@itwin/core-common 3.4.0-dev.0 → 3.4.0-dev.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +16 -1
- package/lib/cjs/AmbientOcclusion.d.ts +2 -2
- package/lib/cjs/AmbientOcclusion.d.ts.map +1 -1
- package/lib/cjs/AmbientOcclusion.js +9 -9
- package/lib/cjs/AmbientOcclusion.js.map +1 -1
- package/lib/cjs/Gradient.d.ts +21 -1
- package/lib/cjs/Gradient.d.ts.map +1 -1
- package/lib/cjs/Gradient.js +16 -11
- package/lib/cjs/Gradient.js.map +1 -1
- package/lib/cjs/ThematicDisplay.d.ts +6 -10
- package/lib/cjs/ThematicDisplay.d.ts.map +1 -1
- package/lib/cjs/ThematicDisplay.js.map +1 -1
- package/lib/cjs/ViewProps.d.ts +3 -1
- package/lib/cjs/ViewProps.d.ts.map +1 -1
- package/lib/cjs/ViewProps.js.map +1 -1
- package/lib/cjs/ipc/IpcWebSocket.d.ts +3 -0
- package/lib/cjs/ipc/IpcWebSocket.d.ts.map +1 -1
- package/lib/cjs/ipc/IpcWebSocket.js +28 -14
- package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
- package/lib/cjs/rpc/IModelReadRpcInterface.d.ts +3 -2
- package/lib/cjs/rpc/IModelReadRpcInterface.d.ts.map +1 -1
- package/lib/cjs/rpc/IModelReadRpcInterface.js +4 -0
- package/lib/cjs/rpc/IModelReadRpcInterface.js.map +1 -1
- package/lib/esm/AmbientOcclusion.d.ts +2 -2
- package/lib/esm/AmbientOcclusion.d.ts.map +1 -1
- package/lib/esm/AmbientOcclusion.js +9 -9
- package/lib/esm/AmbientOcclusion.js.map +1 -1
- package/lib/esm/Gradient.d.ts +21 -1
- package/lib/esm/Gradient.d.ts.map +1 -1
- package/lib/esm/Gradient.js +16 -11
- package/lib/esm/Gradient.js.map +1 -1
- package/lib/esm/ThematicDisplay.d.ts +6 -10
- package/lib/esm/ThematicDisplay.d.ts.map +1 -1
- package/lib/esm/ThematicDisplay.js.map +1 -1
- package/lib/esm/ViewProps.d.ts +3 -1
- package/lib/esm/ViewProps.d.ts.map +1 -1
- package/lib/esm/ViewProps.js.map +1 -1
- package/lib/esm/ipc/IpcWebSocket.d.ts +3 -0
- package/lib/esm/ipc/IpcWebSocket.d.ts.map +1 -1
- package/lib/esm/ipc/IpcWebSocket.js +28 -14
- package/lib/esm/ipc/IpcWebSocket.js.map +1 -1
- package/lib/esm/rpc/IModelReadRpcInterface.d.ts +3 -2
- package/lib/esm/rpc/IModelReadRpcInterface.d.ts.map +1 -1
- package/lib/esm/rpc/IModelReadRpcInterface.js +4 -0
- package/lib/esm/rpc/IModelReadRpcInterface.js.map +1 -1
- package/package.json +8 -8
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Symbology\r\n */\r\n\r\nimport { compareNumbers } from \"@itwin/core-bentley\";\r\nimport { Point3d, Range1d, Range1dProps, Vector3d, XYZProps } from \"@itwin/core-geometry\";\r\nimport { ColorDef, ColorDefProps } from \"./ColorDef\";\r\nimport { Gradient } from \"./Gradient\";\r\n\r\n/** A thematic gradient mode used to generate and apply a thematic effect to a scene.\r\n * @see [[ThematicGradientSettings.mode]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum ThematicGradientMode {\r\n /** Apply a smooth color gradient to the scene. */\r\n Smooth = 0,\r\n /** Apply a stepped color gradient to the scene. */\r\n Stepped = 1,\r\n /** Apply a stepped color gradient to the scene with delimiters (lines between the color steps). Can only be used with [[ThematicDisplayMode.Height]]. */\r\n SteppedWithDelimiter = 2,\r\n /** Apply isolines to the scene to achieve an effect similar to a contour map. Can only be used with [[ThematicDisplayMode.Height]]. */\r\n IsoLines = 3,\r\n}\r\n\r\n/** A color scheme used to generate the colors of a thematic gradient within an applied range.\r\n * @see [[ThematicGradientSettings.colorScheme]]\r\n * @see [[ThematicDisplay.range]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum ThematicGradientColorScheme {\r\n /** A color gradient scheme that represents a blue-to-red gradation. */\r\n BlueRed = 0,\r\n /** A color gradient scheme that represents a red-to-blue gradation. */\r\n RedBlue = 1,\r\n /** A color gradient scheme that represents a monochrome (black-to-white) gradation. */\r\n Monochrome = 2,\r\n /** A color gradient scheme that suits a topographic gradation. */\r\n Topographic = 3,\r\n /** A color gradient scheme that suits a sea-mountain gradation. */\r\n SeaMountain = 4,\r\n /** A custom color gradient scheme configured by the user.\r\n * @see [[ThematicGradientSettings.customKeys]]\r\n */\r\n Custom = 5,\r\n}\r\n\r\n/** JSON representation of a [[ThematicGradientSettings]].\r\n * @public\r\n * @extensions\r\n **/\r\nexport interface ThematicGradientSettingsProps {\r\n /** The thematic image mode used to generate and apply the thematic gradient. Defaults to [[ThematicGradientMode.Smooth]]. */\r\n mode?: ThematicGradientMode;\r\n /** The step count value used for [[ThematicGradientMode.Stepped]], [[ThematicGradientMode.SteppedWithDelimiter]], and [[ThematicGradientMode.IsoLines]]. Defaults to 10. Cannot be less than 2. */\r\n stepCount?: number;\r\n /** The margin color used at the extremes of the gradient, when outside the applied range. Defaults to a black color using [[ColorDef.fromJSON]] with no arguments. */\r\n marginColor?: ColorDefProps;\r\n /** The color scheme used to generate the colors of the gradient within the applied range. Defaults to [[ThematicGradientColorScheme.BlueRed]]. */\r\n colorScheme?: ThematicGradientColorScheme;\r\n /** The key color values that must be provided when using a custom thematic color scheme.\r\n * Defaults to empty, unless using a custom thematic color scheme. In that case, this defaults to two key colors going from white to black.\r\n * When using a custom thematic color scheme, there must be at least two entries in here. If there are not, it will revert to the default settings.\r\n */\r\n customKeys?: Gradient.KeyColorProps[];\r\n /** The percentage to mix in the original color with the thematic display gradient color (0-1).\r\n * Applies to background map terrain and point clouds only. Defaults to 0. */\r\n colorMix?: number;\r\n}\r\n\r\n/** Thematic settings specific to creating a color gradient used by [[ThematicDisplay]].\r\n * @public\r\n */\r\nexport class ThematicGradientSettings {\r\n /** The thematic image mode used to generate the gradient. Defaults to [[ThematicGradientMode.Smooth]]. */\r\n public readonly mode: ThematicGradientMode;\r\n /** The step count value used for [[ThematicGradientMode.Stepped]], [[ThematicGradientMode.SteppedWithDelimiter]], and [[ThematicGradientMode.IsoLines]]. Defaults to 10. Cannot be less than 2. */\r\n public readonly stepCount: number;\r\n /** The margin color used at the extremes of the gradient, when outside the applied range. Defaults to a black color using [[ColorDef.fromJSON]] with no arguments. */\r\n public readonly marginColor: ColorDef;\r\n /** The color scheme used to generate the colors of the gradient color within the applied range. Defaults to [[ThematicGradientColorScheme.BlueRed]]. */\r\n public readonly colorScheme: ThematicGradientColorScheme;\r\n /** The key color values that must be provided when using a custom thematic color scheme.\r\n * Defaults to empty, unless using a custom thematic color scheme. In that case, this defaults to two key colors going from white to black.\r\n * When using a custom thematic color scheme, there must be at least two entries in here. If there are not, it will revert to the default settings.\r\n */\r\n public readonly customKeys: Gradient.KeyColor[];\r\n /** The percentage to mix in the original color with the thematic display gradient color (0-1).\r\n * Applies to background map terrain and point clouds only. Defaults to 0. */\r\n public readonly colorMix: number;\r\n\r\n public static get margin(): number { return .001; } // A fixed portion of the gradient for out of range values.\r\n public static get contentRange(): number { return 1.0 - 2.0 * ThematicGradientSettings.margin; }\r\n public static get contentMax(): number { return 1.0 - ThematicGradientSettings.margin; }\r\n\r\n public static readonly defaults = new ThematicGradientSettings({});\r\n\r\n private static _defaultCustomKeys = [[0.0, 255, 255, 255], [1.0, 0, 0, 0]];\r\n\r\n public equals(other: ThematicGradientSettings): boolean {\r\n if (this.mode !== other.mode)\r\n return false;\r\n if (this.stepCount !== other.stepCount)\r\n return false;\r\n if (!this.marginColor.equals(other.marginColor))\r\n return false;\r\n if (this.colorScheme !== other.colorScheme)\r\n return false;\r\n if (this.customKeys.length !== other.customKeys.length)\r\n return false;\r\n if (this.colorMix !== other.colorMix)\r\n return false;\r\n\r\n for (let i = 0; i < this.customKeys.length; i++) {\r\n if (!Gradient.keyColorEquals(this.customKeys[i], other.customKeys[i]))\r\n return false;\r\n }\r\n\r\n return true;\r\n }\r\n\r\n /** Compares two sets of thematic gradient settings.\r\n * @param lhs First set of thematic gradient settings to compare\r\n * @param rhs Second set of thematic gradient settings to compare\r\n * @returns 0 if lhs is equivalent to rhs, a negative number if lhs compares less than rhs, or a positive number if lhs compares greater than rhs.\r\n */\r\n public static compare(lhs: ThematicGradientSettings, rhs: ThematicGradientSettings): number {\r\n let diff = 0;\r\n if ((diff = compareNumbers(lhs.mode, rhs.mode)) !== 0)\r\n return diff;\r\n if ((diff = compareNumbers(lhs.stepCount, rhs.stepCount)) !== 0)\r\n return diff;\r\n if ((diff = compareNumbers(lhs.marginColor.tbgr, rhs.marginColor.tbgr)) !== 0)\r\n return diff;\r\n if ((diff = compareNumbers(lhs.colorScheme, rhs.colorScheme)) !== 0)\r\n return diff;\r\n if ((diff = compareNumbers(lhs.colorMix, rhs.colorMix)) !== 0)\r\n return diff;\r\n if ((diff = compareNumbers(lhs.customKeys.length, rhs.customKeys.length)) !== 0)\r\n return diff;\r\n\r\n for (let i = 0; i < lhs.customKeys.length; i++) {\r\n if ((diff = compareNumbers(lhs.customKeys[i].color.tbgr, rhs.customKeys[i].color.tbgr)) !== 0)\r\n return diff;\r\n }\r\n\r\n return diff;\r\n }\r\n\r\n private constructor(json?: ThematicGradientSettingsProps) {\r\n this.customKeys = [];\r\n if (undefined === json) {\r\n this.mode = ThematicGradientMode.Smooth;\r\n this.stepCount = 10;\r\n this.marginColor = ColorDef.fromJSON();\r\n this.colorScheme = ThematicGradientColorScheme.BlueRed;\r\n this.colorMix = 0.0;\r\n } else {\r\n this.mode = (json.mode !== undefined && json.mode !== null) ? json.mode : ThematicGradientMode.Smooth;\r\n if (this.mode < ThematicGradientMode.Smooth || this.mode > ThematicGradientMode.IsoLines)\r\n this.mode = ThematicGradientMode.Smooth;\r\n\r\n this.stepCount = (typeof json.stepCount === \"number\") ? json.stepCount : 10;\r\n if (this.stepCount < 2)\r\n this.stepCount = 2;\r\n\r\n this.marginColor = ColorDef.fromJSON(json.marginColor);\r\n\r\n this.colorScheme = (json.colorScheme !== undefined && json.colorScheme !== null) ? json.colorScheme : ThematicGradientColorScheme.BlueRed;\r\n if (this.colorScheme < ThematicGradientColorScheme.BlueRed || this.colorScheme > ThematicGradientColorScheme.Custom)\r\n this.colorScheme = ThematicGradientColorScheme.BlueRed;\r\n\r\n if (json.customKeys !== undefined && json.customKeys !== null)\r\n json.customKeys.forEach((key) => this.customKeys.push(new Gradient.KeyColor(key)));\r\n\r\n // Enforce 2 entries in custom color keys if violated\r\n if (this.colorScheme === ThematicGradientColorScheme.Custom && this.customKeys.length < 2) {\r\n this.customKeys = [];\r\n for (const keyValue of ThematicGradientSettings._defaultCustomKeys)\r\n this.customKeys.push(new Gradient.KeyColor({ value: keyValue[0], color: ColorDef.computeTbgrFromComponents(keyValue[1], keyValue[3], keyValue[2]) }));\r\n }\r\n\r\n this.colorMix = json.colorMix ?? 0.0;\r\n }\r\n }\r\n\r\n public static fromJSON(json?: ThematicGradientSettingsProps) {\r\n return json ? new ThematicGradientSettings(json) : this.defaults;\r\n }\r\n\r\n public toJSON(): ThematicGradientSettingsProps {\r\n const props: ThematicGradientSettingsProps = {};\r\n if (ThematicGradientMode.Smooth !== this.mode)\r\n props.mode = this.mode;\r\n\r\n if (10 !== this.stepCount)\r\n props.stepCount = this.stepCount;\r\n\r\n const marginColor = this.marginColor.toJSON();\r\n if (0 !== marginColor)\r\n props.marginColor = marginColor;\r\n\r\n if (ThematicGradientColorScheme.BlueRed !== this.colorScheme)\r\n props.colorScheme = this.colorScheme;\r\n\r\n if (0 !== this.colorMix)\r\n props.colorMix = this.colorMix;\r\n\r\n if (this.customKeys.length > 0)\r\n props.customKeys = this.customKeys.map((key) => { return { value: key.value, color: key.color.toJSON() }; });\r\n\r\n return props;\r\n }\r\n\r\n /** Create a copy of this ThematicGradientSettings, optionally modifying some of its properties.\r\n * @param changedProps JSON representation of the properties to change.\r\n * @returns A ThematicGradientSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.\r\n */\r\n public clone(changedProps?: ThematicGradientSettingsProps): ThematicGradientSettings {\r\n if (undefined === changedProps)\r\n return ThematicGradientSettings.fromJSON(this.toJSON());\r\n\r\n const props: ThematicGradientSettingsProps = {\r\n mode: undefined !== changedProps.mode ? changedProps.mode : this.mode,\r\n stepCount: undefined !== changedProps.stepCount ? changedProps.stepCount : this.stepCount,\r\n marginColor: undefined !