@itwin/core-backend 4.0.0-dev.52 → 4.0.0-dev.54

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/lib/cjs/AliCloudStorageService.d.ts +23 -23
  2. package/lib/cjs/AliCloudStorageService.js +71 -71
  3. package/lib/cjs/AliCloudStorageService.js.map +1 -1
  4. package/lib/cjs/BackendHubAccess.d.ts +224 -224
  5. package/lib/cjs/BackendHubAccess.d.ts.map +1 -1
  6. package/lib/cjs/BackendHubAccess.js +41 -41
  7. package/lib/cjs/BackendHubAccess.js.map +1 -1
  8. package/lib/cjs/BackendLoggerCategory.d.ts +90 -91
  9. package/lib/cjs/BackendLoggerCategory.d.ts.map +1 -1
  10. package/lib/cjs/BackendLoggerCategory.js +98 -99
  11. package/lib/cjs/BackendLoggerCategory.js.map +1 -1
  12. package/lib/cjs/BisCoreSchema.d.ts +21 -21
  13. package/lib/cjs/BisCoreSchema.js +60 -60
  14. package/lib/cjs/BisCoreSchema.js.map +1 -1
  15. package/lib/cjs/BriefcaseManager.d.ts +170 -170
  16. package/lib/cjs/BriefcaseManager.d.ts.map +1 -1
  17. package/lib/cjs/BriefcaseManager.js +408 -408
  18. package/lib/cjs/BriefcaseManager.js.map +1 -1
  19. package/lib/cjs/Category.d.ts +153 -153
  20. package/lib/cjs/Category.js +243 -243
  21. package/lib/cjs/Category.js.map +1 -1
  22. package/lib/cjs/ChangeSummaryManager.d.ts +187 -187
  23. package/lib/cjs/ChangeSummaryManager.js +446 -446
  24. package/lib/cjs/ChangeSummaryManager.js.map +1 -1
  25. package/lib/cjs/ChangedElementsDb.d.ts +99 -99
  26. package/lib/cjs/ChangedElementsDb.js +165 -165
  27. package/lib/cjs/ChangedElementsDb.js.map +1 -1
  28. package/lib/cjs/ChangedElementsManager.d.ts +39 -39
  29. package/lib/cjs/ChangedElementsManager.js +88 -88
  30. package/lib/cjs/ChangedElementsManager.js.map +1 -1
  31. package/lib/cjs/ChannelControl.d.ts +69 -69
  32. package/lib/cjs/ChannelControl.d.ts.map +1 -1
  33. package/lib/cjs/ChannelControl.js +88 -88
  34. package/lib/cjs/ChannelControl.js.map +1 -1
  35. package/lib/cjs/CheckpointManager.d.ts +121 -121
  36. package/lib/cjs/CheckpointManager.d.ts.map +1 -1
  37. package/lib/cjs/CheckpointManager.js +351 -351
  38. package/lib/cjs/CheckpointManager.js.map +1 -1
  39. package/lib/cjs/ClassRegistry.d.ts +79 -79
  40. package/lib/cjs/ClassRegistry.js +254 -249
  41. package/lib/cjs/ClassRegistry.js.map +1 -1
  42. package/lib/cjs/CloudSqlite.d.ts +355 -355
  43. package/lib/cjs/CloudSqlite.js +154 -154
  44. package/lib/cjs/CloudSqlite.js.map +1 -1
  45. package/lib/cjs/CloudStorageBackend.d.ts +58 -58
  46. package/lib/cjs/CloudStorageBackend.js +170 -170
  47. package/lib/cjs/CloudStorageBackend.js.map +1 -1
  48. package/lib/cjs/CodeService.d.ts +396 -396
  49. package/lib/cjs/CodeService.js +63 -63
  50. package/lib/cjs/CodeService.js.map +1 -1
  51. package/lib/cjs/CodeSpecs.d.ts +55 -55
  52. package/lib/cjs/CodeSpecs.js +124 -124
  53. package/lib/cjs/CodeSpecs.js.map +1 -1
  54. package/lib/cjs/ConcurrentQuery.d.ts +13 -13
  55. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  56. package/lib/cjs/ConcurrentQuery.js +36 -36
  57. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  58. package/lib/cjs/CustomViewState3dCreator.d.ts +21 -21
  59. package/lib/cjs/CustomViewState3dCreator.js +82 -82
  60. package/lib/cjs/CustomViewState3dCreator.js.map +1 -1
  61. package/lib/cjs/DevTools.d.ts +74 -73
  62. package/lib/cjs/DevTools.d.ts.map +1 -1
  63. package/lib/cjs/DevTools.js +156 -156
  64. package/lib/cjs/DevTools.js.map +1 -1
  65. package/lib/cjs/DisplayStyle.d.ts +106 -106
  66. package/lib/cjs/DisplayStyle.js +253 -253
  67. package/lib/cjs/DisplayStyle.js.map +1 -1
  68. package/lib/cjs/ECDb.d.ts +194 -194
  69. package/lib/cjs/ECDb.js +353 -353
  70. package/lib/cjs/ECDb.js.map +1 -1
  71. package/lib/cjs/ECSchemaXmlContext.d.ts +18 -18
  72. package/lib/cjs/ECSchemaXmlContext.d.ts.map +1 -1
  73. package/lib/cjs/ECSchemaXmlContext.js +41 -41
  74. package/lib/cjs/ECSchemaXmlContext.js.map +1 -1
  75. package/lib/cjs/ECSqlStatement.d.ts +473 -473
  76. package/lib/cjs/ECSqlStatement.js +791 -791
  77. package/lib/cjs/ECSqlStatement.js.map +1 -1
  78. package/lib/cjs/Element.d.ts +1113 -1113
  79. package/lib/cjs/Element.js +1424 -1424
  80. package/lib/cjs/Element.js.map +1 -1
  81. package/lib/cjs/ElementAspect.d.ts +176 -176
  82. package/lib/cjs/ElementAspect.js +203 -203
  83. package/lib/cjs/ElementAspect.js.map +1 -1
  84. package/lib/cjs/ElementGraphics.d.ts +9 -9
  85. package/lib/cjs/ElementGraphics.js +41 -41
