@infernus/core 0.14.3 → 0.14.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +29 -45
- package/dist/bundle.js +2 -1
- package/dist/bundle.mjs +2 -1
- package/package.json +1 -1
package/dist/bundle.mjs
CHANGED
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@@ -1 +1,2 @@
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1
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import"node:module";import e from"node:util";import t from"iconv-lite";var n=(e,t)=>()=>(t||e((t={exports:{}}).exports,t),t.exports);let r=function(e){return e[e.DOWNLOAD_REQUEST_EMPTY=0]=`DOWNLOAD_REQUEST_EMPTY`,e[e.DOWNLOAD_REQUEST_MODEL_FILE=1]=`DOWNLOAD_REQUEST_MODEL_FILE`,e[e.DOWNLOAD_REQUEST_TEXTURE_FILE=2]=`DOWNLOAD_REQUEST_TEXTURE_FILE`,e}({}),i=function(e){return e[e.SCOREBOARD=0]=`SCOREBOARD`,e}({}),a=function(e){return e[e.MSGBOX=0]=`MSGBOX`,e[e.INPUT=1]=`INPUT`,e[e.LIST=2]=`LIST`,e[e.PASSWORD=3]=`PASSWORD`,e[e.TABLIST=4]=`TABLIST`,e[e.TABLIST_HEADERS=5]=`TABLIST_HEADERS`,e}({}),o=function(e){return e[e.UNKNOWN=-1]=`UNKNOWN`,e[e.CANCEL=0]=`CANCEL`,e[e.FINAL=1]=`FINAL`,e[e.UPDATE=2]=`UPDATE`,e}({}),s=function(e){return e[e.NO_ACTION=0]=`NO_ACTION`,e[e.DISCONNECT_ASAP=1]=`DISCONNECT_ASAP`,e[e.DISCONNECT_ASAP_SILENTLY=2]=`DISCONNECT_ASAP_SILENTLY`,e[e.DISCONNECT_ON_NO_ACK=3]=`DISCONNECT_ON_NO_ACK`,e[e.REQUESTED_CONNECTION=4]=`REQUESTED_CONNECTION`,e[e.HANDLING_CONNECTION_REQUEST=5]=`HANDLING_CONNECTION_REQUEST`,e[e.UNVERIFIED_SENDER=6]=`UNVERIFIED_SENDER`,e[e.SET_ENCRYPTION_ON_MULTIPLE_16_BYTE_PACKET=7]=`SET_ENCRYPTION_ON_MULTIPLE_16_BYTE_PACKET`,e[e.CONNECTED=8]=`CONNECTED`,e}({}),c=function(e){return e[e.NO_TEAM=255]=`NO_TEAM`,e[e.PLAYER_ID=65535]=`PLAYER_ID`,e[e.NPC_ID=-1]=`NPC_ID`,e[e.PATH_ID=-1]=`PATH_ID`,e[e.NODE_ID=-1]=`NODE_ID`,e[e.RECORD_ID=-1]=`RECORD_ID`,e[e.VEHICLE_ID=65535]=`VEHICLE_ID`,e[e.ACTOR_ID=65535]=`ACTOR_ID`,e[e.OBJECT_ID=65535]=`OBJECT_ID`,e[e.MENU=-1]=`MENU`,e[e.TEXT_DRAW=65535]=`TEXT_DRAW`,e[e.PLAYER_TEXT_DRAW=65535]=`PLAYER_TEXT_DRAW`,e[e.GANG_ZONE=-1]=`GANG_ZONE`,e[e._3DTEXT_ID=65535]=`_3DTEXT_ID`,e[e.PLAYER_3DTEXT_ID=65535]=`PLAYER_3DTEXT_ID`,e[e.PICKUP_ID=-1]=`PICKUP_ID`,e}({}),l=function(e){return e[e.NONE=0]=`NONE`,e[e.ACTION=1]=`ACTION`,e[e.CROUCH=2]=`CROUCH`,e[e.FIRE=4]=`FIRE`,e[e.SPRINT=8]=`SPRINT`,e[e.SECONDARY_ATTACK=16]=`SECONDARY_ATTACK`,e[e.JUMP=32]=`JUMP`,e[e.LOOK_RIGHT=64]=`LOOK_RIGHT`,e[e.HANDBRAKE=128]=`HANDBRAKE`,e[e.LOOK_LEFT=256]=`LOOK_LEFT`,e[e.SUBMISSION=512]=`SUBMISSION`,e[e.LOOK_BEHIND=512]=`LOOK_BEHIND`,e[e.WALK=1024]=`WALK`,e[e.ANALOG_UP=2048]=`ANALOG_UP`,e[e.ANALOG_DOWN=4096]=`ANALOG_DOWN`,e[e.ANALOG_LEFT=8192]=`ANALOG_LEFT`,e[e.ANALOG_RIGHT=16384]=`ANALOG_RIGHT`,e[e.YES=65536]=`YES`,e[e.NO=131072]=`NO`,e[e.CTRL_BACK=262144]=`CTRL_BACK`,e[e.KEY_UP=-128]=`KEY_UP`,e[e.KEY_DOWN=128]=`KEY_DOWN`,e[e.KEY_LEFT=-128]=`KEY_LEFT`,e[e.KEY_RIGHT=128]=`KEY_RIGHT`,e}({}),u=function(e){return e[e.MAX_PLAYER_NAME=24]=`MAX_PLAYER_NAME`,e[e.MAX_PLAYERS=1e3]=`MAX_PLAYERS`,e[e.MAX_VEHICLES=2e3]=`MAX_VEHICLES`,e[e.MAX_ACTORS=1e3]=`MAX_ACTORS`,e[e.MAX_OBJECTS=1e3]=`MAX_OBJECTS`,e[e.MAX_GANG_ZONES=1024]=`MAX_GANG_ZONES`,e[e.MAX_TEXT_DRAWS=2048]=`MAX_TEXT_DRAWS`,e[e.MAX_PLAYER_TEXT_DRAWS=256]=`MAX_PLAYER_TEXT_DRAWS`,e[e.MAX_MENUS=128]=`MAX_MENUS`,e[e.MAX_MENU_ROW=12]=`MAX_MENU_ROW`,e[e.MAX_MENU_COL=2]=`MAX_MENU_COL`,e[e.MAX_3DTEXT_GLOBAL=1024]=`MAX_3DTEXT_GLOBAL`,e[e.MAX_3DTEXT_PLAYER=1024]=`MAX_3DTEXT_PLAYER`,e[e.MAX_PICKUPS=4096]=`MAX_PICKUPS`,e[e.MAX_PLAYER_ATTACHED_OBJECTS=10]=`MAX_PLAYER_ATTACHED_OBJECTS`,e[e.MAX_CHATBUBBLE_LENGTH=144]=`MAX_CHATBUBBLE_LENGTH`,e[e.NPC_MAX_NODES=64]=`NPC_MAX_NODES`,e[e.MAX_NPCS=1e3]=`MAX_NPCS`,e[e.MAX_WORLD_BOUNDS=2e4]=`MAX_WORLD_BOUNDS`,e[e.MIN_WORLD_BOUNDS=-2e4]=`MIN_WORLD_BOUNDS`,e[e.MAX_TEXTDRAW_STR_LENGTH=800]=`MAX_TEXTDRAW_STR_LENGTH`,e[e.MAX_VEHICLE_CARRIAGES=3]=`MAX_VEHICLE_CARRIAGES`,e[e.MAX_GAMETEXT_STYLES=16]=`MAX_GAMETEXT_STYLES`,e[e.MIN_CUSTOM_SKIN_ID=20001]=`MIN_CUSTOM_SKIN_ID`,e[e.MAX_CUSTOM_SKIN_ID=3e4]=`MAX_CUSTOM_SKIN_ID`,e[e.MIN_CUSTOM_OBJECT_ID=-3e4]=`MIN_CUSTOM_OBJECT_ID`,e[e.MAX_CUSTOM_OBJECT_ID=-1e3]=`MAX_CUSTOM_OBJECT_ID`,e}({}),d=function(e){return e[e.OFF=0]=`OFF`,e[e.GLOBAL=1]=`GLOBAL`,e[e.STREAMED=2]=`STREAMED`,e}({}),f=function(e){return e[e.NONE=1]=`NONE`,e[e.DRIVER=2]=`DRIVER`,e[e.ONFOOT=3]=`ONFOOT`,e}({}),p=function(e){return e[e.NONE=0]=`NONE`,e[e.START=1]=`START`,e[e.PAUSE=2]=`PAUSE`,e}({}),m=function(e){return e[e.UNKNOWN=-1]=`UNKNOWN`,e[e.NONE=0]=`NONE`,e[e.WALK=1]=`WALK`,e[e.JOG=2]=`JOG`,e[e.SPRINT=3]=`SPRINT`,e[e.DRIVE=4]=`DRIVE`,e[e.AUTO=5]=`AUTO`,e}({}),h=function(e){return