@itwin/core-common 3.7.0-dev.3 → 3.7.0-dev.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (955) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackendTypes.d.ts +12 -12
  11. package/lib/cjs/BackendTypes.js +9 -9
  12. package/lib/cjs/BackendTypes.js.map +1 -1
  13. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  14. package/lib/cjs/BackgroundMapProvider.js +68 -68
  15. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  16. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  17. package/lib/cjs/BackgroundMapSettings.js +156 -156
  18. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  19. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  20. package/lib/cjs/Base64EncodedString.js +66 -66
  21. package/lib/cjs/Base64EncodedString.js.map +1 -1
  22. package/lib/cjs/BlobReader.d.ts +31 -31
  23. package/lib/cjs/BlobReader.js +84 -84
  24. package/lib/cjs/BlobReader.js.map +1 -1
  25. package/lib/cjs/BriefcaseTypes.d.ts +191 -191
  26. package/lib/cjs/BriefcaseTypes.js +95 -95
  27. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  28. package/lib/cjs/Camera.d.ts +42 -42
  29. package/lib/cjs/Camera.js +62 -62
  30. package/lib/cjs/Camera.js.map +1 -1
  31. package/lib/cjs/ChangedElements.d.ts +85 -85
  32. package/lib/cjs/ChangedElements.js +23 -23
  33. package/lib/cjs/ChangedElements.js.map +1 -1
  34. package/lib/cjs/ChangedEntities.d.ts +45 -45
  35. package/lib/cjs/ChangedEntities.js +9 -9
  36. package/lib/cjs/ChangedEntities.js.map +1 -1
  37. package/lib/cjs/ChangesetProps.d.ts +98 -98
  38. package/lib/cjs/ChangesetProps.js +22 -22
  39. package/lib/cjs/ChangesetProps.js.map +1 -1
  40. package/lib/cjs/ClipStyle.d.ts +89 -89
  41. package/lib/cjs/ClipStyle.js +123 -123
  42. package/lib/cjs/ClipStyle.js.map +1 -1
  43. package/lib/cjs/CloudStorage.d.ts +62 -62
  44. package/lib/cjs/CloudStorage.js +113 -113
  45. package/lib/cjs/CloudStorage.js.map +1 -1
  46. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  47. package/lib/cjs/CloudStorageTileCache.js +66 -66
  48. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  49. package/lib/cjs/Code.d.ts +277 -277
  50. package/lib/cjs/Code.js +269 -269
  51. package/lib/cjs/Code.js.map +1 -1
  52. package/lib/cjs/ColorByName.d.ts +161 -161
  53. package/lib/cjs/ColorByName.js +169 -169
  54. package/lib/cjs/ColorByName.js.map +1 -1
  55. package/lib/cjs/ColorDef.d.ts +208 -208
  56. package/lib/cjs/ColorDef.js +571 -571
  57. package/lib/cjs/ColorDef.js.map +1 -1
  58. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  59. package/lib/cjs/CommonLoggerCategory.js +26 -26
  60. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  61. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  62. package/lib/cjs/ConcurrentQuery.js +552 -552
  63. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  64. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  65. package/lib/cjs/ContextRealityModel.js +373 -373
  66. package/lib/cjs/ContextRealityModel.js.map +1 -1
  67. package/lib/cjs/DisplayStyleSettings.d.ts +588 -588
  68. package/lib/cjs/DisplayStyleSettings.js +985 -985
  69. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  70. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  71. package/lib/cjs/ECSchemaProps.js +9 -9
  72. package/lib/cjs/ECSchemaProps.js.map +1 -1
  73. package/lib/cjs/ECSqlReader.d.ts +70 -70
  74. package/lib/cjs/ECSqlReader.js +280 -280
  75. package/lib/cjs/ECSqlReader.js.map +1 -1
  76. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  77. package/lib/cjs/ECSqlTypes.js +189 -189
  78. package/lib/cjs/ECSqlTypes.js.map +1 -1
  79. package/lib/cjs/ElementMesh.d.ts +39 -39
  80. package/lib/cjs/ElementMesh.js +56 -56
  81. package/lib/cjs/ElementMesh.js.map +1 -1
  82. package/lib/cjs/ElementProps.d.ts +483 -483
  83. package/lib/cjs/ElementProps.js +99 -99
  84. package/lib/cjs/ElementProps.js.map +1 -1
  85. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  86. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  87. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  88. package/lib/cjs/EntityProps.d.ts +177 -177
  89. package/lib/cjs/EntityProps.js +113 -113
  90. package/lib/cjs/EntityProps.js.map +1 -1
  91. package/lib/cjs/EntityReference.d.ts +51 -51
  92. package/lib/cjs/EntityReference.js +56 -56
  93. package/lib/cjs/EntityReference.js.map +1 -1
  94. package/lib/cjs/Environment.d.ts +61 -61
  95. package/lib/cjs/Environment.js +73 -73
  96. package/lib/cjs/Environment.js.map +1 -1
  97. package/lib/cjs/FeatureIndex.d.ts +39 -39
  98. package/lib/cjs/FeatureIndex.js +63 -63
  99. package/lib/cjs/FeatureIndex.js.map +1 -1
  100. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  101. package/lib/cjs/FeatureSymbology.js +614 -614
  102. package/lib/cjs/FeatureSymbology.js.map +1 -1
  103. package/lib/cjs/FeatureTable.d.ts +248 -141
  104. package/lib/cjs/FeatureTable.d.ts.map +1 -1
  105. package/lib/cjs/FeatureTable.js +470 -278
  106. package/lib/cjs/FeatureTable.js.map +1 -1
  107. package/lib/cjs/Fonts.d.ts +51 -51
  108. package/lib/cjs/Fonts.js +53 -53
  109. package/lib/cjs/Fonts.js.map +1 -1
  110. package/lib/cjs/Frustum.d.ts +114 -114
  111. package/lib/cjs/Frustum.js +292 -292
  112. package/lib/cjs/Frustum.js.map +1 -1
  113. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  114. package/lib/cjs/GeoCoordinateServices.js +80 -80
  115. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  116. package/lib/cjs/GeometryContainment.d.ts +28 -28
  117. package/lib/cjs/GeometryContainment.js +9 -9
  118. package/lib/cjs/GeometryContainment.js.map +1 -1
  119. package/lib/cjs/GeometryParams.d.ts +130 -130
  120. package/lib/cjs/GeometryParams.js +174 -174
  121. package/lib/cjs/GeometryParams.js.map +1 -1
  122. package/lib/cjs/GeometrySummary.d.ts +45 -45
  123. package/lib/cjs/GeometrySummary.js +23 -23
  124. package/lib/cjs/GeometrySummary.js.map +1 -1
  125. package/lib/cjs/Gradient.d.ts +139 -139
  126. package/lib/cjs/Gradient.js +455 -455
  127. package/lib/cjs/Gradient.js.map +1 -1
  128. package/lib/cjs/GraphicParams.d.ts +58 -58
  129. package/lib/cjs/GraphicParams.js +85 -85
  130. package/lib/cjs/GraphicParams.js.map +1 -1
  131. package/lib/cjs/GroundPlane.d.ts +52 -52
  132. package/lib/cjs/GroundPlane.js +64 -64
  133. package/lib/cjs/GroundPlane.js.map +1 -1
  134. package/lib/cjs/HSLColor.d.ts +20 -20
  135. package/lib/cjs/HSLColor.js +32 -32
  136. package/lib/cjs/HSLColor.js.map +1 -1
  137. package/lib/cjs/HSVColor.d.ts +30 -30
  138. package/lib/cjs/HSVColor.js +59 -59
  139. package/lib/cjs/HSVColor.js.map +1 -1
  140. package/lib/cjs/HiddenLine.d.ts +97 -97
  141. package/lib/cjs/HiddenLine.js +162 -162
  142. package/lib/cjs/HiddenLine.js.map +1 -1
  143. package/lib/cjs/Hilite.d.ts +50 -50
  144. package/lib/cjs/Hilite.js +64 -64
  145. package/lib/cjs/Hilite.js.map +1 -1
  146. package/lib/cjs/IModel.d.ts +358 -358
  147. package/lib/cjs/IModel.js +347 -347
  148. package/lib/cjs/IModel.js.map +1 -1
  149. package/lib/cjs/IModelError.d.ts +42 -42
  150. package/lib/cjs/IModelError.js +71 -71
  151. package/lib/cjs/IModelError.js.map +1 -1
  152. package/lib/cjs/IModelVersion.d.ts +68 -68
  153. package/lib/cjs/IModelVersion.js +79 -79
  154. package/lib/cjs/IModelVersion.js.map +1 -1
  155. package/lib/cjs/Image.d.ts +86 -86
  156. package/lib/cjs/Image.js +128 -128
  157. package/lib/cjs/Image.js.map +1 -1
  158. package/lib/cjs/IpcAppProps.d.ts +141 -141
  159. package/lib/cjs/IpcAppProps.js +23 -23
  160. package/lib/cjs/IpcAppProps.js.map +1 -1
  161. package/lib/cjs/LightSettings.d.ts +224 -224
  162. package/lib/cjs/LightSettings.js +309 -309
  163. package/lib/cjs/LightSettings.js.map +1 -1
  164. package/lib/cjs/LinePixels.d.ts +34 -34