== changedProps.marginColor ? changedProps.marginColor : this.marginColor.tbgr,\r\n colorScheme: undefined !== changedProps.colorScheme ? changedProps.colorScheme : this.colorScheme,\r\n customKeys: undefined !== changedProps.customKeys ? changedProps.customKeys : this.customKeys.map((key) => ({ value: key.value, color: key.color.tbgr })),\r\n colorMix: undefined !== changedProps.colorMix ? changedProps.colorMix : this.colorMix,\r\n };\r\n\r\n return ThematicGradientSettings.fromJSON(props);\r\n }\r\n}\r\n\r\n/** JSON representation of a [[ThematicDisplaySensor]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ThematicDisplaySensorProps {\r\n /** The world position of the sensor in X, Y, and Z. Defaults to {0,0,0}. */\r\n position?: XYZProps;\r\n /** The value of the sensor used when accessing the thematic gradient texture; expected range is 0 to 1. Defaults to 0. */\r\n value?: number;\r\n}\r\n\r\n/** A sensor in world space, used for [[ThematicDisplayMode.InverseDistanceWeightedSensors]].\r\n * @public\r\n */\r\nexport class ThematicDisplaySensor {\r\n /** The world position of the sensor in X, Y, and Z. Defaults to {0,0,0}. */\r\n public position: Readonly<Point3d>;\r\n /** The value of the sensor used when accessing the thematic gradient texture; expected range is 0 to 1. Defaults to 0. */\r\n public readonly value: number;\r\n\r\n private constructor(json?: ThematicDisplaySensorProps) {\r\n if (undefined === json) {\r\n this.position = Point3d.fromJSON();\r\n this.value = 0;\r\n } else {\r\n this.position = Point3d.fromJSON(json.position);\r\n this.value = (typeof json.value !== \"number\") ? 0 : json.value;\r\n if (this.value < 0)\r\n this.value = 0;\r\n else if (this.value > 1)\r\n this.value = 1;\r\n }\r\n }\r\n\r\n public equals(other: ThematicDisplaySensor): boolean {\r\n return (this.value === other.value) && this.position.isAlmostEqual(other.position);\r\n }\r\n\r\n public static fromJSON(json?: ThematicDisplaySensorProps) {\r\n return new ThematicDisplaySensor(json);\r\n }\r\n\r\n public toJSON(): ThematicDisplaySensorProps {\r\n return {\r\n position: this.position.toJSON(),\r\n value: this.value,\r\n };\r\n }\r\n}\r\n\r\n/** JSON representation of a [[ThematicDisplaySensorSettings]] for [[ThematicDisplayMode.InverseDistanceWeightedSensors]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ThematicDisplaySensorSettingsProps {\r\n /** This is the list of sensors. Defaults to an empty array. */\r\n sensors?: ThematicDisplaySensorProps[];\r\n /** This is the distance cutoff in meters. For a position on screen to be affected by a sensor, it must be at least this close to the sensor.\r\n * If this is zero or negative, then no distance cutoff is applied (all sensors affect all positions regardless of nearness).\r\n * Defaults to zero.\r\n * @note Using a suitable distance cutoff imparts a significant performance benefit. The larger this value becomes, performance will degrade.\r\n */\r\n distanceCutoff?: number;\r\n}\r\n\r\n/** Settings for sensor-based thematic display for [[ThematicDisplayMode.InverseDistanceWeightedSensors]].\r\n * @public\r\n */\r\nexport class ThematicDisplaySensorSettings {\r\n /** This is the list of sensors. Defaults to an empty array. */\r\n public readonly sensors: ThematicDisplaySensor[];\r\n /** This is the distance cutoff in meters. For a position on screen to be affected by a sensor, it must be at least this close to the sensor.\r\n * If this is zero or negative, then no distance cutoff is applied (all sensors affect all positions regardless of nearness).\r\n * Defaults to zero.\r\n * @note Using a suitable distance cutoff imparts a significant performance benefit. The larger this value becomes, performance will degrade.\r\n */\r\n public readonly distanceCutoff: number;\r\n\r\n private constructor(json?: ThematicDisplaySensorSettingsProps) {\r\n this.sensors = [];\r\n if (undefined !== json) {\r\n if (json.sensors !== undefined && json.sensors !== null) {\r\n json.sensors.forEach((sensorJSON) => this.sensors.push(ThematicDisplaySensor.fromJSON(sensorJSON)));\r\n }\r\n this.distanceCutoff = (typeof json.distanceCutoff === \"number\") ? json.distanceCutoff : 0;\r\n } else {\r\n this.distanceCutoff = 0;\r\n }\r\n }\r\n\r\n public equals(other: ThematicDisplaySensorSettings): boolean {\r\n if (this.distanceCutoff !== other.distanceCutoff)\r\n return false;\r\n\r\n const thisSensors = this.sensors;\r\n const otherSensors = other.sensors;\r\n\r\n if (thisSensors.length !== otherSensors.length)\r\n return false;\r\n\r\n for (let i = 0; i < thisSensors.length; i++) {\r\n if (!thisSensors[i].equals(otherSensors[i]))\r\n return false;\r\n }\r\n\r\n return true;\r\n }\r\n\r\n public static fromJSON(json?: ThematicDisplaySensorSettingsProps) {\r\n return new ThematicDisplaySensorSettings(json);\r\n }\r\n\r\n public toJSON(): ThematicDisplaySensorSettingsProps {\r\n const json: ThematicDisplaySensorSettingsProps = {};\r\n\r\n json.sensors = [];\r\n this.sensors.forEach((sensor) => json.sensors!.push(sensor.toJSON()));\r\n\r\n json.distanceCutoff = this.distanceCutoff;\r\n\r\n return json;\r\n }\r\n}\r\n\r\n/** The thematic display mode. This determines how to apply the thematic color gradient to the geometry.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum ThematicDisplayMode {\r\n /** The color gradient will be mapped to surface geometry and point clouds based on world height in meters. */\r\n Height = 0,\r\n /** The color gradient will be mapped to surface geometry and point clouds using inverse distance weighting based on world positions and corresponding values from a list of sensors.\r\n * @note Performance will decrease as more sensors are added.\r\n */\r\n InverseDistanceWeightedSensors = 1,\r\n /** The color gradient will be mapped to surface geometry based on the slope of the surface. The slope value is calculated based on the angle between the surface and the axis specified in the associated [[ThematicDisplay]] object.\r\n * @note This display mode does not affect point clouds.\r\n */\r\n Slope = 2,\r\n /** The color gradient will be mapped to surface geometry based on the direction of a sun shining on the surface.\r\n * @note This display mode does not affect point clouds.\r\n */\r\n HillShade = 3,\r\n}\r\n\r\n/** JSON representation of the thematic display setup of a [[DisplayStyle3d]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ThematicDisplayProps {\r\n /** The thematic display mode. This determines how to apply the thematic color gradient to the geometry. Defaults to [[ThematicDisplayMode.Height]]. */\r\n displayMode?: ThematicDisplayMode;\r\n /** The settings used to create a color gradient applied to the geometry. Defaults to an instantiation using [[ThematicGradientSettings.fromJSON]] with no arguments. */\r\n gradientSettings?: ThematicGradientSettingsProps;\r\n /** The range to use when applying the thematic gradient for height and slope mode.\r\n * For [[ThematicDisplayMode.Height]], this is world space in meters and represents the range in which to apply the gradient along the specified axis.\r\n * For [[ThematicDisplayMode.Slope]], this is a range in degrees with a minimum low value of 0 degrees and a maximum high value of 90 degrees.\r\n * Defaults to a null range.\r\n */\r\n range?: Range1dProps;\r\n /** For [[ThematicDisplayMode.Height]], this is the axis along which to apply the thematic gradient in the scene. For [[ThematicDisplayMode.Slope]], calculating the slope of a surface is done in relation to the axis. Defaults to {0,0,0}. */\r\n axis?: XYZProps;\r\n /** For [[ThematicDisplayMode.HillShade]], this is the direction of the sun in world space. Defaults to {0,0,0}. */\r\n sunDirection?: XYZProps;\r\n /** For [[ThematicDisplayMode.InverseDistanceWeightedSensors]], these are the settings that control the sensors. Defaults to an instantiation using [[ThematicDisplaySensorSettings.fromJSON]] with no arguments.\r\n * @public\r\n */\r\n sensorSettings?: ThematicDisplaySensorSettingsProps;\r\n}\r\n\r\n/** The thematic display setup of a [[DisplayStyle3d]].\r\n * Thematic display allows a user to colorize a scene using a color gradient in a way that provides a visual cue about certain attributes of the rendered geometry. This scene colorization will be done based on certain geometric attributes like height, surface slope, position of surfaces relative to a sun position, or geometric position relative to a list of sensors.\r\n * The documentation for [[ThematicDisplayMode]] describes how each mode colorizes the scene.\r\n * @note Applying thematic display to geometry prevents shadows from applying to the same geometry.\r\n * @public\r\n */\r\nexport class ThematicDisplay {\r\n /** The thematic display mode. This determines how to apply the thematic color gradient to the geometry. Defaults to [[ThematicDisplayMode.Height]]. */\r\n public readonly displayMode: ThematicDisplayMode;\r\n /** The settings used to create a color gradient applied to the geometry. Defaults to an instantiation using [[ThematicGradientSettings.fromJSON]] with no arguments. */\r\n public readonly gradientSettings: ThematicGradientSettings;\r\n /** The range to use when applying the thematic gradient for height and slope mode.\r\n * For [[ThematicDisplayMode.Height]], this is world space in meters and represents the range in which to apply the gradient along the specified axis.\r\n * For [[ThematicDisplayMode.Slope]], this is a range in radians with a minimum low value of 0 degrees and a maximum high value of 90 degrees.\r\n * Defaults to a null range.\r\n */\r\n public readonly range: Range1d;\r\n /** For [[ThematicDisplayMode.Height]], this is the axis along which to apply the thematic gradient in the scene. For [[ThematicDisplayMode.Slope]], the slope of a surface is calculated in relation to this axis. Defaults to {0,0,0}. */\r\n public readonly axis: Vector3d;\r\n /** For [[ThematicDisplayMode.HillShade]], this is the direction of the sun in world space. Defaults to {0,0,0}. */\r\n public readonly sunDirection: Vector3d;\r\n /** For [[ThematicDisplayMode.InverseDistanceWeightedSensors]], these are the settings that control the sensors. Defaults to an instantiation using [[ThematicDisplaySensorSettings.fromJSON]] with no arguments.\r\n * @public\r\n */\r\n public readonly sensorSettings: ThematicDisplaySensorSettings;\r\n\r\n public equals(other: ThematicDisplay): boolean {\r\n if (this.displayMode !== other.displayMode)\r\n return false;\r\n if (!this.gradientSettings.equals(other.gradientSettings))\r\n return false;\r\n if (!this.range.isAlmostEqual(other.range))\r\n return false;\r\n if (!this.axis.isAlmostEqual(other.axis))\r\n return false;\r\n if (!this.sunDirection.isAlmostEqual(other.sunDirection))\r\n return false;\r\n if (!this.sensorSettings.equals(other.sensorSettings))\r\n return false;\r\n\r\n return true;\r\n }\r\n\r\n private constructor(json?: ThematicDisplayProps) {\r\n if (undefined === json) {\r\n this.displayMode = ThematicDisplayMode.Height;\r\n this.gradientSettings = ThematicGradientSettings.fromJSON();\r\n this.axis = Vector3d.fromJSON();\r\n this.range = Range1d.fromJSON();\r\n this.sunDirection = Vector3d.fromJSON();\r\n this.sensorSettings = ThematicDisplaySensorSettings.fromJSON();\r\n } else {\r\n this.displayMode = (json.displayMode !== undefined && json.displayMode !== null) ? json.displayMode : ThematicDisplayMode.Height;\r\n if (this.displayMode < ThematicDisplayMode.Height || this.displayMode > ThematicDisplayMode.HillShade)\r\n this.displayMode = ThematicDisplayMode.Height;\r\n this.gradientSettings = ThematicGradientSettings.fromJSON(json.gradientSettings);\r\n this.axis = Vector3d.fromJSON(json.axis);\r\n this.range = Range1d.fromJSON(json.range);\r\n this.sunDirection = Vector3d.fromJSON(json.sunDirection);\r\n this.sensorSettings = ThematicDisplaySensorSettings.fromJSON(json.sensorSettings);\r\n }\r\n if (ThematicDisplayMode.Height !== this.displayMode) {\r\n // Disallow isoline and stepped-with-delimiter gradient modes in any mode other than height.\r\n if (ThematicGradientMode.IsoLines === this.gradientSettings.mode || ThematicGradientMode.SteppedWithDelimiter === this.gradientSettings.mode) {\r\n const gradientSettingsJSON = this.gradientSettings.toJSON();\r\n gradientSettingsJSON.mode = ThematicGradientMode.Smooth;\r\n this.gradientSettings = ThematicGradientSettings.fromJSON(gradientSettingsJSON);\r\n }\r\n if (ThematicDisplayMode.Slope === this.displayMode) {\r\n if (this.range.low < 0.0)\r\n this.range.low = 0.0;\r\n if (this.range.high > 90.0)\r\n this.range.high = 90.0;\r\n }\r\n }\r\n }\r\n\r\n public static fromJSON(json?: ThematicDisplayProps) {\r\n return new ThematicDisplay(json);\r\n }\r\n\r\n public toJSON(): ThematicDisplayProps {\r\n const json: ThematicDisplayProps = {\r\n displayMode: this.displayMode,\r\n gradientSettings: this.gradientSettings.toJSON(),\r\n axis: this.axis.toJSON(),\r\n sunDirection: this.sunDirection.toJSON(),\r\n range: this.range.toJSON(),\r\n };\r\n\r\n if (this.sensorSettings.sensors.length > 0)\r\n json.sensorSettings = this.sensorSettings.toJSON();\r\n\r\n return json;\r\n }\r\n}\r\n"]}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Symbology\r\n */\r\n\r\nimport { compareNumbers } from \"@itwin/core-bentley\";\r\nimport { Point3d, Range1d, Range1dProps, Vector3d, XYZProps } from \"@itwin/core-geometry\";\r\nimport { ColorDef, ColorDefProps } from \"./ColorDef\";\r\nimport { Gradient } from \"./Gradient\";\r\n\r\n/** A thematic gradient mode used to generate and apply a thematic effect to a scene.