e[e.NONE=0]=`NONE`,e[e.PLAYER=1]=`PLAYER`,e[e.NPC=2]=`NPC`,e[e.ACTOR=4]=`ACTOR`,e[e.VEHICLE=8]=`VEHICLE`,e[e.OBJECT=16]=`OBJECT`,e[e.POBJECT_ORIG=32]=`POBJECT_ORIG`,e[e.POBJECT_TARG=64]=`POBJECT_TARG`,e[e.MAP=128]=`MAP`,e[e.ALL=255]=`ALL`,e}({}),g=function(e){return e[e.AUTO=-1]=`AUTO`,e[e.WALK=.1552086]=`WALK`,e[e.JOG=.56444]=`JOG`,e[e.SPRINT=.926784]=`SPRINT`,e}({}),ee=function(e){return e[e._32x32=10]=`_32x32`,e[e._64x32=20]=`_64x32`,e[e._64x64=30]=`_64x64`,e[e._128x32=40]=`_128x32`,e[e._128x64=50]=`_128x64`,e[e._128x128=60]=`_128x128`,e[e._256x32=70]=`_256x32`,e[e._256x64=80]=`_256x64`,e[e._256x128=90]=`_256x128`,e[e._256x256=100]=`_256x256`,e[e._512x64=110]=`_512x64`,e[e._512x128=120]=`_512x128`,e[e._512x256=130]=`_512x256`,e[e._512x512=140]=`_512x512`,e}({}),te=function(e){return e[e.LEFT=0]=`LEFT`,e[e.CENTER=1]=`CENTER`,e[e.RIGHT=2]=`RIGHT`,e}({}),_=function(e){return e[e.UNKNOWN=-1]=`UNKNOWN`,e[e.GLOBAL_OBJECT=1]=`GLOBAL_OBJECT`,e[e.PLAYER_OBJECT=2]=`PLAYER_OBJECT`,e}({}),ne=function(e){return e[e.NORMAL=0]=`NORMAL`,e[e.BOXING=1]=`BOXING`,e[e.KUNGFU=2]=`KUNGFU`,e[e.KNEEHEAD=3]=`KNEEHEAD`,e[e.GRABKICK=4]=`GRABKICK`,e[e.ELBOW=5]=`ELBOW`,e}({}),v=function(e){return e[e.LOCAL=0]=`LOCAL`,e[e.GLOBAL=1]=`GLOBAL`,e[e.LOCAL_CHECKPOINT=2]=`LOCAL_CHECKPOINT`,e[e.GLOBAL_CHECKPOINT=3]=`GLOBAL_CHECKPOINT`,e}({}),y=function(e){return e[e.MOVE=1]=`MOVE`,e[e.CUT=2]=`CUT`,e}({}),re=function(e){return e[e.BEHINDCAR=3]=`BEHINDCAR`,e[e.FOLLOWPED=4]=`FOLLOWPED`,e[e.SNIPER=7]=`SNIPER`,e[e.ROCKETLAUNCHER=8]=`ROCKETLAUNCHER`,e[e.FIXED=15]=`FIXED`,e[e._1STPERSON=16]=`_1STPERSON`,e[e.CAM_ON_A_STRING=18]=`CAM_ON_A_STRING`,e[e.BEHINDBOAT=22]=`BEHINDBOAT`,e[e.CAMERA=46]=`CAMERA`,e[e.ROCKETLAUNCHER_HS=51]=`ROCKETLAUNCHER_HS`,e[e.AIMWEAPON=53]=`AIMWEAPON`,e[e.AIMWEAPON_FROMCAR=55]=`AIMWEAPON_FROMCAR`,e[e.DW_HELI_CHASE=56]=`DW_HELI_CHASE`,e[e.DW_CAM_MAN=57]=`DW_CAM_MAN`,e[e.DW_BIRDY=58]=`DW_BIRDY`,e[e.DW_PLANE_SPOTTER=59]=`DW_PLANE_SPOTTER`,e[e.DW_PLANECAM1=62]=`DW_PLANECAM1`,e[e.DW_PLANECAM2=63]=`DW_PLANECAM2`,e[e.DW_PLANECAM3=64]=`DW_PLANECAM3`,e}({}),ie=function(e){return e[e.NORMAL=1]=`NORMAL`,e[e.FIXED=2]=`FIXED`,e[e.SIDE=3]=`SIDE`,e}({}),ae=function(e){return e[e.NONE=0]=`NONE`,e[e.ONFOOT=1]=`ONFOOT`,e[e.DRIVER=2]=`DRIVER`,e[e.PASSENGER=3]=`PASSENGER`,e[e.EXIT_VEHICLE=4]=`EXIT_VEHICLE`,e[e.ENTER_VEHICLE_DRIVER=5]=`ENTER_VEHICLE_DRIVER`,e[e.ENTER_VEHICLE_PASSENGER=6]=`ENTER_VEHICLE_PASSENGER`,e[e.WASTED=7]=`WASTED`,e[e.SPAWNED=8]=`SPAWNED`,e[e.SPECTATING=9]=`SPECTATING`,e}({}),oe=function(e){return e[e.TORSO=3]=`TORSO`,e[e.GROIN=4]=`GROIN`,e[e.LEFT_ARM=5]=`LEFT_ARM`,e[e.RIGHT_ARM=6]=`RIGHT_ARM`,e[e.LEFT_LEG=7]=`LEFT_LEG`,e[e.RIGHT_LEG=8]=`RIGHT_LEG`,e[e.HEAD=9]=`HEAD`,e}({}),se=function(e){return e[e.Spine=1]=`Spine`,e[e.Head=2]=`Head`,e[e.LeftUpperArm=3]=`LeftUpperArm`,e[e.RightUpperArm=4]=`RightUpperArm`,e[e.LeftHand=5]=`LeftHand`,e[e.RightHand=6]=`RightHand`,e[e.LeftThigh=7]=`LeftThigh`,e[e.RightThigh=8]=`RightThigh`,e[e.LeftFoot=9]=`LeftFoot`,e[e.RightFoot=10]=`RightFoot`,e[e.RightCalf=11]=`RightCalf`,e[e.LeftCalf=12]=`LeftCalf`,e[e.LeftForearm=13]=`LeftForearm`,e[e.RightForearm=14]=`RightForearm`,e[e.LeftClavicle=15]=`LeftClavicle`,e[e.RightClavicle=16]=`RightClavicle`,e[e.Neck=17]=`Neck`,e[e.Jaw=18]=`Jaw`,e}({}),ce=function(e){return e[e.UNKNOWN=-1]=`UNKNOWN`,e[e.NONE=0]=`NONE`,e[e.ALL=1]=`ALL`,e[e.OTHER=2]=`OTHER`,e}({}),le=function(e){return e[e.NONE=0]=`NONE`,e[e.DUCK=1]=`DUCK`,e[e.USEJETPACK=2]=`USEJETPACK`,e[e.ENTER_VEHICLE=3]=`ENTER_VEHICLE`,e[e.EXIT_VEHICLE=4]=`EXIT_VEHICLE`,e[e.DANCE1=5]=`DANCE1`,e[e.DANCE2=6]=`DANCE2`,e[e.DANCE3=7]=`DANCE3`,e[e.DANCE4=8]=`DANCE4`,e[e.HANDSUP=10]=`HANDSUP`,e[e.USECELLPHONE=11]=`USECELLPHONE`,e[e.SITTING=12]=`SITTING`,e[e.STOPUSECELLPHONE=13]=`STOPUSECELLPHONE`,e[e.DRINK_BEER=20]=`DRINK_BEER`,e[e.SMOKE_CIGGY=21]=`SMOKE_CIGGY`,e[e.DRINK_WINE=22]=`DRINK_WINE`,e[e.DRINK_SPRUNK=23]=`DRINK_SPRUNK`,e[e.CUFFED=24]=`CUFFED`,e[e.CARRY=25]=`CARRY`,e[e.PISSING=68]=`PISSING`,e}({}),ue=function(e){return e[e.FONT_0=0]=`FONT_0`,e[e.FONT_1=1]=`FONT_1`,e[e.FONT_2=2]=`FONT_2`,e[e.FONT_3=3]=`FONT_3`,e[e.SPRITE_DRAW=4]=`SPRITE_DRAW`,e[e.MODEL_PREVIEW=5]=`MODEL_PREVIEW`,e[e.BANK=0]=`BANK`,e[e.STANDARD=1]=`STANDARD`,e[e.SPACEAGE=2]=`SPACEAGE`,e[e.HEADING=3]=`HEADING`,e[e.BECKETT_REGULAR=0]=`BECKETT_REGULAR`,e[e.AHARONI_BOLD=1]=`AHARONI_BOLD`,e[e.BANK_GOTHIC=2]=`BANK_GOTHIC`,e[e.PRICEDOWN=3]=`PRICEDOWN`,e[e.SPRITE=4]=`SPRITE`,e[e.PREVIEW=5]=`PREVIEW`,e}({}),de=function(e){return