@itwin/core-common 3.7.0-dev.6 → 3.7.0-dev.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (956) hide show
  1. package/CHANGELOG.md +6 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackendTypes.d.ts +12 -12
  12. package/lib/cjs/BackendTypes.js +9 -9
  13. package/lib/cjs/BackendTypes.js.map +1 -1
  14. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  15. package/lib/cjs/BackgroundMapProvider.js +68 -68
  16. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  17. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  18. package/lib/cjs/BackgroundMapSettings.js +156 -156
  19. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  20. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  21. package/lib/cjs/Base64EncodedString.js +66 -66
  22. package/lib/cjs/Base64EncodedString.js.map +1 -1
  23. package/lib/cjs/BlobReader.d.ts +31 -31
  24. package/lib/cjs/BlobReader.js +84 -84
  25. package/lib/cjs/BlobReader.js.map +1 -1
  26. package/lib/cjs/BriefcaseTypes.d.ts +191 -191
  27. package/lib/cjs/BriefcaseTypes.js +95 -95
  28. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  29. package/lib/cjs/Camera.d.ts +42 -42
  30. package/lib/cjs/Camera.js +62 -62
  31. package/lib/cjs/Camera.js.map +1 -1
  32. package/lib/cjs/ChangedElements.d.ts +85 -85
  33. package/lib/cjs/ChangedElements.js +23 -23
  34. package/lib/cjs/ChangedElements.js.map +1 -1
  35. package/lib/cjs/ChangedEntities.d.ts +45 -45
  36. package/lib/cjs/ChangedEntities.js +9 -9
  37. package/lib/cjs/ChangedEntities.js.map +1 -1
  38. package/lib/cjs/ChangesetProps.d.ts +98 -98
  39. package/lib/cjs/ChangesetProps.js +22 -22
  40. package/lib/cjs/ChangesetProps.js.map +1 -1
  41. package/lib/cjs/ClipStyle.d.ts +89 -89
  42. package/lib/cjs/ClipStyle.js +123 -123
  43. package/lib/cjs/ClipStyle.js.map +1 -1
  44. package/lib/cjs/CloudStorage.d.ts +62 -62
  45. package/lib/cjs/CloudStorage.js +113 -113
  46. package/lib/cjs/CloudStorage.js.map +1 -1
  47. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  48. package/lib/cjs/CloudStorageTileCache.js +66 -66
  49. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  50. package/lib/cjs/Code.d.ts +277 -277
  51. package/lib/cjs/Code.js +269 -269
  52. package/lib/cjs/Code.js.map +1 -1
  53. package/lib/cjs/ColorByName.d.ts +161 -161
  54. package/lib/cjs/ColorByName.js +169 -169
  55. package/lib/cjs/ColorByName.js.map +1 -1
  56. package/lib/cjs/ColorDef.d.ts +208 -208
  57. package/lib/cjs/ColorDef.js +571 -571
  58. package/lib/cjs/ColorDef.js.map +1 -1
  59. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  60. package/lib/cjs/CommonLoggerCategory.js +26 -26
  61. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  62. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  63. package/lib/cjs/ConcurrentQuery.js +552 -552
  64. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  65. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  66. package/lib/cjs/ContextRealityModel.js +373 -373
  67. package/lib/cjs/ContextRealityModel.js.map +1 -1
  68. package/lib/cjs/DisplayStyleSettings.d.ts +588 -588
  69. package/lib/cjs/DisplayStyleSettings.js +985 -985
  70. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  71. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  72. package/lib/cjs/ECSchemaProps.js +9 -9
  73. package/lib/cjs/ECSchemaProps.js.map +1 -1
  74. package/lib/cjs/ECSqlReader.d.ts +70 -70
  75. package/lib/cjs/ECSqlReader.js +280 -280
  76. package/lib/cjs/ECSqlReader.js.map +1 -1
  77. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  78. package/lib/cjs/ECSqlTypes.js +189 -189
  79. package/lib/cjs/ECSqlTypes.js.map +1 -1
  80. package/lib/cjs/ElementMesh.d.ts +39 -39
  81. package/lib/cjs/ElementMesh.js +56 -56
  82. package/lib/cjs/ElementMesh.js.map +1 -1
  83. package/lib/cjs/ElementProps.d.ts +483 -483
  84. package/lib/cjs/ElementProps.js +99 -99
  85. package/lib/cjs/ElementProps.js.map +1 -1
  86. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  87. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  88. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  89. package/lib/cjs/EntityProps.d.ts +177 -177
  90. package/lib/cjs/EntityProps.js +113 -113
  91. package/lib/cjs/EntityProps.js.map +1 -1
  92. package/lib/cjs/EntityReference.d.ts +51 -51
  93. package/lib/cjs/EntityReference.js +56 -56
  94. package/lib/cjs/EntityReference.js.map +1 -1
  95. package/lib/cjs/Environment.d.ts +61 -61
  96. package/lib/cjs/Environment.js +73 -73
  97. package/lib/cjs/Environment.js.map +1 -1
  98. package/lib/cjs/FeatureIndex.d.ts +39 -39
  99. package/lib/cjs/FeatureIndex.js +63 -63
  100. package/lib/cjs/FeatureIndex.js.map +1 -1
  101. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  102. package/lib/cjs/FeatureSymbology.js +614 -614
  103. package/lib/cjs/FeatureSymbology.js.map +1 -1
  104. package/lib/cjs/FeatureTable.d.ts +248 -248
  105. package/lib/cjs/FeatureTable.js +470 -470
  106. package/lib/cjs/FeatureTable.js.map +1 -1
  107. package/lib/cjs/Fonts.d.ts +51 -51
  108. package/lib/cjs/Fonts.js +53 -53
  109. package/lib/cjs/Fonts.js.map +1 -1
  110. package/lib/cjs/Frustum.d.ts +114 -114
  111. package/lib/cjs/Frustum.js +292 -292
  112. package/lib/cjs/Frustum.js.map +1 -1
  113. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  114. package/lib/cjs/GeoCoordinateServices.js +80 -80
  115. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  116. package/lib/cjs/GeometryContainment.d.ts +28 -28
  117. package/lib/cjs/GeometryContainment.js +9 -9
  118. package/lib/cjs/GeometryContainment.js.map +1 -1
  119. package/lib/cjs/GeometryParams.d.ts +130 -130
