@itwin/core-common 3.6.0-dev.8 → 3.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1037) hide show
  1. package/CHANGELOG.md +41 -1
  2. package/LICENSE.md +1 -1
  3. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  4. package/lib/cjs/AmbientOcclusion.js +55 -55
  5. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  6. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  7. package/lib/cjs/AnalysisStyle.js +165 -165
  8. package/lib/cjs/AnalysisStyle.js.map +1 -1
  9. package/lib/cjs/AuthorizationClient.d.ts +17 -11
  10. package/lib/cjs/AuthorizationClient.d.ts.map +1 -1
  11. package/lib/cjs/AuthorizationClient.js +9 -9
  12. package/lib/cjs/AuthorizationClient.js.map +1 -1
  13. package/lib/cjs/BackendTypes.d.ts +12 -12
  14. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  15. package/lib/cjs/BackendTypes.js +9 -9
  16. package/lib/cjs/BackendTypes.js.map +1 -1
  17. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  18. package/lib/cjs/BackgroundMapProvider.js +68 -68
  19. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  20. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  21. package/lib/cjs/BackgroundMapSettings.js +156 -156
  22. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  23. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  24. package/lib/cjs/Base64EncodedString.js +66 -66
  25. package/lib/cjs/Base64EncodedString.js.map +1 -1
  26. package/lib/cjs/BlobReader.d.ts +31 -31
  27. package/lib/cjs/BlobReader.js +84 -84
  28. package/lib/cjs/BlobReader.js.map +1 -1
  29. package/lib/cjs/BriefcaseTypes.d.ts +191 -189
  30. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  31. package/lib/cjs/BriefcaseTypes.js +95 -95
  32. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  33. package/lib/cjs/Camera.d.ts +42 -42
  34. package/lib/cjs/Camera.js +62 -62
  35. package/lib/cjs/Camera.js.map +1 -1
  36. package/lib/cjs/ChangedElements.d.ts +85 -85
  37. package/lib/cjs/ChangedElements.js +23 -23
  38. package/lib/cjs/ChangedElements.js.map +1 -1
  39. package/lib/cjs/ChangedEntities.d.ts +45 -45
  40. package/lib/cjs/ChangedEntities.js +9 -9
  41. package/lib/cjs/ChangedEntities.js.map +1 -1
  42. package/lib/cjs/ChangesetProps.d.ts +98 -98
  43. package/lib/cjs/ChangesetProps.js +22 -22
  44. package/lib/cjs/ChangesetProps.js.map +1 -1
  45. package/lib/cjs/ClipStyle.d.ts +89 -89
  46. package/lib/cjs/ClipStyle.js +123 -123
  47. package/lib/cjs/ClipStyle.js.map +1 -1
  48. package/lib/cjs/CloudStorage.d.ts +62 -62
  49. package/lib/cjs/CloudStorage.js +113 -113
  50. package/lib/cjs/CloudStorage.js.map +1 -1
  51. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  52. package/lib/cjs/CloudStorageTileCache.js +66 -66
  53. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  54. package/lib/cjs/Code.d.ts +277 -256
  55. package/lib/cjs/Code.d.ts.map +1 -1
  56. package/lib/cjs/Code.js +269 -281
  57. package/lib/cjs/Code.js.map +1 -1
  58. package/lib/cjs/ColorByName.d.ts +161 -161
  59. package/lib/cjs/ColorByName.js +169 -169
  60. package/lib/cjs/ColorByName.js.map +1 -1
  61. package/lib/cjs/ColorDef.d.ts +208 -208
  62. package/lib/cjs/ColorDef.js +571 -571
  63. package/lib/cjs/ColorDef.js.map +1 -1
  64. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  65. package/lib/cjs/CommonLoggerCategory.js +26 -26
  66. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  67. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  68. package/lib/cjs/ConcurrentQuery.js +552 -552
  69. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  70. package/lib/cjs/ContextRealityModel.d.ts +303 -276
  71. package/lib/cjs/ContextRealityModel.d.ts.map +1 -1
  72. package/lib/cjs/ContextRealityModel.js +373 -358
  73. package/lib/cjs/ContextRealityModel.js.map +1 -1
  74. package/lib/cjs/DisplayStyleSettings.d.ts +588 -584
  75. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  76. package/lib/cjs/DisplayStyleSettings.js +985 -981
  77. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  78. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  79. package/lib/cjs/ECSchemaProps.js +9 -9
  80. package/lib/cjs/ECSchemaProps.js.map +1 -1
  81. package/lib/cjs/ECSqlReader.d.ts +70 -70
  82. package/lib/cjs/ECSqlReader.js +280 -280
  83. package/lib/cjs/ECSqlReader.js.map +1 -1
  84. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  85. package/lib/cjs/ECSqlTypes.js +189 -189
  86. package/lib/cjs/ECSqlTypes.js.map +1 -1
  87. package/lib/cjs/ElementMesh.d.ts +39 -39
  88. package/lib/cjs/ElementMesh.js +56 -56
  89. package/lib/cjs/ElementMesh.js.map +1 -1
  90. package/lib/cjs/ElementProps.d.ts +483 -479
  91. package/lib/cjs/ElementProps.d.ts.map +1 -1
  92. package/lib/cjs/ElementProps.js +99 -99
  93. package/lib/cjs/ElementProps.js.map +1 -1
  94. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  95. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  96. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  97. package/lib/cjs/EntityProps.d.ts +177 -176
  98. package/lib/cjs/EntityProps.d.ts.map +1 -1
  99. package/lib/cjs/EntityProps.js +113 -112
  100. package/lib/cjs/EntityProps.js.map +1 -1
  101. package/lib/cjs/EntityReference.d.ts +51 -51
  102. package/lib/cjs/EntityReference.js +56 -56
  103. package/lib/cjs/EntityReference.js.map +1 -1
  104. package/lib/cjs/Environment.d.ts +61 -61
  105. package/lib/cjs/Environment.js +73 -73
  106. package/lib/cjs/Environment.js.map +1 -1
  107. package/lib/cjs/FeatureIndex.d.ts +39 -39
  108. package/lib/cjs/FeatureIndex.js +63 -63
  109. package/lib/cjs/FeatureIndex.js.map +1 -1
  110. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  111. package/lib/cjs/FeatureSymbology.js +614 -614
  112. package/lib/cjs/FeatureSymbology.js.map +1 -1
  113. package/lib/cjs/FeatureTable.d.ts +141 -141
  114. package/lib/cjs/FeatureTable.js +278 -278
  115. package/lib/cjs/FeatureTable.js.map +1 -1
  116. package/lib/cjs/Fonts.d.ts +51 -51
  117. package/lib/cjs/Fonts.js +53 -53
  118. package/lib/cjs/Fonts.js.map +1 -1
  119. package/lib/cjs/Frustum.d.ts +114 -114
  120. package/lib/cjs/Frustum.js +292 -292
  121. package/lib/cjs/Frustum.js.map +1 -1
  122. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  123. package/lib/cjs/GeoCoordinateServices.js +80 -80
  124. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  125. package/lib/cjs/GeometryContainment.d.ts +28 -28
  126. package/lib/cjs/GeometryContainment.js +9 -9
  127. package/lib/cjs/GeometryContainment.js.map +1 -1
  128. package/lib/cjs/GeometryParams.d.ts +130 -130
  129. package/lib/cjs/GeometryParams.js +174 -174
  130. package/lib/cjs/GeometryParams.js.map +1 -1
  131. package/lib/cjs/GeometrySummary.d.ts +45 -45
  132. package/lib/cjs/GeometrySummary.js +23 -23
  133. package/lib/cjs/GeometrySummary.js.map +1 -1
  134. package/lib/cjs/Gradient.d.ts +139 -139
  135. package/lib/cjs/Gradient.js +455 -455
  136. package/lib/cjs/Gradient.js.map +1 -1
