@itwin/core-backend 4.0.0-dev.52 → 4.0.0-dev.54

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/lib/cjs/AliCloudStorageService.d.ts +23 -23
  2. package/lib/cjs/AliCloudStorageService.js +71 -71
  3. package/lib/cjs/AliCloudStorageService.js.map +1 -1
  4. package/lib/cjs/BackendHubAccess.d.ts +224 -224
  5. package/lib/cjs/BackendHubAccess.d.ts.map +1 -1
  6. package/lib/cjs/BackendHubAccess.js +41 -41
  7. package/lib/cjs/BackendHubAccess.js.map +1 -1
  8. package/lib/cjs/BackendLoggerCategory.d.ts +90 -91
  9. package/lib/cjs/BackendLoggerCategory.d.ts.map +1 -1
  10. package/lib/cjs/BackendLoggerCategory.js +98 -99
  11. package/lib/cjs/BackendLoggerCategory.js.map +1 -1
  12. package/lib/cjs/BisCoreSchema.d.ts +21 -21
  13. package/lib/cjs/BisCoreSchema.js +60 -60
  14. package/lib/cjs/BisCoreSchema.js.map +1 -1
  15. package/lib/cjs/BriefcaseManager.d.ts +170 -170
  16. package/lib/cjs/BriefcaseManager.d.ts.map +1 -1
  17. package/lib/cjs/BriefcaseManager.js +408 -408
  18. package/lib/cjs/BriefcaseManager.js.map +1 -1
  19. package/lib/cjs/Category.d.ts +153 -153
  20. package/lib/cjs/Category.js +243 -243
  21. package/lib/cjs/Category.js.map +1 -1
  22. package/lib/cjs/ChangeSummaryManager.d.ts +187 -187
  23. package/lib/cjs/ChangeSummaryManager.js +446 -446
  24. package/lib/cjs/ChangeSummaryManager.js.map +1 -1
  25. package/lib/cjs/ChangedElementsDb.d.ts +99 -99
  26. package/lib/cjs/ChangedElementsDb.js +165 -165
  27. package/lib/cjs/ChangedElementsDb.js.map +1 -1
  28. package/lib/cjs/ChangedElementsManager.d.ts +39 -39
  29. package/lib/cjs/ChangedElementsManager.js +88 -88
  30. package/lib/cjs/ChangedElementsManager.js.map +1 -1
  31. package/lib/cjs/ChannelControl.d.ts +69 -69
  32. package/lib/cjs/ChannelControl.d.ts.map +1 -1
  33. package/lib/cjs/ChannelControl.js +88 -88
  34. package/lib/cjs/ChannelControl.js.map +1 -1
  35. package/lib/cjs/CheckpointManager.d.ts +121 -121
  36. package/lib/cjs/CheckpointManager.d.ts.map +1 -1
  37. package/lib/cjs/CheckpointManager.js +351 -351
  38. package/lib/cjs/CheckpointManager.js.map +1 -1
  39. package/lib/cjs/ClassRegistry.d.ts +79 -79
  40. package/lib/cjs/ClassRegistry.js +254 -249
  41. package/lib/cjs/ClassRegistry.js.map +1 -1
  42. package/lib/cjs/CloudSqlite.d.ts +355 -355
  43. package/lib/cjs/CloudSqlite.js +154 -154
  44. package/lib/cjs/CloudSqlite.js.map +1 -1
  45. package/lib/cjs/CloudStorageBackend.d.ts +58 -58
  46. package/lib/cjs/CloudStorageBackend.js +170 -170
  47. package/lib/cjs/CloudStorageBackend.js.map +1 -1
  48. package/lib/cjs/CodeService.d.ts +396 -396
  49. package/lib/cjs/CodeService.js +63 -63
  50. package/lib/cjs/CodeService.js.map +1 -1
  51. package/lib/cjs/CodeSpecs.d.ts +55 -55
  52. package/lib/cjs/CodeSpecs.js +124 -124
  53. package/lib/cjs/CodeSpecs.js.map +1 -1
  54. package/lib/cjs/ConcurrentQuery.d.ts +13 -13
  55. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  56. package/lib/cjs/ConcurrentQuery.js +36 -36
  57. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  58. package/lib/cjs/CustomViewState3dCreator.d.ts +21 -21
  59. package/lib/cjs/CustomViewState3dCreator.js +82 -82
  60. package/lib/cjs/CustomViewState3dCreator.js.map +1 -1
  61. package/lib/cjs/DevTools.d.ts +74 -73
  62. package/lib/cjs/DevTools.d.ts.map +1 -1
  63. package/lib/cjs/DevTools.js +156 -156
  64. package/lib/cjs/DevTools.js.map +1 -1
  65. package/lib/cjs/DisplayStyle.d.ts +106 -106
  66. package/lib/cjs/DisplayStyle.js +253 -253
  67. package/lib/cjs/DisplayStyle.js.map +1 -1
  68. package/lib/cjs/ECDb.d.ts +194 -194
  69. package/lib/cjs/ECDb.js +353 -353
  70. package/lib/cjs/ECDb.js.map +1 -1
  71. package/lib/cjs/ECSchemaXmlContext.d.ts +18 -18
  72. package/lib/cjs/ECSchemaXmlContext.d.ts.map +1 -1
  73. package/lib/cjs/ECSchemaXmlContext.js +41 -41
  74. package/lib/cjs/ECSchemaXmlContext.js.map +1 -1
  75. package/lib/cjs/ECSqlStatement.d.ts +473 -473
  76. package/lib/cjs/ECSqlStatement.js +791 -791
  77. package/lib/cjs/ECSqlStatement.js.map +1 -1
  78. package/lib/cjs/Element.d.ts +1113 -1113
  79. package/lib/cjs/Element.js +1424 -1424
  80. package/lib/cjs/Element.js.map +1 -1
  81. package/lib/cjs/ElementAspect.d.ts +176 -176
  82. package/lib/cjs/ElementAspect.js +203 -203
