@itwin/core-common 3.5.0-dev.5 → 3.5.0-dev.51

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (984) hide show
  1. package/CHANGELOG.md +60 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackendTypes.d.ts +13 -0
  12. package/lib/cjs/BackendTypes.d.ts.map +1 -0
  13. package/lib/cjs/BackendTypes.js +10 -0
  14. package/lib/cjs/BackendTypes.js.map +1 -0
  15. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  16. package/lib/cjs/BackgroundMapProvider.js +68 -68
  17. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  18. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  19. package/lib/cjs/BackgroundMapSettings.js +156 -156
  20. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  21. package/lib/cjs/Base64EncodedString.d.ts +32 -30
  22. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  23. package/lib/cjs/Base64EncodedString.js +66 -56
  24. package/lib/cjs/Base64EncodedString.js.map +1 -1
  25. package/lib/cjs/BlobReader.d.ts +31 -31
  26. package/lib/cjs/BlobReader.js +84 -84
  27. package/lib/cjs/BlobReader.js.map +1 -1
  28. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  29. package/lib/cjs/BriefcaseTypes.js +95 -95
  30. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  31. package/lib/cjs/Camera.d.ts +42 -42
  32. package/lib/cjs/Camera.js +62 -62
  33. package/lib/cjs/Camera.js.map +1 -1
  34. package/lib/cjs/ChangedElements.d.ts +83 -83
  35. package/lib/cjs/ChangedElements.js +21 -21
  36. package/lib/cjs/ChangedElements.js.map +1 -1
  37. package/lib/cjs/ChangedEntities.d.ts +45 -45
  38. package/lib/cjs/ChangedEntities.js +9 -9
  39. package/lib/cjs/ChangedEntities.js.map +1 -1
  40. package/lib/cjs/ChangesetProps.d.ts +98 -98
  41. package/lib/cjs/ChangesetProps.js +22 -22
  42. package/lib/cjs/ChangesetProps.js.map +1 -1
  43. package/lib/cjs/ClipStyle.d.ts +89 -89
  44. package/lib/cjs/ClipStyle.js +123 -123
  45. package/lib/cjs/ClipStyle.js.map +1 -1
  46. package/lib/cjs/CloudStorage.d.ts +62 -62
  47. package/lib/cjs/CloudStorage.js +113 -113
  48. package/lib/cjs/CloudStorage.js.map +1 -1
  49. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  50. package/lib/cjs/CloudStorageTileCache.js +66 -66
  51. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  52. package/lib/cjs/Code.d.ts +256 -256
  53. package/lib/cjs/Code.js +281 -281
  54. package/lib/cjs/Code.js.map +1 -1
  55. package/lib/cjs/ColorByName.d.ts +161 -161
  56. package/lib/cjs/ColorByName.js +169 -169
  57. package/lib/cjs/ColorByName.js.map +1 -1
  58. package/lib/cjs/ColorDef.d.ts +208 -208
  59. package/lib/cjs/ColorDef.js +571 -571
  60. package/lib/cjs/ColorDef.js.map +1 -1
  61. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  62. package/lib/cjs/CommonLoggerCategory.js +26 -26
  63. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  64. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  65. package/lib/cjs/ConcurrentQuery.js +380 -380
  66. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  67. package/lib/cjs/ContextRealityModel.d.ts +276 -276
  68. package/lib/cjs/ContextRealityModel.js +358 -358
  69. package/lib/cjs/ContextRealityModel.js.map +1 -1
  70. package/lib/cjs/DisplayStyleSettings.d.ts +584 -584
  71. package/lib/cjs/DisplayStyleSettings.js +981 -981
  72. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  73. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  74. package/lib/cjs/ECSchemaProps.js +9 -9
  75. package/lib/cjs/ECSchemaProps.js.map +1 -1
  76. package/lib/cjs/ECSqlReader.d.ts +70 -70
  77. package/lib/cjs/ECSqlReader.js +280 -280
  78. package/lib/cjs/ECSqlReader.js.map +1 -1
  79. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  80. package/lib/cjs/ECSqlTypes.js +189 -189
  81. package/lib/cjs/ECSqlTypes.js.map +1 -1
  82. package/lib/cjs/ElementProps.d.ts +479 -476
  83. package/lib/cjs/ElementProps.d.ts.map +1 -1
  84. package/lib/cjs/ElementProps.js +99 -99
  85. package/lib/cjs/ElementProps.js.map +1 -1
  86. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  87. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  88. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  89. package/lib/cjs/EntityProps.d.ts +176 -176
  90. package/lib/cjs/EntityProps.js +112 -112
  91. package/lib/cjs/EntityProps.js.map +1 -1
  92. package/lib/cjs/EntityReference.d.ts +52 -0
  93. package/lib/cjs/EntityReference.d.ts.map +1 -0
  94. package/lib/cjs/EntityReference.js +57 -0
  95. package/lib/cjs/EntityReference.js.map +1 -0
  96. package/lib/cjs/Environment.d.ts +61 -61
  97. package/lib/cjs/Environment.js +73 -73
  98. package/lib/cjs/Environment.js.map +1 -1
  99. package/lib/cjs/FeatureGates.d.ts +31 -31
  100. package/lib/cjs/FeatureGates.js +55 -55
  101. package/lib/cjs/FeatureGates.js.map +1 -1
  102. package/lib/cjs/FeatureIndex.d.ts +39 -39
  103. package/lib/cjs/FeatureIndex.js +63 -63
  104. package/lib/cjs/FeatureIndex.js.map +1 -1
  105. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  106. package/lib/cjs/FeatureSymbology.js +614 -614
  107. package/lib/cjs/FeatureSymbology.js.map +1 -1
  108. package/lib/cjs/FeatureTable.d.ts +141 -141
  109. package/lib/cjs/FeatureTable.js +278 -278
  110. package/lib/cjs/FeatureTable.js.map +1 -1
  111. package/lib/cjs/Fonts.d.ts +51 -51
  112. package/lib/cjs/Fonts.js +53 -53
  113. package/lib/cjs/Fonts.js.map +1 -1
  114. package/lib/cjs/Frustum.d.ts +114 -114
  115. package/lib/cjs/Frustum.js +292 -292
  116. package/lib/cjs/Frustum.js.map +1 -1
  117. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  118. package/lib/cjs/GeoCoordinateServices.js +80 -80
  119. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  120. package/lib/cjs/GeometryContainment.d.ts +28 -28
  121. package/lib/cjs/GeometryContainment.js +9 -9
  122. package/lib/cjs/GeometryContainment.js.map +1 -1
  123. package/lib/cjs/GeometryParams.d.ts +130 -130
  124. package/lib/cjs/GeometryParams.js +174 -174
  125. package/lib/cjs/GeometryParams.js.map +1 -1
  126. package/lib/cjs/GeometrySummary.d.ts +45 -45
  127. package/lib/cjs/GeometrySummary.js +23 -23
  128. package/lib/cjs/GeometrySummary.js.map +1 -1
  129. package/lib/cjs/Gradient.d.ts +139 -139
  130. package/lib/cjs/Gradient.js +455 -455
  131. package/lib/cjs/Gradient.js.map +1 -1
  132. package/lib/cjs/GraphicParams.d.ts +58 -58
  133. package/lib/cjs/GraphicParams.js +85 -85
  134. package/lib/cjs/GraphicParams.js.map +1 -1
  135. package/lib/cjs/GroundPlane.d.ts +52 -52
  136. package/lib/cjs/GroundPlane.js +64 -64
