@itwin/core-common 3.6.0-dev.60 → 3.6.0-dev.65

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (992) hide show
  1. package/CHANGELOG.md +16 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackendTypes.d.ts +12 -12
  12. package/lib/cjs/BackendTypes.js +9 -9
  13. package/lib/cjs/BackendTypes.js.map +1 -1
  14. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  15. package/lib/cjs/BackgroundMapProvider.js +68 -68
  16. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  17. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  18. package/lib/cjs/BackgroundMapSettings.js +156 -156
  19. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  20. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  21. package/lib/cjs/Base64EncodedString.js +66 -66
  22. package/lib/cjs/Base64EncodedString.js.map +1 -1
  23. package/lib/cjs/BlobReader.d.ts +31 -31
  24. package/lib/cjs/BlobReader.js +84 -84
  25. package/lib/cjs/BlobReader.js.map +1 -1
  26. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  27. package/lib/cjs/BriefcaseTypes.js +95 -95
  28. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  29. package/lib/cjs/Camera.d.ts +42 -42
  30. package/lib/cjs/Camera.js +62 -62
  31. package/lib/cjs/Camera.js.map +1 -1
  32. package/lib/cjs/ChangedElements.d.ts +85 -85
  33. package/lib/cjs/ChangedElements.js +23 -23
  34. package/lib/cjs/ChangedElements.js.map +1 -1
  35. package/lib/cjs/ChangedEntities.d.ts +45 -45
  36. package/lib/cjs/ChangedEntities.js +9 -9
  37. package/lib/cjs/ChangedEntities.js.map +1 -1
  38. package/lib/cjs/ChangesetProps.d.ts +98 -98
  39. package/lib/cjs/ChangesetProps.js +22 -22
  40. package/lib/cjs/ChangesetProps.js.map +1 -1
  41. package/lib/cjs/ClipStyle.d.ts +89 -89
  42. package/lib/cjs/ClipStyle.js +123 -123
  43. package/lib/cjs/ClipStyle.js.map +1 -1
  44. package/lib/cjs/CloudStorage.d.ts +62 -62
  45. package/lib/cjs/CloudStorage.js +113 -113
  46. package/lib/cjs/CloudStorage.js.map +1 -1
  47. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  48. package/lib/cjs/CloudStorageTileCache.js +66 -66
  49. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  50. package/lib/cjs/Code.d.ts +277 -277
  51. package/lib/cjs/Code.js +269 -269
  52. package/lib/cjs/Code.js.map +1 -1
  53. package/lib/cjs/ColorByName.d.ts +161 -161
  54. package/lib/cjs/ColorByName.js +169 -169
  55. package/lib/cjs/ColorByName.js.map +1 -1
  56. package/lib/cjs/ColorDef.d.ts +208 -208
  57. package/lib/cjs/ColorDef.js +571 -571
  58. package/lib/cjs/ColorDef.js.map +1 -1
  59. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  60. package/lib/cjs/CommonLoggerCategory.js +26 -26
  61. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  62. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  63. package/lib/cjs/ConcurrentQuery.js +552 -552
  64. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  65. package/lib/cjs/ContextRealityModel.d.ts +303 -276
  66. package/lib/cjs/ContextRealityModel.d.ts.map +1 -1
  67. package/lib/cjs/ContextRealityModel.js +373 -358
  68. package/lib/cjs/ContextRealityModel.js.map +1 -1
  69. package/lib/cjs/DisplayStyleSettings.d.ts +588 -584
  70. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  71. package/lib/cjs/DisplayStyleSettings.js +985 -981
  72. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  73. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  74. package/lib/cjs/ECSchemaProps.js +9 -9
  75. package/lib/cjs/ECSchemaProps.js.map +1 -1
  76. package/lib/cjs/ECSqlReader.d.ts +70 -70
  77. package/lib/cjs/ECSqlReader.js +280 -280
  78. package/lib/cjs/ECSqlReader.js.map +1 -1
  79. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  80. package/lib/cjs/ECSqlTypes.js +189 -189
  81. package/lib/cjs/ECSqlTypes.js.map +1 -1
  82. package/lib/cjs/ElementMesh.d.ts +39 -39
  83. package/lib/cjs/ElementMesh.js +56 -56
  84. package/lib/cjs/ElementMesh.js.map +1 -1
  85. package/lib/cjs/ElementProps.d.ts +483 -483
  86. package/lib/cjs/ElementProps.js +99 -99
  87. package/lib/cjs/ElementProps.js.map +1 -1
  88. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  89. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  90. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  91. package/lib/cjs/EntityProps.d.ts +177 -177
  92. package/lib/cjs/EntityProps.js +113 -113
  93. package/lib/cjs/EntityProps.js.map +1 -1
  94. package/lib/cjs/EntityReference.d.ts +51 -51
  95. package/lib/cjs/EntityReference.js +56 -56
  96. package/lib/cjs/EntityReference.js.map +1 -1
  97. package/lib/cjs/Environment.d.ts +61 -61
  98. package/lib/cjs/Environment.js +73 -73
  99. package/lib/cjs/Environment.js.map +1 -1
  100. package/lib/cjs/FeatureIndex.d.ts +39 -39
  101. package/lib/cjs/FeatureIndex.js +63 -63
  102. package/lib/cjs/FeatureIndex.js.map +1 -1
  103. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  104. package/lib/cjs/FeatureSymbology.js +614 -614
  105. package/lib/cjs/FeatureSymbology.js.map +1 -1
  106. package/lib/cjs/FeatureTable.d.ts +141 -141
  107. package/lib/cjs/FeatureTable.js +278 -278
  108. package/lib/cjs/FeatureTable.js.map +1 -1
  109. package/lib/cjs/Fonts.d.ts +51 -51
  110. package/lib/cjs/Fonts.js +53 -53
  111. package/lib/cjs/Fonts.js.map +1 -1
  112. package/lib/cjs/Frustum.d.ts +114 -114
  113. package/lib/cjs/Frustum.js +292 -292
  114. package/lib/cjs/Frustum.js.map +1 -1
  115. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  116. package/lib/cjs/GeoCoordinateServices.js +80 -80
  117. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  118. package/lib/cjs/GeometryContainment.d.ts +28 -28
  119. package/lib/cjs/GeometryContainment.js +9 -9
  120. package/lib/cjs/GeometryContainment.js.map +1 -1
  121. package/lib/cjs/GeometryParams.d.ts +130 -130
  122. package/lib/cjs/GeometryParams.js +174 -174
  123. package/lib/cjs/GeometryParams.js.map +1 -1
  124. package/lib/cjs/GeometrySummary.d.ts +45 -45
  125. package/lib/cjs/GeometrySummary.js +23 -23
  126. package/lib/cjs/GeometrySummary.js.map +1 -1
  127. package/lib/cjs/Gradient.d.ts +139 -139
  128. package/lib/cjs/Gradient.js +455 -455
  129. package/lib/cjs/Gradient.js.map +1 -1
  130. package/lib/cjs/GraphicParams.d.ts +58 -58
  131. package/lib/cjs/GraphicParams.js +85 -85