  137. package/lib/cjs/GraphicParams.d.ts +58 -58
  138. package/lib/cjs/GraphicParams.js +85 -85
  139. package/lib/cjs/GraphicParams.js.map +1 -1
  140. package/lib/cjs/GroundPlane.d.ts +52 -52
  141. package/lib/cjs/GroundPlane.js +64 -64
  142. package/lib/cjs/GroundPlane.js.map +1 -1
  143. package/lib/cjs/HSLColor.d.ts +20 -20
  144. package/lib/cjs/HSLColor.js +32 -32
  145. package/lib/cjs/HSLColor.js.map +1 -1
  146. package/lib/cjs/HSVColor.d.ts +30 -30
  147. package/lib/cjs/HSVColor.js +59 -59
  148. package/lib/cjs/HSVColor.js.map +1 -1
  149. package/lib/cjs/HiddenLine.d.ts +97 -97
  150. package/lib/cjs/HiddenLine.js +162 -162
  151. package/lib/cjs/HiddenLine.js.map +1 -1
  152. package/lib/cjs/Hilite.d.ts +50 -50
  153. package/lib/cjs/Hilite.js +64 -64
  154. package/lib/cjs/Hilite.js.map +1 -1
  155. package/lib/cjs/IModel.d.ts +359 -359
  156. package/lib/cjs/IModel.js +347 -347
  157. package/lib/cjs/IModel.js.map +1 -1
  158. package/lib/cjs/IModelError.d.ts +42 -36
  159. package/lib/cjs/IModelError.d.ts.map +1 -1
  160. package/lib/cjs/IModelError.js +71 -72
  161. package/lib/cjs/IModelError.js.map +1 -1
  162. package/lib/cjs/IModelVersion.d.ts +68 -68
  163. package/lib/cjs/IModelVersion.js +79 -79
  164. package/lib/cjs/IModelVersion.js.map +1 -1
  165. package/lib/cjs/Image.d.ts +86 -86
  166. package/lib/cjs/Image.js +128 -128
  167. package/lib/cjs/Image.js.map +1 -1
  168. package/lib/cjs/IpcAppProps.d.ts +141 -141
  169. package/lib/cjs/IpcAppProps.js +23 -23
  170. package/lib/cjs/IpcAppProps.js.map +1 -1
  171. package/lib/cjs/LightSettings.d.ts +224 -224
  172. package/lib/cjs/LightSettings.js +309 -309
  173. package/lib/cjs/LightSettings.js.map +1 -1
  174. package/lib/cjs/LinePixels.d.ts +34 -34
  175. package/lib/cjs/LinePixels.js +42 -42
  176. package/lib/cjs/LinePixels.js.map +1 -1
  177. package/lib/cjs/Localization.d.ts +113 -113
  178. package/lib/cjs/Localization.d.ts.map +1 -1
  179. package/lib/cjs/Localization.js +33 -26
  180. package/lib/cjs/Localization.js.map +1 -1
  181. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  182. package/lib/cjs/MapImagerySettings.js +80 -80
  183. package/lib/cjs/MapImagerySettings.js.map +1 -1
  184. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  185. package/lib/cjs/MapLayerSettings.js +411 -411
  186. package/lib/cjs/MapLayerSettings.js.map +1 -1
  187. package/lib/cjs/MassProperties.d.ts +64 -64
  188. package/lib/cjs/MassProperties.js +23 -23
  189. package/lib/cjs/MassProperties.js.map +1 -1
  190. package/lib/cjs/MaterialProps.d.ts +153 -118
  191. package/lib/cjs/MaterialProps.d.ts.map +1 -1
  192. package/lib/cjs/MaterialProps.js +35 -23
  193. package/lib/cjs/MaterialProps.js.map +1 -1
  194. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  195. package/lib/cjs/ModelClipGroup.js +98 -98
  196. package/lib/cjs/ModelClipGroup.js.map +1 -1
  197. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  198. package/lib/cjs/ModelGeometryChanges.js +83 -83
  199. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  200. package/lib/cjs/ModelProps.d.ts +67 -67
  201. package/lib/cjs/ModelProps.js +9 -9
  202. package/lib/cjs/ModelProps.js.map +1 -1
  203. package/lib/cjs/NativeAppProps.d.ts +122 -122
  204. package/lib/cjs/NativeAppProps.js +30 -30
  205. package/lib/cjs/NativeAppProps.js.map +1 -1
  206. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  207. package/lib/cjs/OctEncodedNormal.js +98 -98
  208. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  209. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  210. package/lib/cjs/PlanProjectionSettings.js +63 -63
  211. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  212. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  213. package/lib/cjs/PlanarClipMask.js +136 -136
  214. package/lib/cjs/PlanarClipMask.js.map +1 -1
  215. package/lib/cjs/QPoint.d.ts +479 -479
  216. package/lib/cjs/QPoint.js +826 -826
  217. package/lib/cjs/QPoint.js.map +1 -1
  218. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  219. package/lib/cjs/RealityDataAccessProps.js +19 -19
  220. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  221. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -118
  222. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  223. package/lib/cjs/RealityModelDisplaySettings.js +142 -114
  224. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  225. package/lib/cjs/Render.d.ts +89 -89
  226. package/lib/cjs/Render.js +177 -177
  227. package/lib/cjs/Render.js.map +1 -1
  228. package/lib/cjs/RenderMaterial.d.ts +58 -58
  229. package/lib/cjs/RenderMaterial.d.ts.map +1 -1
  230. package/lib/cjs/RenderMaterial.js +76 -76
  231. package/lib/cjs/RenderMaterial.js.map +1 -1
  232. package/lib/cjs/RenderSchedule.d.ts +543 -543
  233. package/lib/cjs/RenderSchedule.js +1002 -1002
  234. package/lib/cjs/RenderTexture.d.ts +70 -70
  235. package/lib/cjs/RenderTexture.js +59 -59
  236. package/lib/cjs/RenderTexture.js.map +1 -1
  237. package/lib/cjs/RgbColor.d.ts +47 -47
  238. package/lib/cjs/RgbColor.js +77 -77
  239. package/lib/cjs/RgbColor.js.map +1 -1
  240. package/lib/cjs/RpcInterface.d.ts +33 -33
  241. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  242. package/lib/cjs/RpcInterface.js +137 -137
  243. package/lib/cjs/RpcInterface.js.map +1 -1
  244. package/lib/cjs/RpcManager.d.ts +40 -40
  245. package/lib/cjs/RpcManager.d.ts.map +1 -1
  246. package/lib/cjs/RpcManager.js +55 -55
  247. package/lib/cjs/RpcManager.js.map +1 -1
  248. package/lib/cjs/SessionProps.d.ts +16 -16
  249. package/lib/cjs/SessionProps.js +9 -9
  250. package/lib/cjs/SessionProps.js.map +1 -1
  251. package/lib/cjs/SkyBox.d.ts +215 -215
  252. package/lib/cjs/SkyBox.js +210 -210
  253. package/lib/cjs/SkyBox.js.map +1 -1
  254. package/lib/cjs/Snapping.d.ts +49 -49
  255. package/lib/cjs/Snapping.js +9 -9
  256. package/lib/cjs/Snapping.js.map +1 -1
  257. package/lib/cjs/SolarCalculate.d.ts +27 -27
  258. package/lib/cjs/SolarCalculate.js +211 -211
  259. package/lib/cjs/SolarCalculate.js.map +1 -1
  260. package/lib/cjs/SolarShadows.d.ts +35 -35
  261. package/lib/cjs/SolarShadows.js +62 -62
  262. package/lib/cjs/SolarShadows.js.map +1 -1
  263. package/lib/cjs/SpatialClassification.d.ts +208 -208
  264. package/lib/cjs/SpatialClassification.js +340 -340
  265. package/lib/cjs/SpatialClassification.js.map +1 -1
  266. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  267. package/lib/cjs/SubCategoryAppearance.js +96 -96
  268. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  269. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  270. package/lib/cjs/SubCategoryOverride.js +104 -104
  271. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  272. package/lib/cjs/TerrainSettings.d.ts +82 -82
  273. package/lib/cjs/TerrainSettings.js +102 -102
  274. package/lib/cjs/TerrainSettings.js.map +1 -1
  275. package/lib/cjs/TextureMapping.d.ts +118 -116