  83. package/lib/cjs/ElementAspect.js.map +1 -1
  84. package/lib/cjs/ElementGraphics.d.ts +9 -9
  85. package/lib/cjs/ElementGraphics.js +41 -41
  86. package/lib/cjs/ElementGraphics.js.map +1 -1
  87. package/lib/cjs/ElementTreeWalker.d.ts +162 -162
  88. package/lib/cjs/ElementTreeWalker.d.ts.map +1 -1
  89. package/lib/cjs/ElementTreeWalker.js +409 -409
  90. package/lib/cjs/ElementTreeWalker.js.map +1 -1
  91. package/lib/cjs/Entity.d.ts +106 -106
  92. package/lib/cjs/Entity.d.ts.map +1 -1
  93. package/lib/cjs/Entity.js +134 -134
  94. package/lib/cjs/Entity.js.map +1 -1
  95. package/lib/cjs/EntityReferences.d.ts +49 -49
  96. package/lib/cjs/EntityReferences.d.ts.map +1 -1
  97. package/lib/cjs/EntityReferences.js +95 -95
  98. package/lib/cjs/EntityReferences.js.map +1 -1
  99. package/lib/cjs/ExportGraphics.d.ts +317 -317
  100. package/lib/cjs/ExportGraphics.d.ts.map +1 -1
  101. package/lib/cjs/ExportGraphics.js +208 -208
  102. package/lib/cjs/ExportGraphics.js.map +1 -1
  103. package/lib/cjs/ExternalSource.d.ts +96 -96
  104. package/lib/cjs/ExternalSource.js +131 -131
  105. package/lib/cjs/ExternalSource.js.map +1 -1
  106. package/lib/cjs/GeoCoordConfig.d.ts +19 -19
  107. package/lib/cjs/GeoCoordConfig.js +85 -85
  108. package/lib/cjs/GeoCoordConfig.js.map +1 -1
  109. package/lib/cjs/GeometrySummary.d.ts +4 -4
  110. package/lib/cjs/GeometrySummary.js +380 -380
  111. package/lib/cjs/GeometrySummary.js.map +1 -1
  112. package/lib/cjs/HubMock.d.ts +94 -94
  113. package/lib/cjs/HubMock.js +220 -220
  114. package/lib/cjs/HubMock.js.map +1 -1
  115. package/lib/cjs/IModelCloneContext.d.ts +8 -8
  116. package/lib/cjs/IModelCloneContext.d.ts.map +1 -1
  117. package/lib/cjs/IModelCloneContext.js +15 -15
  118. package/lib/cjs/IModelCloneContext.js.map +1 -1
  119. package/lib/cjs/IModelDb.d.ts +1216 -1216
  120. package/lib/cjs/IModelDb.d.ts.map +1 -1
  121. package/lib/cjs/IModelDb.js +2387 -2386
  122. package/lib/cjs/IModelDb.js.map +1 -1
  123. package/lib/cjs/IModelElementCloneContext.d.ts +89 -89
  124. package/lib/cjs/IModelElementCloneContext.js +159 -159
  125. package/lib/cjs/IModelElementCloneContext.js.map +1 -1
  126. package/lib/cjs/IModelHost.d.ts +369 -369
  127. package/lib/cjs/IModelHost.js +488 -488
  128. package/lib/cjs/IModelHost.js.map +1 -1
  129. package/lib/cjs/IModelJsFs.d.ts +62 -62
  130. package/lib/cjs/IModelJsFs.js +139 -139
  131. package/lib/cjs/IModelJsFs.js.map +1 -1
  132. package/lib/cjs/IpcHost.d.ts +104 -104
  133. package/lib/cjs/IpcHost.js +276 -276
  134. package/lib/cjs/IpcHost.js.map +1 -1
  135. package/lib/cjs/LineStyle.d.ts +311 -311
  136. package/lib/cjs/LineStyle.js +295 -295
  137. package/lib/cjs/LineStyle.js.map +1 -1
  138. package/lib/cjs/LocalHub.d.ts +162 -162
  139. package/lib/cjs/LocalHub.d.ts.map +1 -1
  140. package/lib/cjs/LocalHub.js +580 -580
  141. package/lib/cjs/LocalHub.js.map +1 -1
  142. package/lib/cjs/LocalhostIpcHost.d.ts +20 -20
  143. package/lib/cjs/LocalhostIpcHost.js +79 -79
  144. package/lib/cjs/LocalhostIpcHost.js.map +1 -1
  145. package/lib/cjs/Material.d.ts +131 -131
  146. package/lib/cjs/Material.js +180 -180
  147. package/lib/cjs/Material.js.map +1 -1
  148. package/lib/cjs/Model.d.ts +392 -392
  149. package/lib/cjs/Model.js +489 -489
  150. package/lib/cjs/Model.js.map +1 -1
  151. package/lib/cjs/NativeAppStorage.d.ts +51 -51
  152. package/lib/cjs/NativeAppStorage.js +202 -202
  153. package/lib/cjs/NativeAppStorage.js.map +1 -1
  154. package/lib/cjs/NativeHost.d.ts +52 -52
  155. package/lib/cjs/NativeHost.js +160 -160
  156. package/lib/cjs/NativeHost.js.map +1 -1
  157. package/lib/cjs/NavigationRelationship.d.ts +156 -156
  158. package/lib/cjs/NavigationRelationship.js +225 -225
  159. package/lib/cjs/NavigationRelationship.js.map +1 -1
  160. package/lib/cjs/PromiseMemoizer.d.ts +51 -51
  161. package/lib/cjs/PromiseMemoizer.d.ts.map +1 -1
  162. package/lib/cjs/PromiseMemoizer.js +101 -101
  163. package/lib/cjs/PromiseMemoizer.js.map +1 -1
  164. package/lib/cjs/PropertyStore.d.ts +132 -132
  165. package/lib/cjs/PropertyStore.js +11 -11
  166. package/lib/cjs/PropertyStore.js.map +1 -1
  167. package/lib/cjs/Relationship.d.ts +416 -416
