@itwin/core-common 3.5.0-dev.11 → 3.5.0-dev.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (931) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +11 -11
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  11. package/lib/cjs/BackgroundMapProvider.js +68 -68
  12. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  13. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  14. package/lib/cjs/BackgroundMapSettings.js +156 -156
  15. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  16. package/lib/cjs/Base64EncodedString.d.ts +30 -30
  17. package/lib/cjs/Base64EncodedString.js +56 -56
  18. package/lib/cjs/Base64EncodedString.js.map +1 -1
  19. package/lib/cjs/BlobReader.d.ts +31 -31
  20. package/lib/cjs/BlobReader.js +84 -84
  21. package/lib/cjs/BlobReader.js.map +1 -1
  22. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  23. package/lib/cjs/BriefcaseTypes.js +95 -95
  24. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  25. package/lib/cjs/Camera.d.ts +42 -42
  26. package/lib/cjs/Camera.js +62 -62
  27. package/lib/cjs/Camera.js.map +1 -1
  28. package/lib/cjs/ChangedElements.d.ts +83 -83
  29. package/lib/cjs/ChangedElements.js +21 -21
  30. package/lib/cjs/ChangedElements.js.map +1 -1
  31. package/lib/cjs/ChangedEntities.d.ts +45 -45
  32. package/lib/cjs/ChangedEntities.js +9 -9
  33. package/lib/cjs/ChangedEntities.js.map +1 -1
  34. package/lib/cjs/ChangesetProps.d.ts +98 -98
  35. package/lib/cjs/ChangesetProps.js +22 -22
  36. package/lib/cjs/ChangesetProps.js.map +1 -1
  37. package/lib/cjs/ClipStyle.d.ts +89 -89
  38. package/lib/cjs/ClipStyle.js +123 -123
  39. package/lib/cjs/ClipStyle.js.map +1 -1
  40. package/lib/cjs/CloudStorage.d.ts +62 -62
  41. package/lib/cjs/CloudStorage.js +113 -113
  42. package/lib/cjs/CloudStorage.js.map +1 -1
  43. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  44. package/lib/cjs/CloudStorageTileCache.js +66 -66
  45. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  46. package/lib/cjs/Code.d.ts +256 -256
  47. package/lib/cjs/Code.js +281 -281
  48. package/lib/cjs/Code.js.map +1 -1
  49. package/lib/cjs/ColorByName.d.ts +161 -161
  50. package/lib/cjs/ColorByName.js +169 -169
  51. package/lib/cjs/ColorByName.js.map +1 -1
  52. package/lib/cjs/ColorDef.d.ts +208 -208
  53. package/lib/cjs/ColorDef.js +571 -571
  54. package/lib/cjs/ColorDef.js.map +1 -1
  55. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  56. package/lib/cjs/CommonLoggerCategory.js +26 -26
  57. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  58. package/lib/cjs/ConcurrentQuery.d.ts +241 -241
  59. package/lib/cjs/ConcurrentQuery.js +380 -380
  60. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  61. package/lib/cjs/ContextRealityModel.d.ts +276 -276
  62. package/lib/cjs/ContextRealityModel.js +358 -358
  63. package/lib/cjs/ContextRealityModel.js.map +1 -1
  64. package/lib/cjs/DisplayStyleSettings.d.ts +584 -584
  65. package/lib/cjs/DisplayStyleSettings.js +981 -981
  66. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  67. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  68. package/lib/cjs/ECSchemaProps.js +9 -9
  69. package/lib/cjs/ECSchemaProps.js.map +1 -1
  70. package/lib/cjs/ECSqlReader.d.ts +70 -70
  71. package/lib/cjs/ECSqlReader.js +280 -280
  72. package/lib/cjs/ECSqlReader.js.map +1 -1
  73. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  74. package/lib/cjs/ECSqlTypes.js +189 -189
  75. package/lib/cjs/ECSqlTypes.js.map +1 -1
  76. package/lib/cjs/ElementProps.d.ts +476 -476
  77. package/lib/cjs/ElementProps.js +99 -99
  78. package/lib/cjs/ElementProps.js.map +1 -1
  79. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  80. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  81. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  82. package/lib/cjs/EntityProps.d.ts +176 -176
  83. package/lib/cjs/EntityProps.js +112 -112
  84. package/lib/cjs/EntityProps.js.map +1 -1
  85. package/lib/cjs/Environment.d.ts +61 -61
  86. package/lib/cjs/Environment.js +73 -73
  87. package/lib/cjs/Environment.js.map +1 -1
  88. package/lib/cjs/FeatureGates.d.ts +31 -31
  89. package/lib/cjs/FeatureGates.js +55 -55
  90. package/lib/cjs/FeatureGates.js.map +1 -1
  91. package/lib/cjs/FeatureIndex.d.ts +39 -39
  92. package/lib/cjs/FeatureIndex.js +63 -63
  93. package/lib/cjs/FeatureIndex.js.map +1 -1
  94. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  95. package/lib/cjs/FeatureSymbology.js +614 -614
  96. package/lib/cjs/FeatureSymbology.js.map +1 -1
  97. package/lib/cjs/FeatureTable.d.ts +141 -141
  98. package/lib/cjs/FeatureTable.js +278 -278
  99. package/lib/cjs/FeatureTable.js.map +1 -1
  100. package/lib/cjs/Fonts.d.ts +51 -51
  101. package/lib/cjs/Fonts.js +53 -53
  102. package/lib/cjs/Fonts.js.map +1 -1
  103. package/lib/cjs/Frustum.d.ts +114 -114
  104. package/lib/cjs/Frustum.js +292 -292
  105. package/lib/cjs/Frustum.js.map +1 -1
  106. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  107. package/lib/cjs/GeoCoordinateServices.js +80 -80
  108. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  109. package/lib/cjs/GeometryContainment.d.ts +28 -28
  110. package/lib/cjs/GeometryContainment.js +9 -9
  111. package/lib/cjs/GeometryContainment.js.map +1 -1
  112. package/lib/cjs/GeometryParams.d.ts +130 -130
  113. package/lib/cjs/GeometryParams.js +174 -174
  114. package/lib/cjs/GeometryParams.js.map +1 -1
  115. package/lib/cjs/GeometrySummary.d.ts +45 -45
  116. package/lib/cjs/GeometrySummary.js +23 -23
  117. package/lib/cjs/GeometrySummary.js.map +1 -1
  118. package/lib/cjs/Gradient.d.ts +139 -139
  119. package/lib/cjs/Gradient.js +455 -455
  120. package/lib/cjs/Gradient.js.map +1 -1
  121. package/lib/cjs/GraphicParams.d.ts +58 -58
  122. package/lib/cjs/GraphicParams.js +85 -85
  123. package/lib/cjs/GraphicParams.js.map +1 -1
  124. package/lib/cjs/GroundPlane.d.ts +52 -52
  125. package/lib/cjs/GroundPlane.js +64 -64
  126. package/lib/cjs/GroundPlane.js.map +1 -1
  127. package/lib/cjs/HSLColor.d.ts +20 -20
  128. package/lib/cjs/HSLColor.js +32 -32
  129. package/lib/cjs/HSLColor.js.map +1 -1
  130. package/lib/cjs/HSVColor.d.ts +30 -30
  131. package/lib/cjs/HSVColor.js +59 -59
  132. package/lib/cjs/HSVColor.js.map +1 -1
  133. package/lib/cjs/HiddenLine.d.ts +97 -97
  134. package/lib/cjs/HiddenLine.js +162 -162
  135. package/lib/cjs/HiddenLine.js.map +1 -1
  136. package/lib/cjs/Hilite.d.ts +50 -50
  137. package/lib/cjs/Hilite.js +64 -64
  138. package/lib/cjs/Hilite.js.map +1 -1
  139. package/lib/cjs/IModel.d.ts +359 -359
  140. package/lib/cjs/IModel.js +347 -347
  141. package/lib/cjs/IModel.js.map +1 -1
  142. package/lib/cjs/IModelError.d.ts +36 -36
  143. package/lib/cjs/IModelError.js +72 -72
  144. package/lib/cjs/IModelError.js.map +1 -1
