@itwin/core-common 3.5.0-dev.11 → 3.5.0-dev.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (931) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  11. package/lib/cjs/BackgroundMapProvider.js +68 -68
  12. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  13. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  14. package/lib/cjs/BackgroundMapSettings.js +156 -156
  15. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  16. package/lib/cjs/Base64EncodedString.d.ts +30 -30
  17. package/lib/cjs/Base64EncodedString.js +56 -56
  18. package/lib/cjs/Base64EncodedString.js.map +1 -1
  19. package/lib/cjs/BlobReader.d.ts +31 -31
  20. package/lib/cjs/BlobReader.js +84 -84
  21. package/lib/cjs/BlobReader.js.map +1 -1
  22. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  23. package/lib/cjs/BriefcaseTypes.js +95 -95
  24. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  25. package/lib/cjs/Camera.d.ts +42 -42
  26. package/lib/cjs/Camera.js +62 -62
  27. package/lib/cjs/Camera.js.map +1 -1
  28. package/lib/cjs/ChangedElements.d.ts +83 -83
  29. package/lib/cjs/ChangedElements.js +21 -21
  30. package/lib/cjs/ChangedElements.js.map +1 -1
  31. package/lib/cjs/ChangedEntities.d.ts +45 -45
  32. package/lib/cjs/ChangedEntities.js +9 -9
  33. package/lib/cjs/ChangedEntities.js.map +1 -1
  34. package/lib/cjs/ChangesetProps.d.ts +98 -98
  35. package/lib/cjs/ChangesetProps.js +22 -22
  36. package/lib/cjs/ChangesetProps.js.map +1 -1
  37. package/lib/cjs/ClipStyle.d.ts +89 -89
  38. package/lib/cjs/ClipStyle.js +123 -123
  39. package/lib/cjs/ClipStyle.js.map +1 -1
  40. package/lib/cjs/CloudStorage.d.ts +62 -62
  41. package/lib/cjs/CloudStorage.js +113 -113
  42. package/lib/cjs/CloudStorage.js.map +1 -1
  43. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  44. package/lib/cjs/CloudStorageTileCache.js +66 -66
  45. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  46. package/lib/cjs/Code.d.ts +256 -256
  47. package/lib/cjs/Code.js +281 -281
  48. package/lib/cjs/Code.js.map +1 -1
  49. package/lib/cjs/ColorByName.d.ts +161 -161
  50. package/lib/cjs/ColorByName.js +169 -169
  51. package/lib/cjs/ColorByName.js.map +1 -1
  52. package/lib/cjs/ColorDef.d.ts +208 -208
  53. package/lib/cjs/ColorDef.js +571 -571
  54. package/lib/cjs/ColorDef.js.map +1 -1
  55. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  56. package/lib/cjs/CommonLoggerCategory.js +26 -26
  57. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  58. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  59. package/lib/cjs/ConcurrentQuery.js +380 -380
  60. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  61. package/lib/cjs/ContextRealityModel.d.ts +276 -276
  62. package/lib/cjs/ContextRealityModel.js +358 -358
  63. package/lib/cjs/ContextRealityModel.js.map +1 -1
  64. package/lib/cjs/DisplayStyleSettings.d.ts +584 -584
  65. package/lib/cjs/DisplayStyleSettings.js +981 -981
  66. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  67. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  68. package/lib/cjs/ECSchemaProps.js +9 -9
  69. package/lib/cjs/ECSchemaProps.js.map +1 -1
  70. package/lib/cjs/ECSqlReader.d.ts +70 -70
  71. package/lib/cjs/ECSqlReader.js +280 -280
  72. package/lib/cjs/ECSqlReader.js.map +1 -1
  73. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  74. package/lib/cjs/ECSqlTypes.js +189 -189
  75. package/lib/cjs/ECSqlTypes.js.map +1 -1
  76. package/lib/cjs/ElementProps.d.ts +476 -476
  77. package/lib/cjs/ElementProps.js +99 -99
  78. package/lib/cjs/ElementProps.js.map +1 -1
  79. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  80. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  81. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  82. package/lib/cjs/EntityProps.d.ts +176 -176
  83. package/lib/cjs/EntityProps.js +112 -112
  84. package/lib/cjs/EntityProps.js.map +1 -1
  85. package/lib/cjs/Environment.d.ts +61 -61
  86. package/lib/cjs/Environment.js +73 -73
  87. package/lib/cjs/Environment.js.map +1 -1
  88. package/lib/cjs/FeatureGates.d.ts +31 -31
  89. package/lib/cjs/FeatureGates.js +55 -55
  90. package/lib/cjs/FeatureGates.js.map +1 -1
  91. package/lib/cjs/FeatureIndex.d.ts +39 -39
  92. package/lib/cjs/FeatureIndex.js +63 -63
  93. package/lib/cjs/FeatureIndex.js.map +1 -1
  94. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  95. package/lib/cjs/FeatureSymbology.js +614 -614
  96. package/lib/cjs/FeatureSymbology.js.map +1 -1
  97. package/lib/cjs/FeatureTable.d.ts +141 -141
  98. package/lib/cjs/FeatureTable.js +278 -278
  99. package/lib/cjs/FeatureTable.js.map +1 -1
  100. package/lib/cjs/Fonts.d.ts +51 -51
  101. package/lib/cjs/Fonts.js +53 -53
  102. package/lib/cjs/Fonts.js.map +1 -1
  103. package/lib/cjs/Frustum.d.ts +114 -114
  104. package/lib/cjs/Frustum.js +292 -292
  105. package/lib/cjs/Frustum.js.map +1 -1
  106. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  107. package/lib/cjs/GeoCoordinateServices.js +80 -80
  108. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  109. package/lib/cjs/GeometryContainment.d.ts +28 -28
  110. package/lib/cjs/GeometryContainment.js +9 -9
  111. package/lib/cjs/GeometryContainment.js.map +1 -1
  112. package/lib/cjs/GeometryParams.d.ts +130 -130
  113. package/lib/cjs/GeometryParams.js +174 -174
  114. package/lib/cjs/GeometryParams.js.map +1 -1
  115. package/lib/cjs/GeometrySummary.d.ts +45 -45
  116. package/lib/cjs/GeometrySummary.js +23 -23
