@itwin/core-common 3.7.0-dev.3 → 3.7.0-dev.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (955) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackendTypes.d.ts +12 -12
  11. package/lib/cjs/BackendTypes.js +9 -9
  12. package/lib/cjs/BackendTypes.js.map +1 -1
  13. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  14. package/lib/cjs/BackgroundMapProvider.js +68 -68
  15. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  16. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  17. package/lib/cjs/BackgroundMapSettings.js +156 -156
  18. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  19. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  20. package/lib/cjs/Base64EncodedString.js +66 -66
  21. package/lib/cjs/Base64EncodedString.js.map +1 -1
  22. package/lib/cjs/BlobReader.d.ts +31 -31
  23. package/lib/cjs/BlobReader.js +84 -84
  24. package/lib/cjs/BlobReader.js.map +1 -1
  25. package/lib/cjs/BriefcaseTypes.d.ts +191 -191
  26. package/lib/cjs/BriefcaseTypes.js +95 -95
  27. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  28. package/lib/cjs/Camera.d.ts +42 -42
  29. package/lib/cjs/Camera.js +62 -62
  30. package/lib/cjs/Camera.js.map +1 -1
  31. package/lib/cjs/ChangedElements.d.ts +85 -85
  32. package/lib/cjs/ChangedElements.js +23 -23
  33. package/lib/cjs/ChangedElements.js.map +1 -1
  34. package/lib/cjs/ChangedEntities.d.ts +45 -45
  35. package/lib/cjs/ChangedEntities.js +9 -9
  36. package/lib/cjs/ChangedEntities.js.map +1 -1
  37. package/lib/cjs/ChangesetProps.d.ts +98 -98
  38. package/lib/cjs/ChangesetProps.js +22 -22
  39. package/lib/cjs/ChangesetProps.js.map +1 -1
  40. package/lib/cjs/ClipStyle.d.ts +89 -89
  41. package/lib/cjs/ClipStyle.js +123 -123
  42. package/lib/cjs/ClipStyle.js.map +1 -1
  43. package/lib/cjs/CloudStorage.d.ts +62 -62
  44. package/lib/cjs/CloudStorage.js +113 -113
  45. package/lib/cjs/CloudStorage.js.map +1 -1
  46. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  47. package/lib/cjs/CloudStorageTileCache.js +66 -66
  48. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  49. package/lib/cjs/Code.d.ts +277 -277
  50. package/lib/cjs/Code.js +269 -269
  51. package/lib/cjs/Code.js.map +1 -1
  52. package/lib/cjs/ColorByName.d.ts +161 -161
  53. package/lib/cjs/ColorByName.js +169 -169
  54. package/lib/cjs/ColorByName.js.map +1 -1
  55. package/lib/cjs/ColorDef.d.ts +208 -208
  56. package/lib/cjs/ColorDef.js +571 -571
  57. package/lib/cjs/ColorDef.js.map +1 -1
  58. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  59. package/lib/cjs/CommonLoggerCategory.js +26 -26
  60. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  61. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  62. package/lib/cjs/ConcurrentQuery.js +552 -552
  63. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  64. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  65. package/lib/cjs/ContextRealityModel.js +373 -373
  66. package/lib/cjs/ContextRealityModel.js.map +1 -1
  67. package/lib/cjs/DisplayStyleSettings.d.ts +588 -588
  68. package/lib/cjs/DisplayStyleSettings.js +985 -985
  69. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  70. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  71. package/lib/cjs/ECSchemaProps.js +9 -9
  72. package/lib/cjs/ECSchemaProps.js.map +1 -1
  73. package/lib/cjs/ECSqlReader.d.ts +70 -70
  74. package/lib/cjs/ECSqlReader.js +280 -280
  75. package/lib/cjs/ECSqlReader.js.map +1 -1
  76. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  77. package/lib/cjs/ECSqlTypes.js +189 -189
  78. package/lib/cjs/ECSqlTypes.js.map +1 -1
  79. package/lib/cjs/ElementMesh.d.ts +39 -39
  80. package/lib/cjs/ElementMesh.js +56 -56
  81. package/lib/cjs/ElementMesh.js.map +1 -1
  82. package/lib/cjs/ElementProps.d.ts +483 -483
  83. package/lib/cjs/ElementProps.js +99 -99
  84. package/lib/cjs/ElementProps.js.map +1 -1
  85. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  86. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  87. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  88. package/lib/cjs/EntityProps.d.ts +177 -177
  89. package/lib/cjs/EntityProps.js +113 -113
  90. package/lib/cjs/EntityProps.js.map +1 -1
  91. package/lib/cjs/EntityReference.d.ts +51 -51
  92. package/lib/cjs/EntityReference.js +56 -56
  93. package/lib/cjs/EntityReference.js.map +1 -1
  94. package/lib/cjs/Environment.d.ts +61 -61
  95. package/lib/cjs/Environment.js +73 -73
  96. package/lib/cjs/Environment.js.map +1 -1
  97. package/lib/cjs/FeatureIndex.d.ts +39 -39
  98. package/lib/cjs/FeatureIndex.js +63 -63
  99. package/lib/cjs/FeatureIndex.js.map +1 -1
  100. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  101. package/lib/cjs/FeatureSymbology.js +614 -614
  102. package/lib/cjs/FeatureSymbology.js.map +1 -1
  103. package/lib/cjs/FeatureTable.d.ts +248 -141
  104. package/lib/cjs/FeatureTable.d.ts.map +1 -1
  105. package/lib/cjs/FeatureTable.js +470 -278
  106. package/lib/cjs/FeatureTable.js.map +1 -1
  107. package/lib/cjs/Fonts.d.ts +51 -51
  108. package/lib/cjs/Fonts.js +53 -53
  109. package/lib/cjs/Fonts.js.map +1 -1
  110. package/lib/cjs/Frustum.d.ts +114 -114
  111. package/lib/cjs/Frustum.js +292 -292
  112. package/lib/cjs/Frustum.js.map +1 -1
  113. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  114. package/lib/cjs/GeoCoordinateServices.js +80 -80