  86. package/lib/cjs/ElementGraphics.js.map +1 -1
  87. package/lib/cjs/ElementTreeWalker.d.ts +162 -162
  88. package/lib/cjs/ElementTreeWalker.d.ts.map +1 -1
  89. package/lib/cjs/ElementTreeWalker.js +409 -409
  90. package/lib/cjs/ElementTreeWalker.js.map +1 -1
  91. package/lib/cjs/Entity.d.ts +106 -106
  92. package/lib/cjs/Entity.d.ts.map +1 -1
  93. package/lib/cjs/Entity.js +134 -134
  94. package/lib/cjs/Entity.js.map +1 -1
  95. package/lib/cjs/EntityReferences.d.ts +49 -49
  96. package/lib/cjs/EntityReferences.d.ts.map +1 -1
  97. package/lib/cjs/EntityReferences.js +95 -95
  98. package/lib/cjs/EntityReferences.js.map +1 -1
  99. package/lib/cjs/ExportGraphics.d.ts +317 -317
  100. package/lib/cjs/ExportGraphics.d.ts.map +1 -1
  101. package/lib/cjs/ExportGraphics.js +208 -208
  102. package/lib/cjs/ExportGraphics.js.map +1 -1
  103. package/lib/cjs/ExternalSource.d.ts +96 -96
  104. package/lib/cjs/ExternalSource.js +131 -131
  105. package/lib/cjs/ExternalSource.js.map +1 -1
  106. package/lib/cjs/GeoCoordConfig.d.ts +19 -19
  107. package/lib/cjs/GeoCoordConfig.js +85 -85
  108. package/lib/cjs/GeoCoordConfig.js.map +1 -1
  109. package/lib/cjs/GeometrySummary.d.ts +4 -4
  110. package/lib/cjs/GeometrySummary.js +380 -380
  111. package/lib/cjs/GeometrySummary.js.map +1 -1
  112. package/lib/cjs/HubMock.d.ts +94 -94
  113. package/lib/cjs/HubMock.js +220 -220
  114. package/lib/cjs/HubMock.js.map +1 -1
  115. package/lib/cjs/IModelCloneContext.d.ts +8 -8
  116. package/lib/cjs/IModelCloneContext.d.ts.map +1 -1
  117. package/lib/cjs/IModelCloneContext.js +15 -15
  118. package/lib/cjs/IModelCloneContext.js.map +1 -1
  119. package/lib/cjs/IModelDb.d.ts +1216 -1216
  120. package/lib/cjs/IModelDb.d.ts.map +1 -1
  121. package/lib/cjs/IModelDb.js +2387 -2386
  122. package/lib/cjs/IModelDb.js.map +1 -1
  123. package/lib/cjs/IModelElementCloneContext.d.ts +89 -89
  124. package/lib/cjs/IModelElementCloneContext.js +159 -159
  125. package/lib/cjs/IModelElementCloneContext.js.map +1 -1
  126. package/lib/cjs/IModelHost.d.ts +369 -369
  127. package/lib/cjs/IModelHost.js +488 -488
  128. package/lib/cjs/IModelHost.js.map +1 -1
  129. package/lib/cjs/IModelJsFs.d.ts +62 -62
  130. package/lib/cjs/IModelJsFs.js +139 -139
  131. package/lib/cjs/IModelJsFs.js.map +1 -1
  132. package/lib/cjs/IpcHost.d.ts +104 -104
  133. package/lib/cjs/IpcHost.js +276 -276
  134. package/lib/cjs/IpcHost.js.map +1 -1
  135. package/lib/cjs/LineStyle.d.ts +311 -311
  136. package/lib/cjs/LineStyle.js +295 -295
  137. package/lib/cjs/LineStyle.js.map +1 -1
  138. package/lib/cjs/LocalHub.d.ts +162 -162
  139. package/lib/cjs/LocalHub.d.ts.map +1 -1
  140. package/lib/cjs/LocalHub.js +580 -580
  141. package/lib/cjs/LocalHub.js.map +1 -1
  142. package/lib/cjs/LocalhostIpcHost.d.ts +20 -20
  143. package/lib/cjs/LocalhostIpcHost.js +79 -79
  144. package/lib/cjs/LocalhostIpcHost.js.map +1 -1
  145. package/lib/cjs/Material.d.ts +131 -131
  146. package/lib/cjs/Material.js +180 -180
  147. package/lib/cjs/Material.js.map +1 -1
  148. package/lib/cjs/Model.d.ts +392 -392
  149. package/lib/cjs/Model.js +489 -489
  150. package/lib/cjs/Model.js.map +1 -1
  151. package/lib/cjs/NativeAppStorage.d.ts +51 -51
  152. package/lib/cjs/NativeAppStorage.js +202 -202
  153. package/lib/cjs/NativeAppStorage.js.map +1 -1
  154. package/lib/cjs/NativeHost.d.ts +52 -52
  155. package/lib/cjs/NativeHost.js +160 -160
  156. package/lib/cjs/NativeHost.js.map +1 -1
  157. package/lib/cjs/NavigationRelationship.d.ts +156 -156
  158. package/lib/cjs/NavigationRelationship.js +225 -225
  159. package/lib/cjs/NavigationRelationship.js.map +1 -1
  160. package/lib/cjs/PromiseMemoizer.d.ts +51 -51
  161. package/lib/cjs/PromiseMemoizer.d.ts.map +1 -1
  162. package/lib/cjs/PromiseMemoizer.js +101 -101
  163. package/lib/cjs/PromiseMemoizer.js.map +1 -1
  164. package/lib/cjs/PropertyStore.d.ts +132 -132
  165. package/lib/cjs/PropertyStore.js +11 -11
  166. package/lib/cjs/PropertyStore.js.map +1 -1
  167. package/lib/cjs/Relationship.d.ts +416 -416
  168. package/lib/cjs/Relationship.js +494 -494
  169. package/lib/cjs/Relationship.js.map +1 -1
  170. package/lib/cjs/RpcBackend.d.ts +5 -5
  171. package/lib/cjs/RpcBackend.js +32 -32
  172. package/lib/cjs/RpcBackend.js.map +1 -1
  173. package/lib/cjs/SQLiteDb.d.ts +219 -219
  174. package/lib/cjs/SQLiteDb.js +212 -212