\r\n * @see [[ThematicGradientSettings.mode]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum ThematicGradientMode {\r\n /** Apply a smooth color gradient to the scene. */\r\n Smooth = 0,\r\n /** Apply a stepped color gradient to the scene. */\r\n Stepped = 1,\r\n /** Apply a stepped color gradient to the scene with delimiters (lines between the color steps). Can only be used with [[ThematicDisplayMode.Height]]. */\r\n SteppedWithDelimiter = 2,\r\n /** Apply isolines to the scene to achieve an effect similar to a contour map. Can only be used with [[ThematicDisplayMode.Height]]. */\r\n IsoLines = 3,\r\n}\r\n\r\n/** A color scheme used to generate the colors of a thematic gradient within an applied range.\r\n * @see [[ThematicGradientSettings.colorScheme]]\r\n * @see [[ThematicDisplay.range]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum ThematicGradientColorScheme {\r\n /** A color gradient scheme that represents a blue-to-red gradation. */\r\n BlueRed = 0,\r\n /** A color gradient scheme that represents a red-to-blue gradation. */\r\n RedBlue = 1,\r\n /** A color gradient scheme that represents a monochrome (black-to-white) gradation. */\r\n Monochrome = 2,\r\n /** A color gradient scheme that suits a topographic gradation. */\r\n Topographic = 3,\r\n /** A color gradient scheme that suits a sea-mountain gradation. */\r\n SeaMountain = 4,\r\n /** A custom color gradient scheme configured by the user.\r\n * @see [[ThematicGradientSettings.customKeys]]\r\n */\r\n Custom = 5,\r\n}\r\n\r\n/** JSON representation of a [[ThematicGradientSettings]].\r\n * @public\r\n * @extensions\r\n **/\r\nexport interface ThematicGradientSettingsProps {\r\n /** See [[ThematicGradientSettings.mode]]. */\r\n mode?: ThematicGradientMode;\r\n /** See [[ThematicGradientSettings.stepCount]]. */\r\n stepCount?: number;\r\n /** See [[ThematicGradientSettings.marginColor]]. */\r\n marginColor?: ColorDefProps;\r\n /** See [[ThematicGradientSettings.colorScheme]]. */\r\n colorScheme?: ThematicGradientColorScheme;\r\n /** See [[ThematicGradientSettings.customKeys. */\r\n customKeys?: Gradient.KeyColorProps[];\r\n /** See [[ThematicGradientSettings.colorMix]]. */\r\n colorMix?: number;\r\n}\r\n\r\n/** Thematic settings specific to creating a color gradient used by [[ThematicDisplay]].\r\n * @public\r\n */\r\nexport class ThematicGradientSettings {\r\n /** The thematic image mode used to generate the gradient. Defaults to [[ThematicGradientMode.Smooth]]. */\r\n public readonly mode: ThematicGradientMode;\r\n /** The step count value used for [[ThematicGradientMode.Stepped]], [[ThematicGradientMode.SteppedWithDelimiter]], and [[ThematicGradientMode.IsoLines]]. Defaults to 10. Cannot be less than 2. */\r\n public readonly stepCount: number;\r\n /** The margin color used at the extremes of the gradient, when outside the applied range. Defaults to a black color using [[ColorDef.fromJSON]] with no arguments. */\r\n public readonly marginColor: ColorDef;\r\n /** The color scheme used to generate the colors of the gradient color within the applied range. Defaults to [[ThematicGradientColorScheme.BlueRed]]. */\r\n public readonly colorScheme: ThematicGradientColorScheme;\r\n /** The key color values that must be provided when using a custom thematic color scheme.\r\n * Defaults to empty, unless using a custom thematic color scheme. In that case, this defaults to two key colors going from white to black.\r\n * When using a custom thematic color scheme, there must be at least two entries in here. If there are not, it will revert to the default settings.\r\n */\r\n public readonly customKeys: Gradient.KeyColor[];\r\n /** The percentage to mix in the original color with the thematic display gradient color (0-1).\r\n * Applies to background map terrain and point clouds only. Defaults to 0. */\r\n public readonly colorMix: number;\r\n\r\n public static get margin(): number { return .001; } // A fixed portion of the gradient for out of range values.\r\n public static get contentRange(): number { return 1.0 - 2.0 * ThematicGradientSettings.margin; }\r\n public static get contentMax(): number { return 1.0 - ThematicGradientSettings.margin; }\r\n\r\n public static readonly defaults = new ThematicGradientSettings({});\r\n\r\n private static _defaultCustomKeys = [[0.0, 255, 255, 255], [1.0, 0, 0, 0]];\r\n\r\n public equals(other: ThematicGradientSettings): boolean {\r\n if (this.mode !== other.mode)\r\n return false;\r\n if (this.stepCount !== other.stepCount)\r\n return false;\r\n if (!this.marginColor.equals(other.marginColor))\r\n return false;\r\n if (this.colorScheme !== other.colorScheme)\r\n return false;\r\n if (this.customKeys.length !== other.customKeys.length)\r\n return false;\r\n if (this.colorMix !== other.colorMix)\r\n return false;\r\n\r\n for (let i = 0; i < this.customKeys.length; i++) {\r\n if (!Gradient.keyColorEquals(this.customKeys[i], other.customKeys[i]))\r\n return false;\r\n }\r\n\r\n return true;\r\n }\r\n\r\n /** Compares two sets of thematic gradient settings.\r\n * @param lhs First set of thematic gradient settings to compare\r\n * @param rhs Second set of thematic gradient settings to compare\r\n * @returns 0 if lhs is equivalent to rhs, a negative number if lhs compares less than rhs, or a positive number if lhs compares greater than rhs.\r\n */\r\n public static compare(lhs: ThematicGradientSettings, rhs: ThematicGradientSettings): number {\r\n let diff = 0;\r\n if ((diff = compareNumbers(lhs.mode, rhs.mode)) !== 0)\r\n return diff;\r\n if ((diff = compareNumbers(lhs.stepCount, rhs.stepCount)) !== 0)\r\n return diff;\r\n if ((diff = compareNumbers(lhs.marginColor.tbgr, rhs.marginColor.tbgr)) !== 0)\r\n return diff;\r\n if ((diff = compareNumbers(lhs.colorScheme, rhs.colorScheme)) !== 0)\r\n return diff;\r\n if ((diff = compareNumbers(lhs.colorMix, rhs.colorMix)) !== 0)\r\n return diff;\r\n if ((diff = compareNumbers(lhs.customKeys.length, rhs.customKeys.length)) !== 0)\r\n return diff;\r\n\r\n for (let i = 0; i < lhs.customKeys.length; i++) {\r\n if ((diff = compareNumbers(lhs.customKeys[i].color.tbgr, rhs.customKeys[i].color.tbgr)) !== 0)\r\n return diff;\r\n }\r\n\r\n return diff;\r\n }\r\n\r\n private constructor(json?: ThematicGradientSettingsProps) {\r\n this.customKeys = [];\r\n if (undefined === json) {\r\n this.mode = ThematicGradientMode.Smooth;\r\n this.stepCount = 10;\r\n this.marginColor = ColorDef.fromJSON();\r\n this.colorScheme = ThematicGradientColorScheme.BlueRed;\r\n this.colorMix = 0.0;\r\n } else {\r\n this.mode = (json.mode !== undefined && json.mode !== null) ? json.mode : ThematicGradientMode.Smooth;\r\n if (this.mode < ThematicGradientMode.Smooth || this.mode > ThematicGradientMode.IsoLines)\r\n this.mode = ThematicGradientMode.Smooth;\r\n\r\n this.stepCount = (typeof json.stepCount === \"number\") ? json.stepCount : 10;\r\n if (this.stepCount < 2)\r\n this.stepCount = 2;\r\n\r\n this.marginColor = ColorDef.fromJSON(json.marginColor);\r\n\r\n this.colorScheme = (json.colorScheme !== undefined && json.colorScheme !== null) ? json.colorScheme : ThematicGradientColorScheme.BlueRed;\r\n if (this.colorScheme < ThematicGradientColorScheme.BlueRed || this.colorScheme > ThematicGradientColorScheme.Custom)\r\n this.colorScheme = ThematicGradientColorScheme.BlueRed;\r\n\r\n if (json.customKeys !== undefined && json.customKeys !== null)\r\n json.customKeys.forEach((key) => this.customKeys.push(new Gradient.KeyColor(key)));\r\n\r\n // Enforce 2 entries in custom color keys if violated\r\n if (this.colorScheme === ThematicGradientColorScheme.Custom && this.customKeys.length < 2) {\r\n this.customKeys = [];\r\n for (const keyValue of ThematicGradientSettings._defaultCustomKeys)\r\n this.customKeys.push(new Gradient.KeyColor({ value: keyValue[0], color: ColorDef.computeTbgrFromComponents(keyValue[1], keyValue[3], keyValue[2]) }));\r\n }\r\n\r\n this.colorMix = json.colorMix ?? 0.0;\r\n }\r\n }\r\n\r\n public static fromJSON(json?: ThematicGradientSettingsProps) {\r\n return json ? new ThematicGradientSettings(json) : this.defaults;\r\n }\r\n\r\n public toJSON(): ThematicGradientSettingsProps {\r\n const props: ThematicGradientSettingsProps = {};\r\n if (ThematicGradientMode.Smooth !== this.mode)\r\n props.mode = this.mode;\r\n\r\n if (10 !== this.stepCount)\r\n props.stepCount = this.stepCount;\r\n\r\n const marginColor = this.marginColor.toJSON();\r\n if (0 !== marginColor)\r\n props.marginColor = marginColor;\r\n\r\n if (ThematicGradientColorScheme.BlueRed !== this.colorScheme)\r\n props.colorScheme = this.colorScheme;\r\n\r\n if (0 !== this.colorMix)\r\n props.colorMix = this.colorMix;\r\n\r\n if (this.customKeys.length > 0)\r\n props.customKeys = this.customKeys.map((key) => { return { value: key.value, color: key.color.toJSON() }; });\r\n\r\n return props;\r\n }\r\n\r\n /** Create a copy of this ThematicGradientSettings, optionally modifying some of its properties.\r\n * @param changedProps JSON representation of the properties to change.\r\n * @returns A ThematicGradientSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.\r\n */\r\n public clone(changedProps?: ThematicGradientSettingsProps): ThematicGradientSettings {\r\n if (undefined === changedProps)\r\n return ThematicGradientSettings.fromJSON(this.toJSON());\r\n\r\n const props: ThematicGradientSettingsProps = {\r\n mode: undefined !== changedProps.mode ? changedProps.mode : this.mode,\r\n stepCount: undefined !== changedProps.stepCount ? changedProps.stepCount : this.stepCount,\r\n marginColor: undefined !== changedProps.marginColor ? changedProps.marginColor : this.marginColor.tbgr,\r\n colorScheme: undefined !== changedProps.colorScheme ? changedProps.colorScheme : this.colorScheme,\r\n customKeys: undefined !== changedProps.customKeys ? changedProps.customKeys : this.customKeys.map((key) => ({ value: key.value, color: key.color.tbgr })),\r\n colorMix: undefined !== changedProps.colorMix ? changedProps.colorMix : this.colorMix,\r\n };\r\n\r\n return ThematicGradientSettings.fromJSON(props);\r\n }\r\n}\r\n\r\n/** JSON representation of a [[ThematicDisplaySensor]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ThematicDisplaySensorProps {\r\n /** The world position of the sensor in X, Y, and Z. Defaults to {0,0,0}. */\r\n position?: XYZProps;\r\n /** The value of the sensor used when accessing the thematic gradient texture; expected range is 0 to 1. Defaults to 0. */\r\n value?: number;\r\n}\r\n\r\n/** A sensor in world space, used for [[ThematicDisplayMode.InverseDistanceWeightedSensors]].\r\n * @public\r\n */\r\nexport class ThematicDisplaySensor {\r\n /** The world position of the sensor in X, Y, and Z. Defaults to {0,0,0}. */\r\n public position: Readonly<Point3d>;\r\n /** The value of the sensor used when accessing the thematic gradient texture; expected range is 0 to 1. Defaults to 0. */\r\n public readonly value: number;\r\n\r\n private constructor(json?: ThematicDisplaySensorProps) {\r\n if (undefined === json) {\r\n this.position = Point3d.fromJSON();\r\n this.value = 0;\r\n } else {\r\n this.position = Point3d.fromJSON(json.position);\r\n this.value = (typeof json.value !== \"number\") ? 0 : json.value;\r\n if (this.value < 0)\r\n this.value = 0;\r\n else if (this.value > 1)\r\n this.value = 1;\r\n }\r\n }\r\n\r\n public equals(other: ThematicDisplaySensor): boolean {\r\n return (this.value === other.value) && this.position.isAlmostEqual(other.position);\r\n }\r\n\r\n public static fromJSON(json?: ThematicDisplaySensorProps) {\r\n return new ThematicDisplaySensor(json);\r\n }\r\n\r\n public toJSON(): ThematicDisplaySensorProps {\r\n return {\r\n position: this.position.toJSON(),\r\n value: this.value,\r\n };\r\n }\r\n}\r\n\r\n/** JSON representation of a [[ThematicDisplaySensorSettings]] for [[ThematicDisplayMode.InverseDistanceWeightedSensors]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ThematicDisplaySensorSettingsProps {\r\n /** This is the list of sensors. Defaults to an empty array. */\r\n sensors?: ThematicDisplaySensorProps[];\r\n /** This is the distance cutoff in meters. For a position on screen to be affected by a sensor, it must be at least this close to the sensor.\r\n * If this is zero or negative, then no distance cutoff is applied (all sensors affect all positions regardless of nearness).\r\n * Defaults to zero.\r\n * @note Using a suitable distance cutoff imparts a significant performance benefit. The larger this value becomes, performance will degrade.\r\n */\r\n distanceCutoff?: number;\r\n}\r\n\r\n/** Settings for sensor-based thematic display for [[ThematicDisplayMode.InverseDistanceWeightedSensors]].