@itwin/core-common 4.0.0-dev.11 → 4.0.0-dev.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (947) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackendTypes.d.ts +12 -12
  11. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  12. package/lib/cjs/BackendTypes.js +9 -9
  13. package/lib/cjs/BackendTypes.js.map +1 -1
  14. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  15. package/lib/cjs/BackgroundMapProvider.js +68 -68
  16. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  17. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  18. package/lib/cjs/BackgroundMapSettings.js +156 -156
  19. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  20. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  21. package/lib/cjs/Base64EncodedString.js +66 -66
  22. package/lib/cjs/Base64EncodedString.js.map +1 -1
  23. package/lib/cjs/BlobReader.d.ts +31 -31
  24. package/lib/cjs/BlobReader.js +84 -84
  25. package/lib/cjs/BlobReader.js.map +1 -1
  26. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  27. package/lib/cjs/BriefcaseTypes.js +95 -95
  28. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  29. package/lib/cjs/Camera.d.ts +42 -42
  30. package/lib/cjs/Camera.js +62 -62
  31. package/lib/cjs/Camera.js.map +1 -1
  32. package/lib/cjs/ChangedElements.d.ts +85 -85
  33. package/lib/cjs/ChangedElements.js +23 -23
  34. package/lib/cjs/ChangedElements.js.map +1 -1
  35. package/lib/cjs/ChangedEntities.d.ts +45 -45
  36. package/lib/cjs/ChangedEntities.js +9 -9
  37. package/lib/cjs/ChangedEntities.js.map +1 -1
  38. package/lib/cjs/ChangesetProps.d.ts +98 -98
  39. package/lib/cjs/ChangesetProps.js +22 -22
  40. package/lib/cjs/ChangesetProps.js.map +1 -1
  41. package/lib/cjs/ClipStyle.d.ts +89 -89
  42. package/lib/cjs/ClipStyle.js +123 -123
  43. package/lib/cjs/ClipStyle.js.map +1 -1
  44. package/lib/cjs/CloudStorage.d.ts +62 -62
  45. package/lib/cjs/CloudStorage.js +113 -113
  46. package/lib/cjs/CloudStorage.js.map +1 -1
  47. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  48. package/lib/cjs/CloudStorageTileCache.js +66 -66
  49. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  50. package/lib/cjs/Code.d.ts +277 -277
  51. package/lib/cjs/Code.js +269 -269
  52. package/lib/cjs/Code.js.map +1 -1
  53. package/lib/cjs/ColorByName.d.ts +161 -161
  54. package/lib/cjs/ColorByName.js +169 -169
  55. package/lib/cjs/ColorByName.js.map +1 -1
  56. package/lib/cjs/ColorDef.d.ts +208 -208
  57. package/lib/cjs/ColorDef.js +571 -571
  58. package/lib/cjs/ColorDef.js.map +1 -1
  59. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  60. package/lib/cjs/CommonLoggerCategory.js +26 -26
  61. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  62. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  63. package/lib/cjs/ConcurrentQuery.js +552 -552
  64. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  65. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  66. package/lib/cjs/ContextRealityModel.js +373 -373
  67. package/lib/cjs/ContextRealityModel.js.map +1 -1
  68. package/lib/cjs/DisplayStyleSettings.d.ts +588 -588
  69. package/lib/cjs/DisplayStyleSettings.js +985 -985
  70. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  71. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  72. package/lib/cjs/ECSchemaProps.js +9 -9
  73. package/lib/cjs/ECSchemaProps.js.map +1 -1
  74. package/lib/cjs/ECSqlReader.d.ts +70 -70
  75. package/lib/cjs/ECSqlReader.js +280 -280
  76. package/lib/cjs/ECSqlReader.js.map +1 -1
  77. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  78. package/lib/cjs/ECSqlTypes.js +189 -189
  79. package/lib/cjs/ECSqlTypes.js.map +1 -1
  80. package/lib/cjs/ElementMesh.d.ts +39 -39
  81. package/lib/cjs/ElementMesh.js +56 -56
  82. package/lib/cjs/ElementMesh.js.map +1 -1
  83. package/lib/cjs/ElementProps.d.ts +483 -483
  84. package/lib/cjs/ElementProps.js +99 -99
  85. package/lib/cjs/ElementProps.js.map +1 -1
  86. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  87. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  88. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  89. package/lib/cjs/EntityProps.d.ts +177 -177
  90. package/lib/cjs/EntityProps.js +113 -113
  91. package/lib/cjs/EntityProps.js.map +1 -1
  92. package/lib/cjs/EntityReference.d.ts +51 -51
  93. package/lib/cjs/EntityReference.js +56 -56
  94. package/lib/cjs/EntityReference.js.map +1 -1
  95. package/lib/cjs/Environment.d.ts +61 -61
  96. package/lib/cjs/Environment.js +73 -73
  97. package/lib/cjs/Environment.js.map +1 -1
  98. package/lib/cjs/FeatureIndex.d.ts +39 -39
  99. package/lib/cjs/FeatureIndex.js +63 -63
  100. package/lib/cjs/FeatureIndex.js.map +1 -1
  101. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  102. package/lib/cjs/FeatureSymbology.js +614 -614
  103. package/lib/cjs/FeatureSymbology.js.map +1 -1
  104. package/lib/cjs/FeatureTable.d.ts +141 -141
  105. package/lib/cjs/FeatureTable.js +278 -278
  106. package/lib/cjs/FeatureTable.js.map +1 -1
  107. package/lib/cjs/Fonts.d.ts +51 -51
  108. package/lib/cjs/Fonts.js +53 -53
  109. package/lib/cjs/Fonts.js.map +1 -1
  110. package/lib/cjs/Frustum.d.ts +114 -114
  111. package/lib/cjs/Frustum.js +292 -292
  112. package/lib/cjs/Frustum.js.map +1 -1
  113. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  114. package/lib/cjs/GeoCoordinateServices.js +80 -80
  115. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  116. package/lib/cjs/GeometryContainment.d.ts +28 -28
  117. package/lib/cjs/GeometryContainment.js +9 -9
  118. package/lib/cjs/GeometryContainment.js.map +1 -1
  119. package/lib/cjs/GeometryParams.d.ts +130 -130
  120. package/lib/cjs/GeometryParams.js +174 -174
  121. package/lib/cjs/GeometryParams.js.map +1 -1
  122. package/lib/cjs/GeometrySummary.d.ts +45 -45
  123. package/lib/cjs/GeometrySummary.js +23 -23
  124. package/lib/cjs/GeometrySummary.js.map +1 -1
  125. package/lib/cjs/Gradient.d.ts +139 -139
  126. package/lib/cjs/Gradient.js +455 -455
  127. package/lib/cjs/Gradient.js.map +1 -1
  128. package/lib/cjs/GraphicParams.d.ts +58 -58
  129. package/lib/cjs/GraphicParams.js +85 -85
  130. package/lib/cjs/GraphicParams.js.map +1 -1
  131. package/lib/cjs/GroundPlane.d.ts +52 -52
  132. package/lib/cjs/GroundPlane.js +64 -64
  133. package/lib/cjs/GroundPlane.js.map +1 -1
  134. package/lib/cjs/HSLColor.d.ts +20 -20
  135. package/lib/cjs/HSLColor.js +32 -32
  136. package/lib/cjs/HSLColor.js.map +1 -1
  137. package/lib/cjs/HSVColor.d.ts +30 -30
  138. package/lib/cjs/HSVColor.js +59 -59
  139. package/lib/cjs/HSVColor.js.map +1 -1
  140. package/lib/cjs/HiddenLine.d.ts +97 -97
  141. package/lib/cjs/HiddenLine.js +162 -162
  142. package/lib/cjs/HiddenLine.js.map +1 -1
  143. package/lib/cjs/Hilite.d.ts +50 -50
  144. package/lib/cjs/Hilite.js +64 -64
  145. package/lib/cjs/Hilite.js.map +1 -1
  146. package/lib/cjs/IModel.d.ts +358 -359
  147. package/lib/cjs/IModel.d.ts.map +1 -1
  148. package/lib/cjs/IModel.js +347 -347
  149. package/lib/cjs/IModel.js.map +1 -1
  150. package/lib/cjs/IModelError.d.ts +42 -42
  151. package/lib/cjs/IModelError.js +71 -71
  152. package/lib/cjs/IModelError.js.map +1 -1
  153. package/lib/cjs/IModelVersion.d.ts +68 -68
  154. package/lib/cjs/IModelVersion.js +79 -79
  155. package/lib/cjs/IModelVersion.js.map +1 -1
  156. package/lib/cjs/Image.d.ts +86 -86
  157. package/lib/cjs/Image.js +128 -128
  158. package/lib/cjs/Image.js.map +1 -1
  159. package/lib/cjs/IpcAppProps.d.ts +141 -141
  160. package/lib/cjs/IpcAppProps.js +23 -23
  161. package/lib/cjs/IpcAppProps.js.map +1 -1
  162. package/lib/cjs/LightSettings.d.ts +224 -224
  163. package/lib/cjs/LightSettings.js +309 -309
  164. package/lib/cjs/LightSettings.js.map +1 -1
  165. package/lib/cjs/LinePixels.d.ts +34 -34
  166. package/lib/cjs/LinePixels.js +42 -42
  167. package/lib/cjs/LinePixels.js.map +1 -1
  168. package/lib/cjs/Localization.d.ts +113 -113
  169. package/lib/cjs/Localization.js +33 -33
  170. package/lib/cjs/Localization.js.map +1 -1
  171. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  172. package/lib/cjs/MapImagerySettings.js +80 -80
  173. package/lib/cjs/MapImagerySettings.js.map +1 -1
  174. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  175. package/lib/cjs/MapLayerSettings.js +411 -411
  176. package/lib/cjs/MapLayerSettings.js.map +1 -1
  177. package/lib/cjs/MassProperties.d.ts +64 -64
  178. package/lib/cjs/MassProperties.js +23 -23
  179. package/lib/cjs/MassProperties.js.map +1 -1
  180. package/lib/cjs/MaterialProps.d.ts +153 -153
  181. package/lib/cjs/MaterialProps.js +35 -35
  182. package/lib/cjs/MaterialProps.js.map +1 -1
  183. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  184. package/lib/cjs/ModelClipGroup.js +98 -98
  185. package/lib/cjs/ModelClipGroup.js.map +1 -1
  186. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  187. package/lib/cjs/ModelGeometryChanges.js +83 -83
  188. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  189. package/lib/cjs/ModelProps.d.ts +67 -67
  190. package/lib/cjs/ModelProps.js +9 -9
  191. package/lib/cjs/ModelProps.js.map +1 -1
  192. package/lib/cjs/NativeAppProps.d.ts +122 -122
  193. package/lib/cjs/NativeAppProps.js +30 -30
  194. package/lib/cjs/NativeAppProps.js.map +1 -1
  195. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  196. package/lib/cjs/OctEncodedNormal.js +98 -98
  197. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  198. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  199. package/lib/cjs/PlanProjectionSettings.js +63 -63
  200. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  201. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  202. package/lib/cjs/PlanarClipMask.js +136 -136
  203. package/lib/cjs/PlanarClipMask.js.map +1 -1
  204. package/lib/cjs/QPoint.d.ts +479 -479
  205. package/lib/cjs/QPoint.js +826 -826
  206. package/lib/cjs/QPoint.js.map +1 -1
  207. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  208. package/lib/cjs/RealityDataAccessProps.js +19 -19
  209. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  210. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  211. package/lib/cjs/RealityModelDisplaySettings.js +142 -142
  212. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  213. package/lib/cjs/Render.d.ts +89 -89
  214. package/lib/cjs/Render.js +177 -177
  215. package/lib/cjs/Render.js.map +1 -1
  216. package/lib/cjs/RenderMaterial.d.ts +58 -58
  217. package/lib/cjs/RenderMaterial.js +76 -76
  218. package/lib/cjs/RenderMaterial.js.map +1 -1
  219. package/lib/cjs/RenderSchedule.d.ts +543 -543
  220. package/lib/cjs/RenderSchedule.js +1002 -1002
  221. package/lib/cjs/RenderTexture.d.ts +70 -70
  222. package/lib/cjs/RenderTexture.js +59 -59
  223. package/lib/cjs/RenderTexture.js.map +1 -1
  224. package/lib/cjs/RgbColor.d.ts +47 -47
  225. package/lib/cjs/RgbColor.js +77 -77
  226. package/lib/cjs/RgbColor.js.map +1 -1
  227. package/lib/cjs/RpcInterface.d.ts +33 -33
  228. package/lib/cjs/RpcInterface.js +137 -137
  229. package/lib/cjs/RpcInterface.js.map +1 -1
  230. package/lib/cjs/RpcManager.d.ts +40 -40
  231. package/lib/cjs/RpcManager.js +55 -55
  232. package/lib/cjs/RpcManager.js.map +1 -1
  233. package/lib/cjs/SessionProps.d.ts +16 -16
  234. package/lib/cjs/SessionProps.js +9 -9
  235. package/lib/cjs/SessionProps.js.map +1 -1
  236. package/lib/cjs/SkyBox.d.ts +215 -215
  237. package/lib/cjs/SkyBox.js +210 -210
  238. package/lib/cjs/SkyBox.js.map +1 -1
  239. package/lib/cjs/Snapping.d.ts +49 -49
  240. package/lib/cjs/Snapping.js +9 -9
  241. package/lib/cjs/Snapping.js.map +1 -1
  242. package/lib/cjs/SolarCalculate.d.ts +27 -27
  243. package/lib/cjs/SolarCalculate.js +211 -211
  244. package/lib/cjs/SolarCalculate.js.map +1 -1
  245. package/lib/cjs/SolarShadows.d.ts +35 -35
  246. package/lib/cjs/SolarShadows.js +62 -62
  247. package/lib/cjs/SolarShadows.js.map +1 -1
  248. package/lib/cjs/SpatialClassification.d.ts +208 -208
  249. package/lib/cjs/SpatialClassification.js +340 -340
  250. package/lib/cjs/SpatialClassification.js.map +1 -1
  251. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  252. package/lib/cjs/SubCategoryAppearance.js +96 -96
  253. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  254. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  255. package/lib/cjs/SubCategoryOverride.js +104 -104
  256. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  257. package/lib/cjs/TerrainSettings.d.ts +82 -82
  258. package/lib/cjs/TerrainSettings.js +102 -102
  259. package/lib/cjs/TerrainSettings.js.map +1 -1
  260. package/lib/cjs/TextureMapping.d.ts +118 -118
  261. package/lib/cjs/TextureMapping.js +174 -174
  262. package/lib/cjs/TextureMapping.js.map +1 -1
  263. package/lib/cjs/TextureProps.d.ts +65 -65
  264. package/lib/cjs/TextureProps.js +28 -28
  265. package/lib/cjs/TextureProps.js.map +1 -1
  266. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  267. package/lib/cjs/ThematicDisplay.js +344 -344
  268. package/lib/cjs/ThematicDisplay.js.map +1 -1
  269. package/lib/cjs/Thumbnail.d.ts +26 -26
  270. package/lib/cjs/Thumbnail.js +9 -9
  271. package/lib/cjs/Thumbnail.js.map +1 -1
  272. package/lib/cjs/TileProps.d.ts +82 -82
  273. package/lib/cjs/TileProps.js +29 -29
  274. package/lib/cjs/TileProps.js.map +1 -1
  275. package/lib/cjs/Tween.d.ts +191 -191
  276. package/lib/cjs/Tween.js +570 -570
  277. package/lib/cjs/Tween.js.map +1 -1
  278. package/lib/cjs/TxnAction.d.ts +21 -21
  279. package/lib/cjs/TxnAction.js +29 -29
  280. package/lib/cjs/TxnAction.js.map +1 -1
  281. package/lib/cjs/ViewDetails.d.ts +125 -125
  282. package/lib/cjs/ViewDetails.js +166 -166
  283. package/lib/cjs/ViewDetails.js.map +1 -1
  284. package/lib/cjs/ViewFlags.d.ts +287 -287
  285. package/lib/cjs/ViewFlags.js +368 -368
  286. package/lib/cjs/ViewFlags.js.map +1 -1
  287. package/lib/cjs/ViewProps.d.ts +205 -205
  288. package/lib/cjs/ViewProps.js +9 -9
  289. package/lib/cjs/ViewProps.js.map +1 -1
  290. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  291. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  292. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  293. package/lib/cjs/core-common.d.ts +244 -244
  294. package/lib/cjs/core-common.js +260 -260
  295. package/lib/cjs/core-common.js.map +1 -1
  296. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  297. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  298. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  299. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  300. package/lib/cjs/domains/GenericElementProps.js +9 -9
  301. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  302. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  303. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  304. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  305. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  306. package/lib/cjs/geometry/AreaPattern.js +204 -204
  307. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  308. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  309. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  310. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  311. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  312. package/lib/cjs/geometry/Cartographic.js +345 -345
  313. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  314. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  315. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  316. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  317. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  318. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  319. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  320. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  321. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  322. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  323. package/lib/cjs/geometry/FrustumPlanes.d.ts +81 -81
  324. package/lib/cjs/geometry/FrustumPlanes.js +193 -193
  325. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  326. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  327. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  328. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  329. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  330. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  331. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  332. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  333. package/lib/cjs/geometry/GeometryStream.js +469 -469
  334. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  335. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  336. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  337. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  338. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  339. package/lib/cjs/geometry/LineStyle.js +129 -129
  340. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  341. package/lib/cjs/geometry/Placement.d.ts +95 -95
