@infernus/core 0.8.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc +3 -0
- package/LICENSE +21 -0
- package/README.md +5 -0
- package/dist/bundle.d.ts +1668 -0
- package/dist/bundle.js +1 -0
- package/package.json +37 -0
- package/rollup.config.mjs +29 -0
- package/src/controllers/command/index.ts +57 -0
- package/src/controllers/filterscript/index.ts +69 -0
- package/src/controllers/gamemode/index.ts +277 -0
- package/src/controllers/gamemode/settings.ts +3 -0
- package/src/controllers/gametext/index.ts +61 -0
- package/src/controllers/gangzone/baseGangZone.ts +284 -0
- package/src/controllers/gangzone/gangZoneBus.ts +8 -0
- package/src/controllers/gangzone/gangZoneEvent.ts +91 -0
- package/src/controllers/gangzone/index.ts +2 -0
- package/src/controllers/i18n/index.ts +81 -0
- package/src/controllers/index.ts +12 -0
- package/src/controllers/menu/baseMenu.ts +203 -0
- package/src/controllers/menu/index.ts +2 -0
- package/src/controllers/menu/menuBus.ts +8 -0
- package/src/controllers/menu/menuEvent.ts +76 -0
- package/src/controllers/netstats/index.ts +43 -0
- package/src/controllers/npc/index.ts +2 -0
- package/src/controllers/npc/npcEvent.ts +26 -0
- package/src/controllers/npc/npcFunc.ts +64 -0
- package/src/controllers/player/basePlayer.ts +980 -0
- package/src/controllers/player/index.ts +3 -0
- package/src/controllers/player/pauseChecker.ts +39 -0
- package/src/controllers/player/playerBus.ts +9 -0
- package/src/controllers/player/playerEvent.ts +468 -0
- package/src/controllers/promise/client/index.ts +31 -0
- package/src/controllers/promise/dialog/index.ts +143 -0
- package/src/controllers/textdraw/baseTextDraw.ts +416 -0
- package/src/controllers/textdraw/index.ts +2 -0
- package/src/controllers/textdraw/textdrawBus.ts +8 -0
- package/src/controllers/textdraw/textdrawEvent.ts +61 -0
- package/src/controllers/vehicle/baseVehicle.ts +503 -0
- package/src/controllers/vehicle/index.ts +2 -0
- package/src/controllers/vehicle/vehicleBus.ts +8 -0
- package/src/controllers/vehicle/vehicleEvent.ts +201 -0
- package/src/enums/artwork.ts +5 -0
- package/src/enums/clickSources.ts +3 -0
- package/src/enums/dialogStyles.ts +8 -0
- package/src/enums/editResponseTypes.ts +5 -0
- package/src/enums/index.ts +18 -0
- package/src/enums/invalid.ts +13 -0
- package/src/enums/keys.ts +25 -0
- package/src/enums/limits.ts +18 -0
- package/src/enums/marker.ts +5 -0
- package/src/enums/netstat.ts +11 -0
- package/src/enums/npc.ts +11 -0
- package/src/enums/object.ts +25 -0
- package/src/enums/player.ts +92 -0
- package/src/enums/record.ts +5 -0
- package/src/enums/specialActions.ts +22 -0
- package/src/enums/streamer.ts +10 -0
- package/src/enums/textdrawFonts.ts +23 -0
- package/src/enums/vehicle.ts +32 -0
- package/src/enums/weapon.ts +82 -0
- package/src/interfaces/index.ts +233 -0
- package/src/logger/index.ts +24 -0
- package/src/main.ts +6 -0
- package/src/types/index.ts +48 -0
- package/src/utils/EventBus.ts +60 -0
- package/src/utils/animateUtils.ts +2504 -0
- package/src/utils/colorUtils.ts +43 -0
- package/src/utils/helperUtils.ts +403 -0
- package/src/utils/vehicleUtils.ts +321 -0
- package/src/wrapper/native/callbacks/index.ts +395 -0
- package/src/wrapper/native/functions/index.ts +3131 -0
- package/src/wrapper/streamer/3dtext/3dTextBus.ts +8 -0
- package/src/wrapper/streamer/3dtext/3dTextEvent.ts +70 -0
- package/src/wrapper/streamer/3dtext/base3DText.ts +184 -0
- package/src/wrapper/streamer/3dtext/index.ts +2 -0
- package/src/wrapper/streamer/actor/actorBus.ts +8 -0
- package/src/wrapper/streamer/actor/actorEvent.ts +95 -0
- package/src/wrapper/streamer/actor/baseActor.ts +278 -0
- package/src/wrapper/streamer/actor/index.ts +2 -0
- package/src/wrapper/streamer/area/areaBus.ts +8 -0
- package/src/wrapper/streamer/area/areaEvent.ts +99 -0
- package/src/wrapper/streamer/area/baseArea.ts +450 -0
- package/src/wrapper/streamer/area/index.ts +2 -0
- package/src/wrapper/streamer/checkpoint/baseCheckpoint.ts +136 -0
- package/src/wrapper/streamer/checkpoint/checkPointBus.ts +8 -0
- package/src/wrapper/streamer/checkpoint/checkPointEvent.ts +100 -0
- package/src/wrapper/streamer/checkpoint/index.ts +2 -0
- package/src/wrapper/streamer/common/index.ts +318 -0
- package/src/wrapper/streamer/index.ts +9 -0
- package/src/wrapper/streamer/mapIcon/baseMapIcon.ts +128 -0
- package/src/wrapper/streamer/mapIcon/index.ts +2 -0
- package/src/wrapper/streamer/mapIcon/mapIconBus.ts +8 -0
- package/src/wrapper/streamer/mapIcon/mapIconEvent.ts +67 -0
- package/src/wrapper/streamer/object/baseObject.ts +415 -0
- package/src/wrapper/streamer/object/index.ts +2 -0
- package/src/wrapper/streamer/object/objectBus.ts +8 -0
- package/src/wrapper/streamer/object/objectEvent.ts +177 -0
- package/src/wrapper/streamer/pickup/basePickup.ts +114 -0
- package/src/wrapper/streamer/pickup/index.ts +2 -0
- package/src/wrapper/streamer/pickup/pickupBus.ts +8 -0
- package/src/wrapper/streamer/pickup/pickupEvent.ts +84 -0
- package/src/wrapper/streamer/raceCP/baseRaceCP.ts +151 -0
- package/src/wrapper/streamer/raceCP/index.ts +2 -0
- package/src/wrapper/streamer/raceCP/raceCPBus.ts +8 -0
- package/src/wrapper/streamer/raceCP/raceCPEvent.ts +100 -0
- package/tsconfig.json +16 -0
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// Reference to Peter Szombati's samp-node-lib
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// removed db_, timer functions, for better maintainability you should use the node library
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import { rgba } from "@/utils/colorUtils";
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import type {
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BoneIdsEnum,
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CameraCutStylesEnum,
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CameraModesEnum,
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CarModTypeEnum,
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ConnectionStatusEnum,
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DamageDeathReasonEnum,
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FightingStylesEnum,
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KeysEnum,
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MarkerModesEnum,
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PlayerStateEnum,
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RecordTypesEnum,
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SpecialActionsEnum,
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SpectateModesEnum,
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TextDrawAlignEnum,
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VehicleModelInfoEnum,
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WeaponEnum,
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WeaponSkillsEnum,
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WeaponStatesEnum,
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} from "@/enums";
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import { callNative, callNativeFloat } from "@/utils/helperUtils";
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import { I18n } from "@/controllers/i18n";
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import { defaultCharset } from "@/controllers/gamemode/settings";
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export const SendDeathMessage = (
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killer: number,
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killee: number,
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weapon: WeaponEnum | DamageDeathReasonEnum
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): number => {
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return callNative("SendDeathMessage", "iii", killer, killee, weapon);
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};
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export const SendDeathMessageToPlayer = (
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playerid: number,
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killer: number,
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killee: number,
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weapon: WeaponEnum | DamageDeathReasonEnum
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): number => {
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return callNative(
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"SendDeathMessageToPlayer",
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"iiii",
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playerid,
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killer,
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killee,
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weapon
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);
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};
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export const GameTextForAll = (
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string: string,
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time: number,
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style: number
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): number => {
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return callNative("GameTextForAll", "sii", string, time, style);
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};
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export const HideGameTextForAll = (style: number) => {
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callNative("HideGameTextForAll", "i", style);
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};
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export const GameTextForPlayer = (
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playerid: number,
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string: string,
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time: number,
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style: number
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): boolean => {
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return Boolean(
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callNative("GameTextForPlayer", "isii", playerid, string, time, style)
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);
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};
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export const HasGameText = (playerid: number, style: number): boolean => {
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return Boolean(callNative("HasGameText", "ii", playerid, style));
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};
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export const HideGameTextForPlayer = (
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playerid: number,
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style: number
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): boolean => {
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return Boolean(callNative("HideGameTextForPlayer", "ii", playerid, style));
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};
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export const GetMaxPlayers = (): number => {
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return callNative("GetMaxPlayers", "");
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};
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export const VectorSize = (
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x1: number,
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y1: number,
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z1: number,
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x2: number,
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y2: number,
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z2: number
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): number => {
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return callNativeFloat("VectorSize", "ffffff", x1, y1, z1, x2, y2, z2);
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};
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export const GetPlayerPoolSize = (): number => {
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};
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export const GetVehiclePoolSize = (): number => {
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};
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export const GetActorPoolSize = (): number => {
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};
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export const SetGameModeText = (string: string): number => {
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return callNative("SetGameModeText", "s", string);
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};
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export const SetTeamCount = (count: number): number => {
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};
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export const AddPlayerClass = (
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modelid: number,
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spawn_y: number,
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spawn_z: number,
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z_angle: number,
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weapon1: number,
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weapon1_ammo: number,
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weapon2: number,
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weapon2_ammo: number,
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weapon3: number,