\r\n * @public\r\n */\r\nexport class ThematicDisplaySensorSettings {\r\n /** This is the list of sensors. Defaults to an empty array. */\r\n public readonly sensors: ThematicDisplaySensor[];\r\n /** This is the distance cutoff in meters. For a position on screen to be affected by a sensor, it must be at least this close to the sensor.\r\n * If this is zero or negative, then no distance cutoff is applied (all sensors affect all positions regardless of nearness).\r\n * Defaults to zero.\r\n * @note Using a suitable distance cutoff imparts a significant performance benefit. The larger this value becomes, performance will degrade.\r\n */\r\n public readonly distanceCutoff: number;\r\n\r\n private constructor(json?: ThematicDisplaySensorSettingsProps) {\r\n this.sensors = [];\r\n if (undefined !== json) {\r\n if (json.sensors !== undefined && json.sensors !== null) {\r\n json.sensors.forEach((sensorJSON) => this.sensors.push(ThematicDisplaySensor.fromJSON(sensorJSON)));\r\n }\r\n this.distanceCutoff = (typeof json.distanceCutoff === \"number\") ? json.distanceCutoff : 0;\r\n } else {\r\n this.distanceCutoff = 0;\r\n }\r\n }\r\n\r\n public equals(other: ThematicDisplaySensorSettings): boolean {\r\n if (this.distanceCutoff !== other.distanceCutoff)\r\n return false;\r\n\r\n const thisSensors = this.sensors;\r\n const otherSensors = other.sensors;\r\n\r\n if (thisSensors.length !== otherSensors.length)\r\n return false;\r\n\r\n for (let i = 0; i < thisSensors.length; i++) {\r\n if (!thisSensors[i].equals(otherSensors[i]))\r\n return false;\r\n }\r\n\r\n return true;\r\n }\r\n\r\n public static fromJSON(json?: ThematicDisplaySensorSettingsProps) {\r\n return new ThematicDisplaySensorSettings(json);\r\n }\r\n\r\n public toJSON(): ThematicDisplaySensorSettingsProps {\r\n const json: ThematicDisplaySensorSettingsProps = {};\r\n\r\n json.sensors = [];\r\n this.sensors.forEach((sensor) => json.sensors!.push(sensor.toJSON()));\r\n\r\n json.distanceCutoff = this.distanceCutoff;\r\n\r\n return json;\r\n }\r\n}\r\n\r\n/** The thematic display mode. This determines how to apply the thematic color gradient to the geometry.\r\n * @public\r\n * @extensions\r\n */\r\nexport enum ThematicDisplayMode {\r\n /** The color gradient will be mapped to surface geometry and point clouds based on world height in meters. */\r\n Height = 0,\r\n /** The color gradient will be mapped to surface geometry and point clouds using inverse distance weighting based on world positions and corresponding values from a list of sensors.\r\n * @note Performance will decrease as more sensors are added.\r\n */\r\n InverseDistanceWeightedSensors = 1,\r\n /** The color gradient will be mapped to surface geometry based on the slope of the surface. The slope value is calculated based on the angle between the surface and the axis specified in the associated [[ThematicDisplay]] object.\r\n * @note This display mode does not affect point clouds.\r\n */\r\n Slope = 2,\r\n /** The color gradient will be mapped to surface geometry based on the direction of a sun shining on the surface.\r\n * @note This display mode does not affect point clouds.\r\n */\r\n HillShade = 3,\r\n}\r\n\r\n/** JSON representation of the thematic display setup of a [[DisplayStyle3d]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ThematicDisplayProps {\r\n /** The thematic display mode. This determines how to apply the thematic color gradient to the geometry. Defaults to [[ThematicDisplayMode.Height]]. */\r\n displayMode?: ThematicDisplayMode;\r\n /** The settings used to create a color gradient applied to the geometry. Defaults to an instantiation using [[ThematicGradientSettings.fromJSON]] with no arguments. */\r\n gradientSettings?: ThematicGradientSettingsProps;\r\n /** The range to use when applying the thematic gradient for height and slope mode.\r\n * For [[ThematicDisplayMode.Height]], this is world space in meters and represents the range in which to apply the gradient along the specified axis.\r\n * For [[ThematicDisplayMode.Slope]], this is a range in degrees with a minimum low value of 0 degrees and a maximum high value of 90 degrees.\r\n * Defaults to a null range.\r\n */\r\n range?: Range1dProps;\r\n /** For [[ThematicDisplayMode.Height]], this is the axis along which to apply the thematic gradient in the scene. For [[ThematicDisplayMode.Slope]], calculating the slope of a surface is done in relation to the axis. Defaults to {0,0,0}. */\r\n axis?: XYZProps;\r\n /** For [[ThematicDisplayMode.HillShade]], this is the direction of the sun in world space. Defaults to {0,0,0}. */\r\n sunDirection?: XYZProps;\r\n /** For [[ThematicDisplayMode.InverseDistanceWeightedSensors]], these are the settings that control the sensors. Defaults to an instantiation using [[ThematicDisplaySensorSettings.fromJSON]] with no arguments.\r\n * @public\r\n */\r\n sensorSettings?: ThematicDisplaySensorSettingsProps;\r\n}\r\n\r\n/** The thematic display setup of a [[DisplayStyle3d]].\r\n * Thematic display allows a user to colorize a scene using a color gradient in a way that provides a visual cue about certain attributes of the rendered geometry. This scene colorization will be done based on certain geometric attributes like height, surface slope, position of surfaces relative to a sun position, or geometric position relative to a list of sensors.\r\n * The documentation for [[ThematicDisplayMode]] describes how each mode colorizes the scene.\r\n * @note Applying thematic display to geometry prevents shadows from applying to the same geometry.\r\n * @public\r\n */\r\nexport class ThematicDisplay {\r\n /** The thematic display mode. This determines how to apply the thematic color gradient to the geometry. Defaults to [[ThematicDisplayMode.Height]]. */\r\n public readonly displayMode: ThematicDisplayMode;\r\n /** The settings used to create a color gradient applied to the geometry. Defaults to an instantiation using [[ThematicGradientSettings.fromJSON]] with no arguments. */\r\n public readonly gradientSettings: ThematicGradientSettings;\r\n /** The range to use when applying the thematic gradient for height and slope mode.\r\n * For [[ThematicDisplayMode.Height]], this is world space in meters and represents the range in which to apply the gradient along the specified axis.\r\n * For [[ThematicDisplayMode.Slope]], this is a range in radians with a minimum low value of 0 degrees and a maximum high value of 90 degrees.\r\n * Defaults to a null range.\r\n */\r\n public readonly range: Range1d;\r\n /** For [[ThematicDisplayMode.Height]], this is the axis along which to apply the thematic gradient in the scene. For [[ThematicDisplayMode.Slope]], the slope of a surface is calculated in relation to this axis. Defaults to {0,0,0}. */\r\n public readonly axis: Vector3d;\r\n /** For [[ThematicDisplayMode.HillShade]], this is the direction of the sun in world space. Defaults to {0,0,0}. */\r\n public readonly sunDirection: Vector3d;\r\n /** For [[ThematicDisplayMode.InverseDistanceWeightedSensors]], these are the settings that control the sensors. Defaults to an instantiation using [[ThematicDisplaySensorSettings.fromJSON]] with no arguments.\r\n * @public\r\n */\r\n public readonly sensorSettings: ThematicDisplaySensorSettings;\r\n\r\n public equals(other: ThematicDisplay): boolean {\r\n if (this.displayMode !== other.displayMode)\r\n return false;\r\n if (!this.gradientSettings.equals(other.gradientSettings))\r\n return false;\r\n if (!this.range.isAlmostEqual(other.range))\r\n return false;\r\n if (!this.axis.isAlmostEqual(other.axis))\r\n return false;\r\n if (!this.sunDirection.isAlmostEqual(other.sunDirection))\r\n return false;\r\n if (!this.sensorSettings.equals(other.sensorSettings))\r\n return false;\r\n\r\n return true;\r\n }\r\n\r\n private constructor(json?: ThematicDisplayProps) {\r\n if (undefined === json) {\r\n this.displayMode = ThematicDisplayMode.Height;\r\n this.gradientSettings = ThematicGradientSettings.fromJSON();\r\n this.axis = Vector3d.fromJSON();\r\n this.range = Range1d.fromJSON();\r\n this.sunDirection = Vector3d.fromJSON();\r\n this.sensorSettings = ThematicDisplaySensorSettings.fromJSON();\r\n } else {\r\n this.displayMode = (json.displayMode !== undefined && json.displayMode !== null) ? json.displayMode : ThematicDisplayMode.Height;\r\n if (this.displayMode < ThematicDisplayMode.Height || this.displayMode > ThematicDisplayMode.HillShade)\r\n this.displayMode = ThematicDisplayMode.Height;\r\n this.gradientSettings = ThematicGradientSettings.fromJSON(json.gradientSettings);\r\n this.axis = Vector3d.fromJSON(json.axis);\r\n this.range = Range1d.fromJSON(json.range);\r\n this.sunDirection = Vector3d.fromJSON(json.sunDirection);\r\n this.sensorSettings = ThematicDisplaySensorSettings.fromJSON(json.sensorSettings);\r\n }\r\n if (ThematicDisplayMode.Height !== this.displayMode) {\r\n // Disallow isoline and stepped-with-delimiter gradient modes in any mode other than height.\r\n if (ThematicGradientMode.IsoLines === this.gradientSettings.mode || ThematicGradientMode.SteppedWithDelimiter === this.gradientSettings.mode) {\r\n const gradientSettingsJSON = this.gradientSettings.toJSON();\r\n gradientSettingsJSON.mode = ThematicGradientMode.Smooth;\r\n this.gradientSettings = ThematicGradientSettings.fromJSON(gradientSettingsJSON);\r\n }\r\n if (ThematicDisplayMode.Slope === this.displayMode) {\r\n if (this.range.low < 0.0)\r\n this.range.low = 0.0;\r\n if (this.range.high > 90.0)\r\n this.range.high = 90.0;\r\n }\r\n }\r\n }\r\n\r\n public static fromJSON(json?: ThematicDisplayProps) {\r\n return new ThematicDisplay(json);\r\n }\r\n\r\n public toJSON(): ThematicDisplayProps {\r\n const json: ThematicDisplayProps = {\r\n displayMode: this.displayMode,\r\n gradientSettings: this.gradientSettings.toJSON(),\r\n axis: this.axis.toJSON(),\r\n sunDirection: this.sunDirection.toJSON(),\r\n range: this.range.toJSON(),\r\n };\r\n\r\n if (this.sensorSettings.sensors.length > 0)\r\n json.sensorSettings = this.sensorSettings.toJSON();\r\n\r\n return json;\r\n }\r\n}\r\n"]}
|
package/lib/cjs/ViewProps.d.ts
CHANGED
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@@ -39,7 +39,7 @@ export interface CustomViewState3dCreatorOptions {
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modelIds?: CompressedId64Set;
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40
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}
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/**
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42
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-
* A result row from querying for subcategories
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42
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+
* A result row from querying for subcategories
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* @internal
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44
44
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*/
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45
45
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export interface SubCategoryResultRow {
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@@ -54,6 +54,7 @@ export interface SubCategoryResultRow {
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54
54
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export interface HydrateViewStateRequestProps {
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55
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acsId?: string;
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56
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notLoadedModelSelectorStateModels?: CompressedId64Set;
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+
/** @deprecated If loading categoryIds is necessary, see [IModelConnection.SubCategoriesCache.load]($frontend)*/
|
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58
|
notLoadedCategoryIds?: CompressedId64Set;
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sheetViewAttachmentIds?: CompressedId64Set;
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60
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viewStateLoadProps?: ViewStateLoadProps;
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@@ -70,6 +71,7 @@ export interface HydrateViewStateResponseProps {
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70
71
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sheetViewViews?: (ViewStateProps | undefined)[];
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72
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baseModelProps?: ModelProps;
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73
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spatialViewProps?: ViewStateProps;
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+
/** @deprecated If loading categoryIds is necessary, see [IModelConnection.SubCategoriesCache.load]($frontend)*/
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categoryIdsResult?: SubCategoryResultRow[];
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}
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/** Returned from [IModelDb.Views.getViewStateData]($backend).