  120. package/lib/cjs/GeometryParams.js +174 -174
  121. package/lib/cjs/GeometryParams.js.map +1 -1
  122. package/lib/cjs/GeometrySummary.d.ts +45 -45
  123. package/lib/cjs/GeometrySummary.js +23 -23
  124. package/lib/cjs/GeometrySummary.js.map +1 -1
  125. package/lib/cjs/Gradient.d.ts +139 -139
  126. package/lib/cjs/Gradient.js +455 -455
  127. package/lib/cjs/Gradient.js.map +1 -1
  128. package/lib/cjs/GraphicParams.d.ts +58 -58
  129. package/lib/cjs/GraphicParams.js +85 -85
  130. package/lib/cjs/GraphicParams.js.map +1 -1
  131. package/lib/cjs/GroundPlane.d.ts +52 -52
  132. package/lib/cjs/GroundPlane.js +64 -64
  133. package/lib/cjs/GroundPlane.js.map +1 -1
  134. package/lib/cjs/HSLColor.d.ts +20 -20
  135. package/lib/cjs/HSLColor.js +32 -32
  136. package/lib/cjs/HSLColor.js.map +1 -1
  137. package/lib/cjs/HSVColor.d.ts +30 -30
  138. package/lib/cjs/HSVColor.js +59 -59
  139. package/lib/cjs/HSVColor.js.map +1 -1
  140. package/lib/cjs/HiddenLine.d.ts +97 -97
  141. package/lib/cjs/HiddenLine.js +162 -162
  142. package/lib/cjs/HiddenLine.js.map +1 -1
  143. package/lib/cjs/Hilite.d.ts +50 -50
  144. package/lib/cjs/Hilite.js +64 -64
  145. package/lib/cjs/Hilite.js.map +1 -1
  146. package/lib/cjs/IModel.d.ts +358 -358
  147. package/lib/cjs/IModel.js +347 -347
  148. package/lib/cjs/IModel.js.map +1 -1
  149. package/lib/cjs/IModelError.d.ts +42 -42
  150. package/lib/cjs/IModelError.js +71 -71
  151. package/lib/cjs/IModelError.js.map +1 -1
  152. package/lib/cjs/IModelVersion.d.ts +68 -68
  153. package/lib/cjs/IModelVersion.js +79 -79
  154. package/lib/cjs/IModelVersion.js.map +1 -1
  155. package/lib/cjs/Image.d.ts +86 -86
  156. package/lib/cjs/Image.js +128 -128
  157. package/lib/cjs/Image.js.map +1 -1
  158. package/lib/cjs/IpcAppProps.d.ts +141 -141
  159. package/lib/cjs/IpcAppProps.js +23 -23
  160. package/lib/cjs/IpcAppProps.js.map +1 -1
  161. package/lib/cjs/LightSettings.d.ts +224 -224
  162. package/lib/cjs/LightSettings.js +309 -309
  163. package/lib/cjs/LightSettings.js.map +1 -1
  164. package/lib/cjs/LinePixels.d.ts +34 -34
  165. package/lib/cjs/LinePixels.js +42 -42
  166. package/lib/cjs/LinePixels.js.map +1 -1
  167. package/lib/cjs/Localization.d.ts +113 -113
  168. package/lib/cjs/Localization.js +33 -33
  169. package/lib/cjs/Localization.js.map +1 -1
  170. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  171. package/lib/cjs/MapImagerySettings.js +80 -80
  172. package/lib/cjs/MapImagerySettings.js.map +1 -1
  173. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  174. package/lib/cjs/MapLayerSettings.js +411 -411
  175. package/lib/cjs/MapLayerSettings.js.map +1 -1
  176. package/lib/cjs/MassProperties.d.ts +64 -64
  177. package/lib/cjs/MassProperties.js +23 -23
  178. package/lib/cjs/MassProperties.js.map +1 -1
  179. package/lib/cjs/MaterialProps.d.ts +153 -153
  180. package/lib/cjs/MaterialProps.js +35 -35
  181. package/lib/cjs/MaterialProps.js.map +1 -1
  182. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  183. package/lib/cjs/ModelClipGroup.js +98 -98
  184. package/lib/cjs/ModelClipGroup.js.map +1 -1
  185. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  186. package/lib/cjs/ModelGeometryChanges.js +83 -83
  187. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  188. package/lib/cjs/ModelProps.d.ts +67 -67
  189. package/lib/cjs/ModelProps.js +9 -9
  190. package/lib/cjs/ModelProps.js.map +1 -1
  191. package/lib/cjs/NativeAppProps.d.ts +122 -122
  192. package/lib/cjs/NativeAppProps.js +30 -30
  193. package/lib/cjs/NativeAppProps.js.map +1 -1
  194. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  195. package/lib/cjs/OctEncodedNormal.js +98 -98
  196. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  197. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  198. package/lib/cjs/PlanProjectionSettings.js +63 -63
  199. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  200. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  201. package/lib/cjs/PlanarClipMask.js +136 -136
  202. package/lib/cjs/PlanarClipMask.js.map +1 -1
  203. package/lib/cjs/QPoint.d.ts +479 -479
  204. package/lib/cjs/QPoint.js +826 -826
  205. package/lib/cjs/QPoint.js.map +1 -1
  206. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  207. package/lib/cjs/RealityDataAccessProps.js +19 -19
  208. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  209. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  210. package/lib/cjs/RealityModelDisplaySettings.js +142 -142
  211. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  212. package/lib/cjs/Render.d.ts +89 -89
  213. package/lib/cjs/Render.js +177 -177
  214. package/lib/cjs/Render.js.map +1 -1
  215. package/lib/cjs/RenderMaterial.d.ts +58 -58
  216. package/lib/cjs/RenderMaterial.js +76 -76
  217. package/lib/cjs/RenderMaterial.js.map +1 -1
  218. package/lib/cjs/RenderSchedule.d.ts +543 -543
  219. package/lib/cjs/RenderSchedule.js +1002 -1002
  220. package/lib/cjs/RenderTexture.d.ts +70 -70
  221. package/lib/cjs/RenderTexture.js +59 -59
  222. package/lib/cjs/RenderTexture.js.map +1 -1
  223. package/lib/cjs/RgbColor.d.ts +47 -47
  224. package/lib/cjs/RgbColor.js +77 -77
  225. package/lib/cjs/RgbColor.js.map +1 -1
  226. package/lib/cjs/RpcInterface.d.ts +40 -33
  227. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  228. package/lib/cjs/RpcInterface.js +137 -137
  229. package/lib/cjs/RpcInterface.js.map +1 -1
  230. package/lib/cjs/RpcManager.d.ts +40 -40
  231. package/lib/cjs/RpcManager.js +55 -55
  232. package/lib/cjs/RpcManager.js.map +1 -1