  132. package/lib/cjs/GraphicParams.js.map +1 -1
  133. package/lib/cjs/GroundPlane.d.ts +52 -52
  134. package/lib/cjs/GroundPlane.js +64 -64
  135. package/lib/cjs/GroundPlane.js.map +1 -1
  136. package/lib/cjs/HSLColor.d.ts +20 -20
  137. package/lib/cjs/HSLColor.js +32 -32
  138. package/lib/cjs/HSLColor.js.map +1 -1
  139. package/lib/cjs/HSVColor.d.ts +30 -30
  140. package/lib/cjs/HSVColor.js +59 -59
  141. package/lib/cjs/HSVColor.js.map +1 -1
  142. package/lib/cjs/HiddenLine.d.ts +97 -97
  143. package/lib/cjs/HiddenLine.js +162 -162
  144. package/lib/cjs/HiddenLine.js.map +1 -1
  145. package/lib/cjs/Hilite.d.ts +50 -50
  146. package/lib/cjs/Hilite.js +64 -64
  147. package/lib/cjs/Hilite.js.map +1 -1
  148. package/lib/cjs/IModel.d.ts +359 -359
  149. package/lib/cjs/IModel.js +347 -347
  150. package/lib/cjs/IModel.js.map +1 -1
  151. package/lib/cjs/IModelError.d.ts +42 -42
  152. package/lib/cjs/IModelError.js +71 -71
  153. package/lib/cjs/IModelError.js.map +1 -1
  154. package/lib/cjs/IModelVersion.d.ts +68 -68
  155. package/lib/cjs/IModelVersion.js +79 -79
  156. package/lib/cjs/IModelVersion.js.map +1 -1
  157. package/lib/cjs/Image.d.ts +86 -86
  158. package/lib/cjs/Image.js +128 -128
  159. package/lib/cjs/Image.js.map +1 -1
  160. package/lib/cjs/IpcAppProps.d.ts +141 -141
  161. package/lib/cjs/IpcAppProps.js +23 -23
  162. package/lib/cjs/IpcAppProps.js.map +1 -1
  163. package/lib/cjs/LightSettings.d.ts +224 -224
  164. package/lib/cjs/LightSettings.js +309 -309
  165. package/lib/cjs/LightSettings.js.map +1 -1
  166. package/lib/cjs/LinePixels.d.ts +34 -34
  167. package/lib/cjs/LinePixels.js +42 -42
  168. package/lib/cjs/LinePixels.js.map +1 -1
  169. package/lib/cjs/Localization.d.ts +113 -113
  170. package/lib/cjs/Localization.js +33 -33
  171. package/lib/cjs/Localization.js.map +1 -1
  172. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  173. package/lib/cjs/MapImagerySettings.js +80 -80
  174. package/lib/cjs/MapImagerySettings.js.map +1 -1
  175. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  176. package/lib/cjs/MapLayerSettings.js +411 -411
  177. package/lib/cjs/MapLayerSettings.js.map +1 -1
  178. package/lib/cjs/MassProperties.d.ts +64 -64
  179. package/lib/cjs/MassProperties.js +23 -23
  180. package/lib/cjs/MassProperties.js.map +1 -1
  181. package/lib/cjs/MaterialProps.d.ts +153 -153
  182. package/lib/cjs/MaterialProps.js +35 -35
  183. package/lib/cjs/MaterialProps.js.map +1 -1
  184. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  185. package/lib/cjs/ModelClipGroup.js +98 -98
  186. package/lib/cjs/ModelClipGroup.js.map +1 -1
  187. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  188. package/lib/cjs/ModelGeometryChanges.js +83 -83
  189. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  190. package/lib/cjs/ModelProps.d.ts +67 -67
  191. package/lib/cjs/ModelProps.js +9 -9
  192. package/lib/cjs/ModelProps.js.map +1 -1
  193. package/lib/cjs/NativeAppProps.d.ts +122 -122
  194. package/lib/cjs/NativeAppProps.js +30 -30
  195. package/lib/cjs/NativeAppProps.js.map +1 -1
  196. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  197. package/lib/cjs/OctEncodedNormal.js +98 -98
  198. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  199. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  200. package/lib/cjs/PlanProjectionSettings.js +63 -63
  201. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  202. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  203. package/lib/cjs/PlanarClipMask.js +136 -136
  204. package/lib/cjs/PlanarClipMask.js.map +1 -1
  205. package/lib/cjs/QPoint.d.ts +479 -479
  206. package/lib/cjs/QPoint.js +826 -826
  207. package/lib/cjs/QPoint.js.map +1 -1
  208. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  209. package/lib/cjs/RealityDataAccessProps.js +19 -19
  210. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  211. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  212. package/lib/cjs/RealityModelDisplaySettings.js +142 -142
  213. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  214. package/lib/cjs/Render.d.ts +89 -89
  215. package/lib/cjs/Render.js +177 -177
  216. package/lib/cjs/Render.js.map +1 -1
  217. package/lib/cjs/RenderMaterial.d.ts +58 -58
  218. package/lib/cjs/RenderMaterial.js +76 -76
  219. package/lib/cjs/RenderMaterial.js.map +1 -1
  220. package/lib/cjs/RenderSchedule.d.ts +543 -543
  221. package/lib/cjs/RenderSchedule.js +1002 -1002
  222. package/lib/cjs/RenderTexture.d.ts +70 -70
  223. package/lib/cjs/RenderTexture.js +59 -59
  224. package/lib/cjs/RenderTexture.js.map +1 -1
  225. package/lib/cjs/RgbColor.d.ts +47 -47
  226. package/lib/cjs/RgbColor.js +77 -77
  227. package/lib/cjs/RgbColor.js.map +1 -1
  228. package/lib/cjs/RpcInterface.d.ts +33 -33
  229. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  230. package/lib/cjs/RpcInterface.js +137 -137
  231. package/lib/cjs/RpcInterface.js.map +1 -1
  232. package/lib/cjs/RpcManager.d.ts +40 -40
  233. package/lib/cjs/RpcManager.d.ts.map +1 -1
  234. package/lib/cjs/RpcManager.js +55 -55
  235. package/lib/cjs/RpcManager.js.map +1 -1
  236. package/lib/cjs/SessionProps.d.ts +16 -16
  237. package/lib/cjs/SessionProps.js +9 -9
  238. package/lib/cjs/SessionProps.js.map +1 -1
  239. package/lib/cjs/SkyBox.d.ts +215 -215
  240. package/lib/cjs/SkyBox.js +210 -210
  241. package/lib/cjs/SkyBox.js.map +1 -1
  242. package/lib/cjs/Snapping.d.ts +49 -49
  243. package/lib/cjs/Snapping.js +9 -9
  244. package/lib/cjs/Snapping.js.map +1 -1
  245. package/lib/cjs/SolarCalculate.d.ts +27 -27
  246. package/lib/cjs/SolarCalculate.js +211 -211
  247. package/lib/cjs/SolarCalculate.js.map +1 -1
  248. package/lib/cjs/SolarShadows.d.ts +35 -35
  249. package/lib/cjs/SolarShadows.js +62 -62
  250. package/lib/cjs/SolarShadows.js.map +1 -1
  251. package/lib/cjs/SpatialClassification.d.ts +208 -208
  252. package/lib/cjs/SpatialClassification.js +340 -340
  253. package/lib/cjs/SpatialClassification.js.map +1 -1
  254. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  255. package/lib/cjs/SubCategoryAppearance.js +96 -96
  256. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  257. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  258. package/lib/cjs/SubCategoryOverride.js +104 -104