  115. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  116. package/lib/cjs/GeometryContainment.d.ts +28 -28
  117. package/lib/cjs/GeometryContainment.js +9 -9
  118. package/lib/cjs/GeometryContainment.js.map +1 -1
  119. package/lib/cjs/GeometryParams.d.ts +130 -130
  120. package/lib/cjs/GeometryParams.js +174 -174
  121. package/lib/cjs/GeometryParams.js.map +1 -1
  122. package/lib/cjs/GeometrySummary.d.ts +45 -45
  123. package/lib/cjs/GeometrySummary.js +23 -23
  124. package/lib/cjs/GeometrySummary.js.map +1 -1
  125. package/lib/cjs/Gradient.d.ts +139 -139
  126. package/lib/cjs/Gradient.js +455 -455
  127. package/lib/cjs/Gradient.js.map +1 -1
  128. package/lib/cjs/GraphicParams.d.ts +58 -58
  129. package/lib/cjs/GraphicParams.js +85 -85
  130. package/lib/cjs/GraphicParams.js.map +1 -1
  131. package/lib/cjs/GroundPlane.d.ts +52 -52
  132. package/lib/cjs/GroundPlane.js +64 -64
  133. package/lib/cjs/GroundPlane.js.map +1 -1
  134. package/lib/cjs/HSLColor.d.ts +20 -20
  135. package/lib/cjs/HSLColor.js +32 -32
  136. package/lib/cjs/HSLColor.js.map +1 -1
  137. package/lib/cjs/HSVColor.d.ts +30 -30
  138. package/lib/cjs/HSVColor.js +59 -59
  139. package/lib/cjs/HSVColor.js.map +1 -1
  140. package/lib/cjs/HiddenLine.d.ts +97 -97
  141. package/lib/cjs/HiddenLine.js +162 -162
  142. package/lib/cjs/HiddenLine.js.map +1 -1
  143. package/lib/cjs/Hilite.d.ts +50 -50
  144. package/lib/cjs/Hilite.js +64 -64
  145. package/lib/cjs/Hilite.js.map +1 -1
  146. package/lib/cjs/IModel.d.ts +358 -358
  147. package/lib/cjs/IModel.js +347 -347
  148. package/lib/cjs/IModel.js.map +1 -1
  149. package/lib/cjs/IModelError.d.ts +42 -42
  150. package/lib/cjs/IModelError.js +71 -71
  151. package/lib/cjs/IModelError.js.map +1 -1
  152. package/lib/cjs/IModelVersion.d.ts +68 -68
  153. package/lib/cjs/IModelVersion.js +79 -79
  154. package/lib/cjs/IModelVersion.js.map +1 -1
  155. package/lib/cjs/Image.d.ts +86 -86
  156. package/lib/cjs/Image.js +128 -128
  157. package/lib/cjs/Image.js.map +1 -1
  158. package/lib/cjs/IpcAppProps.d.ts +141 -141
  159. package/lib/cjs/IpcAppProps.js +23 -23
  160. package/lib/cjs/IpcAppProps.js.map +1 -1
  161. package/lib/cjs/LightSettings.d.ts +224 -224
  162. package/lib/cjs/LightSettings.js +309 -309
  163. package/lib/cjs/LightSettings.js.map +1 -1
  164. package/lib/cjs/LinePixels.d.ts +34 -34
  165. package/lib/cjs/LinePixels.js +42 -42
  166. package/lib/cjs/LinePixels.js.map +1 -1
  167. package/lib/cjs/Localization.d.ts +113 -113
  168. package/lib/cjs/Localization.js +33 -33
  169. package/lib/cjs/Localization.js.map +1 -1
  170. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  171. package/lib/cjs/MapImagerySettings.js +80 -80
  172. package/lib/cjs/MapImagerySettings.js.map +1 -1
  173. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  174. package/lib/cjs/MapLayerSettings.js +411 -411
  175. package/lib/cjs/MapLayerSettings.js.map +1 -1
  176. package/lib/cjs/MassProperties.d.ts +64 -64
  177. package/lib/cjs/MassProperties.js +23 -23
  178. package/lib/cjs/MassProperties.js.map +1 -1
  179. package/lib/cjs/MaterialProps.d.ts +153 -153
  180. package/lib/cjs/MaterialProps.js +35 -35
  181. package/lib/cjs/MaterialProps.js.map +1 -1
  182. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  183. package/lib/cjs/ModelClipGroup.js +98 -98
  184. package/lib/cjs/ModelClipGroup.js.map +1 -1
  185. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  186. package/lib/cjs/ModelGeometryChanges.js +83 -83
  187. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  188. package/lib/cjs/ModelProps.d.ts +67 -67
  189. package/lib/cjs/ModelProps.js +9 -9
  190. package/lib/cjs/ModelProps.js.map +1 -1
  191. package/lib/cjs/NativeAppProps.d.ts +122 -122
  192. package/lib/cjs/NativeAppProps.js +30 -30
  193. package/lib/cjs/NativeAppProps.js.map +1 -1
  194. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  195. package/lib/cjs/OctEncodedNormal.js +98 -98
  196. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  197. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  198. package/lib/cjs/PlanProjectionSettings.js +63 -63
  199. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  200. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  201. package/lib/cjs/PlanarClipMask.js +136 -136
  202. package/lib/cjs/PlanarClipMask.js.map +1 -1
  203. package/lib/cjs/QPoint.d.ts +479 -479
  204. package/lib/cjs/QPoint.js +826 -826
  205. package/lib/cjs/QPoint.js.map +1 -1
  206. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  207. package/lib/cjs/RealityDataAccessProps.js +19 -19
  208. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  209. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  210. package/lib/cjs/RealityModelDisplaySettings.js +142 -142
  211. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  212. package/lib/cjs/Render.d.ts +89 -89
  213. package/lib/cjs/Render.js +177 -177
  214. package/lib/cjs/Render.js.map +1 -1
  215. package/lib/cjs/RenderMaterial.d.ts +58 -58
  216. package/lib/cjs/RenderMaterial.js +76 -76
  217. package/lib/cjs/RenderMaterial.js.map +1 -1
  218. package/lib/cjs/RenderSchedule.d.ts +543 -543
  219. package/lib/cjs/RenderSchedule.js +1002 -1002
  220. package/lib/cjs/RenderTexture.d.ts +70 -70
  221. package/lib/cjs/RenderTexture.js +59 -59
  222. package/lib/cjs/RenderTexture.js.map +1 -1
  223. package/lib/cjs/RgbColor.d.ts +47 -47
