@itwin/core-backend 4.0.0-dev.48 → 4.0.0-dev.50

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (246) hide show
  1. package/lib/cjs/AliCloudStorageService.d.ts +23 -23
  2. package/lib/cjs/AliCloudStorageService.js +71 -71
  3. package/lib/cjs/AliCloudStorageService.js.map +1 -1
  4. package/lib/cjs/BackendHubAccess.d.ts +224 -224
  5. package/lib/cjs/BackendHubAccess.js +41 -41
  6. package/lib/cjs/BackendHubAccess.js.map +1 -1
  7. package/lib/cjs/BackendLoggerCategory.d.ts +91 -91
  8. package/lib/cjs/BackendLoggerCategory.js +99 -99
  9. package/lib/cjs/BackendLoggerCategory.js.map +1 -1
  10. package/lib/cjs/BisCoreSchema.d.ts +21 -21
  11. package/lib/cjs/BisCoreSchema.js +60 -60
  12. package/lib/cjs/BisCoreSchema.js.map +1 -1
  13. package/lib/cjs/BriefcaseManager.d.ts +170 -170
  14. package/lib/cjs/BriefcaseManager.js +408 -408
  15. package/lib/cjs/BriefcaseManager.js.map +1 -1
  16. package/lib/cjs/Category.d.ts +153 -153
  17. package/lib/cjs/Category.js +243 -243
  18. package/lib/cjs/Category.js.map +1 -1
  19. package/lib/cjs/ChangeSummaryManager.d.ts +187 -187
  20. package/lib/cjs/ChangeSummaryManager.js +446 -446
  21. package/lib/cjs/ChangeSummaryManager.js.map +1 -1
  22. package/lib/cjs/ChangedElementsDb.d.ts +99 -99
  23. package/lib/cjs/ChangedElementsDb.js +165 -165
  24. package/lib/cjs/ChangedElementsDb.js.map +1 -1
  25. package/lib/cjs/ChangedElementsManager.d.ts +39 -39
  26. package/lib/cjs/ChangedElementsManager.js +88 -88
  27. package/lib/cjs/ChangedElementsManager.js.map +1 -1
  28. package/lib/cjs/ChannelControl.d.ts +69 -69
  29. package/lib/cjs/ChannelControl.js +88 -88
  30. package/lib/cjs/ChannelControl.js.map +1 -1
  31. package/lib/cjs/CheckpointManager.d.ts +121 -121
  32. package/lib/cjs/CheckpointManager.js +351 -351
  33. package/lib/cjs/CheckpointManager.js.map +1 -1
  34. package/lib/cjs/ClassRegistry.d.ts +79 -79
  35. package/lib/cjs/ClassRegistry.js +249 -249
  36. package/lib/cjs/ClassRegistry.js.map +1 -1
  37. package/lib/cjs/CloudSqlite.d.ts +355 -355
  38. package/lib/cjs/CloudSqlite.js +154 -154
  39. package/lib/cjs/CloudSqlite.js.map +1 -1
  40. package/lib/cjs/CloudStorageBackend.d.ts +58 -58
  41. package/lib/cjs/CloudStorageBackend.js +170 -170
  42. package/lib/cjs/CloudStorageBackend.js.map +1 -1
  43. package/lib/cjs/CodeService.d.ts +396 -396
  44. package/lib/cjs/CodeService.js +63 -63
  45. package/lib/cjs/CodeService.js.map +1 -1
  46. package/lib/cjs/CodeSpecs.d.ts +55 -55
  47. package/lib/cjs/CodeSpecs.js +124 -124
  48. package/lib/cjs/CodeSpecs.js.map +1 -1
  49. package/lib/cjs/ConcurrentQuery.d.ts +13 -13
  50. package/lib/cjs/ConcurrentQuery.js +36 -36
  51. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  52. package/lib/cjs/CustomViewState3dCreator.d.ts +21 -21
  53. package/lib/cjs/CustomViewState3dCreator.js +81 -81
  54. package/lib/cjs/CustomViewState3dCreator.js.map +1 -1
  55. package/lib/cjs/DevTools.d.ts +73 -73
  56. package/lib/cjs/DevTools.js +156 -156
  57. package/lib/cjs/DevTools.js.map +1 -1
  58. package/lib/cjs/DisplayStyle.d.ts +106 -106
  59. package/lib/cjs/DisplayStyle.js +253 -253
  60. package/lib/cjs/DisplayStyle.js.map +1 -1
  61. package/lib/cjs/ECDb.d.ts +191 -191
  62. package/lib/cjs/ECDb.js +348 -348
  63. package/lib/cjs/ECDb.js.map +1 -1
  64. package/lib/cjs/ECSchemaXmlContext.d.ts +18 -18
  65. package/lib/cjs/ECSchemaXmlContext.js +41 -41
  66. package/lib/cjs/ECSchemaXmlContext.js.map +1 -1
  67. package/lib/cjs/ECSqlStatement.d.ts +473 -473
  68. package/lib/cjs/ECSqlStatement.js +791 -791
  69. package/lib/cjs/ECSqlStatement.js.map +1 -1
  70. package/lib/cjs/Element.d.ts +1113 -1113
  71. package/lib/cjs/Element.js +1424 -1424
  72. package/lib/cjs/Element.js.map +1 -1
  73. package/lib/cjs/ElementAspect.d.ts +176 -176
  74. package/lib/cjs/ElementAspect.js +203 -203
  75. package/lib/cjs/ElementAspect.js.map +1 -1
  76. package/lib/cjs/ElementGraphics.d.ts +9 -9
  77. package/lib/cjs/ElementGraphics.js +41 -41
  78. package/lib/cjs/ElementGraphics.js.map +1 -1
  79. package/lib/cjs/ElementTreeWalker.d.ts +162 -162
  80. package/lib/cjs/ElementTreeWalker.js +409 -409
  81. package/lib/cjs/ElementTreeWalker.js.map +1 -1
  82. package/lib/cjs/Entity.d.ts +106 -106
  83. package/lib/cjs/Entity.js +134 -134
  84. package/lib/cjs/Entity.js.map +1 -1
  85. package/lib/cjs/EntityReferences.d.ts +49 -49
  86. package/lib/cjs/EntityReferences.js +95 -95