  137. package/lib/cjs/GroundPlane.js.map +1 -1
  138. package/lib/cjs/HSLColor.d.ts +20 -20
  139. package/lib/cjs/HSLColor.js +32 -32
  140. package/lib/cjs/HSLColor.js.map +1 -1
  141. package/lib/cjs/HSVColor.d.ts +30 -30
  142. package/lib/cjs/HSVColor.js +59 -59
  143. package/lib/cjs/HSVColor.js.map +1 -1
  144. package/lib/cjs/HiddenLine.d.ts +97 -97
  145. package/lib/cjs/HiddenLine.js +162 -162
  146. package/lib/cjs/HiddenLine.js.map +1 -1
  147. package/lib/cjs/Hilite.d.ts +50 -50
  148. package/lib/cjs/Hilite.js +64 -64
  149. package/lib/cjs/Hilite.js.map +1 -1
  150. package/lib/cjs/IModel.d.ts +359 -359
  151. package/lib/cjs/IModel.js +347 -347
  152. package/lib/cjs/IModel.js.map +1 -1
  153. package/lib/cjs/IModelError.d.ts +36 -36
  154. package/lib/cjs/IModelError.js +72 -72
  155. package/lib/cjs/IModelError.js.map +1 -1
  156. package/lib/cjs/IModelVersion.d.ts +68 -68
  157. package/lib/cjs/IModelVersion.js +79 -79
  158. package/lib/cjs/IModelVersion.js.map +1 -1
  159. package/lib/cjs/Image.d.ts +86 -86
  160. package/lib/cjs/Image.js +128 -128
  161. package/lib/cjs/Image.js.map +1 -1
  162. package/lib/cjs/IpcAppProps.d.ts +141 -124
  163. package/lib/cjs/IpcAppProps.d.ts.map +1 -1
  164. package/lib/cjs/IpcAppProps.js +23 -18
  165. package/lib/cjs/IpcAppProps.js.map +1 -1
  166. package/lib/cjs/LightSettings.d.ts +224 -224
  167. package/lib/cjs/LightSettings.js +309 -309
  168. package/lib/cjs/LightSettings.js.map +1 -1
  169. package/lib/cjs/LinePixels.d.ts +34 -34
  170. package/lib/cjs/LinePixels.js +42 -42
  171. package/lib/cjs/LinePixels.js.map +1 -1
  172. package/lib/cjs/Localization.d.ts +111 -111
  173. package/lib/cjs/Localization.js +26 -26
  174. package/lib/cjs/Localization.js.map +1 -1
  175. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  176. package/lib/cjs/MapImagerySettings.js +80 -80
  177. package/lib/cjs/MapImagerySettings.js.map +1 -1
  178. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  179. package/lib/cjs/MapLayerSettings.js +411 -411
  180. package/lib/cjs/MapLayerSettings.js.map +1 -1
  181. package/lib/cjs/MassProperties.d.ts +64 -64
  182. package/lib/cjs/MassProperties.js +23 -23
  183. package/lib/cjs/MassProperties.js.map +1 -1
  184. package/lib/cjs/MaterialProps.d.ts +118 -118
  185. package/lib/cjs/MaterialProps.js +23 -23
  186. package/lib/cjs/MaterialProps.js.map +1 -1
  187. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  188. package/lib/cjs/ModelClipGroup.js +98 -98
  189. package/lib/cjs/ModelClipGroup.js.map +1 -1
  190. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  191. package/lib/cjs/ModelGeometryChanges.js +83 -83
  192. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  193. package/lib/cjs/ModelProps.d.ts +67 -66
  194. package/lib/cjs/ModelProps.d.ts.map +1 -1
  195. package/lib/cjs/ModelProps.js +9 -9
  196. package/lib/cjs/ModelProps.js.map +1 -1
  197. package/lib/cjs/NativeAppProps.d.ts +122 -122
  198. package/lib/cjs/NativeAppProps.js +30 -30
  199. package/lib/cjs/NativeAppProps.js.map +1 -1
  200. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  201. package/lib/cjs/OctEncodedNormal.js +98 -98
  202. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  203. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  204. package/lib/cjs/PlanProjectionSettings.js +63 -63
  205. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  206. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  207. package/lib/cjs/PlanarClipMask.js +136 -136
  208. package/lib/cjs/PlanarClipMask.js.map +1 -1
  209. package/lib/cjs/QPoint.d.ts +479 -479
  210. package/lib/cjs/QPoint.js +826 -826
  211. package/lib/cjs/QPoint.js.map +1 -1
  212. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  213. package/lib/cjs/RealityDataAccessProps.js +19 -19
  214. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  215. package/lib/cjs/RealityModelDisplaySettings.d.ts +118 -118
  216. package/lib/cjs/RealityModelDisplaySettings.js +114 -114
  217. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  218. package/lib/cjs/Render.d.ts +89 -89
  219. package/lib/cjs/Render.js +177 -177
  220. package/lib/cjs/Render.js.map +1 -1
  221. package/lib/cjs/RenderMaterial.d.ts +58 -58
  222. package/lib/cjs/RenderMaterial.js +76 -76
  223. package/lib/cjs/RenderMaterial.js.map +1 -1
  224. package/lib/cjs/RenderSchedule.d.ts +543 -540
  225. package/lib/cjs/RenderSchedule.d.ts.map +1 -1
  226. package/lib/cjs/RenderSchedule.js +1002 -1000
  227. package/lib/cjs/RenderSchedule.js.map +1 -1
  228. package/lib/cjs/RenderTexture.d.ts +70 -70
  229. package/lib/cjs/RenderTexture.js +59 -59
  230. package/lib/cjs/RenderTexture.js.map +1 -1
  231. package/lib/cjs/RgbColor.d.ts +47 -47
  232. package/lib/cjs/RgbColor.js +77 -77
  233. package/lib/cjs/RgbColor.js.map +1 -1
  234. package/lib/cjs/RpcInterface.d.ts +33 -33
  235. package/lib/cjs/RpcInterface.js +137 -137
  236. package/lib/cjs/RpcInterface.js.map +1 -1
  237. package/lib/cjs/RpcManager.d.ts +40 -40
  238. package/lib/cjs/RpcManager.js +55 -55
  239. package/lib/cjs/RpcManager.js.map +1 -1
  240. package/lib/cjs/SessionProps.d.ts +16 -16
  241. package/lib/cjs/SessionProps.js +9 -9
  242. package/lib/cjs/SessionProps.js.map +1 -1
  243. package/lib/cjs/SkyBox.d.ts +215 -215
  244. package/lib/cjs/SkyBox.js +210 -210
  245. package/lib/cjs/SkyBox.js.map +1 -1
  246. package/lib/cjs/Snapping.d.ts +49 -49
  247. package/lib/cjs/Snapping.js +9 -9
  248. package/lib/cjs/Snapping.js.map +1 -1
  249. package/lib/cjs/SolarCalculate.d.ts +27 -27
  250. package/lib/cjs/SolarCalculate.js +211 -211
  251. package/lib/cjs/SolarCalculate.js.map +1 -1
  252. package/lib/cjs/SolarShadows.d.ts +35 -35
  253. package/lib/cjs/SolarShadows.js +62 -62
  254. package/lib/cjs/SolarShadows.js.map +1 -1
  255. package/lib/cjs/SpatialClassification.d.ts +208 -208
  256. package/lib/cjs/SpatialClassification.js +340 -340
  257. package/lib/cjs/SpatialClassification.js.map +1 -1
  258. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  259. package/lib/cjs/SubCategoryAppearance.js +96 -96
  260. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  261. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  262. package/lib/cjs/SubCategoryOverride.js +104 -104
  263. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  264. package/lib/cjs/TerrainSettings.d.ts +82 -82
  265. package/lib/cjs/TerrainSettings.js +102 -102
  266. package/lib/cjs/TerrainSettings.js.map +1 -1
