@itwin/core-common 3.6.0-dev.8 → 3.7.0-dev.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1039) hide show
  1. package/CHANGELOG.md +41 -1
  2. package/LICENSE.md +1 -1
  3. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  4. package/lib/cjs/AmbientOcclusion.js +55 -55
  5. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  6. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  7. package/lib/cjs/AnalysisStyle.js +165 -165
  8. package/lib/cjs/AnalysisStyle.js.map +1 -1
  9. package/lib/cjs/AuthorizationClient.d.ts +17 -11
  10. package/lib/cjs/AuthorizationClient.d.ts.map +1 -1
  11. package/lib/cjs/AuthorizationClient.js +9 -9
  12. package/lib/cjs/AuthorizationClient.js.map +1 -1
  13. package/lib/cjs/BackendTypes.d.ts +12 -12
  14. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  15. package/lib/cjs/BackendTypes.js +9 -9
  16. package/lib/cjs/BackendTypes.js.map +1 -1
  17. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  18. package/lib/cjs/BackgroundMapProvider.js +68 -68
  19. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  20. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  21. package/lib/cjs/BackgroundMapSettings.js +156 -156
  22. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  23. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  24. package/lib/cjs/Base64EncodedString.js +66 -66
  25. package/lib/cjs/Base64EncodedString.js.map +1 -1
  26. package/lib/cjs/BlobReader.d.ts +31 -31
  27. package/lib/cjs/BlobReader.js +84 -84
  28. package/lib/cjs/BlobReader.js.map +1 -1
  29. package/lib/cjs/BriefcaseTypes.d.ts +191 -189
  30. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  31. package/lib/cjs/BriefcaseTypes.js +95 -95
  32. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  33. package/lib/cjs/Camera.d.ts +42 -42
  34. package/lib/cjs/Camera.js +62 -62
  35. package/lib/cjs/Camera.js.map +1 -1
  36. package/lib/cjs/ChangedElements.d.ts +85 -85
  37. package/lib/cjs/ChangedElements.js +23 -23
  38. package/lib/cjs/ChangedElements.js.map +1 -1
  39. package/lib/cjs/ChangedEntities.d.ts +45 -45
  40. package/lib/cjs/ChangedEntities.js +9 -9
  41. package/lib/cjs/ChangedEntities.js.map +1 -1
  42. package/lib/cjs/ChangesetProps.d.ts +98 -98
  43. package/lib/cjs/ChangesetProps.js +22 -22
  44. package/lib/cjs/ChangesetProps.js.map +1 -1
  45. package/lib/cjs/ClipStyle.d.ts +89 -89
  46. package/lib/cjs/ClipStyle.js +123 -123
  47. package/lib/cjs/ClipStyle.js.map +1 -1
  48. package/lib/cjs/CloudStorage.d.ts +62 -62
  49. package/lib/cjs/CloudStorage.js +113 -113
  50. package/lib/cjs/CloudStorage.js.map +1 -1
  51. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  52. package/lib/cjs/CloudStorageTileCache.js +66 -66
  53. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  54. package/lib/cjs/Code.d.ts +277 -256
  55. package/lib/cjs/Code.d.ts.map +1 -1
  56. package/lib/cjs/Code.js +269 -281
  57. package/lib/cjs/Code.js.map +1 -1
  58. package/lib/cjs/ColorByName.d.ts +161 -161
  59. package/lib/cjs/ColorByName.js +169 -169
  60. package/lib/cjs/ColorByName.js.map +1 -1
  61. package/lib/cjs/ColorDef.d.ts +208 -208
  62. package/lib/cjs/ColorDef.js +571 -571
  63. package/lib/cjs/ColorDef.js.map +1 -1
  64. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  65. package/lib/cjs/CommonLoggerCategory.js +26 -26
  66. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  67. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  68. package/lib/cjs/ConcurrentQuery.js +552 -552
  69. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  70. package/lib/cjs/ContextRealityModel.d.ts +303 -276
  71. package/lib/cjs/ContextRealityModel.d.ts.map +1 -1
  72. package/lib/cjs/ContextRealityModel.js +373 -358
  73. package/lib/cjs/ContextRealityModel.js.map +1 -1
  74. package/lib/cjs/DisplayStyleSettings.d.ts +588 -584
  75. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  76. package/lib/cjs/DisplayStyleSettings.js +985 -981
  77. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  78. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  79. package/lib/cjs/ECSchemaProps.js +9 -9
  80. package/lib/cjs/ECSchemaProps.js.map +1 -1
  81. package/lib/cjs/ECSqlReader.d.ts +70 -70
  82. package/lib/cjs/ECSqlReader.js +280 -280
  83. package/lib/cjs/ECSqlReader.js.map +1 -1
  84. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  85. package/lib/cjs/ECSqlTypes.js +189 -189
  86. package/lib/cjs/ECSqlTypes.js.map +1 -1
  87. package/lib/cjs/ElementMesh.d.ts +39 -39
  88. package/lib/cjs/ElementMesh.js +56 -56
  89. package/lib/cjs/ElementMesh.js.map +1 -1
  90. package/lib/cjs/ElementProps.d.ts +483 -479
  91. package/lib/cjs/ElementProps.d.ts.map +1 -1
  92. package/lib/cjs/ElementProps.js +99 -99
  93. package/lib/cjs/ElementProps.js.map +1 -1
  94. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  95. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  96. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  97. package/lib/cjs/EntityProps.d.ts +177 -176
  98. package/lib/cjs/EntityProps.d.ts.map +1 -1
  99. package/lib/cjs/EntityProps.js +113 -112
  100. package/lib/cjs/EntityProps.js.map +1 -1
  101. package/lib/cjs/EntityReference.d.ts +51 -51
  102. package/lib/cjs/EntityReference.js +56 -56
  103. package/lib/cjs/EntityReference.js.map +1 -1
  104. package/lib/cjs/Environment.d.ts +61 -61
  105. package/lib/cjs/Environment.js +73 -73
  106. package/lib/cjs/Environment.js.map +1 -1
  107. package/lib/cjs/FeatureIndex.d.ts +39 -39
  108. package/lib/cjs/FeatureIndex.js +63 -63
  109. package/lib/cjs/FeatureIndex.js.map +1 -1
  110. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  111. package/lib/cjs/FeatureSymbology.js +614 -614
  112. package/lib/cjs/FeatureSymbology.js.map +1 -1
  113. package/lib/cjs/FeatureTable.d.ts +141 -141
  114. package/lib/cjs/FeatureTable.js +278 -278
  115. package/lib/cjs/FeatureTable.js.map +1 -1
  116. package/lib/cjs/Fonts.d.ts +51 -51
  117. package/lib/cjs/Fonts.js +53 -53
  118. package/lib/cjs/Fonts.js.map +1 -1
  119. package/lib/cjs/Frustum.d.ts +114 -114
  120. package/lib/cjs/Frustum.js +292 -292
  121. package/lib/cjs/Frustum.js.map +1 -1
  122. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  123. package/lib/cjs/GeoCoordinateServices.js +80 -80
  124. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  125. package/lib/cjs/GeometryContainment.d.ts +28 -28
  126. package/lib/cjs/GeometryContainment.js +9 -9
  127. package/lib/cjs/GeometryContainment.js.map +1 -1
  128. package/lib/cjs/GeometryParams.d.ts +130 -130
  129. package/lib/cjs/GeometryParams.js +174 -174
  130. package/lib/cjs/GeometryParams.js.map +1 -1