  224. package/lib/cjs/RgbColor.js +77 -77
  225. package/lib/cjs/RgbColor.js.map +1 -1
  226. package/lib/cjs/RpcInterface.d.ts +33 -33
  227. package/lib/cjs/RpcInterface.js +137 -137
  228. package/lib/cjs/RpcInterface.js.map +1 -1
  229. package/lib/cjs/RpcManager.d.ts +40 -40
  230. package/lib/cjs/RpcManager.js +55 -55
  231. package/lib/cjs/RpcManager.js.map +1 -1
  232. package/lib/cjs/SessionProps.d.ts +16 -16
  233. package/lib/cjs/SessionProps.js +9 -9
  234. package/lib/cjs/SessionProps.js.map +1 -1
  235. package/lib/cjs/SkyBox.d.ts +215 -215
  236. package/lib/cjs/SkyBox.js +210 -210
  237. package/lib/cjs/SkyBox.js.map +1 -1
  238. package/lib/cjs/Snapping.d.ts +49 -49
  239. package/lib/cjs/Snapping.js +9 -9
  240. package/lib/cjs/Snapping.js.map +1 -1
  241. package/lib/cjs/SolarCalculate.d.ts +27 -27
  242. package/lib/cjs/SolarCalculate.js +211 -211
  243. package/lib/cjs/SolarCalculate.js.map +1 -1
  244. package/lib/cjs/SolarShadows.d.ts +35 -35
  245. package/lib/cjs/SolarShadows.js +62 -62
  246. package/lib/cjs/SolarShadows.js.map +1 -1
  247. package/lib/cjs/SpatialClassification.d.ts +208 -208
  248. package/lib/cjs/SpatialClassification.js +340 -340
  249. package/lib/cjs/SpatialClassification.js.map +1 -1
  250. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  251. package/lib/cjs/SubCategoryAppearance.js +96 -96
  252. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  253. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  254. package/lib/cjs/SubCategoryOverride.js +104 -104
  255. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  256. package/lib/cjs/TerrainSettings.d.ts +82 -82
  257. package/lib/cjs/TerrainSettings.js +102 -102
  258. package/lib/cjs/TerrainSettings.js.map +1 -1
  259. package/lib/cjs/TextureMapping.d.ts +118 -118
  260. package/lib/cjs/TextureMapping.js +174 -174
  261. package/lib/cjs/TextureMapping.js.map +1 -1
  262. package/lib/cjs/TextureProps.d.ts +65 -65
  263. package/lib/cjs/TextureProps.js +28 -28
  264. package/lib/cjs/TextureProps.js.map +1 -1
  265. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  266. package/lib/cjs/ThematicDisplay.js +344 -344
  267. package/lib/cjs/ThematicDisplay.js.map +1 -1
  268. package/lib/cjs/Thumbnail.d.ts +26 -26
  269. package/lib/cjs/Thumbnail.js +9 -9
  270. package/lib/cjs/Thumbnail.js.map +1 -1
  271. package/lib/cjs/TileProps.d.ts +82 -82
  272. package/lib/cjs/TileProps.js +29 -29
  273. package/lib/cjs/TileProps.js.map +1 -1
  274. package/lib/cjs/Tween.d.ts +191 -191
  275. package/lib/cjs/Tween.js +570 -570
  276. package/lib/cjs/Tween.js.map +1 -1
  277. package/lib/cjs/TxnAction.d.ts +21 -21
  278. package/lib/cjs/TxnAction.js +29 -29
  279. package/lib/cjs/TxnAction.js.map +1 -1
  280. package/lib/cjs/ViewDetails.d.ts +125 -125
  281. package/lib/cjs/ViewDetails.js +166 -166
  282. package/lib/cjs/ViewDetails.js.map +1 -1
  283. package/lib/cjs/ViewFlags.d.ts +287 -287
  284. package/lib/cjs/ViewFlags.js +368 -368
  285. package/lib/cjs/ViewFlags.js.map +1 -1
  286. package/lib/cjs/ViewProps.d.ts +205 -205
  287. package/lib/cjs/ViewProps.js +9 -9
  288. package/lib/cjs/ViewProps.js.map +1 -1
  289. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  290. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  291. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  292. package/lib/cjs/core-common.d.ts +245 -244
  293. package/lib/cjs/core-common.d.ts.map +1 -1
  294. package/lib/cjs/core-common.js +261 -260
  295. package/lib/cjs/core-common.js.map +1 -1
  296. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  297. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  298. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  299. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  300. package/lib/cjs/domains/GenericElementProps.js +9 -9
  301. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  302. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  303. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  304. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  305. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  306. package/lib/cjs/geometry/AreaPattern.js +204 -204
  307. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  308. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  309. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  310. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  311. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  312. package/lib/cjs/geometry/Cartographic.js +345 -345
  313. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  314. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  315. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  316. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  317. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  318. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  319. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  320. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  321. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  322. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  323. package/lib/cjs/geometry/FrustumPlanes.d.ts +81 -81
  324. package/lib/cjs/geometry/FrustumPlanes.js +193 -193