  168. package/lib/cjs/Relationship.js +494 -494
  169. package/lib/cjs/Relationship.js.map +1 -1
  170. package/lib/cjs/RpcBackend.d.ts +5 -5
  171. package/lib/cjs/RpcBackend.js +32 -32
  172. package/lib/cjs/RpcBackend.js.map +1 -1
  173. package/lib/cjs/SQLiteDb.d.ts +219 -219
  174. package/lib/cjs/SQLiteDb.js +212 -212
  175. package/lib/cjs/SQLiteDb.js.map +1 -1
  176. package/lib/cjs/Schema.d.ts +55 -55
  177. package/lib/cjs/Schema.js +83 -83
  178. package/lib/cjs/Schema.js.map +1 -1
  179. package/lib/cjs/ServerBasedLocks.d.ts +57 -57
  180. package/lib/cjs/ServerBasedLocks.js +168 -168
  181. package/lib/cjs/ServerBasedLocks.js.map +1 -1
  182. package/lib/cjs/SqliteStatement.d.ts +360 -360
  183. package/lib/cjs/SqliteStatement.d.ts.map +1 -1
  184. package/lib/cjs/SqliteStatement.js +586 -586
  185. package/lib/cjs/SqliteStatement.js.map +1 -1
  186. package/lib/cjs/Texture.d.ts +58 -58
  187. package/lib/cjs/Texture.js +82 -82
  188. package/lib/cjs/Texture.js.map +1 -1
  189. package/lib/cjs/TileStorage.d.ts +18 -18
  190. package/lib/cjs/TileStorage.js +87 -87
  191. package/lib/cjs/TileStorage.js.map +1 -1
  192. package/lib/cjs/TxnManager.d.ts +202 -202
  193. package/lib/cjs/TxnManager.d.ts.map +1 -1
  194. package/lib/cjs/TxnManager.js +356 -356
  195. package/lib/cjs/TxnManager.js.map +1 -1
  196. package/lib/cjs/ViewDefinition.d.ts +435 -435
  197. package/lib/cjs/ViewDefinition.js +646 -646
  198. package/lib/cjs/ViewDefinition.js.map +1 -1
  199. package/lib/cjs/ViewStateHydrator.d.ts +13 -13
  200. package/lib/cjs/ViewStateHydrator.js +103 -103
  201. package/lib/cjs/ViewStateHydrator.js.map +1 -1
  202. package/lib/cjs/assets/IModelChange.02.00.00.ecschema.xml +90 -90
  203. package/lib/cjs/assets/Settings/Schemas/Cloud.Schema.json +67 -67
  204. package/lib/cjs/assets/Settings/Schemas/Gcs.schema.json +31 -31
  205. package/lib/cjs/assets/Settings/Schemas/Workspace.Schema.json +52 -52
  206. package/lib/cjs/assets/Settings/backend.setting.json5 +138 -138
  207. package/lib/cjs/core-backend.d.ts +185 -185
  208. package/lib/cjs/core-backend.js +209 -205
  209. package/lib/cjs/core-backend.js.map +1 -1
  210. package/lib/cjs/domains/FunctionalElements.d.ts +101 -101
  211. package/lib/cjs/domains/FunctionalElements.js +145 -145
  212. package/lib/cjs/domains/FunctionalElements.js.map +1 -1
  213. package/lib/cjs/domains/FunctionalSchema.d.ts +13 -13
  214. package/lib/cjs/domains/FunctionalSchema.js +39 -39
  215. package/lib/cjs/domains/FunctionalSchema.js.map +1 -1
  216. package/lib/cjs/domains/GenericElements.d.ts +177 -177
  217. package/lib/cjs/domains/GenericElements.js +263 -263
  218. package/lib/cjs/domains/GenericElements.js.map +1 -1
  219. package/lib/cjs/domains/GenericSchema.d.ts +10 -10
  220. package/lib/cjs/domains/GenericSchema.js +28 -28
  221. package/lib/cjs/domains/GenericSchema.js.map +1 -1
  222. package/lib/cjs/rpc/multipart.d.ts +11 -11
  223. package/lib/cjs/rpc/multipart.js +71 -71
  224. package/lib/cjs/rpc/multipart.js.map +1 -1
  225. package/lib/cjs/rpc/tracing.d.ts +28 -28
  226. package/lib/cjs/rpc/tracing.js +73 -73
  227. package/lib/cjs/rpc/tracing.js.map +1 -1
  228. package/lib/cjs/rpc/web/logging.d.ts +9 -9
  229. package/lib/cjs/rpc/web/logging.js +43 -43
  230. package/lib/cjs/rpc/web/logging.js.map +1 -1
  231. package/lib/cjs/rpc/web/request.d.ts +6 -6
  232. package/lib/cjs/rpc/web/request.js +73 -73
  233. package/lib/cjs/rpc/web/request.js.map +1 -1
  234. package/lib/cjs/rpc/web/response.d.ts +6 -6
  235. package/lib/cjs/rpc/web/response.js +105 -105
  236. package/lib/cjs/rpc/web/response.js.map +1 -1
  237. package/lib/cjs/rpc-impl/DevToolsRpcImpl.d.ts +15 -15
  238. package/lib/cjs/rpc-impl/DevToolsRpcImpl.js +32 -32
  239. package/lib/cjs/rpc-impl/DevToolsRpcImpl.js.map +1 -1
  240. package/lib/cjs/rpc-impl/IModelReadRpcImpl.d.ts +47 -47
  241. package/lib/cjs/rpc-impl/IModelReadRpcImpl.js +293 -293
  242. package/lib/cjs/rpc-impl/IModelReadRpcImpl.js.map +1 -1
  243. package/lib/cjs/rpc-impl/IModelTileRpcImpl.d.ts +22 -22
  244. package/lib/cjs/rpc-impl/IModelTileRpcImpl.js +202 -202
  245. package/lib/cjs/rpc-impl/IModelTileRpcImpl.js.map +1 -1
  246. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.d.ts +36 -36