  342. package/lib/cjs/geometry/Placement.js +131 -131
  343. package/lib/cjs/geometry/Placement.js.map +1 -1
  344. package/lib/cjs/geometry/Projection.d.ts +251 -251
  345. package/lib/cjs/geometry/Projection.js +198 -198
  346. package/lib/cjs/geometry/Projection.js.map +1 -1
  347. package/lib/cjs/geometry/TextString.d.ts +55 -55
  348. package/lib/cjs/geometry/TextString.js +65 -65
  349. package/lib/cjs/geometry/TextString.js.map +1 -1
  350. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  351. package/lib/cjs/ipc/IpcSession.js +27 -27
  352. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  353. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  354. package/lib/cjs/ipc/IpcSocket.js +16 -16
  355. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  356. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
  357. package/lib/cjs/ipc/IpcWebSocket.js +151 -151
  358. package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
  359. package/lib/cjs/ipc/IpcWebSocketTransport.d.ts +15 -15
  360. package/lib/cjs/ipc/IpcWebSocketTransport.js +160 -160
  361. package/lib/cjs/ipc/IpcWebSocketTransport.js.map +1 -1
  362. package/lib/cjs/rpc/DevToolsRpcInterface.d.ts +32 -32
  363. package/lib/cjs/rpc/DevToolsRpcInterface.js +48 -48
  364. package/lib/cjs/rpc/DevToolsRpcInterface.js.map +1 -1
  365. package/lib/cjs/rpc/IModelReadRpcInterface.d.ts +99 -99
  366. package/lib/cjs/rpc/IModelReadRpcInterface.d.ts.map +1 -1
  367. package/lib/cjs/rpc/IModelReadRpcInterface.js +122 -122
  368. package/lib/cjs/rpc/IModelReadRpcInterface.js.map +1 -1
  369. package/lib/cjs/rpc/IModelTileRpcInterface.d.ts +61 -61
  370. package/lib/cjs/rpc/IModelTileRpcInterface.js +96 -96
  371. package/lib/cjs/rpc/IModelTileRpcInterface.js.map +1 -1
  372. package/lib/cjs/rpc/SnapshotIModelRpcInterface.d.ts +23 -23
  373. package/lib/cjs/rpc/SnapshotIModelRpcInterface.js +48 -48
  374. package/lib/cjs/rpc/SnapshotIModelRpcInterface.js.map +1 -1
  375. package/lib/cjs/rpc/TestRpcManager.d.ts +20 -20
  376. package/lib/cjs/rpc/TestRpcManager.js +40 -40
  377. package/lib/cjs/rpc/TestRpcManager.js.map +1 -1
  378. package/lib/cjs/rpc/WipRpcInterface.d.ts +29 -29
  379. package/lib/cjs/rpc/WipRpcInterface.js +40 -40
  380. package/lib/cjs/rpc/WipRpcInterface.js.map +1 -1
  381. package/lib/cjs/rpc/core/RpcConfiguration.d.ts +111 -111
  382. package/lib/cjs/rpc/core/RpcConfiguration.js +191 -191
  383. package/lib/cjs/rpc/core/RpcConfiguration.js.map +1 -1
  384. package/lib/cjs/rpc/core/RpcConstants.d.ts +90 -90
  385. package/lib/cjs/rpc/core/RpcConstants.js +109 -109
  386. package/lib/cjs/rpc/core/RpcConstants.js.map +1 -1
  387. package/lib/cjs/rpc/core/RpcControl.d.ts +54 -54
  388. package/lib/cjs/rpc/core/RpcControl.js +145 -145
  389. package/lib/cjs/rpc/core/RpcControl.js.map +1 -1
  390. package/lib/cjs/rpc/core/RpcInvocation.d.ts +89 -89
  391. package/lib/cjs/rpc/core/RpcInvocation.js +258 -258
  392. package/lib/cjs/rpc/core/RpcInvocation.js.map +1 -1
  393. package/lib/cjs/rpc/core/RpcMarshaling.d.ts +35 -35
  394. package/lib/cjs/rpc/core/RpcMarshaling.js +156 -156
  395. package/lib/cjs/rpc/core/RpcMarshaling.js.map +1 -1
  396. package/lib/cjs/rpc/core/RpcOperation.d.ts +67 -67
  397. package/lib/cjs/rpc/core/RpcOperation.js +134 -134
  398. package/lib/cjs/rpc/core/RpcOperation.js.map +1 -1
  399. package/lib/cjs/rpc/core/RpcPendingQueue.d.ts +21 -21
  400. package/lib/cjs/rpc/core/RpcPendingQueue.js +95 -95
  401. package/lib/cjs/rpc/core/RpcPendingQueue.js.map +1 -1
  402. package/lib/cjs/rpc/core/RpcProtocol.d.ts +132 -132
  403. package/lib/cjs/rpc/core/RpcProtocol.js +127 -127
  404. package/lib/cjs/rpc/core/RpcProtocol.js.map +1 -1
  405. package/lib/cjs/rpc/core/RpcPush.d.ts +68 -68
  406. package/lib/cjs/rpc/core/RpcPush.js +127 -127
  407. package/lib/cjs/rpc/core/RpcPush.js.map +1 -1
  408. package/lib/cjs/rpc/core/RpcRegistry.d.ts +48 -48
  409. package/lib/cjs/rpc/core/RpcRegistry.js +199 -199
  410. package/lib/cjs/rpc/core/RpcRegistry.js.map +1 -1
  411. package/lib/cjs/rpc/core/RpcRequest.d.ts +186 -186
  412. package/lib/cjs/rpc/core/RpcRequest.js +478 -478
  413. package/lib/cjs/rpc/core/RpcRequest.js.map +1 -1
  414. package/lib/cjs/rpc/core/RpcRequestContext.d.ts +14 -14
  415. package/lib/cjs/rpc/core/RpcRequestContext.js +2 -2
  416. package/lib/cjs/rpc/core/RpcRequestContext.js.map +1 -1
  417. package/lib/cjs/rpc/core/RpcRoutingToken.d.ts +12 -12
  418. package/lib/cjs/rpc/core/RpcRoutingToken.js +24 -24
  419. package/lib/cjs/rpc/core/RpcRoutingToken.js.map +1 -1
  420. package/lib/cjs/rpc/core/RpcSessionInvocation.d.ts +10 -10
  421. package/lib/cjs/rpc/core/RpcSessionInvocation.js +60 -60
  422. package/lib/cjs/rpc/core/RpcSessionInvocation.js.map +1 -1
  423. package/lib/cjs/rpc/web/BentleyCloudRpcManager.d.ts +46 -46
  424. package/lib/cjs/rpc/web/BentleyCloudRpcManager.js +73 -73
  425. package/lib/cjs/rpc/web/BentleyCloudRpcManager.js.map +1 -1
  426. package/lib/cjs/rpc/web/BentleyCloudRpcProtocol.d.ts +33 -33
  427. package/lib/cjs/rpc/web/BentleyCloudRpcProtocol.js +143 -143
  428. package/lib/cjs/rpc/web/BentleyCloudRpcProtocol.js.map +1 -1
  429. package/lib/cjs/rpc/web/OpenAPI.d.ts +140 -140
  430. package/lib/cjs/rpc/web/OpenAPI.js +60 -60
  431. package/lib/cjs/rpc/web/OpenAPI.js.map +1 -1
  432. package/lib/cjs/rpc/web/RpcMultipart.d.ts +35 -35
  433. package/lib/cjs/rpc/web/RpcMultipart.js +50 -50
  434. package/lib/cjs/rpc/web/RpcMultipart.js.map +1 -1
  435. package/lib/cjs/rpc/web/WebAppRpcLogging.d.ts +28 -28
  436. package/lib/cjs/rpc/web/WebAppRpcLogging.js +140 -140
  437. package/lib/cjs/rpc/web/WebAppRpcLogging.js.map +1 -1
  438. package/lib/cjs/rpc/web/WebAppRpcProtocol.d.ts +89 -89
  439. package/lib/cjs/rpc/web/WebAppRpcProtocol.js +116 -116
  440. package/lib/cjs/rpc/web/WebAppRpcProtocol.js.map +1 -1
  441. package/lib/cjs/rpc/web/WebAppRpcRequest.d.ts +67 -67
  442. package/lib/cjs/rpc/web/WebAppRpcRequest.js +239 -239
  443. package/lib/cjs/rpc/web/WebAppRpcRequest.js.map +1 -1
  444. package/lib/cjs/rpc/web/multipart/RpcMultipartParser.d.ts +32 -32
  445. package/lib/cjs/rpc/web/multipart/RpcMultipartParser.js +373 -373
  446. package/lib/cjs/rpc/web/multipart/RpcMultipartParser.js.map +1 -1
  447. package/lib/cjs/tile/B3dmTileIO.d.ts +19 -19
  448. package/lib/cjs/tile/B3dmTileIO.js +66 -66
  449. package/lib/cjs/tile/B3dmTileIO.js.map +1 -1
  450. package/lib/cjs/tile/CompositeTileIO.d.ts +15 -15
  451. package/lib/cjs/tile/CompositeTileIO.js +26 -26
  452. package/lib/cjs/tile/CompositeTileIO.js.map +1 -1
  453. package/lib/cjs/tile/ElementGraphics.d.ts +145 -145
  454. package/lib/cjs/tile/ElementGraphics.js +9 -9
  455. package/lib/cjs/tile/ElementGraphics.js.map +1 -1
  456. package/lib/cjs/tile/GltfTileIO.d.ts +45 -45
  457. package/lib/cjs/tile/GltfTileIO.js +109 -109
  458. package/lib/cjs/tile/GltfTileIO.js.map +1 -1
  459. package/lib/cjs/tile/I3dmTileIO.d.ts +20 -20
  460. package/lib/cjs/tile/I3dmTileIO.js +40 -40
  461. package/lib/cjs/tile/I3dmTileIO.js.map +1 -1
  462. package/lib/cjs/tile/IModelTileIO.d.ts +75 -75
  463. package/lib/cjs/tile/IModelTileIO.js +95 -95
  464. package/lib/cjs/tile/IModelTileIO.js.map +1 -1
  465. package/lib/cjs/tile/PntsTileIO.d.ts +17 -17
  466. package/lib/cjs/tile/PntsTileIO.js +26 -26
  467. package/lib/cjs/tile/PntsTileIO.js.map +1 -1
  468. package/lib/cjs/tile/TileIO.d.ts +66 -66
  469. package/lib/cjs/tile/TileIO.js +118 -118
  470. package/lib/cjs/tile/TileIO.js.map +1 -1
  471. package/lib/cjs/tile/TileMetadata.d.ts +228 -228
  472. package/lib/cjs/tile/TileMetadata.js +676 -676
  473. package/lib/cjs/tile/TileMetadata.js.map +1 -1
  474. package/lib/esm/AmbientOcclusion.d.ts +49 -49
  475. package/lib/esm/AmbientOcclusion.js +52 -52
  476. package/lib/esm/AmbientOcclusion.js.map +1 -1
  477. package/lib/esm/AnalysisStyle.d.ts +134 -134
  478. package/lib/esm/AnalysisStyle.js +159 -159
  479. package/lib/esm/AnalysisStyle.js.map +1 -1
  480. package/lib/esm/AuthorizationClient.d.ts +17 -17
  481. package/lib/esm/AuthorizationClient.js +8 -8
  482. package/lib/esm/AuthorizationClient.js.map +1 -1
  483. package/lib/esm/BackendTypes.d.ts +12 -12
  484. package/lib/esm/BackendTypes.d.ts.map +1 -1
  485. package/lib/esm/BackendTypes.js +8 -8
  486. package/lib/esm/BackendTypes.js.map +1 -1
  487. package/lib/esm/BackgroundMapProvider.d.ts +51 -51
  488. package/lib/esm/BackgroundMapProvider.js +64 -64
  489. package/lib/esm/BackgroundMapProvider.js.map +1 -1
  490. package/lib/esm/BackgroundMapSettings.d.ts +136 -136
  491. package/lib/esm/BackgroundMapSettings.js +152 -152
  492. package/lib/esm/BackgroundMapSettings.js.map +1 -1
  493. package/lib/esm/Base64EncodedString.d.ts +32 -32
  494. package/lib/esm/Base64EncodedString.js +63 -63
  495. package/lib/esm/Base64EncodedString.js.map +1 -1
  496. package/lib/esm/BlobReader.d.ts +31 -31
  497. package/lib/esm/BlobReader.js +79 -79
  498. package/lib/esm/BlobReader.js.map +1 -1
  499. package/lib/esm/BriefcaseTypes.d.ts +189 -189
  500. package/lib/esm/BriefcaseTypes.js +92 -92
  501. package/lib/esm/BriefcaseTypes.js.map +1 -1
  502. package/lib/esm/Camera.d.ts +42 -42
  503. package/lib/esm/Camera.js +58 -58
  504. package/lib/esm/Camera.js.map +1 -1
  505. package/lib/esm/ChangedElements.d.ts +85 -85
  506. package/lib/esm/ChangedElements.js +20 -20
  507. package/lib/esm/ChangedElements.js.map +1 -1
  508. package/lib/esm/ChangedEntities.d.ts +45 -45
  509. package/lib/esm/ChangedEntities.js +8 -8
  510. package/lib/esm/ChangedEntities.js.map +1 -1
  511. package/lib/esm/ChangesetProps.d.ts +98 -98
  512. package/lib/esm/ChangesetProps.js +19 -19
  513. package/lib/esm/ChangesetProps.js.map +1 -1
  514. package/lib/esm/ClipStyle.d.ts +89 -89
  515. package/lib/esm/ClipStyle.js +118 -118
  516. package/lib/esm/ClipStyle.js.map +1 -1
  517. package/lib/esm/CloudStorage.d.ts +62 -62
  518. package/lib/esm/CloudStorage.js +109 -109
  519. package/lib/esm/CloudStorage.js.map +1 -1
  520. package/lib/esm/CloudStorageTileCache.d.ts +27 -27
  521. package/lib/esm/CloudStorageTileCache.js +62 -62
  522. package/lib/esm/CloudStorageTileCache.js.map +1 -1
  523. package/lib/esm/Code.d.ts +277 -277
  524. package/lib/esm/Code.js +264 -264
  525. package/lib/esm/Code.js.map +1 -1
  526. package/lib/esm/ColorByName.d.ts +161 -161
  527. package/lib/esm/ColorByName.js +166 -166
  528. package/lib/esm/ColorByName.js.map +1 -1
  529. package/lib/esm/ColorDef.d.ts +208 -208
  530. package/lib/esm/ColorDef.js +567 -567
  531. package/lib/esm/ColorDef.js.map +1 -1
  532. package/lib/esm/CommonLoggerCategory.d.ts +18 -18
  533. package/lib/esm/CommonLoggerCategory.js +23 -23
  534. package/lib/esm/CommonLoggerCategory.js.map +1 -1
  535. package/lib/esm/ConcurrentQuery.d.ts +421 -421
  536. package/lib/esm/ConcurrentQuery.js +545 -545
  537. package/lib/esm/ConcurrentQuery.js.map +1 -1
  538. package/lib/esm/ContextRealityModel.d.ts +303 -303
  539. package/lib/esm/ContextRealityModel.js +368 -368
  540. package/lib/esm/ContextRealityModel.js.map +1 -1
  541. package/lib/esm/DisplayStyleSettings.d.ts +588 -588
  542. package/lib/esm/DisplayStyleSettings.js +980 -980
  543. package/lib/esm/DisplayStyleSettings.js.map +1 -1
  544. package/lib/esm/ECSchemaProps.d.ts +39 -39
  545. package/lib/esm/ECSchemaProps.js +8 -8
  546. package/lib/esm/ECSchemaProps.js.map +1 -1
  547. package/lib/esm/ECSqlReader.d.ts +70 -70
  548. package/lib/esm/ECSqlReader.js +275 -275
  549. package/lib/esm/ECSqlReader.js.map +1 -1
  550. package/lib/esm/ECSqlTypes.d.ts +128 -128
  551. package/lib/esm/ECSqlTypes.js +185 -185
  552. package/lib/esm/ECSqlTypes.js.map +1 -1
  553. package/lib/esm/ElementMesh.d.ts +39 -39
  554. package/lib/esm/ElementMesh.js +52 -52
  555. package/lib/esm/ElementMesh.js.map +1 -1
  556. package/lib/esm/ElementProps.d.ts +483 -483
  557. package/lib/esm/ElementProps.js +92 -92
  558. package/lib/esm/ElementProps.js.map +1 -1
  559. package/lib/esm/EmphasizeElementsProps.d.ts +55 -55
  560. package/lib/esm/EmphasizeElementsProps.js +22 -22
  561. package/lib/esm/EmphasizeElementsProps.js.map +1 -1
  562. package/lib/esm/EntityProps.d.ts +177 -177
  563. package/lib/esm/EntityProps.js +108 -108
  564. package/lib/esm/EntityProps.js.map +1 -1
  565. package/lib/esm/EntityReference.d.ts +51 -51
  566. package/lib/esm/EntityReference.js +52 -52
  567. package/lib/esm/EntityReference.js.map +1 -1
  568. package/lib/esm/Environment.d.ts +61 -61
  569. package/lib/esm/Environment.js +69 -69
  570. package/lib/esm/Environment.js.map +1 -1
  571. package/lib/esm/FeatureIndex.d.ts +39 -39
  572. package/lib/esm/FeatureIndex.js +57 -57
  573. package/lib/esm/FeatureIndex.js.map +1 -1
  574. package/lib/esm/FeatureSymbology.d.ts +444 -444
  575. package/lib/esm/FeatureSymbology.js +609 -609
  576. package/lib/esm/FeatureSymbology.js.map +1 -1
  577. package/lib/esm/FeatureTable.d.ts +141 -141
  578. package/lib/esm/FeatureTable.js +272 -272
  579. package/lib/esm/FeatureTable.js.map +1 -1
  580. package/lib/esm/Fonts.d.ts +51 -51
  581. package/lib/esm/Fonts.js +49 -49
  582. package/lib/esm/Fonts.js.map +1 -1
  583. package/lib/esm/Frustum.d.ts +114 -114
  584. package/lib/esm/Frustum.js +288 -288
  585. package/lib/esm/Frustum.js.map +1 -1
  586. package/lib/esm/GeoCoordinateServices.d.ts +119 -119
  587. package/lib/esm/GeoCoordinateServices.js +76 -76
  588. package/lib/esm/GeoCoordinateServices.js.map +1 -1
  589. package/lib/esm/GeometryContainment.d.ts +28 -28
  590. package/lib/esm/GeometryContainment.js +8 -8
  591. package/lib/esm/GeometryContainment.js.map +1 -1
  592. package/lib/esm/GeometryParams.d.ts +130 -130
  593. package/lib/esm/GeometryParams.js +170 -170
  594. package/lib/esm/GeometryParams.js.map +1 -1
  595. package/lib/esm/GeometrySummary.d.ts +45 -45
  596. package/lib/esm/GeometrySummary.js +20 -20
  597. package/lib/esm/GeometrySummary.js.map +1 -1
  598. package/lib/esm/Gradient.d.ts +139 -139
  599. package/lib/esm/Gradient.js +452 -452
  600. package/lib/esm/Gradient.js.map +1 -1
  601. package/lib/esm/GraphicParams.d.ts +58 -58
  602. package/lib/esm/GraphicParams.js +81 -81
  603. package/lib/esm/GraphicParams.js.map +1 -1
  604. package/lib/esm/GroundPlane.d.ts +52 -52
  605. package/lib/esm/GroundPlane.js +60 -60
  606. package/lib/esm/GroundPlane.js.map +1 -1
  607. package/lib/esm/HSLColor.d.ts +20 -20
  608. package/lib/esm/HSLColor.js +28 -28
  609. package/lib/esm/HSLColor.js.map +1 -1
  610. package/lib/esm/HSVColor.d.ts +30 -30
  611. package/lib/esm/HSVColor.js +55 -55
  612. package/lib/esm/HSVColor.js.map +1 -1
  613. package/lib/esm/HiddenLine.d.ts +97 -97
  614. package/lib/esm/HiddenLine.js +159 -159
  615. package/lib/esm/HiddenLine.js.map +1 -1
  616. package/lib/esm/Hilite.d.ts +50 -50
  617. package/lib/esm/Hilite.js +61 -61
  618. package/lib/esm/Hilite.js.map +1 -1
  619. package/lib/esm/IModel.d.ts +358 -359
  620. package/lib/esm/IModel.d.ts.map +1 -1
  621. package/lib/esm/IModel.js +342 -342
  622. package/lib/esm/IModel.js.map +1 -1
  623. package/lib/esm/IModelError.d.ts +42 -42
  624. package/lib/esm/IModelError.js +56 -56
  625. package/lib/esm/IModelError.js.map +1 -1
  626. package/lib/esm/IModelVersion.d.ts +68 -68
  627. package/lib/esm/IModelVersion.js +75 -75
  628. package/lib/esm/IModelVersion.js.map +1 -1
  629. package/lib/esm/Image.d.ts +86 -86
  630. package/lib/esm/Image.js +120 -120
  631. package/lib/esm/Image.js.map +1 -1
  632. package/lib/esm/IpcAppProps.d.ts +141 -141
  633. package/lib/esm/IpcAppProps.js +19 -19
  634. package/lib/esm/IpcAppProps.js.map +1 -1
  635. package/lib/esm/LightSettings.d.ts +224 -224
  636. package/lib/esm/LightSettings.js +301 -301
  637. package/lib/esm/LightSettings.js.map +1 -1
  638. package/lib/esm/LinePixels.d.ts +34 -34
  639. package/lib/esm/LinePixels.js +39 -39
  640. package/lib/esm/LinePixels.js.map +1 -1
  641. package/lib/esm/Localization.d.ts +113 -113
  642. package/lib/esm/Localization.js +29 -29
  643. package/lib/esm/Localization.js.map +1 -1
  644. package/lib/esm/MapImagerySettings.d.ts +62 -62
  645. package/lib/esm/MapImagerySettings.js +76 -76
  646. package/lib/esm/MapImagerySettings.js.map +1 -1
  647. package/lib/esm/MapLayerSettings.d.ts +272 -272
  648. package/lib/esm/MapLayerSettings.js +403 -403
  649. package/lib/esm/MapLayerSettings.js.map +1 -1
  650. package/lib/esm/MassProperties.d.ts +64 -64
  651. package/lib/esm/MassProperties.js +20 -20
  652. package/lib/esm/MassProperties.js.map +1 -1
  653. package/lib/esm/MaterialProps.d.ts +153 -153
  654. package/lib/esm/MaterialProps.js +32 -32
  655. package/lib/esm/MaterialProps.js.map +1 -1
  656. package/lib/esm/ModelClipGroup.d.ts +67 -67
  657. package/lib/esm/ModelClipGroup.js +93 -93
  658. package/lib/esm/ModelClipGroup.js.map +1 -1
  659. package/lib/esm/ModelGeometryChanges.d.ts +107 -107
  660. package/lib/esm/ModelGeometryChanges.js +80 -80
  661. package/lib/esm/ModelGeometryChanges.js.map +1 -1