  233. package/lib/cjs/SessionProps.d.ts +16 -16
  234. package/lib/cjs/SessionProps.js +9 -9
  235. package/lib/cjs/SessionProps.js.map +1 -1
  236. package/lib/cjs/SkyBox.d.ts +215 -215
  237. package/lib/cjs/SkyBox.js +210 -210
  238. package/lib/cjs/SkyBox.js.map +1 -1
  239. package/lib/cjs/Snapping.d.ts +49 -49
  240. package/lib/cjs/Snapping.js +9 -9
  241. package/lib/cjs/Snapping.js.map +1 -1
  242. package/lib/cjs/SolarCalculate.d.ts +27 -27
  243. package/lib/cjs/SolarCalculate.js +211 -211
  244. package/lib/cjs/SolarCalculate.js.map +1 -1
  245. package/lib/cjs/SolarShadows.d.ts +35 -35
  246. package/lib/cjs/SolarShadows.js +62 -62
  247. package/lib/cjs/SolarShadows.js.map +1 -1
  248. package/lib/cjs/SpatialClassification.d.ts +208 -208
  249. package/lib/cjs/SpatialClassification.js +340 -340
  250. package/lib/cjs/SpatialClassification.js.map +1 -1
  251. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  252. package/lib/cjs/SubCategoryAppearance.js +96 -96
  253. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  254. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  255. package/lib/cjs/SubCategoryOverride.js +104 -104
  256. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  257. package/lib/cjs/TerrainSettings.d.ts +82 -82
  258. package/lib/cjs/TerrainSettings.js +102 -102
  259. package/lib/cjs/TerrainSettings.js.map +1 -1
  260. package/lib/cjs/TextureMapping.d.ts +118 -118
  261. package/lib/cjs/TextureMapping.js +174 -174
  262. package/lib/cjs/TextureMapping.js.map +1 -1
  263. package/lib/cjs/TextureProps.d.ts +65 -65
  264. package/lib/cjs/TextureProps.js +28 -28
  265. package/lib/cjs/TextureProps.js.map +1 -1
  266. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  267. package/lib/cjs/ThematicDisplay.js +344 -344
  268. package/lib/cjs/ThematicDisplay.js.map +1 -1
  269. package/lib/cjs/Thumbnail.d.ts +26 -26
  270. package/lib/cjs/Thumbnail.js +9 -9
  271. package/lib/cjs/Thumbnail.js.map +1 -1
  272. package/lib/cjs/TileProps.d.ts +82 -82
  273. package/lib/cjs/TileProps.js +29 -29
  274. package/lib/cjs/TileProps.js.map +1 -1
  275. package/lib/cjs/Tween.d.ts +191 -191
  276. package/lib/cjs/Tween.js +570 -570
  277. package/lib/cjs/Tween.js.map +1 -1
  278. package/lib/cjs/TxnAction.d.ts +21 -21
  279. package/lib/cjs/TxnAction.js +29 -29
  280. package/lib/cjs/TxnAction.js.map +1 -1
  281. package/lib/cjs/ViewDetails.d.ts +125 -125
  282. package/lib/cjs/ViewDetails.js +166 -166
  283. package/lib/cjs/ViewDetails.js.map +1 -1
  284. package/lib/cjs/ViewFlags.d.ts +287 -287
  285. package/lib/cjs/ViewFlags.js +368 -368
  286. package/lib/cjs/ViewFlags.js.map +1 -1
  287. package/lib/cjs/ViewProps.d.ts +205 -205
  288. package/lib/cjs/ViewProps.js +9 -9
  289. package/lib/cjs/ViewProps.js.map +1 -1
  290. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  291. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  292. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  293. package/lib/cjs/core-common.d.ts +245 -245
  294. package/lib/cjs/core-common.js +261 -261
  295. package/lib/cjs/core-common.js.map +1 -1
  296. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  297. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  298. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  299. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  300. package/lib/cjs/domains/GenericElementProps.js +9 -9
  301. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  302. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  303. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  304. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  305. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  306. package/lib/cjs/geometry/AreaPattern.js +204 -204
  307. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  308. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  309. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  310. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  311. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  312. package/lib/cjs/geometry/Cartographic.js +345 -345
  313. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  314. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  315. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  316. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  317. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  318. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  319. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  320. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  321. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  322. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  323. package/lib/cjs/geometry/FrustumPlanes.d.ts +81 -81
  324. package/lib/cjs/geometry/FrustumPlanes.js +193 -193
  325. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  326. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  327. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  328. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  329. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  330. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  331. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  332. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  333. package/lib/cjs/geometry/GeometryStream.js +469 -469
  334. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  335. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  336. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  337. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  338. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  339. package/lib/cjs/geometry/LineStyle.js +129 -129