  247. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.js +166 -166
  248. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.js.map +1 -1
  249. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.d.ts +16 -16
  250. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.js +42 -42
  251. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.js.map +1 -1
  252. package/lib/cjs/rpc-impl/WipRpcImpl.d.ts +15 -15
  253. package/lib/cjs/rpc-impl/WipRpcImpl.js +37 -37
  254. package/lib/cjs/rpc-impl/WipRpcImpl.js.map +1 -1
  255. package/lib/cjs/workspace/Settings.d.ts +186 -186
  256. package/lib/cjs/workspace/Settings.d.ts.map +1 -1
  257. package/lib/cjs/workspace/Settings.js +154 -154
  258. package/lib/cjs/workspace/Settings.js.map +1 -1
  259. package/lib/cjs/workspace/SettingsSchemas.d.ts +75 -75
  260. package/lib/cjs/workspace/SettingsSchemas.js +190 -190
  261. package/lib/cjs/workspace/SettingsSchemas.js.map +1 -1
  262. package/lib/cjs/workspace/Workspace.d.ts +414 -414
  263. package/lib/cjs/workspace/Workspace.js +537 -537
  264. package/lib/cjs/workspace/Workspace.js.map +1 -1
  265. package/package.json +12 -12
@@ -1 +1 @@
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Elements\r\n */\r\n\r\nimport { Id64String } from \"@itwin/core-bentley\";\r\nimport {\r\n BisCodeSpec, Code, CodeScopeProps, CodeSpec, DefinitionElementProps, NormalMapProps, RenderMaterialAssetMapsProps, RenderMaterialProps, RgbFactorProps, TextureMapProps,\r\n} from \"@itwin/core-common\";\r\nimport { DefinitionElement } from \"./Element\";\r\nimport { IModelDb } from \"./IModelDb\";\r\n\r\n/* eslint-disable @typescript-eslint/naming-convention */\r\n\r\n/** A PhysicalMaterial defines the matter that makes up physical elements.\r\n * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.\r\n * @public\r\n */\r\nexport abstract class PhysicalMaterial extends DefinitionElement {\r\n /** @internal */\r\n public static override get className(): string { return \"PhysicalMaterial\"; }\r\n /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.\r\n * @param iModel The IModelDb\r\n * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.\r\n * @param name The name (codeValue) of the PhysicalMaterial\r\n */\r\n public static createCode(iModel: IModelDb, definitionModelId: CodeScopeProps, name: string): Code {\r\n const codeSpec: CodeSpec = iModel.codeSpecs.getByName(BisCodeSpec.physicalMaterial);\r\n return new Code({ spec: codeSpec.id, scope: definitionModelId, value: name });\r\n }\r\n /** Create a PhysicalMaterial\r\n * @param iModelDb The IModelDb\r\n * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.\r\n * @param name The name (codeValue) of the PhysicalMaterial\r\n * @returns The newly constructed PhysicalMaterial\r\n * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial\r\n */\r\n public static create<T extends PhysicalMaterial>(iModelDb: IModelDb, definitionModelId: CodeScopeProps, name: string): T {\r\n const elementProps: DefinitionElementProps = {\r\n classFullName: this.classFullName,\r\n model: definitionModelId,\r\n code: this.createCode(iModelDb, definitionModelId, name),\r\n };\r\n return iModelDb.elements.createElement(elementProps);\r\n }\r\n}\r\n\r\n/** Defines a rendering material.\r\n * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.\r\n * @public\r\n */\r\nexport class RenderMaterialElement extends DefinitionElement {\r\n /** @internal */\r\n public static override get className(): string { return \"RenderMaterial\"; }\r\n\r\n /** The name of a palette that can be used to categorize multiple materials. */\r\n public paletteName: string;\r\n /** An optional description of the material. */\r\n public description?: string;\r\n /** @internal */\r\n constructor(props: RenderMaterialProps, iModel: IModelDb) {\r\n super(props, iModel);\r\n this.paletteName = props.paletteName;\r\n this.description = props.description;\r\n }\r\n /** @internal */\r\n public override toJSON(): RenderMaterialProps {\r\n const val = super.toJSON() as RenderMaterialProps;\r\n val.paletteName = this.paletteName;\r\n val.description = this.description;\r\n return val;\r\n }\r\n /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.