  662. package/lib/esm/ModelProps.d.ts +67 -67
  663. package/lib/esm/ModelProps.js +8 -8
  664. package/lib/esm/ModelProps.js.map +1 -1
  665. package/lib/esm/NativeAppProps.d.ts +122 -122
  666. package/lib/esm/NativeAppProps.js +27 -27
  667. package/lib/esm/NativeAppProps.js.map +1 -1
  668. package/lib/esm/OctEncodedNormal.d.ts +33 -33
  669. package/lib/esm/OctEncodedNormal.js +93 -93
  670. package/lib/esm/OctEncodedNormal.js.map +1 -1
  671. package/lib/esm/PlanProjectionSettings.d.ts +47 -47
  672. package/lib/esm/PlanProjectionSettings.js +59 -59
  673. package/lib/esm/PlanProjectionSettings.js.map +1 -1
  674. package/lib/esm/PlanarClipMask.d.ts +177 -177
  675. package/lib/esm/PlanarClipMask.js +132 -132
  676. package/lib/esm/PlanarClipMask.js.map +1 -1
  677. package/lib/esm/QPoint.d.ts +479 -479
  678. package/lib/esm/QPoint.js +815 -815
  679. package/lib/esm/QPoint.js.map +1 -1
  680. package/lib/esm/RealityDataAccessProps.d.ts +41 -41
  681. package/lib/esm/RealityDataAccessProps.js +16 -16
  682. package/lib/esm/RealityDataAccessProps.js.map +1 -1
  683. package/lib/esm/RealityModelDisplaySettings.d.ts +183 -183
  684. package/lib/esm/RealityModelDisplaySettings.js +137 -137
  685. package/lib/esm/RealityModelDisplaySettings.js.map +1 -1
  686. package/lib/esm/Render.d.ts +89 -89
  687. package/lib/esm/Render.js +165 -165
  688. package/lib/esm/Render.js.map +1 -1
  689. package/lib/esm/RenderMaterial.d.ts +58 -58
  690. package/lib/esm/RenderMaterial.js +72 -72
  691. package/lib/esm/RenderMaterial.js.map +1 -1
  692. package/lib/esm/RenderSchedule.d.ts +543 -543
  693. package/lib/esm/RenderSchedule.js +999 -999
  694. package/lib/esm/RenderTexture.d.ts +70 -70
  695. package/lib/esm/RenderTexture.js +55 -55
  696. package/lib/esm/RenderTexture.js.map +1 -1
  697. package/lib/esm/RgbColor.d.ts +47 -47
  698. package/lib/esm/RgbColor.js +73 -73
  699. package/lib/esm/RgbColor.js.map +1 -1
  700. package/lib/esm/RpcInterface.d.ts +33 -33
  701. package/lib/esm/RpcInterface.js +133 -133
  702. package/lib/esm/RpcInterface.js.map +1 -1
  703. package/lib/esm/RpcManager.d.ts +40 -40
  704. package/lib/esm/RpcManager.js +51 -51
  705. package/lib/esm/RpcManager.js.map +1 -1
  706. package/lib/esm/SessionProps.d.ts +16 -16
  707. package/lib/esm/SessionProps.js +8 -8
  708. package/lib/esm/SessionProps.js.map +1 -1
  709. package/lib/esm/SkyBox.d.ts +215 -215
  710. package/lib/esm/SkyBox.js +203 -203
  711. package/lib/esm/SkyBox.js.map +1 -1
  712. package/lib/esm/Snapping.d.ts +49 -49
  713. package/lib/esm/Snapping.js +8 -8
  714. package/lib/esm/Snapping.js.map +1 -1
  715. package/lib/esm/SolarCalculate.d.ts +27 -27
  716. package/lib/esm/SolarCalculate.js +204 -204
  717. package/lib/esm/SolarCalculate.js.map +1 -1
  718. package/lib/esm/SolarShadows.d.ts +35 -35
  719. package/lib/esm/SolarShadows.js +58 -58
  720. package/lib/esm/SolarShadows.js.map +1 -1
  721. package/lib/esm/SpatialClassification.d.ts +208 -208
  722. package/lib/esm/SpatialClassification.js +334 -334
  723. package/lib/esm/SpatialClassification.js.map +1 -1
  724. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
  725. package/lib/esm/SubCategoryAppearance.js +92 -92
  726. package/lib/esm/SubCategoryAppearance.js.map +1 -1
  727. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  728. package/lib/esm/SubCategoryOverride.js +100 -100
  729. package/lib/esm/SubCategoryOverride.js.map +1 -1
  730. package/lib/esm/TerrainSettings.d.ts +82 -82
  731. package/lib/esm/TerrainSettings.js +98 -98
  732. package/lib/esm/TerrainSettings.js.map +1 -1
  733. package/lib/esm/TextureMapping.d.ts +118 -118
  734. package/lib/esm/TextureMapping.js +170 -170
  735. package/lib/esm/TextureMapping.js.map +1 -1
  736. package/lib/esm/TextureProps.d.ts +65 -65
  737. package/lib/esm/TextureProps.js +25 -25
  738. package/lib/esm/TextureProps.js.map +1 -1
  739. package/lib/esm/ThematicDisplay.d.ts +230 -230
  740. package/lib/esm/ThematicDisplay.js +337 -337
  741. package/lib/esm/ThematicDisplay.js.map +1 -1
  742. package/lib/esm/Thumbnail.d.ts +26 -26
  743. package/lib/esm/Thumbnail.js +8 -8
  744. package/lib/esm/Thumbnail.js.map +1 -1
  745. package/lib/esm/TileProps.d.ts +82 -82
  746. package/lib/esm/TileProps.js +25 -25
  747. package/lib/esm/TileProps.js.map +1 -1
  748. package/lib/esm/Tween.d.ts +191 -191
  749. package/lib/esm/Tween.js +565 -565
  750. package/lib/esm/Tween.js.map +1 -1
  751. package/lib/esm/TxnAction.d.ts +21 -21
  752. package/lib/esm/TxnAction.js +26 -26
  753. package/lib/esm/TxnAction.js.map +1 -1
  754. package/lib/esm/ViewDetails.d.ts +125 -125
  755. package/lib/esm/ViewDetails.js +161 -161
  756. package/lib/esm/ViewDetails.js.map +1 -1
  757. package/lib/esm/ViewFlags.d.ts +287 -287
  758. package/lib/esm/ViewFlags.js +364 -364
  759. package/lib/esm/ViewFlags.js.map +1 -1
  760. package/lib/esm/ViewProps.d.ts +205 -205
  761. package/lib/esm/ViewProps.js +8 -8
  762. package/lib/esm/ViewProps.js.map +1 -1
  763. package/lib/esm/WhiteOnWhiteReversalSettings.d.ts +36 -36
  764. package/lib/esm/WhiteOnWhiteReversalSettings.js +33 -33
  765. package/lib/esm/WhiteOnWhiteReversalSettings.js.map +1 -1
  766. package/lib/esm/core-common.d.ts +244 -244
  767. package/lib/esm/core-common.js +248 -248
  768. package/lib/esm/core-common.js.map +1 -1
  769. package/lib/esm/domains/FunctionalElementProps.d.ts +11 -11
  770. package/lib/esm/domains/FunctionalElementProps.js +8 -8
  771. package/lib/esm/domains/FunctionalElementProps.js.map +1 -1
  772. package/lib/esm/domains/GenericElementProps.d.ts +18 -18
  773. package/lib/esm/domains/GenericElementProps.js +8 -8
  774. package/lib/esm/domains/GenericElementProps.js.map +1 -1
  775. package/lib/esm/geometry/AdditionalTransform.d.ts +84 -84
  776. package/lib/esm/geometry/AdditionalTransform.js +80 -80
  777. package/lib/esm/geometry/AdditionalTransform.js.map +1 -1
  778. package/lib/esm/geometry/AreaPattern.d.ts +82 -82
  779. package/lib/esm/geometry/AreaPattern.js +201 -201
  780. package/lib/esm/geometry/AreaPattern.js.map +1 -1
  781. package/lib/esm/geometry/BoundingSphere.d.ts +27 -27
  782. package/lib/esm/geometry/BoundingSphere.js +40 -40
  783. package/lib/esm/geometry/BoundingSphere.js.map +1 -1
  784. package/lib/esm/geometry/Cartographic.d.ts +137 -137
  785. package/lib/esm/geometry/Cartographic.js +340 -340
  786. package/lib/esm/geometry/Cartographic.js.map +1 -1
  787. package/lib/esm/geometry/CoordinateReferenceSystem.d.ts +269 -269
  788. package/lib/esm/geometry/CoordinateReferenceSystem.js +254 -254
  789. package/lib/esm/geometry/CoordinateReferenceSystem.js.map +1 -1
  790. package/lib/esm/geometry/ElementGeometry.d.ts +402 -402
  791. package/lib/esm/geometry/ElementGeometry.js +1716 -1716
  792. package/lib/esm/geometry/ElementGeometry.js.map +1 -1
  793. package/lib/esm/geometry/ElementGeometryFB.d.ts +2372 -2372
  794. package/lib/esm/geometry/ElementGeometryFB.js +3811 -3811
  795. package/lib/esm/geometry/ElementGeometryFB.js.map +1 -1
  796. package/lib/esm/geometry/FrustumPlanes.d.ts +81 -81
  797. package/lib/esm/geometry/FrustumPlanes.js +189 -189
  798. package/lib/esm/geometry/FrustumPlanes.js.map +1 -1
  799. package/lib/esm/geometry/GeodeticDatum.d.ts +409 -409
  800. package/lib/esm/geometry/GeodeticDatum.js +390 -390
  801. package/lib/esm/geometry/GeodeticDatum.js.map +1 -1
  802. package/lib/esm/geometry/GeodeticEllipsoid.d.ts +72 -72
  803. package/lib/esm/geometry/GeodeticEllipsoid.js +68 -68
  804. package/lib/esm/geometry/GeodeticEllipsoid.js.map +1 -1
  805. package/lib/esm/geometry/GeometryStream.d.ts +347 -347
  806. package/lib/esm/geometry/GeometryStream.js +464 -464
  807. package/lib/esm/geometry/GeometryStream.js.map +1 -1
  808. package/lib/esm/geometry/ImageGraphic.d.ts +74 -74
  809. package/lib/esm/geometry/ImageGraphic.js +93 -93
  810. package/lib/esm/geometry/ImageGraphic.js.map +1 -1
  811. package/lib/esm/geometry/LineStyle.d.ts +71 -71
  812. package/lib/esm/geometry/LineStyle.js +126 -126
  813. package/lib/esm/geometry/LineStyle.js.map +1 -1
  814. package/lib/esm/geometry/Placement.d.ts +95 -95
  815. package/lib/esm/geometry/Placement.js +126 -126
  816. package/lib/esm/geometry/Placement.js.map +1 -1
  817. package/lib/esm/geometry/Projection.d.ts +251 -251
  818. package/lib/esm/geometry/Projection.js +192 -192
  819. package/lib/esm/geometry/Projection.js.map +1 -1
  820. package/lib/esm/geometry/TextString.d.ts +55 -55
  821. package/lib/esm/geometry/TextString.js +61 -61
  822. package/lib/esm/geometry/TextString.js.map +1 -1
  823. package/lib/esm/ipc/IpcSession.d.ts +23 -23
  824. package/lib/esm/ipc/IpcSession.js +23 -23
  825. package/lib/esm/ipc/IpcSession.js.map +1 -1
  826. package/lib/esm/ipc/IpcSocket.d.ts +96 -96
  827. package/lib/esm/ipc/IpcSocket.js +12 -12
  828. package/lib/esm/ipc/IpcSocket.js.map +1 -1
  829. package/lib/esm/ipc/IpcWebSocket.d.ts +61 -61
  830. package/lib/esm/ipc/IpcWebSocket.js +145 -145
  831. package/lib/esm/ipc/IpcWebSocket.js.map +1 -1
  832. package/lib/esm/ipc/IpcWebSocketTransport.d.ts +15 -15
  833. package/lib/esm/ipc/IpcWebSocketTransport.js +156 -156
  834. package/lib/esm/ipc/IpcWebSocketTransport.js.map +1 -1
  835. package/lib/esm/rpc/DevToolsRpcInterface.d.ts +32 -32
  836. package/lib/esm/rpc/DevToolsRpcInterface.js +44 -44
  837. package/lib/esm/rpc/DevToolsRpcInterface.js.map +1 -1
  838. package/lib/esm/rpc/IModelReadRpcInterface.d.ts +99 -99
  839. package/lib/esm/rpc/IModelReadRpcInterface.d.ts.map +1 -1
  840. package/lib/esm/rpc/IModelReadRpcInterface.js +117 -117
  841. package/lib/esm/rpc/IModelReadRpcInterface.js.map +1 -1
  842. package/lib/esm/rpc/IModelTileRpcInterface.d.ts +61 -61
  843. package/lib/esm/rpc/IModelTileRpcInterface.js +92 -92
  844. package/lib/esm/rpc/IModelTileRpcInterface.js.map +1 -1
  845. package/lib/esm/rpc/SnapshotIModelRpcInterface.d.ts +23 -23
  846. package/lib/esm/rpc/SnapshotIModelRpcInterface.js +44 -44
  847. package/lib/esm/rpc/SnapshotIModelRpcInterface.js.map +1 -1
  848. package/lib/esm/rpc/TestRpcManager.d.ts +20 -20
  849. package/lib/esm/rpc/TestRpcManager.js +36 -36
  850. package/lib/esm/rpc/TestRpcManager.js.map +1 -1
  851. package/lib/esm/rpc/WipRpcInterface.d.ts +29 -29
  852. package/lib/esm/rpc/WipRpcInterface.js +36 -36
  853. package/lib/esm/rpc/WipRpcInterface.js.map +1 -1
  854. package/lib/esm/rpc/core/RpcConfiguration.d.ts +111 -111
  855. package/lib/esm/rpc/core/RpcConfiguration.js +184 -184
  856. package/lib/esm/rpc/core/RpcConfiguration.js.map +1 -1
  857. package/lib/esm/rpc/core/RpcConstants.d.ts +90 -90
  858. package/lib/esm/rpc/core/RpcConstants.js +106 -106
  859. package/lib/esm/rpc/core/RpcConstants.js.map +1 -1
  860. package/lib/esm/rpc/core/RpcControl.d.ts +54 -54
  861. package/lib/esm/rpc/core/RpcControl.js +138 -138
  862. package/lib/esm/rpc/core/RpcControl.js.map +1 -1
  863. package/lib/esm/rpc/core/RpcInvocation.d.ts +89 -89
  864. package/lib/esm/rpc/core/RpcInvocation.js +254 -254
  865. package/lib/esm/rpc/core/RpcInvocation.js.map +1 -1
  866. package/lib/esm/rpc/core/RpcMarshaling.d.ts +35 -35
  867. package/lib/esm/rpc/core/RpcMarshaling.js +152 -152
  868. package/lib/esm/rpc/core/RpcMarshaling.js.map +1 -1
  869. package/lib/esm/rpc/core/RpcOperation.d.ts +67 -67
  870. package/lib/esm/rpc/core/RpcOperation.js +129 -129
  871. package/lib/esm/rpc/core/RpcOperation.js.map +1 -1
  872. package/lib/esm/rpc/core/RpcPendingQueue.d.ts +21 -21
  873. package/lib/esm/rpc/core/RpcPendingQueue.js +91 -91
  874. package/lib/esm/rpc/core/RpcPendingQueue.js.map +1 -1
  875. package/lib/esm/rpc/core/RpcProtocol.d.ts +132 -132
  876. package/lib/esm/rpc/core/RpcProtocol.js +123 -123
  877. package/lib/esm/rpc/core/RpcProtocol.js.map +1 -1
  878. package/lib/esm/rpc/core/RpcPush.d.ts +68 -68
  879. package/lib/esm/rpc/core/RpcPush.js +119 -119
  880. package/lib/esm/rpc/core/RpcPush.js.map +1 -1
  881. package/lib/esm/rpc/core/RpcRegistry.d.ts +48 -48
  882. package/lib/esm/rpc/core/RpcRegistry.js +195 -195
  883. package/lib/esm/rpc/core/RpcRegistry.js.map +1 -1
  884. package/lib/esm/rpc/core/RpcRequest.d.ts +186 -186
  885. package/lib/esm/rpc/core/RpcRequest.js +473 -473
  886. package/lib/esm/rpc/core/RpcRequest.js.map +1 -1
  887. package/lib/esm/rpc/core/RpcRequestContext.d.ts +14 -14
  888. package/lib/esm/rpc/core/RpcRequestContext.js +1 -1
  889. package/lib/esm/rpc/core/RpcRequestContext.js.map +1 -1
  890. package/lib/esm/rpc/core/RpcRoutingToken.d.ts +12 -12
  891. package/lib/esm/rpc/core/RpcRoutingToken.js +20 -20
  892. package/lib/esm/rpc/core/RpcRoutingToken.js.map +1 -1
  893. package/lib/esm/rpc/core/RpcSessionInvocation.d.ts +10 -10
  894. package/lib/esm/rpc/core/RpcSessionInvocation.js +56 -56
  895. package/lib/esm/rpc/core/RpcSessionInvocation.js.map +1 -1
  896. package/lib/esm/rpc/web/BentleyCloudRpcManager.d.ts +46 -46
  897. package/lib/esm/rpc/web/BentleyCloudRpcManager.js +68 -68
  898. package/lib/esm/rpc/web/BentleyCloudRpcManager.js.map +1 -1
  899. package/lib/esm/rpc/web/BentleyCloudRpcProtocol.d.ts +33 -33
  900. package/lib/esm/rpc/web/BentleyCloudRpcProtocol.js +139 -139
  901. package/lib/esm/rpc/web/BentleyCloudRpcProtocol.js.map +1 -1
  902. package/lib/esm/rpc/web/OpenAPI.d.ts +140 -140
  903. package/lib/esm/rpc/web/OpenAPI.js +56 -56
  904. package/lib/esm/rpc/web/OpenAPI.js.map +1 -1
  905. package/lib/esm/rpc/web/RpcMultipart.d.ts +35 -35
  906. package/lib/esm/rpc/web/RpcMultipart.js +46 -46
  907. package/lib/esm/rpc/web/RpcMultipart.js.map +1 -1
  908. package/lib/esm/rpc/web/WebAppRpcLogging.d.ts +28 -28
  909. package/lib/esm/rpc/web/WebAppRpcLogging.js +136 -136
  910. package/lib/esm/rpc/web/WebAppRpcLogging.js.map +1 -1
  911. package/lib/esm/rpc/web/WebAppRpcProtocol.d.ts +89 -89
  912. package/lib/esm/rpc/web/WebAppRpcProtocol.js +112 -112
  913. package/lib/esm/rpc/web/WebAppRpcProtocol.js.map +1 -1
  914. package/lib/esm/rpc/web/WebAppRpcRequest.d.ts +67 -67
  915. package/lib/esm/rpc/web/WebAppRpcRequest.js +235 -235
  916. package/lib/esm/rpc/web/WebAppRpcRequest.js.map +1 -1
  917. package/lib/esm/rpc/web/multipart/RpcMultipartParser.d.ts +32 -32
  918. package/lib/esm/rpc/web/multipart/RpcMultipartParser.js +369 -369
  919. package/lib/esm/rpc/web/multipart/RpcMultipartParser.js.map +1 -1
  920. package/lib/esm/tile/B3dmTileIO.d.ts +19 -19
  921. package/lib/esm/tile/B3dmTileIO.js +62 -62
  922. package/lib/esm/tile/B3dmTileIO.js.map +1 -1
  923. package/lib/esm/tile/CompositeTileIO.d.ts +15 -15
  924. package/lib/esm/tile/CompositeTileIO.js +22 -22
  925. package/lib/esm/tile/CompositeTileIO.js.map +1 -1
  926. package/lib/esm/tile/ElementGraphics.d.ts +145 -145
  927. package/lib/esm/tile/ElementGraphics.js +8 -8
  928. package/lib/esm/tile/ElementGraphics.js.map +1 -1
  929. package/lib/esm/tile/GltfTileIO.d.ts +45 -45
  930. package/lib/esm/tile/GltfTileIO.js +105 -105
  931. package/lib/esm/tile/GltfTileIO.js.map +1 -1
  932. package/lib/esm/tile/I3dmTileIO.d.ts +20 -20
  933. package/lib/esm/tile/I3dmTileIO.js +36 -36
  934. package/lib/esm/tile/I3dmTileIO.js.map +1 -1
  935. package/lib/esm/tile/IModelTileIO.d.ts +75 -75
  936. package/lib/esm/tile/IModelTileIO.js +90 -90
  937. package/lib/esm/tile/IModelTileIO.js.map +1 -1
  938. package/lib/esm/tile/PntsTileIO.d.ts +17 -17
  939. package/lib/esm/tile/PntsTileIO.js +22 -22
  940. package/lib/esm/tile/PntsTileIO.js.map +1 -1
  941. package/lib/esm/tile/TileIO.d.ts +66 -66
  942. package/lib/esm/tile/TileIO.js +110 -110
  943. package/lib/esm/tile/TileIO.js.map +1 -1
  944. package/lib/esm/tile/TileMetadata.d.ts +228 -228
  945. package/lib/esm/tile/TileMetadata.js +661 -661
  946. package/lib/esm/tile/TileMetadata.js.map +1 -1
  947. package/package.json +9 -9
@@ -1 +1 @@
1