  117. package/lib/cjs/GeometrySummary.js.map +1 -1
  118. package/lib/cjs/Gradient.d.ts +139 -139
  119. package/lib/cjs/Gradient.js +455 -455
  120. package/lib/cjs/Gradient.js.map +1 -1
  121. package/lib/cjs/GraphicParams.d.ts +58 -58
  122. package/lib/cjs/GraphicParams.js +85 -85
  123. package/lib/cjs/GraphicParams.js.map +1 -1
  124. package/lib/cjs/GroundPlane.d.ts +52 -52
  125. package/lib/cjs/GroundPlane.js +64 -64
  126. package/lib/cjs/GroundPlane.js.map +1 -1
  127. package/lib/cjs/HSLColor.d.ts +20 -20
  128. package/lib/cjs/HSLColor.js +32 -32
  129. package/lib/cjs/HSLColor.js.map +1 -1
  130. package/lib/cjs/HSVColor.d.ts +30 -30
  131. package/lib/cjs/HSVColor.js +59 -59
  132. package/lib/cjs/HSVColor.js.map +1 -1
  133. package/lib/cjs/HiddenLine.d.ts +97 -97
  134. package/lib/cjs/HiddenLine.js +162 -162
  135. package/lib/cjs/HiddenLine.js.map +1 -1
  136. package/lib/cjs/Hilite.d.ts +50 -50
  137. package/lib/cjs/Hilite.js +64 -64
  138. package/lib/cjs/Hilite.js.map +1 -1
  139. package/lib/cjs/IModel.d.ts +359 -359
  140. package/lib/cjs/IModel.js +347 -347
  141. package/lib/cjs/IModel.js.map +1 -1
  142. package/lib/cjs/IModelError.d.ts +36 -36
  143. package/lib/cjs/IModelError.js +72 -72
  144. package/lib/cjs/IModelError.js.map +1 -1
  145. package/lib/cjs/IModelVersion.d.ts +68 -68
  146. package/lib/cjs/IModelVersion.js +79 -79
  147. package/lib/cjs/IModelVersion.js.map +1 -1
  148. package/lib/cjs/Image.d.ts +86 -86
  149. package/lib/cjs/Image.js +128 -128
  150. package/lib/cjs/Image.js.map +1 -1
  151. package/lib/cjs/IpcAppProps.d.ts +124 -124
  152. package/lib/cjs/IpcAppProps.js +18 -18
  153. package/lib/cjs/IpcAppProps.js.map +1 -1
  154. package/lib/cjs/LightSettings.d.ts +224 -224
  155. package/lib/cjs/LightSettings.js +309 -309
  156. package/lib/cjs/LightSettings.js.map +1 -1
  157. package/lib/cjs/LinePixels.d.ts +34 -34
  158. package/lib/cjs/LinePixels.js +42 -42
  159. package/lib/cjs/LinePixels.js.map +1 -1
  160. package/lib/cjs/Localization.d.ts +111 -111
  161. package/lib/cjs/Localization.js +26 -26
  162. package/lib/cjs/Localization.js.map +1 -1
  163. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  164. package/lib/cjs/MapImagerySettings.js +80 -80
  165. package/lib/cjs/MapImagerySettings.js.map +1 -1
  166. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  167. package/lib/cjs/MapLayerSettings.js +411 -411
  168. package/lib/cjs/MapLayerSettings.js.map +1 -1
  169. package/lib/cjs/MassProperties.d.ts +64 -64
  170. package/lib/cjs/MassProperties.js +23 -23
  171. package/lib/cjs/MassProperties.js.map +1 -1
  172. package/lib/cjs/MaterialProps.d.ts +118 -118
  173. package/lib/cjs/MaterialProps.js +23 -23
  174. package/lib/cjs/MaterialProps.js.map +1 -1
  175. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  176. package/lib/cjs/ModelClipGroup.js +98 -98
  177. package/lib/cjs/ModelClipGroup.js.map +1 -1
  178. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  179. package/lib/cjs/ModelGeometryChanges.js +83 -83
  180. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  181. package/lib/cjs/ModelProps.d.ts +67 -66
  182. package/lib/cjs/ModelProps.d.ts.map +1 -1
  183. package/lib/cjs/ModelProps.js +9 -9
  184. package/lib/cjs/ModelProps.js.map +1 -1
  185. package/lib/cjs/NativeAppProps.d.ts +122 -122
  186. package/lib/cjs/NativeAppProps.js +30 -30
  187. package/lib/cjs/NativeAppProps.js.map +1 -1
  188. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  189. package/lib/cjs/OctEncodedNormal.js +98 -98
  190. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  191. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  192. package/lib/cjs/PlanProjectionSettings.js +63 -63
  193. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  194. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  195. package/lib/cjs/PlanarClipMask.js +136 -136
  196. package/lib/cjs/PlanarClipMask.js.map +1 -1
  197. package/lib/cjs/QPoint.d.ts +479 -479
  198. package/lib/cjs/QPoint.js +826 -826
  199. package/lib/cjs/QPoint.js.map +1 -1
  200. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  201. package/lib/cjs/RealityDataAccessProps.js +19 -19
  202. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  203. package/lib/cjs/RealityModelDisplaySettings.d.ts +118 -118
  204. package/lib/cjs/RealityModelDisplaySettings.js +114 -114
  205. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  206. package/lib/cjs/Render.d.ts +89 -89
  207. package/lib/cjs/Render.js +177 -177
  208. package/lib/cjs/Render.js.map +1 -1
  209. package/lib/cjs/RenderMaterial.d.ts +58 -58
  210. package/lib/cjs/RenderMaterial.js +76 -76
  211. package/lib/cjs/RenderMaterial.js.map +1 -1
  212. package/lib/cjs/RenderSchedule.d.ts +540 -540
  213. package/lib/cjs/RenderSchedule.js +1000 -1000
  214. package/lib/cjs/RenderTexture.d.ts +70 -70
  215. package/lib/cjs/RenderTexture.js +59 -59
  216. package/lib/cjs/RenderTexture.js.map +1 -1
  217. package/lib/cjs/RgbColor.d.ts +47 -47
  218. package/lib/cjs/RgbColor.js +77 -77
  219. package/lib/cjs/RgbColor.js.map +1 -1
  220. package/lib/cjs/RpcInterface.d.ts +33 -33
  221. package/lib/cjs/RpcInterface.js +137 -137
  222. package/lib/cjs/RpcInterface.js.map +1 -1
  223. package/lib/cjs/RpcManager.d.ts +40 -40
  224. package/lib/cjs/RpcManager.js +55 -55
  225. package/lib/cjs/RpcManager.js.map +1 -1
  226. package/lib/cjs/SessionProps.d.ts +16 -16
  227. package/lib/cjs/SessionProps.js +9 -9