  87. package/lib/cjs/EntityReferences.js.map +1 -1
  88. package/lib/cjs/ExportGraphics.d.ts +317 -317
  89. package/lib/cjs/ExportGraphics.js +208 -208
  90. package/lib/cjs/ExportGraphics.js.map +1 -1
  91. package/lib/cjs/ExternalSource.d.ts +96 -96
  92. package/lib/cjs/ExternalSource.js +131 -131
  93. package/lib/cjs/ExternalSource.js.map +1 -1
  94. package/lib/cjs/GeoCoordConfig.d.ts +19 -19
  95. package/lib/cjs/GeoCoordConfig.js +85 -85
  96. package/lib/cjs/GeoCoordConfig.js.map +1 -1
  97. package/lib/cjs/GeometrySummary.d.ts +4 -4
  98. package/lib/cjs/GeometrySummary.js +380 -380
  99. package/lib/cjs/GeometrySummary.js.map +1 -1
  100. package/lib/cjs/HubMock.d.ts +94 -94
  101. package/lib/cjs/HubMock.js +220 -220
  102. package/lib/cjs/HubMock.js.map +1 -1
  103. package/lib/cjs/IModelCloneContext.d.ts +8 -8
  104. package/lib/cjs/IModelCloneContext.js +15 -15
  105. package/lib/cjs/IModelCloneContext.js.map +1 -1
  106. package/lib/cjs/IModelDb.d.ts +1213 -1213
  107. package/lib/cjs/IModelDb.js +2380 -2380
  108. package/lib/cjs/IModelDb.js.map +1 -1
  109. package/lib/cjs/IModelElementCloneContext.d.ts +89 -89
  110. package/lib/cjs/IModelElementCloneContext.js +159 -159
  111. package/lib/cjs/IModelElementCloneContext.js.map +1 -1
  112. package/lib/cjs/IModelHost.d.ts +369 -369
  113. package/lib/cjs/IModelHost.js +488 -488
  114. package/lib/cjs/IModelHost.js.map +1 -1
  115. package/lib/cjs/IModelJsFs.d.ts +62 -62
  116. package/lib/cjs/IModelJsFs.js +139 -139
  117. package/lib/cjs/IModelJsFs.js.map +1 -1
  118. package/lib/cjs/IpcHost.d.ts +104 -104
  119. package/lib/cjs/IpcHost.js +276 -276
  120. package/lib/cjs/IpcHost.js.map +1 -1
  121. package/lib/cjs/LineStyle.d.ts +311 -311
  122. package/lib/cjs/LineStyle.js +295 -295
  123. package/lib/cjs/LineStyle.js.map +1 -1
  124. package/lib/cjs/LocalHub.d.ts +162 -162
  125. package/lib/cjs/LocalHub.js +580 -580
  126. package/lib/cjs/LocalHub.js.map +1 -1
  127. package/lib/cjs/LocalhostIpcHost.d.ts +20 -20
  128. package/lib/cjs/LocalhostIpcHost.js +79 -79
  129. package/lib/cjs/LocalhostIpcHost.js.map +1 -1
  130. package/lib/cjs/Material.d.ts +131 -131
  131. package/lib/cjs/Material.js +180 -180
  132. package/lib/cjs/Material.js.map +1 -1
  133. package/lib/cjs/Model.d.ts +392 -392
  134. package/lib/cjs/Model.js +489 -489
  135. package/lib/cjs/Model.js.map +1 -1
  136. package/lib/cjs/NativeAppStorage.d.ts +51 -51
  137. package/lib/cjs/NativeAppStorage.js +202 -202
  138. package/lib/cjs/NativeAppStorage.js.map +1 -1
  139. package/lib/cjs/NativeHost.d.ts +52 -52
  140. package/lib/cjs/NativeHost.js +160 -160
  141. package/lib/cjs/NativeHost.js.map +1 -1
  142. package/lib/cjs/NavigationRelationship.d.ts +156 -156
  143. package/lib/cjs/NavigationRelationship.js +225 -225
  144. package/lib/cjs/NavigationRelationship.js.map +1 -1
  145. package/lib/cjs/PromiseMemoizer.d.ts +51 -51
  146. package/lib/cjs/PromiseMemoizer.js +101 -101
  147. package/lib/cjs/PromiseMemoizer.js.map +1 -1
  148. package/lib/cjs/PropertyStore.d.ts +132 -132
  149. package/lib/cjs/PropertyStore.js +11 -11
  150. package/lib/cjs/PropertyStore.js.map +1 -1
  151. package/lib/cjs/Relationship.d.ts +416 -416
  152. package/lib/cjs/Relationship.js +494 -494
  153. package/lib/cjs/Relationship.js.map +1 -1
  154. package/lib/cjs/RpcBackend.d.ts +5 -5
  155. package/lib/cjs/RpcBackend.js +32 -32
  156. package/lib/cjs/RpcBackend.js.map +1 -1
  157. package/lib/cjs/SQLiteDb.d.ts +219 -219
  158. package/lib/cjs/SQLiteDb.js +212 -212
  159. package/lib/cjs/SQLiteDb.js.map +1 -1
  160. package/lib/cjs/Schema.d.ts +55 -55
  161. package/lib/cjs/Schema.js +83 -83
  162. package/lib/cjs/Schema.js.map +1 -1
  163. package/lib/cjs/ServerBasedLocks.d.ts +57 -57
  164. package/lib/cjs/ServerBasedLocks.js +168 -168
  165. package/lib/cjs/ServerBasedLocks.js.map +1 -1
  166. package/lib/cjs/SqliteStatement.d.ts +360 -360
  167. package/lib/cjs/SqliteStatement.js +586 -586
  168. package/lib/cjs/SqliteStatement.js.map +1 -1
  169. package/lib/cjs/Texture.d.ts +58 -58
  170. package/lib/cjs/Texture.js +82 -82
  171. package/lib/cjs/Texture.js.map +1 -1
  172. package/lib/cjs/TileStorage.d.ts +18 -18
  173. package/lib/cjs/TileStorage.js +87 -87
  174. package/lib/cjs/TileStorage.js.map +1 -1
  175. package/lib/cjs/TxnManager.d.ts +202 -202
  176. package/lib/cjs/TxnManager.js +356 -356
  177. package/lib/cjs/TxnManager.js.map +1 -1