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weapon3_ammo: number
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): number => {
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return callNative(
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"AddPlayerClass",
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"iffffiiiiii",
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spawn_x,
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weapon1_ammo,
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weapon2_ammo,
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);
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};
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export const AddPlayerClassEx = (
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spawn_x: number,
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spawn_y: number,
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spawn_z: number,
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weapon1: number,
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weapon1_ammo: number,
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weapon2: number,
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weapon2_ammo: number,
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weapon3: number,
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weapon3_ammo: number
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): number => {
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return callNative(
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"AddPlayerClassEx",
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};
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export const AddStaticVehicle = (
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colour1: string | number,
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);
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};
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export const AddStaticVehicleEx = (
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export const AddStaticPickup = (
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export const CreatePickup = (
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);
|
|
271
|
+
};
|
|
272
|
+
|
|
273
|
+
export const DestroyPickup = (pickup: number): number => {
|
|
274
|
+
return callNative("DestroyPickup", "i", pickup);
|
|
275
|
+
};
|
|
276
|
+
|
|
277
|
+
export const ShowNameTags = (show: boolean): number => {
|
|
278
|
+
return callNative("ShowNameTags", "i", show);
|
|
279
|
+
};
|
|
280
|
+
|
|
281
|
+
export const ShowPlayerMarkers = (mode: MarkerModesEnum): number => {
|
|
282
|
+
return callNative("ShowPlayerMarkers", "i", mode);
|
|
283
|
+
};
|
|
284
|
+
|
|
285
|
+
export const GameModeExit = (): number => {
|
|
286
|
+
return callNative("GameModeExit", "");
|
|
287
|
+
};
|
|
288
|
+
|
|
289
|
+
export const SetWorldTime = (hour: number): number => {
|
|
290
|
+
return callNative("SetWorldTime", "i", hour);
|
|
291
|
+
};
|
|
292
|
+
|
|
293
|
+
export const EnableVehicleFriendlyFire = (): number => {
|
|
294
|
+
return callNative("EnableVehicleFriendlyFire", "");
|
|
295
|
+
};
|
|
296
|
+
|
|
297
|
+
export const SetWeather = (weatherid: number): number => {
|
|
298
|
+
return callNative("SetWeather", "i", weatherid);
|
|
299
|
+
};
|
|
300
|
+
|
|
301
|
+
export const GetGravity = (): number => {
|
|
302
|
+
return callNativeFloat("GetGravity", "");
|
|
303
|
+
};
|
|
304
|
+
|
|
305
|
+
export const SetGravity = (gravity: number): number => {
|
|
306
|
+
return callNative("SetGravity", "f", gravity);
|
|
307
|
+
};
|
|
308
|
+
|
|
309
|
+
export const CreateExplosion = (
|
|
310
|
+
X: number,
|
|
311
|
+
Y: number,
|
|
312
|
+
Z: number,
|
|
313
|
+
type: number,
|
|
314
|
+
Radius: number
|
|
315
|
+
): number => {
|
|
316
|
+
return callNative("CreateExplosion", "fffif", X, Y, Z, type, Radius);
|
|
317
|
+
};
|
|
318
|
+
|
|
319
|
+
export const EnableZoneNames = (enable: boolean): number => {
|
|
320
|
+
return callNative("EnableZoneNames", "i", enable);
|
|
321
|
+
};
|
|
322
|
+
|
|
323
|
+
export const UsePlayerPedAnims = (): number => {
|
|
324
|
+
return callNative("UsePlayerPedAnims", "");
|
|
325
|
+
};
|
|
326
|
+
|
|
327
|
+
export const DisableInteriorEnterExits = (): number => {
|
|
328
|
+
return callNative("DisableInteriorEnterExits", "");
|
|
329
|
+
};
|
|
330
|
+
|
|
331
|
+
export const SetNameTagDrawDistance = (distance: number): number => {
|
|
332
|
+
return callNative("SetNameTagDrawDistance", "f", distance);
|
|
333
|
+
};
|
|
334
|
+
|
|
335
|
+
export const DisableNameTagLOS = (): number => {
|
|
336
|
+
return callNative("DisableNameTagLOS", "");
|
|
337
|
+
};
|
|
338
|
+
|
|
339
|
+
export const LimitGlobalChatRadius = (chat_radius: number): number => {
|
|
340
|
+
return callNative("LimitGlobalChatRadius", "f", chat_radius);
|
|
341
|
+
};
|
|
342
|
+
|
|
343
|
+
export const LimitPlayerMarkerRadius = (marker_radius: number): number => {
|
|
344
|
+
return callNative("LimitPlayerMarkerRadius", "f", marker_radius);
|
|
345
|
+
};
|
|
346
|
+
|
|
347
|
+
export const ConnectNPC = (name: string, script: string): number => {
|
|
348
|
+
return callNative("ConnectNPC", "ss", name, script);
|
|
349
|
+
};
|
|
350
|
+
|
|
351
|
+
export const IsPlayerNPC = (playerid: number): boolean => {
|
|
352
|
+
return Boolean(callNative("IsPlayerNPC", "i", playerid));
|
|
353
|
+
};
|
|
354
|
+
|
|
355
|
+
export const IsPlayerAdmin = (playerid: number): boolean => {
|
|
356
|
+
return Boolean(callNative("IsPlayerAdmin", "i", playerid));
|
|
357
|
+
};
|
|
358
|
+
|
|
359
|
+
export const Kick = (playerid: number): number => {
|
|
360
|
+
return callNative("Kick", "i", playerid);
|
|
361
|
+
};
|
|
362
|
+
|
|
363
|
+
export const Ban = (playerid: number): number => {
|
|
364
|
+
return callNative("Ban", "i", playerid);
|
|
365
|
+
};
|
|
366
|
+
|
|
367
|
+
export const SendRconCommand = (command: string): number => {
|
|
368
|
+
return callNative("SendRconCommand", "s", command);
|
|
369
|
+
};
|
|
370
|
+
|
|
371
|
+
export const GetPlayerNetworkStats = (playerid: number): string => {
|
|
372
|
+
return callNative("GetPlayerNetworkStats", "iSi", playerid, 1024);
|
|
373
|
+
};
|
|
374
|
+
|
|
375
|
+
export const GetNetworkStats = (): string => {
|
|
376
|
+
return callNative("GetNetworkStats", "Si", 1024);
|
|
377
|
+
};
|
|
378
|
+
|
|
379
|
+
export const BlockIpAddress = (ip_address: string, timems: number): number => {
|
|
380
|
+
return callNative("BlockIpAddress", "si", ip_address, timems);
|
|
381
|
+
};
|
|
382
|
+
|
|
383
|
+
export const UnBlockIpAddress = (ip_address: string): number => {
|
|
384
|
+
return callNative("UnBlockIpAddress", "s", ip_address);
|
|
385
|
+
};
|
|
386
|
+
|
|
387
|
+
export const GetServerTickRate = (): number => {
|
|
388
|
+
return callNative("GetServerTickRate", "");
|
|
389
|
+
};
|
|
390
|
+
|
|
391
|
+
export const NetStats_GetConnectedTime = (playerid: number): number => {
|
|
392
|
+
return callNative("NetStats_GetConnectedTime", "i", playerid);
|
|
393
|
+
};
|
|
394
|
+
|
|
395
|
+
export const NetStats_MessagesReceived = (playerid: number): number => {
|
|
396
|
+
return callNative("NetStats_MessagesReceived", "i", playerid);
|
|
397
|
+
};
|
|
398
|
+
|
|
399
|
+
export const NetStats_BytesReceived = (playerid: number): number => {
|
|
400
|
+
return callNative("NetStats_BytesReceived", "i", playerid);
|
|
401
|
+
};
|
|
402
|
+
|
|
403
|
+
export const NetStats_MessagesSent = (playerid: number): number => {
|
|
404
|
+
return callNative("NetStats_MessagesSent", "i", playerid);
|
|
405
|
+
};
|
|
406
|
+
|
|
407
|
+
export const NetStats_BytesSent = (playerid: number): number => {
|
|
408
|
+
return callNative("NetStats_BytesSent", "i", playerid);
|
|
409
|
+
};
|
|
410
|
+
|
|
411
|
+
export const NetStats_MessagesRecvPerSecond = (playerid: number): number => {
|
|
412
|
+
return callNative("NetStats_MessagesRecvPerSecond", "i", playerid);
|
|
413
|
+
};
|
|
414
|
+
|
|
415
|
+
export const NetStats_PacketLossPercent = (playerid: number): number => {
|
|
416
|
+
return callNativeFloat("NetStats_PacketLossPercent", "i", playerid);
|
|
417
|
+
};
|
|
418
|
+
|
|
419
|
+
export const NetStats_ConnectionStatus = (
|
|
420
|
+
playerid: number
|
|
421
|
+
): ConnectionStatusEnum => {
|
|
422
|
+
return callNative("NetStats_ConnectionStatus", "i", playerid);
|
|
423
|
+
};
|
|
424
|
+
|
|
425
|
+
export const CreateMenu = (
|
|
426
|
+
title: string,
|
|
427
|
+
columns: number,
|
|
428
|
+
x: number,
|
|
429
|
+
y: number,
|
|
430
|
+
col1width: number,
|
|
431
|
+
col2width: number
|
|
432
|
+
): number => {
|
|
433
|
+
return callNative(
|
|
434
|
+
"CreateMenu",
|
|
435
|
+
"siffff",
|
|
436
|
+
title,
|
|
437
|
+
columns,
|
|
438
|
+
x,
|
|
439
|
+
y,
|
|
440
|
+
col1width,
|
|
441
|
+
col2width
|
|
442
|
+
);
|
|
443
|
+
};
|
|
444
|
+
|
|
445
|
+
export const DestroyMenu = (menuid: number): number => {
|
|
446
|
+
return callNative("DestroyMenu", "i", menuid);
|
|
447
|
+
};
|
|
448
|
+
|
|
449
|
+
export const AddMenuItem = (
|
|
450
|
+
menuid: number,
|
|
451
|
+
column: number,
|
|
452
|
+
menutext: string
|
|
453
|
+
): number => {
|
|
454
|
+
return callNative("AddMenuItem", "iis", menuid, column, menutext);
|
|
455
|
+
};
|
|
456
|
+
|
|
457
|
+
export const SetMenuColumnHeader = (
|
|
458
|
+
menuid: number,
|
|
459
|
+
column: number,
|
|
460
|
+
columnheader: string
|
|
461
|
+
): number => {
|
|
462
|
+
return callNative("SetMenuColumnHeader", "iis", menuid, column, columnheader);
|
|
463
|
+
};
|
|
464
|
+
|
|
465
|
+
export const ShowMenuForPlayer = (menuid: number, playerid: number): number => {
|
|
466
|
+
return callNative("ShowMenuForPlayer", "ii", menuid, playerid);
|
|
467
|
+
};
|
|
468
|
+
|
|
469
|
+
export const HideMenuForPlayer = (menuid: number, playerid: number): number => {
|
|
470
|
+
return callNative("HideMenuForPlayer", "ii", menuid, playerid);
|
|
471
|
+
};
|
|
472
|
+
|
|
473
|
+
export const IsValidMenu = (menuid: number): boolean => {
|
|
474
|
+
return Boolean(callNative("IsValidMenu", "i", menuid));
|
|
475
|
+
};
|
|
476
|
+
|
|
477
|
+
export const DisableMenu = (menuid: number): number => {
|
|
478
|
+
return callNative("DisableMenu", "i", menuid);
|
|
479
|
+
};
|
|
480
|
+
|
|
481
|
+
export const DisableMenuRow = (menuid: number, row: number): number => {
|
|
482
|
+
return callNative("DisableMenuRow", "ii", menuid, row);
|
|
483
|
+
};
|
|
484
|
+
|
|
485
|
+
export const GetPlayerMenu = (playerid: number): number => {
|
|
486
|
+
return callNative("GetPlayerMenu", "i", playerid);
|
|
487
|
+
};
|
|
488
|
+
|
|
489
|
+
export const TextDrawCreate = (x: number, y: number, text: string): number => {
|
|
490
|
+
return callNative("TextDrawCreate", "ffs", x, y, text);
|
|
491
|
+
};
|
|
492
|
+
|
|
493
|
+
export const TextDrawDestroy = (text: number): number => {
|
|
494
|
+
return callNative("TextDrawDestroy", "i", text);
|
|
495
|
+
};
|
|
496
|
+
|
|
497
|
+
export const TextDrawLetterSize = (
|
|
498
|
+
text: number,
|
|
499
|
+
x: number,
|
|
500
|
+
y: number
|
|
501
|
+
): number => {
|
|
502
|
+
return callNative("TextDrawLetterSize", "iff", text, x, y);
|
|
503
|
+
};
|
|
504
|
+
|
|
505
|
+
export const TextDrawTextSize = (
|
|
506
|
+
text: number,
|
|
507
|
+
x: number,
|
|
508
|
+
y: number
|
|
509
|
+
): number => {
|
|
510
|
+
return callNative("TextDrawTextSize", "iff", text, x, y);
|
|
511
|
+
};
|
|
512
|
+
|
|
513
|
+
export const TextDrawAlignment = (
|
|
514
|
+
text: number,
|
|
515
|
+
alignment: TextDrawAlignEnum
|
|
516
|
+
): number => {
|
|
517
|
+
return callNative("TextDrawAlignment", "ii", text, alignment);
|
|
518
|
+
};
|
|
519
|
+
|
|
520
|
+
export const TextDrawColour = (
|
|
521
|
+
text: number,
|
|
522
|
+
colour: string | number
|
|
523
|
+
): boolean => {
|
|
524
|
+
return Boolean(callNative("TextDrawColour", "ii", text, rgba(colour)));
|
|
525
|
+
};
|
|
526
|
+
|
|
527
|
+
export const TextDrawUseBox = (text: number, use: boolean): number => {
|
|
528
|
+
return callNative("TextDrawUseBox", "ii", text, use);
|
|
529
|
+
};
|
|
530
|
+
|
|
531
|
+
export const TextDrawBoxColour = (
|
|
532
|
+
text: number,
|
|
533
|
+
colour: string | number
|
|
534
|
+
): boolean => {
|
|
535
|
+
return Boolean(callNative("TextDrawBoxColour", "ii", text, rgba(colour)));
|
|
536
|
+
};
|
|
537
|
+
|
|
538
|
+
export const TextDrawSetShadow = (text: number, size: number): number => {
|
|
539
|
+
return callNative("TextDrawSetShadow", "ii", text, size);
|
|
540
|
+
};
|
|
541
|
+
|
|
542
|
+
export const TextDrawSetOutline = (text: number, size: number): number => {
|
|
543
|
+
return callNative("TextDrawSetOutline", "ii", text, size);
|
|
544
|
+
};
|
|
545
|
+
|
|
546
|
+
export const TextDrawBackgroundColour = (
|
|
547
|
+
text: number,
|
|
548
|
+
colour: string | number
|
|
549
|
+
): boolean => {
|
|
550
|
+
return Boolean(
|
|
551
|
+
callNative("TextDrawBackgroundColour", "ii", text, rgba(colour))
|
|
552
|
+
);
|
|
553
|
+
};
|
|
554
|
+
|
|
555
|
+
export const TextDrawFont = (text: number, font: number): number => {
|
|
556
|
+
return callNative("TextDrawFont", "ii", text, font);
|
|
557
|
+
};
|
|
558
|
+
|
|
559
|
+
export const TextDrawSetProportional = (text: number, set: boolean): number => {
|
|
560
|
+
return callNative("TextDrawSetProportional", "ii", text, set);
|
|
561
|
+
};
|
|
562
|
+
|
|
563
|
+
export const TextDrawSetSelectable = (text: number, set: boolean): number => {
|
|
564
|
+
return callNative("TextDrawSetSelectable", "ii", text, set);
|
|
565
|
+
};
|
|
566
|
+
|
|
567
|
+
export const TextDrawShowForPlayer = (
|
|
568
|
+
playerid: number,
|
|
569
|
+
text: number
|
|
570
|
+
): number => {
|
|
571
|
+
return callNative("TextDrawShowForPlayer", "ii", playerid, text);
|
|
572
|
+
};
|
|
573