  165. package/lib/cjs/LinePixels.js +42 -42
  166. package/lib/cjs/LinePixels.js.map +1 -1
  167. package/lib/cjs/Localization.d.ts +113 -113
  168. package/lib/cjs/Localization.js +33 -33
  169. package/lib/cjs/Localization.js.map +1 -1
  170. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  171. package/lib/cjs/MapImagerySettings.js +80 -80
  172. package/lib/cjs/MapImagerySettings.js.map +1 -1
  173. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  174. package/lib/cjs/MapLayerSettings.js +411 -411
  175. package/lib/cjs/MapLayerSettings.js.map +1 -1
  176. package/lib/cjs/MassProperties.d.ts +64 -64
  177. package/lib/cjs/MassProperties.js +23 -23
  178. package/lib/cjs/MassProperties.js.map +1 -1
  179. package/lib/cjs/MaterialProps.d.ts +153 -153
  180. package/lib/cjs/MaterialProps.js +35 -35
  181. package/lib/cjs/MaterialProps.js.map +1 -1
  182. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  183. package/lib/cjs/ModelClipGroup.js +98 -98
  184. package/lib/cjs/ModelClipGroup.js.map +1 -1
  185. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  186. package/lib/cjs/ModelGeometryChanges.js +83 -83
  187. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  188. package/lib/cjs/ModelProps.d.ts +67 -67
  189. package/lib/cjs/ModelProps.js +9 -9
  190. package/lib/cjs/ModelProps.js.map +1 -1
  191. package/lib/cjs/NativeAppProps.d.ts +122 -122
  192. package/lib/cjs/NativeAppProps.js +30 -30
  193. package/lib/cjs/NativeAppProps.js.map +1 -1
  194. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  195. package/lib/cjs/OctEncodedNormal.js +98 -98
  196. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  197. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  198. package/lib/cjs/PlanProjectionSettings.js +63 -63
  199. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  200. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  201. package/lib/cjs/PlanarClipMask.js +136 -136
  202. package/lib/cjs/PlanarClipMask.js.map +1 -1
  203. package/lib/cjs/QPoint.d.ts +479 -479
  204. package/lib/cjs/QPoint.js +826 -826
  205. package/lib/cjs/QPoint.js.map +1 -1
  206. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  207. package/lib/cjs/RealityDataAccessProps.js +19 -19
  208. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  209. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  210. package/lib/cjs/RealityModelDisplaySettings.js +142 -142
  211. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  212. package/lib/cjs/Render.d.ts +89 -89
  213. package/lib/cjs/Render.js +177 -177
  214. package/lib/cjs/Render.js.map +1 -1
  215. package/lib/cjs/RenderMaterial.d.ts +58 -58
  216. package/lib/cjs/RenderMaterial.js +76 -76
  217. package/lib/cjs/RenderMaterial.js.map +1 -1
  218. package/lib/cjs/RenderSchedule.d.ts +543 -543
  219. package/lib/cjs/RenderSchedule.js +1002 -1002
  220. package/lib/cjs/RenderTexture.d.ts +70 -70
  221. package/lib/cjs/RenderTexture.js +59 -59
  222. package/lib/cjs/RenderTexture.js.map +1 -1
  223. package/lib/cjs/RgbColor.d.ts +47 -47
  224. package/lib/cjs/RgbColor.js +77 -77
  225. package/lib/cjs/RgbColor.js.map +1 -1
  226. package/lib/cjs/RpcInterface.d.ts +33 -33
  227. package/lib/cjs/RpcInterface.js +137 -137
  228. package/lib/cjs/RpcInterface.js.map +1 -1
  229. package/lib/cjs/RpcManager.d.ts +40 -40
  230. package/lib/cjs/RpcManager.js +55 -55
  231. package/lib/cjs/RpcManager.js.map +1 -1
  232. package/lib/cjs/SessionProps.d.ts +16 -16
  233. package/lib/cjs/SessionProps.js +9 -9
  234. package/lib/cjs/SessionProps.js.map +1 -1
  235. package/lib/cjs/SkyBox.d.ts +215 -215
  236. package/lib/cjs/SkyBox.js +210 -210
  237. package/lib/cjs/SkyBox.js.map +1 -1
  238. package/lib/cjs/Snapping.d.ts +49 -49
  239. package/lib/cjs/Snapping.js +9 -9
  240. package/lib/cjs/Snapping.js.map +1 -1
  241. package/lib/cjs/SolarCalculate.d.ts +27 -27
  242. package/lib/cjs/SolarCalculate.js +211 -211
  243. package/lib/cjs/SolarCalculate.js.map +1 -1
  244. package/lib/cjs/SolarShadows.d.ts +35 -35
  245. package/lib/cjs/SolarShadows.js +62 -62
  246. package/lib/cjs/SolarShadows.js.map +1 -1
  247. package/lib/cjs/SpatialClassification.d.ts +208 -208
  248. package/lib/cjs/SpatialClassification.js +340 -340
  249. package/lib/cjs/SpatialClassification.js.map +1 -1
  250. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  251. package/lib/cjs/SubCategoryAppearance.js +96 -96
  252. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  253. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  254. package/lib/cjs/SubCategoryOverride.js +104 -104
  255. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  256. package/lib/cjs/TerrainSettings.d.ts +82 -82
  257. package/lib/cjs/TerrainSettings.js +102 -102
  258. package/lib/cjs/TerrainSettings.js.map +1 -1
  259. package/lib/cjs/TextureMapping.d.ts +118 -118
  260. package/lib/cjs/TextureMapping.js +174 -174
  261. package/lib/cjs/TextureMapping.js.map +1 -1
  262. package/lib/cjs/TextureProps.d.ts +65 -65
  263. package/lib/cjs/TextureProps.js +28 -28
  264. package/lib/cjs/TextureProps.js.map +1 -1
  265. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  266. package/lib/cjs/ThematicDisplay.js +344 -344
  267. package/lib/cjs/ThematicDisplay.js.map +1 -1
  268. package/lib/cjs/Thumbnail.d.ts +26 -26
  269. package/lib/cjs/Thumbnail.js +9 -9
  270. package/lib/cjs/Thumbnail.js.map +1 -1
  271. package/lib/cjs/TileProps.d.ts +82 -82
  272. package/lib/cjs/TileProps.js +29 -29
  273. package/lib/cjs/TileProps.js.map +1 -1
  274. package/lib/cjs/Tween.d.ts +191 -191
  275. package/lib/cjs/Tween.js +570 -570
  276. package/lib/cjs/Tween.js.map +1 -1
  277. package/lib/cjs/TxnAction.d.ts +21 -21
  278. package/lib/cjs/TxnAction.js +29 -29
  279. package/lib/cjs/TxnAction.js.map +1 -1
  280. package/lib/cjs/ViewDetails.d.ts +125 -125
  281. package/lib/cjs/ViewDetails.js +166 -166
  282. package/lib/cjs/ViewDetails.js.map +1 -1
  283. package/lib/cjs/ViewFlags.d.ts +287 -287
  284. package/lib/cjs/ViewFlags.js +368 -368
  285. package/lib/cjs/ViewFlags.js.map +1 -1
  286. package/lib/cjs/ViewProps.d.ts +205 -205
  287. package/lib/cjs/ViewProps.js +9 -9
  288. package/lib/cjs/ViewProps.js.map +1 -1
  289. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  290. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  291. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  292. package/lib/cjs/core-common.d.ts +245 -244
  293. package/lib/cjs/core-common.d.ts.map +1 -1
  294. package/lib/cjs/core-common.js +261 -260
  295. package/lib/cjs/core-common.js.map +1 -1
  296. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  297. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  298. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  299. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  300. package/lib/cjs/domains/GenericElementProps.js +9 -9
  301. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  302. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  303. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  304. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  305. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  306. package/lib/cjs/geometry/AreaPattern.js +204 -204
  307. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  308. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  309. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  310. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  311. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  312. package/lib/cjs/geometry/Cartographic.js +345 -345