  228. package/lib/cjs/SessionProps.js.map +1 -1
  229. package/lib/cjs/SkyBox.d.ts +215 -215
  230. package/lib/cjs/SkyBox.js +210 -210
  231. package/lib/cjs/SkyBox.js.map +1 -1
  232. package/lib/cjs/Snapping.d.ts +49 -49
  233. package/lib/cjs/Snapping.js +9 -9
  234. package/lib/cjs/Snapping.js.map +1 -1
  235. package/lib/cjs/SolarCalculate.d.ts +27 -27
  236. package/lib/cjs/SolarCalculate.js +211 -211
  237. package/lib/cjs/SolarCalculate.js.map +1 -1
  238. package/lib/cjs/SolarShadows.d.ts +35 -35
  239. package/lib/cjs/SolarShadows.js +62 -62
  240. package/lib/cjs/SolarShadows.js.map +1 -1
  241. package/lib/cjs/SpatialClassification.d.ts +208 -208
  242. package/lib/cjs/SpatialClassification.js +340 -340
  243. package/lib/cjs/SpatialClassification.js.map +1 -1
  244. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  245. package/lib/cjs/SubCategoryAppearance.js +96 -96
  246. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  247. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  248. package/lib/cjs/SubCategoryOverride.js +104 -104
  249. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  250. package/lib/cjs/TerrainSettings.d.ts +82 -82
  251. package/lib/cjs/TerrainSettings.js +102 -102
  252. package/lib/cjs/TerrainSettings.js.map +1 -1
  253. package/lib/cjs/TextureMapping.d.ts +101 -101
  254. package/lib/cjs/TextureMapping.js +174 -174
  255. package/lib/cjs/TextureMapping.js.map +1 -1
  256. package/lib/cjs/TextureProps.d.ts +65 -65
  257. package/lib/cjs/TextureProps.js +28 -28
  258. package/lib/cjs/TextureProps.js.map +1 -1
  259. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  260. package/lib/cjs/ThematicDisplay.js +344 -344
  261. package/lib/cjs/ThematicDisplay.js.map +1 -1
  262. package/lib/cjs/Thumbnail.d.ts +26 -26
  263. package/lib/cjs/Thumbnail.js +9 -9
  264. package/lib/cjs/Thumbnail.js.map +1 -1
  265. package/lib/cjs/TileProps.d.ts +82 -82
  266. package/lib/cjs/TileProps.js +29 -29
  267. package/lib/cjs/TileProps.js.map +1 -1
  268. package/lib/cjs/Tween.d.ts +191 -191
  269. package/lib/cjs/Tween.js +570 -570
  270. package/lib/cjs/Tween.js.map +1 -1
  271. package/lib/cjs/TxnAction.d.ts +21 -21
  272. package/lib/cjs/TxnAction.js +29 -29
  273. package/lib/cjs/TxnAction.js.map +1 -1
  274. package/lib/cjs/ViewDetails.d.ts +125 -125
  275. package/lib/cjs/ViewDetails.js +158 -158
  276. package/lib/cjs/ViewDetails.js.map +1 -1
  277. package/lib/cjs/ViewFlags.d.ts +291 -291
  278. package/lib/cjs/ViewFlags.js +368 -368
  279. package/lib/cjs/ViewFlags.js.map +1 -1
  280. package/lib/cjs/ViewProps.d.ts +205 -205
  281. package/lib/cjs/ViewProps.js +9 -9
  282. package/lib/cjs/ViewProps.js.map +1 -1
  283. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  284. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  285. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  286. package/lib/cjs/core-common.d.ts +241 -241
  287. package/lib/cjs/core-common.js +257 -257
  288. package/lib/cjs/core-common.js.map +1 -1
  289. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  290. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  291. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  292. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  293. package/lib/cjs/domains/GenericElementProps.js +9 -9
  294. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  295. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  296. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  297. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  298. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  299. package/lib/cjs/geometry/AreaPattern.js +204 -204
  300. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  301. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  302. package/lib/cjs/geometry/BoundingSphere.js +30 -30
  303. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  304. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  305. package/lib/cjs/geometry/Cartographic.js +345 -345
  306. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  307. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  308. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  309. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  310. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  311. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  312. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  313. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  314. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  315. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  316. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  317. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  318. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  319. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  320. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  321. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  322. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  323. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  324. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  325. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  326. package/lib/cjs/geometry/GeometryStream.js +469 -469
  327. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  328. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  329. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  330. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  331. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  332. package/lib/cjs/geometry/LineStyle.js +129 -129
