@itwin/core-common 4.0.0-dev.10 → 4.0.0-dev.101

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1098) hide show
  1. package/CHANGELOG.md +64 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/Atmosphere.d.ts +99 -0
  9. package/lib/cjs/Atmosphere.d.ts.map +1 -0
  10. package/lib/cjs/Atmosphere.js +134 -0
  11. package/lib/cjs/Atmosphere.js.map +1 -0
  12. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  13. package/lib/cjs/AuthorizationClient.js +9 -9
  14. package/lib/cjs/AuthorizationClient.js.map +1 -1
  15. package/lib/cjs/BackendTypes.d.ts +13 -12
  16. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  17. package/lib/cjs/BackendTypes.js +9 -9
  18. package/lib/cjs/BackendTypes.js.map +1 -1
  19. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  20. package/lib/cjs/BackgroundMapProvider.d.ts.map +1 -1
  21. package/lib/cjs/BackgroundMapProvider.js +67 -68
  22. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  23. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  24. package/lib/cjs/BackgroundMapSettings.d.ts.map +1 -1
  25. package/lib/cjs/BackgroundMapSettings.js +154 -156
  26. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  27. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  28. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  29. package/lib/cjs/Base64EncodedString.js +66 -66
  30. package/lib/cjs/Base64EncodedString.js.map +1 -1
  31. package/lib/cjs/BlobReader.d.ts +31 -31
  32. package/lib/cjs/BlobReader.js +84 -84
  33. package/lib/cjs/BlobReader.js.map +1 -1
  34. package/lib/cjs/BriefcaseTypes.d.ts +191 -189
  35. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  36. package/lib/cjs/BriefcaseTypes.js +95 -95
  37. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  38. package/lib/cjs/Camera.d.ts +42 -42
  39. package/lib/cjs/Camera.js +62 -62
  40. package/lib/cjs/Camera.js.map +1 -1
  41. package/lib/cjs/ChangedElements.d.ts +85 -85
  42. package/lib/cjs/ChangedElements.js +23 -23
  43. package/lib/cjs/ChangedElements.js.map +1 -1
  44. package/lib/cjs/ChangedEntities.d.ts +45 -45
  45. package/lib/cjs/ChangedEntities.d.ts.map +1 -1
  46. package/lib/cjs/ChangedEntities.js +9 -9
  47. package/lib/cjs/ChangedEntities.js.map +1 -1
  48. package/lib/cjs/ChangesetProps.d.ts +98 -98
  49. package/lib/cjs/ChangesetProps.d.ts.map +1 -1
  50. package/lib/cjs/ChangesetProps.js +22 -22
  51. package/lib/cjs/ChangesetProps.js.map +1 -1
  52. package/lib/cjs/ClipStyle.d.ts +89 -89
  53. package/lib/cjs/ClipStyle.js +121 -123
  54. package/lib/cjs/ClipStyle.js.map +1 -1
  55. package/lib/cjs/Code.d.ts +278 -277
  56. package/lib/cjs/Code.d.ts.map +1 -1
  57. package/lib/cjs/Code.js +271 -269
  58. package/lib/cjs/Code.js.map +1 -1
  59. package/lib/cjs/ColorByName.d.ts +161 -161
  60. package/lib/cjs/ColorByName.js +169 -169
  61. package/lib/cjs/ColorByName.js.map +1 -1
  62. package/lib/cjs/ColorDef.d.ts +210 -208
  63. package/lib/cjs/ColorDef.d.ts.map +1 -1
  64. package/lib/cjs/ColorDef.js +572 -571
  65. package/lib/cjs/ColorDef.js.map +1 -1
  66. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  67. package/lib/cjs/CommonLoggerCategory.js +26 -26
  68. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  69. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  70. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  71. package/lib/cjs/ConcurrentQuery.js +552 -552
  72. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  73. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  74. package/lib/cjs/ContextRealityModel.js +371 -373
  75. package/lib/cjs/ContextRealityModel.js.map +1 -1
  76. package/lib/cjs/DisplayStyleSettings.d.ts +593 -588
  77. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  78. package/lib/cjs/DisplayStyleSettings.js +990 -985
  79. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  80. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  81. package/lib/cjs/ECSchemaProps.js +9 -9
  82. package/lib/cjs/ECSchemaProps.js.map +1 -1
  83. package/lib/cjs/ECSqlReader.d.ts +72 -70
  84. package/lib/cjs/ECSqlReader.d.ts.map +1 -1
  85. package/lib/cjs/ECSqlReader.js +297 -280
  86. package/lib/cjs/ECSqlReader.js.map +1 -1
  87. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  88. package/lib/cjs/ECSqlTypes.js +189 -189
  89. package/lib/cjs/ECSqlTypes.js.map +1 -1
  90. package/lib/cjs/ElementMesh.d.ts +39 -39
  91. package/lib/cjs/ElementMesh.js +56 -56
  92. package/lib/cjs/ElementMesh.js.map +1 -1
  93. package/lib/cjs/ElementProps.d.ts +483 -483
  94. package/lib/cjs/ElementProps.d.ts.map +1 -1
  95. package/lib/cjs/ElementProps.js +99 -99
  96. package/lib/cjs/ElementProps.js.map +1 -1
  97. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  98. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  99. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  100. package/lib/cjs/EntityProps.d.ts +177 -177
  101. package/lib/cjs/EntityProps.d.ts.map +1 -1
  102. package/lib/cjs/EntityProps.js +113 -113
  103. package/lib/cjs/EntityProps.js.map +1 -1
  104. package/lib/cjs/EntityReference.d.ts +51 -51
  105. package/lib/cjs/EntityReference.d.ts.map +1 -1
  106. package/lib/cjs/EntityReference.js +56 -56
  107. package/lib/cjs/EntityReference.js.map +1 -1
  108. package/lib/cjs/Environment.d.ts +74 -61
  109. package/lib/cjs/Environment.d.ts.map +1 -1
  110. package/lib/cjs/Environment.js +78 -73
  111. package/lib/cjs/Environment.js.map +1 -1
  112. package/lib/cjs/FeatureIndex.d.ts +39 -39
  113. package/lib/cjs/FeatureIndex.js +63 -63
  114. package/lib/cjs/FeatureIndex.js.map +1 -1
  115. package/lib/cjs/FeatureSymbology.d.ts +449 -444
  116. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  117. package/lib/cjs/FeatureSymbology.js +618 -614
  118. package/lib/cjs/FeatureSymbology.js.map +1 -1
  119. package/lib/cjs/FeatureTable.d.ts +255 -141
  120. package/lib/cjs/FeatureTable.d.ts.map +1 -1
  121. package/lib/cjs/FeatureTable.js +484 -278
  122. package/lib/cjs/FeatureTable.js.map +1 -1
  123. package/lib/cjs/Fonts.d.ts +51 -51
  124. package/lib/cjs/Fonts.d.ts.map +1 -1
  125. package/lib/cjs/Fonts.js +53 -53
  126. package/lib/cjs/Fonts.js.map +1 -1
  127. package/lib/cjs/Frustum.d.ts +114 -114