  175. package/lib/cjs/SQLiteDb.js.map +1 -1
  176. package/lib/cjs/Schema.d.ts +55 -55
  177. package/lib/cjs/Schema.js +83 -83
  178. package/lib/cjs/Schema.js.map +1 -1
  179. package/lib/cjs/ServerBasedLocks.d.ts +57 -57
  180. package/lib/cjs/ServerBasedLocks.js +168 -168
  181. package/lib/cjs/ServerBasedLocks.js.map +1 -1
  182. package/lib/cjs/SqliteStatement.d.ts +360 -360
  183. package/lib/cjs/SqliteStatement.d.ts.map +1 -1
  184. package/lib/cjs/SqliteStatement.js +586 -586
  185. package/lib/cjs/SqliteStatement.js.map +1 -1
  186. package/lib/cjs/Texture.d.ts +58 -58
  187. package/lib/cjs/Texture.js +82 -82
  188. package/lib/cjs/Texture.js.map +1 -1
  189. package/lib/cjs/TileStorage.d.ts +18 -18
  190. package/lib/cjs/TileStorage.js +87 -87
  191. package/lib/cjs/TileStorage.js.map +1 -1
  192. package/lib/cjs/TxnManager.d.ts +202 -202
  193. package/lib/cjs/TxnManager.d.ts.map +1 -1
  194. package/lib/cjs/TxnManager.js +356 -356
  195. package/lib/cjs/TxnManager.js.map +1 -1
  196. package/lib/cjs/ViewDefinition.d.ts +435 -435
  197. package/lib/cjs/ViewDefinition.js +646 -646
  198. package/lib/cjs/ViewDefinition.js.map +1 -1
  199. package/lib/cjs/ViewStateHydrator.d.ts +13 -13
  200. package/lib/cjs/ViewStateHydrator.js +103 -103
  201. package/lib/cjs/ViewStateHydrator.js.map +1 -1
  202. package/lib/cjs/assets/IModelChange.02.00.00.ecschema.xml +90 -90
  203. package/lib/cjs/assets/Settings/Schemas/Cloud.Schema.json +67 -67
  204. package/lib/cjs/assets/Settings/Schemas/Gcs.schema.json +31 -31
  205. package/lib/cjs/assets/Settings/Schemas/Workspace.Schema.json +52 -52
  206. package/lib/cjs/assets/Settings/backend.setting.json5 +138 -138
  207. package/lib/cjs/core-backend.d.ts +185 -185
  208. package/lib/cjs/core-backend.js +209 -205
  209. package/lib/cjs/core-backend.js.map +1 -1
  210. package/lib/cjs/domains/FunctionalElements.d.ts +101 -101
  211. package/lib/cjs/domains/FunctionalElements.js +145 -145
  212. package/lib/cjs/domains/FunctionalElements.js.map +1 -1
  213. package/lib/cjs/domains/FunctionalSchema.d.ts +13 -13
  214. package/lib/cjs/domains/FunctionalSchema.js +39 -39
  215. package/lib/cjs/domains/FunctionalSchema.js.map +1 -1
  216. package/lib/cjs/domains/GenericElements.d.ts +177 -177
  217. package/lib/cjs/domains/GenericElements.js +263 -263
  218. package/lib/cjs/domains/GenericElements.js.map +1 -1
  219. package/lib/cjs/domains/GenericSchema.d.ts +10 -10
  220. package/lib/cjs/domains/GenericSchema.js +28 -28
  221. package/lib/cjs/domains/GenericSchema.js.map +1 -1
  222. package/lib/cjs/rpc/multipart.d.ts +11 -11
  223. package/lib/cjs/rpc/multipart.js +71 -71
  224. package/lib/cjs/rpc/multipart.js.map +1 -1
  225. package/lib/cjs/rpc/tracing.d.ts +28 -28
  226. package/lib/cjs/rpc/tracing.js +73 -73
  227. package/lib/cjs/rpc/tracing.js.map +1 -1
  228. package/lib/cjs/rpc/web/logging.d.ts +9 -9
  229. package/lib/cjs/rpc/web/logging.js +43 -43
  230. package/lib/cjs/rpc/web/logging.js.map +1 -1
  231. package/lib/cjs/rpc/web/request.d.ts +6 -6
  232. package/lib/cjs/rpc/web/request.js +73 -73
  233. package/lib/cjs/rpc/web/request.js.map +1 -1
  234. package/lib/cjs/rpc/web/response.d.ts +6 -6
  235. package/lib/cjs/rpc/web/response.js +105 -105
  236. package/lib/cjs/rpc/web/response.js.map +1 -1
  237. package/lib/cjs/rpc-impl/DevToolsRpcImpl.d.ts +15 -15
  238. package/lib/cjs/rpc-impl/DevToolsRpcImpl.js +32 -32
  239. package/lib/cjs/rpc-impl/DevToolsRpcImpl.js.map +1 -1
  240. package/lib/cjs/rpc-impl/IModelReadRpcImpl.d.ts +47 -47
  241. package/lib/cjs/rpc-impl/IModelReadRpcImpl.js +293 -293
  242. package/lib/cjs/rpc-impl/IModelReadRpcImpl.js.map +1 -1
  243. package/lib/cjs/rpc-impl/IModelTileRpcImpl.d.ts +22 -22
  244. package/lib/cjs/rpc-impl/IModelTileRpcImpl.js +202 -202
  245. package/lib/cjs/rpc-impl/IModelTileRpcImpl.js.map +1 -1
  246. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.d.ts +36 -36
  247. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.js +166 -166
  248. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.js.map +1 -1
  249. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.d.ts +16 -16
  250. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.js +42 -42
  251. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.js.map +1 -1
  252. package/lib/cjs/rpc-impl/WipRpcImpl.d.ts +15 -15
  253. package/lib/cjs/rpc-impl/WipRpcImpl.js +37 -37