e[e.LEFT=1]=`LEFT`,e[e.CENTER=2]=`CENTER`,e[e.RIGHT=3]=`RIGHT`,e}({}),fe=function(e){return e[e.UNKNOWN=-1]=`UNKNOWN`,e[e.NONE=-1]=`NONE`,e[e.SPOILER=0]=`SPOILER`,e[e.HOOD=1]=`HOOD`,e[e.ROOF=2]=`ROOF`,e[e.SIDESKIRT=3]=`SIDESKIRT`,e[e.LAMPS=4]=`LAMPS`,e[e.NITRO=5]=`NITRO`,e[e.EXHAUST=6]=`EXHAUST`,e[e.WHEELS=7]=`WHEELS`,e[e.STEREO=8]=`STEREO`,e[e.HYDRAULICS=9]=`HYDRAULICS`,e[e.FRONT_BUMPER=10]=`FRONT_BUMPER`,e[e.REAR_BUMPER=11]=`REAR_BUMPER`,e[e.VENT_RIGHT=12]=`VENT_RIGHT`,e[e.VENT_LEFT=13]=`VENT_LEFT`,e[e.FRONT_BULLBAR=14]=`FRONT_BULLBAR`,e[e.REAR_BULLBAR=15]=`REAR_BULLBAR`,e}({}),b=function(e){return e[e.UNSET=-1]=`UNSET`,e[e.OFF=0]=`OFF`,e[e.ON=1]=`ON`,e}({}),pe=function(e){return e[e.SIZE=1]=`SIZE`,e[e.FRONTSEAT=2]=`FRONTSEAT`,e[e.REARSEAT=3]=`REARSEAT`,e[e.PETROLCAP=4]=`PETROLCAP`,e[e.WHEELSFRONT=5]=`WHEELSFRONT`,e[e.WHEELSREAR=6]=`WHEELSREAR`,e[e.WHEELSMID=7]=`WHEELSMID`,e[e.FRONT_BUMPER_Z=8]=`FRONT_BUMPER_Z`,e[e.REAR_BUMPER_Z=9]=`REAR_BUMPER_Z`,e}({}),me=function(e){return e[e.DOWN=0]=`DOWN`,e[e.UP=1]=`UP`,e}({}),he=function(e){return e[e.UNKNOWN=-1]=`UNKNOWN`,e[e.REASON_VEHICLE=49]=`REASON_VEHICLE`,e[e.REASON_DROWN=53]=`REASON_DROWN`,e[e.REASON_COLLISION=54]=`REASON_COLLISION`,e[e.REASON_SPLAT=54]=`REASON_SPLAT`,e[e.REASON_CONNECT=200]=`REASON_CONNECT`,e[e.REASON_DISCONNECT=200]=`REASON_DISCONNECT`,e[e.REASON_SUICIDE=255]=`REASON_SUICIDE`,e[e.FIST=0]=`FIST`,e[e.BRASSKNUCKLE=1]=`BRASSKNUCKLE`,e[e.GOLFCLUB=2]=`GOLFCLUB`,e[e.NIGHTSTICK=3]=`NIGHTSTICK`,e[e.KNIFE=4]=`KNIFE`,e[e.BAT=5]=`BAT`,e[e.SHOVEL=6]=`SHOVEL`,e[e.POOLSTICK=7]=`POOLSTICK`,e[e.KATANA=8]=`KATANA`,e[e.CHAINSAW=9]=`CHAINSAW`,e[e.DILDO=10]=`DILDO`,e[e.DILDO2=11]=`DILDO2`,e[e.VIBRATOR=12]=`VIBRATOR`,e[e.VIBRATOR2=13]=`VIBRATOR2`,e[e.FLOWER=14]=`FLOWER`,e[e.CANE=15]=`CANE`,e[e.GRENADE=16]=`GRENADE`,e[e.TEARGAS=17]=`TEARGAS`,e[e.MOLTOV=18]=`MOLTOV`,e[e.COLT45=22]=`COLT45`,e[e.SILENCED=23]=`SILENCED`,e[e.DEAGLE=24]=`DEAGLE`,e[e.SHOTGUN=25]=`SHOTGUN`,e[e.SAWEDOFF=26]=`SAWEDOFF`,e[e.SHOTGSPA=27]=`SHOTGSPA`,e[e.UZI=28]=`UZI`,e[e.MP5=29]=`MP5`,e[e.AK47=30]=`AK47`,e[e.M4=31]=`M4`,e[e.TEC9=32]=`TEC9`,e[e.RIFLE=33]=`RIFLE`,e[e.SNIPER=34]=`SNIPER`,e[e.ROCKETLAUNCHER=35]=`ROCKETLAUNCHER`,e[e.HEATSEEKER=36]=`HEATSEEKER`,e[e.FLAMETHROWER=37]=`FLAMETHROWER`,e[e.MINIGUN=38]=`MINIGUN`,e[e.SATCHEL=39]=`SATCHEL`,e[e.BOMB=40]=`BOMB`,e[e.SPRAYCAN=41]=`SPRAYCAN`,e[e.FIREEXTINGUISHER=42]=`FIREEXTINGUISHER`,e[e.CAMERA=43]=`CAMERA`,e[e.NIGHT_VISION_GOGGLES=44]=`NIGHT_VISION_GOGGLES`,e[e.THERMAL_GOGGLES=45]=`THERMAL_GOGGLES`,e[e.PARACHUTE=46]=`PARACHUTE`,e}({}),ge=function(e){return e[e.PISTOL=0]=`PISTOL`,e[e.PISTOL_SILENCED=1]=`PISTOL_SILENCED`,e[e.DESERT_EAGLE=2]=`DESERT_EAGLE`,e[e.SHOTGUN=3]=`SHOTGUN`,e[e.SAWNOFF_SHOTGUN=4]=`SAWNOFF_SHOTGUN`,e[e.SPAS12_SHOTGUN=5]=`SPAS12_SHOTGUN`,e[e.MICRO_UZI=6]=`MICRO_UZI`,e[e.MP5=7]=`MP5`,e[e.AK47=8]=`AK47`,e[e.M4=9]=`M4`,e[e.SNIPERRIFLE=10]=`SNIPERRIFLE`,e}({}),_e=function(e){return e[e.NONE=0]=`NONE`,e[e.PLAYER=1]=`PLAYER`,e[e.VEHICLE=2]=`VEHICLE`,e[e.OBJECT=3]=`OBJECT`,e[e.PLAYER_OBJECT=4]=`PLAYER_OBJECT`,e}({}),ve=function(e){return e[e.UNKNOWN=-1]=`UNKNOWN`,e[e.NO_BULLETS=0]=`NO_BULLETS`,e[e.LAST_BULLET=1]=`LAST_BULLET`,e[e.MORE_BULLETS=2]=`MORE_BULLETS`,e[e.RELOADING=3]=`RELOADING`,e}({}),ye=function(e){return e[e.VEHICLE=49]=`VEHICLE`,e[e.HELICOPTERBLADES=50]=`HELICOPTERBLADES`,e[e.EXPLOSION=51]=`EXPLOSION`,e[e.DROWN=53]=`DROWN`,e[e.COLLISION=54]=`COLLISION`,e[e.CONNECT=200]=`CONNECT`,e[e.DISCONNECT=201]=`DISCONNECT`,e[e.SUICIDE=255]=`SUICIDE`,e}({}),be=function(e){return e[e.NONE=0]=`NONE`,e[e.DRIVER=1]=`DRIVER`,e[e.ONFOOT=2]=`ONFOOT`,e}({}),xe=function(e){return e[e.CIRCLE=0]=`CIRCLE`,e[e.CYLINDER=1]=`CYLINDER`,e[e.SPHERE=2]=`SPHERE`,e[e.RECTANGLE=3]=`RECTANGLE`,e[e.CUBOID=4]=`CUBOID`,e[e.POLYGON=5]=`POLYGON`,e}({}),x=function(e){return e[e.OBJECT_SD=300]=`OBJECT_SD`,e[e.OBJECT_DD=0]=`OBJECT_DD`,e[e.PICKUP_SD=200]=`PICKUP_SD`,e[e.CP_SD=200]=`CP_SD`,e[e.RACE_CP_SD=200]=`RACE_CP_SD`,e[e.MAP_ICON_SD=200]=`MAP_ICON_SD`,e[e.TEXT_3D_LABEL_SD=200]=`TEXT_3D_LABEL_SD`,e[e.ACTOR_SD=200]=`ACTOR_SD`,e}({}),S=function(e){return e[e.OBJECT=0]=`OBJECT`,e[e.PICKUP=1]=`PICKUP`,e[e.CP=2]=`CP`,e[e.RACE_CP=3]=`RACE_CP`,e[e.MAP_ICON=4]=`MAP_ICON`,e[e.TEXT_3D_LABEL=5]=`TEXT_3D_LABEL`,e[e.AREA=6]=`AREA`,e[e.ACTOR=7]=`ACTOR`,e}({}),C=function(e){return e[e.MAX_TYPES=8]=`MAX_TYPES`,e[e.MAX_AREA_TYPES=5]=`MAX_AREA_TYPES`,e[e.MAX_OBJECT_TYPES=3]=`MAX_OBJECT_TYPES`,e[e.INVALID_ID=0]=`INVALID_ID`,e}({}),Se=function(e){return