  128. package/lib/cjs/Frustum.js +292 -292
  129. package/lib/cjs/Frustum.js.map +1 -1
  130. package/lib/cjs/GeoCoordinateServices.d.ts +123 -119
  131. package/lib/cjs/GeoCoordinateServices.d.ts.map +1 -1
  132. package/lib/cjs/GeoCoordinateServices.js +81 -80
  133. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  134. package/lib/cjs/GeometryContainment.d.ts +28 -28
  135. package/lib/cjs/GeometryContainment.js +9 -9
  136. package/lib/cjs/GeometryContainment.js.map +1 -1
  137. package/lib/cjs/GeometryParams.d.ts +130 -130
  138. package/lib/cjs/GeometryParams.js +174 -174
  139. package/lib/cjs/GeometryParams.js.map +1 -1
  140. package/lib/cjs/GeometrySummary.d.ts +45 -45
  141. package/lib/cjs/GeometrySummary.js +23 -23
  142. package/lib/cjs/GeometrySummary.js.map +1 -1
  143. package/lib/cjs/Gradient.d.ts +139 -139
  144. package/lib/cjs/Gradient.js +453 -455
  145. package/lib/cjs/Gradient.js.map +1 -1
  146. package/lib/cjs/GraphicParams.d.ts +58 -58
  147. package/lib/cjs/GraphicParams.js +85 -85
  148. package/lib/cjs/GraphicParams.js.map +1 -1
  149. package/lib/cjs/GroundPlane.d.ts +52 -52
  150. package/lib/cjs/GroundPlane.d.ts.map +1 -1
  151. package/lib/cjs/GroundPlane.js +63 -64
  152. package/lib/cjs/GroundPlane.js.map +1 -1
  153. package/lib/cjs/HSLColor.d.ts +20 -20
  154. package/lib/cjs/HSLColor.js +32 -32
  155. package/lib/cjs/HSLColor.js.map +1 -1
  156. package/lib/cjs/HSVColor.d.ts +30 -30
  157. package/lib/cjs/HSVColor.js +59 -59
  158. package/lib/cjs/HSVColor.js.map +1 -1
  159. package/lib/cjs/HiddenLine.d.ts +97 -97
  160. package/lib/cjs/HiddenLine.js +160 -162
  161. package/lib/cjs/HiddenLine.js.map +1 -1
  162. package/lib/cjs/Hilite.d.ts +50 -50
  163. package/lib/cjs/Hilite.js +64 -64
  164. package/lib/cjs/Hilite.js.map +1 -1
  165. package/lib/cjs/IModel.d.ts +358 -359
  166. package/lib/cjs/IModel.d.ts.map +1 -1
  167. package/lib/cjs/IModel.js +347 -347
  168. package/lib/cjs/IModel.js.map +1 -1
  169. package/lib/cjs/IModelError.d.ts +42 -42
  170. package/lib/cjs/IModelError.d.ts.map +1 -1
  171. package/lib/cjs/IModelError.js +71 -71
  172. package/lib/cjs/IModelError.js.map +1 -1
  173. package/lib/cjs/IModelVersion.d.ts +68 -68
  174. package/lib/cjs/IModelVersion.d.ts.map +1 -1
  175. package/lib/cjs/IModelVersion.js +79 -79
  176. package/lib/cjs/IModelVersion.js.map +1 -1
  177. package/lib/cjs/Image.d.ts +86 -86
  178. package/lib/cjs/Image.js +128 -128
  179. package/lib/cjs/Image.js.map +1 -1
  180. package/lib/cjs/IpcAppProps.d.ts +141 -141
  181. package/lib/cjs/IpcAppProps.js +23 -23
  182. package/lib/cjs/IpcAppProps.js.map +1 -1
  183. package/lib/cjs/LightSettings.d.ts +224 -224
  184. package/lib/cjs/LightSettings.js +304 -309
  185. package/lib/cjs/LightSettings.js.map +1 -1
  186. package/lib/cjs/LinePixels.d.ts +34 -34
  187. package/lib/cjs/LinePixels.js +42 -42
  188. package/lib/cjs/LinePixels.js.map +1 -1
  189. package/lib/cjs/Localization.d.ts +117 -113
  190. package/lib/cjs/Localization.d.ts.map +1 -1
  191. package/lib/cjs/Localization.js +33 -33
  192. package/lib/cjs/Localization.js.map +1 -1
  193. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  194. package/lib/cjs/MapImagerySettings.d.ts.map +1 -1
  195. package/lib/cjs/MapImagerySettings.js +80 -80
  196. package/lib/cjs/MapImagerySettings.js.map +1 -1
  197. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  198. package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
  199. package/lib/cjs/MapLayerSettings.js +407 -411
  200. package/lib/cjs/MapLayerSettings.js.map +1 -1
  201. package/lib/cjs/MassProperties.d.ts +64 -64
  202. package/lib/cjs/MassProperties.js +23 -23
  203. package/lib/cjs/MassProperties.js.map +1 -1
  204. package/lib/cjs/MaterialProps.d.ts +165 -153
  205. package/lib/cjs/MaterialProps.d.ts.map +1 -1
  206. package/lib/cjs/MaterialProps.js +37 -35
  207. package/lib/cjs/MaterialProps.js.map +1 -1
  208. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  209. package/lib/cjs/ModelClipGroup.js +96 -98
  210. package/lib/cjs/ModelClipGroup.js.map +1 -1
  211. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  212. package/lib/cjs/ModelGeometryChanges.d.ts.map +1 -1
  213. package/lib/cjs/ModelGeometryChanges.js +83 -83
  214. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  215. package/lib/cjs/ModelProps.d.ts +67 -67
  216. package/lib/cjs/ModelProps.js +9 -9
  217. package/lib/cjs/ModelProps.js.map +1 -1
  218. package/lib/cjs/NativeAppProps.d.ts +122 -122
  219. package/lib/cjs/NativeAppProps.d.ts.map +1 -1
  220. package/lib/cjs/NativeAppProps.js +30 -30
  221. package/lib/cjs/NativeAppProps.js.map +1 -1
  222. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  223. package/lib/cjs/OctEncodedNormal.js +98 -98
  224. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  225. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  226. package/lib/cjs/PlanProjectionSettings.js +63 -63
  227. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  228. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  229. package/lib/cjs/PlanarClipMask.js +136 -136
  230. package/lib/cjs/PlanarClipMask.js.map +1 -1
  231. package/lib/cjs/QPoint.d.ts +479 -479
  232. package/lib/cjs/QPoint.js +824 -826
  233. package/lib/cjs/QPoint.js.map +1 -1
  234. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  235. package/lib/cjs/RealityDataAccessProps.js +19 -19
  236. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  237. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  238. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  239. package/lib/cjs/RealityModelDisplaySettings.js +141 -142
  240. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  241. package/lib/cjs/Render.d.ts +89 -89
  242. package/lib/cjs/Render.js +177 -177
  243. package/lib/cjs/Render.js.map +1 -1
  244. package/lib/cjs/RenderMaterial.d.ts +58 -58
  245. package/lib/cjs/RenderMaterial.js +75 -76
  246. package/lib/cjs/RenderMaterial.js.map +1 -1
  247. package/lib/cjs/RenderSchedule.d.ts +557 -543
  248. package/lib/cjs/RenderSchedule.d.ts.map +1 -1
  249. package/lib/cjs/RenderSchedule.js +1028 -1002
  250. package/lib/cjs/RenderSchedule.js.map +1 -1