  325. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  326. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  327. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  328. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  329. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  330. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  331. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  332. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  333. package/lib/cjs/geometry/GeometryStream.js +469 -469
  334. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  335. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  336. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  337. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  338. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  339. package/lib/cjs/geometry/LineStyle.js +129 -129
  340. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  341. package/lib/cjs/geometry/Placement.d.ts +95 -95
  342. package/lib/cjs/geometry/Placement.js +131 -131
  343. package/lib/cjs/geometry/Placement.js.map +1 -1
  344. package/lib/cjs/geometry/Projection.d.ts +251 -251
  345. package/lib/cjs/geometry/Projection.js +198 -198
  346. package/lib/cjs/geometry/Projection.js.map +1 -1
  347. package/lib/cjs/geometry/TextString.d.ts +55 -55
  348. package/lib/cjs/geometry/TextString.js +65 -65
  349. package/lib/cjs/geometry/TextString.js.map +1 -1
  350. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  351. package/lib/cjs/ipc/IpcSession.js +27 -27
  352. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  353. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  354. package/lib/cjs/ipc/IpcSocket.js +16 -16
  355. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  356. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
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  698. package/lib/esm/RenderTexture.js +55 -55
  699. package/lib/esm/RenderTexture.js.map +1 -1
  700. package/lib/esm/RgbColor.d.ts +47 -47
  701. package/lib/esm/RgbColor.js +73 -73
  702. package/lib/esm/RgbColor.js.map +1 -1
  703. package/lib/esm/RpcInterface.d.ts +33 -33
  704. package/lib/esm/RpcInterface.js +133 -133
  705. package/lib/esm/RpcInterface.js.map +1 -1
  706. package/lib/esm/RpcManager.d.ts +40 -40
  707. package/lib/esm/RpcManager.js +51 -51
  708. package/lib/esm/RpcManager.js.map +1 -1
  709. package/lib/esm/SessionProps.d.ts +16 -16
  710. package/lib/esm/SessionProps.js +8 -8
  711. package/lib/esm/SessionProps.js.map +1 -1
  712. package/lib/esm/SkyBox.d.ts +215 -215
  713. package/lib/esm/SkyBox.js +203 -203
  714. package/lib/esm/SkyBox.js.map +1 -1
  715. package/lib/esm/Snapping.d.ts +49 -49
  716. package/lib/esm/Snapping.js +8 -8
  717. package/lib/esm/Snapping.js.map +1 -1
  718. package/lib/esm/SolarCalculate.d.ts +27 -27
  719. package/lib/esm/SolarCalculate.js +204 -204
  720. package/lib/esm/SolarCalculate.js.map +1 -1
  721. package/lib/esm/SolarShadows.d.ts +35 -35
  722. package/lib/esm/SolarShadows.js +58 -58
  723. package/lib/esm/SolarShadows.js.map +1 -1
  724. package/lib/esm/SpatialClassification.d.ts +208 -208
  725. package/lib/esm/SpatialClassification.js +334 -334
  726. package/lib/esm/SpatialClassification.js.map +1 -1
  727. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
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  730. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  731. package/lib/esm/SubCategoryOverride.js +100 -100
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  733. package/lib/esm/TerrainSettings.d.ts +82 -82
  734. package/lib/esm/TerrainSettings.js +98 -98
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  736. package/lib/esm/TextureMapping.d.ts +118 -118
  737. package/lib/esm/TextureMapping.js +170 -170
  738. package/lib/esm/TextureMapping.js.map +1 -1
  739. package/lib/esm/TextureProps.d.ts +65 -65
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  742. package/lib/esm/ThematicDisplay.d.ts +230 -230
  743. package/lib/esm/ThematicDisplay.js +337 -337
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  745. package/lib/esm/Thumbnail.d.ts +26 -26
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  748. package/lib/esm/TileProps.d.ts +82 -82
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  754. package/lib/esm/TxnAction.d.ts +21 -21
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  766. package/lib/esm/WhiteOnWhiteReversalSettings.d.ts +36 -36
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  839. package/lib/esm/rpc/DevToolsRpcInterface.d.ts +32 -32
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  951. package/lib/esm/tile/Tileset3dSchema.d.ts +97 -0
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  955. package/package.json +7 -7
@@ -1,310 +1,310 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module DisplayStyles
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.LightSettings = exports.FresnelSettings = exports.HemisphereLights = exports.AmbientLight = exports.SolarLight = void 0;
11
- const core_bentley_1 = require("@itwin/core-bentley");
12
- const core_geometry_1 = require("@itwin/core-geometry");
13
- const RgbColor_1 = require("./RgbColor");
14
- function extractIntensity(value, defaultValue) {
15
- const maxIntensity = 5;
16
- return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
17
- }
18
- const defaultSolarDirection = core_geometry_1.Vector3d.create(0.272166, 0.680414, 0.680414);
19
- /** Describes the solar directional light associated with a [[LightSettings]].
20
- * @see [[SolarLightProps]].