e[e.GLOBAL=0]=`GLOBAL`,e[e.PLAYER=1]=`PLAYER`,e[e.DYNAMIC=2]=`DYNAMIC`,e}({}),Ce=function(e){return e[e.AREA_ID=0]=`AREA_ID`,e[e.ATTACHED_OBJECT=1]=`ATTACHED_OBJECT`,e[e.ATTACHED_PLAYER=2]=`ATTACHED_PLAYER`,e[e.ATTACHED_VEHICLE=3]=`ATTACHED_VEHICLE`,e[e.ATTACH_OFFSET_X=4]=`ATTACH_OFFSET_X`,e[e.ATTACH_OFFSET_Y=5]=`ATTACH_OFFSET_Y`,e[e.ATTACH_OFFSET_Z=6]=`ATTACH_OFFSET_Z`,e[e.ATTACH_R_X=7]=`ATTACH_R_X`,e[e.ATTACH_R_Y=8]=`ATTACH_R_Y`,e[e.ATTACH_R_Z=9]=`ATTACH_R_Z`,e[e.ATTACH_X=10]=`ATTACH_X`,e[e.ATTACH_Y=11]=`ATTACH_Y`,e[e.ATTACH_Z=12]=`ATTACH_Z`,e[e.COLOR=13]=`COLOR`,e[e.DRAW_DISTANCE=14]=`DRAW_DISTANCE`,e[e.EXTRA_ID=15]=`EXTRA_ID`,e[e.HEALTH=16]=`HEALTH`,e[e.INTERIOR_ID=17]=`INTERIOR_ID`,e[e.INVULNERABLE=18]=`INVULNERABLE`,e[e.MAX_X=19]=`MAX_X`,e[e.MAX_Y=20]=`MAX_Y`,e[e.MAX_Z=21]=`MAX_Z`,e[e.MIN_X=22]=`MIN_X`,e[e.MIN_Y=23]=`MIN_Y`,e[e.MIN_Z=24]=`MIN_Z`,e[e.MODEL_ID=25]=`MODEL_ID`,e[e.MOVE_R_X=26]=`MOVE_R_X`,e[e.MOVE_R_Y=27]=`MOVE_R_Y`,e[e.MOVE_R_Z=28]=`MOVE_R_Z`,e[e.MOVE_SPEED=29]=`MOVE_SPEED`,e[e.MOVE_X=30]=`MOVE_X`,e[e.MOVE_Y=31]=`MOVE_Y`,e[e.MOVE_Z=32]=`MOVE_Z`,e[e.NEXT_X=33]=`NEXT_X`,e[e.NEXT_Y=34]=`NEXT_Y`,e[e.NEXT_Z=35]=`NEXT_Z`,e[e.PLAYER_ID=36]=`PLAYER_ID`,e[e.PRIORITY=37]=`PRIORITY`,e[e.ROTATION=38]=`ROTATION`,e[e.R_X=39]=`R_X`,e[e.R_Y=40]=`R_Y`,e[e.R_Z=41]=`R_Z`,e[e.SIZE=42]=`SIZE`,e[e.STREAM_DISTANCE=43]=`STREAM_DISTANCE`,e[e.STYLE=44]=`STYLE`,e[e.SYNC_ROTATION=45]=`SYNC_ROTATION`,e[e.TEST_LOS=46]=`TEST_LOS`,e[e.TYPE=47]=`TYPE`,e[e.WORLD_ID=48]=`WORLD_ID`,e[e.X=49]=`X`,e[e.Y=50]=`Y`,e[e.Z=51]=`Z`,e}({}),we=function(e){return e[e.LEFT=0]=`LEFT`,e[e.CENTER=1]=`CENTER`,e[e.RIGHT=2]=`RIGHT`,e}({}),Te=function(e){return e[e.SIZE_32x32=10]=`SIZE_32x32`,e[e.SIZE_64x32=20]=`SIZE_64x32`,e[e.SIZE_64x64=30]=`SIZE_64x64`,e[e.SIZE_128x32=40]=`SIZE_128x32`,e[e.SIZE_128x64=50]=`SIZE_128x64`,e[e.SIZE_128x128=60]=`SIZE_128x128`,e[e.SIZE_256x32=70]=`SIZE_256x32`,e[e.SIZE_256x64=80]=`SIZE_256x64`,e[e.SIZE_256x128=90]=`SIZE_256x128`,e[e.SIZE_256x256=100]=`SIZE_256x256`,e[e.SIZE_512x64=110]=`SIZE_512x64`,e[e.SIZE_512x128=120]=`SIZE_512x128`,e[e.SIZE_512x256=130]=`SIZE_512x256`,e[e.SIZE_512x512=140]=`SIZE_512x512`,e}({});Number.MIN_VALUE,Number.MAX_VALUE;const Ee=e=>samp.callNative(`DestroyDynamic3DTextLabel`,`i`,e),De=e=>!!samp.callNative(`IsValidDynamic3DTextLabel`,`i`,e),Oe=(e,t,n,r,i,a=!0,o=100,s=0,c=-1,l=-1,u=x.ACTOR_SD,d=-1,f=0)=>samp.callNative(`CreateDynamicActor`,`iffffifiiifii`,e,t,n,r,i,a,o,s,c,l,u,d,f),ke=e=>samp.callNative(`DestroyDynamicActor`,`i`,e),Ae=e=>!!samp.callNative(`IsValidDynamicActor`,`i`,e),je=(e,t)=>!!samp.callNative(`IsDynamicActorStreamedIn`,`ii`,e,t),Me=e=>samp.callNative(`GetDynamicActorVirtualWorld`,`i`,e),Ne=(e,t)=>samp.callNative(`SetDynamicActorVirtualWorld`,`ii`,e,t),Pe=(e,t,n,r,i,a,o,s,c)=>samp.callNative(`ApplyDynamicActorAnimation`,`issfiiiii`,e,t,n,r,i,a,o,s,c),Fe=e=>samp.callNative(`ClearDynamicActorAnimations`,`i`,e),Ie=e=>{let[t,n]=samp.callNative(`GetDynamicActorFacingAngle`,`iF`,e);return{angle:t,ret:n}},Le=(e,t)=>samp.callNative(`SetDynamicActorFacingAngle`,`if`,e,t),Re=e=>{let[t,n,r,i]=samp.callNative(`GetDynamicActorPos`,`iFFF`,e);return{x:t,y:n,z:r,ret:i}},ze=(e,t,n,r)=>samp.callNative(`SetDynamicActorPos`,`ifff`,e,t,n,r),Be=e=>{let[t,n]=samp.callNative(`GetDynamicActorHealth`,`iF`,e);return{health:t,ret:n}},Ve=(e,t)=>samp.callNative(`SetDynamicActorHealth`,`if`,e,t),He=(e,t=!0)=>samp.callNative(`SetDynamicActorInvulnerable`,`ii`,e,t),Ue=e=>!!samp.callNative(`IsDynamicActorInvulnerable`,`i`,e),We=e=>samp.callNative(`GetPlayerTargetDynamicActor`,`i`,e),Ge=e=>samp.callNative(`GetPlayerCameraTargetDynActor`,`i`,e),Ke=e=>{let[t,n,r=0,i=0,a=0,o=0,s=0,c=0,l]=samp.callNative(`GetDynamicActorAnimation`,`iSSFIIIIIii`,e,32,32);return{animLib:t,animName:n,fDelta:r,loop:i,lockX:a,lockY:o,freeze:s,time:c,ret:l}},qe=(e,t,n,r=-1,i=-1,a=-1,o=0)=>samp.callNative(`CreateDynamicCircle`,`fffiiii`,e,t,n,r,i,a,o),Je=(e,t,n,r,i,a=-1,o=-1,s=-1,c=0)=>samp.callNative(`CreateDynamicCylinder`,`fffffiiii`,e,t,n,r,i,a,o,s,c),Ye=(e,t,n,r,i=-1,a=-1,o=-1,s=0)=>samp.callNative(`CreateDynamicSphere`,`ffffiiii`,e,t,n,r,i,a,o,s),Xe=(e,t,n,r,i=-1,a=-1,o=-1,s=0)=>samp.callNative(`CreateDynamicRectangle`,`ffffiiii`,e,t,n,r,i,a,o,s),Ze=(e,t,n,r,i,a,o=-1,s=-1,c=-1,l=0)=>samp.callNative(`CreateDynamicCuboid`,`ffffffiiii`,e,t,n,r,i,a,o,s,c,l),Qe=(e,t=Number.MIN_VALUE,n=Number.MAX_VALUE,r=-1,i=-1,a=-1,o=0)=>samp.callNative(`CreateDynamicPolygon`,`affiiiii`,e,t,n,e.length,