  178. package/lib/cjs/ViewDefinition.d.ts +435 -435
  179. package/lib/cjs/ViewDefinition.js +646 -646
  180. package/lib/cjs/ViewDefinition.js.map +1 -1
  181. package/lib/cjs/ViewStateHydrator.d.ts +13 -13
  182. package/lib/cjs/ViewStateHydrator.js +103 -103
  183. package/lib/cjs/ViewStateHydrator.js.map +1 -1
  184. package/lib/cjs/assets/IModelChange.02.00.00.ecschema.xml +90 -90
  185. package/lib/cjs/assets/Settings/Schemas/Cloud.Schema.json +67 -67
  186. package/lib/cjs/assets/Settings/Schemas/Gcs.schema.json +31 -31
  187. package/lib/cjs/assets/Settings/Schemas/Workspace.Schema.json +52 -52
  188. package/lib/cjs/assets/Settings/backend.setting.json5 +138 -138
  189. package/lib/cjs/core-backend.d.ts +185 -185
  190. package/lib/cjs/core-backend.js +205 -205
  191. package/lib/cjs/core-backend.js.map +1 -1
  192. package/lib/cjs/domains/FunctionalElements.d.ts +101 -101
  193. package/lib/cjs/domains/FunctionalElements.js +145 -145
  194. package/lib/cjs/domains/FunctionalElements.js.map +1 -1
  195. package/lib/cjs/domains/FunctionalSchema.d.ts +13 -13
  196. package/lib/cjs/domains/FunctionalSchema.js +39 -39
  197. package/lib/cjs/domains/FunctionalSchema.js.map +1 -1
  198. package/lib/cjs/domains/GenericElements.d.ts +177 -177
  199. package/lib/cjs/domains/GenericElements.js +263 -263
  200. package/lib/cjs/domains/GenericElements.js.map +1 -1
  201. package/lib/cjs/domains/GenericSchema.d.ts +10 -10
  202. package/lib/cjs/domains/GenericSchema.js +28 -28
  203. package/lib/cjs/domains/GenericSchema.js.map +1 -1
  204. package/lib/cjs/rpc/multipart.d.ts +11 -11
  205. package/lib/cjs/rpc/multipart.js +71 -71
  206. package/lib/cjs/rpc/multipart.js.map +1 -1
  207. package/lib/cjs/rpc/tracing.d.ts +28 -28
  208. package/lib/cjs/rpc/tracing.js +73 -73
  209. package/lib/cjs/rpc/tracing.js.map +1 -1
  210. package/lib/cjs/rpc/web/logging.d.ts +9 -9
  211. package/lib/cjs/rpc/web/logging.js +43 -43
  212. package/lib/cjs/rpc/web/logging.js.map +1 -1
  213. package/lib/cjs/rpc/web/request.d.ts +6 -6
  214. package/lib/cjs/rpc/web/request.js +73 -73
  215. package/lib/cjs/rpc/web/request.js.map +1 -1
  216. package/lib/cjs/rpc/web/response.d.ts +6 -6
  217. package/lib/cjs/rpc/web/response.js +105 -105
  218. package/lib/cjs/rpc/web/response.js.map +1 -1
  219. package/lib/cjs/rpc-impl/DevToolsRpcImpl.d.ts +15 -15
  220. package/lib/cjs/rpc-impl/DevToolsRpcImpl.js +32 -32
  221. package/lib/cjs/rpc-impl/DevToolsRpcImpl.js.map +1 -1
  222. package/lib/cjs/rpc-impl/IModelReadRpcImpl.d.ts +47 -47
  223. package/lib/cjs/rpc-impl/IModelReadRpcImpl.js +293 -293
  224. package/lib/cjs/rpc-impl/IModelReadRpcImpl.js.map +1 -1
  225. package/lib/cjs/rpc-impl/IModelTileRpcImpl.d.ts +22 -22
  226. package/lib/cjs/rpc-impl/IModelTileRpcImpl.js +202 -202
  227. package/lib/cjs/rpc-impl/IModelTileRpcImpl.js.map +1 -1
  228. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.d.ts +36 -36
  229. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.js +166 -166
  230. package/lib/cjs/rpc-impl/RpcBriefcaseUtility.js.map +1 -1
  231. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.d.ts +16 -16
  232. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.js +42 -42
  233. package/lib/cjs/rpc-impl/SnapshotIModelRpcImpl.js.map +1 -1
  234. package/lib/cjs/rpc-impl/WipRpcImpl.d.ts +15 -15
  235. package/lib/cjs/rpc-impl/WipRpcImpl.js +37 -37
  236. package/lib/cjs/rpc-impl/WipRpcImpl.js.map +1 -1
  237. package/lib/cjs/workspace/Settings.d.ts +186 -186
  238. package/lib/cjs/workspace/Settings.js +154 -154
  239. package/lib/cjs/workspace/Settings.js.map +1 -1
  240. package/lib/cjs/workspace/SettingsSchemas.d.ts +75 -75
  241. package/lib/cjs/workspace/SettingsSchemas.js +190 -190
  242. package/lib/cjs/workspace/SettingsSchemas.js.map +1 -1
  243. package/lib/cjs/workspace/Workspace.d.ts +414 -414
  244. package/lib/cjs/workspace/Workspace.js +537 -537
  245. package/lib/cjs/workspace/Workspace.js.map +1 -1
  246. package/package.json +10 -10
@@ -1,132 +1,132 @@
1
- /** @packageDocumentation
2
- * @module Elements
3
- */
4
- import { Id64String } from "@itwin/core-bentley";
5
- import { Code, CodeScopeProps, NormalMapProps, RenderMaterialProps, RgbFactorProps, TextureMapProps } from "@itwin/core-common";
6
- import { DefinitionElement } from "./Element";
7
- import { IModelDb } from "./IModelDb";
8
- /** A PhysicalMaterial defines the matter that makes up physical elements.