  254. package/lib/cjs/rpc-impl/WipRpcImpl.js.map +1 -1
  255. package/lib/cjs/workspace/Settings.d.ts +186 -186
  256. package/lib/cjs/workspace/Settings.d.ts.map +1 -1
  257. package/lib/cjs/workspace/Settings.js +154 -154
  258. package/lib/cjs/workspace/Settings.js.map +1 -1
  259. package/lib/cjs/workspace/SettingsSchemas.d.ts +75 -75
  260. package/lib/cjs/workspace/SettingsSchemas.js +190 -190
  261. package/lib/cjs/workspace/SettingsSchemas.js.map +1 -1
  262. package/lib/cjs/workspace/Workspace.d.ts +414 -414
  263. package/lib/cjs/workspace/Workspace.js +537 -537
  264. package/lib/cjs/workspace/Workspace.js.map +1 -1
  265. package/package.json +12 -12
@@ -1,132 +1,132 @@
1
- /** @packageDocumentation
2
- * @module Elements
3
- */
4
- import { Id64String } from "@itwin/core-bentley";
5
- import { Code, CodeScopeProps, NormalMapProps, RenderMaterialProps, RgbFactorProps, TextureMapProps } from "@itwin/core-common";
6
- import { DefinitionElement } from "./Element";
7
- import { IModelDb } from "./IModelDb";
8
- /** A PhysicalMaterial defines the matter that makes up physical elements.
9
- * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.
10
- * @public
11
- */
12
- export declare abstract class PhysicalMaterial extends DefinitionElement {
13
- /** @internal */
14
- static get className(): string;
15
- /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
16
- * @param iModel The IModelDb
17
- * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
18
- * @param name The name (codeValue) of the PhysicalMaterial
19
- */
20
- static createCode(iModel: IModelDb, definitionModelId: CodeScopeProps, name: string): Code;
21
- /** Create a PhysicalMaterial
22
- * @param iModelDb The IModelDb
23
- * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
24
- * @param name The name (codeValue) of the PhysicalMaterial
25
- * @returns The newly constructed PhysicalMaterial
26
- * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial
27
- */
28
- static create<T extends PhysicalMaterial>(iModelDb: IModelDb, definitionModelId: CodeScopeProps, name: string): T;
29
- }
30
- /** Defines a rendering material.
31
- * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.
32
- * @public
33
- */
34
- export declare class RenderMaterialElement extends DefinitionElement {
35
- /** @internal */
36
- static get className(): string;
37
- /** The name of a palette that can be used to categorize multiple materials. */
38
- paletteName: string;
39
- /** An optional description of the material. */
40
- description?: string;
41
- /** @internal */
42
- constructor(props: RenderMaterialProps, iModel: IModelDb);
43
- /** @internal */
44
- toJSON(): RenderMaterialProps;
45
- /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
46
- * @param iModel The IModelDb
47
- * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.
48
- * @param name The RenderMaterial name
49
- */
50
- static createCode(iModel: IModelDb, scopeModelId: CodeScopeProps, name: string): Code;
51
- /**
52
- * Create a RenderMaterial with given parameters.
53
- * @param iModelDb The iModel
54
- * @param definitionModelId The [[DefinitionModel]]
55
- * @param materialName The name/CodeValue of the RenderMaterial
56
- * @param params Parameters object which describes how to construct the RenderMaterial
57
- * @returns The newly constructed RenderMaterial element.
58
- * @throws [[IModelError]] if unable to create the element.
59
- */
60
- static create(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): RenderMaterialElement;
61
- /**
62
- * Insert a new RenderMaterial into a model.
63
- * @param iModelDb Insert into this iModel
64
- * @param definitionModelId Insert the new Texture into this DefinitionModel
65
- * @param materialName The name/CodeValue of the RenderMaterial
66
- * @param params Parameters object which describes how to construct the RenderMaterial
67
- * @returns The Id of the newly inserted RenderMaterial element.
68
- * @throws [[IModelError]] if unable to insert the element.
69
- */
70
- static insert(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): Id64String;
71
- }
72
- /** @public */
73
- export declare namespace RenderMaterialElement {
74
- /** Parameters used to construct a [[RenderMaterial]].
75
- * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
76
- * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
77
- * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.