r,i,a,o),$e=e=>samp.callNative(`DestroyDynamicArea`,`i`,e),et=e=>!!samp.callNative(`IsValidDynamicArea`,`i`,e),tt=e=>samp.callNative(`GetDynamicAreaType`,`i`,e),nt=e=>{let[t,n]=samp.callNative(`GetDynamicPolygonPoints`,`iAi`,e,rt(e));return{points:t,ret:n}},rt=e=>samp.callNative(`GetDynamicPolygonNumberPoints`,`i`,e),it=(e,t,n=!1)=>!!samp.callNative(`IsPlayerInDynamicArea`,`iii`,e,t,n),at=(e,t=!1)=>!!samp.callNative(`IsPlayerInAnyDynamicArea`,`ii`,e,t),ot=(e,t=!1)=>!!samp.callNative(`IsAnyPlayerInDynamicArea`,`ii`,e,t),st=(e=!1)=>!!samp.callNative(`IsAnyPlayerInAnyDynamicArea`,`i`,e),ct=e=>{let[t,n]=samp.callNative(`GetPlayerDynamicAreas`,`iAi`,e,lt(e));return{areas:t,ret:n}},lt=e=>samp.callNative(`GetPlayerNumberDynamicAreas`,`i`,e),ut=(e,t,n,r)=>!!samp.callNative(`IsPointInDynamicArea`,`ifff`,e,t,n,r),dt=(e,t,n)=>!!samp.callNative(`IsPointInAnyDynamicArea`,`fff`,e,t,n),ft=(e,t,n,r,i,a,o)=>!!samp.callNative(`IsLineInDynamicArea`,`iffffff`,e,t,n,r,i,a,o),pt=(e,t,n,r,i,a)=>!!samp.callNative(`IsLineInAnyDynamicArea`,`ffffff`,e,t,n,r,i,a),mt=(e,t,n)=>{let[r,i]=samp.callNative(`GetDynamicAreasForPoint`,`fffAi`,e,t,n,ht(e,t,n));return{areas:r,ret:i}},ht=(e,t,n)=>samp.callNative(`GetNumberDynamicAreasForPoint`,`fff`,e,t,n),gt=(e,t,n,r,i,a)=>{let[o,s]=samp.callNative(`GetDynamicAreasForLine`,`ffffffAi`,e,t,n,r,i,a,_t(e,t,n,r,i,a));return{areas:o,ret:s}},_t=(e,t,n,r,i,a)=>samp.callNative(`GetNumberDynamicAreasForLine`,`ffffff`,e,t,n,r,i,a),vt=(e,t,n=Se.DYNAMIC,r=65535,i=0,a=0,o=0)=>samp.callNative(`AttachDynamicAreaToObject`,`iiiifff`,e,t,n,r,i,a,o),yt=(e,t,n=0,r=0,i=0)=>samp.callNative(`AttachDynamicAreaToPlayer`,`iifff`,e,t,n,r,i),bt=(e,t,n=0,r=0,i=0)=>samp.callNative(`AttachDynamicAreaToVehicle`,`iifff`,e,t,n,r,i),xt=(e,t)=>samp.callNative(`ToggleDynAreaSpectateMode`,`ii`,e,t),St=e=>!!samp.callNative(`IsToggleDynAreaSpectateMode`,`i`,e),Ct=(e,t,n,r,i=-1,a=-1,o=-1,s=x.CP_SD,c=-1,l=0)=>samp.callNative(`CreateDynamicCP`,`ffffiiifii`,e,t,n,r,i,a,o,s,c,l),wt=e=>samp.callNative(`DestroyDynamicCP`,`i`,e),Tt=e=>!!samp.callNative(`IsValidDynamicCP`,`i`,e),Et=(e,t,n)=>samp.callNative(`TogglePlayerDynamicCP`,`iii`,e,t,n),Dt=(e,t)=>samp.callNative(`TogglePlayerAllDynamicCPs`,`ii`,e,t),Ot=(e,t)=>!!samp.callNative(`IsPlayerInDynamicCP`,`ii`,e,t),kt=e=>samp.callNative(`GetPlayerVisibleDynamicCP`,`i`,e),At=(e,t,n)=>{let[r,i]=samp.callNative(`Streamer_GetFloatData`,`iiiF`,e,t,n);return{val:r,ret:i}},jt=(e,t,n,r)=>samp.callNative(`Streamer_SetFloatData`,`iiif`,e,t,n,r),Mt=(e,t,n)=>samp.callNative(`Streamer_GetIntData`,`iii`,e,t,n),Nt=(e,t,n,r)=>samp.callNative(`Streamer_SetIntData`,`iiii`,e,t,n,r),Pt=(e,t,n)=>{let[r,i]=samp.callNative(`Streamer_GetArrayData`,`iiiAi`,e,t,n,zt(e,t,n));return{arrayData:r,ret:i}},Ft=(e,t,n,r)=>samp.callNative(`Streamer_SetArrayData`,`iiiai`,e,t,n,r,r.length),It=(e,t,n,r)=>!!samp.callNative(`Streamer_IsInArrayData`,`iiii`,e,t,n,r),Lt=(e,t,n,r)=>samp.callNative(`Streamer_AppendArrayData`,`iiii`,e,t,n,r),Rt=(e,t,n,r)=>samp.callNative(`Streamer_RemoveArrayData`,`iiii`,e,t,n,r),zt=(e,t,n)=>samp.callNative(`Streamer_GetArrayDataLength`,`iii`,e,t,n),Bt=e=>samp.callNative(`Streamer_GetUpperBound`,`i`,e);let Vt=function(e){return e[e.LOCAL=0]=`LOCAL`,e[e.GLOBAL=1]=`GLOBAL`,e[e.LOCAL_CHECKPOINT=2]=`LOCAL_CHECKPOINT`,e[e.GLOBAL_CHECKPOINT=3]=`GLOBAL_CHECKPOINT`,e}({});const Ht=(e,t,n,r,i,a=-1,o=-1,s=-1,c=x.MAP_ICON_SD,l=Vt.LOCAL,u=-1,d=0)=>samp.callNative(`CreateDynamicMapIcon`,`fffiiiiifiii`,e,t,n,r,i,a,o,s,c,l,u,d),Ut=e=>samp.callNative(`DestroyDynamicMapIcon`,`i`,e),Wt=e=>!!samp.callNative(`IsValidDynamicMapIcon`,`i`,e),Gt=(e,t,n,r,i,a,o,s=x.OBJECT_SD,c=x.OBJECT_DD,l=[-1],u=[-1],d=[-1],f=[-1],p=0)=>samp.callNative(`CreateDynamicObjectEx`,`iffffffffaaaaiiiii`,e,t,n,r,i,a,o,s,c,l,u,d,f,p,l.length,u.length,d.length,f.length),Kt=(e,t,n,r,i,a=x.PICKUP_SD,o=[-1],s=[-1],c=[-1],l=[-1],u=0)=>samp.callNative(`CreateDynamicPickupEx`,`iiffffaaaaiiiii`,e,t,n,r,i,a,o,s,c,l,u,o.length,s.length,c.length,l.length),qt=(e,t,n,r,i=x.CP_SD,a=[-1],o=[-1],s=[-1],c=[-1],l=0)=>samp.callNative(`CreateDynamicCPEx`,`fffffaaaaiiiii`,e,t,n,r,i,a,o,s,c,l,a.length,o.length,s.length,c.length),Jt=(e,t,n,r,i,a,o,s,c=x.RACE_CP_SD,l=[-1],u=[-1],d=[-1],f=[-1],p=0)=>samp.callNative(`CreateDynamicRaceCPEx`,`iffffffffaaaaiiiii`,e,t,n,r,i,a,o,s,c,l,u,d,f,p,l.length,u.length,d.length,f.length),Yt=(e,t,n,r,i,a=Vt.LOCAL,o=x.MAP_ICON_SD,s=[-1],c=[-1],l=[-1],u=[-1],d=0)=>samp.callNative(`CreateDynamicMapIconEx`,`fffiiifaaaaiiiii`,e,t,n,r,i,a,o,s,c