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@@ -1 +1 @@
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1
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-
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{"version":3,"file":"ViewProps.js","sourceRoot":"","sources":["../../src/ViewProps.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Views\r\n */\r\n\r\nimport { CompressedId64Set, Id64Array, Id64String } from \"@itwin/core-bentley\";\r\nimport { AngleProps, Range3dProps, TransformProps, XYProps, XYZProps, YawPitchRollProps } from \"@itwin/core-geometry\";\r\nimport { CameraProps } from \"./Camera\";\r\nimport { DisplayStyleProps } from \"./DisplayStyleSettings\";\r\nimport { DefinitionElementProps, DisplayStyleLoadProps, ElementProps, SheetProps, ViewAttachmentProps } from \"./ElementProps\";\r\nimport { EntityQueryParams } from \"./EntityProps\";\r\nimport { ModelProps } from \"./ModelProps\";\r\nimport { SubCategoryAppearance } from \"./SubCategoryAppearance\";\r\nimport { ViewDetails3dProps, ViewDetailsProps } from \"./ViewDetails\";\r\n\r\n/** As part of a [[ViewStateProps]], describes the [[SpatialViewDefinition]] from which a [SectionDrawing]($backend) was generated.\r\n * @see [[SectionDrawingProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport interface SectionDrawingViewProps {\r\n /** The Id of the spatial view from which the SectionDrawing was generated. */\r\n spatialView: Id64String;\r\n /** If true, the spatial view should be displayed in the context of the drawing view. */\r\n displaySpatialView: boolean;\r\n /** Transform from drawing coordinates to spatial coordinates. If undefined, use identity transform. */\r\n drawingToSpatialTransform?: TransformProps;\r\n}\r\n\r\n/** The response props from the getCustomViewState3dData RPC endpoint\r\n * @internal\r\n */\r\nexport interface CustomViewState3dProps {\r\n modelIds: CompressedId64Set;\r\n modelExtents: Range3dProps;\r\n categoryIds: CompressedId64Set;\r\n}\r\n\r\n/**\r\n * The options passed to the getCustomViewState3dData RPC endpoint.\r\n * @internal\r\n */\r\nexport interface CustomViewState3dCreatorOptions {\r\n modelIds?: CompressedId64Set;\r\n}\r\n\r\n/**\r\n * A result row from querying for subcategories
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{"version":3,"file":"ViewProps.js","sourceRoot":"","sources":["../../src/ViewProps.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Views\r\n */\r\n\r\nimport { CompressedId64Set, Id64Array, Id64String } from \"@itwin/core-bentley\";\r\nimport { AngleProps, Range3dProps, TransformProps, XYProps, XYZProps, YawPitchRollProps } from \"@itwin/core-geometry\";\r\nimport { CameraProps } from \"./Camera\";\r\nimport { DisplayStyleProps } from \"./DisplayStyleSettings\";\r\nimport { DefinitionElementProps, DisplayStyleLoadProps, ElementProps, SheetProps, ViewAttachmentProps } from \"./ElementProps\";\r\nimport { EntityQueryParams } from \"./EntityProps\";\r\nimport { ModelProps } from \"./ModelProps\";\r\nimport { SubCategoryAppearance } from \"./SubCategoryAppearance\";\r\nimport { ViewDetails3dProps, ViewDetailsProps } from \"./ViewDetails\";\r\n\r\n/** As part of a [[ViewStateProps]], describes the [[SpatialViewDefinition]] from which a [SectionDrawing]($backend) was generated.\r\n * @see [[SectionDrawingProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport interface SectionDrawingViewProps {\r\n /** The Id of the spatial view from which the SectionDrawing was generated. */\r\n spatialView: Id64String;\r\n /** If true, the spatial view should be displayed in the context of the drawing view. */\r\n displaySpatialView: boolean;\r\n /** Transform from drawing coordinates to spatial coordinates. If undefined, use identity transform. */\r\n drawingToSpatialTransform?: TransformProps;\r\n}\r\n\r\n/** The response props from the getCustomViewState3dData RPC endpoint\r\n * @internal\r\n */\r\nexport interface CustomViewState3dProps {\r\n modelIds: CompressedId64Set;\r\n modelExtents: Range3dProps;\r\n categoryIds: CompressedId64Set;\r\n}\r\n\r\n/**\r\n * The options passed to the getCustomViewState3dData RPC endpoint.\r\n * @internal\r\n */\r\nexport interface CustomViewState3dCreatorOptions {\r\n modelIds?: CompressedId64Set;\r\n}\r\n\r\n/**\r\n * A result row from querying for subcategories\r\n * @internal\r\n */\r\nexport interface SubCategoryResultRow {\r\n parentId: Id64String;\r\n id: Id64String;\r\n appearance: SubCategoryAppearance.Props;\r\n}\r\n\r\n/**\r\n * Request props for the hydrateViewState RPC endpoint.\r\n * @internal\r\n */\r\nexport interface HydrateViewStateRequestProps {\r\n acsId?: string;\r\n notLoadedModelSelectorStateModels?: CompressedId64Set;\r\n /** @deprecated If loading categoryIds is necessary, see [IModelConnection.SubCategoriesCache.load]($frontend)*/\r\n notLoadedCategoryIds?: CompressedId64Set;\r\n sheetViewAttachmentIds?: CompressedId64Set;\r\n viewStateLoadProps?: ViewStateLoadProps;\r\n baseModelId?: Id64String;\r\n spatialViewId?: Id64String;\r\n}\r\n\r\n/** Response props from the hydrateViewState RPC endpoint.\r\n * @internal\r\n */\r\nexport interface HydrateViewStateResponseProps {\r\n acsElementProps?: ElementProps;\r\n modelSelectorStateModels?: ModelProps[];\r\n // cast this to viewattachmentInfo[] on the frontend.\r\n sheetViewAttachmentProps?: ViewAttachmentProps[];\r\n sheetViewViews?: (ViewStateProps | undefined)[];\r\n baseModelProps?: ModelProps;\r\n spatialViewProps?: ViewStateProps;\r\n /** @deprecated If loading categoryIds is necessary, see [IModelConnection.SubCategoriesCache.load]($frontend)*/\r\n categoryIdsResult?: SubCategoryResultRow[];\r\n}\r\n\r\n/** Returned from [IModelDb.Views.getViewStateData]($backend).\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ViewStateProps {\r\n viewDefinitionProps: ViewDefinitionProps;\r\n categorySelectorProps: CategorySelectorProps;\r\n modelSelectorProps?: ModelSelectorProps;\r\n displayStyleProps: DisplayStyleProps;\r\n /** Sheet-specific properties, if this is a view of a [SheetModel]($backend). */\r\n sheetProps?: SheetProps;\r\n /** The Ids of the [ViewAttachment]($backend)s contained within the [SheetModel]($backend), if this is a sheet view. */\r\n sheetAttachments?: Id64Array;\r\n /** For a [DrawingViewState]($frontend), the extents of the [DrawingModel]($backend), used for determining the upper limits of the view's extents. */\r\n modelExtents?: Range3dProps;\r\n /** Information about the [SectionDrawing]($backend) relevant to displaying a drawing view. */\r\n sectionDrawing?: SectionDrawingViewProps;\r\n}\r\n\r\n/** Options for loading a [[ViewStateProps]] via [IModelConnection.Views.load]($frontend) or [IModelDb.Views.getViewStateData]($backend).\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ViewStateLoadProps {\r\n /** Options for loading the view's [[DisplayStyleProps]]. */\r\n displayStyle?: DisplayStyleLoadProps;\r\n}\r\n\r\n/** Properties that define a ModelSelector\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ModelSelectorProps extends DefinitionElementProps {\r\n models: Id64Array;\r\n}\r\n\r\n/** Properties that define a CategorySelector\r\n * @public\r\n * @extensions\r\n */\r\nexport interface CategorySelectorProps extends DefinitionElementProps {\r\n categories: Id64Array;\r\n}\r\n\r\n/** Parameters for performing a query on [ViewDefinition]($backend) classes.\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ViewQueryParams extends EntityQueryParams {\r\n wantPrivate?: boolean;\r\n}\r\n\r\n/** Parameters used to construct a ViewDefinition\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ViewDefinitionProps extends DefinitionElementProps {\r\n categorySelectorId: Id64String;\r\n displayStyleId: Id64String;\r\n description?: string;\r\n jsonProperties?: {\r\n /** Additional properties of the view. */\r\n viewDetails?: ViewDetailsProps;\r\n };\r\n}\r\n\r\n/** Parameters to construct a ViewDefinition3d\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ViewDefinition3dProps extends ViewDefinitionProps {\r\n /** if true, camera is valid. */\r\n cameraOn: boolean;\r\n /** The lower left back corner of the view frustum. */\r\n origin: XYZProps;\r\n /** The extent of the view frustum. */\r\n extents: XYZProps;\r\n /** Rotation of the view frustum (could be undefined if going Matrix3d -> YawPitchRoll). */\r\n angles?: YawPitchRollProps;\r\n /** The camera used for this view. */\r\n camera: CameraProps;\r\n jsonProperties?: {\r\n /** Additional properties of the view. */\r\n viewDetails?: ViewDetails3dProps;\r\n };\r\n}\r\n\r\n/** Parameters to construct a SpatialViewDefinition\r\n * @public\r\n * @extensions\r\n */\r\nexport interface SpatialViewDefinitionProps extends ViewDefinition3dProps {\r\n modelSelectorId: Id64String;\r\n}\r\n\r\n/** Parameters used to construct a ViewDefinition2d\r\n * @public\r\n * @extensions\r\n */\r\nexport interface ViewDefinition2dProps extends ViewDefinitionProps {\r\n baseModelId: Id64String;\r\n origin: XYProps;\r\n delta: XYProps;\r\n angle: AngleProps;\r\n}\r\n\r\n/**\r\n * @public\r\n * @extensions\r\n */\r\nexport interface AuxCoordSystemProps extends ElementProps {\r\n type?: number;\r\n description?: string;\r\n}\r\n\r\n/** Properties of AuxCoordSystem2d\r\n * @public\r\n * @extensions\r\n */\r\nexport interface AuxCoordSystem2dProps extends AuxCoordSystemProps {\r\n /** Origin of the AuxCoordSystem2d */\r\n origin?: XYProps;\r\n /** Rotation angle */\r\n angle?: AngleProps;\r\n}\r\n\r\n/** Properties of AuxCoordSystem3d\r\n * @public\r\n * @extensions\r\n */\r\nexport interface AuxCoordSystem3dProps extends AuxCoordSystemProps {\r\n /** Origin of the AuxCoordSystem3d */\r\n origin?: XYZProps;\r\n /** Yaw angle */\r\n yaw?: AngleProps;\r\n /** Pitch angle */\r\n pitch?: AngleProps;\r\n /** Roll angle */\r\n roll?: AngleProps;\r\n}\r\n"]}
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@@ -51,9 +51,12 @@ export declare class IpcWebSocketFrontend extends IpcWebSocket implements IpcSoc
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/** @internal */
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export declare class IpcWebSocketBackend extends IpcWebSocket implements IpcSocketBackend {
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constructor();
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handle(channel: string, handler: (event: Event, methodName: string, ...args: any[]) => Promise<any>): RemoveFunction;
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}
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//# sourceMappingURL=IpcWebSocket.d.ts.map
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{"version":3,"file":"IpcWebSocket.d.ts","sourceRoot":"","sources":["../../../src/ipc/IpcWebSocket.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,WAAW,EAAE,SAAS,EAAE,gBAAgB,EAAE,iBAAiB,EAAE,cAAc,EAAE,MAAM,aAAa,CAAC;AAC1G,OAAO,EAAE,qBAAqB,EAAE,MAAM,yBAAyB,CAAC;AAEhE,gBAAgB;AAChB,oBAAY,uBAAuB;IACjC,IAAI,IAAA;IACJ,IAAI,IAAA;IACJ,MAAM,IAAA;IACN,QAAQ,IAAA;IACR,QAAQ,IAAA;IACR,SAAS,IAAA;CACV;AAED,gBAAgB;AAChB,MAAM,WAAW,mBAAmB;IAClC,IAAI,EAAE,uBAAuB,CAAC;IAC9B,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,OAAO,EAAE,MAAM,CAAC;IAChB,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;IACb,QAAQ,EAAE,MAAM,CAAC;CAClB;AAED,gBAAgB;AAChB,yBAAiB,mBAAmB,CAAC;IACnC,SAAgB,QAAQ,IAAI,mBAAmB,CAE9C;IAED,SAAgB,SAAS,IAAI,mBAAmB,CAE/C;IAED,SAAgB,IAAI,CAAC,OAAO,EAAE,mBAAmB,GAAG,OAAO,CAE1D;CACF;AAED,gBAAgB;AAChB,8BAAsB,YAAa,YAAW,SAAS;IACrD,OAAc,SAAS,EAAE,qBAAqB,CAAC;IAC/C,OAAc,SAAS,EAAE,GAAG,CAAC,CAAC,GAAG,EAAE,KAAK,EAAE,OAAO,EAAE,mBAAmB,KAAK,IAAI,CAAC,CAAa;IAE7F,SAAS,CAAC,SAAS,gCAAuC;;aAM1C,IAAI,CAAC,OAAO,EAAE,MAAM,EAAE,GAAG,IAAI,EAAE,GAAG,EAAE,GAAG,IAAI;IAEpD,WAAW,CAAC,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,WAAW,GAAG,cAAc;IAanE,cAAc,CAAC,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,WAAW;YAI9C,SAAS;CAexB;AAED,gBAAgB;AAChB,qBAAa,oBAAqB,SAAQ,YAAa,YAAW,iBAAiB;IACjF,OAAO,CAAC,YAAY,CAAK;IACzB,OAAO,CAAC,gBAAgB,CAA8C;;IAO/D,IAAI,CAAC,OAAO,EAAE,MAAM,EAAE,GAAG,IAAI,EAAE,GAAG,EAAE,GAAG,IAAI;IAIrC,MAAM,CAAC,OAAO,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,GAAG,IAAI,EAAE,GAAG,EAAE,GAAG,OAAO,CAAC,GAAG,CAAC;YASxE,QAAQ;CAWvB;AAED,gBAAgB;AAChB,qBAAa,mBAAoB,SAAQ,YAAa,YAAW,gBAAgB;IAC/E,OAAO,CAAC,SAAS,CAAyF;;
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{"version":3,"file":"IpcWebSocket.d.ts","sourceRoot":"","sources":["../../../src/ipc/IpcWebSocket.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,WAAW,EAAE,SAAS,EAAE,gBAAgB,EAAE,iBAAiB,EAAE,cAAc,EAAE,MAAM,aAAa,CAAC;AAC1G,OAAO,EAAE,qBAAqB,EAAE,MAAM,yBAAyB,CAAC;AAEhE,gBAAgB;AAChB,oBAAY,uBAAuB;IACjC,IAAI,IAAA;IACJ,IAAI,IAAA;IACJ,MAAM,IAAA;IACN,QAAQ,IAAA;IACR,QAAQ,IAAA;IACR,SAAS,IAAA;CACV;AAED,gBAAgB;AAChB,MAAM,WAAW,mBAAmB;IAClC,IAAI,EAAE,uBAAuB,CAAC;IAC9B,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,OAAO,EAAE,MAAM,CAAC;IAChB,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;IACb,QAAQ,EAAE,MAAM,CAAC;CAClB;AAED,gBAAgB;AAChB,yBAAiB,mBAAmB,CAAC;IACnC,SAAgB,QAAQ,IAAI,mBAAmB,CAE9C;IAED,SAAgB,SAAS,IAAI,mBAAmB,CAE/C;IAED,SAAgB,IAAI,CAAC,OAAO,EAAE,mBAAmB,GAAG,OAAO,CAE1D;CACF;AAED,gBAAgB;AAChB,8BAAsB,YAAa,YAAW,SAAS;IACrD,OAAc,SAAS,EAAE,qBAAqB,CAAC;IAC/C,OAAc,SAAS,EAAE,GAAG,CAAC,CAAC,GAAG,EAAE,KAAK,EAAE,OAAO,EAAE,mBAAmB,KAAK,IAAI,CAAC,CAAa;IAE7F,SAAS,CAAC,SAAS,gCAAuC;;aAM1C,IAAI,CAAC,OAAO,EAAE,MAAM,EAAE,GAAG,IAAI,EAAE,GAAG,EAAE,GAAG,IAAI;IAEpD,WAAW,CAAC,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,WAAW,GAAG,cAAc;IAanE,cAAc,CAAC,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,WAAW;YAI9C,SAAS;CAexB;AAED,gBAAgB;AAChB,qBAAa,oBAAqB,SAAQ,YAAa,YAAW,iBAAiB;IACjF,OAAO,CAAC,YAAY,CAAK;IACzB,OAAO,CAAC,gBAAgB,CAA8C;;IAO/D,IAAI,CAAC,OAAO,EAAE,MAAM,EAAE,GAAG,IAAI,EAAE,GAAG,EAAE,GAAG,IAAI;IAIrC,MAAM,CAAC,OAAO,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,GAAG,IAAI,EAAE,GAAG,EAAE,GAAG,OAAO,CAAC,GAAG,CAAC;YASxE,QAAQ;CAWvB;AAED,gBAAgB;AAChB,qBAAa,mBAAoB,SAAQ,YAAa,YAAW,gBAAgB;IAC/E,OAAO,CAAC,SAAS,CAAyF;IAC1G,OAAO,CAAC,gBAAgB,CAA6B;IACrD,OAAO,CAAC,WAAW,CAAkC;;IAO9C,IAAI,CAAC,OAAO,EAAE,MAAM,EAAE,GAAG,IAAI,EAAE,GAAG,EAAE,GAAG,IAAI;IAI3C,MAAM,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,CAAC,KAAK,EAAE,KAAK,EAAE,UAAU,EAAE,MAAM,EAAE,GAAG,IAAI,EAAE,GAAG,EAAE,KAAK,OAAO,CAAC,GAAG,CAAC,GAAG,cAAc;YAS7G,QAAQ;YAQR,eAAe;CA+B9B"}