- {"version":3,"file":"LightSettings.js","sourceRoot":"","sources":["../../src/LightSettings.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAwD;AACxD,wDAA0D;AAC1D,yCAAqD;AAErD,SAAS,gBAAgB,CAAC,KAAyB,EAAE,YAAoB;IACvE,MAAM,YAAY,GAAG,CAAC,CAAC;IACvB,OAAO,OAAO,KAAK,KAAK,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,YAAY,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC;AAC/F,CAAC;AAyBD,MAAM,qBAAqB,GAAG,wBAAQ,CAAC,MAAM,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;AAE5E;;;GAGG;AACH,MAAa,UAAU;IAerB,YAAmB,IAAsB;QACvC,IAAI,GAAG,IAAI,IAAI,EAAE,CAAC;QAClB,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;QACrD,IAAI,CAAC,aAAa,GAAG,wBAAS,CAAC,MAAM,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QAE1D,IAAI,IAAI,CAAC,SAAS;YAChB,IAAI,CAAC,SAAS,GAAG,wBAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;;YAEnD,IAAI,CAAC,SAAS,GAAG,qBAAqB,CAAC,KAAK,EAAE,CAAC;QAEjD,IAAI,OAAO,IAAI,CAAC,SAAS,KAAK,QAAQ;YACpC,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;IACpC,CAAC;IAEM,MAAM;QACX,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,aAAa,CAAC,qBAAqB,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,CAAC;QAC5G,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC;QACpE,MAAM,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC;QAC5D,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAEjC,IAAI,SAAS,KAAK,SAAS,IAAI,SAAS,KAAK,SAAS,IAAI,SAAS,KAAK,aAAa,IAAI,SAAS,KAAK,SAAS;YAC9G,OAAO,SAAS,CAAC;QAEnB,MAAM,IAAI,GAAoB,EAAE,CAAC;QACjC,IAAI,SAAS;YACX,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAE7B,IAAI,SAAS,KAAK,SAAS;YACzB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAE7B,IAAI,SAAS,KAAK,aAAa;YAC7B,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QAErC,IAAI,SAAS,KAAK,SAAS;YACzB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAE7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED;;;OAGG;IACI,KAAK,CAAC,YAA8B;;QACzC,IAAI,CAAC,YAAY;YACf,OAAO,IAAI,CAAC;QAEd,MAAM,KAAK,GAAG,MAAA,IAAI,CAAC,MAAM,EAAE,mCAAI,EAAE,CAAC;QAClC,IAAI,SAAS,KAAK,YAAY,CAAC,SAAS;YACtC,KAAK,CAAC,SAAS,GAAG,YAAY,CAAC,SAAS,CAAC;QAE3C,IAAI,SAAS,KAAK,YAAY,CAAC,SAAS;YACtC,KAAK,CAAC,SAAS,GAAG,YAAY,CAAC,SAAS,CAAC;QAE3C,IAAI,SAAS,KAAK,YAAY,CAAC,aAAa;YAC1C,KAAK,CAAC,aAAa,GAAG,YAAY,CAAC,aAAa,CAAC;QAEnD,IAAI,SAAS,KAAK,YAAY,CAAC,SAAS;YACtC,KAAK,CAAC,SAAS,GAAG,YAAY,CAAC,SAAS,CAAC;QAE3C,wKAAwK;QACxK,uDAAuD;QACvD,IAAI,SAAS,KAAK,IAAI,CAAC,SAAS,IAAI,SAAS,KAAK,YAAY,CAAC,SAAS,IAAI,SAAS,KAAK,YAAY,CAAC,SAAS,EAAE;YAChH,MAAM,YAAY,GAAG,wBAAQ,CAAC,QAAQ,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;YAC/D,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,IAAI,CAAC,SAAS,CAAC;gBAC7C,KAAK,CAAC,SAAS,GAAG,SAAS,CAAC;SAC/B;QAED,OAAO,IAAI,UAAU,CAAC,KAAK,CAAC,CAAC;IAC/B,CAAC;IAEM,MAAM,CAAC,GAAe;QAC3B,OAAO,IAAI,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS,IAAI,IAAI,CAAC,aAAa,KAAK,GAAG,CAAC,aAAa,IAAI,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,GAAG,CAAC,SAAS,CAAC,IAAI,IAAI,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS,CAAC;IACxK,CAAC;CACF;AAzFD,gCAyFC;AAcD;;;GAGG;AACH,MAAa,YAAY;IAIvB,YAAmB,IAAwB;QACzC,IAAI,GAAG,IAAI,IAAI,EAAE,CAAC;QAClB,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC,IAAI,CAAC,SAAS,EAAE,GAAG,CAAC,CAAC;QACvD,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,mBAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,mBAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAClF,CAAC;IAEM,MAAM;QACX,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;QAC/G,MAAM,SAAS,GAAG,GAAG,KAAK,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC;QACtE,IAAI,SAAS,KAAK,KAAK,IAAI,SAAS,KAAK,SAAS;YAChD,OAAO,SAAS,CAAC;QAEnB,MAAM,IAAI,GAAsB,EAAE,CAAC;QACnC,IAAI,KAAK;YACP,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAErB,IAAI,SAAS,KAAK,SAAS;YACzB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAE7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,0GAA0G;IACnG,KAAK,CAAC,OAA2B;;QACtC,IAAI,CAAC,OAAO;YACV,OAAO,IAAI,CAAC;QAEd,MAAM,KAAK,GAAG,MAAA,IAAI,CAAC,MAAM,EAAE,mCAAI,EAAE,CAAC;QAClC,IAAI,SAAS,KAAK,OAAO,CAAC,SAAS;YACjC,KAAK,CAAC,SAAS,GAAG,OAAO,CAAC,SAAS,CAAC;QAEtC,IAAI,SAAS,KAAK,OAAO,CAAC,KAAK;YAC7B,KAAK,CAAC,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC;QAE9B,OAAO,IAAI,YAAY,CAAC,KAAK,CAAC,CAAC;IACjC,CAAC;IAEM,MAAM,CAAC,GAAiB;QAC7B,OAAO,IAAI,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;IAC1E,CAAC;CACF;AA5CD,oCA4CC;AAkBD,MAAM,2BAA2B,GAAG,IAAI,mBAAQ,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;AAChE,MAAM,2BAA2B,GAAG,IAAI,mBAAQ,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;AAEhE;;;GAGG;AACH,MAAa,gBAAgB;IAK3B,YAAmB,IAA4B;QAC7C,IAAI,GAAG,IAAI,IAAI,EAAE,CAAC;QAClB,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;QACrD,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,mBAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,2BAA2B,CAAC;QACrG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,mBAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,2BAA2B,CAAC;IACvG,CAAC;IAEM,MAAM;QACX,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,2BAA2B,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC;QAC9G,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,2BAA2B,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC;QAC9G,MAAM,SAAS,GAAG,CAAC,KAAK,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC;QAEpE,IAAI,SAAS,KAAK,UAAU,IAAI,SAAS,KAAK,UAAU,IAAI,SAAS,KAAK,SAAS;YACjF,OAAO,SAAS,CAAC;QAEnB,MAAM,IAAI,GAA0B,EAAE,CAAC;QACvC,IAAI,UAAU;YACZ,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAE/B,IAAI,UAAU;YACZ,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAE/B,IAAI,SAAS,KAAK,SAAS;YACzB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAE7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,4GAA4G;IACrG,KAAK,CAAC,OAA+B;QAC1C,IAAI,CAAC,OAAO;YACV,OAAO,IAAI,CAAC;QAEd,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,EAAE,IAAI,EAAE,CAAC;QAClC,IAAI,SAAS,KAAK,OAAO,CAAC,UAAU;YAClC,KAAK,CAAC,UAAU,GAAG,OAAO,CAAC,UAAU,CAAC;QAExC,IAAI,SAAS,KAAK,OAAO,CAAC,UAAU;YAClC,KAAK,CAAC,UAAU,GAAG,OAAO,CAAC,UAAU,CAAC;QAExC,IAAI,SAAS,KAAK,OAAO,CAAC,SAAS;YACjC,KAAK,CAAC,SAAS,GAAG,OAAO,CAAC,SAAS,CAAC;QAEtC,OAAO,IAAI,gBAAgB,CAAC,KAAK,CAAC,CAAC;IACrC,CAAC;IAEM,MAAM,CAAC,GAAqB;QACjC,OAAO,IAAI,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS,IAAI,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;IAC9H,CAAC;CACF;AAtDD,4CAsDC;AAkBD,SAAS,cAAc,CAAC,SAAS,GAAG,CAAC;IACnC,OAAO,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;AAChC,CAAC;AAED;;;;;;;;;GASG;AACH,MAAa,eAAe;IAa1B,YAAoB,SAAiB,EAAE,MAAe;QACpD,IAAA,qBAAM,EAAC,SAAS,IAAI,CAAC,CAAC,CAAC;QACvB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;IACvB,CAAC;IAID,2GAA2G;IACpG,MAAM,CAAC,QAAQ,CAAC,KAA4B;QACjD,MAAM,SAAS,GAAG,cAAc,CAAC,wBAAS,CAAC,QAAQ,CAAC,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,SAAS,CAAC,CAAC,CAAC;QACvE,MAAM,MAAM,GAAG,wBAAS,CAAC,MAAM,CAAC,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,MAAM,CAAC,CAAC;QAC/C,IAAI,CAAC,KAAK,SAAS,IAAI,CAAC,MAAM;YAC5B,OAAO,IAAI,CAAC,SAAS,CAAC;QAExB,OAAO,IAAI,IAAI,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;IACrC,CAAC;IAED;;OAEG;IACI,MAAM,CAAC,MAAM,CAAC,SAAS,GAAG,CAAC,EAAE,MAAM,GAAG,KAAK;QAChD,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,MAAM,EAAE,CAAC,CAAC;IAC9C,CAAC;IAED;;OAEG;IACI,MAAM;QACX,IAAI,CAAC,KAAK,IAAI,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,MAAM;YACtC,OAAO,SAAS,CAAC;QAEnB,MAAM,KAAK,GAAyB,EAAE,CAAC;QACvC,IAAI,CAAC,KAAK,IAAI,CAAC,SAAS;YACtB,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnC,IAAI,IAAI,CAAC,MAAM;YACb,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC;QAEtB,OAAO,KAAK,CAAC;IACf,CAAC;IAED,gHAAgH;IACzG,KAAK,CAAC,YAAmC;;QAC9C,IAAI,CAAC,SAAS,MAAK,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,SAAS,CAAA,IAAI,YAAY,CAAC,SAAS,KAAK,IAAI,CAAC,SAAS,CAAC;eACnF,CAAC,SAAS,MAAK,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,MAAM,CAAA,IAAI,YAAY,CAAC,MAAM,KAAK,IAAI,CAAC,MAAM,CAAC;YAC9E,OAAO,IAAI,CAAC;QAEd,MAAM,SAAS,GAAG,MAAA,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,SAAS,mCAAI,IAAI,CAAC,SAAS,CAAC;QAC5D,MAAM,MAAM,GAAG,MAAA,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,MAAM,mCAAI,IAAI,CAAC,MAAM,CAAC;QACnD,OAAO,eAAe,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,MAAM,EAAE,CAAC,CAAC;IACzD,CAAC;IAED,6DAA6D;IACtD,MAAM,CAAC,GAAoB;QAChC,OAAO,IAAI,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS,IAAI,IAAI,CAAC,MAAM,KAAK,GAAG,CAAC,MAAM,CAAC,CAAC;IAC1F,CAAC;;AArEH,0CAsEC;AAnDyB,yBAAS,GAAG,IAAI,eAAe,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;AA8FpE;;;GAGG;AACH,MAAa,aAAa;IAWxB,YAAoB,KAAiB,EAAE,OAAqB,EAAE,UAA4B,EAAE,iBAAyB,EAAE,iBAAyB,EAAE,OAAe,EAC/J,OAAwB;QACxB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAC7B,IAAI,CAAC,iBAAiB,GAAG,iBAAiB,CAAC;QAC3C,IAAI,CAAC,iBAAiB,GAAG,iBAAiB,CAAC;QAC3C,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;IACzB,CAAC;IAEM,MAAM,CAAC,QAAQ,CAAC,KAA0B;;QAC/C,MAAM,KAAK,GAAG,IAAI,UAAU,CAAC,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,KAAK,CAAC,CAAC;QAC3C,MAAM,OAAO,GAAG,IAAI,YAAY,CAAC,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,OAAO,CAAC,CAAC;QACjD,MAAM,UAAU,GAAG,IAAI,gBAAgB,CAAC,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,UAAU,CAAC,CAAC;QAC3D,MAAM,iBAAiB,GAAG,gBAAgB,CAAC,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,QAAQ,0CAAE,SAAS,EAAE,GAAG,CAAC,CAAC;QAC5E,MAAM,iBAAiB,GAAG,gBAAgB,CAAC,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,iBAAiB,EAAE,GAAG,CAAC,CAAC;QAC1E,MAAM,OAAO,GAAG,wBAAS,CAAC,KAAK,CAAC,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,OAAO,EAAE,CAAC,CAAC,CAAC;QACnD,MAAM,OAAO,GAAG,eAAe,CAAC,QAAQ,CAAC,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,OAAO,CAAC,CAAC;QAEzD,OAAO,IAAI,aAAa,CAAC,KAAK,EAAE,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,iBAAiB,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;IAC/G,CAAC;IAEM,MAAM;QACX,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC;QAClC,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;QACtC,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC;QAC5C,MAAM,QAAQ,GAAG,GAAG,KAAK,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,IAAI,CAAC,iBAAiB,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;QACpG,MAAM,iBAAiB,GAAG,CAAC,KAAK,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,SAAS,CAAC;QAC5F,MAAM,OAAO,GAAG,CAAC,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC;QAC9D,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;QAEtC,IAAI,CAAC,KAAK,IAAI,CAAC,OAAO,IAAI,CAAC,UAAU,IAAI,CAAC,QAAQ,IAAI,SAAS,KAAK,iBAAiB,IAAI,SAAS,KAAK,OAAO,IAAI,SAAS,KAAK,OAAO;YACrI,OAAO,SAAS,CAAC;QAEnB,MAAM,IAAI,GAAuB,EAAE,CAAC;QACpC,IAAI,KAAK;YACP,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAErB,IAAI,OAAO;YACT,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAEzB,IAAI,UAAU;YACZ,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAE/B,IAAI,QAAQ;YACV,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QAE3B,IAAI,SAAS,KAAK,iBAAiB;YACjC,IAAI,CAAC,iBAAiB,GAAG,iBAAiB,CAAC;QAE7C,IAAI,SAAS,KAAK,OAAO;YACvB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAEzB,IAAI,OAAO;YACT,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAEzB,OAAO,IAAI,CAAC;IACd,CAAC;IAED;;;;OAIG;IACI,KAAK,CAAC,OAA4B;;QACvC,IAAI,CAAC,OAAO;YACV,OAAO,IAAI,CAAC;QAEd,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC9C,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;QACpD,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QAC7D,MAAM,QAAQ,GAAG,MAAA,MAAA,OAAO,CAAC,QAAQ,0CAAE,SAAS,mCAAI,IAAI,CAAC,iBAAiB,CAAC;QACvE,MAAM,QAAQ,GAAG,MAAA,OAAO,CAAC,iBAAiB,mCAAI,IAAI,CAAC,iBAAiB,CAAC;QACrE,MAAM,OAAO,GAAG,MAAA,OAAO,CAAC,OAAO,mCAAI,IAAI,CAAC,OAAO,CAAC;QAChD,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;QAEpD,OAAO,IAAI,aAAa,CAAC,KAAK,EAAE,OAAO,EAAE,UAAU,EAAE,QAAQ,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;IAC7F,CAAC;IAEM,MAAM,CAAC,GAAkB;QAC9B,IAAI,IAAI,KAAK,GAAG;YACd,OAAO,IAAI,CAAC;QAEd,OAAO,IAAI,CAAC,iBAAiB,KAAK,GAAG,CAAC,iBAAiB,IAAI,IAAI,CAAC,iBAAiB,KAAK,GAAG,CAAC,iBAAiB,IAAI,IAAI,CAAC,OAAO,KAAK,GAAG,CAAC,OAAO;eACtI,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;IACtJ,CAAC;CACF;AAlGD,sCAkGC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { assert, JsonUtils } from \"@itwin/core-bentley\";\r\nimport { Vector3d, XYZProps } from \"@itwin/core-geometry\";\r\nimport { RgbColor, RgbColorProps } from \"./RgbColor\";\r\n\r\nfunction extractIntensity(value: number | undefined, defaultValue: number) {\r\n const maxIntensity = 5;\r\n return typeof value === \"number\" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;\r\n}\r\n\r\n/** Wire format for the solar directional light associated with a [[LightSettingsProps]].\r\n * The light is colored white and oriented in any direction in world coordinates.\r\n * It will cast shadows if it is above the world XY plane and if the shadows view flag is enabled for the view.\r\n * By default, the solar light is only applied when shadows are enabled, but can be set to be applied unconditionally.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface SolarLightProps {\r\n /** Intensity of the light, typically in [0..1] but can range up to 5. Default: 1.0 */\r\n intensity?: number;\r\n /** Direction of the light in world coordinates. Defaults to a vector looking down on the scene at a 45 degree angle mostly along the Y axis. */\r\n direction?: XYZProps;\r\n /** If true, the light will be applied even when shadows are turned off for the view.\r\n * If false, a roughly overhead light of the same intensity oriented in view space will be used instead.\r\n * Default: false.\r\n */\r\n alwaysEnabled?: boolean;\r\n /** If defined, the time in UNIX milliseconds from which [[direction]] was calculated.\r\n * @see [[DisplayStyleSettings.setSunTime]] to compute the solar direction from a point in time.\r\n */\r\n timePoint?: number;\r\n}\r\n\r\nconst defaultSolarDirection = Vector3d.create(0.272166, 0.680414, 0.680414);\r\n\r\n/** Describes the solar directional light associated with a [[LightSettings]].\r\n * @see [[SolarLightProps]].\r\n * @public\r\n */\r\nexport class SolarLight {\r\n /** Direction of the light in world coordinates. Defaults to a vector looking down on the scene at a 45 degree angle mostly along the Y axis. */\r\n public readonly direction: Readonly<Vector3d>;\r\n /** Intensity of the light, typically in [0..1] but can range up to 5. Default: 1.0 */\r\n public readonly intensity: number;\r\n /** If true, the light will be applied even when shadows are turned off for the view.\r\n * If false, a roughly overhead light of the same intensity oriented in view space will be used instead.\r\n * Default: false.\r\n */\r\n public readonly alwaysEnabled: boolean;\r\n /** If defined, the time in UNIX milliseconds from which [[direction]] was calculated.\r\n * @see [[DisplayStyleSettings.setSunTime]] to compute the solar direction from a point in time.\r\n */\r\n public readonly timePoint?: number;\r\n\r\n public constructor(json?: SolarLightProps) {\r\n json = json || {};\r\n this.intensity = extractIntensity(json.intensity, 1);\r\n this.alwaysEnabled = JsonUtils.asBool(json.alwaysEnabled);\r\n\r\n if (json.direction)\r\n this.direction = Vector3d.fromJSON(json.direction);\r\n else\r\n this.direction = defaultSolarDirection.clone();\r\n\r\n if (typeof json.timePoint === \"number\")\r\n this.timePoint = json.timePoint;\r\n }\r\n\r\n public toJSON(): SolarLightProps | undefined {\r\n const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();\r\n const intensity = this.intensity !== 1 ? this.intensity : undefined;\r\n const alwaysEnabled = this.alwaysEnabled ? true : undefined;\r\n const timePoint = this.timePoint;\r\n\r\n if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)\r\n return undefined;\r\n\r\n const json: SolarLightProps = {};\r\n if (direction)\r\n json.direction = direction;\r\n\r\n if (undefined !== intensity)\r\n json.intensity = intensity;\r\n\r\n if (undefined !== alwaysEnabled)\r\n json.alwaysEnabled = alwaysEnabled;\r\n\r\n if (undefined !== timePoint)\r\n json.timePoint = timePoint;\r\n\r\n return json;\r\n }\r\n\r\n /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].\r\n * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the\r\n * copy if `changesProps.direction` is equal to `this.direction`.\r\n */\r\n public clone(changedProps?: SolarLightProps): SolarLight {\r\n if (!changedProps)\r\n return this;\r\n\r\n const props = this.toJSON() ?? {};\r\n if (undefined !== changedProps.direction)\r\n props.direction = changedProps.direction;\r\n\r\n if (undefined !== changedProps.intensity)\r\n props.intensity = changedProps.intensity;\r\n\r\n if (undefined !== changedProps.alwaysEnabled)\r\n props.alwaysEnabled = changedProps.alwaysEnabled;\r\n\r\n if (undefined !== changedProps.timePoint)\r\n props.timePoint = changedProps.timePoint;\r\n\r\n // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.\r\n // If caller explicitly supplied a timePoint, trust it.\r\n if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {\r\n const newDirection = Vector3d.fromJSON(changedProps.direction);\r\n if (!newDirection.isAlmostEqual(this.direction))\r\n props.timePoint = undefined;\r\n }\r\n\r\n return new SolarLight(props);\r\n }\r\n\r\n public equals(rhs: SolarLight): boolean {\r\n return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;\r\n }\r\n}\r\n\r\n/** Wire format for the ambient light associated with a [[LightSettingsProps]].\r\n * Ambient light applies equally to all surfaces in the scene.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface AmbientLightProps {\r\n /** The color of the light. Black is treated as a special case, indicating that the surface's own diffuse color should be used. */\r\n color?: RgbColorProps;\r\n /** The intensity of the light. Default: 0.2. */\r\n intensity?: number;\r\n}\r\n\r\n/** Describes the ambient light associated with a [[LightSettings]].\r\n * @see [[AmbientLightProps]]\r\n * @public\r\n */\r\nexport class AmbientLight {\r\n public readonly color: RgbColor;\r\n public readonly intensity: number;\r\n\r\n public constructor(json?: AmbientLightProps) {\r\n json = json || {};\r\n this.intensity = extractIntensity(json.intensity, 0.2);\r\n this.color = json.color ? RgbColor.fromJSON(json.color) : new RgbColor(0, 0, 0);\r\n }\r\n\r\n public toJSON(): AmbientLightProps | undefined {\r\n const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;\r\n const intensity = 0.2 !