  267. package/lib/cjs/TextureMapping.d.ts +101 -101
  268. package/lib/cjs/TextureMapping.js +174 -174
  269. package/lib/cjs/TextureMapping.js.map +1 -1
  270. package/lib/cjs/TextureProps.d.ts +65 -65
  271. package/lib/cjs/TextureProps.js +28 -28
  272. package/lib/cjs/TextureProps.js.map +1 -1
  273. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  274. package/lib/cjs/ThematicDisplay.js +344 -344
  275. package/lib/cjs/ThematicDisplay.js.map +1 -1
  276. package/lib/cjs/Thumbnail.d.ts +26 -26
  277. package/lib/cjs/Thumbnail.js +9 -9
  278. package/lib/cjs/Thumbnail.js.map +1 -1
  279. package/lib/cjs/TileProps.d.ts +82 -82
  280. package/lib/cjs/TileProps.js +29 -29
  281. package/lib/cjs/TileProps.js.map +1 -1
  282. package/lib/cjs/Tween.d.ts +191 -191
  283. package/lib/cjs/Tween.js +570 -570
  284. package/lib/cjs/Tween.js.map +1 -1
  285. package/lib/cjs/TxnAction.d.ts +21 -21
  286. package/lib/cjs/TxnAction.js +29 -29
  287. package/lib/cjs/TxnAction.js.map +1 -1
  288. package/lib/cjs/ViewDetails.d.ts +125 -125
  289. package/lib/cjs/ViewDetails.js +158 -158
  290. package/lib/cjs/ViewDetails.js.map +1 -1
  291. package/lib/cjs/ViewFlags.d.ts +291 -291
  292. package/lib/cjs/ViewFlags.js +368 -368
  293. package/lib/cjs/ViewFlags.js.map +1 -1
  294. package/lib/cjs/ViewProps.d.ts +205 -205
  295. package/lib/cjs/ViewProps.js +9 -9
  296. package/lib/cjs/ViewProps.js.map +1 -1
  297. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  298. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  299. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  300. package/lib/cjs/core-common.d.ts +244 -241
  301. package/lib/cjs/core-common.d.ts.map +1 -1
  302. package/lib/cjs/core-common.js +260 -257
  303. package/lib/cjs/core-common.js.map +1 -1
  304. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  305. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  306. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  307. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  308. package/lib/cjs/domains/GenericElementProps.js +9 -9
  309. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  310. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  311. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  312. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  313. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  314. package/lib/cjs/geometry/AreaPattern.js +204 -204
  315. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  316. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  317. package/lib/cjs/geometry/BoundingSphere.js +30 -30
  318. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  319. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  320. package/lib/cjs/geometry/Cartographic.js +345 -345
  321. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  322. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  323. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  324. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  325. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  326. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  327. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  328. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  329. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  330. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  331. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  332. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  333. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  334. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  335. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  336. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  337. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  338. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  339. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  340. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  341. package/lib/cjs/geometry/GeometryStream.js +469 -469
  342. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  343. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  344. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  345. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  346. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  347. package/lib/cjs/geometry/LineStyle.js +129 -129
  348. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  349. package/lib/cjs/geometry/Placement.d.ts +95 -95
  350. package/lib/cjs/geometry/Placement.js +131 -131
  351. package/lib/cjs/geometry/Placement.js.map +1 -1
  352. package/lib/cjs/geometry/Projection.d.ts +251 -251
  353. package/lib/cjs/geometry/Projection.js +198 -198
  354. package/lib/cjs/geometry/Projection.js.map +1 -1
  355. package/lib/cjs/geometry/TextString.d.ts +55 -55
  356. package/lib/cjs/geometry/TextString.js +65 -65
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  694. package/lib/esm/PlanProjectionSettings.d.ts +47 -47
  695. package/lib/esm/PlanProjectionSettings.js +59 -59
  696. package/lib/esm/PlanProjectionSettings.js.map +1 -1
  697. package/lib/esm/PlanarClipMask.d.ts +177 -177
  698. package/lib/esm/PlanarClipMask.js +132 -132
  699. package/lib/esm/PlanarClipMask.js.map +1 -1
  700. package/lib/esm/QPoint.d.ts +479 -479
  701. package/lib/esm/QPoint.js +815 -815
  702. package/lib/esm/QPoint.js.map +1 -1
  703. package/lib/esm/RealityDataAccessProps.d.ts +41 -41
  704. package/lib/esm/RealityDataAccessProps.js +16 -16
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  706. package/lib/esm/RealityModelDisplaySettings.d.ts +118 -118
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  709. package/lib/esm/Render.d.ts +89 -89
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  712. package/lib/esm/RenderMaterial.d.ts +58 -58
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  722. package/lib/esm/RgbColor.d.ts +47 -47
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  725. package/lib/esm/RpcInterface.d.ts +33 -33
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  734. package/lib/esm/SkyBox.d.ts +215 -215
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  743. package/lib/esm/SolarShadows.d.ts +35 -35
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@@ -1,71 +1,71 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { Id64String, IDisposable } from "@itwin/core-bentley";
5
- /** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,
6
- * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.