,l,u,d,s.length,c.length,l.length,u.length),Xt=(e,t,n,r=[-1],i=[-1],a=[-1],o=0)=>samp.callNative(`CreateDynamicCircleEx`,`fffaaaiiii`,e,t,n,r,i,a,r.length,i.length,a.length,o),Zt=(e,t,n,r,i,a=[-1],o=[-1],s=[-1],c=0)=>samp.callNative(`CreateDynamicCylinderEx`,`fffffaaaiiii`,e,t,n,r,i,a,o,s,a.length,o.length,s.length,c),Qt=(e,t,n,r,i=[-1],a=[-1],o=[-1],s=0)=>samp.callNative(`CreateDynamicSphereEx`,`ffffaaaiiii`,e,t,n,r,i,a,o,i.length,a.length,o.length,s),$t=(e,t,n,r,i=[-1],a=[-1],o=[-1],s=0)=>samp.callNative(`CreateDynamicRectangleEx`,`ffffaaaiiii`,e,t,n,r,i,a,o,i.length,a.length,o.length,s),en=(e,t,n,r,i,a,o=[-1],s=[-1],c=[-1],l=0)=>samp.callNative(`CreateDynamicCuboidEx`,`ffffffaaaiiii`,e,t,n,r,i,a,o,s,c,o.length,s.length,c.length,l),tn=(e,t=Number.MIN_VALUE,n=Number.MAX_VALUE,r=[-1],i=[-1],a=[-1],o=0)=>samp.callNative(`CreateDynamicPolygonEx`,`affiaaaiiii`,e,t,n,e.length,r,i,a,r.length,i.length,a.length,o),nn=(e,t,n,r,i,a=!0,o=100,s=x.ACTOR_SD,c=[0],l=[-1],u=[-1],d=[-1],f=0)=>samp.callNative(`CreateDynamicActorEx`,`iffffiffaaaaiiiii`,e,t,n,r,i,a,o,s,c,l,u,d,f,c.length,l.length,u.length,d.length),rn=(e,t,n,r,i,a=3)=>{let[o,s]=samp.callNative(`Streamer_GetDistanceToItem`,`fffiiFi`,e,t,n,r,i,a);return{distance:o,ret:s}},an=(e,t,n,r)=>samp.callNative(`Streamer_ToggleItem`,`iiii`,e,t,n,r),on=(e,t,n)=>!!samp.callNative(`Streamer_IsToggleItem`,`iii`,e,t,n),sn=(e,t,n,r=[-1])=>samp.callNative(`Streamer_ToggleAllItems`,`iiiai`,e,t,n,r,r.length),cn=(e,t,n)=>samp.callNative(`Streamer_GetItemInternalID`,`iii`,e,t,n),ln=(e,t,n)=>samp.callNative(`Streamer_GetItemStreamerID`,`iii`,e,t,n),un=(e,t,n)=>!!samp.callNative(`Streamer_IsItemVisible`,`iii`,e,t,n),dn=(e,t,n=1)=>samp.callNative(`Streamer_DestroyAllVisibleItems`,`iii`,e,t,n),fn=(e,t,n=1)=>samp.callNative(`Streamer_CountVisibleItems`,`iii`,e,t,n),pn=(e,t=1)=>samp.callNative(`Streamer_DestroyAllItems`,`ii`,e,t),mn=(e,t=1)=>samp.callNative(`Streamer_CountItems`,`ii`,e,t),hn=(e,t,n,r,i=32,a=300,o=-1)=>{let[s=[],c=0]=samp.callNative(`Streamer_GetNearbyItems`,`fffiAifi`,e,t,n,r,i,a,o);return s.slice(0,c)},gn=(e,t,n=32)=>{let[r=[],i=0]=samp.callNative(`Streamer_GetAllVisibleItems`,`iiAi`,e,t,n);return 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Ti=e=>!!samp.callNative(`IsValidNickName`,`s`,e),Ei=(e,t)=>{samp.callNative(`AllowNickNameCharacter`,`ii`,e,t)},Di=e=>!!samp.callNative(`IsNickNameCharacterAllowed`,`i`,e),Oi=(e,t)=>!!samp.callNative(`AddServerRule`,`ss`,e,t),ki=(e,t)=>!!samp.callNative(`SetServerRule`,`ss`,e,t),Ai=e=>!!samp.callNative(`IsValidServerRule`,`s`,e),ji=e=>!!samp.callNative(`RemoveServerRule`,`s`,e),Mi=e=>{samp.callNative(`AllowAdminTeleport`,`i`,e)},Ni=()=>!!samp.callNative(`IsAdminTeleportAllowed`,``),Pi=e=>{samp.callNative(`AllowInteriorWeapons`,`i`,e)},Fi=()=>!!samp.callNative(`AreInteriorWeaponsAllowed`,``),Ii=()=>!!samp.callNative(`AreAllAnimationsEnabled`,``),Li=e=>{samp.callNative(`EnableAllAnimations`,`i`,e)},Ri=e=>{let[t,n]=samp.callNative(`GetConsoleVarAsString`,`sAi`,e,64);return{consoleVarBuf:t,ret:n}},zi=e=>samp.callNative(`GetConsoleVarAsInt`,`s`,e),Bi=e=>!!samp.callNative(`GetConsoleVarAsBool`,`s`,e),Vi=()=>samp.callNative(`GetWeather`,``),Hi=e=>samp.callNative(`GetServerRuleFlags`,`s`,e),Ui=(e,t)=>!!samp.callNative(`SetServerRuleFlags`,`si`,e,t),Wi=e=>!!samp.callNative(`SetModeRestartTime`,`f`,e),Gi=()=>samp.callNativeFloat(`GetModeRestartTime`,``),Ki=(e,t,n)=>!!samp.callNative(`GameTextForAll`,`aii`,e,t,n),qi=e=>!!samp.callNative(`HideGameTextForAll`,`i`,e),Ji=(e,t,n)=>!!samp.callNative(`SendDeathMessage`,`iii`,e,t,n),Yi=()=>samp.callNative(`GetMaxPlayers`,``),Xi=(e,t,n)=>Math.sqrt(e*e+t*t+n*n),Zi=e=>!!samp.callNative(`SetGameModeText`,`s`,e),Qi=e=>{samp.callNative(`ShowNameTags`,`i`,e)},$i=e=>{samp.callNative(`ShowPlayerMarkers`,`i`,e)},ea=e=>{samp.callNative(`SetWorldTime`,`i`,e)},ta=()=>samp.callNative(`GetWorldTime`,``),na=()=>{samp.callNative(`EnableVehicleFriendlyFire`,``)},ra=e=>{samp.callNative(`SetWeather`,`i`,e)},ia=()=>samp.callNativeFloat(`GetGravity`,``),aa=e=>{samp.callNative(`SetGravity`,`f`,e)},oa=(e,t,n,r,i)=>!!samp.callNative(`CreateExplosion`,`fffif`,e,t,n,r,i),sa=e=>{samp.callNative(`EnableZoneNames`,`i`,e)},ca=()=>{samp.callNative(`UsePlayerPedAnims`,``)},la=()=>{samp.callNative(`DisableInteriorEnterExits`,``)},ua=e=>{samp.callNative(`SetNameTagDrawDistance`,`f`,e)},da=()=>{samp.callNative(`DisableNameTagLOS`,``)},fa=e=>!!samp.callNative(`LimitGlobalChatRadius`,`f`,e),pa=e=>!!samp.callNative(`LimitPlayerMarkerRadius`,`f`,e),ma=()=>samp.callNative(`GetServerTickRate`,``),ha=e=>{let[t,n,r]=samp.callNative(`GetAnimationName`,`iSiSi`,e,32,32);return{animLib:t,animName:n,ret:!!r}},ga=e=>{samp.callNative(`EnableStuntBonusForAll`,`i`,e)},_a=e=>{samp.callNative(`ToggleChatTextReplacement`,`i`,e)},va=()=>!!samp.callNative(`ChatTextReplacementToggled`,``),ya=e=>samp.callNative(`GetWeaponSlot`,`i`,e),ba=e=>{let[t,n]=samp.callNative(`GetWeaponName`,`iSi`,e,32);return{name:t,ret:!!n}},xa=()=>samp.callNative(`GetAvailableClasses`,``),Sa=e=>{let[t,n=0,r=0,i=0,a=0,o=0,s=0,c=0,l=0,u=0,d=0,f=0,p]=samp.callNative(`GetPlayerClass`,`iIIFFFFIIIIII`,e);return{teamId:t,modelId:n,spawnX:r,spawnY:i,spawnZ:a,zAngle:o,weapon1:s,weapon1Ammo:c,weapon2:l,weapon2Ammo:u,weapon3:d,weapon3Ammo:f,ret:!!p}},Ca=(e,t,n,r,i,a,o,s,c,l,u,d,f)=>!!samp.callNative(`EditPlayerClass`,`iiiffffiiiiii`,e,t,n,r,i,a,o,s,c,l,u,d,f),wa=e=>samp.callNative(`SetTeamCount`,`i`,e),Ta=(e,t,n,r,i,a,o,s,c,l,u)=>samp.callNative(`AddPlayerClass`,`iffffiiiiii`,e,t,n,r,i,a,o,s,c,l,u),Ea=(e,t,n,r,i,a,o,s,c,l,u,d)=>samp.callNative(`AddPlayerClassEx`,`iiffffiiiiii`,e,t,n,r,i,a,o,s,c,l,u,d),Da=(e,t,n,r,i,a,o,s,c,l,u,d,f)=>!!samp.callNative(`SetSpawnInfo`,`iiiffffiiiiii`,e,t,n,r,i,a,o,s,c,l,u,d,f),Oa=e=>!!samp.callNative(`SpawnPlayer`,`i`,e),ka=e=>{let[t,n=0,r=0,i=0,a=0,o=0,s=0,c=0,l=0,u=0,d=0,f=0,p]=samp.callNative(`GetSpawnInfo`,`iIIFFFFIIIIII`,e);return{teamId:t,modelId:n,spawnX:r,spawnY:i,spawnZ:a,zAngle:o,weapon1:s,weapon1Ammo:c,weapon2:l,weapon2Ammo:u,weapon3:d,weapon3Ammo:f,ret:!!p}},Aa=e=>samp.callNative(`NetStats_GetConnectedTime`,`i`,e),ja=e=>samp.callNative(`NetStats_MessagesReceived`,`i`,e),Ma=e=>samp.callNative(`NetStats_BytesReceived`,`i`,e),Na=e=>samp.callNative(`NetStats_MessagesSent`,`i`,e),Pa=e=>samp.callNative(`NetStats_BytesSent`,`i`,e),Fa=e=>samp.callNative(`NetStats_MessagesRecvPerSecond`,`i`,e),Ia=e=>samp.callNativeFloat(`NetStats_PacketLossPercent`,`i`,e),La=e=>samp.callNative(`NetStats_ConnectionStatus`,`i`,e),Ra=e=>{let[t,n]=samp.callNative(`NetStats_GetIpPort`,`iSi`,e,134);return{ipPort:t,ret:n}},za=e=>!!samp.callNative(`IsPlayerAdmin`,`i`,e),Ba=(e,t)=>!!samp.callNative(`SetPlayerAdmin`,`ii`,e,t),Va=e=>!!samp.callNative(`Kick`,`i`,e),Ha=e=>!!samp.callNative(`Ban`,`i`,e),Ua=e=>{let[t,n]=samp.callNative(`GetPlayerNetworkStats`,`iSi`,e,1024);return{stats:t,ret:!!n}},Wa=()=>{let[e,t]=samp.callNative(`GetNetworkStats`,`Si`,1024);return{stats:e,ret:!!t}},Ga=(e,t)=>!!samp.callNative(`BlockIpAddress`,`si`,e,t),Ka=e=>!!samp.callNative(`UnBlockIpAddress`,`s`,e),qa=(e,t)=>{let[n,r]=samp.callNative(`gpci`,`iAi`,e,41);return{val:R.decodeFromBuf(R.getValidStr(n),t),ret:r}},Ja=(e,t,n,r,i)=>!!samp.callNative(`SendClientCheck`,`iiiii`,e,t,n,r,i),Ya=()=>!!samp.callNative(`ClearBanList`,``),Xa=e=>!!samp.callNative(`IsBanned`,`s`,e),Za=e=>samp.callNative(`GetPlayerRawIp`,`i`,e),Qa=e=>{let[t,n]=samp.callNative(`GetPlayerIp`,`iSi`,e,128);return{ip:t,ret:n}},$a=e=>{let[t,n]=samp.callNative(`GetPlayerVersion`,`iSi`,e,24);return{version:t,ret:n}},z=e=>{if(typeof e==`number`)return e;if(typeof+e==`number`&&!isNaN(+e))return+e;if(e.charAt(0)===`#`)return e.length===4?parseInt(e.charAt(1)+e.charAt(1)+e.charAt(2)+e.charAt(2)+e.charAt(3)+e.charAt(3)+`FF`,16):e.length===7?parseInt(e.slice(1,e.length)+`FF`,16):e.length===9?parseInt(e.slice(1,e.length),16):255;let t=(e.match(/([0-9])+/g)||[]).map(e=>parseInt(e,10));if(t.length!==4&&t.length!==3)return 255;t.length===3?t.push(255):t[3]=t[3]<1?Math.floor(t[3]*255):255;let n=0;return t.reverse().forEach((e,t)=>{e!==0&&(n+=16**(t*2)*e)}),n},eo=(e,t)=>!!samp.callNative(`TogglePlayerWidescreen`,`ii`,e,t),to=e=>!!samp.callNative(`IsPlayerWidescreenToggled`,`i`,e),no=(e,t)=>samp.callNative(`GetPlayerSkillLevel`,`ii`,e,t),ro=e=>samp.callNative(`GetPlayerWeather`,`i`,e),io=e=>{let[t=0,n=0,r=0,i=0,a]=samp.callNative(`GetPlayerWorldBounds`,`iFFFF`,e);return{xMax:t,xMin:n,yMax:r,yMin:i,ret:!!a}},ao=e=>samp.callNativeFloat(`GetPlayerZAim`,`i`,e),oo=e=>{let[t=0,n=0,r=0,i]=samp.callNative(`GetPlayerSurfingOffsets`,`iFFF`,e);return{fOffsetX:t,fOffsetY:n,fOffsetZ:r,ret:!!i}},so=e=>{let[t=0,n=0,r=0,i=0,a]=samp.callNative(`GetPlayerRotationQuat`,`iFFFF`,e);return{w:t,x:n,y:r,z:i,ret:!!a}},co=e=>samp.callNative(`GetPlayerDialogID`,`i`,e),lo=e=>samp.callNative(`GetPlayerSpectateID`,`i`,e),uo=e=>samp.callNative(`GetPlayerSpectateType`,`i`,e),fo=(e,t)=>!!samp.callNative(`SetPlayerGravity`,`if`,e,t),po=e=>samp.callNativeFloat(`GetPlayerGravity`,`