@intelligentgraphics/3d.ig.gfx.standard 1.10.1 → 1.10.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/IG.GFX.Standard.d.ts +100 -94
- package/IG.GFX.Standard.js +4 -4
- package/Readme.md +209 -209
- package/_Package.json +1 -1
- package/package.json +2 -2
package/IG.GFX.Standard.d.ts
CHANGED
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@@ -1,13 +1,11 @@
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/*
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* Version: 1.10.
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* Commit:
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* Date: 2024-
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* Version: 1.10.2.100
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* Commit: a1e67fa
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* Date: 2024-08-07T09:40:06.031Z
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*
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* @preserve
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*/
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/// <reference types="@intelligentgraphics/3d.ig.gfx.core" />
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declare module IGX.Std {
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declare namespace IGX.Std {
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const Minimum = "Minimum";
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const Maximum = "Maximum";
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const Snap = "Snap";
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@@ -120,7 +118,7 @@ declare module IGX.Std {
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*/
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function getAbsPath(componentId: string, relPath: string): string;
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}
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declare
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declare namespace IGX.Std {
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class KinematicChain {
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/** how are these joints inserted? (unit vector for all joints) */
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GeometryBase: string;
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@@ -204,7 +202,7 @@ declare module IGX.Std {
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*
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* Copyright (C) 2013 - 2024 intelligentgraphics AG. All Rights Reserved.
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*/
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declare
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declare namespace IGX.Std {
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/**
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* Describes an animation state. An animation state may provide values for
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* Rotation and/or Position and/or Scaling and/or Deformation.
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}[];
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}
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}
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declare
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declare namespace IGX.Std {
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type Array3 = [number, number, number];
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export type ShadowScene = Record<string, {
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position: Float3;
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static rotationMatrix(rotationNormal: Float3, angRad: number): number[][];
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}
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the XRangeRotator class
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*/
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}
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the XRangeTranslator class
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*/
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}
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the XRasterRotator class
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*/
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}
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the XRasterTranslator class
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*/
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}
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the XValueRotator class
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*/
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}
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the XValueTranslator class
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*/
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}
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the YRangeRotator class
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*/
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}
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the YRangeTranslator class
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*/
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}
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the YRasterRotator class
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*/
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}
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the YRasterTranslator class
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*/
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the YValueRotator class
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*/
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the YValueTranslator class
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*/
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}
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the ZRangeRotator class
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*/
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}
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export {};
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}
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declare
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declare namespace IGX.Std {
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/**
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* Parameters for the ZRangeTranslator class
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export {};
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}
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declare
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declare namespace IGX.Std {
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class ZRasterRotator extends IGX.Core.Interactor {
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absRotation: number;
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nullAxis: Float3;
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ApplyMotion(touch: IGX.Core.Touch, isFinal: boolean): void;
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}
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}
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declare
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declare namespace IGX.Std {
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class ZRasterTranslator extends IGX.Core.Interactor {
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osCoords: Float3;
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startPosition: number;
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ApplyMotion(touch: IGX.Core.Touch, isFinal: boolean): void;
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}
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}
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declare namespace IGX.Std {
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/**
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* Parameters for the ZValueRotator class
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export {};
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}
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declare namespace IGX.Std {
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* Parameters for the ZValueTranslator class
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*/
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interface ZValueTranslatorParams {
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/**
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* Array of available position values
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*
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* @creatorType LengthM[]
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* @default "[0.0, 1.0]"
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*/
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Values?: string;
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/**
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* Value for Start state
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*
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* @creatorType LengthM
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* @default null
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*/
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Start?: number;
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/**
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* Value for End state
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*
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* @creatorType LengthM
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* @default null
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*/
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End?: number;
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/**
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* Animation stage
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*
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* @default 1
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*/
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Stage?: number;
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/**
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* Animation period
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*
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* @default 1
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*/
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Period?: number;
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/**
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* Mouse interaction possible
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*
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* @default true
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*/
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Manual?: boolean;
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}
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export class ZValueTranslator extends IGX.Core.Interactor {
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startPosition: number;
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constructor(parameters: ZValueTranslatorParams);
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SetPosition(position: any): void;
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SingleTouchStart(touch: IGX.Core.Touch): void;
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SingleTouchMotion(touch: IGX.Core.Touch): void;
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SingleTouchEnd(touch: IGX.Core.Touch): void;
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ApplyMotion(touch: IGX.Core.Touch, isFinal: boolean): void;
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}
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export {};
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}
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declare namespace IGX.Std {
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interface Params extends Pick<AnimationParameters, "Start" | "End" | "StageStart" | "StageEnd" | "Stage" | "Period"> {
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* The start value
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declare namespace IGX.Std {
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/**
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* An Interactor for JSON animations with inverse kinematics.