9
- * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.
10
- * @public
11
- */
12
- export declare abstract class PhysicalMaterial extends DefinitionElement {
13
- /** @internal */
14
- static get className(): string;
15
- /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
16
- * @param iModel The IModelDb
17
- * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
18
- * @param name The name (codeValue) of the PhysicalMaterial
19
- */
20
- static createCode(iModel: IModelDb, definitionModelId: CodeScopeProps, name: string): Code;
21
- /** Create a PhysicalMaterial
22
- * @param iModelDb The IModelDb
23
- * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
24
- * @param name The name (codeValue) of the PhysicalMaterial
25
- * @returns The newly constructed PhysicalMaterial
26
- * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial
27
- */
28
- static create<T extends PhysicalMaterial>(iModelDb: IModelDb, definitionModelId: CodeScopeProps, name: string): T;
29
- }
30
- /** Defines a rendering material.
31
- * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.
32
- * @public
33
- */
34
- export declare class RenderMaterialElement extends DefinitionElement {
35
- /** @internal */
36
- static get className(): string;
37
- /** The name of a palette that can be used to categorize multiple materials. */
38
- paletteName: string;
39
- /** An optional description of the material. */
40
- description?: string;
41
- /** @internal */
42
- constructor(props: RenderMaterialProps, iModel: IModelDb);
43
- /** @internal */
44
- toJSON(): RenderMaterialProps;
45
- /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
46
- * @param iModel The IModelDb
47
- * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.
48
- * @param name The RenderMaterial name
49
- */
50
- static createCode(iModel: IModelDb, scopeModelId: CodeScopeProps, name: string): Code;
51
- /**
52
- * Create a RenderMaterial with given parameters.
53
- * @param iModelDb The iModel
54
- * @param definitionModelId The [[DefinitionModel]]
55
- * @param materialName The name/CodeValue of the RenderMaterial
56
- * @param params Parameters object which describes how to construct the RenderMaterial
57
- * @returns The newly constructed RenderMaterial element.
58
- * @throws [[IModelError]] if unable to create the element.
59
- */
60
- static create(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): RenderMaterialElement;
61
- /**
62
- * Insert a new RenderMaterial into a model.
63
- * @param iModelDb Insert into this iModel
64
- * @param definitionModelId Insert the new Texture into this DefinitionModel
65
- * @param materialName The name/CodeValue of the RenderMaterial
66
- * @param params Parameters object which describes how to construct the RenderMaterial
67
- * @returns The Id of the newly inserted RenderMaterial element.
68
- * @throws [[IModelError]] if unable to insert the element.
69
- */
70
- static insert(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): Id64String;
71
- }
72
- /** @public */
73
- export declare namespace RenderMaterialElement {
74
- /** Parameters used to construct a [[RenderMaterial]].
75
- * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
76
- * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
77
- * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.
78
- */
79
- class Params {
80
- /** A required palette name that categorizes this RenderMaterial */
81
- paletteName: string;
82
- /** An optional description of this RenderMaterial */
83
- description?: string;
84
- /** If defined, the color to use for surface fill or diffuse illumination, overriding the surface's own color. */
85
- color?: RgbFactorProps;
86
- /** The color to use for specular illumination. Default: black. */
87
- specularColor?: RgbFactorProps;
88
- /** The specular exponent describing the surface's shininess, in the range 0 through 128.
89
- * Default: 0.
90
- */
91
- finish?: number;
92
- /** A transparency to be applied to the surface, ranging from 0 (fully opaque) to 1 (fully transparent).
93
- * The surface's own transparency will be multiplied by `(1 - transmit)`. permitting the material to increase but not decrease the surface transparency.
94
- * Default: 13.5.
95
- */
96
- transmit?: number;
97
- /** The surface's diffuse reflectivity from 0.0 to 1.0. Default: 0.6. */
98
- diffuse?: number;
99
- /** The surface's specular reflectivity from 0.0 to 1.0. Default: 0.0. */
100
- specular?: number;
101
- /** Currently unused. */
102
- reflect?: number;
103
- /** Currently unused. */
104
- reflectColor?: number[];
105
- /** Specifies a texture image to map onto the surface, replacing or mixing with the surface's own color and transparency.
106
- * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both
107
- * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.