|
+
|
|
574
|
+
export const TextDrawHideForPlayer = (
|
|
575
|
+
playerid: number,
|
|
576
|
+
text: number
|
|
577
|
+
): number => {
|
|
578
|
+
return callNative("TextDrawHideForPlayer", "ii", playerid, text);
|
|
579
|
+
};
|
|
580
|
+
|
|
581
|
+
export const TextDrawShowForAll = (text: number): number => {
|
|
582
|
+
return callNative("TextDrawShowForAll", "i", text);
|
|
583
|
+
};
|
|
584
|
+
|
|
585
|
+
export const TextDrawHideForAll = (text: number): number => {
|
|
586
|
+
return callNative("TextDrawHideForAll", "i", text);
|
|
587
|
+
};
|
|
588
|
+
|
|
589
|
+
export const TextDrawSetString = (text: number, string: string): number => {
|
|
590
|
+
return callNative("TextDrawSetString", "is", text, string);
|
|
591
|
+
};
|
|
592
|
+
|
|
593
|
+
export const TextDrawSetPreviewModel = (
|
|
594
|
+
text: number,
|
|
595
|
+
modelindex: number
|
|
596
|
+
): number => {
|
|
597
|
+
return callNative("TextDrawSetPreviewModel", "ii", text, modelindex);
|
|
598
|
+
};
|
|
599
|
+
|
|
600
|
+
export const TextDrawSetPreviewRot = (
|
|
601
|
+
text: number,
|
|
602
|
+
fRotX: number,
|
|
603
|
+
fRotY: number,
|
|
604
|
+
fRotZ: number,
|
|
605
|
+
fZoom = 1
|
|
606
|
+
): void => {
|
|
607
|
+
callNative(
|
|
608
|
+
"TextDrawSetPreviewRot",
|
|
609
|
+
"iffff",
|
|
610
|
+
text,
|
|
611
|
+
fRotX,
|
|
612
|
+
fRotY,
|
|
613
|
+
fRotZ,
|
|
614
|
+
fZoom
|
|
615
|
+
);
|
|
616
|
+
};
|
|
617
|
+
|
|
618
|
+
export const TextDrawSetPreviewVehicleColours = (
|
|
619
|
+
text: number,
|
|
620
|
+
colour1: string | number,
|
|
621
|
+
colour2: string | number
|
|
622
|
+
): boolean => {
|
|
623
|
+
return Boolean(
|
|
624
|
+
callNative(
|
|
625
|
+
"TextDrawSetPreviewVehicleColours",
|
|
626
|
+
"iii",
|
|
627
|
+
text,
|
|
628
|
+
rgba(colour1),
|
|
629
|
+
rgba(colour2)
|
|
630
|
+
)
|
|
631
|
+
);
|
|
632
|
+
};
|
|
633
|
+
|
|
634
|
+
export const GangZoneCreate = (
|
|
635
|
+
minx: number,
|
|
636
|
+
miny: number,
|
|
637
|
+
maxx: number,
|
|
638
|
+
maxy: number
|
|
639
|
+
): number => {
|
|
640
|
+
return callNative("GangZoneCreate", "ffff", minx, miny, maxx, maxy);
|
|
641
|
+
};
|
|
642
|
+
|
|
643
|
+
export const GangZoneDestroy = (zone: number): number => {
|
|
644
|
+
return callNative("GangZoneDestroy", "i", zone);
|
|
645
|
+
};
|
|
646
|
+
|
|
647
|
+
export const GangZoneShowForPlayer = (
|
|
648
|
+
playerid: number,
|
|
649
|
+
zone: number,
|
|
650
|
+
colour: string | number
|
|
651
|
+
): number => {
|
|
652
|
+
return callNative(
|
|
653
|
+
"GangZoneShowForPlayer",
|
|
654
|
+
"iii",
|
|
655
|
+
playerid,
|
|
656
|
+
zone,
|
|
657
|
+
rgba(colour)
|
|
658
|
+
);
|
|
659
|
+
};
|
|
660
|
+
|
|
661
|
+
export const GangZoneShowForAll = (
|
|
662
|
+
zone: number,
|
|
663
|
+
colour: string | number
|
|
664
|
+
): number => {
|
|
665
|
+
return callNative("GangZoneShowForAll", "ii", zone, rgba(colour));
|
|
666
|
+
};
|
|
667
|
+
|
|
668
|
+
export const GangZoneHideForPlayer = (
|
|
669
|
+
playerid: number,
|
|
670
|
+
zone: number
|
|
671
|
+
): number => {
|
|
672
|
+
return callNative("GangZoneHideForPlayer", "ii", playerid, zone);
|
|
673
|
+
};
|
|
674
|
+
|
|
675
|
+
export const GangZoneHideForAll = (zone: number): number => {
|
|
676
|
+
return callNative("GangZoneHideForAll", "i", zone);
|
|
677
|
+
};
|
|
678
|
+
|
|
679
|
+
export const GangZoneFlashForPlayer = (
|
|
680
|
+
playerid: number,
|
|
681
|
+
zone: number,
|
|
682
|
+
flashcolour: string | number
|
|
683
|
+
): number => {
|
|
684
|
+
return callNative(
|
|
685
|
+
"GangZoneFlashForPlayer",
|
|
686
|
+
"iii",
|
|
687
|
+
playerid,
|
|
688
|
+
zone,
|
|
689
|
+
rgba(flashcolour)
|
|
690
|
+
);
|
|
691
|
+
};
|
|
692
|
+
|
|
693
|
+
export const GangZoneFlashForAll = (
|
|
694
|
+
zone: number,
|
|
695
|
+
flashcolour: string | number
|
|
696
|
+
): number => {
|
|
697
|
+
return callNative("GangZoneFlashForAll", "ii", zone, rgba(flashcolour));
|
|
698
|
+
};
|
|
699
|
+
|
|
700
|
+
export const GangZoneStopFlashForPlayer = (
|
|
701
|
+
playerid: number,
|
|
702
|
+
zone: number
|
|
703
|
+
): number => {
|
|
704
|
+
return callNative("GangZoneStopFlashForPlayer", "ii", playerid, zone);
|
|
705
|
+
};
|
|
706
|
+
|
|
707
|
+
export const GangZoneStopFlashForAll = (zone: number): number => {
|
|
708
|
+
return callNative("GangZoneStopFlashForAll", "i", zone);
|
|
709
|
+
};
|
|
710
|
+
|
|
711
|
+
export const Create3DTextLabel = (
|
|
712
|
+
text: string,
|
|
713
|
+
colour: string | number,
|
|
714
|
+
X: number,
|
|
715
|
+
Y: number,
|
|
716
|
+
Z: number,
|
|
717
|
+
DrawDistance: number,
|
|
718
|
+
virtualworld: number,
|
|
719
|
+
testLOS = false
|
|
720
|
+
): number => {
|
|
721
|
+
return callNative(
|
|
722
|
+
"Create3DTextLabel",
|
|
723
|
+
"siffffii",
|
|
724
|
+
text,
|
|
725
|
+
rgba(colour),
|
|
726
|
+
X,
|
|
727
|
+
Y,
|
|
728
|
+
Z,
|
|
729
|
+
DrawDistance,
|
|
730
|
+
virtualworld,
|
|
731
|
+
testLOS
|
|
732
|
+
);
|
|
733
|
+
};
|
|
734
|
+
|
|
735
|
+
export const Delete3DTextLabel = (id: number): number => {
|
|
736
|
+
return callNative("Delete3DTextLabel", "i", id);
|
|
737
|
+
};
|
|
738
|
+
|
|
739
|
+
export const Attach3DTextLabelToPlayer = (
|
|
740
|
+
id: number,
|
|
741
|
+
playerid: number,
|
|
742
|
+
OffsetX: number,
|
|
743
|
+
OffsetY: number,
|
|
744
|
+
OffsetZ: number
|
|
745
|
+
): number => {
|
|
746
|
+
return callNative(
|
|
747
|
+
"Attach3DTextLabelToPlayer",
|
|
748
|
+
"iifff",
|
|
749
|
+
id,
|
|
750
|
+
playerid,
|
|
751
|
+
OffsetX,
|
|
752
|
+
OffsetY,
|
|
753
|
+
OffsetZ
|
|
754
|
+
);
|
|
755
|
+
};
|
|
756
|
+
|
|
757
|
+
export const Attach3DTextLabelToVehicle = (
|
|
758
|
+
id: number,
|
|
759
|
+
vehicleid: number,
|
|
760
|
+
OffsetX: number,
|
|
761
|
+
OffsetY: number,
|
|
762
|
+
OffsetZ: number
|
|
763
|
+
): number => {
|
|
764
|
+
return callNative(
|
|
765
|
+
"Attach3DTextLabelToVehicle",
|
|
766
|
+
"iifff",
|
|
767
|
+
id,
|
|
768
|
+
vehicleid,
|
|
769
|
+
OffsetX,
|
|
770
|
+
OffsetY,
|
|
771
|
+
OffsetZ
|
|
772
|
+
);
|
|
773
|
+
};
|
|
774
|
+
|
|
775
|
+
export const Update3DTextLabelText = (
|
|
776
|
+
id: number,
|
|
777
|
+
colour: string | number,
|
|
778
|
+
text: string
|
|
779
|
+
): number => {
|
|
780
|
+
return callNative("Update3DTextLabelText", "iis", id, rgba(colour), text);
|
|
781
|
+
};
|
|
782
|
+
|
|
783
|
+
export const CreatePlayer3DTextLabel = (
|
|
784
|
+
playerid: number,
|
|
785
|
+
text: string,
|
|
786
|
+
colour: string | number,
|
|
787
|
+
X: number,
|
|
788
|
+
Y: number,
|
|
789
|
+
Z: number,
|
|
790
|
+
DrawDistance: number,
|
|
791
|
+
attachedplayer: number,
|
|
792
|
+
attachedvehicle: number,
|
|
793
|
+
testLOS: boolean
|
|
794
|
+
): number => {
|
|
795
|
+
return callNative(
|
|
796
|
+
"CreatePlayer3DTextLabel",
|
|
797
|
+
"isiffffiii",
|
|
798
|
+
playerid,
|
|
799
|
+
text,
|
|
800
|
+
rgba(colour),
|
|
801
|
+
X,
|
|
802
|
+
Y,
|
|
803
|
+
Z,
|
|
804
|
+
DrawDistance,
|
|
805
|
+
attachedplayer,
|
|
806
|
+
attachedvehicle,
|
|
807
|
+
testLOS
|
|
808
|
+
);
|
|
809
|
+
};
|
|
810
|
+
|
|
811
|
+
export const DeletePlayer3DTextLabel = (
|
|
812
|
+
playerid: number,
|
|
813
|
+
id: number
|
|
814
|
+
): number => {
|
|
815
|
+
return callNative("DeletePlayer3DTextLabel", "ii", playerid, id);
|
|
816
|
+
};
|
|
817
|
+
|
|
818
|
+
export const UpdatePlayer3DTextLabelText = (
|
|
819
|
+
playerid: number,
|
|
820
|
+
id: number,
|
|
821
|
+
colour: string | number,
|
|
822
|
+
text: string
|
|
823
|
+
): number => {
|
|
824
|
+
return callNative(
|
|
825
|
+
"UpdatePlayer3DTextLabelText",
|
|
826
|
+
"iiis",
|
|
827
|
+
playerid,
|
|
828
|
+
id,
|
|
829
|
+
rgba(colour),
|
|
830
|
+
text
|
|
831
|
+
);
|
|
832
|
+
};
|
|
833
|
+
|
|
834
|
+
export const GPCI = (playerid: number, charset = defaultCharset): string => {
|
|
835
|
+
return I18n.decodeFromBuf(
|
|
836
|
+
I18n.getValidStr(callNative("GPCI", "iAi", playerid, 41)),
|
|
837
|
+
charset
|
|
838
|
+
);
|
|
839
|
+
};
|
|
840
|
+
|
|
841
|
+
export const CreateActor = (
|
|
842
|
+
modelid: number,
|
|
843
|
+
X: number,
|
|
844
|
+
Y: number,
|
|
845
|
+
Z: number,
|
|
846
|
+
Rotation: number
|
|
847
|
+
): number => {
|
|
848
|
+
return callNative("CreateActor", "iffff", modelid, X, Y, Z, Rotation);
|
|
849
|
+
};
|
|
850
|
+
|
|
851
|
+
export const DestroyActor = (actorid: number): number => {
|
|
852
|
+
return callNative("DestroyActor", "i", actorid);
|
|
853
|
+
};
|
|
854
|
+
|
|
855
|
+
export const IsActorStreamedIn = (
|
|
856
|
+
actorid: number,
|
|
857
|
+
forplayerid: number
|
|
858
|
+
): boolean => {
|
|
859
|
+
return Boolean(callNative("IsActorStreamedIn", "ii", actorid, forplayerid));
|
|
860
|
+
};
|
|
861
|
+
|
|
862
|
+
export const SetActorVirtualWorld = (
|
|
863
|
+
actorid: number,
|
|
864
|
+
vworld: number
|
|
865
|
+
): number => {
|
|
866
|
+
return callNative("SetActorVirtualWorld", "ii", actorid, vworld);
|
|
867
|
+
};
|
|
868
|
+
|
|
869
|
+
export const GetActorVirtualWorld = (actorid: number): number => {
|
|
870
|
+
return callNative("GetActorVirtualWorld", "i", actorid);
|
|
871
|
+
};
|
|
872
|
+
|
|
873
|
+
export const ApplyActorAnimation = (
|
|
874
|
+
actorid: number,
|
|
875
|
+
animlib: string,
|
|
876
|
+
animname: string,
|
|
877
|
+
fDelta: number,
|
|
878
|
+
loop: boolean,
|
|
879
|
+
lockx: boolean,
|
|
880
|
+
locky: boolean,
|
|
881
|
+
freeze: boolean,
|
|
882
|
+
time: number
|
|
883
|
+
): number => {
|
|
884
|
+
return callNative(
|
|
885
|
+
"ApplyActorAnimation",
|
|
886
|
+
"issfiiiii",
|
|
887
|
+
actorid,
|
|
888
|
+
animlib,
|
|
889
|
+
animname,
|
|
890
|
+
fDelta,
|
|
891
|
+
loop,
|
|
892
|
+
lockx,
|
|
893
|
+
locky,
|
|
894
|
+
freeze,
|
|
895
|
+
time
|
|
896
|
+
);
|
|
897
|
+
};
|
|
898
|
+
|
|
899
|
+
export const ClearActorAnimations = (actorid: number): number => {
|
|
900
|
+
return callNative("ClearActorAnimations", "i", actorid);
|
|
901
|
+
};
|
|
902
|
+
|
|
903
|
+
export const SetActorPos = (
|
|
904
|
+
actorid: number,
|
|
905
|
+
X: number,
|
|
906
|
+
Y: number,
|
|
907
|
+
Z: number
|
|
908
|
+
): number => {
|
|
909
|
+
return callNative("SetActorPos", "ifff", actorid, X, Y, Z);
|
|
910
|
+
};
|
|
911
|
+
|
|
912
|
+
export const GetActorPos = (actorid: number): Array<number> => {
|
|
913
|
+
return callNative("GetActorPos", "iFFF", actorid);
|
|
914
|
+
};
|
|
915
|
+
|
|
916
|
+
export const SetActorFacingAngle = (actorid: number, ang: number): number => {
|
|
917
|
+
return callNative("SetActorFacingAngle", "if", actorid, ang);
|
|
918
|
+
};
|
|
919
|
+
|
|
920
|
+
export const GetActorFacingAngle = (actorid: number): number => {
|
|
921
|
+
return callNative("GetActorFacingAngle", "iF", actorid);
|
|
922
|
+
};
|
|
923
|
+
|
|
924
|
+
export const SetActorHealth = (actorid: number, health: number): number => {
|
|
925
|
+
return callNative("SetActorHealth", "if", actorid, health);
|
|
926
|
+
};
|
|
927
|
+
|
|
928
|
+
export const GetActorHealth = (actorid: number): number => {
|
|
929
|
+
return callNative("GetActorHealth", "iF", actorid);
|
|
930
|
+
};
|
|
931
|
+
|
|
932
|
+
export const SetActorInvulnerable = (
|
|
933
|
+
actorid: number,
|
|
934
|
+
invulnerable: boolean
|
|
935
|
+
): number => {
|
|
936
|
+
return callNative("SetActorInvulnerable", "ii", actorid, invulnerable);
|
|
937
|
+
};
|
|
938
|
+
|
|
939
|
+
export const IsActorInvulnerable = (actorid: number): boolean => {
|
|
940
|
+
return Boolean(callNative("IsActorInvulnerable", "i", actorid));
|
|
941
|
+
};
|
|
942
|
+
|
|
943
|
+
export const IsValidActor = (actorid: number): boolean => {
|
|
944
|
+
return Boolean(callNative("IsValidActor", "i", actorid));
|
|
945
|
+
};
|
|
946
|
+
|
|
947
|
+
export const HTTP = (
|
|
948
|
+
index: number,
|
|
949
|
+
type: number,
|
|
950
|
+
url: string,
|
|
951
|
+
data: string,
|
|
952
|
+
callback: string
|
|
953
|
+
): number => {
|
|
954
|
+
return callNative("HTTP", "iisss", index, type, url, data, callback);
|
|
955
|
+
};
|
|
956
|
+
|
|
957
|
+
export const CreateObject = (
|
|
958
|
+
modelid: number,
|
|
959
|
+
X: number,
|
|
960
|
+
Y: number,
|
|
961
|
+
Z: number,
|
|
962
|
+
rX: number,
|
|
963
|
+
rY: number,
|
|
964
|
+
rZ: number,
|
|
965
|
+
DrawDistance: number
|
|
966
|
+
): number => {
|
|
967
|
+
return callNative(
|
|
968
|
+
"CreateObject",
|
|
969
|
+
"ifffffff",
|
|
970
|
+
modelid,
|
|
971
|
+
X,
|
|
972
|
+
Y,
|
|
973
|
+
Z,
|
|
974
|
+
rX,
|
|
975
|
+
rY,
|
|
976
|
+
rZ,
|
|
977
|
+
DrawDistance
|
|
978
|
+
);
|
|
979
|
+
};
|
|
980
|
+
|
|
981
|
+
export const AttachObjectToVehicle = (
|
|
982
|
+
objectid: number,
|
|
983
|
+
vehicleid: number,
|
|
984
|
+
OffsetX: number,
|
|
985
|
+
OffsetY: number,
|
|
986
|
+
OffsetZ: number,
|
|
987
|
+
RotX: number,
|
|
988
|
+
RotY: number,
|
|
989
|
+
RotZ: number
|
|
990
|
+
): number => {
|
|
991
|
+
return callNative(
|
|
992
|
+
"AttachObjectToVehicle",
|
|
993
|
+
"iiffffff",
|
|
994
|
+
objectid,
|
|
995
|
+
vehicleid,
|
|
996
|
+
OffsetX,
|
|
997
|
+
OffsetY,
|
|
998
|
+
OffsetZ,
|
|
999
|
+
RotX,
|
|
1000
|
+
RotY,
|
|
1001
|
+
RotZ
|
|
1002
|
+
);
|
|
1003
|
+
};
|
|
1004
|
+
|
|
1005
|
+
export const AttachObjectToObject = (
|
|
1006
|
+
objectid: number,
|
|
1007
|
+
attachtoid: number,
|
|
1008
|
+
OffsetX: number,
|
|
1009
|
+
OffsetY: number,
|
|
1010
|
+
OffsetZ: number,
|
|
1011
|
+
RotX: number,
|
|
1012
|
+
RotY: number,
|
|
1013
|
+
RotZ: number,
|
|
1014
|
+
SyncRotation = true
|
|
1015
|
+
): number => {
|
|
1016
|
+
return callNative(
|
|
1017
|
+
"AttachObjectToObject",
|
|
1018
|
+
"iiffffffi",
|
|
1019
|
+
objectid,
|
|
1020
|
+
attachtoid,
|
|
1021
|
+
OffsetX,
|
|
1022
|
+
OffsetY,
|
|
1023
|
+
OffsetZ,
|
|
1024
|
+
RotX,
|
|
1025
|
+
RotY,
|
|
1026
|
+
RotZ,
|
|
1027
|
+
SyncRotation
|
|
1028
|
+
);
|
|
1029
|
+
};
|
|
1030
|
+
|
|
1031
|
+
export const AttachObjectToPlayer = (
|
|
1032
|
+
objectid: number,
|
|
1033