  251. package/lib/cjs/RenderTexture.d.ts +70 -70
  252. package/lib/cjs/RenderTexture.d.ts.map +1 -1
  253. package/lib/cjs/RenderTexture.js +59 -59
  254. package/lib/cjs/RenderTexture.js.map +1 -1
  255. package/lib/cjs/RgbColor.d.ts +47 -47
  256. package/lib/cjs/RgbColor.js +77 -77
  257. package/lib/cjs/RgbColor.js.map +1 -1
  258. package/lib/cjs/RpcInterface.d.ts +42 -33
  259. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  260. package/lib/cjs/RpcInterface.js +158 -137
  261. package/lib/cjs/RpcInterface.js.map +1 -1
  262. package/lib/cjs/RpcManager.d.ts +40 -40
  263. package/lib/cjs/RpcManager.js +55 -55
  264. package/lib/cjs/RpcManager.js.map +1 -1
  265. package/lib/cjs/SessionProps.d.ts +16 -16
  266. package/lib/cjs/SessionProps.js +9 -9
  267. package/lib/cjs/SessionProps.js.map +1 -1
  268. package/lib/cjs/SkyBox.d.ts +217 -215
  269. package/lib/cjs/SkyBox.d.ts.map +1 -1
  270. package/lib/cjs/SkyBox.js +209 -210
  271. package/lib/cjs/SkyBox.js.map +1 -1
  272. package/lib/cjs/Snapping.d.ts +49 -49
  273. package/lib/cjs/Snapping.js +9 -9
  274. package/lib/cjs/Snapping.js.map +1 -1
  275. package/lib/cjs/SolarCalculate.d.ts +27 -27
  276. package/lib/cjs/SolarCalculate.js +211 -211
  277. package/lib/cjs/SolarCalculate.js.map +1 -1
  278. package/lib/cjs/SolarShadows.d.ts +35 -35
  279. package/lib/cjs/SolarShadows.js +61 -62
  280. package/lib/cjs/SolarShadows.js.map +1 -1
  281. package/lib/cjs/SpatialClassification.d.ts +208 -208
  282. package/lib/cjs/SpatialClassification.js +339 -340
  283. package/lib/cjs/SpatialClassification.js.map +1 -1
  284. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  285. package/lib/cjs/SubCategoryAppearance.js +96 -96
  286. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  287. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  288. package/lib/cjs/SubCategoryOverride.js +104 -104
  289. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  290. package/lib/cjs/TerrainSettings.d.ts +82 -82
  291. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  292. package/lib/cjs/TerrainSettings.js +100 -102
  293. package/lib/cjs/TerrainSettings.js.map +1 -1
  294. package/lib/cjs/TextureMapping.d.ts +151 -118
  295. package/lib/cjs/TextureMapping.d.ts.map +1 -1
  296. package/lib/cjs/TextureMapping.js +180 -174
  297. package/lib/cjs/TextureMapping.js.map +1 -1
  298. package/lib/cjs/TextureProps.d.ts +65 -65
  299. package/lib/cjs/TextureProps.js +28 -28
  300. package/lib/cjs/TextureProps.js.map +1 -1
  301. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  302. package/lib/cjs/ThematicDisplay.js +343 -344
  303. package/lib/cjs/ThematicDisplay.js.map +1 -1
  304. package/lib/cjs/Thumbnail.d.ts +26 -26
  305. package/lib/cjs/Thumbnail.js +9 -9
  306. package/lib/cjs/Thumbnail.js.map +1 -1
  307. package/lib/cjs/TileProps.d.ts +88 -82
  308. package/lib/cjs/TileProps.d.ts.map +1 -1
  309. package/lib/cjs/TileProps.js +29 -29
  310. package/lib/cjs/TileProps.js.map +1 -1
  311. package/lib/cjs/Tween.d.ts +191 -191
  312. package/lib/cjs/Tween.d.ts.map +1 -1
  313. package/lib/cjs/Tween.js +570 -570
  314. package/lib/cjs/Tween.js.map +1 -1
  315. package/lib/cjs/TxnAction.d.ts +21 -21
  316. package/lib/cjs/TxnAction.js +29 -29
  317. package/lib/cjs/TxnAction.js.map +1 -1
  318. package/lib/cjs/ViewDetails.d.ts +125 -125
  319. package/lib/cjs/ViewDetails.js +166 -166
  320. package/lib/cjs/ViewDetails.js.map +1 -1
  321. package/lib/cjs/ViewFlags.d.ts +287 -287
  322. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  323. package/lib/cjs/ViewFlags.js +367 -368
  324. package/lib/cjs/ViewFlags.js.map +1 -1
  325. package/lib/cjs/ViewProps.d.ts +205 -205
  326. package/lib/cjs/ViewProps.js +9 -9
  327. package/lib/cjs/ViewProps.js.map +1 -1
  328. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  329. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  330. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  331. package/lib/cjs/core-common.d.ts +244 -244
  332. package/lib/cjs/core-common.d.ts.map +1 -1
  333. package/lib/cjs/core-common.js +264 -260
  334. package/lib/cjs/core-common.js.map +1 -1
  335. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  336. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  337. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  338. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  339. package/lib/cjs/domains/GenericElementProps.js +9 -9
  340. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  341. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  342. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  343. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  344. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  345. package/lib/cjs/geometry/AreaPattern.js +203 -204
  346. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  347. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  348. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  349. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  350. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  351. package/lib/cjs/geometry/Cartographic.js +345 -345
  352. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  353. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  354. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts.map +1 -1
  355. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -261
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  1017. package/lib/esm/rpc/core/RpcRoutingToken.js.map +1 -1
  1018. package/lib/esm/rpc/core/RpcSessionInvocation.d.ts +10 -10
  1019. package/lib/esm/rpc/core/RpcSessionInvocation.js +56 -56
  1020. package/lib/esm/rpc/core/RpcSessionInvocation.js.map +1 -1
  1021. package/lib/esm/rpc/web/BentleyCloudRpcManager.d.ts +48 -46
  1022. package/lib/esm/rpc/web/BentleyCloudRpcManager.d.ts.map +1 -1
  1023. package/lib/esm/rpc/web/BentleyCloudRpcManager.js +72 -68
  1024. package/lib/esm/rpc/web/BentleyCloudRpcManager.js.map +1 -1
  1025. package/lib/esm/rpc/web/BentleyCloudRpcProtocol.d.ts +33 -33
  1026. package/lib/esm/rpc/web/BentleyCloudRpcProtocol.js +137 -139
  1027. package/lib/esm/rpc/web/BentleyCloudRpcProtocol.js.map +1 -1