  340. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  341. package/lib/cjs/geometry/Placement.d.ts +95 -95
  342. package/lib/cjs/geometry/Placement.js +131 -131
  343. package/lib/cjs/geometry/Placement.js.map +1 -1
  344. package/lib/cjs/geometry/Projection.d.ts +251 -251
  345. package/lib/cjs/geometry/Projection.js +198 -198
  346. package/lib/cjs/geometry/Projection.js.map +1 -1
  347. package/lib/cjs/geometry/TextString.d.ts +55 -55
  348. package/lib/cjs/geometry/TextString.js +65 -65
  349. package/lib/cjs/geometry/TextString.js.map +1 -1
  350. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  351. package/lib/cjs/ipc/IpcSession.js +27 -27
  352. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  353. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  354. package/lib/cjs/ipc/IpcSocket.js +16 -16
  355. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  356. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
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  699. package/lib/esm/RenderTexture.js.map +1 -1
  700. package/lib/esm/RgbColor.d.ts +47 -47
  701. package/lib/esm/RgbColor.js +73 -73
  702. package/lib/esm/RgbColor.js.map +1 -1
  703. package/lib/esm/RpcInterface.d.ts +40 -33
  704. package/lib/esm/RpcInterface.d.ts.map +1 -1
  705. package/lib/esm/RpcInterface.js +133 -133
  706. package/lib/esm/RpcInterface.js.map +1 -1
  707. package/lib/esm/RpcManager.d.ts +40 -40
  708. package/lib/esm/RpcManager.js +51 -51
  709. package/lib/esm/RpcManager.js.map +1 -1
  710. package/lib/esm/SessionProps.d.ts +16 -16
  711. package/lib/esm/SessionProps.js +8 -8
  712. package/lib/esm/SessionProps.js.map +1 -1
  713. package/lib/esm/SkyBox.d.ts +215 -215
  714. package/lib/esm/SkyBox.js +203 -203
  715. package/lib/esm/SkyBox.js.map +1 -1
  716. package/lib/esm/Snapping.d.ts +49 -49
  717. package/lib/esm/Snapping.js +8 -8
  718. package/lib/esm/Snapping.js.map +1 -1
  719. package/lib/esm/SolarCalculate.d.ts +27 -27
  720. package/lib/esm/SolarCalculate.js +204 -204
  721. package/lib/esm/SolarCalculate.js.map +1 -1
  722. package/lib/esm/SolarShadows.d.ts +35 -35
  723. package/lib/esm/SolarShadows.js +58 -58
  724. package/lib/esm/SolarShadows.js.map +1 -1
  725. package/lib/esm/SpatialClassification.d.ts +208 -208
  726. package/lib/esm/SpatialClassification.js +334 -334
  727. package/lib/esm/SpatialClassification.js.map +1 -1
  728. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
  729. package/lib/esm/SubCategoryAppearance.js +92 -92
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  731. package/lib/esm/SubCategoryOverride.d.ts +46 -46
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  734. package/lib/esm/TerrainSettings.d.ts +82 -82
  735. package/lib/esm/TerrainSettings.js +98 -98
  736. package/lib/esm/TerrainSettings.js.map +1 -1
  737. package/lib/esm/TextureMapping.d.ts +118 -118
  738. package/lib/esm/TextureMapping.js +170 -170
  739. package/lib/esm/TextureMapping.js.map +1 -1
  740. package/lib/esm/TextureProps.d.ts +65 -65
  741. package/lib/esm/TextureProps.js +25 -25
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  743. package/lib/esm/ThematicDisplay.d.ts +230 -230
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  746. package/lib/esm/Thumbnail.d.ts +26 -26
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  749. package/lib/esm/TileProps.d.ts +82 -82
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  755. package/lib/esm/TxnAction.d.ts +21 -21
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  758. package/lib/esm/ViewDetails.d.ts +125 -125
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  770. package/lib/esm/core-common.d.ts +245 -245
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  773. package/lib/esm/domains/FunctionalElementProps.d.ts +11 -11
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  776. package/lib/esm/domains/GenericElementProps.d.ts +18 -18
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  782. package/lib/esm/geometry/AreaPattern.d.ts +82 -82
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  815. package/lib/esm/geometry/LineStyle.d.ts +71 -71
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  824. package/lib/esm/geometry/TextString.d.ts +55 -55
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  839. package/lib/esm/rpc/DevToolsRpcInterface.d.ts +32 -32
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  941. package/lib/esm/tile/IModelTileIO.d.ts +77 -77
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  944. package/lib/esm/tile/PntsTileIO.d.ts +17 -17
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  953. package/lib/esm/tile/Tileset3dSchema.d.ts +96 -96
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  956. package/package.json +7 -7
@@ -1,310 +1,310 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module DisplayStyles
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.LightSettings = exports.FresnelSettings = exports.HemisphereLights = exports.AmbientLight = exports.SolarLight = void 0;
11
- const core_bentley_1 = require("@itwin/core-bentley");
12
- const core_geometry_1 = require("@itwin/core-geometry");
13
- const RgbColor_1 = require("./RgbColor");
14
- function extractIntensity(value, defaultValue) {
15
- const maxIntensity = 5;
16
- return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
17
- }
18
- const defaultSolarDirection = core_geometry_1.Vector3d.create(0.272166, 0.680414, 0.680414);
19
- /** Describes the solar directional light associated with a [[LightSettings]].
20
- * @see [[SolarLightProps]].