  276. package/lib/cjs/TextureMapping.d.ts.map +1 -1
  277. package/lib/cjs/TextureMapping.js +174 -174
  278. package/lib/cjs/TextureMapping.js.map +1 -1
  279. package/lib/cjs/TextureProps.d.ts +65 -65
  280. package/lib/cjs/TextureProps.js +28 -28
  281. package/lib/cjs/TextureProps.js.map +1 -1
  282. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  283. package/lib/cjs/ThematicDisplay.js +344 -344
  284. package/lib/cjs/ThematicDisplay.js.map +1 -1
  285. package/lib/cjs/Thumbnail.d.ts +26 -26
  286. package/lib/cjs/Thumbnail.js +9 -9
  287. package/lib/cjs/Thumbnail.js.map +1 -1
  288. package/lib/cjs/TileProps.d.ts +82 -82
  289. package/lib/cjs/TileProps.js +29 -29
  290. package/lib/cjs/TileProps.js.map +1 -1
  291. package/lib/cjs/Tween.d.ts +191 -191
  292. package/lib/cjs/Tween.js +570 -570
  293. package/lib/cjs/Tween.js.map +1 -1
  294. package/lib/cjs/TxnAction.d.ts +21 -21
  295. package/lib/cjs/TxnAction.js +29 -29
  296. package/lib/cjs/TxnAction.js.map +1 -1
  297. package/lib/cjs/ViewDetails.d.ts +125 -125
  298. package/lib/cjs/ViewDetails.js +166 -166
  299. package/lib/cjs/ViewDetails.js.map +1 -1
  300. package/lib/cjs/ViewFlags.d.ts +287 -291
  301. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  302. package/lib/cjs/ViewFlags.js +368 -368
  303. package/lib/cjs/ViewFlags.js.map +1 -1
  304. package/lib/cjs/ViewProps.d.ts +205 -205
  305. package/lib/cjs/ViewProps.d.ts.map +1 -1
  306. package/lib/cjs/ViewProps.js +9 -9
  307. package/lib/cjs/ViewProps.js.map +1 -1
  308. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  309. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  310. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  311. package/lib/cjs/core-common.d.ts +244 -245
  312. package/lib/cjs/core-common.d.ts.map +1 -1
  313. package/lib/cjs/core-common.js +260 -261
  314. package/lib/cjs/core-common.js.map +1 -1
  315. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  316. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  317. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  318. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  319. package/lib/cjs/domains/GenericElementProps.js +9 -9
  320. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  321. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  322. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  323. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  324. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  325. package/lib/cjs/geometry/AreaPattern.js +204 -204
  326. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  327. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -14
  328. package/lib/cjs/geometry/BoundingSphere.d.ts.map +1 -1
  329. package/lib/cjs/geometry/BoundingSphere.js +44 -30
  330. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  331. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  332. package/lib/cjs/geometry/Cartographic.js +345 -345
  333. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  334. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  335. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  336. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  337. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  338. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  339. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  340. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  341. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  342. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  343. package/lib/cjs/geometry/FrustumPlanes.d.ts +81 -32
  344. package/lib/cjs/geometry/FrustumPlanes.d.ts.map +1 -1
  345. package/lib/cjs/geometry/FrustumPlanes.js +193 -132
  346. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  347. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  348. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  349. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  350. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  351. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  352. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  353. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  354. package/lib/cjs/geometry/GeometryStream.js +469 -469
  355. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  356. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
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  1012. package/lib/esm/tile/GltfTileIO.js +105 -105
  1013. package/lib/esm/tile/GltfTileIO.js.map +1 -1
  1014. package/lib/esm/tile/I3dmTileIO.d.ts +20 -20
  1015. package/lib/esm/tile/I3dmTileIO.js +36 -36
  1016. package/lib/esm/tile/I3dmTileIO.js.map +1 -1
  1017. package/lib/esm/tile/IModelTileIO.d.ts +75 -75
  1018. package/lib/esm/tile/IModelTileIO.js +90 -90
  1019. package/lib/esm/tile/IModelTileIO.js.map +1 -1
  1020. package/lib/esm/tile/PntsTileIO.d.ts +17 -17
  1021. package/lib/esm/tile/PntsTileIO.js +22 -22
  1022. package/lib/esm/tile/PntsTileIO.js.map +1 -1
  1023. package/lib/esm/tile/TileIO.d.ts +66 -66
  1024. package/lib/esm/tile/TileIO.js +110 -110
  1025. package/lib/esm/tile/TileIO.js.map +1 -1
  1026. package/lib/esm/tile/TileMetadata.d.ts +228 -228
  1027. package/lib/esm/tile/TileMetadata.js +661 -661
  1028. package/lib/esm/tile/TileMetadata.js.map +1 -1
  1029. package/package.json +7 -7
  1030. package/lib/cjs/FeatureGates.d.ts +0 -32
  1031. package/lib/cjs/FeatureGates.d.ts.map +0 -1
  1032. package/lib/cjs/FeatureGates.js +0 -56
  1033. package/lib/cjs/FeatureGates.js.map +0 -1
  1034. package/lib/esm/FeatureGates.d.ts +0 -32
  1035. package/lib/esm/FeatureGates.d.ts.map +0 -1
  1036. package/lib/esm/FeatureGates.js +0 -52
  1037. package/lib/esm/FeatureGates.js.map +0 -1
@@ -1,119 +1,154 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { Id64String } from "@itwin/core-bentley";
5
- import { DefinitionElementProps } from "./ElementProps";
6
- import { TextureMapping } from "./TextureMapping";
7
- /** Describes a color as an array of three numbers ranging from 0 to 1 where the first entry corresponds to the color's red component,
8
- * the second to green, and the third to blue.
9
- * @see usage in [[RenderMaterialAssetProps]].
10
- * @public
11
- * @extensions
12
- */
13
- export declare type RgbFactorProps = number[];
14
- /** A 2d point specified as an array of 2 numbers [x, y].
15
- * @see usage in [[TextureMapProps]].
16
- * @public
17
- * @extensions
18
- */
19
- export declare type Point2dProps = number[];
20
- /** Describes the units in which a [[TextureMapProps]]' scale is expressed.
21
- * @public
22
- * @extensions
23
- */
24
- export declare enum TextureMapUnits {
25
- /** Indicates the scale has no units. */
26
- Relative = 0,
27
- Meters = 3,
28
- Millimeters = 4,
29
- Feet = 5,
30
- Inches = 6
31
- }
32
- /** As part of a [[RenderMaterialAssetProps]], describes how to map a [[RenderTexture]]'s image to the triangles of a mesh to which the material is applied.