  259. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  260. package/lib/cjs/TerrainSettings.d.ts +82 -82
  261. package/lib/cjs/TerrainSettings.js +102 -102
  262. package/lib/cjs/TerrainSettings.js.map +1 -1
  263. package/lib/cjs/TextureMapping.d.ts +118 -118
  264. package/lib/cjs/TextureMapping.js +174 -174
  265. package/lib/cjs/TextureMapping.js.map +1 -1
  266. package/lib/cjs/TextureProps.d.ts +65 -65
  267. package/lib/cjs/TextureProps.js +28 -28
  268. package/lib/cjs/TextureProps.js.map +1 -1
  269. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  270. package/lib/cjs/ThematicDisplay.js +344 -344
  271. package/lib/cjs/ThematicDisplay.js.map +1 -1
  272. package/lib/cjs/Thumbnail.d.ts +26 -26
  273. package/lib/cjs/Thumbnail.js +9 -9
  274. package/lib/cjs/Thumbnail.js.map +1 -1
  275. package/lib/cjs/TileProps.d.ts +82 -82
  276. package/lib/cjs/TileProps.js +29 -29
  277. package/lib/cjs/TileProps.js.map +1 -1
  278. package/lib/cjs/Tween.d.ts +191 -191
  279. package/lib/cjs/Tween.js +570 -570
  280. package/lib/cjs/Tween.js.map +1 -1
  281. package/lib/cjs/TxnAction.d.ts +21 -21
  282. package/lib/cjs/TxnAction.js +29 -29
  283. package/lib/cjs/TxnAction.js.map +1 -1
  284. package/lib/cjs/ViewDetails.d.ts +125 -125
  285. package/lib/cjs/ViewDetails.js +166 -166
  286. package/lib/cjs/ViewDetails.js.map +1 -1
  287. package/lib/cjs/ViewFlags.d.ts +287 -287
  288. package/lib/cjs/ViewFlags.js +368 -368
  289. package/lib/cjs/ViewFlags.js.map +1 -1
  290. package/lib/cjs/ViewProps.d.ts +205 -205
  291. package/lib/cjs/ViewProps.js +9 -9
  292. package/lib/cjs/ViewProps.js.map +1 -1
  293. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  294. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  295. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  296. package/lib/cjs/core-common.d.ts +244 -244
  297. package/lib/cjs/core-common.js +260 -260
  298. package/lib/cjs/core-common.js.map +1 -1
  299. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  300. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  301. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  302. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  303. package/lib/cjs/domains/GenericElementProps.js +9 -9
  304. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  305. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  306. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  307. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  308. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  309. package/lib/cjs/geometry/AreaPattern.js +204 -204
  310. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  311. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  312. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  313. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  314. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  315. package/lib/cjs/geometry/Cartographic.js +345 -345
  316. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  317. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  318. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  319. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  320. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  321. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  322. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  323. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  324. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  325. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  326. package/lib/cjs/geometry/FrustumPlanes.d.ts +81 -81
  327. package/lib/cjs/geometry/FrustumPlanes.js +193 -193
  328. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  329. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  330. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  331. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  332. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  333. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  334. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  335. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  336. package/lib/cjs/geometry/GeometryStream.js +469 -469
  337. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  338. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  339. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  340. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  341. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  342. package/lib/cjs/geometry/LineStyle.js +129 -129
  343. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  344. package/lib/cjs/geometry/Placement.d.ts +95 -95
  345. package/lib/cjs/geometry/Placement.js +131 -131
  346. package/lib/cjs/geometry/Placement.js.map +1 -1
  347. package/lib/cjs/geometry/Projection.d.ts +251 -251
  348. package/lib/cjs/geometry/Projection.js +198 -198
  349. package/lib/cjs/geometry/Projection.js.map +1 -1
  350. package/lib/cjs/geometry/TextString.d.ts +55 -55
  351. package/lib/cjs/geometry/TextString.js +65 -65
  352. package/lib/cjs/geometry/TextString.js.map +1 -1
  353. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  354. package/lib/cjs/ipc/IpcSession.js +27 -27
  355. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  356. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
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@@ -1,293 +1,293 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
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- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
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- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
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- /** @packageDocumentation
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- * @module Views
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- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.Frustum = exports.NpcCenter = exports.NpcCorners = exports.Npc = void 0;
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- const core_geometry_1 = require("@itwin/core-geometry");
12
- /** The 8 corners of the [Normalized Plane Coordinate]($docs/learning/glossary.md#npc) cube.