  1028. package/lib/esm/rpc/web/OpenAPI.d.ts +140 -140
  1029. package/lib/esm/rpc/web/OpenAPI.js +56 -56
  1030. package/lib/esm/rpc/web/OpenAPI.js.map +1 -1
  1031. package/lib/esm/rpc/web/RpcMultipart.d.ts +35 -35
  1032. package/lib/esm/rpc/web/RpcMultipart.js +47 -46
  1033. package/lib/esm/rpc/web/RpcMultipart.js.map +1 -1
  1034. package/lib/esm/rpc/web/WebAppRpcLogging.d.ts +28 -28
  1035. package/lib/esm/rpc/web/WebAppRpcLogging.js +136 -136
  1036. package/lib/esm/rpc/web/WebAppRpcLogging.js.map +1 -1
  1037. package/lib/esm/rpc/web/WebAppRpcProtocol.d.ts +89 -89
  1038. package/lib/esm/rpc/web/WebAppRpcProtocol.js +112 -112
  1039. package/lib/esm/rpc/web/WebAppRpcProtocol.js.map +1 -1
  1040. package/lib/esm/rpc/web/WebAppRpcRequest.d.ts +67 -67
  1041. package/lib/esm/rpc/web/WebAppRpcRequest.d.ts.map +1 -1
  1042. package/lib/esm/rpc/web/WebAppRpcRequest.js +236 -235
  1043. package/lib/esm/rpc/web/WebAppRpcRequest.js.map +1 -1
  1044. package/lib/esm/rpc/web/multipart/RpcMultipartParser.d.ts +32 -32
  1045. package/lib/esm/rpc/web/multipart/RpcMultipartParser.js +369 -369
  1046. package/lib/esm/rpc/web/multipart/RpcMultipartParser.js.map +1 -1
  1047. package/lib/esm/tile/B3dmTileIO.d.ts +19 -19
  1048. package/lib/esm/tile/B3dmTileIO.js +62 -62
  1049. package/lib/esm/tile/B3dmTileIO.js.map +1 -1
  1050. package/lib/esm/tile/CompositeTileIO.d.ts +15 -15
  1051. package/lib/esm/tile/CompositeTileIO.js +22 -22
  1052. package/lib/esm/tile/CompositeTileIO.js.map +1 -1
  1053. package/lib/esm/tile/ElementGraphics.d.ts +145 -145
  1054. package/lib/esm/tile/ElementGraphics.d.ts.map +1 -1
  1055. package/lib/esm/tile/ElementGraphics.js +8 -8
  1056. package/lib/esm/tile/ElementGraphics.js.map +1 -1
  1057. package/lib/esm/tile/GltfTileIO.d.ts +45 -45
  1058. package/lib/esm/tile/GltfTileIO.d.ts.map +1 -1
  1059. package/lib/esm/tile/GltfTileIO.js +105 -105
  1060. package/lib/esm/tile/GltfTileIO.js.map +1 -1
  1061. package/lib/esm/tile/I3dmTileIO.d.ts +20 -20
  1062. package/lib/esm/tile/I3dmTileIO.js +36 -36
  1063. package/lib/esm/tile/I3dmTileIO.js.map +1 -1
  1064. package/lib/esm/tile/IModelTileIO.d.ts +77 -75
  1065. package/lib/esm/tile/IModelTileIO.d.ts.map +1 -1
  1066. package/lib/esm/tile/IModelTileIO.js +93 -90
  1067. package/lib/esm/tile/IModelTileIO.js.map +1 -1
  1068. package/lib/esm/tile/PntsTileIO.d.ts +17 -17
  1069. package/lib/esm/tile/PntsTileIO.js +22 -22
  1070. package/lib/esm/tile/PntsTileIO.js.map +1 -1
  1071. package/lib/esm/tile/TileIO.d.ts +66 -66
  1072. package/lib/esm/tile/TileIO.js +110 -110
  1073. package/lib/esm/tile/TileIO.js.map +1 -1
  1074. package/lib/esm/tile/TileMetadata.d.ts +240 -228
  1075. package/lib/esm/tile/TileMetadata.d.ts.map +1 -1
  1076. package/lib/esm/tile/TileMetadata.js +677 -661
  1077. package/lib/esm/tile/TileMetadata.js.map +1 -1
  1078. package/lib/esm/tile/Tileset3dSchema.d.ts +97 -0
  1079. package/lib/esm/tile/Tileset3dSchema.d.ts.map +1 -0
  1080. package/lib/esm/tile/Tileset3dSchema.js +9 -0
  1081. package/lib/esm/tile/Tileset3dSchema.js.map +1 -0
  1082. package/package.json +15 -18
  1083. package/lib/cjs/CloudStorage.d.ts +0 -63
  1084. package/lib/cjs/CloudStorage.d.ts.map +0 -1
  1085. package/lib/cjs/CloudStorage.js +0 -114
  1086. package/lib/cjs/CloudStorage.js.map +0 -1
  1087. package/lib/cjs/CloudStorageTileCache.d.ts +0 -28
  1088. package/lib/cjs/CloudStorageTileCache.d.ts.map +0 -1
  1089. package/lib/cjs/CloudStorageTileCache.js +0 -67
  1090. package/lib/cjs/CloudStorageTileCache.js.map +0 -1
  1091. package/lib/esm/CloudStorage.d.ts +0 -63
  1092. package/lib/esm/CloudStorage.d.ts.map +0 -1
  1093. package/lib/esm/CloudStorage.js +0 -110
  1094. package/lib/esm/CloudStorage.js.map +0 -1
  1095. package/lib/esm/CloudStorageTileCache.d.ts +0 -28
  1096. package/lib/esm/CloudStorageTileCache.d.ts.map +0 -1
  1097. package/lib/esm/CloudStorageTileCache.js +0 -63
  1098. package/lib/esm/CloudStorageTileCache.js.map +0 -1
@@ -1,293 +1,293 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Views
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.Frustum = exports.NpcCenter = exports.NpcCorners = exports.Npc = void 0;
11
- const core_geometry_1 = require("@itwin/core-geometry");
12
- /** The 8 corners of the [Normalized Plane Coordinate]($docs/learning/glossary.md#npc) cube.
13
- * @public
14
- * @extensions
15
- */
16
- var Npc;
17
- (function (Npc) {
18
- /** Left bottom rear */
19
- Npc[Npc["_000"] = 0] = "_000";
20
- /** Right bottom rear */
21
- Npc[Npc["_100"] = 1] = "_100";
22
- /** Left top rear */
23
- Npc[Npc["_010"] = 2] = "_010";
24
- /** Right top rear */
25
- Npc[Npc["_110"] = 3] = "_110";
26
- /** Left bottom front */
27
- Npc[Npc["_001"] = 4] = "_001";
28
- /** Right bottom front */
29
- Npc[Npc["_101"] = 5] = "_101";
30
- /** Left top front */
31
- Npc[Npc["_011"] = 6] = "_011";
32
- /** Right top front */
33
- Npc[Npc["_111"] = 7] = "_111";
34
- Npc[Npc["LeftBottomRear"] = 0] = "LeftBottomRear";
35
- Npc[Npc["RightBottomRear"] = 1] = "RightBottomRear";
36
- Npc[Npc["LeftTopRear"] = 2] = "LeftTopRear";
37
- Npc[Npc["RightTopRear"] = 3] = "RightTopRear";
38
- Npc[Npc["LeftBottomFront"] = 4] = "LeftBottomFront";
39
- Npc[Npc["RightBottomFront"] = 5] = "RightBottomFront";
40
- Npc[Npc["LeftTopFront"] = 6] = "LeftTopFront";
41
- Npc[Npc["RightTopFront"] = 7] = "RightTopFront";
42
- /** useful for sizing arrays */
43
- Npc[Npc["CORNER_COUNT"] = 8] = "CORNER_COUNT";
44
- })(Npc = exports.Npc || (exports.Npc = {}));
45
- /** The 8 corners of an [[Npc]] Frustum.
46
- * @public
47
- */
48
- exports.NpcCorners = [
49
- new core_geometry_1.Point3d(0.0, 0.0, 0.0),
50
- new core_geometry_1.Point3d(1.0, 0.0, 0.0),
51
- new core_geometry_1.Point3d(0.0, 1.0, 0.0),
52
- new core_geometry_1.Point3d(1.0, 1.0, 0.0),
53
- new core_geometry_1.Point3d(0.0, 0.0, 1.0),
54
- new core_geometry_1.Point3d(1.0, 0.0, 1.0),
55
- new core_geometry_1.Point3d(0.0, 1.0, 1.0),
56
- new core_geometry_1.Point3d(1.0, 1.0, 1.0),
57
- ];
58
- exports.NpcCorners.forEach((corner) => Object.freeze(corner));
59
- Object.freeze(exports.NpcCorners);
60
- /** The center point of the [Normalized Plane Coordinate]($docs/learning/glossary.md#npc) cube.