33
- * @public
34
- * @extensions
35
- */
36
- export interface TextureMapProps {
37
- /** Angle in degrees to rotate texture when applying; defaults to 0.0 if undefined */
38
- pattern_angle?: number;
39
- /** If true, flip the pattern map in U; if undefined, defaults to false */
40
- pattern_u_flip?: boolean;
41
- /** If true, flip the pattern map in V; if undefined, defaults to false */
42
- pattern_flip?: boolean;
43
- /** X, Y scale to apply to the pattern map; if undefined, defaults to {0,0}, which is almost never useful. */
44
- pattern_scale?: Point2dProps;
45
- /** X, Y offset to apply to the pattern map; if undefined, defaults to {0,0} */
46
- pattern_offset?: Point2dProps;
47
- /** Units to use when applying the scaling; if undefined, defaults to [[TextureMapUnits.Relative]] */
48
- pattern_scalemode?: TextureMapUnits;
49
- /** Mapping mode to use for the texture application; if undefined, defaults to [[TextureMapping.Mode.Parametric]] */
50
- pattern_mapping?: TextureMapping.Mode;
51
- /** Weight at which to combine diffuse image and color; if undefined, defaults to 1.0 */
52
- pattern_weight?: number;
53
- /** The Id of the persistent [Texture]($backend) element defining the texture image. */
54
- TextureId: Id64String;
55
- }
56
- /** Describes the graphical properties of a [RenderMaterialElement]($backend) as part of a [[RenderMaterialProps]].
57
- * @public
58
- * @extensions
59
- */
60
- export interface RenderMaterialAssetProps {
61
- /** If true, this material has a fill/diffuse color; if undefined, defaults to false */
62
- HasBaseColor?: boolean;
63
- /** Surface color used for fill or diffuse illumination; if undefined, defaults to black */
64
- color?: RgbFactorProps;
65
- /** If true, this material has a specular color; if undefined, defaults to false */
66
- HasSpecularColor?: boolean;
67
- /** Surface color used for specular illumination; if undefined, defaults to black */
68
- specular_color?: RgbFactorProps;
69
- /** If true, this material has a specular exponent; if undefined, defaults to false */
70
- HasFinish?: boolean;
71
- /** Specular exponent (surface shininess); range is 0 to 128; if undefined, defaults to 15.0 * 0.9 */
72
- finish?: number;
73
- /** If true, this material has surface transparency; if undefined, defaults to false */
74
- HasTransmit?: boolean;
75
- /** Surface transparency; if undefined, defaults to 0.0 */
76
- transmit?: number;
77
- /** If true, this material has a value for diffuse reflectivity; if undefined, defaults to false */
78
- HasDiffuse?: boolean;
79
- /** Surface diffuse reflectivity; if undefined, defaults to 0.6 */
80
- diffuse?: number;
81
- /** If true, this material has a value for specular reflectivity; if undefined, defaults to false. If false, specular value is actually set to 0.0 */
82
- HasSpecular?: boolean;
83
- /** Surface specular reflectivity; if undefined, defaults to 0.4 */
84
- specular?: number;
85
- /** If true, this material has a value for environmental reflectivity; if undefined, defaults to false */
86
- HasReflect?: boolean;
87
- /** Surface environmental reflectivity; stored as fraction of specular in V8 material settings; if undefined defaults to 0.0 */
88
- reflect?: number;
89
- /** If true, this material has a surface reflectance color; if undefined, defaults to false. If false, reflectance color is actually set to specular color */
90
- HasReflectColor?: boolean;
91
- /** Surface reflectance color; if undefined, defaults to black */
92
- reflect_color?: RgbFactorProps;
93
- /** An optional set of texture maps associated with this material.
94
- * A large variety of map types may be present (e.g., bump maps, specular maps, fur, etc), but currently only the pattern map is used.
95
- */
96
- Map?: {
97
- /** Optional pattern map. */
98
- Pattern?: TextureMapProps;
99
- };
100
- }
101
- /** Properties that define a [RenderMaterialElement]($backend).
102
- * @see [[RenderMaterial]] for the representation used by the display system.
103
- * @public
104
- * @extensions
105
- */
106
- export interface RenderMaterialProps extends DefinitionElementProps {
107
- /** The name of a palette that can be used to categorize multiple materials. */
108
- paletteName: string;
109
- /** An optional description of the material. */
110
- description?: string;
111
- jsonProperties?: {
112
- /** A container for various "assets" describing aspects of the material. */
113
- materialAssets?: {
114
- /** Properties of the material describing how it is displayed. */
115
- renderMaterial?: RenderMaterialAssetProps;
116
- };
117
- };
118
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { Id64String } from "@itwin/core-bentley";
5
+ import { DefinitionElementProps } from "./ElementProps";
6
+ import { TextureMapping } from "./TextureMapping";
7
+ /** Describes a color as an array of three numbers ranging from 0 to 1 where the first entry corresponds to the color's red component,
8
+ * the second to green, and the third to blue.
9
+ * @see usage in [[RenderMaterialAssetProps]].
10
+ * @public
11
+ * @extensions
12
+ */
13
+ export declare type RgbFactorProps = number[];
14
+ /** A 2d point specified as an array of 2 numbers [x, y].
15
+ * @see usage in [[TextureMapProps]].
16
+ * @public
17
+ * @extensions
18
+ */
19
+ export declare type Point2dProps = number[];
20
+ /** Describes the units in which a [[TextureMapProps]]' scale is expressed.
21
+ * @public
22
+ * @extensions
23
+ */
24
+ export declare enum TextureMapUnits {
25
+ /** Indicates the scale has no units. */
26
+ Relative = 0,
27
+ Meters = 3,
28
+ Millimeters = 4,
29
+ Feet = 5,
30
+ Inches = 6
31
+ }
32
+ /** As part of a [[RenderMaterialAssetProps]], describes how to map a [[RenderTexture]]'s image to the triangles of a mesh to which the material is applied.
33
+ * @see [[RenderMaterialAssetMapsProps]] for the supported types of texture mappings.
34
+ * @public
35
+ * @extensions
36
+ */
37
+ export interface TextureMapProps {
38
+ /** Angle in degrees to rotate texture when applying; defaults to 0.0 if undefined */
39
+ pattern_angle?: number;
40
+ /** If true, flip the pattern map in U; if undefined, defaults to false */
41
+ pattern_u_flip?: boolean;
42
+ /** If true, flip the pattern map in V; if undefined, defaults to false */
43
+ pattern_flip?: boolean;
44
+ /** X, Y scale to apply to the pattern map; if undefined, defaults to {0,0}, which is almost never useful. */
45
+ pattern_scale?: Point2dProps;
46
+ /** X, Y offset to apply to the pattern map; if undefined, defaults to {0,0} */
47
+ pattern_offset?: Point2dProps;
48
+ /** Units to use when applying the scaling; if undefined, defaults to [[TextureMapUnits.Relative]] */
49
+ pattern_scalemode?: TextureMapUnits;
50
+ /** Mapping mode to use for the texture application; if undefined, defaults to [[TextureMapping.Mode.Parametric]] */
51
+ pattern_mapping?: TextureMapping.Mode;
52
+ /** Weight at which to combine diffuse image and color; if undefined, defaults to 1.0 */
53
+ pattern_weight?: number;
54
+ /** The Id of the persistent [Texture]($backend) element defining the texture image. */
55
+ TextureId: Id64String;
56
+ }
57
+ /** Flags applied to a [[NormalMapProps]]. The enum values can be combined using bitwise operators.