  313. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  314. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  315. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  316. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  317. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  318. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  319. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  320. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  321. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  322. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  323. package/lib/cjs/geometry/FrustumPlanes.d.ts +81 -81
  324. package/lib/cjs/geometry/FrustumPlanes.js +193 -193
  325. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  326. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  327. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  328. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  329. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  330. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  331. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  332. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  333. package/lib/cjs/geometry/GeometryStream.js +469 -469
  334. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  335. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  336. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  337. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  338. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  339. package/lib/cjs/geometry/LineStyle.js +129 -129
  340. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  341. package/lib/cjs/geometry/Placement.d.ts +95 -95
  342. package/lib/cjs/geometry/Placement.js +131 -131
  343. package/lib/cjs/geometry/Placement.js.map +1 -1
  344. package/lib/cjs/geometry/Projection.d.ts +251 -251
  345. package/lib/cjs/geometry/Projection.js +198 -198
  346. package/lib/cjs/geometry/Projection.js.map +1 -1
  347. package/lib/cjs/geometry/TextString.d.ts +55 -55
  348. package/lib/cjs/geometry/TextString.js +65 -65
  349. package/lib/cjs/geometry/TextString.js.map +1 -1
  350. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  351. package/lib/cjs/ipc/IpcSession.js +27 -27
  352. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  353. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  354. package/lib/cjs/ipc/IpcSocket.js +16 -16
  355. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  356. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
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  698. package/lib/esm/RenderTexture.js +55 -55
  699. package/lib/esm/RenderTexture.js.map +1 -1
  700. package/lib/esm/RgbColor.d.ts +47 -47
  701. package/lib/esm/RgbColor.js +73 -73
  702. package/lib/esm/RgbColor.js.map +1 -1
  703. package/lib/esm/RpcInterface.d.ts +33 -33
  704. package/lib/esm/RpcInterface.js +133 -133
  705. package/lib/esm/RpcInterface.js.map +1 -1
  706. package/lib/esm/RpcManager.d.ts +40 -40
  707. package/lib/esm/RpcManager.js +51 -51
  708. package/lib/esm/RpcManager.js.map +1 -1
  709. package/lib/esm/SessionProps.d.ts +16 -16
  710. package/lib/esm/SessionProps.js +8 -8
  711. package/lib/esm/SessionProps.js.map +1 -1
  712. package/lib/esm/SkyBox.d.ts +215 -215
  713. package/lib/esm/SkyBox.js +203 -203
  714. package/lib/esm/SkyBox.js.map +1 -1
  715. package/lib/esm/Snapping.d.ts +49 -49
  716. package/lib/esm/Snapping.js +8 -8
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  718. package/lib/esm/SolarCalculate.d.ts +27 -27
  719. package/lib/esm/SolarCalculate.js +204 -204
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  721. package/lib/esm/SolarShadows.d.ts +35 -35
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  724. package/lib/esm/SpatialClassification.d.ts +208 -208
  725. package/lib/esm/SpatialClassification.js +334 -334
  726. package/lib/esm/SpatialClassification.js.map +1 -1
  727. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
  728. package/lib/esm/SubCategoryAppearance.js +92 -92
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  730. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  731. package/lib/esm/SubCategoryOverride.js +100 -100
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  733. package/lib/esm/TerrainSettings.d.ts +82 -82
  734. package/lib/esm/TerrainSettings.js +98 -98
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  736. package/lib/esm/TextureMapping.d.ts +118 -118
  737. package/lib/esm/TextureMapping.js +170 -170
  738. package/lib/esm/TextureMapping.js.map +1 -1
  739. package/lib/esm/TextureProps.d.ts +65 -65
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  741. package/lib/esm/TextureProps.js.map +1 -1
  742. package/lib/esm/ThematicDisplay.d.ts +230 -230
  743. package/lib/esm/ThematicDisplay.js +337 -337
  744. package/lib/esm/ThematicDisplay.js.map +1 -1
  745. package/lib/esm/Thumbnail.d.ts +26 -26
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  764. package/lib/esm/ViewProps.js +8 -8
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  777. package/lib/esm/domains/GenericElementProps.js +8 -8
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  780. package/lib/esm/geometry/AdditionalTransform.js +80 -80
  781. package/lib/esm/geometry/AdditionalTransform.js.map +1 -1
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  783. package/lib/esm/geometry/AreaPattern.js +201 -201
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  786. package/lib/esm/geometry/BoundingSphere.js +40 -40
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  788. package/lib/esm/geometry/Cartographic.d.ts +137 -137
  789. package/lib/esm/geometry/Cartographic.js +340 -340
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  792. package/lib/esm/geometry/CoordinateReferenceSystem.js +254 -254
  793. package/lib/esm/geometry/CoordinateReferenceSystem.js.map +1 -1
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  795. package/lib/esm/geometry/ElementGeometry.js +1716 -1716
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  800. package/lib/esm/geometry/FrustumPlanes.d.ts +81 -81
  801. package/lib/esm/geometry/FrustumPlanes.js +189 -189
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  803. package/lib/esm/geometry/GeodeticDatum.d.ts +409 -409
  804. package/lib/esm/geometry/GeodeticDatum.js +390 -390
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  810. package/lib/esm/geometry/GeometryStream.js +464 -464
  811. package/lib/esm/geometry/GeometryStream.js.map +1 -1
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  813. package/lib/esm/geometry/ImageGraphic.js +93 -93
  814. package/lib/esm/geometry/ImageGraphic.js.map +1 -1
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  817. package/lib/esm/geometry/LineStyle.js.map +1 -1
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  830. package/lib/esm/ipc/IpcSocket.d.ts +96 -96
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  836. package/lib/esm/ipc/IpcWebSocketTransport.d.ts +15 -15
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  840. package/lib/esm/rpc/DevToolsRpcInterface.js +44 -44
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  842. package/lib/esm/rpc/IModelReadRpcInterface.d.ts +99 -99
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  845. package/lib/esm/rpc/IModelTileRpcInterface.d.ts +61 -61
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  854. package/lib/esm/rpc/WipRpcInterface.d.ts +29 -29
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  951. package/lib/esm/tile/Tileset3dSchema.d.ts +97 -0
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  955. package/package.json +7 -7
@@ -1,34 +1,34 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { Vector3d, XYAndZ } from "@itwin/core-geometry";
5
- /** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).