  131. package/lib/cjs/GeometrySummary.d.ts +45 -45
  132. package/lib/cjs/GeometrySummary.js +23 -23
  133. package/lib/cjs/GeometrySummary.js.map +1 -1
  134. package/lib/cjs/Gradient.d.ts +139 -139
  135. package/lib/cjs/Gradient.js +455 -455
  136. package/lib/cjs/Gradient.js.map +1 -1
  137. package/lib/cjs/GraphicParams.d.ts +58 -58
  138. package/lib/cjs/GraphicParams.js +85 -85
  139. package/lib/cjs/GraphicParams.js.map +1 -1
  140. package/lib/cjs/GroundPlane.d.ts +52 -52
  141. package/lib/cjs/GroundPlane.js +64 -64
  142. package/lib/cjs/GroundPlane.js.map +1 -1
  143. package/lib/cjs/HSLColor.d.ts +20 -20
  144. package/lib/cjs/HSLColor.js +32 -32
  145. package/lib/cjs/HSLColor.js.map +1 -1
  146. package/lib/cjs/HSVColor.d.ts +30 -30
  147. package/lib/cjs/HSVColor.js +59 -59
  148. package/lib/cjs/HSVColor.js.map +1 -1
  149. package/lib/cjs/HiddenLine.d.ts +97 -97
  150. package/lib/cjs/HiddenLine.js +162 -162
  151. package/lib/cjs/HiddenLine.js.map +1 -1
  152. package/lib/cjs/Hilite.d.ts +50 -50
  153. package/lib/cjs/Hilite.js +64 -64
  154. package/lib/cjs/Hilite.js.map +1 -1
  155. package/lib/cjs/IModel.d.ts +358 -359
  156. package/lib/cjs/IModel.d.ts.map +1 -1
  157. package/lib/cjs/IModel.js +347 -347
  158. package/lib/cjs/IModel.js.map +1 -1
  159. package/lib/cjs/IModelError.d.ts +42 -36
  160. package/lib/cjs/IModelError.d.ts.map +1 -1
  161. package/lib/cjs/IModelError.js +71 -72
  162. package/lib/cjs/IModelError.js.map +1 -1
  163. package/lib/cjs/IModelVersion.d.ts +68 -68
  164. package/lib/cjs/IModelVersion.js +79 -79
  165. package/lib/cjs/IModelVersion.js.map +1 -1
  166. package/lib/cjs/Image.d.ts +86 -86
  167. package/lib/cjs/Image.js +128 -128
  168. package/lib/cjs/Image.js.map +1 -1
  169. package/lib/cjs/IpcAppProps.d.ts +141 -141
  170. package/lib/cjs/IpcAppProps.js +23 -23
  171. package/lib/cjs/IpcAppProps.js.map +1 -1
  172. package/lib/cjs/LightSettings.d.ts +224 -224
  173. package/lib/cjs/LightSettings.js +309 -309
  174. package/lib/cjs/LightSettings.js.map +1 -1
  175. package/lib/cjs/LinePixels.d.ts +34 -34
  176. package/lib/cjs/LinePixels.js +42 -42
  177. package/lib/cjs/LinePixels.js.map +1 -1
  178. package/lib/cjs/Localization.d.ts +113 -113
  179. package/lib/cjs/Localization.d.ts.map +1 -1
  180. package/lib/cjs/Localization.js +33 -26
  181. package/lib/cjs/Localization.js.map +1 -1
  182. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  183. package/lib/cjs/MapImagerySettings.js +80 -80
  184. package/lib/cjs/MapImagerySettings.js.map +1 -1
  185. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  186. package/lib/cjs/MapLayerSettings.js +411 -411
  187. package/lib/cjs/MapLayerSettings.js.map +1 -1
  188. package/lib/cjs/MassProperties.d.ts +64 -64
  189. package/lib/cjs/MassProperties.js +23 -23
  190. package/lib/cjs/MassProperties.js.map +1 -1
  191. package/lib/cjs/MaterialProps.d.ts +153 -118
  192. package/lib/cjs/MaterialProps.d.ts.map +1 -1
  193. package/lib/cjs/MaterialProps.js +35 -23
  194. package/lib/cjs/MaterialProps.js.map +1 -1
  195. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  196. package/lib/cjs/ModelClipGroup.js +98 -98
  197. package/lib/cjs/ModelClipGroup.js.map +1 -1
  198. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  199. package/lib/cjs/ModelGeometryChanges.js +83 -83
  200. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  201. package/lib/cjs/ModelProps.d.ts +67 -67
  202. package/lib/cjs/ModelProps.js +9 -9
  203. package/lib/cjs/ModelProps.js.map +1 -1
  204. package/lib/cjs/NativeAppProps.d.ts +122 -122
  205. package/lib/cjs/NativeAppProps.js +30 -30
  206. package/lib/cjs/NativeAppProps.js.map +1 -1
  207. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  208. package/lib/cjs/OctEncodedNormal.js +98 -98
  209. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  210. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  211. package/lib/cjs/PlanProjectionSettings.js +63 -63
  212. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  213. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  214. package/lib/cjs/PlanarClipMask.js +136 -136
  215. package/lib/cjs/PlanarClipMask.js.map +1 -1
  216. package/lib/cjs/QPoint.d.ts +479 -479
  217. package/lib/cjs/QPoint.js +826 -826
  218. package/lib/cjs/QPoint.js.map +1 -1
  219. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  220. package/lib/cjs/RealityDataAccessProps.js +19 -19
  221. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  222. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -118
  223. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  224. package/lib/cjs/RealityModelDisplaySettings.js +142 -114
  225. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  226. package/lib/cjs/Render.d.ts +89 -89
  227. package/lib/cjs/Render.js +177 -177
  228. package/lib/cjs/Render.js.map +1 -1
  229. package/lib/cjs/RenderMaterial.d.ts +58 -58
  230. package/lib/cjs/RenderMaterial.d.ts.map +1 -1
  231. package/lib/cjs/RenderMaterial.js +76 -76
  232. package/lib/cjs/RenderMaterial.js.map +1 -1
  233. package/lib/cjs/RenderSchedule.d.ts +543 -543
  234. package/lib/cjs/RenderSchedule.js +1002 -1002
  235. package/lib/cjs/RenderTexture.d.ts +70 -70
  236. package/lib/cjs/RenderTexture.js +59 -59
  237. package/lib/cjs/RenderTexture.js.map +1 -1
  238. package/lib/cjs/RgbColor.d.ts +47 -47
  239. package/lib/cjs/RgbColor.js +77 -77
  240. package/lib/cjs/RgbColor.js.map +1 -1
  241. package/lib/cjs/RpcInterface.d.ts +33 -33
  242. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  243. package/lib/cjs/RpcInterface.js +137 -137
  244. package/lib/cjs/RpcInterface.js.map +1 -1
  245. package/lib/cjs/RpcManager.d.ts +40 -40
  246. package/lib/cjs/RpcManager.d.ts.map +1 -1
  247. package/lib/cjs/RpcManager.js +55 -55
  248. package/lib/cjs/RpcManager.js.map +1 -1
  249. package/lib/cjs/SessionProps.d.ts +16 -16
  250. package/lib/cjs/SessionProps.js +9 -9
  251. package/lib/cjs/SessionProps.js.map +1 -1
  252. package/lib/cjs/SkyBox.d.ts +215 -215
  253. package/lib/cjs/SkyBox.js +210 -210
  254. package/lib/cjs/SkyBox.js.map +1 -1
  255. package/lib/cjs/Snapping.d.ts +49 -49
  256. package/lib/cjs/Snapping.js +9 -9
  257. package/lib/cjs/Snapping.js.map +1 -1
  258. package/lib/cjs/SolarCalculate.d.ts +27 -27
  259. package/lib/cjs/SolarCalculate.js +211 -211
  260. package/lib/cjs/SolarCalculate.js.map +1 -1
  261. package/lib/cjs/SolarShadows.d.ts +35 -35
  262. package/lib/cjs/SolarShadows.js +62 -62
  263. package/lib/cjs/SolarShadows.js.map +1 -1
  264. package/lib/cjs/SpatialClassification.d.ts +208 -208