|
+
playerid: number,
|
|
1034
|
+
OffsetX: number,
|
|
1035
|
+
OffsetY: number,
|
|
1036
|
+
OffsetZ: number,
|
|
1037
|
+
RotX: number,
|
|
1038
|
+
RotY: number,
|
|
1039
|
+
RotZ: number
|
|
1040
|
+
): number => {
|
|
1041
|
+
return callNative(
|
|
1042
|
+
"AttachObjectToPlayer",
|
|
1043
|
+
"iiffffff",
|
|
1044
|
+
objectid,
|
|
1045
|
+
playerid,
|
|
1046
|
+
OffsetX,
|
|
1047
|
+
OffsetY,
|
|
1048
|
+
OffsetZ,
|
|
1049
|
+
RotX,
|
|
1050
|
+
RotY,
|
|
1051
|
+
RotZ
|
|
1052
|
+
);
|
|
1053
|
+
};
|
|
1054
|
+
|
|
1055
|
+
export const SetObjectPos = (
|
|
1056
|
+
objectid: number,
|
|
1057
|
+
X: number,
|
|
1058
|
+
Y: number,
|
|
1059
|
+
Z: number
|
|
1060
|
+
): number => {
|
|
1061
|
+
return callNative("SetObjectPos", "ifff", objectid, X, Y, Z);
|
|
1062
|
+
};
|
|
1063
|
+
|
|
1064
|
+
export const GetObjectPos = (objectid: number): Array<number> => {
|
|
1065
|
+
return callNative("GetObjectPos", "iFFF", objectid);
|
|
1066
|
+
};
|
|
1067
|
+
|
|
1068
|
+
export const SetObjectRot = (
|
|
1069
|
+
objectid: number,
|
|
1070
|
+
RotX: number,
|
|
1071
|
+
RotY: number,
|
|
1072
|
+
RotZ: number
|
|
1073
|
+
): number => {
|
|
1074
|
+
return callNative("SetObjectRot", "ifff", objectid, RotX, RotY, RotZ);
|
|
1075
|
+
};
|
|
1076
|
+
|
|
1077
|
+
export const GetObjectRot = (objectid: number): Array<number> => {
|
|
1078
|
+
return callNative("GetObjectRot", "iFFF", objectid);
|
|
1079
|
+
};
|
|
1080
|
+
|
|
1081
|
+
export const GetObjectModel = (objectid: number): number => {
|
|
1082
|
+
return callNative("GetObjectModel", "i", objectid);
|
|
1083
|
+
};
|
|
1084
|
+
|
|
1085
|
+
export const SetObjectNoCameraCollision = (objectid: number): boolean => {
|
|
1086
|
+
return Boolean(callNative("SetObjectNoCameraCollision", "i", objectid));
|
|
1087
|
+
};
|
|
1088
|
+
|
|
1089
|
+
export const IsValidObject = (objectid: number): boolean => {
|
|
1090
|
+
return Boolean(callNative("IsValidObject", "i", objectid));
|
|
1091
|
+
};
|
|
1092
|
+
|
|
1093
|
+
export const DestroyObject = (objectid: number): number => {
|
|
1094
|
+
return callNative("DestroyObject", "i", objectid);
|
|
1095
|
+
};
|
|
1096
|
+
|
|
1097
|
+
export const MoveObject = (
|
|
1098
|
+
objectid: number,
|
|
1099
|
+
X: number,
|
|
1100
|
+
Y: number,
|
|
1101
|
+
Z: number,
|
|
1102
|
+
Speed: number,
|
|
1103
|
+
RotX: number,
|
|
1104
|
+
RotY: number,
|
|
1105
|
+
RotZ: number
|
|
1106
|
+
): number => {
|
|
1107
|
+
return callNative(
|
|
1108
|
+
"MoveObject",
|
|
1109
|
+
"ifffffff",
|
|
1110
|
+
objectid,
|
|
1111
|
+
X,
|
|
1112
|
+
Y,
|
|
1113
|
+
Z,
|
|
1114
|
+
Speed,
|
|
1115
|
+
RotX,
|
|
1116
|
+
RotY,
|
|
1117
|
+
RotZ
|
|
1118
|
+
);
|
|
1119
|
+
};
|
|
1120
|
+
|
|
1121
|
+
export const StopObject = (objectid: number): number => {
|
|
1122
|
+
return callNative("StopObject", "i", objectid);
|
|
1123
|
+
};
|
|
1124
|
+
|
|
1125
|
+
export const IsObjectMoving = (objectid: number): boolean => {
|
|
1126
|
+
return Boolean(callNative("IsObjectMoving", "i", objectid));
|
|
1127
|
+
};
|
|
1128
|
+
|
|
1129
|
+
export const BeginObjectEditing = (
|
|
1130
|
+
playerid: number,
|
|
1131
|
+
objectid: number
|
|
1132
|
+
): boolean => {
|
|
1133
|
+
return Boolean(callNative("BeginObjectEditing", "ii", playerid, objectid));
|
|
1134
|
+
};
|
|
1135
|
+
|
|
1136
|
+
export const BeginPlayerObjectEditing = (
|
|
1137
|
+
playerid: number,
|
|
1138
|
+
objectid: number
|
|
1139
|
+
): boolean => {
|
|
1140
|
+
return Boolean(
|
|
1141
|
+
callNative("BeginPlayerObjectEditing", "ii", playerid, objectid)
|
|
1142
|
+
);
|
|
1143
|
+
};
|
|
1144
|
+
|
|
1145
|
+
export const BeginObjectSelecting = (playerid: number): boolean => {
|
|
1146
|
+
return Boolean(callNative("BeginObjectSelecting", "i", playerid));
|
|
1147
|
+
};
|
|
1148
|
+
|
|
1149
|
+
export const EndObjectEditing = (playerid: number): boolean => {
|
|
1150
|
+
return Boolean(callNative("EndObjectEditing", "i", playerid));
|
|
1151
|
+
};
|
|
1152
|
+
|
|
1153
|
+
export const CreatePlayerObject = (
|
|
1154
|
+
playerid: number,
|
|
1155
|
+
modelid: number,
|
|
1156
|
+
X: number,
|
|
1157
|
+
Y: number,
|
|
1158
|
+
Z: number,
|
|
1159
|
+
rX: number,
|
|
1160
|
+
rY: number,
|
|
1161
|
+
rZ: number,
|
|
1162
|
+
DrawDistance: number
|
|
1163
|
+
): number => {
|
|
1164
|
+
return callNative(
|
|
1165
|
+
"CreatePlayerObject",
|
|
1166
|
+
"iifffffff",
|
|
1167
|
+
playerid,
|
|
1168
|
+
modelid,
|
|
1169
|
+
X,
|
|
1170
|
+
Y,
|
|
1171
|
+
Z,
|
|
1172
|
+
rX,
|
|
1173
|
+
rY,
|
|
1174
|
+
rZ,
|
|
1175
|
+
DrawDistance
|
|
1176
|
+
);
|
|
1177
|
+
};
|
|
1178
|
+
|
|
1179
|
+
export const AttachPlayerObjectToVehicle = (
|
|
1180
|
+
playerid: number,
|
|
1181
|
+
objectid: number,
|
|
1182
|
+
vehicleid: number,
|
|
1183
|
+
fOffsetX: number,
|
|
1184
|
+
fOffsetY: number,
|
|
1185
|
+
fOffsetZ: number,
|
|
1186
|
+
fRotX: number,
|
|
1187
|
+
fRotY: number,
|
|
1188
|
+
RotZ: number
|
|
1189
|
+
): number => {
|
|
1190
|
+
return callNative(
|
|
1191
|
+
"AttachPlayerObjectToVehicle",
|
|
1192
|
+
"iiiffffff",
|
|
1193
|
+
playerid,
|
|
1194
|
+
objectid,
|
|
1195
|
+
vehicleid,
|
|
1196
|
+
fOffsetX,
|
|
1197
|
+
fOffsetY,
|
|
1198
|
+
fOffsetZ,
|
|
1199
|
+
fRotX,
|
|
1200
|
+
fRotY,
|
|
1201
|
+
RotZ
|
|
1202
|
+
);
|
|
1203
|
+
};
|
|
1204
|
+
|
|
1205
|
+
export const SetPlayerObjectPos = (
|
|
1206
|
+
playerid: number,
|
|
1207
|
+
objectid: number,
|
|
1208
|
+
X: number,
|
|
1209
|
+
Y: number,
|
|
1210
|
+
Z: number
|
|
1211
|
+
): number => {
|
|
1212
|
+
return callNative("SetPlayerObjectPos", "iifff", playerid, objectid, X, Y, Z);
|
|
1213
|
+
};
|
|
1214
|
+
|
|
1215
|
+
export const GetPlayerObjectPos = (
|
|
1216
|
+
playerid: number,
|
|
1217
|
+
objectid: number
|
|
1218
|
+
): Array<number> => {
|
|
1219
|
+
return callNative("GetPlayerObjectPos", "iiFFF", playerid, objectid);
|
|
1220
|
+
};
|
|
1221
|
+
|
|
1222
|
+
export const SetPlayerObjectRot = (
|
|
1223
|
+
playerid: number,
|
|
1224
|
+
objectid: number,
|
|
1225
|
+
RotX: number,
|
|
1226
|
+
RotY: number,
|
|
1227
|
+
RotZ: number
|
|
1228
|
+
): number => {
|
|
1229
|
+
return callNative(
|
|
1230
|
+
"SetPlayerObjectRot",
|
|
1231
|
+
"iifff",
|
|
1232
|
+
playerid,
|
|
1233
|
+
objectid,
|
|
1234
|
+
RotX,
|
|
1235
|
+
RotY,
|
|
1236
|
+
RotZ
|
|
1237
|
+
);
|
|
1238
|
+
};
|
|
1239
|
+
|
|
1240
|
+
export const GetPlayerObjectRot = (
|
|
1241
|
+
playerid: number,
|
|
1242
|
+
objectid: number
|
|
1243
|
+
): Array<number> => {
|
|
1244
|
+
return callNative("GetPlayerObjectRot", "iiFFF", playerid, objectid);
|
|
1245
|
+
};
|
|
1246
|
+
|
|
1247
|
+
export const GetPlayerObjectModel = (
|
|
1248
|
+
playerid: number,
|
|
1249
|
+
objectid: number
|
|
1250
|
+
): number => {
|
|
1251
|
+
return callNative("GetPlayerObjectModel", "ii", playerid, objectid);
|
|
1252
|
+
};
|
|
1253
|
+
|
|
1254
|
+
export const SetPlayerObjectNoCameraCollision = (
|
|
1255
|
+
playerid: number,
|
|
1256
|
+
objectid: number
|
|
1257
|
+
): boolean => {
|
|
1258
|
+
return Boolean(
|
|
1259
|
+
callNative("SetPlayerObjectNoCameraCollision", "ii", playerid, objectid)
|
|
1260
|
+
);
|
|
1261
|
+
};
|
|
1262
|
+
|
|
1263
|
+
export const IsValidPlayerObject = (
|
|
1264
|
+
playerid: number,
|
|
1265
|
+
objectid: number
|
|
1266
|
+
): boolean => {
|
|
1267
|
+
return Boolean(callNative("IsValidPlayerObject", "ii", playerid, objectid));
|
|
1268
|
+
};
|
|
1269
|
+
|
|
1270
|
+
export const DestroyPlayerObject = (
|
|
1271
|
+
playerid: number,
|
|
1272
|
+
objectid: number
|
|
1273
|
+
): number => {
|
|
1274
|
+
return callNative("DestroyPlayerObject", "ii", playerid, objectid);
|
|
1275
|
+
};
|
|
1276
|
+
|
|
1277
|
+
export const MovePlayerObject = (
|
|
1278
|
+
playerid: number,
|
|
1279
|
+
objectid: number,
|
|
1280
|
+
X: number,
|
|
1281
|
+
Y: number,
|
|
1282
|
+
Z: number,
|
|
1283
|
+
Speed: number,
|
|
1284
|
+
RotX: number,
|
|
1285
|
+
RotY: number,
|
|
1286
|
+
RotZ: number
|
|
1287
|
+
): number => {
|
|
1288
|
+
return callNative(
|
|
1289
|
+
"MovePlayerObject",
|
|
1290
|
+
"iifffffff",
|
|
1291
|
+
playerid,
|
|
1292
|
+
objectid,
|
|
1293
|
+
X,
|
|
1294
|
+
Y,
|
|
1295
|
+
Z,
|
|
1296
|
+
Speed,
|
|
1297
|
+
RotX,
|
|
1298
|
+
RotY,
|
|
1299
|
+
RotZ
|
|
1300
|
+
);
|
|
1301
|
+
};
|
|
1302
|
+
|
|
1303
|
+
export const StopPlayerObject = (
|
|
1304
|
+
playerid: number,
|
|
1305
|
+
objectid: number
|
|
1306
|
+
): number => {
|
|
1307
|
+
return callNative("StopPlayerObject", "ii", playerid, objectid);
|
|
1308
|
+
};
|
|
1309
|
+
|
|
1310
|
+
export const IsPlayerObjectMoving = (
|
|
1311
|
+
playerid: number,
|
|
1312
|
+
objectid: number
|
|
1313
|
+
): boolean => {
|
|
1314
|
+
return Boolean(callNative("IsPlayerObjectMoving", "ii", playerid, objectid));
|
|
1315
|
+
};
|
|
1316
|
+
|
|
1317
|
+
export const AttachPlayerObjectToPlayer = (
|
|
1318
|
+
objectplayer: number,
|
|
1319
|
+
objectid: number,
|
|
1320
|
+
attachplayer: number,
|
|
1321
|
+
OffsetX: number,
|
|
1322
|
+
OffsetY: number,
|
|
1323
|
+
OffsetZ: number,
|
|
1324
|
+
rX: number,
|
|
1325
|
+
rY: number,
|
|
1326
|
+
rZ: number
|
|
1327
|
+
): number => {
|
|
1328
|
+
return callNative(
|
|
1329
|
+
"AttachPlayerObjectToPlayer",
|
|
1330
|
+
"iiiffffff",
|
|
1331
|
+
objectplayer,
|
|
1332
|
+
objectid,
|
|
1333
|
+
attachplayer,
|
|
1334
|
+
OffsetX,
|
|
1335
|
+
OffsetY,
|
|
1336
|
+
OffsetZ,
|
|
1337
|
+
rX,
|
|
1338
|
+
rY,
|
|
1339
|
+
rZ
|
|
1340
|
+
);
|
|
1341
|
+
};
|
|
1342
|
+
|
|
1343
|
+
export const SetObjectMaterial = (
|
|
1344
|
+
objectid: number,
|
|
1345
|
+
materialindex: number,
|
|
1346
|
+
modelid: number,
|
|
1347
|
+
txdname: string,
|
|
1348
|
+
texturename: string,
|
|
1349
|
+
materialcolour: string | number
|
|
1350
|
+
): number => {
|
|
1351
|
+
return callNative(
|
|
1352
|
+
"SetObjectMaterial",
|
|
1353
|
+
"iiissi",
|
|
1354
|
+
objectid,
|
|
1355
|
+
materialindex,
|
|
1356
|
+
modelid,
|
|
1357
|
+
txdname,
|
|
1358
|
+
texturename,
|
|
1359
|
+
rgba(materialcolour)
|
|
1360
|
+
);
|
|
1361
|
+
};
|
|
1362
|
+
|
|
1363
|
+
export const SetPlayerObjectMaterial = (
|
|
1364
|
+
playerid: number,
|
|
1365
|
+
objectid: number,
|
|
1366
|
+
materialindex: number,
|
|
1367
|
+
modelid: number,
|
|
1368
|
+
txdname: string,
|
|
1369
|
+
texturename: string,
|
|
1370
|
+
materialcolour: string | number
|
|
1371
|
+
): number => {
|
|
1372
|
+
return callNative(
|
|
1373
|
+
"SetPlayerObjectMaterial",
|
|
1374
|
+
"iiiissi",
|
|
1375
|
+
playerid,
|
|
1376
|
+
objectid,
|
|
1377
|
+
materialindex,
|
|
1378
|
+
modelid,
|
|
1379
|
+
txdname,
|
|
1380
|
+
texturename,
|
|
1381
|
+
rgba(materialcolour)
|
|
1382
|
+
);
|
|
1383
|
+
};
|
|
1384
|
+
|
|
1385
|
+
export const SetObjectMaterialText = (
|
|
1386
|
+
objectid: number,
|
|
1387
|
+
text: string,
|
|
1388
|
+
materialindex: number,
|
|
1389
|
+
materialsize: number,
|
|
1390
|
+
fontface: string,
|
|
1391
|
+
fontsize: number,
|
|
1392
|
+
bold = true,
|
|
1393
|
+
fontcolour: string | number,
|
|
1394
|
+
backcolour: string | number,
|
|
1395
|
+
textalignment: number
|
|
1396
|
+
): number => {
|
|
1397
|
+
return callNative(
|
|
1398
|
+
"SetObjectMaterialText",
|
|
1399
|
+
"isiisiiiii",
|
|
1400
|
+
objectid,
|
|
1401
|
+
text,
|
|
1402
|
+
materialindex,
|
|
1403
|
+
materialsize,
|
|
1404
|
+
fontface,
|
|
1405
|
+
fontsize,
|
|
1406
|
+
bold,
|
|
1407
|
+
rgba(fontcolour),
|
|
1408
|
+
rgba(backcolour),
|
|
1409
|
+
textalignment
|
|
1410
|
+
);
|
|
1411
|
+
};
|
|
1412
|
+
|
|
1413
|
+
export const SetPlayerObjectMaterialText = (
|
|
1414
|
+
playerid: number,
|
|
1415
|
+
objectid: number,
|
|
1416
|
+
text: string,
|
|
1417
|
+
materialindex: number,
|
|
1418
|
+
materialsize: number,
|
|
1419
|
+
fontface: string,
|
|
1420
|
+
fontsize: number,
|
|
1421
|
+
bold = true,
|
|
1422
|
+
fontcolour: string | number,
|
|
1423
|
+
backcolour: string | number,
|
|
1424
|
+
textalignment: number
|
|
1425
|
+
): number => {
|
|
1426
|
+
return callNative(
|
|
1427
|
+
"SetPlayerObjectMaterialText",
|
|
1428
|
+
"iisiisiiiii",
|
|
1429
|
+
playerid,
|
|
1430
|
+
objectid,
|
|
1431
|
+
text,
|
|
1432
|
+
materialindex,
|
|
1433
|
+
materialsize,
|
|
1434
|
+
fontface,
|
|
1435
|
+
fontsize,
|
|
1436
|
+
bold,
|
|
1437
|
+
rgba(fontcolour),
|
|
1438
|
+
rgba(backcolour),
|
|
1439
|
+
textalignment
|
|
1440
|
+
);
|
|
1441
|
+
};
|
|
1442
|
+
|
|
1443
|
+
export const SetObjectsDefaultCameraCollision = (disable: boolean): boolean => {
|
|
1444
|
+
return Boolean(callNative("SetObjectsDefaultCameraCollision", "i", disable));
|
|
1445
|
+
};
|
|
1446
|
+
|
|
1447
|
+
export const SetSpawnInfo = (
|
|
1448
|
+
playerid: number,
|
|
1449
|
+
team: number,
|
|
1450
|
+
skin: number,
|
|
1451
|
+
x: number,
|
|
1452
|
+
y: number,
|
|
1453
|
+
z: number,
|
|
1454
|
+
rotation: number,
|
|
1455
|
+
weapon1: WeaponEnum,
|
|
1456
|
+
weapon1_ammo: number,
|
|
1457
|
+
weapon2: WeaponEnum,
|
|
1458
|
+
weapon2_ammo: number,
|
|
1459
|
+
weapon3: WeaponEnum,
|
|
1460
|
+
weapon3_ammo: number
|
|
1461
|
+
): number => {
|
|
1462
|
+
return callNative(
|
|
1463
|
+
"SetSpawnInfo",
|
|
1464
|
+
"iiiffffiiiiii",
|
|
1465
|
+
playerid,
|
|
1466
|
+
team,
|
|
1467
|
+
skin,
|
|
1468
|
+
x,
|
|
1469
|
+
y,
|
|
1470
|
+
z,
|
|
1471
|
+
rotation,
|
|
1472
|
+
weapon1,
|
|
1473
|
+
weapon1_ammo,
|
|
1474
|
+
weapon2,
|
|
1475
|
+
weapon2_ammo,
|
|
1476
|
+
weapon3,
|
|
1477
|
+
weapon3_ammo
|
|
1478
|
+
);
|
|
1479
|
+
};
|
|
1480
|
+
|
|
1481
|
+
export const SpawnPlayer = (playerid: number): number => {
|
|
1482
|
+
return callNative("SpawnPlayer", "i", playerid);
|
|
1483
|
+
};
|
|
1484
|
+
|
|
1485
|
+
export const SetPlayerPos = (
|
|
1486
|
+
playerid: number,
|
|
1487
|
+
x: number,
|
|
1488
|
+
y: number,
|
|
1489
|
+
z: number
|
|
1490
|
+
): number => {
|
|
1491
|
+
return callNative("SetPlayerPos", "ifff", playerid, x, y, z);