6
- * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.
7
- * @public
8
- */
9
- export declare class OctEncodedNormal {
10
- /** The encoded normal. */
11
- readonly value: number;
12
- /** Construct directly from a 16-bit encoded value.
13
- * @see [[encode]] to compute the encoded value.
14
- * @see [[fromVector]] to construct from a vector.
15
- */
16
- constructor(val: number);
17
- /** Compute the encoded 16-bit value of the supplied normalized vector. */
18
- static encode(vec: XYAndZ): number;
19
- /** Compute the encoded 16-bit value of the supplied normalized vector components. */
20
- static encodeXYZ(nx: number, ny: number, nz: number): number;
21
- /** Create an OctEncodedNormal from a normalized vector. */
22
- static fromVector(val: XYAndZ): OctEncodedNormal;
23
- /** Decode this oct-encoded normal into a normalized vector. */
24
- decode(): Vector3d;
25
- /** Decode a 16-bit encoded value into a normalized vector. */
26
- static decodeValue(val: number, result?: Vector3d): Vector3d;
27
- }
28
- /** @internal */
29
- export declare class OctEncodedNormalPair {
30
- first: OctEncodedNormal;
31
- second: OctEncodedNormal;
32
- constructor(first: OctEncodedNormal, second: OctEncodedNormal);
33
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { Vector3d, XYAndZ } from "@itwin/core-geometry";
5
+ /** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).
6
+ * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.
7
+ * @public
8
+ */
9
+ export declare class OctEncodedNormal {
10
+ /** The encoded normal. */
11
+ readonly value: number;
12
+ /** Construct directly from a 16-bit encoded value.
13
+ * @see [[encode]] to compute the encoded value.
14
+ * @see [[fromVector]] to construct from a vector.
15
+ */
16
+ constructor(val: number);
17
+ /** Compute the encoded 16-bit value of the supplied normalized vector. */
18
+ static encode(vec: XYAndZ): number;
19
+ /** Compute the encoded 16-bit value of the supplied normalized vector components. */
20
+ static encodeXYZ(nx: number, ny: number, nz: number): number;
21
+ /** Create an OctEncodedNormal from a normalized vector. */
22
+ static fromVector(val: XYAndZ): OctEncodedNormal;
23
+ /** Decode this oct-encoded normal into a normalized vector. */
24
+ decode(): Vector3d;
25
+ /** Decode a 16-bit encoded value into a normalized vector. */
26
+ static decodeValue(val: number, result?: Vector3d): Vector3d;
27
+ }
28
+ /** @internal */
29
+ export declare class OctEncodedNormalPair {
30
+ first: OctEncodedNormal;
31
+ second: OctEncodedNormal;
32
+ constructor(first: OctEncodedNormal, second: OctEncodedNormal);
33
+ }
34
34
  //# sourceMappingURL=OctEncodedNormal.d.ts.map
@@ -1,99 +1,99 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Rendering
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.OctEncodedNormalPair = exports.OctEncodedNormal = void 0;
11
- const core_geometry_1 = require("@itwin/core-geometry");
12
- const scratchUInt16 = new Uint16Array(1);
13
- function clamp(val, minVal, maxVal) {
14
- return val < minVal ? minVal : (val > maxVal ? maxVal : val);
15
- }
16
- function clampUint8(val) {
17
- return roundUint16(0.5 + (clamp(val, -1, 1) * 0.5 + 0.5) * 255);
18
- }
19
- function roundUint16(val) {
20
- scratchUInt16[0] = val;
21
- return scratchUInt16[0];
22
- }
23
- function signNotZero(val) {
24
- return val < 0.0 ? -1.0 : 1.0;
25
- }
26
- /** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).
27
- * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.
28
- * @public
29
- */
30
- class OctEncodedNormal {
31
- /** Construct directly from a 16-bit encoded value.
32
- * @see [[encode]] to compute the encoded value.
33
- * @see [[fromVector]] to construct from a vector.