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- * @public
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- * @extensions
15
- */
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- var Npc;
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- (function (Npc) {
18
- /** Left bottom rear */
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- Npc[Npc["_000"] = 0] = "_000";
20
- /** Right bottom rear */
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- Npc[Npc["_100"] = 1] = "_100";
22
- /** Left top rear */
23
- Npc[Npc["_010"] = 2] = "_010";
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- /** Right top rear */
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- Npc[Npc["_110"] = 3] = "_110";
26
- /** Left bottom front */
27
- Npc[Npc["_001"] = 4] = "_001";
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- /** Right bottom front */
29
- Npc[Npc["_101"] = 5] = "_101";
30
- /** Left top front */
31
- Npc[Npc["_011"] = 6] = "_011";
32
- /** Right top front */
33
- Npc[Npc["_111"] = 7] = "_111";
34
- Npc[Npc["LeftBottomRear"] = 0] = "LeftBottomRear";
35
- Npc[Npc["RightBottomRear"] = 1] = "RightBottomRear";
36
- Npc[Npc["LeftTopRear"] = 2] = "LeftTopRear";
37
- Npc[Npc["RightTopRear"] = 3] = "RightTopRear";
38
- Npc[Npc["LeftBottomFront"] = 4] = "LeftBottomFront";
39
- Npc[Npc["RightBottomFront"] = 5] = "RightBottomFront";
40
- Npc[Npc["LeftTopFront"] = 6] = "LeftTopFront";
41
- Npc[Npc["RightTopFront"] = 7] = "RightTopFront";
42
- /** useful for sizing arrays */
43
- Npc[Npc["CORNER_COUNT"] = 8] = "CORNER_COUNT";
44
- })(Npc = exports.Npc || (exports.Npc = {}));
45
- /** The 8 corners of an [[Npc]] Frustum.
46
- * @public
47
- */
48
- exports.NpcCorners = [
49
- new core_geometry_1.Point3d(0.0, 0.0, 0.0),
50
- new core_geometry_1.Point3d(1.0, 0.0, 0.0),
51
- new core_geometry_1.Point3d(0.0, 1.0, 0.0),
52
- new core_geometry_1.Point3d(1.0, 1.0, 0.0),
53
- new core_geometry_1.Point3d(0.0, 0.0, 1.0),
54
- new core_geometry_1.Point3d(1.0, 0.0, 1.0),
55
- new core_geometry_1.Point3d(0.0, 1.0, 1.0),
56
- new core_geometry_1.Point3d(1.0, 1.0, 1.0),
57
- ];
58
- exports.NpcCorners.forEach((corner) => Object.freeze(corner));
59
- Object.freeze(exports.NpcCorners);
60
- /** The center point of the [Normalized Plane Coordinate]($docs/learning/glossary.md#npc) cube.
61
- * @public
62
- */
63
- exports.NpcCenter = new core_geometry_1.Point3d(.5, .5, .5); // eslint-disable-line @typescript-eslint/naming-convention
64
- Object.freeze(exports.NpcCenter);
65
- /** The region of physical (3d) space that appears in a view. It forms the field-of-view of a camera.
66
- * It is stored as 8 points, in [[Npc]] order, that must define a truncated pyramid.
67
- * @public
68
- */
69
- class Frustum {
70
- /** Constructor for Frustum. Members are initialized to the Npc cube. */
71
- constructor() {
72
- /** Array of the 8 points of this Frustum. */
73
- this.points = [];
74
- for (let i = 0; i < 8; ++i)
75
- this.points[i] = exports.NpcCorners[i].clone();
76
- }
77
- /** Initialize this Frustum to the 8 corners of the NPC cube. */
78
- initNpc() {
79
- for (let i = 0; i < 8; ++i)
80
- core_geometry_1.Point3d.createFrom(exports.NpcCorners[i], this.points[i]);
81
- return this;
82
- }
83
- /** Get a corner Point from this Frustum. */
84
- getCorner(i) { return this.points[i]; }
85
- /** Get the point at the center of this Frustum (halfway between RightTopFront and LeftBottomRear. */
86
- getCenter() {
87
- return this.getCorner(Npc.RightTopFront).interpolate(0.5, this.getCorner(Npc.LeftBottomRear));
88
- }
89
- /** Get the distance between two corners of this Frustum. */
90
- distance(corner1, corner2) {
91
- return this.getCorner(corner1).distance(this.getCorner(corner2));
92
- }
93
- /** Get the ratio of the length of the diagonal of the front plane to the diagonal of the back plane. */
94
- getFraction() {
95
- return core_geometry_1.Geometry.safeDivideFraction(this.distance(Npc.LeftTopFront, Npc.RightBottomFront), this.distance(Npc.LeftTopRear, Npc.RightBottomRear), 0);
96
- }
97
- /** Multiply all the points of this Frustum by a Transform, in place. */
98
- multiply(trans) {
99
- trans.multiplyPoint3dArrayInPlace(this.points);
100
- }
101
- /** Offset all of the points of this Frustum by a vector. */
102
- translate(offset) {
103
- for (const pt of this.points)
104
- pt.plus(offset, pt);
105
- }
106
- /** Transform all the points of this Frustum and return the result in another Frustum. */
107
- transformBy(trans, result) {
108
- result = result ? result : new Frustum();
109
- trans.multiplyPoint3dArray(this.points, result.points);
110
- return result;
111
- }
112
- /** Calculate a bounding range from the 8 points in this Frustum. */
113
- toRange(range) {
114
- return core_geometry_1.Range3d.createArray(this.points, range);
115
- }
116
- /** Make a copy of this Frustum.
117
- * @param result Optional Frustum for copy. If undefined allocate a new Frustum.