|
|
1492
|
+
};
|
|
1493
|
+
|
|
1494
|
+
export const SetPlayerPosFindZ = (
|
|
1495
|
+
playerid: number,
|
|
1496
|
+
x: number,
|
|
1497
|
+
y: number,
|
|
1498
|
+
z: number
|
|
1499
|
+
): number => {
|
|
1500
|
+
return callNative("SetPlayerPosFindZ", "ifff", playerid, x, y, z);
|
|
1501
|
+
};
|
|
1502
|
+
|
|
1503
|
+
export const GetPlayerPos = (playerid: number): Array<number> => {
|
|
1504
|
+
return callNative("GetPlayerPos", "iFFF", playerid);
|
|
1505
|
+
};
|
|
1506
|
+
|
|
1507
|
+
export const SetPlayerFacingAngle = (playerid: number, ang: number): number => {
|
|
1508
|
+
return callNative("SetPlayerFacingAngle", "if", playerid, ang);
|
|
1509
|
+
};
|
|
1510
|
+
|
|
1511
|
+
export const GetPlayerFacingAngle = (playerid: number): number => {
|
|
1512
|
+
return callNative("GetPlayerFacingAngle", "iF", playerid);
|
|
1513
|
+
};
|
|
1514
|
+
|
|
1515
|
+
export const IsPlayerInRangeOfPoint = (
|
|
1516
|
+
playerid: number,
|
|
1517
|
+
range: number,
|
|
1518
|
+
x: number,
|
|
1519
|
+
y: number,
|
|
1520
|
+
z: number
|
|
1521
|
+
): boolean => {
|
|
1522
|
+
return Boolean(
|
|
1523
|
+
callNative("IsPlayerInRangeOfPoint", "iffff", playerid, range, x, y, z)
|
|
1524
|
+
);
|
|
1525
|
+
};
|
|
1526
|
+
|
|
1527
|
+
export const GetPlayerDistanceFromPoint = (
|
|
1528
|
+
playerid: number,
|
|
1529
|
+
X: number,
|
|
1530
|
+
Y: number,
|
|
1531
|
+
Z: number
|
|
1532
|
+
): number => {
|
|
1533
|
+
return callNativeFloat(
|
|
1534
|
+
"GetPlayerDistanceFromPoint",
|
|
1535
|
+
"ifff",
|
|
1536
|
+
playerid,
|
|
1537
|
+
X,
|
|
1538
|
+
Y,
|
|
1539
|
+
Z
|
|
1540
|
+
);
|
|
1541
|
+
};
|
|
1542
|
+
|
|
1543
|
+
export const IsPlayerStreamedIn = (
|
|
1544
|
+
playerid: number,
|
|
1545
|
+
forplayerid: number
|
|
1546
|
+
): boolean => {
|
|
1547
|
+
return Boolean(callNative("IsPlayerStreamedIn", "ii", playerid, forplayerid));
|
|
1548
|
+
};
|
|
1549
|
+
|
|
1550
|
+
export const SetPlayerInterior = (
|
|
1551
|
+
playerid: number,
|
|
1552
|
+
interiorid: number
|
|
1553
|
+
): number => {
|
|
1554
|
+
return callNative("SetPlayerInterior", "ii", playerid, interiorid);
|
|
1555
|
+
};
|
|
1556
|
+
|
|
1557
|
+
export const GetPlayerInterior = (playerid: number): number => {
|
|
1558
|
+
return callNative("GetPlayerInterior", "i", playerid);
|
|
1559
|
+
};
|
|
1560
|
+
|
|
1561
|
+
export const SetPlayerHealth = (playerid: number, health: number): number => {
|
|
1562
|
+
return callNative("SetPlayerHealth", "if", playerid, health);
|
|
1563
|
+
};
|
|
1564
|
+
|
|
1565
|
+
export const GetPlayerHealth = (playerid: number): number => {
|
|
1566
|
+
return callNative("GetPlayerHealth", "iF", playerid);
|
|
1567
|
+
};
|
|
1568
|
+
|
|
1569
|
+
export const SetPlayerArmour = (playerid: number, armour: number): number => {
|
|
1570
|
+
return callNative("SetPlayerArmour", "if", playerid, armour);
|
|
1571
|
+
};
|
|
1572
|
+
|
|
1573
|
+
export const GetPlayerArmour = (playerid: number): number => {
|
|
1574
|
+
return callNative("GetPlayerArmour", "iF", playerid);
|
|
1575
|
+
};
|
|
1576
|
+
|
|
1577
|
+
export const SetPlayerAmmo = (
|
|
1578
|
+
playerid: number,
|
|
1579
|
+
weaponid: number,
|
|
1580
|
+
ammo: number
|
|
1581
|
+
): number => {
|
|
1582
|
+
return callNative("SetPlayerAmmo", "iii", playerid, weaponid, ammo);
|
|
1583
|
+
};
|
|
1584
|
+
|
|
1585
|
+
export const GetPlayerAmmo = (playerid: number): number => {
|
|
1586
|
+
return callNative("GetPlayerAmmo", "i", playerid);
|
|
1587
|
+
};
|
|
1588
|
+
|
|
1589
|
+
export const GetPlayerWeaponState = (playerid: number): WeaponStatesEnum => {
|
|
1590
|
+
return callNative("GetPlayerWeaponState", "i", playerid);
|
|
1591
|
+
};
|
|
1592
|
+
|
|
1593
|
+
export const GetPlayerTargetPlayer = (playerid: number): number => {
|
|
1594
|
+
return callNative("GetPlayerTargetPlayer", "i", playerid);
|
|
1595
|
+
};
|
|
1596
|
+
|
|
1597
|
+
export const GetPlayerTargetActor = (playerid: number): number => {
|
|
1598
|
+
return callNative("GetPlayerTargetActor", "i", playerid);
|
|
1599
|
+
};
|
|
1600
|
+
|
|
1601
|
+
export const SetPlayerTeam = (playerid: number, teamid: number): void => {
|
|
1602
|
+
callNative("SetPlayerTeam", "ii", playerid, teamid);
|
|
1603
|
+
};
|
|
1604
|
+
|
|
1605
|
+
export const GetPlayerTeam = (playerid: number): number => {
|
|
1606
|
+
return callNative("GetPlayerTeam", "i", playerid);
|
|
1607
|
+
};
|
|
1608
|
+
|
|
1609
|
+
export const SetPlayerScore = (playerid: number, score: number): number => {
|
|
1610
|
+
return callNative("SetPlayerScore", "ii", playerid, score);
|
|
1611
|
+
};
|
|
1612
|
+
|
|
1613
|
+
export const GetPlayerScore = (playerid: number): number => {
|
|
1614
|
+
return callNative("GetPlayerScore", "i", playerid);
|
|
1615
|
+
};
|
|
1616
|
+
|
|
1617
|
+
export const GetPlayerDrunkLevel = (playerid: number): number => {
|
|
1618
|
+
return callNative("GetPlayerDrunkLevel", "i", playerid);
|
|
1619
|
+
};
|
|
1620
|
+
|
|
1621
|
+
export const SetPlayerDrunkLevel = (
|
|
1622
|
+
playerid: number,
|
|
1623
|
+
level: number
|
|
1624
|
+
): number => {
|
|
1625
|
+
return callNative("SetPlayerDrunkLevel", "ii", playerid, level);
|
|
1626
|
+
};
|
|
1627
|
+
|
|
1628
|
+
export const SetPlayerColor = (
|
|
1629
|
+
playerid: number,
|
|
1630
|
+
colour: string | number
|
|
1631
|
+
): number => {
|
|
1632
|
+
return callNative("SetPlayerColor", "ii", playerid, rgba(colour));
|
|
1633
|
+
};
|
|
1634
|
+
|
|
1635
|
+
export const GetPlayerColor = (playerid: number): number => {
|
|
1636
|
+
return callNative("GetPlayerColor", "i", playerid);
|
|
1637
|
+
};
|
|
1638
|
+
|
|
1639
|
+
export const SetPlayerSkin = (playerid: number, skinid: number): number => {
|
|
1640
|
+
return callNative("SetPlayerSkin", "ii", playerid, skinid);
|
|
1641
|
+
};
|
|
1642
|
+
|
|
1643
|
+
export const GetPlayerSkin = (playerid: number): number => {
|
|
1644
|
+
return callNative("GetPlayerSkin", "i", playerid);
|
|
1645
|
+
};
|
|
1646
|
+
|
|
1647
|
+
export const GivePlayerWeapon = (
|
|
1648
|
+
playerid: number,
|
|
1649
|
+
weaponid: number,
|
|
1650
|
+
ammo: number
|
|
1651
|
+
): number => {
|
|
1652
|
+
return callNative("GivePlayerWeapon", "iii", playerid, weaponid, ammo);
|
|
1653
|
+
};
|
|
1654
|
+
|
|
1655
|
+
export const ResetPlayerWeapons = (playerid: number): number => {
|
|
1656
|
+
return callNative("ResetPlayerWeapons", "i", playerid);
|
|
1657
|
+
};
|
|
1658
|
+
|
|
1659
|
+
export const SetPlayerArmedWeapon = (
|
|
1660
|
+
playerid: number,
|
|
1661
|
+
weaponid: number
|
|
1662
|
+
): number => {
|
|
1663
|
+
return callNative("SetPlayerArmedWeapon", "ii", playerid, weaponid);
|
|
1664
|
+
};
|
|
1665
|
+
|
|
1666
|
+
export const GetPlayerWeaponData = (
|
|
1667
|
+
playerid: number,
|
|
1668
|
+
slot: number
|
|
1669
|
+
): Array<number> => {
|
|
1670
|
+
return callNative("GetPlayerWeaponData", "iiII", playerid, slot);
|
|
1671
|
+
};
|
|
1672
|
+
|
|
1673
|
+
export const GivePlayerMoney = (playerid: number, money: number): number => {
|
|
1674
|
+
return callNative("GivePlayerMoney", "ii", playerid, money);
|
|
1675
|
+
};
|
|
1676
|
+
|
|
1677
|
+
export const ResetPlayerMoney = (playerid: number): number => {
|
|
1678
|
+
return callNative("ResetPlayerMoney", "i", playerid);
|
|
1679
|
+
};
|
|
1680
|
+
|
|
1681
|
+
export const GetPlayerMoney = (playerid: number): number => {
|
|
1682
|
+
return callNative("GetPlayerMoney", "i", playerid);
|
|
1683
|
+
};
|
|
1684
|
+
|
|
1685
|
+
export const GetPlayerState = (playerid: number): PlayerStateEnum => {
|
|
1686
|
+
return callNative("GetPlayerState", "i", playerid);
|
|
1687
|
+
};
|
|
1688
|
+
|
|
1689
|
+
export const GetPlayerPing = (playerid: number): number => {
|
|
1690
|
+
return callNative("GetPlayerPing", "i", playerid);
|
|
1691
|
+
};
|
|
1692
|
+
|
|
1693
|
+
export const GetPlayerWeapon = (playerid: number): number => {
|
|
1694
|
+
return callNative("GetPlayerWeapon", "i", playerid);
|
|
1695
|
+
};
|
|
1696
|
+
|
|
1697
|
+
export const GetPlayerKeys = (playerid: number): Array<KeysEnum> => {
|
|
1698
|
+
return callNative("GetPlayerKeys", "iIII", playerid);
|
|
1699
|
+
};
|
|
1700
|
+
|
|
1701
|
+
export const SetPlayerTime = (
|
|
1702
|
+
playerid: number,
|
|
1703
|
+
hour: number,
|
|
1704
|
+
minute: number
|
|
1705
|
+
): number => {
|
|
1706
|
+
return callNative("SetPlayerTime", "iii", playerid, hour, minute);
|
|
1707
|
+
};
|
|
1708
|
+
|
|
1709
|
+
export const GetPlayerTime = (playerid: number): Array<number> => {
|
|
1710
|
+
return callNative("GetPlayerTime", "iII", playerid);
|
|
1711
|
+
};
|
|
1712
|
+
|
|
1713
|
+
export const TogglePlayerClock = (
|
|
1714
|
+
playerid: number,
|
|
1715
|
+
toggle: boolean
|
|
1716
|
+
): number => {
|
|
1717
|
+
return callNative("TogglePlayerClock", "ii", playerid, toggle);
|
|
1718
|
+
};
|
|
1719
|
+
|
|
1720
|
+
export const SetPlayerWeather = (playerid: number, weather: number): number => {
|
|
1721
|
+
return callNative("SetPlayerWeather", "ii", playerid, weather);
|
|
1722
|
+
};
|
|
1723
|
+
|
|
1724
|
+
export const ForceClassSelection = (playerid: number): number => {
|
|
1725
|
+
return callNative("ForceClassSelection", "i", playerid);
|
|
1726
|
+
};
|
|
1727
|
+
|
|
1728
|
+
export const SetPlayerWantedLevel = (
|
|
1729
|
+
playerid: number,
|
|
1730
|
+
level: number
|
|
1731
|
+
): number => {
|
|
1732
|
+
return callNative("SetPlayerWantedLevel", "ii", playerid, level);
|
|
1733
|
+
};
|
|
1734
|
+
|
|
1735
|
+
export const GetPlayerWantedLevel = (playerid: number): number => {
|
|
1736
|
+
return callNative("GetPlayerWantedLevel", "i", playerid);
|
|
1737
|
+
};
|
|
1738
|
+
|
|
1739
|
+
export const SetPlayerFightingStyle = (
|
|
1740
|
+
playerid: number,
|
|
1741
|
+
style: FightingStylesEnum
|
|
1742
|
+
): number => {
|
|
1743
|
+
return callNative("SetPlayerFightingStyle", "ii", playerid, style);
|
|
1744
|
+
};
|
|
1745
|
+
|
|
1746
|
+
export const GetPlayerFightingStyle = (
|
|
1747
|
+
playerid: number
|
|
1748
|
+
): FightingStylesEnum => {
|
|
1749
|
+
return callNative("GetPlayerFightingStyle", "i", playerid);
|
|
1750
|
+
};
|
|
1751
|
+
|
|
1752
|
+
export const SetPlayerVelocity = (
|
|
1753
|
+
playerid: number,
|
|
1754
|
+
X: number,
|
|
1755
|
+
Y: number,
|
|
1756
|
+
Z: number
|
|
1757
|
+
): number => {
|
|
1758
|
+
return callNative("SetPlayerVelocity", "ifff", playerid, X, Y, Z);
|
|
1759
|
+
};
|
|
1760
|
+
|
|
1761
|
+
export const GetPlayerVelocity = (playerid: number): Array<number> => {
|
|
1762
|
+
return callNative("GetPlayerVelocity", "iFFF", playerid);
|
|
1763
|
+
};
|
|
1764
|
+
|
|
1765
|
+
export const PlayCrimeReportForPlayer = (
|
|
1766
|
+
playerid: number,
|
|
1767
|
+
suspectid: number,
|
|
1768
|
+
crime: number
|
|
1769
|
+
): number => {
|
|
1770
|
+
return callNative(
|
|
1771
|
+
"PlayCrimeReportForPlayer",
|
|
1772
|
+
"iii",
|
|
1773
|
+
playerid,
|
|
1774
|
+
suspectid,
|
|
1775
|
+
crime
|
|
1776
|
+
);
|
|
1777
|
+
};
|
|
1778
|
+
|
|
1779
|
+
export const PlayAudioStreamForPlayer = (
|
|
1780
|
+
playerid: number,
|
|
1781
|
+
url: string,
|
|
1782
|
+
posX: number,
|
|
1783
|
+
posY: number,
|
|
1784
|
+
posZ: number,
|
|
1785
|
+
distance: number,
|
|
1786
|
+
usepos = false
|
|
1787
|
+
): number => {
|
|
1788
|
+
return callNative(
|
|
1789
|
+
"PlayAudioStreamForPlayer",
|
|
1790
|
+
"isffffi",
|
|
1791
|
+
playerid,
|
|
1792
|
+
url,
|
|
1793
|
+
posX,
|
|
1794
|
+
posY,
|
|
1795
|
+
posZ,
|
|
1796
|
+
distance,
|
|
1797
|
+
usepos
|
|
1798
|
+
);
|
|
1799
|
+
};
|
|
1800
|
+
|
|
1801
|
+
export const StopAudioStreamForPlayer = (playerid: number): number => {
|
|
1802
|
+
return callNative("StopAudioStreamForPlayer", "i", playerid);
|
|
1803
|
+
};
|
|
1804
|
+
|
|
1805
|
+
export const SetPlayerShopName = (
|
|
1806
|
+
playerid: number,
|
|
1807
|
+
shopname: string
|
|
1808
|
+
): number => {
|
|
1809
|
+
return callNative("SetPlayerShopName", "is", playerid, shopname);
|
|
1810
|
+
};
|
|
1811
|
+
|
|
1812
|
+
export const SetPlayerSkillLevel = (
|
|
1813
|
+
playerid: number,
|
|
1814
|
+
skill: WeaponSkillsEnum,
|
|
1815
|
+
level: number
|
|
1816
|
+
): number => {
|
|
1817
|
+
return callNative("SetPlayerSkillLevel", "iii", playerid, skill, level);
|
|
1818
|
+
};
|
|
1819
|
+
|
|
1820
|
+
export const GetPlayerSurfingVehicleID = (playerid: number): number => {
|
|
1821
|
+
return callNative("GetPlayerSurfingVehicleID", "i", playerid);
|
|
1822
|
+
};
|
|
1823
|
+
|
|
1824
|
+
export const GetPlayerSurfingObjectID = (playerid: number): number => {
|
|
1825
|
+
return callNative("GetPlayerSurfingObjectID", "i", playerid);
|
|
1826
|
+
};
|
|
1827
|
+
|
|
1828
|
+
export const RemoveBuildingForPlayer = (
|
|
1829
|
+
playerid: number,
|
|
1830
|
+
modelid: number,
|
|
1831
|
+
fX: number,
|
|
1832
|
+
fY: number,
|
|
1833
|
+
fZ: number,
|
|
1834
|
+
fRadius: number
|
|
1835
|
+
): number => {
|
|
1836
|
+
return callNative(
|
|
1837
|
+
"RemoveBuildingForPlayer",
|
|
1838
|
+
"iiffff",
|
|
1839
|
+
playerid,
|
|
1840
|
+
modelid,
|
|
1841
|
+
fX,
|
|
1842
|
+
fY,
|
|
1843
|
+
fZ,
|
|
1844
|
+
fRadius
|
|
1845
|
+
);
|
|
1846
|
+
};
|
|
1847
|
+
|
|
1848
|
+
export const GetPlayerLastShotVectors = (playerid: number): Array<number> => {
|
|
1849
|
+
return callNative("GetPlayerLastShotVectors", "iFFFFFF", playerid);
|
|
1850
|
+
};
|
|
1851
|
+
|
|
1852
|
+
export const SetPlayerAttachedObject = (
|
|
1853
|
+
playerid: number,
|
|
1854
|
+
index: number,
|
|
1855
|
+
modelid: number,
|
|
1856
|
+
bone: BoneIdsEnum,
|
|
1857
|
+
fOffsetX: number,
|
|
1858
|
+
fOffsetY: number,
|
|
1859
|
+
fOffsetZ: number,
|
|
1860
|
+
fRotX: number,
|
|
1861
|
+
fRotY: number,
|
|
1862
|
+
fRotZ: number,
|
|
1863
|
+
fScaleX: number,
|
|
1864
|
+
fScaleY: number,
|
|
1865
|
+
fScaleZ: number,
|
|
1866
|
+
materialcolour1: string | number,
|
|
1867