  265. package/lib/cjs/SpatialClassification.js +340 -340
  266. package/lib/cjs/SpatialClassification.js.map +1 -1
  267. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  268. package/lib/cjs/SubCategoryAppearance.js +96 -96
  269. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  270. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  271. package/lib/cjs/SubCategoryOverride.js +104 -104
  272. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  273. package/lib/cjs/TerrainSettings.d.ts +82 -82
  274. package/lib/cjs/TerrainSettings.js +102 -102
  275. package/lib/cjs/TerrainSettings.js.map +1 -1
  276. package/lib/cjs/TextureMapping.d.ts +118 -116
  277. package/lib/cjs/TextureMapping.d.ts.map +1 -1
  278. package/lib/cjs/TextureMapping.js +174 -174
  279. package/lib/cjs/TextureMapping.js.map +1 -1
  280. package/lib/cjs/TextureProps.d.ts +65 -65
  281. package/lib/cjs/TextureProps.js +28 -28
  282. package/lib/cjs/TextureProps.js.map +1 -1
  283. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  284. package/lib/cjs/ThematicDisplay.js +344 -344
  285. package/lib/cjs/ThematicDisplay.js.map +1 -1
  286. package/lib/cjs/Thumbnail.d.ts +26 -26
  287. package/lib/cjs/Thumbnail.js +9 -9
  288. package/lib/cjs/Thumbnail.js.map +1 -1
  289. package/lib/cjs/TileProps.d.ts +82 -82
  290. package/lib/cjs/TileProps.js +29 -29
  291. package/lib/cjs/TileProps.js.map +1 -1
  292. package/lib/cjs/Tween.d.ts +191 -191
  293. package/lib/cjs/Tween.js +570 -570
  294. package/lib/cjs/Tween.js.map +1 -1
  295. package/lib/cjs/TxnAction.d.ts +21 -21
  296. package/lib/cjs/TxnAction.js +29 -29
  297. package/lib/cjs/TxnAction.js.map +1 -1
  298. package/lib/cjs/ViewDetails.d.ts +125 -125
  299. package/lib/cjs/ViewDetails.js +166 -166
  300. package/lib/cjs/ViewDetails.js.map +1 -1
  301. package/lib/cjs/ViewFlags.d.ts +287 -291
  302. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  303. package/lib/cjs/ViewFlags.js +368 -368
  304. package/lib/cjs/ViewFlags.js.map +1 -1
  305. package/lib/cjs/ViewProps.d.ts +205 -205
  306. package/lib/cjs/ViewProps.d.ts.map +1 -1
  307. package/lib/cjs/ViewProps.js +9 -9
  308. package/lib/cjs/ViewProps.js.map +1 -1
  309. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  310. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  311. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  312. package/lib/cjs/core-common.d.ts +244 -245
  313. package/lib/cjs/core-common.d.ts.map +1 -1
  314. package/lib/cjs/core-common.js +260 -261
  315. package/lib/cjs/core-common.js.map +1 -1
  316. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  317. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  318. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  319. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  320. package/lib/cjs/domains/GenericElementProps.js +9 -9
  321. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  322. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  323. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  324. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  325. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  326. package/lib/cjs/geometry/AreaPattern.js +204 -204
  327. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  328. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -14
  329. package/lib/cjs/geometry/BoundingSphere.d.ts.map +1 -1
  330. package/lib/cjs/geometry/BoundingSphere.js +44 -30
  331. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  332. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  333. package/lib/cjs/geometry/Cartographic.js +345 -345
  334. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  335. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  336. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  337. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  338. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  339. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  340. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  341. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  342. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  343. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  344. package/lib/cjs/geometry/FrustumPlanes.d.ts +81 -32
  345. package/lib/cjs/geometry/FrustumPlanes.d.ts.map +1 -1
  346. package/lib/cjs/geometry/FrustumPlanes.js +193 -132
  347. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  348. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  349. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  350. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  351. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  352. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  353. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  354. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  355. package/lib/cjs/geometry/GeometryStream.js +469 -469
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  1012. package/lib/esm/tile/ElementGraphics.js.map +1 -1
  1013. package/lib/esm/tile/GltfTileIO.d.ts +45 -45
  1014. package/lib/esm/tile/GltfTileIO.js +105 -105
  1015. package/lib/esm/tile/GltfTileIO.js.map +1 -1
  1016. package/lib/esm/tile/I3dmTileIO.d.ts +20 -20
  1017. package/lib/esm/tile/I3dmTileIO.js +36 -36
  1018. package/lib/esm/tile/I3dmTileIO.js.map +1 -1
  1019. package/lib/esm/tile/IModelTileIO.d.ts +75 -75
  1020. package/lib/esm/tile/IModelTileIO.js +90 -90
  1021. package/lib/esm/tile/IModelTileIO.js.map +1 -1
  1022. package/lib/esm/tile/PntsTileIO.d.ts +17 -17
  1023. package/lib/esm/tile/PntsTileIO.js +22 -22
  1024. package/lib/esm/tile/PntsTileIO.js.map +1 -1
  1025. package/lib/esm/tile/TileIO.d.ts +66 -66
  1026. package/lib/esm/tile/TileIO.js +110 -110
  1027. package/lib/esm/tile/TileIO.js.map +1 -1
  1028. package/lib/esm/tile/TileMetadata.d.ts +228 -228
  1029. package/lib/esm/tile/TileMetadata.js +661 -661
  1030. package/lib/esm/tile/TileMetadata.js.map +1 -1
  1031. package/package.json +7 -7
  1032. package/lib/cjs/FeatureGates.d.ts +0 -32
  1033. package/lib/cjs/FeatureGates.d.ts.map +0 -1
  1034. package/lib/cjs/FeatureGates.js +0 -56
  1035. package/lib/cjs/FeatureGates.js.map +0 -1
  1036. package/lib/esm/FeatureGates.d.ts +0 -32
  1037. package/lib/esm/FeatureGates.d.ts.map +0 -1
  1038. package/lib/esm/FeatureGates.js +0 -52
  1039. package/lib/esm/FeatureGates.js.map +0 -1
@@ -1,71 +1,71 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { Id64String, IDisposable } from "@itwin/core-bentley";
5
- /** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,
6
- * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.