  145. package/lib/cjs/IModelVersion.d.ts +68 -68
  146. package/lib/cjs/IModelVersion.js +79 -79
  147. package/lib/cjs/IModelVersion.js.map +1 -1
  148. package/lib/cjs/Image.d.ts +86 -86
  149. package/lib/cjs/Image.js +128 -128
  150. package/lib/cjs/Image.js.map +1 -1
  151. package/lib/cjs/IpcAppProps.d.ts +124 -124
  152. package/lib/cjs/IpcAppProps.js +18 -18
  153. package/lib/cjs/IpcAppProps.js.map +1 -1
  154. package/lib/cjs/LightSettings.d.ts +224 -224
  155. package/lib/cjs/LightSettings.js +309 -309
  156. package/lib/cjs/LightSettings.js.map +1 -1
  157. package/lib/cjs/LinePixels.d.ts +34 -34
  158. package/lib/cjs/LinePixels.js +42 -42
  159. package/lib/cjs/LinePixels.js.map +1 -1
  160. package/lib/cjs/Localization.d.ts +111 -111
  161. package/lib/cjs/Localization.js +26 -26
  162. package/lib/cjs/Localization.js.map +1 -1
  163. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  164. package/lib/cjs/MapImagerySettings.js +80 -80
  165. package/lib/cjs/MapImagerySettings.js.map +1 -1
  166. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  167. package/lib/cjs/MapLayerSettings.js +411 -411
  168. package/lib/cjs/MapLayerSettings.js.map +1 -1
  169. package/lib/cjs/MassProperties.d.ts +64 -64
  170. package/lib/cjs/MassProperties.js +23 -23
  171. package/lib/cjs/MassProperties.js.map +1 -1
  172. package/lib/cjs/MaterialProps.d.ts +118 -118
  173. package/lib/cjs/MaterialProps.js +23 -23
  174. package/lib/cjs/MaterialProps.js.map +1 -1
  175. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  176. package/lib/cjs/ModelClipGroup.js +98 -98
  177. package/lib/cjs/ModelClipGroup.js.map +1 -1
  178. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  179. package/lib/cjs/ModelGeometryChanges.js +83 -83
  180. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  181. package/lib/cjs/ModelProps.d.ts +67 -66
  182. package/lib/cjs/ModelProps.d.ts.map +1 -1
  183. package/lib/cjs/ModelProps.js +9 -9
  184. package/lib/cjs/ModelProps.js.map +1 -1
  185. package/lib/cjs/NativeAppProps.d.ts +122 -122
  186. package/lib/cjs/NativeAppProps.js +30 -30
  187. package/lib/cjs/NativeAppProps.js.map +1 -1
  188. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  189. package/lib/cjs/OctEncodedNormal.js +98 -98
  190. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  191. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  192. package/lib/cjs/PlanProjectionSettings.js +63 -63
  193. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  194. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  195. package/lib/cjs/PlanarClipMask.js +136 -136
  196. package/lib/cjs/PlanarClipMask.js.map +1 -1
  197. package/lib/cjs/QPoint.d.ts +479 -479
  198. package/lib/cjs/QPoint.js +826 -826
  199. package/lib/cjs/QPoint.js.map +1 -1
  200. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  201. package/lib/cjs/RealityDataAccessProps.js +19 -19
  202. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  203. package/lib/cjs/RealityModelDisplaySettings.d.ts +118 -118
  204. package/lib/cjs/RealityModelDisplaySettings.js +114 -114
  205. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  206. package/lib/cjs/Render.d.ts +89 -89
  207. package/lib/cjs/Render.js +177 -177
  208. package/lib/cjs/Render.js.map +1 -1
  209. package/lib/cjs/RenderMaterial.d.ts +58 -58
  210. package/lib/cjs/RenderMaterial.js +76 -76
  211. package/lib/cjs/RenderMaterial.js.map +1 -1
  212. package/lib/cjs/RenderSchedule.d.ts +540 -540
  213. package/lib/cjs/RenderSchedule.js +1000 -1000
  214. package/lib/cjs/RenderTexture.d.ts +70 -70
  215. package/lib/cjs/RenderTexture.js +59 -59
  216. package/lib/cjs/RenderTexture.js.map +1 -1
  217. package/lib/cjs/RgbColor.d.ts +47 -47
  218. package/lib/cjs/RgbColor.js +77 -77
  219. package/lib/cjs/RgbColor.js.map +1 -1
  220. package/lib/cjs/RpcInterface.d.ts +33 -33
  221. package/lib/cjs/RpcInterface.js +137 -137
  222. package/lib/cjs/RpcInterface.js.map +1 -1
  223. package/lib/cjs/RpcManager.d.ts +40 -40
  224. package/lib/cjs/RpcManager.js +55 -55
  225. package/lib/cjs/RpcManager.js.map +1 -1
  226. package/lib/cjs/SessionProps.d.ts +16 -16
  227. package/lib/cjs/SessionProps.js +9 -9
  228. package/lib/cjs/SessionProps.js.map +1 -1
  229. package/lib/cjs/SkyBox.d.ts +215 -215
  230. package/lib/cjs/SkyBox.js +210 -210
  231. package/lib/cjs/SkyBox.js.map +1 -1
  232. package/lib/cjs/Snapping.d.ts +49 -49
  233. package/lib/cjs/Snapping.js +9 -9
  234. package/lib/cjs/Snapping.js.map +1 -1
  235. package/lib/cjs/SolarCalculate.d.ts +27 -27
  236. package/lib/cjs/SolarCalculate.js +211 -211
  237. package/lib/cjs/SolarCalculate.js.map +1 -1
  238. package/lib/cjs/SolarShadows.d.ts +35 -35
  239. package/lib/cjs/SolarShadows.js +62 -62
  240. package/lib/cjs/SolarShadows.js.map +1 -1
  241. package/lib/cjs/SpatialClassification.d.ts +208 -208
  242. package/lib/cjs/SpatialClassification.js +340 -340
  243. package/lib/cjs/SpatialClassification.js.map +1 -1
  244. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  245. package/lib/cjs/SubCategoryAppearance.js +96 -96
  246. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  247. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  248. package/lib/cjs/SubCategoryOverride.js +104 -104
  249. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  250. package/lib/cjs/TerrainSettings.d.ts +82 -82
  251. package/lib/cjs/TerrainSettings.js +102 -102
  252. package/lib/cjs/TerrainSettings.js.map +1 -1
  253. package/lib/cjs/TextureMapping.d.ts +101 -101
  254. package/lib/cjs/TextureMapping.js +174 -174
  255. package/lib/cjs/TextureMapping.js.map +1 -1
  256. package/lib/cjs/TextureProps.d.ts +65 -65
  257. package/lib/cjs/TextureProps.js +28 -28
  258. package/lib/cjs/TextureProps.js.map +1 -1
  259. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  260. package/lib/cjs/ThematicDisplay.js +344 -344
  261. package/lib/cjs/ThematicDisplay.js.map +1 -1
  262. package/lib/cjs/Thumbnail.d.ts +26 -26
  263. package/lib/cjs/Thumbnail.js +9 -9
  264. package/lib/cjs/Thumbnail.js.map +1 -1
  265. package/lib/cjs/TileProps.d.ts +82 -82
  266. package/lib/cjs/TileProps.js +29 -29
  267. package/lib/cjs/TileProps.js.map +1 -1
  268. package/lib/cjs/Tween.d.ts +191 -191
  269. package/lib/cjs/Tween.js +570 -570
  270. package/lib/cjs/Tween.js.map +1 -1
  271. package/lib/cjs/TxnAction.d.ts +21 -21
  272. package/lib/cjs/TxnAction.js +29 -29
  273. package/lib/cjs/TxnAction.js.map +1 -1
  274. package/lib/cjs/ViewDetails.d.ts +125 -125
  275. package/lib/cjs/ViewDetails.js +158 -158
  276. package/lib/cjs/ViewDetails.js.map +1 -1
  277. package/lib/cjs/ViewFlags.d.ts +291 -291
  278. package/lib/cjs/ViewFlags.js +368 -368
  279. package/lib/cjs/ViewFlags.js.map +1 -1
  280. package/lib/cjs/ViewProps.d.ts +205 -205