21
- * @public
22
- */
23
- class SolarLight {
24
- constructor(json) {
25
- json = json || {};
26
- this.intensity = extractIntensity(json.intensity, 1);
27
- this.alwaysEnabled = core_bentley_1.JsonUtils.asBool(json.alwaysEnabled);
28
- if (json.direction)
29
- this.direction = core_geometry_1.Vector3d.fromJSON(json.direction);
30
- else
31
- this.direction = defaultSolarDirection.clone();
32
- if (typeof json.timePoint === "number")
33
- this.timePoint = json.timePoint;
34
- }
35
- toJSON() {
36
- const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
37
- const intensity = this.intensity !== 1 ? this.intensity : undefined;
38
- const alwaysEnabled = this.alwaysEnabled ? true : undefined;
39
- const timePoint = this.timePoint;
40
- if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
41
- return undefined;
42
- const json = {};
43
- if (direction)
44
- json.direction = direction;
45
- if (undefined !== intensity)
46
- json.intensity = intensity;
47
- if (undefined !== alwaysEnabled)
48
- json.alwaysEnabled = alwaysEnabled;
49
- if (undefined !== timePoint)
50
- json.timePoint = timePoint;
51
- return json;
52
- }
53
- /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
54
- * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
55
- * copy if `changesProps.direction` is equal to `this.direction`.
56
- */
57
- clone(changedProps) {
58
- var _a;
59
- if (!changedProps)
60
- return this;
61
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
62
- if (undefined !== changedProps.direction)
63
- props.direction = changedProps.direction;
64
- if (undefined !== changedProps.intensity)
65
- props.intensity = changedProps.intensity;
66
- if (undefined !== changedProps.alwaysEnabled)
67
- props.alwaysEnabled = changedProps.alwaysEnabled;
68
- if (undefined !== changedProps.timePoint)
69
- props.timePoint = changedProps.timePoint;
70
- // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
71
- // If caller explicitly supplied a timePoint, trust it.
72
- if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
73
- const newDirection = core_geometry_1.Vector3d.fromJSON(changedProps.direction);
74
- if (!newDirection.isAlmostEqual(this.direction))
75
- props.timePoint = undefined;
76
- }
77
- return new SolarLight(props);
78
- }
79
- equals(rhs) {
80
- return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
81
- }
82
- }
83
- exports.SolarLight = SolarLight;
84
- /** Describes the ambient light associated with a [[LightSettings]].
85
- * @see [[AmbientLightProps]]
86
- * @public
87
- */
88
- class AmbientLight {
89
- constructor(json) {
90
- json = json || {};
91
- this.intensity = extractIntensity(json.intensity, 0.2);
92
- this.color = json.color ? RgbColor_1.RgbColor.fromJSON(json.color) : new RgbColor_1.RgbColor(0, 0, 0);
93
- }
94
- toJSON() {
95
- const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
96
- const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
97
- if (undefined === color && undefined === intensity)
98
- return undefined;
99
- const json = {};
100
- if (color)
101
- json.color = color;
102
- if (undefined !== intensity)
103
- json.intensity = intensity;
104
- return json;
105
- }
106
- /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
107
- clone(changed) {
108
- var _a;
109
- if (!changed)
110
- return this;
111
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
112
- if (undefined !== changed.intensity)
113
- props.intensity = changed.intensity;
114
- if (undefined !== changed.color)
115
- props.color = changed.color;
116
- return new AmbientLight(props);
117
- }
118
- equals(rhs) {
119
- return this.intensity === rhs.intensity && this.color.equals(rhs.color);
120
- }
121
- }
122
- exports.AmbientLight = AmbientLight;
123
- const defaultUpperHemisphereColor = new RgbColor_1.RgbColor(143, 205, 255);
124
- const defaultLowerHemisphereColor = new RgbColor_1.RgbColor(120, 143, 125);
125
- /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
126
- * @see [[HemisphereLightsProps]]
127
- * @public
128
- */
129
- class HemisphereLights {
130
- constructor(json) {
131
- json = json || {};
132
- this.intensity = extractIntensity(json.intensity, 0);
133
- this.upperColor = json.upperColor ? RgbColor_1.RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
134
- this.lowerColor = json.lowerColor ? RgbColor_1.RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
135
- }
136
- toJSON() {
137
- const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
138
- const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
139
- const intensity = 0 === this.intensity ? undefined : this.intensity;
140
- if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
141
- return undefined;
142
- const json = {};
143
- if (upperColor)
144
- json.upperColor = upperColor;
145
- if (lowerColor)
146
- json.lowerColor = lowerColor;
147
- if (undefined !== intensity)
148
- json.intensity = intensity;
149
- return json;
150
- }
151
- /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
152
- clone(changed) {
153
- if (!changed)
154
- return this;
155
- const props = this.toJSON() || {};
156
- if (undefined !== changed.upperColor)
157
- props.upperColor = changed.upperColor;
158
- if (undefined !== changed.lowerColor)
159
- props.lowerColor = changed.lowerColor;
160
- if (undefined !== changed.intensity)
161
- props.intensity = changed.intensity;
162
- return new HemisphereLights(props);
163
- }
164
- equals(rhs) {
165
- return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
166
- }
167
- }
168
- exports.HemisphereLights = HemisphereLights;
169
- function clampIntensity(intensity = 0) {
170
- return Math.max(intensity, 0);
171
- }
172
- /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
173
- * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
174
- * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
175
- * viewed from above; and a sphere will appear more reflective around its edges than at its center.
176
- *
177
- * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
178
- * aesthetically-pleasing results.
179
- * @see [[LightSettings.fresnel]].
180
- * @public
181
- */
182
- class FresnelSettings {
183
- constructor(intensity, invert) {
184
- (0, core_bentley_1.assert)(intensity >= 0);
185
- this.intensity = intensity;
186
- this.invert = invert;
187
- }
188
- /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
189
- static fromJSON(props) {
190
- const intensity = clampIntensity(core_bentley_1.JsonUtils.asDouble(props === null || props === void 0 ? void 0 : props.intensity));
191
- const invert = core_bentley_1.JsonUtils.asBool(props === null || props === void 0 ? void 0 : props.invert);
192
- if (0 === intensity && !invert)
193
- return this._defaults;
194
- return new this(intensity, invert);
195
- }
196
- /** Create a new FresnelSettings.
