@intelligentgraphics/3d.ig.gfx.standard 1.10.1 → 1.10.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/Readme.md CHANGED
@@ -1,209 +1,209 @@
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- # IG.GFX.Standard - Standard Interactors
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-
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- ## History
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-
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- **IG.GFX.Standard 1.10.1**
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-
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- - use SetQuaternionRotation() call if available
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- - use "Record" feature with static class var instead of window object
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- - add optional GetHints() stub
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-
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- **IG.GFX.Standard 1.10.0**
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-
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- - fix OffsetRotator to work as documented
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-
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- **IG.GFX.Standard 1.9.3**
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-
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- - readd images to distribution artefact
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-
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- **IG.GFX.Standard 1.9.2**
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-
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- - properly mark api parameters as optional
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-
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- **IG.GFX.Standard 1.9.1**
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-
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- - improve _index.json types
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-
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- **IG.GFX.Standard 1.9**
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-
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- - support quaternion in animation.json
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-
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- **IG.GFX.Standard 1.8.2**
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-
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- - add EmptyInteractor for placeholder usage
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-
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- **IG.GFX.Standard 1.8.1 Patch 1**
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-
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- - fix cached deformation for 0 state
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-
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- **IG.GFX.Standard 1.8.1**
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-
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- - add missing FourBar.calculatePosition
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-
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- **IG.GFX.Standard 1.8 Patch 1**
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-
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- - fix animation interactor cache for . path
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-
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- **IG.GFX.Standard 1.8**
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-
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- - animation interactor cache for stable kinematics and better performance
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- - restructured code
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-
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- **IG.GFX.Standard 1.7.6**
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-
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- - added more params (up to 50 now) for the animation and kinematics interactor
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- - stage fix for deformation interactor
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-
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- **IG.GFX.Standard 1.7.5**
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-
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- - support visibility changes of attached children via LinkedPoints
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-
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- **IG.GFX.Standard 1.7.4**
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-
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- - AutoReset param for:
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- - all range and raster translators
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- - all range and raster rotators
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- - deformation interactor
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- - offset rotator
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- - code cleanup
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-
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- **IG.GFX.Standard 1.7.3 Patch 4**
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-
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- - Added AutoReset param for ZRangeTranslator
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-
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- **IG.GFX.Standard 1.7.3 Patch 3**
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-
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- - ICOM loading new product with kinematics bugfix
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-
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- **IG.GFX.Standard 1.7.3 Patch 2**
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-
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- - single kinematic chain bugfix
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-
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- **IG.GFX.Standard 1.7.3 Patch 1**
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-
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- - intermediate calculation for special cases in kinematic animation
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- - kinematic subbase bugfix
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-
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- **IG.GFX.Standard 1.7.3**
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-
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- - fix for scaled FourBar interactor
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- - deprecated old vector / matrix functions in Utils
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- - code cleanup
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-
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- **IG.GFX.Standard 1.7.2**
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-
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- - Kinematics Interactor:
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- - better centroid calculation (multi target)
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- - fixed constraints
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- - follow target feature
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- - independent multiple chains in one animation.json
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- - Utilities:
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- - updated GetLocalTransform with correct math functions (composeTRS - needs Math library 1.0.2)
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- - new GetRelativePosition function
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-
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- **IG.GFX.Standard 1.7.1**
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-
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- - Animation Interactor: mapping of object paths to attachment points:
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- - new entry "LinkedPoints" parallel to "Animations": path -> array of point keys
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-
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- **IG.GFX.Standard 1.7 Patch 1**
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-
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- - in case, BackwardPeriod is not set, use (Forward)Period as fallback, was: 1.0
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- - auto-correct localized float parameters by replacing , with .
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-
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- **IG.GFX.Standard 1.7**
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-
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- - Kinematics Interactor: added support for multiple targets
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-
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- **IG.GFX.Standard 1.6.4**
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-
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- - Animation Interactor: new params "BackwardAnimation" and "BackwardPeriod"
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-
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- **IG.GFX.Standard 1.6.3**
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-
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- - Animation Interactor: auto-insertion of default definition for animated values
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-
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- **IG.GFX.Standard 1.6.2 Patch 1**
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-
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- - fix for z rotation issue ( was assigned to x rotation due to copy paste type )
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-
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- **IG.GFX.Standard 1.6.2**
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-
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- - parametrics for animations and kinematics: now up to 20 parameters (was: 10), also support for plain types instead of string conversions
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-
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- **IG.GFX.Standard 1.6.1**
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-
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- - parametrics added to animations and kinematics
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-
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- **IG.GFX.Standard 1.6**
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-
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- - new interactor: KinematicsInteractor
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-
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- **IG.GFX.Standard 1.5.3**
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-
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- - new interactor: OffsetRotator
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-
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- **IG.GFX.Standard 1.5.2 Patch 2**
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-
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- - automatically provide IGX.Float3 if not available by the run-time environment
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-
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- **IG.GFX.Standard 1.5.2 Patch 1**
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-
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- - AnimationInteractor: improved robustness if component does not exist
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-
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- **IG.GFX.Standard 1.5.2**
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-
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- - new interactor: VisibilityInteractor
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-
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- **IG.GFX.Standard 1.5.1**
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-
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- - AnimationInteractor:
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- -- access to neighbors via path prefix '..'