  333. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  334. package/lib/cjs/geometry/Placement.d.ts +95 -95
  335. package/lib/cjs/geometry/Placement.js +131 -131
  336. package/lib/cjs/geometry/Placement.js.map +1 -1
  337. package/lib/cjs/geometry/Projection.d.ts +251 -251
  338. package/lib/cjs/geometry/Projection.js +198 -198
  339. package/lib/cjs/geometry/Projection.js.map +1 -1
  340. package/lib/cjs/geometry/TextString.d.ts +55 -55
  341. package/lib/cjs/geometry/TextString.js +65 -65
  342. package/lib/cjs/geometry/TextString.js.map +1 -1
  343. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  344. package/lib/cjs/ipc/IpcSession.js +27 -27
  345. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  346. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  347. package/lib/cjs/ipc/IpcSocket.js +16 -16
  348. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  349. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
  350. package/lib/cjs/ipc/IpcWebSocket.js +151 -151
  351. package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
  352. package/lib/cjs/ipc/IpcWebSocketTransport.d.ts +15 -15
  353. package/lib/cjs/ipc/IpcWebSocketTransport.js +158 -158
  354. package/lib/cjs/ipc/IpcWebSocketTransport.js.map +1 -1
  355. package/lib/cjs/rpc/DevToolsRpcInterface.d.ts +32 -32
  356. package/lib/cjs/rpc/DevToolsRpcInterface.js +48 -48
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  699. package/lib/esm/Snapping.js.map +1 -1
  700. package/lib/esm/SolarCalculate.d.ts +27 -27
  701. package/lib/esm/SolarCalculate.js +204 -204
  702. package/lib/esm/SolarCalculate.js.map +1 -1
  703. package/lib/esm/SolarShadows.d.ts +35 -35
  704. package/lib/esm/SolarShadows.js +58 -58
  705. package/lib/esm/SolarShadows.js.map +1 -1
  706. package/lib/esm/SpatialClassification.d.ts +208 -208
  707. package/lib/esm/SpatialClassification.js +334 -334
  708. package/lib/esm/SpatialClassification.js.map +1 -1
  709. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
  710. package/lib/esm/SubCategoryAppearance.js +92 -92
  711. package/lib/esm/SubCategoryAppearance.js.map +1 -1
  712. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  713. package/lib/esm/SubCategoryOverride.js +100 -100
  714. package/lib/esm/SubCategoryOverride.js.map +1 -1
  715. package/lib/esm/TerrainSettings.d.ts +82 -82
  716. package/lib/esm/TerrainSettings.js +98 -98
  717. package/lib/esm/TerrainSettings.js.map +1 -1
  718. package/lib/esm/TextureMapping.d.ts +101 -101
  719. package/lib/esm/TextureMapping.js +170 -170
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  721. package/lib/esm/TextureProps.d.ts +65 -65
  722. package/lib/esm/TextureProps.js +25 -25
  723. package/lib/esm/TextureProps.js.map +1 -1
  724. package/lib/esm/ThematicDisplay.d.ts +230 -230
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  727. package/lib/esm/Thumbnail.d.ts +26 -26
  728. package/lib/esm/Thumbnail.js +8 -8
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  730. package/lib/esm/TileProps.d.ts +82 -82
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  733. package/lib/esm/Tween.d.ts +191 -191
  734. package/lib/esm/Tween.js +565 -565
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  736. package/lib/esm/TxnAction.d.ts +21 -21
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  738. package/lib/esm/TxnAction.js.map +1 -1
  739. package/lib/esm/ViewDetails.d.ts +125 -125
  740. package/lib/esm/ViewDetails.js +153 -153
  741. package/lib/esm/ViewDetails.js.map +1 -1
  742. package/lib/esm/ViewFlags.d.ts +291 -291
  743. package/lib/esm/ViewFlags.js +364 -364
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  746. package/lib/esm/ViewProps.js +8 -8
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  748. package/lib/esm/WhiteOnWhiteReversalSettings.d.ts +36 -36
  749. package/lib/esm/WhiteOnWhiteReversalSettings.js +33 -33
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  754. package/lib/esm/domains/FunctionalElementProps.d.ts +11 -11
  755. package/lib/esm/domains/FunctionalElementProps.js +8 -8
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  757. package/lib/esm/domains/GenericElementProps.d.ts +18 -18
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  760. package/lib/esm/geometry/AdditionalTransform.d.ts +84 -84
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  763. package/lib/esm/geometry/AreaPattern.d.ts +82 -82
  764. package/lib/esm/geometry/AreaPattern.js +201 -201
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  766. package/lib/esm/geometry/BoundingSphere.d.ts +14 -14
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  769. package/lib/esm/geometry/Cartographic.d.ts +137 -137
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  772. package/lib/esm/geometry/CoordinateReferenceSystem.d.ts +269 -269
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  775. package/lib/esm/geometry/ElementGeometry.d.ts +402 -402
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  931. package/package.json +7 -7
@@ -1,225 +1,225 @@
1
- /** @packageDocumentation
2
- * @module DisplayStyles
3
- */
4
- import { Vector3d, XYZProps } from "@itwin/core-geometry";
5
- import { RgbColor, RgbColorProps } from "./RgbColor";
6
- /** Wire format for the solar directional light associated with a [[LightSettingsProps]].