58
+ * @public
59
+ */
60
+ export declare enum NormalMapFlags {
61
+ /** No special flags. */
62
+ None = 0,
63
+ /** Indicates that the Y component of each vector - stored in the texture's green channel - points upward along the positive Y axis and should
64
+ * be negated. By default it points downward.
65
+ */
66
+ GreenUp = 1
67
+ }
68
+ /** Describes how to apply [normal mapping](https://en.wikipedia.org/wiki/Normal_mapping) to a surface material.
69
+ * @see [[RenderMaterialAssetMapsProps.Normal]] to define a normal map for a [[RenderMaterialAssetProps]].
70
+ * @public
71
+ */
72
+ export interface NormalMapProps extends TextureMapProps {
73
+ /** Flags controlling how the normal map is applied. Default: [[NormalMapFlags.None]]. */
74
+ NormalFlags?: NormalMapFlags;
75
+ }
76
+ /** Describes different types of textures to be applied to a surface material to alter its appearance.
77
+ * @note While technically both [[Pattern]] and [[Normal]] can define their own mapping parameters (`pattern_angle`, `pattern_mapping`, etc), in practice
78
+ * if both maps are present they are expected to have identical mapping parameters, with the exception of `TextureId`.
79
+ * @see [[RenderMaterialAssetProps.Map]] to define the texture maps for a material asset.
80
+ * @public
81
+ */
82
+ export interface RenderMaterialAssetMapsProps {
83
+ /** Maps an image describing the diffuse color of the surface, replacing or mixing with the surface's own color. */
84
+ Pattern?: TextureMapProps;
85
+ /** Maps a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to the surface, simulating more complex surface details than are
86
+ * present in the surface's geometry.
87
+ */
88
+ Normal?: NormalMapProps;
89
+ }
90
+ /** Describes the graphical properties of a [RenderMaterialElement]($backend) as part of a [[RenderMaterialProps]].
91
+ * This representation is used to persist the material properties into the [IModelDb]($backend), but is unwieldy and verbose.
92
+ * @see [RenderMaterialElementParams]($backend) for a somewhat more ergonomic representation.
93
+ * @public
94
+ * @extensions
95
+ */
96
+ export interface RenderMaterialAssetProps {
97
+ /** If true, this material has a fill/diffuse color; if undefined, defaults to false */
98
+ HasBaseColor?: boolean;
99
+ /** Surface color used for fill or diffuse illumination; if undefined, defaults to black */
100
+ color?: RgbFactorProps;
101
+ /** If true, this material has a specular color; if undefined, defaults to false */
102
+ HasSpecularColor?: boolean;
103
+ /** Surface color used for specular illumination; if undefined, defaults to black */
104
+ specular_color?: RgbFactorProps;
105
+ /** If true, this material has a specular exponent; if undefined, defaults to false */
106
+ HasFinish?: boolean;
107
+ /** Specular exponent (surface shininess); range is 0 to 128; if undefined, defaults to 13.5 */
108
+ finish?: number;
109
+ /** If true, this material has surface transparency; if undefined, defaults to false */
110
+ HasTransmit?: boolean;
111
+ /** Surface transparency; if undefined, defaults to 0.0 */
112
+ transmit?: number;
113
+ /** If true, this material has a value for diffuse reflectivity; if undefined, defaults to false */
114
+ HasDiffuse?: boolean;
115
+ /** Surface diffuse reflectivity; if undefined, defaults to 0.6 */
116
+ diffuse?: number;
117
+ /** If true, this material has a value for specular reflectivity; if undefined, defaults to false. If false, specular value is actually set to 0.0 */
118
+ HasSpecular?: boolean;
119
+ /** Surface specular reflectivity; if undefined, defaults to 0.4 */
120
+ specular?: number;
121
+ /** If true, this material has a value for environmental reflectivity; if undefined, defaults to false */
122
+ HasReflect?: boolean;
123
+ /** Surface environmental reflectivity; stored as fraction of specular in V8 material settings; if undefined defaults to 0.0 */
124
+ reflect?: number;
125
+ /** If true, this material has a surface reflectance color; if undefined, defaults to false. If false, reflectance color is actually set to specular color */
126
+ HasReflectColor?: boolean;
127
+ /** Surface reflectance color; if undefined, defaults to black */
128
+ reflect_color?: RgbFactorProps;
129
+ /** A scale by which to multiply the components of the normals read from [[Map.Normal]], if a normal map is defined.
130
+ * Default: 1.0
131
+ */
132
+ pbr_normal?: number;
133
+ /** An optional set of texture maps associated with this material. */
134
+ Map?: RenderMaterialAssetMapsProps;
135
+ }
136
+ /** Properties that define a [RenderMaterialElement]($backend).
137
+ * @see [[RenderMaterial]] for the representation used by the display system.
138
+ * @public
139
+ * @extensions
140
+ */
141
+ export interface RenderMaterialProps extends DefinitionElementProps {
142
+ /** The name of a palette that can be used to categorize multiple materials. */
143
+ paletteName: string;
144
+ /** An optional description of the material. */
145
+ description?: string;
146
+ jsonProperties?: {
147
+ /** A container for various "assets" describing aspects of the material. */
148
+ materialAssets?: {
149
+ /** Properties of the material describing how it is displayed. */
150
+ renderMaterial?: RenderMaterialAssetProps;
151
+ };
152
+ };
153
+ }
119
154
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@@ -1,24 +1,36 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Rendering
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.TextureMapUnits = void 0;
11
- /** Describes the units in which a [[TextureMapProps]]' scale is expressed.
12
- * @public
13
- * @extensions
14
- */
15
- var TextureMapUnits;
16
- (function (TextureMapUnits) {
17
- /** Indicates the scale has no units. */
18
- TextureMapUnits[TextureMapUnits["Relative"] = 0] = "Relative";
19
- TextureMapUnits[TextureMapUnits["Meters"] = 3] = "Meters";
20
- TextureMapUnits[TextureMapUnits["Millimeters"] = 4] = "Millimeters";
21
- TextureMapUnits[TextureMapUnits["Feet"] = 5] = "Feet";
22
- TextureMapUnits[TextureMapUnits["Inches"] = 6] = "Inches";
23
- })(TextureMapUnits = exports.TextureMapUnits || (exports.TextureMapUnits = {}));
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Rendering
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.NormalMapFlags = exports.TextureMapUnits = void 0;
11
+ /** Describes the units in which a [[TextureMapProps]]' scale is expressed.
12
+ * @public
13
+ * @extensions
14
+ */
15
+ var TextureMapUnits;
16
+ (function (TextureMapUnits) {
17
+ /** Indicates the scale has no units. */
18
+ TextureMapUnits[TextureMapUnits["Relative"] = 0] = "Relative";
19
+ TextureMapUnits[TextureMapUnits["Meters"] = 3] = "Meters";
20
+ TextureMapUnits[TextureMapUnits["Millimeters"] = 4] = "Millimeters";
21
+ TextureMapUnits[TextureMapUnits["Feet"] = 5] = "Feet";
22
+ TextureMapUnits[TextureMapUnits["Inches"] = 6] = "Inches";
23
+ })(TextureMapUnits = exports.TextureMapUnits || (exports.TextureMapUnits = {}));
24
+ /** Flags applied to a [[NormalMapProps]]. The enum values can be combined using bitwise operators.
25
+ * @public
26
+ */
27
+ var NormalMapFlags;
28
+ (function (NormalMapFlags) {
29
+ /** No special flags. */
30
+ NormalMapFlags[NormalMapFlags["None"] = 0] = "None";
31
+ /** Indicates that the Y component of each vector - stored in the texture's green channel - points upward along the positive Y axis and should
32
+ * be negated. By default it points downward.