== this.intensity ? this.intensity : undefined;\r\n if (undefined === color && undefined === intensity)\r\n return undefined;\r\n\r\n const json: AmbientLightProps = {};\r\n if (color)\r\n json.color = color;\r\n\r\n if (undefined !== intensity)\r\n json.intensity = intensity;\r\n\r\n return json;\r\n }\r\n\r\n /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */\r\n public clone(changed?: AmbientLightProps): AmbientLight {\r\n if (!changed)\r\n return this;\r\n\r\n const props = this.toJSON() ?? {};\r\n if (undefined !== changed.intensity)\r\n props.intensity = changed.intensity;\r\n\r\n if (undefined !== changed.color)\r\n props.color = changed.color;\r\n\r\n return new AmbientLight(props);\r\n }\r\n\r\n public equals(rhs: AmbientLight): boolean {\r\n return this.intensity === rhs.intensity && this.color.equals(rhs.color);\r\n }\r\n}\r\n\r\n/** Wire format for a pair of hemisphere lights associated with a [[LightSettingsProps]].\r\n * Hemisphere lights are oriented in opposite directions along the world Z axis. Each has its own color; they share one intensity.\r\n * They are often used to simulate outdoor reflection of light from the ground and sky, so the colors often match the ground and sky colors\r\n * of the [[SkyBox]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface HemisphereLightsProps {\r\n /** The color of the downward-facing light. Default: (143, 205, 255). */\r\n upperColor?: RgbColorProps;\r\n /** The color of the upward-facing light. Default: (120, 143, 125). */\r\n lowerColor?: RgbColorProps;\r\n /** Intensity of the lights. Default: 0. */\r\n intensity?: number;\r\n}\r\n\r\nconst defaultUpperHemisphereColor = new RgbColor(143, 205, 255);\r\nconst defaultLowerHemisphereColor = new RgbColor(120, 143, 125);\r\n\r\n/** Describes a pair of hemisphere lights associated with a [[LightSettings]].\r\n * @see [[HemisphereLightsProps]]\r\n * @public\r\n */\r\nexport class HemisphereLights {\r\n public readonly upperColor: RgbColor;\r\n public readonly lowerColor: RgbColor;\r\n public readonly intensity: number;\r\n\r\n public constructor(json?: HemisphereLightsProps) {\r\n json = json || {};\r\n this.intensity = extractIntensity(json.intensity, 0);\r\n this.upperColor = json.upperColor ? RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;\r\n this.lowerColor = json.lowerColor ? RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;\r\n }\r\n\r\n public toJSON(): HemisphereLightsProps | undefined {\r\n const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();\r\n const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();\r\n const intensity = 0 === this.intensity ? undefined : this.intensity;\r\n\r\n if (undefined === upperColor && undefined === lowerColor && undefined === intensity)\r\n return undefined;\r\n\r\n const json: HemisphereLightsProps = {};\r\n if (upperColor)\r\n json.upperColor = upperColor;\r\n\r\n if (lowerColor)\r\n json.lowerColor = lowerColor;\r\n\r\n if (undefined !== intensity)\r\n json.intensity = intensity;\r\n\r\n return json;\r\n }\r\n\r\n /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */\r\n public clone(changed?: HemisphereLightsProps): HemisphereLights {\r\n if (!changed)\r\n return this;\r\n\r\n const props = this.toJSON() || {};\r\n if (undefined !== changed.upperColor)\r\n props.upperColor = changed.upperColor;\r\n\r\n if (undefined !== changed.lowerColor)\r\n props.lowerColor = changed.lowerColor;\r\n\r\n if (undefined !== changed.intensity)\r\n props.intensity = changed.intensity;\r\n\r\n return new HemisphereLights(props);\r\n }\r\n\r\n public equals(rhs: HemisphereLights): boolean {\r\n return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);\r\n }\r\n}\r\n\r\n/** JSON representation of a [[FresnelSettings]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface FresnelSettingsProps {\r\n /** See [[FresnelSettings.intensity]].\r\n * Default value: 0\r\n */\r\n intensity?: number;\r\n\r\n /** See [[FresnelSettings.invert]].\r\n * Default value: false\r\n */\r\n invert?: boolean;\r\n}\r\n\r\nfunction clampIntensity(intensity = 0): number {\r\n return Math.max(intensity, 0);\r\n}\r\n\r\n/** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.\r\n * The \"Fresnel effect\" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and\r\n * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when\r\n * viewed from above; and a sphere will appear more reflective around its edges than at its center.\r\n *\r\n * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but\r\n * aesthetically-pleasing results.\r\n * @see [[LightSettings.fresnel]].\r\n * @public\r\n */\r\nexport class FresnelSettings {\r\n /** The strength of the effect in terms of how much brighter the surface becomes. The intensity at a given point on the surface is determined by\r\n * the angle between the viewer's line of sight and the vector from the viewer to that point. Maximum intensity is produced when those vectors are\r\n * perpendicular, and zero intensity is produced when those vectors are parallel (unless [[invert]] is `true`).\r\n *\r\n * A value of zero turns off the effect. Values less than zero are clamped to zero. Typical values range between 0 and 1.\r\n */\r\n public readonly intensity: number;\r\n /** If true, inverts the effect's [[intensity]] such that maximum intensity is produced when the viewer's line of sight is parallel to the vector between\r\n * the viewer and the point on the surface, and zero intensity is produced when the viewer's line of sight is perpendicular to that vector.\r\n */\r\n public readonly invert: boolean;\r\n\r\n private constructor(intensity: number, invert: boolean) {\r\n assert(intensity >= 0);\r\n this.intensity = intensity;\r\n this.invert = invert;\r\n }\r\n\r\n private static readonly _defaults = new FresnelSettings(0, false);\r\n\r\n /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */\r\n public static fromJSON(props?: FresnelSettingsProps): FresnelSettings {\r\n const intensity = clampIntensity(JsonUtils.asDouble(props?.intensity));\r\n const invert = JsonUtils.asBool(props?.invert);\r\n if (0 === intensity && !invert)\r\n return this._defaults;\r\n\r\n return new this(intensity, invert);\r\n }\r\n\r\n /** Create a new FresnelSettings.\r\n * @note Intensity values less than zero will be set to zero.\r\n */\r\n public static create(intensity = 0, invert = false): FresnelSettings {\r\n return this.fromJSON({ intensity, invert });\r\n }\r\n\r\n /** Convert to JSON representation.\r\n * @note If all settings match the default values, `undefined` will be returned.\r\n */\r\n public toJSON(): FresnelSettingsProps | undefined {\r\n if (0 === this.intensity && !this.invert)\r\n return undefined;\r\n\r\n const props: FresnelSettingsProps = {};\r\n if (0 !== this.intensity)\r\n props.intensity = this.intensity;\r\n\r\n if (this.invert)\r\n props.invert = true;\r\n\r\n return props;\r\n }\r\n\r\n /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */\r\n public clone(changedProps?: FresnelSettingsProps): FresnelSettings {\r\n if ((undefined === changedProps?.intensity || changedProps.intensity === this.intensity)\r\n && (undefined === changedProps?.invert || changedProps.invert === this.invert))\r\n return this;\r\n\r\n const intensity = changedProps?.intensity ?? this.intensity;\r\n const invert = changedProps?.invert ?? this.invert;\r\n return FresnelSettings.fromJSON({ intensity, invert });\r\n }\r\n\r\n /** Return true if these settings are equivalent to `rhs`. */\r\n public equals(rhs: FresnelSettings): boolean {\r\n return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);\r\n }\r\n}\r\n\r\n/** Wire format for a [[LightSettings]] describing lighting for a 3d scene.\r\n * 3d lighting provides the following lights, all of which are optional:\r\n * - A \"portrait\" light affixed to the camera and pointing directly forward into the scene. Color: white.\r\n * - A second directional light. Color: white.\r\n * - This can be a solar shadow-casting light, or (when shadows are disabled) a roughly overhead light oriented in view space.\r\n * - A pair of hemisphere lights pointing in opposite directions along the world Z axis. Each has its own customizable color.\r\n * - An ambient light of any color applied equally to all surfaces.\r\n * Specular intensity of all lights is controlled separately.\r\n * Light intensities are typically expressed in [0..1] but can be as large as 5.\r\n * @see [[DisplayStyle3dSettingsProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport interface LightSettingsProps {\r\n /** A white portrait light affixed to the camera and pointing directly forward into the scene. */\r\n portrait?: {\r\n /** Intensity, typically in [0..1], maximum 5. Default: 0.3. */\r\n intensity?: number;\r\n };\r\n /** Solar light settings. */\r\n solar?: SolarLightProps;\r\n /** Hemisphere light settings. */\r\n hemisphere?: HemisphereLightsProps;\r\n /** Ambient light settings. */\r\n ambient?: AmbientLightProps;\r\n /** Specular intensity applied to all lights. */\r\n specularIntensity?: number;\r\n /** Applies a [cel-shaded](https://en.wikipedia.org/wiki/Cel_shading) effect. If greater than zero, specifies the number of cels. Continuous lighting intensities\r\n * are computed, then quantized to the specified number of cels. Values greater than 254 have no visible effect.\r\n * Typically a value of 2 is appropriate if specular intensity is close to zero; 3 if specular intensity is larger.\r\n * Cel-shading is often combined with thick, dark visible edges for a cartoon or comic book effect.\r\n * Default: 0\r\n */\r\n numCels?: number;\r\n\r\n /** Fresnel settings.\r\n * @see [[FresnelSettings]].\r\n */\r\n fresnel?: FresnelSettingsProps;\r\n}\r\n\r\n/** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).\r\n * @see [[LightSettingsProps]]\r\n * @public\r\n */\r\nexport class LightSettings {\r\n public readonly solar: SolarLight;\r\n public readonly ambient: AmbientLight;\r\n public readonly hemisphere: HemisphereLights;\r\n /** See [[LightSettingsProps.portrait]]. */\r\n public readonly portraitIntensity: number;\r\n public readonly specularIntensity: number;\r\n /** See [[LightSettingsProps.numCels]]. */\r\n public readonly numCels: number;\r\n public readonly fresnel: FresnelSettings;\r\n\r\n private constructor(solar: SolarLight, ambient: AmbientLight, hemisphere: HemisphereLights, portraitIntensity: number, specularIntensity: number, numCels: number,\r\n fresnel: FresnelSettings) {\r\n this.solar = solar;\r\n this.ambient = ambient;\r\n this.hemisphere = hemisphere;\r\n this.portraitIntensity = portraitIntensity;\r\n this.specularIntensity = specularIntensity;\r\n this.numCels = numCels;\r\n this.fresnel = fresnel;\r\n }\r\n\r\n public static fromJSON(props?: LightSettingsProps): LightSettings {\r\n const solar = new SolarLight(props?.solar);\r\n const ambient = new AmbientLight(props?.ambient);\r\n const hemisphere = new HemisphereLights(props?.hemisphere);\r\n const portraitIntensity = extractIntensity(props?.portrait?.intensity, 0.3);\r\n const specularIntensity = extractIntensity(props?.specularIntensity, 1.0);\r\n const numCels = JsonUtils.asInt(props?.numCels, 0);\r\n const fresnel = FresnelSettings.fromJSON(props?.fresnel);\r\n\r\n return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);\r\n }\r\n\r\n public toJSON(): LightSettingsProps | undefined {\r\n const solar = this.solar.toJSON();\r\n const ambient = this.ambient.toJSON();\r\n const hemisphere = this.hemisphere.toJSON();\r\n const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;\r\n const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;\r\n const numCels = 0 !== this.numCels ? this.numCels : undefined;\r\n const fresnel = this.fresnel.toJSON();\r\n\r\n if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)\r\n return undefined;\r\n\r\n const json: LightSettingsProps = {};\r\n if (solar)\r\n json.solar = solar;\r\n\r\n if (ambient)\r\n json.ambient = ambient;\r\n\r\n if (hemisphere)\r\n json.hemisphere = hemisphere;\r\n\r\n if (portrait)\r\n json.portrait = portrait;\r\n\r\n if (undefined !== specularIntensity)\r\n json.specularIntensity = specularIntensity;\r\n\r\n if (undefined !== numCels)\r\n json.numCels = numCels;\r\n\r\n if (fresnel)\r\n json.fresnel = fresnel;\r\n\r\n return json;\r\n }\r\n\r\n /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.\r\n * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:\r\n * ` clone({ ambient: { intensity: 0.5 } })`\r\n * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.\r\n */\r\n public clone(changed?: LightSettingsProps): LightSettings {\r\n if (!changed)\r\n return this;\r\n\r\n const solar = this.solar.clone(changed.solar);\r\n const ambient = this.ambient.clone(changed.ambient);\r\n const hemisphere = this.hemisphere.clone(changed.hemisphere);\r\n const portrait = changed.portrait?.intensity ?? this.portraitIntensity;\r\n const specular = changed.specularIntensity ?? this.specularIntensity;\r\n const numCels = changed.numCels ?? this.numCels;\r\n const fresnel = this.fresnel.clone(changed.fresnel);\r\n\r\n return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);\r\n }\r\n\r\n public equals(rhs: LightSettings): boolean {\r\n if (this === rhs)\r\n return true;\r\n\r\n return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels\r\n && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"LightSettings.js","sourceRoot":"","sources":["../../src/LightSettings.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAwD;AACxD,wDAA0D;AAC1D,yCAAqD;AAErD,SAAS,gBAAgB,CAAC,KAAyB,EAAE,YAAoB;IACvE,MAAM,YAAY,GAAG,CAAC,CAAC;IACvB,OAAO,OAAO,KAAK,KAAK,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,YAAY,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,YAAY,CAAC;AAC/F,CAAC;AAyBD,MAAM,qBAAqB,GAAG,wBAAQ,CAAC,MAAM,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;AAE5E;;;GAGG;AACH,MAAa,UAAU;IAerB,YAAmB,IAAsB;QACvC,IAAI,GAAG,IAAI,IAAI,EAAE,CAAC;QAClB,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;QACrD,IAAI,CAAC,aAAa,GAAG,wBAAS,CAAC,MAAM,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QAE1D,IAAI,IAAI,CAAC,SAAS;YAChB,IAAI,CAAC,SAAS,GAAG,wBAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;;YAEnD,IAAI,CAAC,SAAS,GAAG,qBAAqB,CAAC,KAAK,EAAE,CAAC;QAEjD,IAAI,OAAO,IAAI,CAAC,SAAS,KAAK,QAAQ;YACpC,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;IACpC,CAAC;IAEM,MAAM;QACX,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,aAAa,CAAC,qBAAqB,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,CAAC;QAC5G,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC;QACpE,MAAM,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC;QAC5D,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAEjC,IAAI,SAAS,KAAK,SAAS,IAAI,SAAS,KAAK,SAAS,IAAI,SAAS,KAAK,aAAa,IAAI,SAAS,KAAK,SAAS;YAC9G,OAAO,SAAS,CAAC;QAEnB,MAAM,IAAI,GAAoB,EAAE,CAAC;QACjC,IAAI,SAAS;YACX,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAE7B,IAAI,SAAS,KAAK,SAAS;YACzB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAE7B,IAAI,SAAS,KAAK,aAAa;YAC7B,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QAErC,IAAI,SAAS,KAAK,SAAS;YACzB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAE7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED;;;OAGG;IACI,KAAK,CAAC,YAA8B;;QACzC,IAAI,CAAC,YAAY;YACf,OAAO,IAAI,CAAC;QAEd,MAAM,KAAK,GAAG,MAAA,IAAI,CAAC,MAAM,EAAE,mCAAI,EAAE,CAAC;QAClC,IAAI,SAAS,KAAK,YAAY,CAAC,SAAS;YACtC,KAAK,CAAC,SAAS,GAAG,YAAY,CAAC,SAAS,CAAC;QAE3C,IAAI,SAAS,KAAK,YAAY,CAAC,SAAS;YACtC,KAAK,CAAC,SAAS,GAAG,YAAY,CAAC,SAAS,CAAC;QAE3C,IAAI,SAAS,KAAK,YAAY,CAAC,aAAa;YAC1C,KAAK,CAAC,aAAa,GAAG,YAAY,CAAC,aAAa,CAAC;QAEnD,IAAI,SAAS,KAAK,YAAY,CAAC,SAAS;YACtC,KAAK,CAAC,SAAS,GAAG,YAAY,CAAC,SAAS,CAAC;QAE3C,wKAAwK;QACxK,uDAAuD;QACvD,IAAI,SAAS,KAAK,IAAI,CAAC,SAAS,IAAI,SAAS,KAAK,YAAY,CAAC,SAAS,IAAI,SAAS,KAAK,YAAY,CAAC,SAAS,EAAE;YAChH,MAAM,YAAY,GAAG,wBAAQ,CAAC,QAAQ,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;YAC/D,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,IAAI,CAAC,SAAS,CAAC;gBAC7C,KAAK,CAAC,SAAS,GAAG,SAAS,CAAC;SAC/B;QAED,OAAO,IAAI,UAAU,CAAC,KAAK,CAAC,CAAC;IAC/B,CAAC;IAEM,MAAM,CAAC,GAAe;QAC3B,OAAO,IAAI,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS,IAAI,IAAI,CAAC,aAAa,KAAK,GAAG,CAAC,aAAa,IAAI,IAAI,CAAC,SAAS,CAAC,YAAY,CAAC,GAAG,CAAC,SAAS,CAAC,IAAI,IAAI,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS,CAAC;IACxK,CAAC;CACF;AAzFD,gCAyFC;AAcD;;;GAGG;AACH,MAAa,YAAY;IAIvB,YAAmB,IAAwB;QACzC,IAAI,GAAG,IAAI,IAAI,EAAE,CAAC;QAClB,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC,IAAI,CAAC,SAAS,EAAE,GAAG,CAAC,CAAC;QACvD,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,mBAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,mBAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAClF,CAAC;IAEM,MAAM;QACX,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;QAC/G,MAAM,SAAS,GAAG,GAAG,KAAK,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC;QACtE,IAAI,SAAS,KAAK,KAAK,IAAI,SAAS,KAAK,SAAS;YAChD,OAAO,SAAS,CAAC;QAEnB,MAAM,IAAI,GAAsB,EAAE,CAAC;QACnC,IAAI,KAAK;YACP,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAErB,IAAI,SAAS,KAAK,SAAS;YACzB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAE7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,0GAA0G;IACnG,KAAK,CAAC,OAA2B;;QACtC,IAAI,CAAC,OAAO;YACV,OAAO,IAAI,CAAC;QAEd,MAAM,KAAK,GAAG,MAAA,IAAI,CAAC,MAAM,EAAE,mCAAI,EAAE,CAAC;QAClC,IAAI,SAAS,KAAK,OAAO,CAAC,SAAS;YACjC,KAAK,CAAC,SAAS,GAAG,OAAO,CAAC,SAAS,CAAC;QAEtC,IAAI,SAAS,KAAK,OAAO,CAAC,KAAK;YAC7B,KAAK,CAAC,KAAK,GAAG,OAAO,CAAC,KAAK,CAAC;QAE9B,OAAO,IAAI,YAAY,CAAC,KAAK,CAAC,CAAC;IACjC,CAAC;IAEM,MAAM,CAAC,GAAiB;QAC7B,OAAO,IAAI,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;IAC1E,CAAC;CACF;AA5CD,oCA4CC;AAkBD,MAAM,2BAA2B,GAAG,IAAI,mBAAQ,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;AAChE,MAAM,2BAA2B,GAAG,IAAI,mBAAQ,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;AAEhE;;;GAGG;AACH,MAAa,gBAAgB;IAK3B,YAAmB,IAA4B;QAC7C,IAAI,GAAG,IAAI,IAAI,EAAE,CAAC;QAClB,IAAI,CAAC,SAAS,GAAG,gBAAgB,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;QACrD,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,mBAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,2BAA2B,CAAC;QACrG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,mBAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,2BAA2B,CAAC;IACvG,CAAC;IAEM,MAAM;QACX,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,2BAA2B,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC;QAC9G,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,2BAA2B,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC;QAC9G,MAAM,SAAS,GAAG,CAAC,KAAK,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC;QAEpE,IAAI,SAAS,KAAK,UAAU,IAAI,SAAS,KAAK,UAAU,IAAI,SAAS,KAAK,SAAS;YACjF,OAAO,SAAS,CAAC;QAEnB,MAAM,IAAI,GAA0B,EAAE,CAAC;QACvC,IAAI,UAAU;YACZ,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAE/B,IAAI,UAAU;YACZ,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAE/B,IAAI,SAAS,KAAK,SAAS;YACzB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAE7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,4GAA4G;IACrG,KAAK,CAAC,OAA+B;QAC1C,IAAI,CAAC,OAAO;YACV,OAAO,IAAI,CAAC;QAEd,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,EAAE,IAAI,EAAE,CAAC;QAClC,IAAI,SAAS,KAAK,OAAO,CAAC,UAAU;YAClC,KAAK,CAAC,UAAU,GAAG,OAAO,CAAC,UAAU,CAAC;QAExC,IAAI,SAAS,KAAK,OAAO,CAAC,UAAU;YAClC,KAAK,CAAC,UAAU,GAAG,OAAO,CAAC,UAAU,CAAC;QAExC,IAAI,SAAS,KAAK,OAAO,CAAC,SAAS;YACjC,KAAK,CAAC,SAAS,GAAG,OAAO,CAAC,SAAS,CAAC;QAEtC,OAAO,IAAI,gBAAgB,CAAC,KAAK,CAAC,CAAC;IACrC,CAAC;IAEM,MAAM,CAAC,GAAqB;QACjC,OAAO,IAAI,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS,IAAI,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;IAC9H,CAAC;CACF;AAtDD,4CAsDC;AAkBD,SAAS,cAAc,CAAC,SAAS,GAAG,CAAC;IACnC,OAAO,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;AAChC,CAAC;AAED;;;;;;;;;GASG;AACH,MAAa,eAAe;IAa1B,YAAoB,SAAiB,EAAE,MAAe;QACpD,IAAA,qBAAM,EAAC,SAAS,IAAI,CAAC,CAAC,CAAC;QACvB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;IACvB,CAAC;IAID,2GAA2G;IACpG,MAAM,CAAC,QAAQ,CAAC,KAA4B;QACjD,MAAM,SAAS,GAAG,cAAc,CAAC,wBAAS,CAAC,QAAQ,CAAC,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,SAAS,CAAC,CAAC,CAAC;QACvE,MAAM,MAAM,GAAG,wBAAS,CAAC,MAAM,CAAC,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,MAAM,CAAC,CAAC;QAC/C,IAAI,CAAC,KAAK,SAAS,IAAI,CAAC,MAAM;YAC5B,OAAO,IAAI,CAAC,SAAS,CAAC;QAExB,OAAO,IAAI,IAAI,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;IACrC,CAAC;IAED;;OAEG;IACI,MAAM,CAAC,MAAM,CAAC,SAAS,GAAG,CAAC,EAAE,MAAM,GAAG,KAAK;QAChD,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,MAAM,EAAE,CAAC,CAAC;IAC9C,CAAC;IAED;;OAEG;IACI,MAAM;QACX,IAAI,CAAC,KAAK,IAAI,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,MAAM;YACtC,OAAO,SAAS,CAAC;QAEnB,MAAM,KAAK,GAAyB,EAAE,CAAC;QACvC,IAAI,CAAC,KAAK,IAAI,CAAC,SAAS;YACtB,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAEnC,IAAI,IAAI,CAAC,MAAM;YACb,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC;QAEtB,OAAO,KAAK,CAAC;IACf,CAAC;IAED,gHAAgH;IACzG,KAAK,CAAC,YAAmC;;QAC9C,IAAI,CAAC,SAAS,MAAK,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,SAAS,CAAA,IAAI,YAAY,CAAC,SAAS,KAAK,IAAI,CAAC,SAAS,CAAC;eACnF,CAAC,SAAS,MAAK,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,MAAM,CAAA,IAAI,YAAY,CAAC,MAAM,KAAK,IAAI,CAAC,MAAM,CAAC;YAC9E,OAAO,IAAI,CAAC;QAEd,MAAM,SAAS,GAAG,MAAA,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,SAAS,mCAAI,IAAI,CAAC,SAAS,CAAC;QAC5D,MAAM,MAAM,GAAG,MAAA,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,MAAM,mCAAI,IAAI,CAAC,MAAM,CAAC;QACnD,OAAO,eAAe,CAAC,QAAQ,CAAC,EAAE,SAAS,EAAE,MAAM,EAAE,CAAC,CAAC;IACzD,CAAC;IAED,6DAA6D;IACtD,MAAM,CAAC,GAAoB;QAChC,OAAO,IAAI,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS,IAAI,IAAI,CAAC,MAAM,KAAK,GAAG,CAAC,MAAM,CAAC,CAAC;IAC1F,CAAC;;AArEH,0CAsEC;AAnDyB,yBAAS,GAAG,IAAI,eAAe,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;AA8FpE;;;GAGG;AACH,MAAa,aAAa;IAWxB,YAAoB,KAAiB,EAAE,OAAqB,EAAE,UAA4B,EAAE,iBAAyB,EAAE,iBAAyB,EAAE,OAAe,EAC/J,OAAwB;QACxB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAC7B,IAAI,CAAC,iBAAiB,GAAG,iBAAiB,CAAC;QAC3C,IAAI,CAAC,iBAAiB,GAAG,iBAAiB,CAAC;QAC3C,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;IACzB,CAAC;IAEM,MAAM,CAAC,QAAQ,CAAC,KAA0B;;QAC/C,MAAM,KAAK,GAAG,IAAI,UAAU,CAAC,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,KAAK,CAAC,CAAC;QAC3C,MAAM,OAAO,GAAG,IAAI,YAAY,CAAC,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,OAAO,CAAC,CAAC;QACjD,MAAM,UAAU,GAAG,IAAI,gBAAgB,CAAC,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,UAAU,CAAC,CAAC;QAC3D,MAAM,iBAAiB,GAAG,gBAAgB,CAAC,MAAA,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,QAAQ,0CAAE,SAAS,EAAE,GAAG,CAAC,CAAC;QAC5E,MAAM,iBAAiB,GAAG,gBAAgB,CAAC,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,iBAAiB,EAAE,GAAG,CAAC,CAAC;QAC1E,MAAM,OAAO,GAAG,wBAAS,CAAC,KAAK,CAAC,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,OAAO,EAAE,CAAC,CAAC,CAAC;QACnD,MAAM,OAAO,GAAG,eAAe,CAAC,QAAQ,CAAC,KAAK,aAAL,KAAK,uBAAL,KAAK,CAAE,OAAO,CAAC,CAAC;QAEzD,OAAO,IAAI,aAAa,CAAC,KAAK,EAAE,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,iBAAiB,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;IAC/G,CAAC;IAEM,MAAM;QACX,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC;QAClC,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;QACtC,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE,CAAC;QAC5C,MAAM,QAAQ,GAAG,GAAG,KAAK,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,IAAI,CAAC,iBAAiB,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;QACpG,MAAM,iBAAiB,GAAG,CAAC,KAAK,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,SAAS,CAAC;QAC5F,MAAM,OAAO,GAAG,CAAC,KAAK,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC;QAC9D,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;QAEtC,IAAI,CAAC,KAAK,IAAI,CAAC,OAAO,IAAI,CAAC,UAAU,IAAI,CAAC,QAAQ,IAAI,SAAS,KAAK,iBAAiB,IAAI,SAAS,KAAK,OAAO,IAAI,SAAS,KAAK,OAAO;YACrI,OAAO,SAAS,CAAC;QAEnB,MAAM,IAAI,GAAuB,EAAE,CAAC;QACpC,IAAI,KAAK;YACP,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QAErB,IAAI,OAAO;YACT,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAEzB,IAAI,UAAU;YACZ,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAE/B,IAAI,QAAQ;YACV,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QAE3B,IAAI,SAAS,KAAK,iBAAiB;YACjC,IAAI,CAAC,iBAAiB,GAAG,iBAAiB,CAAC;QAE7C,IAAI,SAAS,KAAK,OAAO;YACvB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAEzB,IAAI,OAAO;YACT,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QAEzB,OAAO,IAAI,CAAC;IACd,CAAC;IAED;;;;OAIG;IACI,KAAK,CAAC,OAA4B;;QACvC,IAAI,CAAC,OAAO;YACV,OAAO,IAAI,CAAC;QAEd,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC9C,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;QACpD,MAAM,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;QAC7D,MAAM,QAAQ,GAAG,MAAA,MAAA,OAAO,CAAC,QAAQ,0CAAE,SAAS,mCAAI,IAAI,CAAC,iBAAiB,CAAC;QACvE,MAAM,QAAQ,GAAG,MAAA,OAAO,CAAC,iBAAiB,mCAAI,IAAI,CAAC,iBAAiB,CAAC;QACrE,MAAM,OAAO,GAAG,MAAA,OAAO,CAAC,OAAO,mCAAI,IAAI,CAAC,OAAO,CAAC;QAChD,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;QAEpD,OAAO,IAAI,aAAa,CAAC,KAAK,EAAE,OAAO,EAAE,UAAU,EAAE,QAAQ,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;IAC7F,CAAC;IAEM,MAAM,CAAC,GAAkB;QAC9B,IAAI,IAAI,KAAK,GAAG;YACd,OAAO,IAAI,CAAC;QAEd,OAAO,IAAI,CAAC,iBAAiB,KAAK,GAAG,CAAC,iBAAiB,IAAI,IAAI,CAAC,iBAAiB,KAAK,GAAG,CAAC,iBAAiB,IAAI,IAAI,CAAC,OAAO,KAAK,GAAG,CAAC,OAAO;eACtI,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;IACtJ,CAAC;CACF;AAlGD,sCAkGC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\nimport { assert, JsonUtils } from \"@itwin/core-bentley\";\nimport { Vector3d, XYZProps } from \"@itwin/core-geometry\";\nimport { RgbColor, RgbColorProps } from \"./RgbColor\";\n\nfunction extractIntensity(value: number | undefined, defaultValue: number) {\n const maxIntensity = 5;\n return typeof value === \"number\" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;\n}\n\n/** Wire format for the solar directional light associated with a [[LightSettingsProps]].\n * The light is colored white and oriented in any direction in world coordinates.\n * It will cast shadows if it is above the world XY plane and if the shadows view flag is enabled for the view.\n * By default, the solar light is only applied when shadows are enabled, but can be set to be applied unconditionally.\n * @public\n * @extensions\n */\nexport interface SolarLightProps {\n /** Intensity of the light, typically in [0..1] but can range up to 5. Default: 1.0 */\n intensity?: number;\n /** Direction of the light in world coordinates. Defaults to a vector looking down on the scene at a 45 degree angle mostly along the Y axis. */\n direction?: XYZProps;\n /** If true, the light will be applied even when shadows are turned off for the view.\n * If false, a roughly overhead light of the same intensity oriented in view space will be used instead.\n * Default: false.\n */\n alwaysEnabled?: boolean;\n /** If defined, the time in UNIX milliseconds from which [[direction]] was calculated.\n * @see [[DisplayStyleSettings.setSunTime]] to compute the solar direction from a point in time.\n */\n timePoint?: number;\n}\n\nconst defaultSolarDirection = Vector3d.create(0.272166, 0.680414, 0.680414);\n\n/** Describes the solar directional light associated with a [[LightSettings]].\n * @see [[SolarLightProps]].\n * @public\n */\nexport class SolarLight {\n /** Direction of the light in world coordinates. Defaults to a vector looking down on the scene at a 45 degree angle mostly along the Y axis. */\n public readonly direction: Readonly<Vector3d>;\n /** Intensity of the light, typically in [0..1] but can range up to 5. Default: 1.0 */\n public readonly intensity: number;\n /** If true, the light will be applied even when shadows are turned off for the view.\n * If false, a roughly overhead light of the same intensity oriented in view space will be used instead.\n * Default: false.\n */\n public readonly alwaysEnabled: boolean;\n /** If defined, the time in UNIX milliseconds from which [[direction]] was calculated.\n * @see [[DisplayStyleSettings.setSunTime]] to compute the solar direction from a point in time.\n */\n public readonly timePoint?: number;\n\n public constructor(json?: SolarLightProps) {\n json = json || {};\n this.intensity = extractIntensity(json.intensity, 1);\n this.alwaysEnabled = JsonUtils.asBool(json.alwaysEnabled);\n\n if (json.direction)\n this.direction = Vector3d.fromJSON(json.direction);\n else\n this.direction = defaultSolarDirection.clone();\n\n if (typeof json.timePoint === \"number\")\n this.timePoint = json.timePoint;\n }\n\n public toJSON(): SolarLightProps | undefined {\n const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();\n const intensity = this.intensity !== 1 ? this.intensity : undefined;\n const alwaysEnabled = this.alwaysEnabled ? true : undefined;\n const timePoint = this.timePoint;\n\n if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)\n return undefined;\n\n const json: SolarLightProps = {};\n if (direction)\n json.direction = direction;\n\n if (undefined !== intensity)\n json.intensity = intensity;\n\n if (undefined !== alwaysEnabled)\n json.alwaysEnabled = alwaysEnabled;\n\n if (undefined !== timePoint)\n json.timePoint = timePoint;\n\n return json;\n }\n\n /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].\n * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the\n * copy if `changesProps.direction` is equal to `this.direction`.\n */\n public clone(changedProps?: SolarLightProps): SolarLight {\n if (!changedProps)\n return this;\n\n const props = this.toJSON() ?? {};\n if (undefined !== changedProps.direction)\n props.direction = changedProps.direction;\n\n if (undefined !== changedProps.intensity)\n props.intensity = changedProps.intensity;\n\n if (undefined !== changedProps.alwaysEnabled)\n props.alwaysEnabled = changedProps.alwaysEnabled;\n\n if (undefined !== changedProps.timePoint)\n props.timePoint = changedProps.timePoint;\n\n // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.\n // If caller explicitly supplied a timePoint, trust it.\n if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {\n const newDirection = Vector3d.fromJSON(changedProps.direction);\n if (!newDirection.isAlmostEqual(this.direction))\n props.timePoint = undefined;\n }\n\n return new SolarLight(props);\n }\n\n public equals(rhs: SolarLight): boolean {\n return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;\n }\n}\n\n/** Wire format for the ambient light associated with a [[LightSettingsProps]].\n * Ambient light applies equally to all surfaces in the scene.\n * @public\n * @extensions\n */\nexport interface AmbientLightProps {\n /** The color of the light. Black is treated as a special case, indicating that the surface's own diffuse color should be used. */\n color?: RgbColorProps;\n /** The intensity of the light. Default: 0.2. */\n intensity?: number;\n}\n\n/** Describes the ambient light associated with a [[LightSettings]].\n * @see [[AmbientLightProps]]\n * @public\n */\nexport class AmbientLight {\n public readonly color: RgbColor;\n public readonly intensity: number;\n\n public constructor(json?: AmbientLightProps) {\n json = json || {};\n this.intensity = extractIntensity(json.intensity, 0.2);\n this.color = json.color ? RgbColor.fromJSON(json.color) : new RgbColor(0, 0, 0);\n }\n\n public toJSON(): AmbientLightProps | undefined {\n const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;\n const intensity = 0.2 !== this.intensity ? this.intensity : undefined;\n if (undefined === color && undefined === intensity)\n return undefined;\n\n const json: AmbientLightProps = {};\n if (color)\n json.color = color;\n\n if (undefined !== intensity)\n json.intensity = intensity;\n\n return json;\n }\n\n /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */\n public clone(changed?: AmbientLightProps): AmbientLight {\n if (!changed)\n return this;\n\n const props = this.toJSON() ?? {};\n if (undefined !== changed.intensity)\n props.intensity = changed.intensity;\n\n if (undefined !== changed.color)\n props.color = changed.color;\n\n return new AmbientLight(props);\n }\n\n public equals(rhs: AmbientLight): boolean {\n return this.intensity === rhs.intensity && this.color.equals(rhs.color);\n }\n}\n\n/** Wire format for a pair of hemisphere lights associated with a [[LightSettingsProps]].\n * Hemisphere lights are oriented in opposite directions along the world Z axis. Each has its own color; they share one intensity.\n * They are often used to simulate outdoor reflection of light from the ground and sky, so the colors often match the ground and sky colors\n * of the [[SkyBox]].\n * @public\n * @extensions\n */\nexport interface HemisphereLightsProps {\n /** The color of the downward-facing light. Default: (143, 205, 255). */\n upperColor?: RgbColorProps;\n /** The color of the upward-facing light. Default: (120, 143, 125). */\n lowerColor?: RgbColorProps;\n /** Intensity of the lights. Default: 0. */\n intensity?: number;\n}\n\nconst defaultUpperHemisphereColor = new RgbColor(143, 205, 255);\nconst defaultLowerHemisphereColor = new RgbColor(120, 143, 125);\n\n/** Describes a pair of hemisphere lights associated with a [[LightSettings]].\n * @see [[HemisphereLightsProps]]\n * @public\n */\nexport class HemisphereLights {\n public readonly upperColor: RgbColor;\n public readonly lowerColor: RgbColor;\n public readonly intensity: number;\n\n public constructor(json?: HemisphereLightsProps) {\n json = json || {};\n this.intensity = extractIntensity(json.intensity, 0);\n this.upperColor = json.upperColor ? RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;\n this.lowerColor = json.lowerColor ? RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;\n }\n\n public toJSON(): HemisphereLightsProps | undefined {\n const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();\n const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();\n const intensity = 0 === this.intensity ? undefined : this.intensity;\n\n if (undefined === upperColor && undefined === lowerColor && undefined === intensity)\n return undefined;\n\n const json: HemisphereLightsProps = {};\n if (upperColor)\n json.upperColor = upperColor;\n\n if (lowerColor)\n json.lowerColor = lowerColor;\n\n if (undefined !