108
- */
109
- patternMap?: TextureMapProps;
110
- /** Specifies a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to apply to the surface to simulate more surface detail than is present in the
111
- * surface's geometry.
112
- * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both
113
- * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.
114
- */
115
- normalMap?: NormalMapProps & {
116
- /** A factor by which to multiply the components of the normal vectors read from the texture.
117
- * Default: 1.
118
- */
119
- scale?: number;
120
- };
121
- /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */
122
- constructor(paletteName: string);
123
- }
124
- }
125
- /** Parameters used to create a [[RenderMaterial]] element.
126
- * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
127
- * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
128
- * @public
129
- */
130
- export interface RenderMaterialElementParams extends RenderMaterialElement.Params {
131
- }
1
+ /** @packageDocumentation
2
+ * @module Elements
3
+ */
4
+ import { Id64String } from "@itwin/core-bentley";
5
+ import { Code, CodeScopeProps, NormalMapProps, RenderMaterialProps, RgbFactorProps, TextureMapProps } from "@itwin/core-common";
6
+ import { DefinitionElement } from "./Element";
7
+ import { IModelDb } from "./IModelDb";
8
+ /** A PhysicalMaterial defines the matter that makes up physical elements.
9
+ * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.
10
+ * @public
11
+ */
12
+ export declare abstract class PhysicalMaterial extends DefinitionElement {
13
+ /** @internal */
14
+ static get className(): string;
15
+ /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
16
+ * @param iModel The IModelDb
17
+ * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
18
+ * @param name The name (codeValue) of the PhysicalMaterial
19
+ */
20
+ static createCode(iModel: IModelDb, definitionModelId: CodeScopeProps, name: string): Code;
21
+ /** Create a PhysicalMaterial
22
+ * @param iModelDb The IModelDb
23
+ * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
24
+ * @param name The name (codeValue) of the PhysicalMaterial
25
+ * @returns The newly constructed PhysicalMaterial
26
+ * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial
27
+ */
28
+ static create<T extends PhysicalMaterial>(iModelDb: IModelDb, definitionModelId: CodeScopeProps, name: string): T;
29
+ }
30
+ /** Defines a rendering material.
31
+ * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.
32
+ * @public
33
+ */
34
+ export declare class RenderMaterialElement extends DefinitionElement {
35
+ /** @internal */
36
+ static get className(): string;
37
+ /** The name of a palette that can be used to categorize multiple materials. */
38
+ paletteName: string;
39
+ /** An optional description of the material. */
40
+ description?: string;
41
+ /** @internal */
42
+ constructor(props: RenderMaterialProps, iModel: IModelDb);
43
+ /** @internal */
44
+ toJSON(): RenderMaterialProps;
45
+ /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
46
+ * @param iModel The IModelDb
47
+ * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.
48
+ * @param name The RenderMaterial name
49
+ */
50
+ static createCode(iModel: IModelDb, scopeModelId: CodeScopeProps, name: string): Code;
51
+ /**
52
+ * Create a RenderMaterial with given parameters.
53
+ * @param iModelDb The iModel
54
+ * @param definitionModelId The [[DefinitionModel]]
55
+ * @param materialName The name/CodeValue of the RenderMaterial
56
+ * @param params Parameters object which describes how to construct the RenderMaterial
57
+ * @returns The newly constructed RenderMaterial element.
58
+ * @throws [[IModelError]] if unable to create the element.
59
+ */
60
+ static create(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): RenderMaterialElement;
61
+ /**
62
+ * Insert a new RenderMaterial into a model.
63
+ * @param iModelDb Insert into this iModel
64
+ * @param definitionModelId Insert the new Texture into this DefinitionModel
65
+ * @param materialName The name/CodeValue of the RenderMaterial
66
+ * @param params Parameters object which describes how to construct the RenderMaterial
67
+ * @returns The Id of the newly inserted RenderMaterial element.
68
+ * @throws [[IModelError]] if unable to insert the element.
69
+ */
70
+ static insert(iModelDb: IModelDb, definitionModelId: Id64String, materialName: string, params: RenderMaterialElementParams): Id64String;
71
+ }
72
+ /** @public */
73
+ export declare namespace RenderMaterialElement {
74
+ /** Parameters used to construct a [[RenderMaterial]].
75
+ * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
76
+ * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
77
+ * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.
78
+ */
79
+ class Params {
80
+ /** A required palette name that categorizes this RenderMaterial */
81
+ paletteName: string;
82
+ /** An optional description of this RenderMaterial */
83
+ description?: string;
84
+ /** If defined, the color to use for surface fill or diffuse illumination, overriding the surface's own color. */
85
+ color?: RgbFactorProps;
86
+ /** The color to use for specular illumination. Default: black. */
87
+ specularColor?: RgbFactorProps;
88
+ /** The specular exponent describing the surface's shininess, in the range 0 through 128.
89
+ * Default: 0.
90
+ */
91
+ finish?: number;
92
+ /** A transparency to be applied to the surface, ranging from 0 (fully opaque) to 1 (fully transparent).
93
+ * The surface's own transparency will be multiplied by `(1 - transmit)`. permitting the material to increase but not decrease the surface transparency.
94
+ * Default: 13.5.
95
+ */
96
+ transmit?: number;
97
+ /** The surface's diffuse reflectivity from 0.0 to 1.0. Default: 0.6. */
98
+ diffuse?: number;
99
+ /** The surface's specular reflectivity from 0.0 to 1.0. Default: 0.0. */
100
+ specular?: number;
101
+ /** Currently unused. */
102
+ reflect?: number;
103
+ /** Currently unused. */
104
+ reflectColor?: number[];
105
+ /** Specifies a texture image to map onto the surface, replacing or mixing with the surface's own color and transparency.