7
- * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.
8
- * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].
9
- * @public
10
- */
11
- export declare type TextureImageSpec = Id64String | string;
12
- /** Represents a texture image applied to a surface during rendering.
13
- * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
14
- * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
15
- * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
16
- * @public
17
- */
18
- export declare abstract class RenderTexture implements IDisposable {
19
- /** Indicates the type of texture. */
20
- readonly type: RenderTexture.Type;
21
- get isTileSection(): boolean;
22
- get isGlyph(): boolean;
23
- get isSkyBox(): boolean;
24
- abstract get bytesUsed(): number;
25
- protected constructor(type: RenderTexture.Type);
26
- /** Releases any WebGL resources owned by this texture.
27
- * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as "external",
28
- * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle
29
- * its disposal.
30
- */
31
- abstract dispose(): void;
32
- }
33
- /** @public */
34
- export declare namespace RenderTexture {
35
- /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
36
- enum Type {
37
- /** An image applied to a surface, with support for mip-mapping and repetition. */
38
- Normal = 0,
39
- /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
40
- Glyph = 1,
41
- /** A non-repeating image with no mip-maps, used for example for reality models. */
42
- TileSection = 2,
43
- /** A three-dimensional texture used for rendering a skybox. */
44
- SkyBox = 3,
45
- /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
46
- FilteredTileSection = 4,
47
- /** A gradient image used for thematic display. */
48
- ThematicGradient = 5
49
- }
50
- /** Parameters used to construct a [[RenderTexture]].
51
- * @deprecated use RenderSystem.createTexture and TextureCreateArgs.
52
- * @public
53
- */
54
- class Params {
55
- /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.
56
- * Textures created on the front-end generally have no key.
57
- */
58
- readonly key?: string;
59
- /** Indicates the type of texture. */
60
- readonly type: RenderTexture.Type;
61
- /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.
62
- * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.
63
- */
64
- readonly isOwned: boolean;
65
- constructor(key?: string, type?: RenderTexture.Type, isOwned?: boolean);
66
- get isTileSection(): boolean;
67
- get isGlyph(): boolean;
68
- get isSkyBox(): boolean;
69
- }
70
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { Id64String, IDisposable } from "@itwin/core-bentley";
5
+ /** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,
6
+ * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.
7
+ * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.
8
+ * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].
9
+ * @public
10
+ */
11
+ export declare type TextureImageSpec = Id64String | string;
12
+ /** Represents a texture image applied to a surface during rendering.
13
+ * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
14
+ * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
15
+ * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
16
+ * @public
17
+ */
18
+ export declare abstract class RenderTexture implements IDisposable {
19
+ /** Indicates the type of texture. */
20
+ readonly type: RenderTexture.Type;
21
+ get isTileSection(): boolean;
22
+ get isGlyph(): boolean;
23
+ get isSkyBox(): boolean;
24
+ abstract get bytesUsed(): number;
25
+ protected constructor(type: RenderTexture.Type);
26
+ /** Releases any WebGL resources owned by this texture.
27
+ * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as "external",
28
+ * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle
29
+ * its disposal.
30
+ */
31
+ abstract dispose(): void;
32
+ }
33
+ /** @public */
34
+ export declare namespace RenderTexture {
35
+ /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
36
+ enum Type {
37
+ /** An image applied to a surface, with support for mip-mapping and repetition. */
38
+ Normal = 0,
39
+ /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
40
+ Glyph = 1,
41
+ /** A non-repeating image with no mip-maps, used for example for reality models. */
42
+ TileSection = 2,
43
+ /** A three-dimensional texture used for rendering a skybox. */
44
+ SkyBox = 3,
45
+ /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
46
+ FilteredTileSection = 4,
47
+ /** A gradient image used for thematic display. */
48
+ ThematicGradient = 5
49
+ }
50
+ /** Parameters used to construct a [[RenderTexture]].
51
+ * @deprecated in 3.x. use RenderSystem.createTexture and TextureCreateArgs.
52
+ * @public
53
+ */
54
+ class Params {
55
+ /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.
56
+ * Textures created on the front-end generally have no key.
57
+ */
58
+ readonly key?: string;
59
+ /** Indicates the type of texture. */
60
+ readonly type: RenderTexture.Type;
61
+ /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.
62
+ * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.
63
+ */
64
+ readonly isOwned: boolean;
65
+ constructor(key?: string, type?: RenderTexture.Type, isOwned?: boolean);
66
+ get isTileSection(): boolean;
67
+ get isGlyph(): boolean;
68
+ get isSkyBox(): boolean;
69
+ }
70
+ }
71
71
  //# sourceMappingURL=RenderTexture.d.ts.map
@@ -1,56 +1,56 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Rendering
7
- */
8
- /** Represents a texture image applied to a surface during rendering.