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const response = await handler({}, message.method, ...args);
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IpcWebSocket.transport.send({
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exports.IpcWebSocketBackend = IpcWebSocketBackend;
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module IpcSocket\r\n */\r\n\r\nimport { IpcListener, IpcSocket, IpcSocketBackend, IpcSocketFrontend, RemoveFunction } from \"./IpcSocket\";\r\nimport { IpcWebSocketTransport } from \"./IpcWebSocketTransport\";\r\n\r\n/** @internal */\r\nexport enum IpcWebSocketMessageType {\r\n Send,\r\n Push,\r\n Invoke,\r\n Response,\r\n Internal,\r\n Duplicate\r\n}\r\n\r\n/** @internal */\r\nexport interface IpcWebSocketMessage {\r\n type: IpcWebSocketMessageType;\r\n request?: number;\r\n response?: number;\r\n channel: string;\r\n method?: string;\r\n data?: any[];\r\n sequence: number;\r\n}\r\n\r\n/** @internal */\r\nexport namespace IpcWebSocketMessage {\r\n export function internal(): IpcWebSocketMessage {\r\n return { type: IpcWebSocketMessageType.Internal, channel: \"\", sequence: Number.MIN_SAFE_INTEGER };\r\n }\r\n\r\n export function duplicate(): IpcWebSocketMessage {\r\n return { type: IpcWebSocketMessageType.Duplicate, channel: \"\", sequence: Number.MIN_SAFE_INTEGER };\r\n }\r\n\r\n export function skip(message: IpcWebSocketMessage): boolean {\r\n return message.type === IpcWebSocketMessageType.Internal || message.type === IpcWebSocketMessageType.Duplicate;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport abstract class IpcWebSocket implements IpcSocket {\r\n public static transport: IpcWebSocketTransport;\r\n public static receivers: Set<(evt: Event, message: IpcWebSocketMessage) => void> = new Set();\r\n\r\n protected _channels = new Map<string, Set<IpcListener>>();\r\n\r\n public constructor() {\r\n IpcWebSocket.receivers.add(async (e, m) => this.broadcast(e, m));\r\n }\r\n\r\n public abstract send(channel: string, ...data: any[]): void;\r\n\r\n public addListener(channel: string, listener: IpcListener): RemoveFunction {\r\n let listeners = this._channels.get(channel);\r\n if (!listeners) {\r\n listeners = new Set();\r\n this._channels.set(channel, listeners);\r\n }\r\n\r\n if (!listeners.has(listener))\r\n listeners.add(listener);\r\n\r\n return () => listeners!.delete(listener);\r\n }\r\n\r\n public removeListener(channel: string, listener: IpcListener) {\r\n this._channels.get(channel)?.delete(listener);\r\n }\r\n\r\n private async broadcast(evt: Event, message: IpcWebSocketMessage) {\r\n if (message.type !== IpcWebSocketMessageType.Send && message.type !== IpcWebSocketMessageType.Push)\r\n return;\r\n\r\n const handlers = this._channels.get(message.channel);\r\n if (!handlers)\r\n return;\r\n\r\n let arg = message.data;\r\n if (typeof (arg) === \"undefined\")\r\n arg = [];\r\n\r\n for (const handler of handlers)\r\n handler(evt, ...arg);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class IpcWebSocketFrontend extends IpcWebSocket implements IpcSocketFrontend {\r\n private _nextRequest = 0;\r\n private _pendingRequests = new Map<number, (response: any) => void>();\r\n\r\n public constructor() {\r\n super();\r\n IpcWebSocket.receivers.add(async (e, m) => this.dispatch(e, m));\r\n }\r\n\r\n public send(channel: string, ...data: any[]): void {\r\n IpcWebSocket.transport.send({ type: IpcWebSocketMessageType.Send, channel, data, sequence: -1 });\r\n }\r\n\r\n public async invoke(channel: string, methodName: string, ...args: any[]): Promise<any> {\r\n const requestId = ++this._nextRequest;\r\n IpcWebSocket.transport.send({ type: IpcWebSocketMessageType.Invoke, channel, method: methodName, data: args, request: requestId, sequence: -1 });\r\n\r\n return new Promise((resolve) => {\r\n this._pendingRequests.set(requestId, resolve);\r\n });\r\n }\r\n\r\n private async dispatch(_evt: Event, message: IpcWebSocketMessage) {\r\n if (message.type !== IpcWebSocketMessageType.Response || !message.response)\r\n return;\r\n\r\n const pendingHandler = this._pendingRequests.get(message.response);\r\n if (!pendingHandler)\r\n return;\r\n\r\n this._pendingRequests.delete(message.response);\r\n pendingHandler(message.data);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class IpcWebSocketBackend extends IpcWebSocket implements IpcSocketBackend {\r\n private _handlers = new Map<string, (event: Event, methodName: string, ...args: any[]) => Promise<any>>();\r\n\r\n public constructor() {\r\n super();\r\n IpcWebSocket.receivers.add(async (e, m) => this.dispatch(e, m));\r\n }\r\n\r\n public send(channel: string, ...data: any[]): void {\r\n IpcWebSocket.transport.send({ type: IpcWebSocketMessageType.Push, channel, data, sequence: -1 });\r\n }\r\n\r\n public handle(channel: string, handler: (event: Event, methodName: string, ...args: any[]) => Promise<any>): RemoveFunction {\r\n this._handlers.set(channel, handler);\r\n\r\n return () => {\r\n if (this._handlers.get(channel) === handler)\r\n this._handlers.delete(channel);\r\n };\r\n }\r\n\r\n private async dispatch(_evt: Event, message: IpcWebSocketMessage) {\r\n if (message.type !== IpcWebSocketMessageType.Invoke || !message.method)\r\n return;\r\n\r\n const handler = this._handlers.get(message.channel);\r\n if (!handler)\r\n return;\r\n\r\n let args = message.data;\r\n if (typeof (args) === \"undefined\")\r\n args = [];\r\n\r\n const response = await handler({} as any, message.method, ...args);\r\n\r\n IpcWebSocket.transport.send({\r\n type: IpcWebSocketMessageType.Response,\r\n channel: message.channel,\r\n response: message.request,\r\n data: response,\r\n sequence: -1,\r\n });\r\n }\r\n}\r\n"]}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module IpcSocket\r\n */\r\n\r\nimport { IpcListener, IpcSocket, IpcSocketBackend, IpcSocketFrontend, RemoveFunction } from \"./IpcSocket\";\r\nimport { IpcWebSocketTransport } from \"./IpcWebSocketTransport\";\r\n\r\n/** @internal */\r\nexport enum IpcWebSocketMessageType {\r\n Send,\r\n Push,\r\n Invoke,\r\n Response,\r\n Internal,\r\n Duplicate\r\n}\r\n\r\n/** @internal */\r\nexport interface IpcWebSocketMessage {\r\n type: IpcWebSocketMessageType;\r\n request?: number;\r\n response?: number;\r\n channel: string;\r\n method?: string;\r\n data?: any[];\r\n sequence: number;\r\n}\r\n\r\n/** @internal */\r\nexport namespace IpcWebSocketMessage {\r\n export function internal(): IpcWebSocketMessage {\r\n return { type: IpcWebSocketMessageType.Internal, channel: \"\", sequence: Number.MIN_SAFE_INTEGER };\r\n }\r\n\r\n export function duplicate(): IpcWebSocketMessage {\r\n return { type: IpcWebSocketMessageType.Duplicate, channel: \"\", sequence: Number.MIN_SAFE_INTEGER };\r\n }\r\n\r\n export function skip(message: IpcWebSocketMessage): boolean {\r\n return message.type === IpcWebSocketMessageType.Internal || message.type === IpcWebSocketMessageType.Duplicate;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport abstract class IpcWebSocket implements IpcSocket {\r\n public static transport: IpcWebSocketTransport;\r\n public static receivers: Set<(evt: Event, message: IpcWebSocketMessage) => void> = new Set();\r\n\r\n protected _channels = new Map<string, Set<IpcListener>>();\r\n\r\n public constructor() {\r\n IpcWebSocket.receivers.add(async (e, m) => this.broadcast(e, m));\r\n }\r\n\r\n public abstract send(channel: string, ...data: any[]): void;\r\n\r\n public addListener(channel: string, listener: IpcListener): RemoveFunction {\r\n let listeners = this._channels.get(channel);\r\n if (!listeners) {\r\n listeners = new Set();\r\n this._channels.set(channel, listeners);\r\n }\r\n\r\n if (!listeners.has(listener))\r\n listeners.add(listener);\r\n\r\n return () => listeners!.delete(listener);\r\n }\r\n\r\n public removeListener(channel: string, listener: IpcListener) {\r\n this._channels.get(channel)?.delete(listener);\r\n }\r\n\r\n private async broadcast(evt: Event, message: IpcWebSocketMessage) {\r\n if (message.type !== IpcWebSocketMessageType.Send && message.type !== IpcWebSocketMessageType.Push)\r\n return;\r\n\r\n const handlers = this._channels.get(message.channel);\r\n if (!handlers)\r\n return;\r\n\r\n let arg = message.data;\r\n if (typeof (arg) === \"undefined\")\r\n arg = [];\r\n\r\n for (const handler of handlers)\r\n handler(evt, ...arg);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class IpcWebSocketFrontend extends IpcWebSocket implements IpcSocketFrontend {\r\n private _nextRequest = 0;\r\n private _pendingRequests = new Map<number, (response: any) => void>();\r\n\r\n public constructor() {\r\n super();\r\n IpcWebSocket.receivers.add(async (e, m) => this.dispatch(e, m));\r\n }\r\n\r\n public send(channel: string, ...data: any[]): void {\r\n IpcWebSocket.transport.send({ type: IpcWebSocketMessageType.Send, channel, data, sequence: -1 });\r\n }\r\n\r\n public async invoke(channel: string, methodName: string, ...args: any[]): Promise<any> {\r\n const requestId = ++this._nextRequest;\r\n IpcWebSocket.transport.send({ type: IpcWebSocketMessageType.Invoke, channel, method: methodName, data: args, request: requestId, sequence: -1 });\r\n\r\n return new Promise((resolve) => {\r\n this._pendingRequests.set(requestId, resolve);\r\n });\r\n }\r\n\r\n private async dispatch(_evt: Event, message: IpcWebSocketMessage) {\r\n if (message.type !== IpcWebSocketMessageType.Response || !message.response)\r\n return;\r\n\r\n const pendingHandler = this._pendingRequests.get(message.response);\r\n if (!pendingHandler)\r\n return;\r\n\r\n this._pendingRequests.delete(message.response);\r\n pendingHandler(message.data);\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class IpcWebSocketBackend extends IpcWebSocket implements IpcSocketBackend {\r\n private _handlers = new Map<string, (event: Event, methodName: string, ...args: any[]) => Promise<any>>();\r\n private _processingQueue: IpcWebSocketMessage[] = [];\r\n private _processing: IpcWebSocketMessage | undefined;\r\n\r\n public constructor() {\r\n super();\r\n IpcWebSocket.receivers.add(async (e, m) => this.dispatch(e, m));\r\n }\r\n\r\n public send(channel: string, ...data: any[]): void {\r\n IpcWebSocket.transport.send({ type: IpcWebSocketMessageType.Push, channel, data, sequence: -1 });\r\n }\r\n\r\n public handle(channel: string, handler: (event: Event, methodName: string, ...args: any[]) => Promise<any>): RemoveFunction {\r\n this._handlers.set(channel, handler);\r\n\r\n return () => {\r\n if (this._handlers.get(channel) === handler)\r\n this._handlers.delete(channel);\r\n };\r\n }\r\n\r\n private async dispatch(_evt: Event, message: IpcWebSocketMessage) {\r\n if (message.type !== IpcWebSocketMessageType.Invoke)\r\n return;\r\n\r\n this._processingQueue.push(message);\r\n await this.processMessages();\r\n }\r\n\r\n private async processMessages() {\r\n if (this._processing || !this._processingQueue.length) {\r\n return;\r\n }\r\n\r\n const message = this._processingQueue.shift();\r\n if (message && message.method) {\r\n const handler = this._handlers.get(message.channel);\r\n if (handler) {\r\n this._processing = message;\r\n\r\n let args = message.data;\r\n if (typeof (args) === \"undefined\")\r\n args = [];\r\n\r\n const response = await handler({} as any, message.method, ...args);\r\n\r\n IpcWebSocket.transport.send({\r\n type: IpcWebSocketMessageType.Response,\r\n channel: message.channel,\r\n response: message.request,\r\n data: response,\r\n sequence: -1,\r\n });\r\n\r\n this._processing = undefined;\r\n }\r\n }\r\n\r\n await this.processMessages();\r\n }\r\n}\r\n"]}
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@@ -1,7 +1,7 @@
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/** @packageDocumentation
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* @module RpcInterface
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*/
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-
import { GuidString, Id64String } from "@itwin/core-bentley";
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import { CompressedId64Set, GuidString, Id64String } from "@itwin/core-bentley";
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import { Range3dProps } from "@itwin/core-geometry";
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6
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import { CodeProps } from "../Code";
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import { DbBlobRequest, DbBlobResponse, DbQueryRequest, DbQueryResponse } from "../ConcurrentQuery";
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@@ -17,7 +17,7 @@ import { ModelProps } from "../ModelProps";
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import { RpcInterface } from "../RpcInterface";
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18
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import { SnapRequestProps, SnapResponseProps } from "../Snapping";
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import { TextureData, TextureLoadProps } from "../TextureProps";
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import { CustomViewState3dCreatorOptions, CustomViewState3dProps, HydrateViewStateRequestProps, HydrateViewStateResponseProps, ViewStateLoadProps, ViewStateProps } from "../ViewProps";
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import { CustomViewState3dCreatorOptions, CustomViewState3dProps, HydrateViewStateRequestProps, HydrateViewStateResponseProps, SubCategoryResultRow, ViewStateLoadProps, ViewStateProps } from "../ViewProps";
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import { RpcNotFoundResponse } from "./core/RpcControl";