  281. package/lib/cjs/ViewProps.js +9 -9
  282. package/lib/cjs/ViewProps.js.map +1 -1
  283. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  284. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  285. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  286. package/lib/cjs/core-common.d.ts +241 -241
  287. package/lib/cjs/core-common.js +257 -257
  288. package/lib/cjs/core-common.js.map +1 -1
  289. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  290. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  291. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  292. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  293. package/lib/cjs/domains/GenericElementProps.js +9 -9
  294. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  295. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  296. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  297. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  298. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  299. package/lib/cjs/geometry/AreaPattern.js +204 -204
  300. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  301. package/lib/cjs/geometry/BoundingSphere.d.ts +14 -14
  302. package/lib/cjs/geometry/BoundingSphere.js +30 -30
  303. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  304. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  305. package/lib/cjs/geometry/Cartographic.js +345 -345
  306. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  307. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  308. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  309. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  310. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  311. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  312. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  313. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  314. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  315. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  316. package/lib/cjs/geometry/FrustumPlanes.d.ts +32 -32
  317. package/lib/cjs/geometry/FrustumPlanes.js +132 -132
  318. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  319. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  320. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  321. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  322. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  323. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  324. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  325. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  326. package/lib/cjs/geometry/GeometryStream.js +469 -469
  327. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  328. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  329. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  330. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  331. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  332. package/lib/cjs/geometry/LineStyle.js +129 -129
  333. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  334. package/lib/cjs/geometry/Placement.d.ts +95 -95
  335. package/lib/cjs/geometry/Placement.js +131 -131
  336. package/lib/cjs/geometry/Placement.js.map +1 -1
  337. package/lib/cjs/geometry/Projection.d.ts +251 -251
  338. package/lib/cjs/geometry/Projection.js +198 -198
  339. package/lib/cjs/geometry/Projection.js.map +1 -1
  340. package/lib/cjs/geometry/TextString.d.ts +55 -55
  341. package/lib/cjs/geometry/TextString.js +65 -65
  342. package/lib/cjs/geometry/TextString.js.map +1 -1
  343. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  344. package/lib/cjs/ipc/IpcSession.js +27 -27
  345. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  346. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  347. package/lib/cjs/ipc/IpcSocket.js +16 -16
  348. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  349. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
  350. package/lib/cjs/ipc/IpcWebSocket.js +151 -151
  351. package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
  352. package/lib/cjs/ipc/IpcWebSocketTransport.d.ts +15 -15
  353. package/lib/cjs/ipc/IpcWebSocketTransport.js +158 -158
  354. package/lib/cjs/ipc/IpcWebSocketTransport.js.map +1 -1
  355. package/lib/cjs/rpc/DevToolsRpcInterface.d.ts +32 -32
  356. package/lib/cjs/rpc/DevToolsRpcInterface.js +48 -48
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  699. package/lib/esm/Snapping.js.map +1 -1
  700. package/lib/esm/SolarCalculate.d.ts +27 -27
  701. package/lib/esm/SolarCalculate.js +204 -204
  702. package/lib/esm/SolarCalculate.js.map +1 -1
  703. package/lib/esm/SolarShadows.d.ts +35 -35
  704. package/lib/esm/SolarShadows.js +58 -58
  705. package/lib/esm/SolarShadows.js.map +1 -1
  706. package/lib/esm/SpatialClassification.d.ts +208 -208
  707. package/lib/esm/SpatialClassification.js +334 -334
  708. package/lib/esm/SpatialClassification.js.map +1 -1
  709. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
  710. package/lib/esm/SubCategoryAppearance.js +92 -92
  711. package/lib/esm/SubCategoryAppearance.js.map +1 -1
  712. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  713. package/lib/esm/SubCategoryOverride.js +100 -100
  714. package/lib/esm/SubCategoryOverride.js.map +1 -1
  715. package/lib/esm/TerrainSettings.d.ts +82 -82
  716. package/lib/esm/TerrainSettings.js +98 -98
  717. package/lib/esm/TerrainSettings.js.map +1 -1
  718. package/lib/esm/TextureMapping.d.ts +101 -101
  719. package/lib/esm/TextureMapping.js +170 -170
  720. package/lib/esm/TextureMapping.js.map +1 -1
  721. package/lib/esm/TextureProps.d.ts +65 -65
  722. package/lib/esm/TextureProps.js +25 -25
  723. package/lib/esm/TextureProps.js.map +1 -1
  724. package/lib/esm/ThematicDisplay.d.ts +230 -230
  725. package/lib/esm/ThematicDisplay.js +337 -337
  726. package/lib/esm/ThematicDisplay.js.map +1 -1
  727. package/lib/esm/Thumbnail.d.ts +26 -26
  728. package/lib/esm/Thumbnail.js +8 -8
  729. package/lib/esm/Thumbnail.js.map +1 -1
  730. package/lib/esm/TileProps.d.ts +82 -82
  731. package/lib/esm/TileProps.js +25 -25
  732. package/lib/esm/TileProps.js.map +1 -1
  733. package/lib/esm/Tween.d.ts +191 -191
  734. package/lib/esm/Tween.js +565 -565
  735. package/lib/esm/Tween.js.map +1 -1
  736. package/lib/esm/TxnAction.d.ts +21 -21
  737. package/lib/esm/TxnAction.js +26 -26
  738. package/lib/esm/TxnAction.js.map +1 -1
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  740. package/lib/esm/ViewDetails.js +153 -153
  741. package/lib/esm/ViewDetails.js.map +1 -1
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  743. package/lib/esm/ViewFlags.js +364 -364
  744. package/lib/esm/ViewFlags.js.map +1 -1
  745. package/lib/esm/ViewProps.d.ts +205 -205
  746. package/lib/esm/ViewProps.js +8 -8