33
+ */
34
+ NormalMapFlags[NormalMapFlags["GreenUp"] = 1] = "GreenUp";
35
+ })(NormalMapFlags = exports.NormalMapFlags || (exports.NormalMapFlags = {}));
24
36
  //# sourceMappingURL=MaterialProps.js.map
@@ -1 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Id64String } from \"@itwin/core-bentley\";\r\nimport { DefinitionElementProps } from \"./ElementProps\";\r\nimport { TextureMapping } from \"./TextureMapping\";\r\n\r\n/** Describes a color as an array of three numbers ranging from 0 to 1 where the first entry corresponds to the color's red component,\r\n * the second to green, and the third to blue.\r\n * @see usage in [[RenderMaterialAssetProps]].\r\n * @public\r\n * @extensions\r\n */\r\nexport type RgbFactorProps = number[];\r\n\r\n/** A 2d point specified as an array of 2 numbers [x, y].\r\n * @see usage in [[TextureMapProps]].\r\n * @public\r\n * @extensions\r\n */\r\nexport type Point2dProps = number[];\r\n\r\n/** Describes the units in which a [[TextureMapProps]]' scale is expressed.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TextureMapUnits {\r\n /** Indicates the scale has no units. */\r\n Relative = 0,\r\n Meters = 3,\r\n Millimeters = 4,\r\n Feet = 5,\r\n Inches = 6,\r\n}\r\n\r\n/* eslint-disable @typescript-eslint/naming-convention */\r\n\r\n/** As part of a [[RenderMaterialAssetProps]], describes how to map a [[RenderTexture]]'s image to the triangles of a mesh to which the material is applied.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TextureMapProps {\r\n /** Angle in degrees to rotate texture when applying; defaults to 0.0 if undefined */\r\n pattern_angle?: number;\r\n /** If true, flip the pattern map in U; if undefined, defaults to false */\r\n pattern_u_flip?: boolean;\r\n /** If true, flip the pattern map in V; if undefined, defaults to false */\r\n pattern_flip?: boolean;\r\n /** X, Y scale to apply to the pattern map; if undefined, defaults to {0,0}, which is almost never useful. */\r\n pattern_scale?: Point2dProps;\r\n /** X, Y offset to apply to the pattern map; if undefined, defaults to {0,0} */\r\n pattern_offset?: Point2dProps;\r\n /** Units to use when applying the scaling; if undefined, defaults to [[TextureMapUnits.Relative]] */\r\n pattern_scalemode?: TextureMapUnits;\r\n /** Mapping mode to use for the texture application; if undefined, defaults to [[TextureMapping.Mode.Parametric]] */\r\n pattern_mapping?: TextureMapping.Mode;\r\n /** Weight at which to combine diffuse image and color; if undefined, defaults to 1.0 */\r\n pattern_weight?: number;\r\n /** The Id of the persistent [Texture]($backend) element defining the texture image. */\r\n TextureId: Id64String;\r\n}\r\n\r\n/** Describes the graphical properties of a [RenderMaterialElement]($backend) as part of a [[RenderMaterialProps]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface RenderMaterialAssetProps {\r\n /** If true, this material has a fill/diffuse color; if undefined, defaults to false */\r\n HasBaseColor?: boolean;\r\n /** Surface color used for fill or diffuse illumination; if undefined, defaults to black */\r\n color?: RgbFactorProps;\r\n /** If true, this material has a specular color; if undefined, defaults to false */\r\n HasSpecularColor?: boolean;\r\n /** Surface color used for specular illumination; if undefined, defaults to black */\r\n specular_color?: RgbFactorProps;\r\n /** If true, this material has a specular exponent; if undefined, defaults to false */\r\n HasFinish?: boolean;\r\n /** Specular exponent (surface shininess); range is 0 to 128; if undefined, defaults to 15.0 * 0.9 */\r\n finish?: number;\r\n /** If true, this material has surface transparency; if undefined, defaults to false */\r\n HasTransmit?: boolean;\r\n /** Surface transparency; if undefined, defaults to 0.0 */\r\n transmit?: number;\r\n /** If true, this material has a value for diffuse reflectivity; if undefined, defaults to false */\r\n HasDiffuse?: boolean;\r\n /** Surface diffuse reflectivity; if undefined, defaults to 0.6 */\r\n diffuse?: number;\r\n /** If true, this material has a value for specular reflectivity; if undefined, defaults to false. If false, specular value is actually set to 0.0 */\r\n HasSpecular?: boolean;\r\n /** Surface specular reflectivity; if undefined, defaults to 0.4 */\r\n specular?: number;\r\n /** If true, this material has a value for environmental reflectivity; if undefined, defaults to false */\r\n HasReflect?: boolean;\r\n /** Surface environmental reflectivity; stored as fraction of specular in V8 material settings; if undefined defaults to 0.0 */\r\n reflect?: number;\r\n /** If true, this material has a surface reflectance color; if undefined, defaults to false. If false, reflectance color is actually set to specular color */\r\n HasReflectColor?: boolean;\r\n /** Surface reflectance color; if undefined, defaults to black */\r\n reflect_color?: RgbFactorProps;\r\n /** An optional set of texture maps associated with this material.\r\n * A large variety of map types may be present (e.g., bump maps, specular maps, fur, etc), but currently only the pattern map is used.\r\n */\r\n Map?: {\r\n /** Optional pattern map. */\r\n Pattern?: TextureMapProps;\r\n };\r\n}\r\n\r\n/** Properties that define a [RenderMaterialElement]($backend).\r\n * @see [[RenderMaterial]] for the representation used by the display system.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface RenderMaterialProps extends DefinitionElementProps {\r\n /** The name of a palette that can be used to categorize multiple materials. */\r\n paletteName: string;\r\n /** An optional description of the material. */\r\n description?: string;\r\n jsonProperties?: {\r\n /** A container for various \"assets\" describing aspects of the material. */\r\n materialAssets?: {\r\n /** Properties of the material describing how it is displayed. */\r\n renderMaterial?: RenderMaterialAssetProps;\r\n };\r\n };\r\n}\r\n"]}
1
+ {"version":3,"file":"MaterialProps.js","sourceRoot":"","sources":["../../src/MaterialProps.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAqBH;;;GAGG;AACH,IAAY,eAOX;AAPD,WAAY,eAAe;IACzB,wCAAwC;IACxC,6DAAY,CAAA;IACZ,yDAAU,CAAA;IACV,mEAAe,CAAA;IACf,qDAAQ,CAAA;IACR,yDAAU,CAAA;AACZ,CAAC,EAPW,eAAe,GAAf,uBAAe,KAAf,uBAAe,QAO1B;AA8BD;;GAEG;AACH,IAAY,cAOX;AAPD,WAAY,cAAc;IACxB,wBAAwB;IACxB,mDAAQ,CAAA;IACR;;OAEG;IACH,yDAAgB,CAAA;AAClB,CAAC,EAPW,cAAc,GAAd,sBAAc,KAAd,sBAAc,QAOzB","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Rendering\n */\n\nimport { Id64String } from \"@itwin/core-bentley\";\nimport { DefinitionElementProps } from \"./ElementProps\";\nimport { TextureMapping } from \"./TextureMapping\";\n\n/** Describes a color as an array of three numbers ranging from 0 to 1 where the first entry corresponds to the color's red component,\n * the second to green, and the third to blue.\n * @see usage in [[RenderMaterialAssetProps]].\n * @public\n * @extensions\n */\nexport type RgbFactorProps = number[];\n\n/** A 2d point specified as an array of 2 numbers [x, y].\n * @see usage in [[TextureMapProps]].\n * @public\n * @extensions\n */\nexport type Point2dProps = number[];\n\n/** Describes the units in which a [[TextureMapProps]]' scale is expressed.