9
- * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
10
- * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
11
- * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
12
- * @public
13
- */
14
- export class RenderTexture {
15
- constructor(type) {
16
- this.type = type;
17
- }
18
- get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
19
- get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
20
- get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
21
- }
22
- /** @public */
23
- (function (RenderTexture) {
24
- /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
25
- let Type;
26
- (function (Type) {
27
- /** An image applied to a surface, with support for mip-mapping and repetition. */
28
- Type[Type["Normal"] = 0] = "Normal";
29
- /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
30
- Type[Type["Glyph"] = 1] = "Glyph";
31
- /** A non-repeating image with no mip-maps, used for example for reality models. */
32
- Type[Type["TileSection"] = 2] = "TileSection";
33
- /** A three-dimensional texture used for rendering a skybox. */
34
- Type[Type["SkyBox"] = 3] = "SkyBox";
35
- /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
36
- Type[Type["FilteredTileSection"] = 4] = "FilteredTileSection";
37
- /** A gradient image used for thematic display. */
38
- Type[Type["ThematicGradient"] = 5] = "ThematicGradient";
39
- })(Type = RenderTexture.Type || (RenderTexture.Type = {}));
40
- /** Parameters used to construct a [[RenderTexture]].
41
- * @deprecated use RenderSystem.createTexture and TextureCreateArgs.
42
- * @public
43
- */
44
- class Params {
45
- constructor(key, type = RenderTexture.Type.Normal, isOwned = false) {
46
- this.key = key;
47
- this.type = type;
48
- this.isOwned = isOwned;
49
- }
50
- get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
51
- get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
52
- get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
53
- }
54
- RenderTexture.Params = Params;
55
- })(RenderTexture || (RenderTexture = {}));
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Rendering
7
+ */
8
+ /** Represents a texture image applied to a surface during rendering.
9
+ * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
10
+ * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
11
+ * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
12
+ * @public
13
+ */
14
+ export class RenderTexture {
15
+ constructor(type) {
16
+ this.type = type;
17
+ }
18
+ get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
19
+ get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
20
+ get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
21
+ }
22
+ /** @public */
23
+ (function (RenderTexture) {
24
+ /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
25
+ let Type;
26
+ (function (Type) {
27
+ /** An image applied to a surface, with support for mip-mapping and repetition. */
28
+ Type[Type["Normal"] = 0] = "Normal";
29
+ /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
30
+ Type[Type["Glyph"] = 1] = "Glyph";
31
+ /** A non-repeating image with no mip-maps, used for example for reality models. */
32
+ Type[Type["TileSection"] = 2] = "TileSection";
33
+ /** A three-dimensional texture used for rendering a skybox. */
34
+ Type[Type["SkyBox"] = 3] = "SkyBox";
35
+ /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
36
+ Type[Type["FilteredTileSection"] = 4] = "FilteredTileSection";
37
+ /** A gradient image used for thematic display. */
38
+ Type[Type["ThematicGradient"] = 5] = "ThematicGradient";
39
+ })(Type = RenderTexture.Type || (RenderTexture.Type = {}));
40
+ /** Parameters used to construct a [[RenderTexture]].
41
+ * @deprecated in 3.x. use RenderSystem.createTexture and TextureCreateArgs.
42
+ * @public
43
+ */
44
+ class Params {
45
+ constructor(key, type = RenderTexture.Type.Normal, isOwned = false) {
46
+ this.key = key;
47
+ this.type = type;
48
+ this.isOwned = isOwned;
49
+ }
50
+ get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
51
+ get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
52
+ get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
53
+ }
54
+ RenderTexture.Params = Params;
55
+ })(RenderTexture || (RenderTexture = {}));
56
56
  //# sourceMappingURL=RenderTexture.js.map
@@ -1 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Id64String, IDisposable } from \"@itwin/core-bentley\";\r\n\r\n/** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,\r\n * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.\r\n * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.\r\n * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].\r\n * @public\r\n */\r\nexport type TextureImageSpec = Id64String | string;\r\n\r\n/** Represents a texture image applied to a surface during rendering.\r\n * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].\r\n * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.\r\n * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.\r\n * @public\r\n */\r\nexport abstract class RenderTexture implements IDisposable {\r\n /** Indicates the type of texture. */\r\n public readonly type: RenderTexture.Type;\r\n\r\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\r\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\r\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\r\n public abstract get bytesUsed(): number;\r\n\r\n protected constructor(type: RenderTexture.Type) {\r\n this.type = type;\r\n }\r\n\r\n /** Releases any WebGL resources owned by this texture.\r\n * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as \"external\",\r\n * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle\r\n * its disposal.\r\n */\r\n public abstract dispose(): void;\r\n}\r\n\r\n/** @public */\r\nexport namespace RenderTexture { // eslint-disable-line no-redeclare\r\n /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */\r\n export enum Type {\r\n /** An image applied to a surface, with support for mip-mapping and repetition. */\r\n Normal,\r\n /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */\r\n Glyph,\r\n /** A non-repeating image with no mip-maps, used for example for reality models. */\r\n TileSection,\r\n /** A three-dimensional texture used for rendering a skybox. */\r\n SkyBox,\r\n /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */\r\n FilteredTileSection,\r\n /** A gradient image used for thematic display. */\r\n ThematicGradient,\r\n }\r\n\r\n /** Parameters used to construct a [[RenderTexture]].\r\n * @deprecated use RenderSystem.createTexture and TextureCreateArgs.\r\n * @public\r\n */\r\n export class Params {\r\n /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.\r\n * Textures created on the front-end generally have no key.\r\n */\r\n public readonly key?: string;\r\n /** Indicates the type of texture. */\r\n public readonly type: RenderTexture.Type;\r\n /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.\r\n * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.\r\n */\r\n public readonly isOwned: boolean;\r\n\r\n public constructor(key?: string, type: RenderTexture.Type = RenderTexture.Type.Normal, isOwned: boolean = false) {\r\n this.key = key;\r\n this.type = type;\r\n this.isOwned = isOwned;\r\n }\r\n\r\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\r\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\r\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"RenderTexture.js","sourceRoot":"","sources":["../../src/RenderTexture.