61
- * @public
62
- */
63
- exports.NpcCenter = new core_geometry_1.Point3d(.5, .5, .5); // eslint-disable-line @typescript-eslint/naming-convention
64
- Object.freeze(exports.NpcCenter);
65
- /** The region of physical (3d) space that appears in a view. It forms the field-of-view of a camera.
66
- * It is stored as 8 points, in [[Npc]] order, that must define a truncated pyramid.
67
- * @public
68
- */
69
- class Frustum {
70
- /** Constructor for Frustum. Members are initialized to the Npc cube. */
71
- constructor() {
72
- /** Array of the 8 points of this Frustum. */
73
- this.points = [];
74
- for (let i = 0; i < 8; ++i)
75
- this.points[i] = exports.NpcCorners[i].clone();
76
- }
77
- /** Initialize this Frustum to the 8 corners of the NPC cube. */
78
- initNpc() {
79
- for (let i = 0; i < 8; ++i)
80
- core_geometry_1.Point3d.createFrom(exports.NpcCorners[i], this.points[i]);
81
- return this;
82
- }
83
- /** Get a corner Point from this Frustum. */
84
- getCorner(i) { return this.points[i]; }
85
- /** Get the point at the center of this Frustum (halfway between RightTopFront and LeftBottomRear. */
86
- getCenter() {
87
- return this.getCorner(Npc.RightTopFront).interpolate(0.5, this.getCorner(Npc.LeftBottomRear));
88
- }
89
- /** Get the distance between two corners of this Frustum. */
90
- distance(corner1, corner2) {
91
- return this.getCorner(corner1).distance(this.getCorner(corner2));
92
- }
93
- /** Get the ratio of the length of the diagonal of the front plane to the diagonal of the back plane. */
94
- getFraction() {
95
- return core_geometry_1.Geometry.safeDivideFraction(this.distance(Npc.LeftTopFront, Npc.RightBottomFront), this.distance(Npc.LeftTopRear, Npc.RightBottomRear), 0);
96
- }
97
- /** Multiply all the points of this Frustum by a Transform, in place. */
98
- multiply(trans) {
99
- trans.multiplyPoint3dArrayInPlace(this.points);
100
- }
101
- /** Offset all of the points of this Frustum by a vector. */
102
- translate(offset) {
103
- for (const pt of this.points)
104
- pt.plus(offset, pt);
105
- }
106
- /** Transform all the points of this Frustum and return the result in another Frustum. */
107
- transformBy(trans, result) {
108
- result = result ? result : new Frustum();
109
- trans.multiplyPoint3dArray(this.points, result.points);
110
- return result;
111
- }
112
- /** Calculate a bounding range from the 8 points in this Frustum. */
113
- toRange(range) {
114
- return core_geometry_1.Range3d.createArray(this.points, range);
115
- }
116
- /** Make a copy of this Frustum.
117
- * @param result Optional Frustum for copy. If undefined allocate a new Frustum.
118
- */
119
- clone(result) {
120
- result = result ? result : new Frustum();
121
- result.setFrom(this);
122
- return result;
123
- }
124
- /** Set the points of this Frustum to be copies of the points in another Frustum. */
125
- setFrom(other) { this.setFromCorners(other.points); }
126
- /** Set the points of this frustum from array of corner points in NPC order. */
127
- setFromCorners(corners) {
128
- for (let i = 0; i < 8; ++i)
129
- this.points[i].setFrom(corners[i]);
130
- }
131
- /** Scale this Frustum, in place, about its center by a scale factor. */
132
- scaleAboutCenter(scale) {
133
- const orig = this.clone();
134
- const f = 0.5 * (1.0 + scale);
135
- orig.points[Npc._111].interpolate(f, orig.points[Npc._000], this.points[Npc._000]);
136
- orig.points[Npc._011].interpolate(f, orig.points[Npc._100], this.points[Npc._100]);
137
- orig.points[Npc._101].interpolate(f, orig.points[Npc._010], this.points[Npc._010]);
138
- orig.points[Npc._001].interpolate(f, orig.points[Npc._110], this.points[Npc._110]);
139
- orig.points[Npc._110].interpolate(f, orig.points[Npc._001], this.points[Npc._001]);
140
- orig.points[Npc._010].interpolate(f, orig.points[Npc._101], this.points[Npc._101]);
141
- orig.points[Npc._100].interpolate(f, orig.points[Npc._011], this.points[Npc._011]);
142
- orig.points[Npc._000].interpolate(f, orig.points[Npc._111], this.points[Npc._111]);
143
- }
144
- /** The point at the center of the front face of this frustum */
145
- get frontCenter() {
146
- return this.getCorner(Npc.LeftBottomFront).interpolate(.5, this.getCorner(Npc.RightTopFront));
147
- }
148
- /** The point at the center of the rear face of this frustum */
149
- get rearCenter() {
150
- return this.getCorner(Npc.LeftBottomRear).interpolate(.5, this.getCorner(Npc.RightTopRear));
151
- }
152
- /** Scale this frustum's XY (viewing) plane about its center */
153
- scaleXYAboutCenter(scale) {
154
- const frontCenter = this.frontCenter, rearCenter = this.rearCenter;
155
- frontCenter.interpolate(scale, this.points[Npc.LeftTopFront], this.points[Npc.LeftTopFront]);
156
- frontCenter.interpolate(scale, this.points[Npc.RightTopFront], this.points[Npc.RightTopFront]);
157
- frontCenter.interpolate(scale, this.points[Npc.LeftBottomFront], this.points[Npc.LeftBottomFront]);
158
- frontCenter.interpolate(scale, this.points[Npc.RightBottomFront], this.points[Npc.RightBottomFront]);
159
- rearCenter.interpolate(scale, this.points[Npc.LeftTopRear], this.points[Npc.LeftTopRear]);
160
- rearCenter.interpolate(scale, this.points[Npc.RightTopRear], this.points[Npc.RightTopRear]);
161
- rearCenter.interpolate(scale, this.points[Npc.LeftBottomRear], this.points[Npc.LeftBottomRear]);
162
- rearCenter.interpolate(scale, this.points[Npc.RightBottomRear], this.points[Npc.RightBottomRear]);
163
- }
164
- /** Create a Map4d that converts world coordinates to/from [[Npc]] coordinates of this Frustum. */
165
- toMap4d() {
166
- const org = this.getCorner(Npc.LeftBottomRear);
167
- const xVec = org.vectorTo(this.getCorner(Npc.RightBottomRear));
168
- const yVec = org.vectorTo(this.getCorner(Npc.LeftTopRear));
169
- const zVec = org.vectorTo(this.getCorner(Npc.LeftBottomFront));
170
- return core_geometry_1.Map4d.createVectorFrustum(org, xVec, yVec, zVec, this.getFraction());
171
- }
172
- /** Get the rotation matrix to the frame of this frustum. This is equivalent to the view rotation matrix. */
173
- getRotation(result) {
174
- const org = this.getCorner(Npc.LeftBottomRear);
175
- const xVec = org.vectorTo(this.getCorner(Npc.RightBottomRear));
176
- const yVec = org.vectorTo(this.getCorner(Npc.LeftTopRear));
177
- const matrix = core_geometry_1.Matrix3d.createRigidFromColumns(xVec, yVec, core_geometry_1.AxisOrder.XYZ, result);
178
- if (matrix)
179
- matrix.transposeInPlace();
180
- return matrix;
181
- }
182
- /** Get the eye point - undefined if parallel projection */
183
- getEyePoint(result) {
184
- const fraction = this.getFraction();
185
- if (Math.abs(fraction - 1) < 1E-8)
186
- return undefined; // Parallel.