106
+ * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both
107
+ * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.
108
+ */
109
+ patternMap?: TextureMapProps;
110
+ /** Specifies a [normal map](https://en.wikipedia.org/wiki/Normal_mapping) to apply to the surface to simulate more surface detail than is present in the
111
+ * surface's geometry.
112
+ * @note With the exception of `TextureId`, the [TextureMapProps]($common) of [[patternMap]] and [[normalMap]] are expected to be identical. If a property is defined in both
113
+ * [[patternMap]]] and [[normalMap]], the value in [[patternMap]] takes precedence.
114
+ */
115
+ normalMap?: NormalMapProps & {
116
+ /** A factor by which to multiply the components of the normal vectors read from the texture.
117
+ * Default: 1.
118
+ */
119
+ scale?: number;
120
+ };
121
+ /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */
122
+ constructor(paletteName: string);
123
+ }
124
+ }
125
+ /** Parameters used to create a [[RenderMaterial]] element.
126
+ * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
127
+ * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
128
+ * @public
129
+ */
130
+ export interface RenderMaterialElementParams extends RenderMaterialElement.Params {
131
+ }
132
132
  //# sourceMappingURL=Material.d.ts.map
@@ -1,181 +1,181 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Elements
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.RenderMaterialElement = exports.PhysicalMaterial = void 0;
11
- const core_common_1 = require("@itwin/core-common");
12
- const Element_1 = require("./Element");
13
- /* eslint-disable @typescript-eslint/naming-convention */
14
- /** A PhysicalMaterial defines the matter that makes up physical elements.
15
- * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.
16
- * @public
17
- */
18
- class PhysicalMaterial extends Element_1.DefinitionElement {
19
- /** @internal */
20
- static get className() { return "PhysicalMaterial"; }
21
- /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
22
- * @param iModel The IModelDb
23
- * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
24
- * @param name The name (codeValue) of the PhysicalMaterial
25
- */
26
- static createCode(iModel, definitionModelId, name) {
27
- const codeSpec = iModel.codeSpecs.getByName(core_common_1.BisCodeSpec.physicalMaterial);
28
- return new core_common_1.Code({ spec: codeSpec.id, scope: definitionModelId, value: name });
29
- }
30
- /** Create a PhysicalMaterial
31
- * @param iModelDb The IModelDb
32
- * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
33
- * @param name The name (codeValue) of the PhysicalMaterial
34
- * @returns The newly constructed PhysicalMaterial
35
- * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial
36
- */
37
- static create(iModelDb, definitionModelId, name) {
38
- const elementProps = {
39
- classFullName: this.classFullName,
40
- model: definitionModelId,
41
- code: this.createCode(iModelDb, definitionModelId, name),
42
- };
43
- return iModelDb.elements.createElement(elementProps);
44
- }
45
- }
46
- exports.PhysicalMaterial = PhysicalMaterial;
47
- /** Defines a rendering material.
48
- * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.
49
- * @public
50
- */
51
- class RenderMaterialElement extends Element_1.DefinitionElement {
52
- /** @internal */
53
- constructor(props, iModel) {
54
- super(props, iModel);
55
- this.paletteName = props.paletteName;
56
- this.description = props.description;
57
- }
58
- /** @internal */
59
- static get className() { return "RenderMaterial"; }
60
- /** @internal */
61
- toJSON() {
62
- const val = super.toJSON();
63
- val.paletteName = this.paletteName;
64
- val.description = this.description;
65
- return val;
66
- }
67
- /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
68
- * @param iModel The IModelDb
69
- * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.
70
- * @param name The RenderMaterial name
71
- */
72
- static createCode(iModel, scopeModelId, name) {
73
- const codeSpec = iModel.codeSpecs.getByName(core_common_1.BisCodeSpec.texture);
74
- return 0 === name.length ? core_common_1.Code.createEmpty() : new core_common_1.Code({ spec: codeSpec.id, scope: scopeModelId, value: name });
75
- }
76
- /**
77
- * Create a RenderMaterial with given parameters.
78
- * @param iModelDb The iModel
79
- * @param definitionModelId The [[DefinitionModel]]
80
- * @param materialName The name/CodeValue of the RenderMaterial
81
- * @param params Parameters object which describes how to construct the RenderMaterial
82
- * @returns The newly constructed RenderMaterial element.
83
- * @throws [[IModelError]] if unable to create the element.