118
- */
119
- clone(result) {
120
- result = result ? result : new Frustum();
121
- result.setFrom(this);
122
- return result;
123
- }
124
- /** Set the points of this Frustum to be copies of the points in another Frustum. */
125
- setFrom(other) { this.setFromCorners(other.points); }
126
- /** Set the points of this frustum from array of corner points in NPC order. */
127
- setFromCorners(corners) {
128
- for (let i = 0; i < 8; ++i)
129
- this.points[i].setFrom(corners[i]);
130
- }
131
- /** Scale this Frustum, in place, about its center by a scale factor. */
132
- scaleAboutCenter(scale) {
133
- const orig = this.clone();
134
- const f = 0.5 * (1.0 + scale);
135
- orig.points[Npc._111].interpolate(f, orig.points[Npc._000], this.points[Npc._000]);
136
- orig.points[Npc._011].interpolate(f, orig.points[Npc._100], this.points[Npc._100]);
137
- orig.points[Npc._101].interpolate(f, orig.points[Npc._010], this.points[Npc._010]);
138
- orig.points[Npc._001].interpolate(f, orig.points[Npc._110], this.points[Npc._110]);
139
- orig.points[Npc._110].interpolate(f, orig.points[Npc._001], this.points[Npc._001]);
140
- orig.points[Npc._010].interpolate(f, orig.points[Npc._101], this.points[Npc._101]);
141
- orig.points[Npc._100].interpolate(f, orig.points[Npc._011], this.points[Npc._011]);
142
- orig.points[Npc._000].interpolate(f, orig.points[Npc._111], this.points[Npc._111]);
143
- }
144
- /** The point at the center of the front face of this frustum */
145
- get frontCenter() {
146
- return this.getCorner(Npc.LeftBottomFront).interpolate(.5, this.getCorner(Npc.RightTopFront));
147
- }
148
- /** The point at the center of the rear face of this frustum */
149
- get rearCenter() {
150
- return this.getCorner(Npc.LeftBottomRear).interpolate(.5, this.getCorner(Npc.RightTopRear));
151
- }
152
- /** Scale this frustum's XY (viewing) plane about its center */
153
- scaleXYAboutCenter(scale) {
154
- const frontCenter = this.frontCenter, rearCenter = this.rearCenter;
155
- frontCenter.interpolate(scale, this.points[Npc.LeftTopFront], this.points[Npc.LeftTopFront]);
156
- frontCenter.interpolate(scale, this.points[Npc.RightTopFront], this.points[Npc.RightTopFront]);
157
- frontCenter.interpolate(scale, this.points[Npc.LeftBottomFront], this.points[Npc.LeftBottomFront]);
158
- frontCenter.interpolate(scale, this.points[Npc.RightBottomFront], this.points[Npc.RightBottomFront]);
159
- rearCenter.interpolate(scale, this.points[Npc.LeftTopRear], this.points[Npc.LeftTopRear]);
160
- rearCenter.interpolate(scale, this.points[Npc.RightTopRear], this.points[Npc.RightTopRear]);
161
- rearCenter.interpolate(scale, this.points[Npc.LeftBottomRear], this.points[Npc.LeftBottomRear]);
162
- rearCenter.interpolate(scale, this.points[Npc.RightBottomRear], this.points[Npc.RightBottomRear]);
163
- }
164
- /** Create a Map4d that converts world coordinates to/from [[Npc]] coordinates of this Frustum. */
165
- toMap4d() {
166
- const org = this.getCorner(Npc.LeftBottomRear);
167
- const xVec = org.vectorTo(this.getCorner(Npc.RightBottomRear));
168
- const yVec = org.vectorTo(this.getCorner(Npc.LeftTopRear));
169
- const zVec = org.vectorTo(this.getCorner(Npc.LeftBottomFront));
170
- return core_geometry_1.Map4d.createVectorFrustum(org, xVec, yVec, zVec, this.getFraction());
171
- }
172
- /** Get the rotation matrix to the frame of this frustum. This is equivalent to the view rotation matrix. */
173
- getRotation(result) {
174
- const org = this.getCorner(Npc.LeftBottomRear);
175
- const xVec = org.vectorTo(this.getCorner(Npc.RightBottomRear));
176
- const yVec = org.vectorTo(this.getCorner(Npc.LeftTopRear));
177
- const matrix = core_geometry_1.Matrix3d.createRigidFromColumns(xVec, yVec, core_geometry_1.AxisOrder.XYZ, result);
178
- if (matrix)
179
- matrix.transposeInPlace();
180
- return matrix;
181
- }
182
- /** Get the eye point - undefined if parallel projection */
183
- getEyePoint(result) {
184
- const fraction = this.getFraction();
185
- if (Math.abs(fraction - 1) < 1E-8)
186
- return undefined; // Parallel.
187
- const org = this.getCorner(Npc.LeftBottomRear);
188
- const zVec = org.vectorTo(this.getCorner(Npc.LeftBottomFront));
189
- return org.plusScaled(zVec, 1 / (1 - fraction), result);
190
- }
191
- /** Invalidate this Frustum by setting all 8 points to zero. */
192
- invalidate() {
193
- for (let i = 0; i < 8; ++i)
194
- this.points[i].set(0, 0, 0);
195
- }
196
- /** Return true if this Frustum is equal to another Frustum */
197
- equals(rhs) {
198
- for (let i = 0; i < 8; ++i) {
199
- if (!this.points[i].isExactEqual(rhs.points[i]))
200
- return false;
201
- }
202
- return true;
203
- }
204
- /** Return true if all of the points in this Frustum are *almost* the same as the points in another Frustum.