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAYH;;;;;GAKG;AACH,MAAM,OAAgB,aAAa;IASjC,YAAsB,IAAwB;QAC5C,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACnB,CAAC;IAPD,IAAW,aAAa,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,WAAW,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC5F,IAAW,OAAO,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAChF,IAAW,QAAQ,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;CAanF;AAED,cAAc;AACd,WAAiB,aAAa;IAC5B,0FAA0F;IAC1F,IAAY,IAaX;IAbD,WAAY,IAAI;QACd,kFAAkF;QAClF,mCAAM,CAAA;QACN,yGAAyG;QACzG,iCAAK,CAAA;QACL,mFAAmF;QACnF,6CAAW,CAAA;QACX,+DAA+D;QAC/D,mCAAM,CAAA;QACN,oHAAoH;QACpH,6DAAmB,CAAA;QACnB,kDAAkD;QAClD,uDAAgB,CAAA;IAClB,CAAC,EAbW,IAAI,GAAJ,kBAAI,KAAJ,kBAAI,QAaf;IAED;;;OAGG;IACH,MAAa,MAAM;QAYjB,YAAmB,GAAY,EAAE,OAA2B,aAAa,CAAC,IAAI,CAAC,MAAM,EAAE,UAAmB,KAAK;YAC7G,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;YACf,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;YACjB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACzB,CAAC;QAED,IAAW,aAAa,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,WAAW,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAC5F,IAAW,OAAO,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAChF,IAAW,QAAQ,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;KACnF;IArBY,oBAAM,SAqBlB,CAAA;AACH,CAAC,EA3CgB,aAAa,KAAb,aAAa,QA2C7B","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Rendering\n */\n\nimport { Id64String, IDisposable } from \"@itwin/core-bentley\";\n\n/** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,\n * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.\n * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.\n * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].\n * @public\n */\nexport type TextureImageSpec = Id64String | string;\n\n/** Represents a texture image applied to a surface during rendering.\n * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].\n * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.\n * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.\n * @public\n */\nexport abstract class RenderTexture implements IDisposable {\n /** Indicates the type of texture. */\n public readonly type: RenderTexture.Type;\n\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\n public abstract get bytesUsed(): number;\n\n protected constructor(type: RenderTexture.Type) {\n this.type = type;\n }\n\n /** Releases any WebGL resources owned by this texture.\n * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as \"external\",\n * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle\n * its disposal.\n */\n public abstract dispose(): void;\n}\n\n/** @public */\nexport namespace RenderTexture { // eslint-disable-line no-redeclare\n /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */\n export enum Type {\n /** An image applied to a surface, with support for mip-mapping and repetition. */\n Normal,\n /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */\n Glyph,\n /** A non-repeating image with no mip-maps, used for example for reality models. */\n TileSection,\n /** A three-dimensional texture used for rendering a skybox. */\n SkyBox,\n /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */\n FilteredTileSection,\n /** A gradient image used for thematic display. */\n ThematicGradient,\n }\n\n /** Parameters used to construct a [[RenderTexture]].\n * @deprecated in 3.x. use RenderSystem.createTexture and TextureCreateArgs.\n * @public\n */\n export class Params {\n /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.\n * Textures created on the front-end generally have no key.\n */\n public readonly key?: string;\n /** Indicates the type of texture. */\n public readonly type: RenderTexture.Type;\n /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.\n * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.\n */\n public readonly isOwned: boolean;\n\n public constructor(key?: string, type: RenderTexture.Type = RenderTexture.Type.Normal, isOwned: boolean = false) {\n this.key = key;\n this.type = type;\n this.isOwned = isOwned;\n }\n\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\n }\n}\n"]}
@@ -1,48 +1,48 @@
1
- /** @packageDocumentation
2
- * @module Symbology
3
- */
4
- import { ColorDef } from "./ColorDef";
5
- /** JSON representation of an [[RgbColor]], with each component an integer in the range [0, 255].
6
- * @public
7
- * @extensions
8
- */
9
- export interface RgbColorProps {
10
- r: number;
11
- g: number;
12
- b: number;
13
- }
14
- /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
15
- * @public
16
- */
17
- export declare class RgbColor {
18
- readonly r: number;
19
- readonly g: number;
20
- readonly b: number;
21
- /** Constructs from red, green, and blue components.
22
- * @param r Red
23
- * @param g Green
24
- * @param b Blue
25
- */
26
- constructor(r: number, g: number, b: number);
27
- /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
28
- static fromColorDef(colorDef: ColorDef): RgbColor;
29
- /** Converts this RgbColor to a ColorDef.
30
- * @param transparency Value to use for the transparency component of the ColorDef.
31
- * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
32
- * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
33
- */
34
- toColorDef(transparency?: number): ColorDef;
35
- /** Convert this color to its JSON representation. */
36
- toJSON(): RgbColorProps;
37
- /** Create an RgbColor from its JSON representation.
38
- * If `json` is `undefined`, the result is pure white.
39
- */
40
- static fromJSON(json: RgbColorProps | undefined): RgbColor;
41
- /** Returns true if this color's red, green, and blue components are identical to those of `other`. */
42
- equals(other: RgbColor): boolean;
43
- /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */
44
- compareTo(other: RgbColor): number;
45
- /** Convert this color to a string in the form "#rrggbb" where the values are the hex digits of the respective color components. */
46
- toHexString(): string;
47
- }
1
+ /** @packageDocumentation
2
+ * @module Symbology
3
+ */
4
+ import { ColorDef } from "./ColorDef";
5
+ /** JSON representation of an [[RgbColor]], with each component an integer in the range [0, 255].
6
+ * @public
7
+ * @extensions
8
+ */
9
+ export interface RgbColorProps {
10
+ r: number;
11
+ g: number;
12
+ b: number;
13
+ }
14
+ /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
15
+ * @public
16
+ */
17
+ export declare class RgbColor {
18
+ readonly r: number;
19
+ readonly g: number;
20
+ readonly b: number;
21
+ /** Constructs from red, green, and blue components.
22
+ * @param r Red
23
+ * @param g Green
24
+ * @param b Blue
25
+ */
26
+ constructor(r: number, g: number, b: number);
27
+ /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
28
+ static fromColorDef(colorDef: ColorDef): RgbColor;
29
+ /** Converts this RgbColor to a ColorDef.
30
+ * @param transparency Value to use for the transparency component of the ColorDef.
31
+ * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
32
+ * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
33
+ */
34
+ toColorDef(transparency?: number): ColorDef;
35
+ /** Convert this color to its JSON representation. */
36
+ toJSON(): RgbColorProps;
37
+ /** Create an RgbColor from its JSON representation.
38
+ * If `json` is `undefined`, the result is pure white.
39
+ */
40
+ static fromJSON(json: RgbColorProps | undefined): RgbColor;
41
+ /** Returns true if this color's red, green, and blue components are identical to those of `other`. */
42
+ equals(other: RgbColor): boolean;
43
+ /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */
44
+ compareTo(other: RgbColor): number;
45
+ /** Convert this color to a string in the form "#rrggbb" where the values are the hex digits of the respective color components. */
46
+ toHexString(): string;
47
+ }
48
48
  //# sourceMappingURL=RgbColor.d.ts.map
@@ -1,74 +1,74 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Symbology
7
- */
8
- import { compareNumbers } from "@itwin/core-bentley";
9
- import { ColorDef } from "./ColorDef";
10
- /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
11
- * @public
12
- */
13
- export class RgbColor {
14
- /** Constructs from red, green, and blue components.
15
- * @param r Red
16
- * @param g Green
17
- * @param b Blue
18
- */
19
- constructor(r, g, b) {
20
- this.r = r;
21
- this.g = g;
22
- this.b = b;
23
- this.r = Math.max(0, Math.min(this.r, 0xff));
24
- this.g = Math.max(0, Math.min(this.g, 0xff));
25
- this.b = Math.max(0, Math.min(this.b, 0xff));
26
- }
27
- /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
28
- static fromColorDef(colorDef) {
29
- const colors = colorDef.colors;
30
- return new RgbColor(colors.r, colors.g, colors.b);
31
- }
32
- /** Converts this RgbColor to a ColorDef.