84
- */
85
- static create(iModelDb, definitionModelId, materialName, params) {
86
- let maps;
87
- const pbr_normal = params.normalMap?.scale;
88
- if (params.patternMap || params.normalMap) {
89
- function choose(obj, key) {
90
- const pat = params.patternMap;
91
- if (pat && undefined !== pat[key])
92
- obj[key] = pat[key];
93
- else if (params.normalMap && undefined !== params.normalMap[key])
94
- obj[key] = params.normalMap[key];
95
- }
96
- const baseProps = {};
97
- choose(baseProps, "pattern_angle");
98
- choose(baseProps, "pattern_u_flip");
99
- choose(baseProps, "pattern_flip");
100
- choose(baseProps, "pattern_scale");
101
- choose(baseProps, "pattern_offset");
102
- choose(baseProps, "pattern_scalemode");
103
- choose(baseProps, "pattern_mapping");
104
- choose(baseProps, "pattern_weight");
105
- maps = {};
106
- if (params.patternMap)
107
- maps.Pattern = { ...params.patternMap, ...baseProps };
108
- if (params.normalMap) {
109
- maps.Normal = {
110
- ...params.normalMap,
111
- ...baseProps,
112
- };
113
- delete maps.Normal.scale;
114
- }
115
- }
116
- // const map = undefined !== params.patternMap ? { Pattern: params.patternMap } : undefined;
117
- const renderMaterialProps = {
118
- classFullName: this.classFullName,
119
- code: this.createCode(iModelDb, definitionModelId, materialName),
120
- paletteName: params.paletteName,
121
- description: params.description,
122
- jsonProperties: {
123
- materialAssets: {
124
- renderMaterial: {
125
- HasBaseColor: params.color !== undefined,
126
- color: params.color,
127
- HasSpecularColor: params.specularColor !== undefined,
128
- specular_color: params.specularColor,
129
- HasFinish: params.finish !== undefined,
130
- finish: params.finish,
131
- HasTransmit: params.transmit !== undefined,
132
- transmit: params.transmit,
133
- HasDiffuse: params.diffuse !== undefined,
134
- diffuse: params.diffuse,
135
- HasSpecular: params.specular !== undefined,
136
- specular: params.specular,
137
- HasReflect: params.reflect !== undefined,
138
- reflect: params.reflect,
139
- HasReflectColor: params.reflectColor !== undefined,
140
- reflect_color: params.reflectColor,
141
- Map: maps,
142
- pbr_normal,
143
- },
144
- },
145
- },
146
- model: definitionModelId,
147
- isPrivate: false,
148
- };
149
- return new RenderMaterialElement(renderMaterialProps, iModelDb);
150
- }
151
- /**
152
- * Insert a new RenderMaterial into a model.
153
- * @param iModelDb Insert into this iModel
154
- * @param definitionModelId Insert the new Texture into this DefinitionModel
155
- * @param materialName The name/CodeValue of the RenderMaterial
156
- * @param params Parameters object which describes how to construct the RenderMaterial
157
- * @returns The Id of the newly inserted RenderMaterial element.
158
- * @throws [[IModelError]] if unable to insert the element.
159
- */
160
- static insert(iModelDb, definitionModelId, materialName, params) {
161
- const renderMaterial = this.create(iModelDb, definitionModelId, materialName, params);
162
- return iModelDb.elements.insertElement(renderMaterial.toJSON());
163
- }
164
- }
165
- exports.RenderMaterialElement = RenderMaterialElement;
166
- /** @public */
167
- (function (RenderMaterialElement) {
168
- /** Parameters used to construct a [[RenderMaterial]].
169
- * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
170
- * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
171
- * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.
172
- */
173
- class Params {
174
- /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */
175
- constructor(paletteName) {
176
- this.paletteName = paletteName;
177
- }
178
- }
179
- RenderMaterialElement.Params = Params;
180
- })(RenderMaterialElement = exports.RenderMaterialElement || (exports.RenderMaterialElement = {}));
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Elements
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.RenderMaterialElement = exports.PhysicalMaterial = void 0;
11
+ const core_common_1 = require("@itwin/core-common");
12
+ const Element_1 = require("./Element");
13
+ /* eslint-disable @typescript-eslint/naming-convention */
14
+ /** A PhysicalMaterial defines the matter that makes up physical elements.
15
+ * @note See [[RenderMaterialElement]] for the DefinitionElement used to define rendering characteristics.
16
+ * @public
17
+ */
18
+ class PhysicalMaterial extends Element_1.DefinitionElement {
19
+ /** @internal */
20
+ static get className() { return "PhysicalMaterial"; }
21
+ /** Create a Code for a PhysicalMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
22
+ * @param iModel The IModelDb
23
+ * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
24
+ * @param name The name (codeValue) of the PhysicalMaterial
25
+ */
26
+ static createCode(iModel, definitionModelId, name) {
27
+ const codeSpec = iModel.codeSpecs.getByName(core_common_1.BisCodeSpec.physicalMaterial);
28
+ return new core_common_1.Code({ spec: codeSpec.id, scope: definitionModelId, value: name });
29
+ }
30
+ /** Create a PhysicalMaterial
31
+ * @param iModelDb The IModelDb
32
+ * @param definitionModelId The Id of the DefinitionModel that will contain the PhysicalMaterial and provide the scope for its name.
33
+ * @param name The name (codeValue) of the PhysicalMaterial
34
+ * @returns The newly constructed PhysicalMaterial
35
+ * @throws [[IModelError]] if there is a problem creating the PhysicalMaterial
36
+ */
37
+ static create(iModelDb, definitionModelId, name) {
38
+ const elementProps = {
39
+ classFullName: this.classFullName,
40
+ model: definitionModelId,
41
+ code: this.createCode(iModelDb, definitionModelId, name),
42
+ };
43
+ return iModelDb.elements.createElement(elementProps);
44
+ }
45
+ }
46
+ exports.PhysicalMaterial = PhysicalMaterial;
47
+ /** Defines a rendering material.
48
+ * @note See [[PhysicalMaterial]] for the DefinitionElement used to define the matter that makes up physical elements.
49
+ * @public
50
+ */
51
+ class RenderMaterialElement extends Element_1.DefinitionElement {
52
+ /** @internal */
53
+ constructor(props, iModel) {
54
+ super(props, iModel);
55
+ this.paletteName = props.paletteName;
56
+ this.description = props.description;
57
+ }
58
+ /** @internal */
59
+ static get className() { return "RenderMaterial"; }
60
+ /** @internal */
61
+ toJSON() {
62
+ const val = super.toJSON();
63
+ val.paletteName = this.paletteName;
64
+ val.description = this.description;
65
+ return val;
66
+ }
67
+ /** Create a Code for a RenderMaterial given a name that is meant to be unique within the scope of the specified DefinitionModel.