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  749. package/lib/esm/WhiteOnWhiteReversalSettings.js +33 -33
  750. package/lib/esm/WhiteOnWhiteReversalSettings.js.map +1 -1
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  752. package/lib/esm/core-common.js +245 -245
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  755. package/lib/esm/domains/FunctionalElementProps.js +8 -8
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  761. package/lib/esm/geometry/AdditionalTransform.js +80 -80
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  764. package/lib/esm/geometry/AreaPattern.js +201 -201
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  770. package/lib/esm/geometry/Cartographic.js +340 -340
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  773. package/lib/esm/geometry/CoordinateReferenceSystem.js +254 -254
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  776. package/lib/esm/geometry/ElementGeometry.js +1716 -1716
  777. package/lib/esm/geometry/ElementGeometry.js.map +1 -1
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  779. package/lib/esm/geometry/ElementGeometryFB.js +3811 -3811
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  782. package/lib/esm/geometry/FrustumPlanes.js +128 -128
  783. package/lib/esm/geometry/FrustumPlanes.js.map +1 -1
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  785. package/lib/esm/geometry/GeodeticDatum.js +390 -390
  786. package/lib/esm/geometry/GeodeticDatum.js.map +1 -1
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  788. package/lib/esm/geometry/GeodeticEllipsoid.js +68 -68
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  791. package/lib/esm/geometry/GeometryStream.js +464 -464
  792. package/lib/esm/geometry/GeometryStream.js.map +1 -1
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  794. package/lib/esm/geometry/ImageGraphic.js +93 -93
  795. package/lib/esm/geometry/ImageGraphic.js.map +1 -1
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  797. package/lib/esm/geometry/LineStyle.js +126 -126
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  800. package/lib/esm/geometry/Placement.js +126 -126
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  803. package/lib/esm/geometry/Projection.js +192 -192
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  814. package/lib/esm/ipc/IpcWebSocket.d.ts +61 -61
  815. package/lib/esm/ipc/IpcWebSocket.js +145 -145
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  817. package/lib/esm/ipc/IpcWebSocketTransport.d.ts +15 -15
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  822. package/lib/esm/rpc/DevToolsRpcInterface.js.map +1 -1
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  835. package/lib/esm/rpc/WipRpcInterface.d.ts +29 -29
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  931. package/package.json +7 -7
@@ -1,96 +1,96 @@
1
- /** @packageDocumentation
2
- * @module Geometry
3
- */
4
- import { Angle, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, YawPitchRollAngles } from "@itwin/core-geometry";
5
- import { Placement2dProps, Placement3dProps } from "../ElementProps";
6
- import { Frustum } from "../Frustum";
7
- /** A Range3d that is aligned with the axes of spatial coordinates.
8
- * @public
9
- * @extensions
10
- */
11
- export declare type AxisAlignedBox3d = Range3d;
12
- /** The properties of a Range3d.
13
- * @public
14
- * @extensions
15
- */
16
- export declare type AxisAlignedBox3dProps = Range3dProps;
17
- /** A bounding box aligned to the orientation of a 3d Element
18
- * @public
19
- * @extensions
20
- */
21
- export declare type ElementAlignedBox3d = Range3d;
22
- /** A bounding box aligned to the orientation of a 2d Element
23
- * @public
24
- * @extensions
25
- */
26
- export declare type ElementAlignedBox2d = Range2d;
27
- /** A bounding box aligned to a local coordinate system
28
- * @public
29
- * @extensions
30
- */
31
- export declare type LocalAlignedBox3d = Range3d;
32
- /** Either a Placement2d or Placement3d
33
- * @public
34
- * @extensions
35
- */
36
- export declare type Placement = Placement2d | Placement3d;
37
- /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
38
- * All geometry of a GeometricElement are relative to its placement.
39
- * @public
40
- */
41
- export declare class Placement3d implements Placement3dProps {
42
- origin: Point3d;
43
- angles: YawPitchRollAngles;
44
- bbox: ElementAlignedBox3d;
45
- constructor(origin: Point3d, angles: YawPitchRollAngles, bbox: ElementAlignedBox3d);
46
- /** Get the rotation from local coordinates of this placement to world coordinates. */
47
- get rotation(): Matrix3d;
48
- /** Get the transform from local coordinates of this placement to world coordinates. */
49
- get transform(): Transform;
50
- /** determine if this is 3d placement */
51
- get is3d(): boolean;
52
- /** Create a new Placement3d from a Placement3dProps. */
53
- static fromJSON(json?: Placement3dProps): Placement3d;
54
- /** Get the 8 corners, in world coordinates, of this placement. */
55
- getWorldCorners(out?: Frustum): Frustum;
56
- /** Set the contents of this Placement3d from another Placement3d */
57
- setFrom(other: Placement3d): void;
58
- /** Determine whether this Placement3d is valid. */
59
- get isValid(): boolean;
60
- /** Calculate the axis-aligned bounding box for this placement. */
61
- calculateRange(): AxisAlignedBox3d;
62
- /** Multiply the Transform of this Placement3d by the specified *other* Transform.
63
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
64
- */
65
- multiplyTransform(other: Transform): void;
66
- }
67
- /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
68
- * @public
69
- */
70
- export declare class Placement2d implements Placement2dProps {
71
- origin: Point2d;
72
- angle: Angle;
73
- bbox: ElementAlignedBox2d;
74
- constructor(origin: Point2d, angle: Angle, bbox: ElementAlignedBox2d);
75
- /** Get the rotation from local coordinates of this placement to world coordinates. */
76
- get rotation(): Matrix3d;
77
- /** Get the transform from local coordinates of this placement to world coordinates. */
78
- get transform(): Transform;
79
- /** Create a new Placement2d from a Placement2dProps. */
80
- static fromJSON(json?: Placement2dProps): Placement2d;
81
- /** determine if this is 3d placement */
82
- get is3d(): boolean;
83
- /** Get the 8 corners, in world coordinates, of this placement. */
84
- getWorldCorners(out?: Frustum): Frustum;
85
- /** Determine whether this Placement2d is valid. */
86
- get isValid(): boolean;
87
- /** Set the contents of this Placement2d from another Placement2d */
88
- setFrom(other: Placement2d): void;
89
- /** Calculate the axis-aligned bounding box for this placement. */
90
- calculateRange(): AxisAlignedBox3d;
91
- /** Multiply the Transform of this Placement2d by the specified *other* Transform.