205
- * @see [[equals]], [XYZ.isAlmostEqual]($geometry)
206
- */
207
- isSame(other) {
208
- for (let i = 0; i < 8; ++i) {
209
- if (!this.points[i].isAlmostEqual(other.points[i]))
210
- return false;
211
- }
212
- return true;
213
- }
214
- /** Initialize this Frustum from a Range */
215
- initFromRange(range) {
216
- const getZ = (arg) => arg.z !== undefined ? arg.z : 0;
217
- const pts = this.points;
218
- pts[0].x = pts[2].x = pts[4].x = pts[6].x = range.low.x;
219
- pts[1].x = pts[3].x = pts[5].x = pts[7].x = range.high.x;
220
- pts[0].y = pts[1].y = pts[4].y = pts[5].y = range.low.y;
221
- pts[2].y = pts[3].y = pts[6].y = pts[7].y = range.high.y;
222
- pts[0].z = pts[1].z = pts[2].z = pts[3].z = getZ(range.low);
223
- pts[4].z = pts[5].z = pts[6].z = pts[7].z = getZ(range.high);
224
- }
225
- /** Create a new Frustum from a Range3d */
226
- static fromRange(range, out) {
227
- const frustum = undefined !== out ? out : new Frustum();
228
- frustum.initFromRange(range);
229
- return frustum;
230
- }
231
- /** Return true if this Frustum has a mirror (is not in the correct order.) */
232
- get hasMirror() {
233
- const pts = this.points;
234
- const u = pts[Npc._000].vectorTo(pts[Npc._001]);
235
- const v = pts[Npc._000].vectorTo(pts[Npc._010]);
236
- const w = pts[Npc._000].vectorTo(pts[Npc._100]);
237
- return (u.tripleProduct(v, w) > 0);
238
- }
239
- /** Make sure the frustum point order does not include mirroring. If so, reverse the order. */
240
- fixPointOrder() {
241
- if (!this.hasMirror)
242
- return;
243
- // frustum has mirroring, reverse points
244
- const pts = this.points;
245
- for (let i = 0; i < 8; i += 2) {
246
- const tmpPoint = pts[i];
247
- pts[i] = pts[i + 1];
248
- pts[i + 1] = tmpPoint;
249
- }
250
- }
251
- /** Get a convex set of clipping planes bounding the region contained by this Frustum. */
252
- getRangePlanes(clipFront, clipBack, expandPlaneDistance) {
253
- const convexSet = core_geometry_1.ConvexClipPlaneSet.createEmpty();
254
- const scratchNormal = core_geometry_1.Vector3d.create();
255
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[5], this.points[3], this.points[1], scratchNormal);
256
- if (scratchNormal.normalizeInPlace())
257
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[1]) - expandPlaneDistance));
258
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[2], this.points[4], this.points[0], scratchNormal);
259
- if (scratchNormal.normalizeInPlace())
260
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
261
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[3], this.points[6], this.points[2], scratchNormal);
262
- if (scratchNormal.normalizeInPlace())
263
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[2]) - expandPlaneDistance));
264
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[4], this.points[1], this.points[0], scratchNormal);
265
- if (scratchNormal.normalizeInPlace())
266
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
267
- if (clipBack) {
268
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[1], this.points[2], this.points[0], scratchNormal);
269
- if (scratchNormal.normalizeInPlace())
270
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
271
- }
272
- if (clipFront) {
273
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[6], this.points[5], this.points[4], scratchNormal);
274
- if (scratchNormal.normalizeInPlace())
275
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[4]) - expandPlaneDistance));
276
- }
277
- return convexSet;
278
- }
279
- /** Get a (convex) polygon that represents the intersection of this frustum with a plane, or undefined if no intersection exists */
280
- getIntersectionWithPlane(plane) {
281
- const clipPlane = core_geometry_1.ClipPlane.createPlane(plane);
282
- const loopPoints = clipPlane.intersectRange(this.toRange(), true);
283
- if (undefined === loopPoints)
284
- return undefined;
285
- const convexSet = this.getRangePlanes(false, false, 0);
286
- const workPoints = new core_geometry_1.GrowableXYZArray();
287
- const outPoints = new core_geometry_1.GrowableXYZArray();
288
- convexSet.polygonClip(loopPoints, outPoints, workPoints);
289
- return outPoints.length < 4 ? undefined : outPoints.getPoint3dArray();
290
- }
291
- }
292
- exports.Frustum = Frustum;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Views
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.Frustum = exports.NpcCenter = exports.NpcCorners = exports.Npc = void 0;
11
+ const core_geometry_1 = require("@itwin/core-geometry");
12
+ /** The 8 corners of the [Normalized Plane Coordinate]($docs/learning/glossary.md#npc) cube.
13
+ * @public
14
+ * @extensions
15
+ */
16
+ var Npc;
17
+ (function (Npc) {
18
+ /** Left bottom rear */
19
+ Npc[Npc["_000"] = 0] = "_000";
20
+ /** Right bottom rear */
21
+ Npc[Npc["_100"] = 1] = "_100";
22
+ /** Left top rear */
23
+ Npc[Npc["_010"] = 2] = "_010";
24
+ /** Right top rear */
25
+ Npc[Npc["_110"] = 3] = "_110";
26
+ /** Left bottom front */
27
+ Npc[Npc["_001"] = 4] = "_001";
28
+ /** Right bottom front */
29
+ Npc[Npc["_101"] = 5] = "_101";
30
+ /** Left top front */
31
+ Npc[Npc["_011"] = 6] = "_011";
32
+ /** Right top front */
33
+ Npc[Npc["_111"] = 7] = "_111";
34
+ Npc[Npc["LeftBottomRear"] = 0] = "LeftBottomRear";
35
+ Npc[Npc["RightBottomRear"] = 1] = "RightBottomRear";
36
+ Npc[Npc["LeftTopRear"] = 2] = "LeftTopRear";
37
+ Npc[Npc["RightTopRear"] = 3] = "RightTopRear";
38
+ Npc[Npc["LeftBottomFront"] = 4] = "LeftBottomFront";
39
+ Npc[Npc["RightBottomFront"] = 5] = "RightBottomFront";
40
+ Npc[Npc["LeftTopFront"] = 6] = "LeftTopFront";
41
+ Npc[Npc["RightTopFront"] = 7] = "RightTopFront";
42
+ /** useful for sizing arrays */
43
+ Npc[Npc["CORNER_COUNT"] = 8] = "CORNER_COUNT";
44
+ })(Npc = exports.Npc || (exports.Npc = {}));
45
+ /** The 8 corners of an [[Npc]] Frustum.
46
+ * @public
47
+ */
48
+ exports.NpcCorners = [
49
+ new core_geometry_1.Point3d(0.0, 0.0, 0.0),
50
+ new core_geometry_1.Point3d(1.0, 0.0, 0.0),
51
+ new core_geometry_1.Point3d(0.0, 1.0, 0.0),
52
+ new core_geometry_1.Point3d(1.0, 1.0, 0.0),
53
+ new core_geometry_1.Point3d(0.0, 0.0, 1.0),
54
+ new core_geometry_1.Point3d(1.0, 0.0, 1.0),
55
+ new core_geometry_1.Point3d(0.0, 1.0, 1.0),
56
+ new core_geometry_1.Point3d(1.0, 1.0, 1.0),
57
+ ];
58
+ exports.NpcCorners.forEach((corner) => Object.freeze(corner));
59
+ Object.freeze(exports.NpcCorners);
60
+ /** The center point of the [Normalized Plane Coordinate]($docs/learning/glossary.md#npc) cube.
61
+ * @public
62
+ */
63
+ exports.NpcCenter = new core_geometry_1.Point3d(.5, .5, .5); // eslint-disable-line @typescript-eslint/naming-convention
64
+ Object.freeze(exports.NpcCenter);
65
+ /** The region of physical (3d) space that appears in a view. It forms the field-of-view of a camera.
66
+ * It is stored as 8 points, in [[Npc]] order, that must define a truncated pyramid.