21
- * @public
22
- */
23
- class SolarLight {
24
- constructor(json) {
25
- json = json || {};
26
- this.intensity = extractIntensity(json.intensity, 1);
27
- this.alwaysEnabled = core_bentley_1.JsonUtils.asBool(json.alwaysEnabled);
28
- if (json.direction)
29
- this.direction = core_geometry_1.Vector3d.fromJSON(json.direction);
30
- else
31
- this.direction = defaultSolarDirection.clone();
32
- if (typeof json.timePoint === "number")
33
- this.timePoint = json.timePoint;
34
- }
35
- toJSON() {
36
- const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
37
- const intensity = this.intensity !== 1 ? this.intensity : undefined;
38
- const alwaysEnabled = this.alwaysEnabled ? true : undefined;
39
- const timePoint = this.timePoint;
40
- if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
41
- return undefined;
42
- const json = {};
43
- if (direction)
44
- json.direction = direction;
45
- if (undefined !== intensity)
46
- json.intensity = intensity;
47
- if (undefined !== alwaysEnabled)
48
- json.alwaysEnabled = alwaysEnabled;
49
- if (undefined !== timePoint)
50
- json.timePoint = timePoint;
51
- return json;
52
- }
53
- /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
54
- * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
55
- * copy if `changesProps.direction` is equal to `this.direction`.
56
- */
57
- clone(changedProps) {
58
- var _a;
59
- if (!changedProps)
60
- return this;
61
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
62
- if (undefined !== changedProps.direction)
63
- props.direction = changedProps.direction;
64
- if (undefined !== changedProps.intensity)
65
- props.intensity = changedProps.intensity;
66
- if (undefined !== changedProps.alwaysEnabled)
67
- props.alwaysEnabled = changedProps.alwaysEnabled;
68
- if (undefined !== changedProps.timePoint)
69
- props.timePoint = changedProps.timePoint;
70
- // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
71
- // If caller explicitly supplied a timePoint, trust it.
72
- if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
73
- const newDirection = core_geometry_1.Vector3d.fromJSON(changedProps.direction);
74
- if (!newDirection.isAlmostEqual(this.direction))
75
- props.timePoint = undefined;
76
- }
77
- return new SolarLight(props);
78
- }
79
- equals(rhs) {
80
- return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
81
- }
82
- }
83
- exports.SolarLight = SolarLight;
84
- /** Describes the ambient light associated with a [[LightSettings]].
85
- * @see [[AmbientLightProps]]
86
- * @public
87
- */
88
- class AmbientLight {
89
- constructor(json) {
90
- json = json || {};
91
- this.intensity = extractIntensity(json.intensity, 0.2);
92
- this.color = json.color ? RgbColor_1.RgbColor.fromJSON(json.color) : new RgbColor_1.RgbColor(0, 0, 0);
93
- }
94
- toJSON() {
95
- const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
96
- const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
97
- if (undefined === color && undefined === intensity)
98
- return undefined;
99
- const json = {};
100
- if (color)
101
- json.color = color;
102
- if (undefined !== intensity)
103
- json.intensity = intensity;
104
- return json;
105
- }
106
- /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
107
- clone(changed) {
108
- var _a;
109
- if (!changed)
110
- return this;
111
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
112
- if (undefined !== changed.intensity)
113
- props.intensity = changed.intensity;
114
- if (undefined !== changed.color)
115
- props.color = changed.color;
116
- return new AmbientLight(props);
117
- }
118
- equals(rhs) {
119
- return this.intensity === rhs.intensity && this.color.equals(rhs.color);
120
- }
121
- }
122
- exports.AmbientLight = AmbientLight;
123
- const defaultUpperHemisphereColor = new RgbColor_1.RgbColor(143, 205, 255);
124
- const defaultLowerHemisphereColor = new RgbColor_1.RgbColor(120, 143, 125);
125
- /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
126
- * @see [[HemisphereLightsProps]]
127
- * @public
128
- */
129
- class HemisphereLights {
130
- constructor(json) {
131
- json = json || {};
132
- this.intensity = extractIntensity(json.intensity, 0);
133
- this.upperColor = json.upperColor ? RgbColor_1.RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
134
- this.lowerColor = json.lowerColor ? RgbColor_1.RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
135
- }
136
- toJSON() {
137
- const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
138
- const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
139
- const intensity = 0 === this.intensity ? undefined : this.intensity;
140
- if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
141
- return undefined;
142
- const json = {};
143
- if (upperColor)
144
- json.upperColor = upperColor;
145
- if (lowerColor)
146
- json.lowerColor = lowerColor;
147
- if (undefined !== intensity)
148
- json.intensity = intensity;
149
- return json;
150
- }
151
- /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
152
- clone(changed) {
153
- if (!changed)
154
- return this;
155
- const props = this.toJSON() || {};
156
- if (undefined !== changed.upperColor)
157
- props.upperColor = changed.upperColor;
158
- if (undefined !== changed.lowerColor)
159
- props.lowerColor = changed.lowerColor;
160
- if (undefined !== changed.intensity)
161
- props.intensity = changed.intensity;
162
- return new HemisphereLights(props);
163
- }
164
- equals(rhs) {
165
- return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
166
- }
167
- }
168
- exports.HemisphereLights = HemisphereLights;
169
- function clampIntensity(intensity = 0) {
170
- return Math.max(intensity, 0);
171
- }
172
- /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
173
- * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
174
- * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
175
- * viewed from above; and a sphere will appear more reflective around its edges than at its center.
176
- *
177
- * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
178
- * aesthetically-pleasing results.
179
- * @see [[LightSettings.fresnel]].
180
- * @public
181
- */
182
- class FresnelSettings {
183
- constructor(intensity, invert) {
184
- (0, core_bentley_1.assert)(intensity >= 0);
185
- this.intensity = intensity;
186
- this.invert = invert;
187
- }
188
- /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
189
- static fromJSON(props) {
190
- const intensity = clampIntensity(core_bentley_1.JsonUtils.asDouble(props === null || props === void 0 ? void 0 : props.intensity));
191
- const invert = core_bentley_1.JsonUtils.asBool(props === null || props === void 0 ? void 0 : props.invert);
192
- if (0 === intensity && !invert)
193
- return this._defaults;
194
- return new this(intensity, invert);
195
- }
196
- /** Create a new FresnelSettings.