92
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
93
- */
94
- multiplyTransform(other: Transform): void;
95
- }
1
+ /** @packageDocumentation
2
+ * @module Geometry
3
+ */
4
+ import { Angle, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, YawPitchRollAngles } from "@itwin/core-geometry";
5
+ import { Placement2dProps, Placement3dProps } from "../ElementProps";
6
+ import { Frustum } from "../Frustum";
7
+ /** A Range3d that is aligned with the axes of spatial coordinates.
8
+ * @public
9
+ * @extensions
10
+ */
11
+ export declare type AxisAlignedBox3d = Range3d;
12
+ /** The properties of a Range3d.
13
+ * @public
14
+ * @extensions
15
+ */
16
+ export declare type AxisAlignedBox3dProps = Range3dProps;
17
+ /** A bounding box aligned to the orientation of a 3d Element
18
+ * @public
19
+ * @extensions
20
+ */
21
+ export declare type ElementAlignedBox3d = Range3d;
22
+ /** A bounding box aligned to the orientation of a 2d Element
23
+ * @public
24
+ * @extensions
25
+ */
26
+ export declare type ElementAlignedBox2d = Range2d;
27
+ /** A bounding box aligned to a local coordinate system
28
+ * @public
29
+ * @extensions
30
+ */
31
+ export declare type LocalAlignedBox3d = Range3d;
32
+ /** Either a Placement2d or Placement3d
33
+ * @public
34
+ * @extensions
35
+ */
36
+ export declare type Placement = Placement2d | Placement3d;
37
+ /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
38
+ * All geometry of a GeometricElement are relative to its placement.
39
+ * @public
40
+ */
41
+ export declare class Placement3d implements Placement3dProps {
42
+ origin: Point3d;
43
+ angles: YawPitchRollAngles;
44
+ bbox: ElementAlignedBox3d;
45
+ constructor(origin: Point3d, angles: YawPitchRollAngles, bbox: ElementAlignedBox3d);
46
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
47
+ get rotation(): Matrix3d;
48
+ /** Get the transform from local coordinates of this placement to world coordinates. */
49
+ get transform(): Transform;
50
+ /** determine if this is 3d placement */
51
+ get is3d(): boolean;
52
+ /** Create a new Placement3d from a Placement3dProps. */
53
+ static fromJSON(json?: Placement3dProps): Placement3d;
54
+ /** Get the 8 corners, in world coordinates, of this placement. */
55
+ getWorldCorners(out?: Frustum): Frustum;
56
+ /** Set the contents of this Placement3d from another Placement3d */
57
+ setFrom(other: Placement3d): void;
58
+ /** Determine whether this Placement3d is valid. */
59
+ get isValid(): boolean;
60
+ /** Calculate the axis-aligned bounding box for this placement. */
61
+ calculateRange(): AxisAlignedBox3d;
62
+ /** Multiply the Transform of this Placement3d by the specified *other* Transform.
63
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
64
+ */
65
+ multiplyTransform(other: Transform): void;
66
+ }
67
+ /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
68
+ * @public
69
+ */
70
+ export declare class Placement2d implements Placement2dProps {
71
+ origin: Point2d;
72
+ angle: Angle;
73
+ bbox: ElementAlignedBox2d;
74
+ constructor(origin: Point2d, angle: Angle, bbox: ElementAlignedBox2d);
75
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
76
+ get rotation(): Matrix3d;
77
+ /** Get the transform from local coordinates of this placement to world coordinates. */
78
+ get transform(): Transform;
79
+ /** Create a new Placement2d from a Placement2dProps. */
80
+ static fromJSON(json?: Placement2dProps): Placement2d;
81
+ /** determine if this is 3d placement */
82
+ get is3d(): boolean;
83
+ /** Get the 8 corners, in world coordinates, of this placement. */
84
+ getWorldCorners(out?: Frustum): Frustum;
85
+ /** Determine whether this Placement2d is valid. */
86
+ get isValid(): boolean;
87
+ /** Set the contents of this Placement2d from another Placement2d */
88
+ setFrom(other: Placement2d): void;
89
+ /** Calculate the axis-aligned bounding box for this placement. */
90
+ calculateRange(): AxisAlignedBox3d;
91
+ /** Multiply the Transform of this Placement2d by the specified *other* Transform.
92
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
93
+ */
94
+ multiplyTransform(other: Transform): void;
95
+ }
96
96
  //# sourceMappingURL=Placement.d.ts.map
@@ -1,127 +1,127 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Geometry
7
- */
8
- import { IModelStatus } from "@itwin/core-bentley";
9
- import { Angle, Constant, Matrix3d, Point2d, Point3d, Range2d, Range3d, Transform, Vector3d, YawPitchRollAngles, } from "@itwin/core-geometry";
10
- import { Frustum } from "../Frustum";
11
- import { IModelError } from "../IModelError";
12
- /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
13
- * All geometry of a GeometricElement are relative to its placement.
14
- * @public
15
- */
16
- export class Placement3d {
17
- constructor(origin, angles, bbox) {
18
- this.origin = origin;
19
- this.angles = angles;
20
- this.bbox = bbox;
21
- }
22
- /** Get the rotation from local coordinates of this placement to world coordinates. */
23
- get rotation() { return this.angles.toMatrix3d(); }
24
- /** Get the transform from local coordinates of this placement to world coordinates. */
25
- get transform() { return Transform.createOriginAndMatrix(this.origin, this.rotation); }
26
- /** determine if this is 3d placement */
27
- get is3d() { return true; }
28
- /** Create a new Placement3d from a Placement3dProps. */
29
- static fromJSON(json) {
30
- const props = json ? json : {};
31
- return new Placement3d(Point3d.fromJSON(props.origin), YawPitchRollAngles.fromJSON(props.angles), Range3d.fromJSON(props.bbox));
32
- }
33
- /** Get the 8 corners, in world coordinates, of this placement. */
34
- getWorldCorners(out) {
35
- const frust = Frustum.fromRange(this.bbox, out);
36
- frust.multiply(this.transform);
37
- return frust;
38
- }
39
- /** Set the contents of this Placement3d from another Placement3d */
40
- setFrom(other) {
41
- this.origin.setFrom(other.origin);
42
- this.angles.setFrom(other.angles);
43
- this.bbox.setFrom(other.bbox);
44
- }
45
- /** Determine whether this Placement3d is valid. */
46
- get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }
47
- /** Calculate the axis-aligned bounding box for this placement. */
48
- calculateRange() {
49
- const range = new Range3d();
50
- if (!this.isValid)
51
- return range;
52
- this.transform.multiplyRange(this.bbox, range);
53
- // low and high are not allowed to be equal
54
- range.ensureMinLengths();
55
- return range;
56
- }
57
- /** Multiply the Transform of this Placement3d by the specified *other* Transform.