67
+ * @public
68
+ */
69
+ class Frustum {
70
+ /** Constructor for Frustum. Members are initialized to the Npc cube. */
71
+ constructor() {
72
+ /** Array of the 8 points of this Frustum. */
73
+ this.points = [];
74
+ for (let i = 0; i < 8; ++i)
75
+ this.points[i] = exports.NpcCorners[i].clone();
76
+ }
77
+ /** Initialize this Frustum to the 8 corners of the NPC cube. */
78
+ initNpc() {
79
+ for (let i = 0; i < 8; ++i)
80
+ core_geometry_1.Point3d.createFrom(exports.NpcCorners[i], this.points[i]);
81
+ return this;
82
+ }
83
+ /** Get a corner Point from this Frustum. */
84
+ getCorner(i) { return this.points[i]; }
85
+ /** Get the point at the center of this Frustum (halfway between RightTopFront and LeftBottomRear. */
86
+ getCenter() {
87
+ return this.getCorner(Npc.RightTopFront).interpolate(0.5, this.getCorner(Npc.LeftBottomRear));
88
+ }
89
+ /** Get the distance between two corners of this Frustum. */
90
+ distance(corner1, corner2) {
91
+ return this.getCorner(corner1).distance(this.getCorner(corner2));
92
+ }
93
+ /** Get the ratio of the length of the diagonal of the front plane to the diagonal of the back plane. */
94
+ getFraction() {
95
+ return core_geometry_1.Geometry.safeDivideFraction(this.distance(Npc.LeftTopFront, Npc.RightBottomFront), this.distance(Npc.LeftTopRear, Npc.RightBottomRear), 0);
96
+ }
97
+ /** Multiply all the points of this Frustum by a Transform, in place. */
98
+ multiply(trans) {
99
+ trans.multiplyPoint3dArrayInPlace(this.points);
100
+ }
101
+ /** Offset all of the points of this Frustum by a vector. */
102
+ translate(offset) {
103
+ for (const pt of this.points)
104
+ pt.plus(offset, pt);
105
+ }
106
+ /** Transform all the points of this Frustum and return the result in another Frustum. */
107
+ transformBy(trans, result) {
108
+ result = result ? result : new Frustum();
109
+ trans.multiplyPoint3dArray(this.points, result.points);
110
+ return result;
111
+ }
112
+ /** Calculate a bounding range from the 8 points in this Frustum. */
113
+ toRange(range) {
114
+ return core_geometry_1.Range3d.createArray(this.points, range);
115
+ }
116
+ /** Make a copy of this Frustum.
117
+ * @param result Optional Frustum for copy. If undefined allocate a new Frustum.
118
+ */
119
+ clone(result) {
120
+ result = result ? result : new Frustum();
121
+ result.setFrom(this);
122
+ return result;
123
+ }
124
+ /** Set the points of this Frustum to be copies of the points in another Frustum. */
125
+ setFrom(other) { this.setFromCorners(other.points); }
126
+ /** Set the points of this frustum from array of corner points in NPC order. */
127
+ setFromCorners(corners) {
128
+ for (let i = 0; i < 8; ++i)
129
+ this.points[i].setFrom(corners[i]);
130
+ }
131
+ /** Scale this Frustum, in place, about its center by a scale factor. */
132
+ scaleAboutCenter(scale) {
133
+ const orig = this.clone();
134
+ const f = 0.5 * (1.0 + scale);
135
+ orig.points[Npc._111].interpolate(f, orig.points[Npc._000], this.points[Npc._000]);
136
+ orig.points[Npc._011].interpolate(f, orig.points[Npc._100], this.points[Npc._100]);
137
+ orig.points[Npc._101].interpolate(f, orig.points[Npc._010], this.points[Npc._010]);
138
+ orig.points[Npc._001].interpolate(f, orig.points[Npc._110], this.points[Npc._110]);
139
+ orig.points[Npc._110].interpolate(f, orig.points[Npc._001], this.points[Npc._001]);
140
+ orig.points[Npc._010].interpolate(f, orig.points[Npc._101], this.points[Npc._101]);
141
+ orig.points[Npc._100].interpolate(f, orig.points[Npc._011], this.points[Npc._011]);
142
+ orig.points[Npc._000].interpolate(f, orig.points[Npc._111], this.points[Npc._111]);
143
+ }
144
+ /** The point at the center of the front face of this frustum */
145
+ get frontCenter() {
146
+ return this.getCorner(Npc.LeftBottomFront).interpolate(.5, this.getCorner(Npc.RightTopFront));
147
+ }
148
+ /** The point at the center of the rear face of this frustum */
149
+ get rearCenter() {
150
+ return this.getCorner(Npc.LeftBottomRear).interpolate(.5, this.getCorner(Npc.RightTopRear));
151
+ }
152
+ /** Scale this frustum's XY (viewing) plane about its center */
153
+ scaleXYAboutCenter(scale) {
154
+ const frontCenter = this.frontCenter, rearCenter = this.rearCenter;
155
+ frontCenter.interpolate(scale, this.points[Npc.LeftTopFront], this.points[Npc.LeftTopFront]);
156
+ frontCenter.interpolate(scale, this.points[Npc.RightTopFront], this.points[Npc.RightTopFront]);
157
+ frontCenter.interpolate(scale, this.points[Npc.LeftBottomFront], this.points[Npc.LeftBottomFront]);
158
+ frontCenter.interpolate(scale, this.points[Npc.RightBottomFront], this.points[Npc.RightBottomFront]);
159
+ rearCenter.interpolate(scale, this.points[Npc.LeftTopRear], this.points[Npc.LeftTopRear]);
160
+ rearCenter.interpolate(scale, this.points[Npc.RightTopRear], this.points[Npc.RightTopRear]);
161
+ rearCenter.interpolate(scale, this.points[Npc.LeftBottomRear], this.points[Npc.LeftBottomRear]);
162
+ rearCenter.interpolate(scale, this.points[Npc.RightBottomRear], this.points[Npc.RightBottomRear]);
163
+ }
164
+ /** Create a Map4d that converts world coordinates to/from [[Npc]] coordinates of this Frustum. */
165
+ toMap4d() {
166
+ const org = this.getCorner(Npc.LeftBottomRear);
167
+ const xVec = org.vectorTo(this.getCorner(Npc.RightBottomRear));
168
+ const yVec = org.vectorTo(this.getCorner(Npc.LeftTopRear));
169
+ const zVec = org.vectorTo(this.getCorner(Npc.LeftBottomFront));
170
+ return core_geometry_1.Map4d.createVectorFrustum(org, xVec, yVec, zVec, this.getFraction());
171
+ }
172
+ /** Get the rotation matrix to the frame of this frustum. This is equivalent to the view rotation matrix. */
173
+ getRotation(result) {
174
+ const org = this.getCorner(Npc.LeftBottomRear);
175
+ const xVec = org.vectorTo(this.getCorner(Npc.RightBottomRear));
176
+ const yVec = org.vectorTo(this.getCorner(Npc.LeftTopRear));
177
+ const matrix = core_geometry_1.Matrix3d.createRigidFromColumns(xVec, yVec, core_geometry_1.AxisOrder.XYZ, result);
178
+ if (matrix)
179
+ matrix.transposeInPlace();
180
+ return matrix;
181
+ }
182
+ /** Get the eye point - undefined if parallel projection */
183
+ getEyePoint(result) {
184
+ const fraction = this.getFraction();
185
+ if (Math.abs(fraction - 1) < 1E-8)
186
+ return undefined; // Parallel.