\n * @public\n * @extensions\n */\nexport enum TextureMapUnits {\n /** Indicates the scale has no units. */\n Relative = 0,\n Meters = 3,\n Millimeters = 4,\n Feet = 5,\n Inches = 6,\n}\n\n/* eslint-disable @typescript-eslint/naming-convention */\n\n/** As part of a [[RenderMaterialAssetProps]], describes how to map a [[RenderTexture]]'s image to the triangles of a mesh to which the material is applied.\n * @see [[RenderMaterialAssetMapsProps]] for the supported types of texture mappings.\n * @public\n * @extensions\n */\nexport interface TextureMapProps {\n /** Angle in degrees to rotate texture when applying; defaults to 0.0 if undefined */\n pattern_angle?: number;\n /** If true, flip the pattern map in U; if undefined, defaults to false */\n pattern_u_flip?: boolean;\n /** If true, flip the pattern map in V; if undefined, defaults to false */\n pattern_flip?: boolean;\n /** X, Y scale to apply to the pattern map; if undefined, defaults to {0,0}, which is almost never useful. */\n pattern_scale?: Point2dProps;\n /** X, Y offset to apply to the pattern map; if undefined, defaults to {0,0} */\n pattern_offset?: Point2dProps;\n /** Units to use when applying the scaling; if undefined, defaults to [[TextureMapUnits.Relative]] */\n pattern_scalemode?: TextureMapUnits;\n /** Mapping mode to use for the texture application; if undefined, defaults to [[TextureMapping.Mode.Parametric]] */\n pattern_mapping?: TextureMapping.Mode;\n /** Weight at which to combine diffuse image and color; if undefined, defaults to 1.0 */\n pattern_weight?: number;\n /** The Id of the persistent [Texture]($backend) element defining the texture image. */\n TextureId: Id64String;\n}\n\n/** Flags applied to a [[NormalMapProps]]. The enum values can be combined using bitwise operators.\n * @public\n */\nexport enum NormalMapFlags {\n /** No special flags. */\n None = 0,\n /** Indicates that the Y component of each vector - stored in the texture's green channel - points upward along the positive Y axis and should\n * be negated. By default it points downward.\n */\n GreenUp = 1 << 0,\n}\n\n/** Describes how to apply [normal mapping](https://en.wikipedia.org/wiki/Normal_mapping) to a surface material.\n * @see [[RenderMaterialAssetMapsProps.Normal]] to define a normal map for a [[RenderMaterialAssetProps]].\n * @public\n */\nexport interface NormalMapProps extends TextureMapProps {\n /** Flags controlling how the normal map is applied. Default: [[NormalMapFlags.None]]. */\n NormalFlags?: NormalMapFlags;\n}\n\n/** Describes different types of textures to be applied to a surface material to alter its appearance.\n * @note While technically both [[Pattern]] and [[Normal]] can define their own mapping parameters (`pattern_angle`, `pattern_mapping`, etc), in practice\n * if both maps are present they are expected to have identical mapping parameters, with the exception of `TextureId`.\n * @see [[RenderMaterialAssetProps.Map]] to define the texture maps for a material asset.\n * @public\n */\nexport interface RenderMaterialAssetMapsProps {\n /** Maps an image describing the diffuse color of the surface, replacing or mixing with the surface's own color. */\n Pattern?: TextureMapProps;\n /** Maps a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to the surface, simulating more complex surface details than are\n * present in the surface's geometry.\n */\n Normal?: NormalMapProps;\n}\n\n/** Describes the graphical properties of a [RenderMaterialElement]($backend) as part of a [[RenderMaterialProps]].\n * This representation is used to persist the material properties into the [IModelDb]($backend), but is unwieldy and verbose.\n * @see [RenderMaterialElementParams]($backend) for a somewhat more ergonomic representation.\n * @public\n * @extensions\n */\nexport interface RenderMaterialAssetProps {\n /** If true, this material has a fill/diffuse color; if undefined, defaults to false */\n HasBaseColor?: boolean;\n /** Surface color used for fill or diffuse illumination; if undefined, defaults to black */\n color?: RgbFactorProps;\n /** If true, this material has a specular color; if undefined, defaults to false */\n HasSpecularColor?: boolean;\n /** Surface color used for specular illumination; if undefined, defaults to black */\n specular_color?: RgbFactorProps;\n /** If true, this material has a specular exponent; if undefined, defaults to false */\n HasFinish?: boolean;\n /** Specular exponent (surface shininess); range is 0 to 128; if undefined, defaults to 13.5 */\n finish?: number;\n /** If true, this material has surface transparency; if undefined, defaults to false */\n HasTransmit?: boolean;\n /** Surface transparency; if undefined, defaults to 0.0 */\n transmit?: number;\n /** If true, this material has a value for diffuse reflectivity; if undefined, defaults to false */\n HasDiffuse?: boolean;\n /** Surface diffuse reflectivity; if undefined, defaults to 0.6 */\n diffuse?: number;\n /** If true, this material has a value for specular reflectivity; if undefined, defaults to false. If false, specular value is actually set to 0.0 */\n HasSpecular?: boolean;\n /** Surface specular reflectivity; if undefined, defaults to 0.4 */\n specular?: number;\n /** If true, this material has a value for environmental reflectivity; if undefined, defaults to false */\n HasReflect?: boolean;\n /** Surface environmental reflectivity; stored as fraction of specular in V8 material settings; if undefined defaults to 0.0 */\n reflect?: number;\n /** If true, this material has a surface reflectance color; if undefined, defaults to false. If false, reflectance color is actually set to specular color */\n HasReflectColor?: boolean;\n /** Surface reflectance color; if undefined, defaults to black */\n reflect_color?: RgbFactorProps;\n /** A scale by which to multiply the components of the normals read from [[Map.Normal]], if a normal map is defined.\n * Default: 1.0\n */\n pbr_normal?: number;\n /** An optional set of texture maps associated with this material. */\n Map?: RenderMaterialAssetMapsProps;\n}\n\n/** Properties that define a [RenderMaterialElement]($backend).\n * @see [[RenderMaterial]] for the representation used by the display system.\n * @public\n * @extensions\n */\nexport interface RenderMaterialProps extends DefinitionElementProps {\n /** The name of a palette that can be used to categorize multiple materials. */\n paletteName: string;\n /** An optional description of the material. */\n description?: string;\n jsonProperties?: {\n /** A container for various \"assets\" describing aspects of the material. */\n materialAssets?: {\n /** Properties of the material describing how it is displayed. */\n renderMaterial?: RenderMaterialAssetProps;\n };\n };\n}\n"]}
@@ -1,68 +1,68 @@
1
- /** @packageDocumentation
2
- * @module Views
3
- */
4
- import { Id64Array, Id64String } from "@itwin/core-bentley";
5
- import { ClipVector, ClipVectorProps } from "@itwin/core-geometry";
6
- /** JSON representation of a [[ModelClipGroup]].
7
- * @public
8
- * @extensions
9
- */
10
- export interface ModelClipGroupProps {
11
- /** The Ids of the models in the group. */
12
- models?: Id64Array;
13
- /** JSON representation of the [ClipVector]($core-geometry) applied to the group. */
14
- clip?: ClipVectorProps;
15
- }
16
- /** Describes how to clip a group of models in the context of a [ViewDefinition3d]($backend) by applying a single [ClipVector]($core-geometry] to each model in the group.