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* Needs AnimationInteractor!
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declare namespace IGX.Std {
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class Cache {
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private rootId;
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private stepSize;
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interpolate(position: number): ShadowScene;
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declare namespace IGX.Std {
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interface OtherParameters {
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/**
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* Parameter for animations and kinematics
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* @default "null"
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BackwardAnimation?: string;
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/**
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* Plays the full animation [0.0] to [0.5] and then backwards [0.5] to [1.0].
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*
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* @default false
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*/
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AutoReset?: boolean | string;
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}
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/** An Interactor for JSON animations */
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export class AnimationInteractor extends IGX.Core.Interactor {
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private d;
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private IGX_API;
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Debug: boolean;
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private autoReset;
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static windowReplacement: {
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comment: string;
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};
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/**
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* Parameters for the DeformationInteractor class
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/**
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declare namespace IGX.Std {
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/**
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/**
|
|
2693
|
-
* Parameters for the ZValueTranslator class
|
|
2694
|
-
*/
|
|
2695
|
-
interface ZValueTranslatorParams {
|
|
2696
|
-
/**
|
|
2697
|
-
* Array of available position values
|
|
2698
|
-
*
|
|
2699
|
-
* @creatorType LengthM[]
|
|
2700
|
-
* @default "[0.0, 1.0]"
|
|
2701
|
-
*/
|
|
2702
|
-
Values?: string;
|
|
2703
|
-
/**
|
|
2704
|
-
* Value for Start state
|
|
2705
|
-
*
|
|
2706
|
-
* @creatorType LengthM
|
|
2707
|
-
* @default null
|
|
2708
|
-
*/
|
|
2709
|
-
Start?: number;
|
|
2710
|
-
/**
|
|
2711
|
-
* Value for End state
|
|
2712
|
-
*
|
|
2713
|
-
* @creatorType LengthM
|
|
2714
|
-
* @default null
|
|
2715
|
-
*/
|
|
2716
|
-
End?: number;
|
|
2717
|
-
/**
|
|
2718
|
-
* Animation stage
|
|
2719
|
-
*
|
|
2720
|
-
* @creatorType Integer
|
|
2721
|
-
* @default 1
|
|
2722
|
-
*/
|
|
2723
|
-
Stage?: number;
|
|
2724
|
-
/**
|
|
2725
|
-
* Animation period
|
|
2726
|
-
*
|
|
2727
|
-
* @creatorType Float
|
|
2728
|
-
* @default 1
|
|
2729
|
-
*/
|
|
2730
|
-
Period?: number;
|
|
2731
|
-
/**
|
|
2732
|
-
* Mouse interaction possible
|
|
2733
|
-
*
|
|
2734
|
-
* @creatorType Boolean
|
|
2735
|
-
* @default true
|
|
2736
|
-
*/
|
|
2737
|
-
Manual?: boolean;
|
|
2738
|
-
}
|
|
2739
|
-
export class ZValueTranslator extends IGX.Core.Interactor {
|
|
2740
|
-
osCoords: Float3;
|
|
2741
|
-
startPosition: number;
|
|
2742
|
-
constructor(parameters: ZValueTranslatorParams);
|
|
2743
|
-
SetPosition(position: any): void;
|
|
2744
|
-
SingleTouchStart(touch: IGX.Core.Touch): void;
|
|
2745
|
-
SingleTouchMotion(touch: IGX.Core.Touch): void;
|
|
2746
|
-
SingleTouchEnd(touch: IGX.Core.Touch): void;
|
|
2747
|
-
ApplyMotion(touch: IGX.Core.Touch, isFinal: boolean): void;
|
|
2748
|
-
}
|
|
2749
|
-
export {};
|
|
2750
|
-
}
|
|
2751
|
-
declare module IGX.Std {
|
|
2757
|
+
declare namespace IGX.Std {
|
|
2752
2758
|
interface Params {
|
|
2753
2759
|
}
|
|
2754
2760
|
/**
|