== intensity)\n json.intensity = intensity;\n\n return json;\n }\n\n /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */\n public clone(changed?: HemisphereLightsProps): HemisphereLights {\n if (!changed)\n return this;\n\n const props = this.toJSON() || {};\n if (undefined !== changed.upperColor)\n props.upperColor = changed.upperColor;\n\n if (undefined !== changed.lowerColor)\n props.lowerColor = changed.lowerColor;\n\n if (undefined !== changed.intensity)\n props.intensity = changed.intensity;\n\n return new HemisphereLights(props);\n }\n\n public equals(rhs: HemisphereLights): boolean {\n return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);\n }\n}\n\n/** JSON representation of a [[FresnelSettings]].\n * @public\n * @extensions\n */\nexport interface FresnelSettingsProps {\n /** See [[FresnelSettings.intensity]].\n * Default value: 0\n */\n intensity?: number;\n\n /** See [[FresnelSettings.invert]].\n * Default value: false\n */\n invert?: boolean;\n}\n\nfunction clampIntensity(intensity = 0): number {\n return Math.max(intensity, 0);\n}\n\n/** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.\n * The \"Fresnel effect\" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and\n * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when\n * viewed from above; and a sphere will appear more reflective around its edges than at its center.\n *\n * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but\n * aesthetically-pleasing results.\n * @see [[LightSettings.fresnel]].\n * @public\n */\nexport class FresnelSettings {\n /** The strength of the effect in terms of how much brighter the surface becomes. The intensity at a given point on the surface is determined by\n * the angle between the viewer's line of sight and the vector from the viewer to that point. Maximum intensity is produced when those vectors are\n * perpendicular, and zero intensity is produced when those vectors are parallel (unless [[invert]] is `true`).\n *\n * A value of zero turns off the effect. Values less than zero are clamped to zero. Typical values range between 0 and 1.\n */\n public readonly intensity: number;\n /** If true, inverts the effect's [[intensity]] such that maximum intensity is produced when the viewer's line of sight is parallel to the vector between\n * the viewer and the point on the surface, and zero intensity is produced when the viewer's line of sight is perpendicular to that vector.\n */\n public readonly invert: boolean;\n\n private constructor(intensity: number, invert: boolean) {\n assert(intensity >= 0);\n this.intensity = intensity;\n this.invert = invert;\n }\n\n private static readonly _defaults = new FresnelSettings(0, false);\n\n /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */\n public static fromJSON(props?: FresnelSettingsProps): FresnelSettings {\n const intensity = clampIntensity(JsonUtils.asDouble(props?.intensity));\n const invert = JsonUtils.asBool(props?.invert);\n if (0 === intensity && !invert)\n return this._defaults;\n\n return new this(intensity, invert);\n }\n\n /** Create a new FresnelSettings.\n * @note Intensity values less than zero will be set to zero.\n */\n public static create(intensity = 0, invert = false): FresnelSettings {\n return this.fromJSON({ intensity, invert });\n }\n\n /** Convert to JSON representation.\n * @note If all settings match the default values, `undefined` will be returned.\n */\n public toJSON(): FresnelSettingsProps | undefined {\n if (0 === this.intensity && !this.invert)\n return undefined;\n\n const props: FresnelSettingsProps = {};\n if (0 !== this.intensity)\n props.intensity = this.intensity;\n\n if (this.invert)\n props.invert = true;\n\n return props;\n }\n\n /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */\n public clone(changedProps?: FresnelSettingsProps): FresnelSettings {\n if ((undefined === changedProps?.intensity || changedProps.intensity === this.intensity)\n && (undefined === changedProps?.invert || changedProps.invert === this.invert))\n return this;\n\n const intensity = changedProps?.intensity ?? this.intensity;\n const invert = changedProps?.invert ?? this.invert;\n return FresnelSettings.fromJSON({ intensity, invert });\n }\n\n /** Return true if these settings are equivalent to `rhs`. */\n public equals(rhs: FresnelSettings): boolean {\n return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);\n }\n}\n\n/** Wire format for a [[LightSettings]] describing lighting for a 3d scene.\n * 3d lighting provides the following lights, all of which are optional:\n * - A \"portrait\" light affixed to the camera and pointing directly forward into the scene. Color: white.\n * - A second directional light. Color: white.\n * - This can be a solar shadow-casting light, or (when shadows are disabled) a roughly overhead light oriented in view space.\n * - A pair of hemisphere lights pointing in opposite directions along the world Z axis. Each has its own customizable color.\n * - An ambient light of any color applied equally to all surfaces.\n * Specular intensity of all lights is controlled separately.\n * Light intensities are typically expressed in [0..1] but can be as large as 5.\n * @see [[DisplayStyle3dSettingsProps]]\n * @public\n * @extensions\n */\nexport interface LightSettingsProps {\n /** A white portrait light affixed to the camera and pointing directly forward into the scene. */\n portrait?: {\n /** Intensity, typically in [0..1], maximum 5. Default: 0.3. */\n intensity?: number;\n };\n /** Solar light settings. */\n solar?: SolarLightProps;\n /** Hemisphere light settings. */\n hemisphere?: HemisphereLightsProps;\n /** Ambient light settings. */\n ambient?: AmbientLightProps;\n /** Specular intensity applied to all lights. */\n specularIntensity?: number;\n /** Applies a [cel-shaded](https://en.wikipedia.org/wiki/Cel_shading) effect. If greater than zero, specifies the number of cels. Continuous lighting intensities\n * are computed, then quantized to the specified number of cels. Values greater than 254 have no visible effect.\n * Typically a value of 2 is appropriate if specular intensity is close to zero; 3 if specular intensity is larger.\n * Cel-shading is often combined with thick, dark visible edges for a cartoon or comic book effect.\n * Default: 0\n */\n numCels?: number;\n\n /** Fresnel settings.\n * @see [[FresnelSettings]].\n */\n fresnel?: FresnelSettingsProps;\n}\n\n/** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).\n * @see [[LightSettingsProps]]\n * @public\n */\nexport class LightSettings {\n public readonly solar: SolarLight;\n public readonly ambient: AmbientLight;\n public readonly hemisphere: HemisphereLights;\n /** See [[LightSettingsProps.portrait]]. */\n public readonly portraitIntensity: number;\n public readonly specularIntensity: number;\n /** See [[LightSettingsProps.numCels]]. */\n public readonly numCels: number;\n public readonly fresnel: FresnelSettings;\n\n private constructor(solar: SolarLight, ambient: AmbientLight, hemisphere: HemisphereLights, portraitIntensity: number, specularIntensity: number, numCels: number,\n fresnel: FresnelSettings) {\n this.solar = solar;\n this.ambient = ambient;\n this.hemisphere = hemisphere;\n this.portraitIntensity = portraitIntensity;\n this.specularIntensity = specularIntensity;\n this.numCels = numCels;\n this.fresnel = fresnel;\n }\n\n public static fromJSON(props?: LightSettingsProps): LightSettings {\n const solar = new SolarLight(props?.solar);\n const ambient = new AmbientLight(props?.ambient);\n const hemisphere = new HemisphereLights(props?.hemisphere);\n const portraitIntensity = extractIntensity(props?.portrait?.intensity, 0.3);\n const specularIntensity = extractIntensity(props?.specularIntensity, 1.0);\n const numCels = JsonUtils.asInt(props?.numCels, 0);\n const fresnel = FresnelSettings.fromJSON(props?.fresnel);\n\n return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);\n }\n\n public toJSON(): LightSettingsProps | undefined {\n const solar = this.solar.toJSON();\n const ambient = this.ambient.toJSON();\n const hemisphere = this.hemisphere.toJSON();\n const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;\n const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;\n const numCels = 0 !== this.numCels ? this.numCels : undefined;\n const fresnel = this.fresnel.toJSON();\n\n if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)\n return undefined;\n\n const json: LightSettingsProps = {};\n if (solar)\n json.solar = solar;\n\n if (ambient)\n json.ambient = ambient;\n\n if (hemisphere)\n json.hemisphere = hemisphere;\n\n if (portrait)\n json.portrait = portrait;\n\n if (undefined !== specularIntensity)\n json.specularIntensity = specularIntensity;\n\n if (undefined !== numCels)\n json.numCels = numCels;\n\n if (fresnel)\n json.fresnel = fresnel;\n\n return json;\n }\n\n /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.\n * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:\n * ` clone({ ambient: { intensity: 0.5 } })`\n * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.\n */\n public clone(changed?: LightSettingsProps): LightSettings {\n if (!changed)\n return this;\n\n const solar = this.solar.clone(changed.solar);\n const ambient = this.ambient.clone(changed.ambient);\n const hemisphere = this.hemisphere.clone(changed.hemisphere);\n const portrait = changed.portrait?.intensity ?? this.portraitIntensity;\n const specular = changed.specularIntensity ?? this.specularIntensity;\n const numCels = changed.numCels ?? this.numCels;\n const fresnel = this.fresnel.clone(changed.fresnel);\n\n return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);\n }\n\n public equals(rhs: LightSettings): boolean {\n if (this === rhs)\n return true;\n\n return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels\n && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);\n }\n}\n"]}
@@ -1,35 +1,35 @@
1
- /** @packageDocumentation
2
- * @module Symbology
3
- */
4
- /** Enumerates the available patterns for drawing patterned lines.
5
- * Each is a 32-bit pattern in which each bit specifies the on- or off-state of a pixel along the line. The pattern repeats along the length of the entire line.
6
- * @public
7
- * @extensions
8
- */
9
- export declare enum LinePixels {
10
- /** A solid line. */
11
- Solid = 0,
12
- /** A solid line. */
13
- Code0 = 0,
14
- /** 1 lit pixel followed by 7 unlit pixels: =&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;= */
15
- Code1 = 2155905152,
16
- /** 5 lit pixels followed by 3 unlit pixels: =====&nbsp;&nbsp;&nbsp;=====&nbsp;&nbsp;&nbsp;===== */
17
- Code2 = 4177066232,
18
- /** 11 lit pixels followed by 5 unlit pixels: ===========&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=========== */
19
- Code3 = 4292935648,
20
- /** 7 lit pixels followed by 4 unlit pixels followed by 1 lit pixel followed by 1 lit pixel: =======&nbsp;&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;&nbsp;=======&nbsp;&nbsp;&nbsp;&nbsp;= */
21
- Code4 = 4262526480,
22
- /** 3 lit pixels followed by 5 unlit pixels: ===&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;===&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=== */
23
- Code5 = 3772834016,
24
- /** 5 lit pixels followed by 3 unlit followed by 1 lit followed by 3 unlit followed by 1 lit followed by 3 unlit: =====&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;===== */
25
- Code6 = 4169726088,
26
- /** 8 lit pixels followed by 3 unlit followed by 2 lit followed by 3 unlit: ========&nbsp;&nbsp;&nbsp;==&nbsp;&nbsp;&nbsp;======== */
27
- Code7 = 4279828248,
28
- /** 2 lit pixels followed by 2 unlit pixels - default style for drawing hidden edges: ==&nbsp;&nbsp;==&nbsp;&nbsp;==&nbsp;&nbsp;== */
29
- HiddenLine = 3435973836,
30
- /** Barely visible - 1 lit pixel followed by 31 unlit pixels. */
31
- Invisible = 1,
32
- /** Indicates no valid line style or none specified, depending on context. */
33
- Invalid = -1
34
- }
1
+ /** @packageDocumentation
2
+ * @module Symbology
3
+ */
4
+ /** Enumerates the available patterns for drawing patterned lines.
5
+ * Each is a 32-bit pattern in which each bit specifies the on- or off-state of a pixel along the line. The pattern repeats along the length of the entire line.
6
+ * @public
7
+ * @extensions
8
+ */
9
+ export declare enum LinePixels {
10
+ /** A solid line. */
11
+ Solid = 0,
12
+ /** A solid line. */
13
+ Code0 = 0,
14
+ /** 1 lit pixel followed by 7 unlit pixels: =&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;= */
15
+ Code1 = 2155905152,
16
+ /** 5 lit pixels followed by 3 unlit pixels: =====&nbsp;&nbsp;&nbsp;=====&nbsp;&nbsp;&nbsp;===== */
17
+ Code2 = 4177066232,
18
+ /** 11 lit pixels followed by 5 unlit pixels: ===========&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=========== */
19
+ Code3 = 4292935648,
20
+ /** 7 lit pixels followed by 4 unlit pixels followed by 1 lit pixel followed by 1 lit pixel: =======&nbsp;&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;&nbsp;=======&nbsp;&nbsp;&nbsp;&nbsp;= */
21
+ Code4 = 4262526480,
22
+ /** 3 lit pixels followed by 5 unlit pixels: ===&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;===&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=== */
23
+ Code5 = 3772834016,
24
+ /** 5 lit pixels followed by 3 unlit followed by 1 lit followed by 3 unlit followed by 1 lit followed by 3 unlit: =====&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;===== */
25
+ Code6 = 4169726088,
26
+ /** 8 lit pixels followed by 3 unlit followed by 2 lit followed by 3 unlit: ========&nbsp;&nbsp;&nbsp;==&nbsp;&nbsp;&nbsp;======== */
27
+ Code7 = 4279828248,
28
+ /** 2 lit pixels followed by 2 unlit pixels - default style for drawing hidden edges: ==&nbsp;&nbsp;==&nbsp;&nbsp;==&nbsp;&nbsp;== */
29
+ HiddenLine = 3435973836,
30
+ /** Barely visible - 1 lit pixel followed by 31 unlit pixels. */
31
+ Invisible = 1,
32
+ /** Indicates no valid line style or none specified, depending on context. */
33
+ Invalid = -1
34
+ }
35
35
  //# sourceMappingURL=LinePixels.d.ts.map
@@ -1,43 +1,43 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Symbology
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.LinePixels = void 0;
11
- /** Enumerates the available patterns for drawing patterned lines.
12
- * Each is a 32-bit pattern in which each bit specifies the on- or off-state of a pixel along the line. The pattern repeats along the length of the entire line.
13
- * @public
14
- * @extensions
15
- */
16
- var LinePixels;
17
- (function (LinePixels) {
18
- /** A solid line. */
19
- LinePixels[LinePixels["Solid"] = 0] = "Solid";
20
- /** A solid line. */
21
- LinePixels[LinePixels["Code0"] = 0] = "Code0";
22
- /** 1 lit pixel followed by 7 unlit pixels: =&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;= */
23
- LinePixels[LinePixels["Code1"] = 2155905152] = "Code1";
24
- /** 5 lit pixels followed by 3 unlit pixels: =====&nbsp;&nbsp;&nbsp;=====&nbsp;&nbsp;&nbsp;===== */
25
- LinePixels[LinePixels["Code2"] = 4177066232] = "Code2";
26
- /** 11 lit pixels followed by 5 unlit pixels: ===========&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=========== */
27
- LinePixels[LinePixels["Code3"] = 4292935648] = "Code3";
28
- /** 7 lit pixels followed by 4 unlit pixels followed by 1 lit pixel followed by 1 lit pixel: =======&nbsp;&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;&nbsp;=======&nbsp;&nbsp;&nbsp;&nbsp;= */
29
- LinePixels[LinePixels["Code4"] = 4262526480] = "Code4";
30
- /** 3 lit pixels followed by 5 unlit pixels: ===&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;===&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=== */
31
- LinePixels[LinePixels["Code5"] = 3772834016] = "Code5";
32
- /** 5 lit pixels followed by 3 unlit followed by 1 lit followed by 3 unlit followed by 1 lit followed by 3 unlit: =====&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;===== */
33
- LinePixels[LinePixels["Code6"] = 4169726088] = "Code6";
34
- /** 8 lit pixels followed by 3 unlit followed by 2 lit followed by 3 unlit: ========&nbsp;&nbsp;&nbsp;==&nbsp;&nbsp;&nbsp;======== */
35
- LinePixels[LinePixels["Code7"] = 4279828248] = "Code7";
36
- /** 2 lit pixels followed by 2 unlit pixels - default style for drawing hidden edges: ==&nbsp;&nbsp;==&nbsp;&nbsp;==&nbsp;&nbsp;== */
37
- LinePixels[LinePixels["HiddenLine"] = 3435973836] = "HiddenLine";
38
- /** Barely visible - 1 lit pixel followed by 31 unlit pixels. */
39
- LinePixels[LinePixels["Invisible"] = 1] = "Invisible";
40
- /** Indicates no valid line style or none specified, depending on context. */
41
- LinePixels[LinePixels["Invalid"] = -1] = "Invalid";
42
- })(LinePixels = exports.LinePixels || (exports.LinePixels = {}));
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Symbology
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.LinePixels = void 0;
11
+ /** Enumerates the available patterns for drawing patterned lines.
12
+ * Each is a 32-bit pattern in which each bit specifies the on- or off-state of a pixel along the line. The pattern repeats along the length of the entire line.