17
- * @see [[ModelClipGroups]] to define multiple groups of models with different clip vectors.
18
- * @public
19
- */
20
- export declare class ModelClipGroup {
21
- /** The Ids of the models to be clipped, or undefined if the group includes all models. */
22
- readonly models?: Id64Array;
23
- /** The clip to apply to the group of models. `undefined` indicates the models are exempt from clipping. */
24
- readonly clip?: ClipVector;
25
- private constructor();
26
- /** Create a new ModelClipGroup. The input arguments are captured as references and should not be subsequently modified. */
27
- static create(clip: ClipVector | undefined, models?: Id64Array): ModelClipGroup;
28
- /** Create a deep copy of this group. */
29
- clone(): ModelClipGroup;
30
- /** Returns whether the specified model Id belongs to this group. */
31
- includesModel(modelId: Id64String): boolean;
32
- /** Create from JSON representation. */
33
- static fromJSON(props: ModelClipGroupProps): ModelClipGroup;
34
- /** Convert to JSON representation. */
35
- toJSON(): ModelClipGroupProps;
36
- }
37
- /** Describes how to clip groups of models in the context of a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
38
- * Each group will be clipped by the [ClipVector]($core-geometry) associated with the group to which it belongs.
39
- * A model belongs to the first group in the list for which `ModelClipGroup.includesModel()` returns `true`.
40
- * A catch-all group can be defined by a ModelClipGroup with an `undefined` array of model Ids; any model whose Id does not appear in any group's list would belong to this group. If a catch-all group exists, it should appear last in the list.
41
- * A group of models can be exempted from clipping by a ModelClipGroup with an `undefined` ClipVector.
42
- * @note A ModelClipGroups obtained from a [[ViewDetails3d]] should **not** be modified directly. Clone it instead and modify the clone.
43
- * @see [[ViewDetails3d.modelClipGroups]] to define the clip groups for a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
44
- * @public
45
- */
46
- export declare class ModelClipGroups {
47
- /** The groups of models and their associated clips. */
48
- readonly groups: ModelClipGroup[];
49
- /** Create a new ModelClipGroups.
50
- * @note The ModelClipGroup takes ownership of the input array, which should not be subsequently modified.
51
- */
52
- constructor(groups?: ModelClipGroup[]);
53
- /** Create a deep copy of this ModelClipGroups. */
54
- clone(): ModelClipGroups;
55
- /** Find the first group to which the specified model Id belongs, if any. */
56
- findGroup(modelId: Id64String): ModelClipGroup | undefined;
57
- /** Returns the array index of the group to which the specified model belongs, or -1 if the model belongs to no group. */
58
- findGroupIndex(modelId: Id64String): number;
59
- /** Find the clip that should be applied to the specified model.
60
- * @note This may return `undefined` if the model belongs to no group, **or** it belongs to a group that should not be clipped.
61
- */
62
- getClipForModel(modelId: Id64String): ClipVector | undefined;
63
- /** Create from JSON representation. */
64
- static fromJSON(props: ModelClipGroupProps[] | undefined): ModelClipGroups;
65
- /** Convert to JSON representation. */
66
- toJSON(): ModelClipGroupProps[];
67
- }
1
+ /** @packageDocumentation
2
+ * @module Views
3
+ */
4
+ import { Id64Array, Id64String } from "@itwin/core-bentley";
5
+ import { ClipVector, ClipVectorProps } from "@itwin/core-geometry";
6
+ /** JSON representation of a [[ModelClipGroup]].
7
+ * @public
8
+ * @extensions
9
+ */
10
+ export interface ModelClipGroupProps {
11
+ /** The Ids of the models in the group. */
12
+ models?: Id64Array;
13
+ /** JSON representation of the [ClipVector]($core-geometry) applied to the group. */
14
+ clip?: ClipVectorProps;
15
+ }
16
+ /** Describes how to clip a group of models in the context of a [ViewDefinition3d]($backend) by applying a single [ClipVector]($core-geometry] to each model in the group.
17
+ * @see [[ModelClipGroups]] to define multiple groups of models with different clip vectors.
18
+ * @public
19
+ */
20
+ export declare class ModelClipGroup {
21
+ /** The Ids of the models to be clipped, or undefined if the group includes all models. */
22
+ readonly models?: Id64Array;
23
+ /** The clip to apply to the group of models. `undefined` indicates the models are exempt from clipping. */
24
+ readonly clip?: ClipVector;
25
+ private constructor();
26
+ /** Create a new ModelClipGroup. The input arguments are captured as references and should not be subsequently modified. */
27
+ static create(clip: ClipVector | undefined, models?: Id64Array): ModelClipGroup;
28
+ /** Create a deep copy of this group. */
29
+ clone(): ModelClipGroup;
30
+ /** Returns whether the specified model Id belongs to this group. */
31
+ includesModel(modelId: Id64String): boolean;
32
+ /** Create from JSON representation. */
33
+ static fromJSON(props: ModelClipGroupProps): ModelClipGroup;
34
+ /** Convert to JSON representation. */
35
+ toJSON(): ModelClipGroupProps;
36
+ }
37
+ /** Describes how to clip groups of models in the context of a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
38
+ * Each group will be clipped by the [ClipVector]($core-geometry) associated with the group to which it belongs.
39
+ * A model belongs to the first group in the list for which `ModelClipGroup.includesModel()` returns `true`.
40
+ * A catch-all group can be defined by a ModelClipGroup with an `undefined` array of model Ids; any model whose Id does not appear in any group's list would belong to this group. If a catch-all group exists, it should appear last in the list.
41
+ * A group of models can be exempted from clipping by a ModelClipGroup with an `undefined` ClipVector.
42
+ * @note A ModelClipGroups obtained from a [[ViewDetails3d]] should **not** be modified directly. Clone it instead and modify the clone.
43
+ * @see [[ViewDetails3d.modelClipGroups]] to define the clip groups for a [ViewDefinition3d]($backend) or [ViewState3d]($frontend).
44
+ * @public
45
+ */
46
+ export declare class ModelClipGroups {
47
+ /** The groups of models and their associated clips. */
48
+ readonly groups: ModelClipGroup[];
49
+ /** Create a new ModelClipGroups.
50
+ * @note The ModelClipGroup takes ownership of the input array, which should not be subsequently modified.
51
+ */
52
+ constructor(groups?: ModelClipGroup[]);
53
+ /** Create a deep copy of this ModelClipGroups. */
54
+ clone(): ModelClipGroups;
55
+ /** Find the first group to which the specified model Id belongs, if any. */
56
+ findGroup(modelId: Id64String): ModelClipGroup | undefined;
57
+ /** Returns the array index of the group to which the specified model belongs, or -1 if the model belongs to no group. */
58
+ findGroupIndex(modelId: Id64String): number;
59
+ /** Find the clip that should be applied to the specified model.
60
+ * @note This may return `undefined` if the model belongs to no group, **or** it belongs to a group that should not be clipped.
61
+ */
62
+ getClipForModel(modelId: Id64String): ClipVector | undefined;
63
+ /** Create from JSON representation. */
64
+ static fromJSON(props: ModelClipGroupProps[] | undefined): ModelClipGroups;
65
+ /** Convert to JSON representation. */
66
+ toJSON(): ModelClipGroupProps[];
67
+ }
68
68
  //# sourceMappingURL=ModelClipGroup.d.ts.map