34
- */
35
- constructor(val) {
36
- this.value = roundUint16(val);
37
- }
38
- /** Compute the encoded 16-bit value of the supplied normalized vector. */
39
- static encode(vec) {
40
- return this.encodeXYZ(vec.x, vec.y, vec.z);
41
- }
42
- /** Compute the encoded 16-bit value of the supplied normalized vector components. */
43
- static encodeXYZ(nx, ny, nz) {
44
- const denom = Math.abs(nx) + Math.abs(ny) + Math.abs(nz);
45
- let rx = nx / denom;
46
- let ry = ny / denom;
47
- if (nz < 0) {
48
- const x = rx;
49
- const y = ry;
50
- rx = (1 - Math.abs(y)) * signNotZero(x);
51
- ry = (1 - Math.abs(x)) * signNotZero(y);
52
- }
53
- return clampUint8(ry) << 8 | clampUint8(rx);
54
- }
55
- /** Create an OctEncodedNormal from a normalized vector. */
56
- static fromVector(val) {
57
- return new OctEncodedNormal(this.encode(val));
58
- }
59
- /** Decode this oct-encoded normal into a normalized vector. */
60
- decode() {
61
- return OctEncodedNormal.decodeValue(this.value);
62
- }
63
- /** Decode a 16-bit encoded value into a normalized vector. */
64
- static decodeValue(val, result) {
65
- let ex = val & 0xff;
66
- let ey = val >> 8;
67
- ex = ex / 255.0 * 2.0 - 1.0;
68
- ey = ey / 255.0 * 2.0 - 1.0;
69
- const ez = 1 - (Math.abs(ex) + Math.abs(ey));
70
- let n;
71
- if (result === undefined) {
72
- n = new core_geometry_1.Vector3d(ex, ey, ez);
73
- }
74
- else {
75
- n = result;
76
- n.x = ex;
77
- n.y = ey;
78
- n.z = ez;
79
- }
80
- if (n.z < 0) {
81
- const x = n.x;
82
- const y = n.y;
83
- n.x = (1 - Math.abs(y)) * signNotZero(x);
84
- n.y = (1 - Math.abs(x)) * signNotZero(y);
85
- }
86
- n.normalizeInPlace();
87
- return n;
88
- }
89
- }
90
- exports.OctEncodedNormal = OctEncodedNormal;
91
- /** @internal */
92
- class OctEncodedNormalPair {
93
- constructor(first, second) {
94
- this.first = first;
95
- this.second = second;
96
- }
97
- }
98
- exports.OctEncodedNormalPair = OctEncodedNormalPair;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Rendering
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.OctEncodedNormalPair = exports.OctEncodedNormal = void 0;
11
+ const core_geometry_1 = require("@itwin/core-geometry");
12
+ const scratchUInt16 = new Uint16Array(1);
13
+ function clamp(val, minVal, maxVal) {
14
+ return val < minVal ? minVal : (val > maxVal ? maxVal : val);
15
+ }
16
+ function clampUint8(val) {
17
+ return roundUint16(0.5 + (clamp(val, -1, 1) * 0.5 + 0.5) * 255);
18
+ }
19
+ function roundUint16(val) {
20
+ scratchUInt16[0] = val;
21
+ return scratchUInt16[0];
22
+ }
23
+ function signNotZero(val) {
24
+ return val < 0.0 ? -1.0 : 1.0;
25
+ }
26
+ /** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).
27
+ * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.
28
+ * @public
29
+ */
30
+ class OctEncodedNormal {
31
+ /** Construct directly from a 16-bit encoded value.
32
+ * @see [[encode]] to compute the encoded value.
33
+ * @see [[fromVector]] to construct from a vector.
34
+ */
35
+ constructor(val) {
36
+ this.value = roundUint16(val);
37
+ }
38
+ /** Compute the encoded 16-bit value of the supplied normalized vector. */
39
+ static encode(vec) {
40
+ return this.encodeXYZ(vec.x, vec.y, vec.z);
41
+ }
42
+ /** Compute the encoded 16-bit value of the supplied normalized vector components. */
43
+ static encodeXYZ(nx, ny, nz) {
44
+ const denom = Math.abs(nx) + Math.abs(ny) + Math.abs(nz);
45
+ let rx = nx / denom;
46
+ let ry = ny / denom;
47
+ if (nz < 0) {
48
+ const x = rx;
49
+ const y = ry;
50
+ rx = (1 - Math.abs(y)) * signNotZero(x);
51
+ ry = (1 - Math.abs(x)) * signNotZero(y);
52
+ }
53
+ return clampUint8(ry) << 8 | clampUint8(rx);
54
+ }
55
+ /** Create an OctEncodedNormal from a normalized vector. */
56
+ static fromVector(val) {
57
+ return new OctEncodedNormal(this.encode(val));
58
+ }
59
+ /** Decode this oct-encoded normal into a normalized vector. */
60
+ decode() {
61
+ return OctEncodedNormal.decodeValue(this.value);
62
+ }
63
+ /** Decode a 16-bit encoded value into a normalized vector. */
64
+ static decodeValue(val, result) {
65
+ let ex = val & 0xff;
66
+ let ey = val >> 8;
67
+ ex = ex / 255.0 * 2.0 - 1.0;
68
+ ey = ey / 255.0 * 2.0 - 1.0;
69
+ const ez = 1 - (Math.abs(ex) + Math.abs(ey));
70
+ let n;
71
+ if (result === undefined) {
72
+ n = new core_geometry_1.Vector3d(ex, ey, ez);
73
+ }
74
+ else {
75
+ n = result;
76
+ n.x = ex;
77
+ n.y = ey;
78
+ n.z = ez;
79
+ }
80
+ if (n.z < 0) {
81
+ const x = n.x;
82
+ const y = n.y;
83
+ n.x = (1 - Math.abs(y)) * signNotZero(x);
84
+ n.y = (1 - Math.abs(x)) * signNotZero(y);
85
+ }
86
+ n.normalizeInPlace();
87
+ return n;
88
+ }
89
+ }
90
+ exports.OctEncodedNormal = OctEncodedNormal;
91
+ /** @internal */
92
+ class OctEncodedNormalPair {
93
+ constructor(first, second) {
94
+ this.first = first;
95
+ this.second = second;
96
+ }
97
+ }
98
+ exports.OctEncodedNormalPair = OctEncodedNormalPair;
99
99
  //# sourceMappingURL=OctEncodedNormal.js.map
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Rendering\n */\n\nimport { Vector3d, XYAndZ } from \"@itwin/core-geometry\";\n\nconst scratchUInt16 = new Uint16Array(1);\n\nfunction clamp(val: number, minVal: number, maxVal: number): number {\n return val < minVal ? minVal : (val > maxVal ? maxVal : val);\n}\n\nfunction clampUint8(val: number): number {\n return roundUint16(0.5 + (clamp(val, -1, 1) * 0.5 + 0.5) * 255);\n}\n\nfunction roundUint16(val: number): number {\n scratchUInt16[0] = val;\n return scratchUInt16[0];\n}\n\nfunction signNotZero(val: number): number {\n return val < 0.0 ? -1.0 : 1.0;\n}\n\n/** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).\n * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.\n * @public\n */\nexport class OctEncodedNormal {\n /** The encoded normal. */\n public readonly value: number;\n\n /** Construct directly from a 16-bit encoded value.\n * @see [[encode]] to compute the encoded value.\n * @see [[fromVector]] to construct from a vector.