|
+
materialcolour2: string | number
|
|
1868
|
+
): number => {
|
|
1869
|
+
return callNative(
|
|
1870
|
+
"SetPlayerAttachedObject",
|
|
1871
|
+
"iiiifffffffffii",
|
|
1872
|
+
playerid,
|
|
1873
|
+
index,
|
|
1874
|
+
modelid,
|
|
1875
|
+
bone,
|
|
1876
|
+
fOffsetX,
|
|
1877
|
+
fOffsetY,
|
|
1878
|
+
fOffsetZ,
|
|
1879
|
+
fRotX,
|
|
1880
|
+
fRotY,
|
|
1881
|
+
fRotZ,
|
|
1882
|
+
fScaleX,
|
|
1883
|
+
fScaleY,
|
|
1884
|
+
fScaleZ,
|
|
1885
|
+
rgba(materialcolour1),
|
|
1886
|
+
rgba(materialcolour2)
|
|
1887
|
+
);
|
|
1888
|
+
};
|
|
1889
|
+
|
|
1890
|
+
export const RemovePlayerAttachedObject = (
|
|
1891
|
+
playerid: number,
|
|
1892
|
+
index: number
|
|
1893
|
+
): number => {
|
|
1894
|
+
return callNative("RemovePlayerAttachedObject", "ii", playerid, index);
|
|
1895
|
+
};
|
|
1896
|
+
|
|
1897
|
+
export const IsPlayerAttachedObjectSlotUsed = (
|
|
1898
|
+
playerid: number,
|
|
1899
|
+
index: number
|
|
1900
|
+
): boolean => {
|
|
1901
|
+
return Boolean(
|
|
1902
|
+
callNative("IsPlayerAttachedObjectSlotUsed", "ii", playerid, index)
|
|
1903
|
+
);
|
|
1904
|
+
};
|
|
1905
|
+
|
|
1906
|
+
export const EditAttachedObject = (playerid: number, index: number): number => {
|
|
1907
|
+
return callNative("EditAttachedObject", "ii", playerid, index);
|
|
1908
|
+
};
|
|
1909
|
+
|
|
1910
|
+
export const CreatePlayerTextDraw = (
|
|
1911
|
+
playerid: number,
|
|
1912
|
+
x: number,
|
|
1913
|
+
y: number,
|
|
1914
|
+
text: string
|
|
1915
|
+
): number => {
|
|
1916
|
+
return callNative("CreatePlayerTextDraw", "iffs", playerid, x, y, text);
|
|
1917
|
+
};
|
|
1918
|
+
|
|
1919
|
+
export const PlayerTextDrawDestroy = (playerid: number, text: number): void => {
|
|
1920
|
+
callNative("PlayerTextDrawDestroy", "ii", playerid, text);
|
|
1921
|
+
};
|
|
1922
|
+
|
|
1923
|
+
export const PlayerTextDrawLetterSize = (
|
|
1924
|
+
playerid: number,
|
|
1925
|
+
text: number,
|
|
1926
|
+
x: number,
|
|
1927
|
+
y: number
|
|
1928
|
+
): number => {
|
|
1929
|
+
return callNative("PlayerTextDrawLetterSize", "iiff", playerid, text, x, y);
|
|
1930
|
+
};
|
|
1931
|
+
|
|
1932
|
+
export const PlayerTextDrawTextSize = (
|
|
1933
|
+
playerid: number,
|
|
1934
|
+
text: number,
|
|
1935
|
+
x: number,
|
|
1936
|
+
y: number
|
|
1937
|
+
): number => {
|
|
1938
|
+
return callNative("PlayerTextDrawTextSize", "iiff", playerid, text, x, y);
|
|
1939
|
+
};
|
|
1940
|
+
|
|
1941
|
+
export const PlayerTextDrawAlignment = (
|
|
1942
|
+
playerid: number,
|
|
1943
|
+
text: number,
|
|
1944
|
+
alignment: TextDrawAlignEnum
|
|
1945
|
+
): number => {
|
|
1946
|
+
return callNative(
|
|
1947
|
+
"PlayerTextDrawAlignment",
|
|
1948
|
+
"iii",
|
|
1949
|
+
playerid,
|
|
1950
|
+
text,
|
|
1951
|
+
alignment
|
|
1952
|
+
);
|
|
1953
|
+
};
|
|
1954
|
+
|
|
1955
|
+
export const PlayerTextDrawColour = (
|
|
1956
|
+
playerid: number,
|
|
1957
|
+
text: number,
|
|
1958
|
+
colour: string | number
|
|
1959
|
+
): boolean => {
|
|
1960
|
+
return Boolean(
|
|
1961
|
+
callNative("PlayerTextDrawColour", "iii", playerid, text, rgba(colour))
|
|
1962
|
+
);
|
|
1963
|
+
};
|
|
1964
|
+
|
|
1965
|
+
export const PlayerTextDrawUseBox = (
|
|
1966
|
+
playerid: number,
|
|
1967
|
+
text: number,
|
|
1968
|
+
use: boolean
|
|
1969
|
+
): number => {
|
|
1970
|
+
return callNative("PlayerTextDrawUseBox", "iii", playerid, text, use);
|
|
1971
|
+
};
|
|
1972
|
+
|
|
1973
|
+
export const PlayerTextDrawBoxColour = (
|
|
1974
|
+
playerid: number,
|
|
1975
|
+
text: number,
|
|
1976
|
+
colour: string | number
|
|
1977
|
+
): boolean => {
|
|
1978
|
+
return Boolean(
|
|
1979
|
+
callNative("PlayerTextDrawBoxColour", "iii", playerid, text, rgba(colour))
|
|
1980
|
+
);
|
|
1981
|
+
};
|
|
1982
|
+
|
|
1983
|
+
export const PlayerTextDrawSetShadow = (
|
|
1984
|
+
playerid: number,
|
|
1985
|
+
text: number,
|
|
1986
|
+
size: number
|
|
1987
|
+
): number => {
|
|
1988
|
+
return callNative("PlayerTextDrawSetShadow", "iii", playerid, text, size);
|
|
1989
|
+
};
|
|
1990
|
+
|
|
1991
|
+
export const PlayerTextDrawSetOutline = (
|
|
1992
|
+
playerid: number,
|
|
1993
|
+
text: number,
|
|
1994
|
+
size: number
|
|
1995
|
+
): number => {
|
|
1996
|
+
return callNative("PlayerTextDrawSetOutline", "iii", playerid, text, size);
|
|
1997
|
+
};
|
|
1998
|
+
|
|
1999
|
+
export const PlayerTextDrawBackgroundColour = (
|
|
2000
|
+
playerid: number,
|
|
2001
|
+
text: number,
|
|
2002
|
+
colour: string | number
|
|
2003
|
+
): boolean => {
|
|
2004
|
+
return Boolean(
|
|
2005
|
+
callNative(
|
|
2006
|
+
"PlayerTextDrawBackgroundColour",
|
|
2007
|
+
"iii",
|
|
2008
|
+
playerid,
|
|
2009
|
+
text,
|
|
2010
|
+
rgba(colour)
|
|
2011
|
+
)
|
|
2012
|
+
);
|
|
2013
|
+
};
|
|
2014
|
+
|
|
2015
|
+
export const PlayerTextDrawFont = (
|
|
2016
|
+
playerid: number,
|
|
2017
|
+
text: number,
|
|
2018
|
+
font: number
|
|
2019
|
+
): number => {
|
|
2020
|
+
return callNative("PlayerTextDrawFont", "iii", playerid, text, font);
|
|
2021
|
+
};
|
|
2022
|
+
|
|
2023
|
+
export const PlayerTextDrawSetProportional = (
|
|
2024
|
+
playerid: number,
|
|
2025
|
+
text: number,
|
|
2026
|
+
set: boolean
|
|
2027
|
+
): number => {
|
|
2028
|
+
return callNative(
|
|
2029
|
+
"PlayerTextDrawSetProportional",
|
|
2030
|
+
"iii",
|
|
2031
|
+
playerid,
|
|
2032
|
+
text,
|
|
2033
|
+
set
|
|
2034
|
+
);
|
|
2035
|
+
};
|
|
2036
|
+
|
|
2037
|
+
export const PlayerTextDrawSetSelectable = (
|
|
2038
|
+
playerid: number,
|
|
2039
|
+
text: number,
|
|
2040
|
+
set: boolean
|
|
2041
|
+
): number => {
|
|
2042
|
+
return callNative("PlayerTextDrawSetSelectable", "iii", playerid, text, set);
|
|
2043
|
+
};
|
|
2044
|
+
|
|
2045
|
+
export const PlayerTextDrawShow = (playerid: number, text: number): number => {
|
|
2046
|
+
return callNative("PlayerTextDrawShow", "ii", playerid, text);
|
|
2047
|
+
};
|
|
2048
|
+
|
|
2049
|
+
export const PlayerTextDrawHide = (playerid: number, text: number): number => {
|
|
2050
|
+
return callNative("PlayerTextDrawHide", "ii", playerid, text);
|
|
2051
|
+
};
|
|
2052
|
+
|
|
2053
|
+
export const PlayerTextDrawSetString = (
|
|
2054
|
+
playerid: number,
|
|
2055
|
+
text: number,
|
|
2056
|
+
string: string
|
|
2057
|
+
): number => {
|
|
2058
|
+
return callNative("PlayerTextDrawSetString", "iis", playerid, text, string);
|
|
2059
|
+
};
|
|
2060
|
+
|
|
2061
|
+
export const PlayerTextDrawSetPreviewModel = (
|
|
2062
|
+
playerid: number,
|
|
2063
|
+
text: number,
|
|
2064
|
+
modelindex: number
|
|
2065
|
+
): number => {
|
|
2066
|
+
return callNative(
|
|
2067
|
+
"PlayerTextDrawSetPreviewModel",
|
|
2068
|
+
"iii",
|
|
2069
|
+
playerid,
|
|
2070
|
+
text,
|
|
2071
|
+
modelindex
|
|
2072
|
+
);
|
|
2073
|
+
};
|
|
2074
|
+
|
|
2075
|
+
export const PlayerTextDrawSetPreviewRot = (
|
|
2076
|
+
playerid: number,
|
|
2077
|
+
text: number,
|
|
2078
|
+
fRotX: number,
|
|
2079
|
+
fRotY: number,
|
|
2080
|
+
fRotZ: number,
|
|
2081
|
+
fZoom: number
|
|
2082
|
+
): number => {
|
|
2083
|
+
return callNative(
|
|
2084
|
+
"PlayerTextDrawSetPreviewRot",
|
|
2085
|
+
"iiffff",
|
|
2086
|
+
playerid,
|
|
2087
|
+
text,
|
|
2088
|
+
fRotX,
|
|
2089
|
+
fRotY,
|
|
2090
|
+
fRotZ,
|
|
2091
|
+
fZoom
|
|
2092
|
+
);
|
|
2093
|
+
};
|
|
2094
|
+
|
|
2095
|
+
export const PlayerTextDrawSetPreviewVehicleColours = (
|
|
2096
|
+
playerid: number,
|
|
2097
|
+
text: number,
|
|
2098
|
+
colour1: string | number,
|
|
2099
|
+
colour2: string | number
|
|
2100
|
+
): boolean => {
|
|
2101
|
+
return Boolean(
|
|
2102
|
+
callNative(
|
|
2103
|
+
"PlayerTextDrawSetPreviewVehicleColours",
|
|
2104
|
+
"iiii",
|
|
2105
|
+
playerid,
|
|
2106
|
+
text,
|
|
2107
|
+
colour1,
|
|
2108
|
+
colour2
|
|
2109
|
+
)
|
|
2110
|
+
);
|
|
2111
|
+
};
|
|
2112
|
+
|
|
2113
|
+
export const SetPlayerChatBubble = (
|
|
2114
|
+
playerid: number,
|
|
2115
|
+
text: string,
|
|
2116
|
+
colour: string | number,
|
|
2117
|
+
drawdistance: number,
|
|
2118
|
+
expiretime: number
|
|
2119
|
+
): number => {
|
|
2120
|
+
return callNative(
|
|
2121
|
+
"SetPlayerChatBubble",
|
|
2122
|
+
"isifi",
|
|
2123
|
+
playerid,
|
|
2124
|
+
text,
|
|
2125
|
+
rgba(colour),
|
|
2126
|
+
drawdistance,
|
|
2127
|
+
expiretime
|
|
2128
|
+
);
|
|
2129
|
+
};
|
|
2130
|
+
|
|
2131
|
+
export const PutPlayerInVehicle = (
|
|
2132
|
+
playerid: number,
|
|
2133
|
+
vehicleid: number,
|
|
2134
|
+
seatid: number
|
|
2135
|
+
): number => {
|
|
2136
|
+
return callNative("PutPlayerInVehicle", "iii", playerid, vehicleid, seatid);
|
|
2137
|
+
};
|
|
2138
|
+
|
|
2139
|
+
export const GetPlayerVehicleID = (playerid: number): number => {
|
|
2140
|
+
return callNative("GetPlayerVehicleID", "i", playerid);
|
|
2141
|
+
};
|
|
2142
|
+
|
|
2143
|
+
export const GetPlayerVehicleSeat = (playerid: number): number => {
|
|
2144
|
+
return callNative("GetPlayerVehicleSeat", "i", playerid);
|
|
2145
|
+
};
|
|
2146
|
+
|
|
2147
|
+
export const RemovePlayerFromVehicle = (playerid: number): number => {
|
|
2148
|
+
return callNative("RemovePlayerFromVehicle", "i", playerid);
|
|
2149
|
+
};
|
|
2150
|
+
|
|
2151
|
+
export const TogglePlayerControllable = (
|
|
2152
|
+
playerid: number,
|
|
2153
|
+
toggle: boolean
|
|
2154
|
+
): number => {
|
|
2155
|
+
return callNative("TogglePlayerControllable", "ii", playerid, toggle);
|
|
2156
|
+
};
|
|
2157
|
+
|
|
2158
|
+
export const PlayerPlaySound = (
|
|
2159
|
+
playerid: number,
|
|
2160
|
+
soundid: number,
|
|
2161
|
+
x: number,
|
|
2162
|
+
y: number,
|
|
2163
|
+
z: number
|
|
2164
|
+
): number => {
|
|
2165
|
+
return callNative("PlayerPlaySound", "iifff", playerid, soundid, x, y, z);
|
|
2166
|
+
};
|
|
2167
|
+
|
|
2168
|
+
export const ApplyAnimation = (
|
|
2169
|
+
playerid: number,
|
|
2170
|
+
animlib: string,
|
|
2171
|
+
animname: string,
|
|
2172
|
+
fDelta: number,
|
|
2173
|
+
loop: boolean,
|
|
2174
|
+
lockx: boolean,
|
|
2175
|
+
locky: boolean,
|
|
2176
|
+
freeze: boolean,
|
|
2177
|
+
time: number,
|
|
2178
|
+
forcesync: boolean
|
|
2179
|
+
): number => {
|
|
2180
|
+
return callNative(
|
|
2181
|
+
"ApplyAnimation",
|
|
2182
|
+
"issfiiiiii",
|
|
2183
|
+
playerid,
|
|
2184
|
+
animlib,
|
|
2185
|
+
animname,
|
|
2186
|
+
fDelta,
|
|
2187
|
+
loop,
|
|
2188
|
+
lockx,
|
|
2189
|
+
locky,
|
|
2190
|
+
freeze,
|
|
2191
|
+
time,
|
|
2192
|
+
forcesync
|
|
2193
|
+
);
|
|
2194
|
+
};
|
|
2195
|
+
|
|
2196
|
+
export const ClearAnimations = (
|
|
2197
|
+
playerid: number,
|
|
2198
|
+
forcesync: boolean
|
|
2199
|
+
): number => {
|
|
2200
|
+
return callNative("ClearAnimations", "ii", playerid, forcesync);
|
|
2201
|
+
};
|
|
2202
|
+
|
|
2203
|
+
export const GetPlayerAnimationIndex = (playerid: number): number => {
|
|
2204
|
+
return callNative("GetPlayerAnimationIndex", "i", playerid);
|
|
2205
|
+
};
|
|
2206
|
+
|
|
2207
|
+
export const GetPlayerSpecialAction = (
|
|
2208
|
+
playerid: number
|
|
2209
|
+
): SpecialActionsEnum => {
|
|
2210
|
+
return callNative("GetPlayerSpecialAction", "i", playerid);
|
|
2211
|
+
};
|
|
2212
|
+
|
|
2213
|
+
export const SetPlayerSpecialAction = (
|
|
2214
|
+
playerid: number,
|
|
2215
|
+
actionid: SpecialActionsEnum
|
|
2216
|
+
): number => {
|
|
2217
|
+
return callNative("SetPlayerSpecialAction", "ii", playerid, actionid);
|
|
2218
|
+
};
|
|
2219
|
+
|
|
2220
|
+
export const DisableRemoteVehicleCollisions = (
|
|
2221
|
+
playerid: number,
|
|
2222
|
+
disable: boolean
|
|
2223
|
+
): number => {
|
|
2224
|
+
return callNative("DisableRemoteVehicleCollisions", "ii", playerid, disable);
|
|
2225
|
+
};
|
|
2226
|
+
|
|
2227
|
+
export const SetPlayerCheckpoint = (
|
|
2228
|
+
playerid: number,
|
|
2229
|
+
x: number,
|
|
2230
|
+
y: number,
|
|
2231
|
+
z: number,
|
|
2232
|
+
size: number
|
|
2233
|
+
): number => {
|
|
2234
|
+
return callNative("SetPlayerCheckpoint", "iffff", playerid, x, y, z, size);
|
|
2235
|
+
};
|
|
2236
|
+
|
|
2237
|
+
export const DisablePlayerCheckpoint = (playerid: number): number => {
|
|
2238
|
+
return callNative("DisablePlayerCheckpoint", "i", playerid);
|
|
2239
|
+
};
|
|
2240
|
+
|
|
2241
|
+
export const SetPlayerRaceCheckpoint = (
|
|
2242
|
+
playerid: number,
|
|
2243
|
+
type: number,
|
|
2244
|
+
x: number,
|
|
2245
|
+
y: number,
|
|
2246
|
+
z: number,
|
|
2247
|
+
nextx: number,
|
|
2248
|
+
nexty: number,
|
|
2249
|
+
nextz: number,
|
|
2250
|
+
size: number
|
|
2251
|
+
): number => {
|
|
2252
|
+
return callNative(
|
|
2253
|
+
"SetPlayerRaceCheckpoint",
|
|
2254
|
+
"iifffffff",
|
|
2255
|
+
playerid,
|
|
2256
|
+
type,
|
|
2257
|
+
x,
|
|
2258
|
+
y,
|
|
2259
|
+
z,
|
|
2260
|
+
nextx,
|
|
2261
|
+
nexty,
|
|
2262
|
+
nextz,
|
|
2263
|
+
size
|
|
2264
|
+
);
|
|
2265
|
+
};
|
|
2266
|
+
|
|
2267
|
+
export const DisablePlayerRaceCheckpoint = (playerid: number): number => {
|
|
2268
|
+
return callNative("DisablePlayerRaceCheckpoint", "i", playerid);
|
|
2269
|
+
};
|
|
2270
|
+
|
|
2271
|
+
export const SetPlayerWorldBounds = (
|
|
2272
|
+
playerid: number,
|
|
2273
|
+
x_max: number,
|
|
2274
|
+
x_min: number,
|
|
2275
|
+
y_max: number,
|
|
2276
|
+
y_min: number
|
|
2277
|
+
): number => {
|
|
2278
|
+
return callNative(
|
|
2279
|
+
"SetPlayerWorldBounds",
|
|
2280
|
+
"iffff",
|
|
2281
|
+
playerid,
|
|
2282
|
+
x_max,
|
|
2283
|
+
x_min,
|
|
2284
|
+
y_max,
|
|
2285
|
+
y_min
|
|
2286
|
+
);
|
|
2287
|
+
};
|
|
2288
|
+
|
|
2289
|
+
export const SetPlayerMarkerForPlayer = (
|
|
2290
|
+
playerid: number,
|
|
2291
|
+
showplayerid: number,
|
|
2292
|
+
colour: string | number
|
|
2293
|
+
): number => {
|
|
2294
|
+
return callNative(
|
|
2295
|
+
"SetPlayerMarkerForPlayer",
|
|
2296
|
+
"iii",
|
|
2297
|
+
playerid,
|
|
2298
|
+
showplayerid,
|
|
2299
|
+
rgba(colour)
|
|
2300
|
+
);
|
|
2301
|
+
};
|
|
2302
|
+
|
|
2303
|
+
export const ShowPlayerNameTagForPlayer = (
|
|
2304