78
- */
79
- class Params {
80
- /** A required palette name that categorizes this RenderMaterial */
81
- paletteName: string;
82
- /** An optional description of this RenderMaterial */
83
- description?: string;
84
- /** If defined, the color to use for surface fill or diffuse illumination, overriding the surface's own color. */
85
- color?: RgbFactorProps;
86
- /** The color to use for specular illumination. Default: black. */
87
- specularColor?: RgbFactorProps;
88
- /** The specular exponent describing the surface's shininess, in the range 0 through 128.
89
- * Default: 0.
90
- */
91
- finish?: number;
92
- /** A transparency to be applied to the surface, ranging from 0 (fully opaque) to 1 (fully transparent).
93
- * The surface's own transparency will be multiplied by `(1 - transmit)`. permitting the material to increase but not decrease the surface transparency.
94
- * Default: 13.5.
95
- */
96
- transmit?: number;
97
- /** The surface's diffuse reflectivity from 0.0 to 1.0. Default: 0.6. */
98
- diffuse?: number;
99
- /** The surface's specular reflectivity from 0.0 to 1.0. Default: 0.0. */
100
- specular?: number;
101
- /** Currently unused. */
102
- reflect?: number;
103
- /** Currently unused. */
104
- reflectColor?: number[];
105
- /** Specifies a texture image to map onto the surface, replacing or mixing with the surface's own color and transparency.
106
- * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both
107
- * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.
108
- */
109
- patternMap?: TextureMapProps;
110
- /** Specifies a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to apply to the surface to simulate more surface detail than is present in the
111
- * surface's geometry.
112
- * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both
113
- * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.
114
- */
115
- normalMap?: NormalMapProps & {
116
- /** A factor by which to multiply the components of the normal vectors read from the texture.
117
- * Default: 1.
118
- */
119
- scale?: number;
120
- };
121
- /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */
122
- constructor(paletteName: string);
123
- }
124
- }
125
- /** Parameters used to create a [[RenderMaterial]] element.
126
- * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
127
- * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
128
- * @public
129
- */
130
- export interface RenderMaterialElementParams extends RenderMaterialElement.Params {
131
- }
1
+ /** @packageDocumentation
2
+ * @module Elements
3
+ */
4
+ import { Id64String } from "@itwin/core-bentley";
5
+ import { Code, CodeScopeProps, NormalMapProps, RenderMaterialProps, RgbFactorProps, TextureMapProps } from "@itwin/core-common";
6
+ import { DefinitionElement } from "./Element";
7
+ import { IModelDb } from "./IModelDb";
8
+ /** A PhysicalMaterial defines the matter that makes up physical elements.
9
+ * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.
10
+ * @public
11
+ */
12
+ export declare abstract class PhysicalMaterial extends DefinitionElement {
13
+ /** @internal */
14
+ static get className(): string;
15
+ /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
16
+ * @param iModel The IModelDb
17
+ * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
18
+ * @param name The name (codeValue) of the PhysicalMaterial
19
+ */
20
+ static createCode(iModel: IModelDb, definitionModelId: CodeScopeProps, name: string): Code;
21
+ /** Create a PhysicalMaterial
22
+ * @param iModelDb The IModelDb
23
+ * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
24
+ * @param name The name (codeValue) of the PhysicalMaterial
25
+ * @returns The newly constructed PhysicalMaterial
26
+ * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial
27
+ */
28
+ static create<T extends PhysicalMaterial>(iModelDb: IModelDb, definitionModelId: CodeScopeProps, name: string): T;
29
+ }
30
+ /** Defines a rendering material.
31
+ * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.
32
+ * @public
33
+ */
34
+ export declare class RenderMaterialElement extends DefinitionElement {
35
+ /** @internal */
36
+ static get className(): string;
37
+ /** The name of a palette that can be used to categorize multiple materials. */
38
+ paletteName: string;
39
+ /** An optional description of the material. */
40
+ description?: string;
41
+ /** @internal */
42
+ constructor(props: RenderMaterialProps, iModel: IModelDb);
43
+ /** @internal */
44
+ toJSON(): RenderMaterialProps;
45
+ /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
46
+ * @param iModel The IModelDb
47
+ * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.
48
+ * @param name The RenderMaterial name
49
+ */
50
+ static createCode(iModel: IModelDb, scopeModelId: CodeScopeProps, name: string): Code;
51
+ /**
52
+ * Create a RenderMaterial with given parameters.
53
+ * @param iModelDb The iModel
54
+ * @param definitionModelId The [[DefinitionModel]]
55
+ * @param materialName The name/CodeValue of the RenderMaterial
56
+ * @param params Parameters object which describes how to construct the RenderMaterial
57
+ * @returns The newly constructed RenderMaterial element.
58
+ * @throws [[IModelError]] if unable to create the element.
59
+ */
60
+ static create(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): RenderMaterialElement;
61
+ /**
62
+ * Insert a new RenderMaterial into a model.
63
+ * @param iModelDb Insert into this iModel
64
+ * @param definitionModelId Insert the new Texture into this DefinitionModel
65
+ * @param materialName The name/CodeValue of the RenderMaterial
66
+ * @param params Parameters object which describes how to construct the RenderMaterial
67
+ * @returns The Id of the newly inserted RenderMaterial element.
68
+ * @throws [[IModelError]] if unable to insert the element.
69
+ */
70
+ static insert(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): Id64String;
71
+ }
72
+ /** @public */
73
+ export declare namespace RenderMaterialElement {
74
+ /** Parameters used to construct a [[RenderMaterial]].
75
+ * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
76
+ * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
77
+ * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.