\n */\n public constructor(val: number) {\n this.value = roundUint16(val);\n }\n\n /** Compute the encoded 16-bit value of the supplied normalized vector. */\n public static encode(vec: XYAndZ): number {\n return this.encodeXYZ(vec.x, vec.y, vec.z);\n }\n\n /** Compute the encoded 16-bit value of the supplied normalized vector components. */\n public static encodeXYZ(nx: number, ny: number, nz: number): number {\n const denom = Math.abs(nx) + Math.abs(ny) + Math.abs(nz);\n let rx = nx / denom;\n let ry = ny / denom;\n if (nz < 0) {\n const x = rx;\n const y = ry;\n rx = (1 - Math.abs(y)) * signNotZero(x);\n ry = (1 - Math.abs(x)) * signNotZero(y);\n }\n return clampUint8(ry) << 8 | clampUint8(rx);\n }\n\n /** Create an OctEncodedNormal from a normalized vector. */\n public static fromVector(val: XYAndZ): OctEncodedNormal {\n return new OctEncodedNormal(this.encode(val));\n }\n\n /** Decode this oct-encoded normal into a normalized vector. */\n public decode(): Vector3d {\n return OctEncodedNormal.decodeValue(this.value);\n }\n\n /** Decode a 16-bit encoded value into a normalized vector. */\n public static decodeValue(val: number, result?: Vector3d): Vector3d {\n let ex = val & 0xff;\n let ey = val >> 8;\n ex = ex / 255.0 * 2.0 - 1.0;\n ey = ey / 255.0 * 2.0 - 1.0;\n const ez = 1 - (Math.abs(ex) + Math.abs(ey));\n let n;\n if (result === undefined) {\n n = new Vector3d(ex, ey, ez);\n } else {\n n = result;\n n.x = ex;\n n.y = ey;\n n.z = ez;\n }\n\n if (n.z < 0) {\n const x = n.x;\n const y = n.y;\n n.x = (1 - Math.abs(y)) * signNotZero(x);\n n.y = (1 - Math.abs(x)) * signNotZero(y);\n }\n\n n.normalizeInPlace();\n return n;\n }\n}\n\n/** @internal */\nexport class OctEncodedNormalPair {\n constructor(public first: OctEncodedNormal, public second: OctEncodedNormal) { }\n}\n"]}
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Vector3d, XYAndZ } from \"@itwin/core-geometry\";\r\n\r\nconst scratchUInt16 = new Uint16Array(1);\r\n\r\nfunction clamp(val: number, minVal: number, maxVal: number): number {\r\n return val < minVal ? minVal : (val > maxVal ? maxVal : val);\r\n}\r\n\r\nfunction clampUint8(val: number): number {\r\n return roundUint16(0.5 + (clamp(val, -1, 1) * 0.5 + 0.5) * 255);\r\n}\r\n\r\nfunction roundUint16(val: number): number {\r\n scratchUInt16[0] = val;\r\n return scratchUInt16[0];\r\n}\r\n\r\nfunction signNotZero(val: number): number {\r\n return val < 0.0 ? -1.0 : 1.0;\r\n}\r\n\r\n/** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).\r\n * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.\r\n * @public\r\n */\r\nexport class OctEncodedNormal {\r\n /** The encoded normal. */\r\n public readonly value: number;\r\n\r\n /** Construct directly from a 16-bit encoded value.\r\n * @see [[encode]] to compute the encoded value.\r\n * @see [[fromVector]] to construct from a vector.\r\n */\r\n public constructor(val: number) {\r\n this.value = roundUint16(val);\r\n }\r\n\r\n /** Compute the encoded 16-bit value of the supplied normalized vector. */\r\n public static encode(vec: XYAndZ): number {\r\n return this.encodeXYZ(vec.x, vec.y, vec.z);\r\n }\r\n\r\n /** Compute the encoded 16-bit value of the supplied normalized vector components. */\r\n public static encodeXYZ(nx: number, ny: number, nz: number): number {\r\n const denom = Math.abs(nx) + Math.abs(ny) + Math.abs(nz);\r\n let rx = nx / denom;\r\n let ry = ny / denom;\r\n if (nz < 0) {\r\n const x = rx;\r\n const y = ry;\r\n rx = (1 - Math.abs(y)) * signNotZero(x);\r\n ry = (1 - Math.abs(x)) * signNotZero(y);\r\n }\r\n return clampUint8(ry) << 8 | clampUint8(rx);\r\n }\r\n\r\n /** Create an OctEncodedNormal from a normalized vector. */\r\n public static fromVector(val: XYAndZ): OctEncodedNormal {\r\n return new OctEncodedNormal(this.encode(val));\r\n }\r\n\r\n /** Decode this oct-encoded normal into a normalized vector. */\r\n public decode(): Vector3d {\r\n return OctEncodedNormal.decodeValue(this.value);\r\n }\r\n\r\n /** Decode a 16-bit encoded value into a normalized vector. */\r\n public static decodeValue(val: number, result?: Vector3d): Vector3d {\r\n let ex = val & 0xff;\r\n let ey = val >> 8;\r\n ex = ex / 255.0 * 2.0 - 1.0;\r\n ey = ey / 255.0 * 2.0 - 1.0;\r\n const ez = 1 - (Math.abs(ex) + Math.abs(ey));\r\n let n;\r\n if (result === undefined) {\r\n n = new Vector3d(ex, ey, ez);\r\n } else {\r\n n = result;\r\n n.x = ex;\r\n n.y = ey;\r\n n.z = ez;\r\n }\r\n\r\n if (n.z < 0) {\r\n const x = n.x;\r\n const y = n.y;\r\n n.x = (1 - Math.abs(y)) * signNotZero(x);\r\n n.y = (1 - Math.abs(x)) * signNotZero(y);\r\n }\r\n\r\n n.normalizeInPlace();\r\n return n;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class OctEncodedNormalPair {\r\n constructor(public first: OctEncodedNormal, public second: OctEncodedNormal) { }\r\n}\r\n"]}
@@ -1,48 +1,48 @@
1
- /** @packageDocumentation
2
- * @module DisplayStyles
3
- */
4
- /** Wire format describing [[PlanProjectionSettings]].
5
- * @public
6
- * @extensions
7
- */
8
- export interface PlanProjectionSettingsProps {
9
- /** If defined, the absolute height in meters at which to display the model. */
10
- elevation?: number;
11
- /** If defined, specifies a uniform transparency applied to all of the geometry in the model, in the range 0.0 (fully opaque) to 1.0 (fully transparent). */
12
- transparency?: number;
13
- /** If defined and true, the model is displayed as an overlay in the view (without depth testing) so that it is always visible behind other geometry. */
14
- overlay?: boolean;
15
- /** If defined and true, subcategory display priority is used to specify the draw order of portions of the model. Geometry belonging to a subcategory with a higher priority
16
- * value is drawn on top of coincident geometry belonging to a subcategory with a lower priority value. The priorities can be modified at display time using
17
- * [FeatureSymbology.Overrides]($frontend). Note that subcategory "layers" cross model boundaries; that is, geometry belonging to the same subcategory in different models
18
- * are drawn as part of the same layer.
19
- */
20
- enforceDisplayPriority?: boolean;
21
- }
22
- /** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in
23
- * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view
24
- * and drawn as "layers" with relative priorities.
25
- * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).
26
- * @see [GeometricModel3d.isPlanProjection]($backend).
27
- * @public
28
- */
29
- export declare class PlanProjectionSettings {
30
- /** See [[PlanProjectionSettingsProps.elevation]] */
31
- readonly elevation?: number;
32
- /** See [[PlanProjectionSettingsProps.transparency]] */
33
- readonly transparency?: number;
34
- /** See [[PlanProjectionSettingsProps.overlay]] */
35
- readonly overlay: boolean;
36
- /** See [[PlanProjectionSettingsProps.enforceDisplayPriority]] */
37
- readonly enforceDisplayPriority?: boolean;
38
- toJSON(): PlanProjectionSettingsProps;
39
- static fromJSON(props: PlanProjectionSettingsProps | undefined): PlanProjectionSettings | undefined;
40
- /** @internal */
41
- constructor(props: PlanProjectionSettingsProps);
42
- /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.
43
- * @param changedProps JSON representation of the properties to change.
44
- * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
45
- */
46
- clone(changedProps?: PlanProjectionSettingsProps): PlanProjectionSettings;
47
- }
1
+ /** @packageDocumentation
2
+ * @module DisplayStyles
3
+ */
4
+ /** Wire format describing [[PlanProjectionSettings]].