33
- * @param transparency Value to use for the transparency component of the ColorDef.
34
- * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
35
- * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
36
- */
37
- toColorDef(transparency = 0) {
38
- return ColorDef.from(this.r, this.g, this.b, transparency);
39
- }
40
- /** Convert this color to its JSON representation. */
41
- toJSON() {
42
- return { r: this.r, g: this.g, b: this.b };
43
- }
44
- /** Create an RgbColor from its JSON representation.
45
- * If `json` is `undefined`, the result is pure white.
46
- */
47
- static fromJSON(json) {
48
- let r = 0xff;
49
- let g = 0xff;
50
- let b = 0xff;
51
- if (undefined !== json) {
52
- if (typeof json.r === "number")
53
- r = json.r;
54
- if (typeof json.g === "number")
55
- g = json.g;
56
- if (typeof json.b === "number")
57
- b = json.b;
58
- }
59
- return new RgbColor(r, g, b);
60
- }
61
- /** Returns true if this color's red, green, and blue components are identical to those of `other`. */
62
- equals(other) {
63
- return this.r === other.r && this.g === other.g && this.b === other.b;
64
- }
65
- /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */
66
- compareTo(other) {
67
- return compareNumbers(this.r, other.r) || compareNumbers(this.g, other.g) || compareNumbers(this.b, other.b);
68
- }
69
- /** Convert this color to a string in the form "#rrggbb" where the values are the hex digits of the respective color components. */
70
- toHexString() {
71
- return this.toColorDef().toHexString();
72
- }
73
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Symbology
7
+ */
8
+ import { compareNumbers } from "@itwin/core-bentley";
9
+ import { ColorDef } from "./ColorDef";
10
+ /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
11
+ * @public
12
+ */
13
+ export class RgbColor {
14
+ /** Constructs from red, green, and blue components.
15
+ * @param r Red
16
+ * @param g Green
17
+ * @param b Blue
18
+ */
19
+ constructor(r, g, b) {
20
+ this.r = r;
21
+ this.g = g;
22
+ this.b = b;
23
+ this.r = Math.max(0, Math.min(this.r, 0xff));
24
+ this.g = Math.max(0, Math.min(this.g, 0xff));
25
+ this.b = Math.max(0, Math.min(this.b, 0xff));
26
+ }
27
+ /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
28
+ static fromColorDef(colorDef) {
29
+ const colors = colorDef.colors;
30
+ return new RgbColor(colors.r, colors.g, colors.b);
31
+ }
32
+ /** Converts this RgbColor to a ColorDef.
33
+ * @param transparency Value to use for the transparency component of the ColorDef.
34
+ * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
35
+ * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
36
+ */
37
+ toColorDef(transparency = 0) {
38
+ return ColorDef.from(this.r, this.g, this.b, transparency);
39
+ }
40
+ /** Convert this color to its JSON representation. */
41
+ toJSON() {
42
+ return { r: this.r, g: this.g, b: this.b };
43
+ }
44
+ /** Create an RgbColor from its JSON representation.
45
+ * If `json` is `undefined`, the result is pure white.
46
+ */
47
+ static fromJSON(json) {
48
+ let r = 0xff;
49
+ let g = 0xff;
50
+ let b = 0xff;
51
+ if (undefined !== json) {
52
+ if (typeof json.r === "number")
53
+ r = json.r;
54
+ if (typeof json.g === "number")
55
+ g = json.g;
56
+ if (typeof json.b === "number")
57
+ b = json.b;
58
+ }
59
+ return new RgbColor(r, g, b);
60
+ }
61
+ /** Returns true if this color's red, green, and blue components are identical to those of `other`. */
62
+ equals(other) {
63
+ return this.r === other.r && this.g === other.g && this.b === other.b;
64
+ }
65
+ /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */
66
+ compareTo(other) {
67
+ return compareNumbers(this.r, other.r) || compareNumbers(this.g, other.g) || compareNumbers(this.b, other.b);
68
+ }
69
+ /** Convert this color to a string in the form "#rrggbb" where the values are the hex digits of the respective color components. */
70
+ toHexString() {
71
+ return this.toColorDef().toHexString();
72
+ }
73
+ }
74
74
  //# sourceMappingURL=RgbColor.js.map
@@ -1 +1 @@
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Symbology\r\n */\r\n\r\nimport { compareNumbers } from \"@itwin/core-bentley\";\r\nimport { ColorDef } from \"./ColorDef\";\r\n\r\n/** JSON representation of an [[RgbColor]], with each component an integer in the range [0, 255].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface RgbColorProps {\r\n r: number;\r\n g: number;\r\n b: number;\r\n}\r\n\r\n/** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].\r\n * @public\r\n */\r\nexport class RgbColor {\r\n /** Constructs from red, green, and blue components.\r\n * @param r Red\r\n * @param g Green\r\n * @param b Blue\r\n */\r\n public constructor(public readonly r: number, public readonly g: number, public readonly b: number) {\r\n this.r = Math.max(0, Math.min(this.r, 0xff));\r\n this.g = Math.max(0, Math.min(this.g, 0xff));\r\n this.b = Math.max(0, Math.min(this.b, 0xff));\r\n }\r\n\r\n /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */\r\n public static fromColorDef(colorDef: ColorDef): RgbColor {\r\n const colors = colorDef.colors;\r\n return new RgbColor(colors.r, colors.g, colors.b);\r\n }\r\n\r\n /** Converts this RgbColor to a ColorDef.\r\n * @param transparency Value to use for the transparency component of the ColorDef.\r\n * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.\r\n * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.\r\n */\r\n public toColorDef(transparency = 0): ColorDef {\r\n return ColorDef.from(this.r, this.g, this.b, transparency);\r\n }\r\n\r\n /** Convert this color to its JSON representation. */\r\n public toJSON(): RgbColorProps {\r\n return { r: this.r, g: this.g, b: this.b };\r\n }\r\n\r\n /** Create an RgbColor from its JSON representation.\r\n * If `json` is `undefined`, the result is pure white.\r\n */\r\n public static fromJSON(json: RgbColorProps | undefined): RgbColor {\r\n let r = 0xff;\r\n let g = 0xff;\r\n let b = 0xff;\r\n if (undefined !== json) {\r\n if (typeof json.r === \"number\")\r\n r = json.r;\r\n if (typeof json.g === \"number\")\r\n g = json.g;\r\n if (typeof json.b === \"number\")\r\n b = json.b;\r\n }\r\n\r\n return new RgbColor(r, g, b);\r\n }\r\n\r\n /** Returns true if this color's red, green, and blue components are identical to those of `other`. */\r\n public equals(other: RgbColor): boolean {\r\n return this.r === other.r && this.g === other.g && this.b === other.b;\r\n }\r\n\r\n /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */\r\n public compareTo(other: RgbColor): number {\r\n return compareNumbers(this.r, other.r) || compareNumbers(this.g, other.g) || compareNumbers(this.b, other.b);\r\n }\r\n\r\n /** Convert this color to a string in the form \"#rrggbb\" where the values are the hex digits of the respective color components. */\r\n public toHexString(): string {\r\n return this.toColorDef().toHexString();\r\n }\r\n}\r\n"]}