78
+ */
79
+ class Params {
80
+ /** A required palette name that categorizes this RenderMaterial */
81
+ paletteName: string;
82
+ /** An optional description of this RenderMaterial */
83
+ description?: string;
84
+ /** If defined, the color to use for surface fill or diffuse illumination, overriding the surface's own color. */
85
+ color?: RgbFactorProps;
86
+ /** The color to use for specular illumination. Default: black. */
87
+ specularColor?: RgbFactorProps;
88
+ /** The specular exponent describing the surface's shininess, in the range 0 through 128.
89
+ * Default: 0.
90
+ */
91
+ finish?: number;
92
+ /** A transparency to be applied to the surface, ranging from 0 (fully opaque) to 1 (fully transparent).
93
+ * The surface's own transparency will be multiplied by `(1 - transmit)`. permitting the material to increase but not decrease the surface transparency.
94
+ * Default: 13.5.
95
+ */
96
+ transmit?: number;
97
+ /** The surface's diffuse reflectivity from 0.0 to 1.0. Default: 0.6. */
98
+ diffuse?: number;
99
+ /** The surface's specular reflectivity from 0.0 to 1.0. Default: 0.0. */
100
+ specular?: number;
101
+ /** Currently unused. */
102
+ reflect?: number;
103
+ /** Currently unused. */
104
+ reflectColor?: number[];
105
+ /** Specifies a texture image to map onto the surface, replacing or mixing with the surface's own color and transparency.
106
+ * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both
107
+ * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.
108
+ */
109
+ patternMap?: TextureMapProps;
110
+ /** Specifies a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to apply to the surface to simulate more surface detail than is present in the
111
+ * surface's geometry.
112
+ * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both
113
+ * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.
114
+ */
115
+ normalMap?: NormalMapProps & {
116
+ /** A factor by which to multiply the components of the normal vectors read from the texture.
117
+ * Default: 1.
118
+ */
119
+ scale?: number;
120
+ };
121
+ /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */
122
+ constructor(paletteName: string);
123
+ }
124
+ }
125
+ /** Parameters used to create a [[RenderMaterial]] element.
126
+ * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
127
+ * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
128
+ * @public
129
+ */
130
+ export interface RenderMaterialElementParams extends RenderMaterialElement.Params {
131
+ }
132
132
  //# sourceMappingURL=Material.d.ts.map
@@ -1,181 +1,181 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Elements
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.RenderMaterialElement = exports.PhysicalMaterial = void 0;
11
- const core_common_1 = require("@itwin/core-common");
12
- const Element_1 = require("./Element");
13
- /* eslint-disable @typescript-eslint/naming-convention */
14
- /** A PhysicalMaterial defines the matter that makes up physical elements.
15
- * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.
16
- * @public
17
- */
18
- class PhysicalMaterial extends Element_1.DefinitionElement {
19
- /** @internal */
20
- static get className() { return "PhysicalMaterial"; }
21
- /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
22
- * @param iModel The IModelDb
23
- * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
24
- * @param name The name (codeValue) of the PhysicalMaterial
25
- */
26
- static createCode(iModel, definitionModelId, name) {
27
- const codeSpec = iModel.codeSpecs.getByName(core_common_1.BisCodeSpec.physicalMaterial);
28
- return new core_common_1.Code({ spec: codeSpec.id, scope: definitionModelId, value: name });
29
- }
30
- /** Create a PhysicalMaterial
31
- * @param iModelDb The IModelDb
32
- * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
33
- * @param name The name (codeValue) of the PhysicalMaterial
34
- * @returns The newly constructed PhysicalMaterial
35
- * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial
36
- */
37
- static create(iModelDb, definitionModelId, name) {
38
- const elementProps = {
39
- classFullName: this.classFullName,
40
- model: definitionModelId,
41
- code: this.createCode(iModelDb, definitionModelId, name),
42
- };
43
- return iModelDb.elements.createElement(elementProps);
44
- }
45
- }
46
- exports.PhysicalMaterial = PhysicalMaterial;
47
- /** Defines a rendering material.
48
- * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.
49
- * @public
50
- */
51
- class RenderMaterialElement extends Element_1.DefinitionElement {
52
- /** @internal */
53
- constructor(props, iModel) {
54
- super(props, iModel);
55
- this.paletteName = props.paletteName;
56
- this.description = props.description;
57
- }
58
- /** @internal */
59
- static get className() { return "RenderMaterial"; }
60
- /** @internal */
61
- toJSON() {
62
- const val = super.toJSON();
63
- val.paletteName = this.paletteName;
64
- val.description = this.description;
65
- return val;
66
- }
67
- /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
68
- * @param iModel The IModelDb
69
- * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.
70
- * @param name The RenderMaterial name
71
- */
72
- static createCode(iModel, scopeModelId, name) {
73
- const codeSpec = iModel.codeSpecs.getByName(core_common_1.BisCodeSpec.texture);
74
- return 0 === name.length ? core_common_1.Code.createEmpty() : new core_common_1.Code({ spec: codeSpec.id, scope: scopeModelId, value: name });
75
- }
76
- /**
77
- * Create a RenderMaterial with given parameters.
78
- * @param iModelDb The iModel
79
- * @param definitionModelId The [[DefinitionModel]]
80
- * @param materialName The name/CodeValue of the RenderMaterial
81
- * @param params Parameters object which describes how to construct the RenderMaterial
82
- * @returns The newly constructed RenderMaterial element.
83
- * @throws [[IModelError]] if unable to create the element.