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- * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.
8
- * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].
9
- * @public
10
- */
11
- export declare type TextureImageSpec = Id64String | string;
12
- /** Represents a texture image applied to a surface during rendering.
13
- * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
14
- * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
15
- * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
16
- * @public
17
- */
18
- export declare abstract class RenderTexture implements IDisposable {
19
- /** Indicates the type of texture. */
20
- readonly type: RenderTexture.Type;
21
- get isTileSection(): boolean;
22
- get isGlyph(): boolean;
23
- get isSkyBox(): boolean;
24
- abstract get bytesUsed(): number;
25
- protected constructor(type: RenderTexture.Type);
26
- /** Releases any WebGL resources owned by this texture.
27
- * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as "external",
28
- * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle
29
- * its disposal.
30
- */
31
- abstract dispose(): void;
32
- }
33
- /** @public */
34
- export declare namespace RenderTexture {
35
- /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
36
- enum Type {
37
- /** An image applied to a surface, with support for mip-mapping and repetition. */
38
- Normal = 0,
39
- /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
40
- Glyph = 1,
41
- /** A non-repeating image with no mip-maps, used for example for reality models. */
42
- TileSection = 2,
43
- /** A three-dimensional texture used for rendering a skybox. */
44
- SkyBox = 3,
45
- /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
46
- FilteredTileSection = 4,
47
- /** A gradient image used for thematic display. */
48
- ThematicGradient = 5
49
- }
50
- /** Parameters used to construct a [[RenderTexture]].
51
- * @deprecated use RenderSystem.createTexture and TextureCreateArgs.
52
- * @public
53
- */
54
- class Params {
55
- /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.
56
- * Textures created on the front-end generally have no key.
57
- */
58
- readonly key?: string;
59
- /** Indicates the type of texture. */
60
- readonly type: RenderTexture.Type;
61
- /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.
62
- * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.
63
- */
64
- readonly isOwned: boolean;
65
- constructor(key?: string, type?: RenderTexture.Type, isOwned?: boolean);
66
- get isTileSection(): boolean;
67
- get isGlyph(): boolean;
68
- get isSkyBox(): boolean;
69
- }
70
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { Id64String, IDisposable } from "@itwin/core-bentley";
5
+ /** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,
6
+ * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.
7
+ * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.
8
+ * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].
9
+ * @public
10
+ */
11
+ export declare type TextureImageSpec = Id64String | string;
12
+ /** Represents a texture image applied to a surface during rendering.
13
+ * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
14
+ * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
15
+ * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
16
+ * @public
17
+ */
18
+ export declare abstract class RenderTexture implements IDisposable {
19
+ /** Indicates the type of texture. */
20
+ readonly type: RenderTexture.Type;
21
+ get isTileSection(): boolean;
22
+ get isGlyph(): boolean;
23
+ get isSkyBox(): boolean;
24
+ abstract get bytesUsed(): number;
25
+ protected constructor(type: RenderTexture.Type);
26
+ /** Releases any WebGL resources owned by this texture.
27
+ * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as "external",
28
+ * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle
29
+ * its disposal.
30
+ */
31
+ abstract dispose(): void;
32
+ }
33
+ /** @public */
34
+ export declare namespace RenderTexture {
35
+ /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
36
+ enum Type {
37
+ /** An image applied to a surface, with support for mip-mapping and repetition. */
38
+ Normal = 0,
39
+ /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
40
+ Glyph = 1,
41
+ /** A non-repeating image with no mip-maps, used for example for reality models. */
42
+ TileSection = 2,
43
+ /** A three-dimensional texture used for rendering a skybox. */
44
+ SkyBox = 3,
45
+ /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
46
+ FilteredTileSection = 4,
47
+ /** A gradient image used for thematic display. */
48
+ ThematicGradient = 5
49
+ }
50
+ /** Parameters used to construct a [[RenderTexture]].
51
+ * @deprecated use RenderSystem.createTexture and TextureCreateArgs.
52
+ * @public
53
+ */
54
+ class Params {
55
+ /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.
56
+ * Textures created on the front-end generally have no key.
57
+ */
58
+ readonly key?: string;
59
+ /** Indicates the type of texture. */
60
+ readonly type: RenderTexture.Type;
61
+ /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.
62
+ * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.
63
+ */
64
+ readonly isOwned: boolean;
65
+ constructor(key?: string, type?: RenderTexture.Type, isOwned?: boolean);
66
+ get isTileSection(): boolean;
67
+ get isGlyph(): boolean;
68
+ get isSkyBox(): boolean;
69
+ }
70
+ }
71
71
  //# sourceMappingURL=RenderTexture.d.ts.map
@@ -1,56 +1,56 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Rendering
7
- */
8
- /** Represents a texture image applied to a surface during rendering.
9
- * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
10
- * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
11
- * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
12
- * @public
13
- */
14
- export class RenderTexture {
15
- constructor(type) {
16
- this.type = type;
17
- }
18
- get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
19
- get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
20
- get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
21
- }
22
- /** @public */
23
- (function (RenderTexture) {
24
- /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
25
- let Type;
26
- (function (Type) {
27
- /** An image applied to a surface, with support for mip-mapping and repetition. */
28
- Type[Type["Normal"] = 0] = "Normal";
29
- /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
30
- Type[Type["Glyph"] = 1] = "Glyph";
31
- /** A non-repeating image with no mip-maps, used for example for reality models. */
32
- Type[Type["TileSection"] = 2] = "TileSection";
33
- /** A three-dimensional texture used for rendering a skybox. */
34
- Type[Type["SkyBox"] = 3] = "SkyBox";
35
- /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
36
- Type[Type["FilteredTileSection"] = 4] = "FilteredTileSection";
37
- /** A gradient image used for thematic display. */
38
- Type[Type["ThematicGradient"] = 5] = "ThematicGradient";
39
- })(Type = RenderTexture.Type || (RenderTexture.Type = {}));
40
- /** Parameters used to construct a [[RenderTexture]].
41
- * @deprecated use RenderSystem.createTexture and TextureCreateArgs.
42
- * @public
43
- */
44
- class Params {
45
- constructor(key, type = RenderTexture.Type.Normal, isOwned = false) {
46
- this.key = key;
47
- this.type = type;
48
- this.isOwned = isOwned;
49
- }
50
- get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
51
- get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
52
- get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
53
- }
54
- RenderTexture.Params = Params;
55
- })(RenderTexture || (RenderTexture = {}));
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Rendering
7
+ */
8
+ /** Represents a texture image applied to a surface during rendering.