\r\n * @param iModel The IModelDb\r\n * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.\r\n * @param name The RenderMaterial name\r\n */\r\n public static createCode(iModel: IModelDb, scopeModelId: CodeScopeProps, name: string): Code {\r\n const codeSpec: CodeSpec = iModel.codeSpecs.getByName(BisCodeSpec.texture);\r\n return 0 === name.length ? Code.createEmpty() : new Code({ spec: codeSpec.id, scope: scopeModelId, value: name });\r\n }\r\n /**\r\n * Create a RenderMaterial with given parameters.\r\n * @param iModelDb The iModel\r\n * @param definitionModelId The [[DefinitionModel]]\r\n * @param materialName The name/CodeValue of the RenderMaterial\r\n * @param params Parameters object which describes how to construct the RenderMaterial\r\n * @returns The newly constructed RenderMaterial element.\r\n * @throws [[IModelError]] if unable to create the element.\r\n */\r\n public static create(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): RenderMaterialElement {\r\n let maps: RenderMaterialAssetMapsProps | undefined;\r\n const pbr_normal = params.normalMap?.scale;\r\n if (params.patternMap || params.normalMap) {\r\n // If both normal and pattern map are present, their texture mapping modes, angles, scales, etc are expected to match.\r\n type TexMap = Omit<TextureMapProps, \"TextureId\">;\r\n function choose<K extends keyof TexMap>(obj: TexMap, key: K): void {\r\n const pat = params.patternMap;\r\n if (pat && undefined !== pat[key])\r\n obj[key] = pat[key];\r\n else if (params.normalMap && undefined !== params.normalMap[key])\r\n obj[key] = params.normalMap[key];\r\n }\r\n\r\n const baseProps: TexMap = { };\r\n choose(baseProps, \"pattern_angle\");\r\n choose(baseProps, \"pattern_u_flip\");\r\n choose(baseProps, \"pattern_flip\");\r\n choose(baseProps, \"pattern_scale\");\r\n choose(baseProps, \"pattern_offset\");\r\n choose(baseProps, \"pattern_scalemode\");\r\n choose(baseProps, \"pattern_mapping\");\r\n choose(baseProps, \"pattern_weight\");\r\n\r\n maps = { };\r\n if (params.patternMap)\r\n maps.Pattern = { ...params.patternMap, ...baseProps };\r\n\r\n if (params.normalMap) {\r\n maps.Normal = {\r\n ...params.normalMap,\r\n ...baseProps,\r\n };\r\n\r\n delete (maps.Normal as any).scale;\r\n }\r\n }\r\n\r\n // const map = undefined !== params.patternMap ? { Pattern: params.patternMap } : undefined;\r\n const renderMaterialProps: RenderMaterialProps = {\r\n classFullName: this.classFullName,\r\n code: this.createCode(iModelDb, definitionModelId, materialName),\r\n paletteName: params.paletteName,\r\n description: params.description,\r\n jsonProperties: {\r\n materialAssets: {\r\n renderMaterial: {\r\n HasBaseColor: params.color !== undefined,\r\n color: params.color,\r\n HasSpecularColor: params.specularColor !== undefined,\r\n specular_color: params.specularColor,\r\n HasFinish: params.finish !== undefined,\r\n finish: params.finish,\r\n HasTransmit: params.transmit !== undefined,\r\n transmit: params.transmit,\r\n HasDiffuse: params.diffuse !== undefined,\r\n diffuse: params.diffuse,\r\n HasSpecular: params.specular !== undefined,\r\n specular: params.specular,\r\n HasReflect: params.reflect !== undefined,\r\n reflect: params.reflect,\r\n HasReflectColor: params.reflectColor !== undefined,\r\n reflect_color: params.reflectColor,\r\n Map: maps,\r\n pbr_normal,\r\n },\r\n },\r\n },\r\n model: definitionModelId,\r\n isPrivate: false,\r\n };\r\n\r\n return new RenderMaterialElement(renderMaterialProps, iModelDb);\r\n }\r\n\r\n /**\r\n * Insert a new RenderMaterial into a model.\r\n * @param iModelDb Insert into this iModel\r\n * @param definitionModelId Insert the new Texture into this DefinitionModel\r\n * @param materialName The name/CodeValue of the RenderMaterial\r\n * @param params Parameters object which describes how to construct the RenderMaterial\r\n * @returns The Id of the newly inserted RenderMaterial element.\r\n * @throws [[IModelError]] if unable to insert the element.\r\n */\r\n public static insert(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): Id64String {\r\n const renderMaterial = this.create(iModelDb, definitionModelId, materialName, params);\r\n return iModelDb.elements.insertElement(renderMaterial.toJSON());\r\n }\r\n}\r\n\r\n/** @public */\r\nexport namespace RenderMaterialElement { // eslint-disable-line no-redeclare\r\n /** Parameters used to construct a [[RenderMaterial]].