5
+ * @public
6
+ * @extensions
7
+ */
8
+ export interface PlanProjectionSettingsProps {
9
+ /** If defined, the absolute height in meters at which to display the model. */
10
+ elevation?: number;
11
+ /** If defined, specifies a uniform transparency applied to all of the geometry in the model, in the range 0.0 (fully opaque) to 1.0 (fully transparent). */
12
+ transparency?: number;
13
+ /** If defined and true, the model is displayed as an overlay in the view (without depth testing) so that it is always visible behind other geometry. */
14
+ overlay?: boolean;
15
+ /** If defined and true, subcategory display priority is used to specify the draw order of portions of the model. Geometry belonging to a subcategory with a higher priority
16
+ * value is drawn on top of coincident geometry belonging to a subcategory with a lower priority value. The priorities can be modified at display time using
17
+ * [FeatureSymbology.Overrides]($frontend). Note that subcategory "layers" cross model boundaries; that is, geometry belonging to the same subcategory in different models
18
+ * are drawn as part of the same layer.
19
+ */
20
+ enforceDisplayPriority?: boolean;
21
+ }
22
+ /** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in
23
+ * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view
24
+ * and drawn as "layers" with relative priorities.
25
+ * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).
26
+ * @see [GeometricModel3d.isPlanProjection]($backend).
27
+ * @public
28
+ */
29
+ export declare class PlanProjectionSettings {
30
+ /** See [[PlanProjectionSettingsProps.elevation]] */
31
+ readonly elevation?: number;
32
+ /** See [[PlanProjectionSettingsProps.transparency]] */
33
+ readonly transparency?: number;
34
+ /** See [[PlanProjectionSettingsProps.overlay]] */
35
+ readonly overlay: boolean;
36
+ /** See [[PlanProjectionSettingsProps.enforceDisplayPriority]] */
37
+ readonly enforceDisplayPriority?: boolean;
38
+ toJSON(): PlanProjectionSettingsProps;
39
+ static fromJSON(props: PlanProjectionSettingsProps | undefined): PlanProjectionSettings | undefined;
40
+ /** @internal */
41
+ constructor(props: PlanProjectionSettingsProps);
42
+ /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.
43
+ * @param changedProps JSON representation of the properties to change.
44
+ * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
45
+ */
46
+ clone(changedProps?: PlanProjectionSettingsProps): PlanProjectionSettings;
47
+ }
48
48
  //# sourceMappingURL=PlanProjectionSettings.d.ts.map
@@ -1,64 +1,64 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module DisplayStyles
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.PlanProjectionSettings = void 0;
11
- /** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in
12
- * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view
13
- * and drawn as "layers" with relative priorities.
14
- * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).
15
- * @see [GeometricModel3d.isPlanProjection]($backend).
16
- * @public
17
- */
18
- class PlanProjectionSettings {
19
- /** @internal */
20
- constructor(props) {
21
- this.elevation = props.elevation;
22
- this.overlay = true === props.overlay;
23
- this.enforceDisplayPriority = true === props.enforceDisplayPriority;
24
- let transparency = props.transparency;
25
- if (undefined !== transparency)
26
- transparency = Math.max(0, Math.min(1, transparency));
27
- this.transparency = transparency;
28
- }
29
- toJSON() {
30
- return {
31
- elevation: this.elevation,
32
- transparency: this.transparency,
33
- overlay: true === this.overlay ? true : undefined,
34
- enforceDisplayPriority: true === this.enforceDisplayPriority ? true : undefined,
35
- };
36
- }
37
- static fromJSON(props) {
38
- if (undefined === props)
39
- return undefined;
40
- if (undefined === props.elevation && undefined === props.transparency && undefined === props.overlay && undefined === props.enforceDisplayPriority)
41
- return undefined;
42
- return new PlanProjectionSettings(props);
43
- }
44
- /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.
45
- * @param changedProps JSON representation of the properties to change.
46
- * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
47
- */
48
- clone(changedProps) {
49
- if (undefined === changedProps)
50
- return this;
51
- const props = this.toJSON();
52
- if (undefined !== changedProps.elevation)
53
- props.elevation = changedProps.elevation;
54
- if (undefined !== changedProps.transparency)
55
- props.transparency = changedProps.transparency;
56
- if (undefined !== changedProps.overlay)
57
- props.overlay = changedProps.overlay;
58
- if (undefined !== changedProps.enforceDisplayPriority)
59
- props.enforceDisplayPriority = changedProps.enforceDisplayPriority;
60
- return new PlanProjectionSettings(props);
61
- }
62
- }
63
- exports.PlanProjectionSettings = PlanProjectionSettings;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module DisplayStyles
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.PlanProjectionSettings = void 0;
11
+ /** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in
12
+ * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view
13
+ * and drawn as "layers" with relative priorities.
14
+ * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).
15
+ * @see [GeometricModel3d.isPlanProjection]($backend).
16
+ * @public
17
+ */
18
+ class PlanProjectionSettings {
19
+ /** @internal */
20
+ constructor(props) {
21
+ this.elevation = props.elevation;
22
+ this.overlay = true === props.overlay;
23
+ this.enforceDisplayPriority = true === props.enforceDisplayPriority;
24
+ let transparency = props.transparency;
25
+ if (undefined !== transparency)
26
+ transparency = Math.max(0, Math.min(1, transparency));
27
+ this.transparency = transparency;
28
+ }
29
+ toJSON() {
30
+ return {
31
+ elevation: this.elevation,
32
+ transparency: this.transparency,
33
+ overlay: true === this.overlay ? true : undefined,
34
+ enforceDisplayPriority: true === this.enforceDisplayPriority ? true : undefined,
35
+ };
36
+ }
37
+ static fromJSON(props) {
38
+ if (undefined === props)
39
+ return undefined;
40
+ if (undefined === props.elevation && undefined === props.transparency && undefined === props.overlay && undefined === props.enforceDisplayPriority)
41
+ return undefined;
42
+ return new PlanProjectionSettings(props);
43
+ }
44
+ /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.
45
+ * @param changedProps JSON representation of the properties to change.