197
- * @note Intensity values less than zero will be set to zero.
198
- */
199
- static create(intensity = 0, invert = false) {
200
- return this.fromJSON({ intensity, invert });
201
- }
202
- /** Convert to JSON representation.
203
- * @note If all settings match the default values, `undefined` will be returned.
204
- */
205
- toJSON() {
206
- if (0 === this.intensity && !this.invert)
207
- return undefined;
208
- const props = {};
209
- if (0 !== this.intensity)
210
- props.intensity = this.intensity;
211
- if (this.invert)
212
- props.invert = true;
213
- return props;
214
- }
215
- /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
216
- clone(changedProps) {
217
- var _a, _b;
218
- if ((undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) || changedProps.intensity === this.intensity)
219
- && (undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) || changedProps.invert === this.invert))
220
- return this;
221
- const intensity = (_a = changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) !== null && _a !== void 0 ? _a : this.intensity;
222
- const invert = (_b = changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) !== null && _b !== void 0 ? _b : this.invert;
223
- return FresnelSettings.fromJSON({ intensity, invert });
224
- }
225
- /** Return true if these settings are equivalent to `rhs`. */
226
- equals(rhs) {
227
- return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
228
- }
229
- }
230
- exports.FresnelSettings = FresnelSettings;
231
- FresnelSettings._defaults = new FresnelSettings(0, false);
232
- /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
233
- * @see [[LightSettingsProps]]
234
- * @public
235
- */
236
- class LightSettings {
237
- constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
238
- this.solar = solar;
239
- this.ambient = ambient;
240
- this.hemisphere = hemisphere;
241
- this.portraitIntensity = portraitIntensity;
242
- this.specularIntensity = specularIntensity;
243
- this.numCels = numCels;
244
- this.fresnel = fresnel;
245
- }
246
- static fromJSON(props) {
247
- var _a;
248
- const solar = new SolarLight(props === null || props === void 0 ? void 0 : props.solar);
249
- const ambient = new AmbientLight(props === null || props === void 0 ? void 0 : props.ambient);
250
- const hemisphere = new HemisphereLights(props === null || props === void 0 ? void 0 : props.hemisphere);
251
- const portraitIntensity = extractIntensity((_a = props === null || props === void 0 ? void 0 : props.portrait) === null || _a === void 0 ? void 0 : _a.intensity, 0.3);
252
- const specularIntensity = extractIntensity(props === null || props === void 0 ? void 0 : props.specularIntensity, 1.0);
253
- const numCels = core_bentley_1.JsonUtils.asInt(props === null || props === void 0 ? void 0 : props.numCels, 0);
254
- const fresnel = FresnelSettings.fromJSON(props === null || props === void 0 ? void 0 : props.fresnel);
255
- return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
256
- }
257
- toJSON() {
258
- const solar = this.solar.toJSON();
259
- const ambient = this.ambient.toJSON();
260
- const hemisphere = this.hemisphere.toJSON();
261
- const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
262
- const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
263
- const numCels = 0 !== this.numCels ? this.numCels : undefined;
264
- const fresnel = this.fresnel.toJSON();
265
- if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
266
- return undefined;
267
- const json = {};
268
- if (solar)
269
- json.solar = solar;
270
- if (ambient)
271
- json.ambient = ambient;
272
- if (hemisphere)
273
- json.hemisphere = hemisphere;
274
- if (portrait)
275
- json.portrait = portrait;
276
- if (undefined !== specularIntensity)
277
- json.specularIntensity = specularIntensity;
278
- if (undefined !== numCels)
279
- json.numCels = numCels;
280
- if (fresnel)
281
- json.fresnel = fresnel;
282
- return json;
283
- }
284
- /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
285
- * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
286
- * ` clone({ ambient: { intensity: 0.5 } })`
287
- * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
288
- */
289
- clone(changed) {
290
- var _a, _b, _c, _d;
291
- if (!changed)
292
- return this;
293
- const solar = this.solar.clone(changed.solar);
294
- const ambient = this.ambient.clone(changed.ambient);
295
- const hemisphere = this.hemisphere.clone(changed.hemisphere);
296
- const portrait = (_b = (_a = changed.portrait) === null || _a === void 0 ? void 0 : _a.intensity) !== null && _b !== void 0 ? _b : this.portraitIntensity;
297
- const specular = (_c = changed.specularIntensity) !== null && _c !== void 0 ? _c : this.specularIntensity;
298
- const numCels = (_d = changed.numCels) !== null && _d !== void 0 ? _d : this.numCels;
299
- const fresnel = this.fresnel.clone(changed.fresnel);
300
- return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
301
- }
302
- equals(rhs) {
303
- if (this === rhs)
304
- return true;
305
- return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
306
- && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
307
- }
308
- }
309
- exports.LightSettings = LightSettings;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module DisplayStyles
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.LightSettings = exports.FresnelSettings = exports.HemisphereLights = exports.AmbientLight = exports.SolarLight = void 0;
11
+ const core_bentley_1 = require("@itwin/core-bentley");
12
+ const core_geometry_1 = require("@itwin/core-geometry");
13
+ const RgbColor_1 = require("./RgbColor");
14
+ function extractIntensity(value, defaultValue) {
15
+ const maxIntensity = 5;
16
+ return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
17
+ }
18
+ const defaultSolarDirection = core_geometry_1.Vector3d.create(0.272166, 0.680414, 0.680414);
19
+ /** Describes the solar directional light associated with a [[LightSettings]].
20
+ * @see [[SolarLightProps]].