9
+ * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].
10
+ * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.
11
+ * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.
12
+ * @public
13
+ */
14
+ export class RenderTexture {
15
+ constructor(type) {
16
+ this.type = type;
17
+ }
18
+ get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
19
+ get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
20
+ get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
21
+ }
22
+ /** @public */
23
+ (function (RenderTexture) {
24
+ /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */
25
+ let Type;
26
+ (function (Type) {
27
+ /** An image applied to a surface, with support for mip-mapping and repetition. */
28
+ Type[Type["Normal"] = 0] = "Normal";
29
+ /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */
30
+ Type[Type["Glyph"] = 1] = "Glyph";
31
+ /** A non-repeating image with no mip-maps, used for example for reality models. */
32
+ Type[Type["TileSection"] = 2] = "TileSection";
33
+ /** A three-dimensional texture used for rendering a skybox. */
34
+ Type[Type["SkyBox"] = 3] = "SkyBox";
35
+ /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */
36
+ Type[Type["FilteredTileSection"] = 4] = "FilteredTileSection";
37
+ /** A gradient image used for thematic display. */
38
+ Type[Type["ThematicGradient"] = 5] = "ThematicGradient";
39
+ })(Type = RenderTexture.Type || (RenderTexture.Type = {}));
40
+ /** Parameters used to construct a [[RenderTexture]].
41
+ * @deprecated use RenderSystem.createTexture and TextureCreateArgs.
42
+ * @public
43
+ */
44
+ class Params {
45
+ constructor(key, type = RenderTexture.Type.Normal, isOwned = false) {
46
+ this.key = key;
47
+ this.type = type;
48
+ this.isOwned = isOwned;
49
+ }
50
+ get isTileSection() { return RenderTexture.Type.TileSection === this.type; }
51
+ get isGlyph() { return RenderTexture.Type.Glyph === this.type; }
52
+ get isSkyBox() { return RenderTexture.Type.SkyBox === this.type; }
53
+ }
54
+ RenderTexture.Params = Params;
55
+ })(RenderTexture || (RenderTexture = {}));
56
56
  //# sourceMappingURL=RenderTexture.js.map
@@ -1 +1 @@
1
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Rendering\n */\n\nimport { Id64String, IDisposable } from \"@itwin/core-bentley\";\n\n/** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,\n * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.\n * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.\n * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].\n * @public\n */\nexport type TextureImageSpec = Id64String | string;\n\n/** Represents a texture image applied to a surface during rendering.\n * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].\n * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.\n * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.\n * @public\n */\nexport abstract class RenderTexture implements IDisposable {\n /** Indicates the type of texture. */\n public readonly type: RenderTexture.Type;\n\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\n public abstract get bytesUsed(): number;\n\n protected constructor(type: RenderTexture.Type) {\n this.type = type;\n }\n\n /** Releases any WebGL resources owned by this texture.\n * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as \"external\",\n * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle\n * its disposal.\n */\n public abstract dispose(): void;\n}\n\n/** @public */\nexport namespace RenderTexture { // eslint-disable-line no-redeclare\n /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */\n export enum Type {\n /** An image applied to a surface, with support for mip-mapping and repetition. */\n Normal,\n /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */\n Glyph,\n /** A non-repeating image with no mip-maps, used for example for reality models. */\n TileSection,\n /** A three-dimensional texture used for rendering a skybox. */\n SkyBox,\n /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */\n FilteredTileSection,\n /** A gradient image used for thematic display. */\n ThematicGradient,\n }\n\n /** Parameters used to construct a [[RenderTexture]].\n * @deprecated use RenderSystem.createTexture and TextureCreateArgs.\n * @public\n */\n export class Params {\n /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.\n * Textures created on the front-end generally have no key.\n */\n public readonly key?: string;\n /** Indicates the type of texture. */\n public readonly type: RenderTexture.Type;\n /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.\n * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.\n */\n public readonly isOwned: boolean;\n\n public constructor(key?: string, type: RenderTexture.Type = RenderTexture.Type.Normal, isOwned: boolean = false) {\n this.key = key;\n this.type = type;\n this.isOwned = isOwned;\n }\n\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\n }\n}\n"]}
1
+ {"version":3,"file":"RenderTexture.js","sourceRoot":"","sources":["../../src/RenderTexture.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAYH;;;;;GAKG;AACH,MAAM,OAAgB,aAAa;IASjC,YAAsB,IAAwB;QAC5C,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACnB,CAAC;IAPD,IAAW,aAAa,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,WAAW,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC5F,IAAW,OAAO,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAChF,IAAW,QAAQ,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;CAanF;AAED,cAAc;AACd,WAAiB,aAAa;IAC5B,0FAA0F;IAC1F,IAAY,IAaX;IAbD,WAAY,IAAI;QACd,kFAAkF;QAClF,mCAAM,CAAA;QACN,yGAAyG;QACzG,iCAAK,CAAA;QACL,mFAAmF;QACnF,6CAAW,CAAA;QACX,+DAA+D;QAC/D,mCAAM,CAAA;QACN,oHAAoH;QACpH,6DAAmB,CAAA;QACnB,kDAAkD;QAClD,uDAAgB,CAAA;IAClB,CAAC,EAbW,IAAI,GAAJ,kBAAI,KAAJ,kBAAI,QAaf;IAED;;;OAGG;IACH,MAAa,MAAM;QAYjB,YAAmB,GAAY,EAAE,OAA2B,aAAa,CAAC,IAAI,CAAC,MAAM,EAAE,UAAmB,KAAK;YAC7G,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;YACf,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;YACjB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACzB,CAAC;QAED,IAAW,aAAa,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,WAAW,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAC5F,IAAW,OAAO,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,KAAK,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QAChF,IAAW,QAAQ,KAAc,OAAO,aAAa,CAAC,IAAI,CAAC,MAAM,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;KACnF;IArBY,oBAAM,SAqBlB,CAAA;AACH,CAAC,EA3CgB,aAAa,KAAb,aAAa,QA2C7B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Id64String, IDisposable } from \"@itwin/core-bentley\";\r\n\r\n/** Identifies an image to be used to produce a [[RenderTexture]] for a given purpose - for example,\r\n * as part of a [[SkyBox]]. If the string is a valid `Id64String`, it refers to a persistent [Texture]($backend) element stored in an iModel.\r\n * Otherwise, it is interpreted as a Url resolving to an HTMLImageElement.