58
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
59
- */
60
- multiplyTransform(other) {
61
- const transform = other.multiplyTransformTransform(this.transform);
62
- const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);
63
- if (undefined === angles)
64
- throw new IModelError(IModelStatus.BadRequest, "Invalid Transform");
65
- this.angles = angles;
66
- this.origin.setFrom(transform.origin);
67
- }
68
- }
69
- /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
70
- * @public
71
- */
72
- export class Placement2d {
73
- constructor(origin, angle, bbox) {
74
- this.origin = origin;
75
- this.angle = angle;
76
- this.bbox = bbox;
77
- }
78
- /** Get the rotation from local coordinates of this placement to world coordinates. */
79
- get rotation() { return Matrix3d.createRotationAroundVector(Vector3d.unitZ(), this.angle); }
80
- /** Get the transform from local coordinates of this placement to world coordinates. */
81
- get transform() { return Transform.createOriginAndMatrix(Point3d.createFrom(this.origin), this.rotation); }
82
- /** Create a new Placement2d from a Placement2dProps. */
83
- static fromJSON(json) {
84
- const props = json ? json : {};
85
- return new Placement2d(Point2d.fromJSON(props.origin), Angle.fromJSON(props.angle), Range2d.fromJSON(props.bbox));
86
- }
87
- /** determine if this is 3d placement */
88
- get is3d() { return false; }
89
- /** Get the 8 corners, in world coordinates, of this placement. */
90
- getWorldCorners(out) {
91
- const frust = Frustum.fromRange(this.bbox, out);
92
- frust.multiply(this.transform);
93
- return frust;
94
- }
95
- /** Determine whether this Placement2d is valid. */
96
- get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }
97
- /** Set the contents of this Placement2d from another Placement2d */
98
- setFrom(other) {
99
- this.origin.setFrom(other.origin);
100
- this.angle.setFrom(other.angle);
101
- this.bbox.setFrom(other.bbox);
102
- }
103
- /** Calculate the axis-aligned bounding box for this placement. */
104
- calculateRange() {
105
- const range = new Range3d();
106
- if (!this.isValid)
107
- return range;
108
- this.transform.multiplyRange(Range3d.createRange2d(this.bbox, 0), range);
109
- // low and high are not allowed to be equal
110
- range.ensureMinLengths();
111
- range.low.z = -1.0; // is the 2dFrustumDepth, which === 1 meter
112
- range.high.z = 1.0;
113
- return range;
114
- }
115
- /** Multiply the Transform of this Placement2d by the specified *other* Transform.
116
- * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
117
- */
118
- multiplyTransform(other) {
119
- const transform = other.multiplyTransformTransform(this.transform);
120
- const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);
121
- if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)
122
- throw new IModelError(IModelStatus.BadRequest, "Invalid Transform");
123
- this.angle = angles.yaw;
124
- this.origin.setFrom(transform.origin);
125
- }
126
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Geometry
7
+ */
8
+ import { IModelStatus } from "@itwin/core-bentley";
9
+ import { Angle, Constant, Matrix3d, Point2d, Point3d, Range2d, Range3d, Transform, Vector3d, YawPitchRollAngles, } from "@itwin/core-geometry";
10
+ import { Frustum } from "../Frustum";
11
+ import { IModelError } from "../IModelError";
12
+ /** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.
13
+ * All geometry of a GeometricElement are relative to its placement.
14
+ * @public
15
+ */
16
+ export class Placement3d {
17
+ constructor(origin, angles, bbox) {
18
+ this.origin = origin;
19
+ this.angles = angles;
20
+ this.bbox = bbox;
21
+ }
22
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
23
+ get rotation() { return this.angles.toMatrix3d(); }
24
+ /** Get the transform from local coordinates of this placement to world coordinates. */
25
+ get transform() { return Transform.createOriginAndMatrix(this.origin, this.rotation); }
26
+ /** determine if this is 3d placement */
27
+ get is3d() { return true; }
28
+ /** Create a new Placement3d from a Placement3dProps. */
29
+ static fromJSON(json) {
30
+ const props = json ? json : {};
31
+ return new Placement3d(Point3d.fromJSON(props.origin), YawPitchRollAngles.fromJSON(props.angles), Range3d.fromJSON(props.bbox));
32
+ }
33
+ /** Get the 8 corners, in world coordinates, of this placement. */
34
+ getWorldCorners(out) {
35
+ const frust = Frustum.fromRange(this.bbox, out);
36
+ frust.multiply(this.transform);
37
+ return frust;
38
+ }
39
+ /** Set the contents of this Placement3d from another Placement3d */
40
+ setFrom(other) {
41
+ this.origin.setFrom(other.origin);
42
+ this.angles.setFrom(other.angles);
43
+ this.bbox.setFrom(other.bbox);
44
+ }
45
+ /** Determine whether this Placement3d is valid. */
46
+ get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }
47
+ /** Calculate the axis-aligned bounding box for this placement. */
48
+ calculateRange() {
49
+ const range = new Range3d();
50
+ if (!this.isValid)
51
+ return range;
52
+ this.transform.multiplyRange(this.bbox, range);
53
+ // low and high are not allowed to be equal
54
+ range.ensureMinLengths();
55
+ return range;
56
+ }
57
+ /** Multiply the Transform of this Placement3d by the specified *other* Transform.
58
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.
59
+ */
60
+ multiplyTransform(other) {
61
+ const transform = other.multiplyTransformTransform(this.transform);
62
+ const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);
63
+ if (undefined === angles)
64
+ throw new IModelError(IModelStatus.BadRequest, "Invalid Transform");
65
+ this.angles = angles;
66
+ this.origin.setFrom(transform.origin);
67
+ }
68
+ }
69
+ /** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.
70
+ * @public
71
+ */
72
+ export class Placement2d {
73
+ constructor(origin, angle, bbox) {
74
+ this.origin = origin;
75
+ this.angle = angle;
76
+ this.bbox = bbox;
77
+ }
78
+ /** Get the rotation from local coordinates of this placement to world coordinates. */
79
+ get rotation() { return Matrix3d.createRotationAroundVector(Vector3d.unitZ(), this.angle); }
80
+ /** Get the transform from local coordinates of this placement to world coordinates. */
81
+ get transform() { return Transform.createOriginAndMatrix(Point3d.createFrom(this.origin), this.rotation); }
82
+ /** Create a new Placement2d from a Placement2dProps. */
83
+ static fromJSON(json) {
84
+ const props = json ? json : {};
85
+ return new Placement2d(Point2d.fromJSON(props.origin), Angle.fromJSON(props.angle), Range2d.fromJSON(props.bbox));
86
+ }
87
+ /** determine if this is 3d placement */
88
+ get is3d() { return false; }
89
+ /** Get the 8 corners, in world coordinates, of this placement. */
90
+ getWorldCorners(out) {
91
+ const frust = Frustum.fromRange(this.bbox, out);
92
+ frust.multiply(this.transform);
93
+ return frust;
94
+ }
95
+ /** Determine whether this Placement2d is valid. */
96
+ get isValid() { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }
97
+ /** Set the contents of this Placement2d from another Placement2d */
98
+ setFrom(other) {
99
+ this.origin.setFrom(other.origin);
100
+ this.angle.setFrom(other.angle);
101
+ this.bbox.setFrom(other.bbox);
102
+ }
103
+ /** Calculate the axis-aligned bounding box for this placement. */
104
+ calculateRange() {
105
+ const range = new Range3d();
106
+ if (!this.isValid)
107
+ return range;
108
+ this.transform.multiplyRange(Range3d.createRange2d(this.bbox, 0), range);
109
+ // low and high are not allowed to be equal
110
+ range.ensureMinLengths();
111
+ range.low.z = -1.0; // is the 2dFrustumDepth, which === 1 meter
112
+ range.high.z = 1.0;
113
+ return range;
114
+ }
115
+ /** Multiply the Transform of this Placement2d by the specified *other* Transform.