\r\n * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.\r\n * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.\r\n * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.\r\n */\r\n export class Params {\r\n /** A required palette name that categorizes this RenderMaterial */\r\n public paletteName: string;\r\n /** An optional description of this RenderMaterial */\r\n public description?: string;\r\n /** If defined, the color to use for surface fill or diffuse illumination, overriding the surface's own color. */\r\n public color?: RgbFactorProps;\r\n /** The color to use for specular illumination. Default: black. */\r\n public specularColor?: RgbFactorProps;\r\n /** The specular exponent describing the surface's shininess, in the range 0 through 128.\r\n * Default: 0.\r\n */\r\n public finish?: number;\r\n /** A transparency to be applied to the surface, ranging from 0 (fully opaque) to 1 (fully transparent).\r\n * The surface's own transparency will be multiplied by `(1 - transmit)`. permitting the material to increase but not decrease the surface transparency.\r\n * Default: 13.5.\r\n */\r\n public transmit?: number;\r\n /** The surface's diffuse reflectivity from 0.0 to 1.0. Default: 0.6. */\r\n public diffuse?: number;\r\n /** The surface's specular reflectivity from 0.0 to 1.0. Default: 0.0. */\r\n public specular?: number;\r\n /** Currently unused. */\r\n public reflect?: number;\r\n /** Currently unused. */\r\n public reflectColor?: number[];\r\n /** Specifies a texture image to map onto the surface, replacing or mixing with the surface's own color and transparency.\r\n * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both\r\n * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.\r\n */\r\n public patternMap?: TextureMapProps;\r\n /** Specifies a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to apply to the surface to simulate more surface detail than is present in the\r\n * surface's geometry.\r\n * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both\r\n * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.\r\n */\r\n public normalMap?: NormalMapProps & {\r\n /** A factor by which to multiply the components of the normal vectors read from the texture.\r\n * Default: 1.\r\n */\r\n scale?: number;\r\n };\r\n\r\n /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */\r\n public constructor(paletteName: string) {\r\n this.paletteName = paletteName;\r\n }\r\n }\r\n}\r\n\r\n/** Parameters used to create a [[RenderMaterial]] element.\r\n * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.\r\n * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.\r\n * @public\r\n */\r\nexport interface RenderMaterialElementParams extends RenderMaterialElement.Params { // eslint-disable-line deprecation/deprecation, @typescript-eslint/no-empty-interface\r\n}\r\n"]}
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Elements\n */\n\nimport { Id64String } from \"@itwin/core-bentley\";\nimport {\n BisCodeSpec, Code, CodeScopeProps, CodeSpec, DefinitionElementProps, NormalMapProps, RenderMaterialAssetMapsProps, RenderMaterialProps, RgbFactorProps, TextureMapProps,\n} from \"@itwin/core-common\";\nimport { DefinitionElement } from \"./Element\";\nimport { IModelDb } from \"./IModelDb\";\n\n/* eslint-disable @typescript-eslint/naming-convention */\n\n/** A PhysicalMaterial defines the matter that makes up physical elements.\n * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.\n * @public\n */\nexport abstract class PhysicalMaterial extends DefinitionElement {\n /** @internal */\n public static override get className(): string { return \"PhysicalMaterial\"; }\n /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.\n * @param iModel The IModelDb\n * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.\n * @param name The name (codeValue) of the PhysicalMaterial\n */\n public static createCode(iModel: IModelDb, definitionModelId: CodeScopeProps, name: string): Code {\n const codeSpec: CodeSpec = iModel.codeSpecs.getByName(BisCodeSpec.physicalMaterial);\n return new Code({ spec: codeSpec.id, scope: definitionModelId, value: name });\n }\n /** Create a PhysicalMaterial\n * @param iModelDb The IModelDb\n * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.