\r\n * @see [[SkySphereImageProps.texture]] and [[SkyCubeImageProps]].\r\n * @public\r\n */\r\nexport type TextureImageSpec = Id64String | string;\r\n\r\n/** Represents a texture image applied to a surface during rendering.\r\n * A RenderTexture is typically - but not always - associated with a [[RenderMaterial]].\r\n * @see [RenderSystem.createTextureFromImage]($frontend) to obtain a texture from an HTML image.\r\n * @see [RenderSystem.createTextureFromElement]($frontend) to obtain a texture from a [Texture]($backend) element.\r\n * @public\r\n */\r\nexport abstract class RenderTexture implements IDisposable {\r\n /** Indicates the type of texture. */\r\n public readonly type: RenderTexture.Type;\r\n\r\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\r\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\r\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\r\n public abstract get bytesUsed(): number;\r\n\r\n protected constructor(type: RenderTexture.Type) {\r\n this.type = type;\r\n }\r\n\r\n /** Releases any WebGL resources owned by this texture.\r\n * For a texture created by a [RenderSystem]($frontend) for which [CreateTextureArgs.ownership]($frontend) was specified as \"external\",\r\n * the caller is responsible for invoking this method when it is finished using the texture; otherwise, the [RenderSystem]($frontend) will handle\r\n * its disposal.\r\n */\r\n public abstract dispose(): void;\r\n}\r\n\r\n/** @public */\r\nexport namespace RenderTexture { // eslint-disable-line no-redeclare\r\n /** The types of [[RenderTexture]]s that can be created by a [RenderSystem]($frontend). */\r\n export enum Type {\r\n /** An image applied to a surface, with support for mip-mapping and repetition. */\r\n Normal,\r\n /** An image containing any number of text glyphs, used for efficiently rendering readable small text. */\r\n Glyph,\r\n /** A non-repeating image with no mip-maps, used for example for reality models. */\r\n TileSection,\r\n /** A three-dimensional texture used for rendering a skybox. */\r\n SkyBox,\r\n /** A non-repeating image with mip-maps and and anisotropic filtering, used for map tiles when draped on terrain. */\r\n FilteredTileSection,\r\n /** A gradient image used for thematic display. */\r\n ThematicGradient,\r\n }\r\n\r\n /** Parameters used to construct a [[RenderTexture]].\r\n * @deprecated use RenderSystem.createTexture and TextureCreateArgs.\r\n * @public\r\n */\r\n export class Params {\r\n /** A string uniquely identifying this texture within the context of an [[IModel]]. Typically this is the element Id of the corresponding [Texture]($backend) element.\r\n * Textures created on the front-end generally have no key.\r\n */\r\n public readonly key?: string;\r\n /** Indicates the type of texture. */\r\n public readonly type: RenderTexture.Type;\r\n /** Indicates that some object is managing the lifetime of this texture and will take care of calling its dispose function appropriately.\r\n * An unowned texture associated with a [RenderGraphic]($frontend) will be disposed when the RenderGraphic is disposed.\r\n */\r\n public readonly isOwned: boolean;\r\n\r\n public constructor(key?: string, type: RenderTexture.Type = RenderTexture.Type.Normal, isOwned: boolean = false) {\r\n this.key = key;\r\n this.type = type;\r\n this.isOwned = isOwned;\r\n }\r\n\r\n public get isTileSection(): boolean { return RenderTexture.Type.TileSection === this.type; }\r\n public get isGlyph(): boolean { return RenderTexture.Type.Glyph === this.type; }\r\n public get isSkyBox(): boolean { return RenderTexture.Type.SkyBox === this.type; }\r\n }\r\n}\r\n"]}
@@ -1,48 +1,48 @@
1
- /** @packageDocumentation
2
- * @module Symbology
3
- */
4
- import { ColorDef } from "./ColorDef";
5
- /** JSON representation of an [[RgbColor]], with each component an integer in the range [0, 255].
6
- * @public
7
- * @extensions
8
- */
9
- export interface RgbColorProps {
10
- r: number;
11
- g: number;
12
- b: number;
13
- }
14
- /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
15
- * @public
16
- */
17
- export declare class RgbColor {
18
- readonly r: number;
19
- readonly g: number;
20
- readonly b: number;
21
- /** Constructs from red, green, and blue components.
22
- * @param r Red
23
- * @param g Green
24
- * @param b Blue
25
- */
26
- constructor(r: number, g: number, b: number);
27
- /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
28
- static fromColorDef(colorDef: ColorDef): RgbColor;
29
- /** Converts this RgbColor to a ColorDef.
30
- * @param transparency Value to use for the transparency component of the ColorDef.
31
- * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
32
- * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
33
- */
34
- toColorDef(transparency?: number): ColorDef;
35
- /** Convert this color to its JSON representation. */
36
- toJSON(): RgbColorProps;
37
- /** Create an RgbColor from its JSON representation.
38
- * If `json` is `undefined`, the result is pure white.
39
- */
40
- static fromJSON(json: RgbColorProps | undefined): RgbColor;
41
- /** Returns true if this color's red, green, and blue components are identical to those of `other`. */
42
- equals(other: RgbColor): boolean;
43
- /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */
44
- compareTo(other: RgbColor): number;
45
- /** Convert this color to a string in the form "#rrggbb" where the values are the hex digits of the respective color components. */
46
- toHexString(): string;
47
- }
1
+ /** @packageDocumentation
2
+ * @module Symbology
3
+ */
4
+ import { ColorDef } from "./ColorDef";
5
+ /** JSON representation of an [[RgbColor]], with each component an integer in the range [0, 255].
6
+ * @public
7
+ * @extensions
8
+ */
9
+ export interface RgbColorProps {
10
+ r: number;
11
+ g: number;
12
+ b: number;
13
+ }
14
+ /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
15
+ * @public
16
+ */
17
+ export declare class RgbColor {
18
+ readonly r: number;
19
+ readonly g: number;
20
+ readonly b: number;
21
+ /** Constructs from red, green, and blue components.
22
+ * @param r Red
23
+ * @param g Green
24
+ * @param b Blue
25
+ */
26
+ constructor(r: number, g: number, b: number);
27
+ /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
28
+ static fromColorDef(colorDef: ColorDef): RgbColor;
29
+ /** Converts this RgbColor to a ColorDef.
30
+ * @param transparency Value to use for the transparency component of the ColorDef.
31
+ * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
32
+ * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
33
+ */
34
+ toColorDef(transparency?: number): ColorDef;
35
+ /** Convert this color to its JSON representation. */
36
+ toJSON(): RgbColorProps;
37
+ /** Create an RgbColor from its JSON representation.
38
+ * If `json` is `undefined`, the result is pure white.