197
- * @note Intensity values less than zero will be set to zero.
198
- */
199
- static create(intensity = 0, invert = false) {
200
- return this.fromJSON({ intensity, invert });
201
- }
202
- /** Convert to JSON representation.
203
- * @note If all settings match the default values, `undefined` will be returned.
204
- */
205
- toJSON() {
206
- if (0 === this.intensity && !this.invert)
207
- return undefined;
208
- const props = {};
209
- if (0 !== this.intensity)
210
- props.intensity = this.intensity;
211
- if (this.invert)
212
- props.invert = true;
213
- return props;
214
- }
215
- /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
216
- clone(changedProps) {
217
- var _a, _b;
218
- if ((undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) || changedProps.intensity === this.intensity)
219
- && (undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) || changedProps.invert === this.invert))
220
- return this;
221
- const intensity = (_a = changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) !== null && _a !== void 0 ? _a : this.intensity;
222
- const invert = (_b = changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) !== null && _b !== void 0 ? _b : this.invert;
223
- return FresnelSettings.fromJSON({ intensity, invert });
224
- }
225
- /** Return true if these settings are equivalent to `rhs`. */
226
- equals(rhs) {
227
- return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
228
- }
229
- }
230
- exports.FresnelSettings = FresnelSettings;
231
- FresnelSettings._defaults = new FresnelSettings(0, false);
232
- /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
233
- * @see [[LightSettingsProps]]
234
- * @public
235
- */
236
- class LightSettings {
237
- constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
238
- this.solar = solar;
239
- this.ambient = ambient;
240
- this.hemisphere = hemisphere;
241
- this.portraitIntensity = portraitIntensity;
242
- this.specularIntensity = specularIntensity;
243
- this.numCels = numCels;
244
- this.fresnel = fresnel;
245
- }
246
- static fromJSON(props) {
247
- var _a;
248
- const solar = new SolarLight(props === null || props === void 0 ? void 0 : props.solar);
249
- const ambient = new AmbientLight(props === null || props === void 0 ? void 0 : props.ambient);
250
- const hemisphere = new HemisphereLights(props === null || props === void 0 ? void 0 : props.hemisphere);
251
- const portraitIntensity = extractIntensity((_a = props === null || props === void 0 ? void 0 : props.portrait) === null || _a === void 0 ? void 0 : _a.intensity, 0.3);
252
- const specularIntensity = extractIntensity(props === null || props === void 0 ? void 0 : props.specularIntensity, 1.0);
253
- const numCels = core_bentley_1.JsonUtils.asInt(props === null || props === void 0 ? void 0 : props.numCels, 0);
254
- const fresnel = FresnelSettings.fromJSON(props === null || props === void 0 ? void 0 : props.fresnel);
255
- return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
256
- }
257
- toJSON() {
258
- const solar = this.solar.toJSON();
259
- const ambient = this.ambient.toJSON();
260
- const hemisphere = this.hemisphere.toJSON();
261
- const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
262
- const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
263
- const numCels = 0 !== this.numCels ? this.numCels : undefined;
264
- const fresnel = this.fresnel.toJSON();
265
- if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
266
- return undefined;
267
- const json = {};
268
- if (solar)
269
- json.solar = solar;
270
- if (ambient)
271
- json.ambient = ambient;
272
- if (hemisphere)
273
- json.hemisphere = hemisphere;
274
- if (portrait)
275
- json.portrait = portrait;
276
- if (undefined !== specularIntensity)
277
- json.specularIntensity = specularIntensity;
278
- if (undefined !== numCels)
279
- json.numCels = numCels;
280
- if (fresnel)
281
- json.fresnel = fresnel;
282
- return json;
283
- }
284
- /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
285
- * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
286
- * ` clone({ ambient: { intensity: 0.5 } })`
287
- * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
288
- */
289
- clone(changed) {
290
- var _a, _b, _c, _d;
291
- if (!changed)
292
- return this;
293
- const solar = this.solar.clone(changed.solar);
294
- const ambient = this.ambient.clone(changed.ambient);
295
- const hemisphere = this.hemisphere.clone(changed.hemisphere);
296
- const portrait = (_b = (_a = changed.portrait) === null || _a === void 0 ? void 0 : _a.intensity) !== null && _b !== void 0 ? _b : this.portraitIntensity;
297
- const specular = (_c = changed.specularIntensity) !== null && _c !== void 0 ? _c : this.specularIntensity;
298
- const numCels = (_d = changed.numCels) !== null && _d !== void 0 ? _d : this.numCels;
299
- const fresnel = this.fresnel.clone(changed.fresnel);
300
- return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
301
- }
302
- equals(rhs) {
303
- if (this === rhs)
304
- return true;
305
- return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
306
- && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
307
- }
308
- }
309
- exports.LightSettings = LightSettings;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module DisplayStyles
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.LightSettings = exports.FresnelSettings = exports.HemisphereLights = exports.AmbientLight = exports.SolarLight = void 0;
11
+ const core_bentley_1 = require("@itwin/core-bentley");
12
+ const core_geometry_1 = require("@itwin/core-geometry");
13
+ const RgbColor_1 = require("./RgbColor");
14
+ function extractIntensity(value, defaultValue) {
15
+ const maxIntensity = 5;
16
+ return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
17
+ }
18
+ const defaultSolarDirection = core_geometry_1.Vector3d.create(0.272166, 0.680414, 0.680414);
19
+ /** Describes the solar directional light associated with a [[LightSettings]].
20
+ * @see [[SolarLightProps]].