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import { RpcRoutingToken } from "./core/RpcRoutingToken";
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/** Response if the IModelDb was not found at the backend
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@@ -44,6 +44,7 @@ export declare abstract class IModelReadRpcInterface extends RpcInterface {
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static interfaceVersion: string;
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getConnectionProps(_iModelToken: IModelRpcOpenProps): Promise<IModelConnectionProps>;
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queryRows(_iModelToken: IModelRpcProps, _request: DbQueryRequest): Promise<DbQueryResponse>;
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querySubCategories(_iModelToken: IModelRpcProps, _categoryIds: CompressedId64Set): Promise<SubCategoryResultRow[]>;
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queryBlob(_iModelToken: IModelRpcProps, _request: DbBlobRequest): Promise<DbBlobResponse>;
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getModelProps(_iModelToken: IModelRpcProps, _modelIds: Id64String[]): Promise<ModelProps[]>;
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queryModelRanges(_iModelToken: IModelRpcProps, _modelIds: Id64String[]): Promise<Range3dProps[]>;
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"IModelReadRpcInterface.d.ts","sourceRoot":"","sources":["../../../src/rpc/IModelReadRpcInterface.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,UAAU,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;
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1
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+
{"version":3,"file":"IModelReadRpcInterface.d.ts","sourceRoot":"","sources":["../../../src/rpc/IModelReadRpcInterface.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,iBAAiB,EAAE,UAAU,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAChF,OAAO,EAAE,YAAY,EAAE,MAAM,sBAAsB,CAAC;AACpD,OAAO,EAAE,SAAS,EAAE,MAAM,SAAS,CAAC;AACpC,OAAO,EAAE,aAAa,EAAE,cAAc,EAAE,cAAc,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAGpG,OAAO,EAAE,kBAAkB,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AACnE,OAAO,EAAE,iBAAiB,EAAE,MAAM,gBAAgB,CAAC;AACnD,OAAO,EAAE,YAAY,EAAE,MAAM,UAAU,CAAC;AACxC,OAAO,EACL,0BAA0B,EAAE,2BAA2B,EAAE,6BAA6B,EAAE,8BAA8B,EACvH,MAAM,0BAA0B,CAAC;AAClC,OAAO,EAAE,+BAA+B,EAAE,gCAAgC,EAAE,MAAM,wBAAwB,CAAC;AAC3G,OAAO,EAAE,2BAA2B,EAAE,MAAM,oBAAoB,CAAC;AACjE,OAAO,EAAE,qBAAqB,EAAE,kBAAkB,EAAE,cAAc,EAAE,MAAM,WAAW,CAAC;AACtF,OAAO,EAAE,sCAAsC,EAAE,uCAAuC,EAAE,0BAA0B,EAAE,2BAA2B,EAAE,MAAM,mBAAmB,CAAC;AAC7K,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAE/C,OAAO,EAAE,gBAAgB,EAAE,iBAAiB,EAAE,MAAM,aAAa,CAAC;AAClE,OAAO,EAAE,WAAW,EAAE,gBAAgB,EAAE,MAAM,iBAAiB,CAAC;AAChE,OAAO,EAAE,+BAA+B,EAAE,sBAAsB,EAAE,4BAA4B,EAAE,6BAA6B,EAAE,oBAAoB,EAAE,kBAAkB,EAAE,cAAc,EAAE,MAAM,cAAc,CAAC;AAC9M,OAAO,EAAE,mBAAmB,EAAE,MAAM,mBAAmB,CAAC;AACxD,OAAO,EAAE,eAAe,EAAE,MAAM,wBAAwB,CAAC;AAEzD;;;GAGG;AACH,qBAAa,sBAAuB,SAAQ,mBAAmB;IACtD,wBAAwB,EAAE,OAAO,CAAQ;IAChC,OAAO,SAAsB;CAC9C;AAED;;;;GAIG;AACH,8BAAsB,sBAAuB,SAAQ,YAAY;IAC/D,oEAAoE;WACtD,SAAS,IAAI,sBAAsB;IAEjD,0FAA0F;WAC5E,mBAAmB,CAAC,KAAK,EAAE,eAAe,GAAG,sBAAsB;IAEjF,2CAA2C;IAC3C,gBAAuB,aAAa,4BAA4B;IAEhE,6CAA6C;IAC7C,OAAc,gBAAgB,SAAW;IAO5B,kBAAkB,CAAC,YAAY,EAAE,kBAAkB,GAAG,OAAO,CAAC,qBAAqB,CAAC;IACpF,SAAS,CAAC,YAAY,EAAE,cAAc,EAAE,QAAQ,EAAE,cAAc,GAAG,OAAO,CAAC,eAAe,CAAC;IAE3F,kBAAkB,CAAC,YAAY,EAAE,cAAc,EAAE,YAAY,EAAE,iBAAiB,GAAG,OAAO,CAAC,oBAAoB,EAAE,CAAC;IAClH,SAAS,CAAC,YAAY,EAAE,cAAc,EAAE,QAAQ,EAAE,aAAa,GAAG,OAAO,CAAC,cAAc,CAAC;IAEzF,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,SAAS,EAAE,UAAU,EAAE,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;IAE3F,gBAAgB,CAAC,YAAY,EAAE,cAAc,EAAE,SAAS,EAAE,UAAU,EAAE,GAAG,OAAO,CAAC,YAAY,EAAE,CAAC;IAChG,eAAe,CAAC,YAAY,EAAE,cAAc,EAAE,OAAO,EAAE,iBAAiB,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;IAChG,eAAe,CAAC,YAAY,EAAE,cAAc,EAAE,WAAW,EAAE,UAAU,EAAE,GAAG,OAAO,CAAC,YAAY,EAAE,CAAC;IACjG,iBAAiB,CAAC,YAAY,EAAE,cAAc,EAAE,OAAO,EAAE,iBAAiB,GAAG,OAAO,CAAC,YAAY,EAAE,CAAC;IACpG,cAAc,CAAC,YAAY,EAAE,cAAc,EAAE,OAAO,EAAE,iBAAiB,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;IAE/F,iBAAiB,CAAC,YAAY,EAAE,cAAc,EAAE,eAAe,EAAE,MAAM,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;IAC3F,eAAe,CAAC,YAAY,EAAE,cAAc,GAAG,OAAO,CAAC,GAAG,EAAE,CAAC;IAE7D,gBAAgB,CAAC,YAAY,EAAE,cAAc,EAAE,iBAAiB,EAAE,MAAM,EAAE,QAAQ,CAAC,EAAE,kBAAkB,GAAG,OAAO,CAAC,cAAc,CAAC;IACjI,YAAY,CAAC,YAAY,EAAE,cAAc,GAAG,OAAO,CAAC,YAAY,CAAC;IACjE,iBAAiB,CAAC,YAAY,EAAE,cAAc,EAAE,UAAU,EAAE,MAAM,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;IACnG,kBAAkB;IACL,gBAAgB,CAAC,YAAY,EAAE,cAAc,EAAE,OAAO,EAAE,MAAM,GAAG,OAAO,CAAC,UAAU,CAAC;IAEpF,gBAAgB,CAAC,YAAY,EAAE,cAAc,GAAG,OAAO,CAAC,UAAU,CAAC;IAEnE,wBAAwB,CAAC,YAAY,EAAE,cAAc,EAAE,QAAQ,EAAE,+BAA+B,GAAG,OAAO,CAAC,sBAAsB,CAAC;IAElI,gBAAgB,CAAC,YAAY,EAAE,cAAc,EAAE,QAAQ,EAAE,4BAA4B,GAAG,OAAO,CAAC,6BAA6B,CAAC;IAC9H,WAAW,CAAC,YAAY,EAAE,cAAc,EAAE,UAAU,EAAE,MAAM,EAAE,MAAM,EAAE,gBAAgB,GAAG,OAAO,CAAC,iBAAiB,CAAC;IACnH,UAAU,CAAC,YAAY,EAAE,cAAc,EAAE,UAAU,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC;IAC3E,sBAAsB,CAAC,YAAY,EAAE,cAAc,EAAE,MAAM,EAAE,+BAA+B,GAAG,OAAO,CAAC,gCAAgC,CAAC;IACxI,iBAAiB,CAAC,YAAY,EAAE,cAAc,EAAE,MAAM,EAAE,0BAA0B,GAAG,OAAO,CAAC,2BAA2B,CAAC;IACzH,6BAA6B,CAAC,YAAY,EAAE,cAAc,EAAE,MAAM,EAAE,sCAAsC,GAAG,OAAO,CAAC,uCAAuC,EAAE,CAAC;IAC/J,sCAAsC,CAAC,YAAY,EAAE,cAAc,EAAE,MAAM,EAAE,6BAA6B,GAAG,OAAO,CAAC,8BAA8B,CAAC;IAEpJ,sCAAsC,CAAC,YAAY,EAAE,cAAc,EAAE,MAAM,EAAE,0BAA0B,GAAG,OAAO,CAAC,2BAA2B,CAAC;IAC9I,kBAAkB,CAAC,YAAY,EAAE,cAAc,EAAE,MAAM,EAAE,2BAA2B,GAAG,OAAO,CAAC,MAAM,CAAC;IACtG,gBAAgB,CAAC,YAAY,EAAE,cAAc,EAAE,iBAAiB,EAAE,gBAAgB,GAAG,OAAO,CAAC,WAAW,GAAG,SAAS,CAAC;IACrH,gBAAgB,CAAC,YAAY,EAAE,cAAc,EAAE,kBAAkB,EAAE,UAAU,GAAG,UAAU,GAAG,SAAS,EAAE,QAAQ,CAAC,EAAE,kBAAkB,GAAG,OAAO,CAAC,YAAY,GAAG,SAAS,CAAC;CAGvL"}
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@@ -47,6 +47,7 @@ class IModelReadRpcInterface extends RpcInterface_1.RpcInterface {
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47
47
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===========================================================================================*/
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48
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async getConnectionProps(_iModelToken) { return this.forward(arguments); }
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async queryRows(_iModelToken, _request) { return this.forward(arguments); }
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+
async querySubCategories(_iModelToken, _categoryIds) { return this.forward(arguments); }
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async queryBlob(_iModelToken, _request) { return this.forward(arguments); }
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async getModelProps(_iModelToken, _modelIds) { return this.forward(arguments); }
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async queryModelRanges(_iModelToken, _modelIds) { return this.forward(arguments); }
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@@ -84,6 +85,9 @@ IModelReadRpcInterface.interfaceVersion = "3.2.0";
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__decorate([
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RpcOperation_1.RpcOperation.allowResponseCaching(RpcConstants_1.RpcResponseCacheControl.Immutable)
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], IModelReadRpcInterface.prototype, "getConnectionProps", null);
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88
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+
__decorate([
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89
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+
RpcOperation_1.RpcOperation.allowResponseCaching(RpcConstants_1.RpcResponseCacheControl.Immutable)
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90
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+
], IModelReadRpcInterface.prototype, "querySubCategories", null);
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__decorate([
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92
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RpcOperation_1.RpcOperation.allowResponseCaching(RpcConstants_1.RpcResponseCacheControl.Immutable)
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89
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], IModelReadRpcInterface.prototype, "getModelProps", null);
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@@ -1 +1 @@
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1
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-
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module RpcInterface\r\n */\r\n\r\nimport { GuidString, Id64String } from \"@itwin/core-bentley\";\r\nimport { Range3dProps } from \"@itwin/core-geometry\";\r\nimport { CodeProps } from \"../Code\";\r\nimport { DbBlobRequest, DbBlobResponse, DbQueryRequest, DbQueryResponse } from \"../ConcurrentQuery\";\r\nimport { RpcResponseCacheControl } from \"./core/RpcConstants\";\r\nimport { RpcOperation } from \"./core/RpcOperation\";\r\nimport { ElementLoadOptions, ElementProps } from \"../ElementProps\";\r\nimport { EntityQueryParams } from \"../EntityProps\";\r\nimport { FontMapProps } from \"../Fonts\";\r\nimport {\r\n GeoCoordinatesRequestProps, GeoCoordinatesResponseProps, IModelCoordinatesRequestProps, IModelCoordinatesResponseProps,\r\n} from \"../GeoCoordinateServices\";\r\nimport { GeometryContainmentRequestProps, GeometryContainmentResponseProps } from \"../GeometryContainment\";\r\nimport { GeometrySummaryRequestProps } from \"../GeometrySummary\";\r\nimport { IModelConnectionProps, IModelRpcOpenProps, IModelRpcProps } from \"../IModel\";\r\nimport { MassPropertiesPerCandidateRequestProps, MassPropertiesPerCandidateResponseProps, MassPropertiesRequestProps, MassPropertiesResponseProps } from \"../MassProperties\";\r\nimport { ModelProps } from \"../ModelProps\";\r\nimport { RpcInterface } from \"../RpcInterface\";\r\nimport { RpcManager } from \"../RpcManager\";\r\nimport { SnapRequestProps, SnapResponseProps } from \"../Snapping\";\r\nimport { TextureData, TextureLoadProps } from \"../TextureProps\";\r\nimport { CustomViewState3dCreatorOptions, CustomViewState3dProps, HydrateViewStateRequestProps, HydrateViewStateResponseProps, ViewStateLoadProps, ViewStateProps } from \"../ViewProps\";\r\nimport { RpcNotFoundResponse } from \"./core/RpcControl\";\r\nimport { RpcRoutingToken } from \"./core/RpcRoutingToken\";\r\n\r\n/** Response if the IModelDb was not found at the backend\r\n * (if the service has moved)\r\n * @public\r\n */\r\nexport class IModelNotFoundResponse extends RpcNotFoundResponse {\r\n public isIModelNotFoundResponse: boolean = true;\r\n public override message = \"iModel not found\";\r\n}\r\n\r\n/** The RPC interface for reading from an iModel.\r\n * All operations only require read-only access.\r\n * This interface is not normally used directly. See IModelConnection for higher-level and more convenient API for accessing iModels from a frontend.\r\n * @internal\r\n */\r\nexport abstract class IModelReadRpcInterface extends RpcInterface {\r\n /** Returns the IModelReadRpcInterface instance for the frontend. */\r\n public static getClient(): IModelReadRpcInterface { return RpcManager.getClientForInterface(IModelReadRpcInterface); }\r\n\r\n /** Returns the IModelReadRpcInterface instance for a custom RPC routing configuration. */\r\n public static getClientForRouting(token: RpcRoutingToken): IModelReadRpcInterface { return RpcManager.getClientForInterface(IModelReadRpcInterface, token); }\r\n\r\n /** The immutable name of the interface. */\r\n public static readonly interfaceName = \"IModelReadRpcInterface\";\r\n\r\n /** The semantic version of the interface. */\r\n public static interfaceVersion = \"3.2.0\";\r\n\r\n /*===========================================================================================\r\n NOTE: Any add/remove/change to the methods below requires an update of the interface version.\r\n NOTE: Please consult the README in this folder for the semantic versioning rules.