39
+ */
40
+ static fromJSON(json: RgbColorProps | undefined): RgbColor;
41
+ /** Returns true if this color's red, green, and blue components are identical to those of `other`. */
42
+ equals(other: RgbColor): boolean;
43
+ /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */
44
+ compareTo(other: RgbColor): number;
45
+ /** Convert this color to a string in the form "#rrggbb" where the values are the hex digits of the respective color components. */
46
+ toHexString(): string;
47
+ }
48
48
  //# sourceMappingURL=RgbColor.d.ts.map
@@ -1,74 +1,74 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Symbology
7
- */
8
- import { compareNumbers } from "@itwin/core-bentley";
9
- import { ColorDef } from "./ColorDef";
10
- /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
11
- * @public
12
- */
13
- export class RgbColor {
14
- /** Constructs from red, green, and blue components.
15
- * @param r Red
16
- * @param g Green
17
- * @param b Blue
18
- */
19
- constructor(r, g, b) {
20
- this.r = r;
21
- this.g = g;
22
- this.b = b;
23
- this.r = Math.max(0, Math.min(this.r, 0xff));
24
- this.g = Math.max(0, Math.min(this.g, 0xff));
25
- this.b = Math.max(0, Math.min(this.b, 0xff));
26
- }
27
- /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
28
- static fromColorDef(colorDef) {
29
- const colors = colorDef.colors;
30
- return new RgbColor(colors.r, colors.g, colors.b);
31
- }
32
- /** Converts this RgbColor to a ColorDef.
33
- * @param transparency Value to use for the transparency component of the ColorDef.
34
- * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
35
- * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
36
- */
37
- toColorDef(transparency = 0) {
38
- return ColorDef.from(this.r, this.g, this.b, transparency);
39
- }
40
- /** Convert this color to its JSON representation. */
41
- toJSON() {
42
- return { r: this.r, g: this.g, b: this.b };
43
- }
44
- /** Create an RgbColor from its JSON representation.
45
- * If `json` is `undefined`, the result is pure white.
46
- */
47
- static fromJSON(json) {
48
- let r = 0xff;
49
- let g = 0xff;
50
- let b = 0xff;
51
- if (undefined !== json) {
52
- if (typeof json.r === "number")
53
- r = json.r;
54
- if (typeof json.g === "number")
55
- g = json.g;
56
- if (typeof json.b === "number")
57
- b = json.b;
58
- }
59
- return new RgbColor(r, g, b);
60
- }
61
- /** Returns true if this color's red, green, and blue components are identical to those of `other`. */
62
- equals(other) {
63
- return this.r === other.r && this.g === other.g && this.b === other.b;
64
- }
65
- /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */
66
- compareTo(other) {
67
- return compareNumbers(this.r, other.r) || compareNumbers(this.g, other.g) || compareNumbers(this.b, other.b);
68
- }
69
- /** Convert this color to a string in the form "#rrggbb" where the values are the hex digits of the respective color components. */
70
- toHexString() {
71
- return this.toColorDef().toHexString();
72
- }
73
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Symbology
7
+ */
8
+ import { compareNumbers } from "@itwin/core-bentley";
9
+ import { ColorDef } from "./ColorDef";
10
+ /** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].
11
+ * @public
12
+ */
13
+ export class RgbColor {
14
+ /** Constructs from red, green, and blue components.
15
+ * @param r Red
16
+ * @param g Green
17
+ * @param b Blue
18
+ */
19
+ constructor(r, g, b) {
20
+ this.r = r;
21
+ this.g = g;
22
+ this.b = b;
23
+ this.r = Math.max(0, Math.min(this.r, 0xff));
24
+ this.g = Math.max(0, Math.min(this.g, 0xff));
25
+ this.b = Math.max(0, Math.min(this.b, 0xff));
26
+ }
27
+ /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */
28
+ static fromColorDef(colorDef) {
29
+ const colors = colorDef.colors;
30
+ return new RgbColor(colors.r, colors.g, colors.b);
31
+ }
32
+ /** Converts this RgbColor to a ColorDef.
33
+ * @param transparency Value to use for the transparency component of the ColorDef.
34
+ * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.
35
+ * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.
36
+ */
37
+ toColorDef(transparency = 0) {
38
+ return ColorDef.from(this.r, this.g, this.b, transparency);
39
+ }
40
+ /** Convert this color to its JSON representation. */
41
+ toJSON() {
42
+ return { r: this.r, g: this.g, b: this.b };
43
+ }
44
+ /** Create an RgbColor from its JSON representation.
45
+ * If `json` is `undefined`, the result is pure white.
46
+ */
47
+ static fromJSON(json) {
48
+ let r = 0xff;
49
+ let g = 0xff;
50
+ let b = 0xff;
51
+ if (undefined !== json) {
52
+ if (typeof json.r === "number")
53
+ r = json.r;
54
+ if (typeof json.g === "number")
55
+ g = json.g;
56
+ if (typeof json.b === "number")
57
+ b = json.b;
58
+ }
59
+ return new RgbColor(r, g, b);
60
+ }
61
+ /** Returns true if this color's red, green, and blue components are identical to those of `other`. */
62
+ equals(other) {
63
+ return this.r === other.r && this.g === other.g && this.b === other.b;
64
+ }
65
+ /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */
66
+ compareTo(other) {
67
+ return compareNumbers(this.r, other.r) || compareNumbers(this.g, other.g) || compareNumbers(this.b, other.b);
68
+ }
69
+ /** Convert this color to a string in the form "#rrggbb" where the values are the hex digits of the respective color components. */
70
+ toHexString() {
71
+ return this.toColorDef().toHexString();
72
+ }
73
+ }
74
74
  //# sourceMappingURL=RgbColor.js.map
@@ -1 +1 @@