|
+
playerid: number,
|
|
2305
|
+
showplayerid: number,
|
|
2306
|
+
show: boolean
|
|
2307
|
+
): number => {
|
|
2308
|
+
return callNative(
|
|
2309
|
+
"ShowPlayerNameTagForPlayer",
|
|
2310
|
+
"iii",
|
|
2311
|
+
playerid,
|
|
2312
|
+
showplayerid,
|
|
2313
|
+
show
|
|
2314
|
+
);
|
|
2315
|
+
};
|
|
2316
|
+
|
|
2317
|
+
export const SetPlayerMapIcon = (
|
|
2318
|
+
playerid: number,
|
|
2319
|
+
iconid: number,
|
|
2320
|
+
x: number,
|
|
2321
|
+
y: number,
|
|
2322
|
+
z: number,
|
|
2323
|
+
markertype: number,
|
|
2324
|
+
colour: string | number,
|
|
2325
|
+
style: number
|
|
2326
|
+
): number => {
|
|
2327
|
+
return callNative(
|
|
2328
|
+
"SetPlayerMapIcon",
|
|
2329
|
+
"iifffiii",
|
|
2330
|
+
playerid,
|
|
2331
|
+
iconid,
|
|
2332
|
+
x,
|
|
2333
|
+
y,
|
|
2334
|
+
z,
|
|
2335
|
+
markertype,
|
|
2336
|
+
rgba(colour),
|
|
2337
|
+
style
|
|
2338
|
+
);
|
|
2339
|
+
};
|
|
2340
|
+
|
|
2341
|
+
export const RemovePlayerMapIcon = (
|
|
2342
|
+
playerid: number,
|
|
2343
|
+
iconid: number
|
|
2344
|
+
): number => {
|
|
2345
|
+
return callNative("RemovePlayerMapIcon", "ii", playerid, iconid);
|
|
2346
|
+
};
|
|
2347
|
+
|
|
2348
|
+
export const SetPlayerCameraPos = (
|
|
2349
|
+
playerid: number,
|
|
2350
|
+
x: number,
|
|
2351
|
+
y: number,
|
|
2352
|
+
z: number
|
|
2353
|
+
): number => {
|
|
2354
|
+
return callNative("SetPlayerCameraPos", "ifff", playerid, x, y, z);
|
|
2355
|
+
};
|
|
2356
|
+
|
|
2357
|
+
export const SetPlayerCameraLookAt = (
|
|
2358
|
+
playerid: number,
|
|
2359
|
+
x: number,
|
|
2360
|
+
y: number,
|
|
2361
|
+
z: number,
|
|
2362
|
+
cut: CameraCutStylesEnum
|
|
2363
|
+
): number => {
|
|
2364
|
+
return callNative("SetPlayerCameraLookAt", "ifffi", playerid, x, y, z, cut);
|
|
2365
|
+
};
|
|
2366
|
+
|
|
2367
|
+
export const SetCameraBehindPlayer = (playerid: number): number => {
|
|
2368
|
+
return callNative("SetCameraBehindPlayer", "i", playerid);
|
|
2369
|
+
};
|
|
2370
|
+
|
|
2371
|
+
export const GetPlayerCameraPos = (playerid: number): Array<number> => {
|
|
2372
|
+
return callNative("GetPlayerCameraPos", "iFFF", playerid);
|
|
2373
|
+
};
|
|
2374
|
+
|
|
2375
|
+
export const GetPlayerCameraFrontVector = (playerid: number): Array<number> => {
|
|
2376
|
+
return callNative("GetPlayerCameraFrontVector", "iFFF", playerid);
|
|
2377
|
+
};
|
|
2378
|
+
|
|
2379
|
+
export const GetPlayerCameraMode = (playerid: number): CameraModesEnum => {
|
|
2380
|
+
return callNative("GetPlayerCameraMode", "i", playerid);
|
|
2381
|
+
};
|
|
2382
|
+
|
|
2383
|
+
export const EnablePlayerCameraTarget = (
|
|
2384
|
+
playerid: number,
|
|
2385
|
+
enable: boolean
|
|
2386
|
+
): number => {
|
|
2387
|
+
return callNative("EnablePlayerCameraTarget", "ii", playerid, enable);
|
|
2388
|
+
};
|
|
2389
|
+
|
|
2390
|
+
export const GetPlayerCameraTargetObject = (playerid: number): number => {
|
|
2391
|
+
return callNative("GetPlayerCameraTargetObject", "i", playerid);
|
|
2392
|
+
};
|
|
2393
|
+
|
|
2394
|
+
export const GetPlayerCameraTargetVehicle = (playerid: number): number => {
|
|
2395
|
+
return callNative("GetPlayerCameraTargetVehicle", "i", playerid);
|
|
2396
|
+
};
|
|
2397
|
+
|
|
2398
|
+
export const GetPlayerCameraTargetPlayer = (playerid: number): number => {
|
|
2399
|
+
return callNative("GetPlayerCameraTargetPlayer", "i", playerid);
|
|
2400
|
+
};
|
|
2401
|
+
|
|
2402
|
+
export const GetPlayerCameraTargetActor = (playerid: number): number => {
|
|
2403
|
+
return callNative("GetPlayerCameraTargetActor", "i", playerid);
|
|
2404
|
+
};
|
|
2405
|
+
|
|
2406
|
+
export const GetPlayerCameraAspectRatio = (playerid: number): number => {
|
|
2407
|
+
return callNativeFloat("GetPlayerCameraAspectRatio", "i", playerid);
|
|
2408
|
+
};
|
|
2409
|
+
|
|
2410
|
+
export const GetPlayerCameraZoom = (playerid: number): number => {
|
|
2411
|
+
return callNativeFloat("GetPlayerCameraZoom", "i", playerid);
|
|
2412
|
+
};
|
|
2413
|
+
|
|
2414
|
+
export const AttachCameraToObject = (
|
|
2415
|
+
playerid: number,
|
|
2416
|
+
objectid: number
|
|
2417
|
+
): number => {
|
|
2418
|
+
return callNative("AttachCameraToObject", "ii", playerid, objectid);
|
|
2419
|
+
};
|
|
2420
|
+
|
|
2421
|
+
export const AttachCameraToPlayerObject = (
|
|
2422
|
+
playerid: number,
|
|
2423
|
+
playerobjectid: number
|
|
2424
|
+
): number => {
|
|
2425
|
+
return callNative(
|
|
2426
|
+
"AttachCameraToPlayerObject",
|
|
2427
|
+
"ii",
|
|
2428
|
+
playerid,
|
|
2429
|
+
playerobjectid
|
|
2430
|
+
);
|
|
2431
|
+
};
|
|
2432
|
+
|
|
2433
|
+
export const InterpolateCameraPos = (
|
|
2434
|
+
playerid: number,
|
|
2435
|
+
FromX: number,
|
|
2436
|
+
FromY: number,
|
|
2437
|
+
FromZ: number,
|
|
2438
|
+
ToX: number,
|
|
2439
|
+
ToY: number,
|
|
2440
|
+
ToZ: number,
|
|
2441
|
+
time: number,
|
|
2442
|
+
cut: CameraCutStylesEnum
|
|
2443
|
+
): number => {
|
|
2444
|
+
return callNative(
|
|
2445
|
+
"InterpolateCameraPos",
|
|
2446
|
+
"iffffffii",
|
|
2447
|
+
playerid,
|
|
2448
|
+
FromX,
|
|
2449
|
+
FromY,
|
|
2450
|
+
FromZ,
|
|
2451
|
+
ToX,
|
|
2452
|
+
ToY,
|
|
2453
|
+
ToZ,
|
|
2454
|
+
time,
|
|
2455
|
+
cut
|
|
2456
|
+
);
|
|
2457
|
+
};
|
|
2458
|
+
|
|
2459
|
+
export const InterpolateCameraLookAt = (
|
|
2460
|
+
playerid: number,
|
|
2461
|
+
FromX: number,
|
|
2462
|
+
FromY: number,
|
|
2463
|
+
FromZ: number,
|
|
2464
|
+
ToX: number,
|
|
2465
|
+
ToY: number,
|
|
2466
|
+
ToZ: number,
|
|
2467
|
+
time: number,
|
|
2468
|
+
cut: CameraCutStylesEnum
|
|
2469
|
+
): number => {
|
|
2470
|
+
return callNative(
|
|
2471
|
+
"InterpolateCameraLookAt",
|
|
2472
|
+
"iffffffii",
|
|
2473
|
+
playerid,
|
|
2474
|
+
FromX,
|
|
2475
|
+
FromY,
|
|
2476
|
+
FromZ,
|
|
2477
|
+
ToX,
|
|
2478
|
+
ToY,
|
|
2479
|
+
ToZ,
|
|
2480
|
+
time,
|
|
2481
|
+
cut
|
|
2482
|
+
);
|
|
2483
|
+
};
|
|
2484
|
+
|
|
2485
|
+
export const IsPlayerConnected = (playerid: number): boolean => {
|
|
2486
|
+
return Boolean(callNative("IsPlayerConnected", "i", playerid));
|
|
2487
|
+
};
|
|
2488
|
+
|
|
2489
|
+
export const IsPlayerInVehicle = (
|
|
2490
|
+
playerid: number,
|
|
2491
|
+
vehicleid: number
|
|
2492
|
+
): boolean => {
|
|
2493
|
+
return Boolean(callNative("IsPlayerInVehicle", "ii", playerid, vehicleid));
|
|
2494
|
+
};
|
|
2495
|
+
|
|
2496
|
+
export const IsPlayerInAnyVehicle = (playerid: number): boolean => {
|
|
2497
|
+
return Boolean(callNative("IsPlayerInAnyVehicle", "i", playerid));
|
|
2498
|
+
};
|
|
2499
|
+
|
|
2500
|
+
export const IsPlayerInCheckpoint = (playerid: number): boolean => {
|
|
2501
|
+
return Boolean(callNative("IsPlayerInCheckpoint", "i", playerid));
|
|
2502
|
+
};
|
|
2503
|
+
|
|
2504
|
+
export const IsPlayerInRaceCheckpoint = (playerid: number): boolean => {
|
|
2505
|
+
return Boolean(callNative("IsPlayerInRaceCheckpoint", "i", playerid));
|
|
2506
|
+
};
|
|
2507
|
+
|
|
2508
|
+
export const SetPlayerVirtualWorld = (
|
|
2509
|
+
playerid: number,
|
|
2510
|
+
worldid: number
|
|
2511
|
+
): number => {
|
|
2512
|
+
return callNative("SetPlayerVirtualWorld", "ii", playerid, worldid);
|
|
2513
|
+
};
|
|
2514
|
+
|
|
2515
|
+
export const GetPlayerVirtualWorld = (playerid: number): number => {
|
|
2516
|
+
return callNative("GetPlayerVirtualWorld", "i", playerid);
|
|
2517
|
+
};
|
|
2518
|
+
|
|
2519
|
+
export const EnableStuntBonusForPlayer = (
|
|
2520
|
+
playerid: number,
|
|
2521
|
+
enable: boolean
|
|
2522
|
+
): number => {
|
|
2523
|
+
return callNative("EnableStuntBonusForPlayer", "ii", playerid, enable);
|
|
2524
|
+
};
|
|
2525
|
+
|
|
2526
|
+
export const EnableStuntBonusForAll = (enable: boolean): number => {
|
|
2527
|
+
return callNative("EnableStuntBonusForAll", "i", enable);
|
|
2528
|
+
};
|
|
2529
|
+
|
|
2530
|
+
export const TogglePlayerSpectating = (
|
|
2531
|
+
playerid: number,
|
|
2532
|
+
toggle: boolean
|
|
2533
|
+
): number => {
|
|
2534
|
+
return callNative("TogglePlayerSpectating", "ii", playerid, toggle);
|
|
2535
|
+
};
|
|
2536
|
+
|
|
2537
|
+
export const PlayerSpectatePlayer = (
|
|
2538
|
+
playerid: number,
|
|
2539
|
+
targetplayerid: number,
|
|
2540
|
+
mode: SpectateModesEnum
|
|
2541
|
+
): number => {
|
|
2542
|
+
return callNative(
|
|
2543
|
+
"PlayerSpectatePlayer",
|
|
2544
|
+
"iii",
|
|
2545
|
+
playerid,
|
|
2546
|
+
targetplayerid,
|
|
2547
|
+
mode
|
|
2548
|
+
);
|
|
2549
|
+
};
|
|
2550
|
+
|
|
2551
|
+
export const PlayerSpectateVehicle = (
|
|
2552
|
+
playerid: number,
|
|
2553
|
+
targetvehicleid: number,
|
|
2554
|
+
mode: SpectateModesEnum
|
|
2555
|
+
): number => {
|
|
2556
|
+
return callNative(
|
|
2557
|
+
"PlayerSpectateVehicle",
|
|
2558
|
+
"iii",
|
|
2559
|
+
playerid,
|
|
2560
|
+
targetvehicleid,
|
|
2561
|
+
mode
|
|
2562
|
+
);
|
|
2563
|
+
};
|
|
2564
|
+
|
|
2565
|
+
export const StartRecordingPlayerData = (
|
|
2566
|
+
playerid: number,
|
|
2567
|
+
recordtype: number,
|
|
2568
|
+
recordname: string
|
|
2569
|
+
): number => {
|
|
2570
|
+
return callNative(
|
|
2571
|
+
"StartRecordingPlayerData",
|
|
2572
|
+
"iis",
|
|
2573
|
+
playerid,
|
|
2574
|
+
recordtype,
|
|
2575
|
+
recordname
|
|
2576
|
+
);
|
|
2577
|
+
};
|
|
2578
|
+
|
|
2579
|
+
export const StopRecordingPlayerData = (playerid: number): number => {
|
|
2580
|
+
return callNative("StopRecordingPlayerData", "i", playerid);
|
|
2581
|
+
};
|
|
2582
|
+
|
|
2583
|
+
export const SelectTextDraw = (
|
|
2584
|
+
playerid: number,
|
|
2585
|
+
hovercolour: string | number
|
|
2586
|
+
): void => {
|
|
2587
|
+
callNative("SelectTextDraw", "ii", playerid, rgba(hovercolour));
|
|
2588
|
+
};
|
|
2589
|
+
|
|
2590
|
+
export const CancelSelectTextDraw = (playerid: number): void => {
|
|
2591
|
+
callNative("CancelSelectTextDraw", "i", playerid);
|
|
2592
|
+
};
|
|
2593
|
+
|
|
2594
|
+
export const CreateExplosionForPlayer = (
|
|
2595
|
+
playerid: number,
|
|
2596
|
+
X: number,
|
|
2597
|
+
Y: number,
|
|
2598
|
+
Z: number,
|
|
2599
|
+
type: number,
|
|
2600
|
+
Radius: number
|
|
2601
|
+
): number => {
|
|
2602
|
+
return callNative(
|
|
2603
|
+
"CreateExplosionForPlayer",
|
|
2604
|
+
"ifffif",
|
|
2605
|
+
playerid,
|
|
2606
|
+
X,
|
|
2607
|
+
Y,
|
|
2608
|
+
Z,
|
|
2609
|
+
type,
|
|
2610
|
+
Radius
|
|
2611
|
+
);
|
|
2612
|
+
};
|
|
2613
|
+
|
|
2614
|
+
export const SendClientCheck = (
|
|
2615
|
+
playerid: number,
|
|
2616
|
+
type: number,
|
|
2617
|
+
memAddr: number,
|
|
2618
|
+
memOffset: number,
|
|
2619
|
+
byteCount: number
|
|
2620
|
+
): number => {
|
|
2621
|
+
return callNative(
|
|
2622
|
+
"SendClientCheck",
|
|
2623
|
+
"iiiii",
|
|
2624
|
+
playerid,
|
|
2625
|
+
type,
|
|
2626
|
+
memAddr,
|
|
2627
|
+
memOffset,
|
|
2628
|
+
byteCount
|
|
2629
|
+
);
|
|
2630
|
+
};
|
|
2631
|
+
|
|
2632
|
+
export const CreateVehicle = (
|
|
2633
|
+
vehicletype: number,
|
|
2634
|
+
x: number,
|
|
2635
|
+
y: number,
|
|
2636
|
+
z: number,
|
|
2637
|
+
rotation: number,
|
|
2638
|
+
colour1: string | number,
|
|
2639
|
+
colour2: string | number,
|
|
2640
|
+
respawn_delay: number,
|
|
2641
|
+
addsiren: boolean
|
|
2642
|
+
): number => {
|
|
2643
|
+
return callNative(
|
|
2644
|
+
"CreateVehicle",
|
|
2645
|
+
"iffffiiii",
|
|
2646
|
+
vehicletype,
|
|
2647
|
+
x,
|
|
2648
|
+
y,
|
|
2649
|
+
z,
|
|
2650
|
+
rotation,
|
|
2651
|
+
rgba(colour1),
|
|
2652
|
+
rgba(colour2),
|
|
2653
|
+
respawn_delay,
|
|
2654
|
+
addsiren
|
|
2655
|
+
);
|
|
2656
|
+
};
|
|
2657
|
+
|
|
2658
|
+
export const DestroyVehicle = (vehicleid: number): number => {
|
|
2659
|
+
return callNative("DestroyVehicle", "i", vehicleid);
|
|
2660
|
+
};
|
|
2661
|
+
|
|
2662
|
+
export const IsVehicleStreamedIn = (
|
|
2663
|
+
vehicleid: number,
|
|
2664
|
+
forplayerid: number
|
|
2665
|
+
): boolean => {
|
|
2666
|
+
return Boolean(
|
|
2667
|
+
callNative("IsVehicleStreamedIn", "ii", vehicleid, forplayerid)
|
|
2668
|
+
);
|
|
2669
|
+
};
|
|
2670
|
+
|
|
2671
|
+
export const GetVehiclePos = (vehicleid: number) => {
|
|
2672
|
+
const values: number[] = callNative("GetVehiclePos", "iFFF", vehicleid);
|
|
2673
|
+
if (values.length < 3) {
|
|
2674
|
+
throw new Error("VehicleID " + vehicleid + " not found");
|
|
2675
|
+
}
|
|
2676
|
+
return {
|
|
2677
|
+
x: values[0],
|
|
2678
|
+
y: values[1],
|
|
2679
|
+
z: values[2],
|
|
2680
|
+
};
|
|
2681
|
+
};
|
|
2682
|
+
|
|
2683
|
+
export const SetVehiclePos = (
|
|
2684
|
+
vehicleid: number,
|
|
2685
|
+
x: number,
|
|
2686
|
+
y: number,
|
|
2687
|
+
z: number
|
|
2688
|
+
): number => {
|
|
2689
|
+
return callNative("SetVehiclePos", "ifff", vehicleid, x, y, z);
|
|
2690
|
+
};
|
|
2691
|
+
|
|
2692
|
+
export const GetVehicleZAngle = (vehicleid: number): number => {
|
|
2693
|
+
return callNative("GetVehicleZAngle", "iF", vehicleid);
|
|
2694
|
+
};
|
|
2695
|
+
|
|
2696
|
+
export const GetVehicleRotationQuat = (vehicleid: number): Array<number> => {
|
|
2697
|
+
return callNative("GetVehicleRotationQuat", "iFFFF", vehicleid);
|
|
2698
|
+
};
|
|
2699
|
+
|
|
2700
|
+
export const GetVehicleDistanceFromPoint = (
|
|
2701
|
+
vehicleid: number,
|
|
2702
|
+
X: number,
|
|
2703
|
+
Y: number,
|
|
2704
|
+
Z: number
|
|
2705
|
+
): number => {
|
|
2706
|
+
return callNativeFloat(
|
|
2707
|
+
"GetVehicleDistanceFromPoint",
|
|
2708
|
+
"ifff",
|
|
2709
|
+
vehicleid,
|
|
2710
|
+
X,
|
|
2711
|
+
Y,
|
|
2712
|
+
Z
|
|
2713
|
+
);
|
|
2714
|
+
};
|
|
2715
|
+
|
|
2716
|
+
export const SetVehicleZAngle = (
|
|
2717
|
+
vehicleid: number,
|
|
2718
|
+
z_angle: number
|
|
2719
|
+
): number => {
|
|
2720
|
+
return callNative("SetVehicleZAngle", "if", vehicleid, z_angle);
|
|
2721
|
+
};
|
|
2722
|
+
|
|
2723
|
+
export const SetVehicleParamsForPlayer = (
|
|
2724
|
+
vehicleid: number,
|
|
2725
|
+
playerid: number,
|
|
2726
|
+
objective: boolean,
|
|
2727
|
+
doorslocked: boolean
|
|
2728
|
+
): number => {
|
|
2729
|
+