116
+ * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.
117
+ */
118
+ multiplyTransform(other) {
119
+ const transform = other.multiplyTransformTransform(this.transform);
120
+ const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);
121
+ if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)
122
+ throw new IModelError(IModelStatus.BadRequest, "Invalid Transform");
123
+ this.angle = angles.yaw;
124
+ this.origin.setFrom(transform.origin);
125
+ }
126
+ }
127
127
  //# sourceMappingURL=Placement.js.map
@@ -1 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Geometry\r\n */\r\n\r\nimport { IModelStatus } from \"@itwin/core-bentley\";\r\nimport {\r\n Angle, Constant, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, Vector3d, YawPitchRollAngles,\r\n} from \"@itwin/core-geometry\";\r\nimport { Placement2dProps, Placement3dProps } from \"../ElementProps\";\r\nimport { Frustum } from \"../Frustum\";\r\nimport { IModelError } from \"../IModelError\";\r\n\r\n/** A Range3d that is aligned with the axes of spatial coordinates.\r\n * @public\r\n * @extensions\r\n */\r\nexport type AxisAlignedBox3d = Range3d;\r\n\r\n/** The properties of a Range3d.\r\n * @public\r\n * @extensions\r\n */\r\nexport type AxisAlignedBox3dProps = Range3dProps;\r\n\r\n/** A bounding box aligned to the orientation of a 3d Element\r\n * @public\r\n * @extensions\r\n */\r\nexport type ElementAlignedBox3d = Range3d;\r\n\r\n/** A bounding box aligned to the orientation of a 2d Element\r\n * @public\r\n * @extensions\r\n */\r\nexport type ElementAlignedBox2d = Range2d;\r\n\r\n/** A bounding box aligned to a local coordinate system\r\n * @public\r\n * @extensions\r\n */\r\nexport type LocalAlignedBox3d = Range3d;\r\n\r\n/** Either a Placement2d or Placement3d\r\n * @public\r\n * @extensions\r\n */\r\nexport type Placement = Placement2d | Placement3d;\r\n\r\n/** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.\r\n * All geometry of a GeometricElement are relative to its placement.\r\n * @public\r\n */\r\nexport class Placement3d implements Placement3dProps {\r\n public constructor(public origin: Point3d, public angles: YawPitchRollAngles, public bbox: ElementAlignedBox3d) { }\r\n /** Get the rotation from local coordinates of this placement to world coordinates. */\r\n public get rotation(): Matrix3d { return this.angles.toMatrix3d(); }\r\n /** Get the transform from local coordinates of this placement to world coordinates. */\r\n public get transform(): Transform { return Transform.createOriginAndMatrix(this.origin, this.rotation); }\r\n /** determine if this is 3d placement */\r\n public get is3d(): boolean { return true; }\r\n\r\n /** Create a new Placement3d from a Placement3dProps. */\r\n public static fromJSON(json?: Placement3dProps): Placement3d {\r\n const props: any = json ? json : {};\r\n return new Placement3d(Point3d.fromJSON(props.origin), YawPitchRollAngles.fromJSON(props.angles), Range3d.fromJSON<ElementAlignedBox3d>(props.bbox));\r\n }\r\n\r\n /** Get the 8 corners, in world coordinates, of this placement. */\r\n public getWorldCorners(out?: Frustum): Frustum {\r\n const frust = Frustum.fromRange(this.bbox, out);\r\n frust.multiply(this.transform);\r\n return frust;\r\n }\r\n\r\n /** Set the contents of this Placement3d from another Placement3d */\r\n public setFrom(other: Placement3d) {\r\n this.origin.setFrom(other.origin);\r\n this.angles.setFrom(other.angles);\r\n this.bbox.setFrom(other.bbox);\r\n }\r\n\r\n /** Determine whether this Placement3d is valid. */\r\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\r\n\r\n /** Calculate the axis-aligned bounding box for this placement. */\r\n public calculateRange(): AxisAlignedBox3d {\r\n const range = new Range3d();\r\n if (!this.isValid)\r\n return range;\r\n\r\n this.transform.multiplyRange(this.bbox, range);\r\n\r\n // low and high are not allowed to be equal\r\n range.ensureMinLengths();\r\n return range;\r\n }\r\n\r\n /** Multiply the Transform of this Placement3d by the specified *other* Transform.\r\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.\r\n */\r\n public multiplyTransform(other: Transform): void {\r\n const transform = other.multiplyTransformTransform(this.transform);\r\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\r\n if (undefined === angles)\r\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\r\n\r\n this.angles = angles;\r\n this.origin.setFrom(transform.origin);\r\n }\r\n}\r\n\r\n/** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.\r\n * @public\r\n */\r\nexport class Placement2d implements Placement2dProps {\r\n public constructor(public origin: Point2d, public angle: Angle, public bbox: ElementAlignedBox2d) { }\r\n /** Get the rotation from local coordinates of this placement to world coordinates. */\r\n public get rotation(): Matrix3d { return Matrix3d.createRotationAroundVector(Vector3d.unitZ(), this.angle)!; }\r\n /** Get the transform from local coordinates of this placement to world coordinates. */\r\n public get transform(): Transform { return Transform.createOriginAndMatrix(Point3d.createFrom(this.origin), this.rotation); }\r\n /** Create a new Placement2d from a Placement2dProps. */\r\n public static fromJSON(json?: Placement2dProps): Placement2d {\r\n const props: any = json ? json : {};\r\n return new Placement2d(Point2d.fromJSON(props.origin), Angle.fromJSON(props.angle), Range2d.fromJSON(props.bbox));\r\n }\r\n /** determine if this is 3d placement */\r\n public get is3d(): boolean { return false; }\r\n\r\n /** Get the 8 corners, in world coordinates, of this placement. */\r\n public getWorldCorners(out?: Frustum): Frustum {\r\n const frust = Frustum.fromRange(this.bbox, out);\r\n frust.multiply(this.transform);\r\n return frust;\r\n }\r\n\r\n /** Determine whether this Placement2d is valid. */\r\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\r\n\r\n /** Set the contents of this Placement2d from another Placement2d */\r\n public setFrom(other: Placement2d) {\r\n this.origin.setFrom(other.origin);\r\n this.angle.setFrom(other.angle);\r\n this.bbox.setFrom(other.bbox);\r\n }\r\n\r\n /** Calculate the axis-aligned bounding box for this placement. */\r\n public calculateRange(): AxisAlignedBox3d {\r\n const range = new Range3d();\r\n if (!this.isValid)\r\n return range;\r\n\r\n this.transform.multiplyRange(Range3d.createRange2d(this.bbox, 0), range);\r\n\r\n // low and high are not allowed to be equal\r\n range.ensureMinLengths();\r\n range.low.z = - 1.0; // is the 2dFrustumDepth, which === 1 meter\r\n range.high.z = 1.0;\r\n return range;\r\n }\r\n\r\n /** Multiply the Transform of this Placement2d by the specified *other* Transform.\r\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.\r\n */\r\n public multiplyTransform(other: Transform): void {\r\n const transform = other.multiplyTransformTransform(this.transform);\r\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\r\n if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)\r\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\r\n\r\n this.angle = angles.yaw;\r\n this.origin.setFrom(transform.origin);\r\n }\r\n}\r\n"]}