187
- const org = this.getCorner(Npc.LeftBottomRear);
188
- const zVec = org.vectorTo(this.getCorner(Npc.LeftBottomFront));
189
- return org.plusScaled(zVec, 1 / (1 - fraction), result);
190
- }
191
- /** Invalidate this Frustum by setting all 8 points to zero. */
192
- invalidate() {
193
- for (let i = 0; i < 8; ++i)
194
- this.points[i].set(0, 0, 0);
195
- }
196
- /** Return true if this Frustum is equal to another Frustum */
197
- equals(rhs) {
198
- for (let i = 0; i < 8; ++i) {
199
- if (!this.points[i].isExactEqual(rhs.points[i]))
200
- return false;
201
- }
202
- return true;
203
- }
204
- /** Return true if all of the points in this Frustum are *almost* the same as the points in another Frustum.
205
- * @see [[equals]], [XYZ.isAlmostEqual]($geometry)
206
- */
207
- isSame(other) {
208
- for (let i = 0; i < 8; ++i) {
209
- if (!this.points[i].isAlmostEqual(other.points[i]))
210
- return false;
211
- }
212
- return true;
213
- }
214
- /** Initialize this Frustum from a Range */
215
- initFromRange(range) {
216
- const getZ = (arg) => arg.z !== undefined ? arg.z : 0;
217
- const pts = this.points;
218
- pts[0].x = pts[2].x = pts[4].x = pts[6].x = range.low.x;
219
- pts[1].x = pts[3].x = pts[5].x = pts[7].x = range.high.x;
220
- pts[0].y = pts[1].y = pts[4].y = pts[5].y = range.low.y;
221
- pts[2].y = pts[3].y = pts[6].y = pts[7].y = range.high.y;
222
- pts[0].z = pts[1].z = pts[2].z = pts[3].z = getZ(range.low);
223
- pts[4].z = pts[5].z = pts[6].z = pts[7].z = getZ(range.high);
224
- }
225
- /** Create a new Frustum from a Range3d */
226
- static fromRange(range, out) {
227
- const frustum = undefined !== out ? out : new Frustum();
228
- frustum.initFromRange(range);
229
- return frustum;
230
- }
231
- /** Return true if this Frustum has a mirror (is not in the correct order.) */
232
- get hasMirror() {
233
- const pts = this.points;
234
- const u = pts[Npc._000].vectorTo(pts[Npc._001]);
235
- const v = pts[Npc._000].vectorTo(pts[Npc._010]);
236
- const w = pts[Npc._000].vectorTo(pts[Npc._100]);
237
- return (u.tripleProduct(v, w) > 0);
238
- }
239
- /** Make sure the frustum point order does not include mirroring. If so, reverse the order. */
240
- fixPointOrder() {
241
- if (!this.hasMirror)
242
- return;
243
- // frustum has mirroring, reverse points
244
- const pts = this.points;
245
- for (let i = 0; i < 8; i += 2) {
246
- const tmpPoint = pts[i];
247
- pts[i] = pts[i + 1];
248
- pts[i + 1] = tmpPoint;
249
- }
250
- }
251
- /** Get a convex set of clipping planes bounding the region contained by this Frustum. */
252
- getRangePlanes(clipFront, clipBack, expandPlaneDistance) {
253
- const convexSet = core_geometry_1.ConvexClipPlaneSet.createEmpty();
254
- const scratchNormal = core_geometry_1.Vector3d.create();
255
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[5], this.points[3], this.points[1], scratchNormal);
256
- if (scratchNormal.normalizeInPlace())
257
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[1]) - expandPlaneDistance));
258
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[2], this.points[4], this.points[0], scratchNormal);
259
- if (scratchNormal.normalizeInPlace())
260
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
261
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[3], this.points[6], this.points[2], scratchNormal);
262
- if (scratchNormal.normalizeInPlace())
263
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[2]) - expandPlaneDistance));
264
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[4], this.points[1], this.points[0], scratchNormal);
265
- if (scratchNormal.normalizeInPlace())
266
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
267
- if (clipBack) {
268
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[1], this.points[2], this.points[0], scratchNormal);
269
- if (scratchNormal.normalizeInPlace())
270
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
271
- }
272
- if (clipFront) {
273
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[6], this.points[5], this.points[4], scratchNormal);
274
- if (scratchNormal.normalizeInPlace())
275
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[4]) - expandPlaneDistance));
276
- }
277
- return convexSet;
278
- }
279
- /** Get a (convex) polygon that represents the intersection of this frustum with a plane, or undefined if no intersection exists */
280
- getIntersectionWithPlane(plane) {
281
- const clipPlane = core_geometry_1.ClipPlane.createPlane(plane);
282
- const loopPoints = clipPlane.intersectRange(this.toRange(), true);
283
- if (undefined === loopPoints)
284
- return undefined;
285
- const convexSet = this.getRangePlanes(false, false, 0);
286
- const workPoints = new core_geometry_1.GrowableXYZArray();
287
- const outPoints = new core_geometry_1.GrowableXYZArray();
288
- convexSet.polygonClip(loopPoints, outPoints, workPoints);
289
- return outPoints.length < 4 ? undefined : outPoints.getPoint3dArray();
290
- }
291
- }
292
- exports.Frustum = Frustum;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Views
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.Frustum = exports.NpcCenter = exports.NpcCorners = exports.Npc = void 0;
11
+ const core_geometry_1 = require("@itwin/core-geometry");
12
+ /** The 8 corners of the [Normalized Plane Coordinate]($docs/learning/glossary.md#npc) cube.
13
+ * @public
14
+ * @extensions
15
+ */
16
+ var Npc;
17
+ (function (Npc) {
18
+ /** Left bottom rear */
19
+ Npc[Npc["_000"] = 0] = "_000";
20
+ /** Right bottom rear */
21
+ Npc[Npc["_100"] = 1] = "_100";
22
+ /** Left top rear */
23
+ Npc[Npc["_010"] = 2] = "_010";
24
+ /** Right top rear */
25
+ Npc[Npc["_110"] = 3] = "_110";
26
+ /** Left bottom front */
27
+ Npc[Npc["_001"] = 4] = "_001";
28
+ /** Right bottom front */
29
+ Npc[Npc["_101"] = 5] = "_101";
30
+ /** Left top front */
31
+ Npc[Npc["_011"] = 6] = "_011";
32
+ /** Right top front */
33
+ Npc[Npc["_111"] = 7] = "_111";
34
+ Npc[Npc["LeftBottomRear"] = 0] = "LeftBottomRear";
35
+ Npc[Npc["RightBottomRear"] = 1] = "RightBottomRear";
36
+ Npc[Npc["LeftTopRear"] = 2] = "LeftTopRear";
37
+ Npc[Npc["RightTopRear"] = 3] = "RightTopRear";
38
+ Npc[Npc["LeftBottomFront"] = 4] = "LeftBottomFront";
39
+ Npc[Npc["RightBottomFront"] = 5] = "RightBottomFront";
40
+ Npc[Npc["LeftTopFront"] = 6] = "LeftTopFront";
41
+ Npc[Npc["RightTopFront"] = 7] = "RightTopFront";
42
+ /** useful for sizing arrays */
43
+ Npc[Npc["CORNER_COUNT"] = 8] = "CORNER_COUNT";
44
+ })(Npc = exports.Npc || (exports.Npc = {}));
45
+ /** The 8 corners of an [[Npc]] Frustum.