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Symbology\n */\n\nimport { compareNumbers } from \"@itwin/core-bentley\";\nimport { ColorDef } from \"./ColorDef\";\n\n/** JSON representation of an [[RgbColor]], with each component an integer in the range [0, 255].\n * @public\n * @extensions\n */\nexport interface RgbColorProps {\n r: number;\n g: number;\n b: number;\n}\n\n/** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].\n * @public\n */\nexport class RgbColor {\n /** Constructs from red, green, and blue components.\n * @param r Red\n * @param g Green\n * @param b Blue\n */\n public constructor(public readonly r: number, public readonly g: number, public readonly b: number) {\n this.r = Math.max(0, Math.min(this.r, 0xff));\n this.g = Math.max(0, Math.min(this.g, 0xff));\n this.b = Math.max(0, Math.min(this.b, 0xff));\n }\n\n /** Constructs from the red, green, and blue components of a ColorDef. 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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Symbology\r\n */\r\n\r\nimport { compareNumbers } from \"@itwin/core-bentley\";\r\nimport { ColorDef } from \"./ColorDef\";\r\n\r\n/** JSON representation of an [[RgbColor]], with each component an integer in the range [0, 255].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface RgbColorProps {\r\n r: number;\r\n g: number;\r\n b: number;\r\n}\r\n\r\n/** An immutable representation of a color with red, green, and blue components each in the integer range [0, 255].\r\n * @public\r\n */\r\nexport class RgbColor {\r\n /** Constructs from red, green, and blue components.\r\n * @param r Red\r\n * @param g Green\r\n * @param b Blue\r\n */\r\n public constructor(public readonly r: number, public readonly g: number, public readonly b: number) {\r\n this.r = Math.max(0, Math.min(this.r, 0xff));\r\n this.g = Math.max(0, Math.min(this.g, 0xff));\r\n this.b = Math.max(0, Math.min(this.b, 0xff));\r\n }\r\n\r\n /** Constructs from the red, green, and blue components of a ColorDef. The transparency component is ignored. */\r\n public static fromColorDef(colorDef: ColorDef): RgbColor {\r\n const colors = colorDef.colors;\r\n return new RgbColor(colors.r, colors.g, colors.b);\r\n }\r\n\r\n /** Converts this RgbColor to a ColorDef.\r\n * @param transparency Value to use for the transparency component of the ColorDef.\r\n * @param out If defined, this ColorDef will be modified in-place and returned; otherwise a new ColorDef will be allocated.\r\n * @returns A ColorDef with RGB components equivalent to those of this RgbColor and transparency component as specified.\r\n */\r\n public toColorDef(transparency = 0): ColorDef {\r\n return ColorDef.from(this.r, this.g, this.b, transparency);\r\n }\r\n\r\n /** Convert this color to its JSON representation. */\r\n public toJSON(): RgbColorProps {\r\n return { r: this.r, g: this.g, b: this.b };\r\n }\r\n\r\n /** Create an RgbColor from its JSON representation.\r\n * If `json` is `undefined`, the result is pure white.\r\n */\r\n public static fromJSON(json: RgbColorProps | undefined): RgbColor {\r\n let r = 0xff;\r\n let g = 0xff;\r\n let b = 0xff;\r\n if (undefined !== json) {\r\n if (typeof json.r === \"number\")\r\n r = json.r;\r\n if (typeof json.g === \"number\")\r\n g = json.g;\r\n if (typeof json.b === \"number\")\r\n b = json.b;\r\n }\r\n\r\n return new RgbColor(r, g, b);\r\n }\r\n\r\n /** Returns true if this color's red, green, and blue components are identical to those of `other`. */\r\n public equals(other: RgbColor): boolean {\r\n return this.r === other.r && this.g === other.g && this.b === other.b;\r\n }\r\n\r\n /** Compare this color to another color using the rules of an [OrderedComparator]($bentley). */\r\n public compareTo(other: RgbColor): number {\r\n return compareNumbers(this.r, other.r) || compareNumbers(this.g, other.g) || compareNumbers(this.b, other.b);\r\n }\r\n\r\n /** Convert this color to a string in the form \"#rrggbb\" where the values are the hex digits of the respective color components. */\r\n public toHexString(): string {\r\n return this.toColorDef().toHexString();\r\n }\r\n}\r\n"]}
@@ -1,34 +1,34 @@
1
- /** @packageDocumentation
2
- * @module RpcInterface
3
- */
4
- import { RpcConfiguration, RpcConfigurationSupplier } from "./rpc/core/RpcConfiguration";
5
- import { RpcRoutingToken } from "./rpc/core/RpcRoutingToken";
6
- /** @internal */
7
- export interface RpcInterfaceDefinition<T extends RpcInterface = RpcInterface> {
8
- prototype: T;
9
- interfaceName: string;
10
- interfaceVersion: string;
11
- }
12
- /** @internal */
13
- export declare type RpcInterfaceImplementation<T extends RpcInterface = RpcInterface> = new () => T;
14
- /** An RPC interface is a set of operations exposed by a service that a client can call, using configurable protocols,
15
- * in a platform-independent way. TheRpcInterface class is the base class for RPC interface definitions and implementations.
16
- * @public
17
- */
18
- export declare abstract class RpcInterface {
19
- /** Determines whether the backend version of an RPC interface is compatible (according to semantic versioning) with the frontend version of the interface. */
20
- static isVersionCompatible(backend: string, frontend: string): boolean;
21
- /** The configuration for the RPC interface.
22
- * @internal
23
- */
24
- readonly configuration: RpcConfiguration;
25
- /** @internal */
26
- readonly routing: RpcRoutingToken;
27
- /** @internal */
28
- constructor(routing?: RpcRoutingToken);
29
- /** Obtains the implementation result for an RPC operation. */
30
- forward<T = any>(parameters: IArguments): Promise<T>;
31
- /** @internal */
32
- configurationSupplier: RpcConfigurationSupplier | undefined;
33
- }
1
+ /** @packageDocumentation
2
+ * @module RpcInterface
3
+ */
4
+ import { RpcConfiguration, RpcConfigurationSupplier } from "./rpc/core/RpcConfiguration";
5
+ import { RpcRoutingToken } from "./rpc/core/RpcRoutingToken";
6
+ /** @internal */
7
+ export interface RpcInterfaceDefinition<T extends RpcInterface = RpcInterface> {
8
+ prototype: T;
9
+ interfaceName: string;
10
+ interfaceVersion: string;
11
+ }
12
+ /** @internal */
13
+ export declare type RpcInterfaceImplementation<T extends RpcInterface = RpcInterface> = new () => T;
14
+ /** An RPC interface is a set of operations exposed by a service that a client can call, using configurable protocols,
15
+ * in a platform-independent way. TheRpcInterface class is the base class for RPC interface definitions and implementations.
16
+ * @public
17
+ */
18
+ export declare abstract class RpcInterface {
19
+ /** Determines whether the backend version of an RPC interface is compatible (according to semantic versioning) with the frontend version of the interface. */
20
+ static isVersionCompatible(backend: string, frontend: string): boolean;
21
+ /** The configuration for the RPC interface.
22
+ * @internal
23
+ */
24
+ readonly configuration: RpcConfiguration;
25
+ /** @internal */
26
+ readonly routing: RpcRoutingToken;
27
+ /** @internal */
28
+ constructor(routing?: RpcRoutingToken);
29
+ /** Obtains the implementation result for an RPC operation. */
30
+ forward<T = any>(parameters: IArguments): Promise<T>;
31
+ /** @internal */
32
+ configurationSupplier: RpcConfigurationSupplier | undefined;
33
+ }
34
34
  //# sourceMappingURL=RpcInterface.d.ts.map