21
+ * @public
22
+ */
23
+ class SolarLight {
24
+ constructor(json) {
25
+ json = json || {};
26
+ this.intensity = extractIntensity(json.intensity, 1);
27
+ this.alwaysEnabled = core_bentley_1.JsonUtils.asBool(json.alwaysEnabled);
28
+ if (json.direction)
29
+ this.direction = core_geometry_1.Vector3d.fromJSON(json.direction);
30
+ else
31
+ this.direction = defaultSolarDirection.clone();
32
+ if (typeof json.timePoint === "number")
33
+ this.timePoint = json.timePoint;
34
+ }
35
+ toJSON() {
36
+ const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
37
+ const intensity = this.intensity !== 1 ? this.intensity : undefined;
38
+ const alwaysEnabled = this.alwaysEnabled ? true : undefined;
39
+ const timePoint = this.timePoint;
40
+ if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
41
+ return undefined;
42
+ const json = {};
43
+ if (direction)
44
+ json.direction = direction;
45
+ if (undefined !== intensity)
46
+ json.intensity = intensity;
47
+ if (undefined !== alwaysEnabled)
48
+ json.alwaysEnabled = alwaysEnabled;
49
+ if (undefined !== timePoint)
50
+ json.timePoint = timePoint;
51
+ return json;
52
+ }
53
+ /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
54
+ * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
55
+ * copy if `changesProps.direction` is equal to `this.direction`.
56
+ */
57
+ clone(changedProps) {
58
+ var _a;
59
+ if (!changedProps)
60
+ return this;
61
+ const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
62
+ if (undefined !== changedProps.direction)
63
+ props.direction = changedProps.direction;
64
+ if (undefined !== changedProps.intensity)
65
+ props.intensity = changedProps.intensity;
66
+ if (undefined !== changedProps.alwaysEnabled)
67
+ props.alwaysEnabled = changedProps.alwaysEnabled;
68
+ if (undefined !== changedProps.timePoint)
69
+ props.timePoint = changedProps.timePoint;
70
+ // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
71
+ // If caller explicitly supplied a timePoint, trust it.
72
+ if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
73
+ const newDirection = core_geometry_1.Vector3d.fromJSON(changedProps.direction);
74
+ if (!newDirection.isAlmostEqual(this.direction))
75
+ props.timePoint = undefined;
76
+ }
77
+ return new SolarLight(props);
78
+ }
79
+ equals(rhs) {
80
+ return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
81
+ }
82
+ }
83
+ exports.SolarLight = SolarLight;
84
+ /** Describes the ambient light associated with a [[LightSettings]].
85
+ * @see [[AmbientLightProps]]
86
+ * @public
87
+ */
88
+ class AmbientLight {
89
+ constructor(json) {
90
+ json = json || {};
91
+ this.intensity = extractIntensity(json.intensity, 0.2);
92
+ this.color = json.color ? RgbColor_1.RgbColor.fromJSON(json.color) : new RgbColor_1.RgbColor(0, 0, 0);
93
+ }
94
+ toJSON() {
95
+ const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
96
+ const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
97
+ if (undefined === color && undefined === intensity)
98
+ return undefined;
99
+ const json = {};
100
+ if (color)
101
+ json.color = color;
102
+ if (undefined !== intensity)
103
+ json.intensity = intensity;
104
+ return json;
105
+ }
106
+ /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
107
+ clone(changed) {
108
+ var _a;
109
+ if (!changed)
110
+ return this;
111
+ const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
112
+ if (undefined !== changed.intensity)
113
+ props.intensity = changed.intensity;
114
+ if (undefined !== changed.color)
115
+ props.color = changed.color;
116
+ return new AmbientLight(props);
117
+ }
118
+ equals(rhs) {
119
+ return this.intensity === rhs.intensity && this.color.equals(rhs.color);
120
+ }
121
+ }
122
+ exports.AmbientLight = AmbientLight;
123
+ const defaultUpperHemisphereColor = new RgbColor_1.RgbColor(143, 205, 255);
124
+ const defaultLowerHemisphereColor = new RgbColor_1.RgbColor(120, 143, 125);
125
+ /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
126
+ * @see [[HemisphereLightsProps]]
127
+ * @public
128
+ */
129
+ class HemisphereLights {
130
+ constructor(json) {
131
+ json = json || {};
132
+ this.intensity = extractIntensity(json.intensity, 0);
133
+ this.upperColor = json.upperColor ? RgbColor_1.RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
134
+ this.lowerColor = json.lowerColor ? RgbColor_1.RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
135
+ }
136
+ toJSON() {
137
+ const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
138
+ const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
139
+ const intensity = 0 === this.intensity ? undefined : this.intensity;
140
+ if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
141
+ return undefined;
142
+ const json = {};
143
+ if (upperColor)
144
+ json.upperColor = upperColor;
145
+ if (lowerColor)
146
+ json.lowerColor = lowerColor;
147
+ if (undefined !== intensity)
148
+ json.intensity = intensity;
149
+ return json;
150
+ }
151
+ /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
152
+ clone(changed) {
153
+ if (!changed)
154
+ return this;
155
+ const props = this.toJSON() || {};
156
+ if (undefined !== changed.upperColor)
157
+ props.upperColor = changed.upperColor;
158
+ if (undefined !== changed.lowerColor)
159
+ props.lowerColor = changed.lowerColor;
160
+ if (undefined !== changed.intensity)
161
+ props.intensity = changed.intensity;
162
+ return new HemisphereLights(props);
163
+ }
164
+ equals(rhs) {
165
+ return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
166
+ }
167
+ }
168
+ exports.HemisphereLights = HemisphereLights;
169
+ function clampIntensity(intensity = 0) {
170
+ return Math.max(intensity, 0);
171
+ }
172
+ /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
173
+ * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
174
+ * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
175
+ * viewed from above; and a sphere will appear more reflective around its edges than at its center.
176
+ *
177
+ * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
178
+ * aesthetically-pleasing results.
179
+ * @see [[LightSettings.fresnel]].