7
- * The light is colored white and oriented in any direction in world coordinates.
8
- * It will cast shadows if it is above the world XY plane and if the shadows view flag is enabled for the view.
9
- * By default, the solar light is only applied when shadows are enabled, but can be set to be applied unconditionally.
10
- * @public
11
- * @extensions
12
- */
13
- export interface SolarLightProps {
14
- /** Intensity of the light, typically in [0..1] but can range up to 5. Default: 1.0 */
15
- intensity?: number;
16
- /** Direction of the light in world coordinates. Defaults to a vector looking down on the scene at a 45 degree angle mostly along the Y axis. */
17
- direction?: XYZProps;
18
- /** If true, the light will be applied even when shadows are turned off for the view.
19
- * If false, a roughly overhead light of the same intensity oriented in view space will be used instead.
20
- * Default: false.
21
- */
22
- alwaysEnabled?: boolean;
23
- /** If defined, the time in UNIX milliseconds from which [[direction]] was calculated.
24
- * @see [[DisplayStyleSettings.setSunTime]] to compute the solar direction from a point in time.
25
- */
26
- timePoint?: number;
27
- }
28
- /** Describes the solar directional light associated with a [[LightSettings]].
29
- * @see [[SolarLightProps]].
30
- * @public
31
- */
32
- export declare class SolarLight {
33
- /** Direction of the light in world coordinates. Defaults to a vector looking down on the scene at a 45 degree angle mostly along the Y axis. */
34
- readonly direction: Readonly<Vector3d>;
35
- /** Intensity of the light, typically in [0..1] but can range up to 5. Default: 1.0 */
36
- readonly intensity: number;
37
- /** If true, the light will be applied even when shadows are turned off for the view.
38
- * If false, a roughly overhead light of the same intensity oriented in view space will be used instead.
39
- * Default: false.
40
- */
41
- readonly alwaysEnabled: boolean;
42
- /** If defined, the time in UNIX milliseconds from which [[direction]] was calculated.
43
- * @see [[DisplayStyleSettings.setSunTime]] to compute the solar direction from a point in time.
44
- */
45
- readonly timePoint?: number;
46
- constructor(json?: SolarLightProps);
47
- toJSON(): SolarLightProps | undefined;
48
- /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
49
- * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
50
- * copy if `changesProps.direction` is equal to `this.direction`.
51
- */
52
- clone(changedProps?: SolarLightProps): SolarLight;
53
- equals(rhs: SolarLight): boolean;
54
- }
55
- /** Wire format for the ambient light associated with a [[LightSettingsProps]].
56
- * Ambient light applies equally to all surfaces in the scene.
57
- * @public
58
- * @extensions
59
- */
60
- export interface AmbientLightProps {
61
- /** The color of the light. Black is treated as a special case, indicating that the surface's own diffuse color should be used. */
62
- color?: RgbColorProps;
63
- /** The intensity of the light. Default: 0.2. */
64
- intensity?: number;
65
- }
66
- /** Describes the ambient light associated with a [[LightSettings]].
67
- * @see [[AmbientLightProps]]
68
- * @public
69
- */
70
- export declare class AmbientLight {
71
- readonly color: RgbColor;
72
- readonly intensity: number;
73
- constructor(json?: AmbientLightProps);
74
- toJSON(): AmbientLightProps | undefined;
75
- /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
76
- clone(changed?: AmbientLightProps): AmbientLight;
77
- equals(rhs: AmbientLight): boolean;
78
- }
79
- /** Wire format for a pair of hemisphere lights associated with a [[LightSettingsProps]].
80
- * Hemisphere lights are oriented in opposite directions along the world Z axis. Each has its own color; they share one intensity.
81
- * They are often used to simulate outdoor reflection of light from the ground and sky, so the colors often match the ground and sky colors
82
- * of the [[SkyBox]].
83
- * @public
84
- * @extensions
85
- */
86
- export interface HemisphereLightsProps {
87
- /** The color of the downward-facing light. Default: (143, 205, 255). */
88
- upperColor?: RgbColorProps;
89
- /** The color of the upward-facing light. Default: (120, 143, 125). */
90
- lowerColor?: RgbColorProps;
91
- /** Intensity of the lights. Default: 0. */
92
- intensity?: number;
93
- }
94
- /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
95
- * @see [[HemisphereLightsProps]]
96
- * @public
97
- */
98
- export declare class HemisphereLights {
99
- readonly upperColor: RgbColor;
100
- readonly lowerColor: RgbColor;
101
- readonly intensity: number;
102
- constructor(json?: HemisphereLightsProps);
103
- toJSON(): HemisphereLightsProps | undefined;
104
- /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
105
- clone(changed?: HemisphereLightsProps): HemisphereLights;
106
- equals(rhs: HemisphereLights): boolean;
107
- }
108
- /** JSON representation of a [[FresnelSettings]].