84
- */
85
- static create(iModelDb, definitionModelId, materialName, params) {
86
- let maps;
87
- const pbr_normal = params.normalMap?.scale;
88
- if (params.patternMap || params.normalMap) {
89
- function choose(obj, key) {
90
- const pat = params.patternMap;
91
- if (pat && undefined !== pat[key])
92
- obj[key] = pat[key];
93
- else if (params.normalMap && undefined !== params.normalMap[key])
94
- obj[key] = params.normalMap[key];
95
- }
96
- const baseProps = {};
97
- choose(baseProps, "pattern_angle");
98
- choose(baseProps, "pattern_u_flip");
99
- choose(baseProps, "pattern_flip");
100
- choose(baseProps, "pattern_scale");
101
- choose(baseProps, "pattern_offset");
102
- choose(baseProps, "pattern_scalemode");
103
- choose(baseProps, "pattern_mapping");
104
- choose(baseProps, "pattern_weight");
105
- maps = {};
106
- if (params.patternMap)
107
- maps.Pattern = { ...params.patternMap, ...baseProps };
108
- if (params.normalMap) {
109
- maps.Normal = {
110
- ...params.normalMap,
111
- ...baseProps,
112
- };
113
- delete maps.Normal.scale;
114
- }
115
- }
116
- // const map = undefined !== params.patternMap ? { Pattern: params.patternMap } : undefined;
117
- const renderMaterialProps = {
118
- classFullName: this.classFullName,
119
- code: this.createCode(iModelDb, definitionModelId, materialName),
120
- paletteName: params.paletteName,
121
- description: params.description,
122
- jsonProperties: {
123
- materialAssets: {
124
- renderMaterial: {
125
- HasBaseColor: params.color !== undefined,
126
- color: params.color,
127
- HasSpecularColor: params.specularColor !== undefined,
128
- specular_color: params.specularColor,
129
- HasFinish: params.finish !== undefined,
130
- finish: params.finish,
131
- HasTransmit: params.transmit !== undefined,
132
- transmit: params.transmit,
133
- HasDiffuse: params.diffuse !== undefined,
134
- diffuse: params.diffuse,
135
- HasSpecular: params.specular !== undefined,
136
- specular: params.specular,
137
- HasReflect: params.reflect !== undefined,
138
- reflect: params.reflect,
139
- HasReflectColor: params.reflectColor !== undefined,
140
- reflect_color: params.reflectColor,
141
- Map: maps,
142
- pbr_normal,
143
- },
144
- },
145
- },
146
- model: definitionModelId,
147
- isPrivate: false,
148
- };
149
- return new RenderMaterialElement(renderMaterialProps, iModelDb);
150
- }
151
- /**
152
- * Insert a new RenderMaterial into a model.
153
- * @param iModelDb Insert into this iModel
154
- * @param definitionModelId Insert the new Texture into this DefinitionModel
155
- * @param materialName The name/CodeValue of the RenderMaterial
156
- * @param params Parameters object which describes how to construct the RenderMaterial
157
- * @returns The Id of the newly inserted RenderMaterial element.
158
- * @throws [[IModelError]] if unable to insert the element.
159
- */
160
- static insert(iModelDb, definitionModelId, materialName, params) {
161
- const renderMaterial = this.create(iModelDb, definitionModelId, materialName, params);
162
- return iModelDb.elements.insertElement(renderMaterial.toJSON());
163
- }
164
- }
165
- exports.RenderMaterialElement = RenderMaterialElement;
166
- /** @public */
167
- (function (RenderMaterialElement) {
168
- /** Parameters used to construct a [[RenderMaterial]].
169
- * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
170
- * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
171
- * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.
172
- */
173
- class Params {
174
- /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */
175
- constructor(paletteName) {
176
- this.paletteName = paletteName;
177
- }
178
- }
179
- RenderMaterialElement.Params = Params;
180
- })(RenderMaterialElement = exports.RenderMaterialElement || (exports.RenderMaterialElement = {}));
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Elements
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.RenderMaterialElement = exports.PhysicalMaterial = void 0;
11
+ const core_common_1 = require("@itwin/core-common");
12
+ const Element_1 = require("./Element");
13
+ /* eslint-disable @typescript-eslint/naming-convention */
14
+ /** A PhysicalMaterial defines the matter that makes up physical elements.
15
+ * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.
16
+ * @public
17
+ */
18
+ class PhysicalMaterial extends Element_1.DefinitionElement {
19
+ /** @internal */
20
+ static get className() { return "PhysicalMaterial"; }
21
+ /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
22
+ * @param iModel The IModelDb
23
+ * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
24
+ * @param name The name (codeValue) of the PhysicalMaterial
25
+ */
26
+ static createCode(iModel, definitionModelId, name) {
27
+ const codeSpec = iModel.codeSpecs.getByName(core_common_1.BisCodeSpec.physicalMaterial);
28
+ return new core_common_1.Code({ spec: codeSpec.id, scope: definitionModelId, value: name });
29
+ }
30
+ /** Create a PhysicalMaterial
31
+ * @param iModelDb The IModelDb
32
+ * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
33
+ * @param name The name (codeValue) of the PhysicalMaterial
34
+ * @returns The newly constructed PhysicalMaterial
35
+ * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial
36
+ */
37
+ static create(iModelDb, definitionModelId, name) {
38
+ const elementProps = {
39
+ classFullName: this.classFullName,
40
+ model: definitionModelId,
41
+ code: this.createCode(iModelDb, definitionModelId, name),
42
+ };
43
+ return iModelDb.elements.createElement(elementProps);
44
+ }
45
+ }
46
+ exports.PhysicalMaterial = PhysicalMaterial;
47
+ /** Defines a rendering material.
48
+ * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.