187
+ const org = this.getCorner(Npc.LeftBottomRear);
188
+ const zVec = org.vectorTo(this.getCorner(Npc.LeftBottomFront));
189
+ return org.plusScaled(zVec, 1 / (1 - fraction), result);
190
+ }
191
+ /** Invalidate this Frustum by setting all 8 points to zero. */
192
+ invalidate() {
193
+ for (let i = 0; i < 8; ++i)
194
+ this.points[i].set(0, 0, 0);
195
+ }
196
+ /** Return true if this Frustum is equal to another Frustum */
197
+ equals(rhs) {
198
+ for (let i = 0; i < 8; ++i) {
199
+ if (!this.points[i].isExactEqual(rhs.points[i]))
200
+ return false;
201
+ }
202
+ return true;
203
+ }
204
+ /** Return true if all of the points in this Frustum are *almost* the same as the points in another Frustum.
205
+ * @see [[equals]], [XYZ.isAlmostEqual]($geometry)
206
+ */
207
+ isSame(other) {
208
+ for (let i = 0; i < 8; ++i) {
209
+ if (!this.points[i].isAlmostEqual(other.points[i]))
210
+ return false;
211
+ }
212
+ return true;
213
+ }
214
+ /** Initialize this Frustum from a Range */
215
+ initFromRange(range) {
216
+ const getZ = (arg) => arg.z !== undefined ? arg.z : 0;
217
+ const pts = this.points;
218
+ pts[0].x = pts[2].x = pts[4].x = pts[6].x = range.low.x;
219
+ pts[1].x = pts[3].x = pts[5].x = pts[7].x = range.high.x;
220
+ pts[0].y = pts[1].y = pts[4].y = pts[5].y = range.low.y;
221
+ pts[2].y = pts[3].y = pts[6].y = pts[7].y = range.high.y;
222
+ pts[0].z = pts[1].z = pts[2].z = pts[3].z = getZ(range.low);
223
+ pts[4].z = pts[5].z = pts[6].z = pts[7].z = getZ(range.high);
224
+ }
225
+ /** Create a new Frustum from a Range3d */
226
+ static fromRange(range, out) {
227
+ const frustum = undefined !== out ? out : new Frustum();
228
+ frustum.initFromRange(range);
229
+ return frustum;
230
+ }
231
+ /** Return true if this Frustum has a mirror (is not in the correct order.) */
232
+ get hasMirror() {
233
+ const pts = this.points;
234
+ const u = pts[Npc._000].vectorTo(pts[Npc._001]);
235
+ const v = pts[Npc._000].vectorTo(pts[Npc._010]);
236
+ const w = pts[Npc._000].vectorTo(pts[Npc._100]);
237
+ return (u.tripleProduct(v, w) > 0);
238
+ }
239
+ /** Make sure the frustum point order does not include mirroring. If so, reverse the order. */
240
+ fixPointOrder() {
241
+ if (!this.hasMirror)
242
+ return;
243
+ // frustum has mirroring, reverse points
244
+ const pts = this.points;
245
+ for (let i = 0; i < 8; i += 2) {
246
+ const tmpPoint = pts[i];
247
+ pts[i] = pts[i + 1];
248
+ pts[i + 1] = tmpPoint;
249
+ }
250
+ }
251
+ /** Get a convex set of clipping planes bounding the region contained by this Frustum. */
252
+ getRangePlanes(clipFront, clipBack, expandPlaneDistance) {
253
+ const convexSet = core_geometry_1.ConvexClipPlaneSet.createEmpty();
254
+ const scratchNormal = core_geometry_1.Vector3d.create();
255
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[5], this.points[3], this.points[1], scratchNormal);
256
+ if (scratchNormal.normalizeInPlace())
257
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[1]) - expandPlaneDistance));
258
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[2], this.points[4], this.points[0], scratchNormal);
259
+ if (scratchNormal.normalizeInPlace())
260
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
261
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[3], this.points[6], this.points[2], scratchNormal);
262
+ if (scratchNormal.normalizeInPlace())
263
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[2]) - expandPlaneDistance));
264
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[4], this.points[1], this.points[0], scratchNormal);
265
+ if (scratchNormal.normalizeInPlace())
266
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
267
+ if (clipBack) {
268
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[1], this.points[2], this.points[0], scratchNormal);
269
+ if (scratchNormal.normalizeInPlace())
270
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
271
+ }
272
+ if (clipFront) {
273
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[6], this.points[5], this.points[4], scratchNormal);
274
+ if (scratchNormal.normalizeInPlace())
275
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[4]) - expandPlaneDistance));
276
+ }
277
+ return convexSet;
278
+ }
279
+ /** Get a (convex) polygon that represents the intersection of this frustum with a plane, or undefined if no intersection exists */
280
+ getIntersectionWithPlane(plane) {
281
+ const clipPlane = core_geometry_1.ClipPlane.createPlane(plane);
282
+ const loopPoints = clipPlane.intersectRange(this.toRange(), true);
283
+ if (undefined === loopPoints)
284
+ return undefined;
285
+ const convexSet = this.getRangePlanes(false, false, 0);
286
+ const workPoints = new core_geometry_1.GrowableXYZArray();
287
+ const outPoints = new core_geometry_1.GrowableXYZArray();
288
+ convexSet.polygonClip(loopPoints, outPoints, workPoints);
289
+ return outPoints.length < 4 ? undefined : outPoints.getPoint3dArray();
290
+ }
291
+ }
292
+ exports.Frustum = Frustum;
293
293
  //# sourceMappingURL=Frustum.js.map