109
- * @public
110
- * @extensions
111
- */
112
- export interface FresnelSettingsProps {
113
- /** See [[FresnelSettings.intensity]].
114
- * Default value: 0
115
- */
116
- intensity?: number;
117
- /** See [[FresnelSettings.invert]].
118
- * Default value: false
119
- */
120
- invert?: boolean;
121
- }
122
- /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
123
- * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
124
- * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
125
- * viewed from above; and a sphere will appear more reflective around its edges than at its center.
126
- *
127
- * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
128
- * aesthetically-pleasing results.
129
- * @see [[LightSettings.fresnel]].
130
- * @public
131
- */
132
- export declare class FresnelSettings {
133
- /** The strength of the effect in terms of how much brighter the surface becomes. The intensity at a given point on the surface is determined by
134
- * the angle between the viewer's line of sight and the vector from the viewer to that point. Maximum intensity is produced when those vectors are
135
- * perpendicular, and zero intensity is produced when those vectors are parallel (unless [[invert]] is `true`).
136
- *
137
- * A value of zero turns off the effect. Values less than zero are clamped to zero. Typical values range between 0 and 1.
138
- */
139
- readonly intensity: number;
140
- /** If true, inverts the effect's [[intensity]] such that maximum intensity is produced when the viewer's line of sight is parallel to the vector between
141
- * the viewer and the point on the surface, and zero intensity is produced when the viewer's line of sight is perpendicular to that vector.
142
- */
143
- readonly invert: boolean;
144
- private constructor();
145
- private static readonly _defaults;
146
- /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
147
- static fromJSON(props?: FresnelSettingsProps): FresnelSettings;
148
- /** Create a new FresnelSettings.
149
- * @note Intensity values less than zero will be set to zero.
150
- */
151
- static create(intensity?: number, invert?: boolean): FresnelSettings;
152
- /** Convert to JSON representation.
153
- * @note If all settings match the default values, `undefined` will be returned.
154
- */
155
- toJSON(): FresnelSettingsProps | undefined;
156
- /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
157
- clone(changedProps?: FresnelSettingsProps): FresnelSettings;
158
- /** Return true if these settings are equivalent to `rhs`. */
159
- equals(rhs: FresnelSettings): boolean;
160
- }
161
- /** Wire format for a [[LightSettings]] describing lighting for a 3d scene.
162
- * 3d lighting provides the following lights, all of which are optional:
163
- * - A "portrait" light affixed to the camera and pointing directly forward into the scene. Color: white.
164
- * - A second directional light. Color: white.
165
- * - This can be a solar shadow-casting light, or (when shadows are disabled) a roughly overhead light oriented in view space.
166
- * - A pair of hemisphere lights pointing in opposite directions along the world Z axis. Each has its own customizable color.
167
- * - An ambient light of any color applied equally to all surfaces.
168
- * Specular intensity of all lights is controlled separately.
169
- * Light intensities are typically expressed in [0..1] but can be as large as 5.
170
- * @see [[DisplayStyle3dSettingsProps]]
171
- * @public
172
- * @extensions
173
- */
174
- export interface LightSettingsProps {
175
- /** A white portrait light affixed to the camera and pointing directly forward into the scene. */
176
- portrait?: {
177
- /** Intensity, typically in [0..1], maximum 5. Default: 0.3. */
178
- intensity?: number;
179
- };
180
- /** Solar light settings. */
181
- solar?: SolarLightProps;
182
- /** Hemisphere light settings. */
183
- hemisphere?: HemisphereLightsProps;
184
- /** Ambient light settings. */
185
- ambient?: AmbientLightProps;
186
- /** Specular intensity applied to all lights. */
187
- specularIntensity?: number;
188
- /** Applies a [cel-shaded](https://en.wikipedia.org/wiki/Cel_shading) effect. If greater than zero, specifies the number of cels. Continuous lighting intensities
189
- * are computed, then quantized to the specified number of cels. Values greater than 254 have no visible effect.
190
- * Typically a value of 2 is appropriate if specular intensity is close to zero; 3 if specular intensity is larger.
191
- * Cel-shading is often combined with thick, dark visible edges for a cartoon or comic book effect.
192
- * Default: 0
193
- */
194
- numCels?: number;
195
- /** Fresnel settings.
196
- * @see [[FresnelSettings]].
197
- */
198
- fresnel?: FresnelSettingsProps;
199
- }
200
- /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
201
- * @see [[LightSettingsProps]]
202
- * @public
203
- */
204
- export declare class LightSettings {
205
- readonly solar: SolarLight;
206
- readonly ambient: AmbientLight;
207
- readonly hemisphere: HemisphereLights;
208
- /** See [[LightSettingsProps.portrait]]. */
209
- readonly portraitIntensity: number;
210
- readonly specularIntensity: number;
211
- /** See [[LightSettingsProps.numCels]]. */
212
- readonly numCels: number;
213
- readonly fresnel: FresnelSettings;
214
- private constructor();
215
- static fromJSON(props?: LightSettingsProps): LightSettings;
216
- toJSON(): LightSettingsProps | undefined;
217
- /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
218
- * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
219
- * ` clone({ ambient: { intensity: 0.5 } })`
220
- * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
221
- */
222
- clone(changed?: LightSettingsProps): LightSettings;
223
- equals(rhs: LightSettings): boolean;
224
- }
1
+ /** @packageDocumentation
2
+ * @module DisplayStyles
3
+ */
4
+ import { Vector3d, XYZProps } from "@itwin/core-geometry";
5
+ import { RgbColor, RgbColorProps } from "./RgbColor";
6
+ /** Wire format for the solar directional light associated with a [[LightSettingsProps]].