\n * @param name The name (codeValue) of the PhysicalMaterial\n * @returns The newly constructed PhysicalMaterial\n * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial\n */\n public static create<T extends PhysicalMaterial>(iModelDb: IModelDb, definitionModelId: CodeScopeProps, name: string): T {\n const elementProps: DefinitionElementProps = {\n classFullName: this.classFullName,\n model: definitionModelId,\n code: this.createCode(iModelDb, definitionModelId, name),\n };\n return iModelDb.elements.createElement(elementProps);\n }\n}\n\n/** Defines a rendering material.\n * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.\n * @public\n */\nexport class RenderMaterialElement extends DefinitionElement {\n /** @internal */\n public static override get className(): string { return \"RenderMaterial\"; }\n\n /** The name of a palette that can be used to categorize multiple materials. */\n public paletteName: string;\n /** An optional description of the material. */\n public description?: string;\n /** @internal */\n constructor(props: RenderMaterialProps, iModel: IModelDb) {\n super(props, iModel);\n this.paletteName = props.paletteName;\n this.description = props.description;\n }\n /** @internal */\n public override toJSON(): RenderMaterialProps {\n const val = super.toJSON() as RenderMaterialProps;\n val.paletteName = this.paletteName;\n val.description = this.description;\n return val;\n }\n /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.\n * @param iModel The IModelDb\n * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.\n * @param name The RenderMaterial name\n */\n public static createCode(iModel: IModelDb, scopeModelId: CodeScopeProps, name: string): Code {\n const codeSpec: CodeSpec = iModel.codeSpecs.getByName(BisCodeSpec.texture);\n return 0 === name.length ? Code.createEmpty() : new Code({ spec: codeSpec.id, scope: scopeModelId, value: name });\n }\n /**\n * Create a RenderMaterial with given parameters.\n * @param iModelDb The iModel\n * @param definitionModelId The [[DefinitionModel]]\n * @param materialName The name/CodeValue of the RenderMaterial\n * @param params Parameters object which describes how to construct the RenderMaterial\n * @returns The newly constructed RenderMaterial element.\n * @throws [[IModelError]] if unable to create the element.\n */\n public static create(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): RenderMaterialElement {\n let maps: RenderMaterialAssetMapsProps | undefined;\n const pbr_normal = params.normalMap?.scale;\n if (params.patternMap || params.normalMap) {\n // If both normal and pattern map are present, their texture mapping modes, angles, scales, etc are expected to match.\n type TexMap = Omit<TextureMapProps, \"TextureId\">;\n function choose<K extends keyof TexMap>(obj: TexMap, key: K): void {\n const pat = params.patternMap;\n if (pat && undefined !== pat[key])\n obj[key] = pat[key];\n else if (params.normalMap && undefined !== params.normalMap[key])\n obj[key] = params.normalMap[key];\n }\n\n const baseProps: TexMap = { };\n choose(baseProps, \"pattern_angle\");\n choose(baseProps, \"pattern_u_flip\");\n choose(baseProps, \"pattern_flip\");\n choose(baseProps, \"pattern_scale\");\n choose(baseProps, \"pattern_offset\");\n choose(baseProps, \"pattern_scalemode\");\n choose(baseProps, \"pattern_mapping\");\n choose(baseProps, \"pattern_weight\");\n\n maps = { };\n if (params.patternMap)\n maps.Pattern = { ...params.patternMap, ...baseProps };\n\n if (params.normalMap) {\n maps.Normal = {\n ...params.normalMap,\n ...baseProps,\n };\n\n delete (maps.Normal as any).scale;\n }\n }\n\n // const map = undefined !== params.patternMap ? { Pattern: params.patternMap } : undefined;\n const renderMaterialProps: RenderMaterialProps = {\n classFullName: this.classFullName,\n code: this.createCode(iModelDb, definitionModelId, materialName),\n paletteName: params.paletteName,\n description: params.description,\n jsonProperties: {\n materialAssets: {\n renderMaterial: {\n HasBaseColor: params.color !== undefined,\n color: params.color,\n HasSpecularColor: params.specularColor !