180
+ * @public
181
+ */
182
+ class FresnelSettings {
183
+ constructor(intensity, invert) {
184
+ (0, core_bentley_1.assert)(intensity >= 0);
185
+ this.intensity = intensity;
186
+ this.invert = invert;
187
+ }
188
+ /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
189
+ static fromJSON(props) {
190
+ const intensity = clampIntensity(core_bentley_1.JsonUtils.asDouble(props === null || props === void 0 ? void 0 : props.intensity));
191
+ const invert = core_bentley_1.JsonUtils.asBool(props === null || props === void 0 ? void 0 : props.invert);
192
+ if (0 === intensity && !invert)
193
+ return this._defaults;
194
+ return new this(intensity, invert);
195
+ }
196
+ /** Create a new FresnelSettings.
197
+ * @note Intensity values less than zero will be set to zero.
198
+ */
199
+ static create(intensity = 0, invert = false) {
200
+ return this.fromJSON({ intensity, invert });
201
+ }
202
+ /** Convert to JSON representation.
203
+ * @note If all settings match the default values, `undefined` will be returned.
204
+ */
205
+ toJSON() {
206
+ if (0 === this.intensity && !this.invert)
207
+ return undefined;
208
+ const props = {};
209
+ if (0 !== this.intensity)
210
+ props.intensity = this.intensity;
211
+ if (this.invert)
212
+ props.invert = true;
213
+ return props;
214
+ }
215
+ /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
216
+ clone(changedProps) {
217
+ var _a, _b;
218
+ if ((undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) || changedProps.intensity === this.intensity)
219
+ && (undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) || changedProps.invert === this.invert))
220
+ return this;
221
+ const intensity = (_a = changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) !== null && _a !== void 0 ? _a : this.intensity;
222
+ const invert = (_b = changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) !== null && _b !== void 0 ? _b : this.invert;
223
+ return FresnelSettings.fromJSON({ intensity, invert });
224
+ }
225
+ /** Return true if these settings are equivalent to `rhs`. */
226
+ equals(rhs) {
227
+ return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
228
+ }
229
+ }
230
+ exports.FresnelSettings = FresnelSettings;
231
+ FresnelSettings._defaults = new FresnelSettings(0, false);
232
+ /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
233
+ * @see [[LightSettingsProps]]
234
+ * @public
235
+ */
236
+ class LightSettings {
237
+ constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
238
+ this.solar = solar;
239
+ this.ambient = ambient;
240
+ this.hemisphere = hemisphere;
241
+ this.portraitIntensity = portraitIntensity;
242
+ this.specularIntensity = specularIntensity;
243
+ this.numCels = numCels;
244
+ this.fresnel = fresnel;
245
+ }
246
+ static fromJSON(props) {
247
+ var _a;
248
+ const solar = new SolarLight(props === null || props === void 0 ? void 0 : props.solar);
249
+ const ambient = new AmbientLight(props === null || props === void 0 ? void 0 : props.ambient);
250
+ const hemisphere = new HemisphereLights(props === null || props === void 0 ? void 0 : props.hemisphere);
251
+ const portraitIntensity = extractIntensity((_a = props === null || props === void 0 ? void 0 : props.portrait) === null || _a === void 0 ? void 0 : _a.intensity, 0.3);
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+ const specularIntensity = extractIntensity(props === null || props === void 0 ? void 0 : props.specularIntensity, 1.0);
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+ const numCels = core_bentley_1.JsonUtils.asInt(props === null || props === void 0 ? void 0 : props.numCels, 0);
254
+ const fresnel = FresnelSettings.fromJSON(props === null || props === void 0 ? void 0 : props.fresnel);
255
+ return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
256
+ }
257
+ toJSON() {
258
+ const solar = this.solar.toJSON();
259
+ const ambient = this.ambient.toJSON();
260
+ const hemisphere = this.hemisphere.toJSON();
261
+ const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
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+ const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
263
+ const numCels = 0 !== this.numCels ? this.numCels : undefined;
264
+ const fresnel = this.fresnel.toJSON();
265
+ if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
266
+ return undefined;
267
+ const json = {};
268
+ if (solar)
269
+ json.solar = solar;
270
+ if (ambient)
271
+ json.ambient = ambient;
272
+ if (hemisphere)
273
+ json.hemisphere = hemisphere;
274
+ if (portrait)
275
+ json.portrait = portrait;
276
+ if (undefined !== specularIntensity)
277
+ json.specularIntensity = specularIntensity;
278
+ if (undefined !== numCels)
279
+ json.numCels = numCels;
280
+ if (fresnel)
281
+ json.fresnel = fresnel;
282
+ return json;
283
+ }
284
+ /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
285
+ * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
286
+ * ` clone({ ambient: { intensity: 0.5 } })`
287
+ * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
288
+ */
289
+ clone(changed) {
290
+ var _a, _b, _c, _d;
291
+ if (!changed)
292
+ return this;
293
+ const solar = this.solar.clone(changed.solar);
294
+ const ambient = this.ambient.clone(changed.ambient);
295
+ const hemisphere = this.hemisphere.clone(changed.hemisphere);
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+ const portrait = (_b = (_a = changed.portrait) === null || _a === void 0 ? void 0 : _a.intensity) !== null && _b !== void 0 ? _b : this.portraitIntensity;
297
+ const specular = (_c = changed.specularIntensity) !== null && _c !== void 0 ? _c : this.specularIntensity;
298
+ const numCels = (_d = changed.numCels) !== null && _d !== void 0 ? _d : this.numCels;
299
+ const fresnel = this.fresnel.clone(changed.fresnel);
300
+ return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
301
+ }
302
+ equals(rhs) {
303
+ if (this === rhs)
304
+ return true;
305
+ return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
306
+ && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
307
+ }
308
+ }
309
+ exports.LightSettings = LightSettings;
310
310
  //# sourceMappingURL=LightSettings.js.map