7
+ * The light is colored white and oriented in any direction in world coordinates.
8
+ * It will cast shadows if it is above the world XY plane and if the shadows view flag is enabled for the view.
9
+ * By default, the solar light is only applied when shadows are enabled, but can be set to be applied unconditionally.
10
+ * @public
11
+ * @extensions
12
+ */
13
+ export interface SolarLightProps {
14
+ /** Intensity of the light, typically in [0..1] but can range up to 5. Default: 1.0 */
15
+ intensity?: number;
16
+ /** Direction of the light in world coordinates. Defaults to a vector looking down on the scene at a 45 degree angle mostly along the Y axis. */
17
+ direction?: XYZProps;
18
+ /** If true, the light will be applied even when shadows are turned off for the view.
19
+ * If false, a roughly overhead light of the same intensity oriented in view space will be used instead.
20
+ * Default: false.
21
+ */
22
+ alwaysEnabled?: boolean;
23
+ /** If defined, the time in UNIX milliseconds from which [[direction]] was calculated.
24
+ * @see [[DisplayStyleSettings.setSunTime]] to compute the solar direction from a point in time.
25
+ */
26
+ timePoint?: number;
27
+ }
28
+ /** Describes the solar directional light associated with a [[LightSettings]].
29
+ * @see [[SolarLightProps]].
30
+ * @public
31
+ */
32
+ export declare class SolarLight {
33
+ /** Direction of the light in world coordinates. Defaults to a vector looking down on the scene at a 45 degree angle mostly along the Y axis. */
34
+ readonly direction: Readonly<Vector3d>;
35
+ /** Intensity of the light, typically in [0..1] but can range up to 5. Default: 1.0 */
36
+ readonly intensity: number;
37
+ /** If true, the light will be applied even when shadows are turned off for the view.
38
+ * If false, a roughly overhead light of the same intensity oriented in view space will be used instead.
39
+ * Default: false.
40
+ */
41
+ readonly alwaysEnabled: boolean;
42
+ /** If defined, the time in UNIX milliseconds from which [[direction]] was calculated.
43
+ * @see [[DisplayStyleSettings.setSunTime]] to compute the solar direction from a point in time.
44
+ */
45
+ readonly timePoint?: number;
46
+ constructor(json?: SolarLightProps);
47
+ toJSON(): SolarLightProps | undefined;
48
+ /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
49
+ * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
50
+ * copy if `changesProps.direction` is equal to `this.direction`.
51
+ */
52
+ clone(changedProps?: SolarLightProps): SolarLight;
53
+ equals(rhs: SolarLight): boolean;
54
+ }
55
+ /** Wire format for the ambient light associated with a [[LightSettingsProps]].
56
+ * Ambient light applies equally to all surfaces in the scene.
57
+ * @public
58
+ * @extensions
59
+ */
60
+ export interface AmbientLightProps {
61
+ /** The color of the light. Black is treated as a special case, indicating that the surface's own diffuse color should be used. */
62
+ color?: RgbColorProps;
63
+ /** The intensity of the light. Default: 0.2. */
64
+ intensity?: number;
65
+ }
66
+ /** Describes the ambient light associated with a [[LightSettings]].
67
+ * @see [[AmbientLightProps]]
68
+ * @public
69
+ */
70
+ export declare class AmbientLight {
71
+ readonly color: RgbColor;
72
+ readonly intensity: number;
73
+ constructor(json?: AmbientLightProps);
74
+ toJSON(): AmbientLightProps | undefined;
75
+ /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
76
+ clone(changed?: AmbientLightProps): AmbientLight;
77
+ equals(rhs: AmbientLight): boolean;
78
+ }
79
+ /** Wire format for a pair of hemisphere lights associated with a [[LightSettingsProps]].
80
+ * Hemisphere lights are oriented in opposite directions along the world Z axis. Each has its own color; they share one intensity.
81
+ * They are often used to simulate outdoor reflection of light from the ground and sky, so the colors often match the ground and sky colors
82
+ * of the [[SkyBox]].
83
+ * @public
84
+ * @extensions
85
+ */
86
+ export interface HemisphereLightsProps {
87
+ /** The color of the downward-facing light. Default: (143, 205, 255). */
88
+ upperColor?: RgbColorProps;
89
+ /** The color of the upward-facing light. Default: (120, 143, 125). */
90
+ lowerColor?: RgbColorProps;
91
+ /** Intensity of the lights. Default: 0. */
92
+ intensity?: number;
93
+ }
94
+ /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
95
+ * @see [[HemisphereLightsProps]]
96
+ * @public
97
+ */
98
+ export declare class HemisphereLights {
99
+ readonly upperColor: RgbColor;
100
+ readonly lowerColor: RgbColor;
101
+ readonly intensity: number;
102
+ constructor(json?: HemisphereLightsProps);
103
+ toJSON(): HemisphereLightsProps | undefined;
104
+ /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
105
+ clone(changed?: HemisphereLightsProps): HemisphereLights;
106
+ equals(rhs: HemisphereLights): boolean;
107
+ }
108
+ /** JSON representation of a [[FresnelSettings]].
109
+ * @public
110
+ * @extensions
111
+ */
112
+ export interface FresnelSettingsProps {
113
+ /** See [[FresnelSettings.intensity]].