1
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Symbology\n */\n\nimport { compareNumbers } from \"@itwin/core-bentley\";\nimport { ColorDef } from \"./ColorDef\";\n\n/** JSON representation of an [[RgbColor]], with each component an integer in the range [0, 255].\n * @public\n * @extensions\n */\nexport interface RgbColorProps {\n r: number;\n g: number;\n b: number;\n}\n\n/** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].\n * @public\n */\nexport class RgbColor {\n /** Constructs from red, green, and blue components.\n * @param r Red\n * @param g Green\n * @param b Blue\n */\n public constructor(public readonly r: number, public readonly g: number, public readonly b: number) {\n this.r = Math.max(0, Math.min(this.r, 0xff));\n this.g = Math.max(0, Math.min(this.g, 0xff));\n this.b = Math.max(0, Math.min(this.b, 0xff));\n }\n\n /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */\n public static fromColorDef(colorDef: ColorDef): RgbColor {\n const colors = colorDef.colors;\n return new RgbColor(colors.r, colors.g, colors.b);\n }\n\n /** Converts this RgbColor to a ColorDef.\n * @param transparency Value to use for the transparency component of the ColorDef.\n * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.\n * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.\n */\n public toColorDef(transparency = 0): ColorDef {\n return ColorDef.from(this.r, this.g, this.b, transparency);\n }\n\n /** Convert this color to its JSON representation. */\n public toJSON(): RgbColorProps {\n return { r: this.r, g: this.g, b: this.b };\n }\n\n /** Create an RgbColor from its JSON representation.\n * If `json` is `undefined`, the result is pure white.\n */\n public static fromJSON(json: RgbColorProps | undefined): RgbColor {\n let r = 0xff;\n let g = 0xff;\n let b = 0xff;\n if (undefined !== json) {\n if (typeof json.r === \"number\")\n r = json.r;\n if (typeof json.g === \"number\")\n g = json.g;\n if (typeof json.b === \"number\")\n b = json.b;\n }\n\n return new RgbColor(r, g, b);\n }\n\n /** Returns true if this color's red, green, and blue components are identical to those of `other`. */\n public equals(other: RgbColor): boolean {\n return this.r === other.r && this.g === other.g && this.b === other.b;\n }\n\n /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */\n public compareTo(other: RgbColor): number {\n return compareNumbers(this.r, other.r) || compareNumbers(this.g, other.g) || compareNumbers(this.b, other.b);\n }\n\n /** Convert this color to a string in the form \"#rrggbb\" where the values are the hex digits of the respective color components. */\n public toHexString(): string {\n return this.toColorDef().toHexString();\n }\n}\n"]}
@@ -1,34 +1,34 @@
1
- /** @packageDocumentation
2
- * @module RpcInterface
3
- */
4
- import { RpcConfiguration, RpcConfigurationSupplier } from "./rpc/core/RpcConfiguration";
5
- import { RpcRoutingToken } from "./rpc/core/RpcRoutingToken";
6
- /** @internal */
7
- export interface RpcInterfaceDefinition<T extends RpcInterface = RpcInterface> {
8
- prototype: T;
9
- interfaceName: string;
10
- interfaceVersion: string;
11
- }
12
- /** @internal */
13
- export declare type RpcInterfaceImplementation<T extends RpcInterface = RpcInterface> = new () => T;
14
- /** An RPC interface is a set of operations exposed by a service that a client can call, using configurable protocols,
15
- * in a platform-independent way. TheRpcInterface class is the base class for RPC interface definitions and implementations.
16
- * @public
17
- */
18
- export declare abstract class RpcInterface {
19
- /** Determines whether the backend version of an RPC interface is compatible (according to semantic versioning) with the frontend version of the interface. */
20
- static isVersionCompatible(backend: string, frontend: string): boolean;
21
- /** The configuration for the RPC interface.
22
- * @internal
23
- */
24
- readonly configuration: RpcConfiguration;
25
- /** @internal */
26
- readonly routing: RpcRoutingToken;
27
- /** @internal */
28
- constructor(routing?: RpcRoutingToken);
29
- /** Obtains the implementation result for an RPC operation. */
30
- forward<T = any>(parameters: IArguments): Promise<T>;
31
- /** @internal */
32
- configurationSupplier: RpcConfigurationSupplier | undefined;
33
- }
1
+ /** @packageDocumentation
2
+ * @module RpcInterface
3
+ */
4
+ import { RpcConfiguration, RpcConfigurationSupplier } from "./rpc/core/RpcConfiguration";
5
+ import { RpcRoutingToken } from "./rpc/core/RpcRoutingToken";
6
+ /** @internal */
7
+ export interface RpcInterfaceDefinition<T extends RpcInterface = RpcInterface> {
8
+ prototype: T;
9
+ interfaceName: string;
10
+ interfaceVersion: string;
11
+ }
12
+ /** @internal */
13
+ export declare type RpcInterfaceImplementation<T extends RpcInterface = RpcInterface> = new () => T;
14
+ /** An RPC interface is a set of operations exposed by a service that a client can call, using configurable protocols,
15
+ * in a platform-independent way. TheRpcInterface class is the base class for RPC interface definitions and implementations.
16
+ * @public
17
+ */
18
+ export declare abstract class RpcInterface {
19
+ /** Determines whether the backend version of an RPC interface is compatible (according to semantic versioning) with the frontend version of the interface. */
20
+ static isVersionCompatible(backend: string, frontend: string): boolean;
21
+ /** The configuration for the RPC interface.
22
+ * @internal
23
+ */
24
+ readonly configuration: RpcConfiguration;
25
+ /** @internal */
26
+ readonly routing: RpcRoutingToken;
27
+ /** @internal */
28
+ constructor(routing?: RpcRoutingToken);
29
+ /** Obtains the implementation result for an RPC operation. */
30
+ forward<T = any>(parameters: IArguments): Promise<T>;
31
+ /** @internal */
32
+ configurationSupplier: RpcConfigurationSupplier | undefined;
33
+ }
34
34
  //# sourceMappingURL=RpcInterface.d.ts.map