return callNative(
|
|
2730
|
+
"SetVehicleParamsForPlayer",
|
|
2731
|
+
"iiii",
|
|
2732
|
+
vehicleid,
|
|
2733
|
+
playerid,
|
|
2734
|
+
objective,
|
|
2735
|
+
doorslocked
|
|
2736
|
+
);
|
|
2737
|
+
};
|
|
2738
|
+
|
|
2739
|
+
export const ManualVehicleEngineAndLights = (): number => {
|
|
2740
|
+
return callNative("ManualVehicleEngineAndLights", "");
|
|
2741
|
+
};
|
|
2742
|
+
|
|
2743
|
+
export const SetVehicleParamsEx = (
|
|
2744
|
+
vehicleid: number,
|
|
2745
|
+
engine: boolean,
|
|
2746
|
+
lights: boolean,
|
|
2747
|
+
alarm: boolean,
|
|
2748
|
+
doors: boolean,
|
|
2749
|
+
bonnet: boolean,
|
|
2750
|
+
boot: boolean,
|
|
2751
|
+
objective: boolean
|
|
2752
|
+
): number => {
|
|
2753
|
+
return callNative(
|
|
2754
|
+
"SetVehicleParamsEx",
|
|
2755
|
+
"iiiiiiii",
|
|
2756
|
+
vehicleid,
|
|
2757
|
+
engine,
|
|
2758
|
+
lights,
|
|
2759
|
+
alarm,
|
|
2760
|
+
doors,
|
|
2761
|
+
bonnet,
|
|
2762
|
+
boot,
|
|
2763
|
+
objective
|
|
2764
|
+
);
|
|
2765
|
+
};
|
|
2766
|
+
|
|
2767
|
+
export const GetVehicleParamsEx = (vehicleid: number): Array<number> => {
|
|
2768
|
+
return callNative("GetVehicleParamsEx", "iIIIIIII", vehicleid);
|
|
2769
|
+
};
|
|
2770
|
+
|
|
2771
|
+
export const GetVehicleParamsSirenState = (vehicleid: number): number => {
|
|
2772
|
+
return callNative("GetVehicleParamsSirenState", "i", vehicleid);
|
|
2773
|
+
};
|
|
2774
|
+
|
|
2775
|
+
export const SetVehicleParamsCarDoors = (
|
|
2776
|
+
vehicleid: number,
|
|
2777
|
+
driver: boolean,
|
|
2778
|
+
passenger: boolean,
|
|
2779
|
+
backleft: boolean,
|
|
2780
|
+
backright: boolean
|
|
2781
|
+
): number => {
|
|
2782
|
+
return callNative(
|
|
2783
|
+
"SetVehicleParamsCarDoors",
|
|
2784
|
+
"iiiii",
|
|
2785
|
+
vehicleid,
|
|
2786
|
+
driver,
|
|
2787
|
+
passenger,
|
|
2788
|
+
backleft,
|
|
2789
|
+
backright
|
|
2790
|
+
);
|
|
2791
|
+
};
|
|
2792
|
+
|
|
2793
|
+
export const GetVehicleParamsCarDoors = (
|
|
2794
|
+
vehicleid: number
|
|
2795
|
+
): {
|
|
2796
|
+
driver: -1 | 0 | 1;
|
|
2797
|
+
passenger: -1 | 0 | 1;
|
|
2798
|
+
backleft: -1 | 0 | 1;
|
|
2799
|
+
backright: -1 | 0 | 1;
|
|
2800
|
+
} => {
|
|
2801
|
+
const values = callNative("GetVehicleParamsCarDoors", "iIIII", vehicleid);
|
|
2802
|
+
return {
|
|
2803
|
+
driver: values[0],
|
|
2804
|
+
passenger: values[1],
|
|
2805
|
+
backleft: values[2],
|
|
2806
|
+
backright: values[3],
|
|
2807
|
+
};
|
|
2808
|
+
};
|
|
2809
|
+
|
|
2810
|
+
export const SetVehicleParamsCarWindows = (
|
|
2811
|
+
vehicleid: number,
|
|
2812
|
+
driver: boolean,
|
|
2813
|
+
passenger: boolean,
|
|
2814
|
+
backleft: boolean,
|
|
2815
|
+
backright: boolean
|
|
2816
|
+
): number => {
|
|
2817
|
+
return callNative(
|
|
2818
|
+
"SetVehicleParamsCarWindows",
|
|
2819
|
+
"iiiii",
|
|
2820
|
+
vehicleid,
|
|
2821
|
+
driver,
|
|
2822
|
+
passenger,
|
|
2823
|
+
backleft,
|
|
2824
|
+
backright
|
|
2825
|
+
);
|
|
2826
|
+
};
|
|
2827
|
+
|
|
2828
|
+
export const GetVehicleParamsCarWindows = (
|
|
2829
|
+
vehicleid: number
|
|
2830
|
+
): {
|
|
2831
|
+
driver: -1 | 0 | 1;
|
|
2832
|
+
passenger: -1 | 0 | 1;
|
|
2833
|
+
backleft: -1 | 0 | 1;
|
|
2834
|
+
backright: -1 | 0 | 1;
|
|
2835
|
+
} => {
|
|
2836
|
+
const values = callNative("GetVehicleParamsCarWindows", "iIIII", vehicleid);
|
|
2837
|
+
return {
|
|
2838
|
+
driver: values[0],
|
|
2839
|
+
passenger: values[1],
|
|
2840
|
+
backleft: values[2],
|
|
2841
|
+
backright: values[3],
|
|
2842
|
+
};
|
|
2843
|
+
};
|
|
2844
|
+
|
|
2845
|
+
export const SetVehicleToRespawn = (vehicleid: number): number => {
|
|
2846
|
+
return callNative("SetVehicleToRespawn", "i", vehicleid);
|
|
2847
|
+
};
|
|
2848
|
+
|
|
2849
|
+
export const LinkVehicleToInterior = (
|
|
2850
|
+
vehicleid: number,
|
|
2851
|
+
interiorid: number
|
|
2852
|
+
): number => {
|
|
2853
|
+
return callNative("LinkVehicleToInterior", "ii", vehicleid, interiorid);
|
|
2854
|
+
};
|
|
2855
|
+
|
|
2856
|
+
export const AddVehicleComponent = (
|
|
2857
|
+
vehicleid: number,
|
|
2858
|
+
componentid: number
|
|
2859
|
+
): number => {
|
|
2860
|
+
return callNative("AddVehicleComponent", "ii", vehicleid, componentid);
|
|
2861
|
+
};
|
|
2862
|
+
|
|
2863
|
+
export const RemoveVehicleComponent = (
|
|
2864
|
+
vehicleid: number,
|
|
2865
|
+
componentid: number
|
|
2866
|
+
): number => {
|
|
2867
|
+
return callNative("RemoveVehicleComponent", "ii", vehicleid, componentid);
|
|
2868
|
+
};
|
|
2869
|
+
|
|
2870
|
+
export const ChangeVehicleColours = (
|
|
2871
|
+
vehicleid: number,
|
|
2872
|
+
colour1: string | number,
|
|
2873
|
+
colour2: string | number
|
|
2874
|
+
): number => {
|
|
2875
|
+
return callNative(
|
|
2876
|
+
"ChangeVehicleColours",
|
|
2877
|
+
"iii",
|
|
2878
|
+
vehicleid,
|
|
2879
|
+
rgba(colour1),
|
|
2880
|
+
rgba(colour2)
|
|
2881
|
+
);
|
|
2882
|
+
};
|
|
2883
|
+
|
|
2884
|
+
export const ChangeVehiclePaintjob = (
|
|
2885
|
+
vehicleid: number,
|
|
2886
|
+
paintjobid: number
|
|
2887
|
+
): number => {
|
|
2888
|
+
return callNative("ChangeVehiclePaintjob", "ii", vehicleid, paintjobid);
|
|
2889
|
+
};
|
|
2890
|
+
|
|
2891
|
+
export const SetVehicleHealth = (vehicleid: number, health: number): number => {
|
|
2892
|
+
return callNative("SetVehicleHealth", "if", vehicleid, health);
|
|
2893
|
+
};
|
|
2894
|
+
|
|
2895
|
+
export const GetVehicleHealth = (vehicleid: number): number => {
|
|
2896
|
+
return callNative("GetVehicleHealth", "iF", vehicleid);
|
|
2897
|
+
};
|
|
2898
|
+
|
|
2899
|
+
export const AttachTrailerToVehicle = (
|
|
2900
|
+
trailerid: number,
|
|
2901
|
+
vehicleid: number
|
|
2902
|
+
): number => {
|
|
2903
|
+
return callNative("AttachTrailerToVehicle", "ii", trailerid, vehicleid);
|
|
2904
|
+
};
|
|
2905
|
+
|
|
2906
|
+
export const DetachTrailerFromVehicle = (vehicleid: number): number => {
|
|
2907
|
+
return callNative("DetachTrailerFromVehicle", "i", vehicleid);
|
|
2908
|
+
};
|
|
2909
|
+
|
|
2910
|
+
export const IsTrailerAttachedToVehicle = (vehicleid: number): boolean => {
|
|
2911
|
+
return Boolean(callNative("IsTrailerAttachedToVehicle", "i", vehicleid));
|
|
2912
|
+
};
|
|
2913
|
+
|
|
2914
|
+
export const GetVehicleTrailer = (vehicleid: number): number => {
|
|
2915
|
+
return callNative("GetVehicleTrailer", "i", vehicleid);
|
|
2916
|
+
};
|
|
2917
|
+
|
|
2918
|
+
export const SetVehicleNumberPlate = (
|
|
2919
|
+
vehicleid: number,
|
|
2920
|
+
numberplate: string
|
|
2921
|
+
): number => {
|
|
2922
|
+
return callNative("SetVehicleNumberPlate", "is", vehicleid, numberplate);
|
|
2923
|
+
};
|
|
2924
|
+
|
|
2925
|
+
export const GetVehicleModel = (vehicleid: number): number => {
|
|
2926
|
+
return callNative("GetVehicleModel", "i", vehicleid);
|
|
2927
|
+
};
|
|
2928
|
+
|
|
2929
|
+
export const GetVehicleComponentInSlot = (
|
|
2930
|
+
vehicleid: number,
|
|
2931
|
+
slot: CarModTypeEnum
|
|
2932
|
+
): number => {
|
|
2933
|
+
return callNative("GetVehicleComponentInSlot", "ii", vehicleid, slot);
|
|
2934
|
+
};
|
|
2935
|
+
|
|
2936
|
+
export const GetVehicleComponentType = (
|
|
2937
|
+
component: number
|
|
2938
|
+
): CarModTypeEnum | -1 => {
|
|
2939
|
+
return callNative("GetVehicleComponentType", "i", component);
|
|
2940
|
+
};
|
|
2941
|
+
|
|
2942
|
+
export const RepairVehicle = (vehicleid: number): number => {
|
|
2943
|
+
return callNative("RepairVehicle", "i", vehicleid);
|
|
2944
|
+
};
|
|
2945
|
+
|
|
2946
|
+
export const GetVehicleVelocity = (vehicleid: number): Array<number> => {
|
|
2947
|
+
return callNative("GetVehicleVelocity", "iFFF", vehicleid);
|
|
2948
|
+
};
|
|
2949
|
+
|
|
2950
|
+
export const SetVehicleVelocity = (
|
|
2951
|
+
vehicleid: number,
|
|
2952
|
+
X: number,
|
|
2953
|
+
Y: number,
|
|
2954
|
+
Z: number
|
|
2955
|
+
): number => {
|
|
2956
|
+
return callNative("SetVehicleVelocity", "ifff", vehicleid, X, Y, Z);
|
|
2957
|
+
};
|
|
2958
|
+
|
|
2959
|
+
export const SetVehicleAngularVelocity = (
|
|
2960
|
+
vehicleid: number,
|
|
2961
|
+
X: number,
|
|
2962
|
+
Y: number,
|
|
2963
|
+
Z: number
|
|
2964
|
+
): number => {
|
|
2965
|
+
return callNative("SetVehicleAngularVelocity", "ifff", vehicleid, X, Y, Z);
|
|
2966
|
+
};
|
|
2967
|
+
|
|
2968
|
+
export const GetVehicleDamageStatus = (vehicleid: number) => {
|
|
2969
|
+
const values: number[] = callNative(
|
|
2970
|
+
"GetVehicleDamageStatus",
|
|
2971
|
+
"iIIII",
|
|
2972
|
+
vehicleid
|
|
2973
|
+
);
|
|
2974
|
+
if (values.length < 4) {
|
|
2975
|
+
throw new Error("VehicleID " + vehicleid + " not found");
|
|
2976
|
+
}
|
|
2977
|
+
return {
|
|
2978
|
+
panels: values[0],
|
|
2979
|
+
doors: values[1],
|
|
2980
|
+
lights: values[2],
|
|
2981
|
+
tires: values[3],
|
|
2982
|
+
};
|
|
2983
|
+
};
|
|
2984
|
+
|
|
2985
|
+
export const UpdateVehicleDamageStatus = (
|
|
2986
|
+
vehicleid: number,
|
|
2987
|
+
panels: number,
|
|
2988
|
+
doors: number,
|
|
2989
|
+
lights: number,
|
|
2990
|
+
tires: number
|
|
2991
|
+
): number => {
|
|
2992
|
+
return callNative(
|
|
2993
|
+
"UpdateVehicleDamageStatus",
|
|
2994
|
+
"iiiii",
|
|
2995
|
+
vehicleid,
|
|
2996
|
+
panels,
|
|
2997
|
+
doors,
|
|
2998
|
+
lights,
|
|
2999
|
+
tires
|
|
3000
|
+
);
|
|
3001
|
+
};
|
|
3002
|
+
|
|
3003
|
+
export const GetVehicleModelInfo = (
|
|
3004
|
+
vehiclemodel: number,
|
|
3005
|
+
infotype: VehicleModelInfoEnum
|
|
3006
|
+
) => {
|
|
3007
|
+
const values: number[] = callNative(
|
|
3008
|
+
"GetVehicleModelInfo",
|
|
3009
|
+
"iiFFF",
|
|
3010
|
+
vehiclemodel,
|
|
3011
|
+
infotype
|
|
3012
|
+
);
|
|
3013
|
+
if (values.length < 3) {
|
|
3014
|
+
throw new Error("ModelID " + vehiclemodel + " not found");
|
|
3015
|
+
}
|
|
3016
|
+
return {
|
|
3017
|
+
x: values[0],
|
|
3018
|
+
y: values[1],
|
|
3019
|
+
z: values[2],
|
|
3020
|
+
};
|
|
3021
|
+
};
|
|
3022
|
+
|
|
3023
|
+
export const SetVehicleVirtualWorld = (
|
|
3024
|
+
vehicleid: number,
|
|
3025
|
+
worldid: number
|
|
3026
|
+
): number => {
|
|
3027
|
+
return callNative("SetVehicleVirtualWorld", "ii", vehicleid, worldid);
|
|
3028
|
+
};
|
|
3029
|
+
|
|
3030
|
+
export const GetVehicleVirtualWorld = (vehicleid: number): number => {
|
|
3031
|
+
return callNative("GetVehicleVirtualWorld", "i", vehicleid);
|
|
3032
|
+
};
|
|
3033
|
+
|
|
3034
|
+
export const IsValidVehicle = (vehicleid: number): boolean => {
|
|
3035
|
+
return Boolean(callNative("IsValidVehicle", "i", vehicleid));
|
|
3036
|
+
};
|
|
3037
|
+
|
|
3038
|
+
export const StartRecordingPlayback = (
|
|
3039
|
+
playbacktype: RecordTypesEnum,
|
|
3040
|
+
recordname: string
|
|
3041
|
+
): void => {
|
|
3042
|
+
return callNative("StartRecordingPlayback", "is", playbacktype, recordname);
|
|
3043
|
+
};
|
|
3044
|
+
|
|
3045
|
+
export const StopRecordingPlayback = (): void => {
|
|
3046
|
+
return callNative("StopRecordingPlayback", "");
|
|
3047
|
+
};
|
|
3048
|
+
|
|
3049
|
+
export const PauseRecordingPlayback = (): void => {
|
|
3050
|
+
return callNative("PauseRecordingPlayback", "");
|
|
3051
|
+
};
|
|
3052
|
+
|
|
3053
|
+
export const ResumeRecordingPlayback = (): void => {
|
|
3054
|
+
return callNative("ResumeRecordingPlayback", "");
|
|
3055
|
+
};
|
|
3056
|
+
|
|
3057
|
+
export const GetPlayerCustomSkin = (playerid: number): number => {
|
|
3058
|
+
return callNative("GetPlayerCustomSkin", "i", playerid);
|
|
3059
|
+
};
|
|
3060
|
+
|
|
3061
|
+
export const RedirectDownload = (playerid: number, url: string): number => {
|
|
3062
|
+
return callNative("RedirectDownload", "is", playerid, url);
|
|
3063
|
+
};
|
|
3064
|
+
|
|
3065
|
+
export const AddSimpleModel = (
|
|
3066
|
+
virtualworld: number,
|
|
3067
|
+
baseid: number,
|
|
3068
|
+
newid: number,
|
|
3069
|
+
dffname: string,
|
|
3070
|
+
txdname: string
|
|
3071
|
+
): number => {
|
|
3072
|
+
return callNative(
|
|
3073
|
+
"AddSimpleModel",
|
|
3074
|
+
"iiiss",
|
|
3075
|
+
virtualworld,
|
|
3076
|
+
baseid,
|
|
3077
|
+
newid,
|
|
3078
|
+
dffname,
|
|
3079
|
+
txdname
|
|
3080
|
+
);
|
|
3081
|
+
};
|
|
3082
|
+
|
|
3083
|
+
export const AddSimpleModelTimed = (
|
|
3084
|
+
virtualworld: number,
|
|
3085
|
+
baseid: number,
|
|
3086
|
+
newid: number,
|
|
3087
|
+
dffname: string,
|
|
3088
|
+
txdname: string,
|
|
3089
|
+
timeon: number,
|
|
3090
|
+
timeoff: number
|
|
3091
|
+
): number => {
|
|
3092
|
+
return callNative(
|
|
3093
|
+
"AddSimpleModelTimed",
|
|
3094
|
+
"iiissii",
|
|
3095
|
+
virtualworld,
|
|
3096
|
+
baseid,
|
|
3097
|
+
newid,
|
|
3098
|
+
dffname,
|
|
3099
|
+
txdname,
|
|
3100
|
+
timeon,
|
|
3101
|
+
timeoff
|
|
3102
|
+
);
|
|
3103
|
+
};
|
|
3104
|
+
|
|
3105
|
+
export const GetWeaponName = (weaponid: number): string => {
|
|
3106
|
+
return callNative("GetWeaponName", "iSi", weaponid, 32);
|
|
3107
|
+
};
|
|
3108
|
+
|
|
3109
|
+
export const NetStats_GetIpPort = (playerid: number): string => {
|
|
3110
|
+
return callNative("NetStats_GetIpPort", "iSi", playerid, 128 + 6);
|
|
3111
|
+
};
|
|
3112
|
+
|
|
3113
|
+
export const GetPlayerIp = (playerid: number): string => {
|
|
3114
|
+
return callNative("GetPlayerIp", "iSi", playerid, 128);
|
|
3115
|
+
};
|
|
3116
|
+
|
|
3117
|
+
export const GetAnimationName = (index: number): Array<string> => {
|
|
3118
|
+
return callNative("GetAnimationName", "iSiSi", index, 32, 32);
|
|
3119
|
+
};
|
|
3120
|
+
|
|
3121
|
+
export const GetPlayerVersion = (playerid: number): string => {
|
|
3122
|
+
return callNative("GetPlayerVersion", "iSi", playerid, 24);
|
|
3123
|
+
};
|
|
3124
|
+
|
|
3125
|
+
export const FindModelFileNameFromCRC = (crc: number): string => {
|
|
3126
|
+
return callNative("FindModelFileNameFromCRC", "iSi", crc, 255);
|
|
3127
|
+
};
|
|
3128
|
+
|
|
3129
|
+
export const FindTextureFileNameFromCRC = (crc: number): string => {
|
|
3130
|
+
return callNative("FindTextureFileNameFromCRC", "iSi", crc, 255);
|
|
3131
|
+
};
|