13
+ * @public
14
+ * @extensions
15
+ */
16
+ var LinePixels;
17
+ (function (LinePixels) {
18
+ /** A solid line. */
19
+ LinePixels[LinePixels["Solid"] = 0] = "Solid";
20
+ /** A solid line. */
21
+ LinePixels[LinePixels["Code0"] = 0] = "Code0";
22
+ /** 1 lit pixel followed by 7 unlit pixels: =&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;= */
23
+ LinePixels[LinePixels["Code1"] = 2155905152] = "Code1";
24
+ /** 5 lit pixels followed by 3 unlit pixels: =====&nbsp;&nbsp;&nbsp;=====&nbsp;&nbsp;&nbsp;===== */
25
+ LinePixels[LinePixels["Code2"] = 4177066232] = "Code2";
26
+ /** 11 lit pixels followed by 5 unlit pixels: ===========&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=========== */
27
+ LinePixels[LinePixels["Code3"] = 4292935648] = "Code3";
28
+ /** 7 lit pixels followed by 4 unlit pixels followed by 1 lit pixel followed by 1 lit pixel: =======&nbsp;&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;&nbsp;=======&nbsp;&nbsp;&nbsp;&nbsp;= */
29
+ LinePixels[LinePixels["Code4"] = 4262526480] = "Code4";
30
+ /** 3 lit pixels followed by 5 unlit pixels: ===&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;===&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=== */
31
+ LinePixels[LinePixels["Code5"] = 3772834016] = "Code5";
32
+ /** 5 lit pixels followed by 3 unlit followed by 1 lit followed by 3 unlit followed by 1 lit followed by 3 unlit: =====&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;===== */
33
+ LinePixels[LinePixels["Code6"] = 4169726088] = "Code6";
34
+ /** 8 lit pixels followed by 3 unlit followed by 2 lit followed by 3 unlit: ========&nbsp;&nbsp;&nbsp;==&nbsp;&nbsp;&nbsp;======== */
35
+ LinePixels[LinePixels["Code7"] = 4279828248] = "Code7";
36
+ /** 2 lit pixels followed by 2 unlit pixels - default style for drawing hidden edges: ==&nbsp;&nbsp;==&nbsp;&nbsp;==&nbsp;&nbsp;== */
37
+ LinePixels[LinePixels["HiddenLine"] = 3435973836] = "HiddenLine";
38
+ /** Barely visible - 1 lit pixel followed by 31 unlit pixels. */
39
+ LinePixels[LinePixels["Invisible"] = 1] = "Invisible";
40
+ /** Indicates no valid line style or none specified, depending on context. */
41
+ LinePixels[LinePixels["Invalid"] = -1] = "Invalid";
42
+ })(LinePixels = exports.LinePixels || (exports.LinePixels = {}));
43
43
  //# sourceMappingURL=LinePixels.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"LinePixels.js","sourceRoot":"","sources":["../../src/LinePixels.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH;;;;GAIG;AACH,IAAY,UAyBX;AAzBD,WAAY,UAAU;IACpB,oBAAoB;IACpB,6CAAS,CAAA;IACT,oBAAoB;IACpB,6CAAa,CAAA;IACb,sIAAsI;IACtI,sDAAkB,CAAA;IAClB,mGAAmG;IACnG,sDAAkB,CAAA;IAClB,qGAAqG;IACrG,sDAAkB,CAAA;IAClB,wLAAwL;IACxL,sDAAkB,CAAA;IAClB,qHAAqH;IACrH,sDAAkB,CAAA;IAClB,uLAAuL;IACvL,sDAAkB,CAAA;IAClB,qIAAqI;IACrI,sDAAkB,CAAA;IAClB,qIAAqI;IACrI,gEAAuB,CAAA;IACvB,gEAAgE;IAChE,qDAAsB,CAAA;IACtB,6EAA6E;IAC7E,kDAAY,CAAA;AACd,CAAC,EAzBW,UAAU,GAAV,kBAAU,KAAV,kBAAU,QAyBrB","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Symbology\r\n */\r\n\r\n/** Enumerates the available patterns for drawing patterned lines.\r\n * Each is a 32-bit pattern in which each bit specifies the on- or off-state of a pixel along the line. The pattern repeats along the length of the entire line.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum LinePixels {\r\n /** A solid line. */\r\n Solid = 0,\r\n /** A solid line. */\r\n Code0 = Solid,\r\n /** 1 lit pixel followed by 7 unlit pixels: =&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;= */\r\n Code1 = 0x80808080,\r\n /** 5 lit pixels followed by 3 unlit pixels: =====&nbsp;&nbsp;&nbsp;=====&nbsp;&nbsp;&nbsp;===== */\r\n Code2 = 0xf8f8f8f8,\r\n /** 11 lit pixels followed by 5 unlit pixels: ===========&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=========== */\r\n Code3 = 0xffe0ffe0,\r\n /** 7 lit pixels followed by 4 unlit pixels followed by 1 lit pixel followed by 1 lit pixel: =======&nbsp;&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;&nbsp;=======&nbsp;&nbsp;&nbsp;&nbsp;= */\r\n Code4 = 0xfe10fe10,\r\n /** 3 lit pixels followed by 5 unlit pixels: ===&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;===&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=== */\r\n Code5 = 0xe0e0e0e0,\r\n /** 5 lit pixels followed by 3 unlit followed by 1 lit followed by 3 unlit followed by 1 lit followed by 3 unlit: =====&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;===== */\r\n Code6 = 0xf888f888,\r\n /** 8 lit pixels followed by 3 unlit followed by 2 lit followed by 3 unlit: ========&nbsp;&nbsp;&nbsp;==&nbsp;&nbsp;&nbsp;======== */\r\n Code7 = 0xff18ff18,\r\n /** 2 lit pixels followed by 2 unlit pixels - default style for drawing hidden edges: ==&nbsp;&nbsp;==&nbsp;&nbsp;==&nbsp;&nbsp;== */\r\n HiddenLine = 0xcccccccc,\r\n /** Barely visible - 1 lit pixel followed by 31 unlit pixels. */\r\n Invisible = 0x00000001,\r\n /** Indicates no valid line style or none specified, depending on context. */\r\n Invalid = -1,\r\n}\r\n"]}
1
+ {"version":3,"file":"LinePixels.js","sourceRoot":"","sources":["../../src/LinePixels.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH;;;;GAIG;AACH,IAAY,UAyBX;AAzBD,WAAY,UAAU;IACpB,oBAAoB;IACpB,6CAAS,CAAA;IACT,oBAAoB;IACpB,6CAAa,CAAA;IACb,sIAAsI;IACtI,sDAAkB,CAAA;IAClB,mGAAmG;IACnG,sDAAkB,CAAA;IAClB,qGAAqG;IACrG,sDAAkB,CAAA;IAClB,wLAAwL;IACxL,sDAAkB,CAAA;IAClB,qHAAqH;IACrH,sDAAkB,CAAA;IAClB,uLAAuL;IACvL,sDAAkB,CAAA;IAClB,qIAAqI;IACrI,sDAAkB,CAAA;IAClB,qIAAqI;IACrI,gEAAuB,CAAA;IACvB,gEAAgE;IAChE,qDAAsB,CAAA;IACtB,6EAA6E;IAC7E,kDAAY,CAAA;AACd,CAAC,EAzBW,UAAU,GAAV,kBAAU,KAAV,kBAAU,QAyBrB","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Symbology\n */\n\n/** Enumerates the available patterns for drawing patterned lines.\n * Each is a 32-bit pattern in which each bit specifies the on- or off-state of a pixel along the line. The pattern repeats along the length of the entire line.\n * @public\n * @extensions\n */\nexport enum LinePixels {\n /** A solid line. */\n Solid = 0,\n /** A solid line. */\n Code0 = Solid,\n /** 1 lit pixel followed by 7 unlit pixels: =&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;= */\n Code1 = 0x80808080,\n /** 5 lit pixels followed by 3 unlit pixels: =====&nbsp;&nbsp;&nbsp;=====&nbsp;&nbsp;&nbsp;===== */\n Code2 = 0xf8f8f8f8,\n /** 11 lit pixels followed by 5 unlit pixels: ===========&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=========== */\n Code3 = 0xffe0ffe0,\n /** 7 lit pixels followed by 4 unlit pixels followed by 1 lit pixel followed by 1 lit pixel: =======&nbsp;&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;&nbsp;=======&nbsp;&nbsp;&nbsp;&nbsp;= */\n Code4 = 0xfe10fe10,\n /** 3 lit pixels followed by 5 unlit pixels: ===&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;===&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=== */\n Code5 = 0xe0e0e0e0,\n /** 5 lit pixels followed by 3 unlit followed by 1 lit followed by 3 unlit followed by 1 lit followed by 3 unlit: =====&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;=&nbsp;&nbsp;&nbsp;===== */\n Code6 = 0xf888f888,\n /** 8 lit pixels followed by 3 unlit followed by 2 lit followed by 3 unlit: ========&nbsp;&nbsp;&nbsp;==&nbsp;&nbsp;&nbsp;======== */\n Code7 = 0xff18ff18,\n /** 2 lit pixels followed by 2 unlit pixels - default style for drawing hidden edges: ==&nbsp;&nbsp;==&nbsp;&nbsp;==&nbsp;&nbsp;== */\n HiddenLine = 0xcccccccc,\n /** Barely visible - 1 lit pixel followed by 31 unlit pixels. */\n Invisible = 0x00000001,\n /** Indicates no valid line style or none specified, depending on context. */\n Invalid = -1,\n}\n"]}
@@ -1,114 +1,114 @@
1
- /** @packageDocumentation
2
- * @module Localization
3
- */
4
- /** Options for Localization
5
- * @public
6
- */
7
- export interface TranslationOptions {
8
- /** for interpolation values */
9
- [key: string]: any;
10
- /**
11
- * defaultValue to return if a translation was not found
12
- */
13
- defaultValue?: any;
14
- /**
15
- * count value used for plurals
16
- */
17
- count?: number;
18
- /**
19
- * used for contexts (eg. male\female)
20
- */
21
- context?: any;
22
- /**
23
- * override languages to use
24
- */
25
- lngs?: string[];
26
- /**
27
- * override language to lookup key if not found see fallbacks for details
28
- */
29
- fallbackLng?: string;
30
- }
31
- /** The interface defining the localization requirements of [IModelApp]($frontend).
32
- * @public
33
- * @extensions
34
- */
35
- export interface Localization {
36
- /** This method must be called and awaited before using an instance of Localization.
37
- * @param namespaces an array of namespaces to load. There must be at least one namespace, and it
38
- * becomes the default namespace.
39
- * @note IModelApp.startup calls this internally, so you should not call this method directly
40
- * except for Localization instances outside of IModelApp (e.g., for tests.)
41
- */
42
- initialize(namespaces: string[]): Promise<void>;
43
- /** Return the translated value of a key.
44
- * @param key - the key that matches a property in the JSON localization file.
45
- * @note The key includes the namespace, which identifies the particular localization file that contains the property,
46
- * followed by a colon, followed by the property in the JSON file.
47
- * For example:
48
- * ``` ts
49
- * const dataString: string = IModelApp.localization.getLocalizedString("iModelJs:BackgroundMap.BingDataAttribution");
50
- * ```
51
- * assigns to dataString the string with property BackgroundMap.BingDataAttribution from the iModelJs.json localization file.
52
- * @returns The string corresponding to the first key that resolves.
53
- * @throws Error if no keys resolve to a string.
54
- */
55
- getLocalizedString(key: string | string[], options?: TranslationOptions): string;
56
- /** Similar to `getLocalizedString` but the namespace is a separate param and the key does not include the namespace.
57
- * @param namespace - the namespace that identifies the particular localization file that contains the property.
58
- * @param key - the key that matches a property in the JSON localization file.
59
- * @returns The string corresponding to the first key that resolves.
60
- * @throws Error if no keys resolve to a string.
61
- * @deprecated in 3.x. Use `getLocalizedString` instead; providing either a key with a namespace `<namespace>:<key>` or
62
- * including `{ ns: <namespace> }` in the options.
63
- */
64
- getLocalizedStringWithNamespace(namespace: string, key: string | string[], options?: TranslationOptions): string;
65
- /** get the English string for a key. */
66
- getEnglishString(namespace: string, key: string | string[], options?: TranslationOptions): string;
67
- /** Replace all instances of `%{key}` within a string with the translations of those keys.
68
- * For example:
69
- * ``` ts
70
- * "MyKeys": {
71
- * "Key1": "First value",
72
- * "Key2": "Second value"
73
- * }
74
- * ```
75
- *
76
- * ``` ts
77
- * getLocalizedKeys("string with %{MyKeys.Key1} followed by %{MyKeys.Key2}!"") // returns "string with First Value followed by Second Value!"
78
- * ```
79
- */
80
- getLocalizedKeys(inputString: string): string;
81
- /** Register a new Namespace and return a Promise that is fulfilled when the content is loaded.
82
- * If the namespace is already registered, its Promise will be returned.
83
- * @param name - the name of the namespace.
84
- * @note - The registerNamespace method starts fetching the appropriate version of the JSON localization file from the server,
85
- * based on the current locale. To make sure that fetch is complete before performing translations from this namespace, await
86
- * fulfillment of returned Promise.
87
- * @see [Localization in iTwin.js]($docs/learning/frontend/Localization.md)
88
- */
89
- registerNamespace(namespace: string): Promise<void>;
90
- /** @internal */
91
- unregisterNamespace(namespace: string): void;
92
- /** @internal */
93
- getNamespacePromise(name: string): Promise<void> | undefined;
94
- /** Get the list of available languages for translations */
95
- getLanguageList(): readonly string[];
96
- /** Change the language for translations. This overrides the language from the browser, for tests. */
97
- changeLanguage(language: string): Promise<void>;
98
- }
99
- /** An empty [[Localization]] used if one is not provided to [IModelApp]($frontend). Does not perform localizations (merely returns the key.)
100
- * @public
101
- */
102
- export declare class EmptyLocalization implements Localization {
103
- initialize(): Promise<void>;
104
- getLocalizedString(key: string | string[]): string;
105
- getLocalizedStringWithNamespace(_namespace: string, key: string | string[]): string;
106
- getEnglishString(_namespace: string, key: string | string[]): string;
107
- getLocalizedKeys(inputString: string): string;
108
- registerNamespace(): Promise<void>;
109
- unregisterNamespace(): void;
110
- getNamespacePromise(): Promise<void> | undefined;
111
- getLanguageList(): readonly string[];
112
- changeLanguage(): Promise<void>;
113
- }
1
+ /** @packageDocumentation
2
+ * @module Localization
3
+ */
4
+ /** Options for Localization
5
+ * @public
6
+ */
7
+ export interface TranslationOptions {
8
+ /** for interpolation values */
9
+ [key: string]: any;
10
+ /**
11
+ * defaultValue to return if a translation was not found
12
+ */
13
+ defaultValue?: any;
14
+ /**
15
+ * count value used for plurals
16
+ */
17
+ count?: number;
18
+ /**
19
+ * used for contexts (eg. male\female)
20
+ */
21
+ context?: any;
22
+ /**
23
+ * override languages to use
24
+ */
25
+ lngs?: string[];
26
+ /**
27
+ * override language to lookup key if not found see fallbacks for details
28
+ */
29
+ fallbackLng?: string;
30
+ }
31
+ /** The interface defining the localization requirements of [IModelApp]($frontend).
32
+ * @public
33
+ * @extensions
34
+ */
35
+ export interface Localization {
36
+ /** This method must be called and awaited before using an instance of Localization.
37
+ * @param namespaces an array of namespaces to load. There must be at least one namespace, and it
38
+ * becomes the default namespace.
39
+ * @note IModelApp.startup calls this internally, so you should not call this method directly
40
+ * except for Localization instances outside of IModelApp (e.g., for tests.)
41
+ */
42
+ initialize(namespaces: string[]): Promise<void>;
43
+ /** Return the translated value of a key.
44
+ * @param key - the key that matches a property in the JSON localization file.
45
+ * @note The key includes the namespace, which identifies the particular localization file that contains the property,
46
+ * followed by a colon, followed by the property in the JSON file.
47
+ * For example:
48
+ * ``` ts
49
+ * const dataString: string = IModelApp.localization.getLocalizedString("iModelJs:BackgroundMap.BingDataAttribution");
50
+ * ```
51
+ * assigns to dataString the string with property BackgroundMap.BingDataAttribution from the iModelJs.json localization file.
52
+ * @returns The string corresponding to the first key that resolves.
53
+ * @throws Error if no keys resolve to a string.
54
+ */
55
+ getLocalizedString(key: string | string[], options?: TranslationOptions): string;
56
+ /** Similar to `getLocalizedString` but the namespace is a separate param and the key does not include the namespace.
57
+ * @param namespace - the namespace that identifies the particular localization file that contains the property.
58
+ * @param key - the key that matches a property in the JSON localization file.
59
+ * @returns The string corresponding to the first key that resolves.
60
+ * @throws Error if no keys resolve to a string.
61
+ * @deprecated in 3.x. Use `getLocalizedString` instead; providing either a key with a namespace `<namespace>:<key>` or
62
+ * including `{ ns: <namespace> }` in the options.
63
+ */
64
+ getLocalizedStringWithNamespace(namespace: string, key: string | string[], options?: TranslationOptions): string;
65
+ /** get the English string for a key. */
66
+ getEnglishString(namespace: string, key: string | string[], options?: TranslationOptions): string;
67
+ /** Replace all instances of `%{key}` within a string with the translations of those keys.
68
+ * For example:
69
+ * ``` ts
70
+ * "MyKeys": {
71
+ * "Key1": "First value",
72
+ * "Key2": "Second value"
73
+ * }
74
+ * ```
75
+ *
76
+ * ``` ts
77
+ * getLocalizedKeys("string with %{MyKeys.Key1} followed by %{MyKeys.Key2}!"") // returns "string with First Value followed by Second Value!"
78
+ * ```
79
+ */
80
+ getLocalizedKeys(inputString: string): string;
81
+ /** Register a new Namespace and return a Promise that is fulfilled when the content is loaded.
82
+ * If the namespace is already registered, its Promise will be returned.
83
+ * @param name - the name of the namespace.
84
+ * @note - The registerNamespace method starts fetching the appropriate version of the JSON localization file from the server,
85
+ * based on the current locale. To make sure that fetch is complete before performing translations from this namespace, await
86
+ * fulfillment of returned Promise.
87
+ * @see [Localization in iTwin.js]($docs/learning/frontend/Localization.md)
88
+ */
89
+ registerNamespace(namespace: string): Promise<void>;
90
+ /** @internal */
91
+ unregisterNamespace(namespace: string): void;
92
+ /** @internal */
93
+ getNamespacePromise(name: string): Promise<void> | undefined;
94
+ /** Get the list of available languages for translations */
95
+ getLanguageList(): readonly string[];
96
+ /** Change the language for translations. This overrides the language from the browser, for tests. */
97
+ changeLanguage(language: string): Promise<void>;
98
+ }
99
+ /** An empty [[Localization]] used if one is not provided to [IModelApp]($frontend). Does not perform localizations (merely returns the key.)
100
+ * @public
101
+ */
102
+ export declare class EmptyLocalization implements Localization {
103
+ initialize(): Promise<void>;
104
+ getLocalizedString(key: string | string[]): string;
105
+ getLocalizedStringWithNamespace(_namespace: string, key: string | string[]): string;
106
+ getEnglishString(_namespace: string, key: string | string[]): string;
107
+ getLocalizedKeys(inputString: string): string;
108
+ registerNamespace(): Promise<void>;
109
+ unregisterNamespace(): void;
110
+ getNamespacePromise(): Promise<void> | undefined;
111
+ getLanguageList(): readonly string[];
112
+ changeLanguage(): Promise<void>;
113
+ }
114
114
  //# sourceMappingURL=Localization.d.ts.map