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- -- new parameter Visibility
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- -- fix for assignment to root components
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-
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- **IG.GFX.Standard 1.5**
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-
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- - new special functions for particular hinges: IGX.Std.FourBar
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- - new basic vector functions: IGX.Std.Util
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-
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- **IG.GFX.Standard 1.4.1**
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-
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- - SetupValue() more robustness in case of bad input
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- - new interactor: DeformationInteractor
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-
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- **IG.GFX.Standard 1.4**
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-
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- - new interactor: AnimationInteractor
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-
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- **IG.GFX.Standard 1.3**
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-
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- - new interactor: BasicLinearInterpolator
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-
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- **IG.GFX.Standard 1.2 Patch 1**
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-
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- - Fixes x, y, z raster translator movements
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-
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- **IG.GFX.Standard 1.2**
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-
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- - Adds animation stages to x y z range rotator and range translator
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-
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- **IG.GFX.Standard 1.1.1**
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-
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- - Adds Animation stages start and end to range rotators and range translators
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-
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- **IG.GFX.Standard 1.1 Patch 1**
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-
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- - FIX issue with IGX.Vector3
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-
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- **IG.GFX.Standard 1.1**
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-
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- - (X,Y,Z)(Range,Raster)(Rotator,Translator) fixed SetStagePosition()
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- - number conversion of Start/End parameters if provided as strings
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-
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- **IG.GFX.Standard 1.0 Patch 1**
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-
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- - number conversion of numeric parameters if provided as strings
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- - (X,Y,Z)(Range,Raster)(Rotator,Translator) added SetStagePosition()
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-
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- **IG.GFX.Standard 1.0**
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+ # IG.GFX.Standard - Standard Interactors
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+
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+ ## History
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+
5
+ **IG.GFX.Standard 1.10.1**
6
+
7
+ - use SetQuaternionRotation() call if available
8
+ - use "Record" feature with static class var instead of window object
9
+ - add optional GetHints() stub
10
+
11
+ **IG.GFX.Standard 1.10.0**
12
+
13
+ - fix OffsetRotator to work as documented
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+
15
+ **IG.GFX.Standard 1.9.3**
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+
17
+ - readd images to distribution artefact
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+
19
+ **IG.GFX.Standard 1.9.2**
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+
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+ - properly mark api parameters as optional
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+
23
+ **IG.GFX.Standard 1.9.1**
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+
25
+ - improve _index.json types
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+
27
+ **IG.GFX.Standard 1.9**
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+
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+ - support quaternion in animation.json
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+
31
+ **IG.GFX.Standard 1.8.2**
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+
33
+ - add EmptyInteractor for placeholder usage
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+
35
+ **IG.GFX.Standard 1.8.1 Patch 1**
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+
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+ - fix cached deformation for 0 state
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+
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+ **IG.GFX.Standard 1.8.1**
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+
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+ - add missing FourBar.calculatePosition
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+
43
+ **IG.GFX.Standard 1.8 Patch 1**
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+
45
+ - fix animation interactor cache for . path
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+
47
+ **IG.GFX.Standard 1.8**
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+
49
+ - animation interactor cache for stable kinematics and better performance
50
+ - restructured code
51
+
52
+ **IG.GFX.Standard 1.7.6**
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+
54
+ - added more params (up to 50 now) for the animation and kinematics interactor
55
+ - stage fix for deformation interactor
56
+
57
+ **IG.GFX.Standard 1.7.5**
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+
59
+ - support visibility changes of attached children via LinkedPoints
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+
61
+ **IG.GFX.Standard 1.7.4**
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+
63
+ - AutoReset param for:
64
+ - all range and raster translators
65
+ - all range and raster rotators
66
+ - deformation interactor
67
+ - offset rotator
68
+ - code cleanup
69
+
70
+ **IG.GFX.Standard 1.7.3 Patch 4**
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+
72
+ - Added AutoReset param for ZRangeTranslator
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+
74
+ **IG.GFX.Standard 1.7.3 Patch 3**
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+
76
+ - ICOM loading new product with kinematics bugfix
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+
78
+ **IG.GFX.Standard 1.7.3 Patch 2**
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+
80
+ - single kinematic chain bugfix
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+
82
+ **IG.GFX.Standard 1.7.3 Patch 1**
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+
84
+ - intermediate calculation for special cases in kinematic animation
85
+ - kinematic subbase bugfix
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+
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+ **IG.GFX.Standard 1.7.3**
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+
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+ - fix for scaled FourBar interactor
90
+ - deprecated old vector / matrix functions in Utils
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+ - code cleanup
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+
93
+ **IG.GFX.Standard 1.7.2**
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+
95
+ - Kinematics Interactor:
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+ - better centroid calculation (multi target)
97
+ - fixed constraints
98
+ - follow target feature
99
+ - independent multiple chains in one animation.json
100
+ - Utilities:
101
+ - updated GetLocalTransform with correct math functions (composeTRS - needs Math library 1.0.2)
102
+ - new GetRelativePosition function
103
+
104
+ **IG.GFX.Standard 1.7.1**
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+
106
+ - Animation Interactor: mapping of object paths to attachment points:
107
+ - new entry "LinkedPoints" parallel to "Animations": path -> array of point keys
108
+
109
+ **IG.GFX.Standard 1.7 Patch 1**
110
+
111
+ - in case, BackwardPeriod is not set, use (Forward)Period as fallback, was: 1.0
112
+ - auto-correct localized float parameters by replacing , with .