21
+ * @public
22
+ */
23
+ class SolarLight {
24
+ constructor(json) {
25
+ json = json || {};
26
+ this.intensity = extractIntensity(json.intensity, 1);
27
+ this.alwaysEnabled = core_bentley_1.JsonUtils.asBool(json.alwaysEnabled);
28
+ if (json.direction)
29
+ this.direction = core_geometry_1.Vector3d.fromJSON(json.direction);
30
+ else
31
+ this.direction = defaultSolarDirection.clone();
32
+ if (typeof json.timePoint === "number")
33
+ this.timePoint = json.timePoint;
34
+ }
35
+ toJSON() {
36
+ const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
37
+ const intensity = this.intensity !== 1 ? this.intensity : undefined;
38
+ const alwaysEnabled = this.alwaysEnabled ? true : undefined;
39
+ const timePoint = this.timePoint;
40
+ if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
41
+ return undefined;
42
+ const json = {};
43
+ if (direction)
44
+ json.direction = direction;
45
+ if (undefined !== intensity)
46
+ json.intensity = intensity;
47
+ if (undefined !== alwaysEnabled)
48
+ json.alwaysEnabled = alwaysEnabled;
49
+ if (undefined !== timePoint)
50
+ json.timePoint = timePoint;
51
+ return json;
52
+ }
53
+ /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
54
+ * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
55
+ * copy if `changesProps.direction` is equal to `this.direction`.
56
+ */
57
+ clone(changedProps) {
58
+ var _a;
59
+ if (!changedProps)
60
+ return this;
61
+ const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
62
+ if (undefined !== changedProps.direction)
63
+ props.direction = changedProps.direction;
64
+ if (undefined !== changedProps.intensity)
65
+ props.intensity = changedProps.intensity;
66
+ if (undefined !== changedProps.alwaysEnabled)
67
+ props.alwaysEnabled = changedProps.alwaysEnabled;
68
+ if (undefined !== changedProps.timePoint)
69
+ props.timePoint = changedProps.timePoint;
70
+ // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
71
+ // If caller explicitly supplied a timePoint, trust it.
72
+ if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
73
+ const newDirection = core_geometry_1.Vector3d.fromJSON(changedProps.direction);
74
+ if (!newDirection.isAlmostEqual(this.direction))
75
+ props.timePoint = undefined;
76
+ }
77
+ return new SolarLight(props);
78
+ }
79
+ equals(rhs) {
80
+ return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
81
+ }
82
+ }
83
+ exports.SolarLight = SolarLight;
84
+ /** Describes the ambient light associated with a [[LightSettings]].
85
+ * @see [[AmbientLightProps]]
86
+ * @public
87
+ */
88
+ class AmbientLight {
89
+ constructor(json) {
90
+ json = json || {};
91
+ this.intensity = extractIntensity(json.intensity, 0.2);
92
+ this.color = json.color ? RgbColor_1.RgbColor.fromJSON(json.color) : new RgbColor_1.RgbColor(0, 0, 0);
93
+ }
94
+ toJSON() {
95
+ const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
96
+ const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
97
+ if (undefined === color && undefined === intensity)
98
+ return undefined;
99
+ const json = {};
100
+ if (color)
101
+ json.color = color;
102
+ if (undefined !== intensity)
103
+ json.intensity = intensity;
104
+ return json;
105
+ }
106
+ /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
107
+ clone(changed) {
108
+ var _a;
109
+ if (!changed)
110
+ return this;
111
+ const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
112
+ if (undefined !== changed.intensity)
113
+ props.intensity = changed.intensity;
114
+ if (undefined !== changed.color)
115
+ props.color = changed.color;
116
+ return new AmbientLight(props);
117
+ }
118
+ equals(rhs) {
119
+ return this.intensity === rhs.intensity && this.color.equals(rhs.color);
120
+ }
121
+ }
122
+ exports.AmbientLight = AmbientLight;
123
+ const defaultUpperHemisphereColor = new RgbColor_1.RgbColor(143, 205, 255);
124
+ const defaultLowerHemisphereColor = new RgbColor_1.RgbColor(120, 143, 125);
125
+ /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
126
+ * @see [[HemisphereLightsProps]]
127
+ * @public
128
+ */
129
+ class HemisphereLights {
130
+ constructor(json) {
131
+ json = json || {};
132
+ this.intensity = extractIntensity(json.intensity, 0);
133
+ this.upperColor = json.upperColor ? RgbColor_1.RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
134
+ this.lowerColor = json.lowerColor ? RgbColor_1.RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
135
+ }
136
+ toJSON() {
137
+ const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
138
+ const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
139
+ const intensity = 0 === this.intensity ? undefined : this.intensity;
140
+ if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
141
+ return undefined;
142
+ const json = {};
143
+ if (upperColor)
144
+ json.upperColor = upperColor;
145
+ if (lowerColor)
146
+ json.lowerColor = lowerColor;
147
+ if (undefined !== intensity)
148
+ json.intensity = intensity;
149
+ return json;
150
+ }
151
+ /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
152
+ clone(changed) {
153
+ if (!changed)
154
+ return this;
155
+ const props = this.toJSON() || {};
156
+ if (undefined !== changed.upperColor)
157
+ props.upperColor = changed.upperColor;
158
+ if (undefined !== changed.lowerColor)
159
+ props.lowerColor = changed.lowerColor;
160
+ if (undefined !== changed.intensity)
161
+ props.intensity = changed.intensity;
162
+ return new HemisphereLights(props);
163
+ }
164
+ equals(rhs) {
165
+ return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
166
+ }
167
+ }
168
+ exports.HemisphereLights = HemisphereLights;
169
+ function clampIntensity(intensity = 0) {
170
+ return Math.max(intensity, 0);
171
+ }
172
+ /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
173
+ * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
174
+ * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
175
+ * viewed from above; and a sphere will appear more reflective around its edges than at its center.
176
+ *
177
+ * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
178
+ * aesthetically-pleasing results.
179
+ * @see [[LightSettings.fresnel]].