== undefined,\n specular_color: params.specularColor,\n HasFinish: params.finish !== undefined,\n finish: params.finish,\n HasTransmit: params.transmit !== undefined,\n transmit: params.transmit,\n HasDiffuse: params.diffuse !== undefined,\n diffuse: params.diffuse,\n HasSpecular: params.specular !== undefined,\n specular: params.specular,\n HasReflect: params.reflect !== undefined,\n reflect: params.reflect,\n HasReflectColor: params.reflectColor !== undefined,\n reflect_color: params.reflectColor,\n Map: maps,\n pbr_normal,\n },\n },\n },\n model: definitionModelId,\n isPrivate: false,\n };\n\n return new RenderMaterialElement(renderMaterialProps, iModelDb);\n }\n\n /**\n * Insert a new RenderMaterial into a model.\n * @param iModelDb Insert into this iModel\n * @param definitionModelId Insert the new Texture into this DefinitionModel\n * @param materialName The name/CodeValue of the RenderMaterial\n * @param params Parameters object which describes how to construct the RenderMaterial\n * @returns The Id of the newly inserted RenderMaterial element.\n * @throws [[IModelError]] if unable to insert the element.\n */\n public static insert(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): Id64String {\n const renderMaterial = this.create(iModelDb, definitionModelId, materialName, params);\n return iModelDb.elements.insertElement(renderMaterial.toJSON());\n }\n}\n\n/** @public */\nexport namespace RenderMaterialElement { // eslint-disable-line no-redeclare\n /** Parameters used to construct a [[RenderMaterial]].\n * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.\n * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.\n * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.\n */\n export class Params {\n /** A required palette name that categorizes this RenderMaterial */\n public paletteName: string;\n /** An optional description of this RenderMaterial */\n public description?: string;\n /** If defined, the color to use for surface fill or diffuse illumination, overriding the surface's own color. */\n public color?: RgbFactorProps;\n /** The color to use for specular illumination. Default: black. */\n public specularColor?: RgbFactorProps;\n /** The specular exponent describing the surface's shininess, in the range 0 through 128.\n * Default: 0.\n */\n public finish?: number;\n /** A transparency to be applied to the surface, ranging from 0 (fully opaque) to 1 (fully transparent).\n * The surface's own transparency will be multiplied by `(1 - transmit)`. permitting the material to increase but not decrease the surface transparency.\n * Default: 13.5.\n */\n public transmit?: number;\n /** The surface's diffuse reflectivity from 0.0 to 1.0. Default: 0.6. */\n public diffuse?: number;\n /** The surface's specular reflectivity from 0.0 to 1.0. Default: 0.0. */\n public specular?: number;\n /** Currently unused. */\n public reflect?: number;\n /** Currently unused. */\n public reflectColor?: number[];\n /** Specifies a texture image to map onto the surface, replacing or mixing with the surface's own color and transparency.\n * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both\n * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.\n */\n public patternMap?: TextureMapProps;\n /** Specifies a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to apply to the surface to simulate more surface detail than is present in the\n * surface's geometry.\n * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both\n * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.\n */\n public normalMap?: NormalMapProps & {\n /** A factor by which to multiply the components of the normal vectors read from the texture.\n * Default: 1.\n */\n scale?: number;\n };\n\n /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */\n public constructor(paletteName: string) {\n this.paletteName = paletteName;\n }\n }\n}\n\n/** Parameters used to create a [[RenderMaterial]] element.\n * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.\n * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.\n * @public\n */\nexport interface RenderMaterialElementParams extends RenderMaterialElement.Params { // eslint-disable-line deprecation/deprecation, @typescript-eslint/no-empty-interface\n}\n"]}