68
+ * @param iModel The IModelDb
69
+ * @param scopeModelId The Id of the DefinitionModel that contains the RenderMaterial and provides the scope for its name.
70
+ * @param name The RenderMaterial name
71
+ */
72
+ static createCode(iModel, scopeModelId, name) {
73
+ const codeSpec = iModel.codeSpecs.getByName(core_common_1.BisCodeSpec.texture);
74
+ return 0 === name.length ? core_common_1.Code.createEmpty() : new core_common_1.Code({ spec: codeSpec.id, scope: scopeModelId, value: name });
75
+ }
76
+ /**
77
+ * Create a RenderMaterial with given parameters.
78
+ * @param iModelDb The iModel
79
+ * @param definitionModelId The [[DefinitionModel]]
80
+ * @param materialName The name/CodeValue of the RenderMaterial
81
+ * @param params Parameters object which describes how to construct the RenderMaterial
82
+ * @returns The newly constructed RenderMaterial element.
83
+ * @throws [[IModelError]] if unable to create the element.
84
+ */
85
+ static create(iModelDb, definitionModelId, materialName, params) {
86
+ let maps;
87
+ const pbr_normal = params.normalMap?.scale;
88
+ if (params.patternMap || params.normalMap) {
89
+ function choose(obj, key) {
90
+ const pat = params.patternMap;
91
+ if (pat && undefined !== pat[key])
92
+ obj[key] = pat[key];
93
+ else if (params.normalMap && undefined !== params.normalMap[key])
94
+ obj[key] = params.normalMap[key];
95
+ }
96
+ const baseProps = {};
97
+ choose(baseProps, "pattern_angle");
98
+ choose(baseProps, "pattern_u_flip");
99
+ choose(baseProps, "pattern_flip");
100
+ choose(baseProps, "pattern_scale");
101
+ choose(baseProps, "pattern_offset");
102
+ choose(baseProps, "pattern_scalemode");
103
+ choose(baseProps, "pattern_mapping");
104
+ choose(baseProps, "pattern_weight");
105
+ maps = {};
106
+ if (params.patternMap)
107
+ maps.Pattern = { ...params.patternMap, ...baseProps };
108
+ if (params.normalMap) {
109
+ maps.Normal = {
110
+ ...params.normalMap,
111
+ ...baseProps,
112
+ };
113
+ delete maps.Normal.scale;
114
+ }
115
+ }
116
+ // const map = undefined !== params.patternMap ? { Pattern: params.patternMap } : undefined;
117
+ const renderMaterialProps = {
118
+ classFullName: this.classFullName,
119
+ code: this.createCode(iModelDb, definitionModelId, materialName),
120
+ paletteName: params.paletteName,
121
+ description: params.description,
122
+ jsonProperties: {
123
+ materialAssets: {
124
+ renderMaterial: {
125
+ HasBaseColor: params.color !== undefined,
126
+ color: params.color,
127
+ HasSpecularColor: params.specularColor !== undefined,
128
+ specular_color: params.specularColor,
129
+ HasFinish: params.finish !== undefined,
130
+ finish: params.finish,
131
+ HasTransmit: params.transmit !== undefined,
132
+ transmit: params.transmit,
133
+ HasDiffuse: params.diffuse !== undefined,
134
+ diffuse: params.diffuse,
135
+ HasSpecular: params.specular !== undefined,
136
+ specular: params.specular,
137
+ HasReflect: params.reflect !== undefined,
138
+ reflect: params.reflect,
139
+ HasReflectColor: params.reflectColor !== undefined,
140
+ reflect_color: params.reflectColor,
141
+ Map: maps,
142
+ pbr_normal,
143
+ },
144
+ },
145
+ },
146
+ model: definitionModelId,
147
+ isPrivate: false,
148
+ };
149
+ return new RenderMaterialElement(renderMaterialProps, iModelDb);
150
+ }
151
+ /**
152
+ * Insert a new RenderMaterial into a model.
153
+ * @param iModelDb Insert into this iModel
154
+ * @param definitionModelId Insert the new Texture into this DefinitionModel
155
+ * @param materialName The name/CodeValue of the RenderMaterial
156
+ * @param params Parameters object which describes how to construct the RenderMaterial
157
+ * @returns The Id of the newly inserted RenderMaterial element.
158
+ * @throws [[IModelError]] if unable to insert the element.
159
+ */
160
+ static insert(iModelDb, definitionModelId, materialName, params) {
161
+ const renderMaterial = this.create(iModelDb, definitionModelId, materialName, params);
162
+ return iModelDb.elements.insertElement(renderMaterial.toJSON());
163
+ }
164
+ }
165
+ exports.RenderMaterialElement = RenderMaterialElement;
166
+ /** @public */
167
+ (function (RenderMaterialElement) {
168
+ /** Parameters used to construct a [[RenderMaterial]].
169
+ * The persistent JSON representation - [RenderMaterialAssetProps]($common) - is quite verbose and unwieldy. This representation simplifies it somewhat.
170
+ * @see [[RenderMaterialElement.create]] and [[RenderMaterialElement.insert]] to create a [[RenderMaterial]] from parameters of this type.
171
+ * @deprecated in 3.6 because it is not useful to use a `class` - just use [[RenderMaterialElementParams]] directly instead.
172
+ */
173
+ class Params {
174
+ /** Construct a new RenderMaterial.Params object with the specified paletteName. Alter the public members on that object to specify settings. */
175
+ constructor(paletteName) {
176
+ this.paletteName = paletteName;
177
+ }
178
+ }
179
+ RenderMaterialElement.Params = Params;
180
+ })(RenderMaterialElement = exports.RenderMaterialElement || (exports.RenderMaterialElement = {}));
181
181
  //# sourceMappingURL=Material.js.map