46
+ * @public
47
+ */
48
+ exports.NpcCorners = [
49
+ new core_geometry_1.Point3d(0.0, 0.0, 0.0),
50
+ new core_geometry_1.Point3d(1.0, 0.0, 0.0),
51
+ new core_geometry_1.Point3d(0.0, 1.0, 0.0),
52
+ new core_geometry_1.Point3d(1.0, 1.0, 0.0),
53
+ new core_geometry_1.Point3d(0.0, 0.0, 1.0),
54
+ new core_geometry_1.Point3d(1.0, 0.0, 1.0),
55
+ new core_geometry_1.Point3d(0.0, 1.0, 1.0),
56
+ new core_geometry_1.Point3d(1.0, 1.0, 1.0),
57
+ ];
58
+ exports.NpcCorners.forEach((corner) => Object.freeze(corner));
59
+ Object.freeze(exports.NpcCorners);
60
+ /** The center point of the [Normalized Plane Coordinate]($docs/learning/glossary.md#npc) cube.
61
+ * @public
62
+ */
63
+ exports.NpcCenter = new core_geometry_1.Point3d(.5, .5, .5); // eslint-disable-line @typescript-eslint/naming-convention
64
+ Object.freeze(exports.NpcCenter);
65
+ /** The region of physical (3d) space that appears in a view. It forms the field-of-view of a camera.
66
+ * It is stored as 8 points, in [[Npc]] order, that must define a truncated pyramid.
67
+ * @public
68
+ */
69
+ class Frustum {
70
+ /** Constructor for Frustum. Members are initialized to the Npc cube. */
71
+ constructor() {
72
+ /** Array of the 8 points of this Frustum. */
73
+ this.points = [];
74
+ for (let i = 0; i < 8; ++i)
75
+ this.points[i] = exports.NpcCorners[i].clone();
76
+ }
77
+ /** Initialize this Frustum to the 8 corners of the NPC cube. */
78
+ initNpc() {
79
+ for (let i = 0; i < 8; ++i)
80
+ core_geometry_1.Point3d.createFrom(exports.NpcCorners[i], this.points[i]);
81
+ return this;
82
+ }
83
+ /** Get a corner Point from this Frustum. */
84
+ getCorner(i) { return this.points[i]; }
85
+ /** Get the point at the center of this Frustum (halfway between RightTopFront and LeftBottomRear. */
86
+ getCenter() {
87
+ return this.getCorner(Npc.RightTopFront).interpolate(0.5, this.getCorner(Npc.LeftBottomRear));
88
+ }
89
+ /** Get the distance between two corners of this Frustum. */
90
+ distance(corner1, corner2) {
91
+ return this.getCorner(corner1).distance(this.getCorner(corner2));
92
+ }
93
+ /** Get the ratio of the length of the diagonal of the front plane to the diagonal of the back plane. */
94
+ getFraction() {
95
+ return core_geometry_1.Geometry.safeDivideFraction(this.distance(Npc.LeftTopFront, Npc.RightBottomFront), this.distance(Npc.LeftTopRear, Npc.RightBottomRear), 0);
96
+ }
97
+ /** Multiply all the points of this Frustum by a Transform, in place. */
98
+ multiply(trans) {
99
+ trans.multiplyPoint3dArrayInPlace(this.points);
100
+ }
101
+ /** Offset all of the points of this Frustum by a vector. */
102
+ translate(offset) {
103
+ for (const pt of this.points)
104
+ pt.plus(offset, pt);
105
+ }
106
+ /** Transform all the points of this Frustum and return the result in another Frustum. */
107
+ transformBy(trans, result) {
108
+ result = result ? result : new Frustum();
109
+ trans.multiplyPoint3dArray(this.points, result.points);
110
+ return result;
111
+ }
112
+ /** Calculate a bounding range from the 8 points in this Frustum. */
113
+ toRange(range) {
114
+ return core_geometry_1.Range3d.createArray(this.points, range);
115
+ }
116
+ /** Make a copy of this Frustum.
117
+ * @param result Optional Frustum for copy. If undefined allocate a new Frustum.
118
+ */
119
+ clone(result) {
120
+ result = result ? result : new Frustum();
121
+ result.setFrom(this);
122
+ return result;
123
+ }
124
+ /** Set the points of this Frustum to be copies of the points in another Frustum. */
125
+ setFrom(other) { this.setFromCorners(other.points); }
126
+ /** Set the points of this frustum from array of corner points in NPC order. */
127
+ setFromCorners(corners) {
128
+ for (let i = 0; i < 8; ++i)
129
+ this.points[i].setFrom(corners[i]);
130
+ }
131
+ /** Scale this Frustum, in place, about its center by a scale factor. */
132
+ scaleAboutCenter(scale) {
133
+ const orig = this.clone();
134
+ const f = 0.5 * (1.0 + scale);
135
+ orig.points[Npc._111].interpolate(f, orig.points[Npc._000], this.points[Npc._000]);
136
+ orig.points[Npc._011].interpolate(f, orig.points[Npc._100], this.points[Npc._100]);
137
+ orig.points[Npc._101].interpolate(f, orig.points[Npc._010], this.points[Npc._010]);
138
+ orig.points[Npc._001].interpolate(f, orig.points[Npc._110], this.points[Npc._110]);
139
+ orig.points[Npc._110].interpolate(f, orig.points[Npc._001], this.points[Npc._001]);
140
+ orig.points[Npc._010].interpolate(f, orig.points[Npc._101], this.points[Npc._101]);
141
+ orig.points[Npc._100].interpolate(f, orig.points[Npc._011], this.points[Npc._011]);
142
+ orig.points[Npc._000].interpolate(f, orig.points[Npc._111], this.points[Npc._111]);
143
+ }
144
+ /** The point at the center of the front face of this frustum */
145
+ get frontCenter() {
146
+ return this.getCorner(Npc.LeftBottomFront).interpolate(.5, this.getCorner(Npc.RightTopFront));
147
+ }
148
+ /** The point at the center of the rear face of this frustum */
149
+ get rearCenter() {
150
+ return this.getCorner(Npc.LeftBottomRear).interpolate(.5, this.getCorner(Npc.RightTopRear));
151
+ }
152
+ /** Scale this frustum's XY (viewing) plane about its center */
153
+ scaleXYAboutCenter(scale) {
154
+ const frontCenter = this.frontCenter, rearCenter = this.rearCenter;
155
+ frontCenter.interpolate(scale, this.points[Npc.LeftTopFront], this.points[Npc.LeftTopFront]);
156
+ frontCenter.interpolate(scale, this.points[Npc.RightTopFront], this.points[Npc.RightTopFront]);
157
+ frontCenter.interpolate(scale, this.points[Npc.LeftBottomFront], this.points[Npc.LeftBottomFront]);
158
+ frontCenter.interpolate(scale, this.points[Npc.RightBottomFront], this.points[Npc.RightBottomFront]);
159
+ rearCenter.interpolate(scale, this.points[Npc.LeftTopRear], this.points[Npc.LeftTopRear]);
160
+ rearCenter.interpolate(scale, this.points[Npc.RightTopRear], this.points[Npc.RightTopRear]);
161
+ rearCenter.interpolate(scale, this.points[Npc.LeftBottomRear], this.points[Npc.LeftBottomRear]);
162
+ rearCenter.interpolate(scale, this.points[Npc.RightBottomRear], this.points[Npc.RightBottomRear]);
163
+ }
164
+ /** Create a Map4d that converts world coordinates to/from [[Npc]] coordinates of this Frustum. */
165
+ toMap4d() {
166
+ const org = this.getCorner(Npc.LeftBottomRear);
167
+ const xVec = org.vectorTo(this.getCorner(Npc.RightBottomRear));
168
+ const yVec = org.vectorTo(this.getCorner(Npc.LeftTopRear));
169
+ const zVec = org.vectorTo(this.getCorner(Npc.LeftBottomFront));
170
+ return core_geometry_1.Map4d.createVectorFrustum(org, xVec, yVec, zVec, this.getFraction());
171
+ }
172
+ /** Get the rotation matrix to the frame of this frustum. This is equivalent to the view rotation matrix. */
173
+ getRotation(result) {
174
+ const org = this.getCorner(Npc.LeftBottomRear);
175
+ const xVec = org.vectorTo(this.getCorner(Npc.RightBottomRear));
176
+ const yVec = org.vectorTo(this.getCorner(Npc.LeftTopRear));
177
+ const matrix = core_geometry_1.Matrix3d.createRigidFromColumns(xVec, yVec, core_geometry_1.AxisOrder.XYZ, result);
178
+ if (matrix)
179
+ matrix.transposeInPlace();
180
+ return matrix;
181
+ }
182
+ /** Get the eye point - undefined if parallel projection */
183
+ getEyePoint(result) {
184
+ const fraction = this.getFraction();
185
+ if (Math.abs(fraction - 1) < 1E-8)
186
+ return undefined; // Parallel.