114
+ * Default value: 0
115
+ */
116
+ intensity?: number;
117
+ /** See [[FresnelSettings.invert]].
118
+ * Default value: false
119
+ */
120
+ invert?: boolean;
121
+ }
122
+ /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
123
+ * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
124
+ * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
125
+ * viewed from above; and a sphere will appear more reflective around its edges than at its center.
126
+ *
127
+ * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
128
+ * aesthetically-pleasing results.
129
+ * @see [[LightSettings.fresnel]].
130
+ * @public
131
+ */
132
+ export declare class FresnelSettings {
133
+ /** The strength of the effect in terms of how much brighter the surface becomes. The intensity at a given point on the surface is determined by
134
+ * the angle between the viewer's line of sight and the vector from the viewer to that point. Maximum intensity is produced when those vectors are
135
+ * perpendicular, and zero intensity is produced when those vectors are parallel (unless [[invert]] is `true`).
136
+ *
137
+ * A value of zero turns off the effect. Values less than zero are clamped to zero. Typical values range between 0 and 1.
138
+ */
139
+ readonly intensity: number;
140
+ /** If true, inverts the effect's [[intensity]] such that maximum intensity is produced when the viewer's line of sight is parallel to the vector between
141
+ * the viewer and the point on the surface, and zero intensity is produced when the viewer's line of sight is perpendicular to that vector.
142
+ */
143
+ readonly invert: boolean;
144
+ private constructor();
145
+ private static readonly _defaults;
146
+ /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
147
+ static fromJSON(props?: FresnelSettingsProps): FresnelSettings;
148
+ /** Create a new FresnelSettings.
149
+ * @note Intensity values less than zero will be set to zero.
150
+ */
151
+ static create(intensity?: number, invert?: boolean): FresnelSettings;
152
+ /** Convert to JSON representation.
153
+ * @note If all settings match the default values, `undefined` will be returned.
154
+ */
155
+ toJSON(): FresnelSettingsProps | undefined;
156
+ /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
157
+ clone(changedProps?: FresnelSettingsProps): FresnelSettings;
158
+ /** Return true if these settings are equivalent to `rhs`. */
159
+ equals(rhs: FresnelSettings): boolean;
160
+ }
161
+ /** Wire format for a [[LightSettings]] describing lighting for a 3d scene.
162
+ * 3d lighting provides the following lights, all of which are optional:
163
+ * - A "portrait" light affixed to the camera and pointing directly forward into the scene. Color: white.
164
+ * - A second directional light. Color: white.
165
+ * - This can be a solar shadow-casting light, or (when shadows are disabled) a roughly overhead light oriented in view space.
166
+ * - A pair of hemisphere lights pointing in opposite directions along the world Z axis. Each has its own customizable color.
167
+ * - An ambient light of any color applied equally to all surfaces.
168
+ * Specular intensity of all lights is controlled separately.
169
+ * Light intensities are typically expressed in [0..1] but can be as large as 5.
170
+ * @see [[DisplayStyle3dSettingsProps]]
171
+ * @public
172
+ * @extensions
173
+ */
174
+ export interface LightSettingsProps {
175
+ /** A white portrait light affixed to the camera and pointing directly forward into the scene. */
176
+ portrait?: {
177
+ /** Intensity, typically in [0..1], maximum 5. Default: 0.3. */
178
+ intensity?: number;
179
+ };
180
+ /** Solar light settings. */
181
+ solar?: SolarLightProps;
182
+ /** Hemisphere light settings. */
183
+ hemisphere?: HemisphereLightsProps;
184
+ /** Ambient light settings. */
185
+ ambient?: AmbientLightProps;
186
+ /** Specular intensity applied to all lights. */
187
+ specularIntensity?: number;
188
+ /** Applies a [cel-shaded](https://en.wikipedia.org/wiki/Cel_shading) effect. If greater than zero, specifies the number of cels. Continuous lighting intensities
189
+ * are computed, then quantized to the specified number of cels. Values greater than 254 have no visible effect.
190
+ * Typically a value of 2 is appropriate if specular intensity is close to zero; 3 if specular intensity is larger.
191
+ * Cel-shading is often combined with thick, dark visible edges for a cartoon or comic book effect.
192
+ * Default: 0
193
+ */
194
+ numCels?: number;
195
+ /** Fresnel settings.
196
+ * @see [[FresnelSettings]].
197
+ */
198
+ fresnel?: FresnelSettingsProps;
199
+ }
200
+ /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
201
+ * @see [[LightSettingsProps]]
202
+ * @public
203
+ */
204
+ export declare class LightSettings {
205
+ readonly solar: SolarLight;
206
+ readonly ambient: AmbientLight;
207
+ readonly hemisphere: HemisphereLights;
208
+ /** See [[LightSettingsProps.portrait]]. */
209
+ readonly portraitIntensity: number;
210
+ readonly specularIntensity: number;
211
+ /** See [[LightSettingsProps.numCels]]. */
212
+ readonly numCels: number;
213
+ readonly fresnel: FresnelSettings;
214
+ private constructor();
215
+ static fromJSON(props?: LightSettingsProps): LightSettings;
216
+ toJSON(): LightSettingsProps | undefined;
217
+ /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
218
+ * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
219
+ * ` clone({ ambient: { intensity: 0.5 } })`
220
+ * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
221
+ */
222
+ clone(changed?: LightSettingsProps): LightSettings;
223
+ equals(rhs: LightSettings): boolean;
224
+ }
225
225
  //# sourceMappingURL=LightSettings.d.ts.map