180
+ * @public
181
+ */
182
+ class FresnelSettings {
183
+ constructor(intensity, invert) {
184
+ (0, core_bentley_1.assert)(intensity >= 0);
185
+ this.intensity = intensity;
186
+ this.invert = invert;
187
+ }
188
+ /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
189
+ static fromJSON(props) {
190
+ const intensity = clampIntensity(core_bentley_1.JsonUtils.asDouble(props === null || props === void 0 ? void 0 : props.intensity));
191
+ const invert = core_bentley_1.JsonUtils.asBool(props === null || props === void 0 ? void 0 : props.invert);
192
+ if (0 === intensity && !invert)
193
+ return this._defaults;
194
+ return new this(intensity, invert);
195
+ }
196
+ /** Create a new FresnelSettings.
197
+ * @note Intensity values less than zero will be set to zero.
198
+ */
199
+ static create(intensity = 0, invert = false) {
200
+ return this.fromJSON({ intensity, invert });
201
+ }
202
+ /** Convert to JSON representation.
203
+ * @note If all settings match the default values, `undefined` will be returned.
204
+ */
205
+ toJSON() {
206
+ if (0 === this.intensity && !this.invert)
207
+ return undefined;
208
+ const props = {};
209
+ if (0 !== this.intensity)
210
+ props.intensity = this.intensity;
211
+ if (this.invert)
212
+ props.invert = true;
213
+ return props;
214
+ }
215
+ /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
216
+ clone(changedProps) {
217
+ var _a, _b;
218
+ if ((undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) || changedProps.intensity === this.intensity)
219
+ && (undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) || changedProps.invert === this.invert))
220
+ return this;
221
+ const intensity = (_a = changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) !== null && _a !== void 0 ? _a : this.intensity;
222
+ const invert = (_b = changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) !== null && _b !== void 0 ? _b : this.invert;
223
+ return FresnelSettings.fromJSON({ intensity, invert });
224
+ }
225
+ /** Return true if these settings are equivalent to `rhs`. */
226
+ equals(rhs) {
227
+ return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
228
+ }
229
+ }
230
+ exports.FresnelSettings = FresnelSettings;
231
+ FresnelSettings._defaults = new FresnelSettings(0, false);
232
+ /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
233
+ * @see [[LightSettingsProps]]
234
+ * @public
235
+ */
236
+ class LightSettings {
237
+ constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
238
+ this.solar = solar;
239
+ this.ambient = ambient;
240
+ this.hemisphere = hemisphere;
241
+ this.portraitIntensity = portraitIntensity;
242
+ this.specularIntensity = specularIntensity;
243
+ this.numCels = numCels;
244
+ this.fresnel = fresnel;
245
+ }
246
+ static fromJSON(props) {
247
+ var _a;
248
+ const solar = new SolarLight(props === null || props === void 0 ? void 0 : props.solar);
249
+ const ambient = new AmbientLight(props === null || props === void 0 ? void 0 : props.ambient);
250
+ const hemisphere = new HemisphereLights(props === null || props === void 0 ? void 0 : props.hemisphere);
251
+ const portraitIntensity = extractIntensity((_a = props === null || props === void 0 ? void 0 : props.portrait) === null || _a === void 0 ? void 0 : _a.intensity, 0.3);
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+ const specularIntensity = extractIntensity(props === null || props === void 0 ? void 0 : props.specularIntensity, 1.0);
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+ const numCels = core_bentley_1.JsonUtils.asInt(props === null || props === void 0 ? void 0 : props.numCels, 0);
254
+ const fresnel = FresnelSettings.fromJSON(props === null || props === void 0 ? void 0 : props.fresnel);
255
+ return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
256
+ }
257
+ toJSON() {
258
+ const solar = this.solar.toJSON();
259
+ const ambient = this.ambient.toJSON();
260
+ const hemisphere = this.hemisphere.toJSON();
261
+ const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
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+ const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
263
+ const numCels = 0 !== this.numCels ? this.numCels : undefined;
264
+ const fresnel = this.fresnel.toJSON();
265
+ if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
266
+ return undefined;
267
+ const json = {};
268
+ if (solar)
269
+ json.solar = solar;
270
+ if (ambient)
271
+ json.ambient = ambient;
272
+ if (hemisphere)
273
+ json.hemisphere = hemisphere;
274
+ if (portrait)
275
+ json.portrait = portrait;
276
+ if (undefined !== specularIntensity)
277
+ json.specularIntensity = specularIntensity;
278
+ if (undefined !== numCels)
279
+ json.numCels = numCels;
280
+ if (fresnel)
281
+ json.fresnel = fresnel;
282
+ return json;
283
+ }
284
+ /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
285
+ * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
286
+ * ` clone({ ambient: { intensity: 0.5 } })`
287
+ * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
288
+ */
289
+ clone(changed) {
290
+ var _a, _b, _c, _d;
291
+ if (!changed)
292
+ return this;
293
+ const solar = this.solar.clone(changed.solar);
294
+ const ambient = this.ambient.clone(changed.ambient);
295
+ const hemisphere = this.hemisphere.clone(changed.hemisphere);
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+ const portrait = (_b = (_a = changed.portrait) === null || _a === void 0 ? void 0 : _a.intensity) !== null && _b !== void 0 ? _b : this.portraitIntensity;
297
+ const specular = (_c = changed.specularIntensity) !== null && _c !== void 0 ? _c : this.specularIntensity;
298
+ const numCels = (_d = changed.numCels) !== null && _d !== void 0 ? _d : this.numCels;
299
+ const fresnel = this.fresnel.clone(changed.fresnel);
300
+ return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
301
+ }
302
+ equals(rhs) {
303
+ if (this === rhs)
304
+ return true;
305
+ return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
306
+ && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
307
+ }
308
+ }
309
+ exports.LightSettings = LightSettings;
310
310
  //# sourceMappingURL=LightSettings.js.map