46
+ * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
47
+ */
48
+ clone(changedProps) {
49
+ if (undefined === changedProps)
50
+ return this;
51
+ const props = this.toJSON();
52
+ if (undefined !== changedProps.elevation)
53
+ props.elevation = changedProps.elevation;
54
+ if (undefined !== changedProps.transparency)
55
+ props.transparency = changedProps.transparency;
56
+ if (undefined !== changedProps.overlay)
57
+ props.overlay = changedProps.overlay;
58
+ if (undefined !== changedProps.enforceDisplayPriority)
59
+ props.enforceDisplayPriority = changedProps.enforceDisplayPriority;
60
+ return new PlanProjectionSettings(props);
61
+ }
62
+ }
63
+ exports.PlanProjectionSettings = PlanProjectionSettings;
64
64
  //# sourceMappingURL=PlanProjectionSettings.js.map
@@ -1 +1 @@
1
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\n/** Wire format describing [[PlanProjectionSettings]].\n * @public\n * @extensions\n */\nexport interface PlanProjectionSettingsProps {\n /** If defined, the absolute height in meters at which to display the model. */\n elevation?: number;\n /** If defined, specifies a uniform transparency applied to all of the geometry in the model, in the range 0.0 (fully opaque) to 1.0 (fully transparent). */\n transparency?: number;\n /** If defined and true, the model is displayed as an overlay in the view (without depth testing) so that it is always visible behind other geometry. */\n overlay?: boolean;\n /** If defined and true, subcategory display priority is used to specify the draw order of portions of the model. Geometry belonging to a subcategory with a higher priority\n * value is drawn on top of coincident geometry belonging to a subcategory with a lower priority value. The priorities can be modified at display time using\n * [FeatureSymbology.Overrides]($frontend). Note that subcategory \"layers\" cross model boundaries; that is, geometry belonging to the same subcategory in different models\n * are drawn as part of the same layer.\n */\n enforceDisplayPriority?: boolean;\n}\n\n/** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in\n * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view\n * and drawn as \"layers\" with relative priorities.\n * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).\n * @see [GeometricModel3d.isPlanProjection]($backend).\n * @public\n */\nexport class PlanProjectionSettings {\n /** See [[PlanProjectionSettingsProps.elevation]] */\n public readonly elevation?: number;\n /** See [[PlanProjectionSettingsProps.transparency]] */\n public readonly transparency?: number;\n /** See [[PlanProjectionSettingsProps.overlay]] */\n public readonly overlay: boolean;\n /** See [[PlanProjectionSettingsProps.enforceDisplayPriority]] */\n public readonly enforceDisplayPriority?: boolean;\n\n public toJSON(): PlanProjectionSettingsProps {\n return {\n elevation: this.elevation,\n transparency: this.transparency,\n overlay: true === this.overlay ? true : undefined,\n enforceDisplayPriority: true === this.enforceDisplayPriority ? true : undefined,\n };\n }\n\n public static fromJSON(props: PlanProjectionSettingsProps | undefined): PlanProjectionSettings | undefined {\n if (undefined === props)\n return undefined;\n\n if (undefined === props.elevation && undefined === props.transparency && undefined === props.overlay && undefined === props.enforceDisplayPriority)\n return undefined;\n\n return new PlanProjectionSettings(props);\n }\n\n /** @internal */\n public constructor(props: PlanProjectionSettingsProps) {\n this.elevation = props.elevation;\n this.overlay = true === props.overlay;\n this.enforceDisplayPriority = true === props.enforceDisplayPriority;\n\n let transparency = props.transparency;\n if (undefined !== transparency)\n transparency = Math.max(0, Math.min(1, transparency));\n\n this.transparency = transparency;\n }\n\n /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.\n * @param changedProps JSON representation of the properties to change.\n * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.\n */\n public clone(changedProps?: PlanProjectionSettingsProps): PlanProjectionSettings {\n if (undefined === changedProps)\n return this;\n\n const props: PlanProjectionSettingsProps = this.toJSON();\n if (undefined !== changedProps.elevation)\n props.elevation = changedProps.elevation;\n\n if (undefined !== changedProps.transparency)\n props.transparency = changedProps.transparency;\n\n if (undefined !== changedProps.overlay)\n props.overlay = changedProps.overlay;\n\n if (undefined !== changedProps.enforceDisplayPriority)\n props.enforceDisplayPriority = changedProps.enforceDisplayPriority;\n\n return new PlanProjectionSettings(props);\n }\n}\n"]}
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\n/** Wire format describing [[PlanProjectionSettings]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface PlanProjectionSettingsProps {\r\n /** If defined, the absolute height in meters at which to display the model. */\r\n elevation?: number;\r\n /** If defined, specifies a uniform transparency applied to all of the geometry in the model, in the range 0.0 (fully opaque) to 1.0 (fully transparent). */\r\n transparency?: number;\r\n /** If defined and true, the model is displayed as an overlay in the view (without depth testing) so that it is always visible behind other geometry. */\r\n overlay?: boolean;\r\n /** If defined and true, subcategory display priority is used to specify the draw order of portions of the model. Geometry belonging to a subcategory with a higher priority\r\n * value is drawn on top of coincident geometry belonging to a subcategory with a lower priority value. The priorities can be modified at display time using\r\n * [FeatureSymbology.Overrides]($frontend). Note that subcategory \"layers\" cross model boundaries; that is, geometry belonging to the same subcategory in different models\r\n * are drawn as part of the same layer.\r\n */\r\n enforceDisplayPriority?: boolean;\r\n}\r\n\r\n/** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in\r\n * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view\r\n * and drawn as \"layers\" with relative priorities.\r\n * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).\r\n * @see [GeometricModel3d.isPlanProjection]($backend).\r\n * @public\r\n */\r\nexport class PlanProjectionSettings {\r\n /** See [[PlanProjectionSettingsProps.elevation]] */\r\n public readonly elevation?: number;\r\n /** See [[PlanProjectionSettingsProps.transparency]] */\r\n public readonly transparency?: number;\r\n /** See [[PlanProjectionSettingsProps.overlay]] */\r\n public readonly overlay: boolean;\r\n /** See [[PlanProjectionSettingsProps.enforceDisplayPriority]] */\r\n public readonly enforceDisplayPriority?: boolean;\r\n\r\n public toJSON(): PlanProjectionSettingsProps {\r\n return {\r\n elevation: this.elevation,\r\n transparency: this.transparency,\r\n overlay: true === this.overlay ? true : undefined,\r\n enforceDisplayPriority: true === this.enforceDisplayPriority ? true : undefined,\r\n };\r\n }\r\n\r\n public static fromJSON(props: PlanProjectionSettingsProps | undefined): PlanProjectionSettings | undefined {\r\n if (undefined === props)\r\n return undefined;\r\n\r\n if (undefined === props.elevation && undefined === props.transparency && undefined === props.overlay && undefined === props.enforceDisplayPriority)\r\n return undefined;\r\n\r\n return new PlanProjectionSettings(props);\r\n }\r\n\r\n /** @internal */\r\n public constructor(props: PlanProjectionSettingsProps) {\r\n this.elevation = props.elevation;\r\n this.overlay = true === props.overlay;\r\n this.enforceDisplayPriority = true === props.enforceDisplayPriority;\r\n\r\n let transparency = props.transparency;\r\n if (undefined !== transparency)\r\n transparency = Math.max(0, Math.min(1, transparency));\r\n\r\n this.transparency = transparency;\r\n }\r\n\r\n /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.\r\n * @param changedProps JSON representation of the properties to change.\r\n * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.\r\n */\r\n public clone(changedProps?: PlanProjectionSettingsProps): PlanProjectionSettings {\r\n if (undefined === changedProps)\r\n return this;\r\n\r\n const props: PlanProjectionSettingsProps = this.toJSON();\r\n if (undefined !== changedProps.elevation)\r\n props.elevation = changedProps.elevation;\r\n\r\n if (undefined !== changedProps.transparency)\r\n props.transparency = changedProps.transparency;\r\n\r\n if (undefined !== changedProps.overlay)\r\n props.overlay = changedProps.overlay;\r\n\r\n if (undefined !== changedProps.enforceDisplayPriority)\r\n props.enforceDisplayPriority = changedProps.enforceDisplayPriority;\r\n\r\n return new PlanProjectionSettings(props);\r\n }\r\n}\r\n"]}