\r\n ===========================================================================================*/\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async getConnectionProps(_iModelToken: IModelRpcOpenProps): Promise<IModelConnectionProps> { return this.forward(arguments); }\r\n public async queryRows(_iModelToken: IModelRpcProps, _request: DbQueryRequest): Promise<DbQueryResponse> { return this.forward(arguments); }\r\n public async queryBlob(_iModelToken: IModelRpcProps, _request: DbBlobRequest): Promise<DbBlobResponse> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async getModelProps(_iModelToken: IModelRpcProps, _modelIds: Id64String[]): Promise<ModelProps[]> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async queryModelRanges(_iModelToken: IModelRpcProps, _modelIds: Id64String[]): Promise<Range3dProps[]> { return this.forward(arguments); }\r\n public async queryModelProps(_iModelToken: IModelRpcProps, _params: EntityQueryParams): Promise<ModelProps[]> { return this.forward(arguments); }\r\n public async getElementProps(_iModelToken: IModelRpcProps, _elementIds: Id64String[]): Promise<ElementProps[]> { return this.forward(arguments); }\r\n public async queryElementProps(_iModelToken: IModelRpcProps, _params: EntityQueryParams): Promise<ElementProps[]> { return this.forward(arguments); }\r\n public async queryEntityIds(_iModelToken: IModelRpcProps, _params: EntityQueryParams): Promise<Id64String[]> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async getClassHierarchy(_iModelToken: IModelRpcProps, _startClassName: string): Promise<string[]> { return this.forward(arguments); }\r\n public async getAllCodeSpecs(_iModelToken: IModelRpcProps): Promise<any[]> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async getViewStateData(_iModelToken: IModelRpcProps, _viewDefinitionId: string, _options?: ViewStateLoadProps): Promise<ViewStateProps> { return this.forward(arguments); }\r\n public async readFontJson(_iModelToken: IModelRpcProps): Promise<FontMapProps> { return this.forward(arguments); }\r\n public async getToolTipMessage(_iModelToken: IModelRpcProps, _elementId: string): Promise<string[]> { return this.forward(arguments); }\r\n /** @deprecated */\r\n public async getViewThumbnail(_iModelToken: IModelRpcProps, _viewId: string): Promise<Uint8Array> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async getDefaultViewId(_iModelToken: IModelRpcProps): Promise<Id64String> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async getCustomViewState3dData(_iModelToken: IModelRpcProps, _options: CustomViewState3dCreatorOptions): Promise<CustomViewState3dProps> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async hydrateViewState(_iModelToken: IModelRpcProps, _options: HydrateViewStateRequestProps): Promise<HydrateViewStateResponseProps> { return this.forward(arguments); }\r\n public async requestSnap(_iModelToken: IModelRpcProps, _sessionId: string, _props: SnapRequestProps): Promise<SnapResponseProps> { return this.forward(arguments); }\r\n public async cancelSnap(_iModelToken: IModelRpcProps, _sessionId: string): Promise<void> { return this.forward(arguments); }\r\n public async getGeometryContainment(_iModelToken: IModelRpcProps, _props: GeometryContainmentRequestProps): Promise<GeometryContainmentResponseProps> { return this.forward(arguments); }\r\n public async getMassProperties(_iModelToken: IModelRpcProps, _props: MassPropertiesRequestProps): Promise<MassPropertiesResponseProps> { return this.forward(arguments); }\r\n public async getMassPropertiesPerCandidate(_iModelToken: IModelRpcProps, _props: MassPropertiesPerCandidateRequestProps): Promise<MassPropertiesPerCandidateResponseProps[]> { return this.forward(arguments); }\r\n public async getIModelCoordinatesFromGeoCoordinates(_iModelToken: IModelRpcProps, _props: IModelCoordinatesRequestProps): Promise<IModelCoordinatesResponseProps> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async getGeoCoordinatesFromIModelCoordinates(_iModelToken: IModelRpcProps, _props: GeoCoordinatesRequestProps): Promise<GeoCoordinatesResponseProps> { return this.forward(arguments); }\r\n public async getGeometrySummary(_iModelToken: IModelRpcProps, _props: GeometrySummaryRequestProps): Promise<string> { return this.forward(arguments); }\r\n public async queryTextureData(_iModelToken: IModelRpcProps, _textureLoadProps: TextureLoadProps): Promise<TextureData | undefined> { return this.forward(arguments); }\r\n public async loadElementProps(_iModelToken: IModelRpcProps, _elementIdentifier: Id64String | GuidString | CodeProps, _options?: ElementLoadOptions): Promise<ElementProps | undefined> {\r\n return this.forward(arguments);\r\n }\r\n}\r\n"]}
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module RpcInterface\r\n */\r\n\r\nimport { CompressedId64Set, GuidString, Id64String } from \"@itwin/core-bentley\";\r\nimport { Range3dProps } from \"@itwin/core-geometry\";\r\nimport { CodeProps } from \"../Code\";\r\nimport { DbBlobRequest, DbBlobResponse, DbQueryRequest, DbQueryResponse } from \"../ConcurrentQuery\";\r\nimport { RpcResponseCacheControl } from \"./core/RpcConstants\";\r\nimport { RpcOperation } from \"./core/RpcOperation\";\r\nimport { ElementLoadOptions, ElementProps } from \"../ElementProps\";\r\nimport { EntityQueryParams } from \"../EntityProps\";\r\nimport { FontMapProps } from \"../Fonts\";\r\nimport {\r\n GeoCoordinatesRequestProps, GeoCoordinatesResponseProps, IModelCoordinatesRequestProps, IModelCoordinatesResponseProps,\r\n} from \"../GeoCoordinateServices\";\r\nimport { GeometryContainmentRequestProps, GeometryContainmentResponseProps } from \"../GeometryContainment\";\r\nimport { GeometrySummaryRequestProps } from \"../GeometrySummary\";\r\nimport { IModelConnectionProps, IModelRpcOpenProps, IModelRpcProps } from \"../IModel\";\r\nimport { MassPropertiesPerCandidateRequestProps, MassPropertiesPerCandidateResponseProps, MassPropertiesRequestProps, MassPropertiesResponseProps } from \"../MassProperties\";\r\nimport { ModelProps } from \"../ModelProps\";\r\nimport { RpcInterface } from \"../RpcInterface\";\r\nimport { RpcManager } from \"../RpcManager\";\r\nimport { SnapRequestProps, SnapResponseProps } from \"../Snapping\";\r\nimport { TextureData, TextureLoadProps } from \"../TextureProps\";\r\nimport { CustomViewState3dCreatorOptions, CustomViewState3dProps, HydrateViewStateRequestProps, HydrateViewStateResponseProps, SubCategoryResultRow, ViewStateLoadProps, ViewStateProps } from \"../ViewProps\";\r\nimport { RpcNotFoundResponse } from \"./core/RpcControl\";\r\nimport { RpcRoutingToken } from \"./core/RpcRoutingToken\";\r\n\r\n/** Response if the IModelDb was not found at the backend\r\n * (if the service has moved)\r\n * @public\r\n */\r\nexport class IModelNotFoundResponse extends RpcNotFoundResponse {\r\n public isIModelNotFoundResponse: boolean = true;\r\n public override message = \"iModel not found\";\r\n}\r\n\r\n/** The RPC interface for reading from an iModel.\r\n * All operations only require read-only access.\r\n * This interface is not normally used directly. See IModelConnection for higher-level and more convenient API for accessing iModels from a frontend.\r\n * @internal\r\n */\r\nexport abstract class IModelReadRpcInterface extends RpcInterface {\r\n /** Returns the IModelReadRpcInterface instance for the frontend. */\r\n public static getClient(): IModelReadRpcInterface { return RpcManager.getClientForInterface(IModelReadRpcInterface); }\r\n\r\n /** Returns the IModelReadRpcInterface instance for a custom RPC routing configuration. */\r\n public static getClientForRouting(token: RpcRoutingToken): IModelReadRpcInterface { return RpcManager.getClientForInterface(IModelReadRpcInterface, token); }\r\n\r\n /** The immutable name of the interface. */\r\n public static readonly interfaceName = \"IModelReadRpcInterface\";\r\n\r\n /** The semantic version of the interface. */\r\n public static interfaceVersion = \"3.2.0\";\r\n\r\n /*===========================================================================================\r\n NOTE: Any add/remove/change to the methods below requires an update of the interface version.\r\n NOTE: Please consult the README in this folder for the semantic versioning rules.\r\n ===========================================================================================*/\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async getConnectionProps(_iModelToken: IModelRpcOpenProps): Promise<IModelConnectionProps> { return this.forward(arguments); }\r\n public async queryRows(_iModelToken: IModelRpcProps, _request: DbQueryRequest): Promise<DbQueryResponse> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async querySubCategories(_iModelToken: IModelRpcProps, _categoryIds: CompressedId64Set): Promise<SubCategoryResultRow[]> { return this.forward(arguments); }\r\n public async queryBlob(_iModelToken: IModelRpcProps, _request: DbBlobRequest): Promise<DbBlobResponse> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async getModelProps(_iModelToken: IModelRpcProps, _modelIds: Id64String[]): Promise<ModelProps[]> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async queryModelRanges(_iModelToken: IModelRpcProps, _modelIds: Id64String[]): Promise<Range3dProps[]> { return this.forward(arguments); }\r\n public async queryModelProps(_iModelToken: IModelRpcProps, _params: EntityQueryParams): Promise<ModelProps[]> { return this.forward(arguments); }\r\n public async getElementProps(_iModelToken: IModelRpcProps, _elementIds: Id64String[]): Promise<ElementProps[]> { return this.forward(arguments); }\r\n public async queryElementProps(_iModelToken: IModelRpcProps, _params: EntityQueryParams): Promise<ElementProps[]> { return this.forward(arguments); }\r\n public async queryEntityIds(_iModelToken: IModelRpcProps, _params: EntityQueryParams): Promise<Id64String[]> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async getClassHierarchy(_iModelToken: IModelRpcProps, _startClassName: string): Promise<string[]> { return this.forward(arguments); }\r\n public async getAllCodeSpecs(_iModelToken: IModelRpcProps): Promise<any[]> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async getViewStateData(_iModelToken: IModelRpcProps, _viewDefinitionId: string, _options?: ViewStateLoadProps): Promise<ViewStateProps> { return this.forward(arguments); }\r\n public async readFontJson(_iModelToken: IModelRpcProps): Promise<FontMapProps> { return this.forward(arguments); }\r\n public async getToolTipMessage(_iModelToken: IModelRpcProps, _elementId: string): Promise<string[]> { return this.forward(arguments); }\r\n /** @deprecated */\r\n public async getViewThumbnail(_iModelToken: IModelRpcProps, _viewId: string): Promise<Uint8Array> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async getDefaultViewId(_iModelToken: IModelRpcProps): Promise<Id64String> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async getCustomViewState3dData(_iModelToken: IModelRpcProps, _options: CustomViewState3dCreatorOptions): Promise<CustomViewState3dProps> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async hydrateViewState(_iModelToken: IModelRpcProps, _options: HydrateViewStateRequestProps): Promise<HydrateViewStateResponseProps> { return this.forward(arguments); }\r\n public async requestSnap(_iModelToken: IModelRpcProps, _sessionId: string, _props: SnapRequestProps): Promise<SnapResponseProps> { return this.forward(arguments); }\r\n public async cancelSnap(_iModelToken: IModelRpcProps, _sessionId: string): Promise<void> { return this.forward(arguments); }\r\n public async getGeometryContainment(_iModelToken: IModelRpcProps, _props: GeometryContainmentRequestProps): Promise<GeometryContainmentResponseProps> { return this.forward(arguments); }\r\n public async getMassProperties(_iModelToken: IModelRpcProps, _props: MassPropertiesRequestProps): Promise<MassPropertiesResponseProps> { return this.forward(arguments); }\r\n public async getMassPropertiesPerCandidate(_iModelToken: IModelRpcProps, _props: MassPropertiesPerCandidateRequestProps): Promise<MassPropertiesPerCandidateResponseProps[]> { return this.forward(arguments); }\r\n public async getIModelCoordinatesFromGeoCoordinates(_iModelToken: IModelRpcProps, _props: IModelCoordinatesRequestProps): Promise<IModelCoordinatesResponseProps> { return this.forward(arguments); }\r\n @RpcOperation.allowResponseCaching(RpcResponseCacheControl.Immutable)\r\n public async getGeoCoordinatesFromIModelCoordinates(_iModelToken: IModelRpcProps, _props: GeoCoordinatesRequestProps): Promise<GeoCoordinatesResponseProps> { return this.forward(arguments); }\r\n public async getGeometrySummary(_iModelToken: IModelRpcProps, _props: GeometrySummaryRequestProps): Promise<string> { return this.forward(arguments); }\r\n public async queryTextureData(_iModelToken: IModelRpcProps, _textureLoadProps: TextureLoadProps): Promise<TextureData | undefined> { return this.forward(arguments); }\r\n public async loadElementProps(_iModelToken: IModelRpcProps, _elementIdentifier: Id64String | GuidString | CodeProps, _options?: ElementLoadOptions): Promise<ElementProps | undefined> {\r\n return this.forward(arguments);\r\n }\r\n}\r\n"]}
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@@ -11,11 +11,11 @@ export declare namespace AmbientOcclusion {
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readonly bias?: number;
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/** If defined, if the distance in linear depth from the current sample to first sample is greater than this value, sampling stops in the current direction. If undefined, the zLengthCap defaults to 0.0025. The full range of linear depth is 0 to 1. */
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readonly zLengthCap?: number;
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/** If defined, the maximum distance from the camera's near plane in meters at which ambient occlusion will be applied. If undefined, the maximum distance defaults to
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/** If defined, the maximum distance from the camera's near plane in meters at which ambient occlusion will be applied. If undefined, the maximum distance defaults to 10000. */
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readonly maxDistance?: number;
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/** If defined, raise the final ambient occlusion to the power of this value. Larger values make the ambient shadows darker. If undefined, the intensity defaults to 2.0. */
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readonly intensity?: number;
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/** If defined, indicates the distance to step toward the next texel sample in the current direction. If undefined, texelStepSize defaults to 1.95. */
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/** If defined, indicates the texel distance to step toward the next texel sample in the current direction. For portions of geometry close to the near plane, this value will be what is used. As portions of geometry extend away from the near plane, this value will gradually reduce until it reaches a minimum value of 1.0 at the far plane. If undefined, texelStepSize defaults to 1.95. */
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readonly texelStepSize?: number;
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/** If defined, blurDelta is used to compute the weight of a Gaussian filter. The equation is exp((-0.5 * blurDelta * blurDelta) / (blurSigma * blurSigma)). If undefined, blurDelta defaults to 1.0. */
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readonly blurDelta?: number;
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@@ -1 +1 @@
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-
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