187
+ const org = this.getCorner(Npc.LeftBottomRear);
188
+ const zVec = org.vectorTo(this.getCorner(Npc.LeftBottomFront));
189
+ return org.plusScaled(zVec, 1 / (1 - fraction), result);
190
+ }
191
+ /** Invalidate this Frustum by setting all 8 points to zero. */
192
+ invalidate() {
193
+ for (let i = 0; i < 8; ++i)
194
+ this.points[i].set(0, 0, 0);
195
+ }
196
+ /** Return true if this Frustum is equal to another Frustum */
197
+ equals(rhs) {
198
+ for (let i = 0; i < 8; ++i) {
199
+ if (!this.points[i].isExactEqual(rhs.points[i]))
200
+ return false;
201
+ }
202
+ return true;
203
+ }
204
+ /** Return true if all of the points in this Frustum are *almost* the same as the points in another Frustum.
205
+ * @see [[equals]], [XYZ.isAlmostEqual]($geometry)
206
+ */
207
+ isSame(other) {
208
+ for (let i = 0; i < 8; ++i) {
209
+ if (!this.points[i].isAlmostEqual(other.points[i]))
210
+ return false;
211
+ }
212
+ return true;
213
+ }
214
+ /** Initialize this Frustum from a Range */
215
+ initFromRange(range) {
216
+ const getZ = (arg) => arg.z !== undefined ? arg.z : 0;
217
+ const pts = this.points;
218
+ pts[0].x = pts[2].x = pts[4].x = pts[6].x = range.low.x;
219
+ pts[1].x = pts[3].x = pts[5].x = pts[7].x = range.high.x;
220
+ pts[0].y = pts[1].y = pts[4].y = pts[5].y = range.low.y;
221
+ pts[2].y = pts[3].y = pts[6].y = pts[7].y = range.high.y;
222
+ pts[0].z = pts[1].z = pts[2].z = pts[3].z = getZ(range.low);
223
+ pts[4].z = pts[5].z = pts[6].z = pts[7].z = getZ(range.high);
224
+ }
225
+ /** Create a new Frustum from a Range3d */
226
+ static fromRange(range, out) {
227
+ const frustum = undefined !== out ? out : new Frustum();
228
+ frustum.initFromRange(range);
229
+ return frustum;
230
+ }
231
+ /** Return true if this Frustum has a mirror (is not in the correct order.) */
232
+ get hasMirror() {
233
+ const pts = this.points;
234
+ const u = pts[Npc._000].vectorTo(pts[Npc._001]);
235
+ const v = pts[Npc._000].vectorTo(pts[Npc._010]);
236
+ const w = pts[Npc._000].vectorTo(pts[Npc._100]);
237
+ return (u.tripleProduct(v, w) > 0);
238
+ }
239
+ /** Make sure the frustum point order does not include mirroring. If so, reverse the order. */
240
+ fixPointOrder() {
241
+ if (!this.hasMirror)
242
+ return;
243
+ // frustum has mirroring, reverse points
244
+ const pts = this.points;
245
+ for (let i = 0; i < 8; i += 2) {
246
+ const tmpPoint = pts[i];
247
+ pts[i] = pts[i + 1];
248
+ pts[i + 1] = tmpPoint;
249
+ }
250
+ }
251
+ /** Get a convex set of clipping planes bounding the region contained by this Frustum. */
252
+ getRangePlanes(clipFront, clipBack, expandPlaneDistance) {
253
+ const convexSet = core_geometry_1.ConvexClipPlaneSet.createEmpty();
254
+ const scratchNormal = core_geometry_1.Vector3d.create();
255
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[5], this.points[3], this.points[1], scratchNormal);
256
+ if (scratchNormal.normalizeInPlace())
257
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[1]) - expandPlaneDistance));
258
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[2], this.points[4], this.points[0], scratchNormal);
259
+ if (scratchNormal.normalizeInPlace())
260
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
261
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[3], this.points[6], this.points[2], scratchNormal);
262
+ if (scratchNormal.normalizeInPlace())
263
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[2]) - expandPlaneDistance));
264
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[4], this.points[1], this.points[0], scratchNormal);
265
+ if (scratchNormal.normalizeInPlace())
266
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
267
+ if (clipBack) {
268
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[1], this.points[2], this.points[0], scratchNormal);
269
+ if (scratchNormal.normalizeInPlace())
270
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
271
+ }
272
+ if (clipFront) {
273
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[6], this.points[5], this.points[4], scratchNormal);
274
+ if (scratchNormal.normalizeInPlace())
275
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[4]) - expandPlaneDistance));
276
+ }
277
+ return convexSet;
278
+ }
279
+ /** Get a (convex) polygon that represents the intersection of this frustum with a plane, or undefined if no intersection exists */
280
+ getIntersectionWithPlane(plane) {
281
+ const clipPlane = core_geometry_1.ClipPlane.createPlane(plane);
282
+ const loopPoints = clipPlane.intersectRange(this.toRange(), true);
283
+ if (undefined === loopPoints)
284
+ return undefined;
285
+ const convexSet = this.getRangePlanes(false, false, 0);
286
+ const workPoints = new core_geometry_1.GrowableXYZArray();
287
+ const outPoints = new core_geometry_1.GrowableXYZArray();
288
+ convexSet.polygonClip(loopPoints, outPoints, workPoints);
289
+ return outPoints.length < 4 ? undefined : outPoints.getPoint3dArray();
290
+ }
291
+ }
292
+ exports.Frustum = Frustum;
293
293
  //# sourceMappingURL=Frustum.js.map