49
+ * @public
50
+ */
51
+ class RenderMaterialElement extends Element_1.DefinitionElement {
52
+ /** @internal */
53
+ static get className() { return "RenderMaterial"; }
54
+ /** @internal */
55
+ constructor(props, iModel) {
56
+ super(props, iModel);
57
+ this.paletteName = props.paletteName;
58
+ this.description = props.description;
59
+ }
60
+ /** @internal */
61
+ toJSON() {
62
+ const val = super.toJSON();
63
+ val.paletteName = this.paletteName;
64
+ val.description = this.description;
65
+ return val;
66
+ }
67
+ /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
68
+ * @param iModel The IModelDb
69
+ * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.
70
+ * @param name The RenderMaterial name
71
+ */
72
+ static createCode(iModel, scopeModelId, name) {
73
+ const codeSpec = iModel.codeSpecs.getByName(core_common_1.BisCodeSpec.texture);
74
+ return 0 === name.length ? core_common_1.Code.createEmpty() : new core_common_1.Code({ spec: codeSpec.id, scope: scopeModelId, value: name });
75
+ }
76
+ /**
77
+ * Create a RenderMaterial with given parameters.
78
+ * @param iModelDb The iModel
79
+ * @param definitionModelId The [[DefinitionModel]]
80
+ * @param materialName The name/CodeValue of the RenderMaterial
81
+ * @param params Parameters object which describes how to construct the RenderMaterial
82
+ * @returns The newly constructed RenderMaterial element.
83
+ * @throws [[IModelError]] if unable to create the element.
84
+ */
85
+ static create(iModelDb, definitionModelId, materialName, params) {
86
+ let maps;
87
+ const pbr_normal = params.normalMap?.scale;
88
+ if (params.patternMap || params.normalMap) {
89
+ function choose(obj, key) {
90
+ const pat = params.patternMap;
91
+ if (pat && undefined !== pat[key])
92
+ obj[key] = pat[key];
93
+ else if (params.normalMap && undefined !== params.normalMap[key])
94
+ obj[key] = params.normalMap[key];
95
+ }
96
+ const baseProps = {};
97
+ choose(baseProps, "pattern_angle");
98
+ choose(baseProps, "pattern_u_flip");
99
+ choose(baseProps, "pattern_flip");
100
+ choose(baseProps, "pattern_scale");
101
+ choose(baseProps, "pattern_offset");
102
+ choose(baseProps, "pattern_scalemode");
103
+ choose(baseProps, "pattern_mapping");
104
+ choose(baseProps, "pattern_weight");
105
+ maps = {};
106
+ if (params.patternMap)
107
+ maps.Pattern = { ...params.patternMap, ...baseProps };
108
+ if (params.normalMap) {
109
+ maps.Normal = {
110
+ ...params.normalMap,
111
+ ...baseProps,
112
+ };
113
+ delete maps.Normal.scale;
114
+ }
115
+ }
116
+ // const map = undefined !== params.patternMap ? { Pattern: params.patternMap } : undefined;
117
+ const renderMaterialProps = {
118
+ classFullName: this.classFullName,
119
+ code: this.createCode(iModelDb, definitionModelId, materialName),
120
+ paletteName: params.paletteName,
121
+ description: params.description,
122
+ jsonProperties: {
123
+ materialAssets: {
124
+ renderMaterial: {
125
+ HasBaseColor: params.color !== undefined,
126
+ color: params.color,
127
+ HasSpecularColor: params.specularColor !== undefined,
128
+ specular_color: params.specularColor,
129
+ HasFinish: params.finish !== undefined,
130
+ finish: params.finish,
131
+ HasTransmit: params.transmit !== undefined,
132
+ transmit: params.transmit,
133
+ HasDiffuse: params.diffuse !== undefined,
134
+ diffuse: params.diffuse,
135
+ HasSpecular: params.specular !== undefined,
136
+ specular: params.specular,
137
+ HasReflect: params.reflect !== undefined,
138
+ reflect: params.reflect,
139
+ HasReflectColor: params.reflectColor !== undefined,
140
+ reflect_color: params.reflectColor,
141
+ Map: maps,
142
+ pbr_normal,
143
+ },
144
+ },
145
+ },
146
+ model: definitionModelId,
147
+ isPrivate: false,
148
+ };
149
+ return new RenderMaterialElement(renderMaterialProps, iModelDb);
150
+ }
151
+ /**
152
+ * Insert a new RenderMaterial into a model.
153
+ * @param iModelDb Insert into this iModel
154
+ * @param definitionModelId Insert the new Texture into this DefinitionModel
155
+ * @param materialName The name/CodeValue of the RenderMaterial
156
+ * @param params Parameters object which describes how to construct the RenderMaterial
157
+ * @returns The Id of the newly inserted RenderMaterial element.
158
+ * @throws [[IModelError]] if unable to insert the element.
159
+ */
160
+ static insert(iModelDb, definitionModelId, materialName, params) {
161
+ const renderMaterial = this.create(iModelDb, definitionModelId, materialName, params);
162
+ return iModelDb.elements.insertElement(renderMaterial.toJSON());
163
+ }
164
+ }
165
+ exports.RenderMaterialElement = RenderMaterialElement;
166
+ /** @public */
167
+ (function (RenderMaterialElement) {
168
+ /** Parameters used to construct a [[RenderMaterial]].
169
+ * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
170
+ * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
171
+ * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.
172
+ */
173
+ class Params {
174
+ /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */
175
+ constructor(paletteName) {
176
+ this.paletteName = paletteName;
177
+ }
178
+ }
179
+ RenderMaterialElement.Params = Params;
180
+ })(RenderMaterialElement = exports.RenderMaterialElement || (exports.RenderMaterialElement = {}));
181
181
  //# sourceMappingURL=Material.js.map