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Geometry\n */\n\nimport { IModelStatus } from \"@itwin/core-bentley\";\nimport {\n Angle, Constant, Matrix3d, Point2d, Point3d, Range2d, Range3d, Range3dProps, Transform, Vector3d, YawPitchRollAngles,\n} from \"@itwin/core-geometry\";\nimport { Placement2dProps, Placement3dProps } from \"../ElementProps\";\nimport { Frustum } from \"../Frustum\";\nimport { IModelError } from \"../IModelError\";\n\n/** A Range3d that is aligned with the axes of spatial coordinates.\n * @public\n * @extensions\n */\nexport type AxisAlignedBox3d = Range3d;\n\n/** The properties of a Range3d.\n * @public\n * @extensions\n */\nexport type AxisAlignedBox3dProps = Range3dProps;\n\n/** A bounding box aligned to the orientation of a 3d Element\n * @public\n * @extensions\n */\nexport type ElementAlignedBox3d = Range3d;\n\n/** A bounding box aligned to the orientation of a 2d Element\n * @public\n * @extensions\n */\nexport type ElementAlignedBox2d = Range2d;\n\n/** A bounding box aligned to a local coordinate system\n * @public\n * @extensions\n */\nexport type LocalAlignedBox3d = Range3d;\n\n/** Either a Placement2d or Placement3d\n * @public\n * @extensions\n */\nexport type Placement = Placement2d | Placement3d;\n\n/** The placement of a GeometricElement3d. This includes the origin, orientation, and size (bounding box) of the element.\n * All geometry of a GeometricElement are relative to its placement.\n * @public\n */\nexport class Placement3d implements Placement3dProps {\n public constructor(public origin: Point3d, public angles: YawPitchRollAngles, public bbox: ElementAlignedBox3d) { }\n /** Get the rotation from local coordinates of this placement to world coordinates. */\n public get rotation(): Matrix3d { return this.angles.toMatrix3d(); }\n /** Get the transform from local coordinates of this placement to world coordinates. */\n public get transform(): Transform { return Transform.createOriginAndMatrix(this.origin, this.rotation); }\n /** determine if this is 3d placement */\n public get is3d(): boolean { return true; }\n\n /** Create a new Placement3d from a Placement3dProps. */\n public static fromJSON(json?: Placement3dProps): Placement3d {\n const props: any = json ? json : {};\n return new Placement3d(Point3d.fromJSON(props.origin), YawPitchRollAngles.fromJSON(props.angles), Range3d.fromJSON<ElementAlignedBox3d>(props.bbox));\n }\n\n /** Get the 8 corners, in world coordinates, of this placement. */\n public getWorldCorners(out?: Frustum): Frustum {\n const frust = Frustum.fromRange(this.bbox, out);\n frust.multiply(this.transform);\n return frust;\n }\n\n /** Set the contents of this Placement3d from another Placement3d */\n public setFrom(other: Placement3d) {\n this.origin.setFrom(other.origin);\n this.angles.setFrom(other.angles);\n this.bbox.setFrom(other.bbox);\n }\n\n /** Determine whether this Placement3d is valid. */\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\n\n /** Calculate the axis-aligned bounding box for this placement. */\n public calculateRange(): AxisAlignedBox3d {\n const range = new Range3d();\n if (!this.isValid)\n return range;\n\n this.transform.multiplyRange(this.bbox, range);\n\n // low and high are not allowed to be equal\n range.ensureMinLengths();\n return range;\n }\n\n /** Multiply the Transform of this Placement3d by the specified *other* Transform.\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement3d.\n */\n public multiplyTransform(other: Transform): void {\n const transform = other.multiplyTransformTransform(this.transform);\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\n if (undefined === angles)\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\n\n this.angles = angles;\n this.origin.setFrom(transform.origin);\n }\n}\n\n/** The placement of a GeometricElement2d. This includes the origin, rotation, and size (bounding box) of the element.\n * @public\n */\nexport class Placement2d implements Placement2dProps {\n public constructor(public origin: Point2d, public angle: Angle, public bbox: ElementAlignedBox2d) { }\n /** Get the rotation from local coordinates of this placement to world coordinates. */\n public get rotation(): Matrix3d { return Matrix3d.createRotationAroundVector(Vector3d.unitZ(), this.angle)!; }\n /** Get the transform from local coordinates of this placement to world coordinates. */\n public get transform(): Transform { return Transform.createOriginAndMatrix(Point3d.createFrom(this.origin), this.rotation); }\n /** Create a new Placement2d from a Placement2dProps. */\n public static fromJSON(json?: Placement2dProps): Placement2d {\n const props: any = json ? json : {};\n return new Placement2d(Point2d.fromJSON(props.origin), Angle.fromJSON(props.angle), Range2d.fromJSON(props.bbox));\n }\n /** determine if this is 3d placement */\n public get is3d(): boolean { return false; }\n\n /** Get the 8 corners, in world coordinates, of this placement. */\n public getWorldCorners(out?: Frustum): Frustum {\n const frust = Frustum.fromRange(this.bbox, out);\n frust.multiply(this.transform);\n return frust;\n }\n\n /** Determine whether this Placement2d is valid. */\n public get isValid(): boolean { return !this.bbox.isNull && Math.max(this.origin.maxAbs(), this.bbox.maxAbs()) < Constant.circumferenceOfEarth; }\n\n /** Set the contents of this Placement2d from another Placement2d */\n public setFrom(other: Placement2d) {\n this.origin.setFrom(other.origin);\n this.angle.setFrom(other.angle);\n this.bbox.setFrom(other.bbox);\n }\n\n /** Calculate the axis-aligned bounding box for this placement. */\n public calculateRange(): AxisAlignedBox3d {\n const range = new Range3d();\n if (!this.isValid)\n return range;\n\n this.transform.multiplyRange(Range3d.createRange2d(this.bbox, 0), range);\n\n // low and high are not allowed to be equal\n range.ensureMinLengths();\n range.low.z = - 1.0; // is the 2dFrustumDepth, which === 1 meter\n range.high.z = 1.0;\n return range;\n }\n\n /** Multiply the Transform of this Placement2d by the specified *other* Transform.\n * @throws [[IModelError]] if the Transform is invalid for a GeometricElement2d.\n */\n public multiplyTransform(other: Transform): void {\n const transform = other.multiplyTransformTransform(this.transform);\n const angles = YawPitchRollAngles.createFromMatrix3d(transform.matrix);\n if ((undefined === angles) || !angles.pitch.isAlmostZero || !angles.roll.isAlmostZero)\n throw new IModelError(IModelStatus.BadRequest, \"Invalid Transform\");\n\n this.angle = angles.yaw;\n this.origin.setFrom(transform.origin);\n }\n}\n"]}