113
+
114
+ **IG.GFX.Standard 1.7**
115
+
116
+ - Kinematics Interactor: added support for multiple targets
117
+
118
+ **IG.GFX.Standard 1.6.4**
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+
120
+ - Animation Interactor: new params "BackwardAnimation" and "BackwardPeriod"
121
+
122
+ **IG.GFX.Standard 1.6.3**
123
+
124
+ - Animation Interactor: auto-insertion of default definition for animated values
125
+
126
+ **IG.GFX.Standard 1.6.2 Patch 1**
127
+
128
+ - fix for z rotation issue ( was assigned to x rotation due to copy paste type )
129
+
130
+ **IG.GFX.Standard 1.6.2**
131
+
132
+ - parametrics for animations and kinematics: now up to 20 parameters (was: 10), also support for plain types instead of string conversions
133
+
134
+ **IG.GFX.Standard 1.6.1**
135
+
136
+ - parametrics added to animations and kinematics
137
+
138
+ **IG.GFX.Standard 1.6**
139
+
140
+ - new interactor: KinematicsInteractor
141
+
142
+ **IG.GFX.Standard 1.5.3**
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+
144
+ - new interactor: OffsetRotator
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+
146
+ **IG.GFX.Standard 1.5.2 Patch 2**
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+
148
+ - automatically provide IGX.Float3 if not available by the run-time environment
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+
150
+ **IG.GFX.Standard 1.5.2 Patch 1**
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+
152
+ - AnimationInteractor: improved robustness if component does not exist
153
+
154
+ **IG.GFX.Standard 1.5.2**
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+
156
+ - new interactor: VisibilityInteractor
157
+
158
+ **IG.GFX.Standard 1.5.1**
159
+
160
+ - AnimationInteractor:
161
+ -- access to neighbors via path prefix '..'
162
+ -- new parameter Visibility
163
+ -- fix for assignment to root components
164
+
165
+ **IG.GFX.Standard 1.5**
166
+
167
+ - new special functions for particular hinges: IGX.Std.FourBar
168
+ - new basic vector functions: IGX.Std.Util
169
+
170
+ **IG.GFX.Standard 1.4.1**
171
+
172
+ - SetupValue() more robustness in case of bad input
173
+ - new interactor: DeformationInteractor
174
+
175
+ **IG.GFX.Standard 1.4**
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+
177
+ - new interactor: AnimationInteractor
178
+
179
+ **IG.GFX.Standard 1.3**
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+
181
+ - new interactor: BasicLinearInterpolator
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+
183
+ **IG.GFX.Standard 1.2 Patch 1**
184
+
185
+ - Fixes x, y, z raster translator movements
186
+
187
+ **IG.GFX.Standard 1.2**
188
+
189
+ - Adds animation stages to x y z range rotator and range translator
190
+
191
+ **IG.GFX.Standard 1.1.1**
192
+
193
+ - Adds Animation stages start and end to range rotators and range translators
194
+
195
+ **IG.GFX.Standard 1.1 Patch 1**
196
+
197
+ - FIX issue with IGX.Vector3
198
+
199
+ **IG.GFX.Standard 1.1**
200
+
201
+ - (X,Y,Z)(Range,Raster)(Rotator,Translator) fixed SetStagePosition()
202
+ - number conversion of Start/End parameters if provided as strings
203
+
204
+ **IG.GFX.Standard 1.0 Patch 1**
205
+
206
+ - number conversion of numeric parameters if provided as strings
207
+ - (X,Y,Z)(Range,Raster)(Rotator,Translator) added SetStagePosition()
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+
209
+ **IG.GFX.Standard 1.0**
package/_Package.json CHANGED
@@ -5,5 +5,5 @@
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  "Type": "Interactor",
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  "RunTime": true,
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  "Copyright": "Copyright (C) 2013 - 2024 intelligentgraphics AG. All Rights Reserved.",
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- "Version": "1.9.1.100"
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+ "Version": "1.10.2.100"
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  }
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@intelligentgraphics/3d.ig.gfx.standard",
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- "description": "IG.GFX.Standard 1.10.1 (1.10.1.100)",
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- "version": "1.10.1",
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+ "description": "IG.GFX.Standard 1.10.2 (1.10.2.100)",
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+ "version": "1.10.2",
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  "dependencies": {
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  "@intelligentgraphics/3d.ig.gfx.core": "^2.6.1",
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  "@intelligentgraphics/3d.ig.math": "^1.1.0"