i`,e),mo=e=>!!samp.callNative(`IsPlayerSpawned`,`i`,e),ho=e=>!!samp.callNative(`IsPlayerControllable`,`i`,e),go=e=>!!samp.callNative(`IsPlayerCameraTargetEnabled`,`i`,e),_o=(e,t)=>!!samp.callNative(`TogglePlayerGhostMode`,`ii`,e,t),vo=e=>!!samp.callNative(`GetPlayerGhostMode`,`i`,e),yo=e=>samp.callNative(`GetPlayerBuildingsRemoved`,`i`,e),bo=(e,t)=>!!samp.callNative(`RemovePlayerWeapon`,`ii`,e,t),xo=e=>!!samp.callNative(`HidePlayerDialog`,`i`,e),So=e=>!!samp.callNative(`IsPlayerUsingOfficialClient`,`i`,e),Co=(e,t)=>!!samp.callNative(`AllowPlayerTeleport`,`ii`,e,t),wo=e=>!!samp.callNative(`IsPlayerTeleportAllowed`,`i`,e),To=(e,t)=>!!samp.callNative(`AllowPlayerWeapons`,`i`,e,t),Eo=e=>!!samp.callNative(`ArePlayerWeaponsAllowed`,`i`,e),Do=(e,t,n,r)=>!!samp.callNative(`GameTextForPlayer`,`iaii`,e,t,n,r),Oo=(e,t)=>!!samp.callNative(`HasGameText`,`ii`,e,t),ko=(e,t,n,r)=>!!samp.callNative(`SendDeathMessageToPlayer`,`iiii`,e,t,n,r),Ao=(e,t)=>!!samp.callNative(`HideGameTextForPlayer`,`ii`,e,t),jo=e=>!!samp.callNative(`IsPlayerNPC`,`i`,e),Mo=(e,t,n,r)=>!!samp.callNative(`SetPlayerPos`,`ifff`,e,t,n,r),No=(e,t,n,r)=>!!samp.callNative(`SetPlayerPosFindZ`,`ifff`,e,t,n,r),Po=e=>{let[t,n,r,i]=samp.callNative(`GetPlayerPos`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},Fo=(e,t)=>!!samp.callNative(`SetPlayerFacingAngle`,`if`,e,t),Io=e=>{let[t,n]=samp.callNative(`GetPlayerFacingAngle`,`iF`,e);return{angle:t,ret:!!n}},Lo=(e,t,n,r,i)=>!!samp.callNative(`IsPlayerInRangeOfPoint`,`iffff`,e,t,n,r,i),Ro=(e,t,n,r)=>samp.callNativeFloat(`GetPlayerDistanceFromPoint`,`ifff`,e,t,n,r),zo=(e,t)=>!!samp.callNative(`IsPlayerStreamedIn`,`ii`,e,t),Bo=(e,t)=>!!samp.callNative(`SetPlayerInterior`,`ii`,e,t),Vo=e=>samp.callNative(`GetPlayerInterior`,`i`,e),Ho=(e,t)=>!!samp.callNative(`SetPlayerHealth`,`if`,e,t),Uo=e=>{let[t,n]=samp.callNative(`GetPlayerHealth`,`iF`,e);return{health:t,ret:!!n}},Wo=(e,t)=>!!samp.callNative(`SetPlayerArmour`,`if`,e,t),Go=e=>{let[t,n]=samp.callNative(`GetPlayerArmour`,`iF`,e);return{armour:t,ret:!!n}},Ko=(e,t,n)=>!!samp.callNative(`SetPlayerAmmo`,`iii`,e,t,n),qo=e=>samp.callNative(`GetPlayerAmmo`,`i`,e),Jo=e=>samp.callNative(`GetPlayerWeaponState`,`i`,e),Yo=e=>samp.callNative(`GetPlayerTargetPlayer`,`i`,e),Xo=(e,t)=>!!samp.callNative(`SetPlayerTeam`,`ii`,e,t),Zo=e=>samp.callNative(`GetPlayerTeam`,`i`,e),Qo=(e,t)=>!!samp.callNative(`SetPlayerScore`,`ii`,e,t),$o=e=>samp.callNative(`GetPlayerScore`,`i`,e),es=e=>samp.callNative(`GetPlayerDrunkLevel`,`i`,e),ts=(e,t)=>!!samp.callNative(`SetPlayerDrunkLevel`,`ii`,e,t),ns=(e,t)=>!!samp.callNative(`SetPlayerColor`,`ii`,e,z(t)),rs=e=>samp.callNative(`GetPlayerColor`,`i`,e),is=(e,t)=>!!samp.callNative(`SetPlayerSkin`,`ii`,e,t),as=e=>samp.callNative(`GetPlayerSkin`,`i`,e),os=(e,t,n)=>!!samp.callNative(`GivePlayerWeapon`,`iii`,e,t,n),ss=e=>!!samp.callNative(`ResetPlayerWeapons`,`i`,e),cs=(e,t)=>!!samp.callNative(`SetPlayerArmedWeapon`,`ii`,e,t),ls=(e,t)=>{let[n,r,i]=samp.callNative(`GetPlayerWeaponData`,`iiII`,e,t);return{weapons:n,ammo:r,ret:!!i}},us=(e,t)=>!!samp.callNative(`GivePlayerMoney`,`ii`,e,t),ds=e=>!!samp.callNative(`ResetPlayerMoney`,`i`,e),fs=e=>samp.callNative(`GetPlayerMoney`,`i`,e),ps=e=>samp.callNative(`GetPlayerState`,`i`,e),ms=e=>samp.callNative(`GetPlayerPing`,`i`,e),hs=e=>samp.callNative(`GetPlayerWeapon`,`i`,e),gs=e=>{let[t,n,r,i]=samp.callNative(`GetPlayerKeys`,`iIII`,e);return{keys:t,upDown:n,leftRight:r,ret:!!i}},_s=(e,t,n)=>!!samp.callNative(`SetPlayerTime`,`iii`,e,t,n),vs=e=>{let[t,n,r]=samp.callNative(`GetPlayerTime`,`iII`,e);return{hour:t,minute:n,ret:!!r}},ys=(e,t)=>!!samp.callNative(`TogglePlayerClock`,`ii`,e,t),bs=(e,t)=>!!samp.callNative(`SetPlayerWeather`,`ii`,e,t),xs=e=>!!samp.callNative(`ForceClassSelection`,`i`,e),Ss=(e,t)=>!!samp.callNative(`SetPlayerWantedLevel`,`ii`,e,t),Cs=e=>samp.callNative(`GetPlayerWantedLevel`,`i`,e),ws=(e,t)=>!!samp.callNative(`SetPlayerFightingStyle`,`ii`,e,t),Ts=e=>samp.callNative(`GetPlayerFightingStyle`,`i`,e),Es=(e,t,n,r)=>!!samp.callNative(`SetPlayerVelocity`,`ifff`,e,t,n,r),Ds=e=>{let[t,n,r,i]=samp.callNative(`GetPlayerVelocity`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},Os=(e,t,n)=>!!samp.callNative(`PlayCrimeReportForPlayer`,`iii`,e,t,n),ks=(e,t,n,r,i,a,o=!1)=>!!samp.callNative(`PlayAudioStreamForPlayer`,`isffffi`,e,t,n,r,i,a,o),As=e=>!!samp.callNative(`StopAudioStreamForPlayer`,`i`,e),js=(e,t)=>!!samp.callNative(`SetPlayerShopName`,`is`,e,t),Ms=(e,t,n)=>!!samp.callNative(`SetPlayerSkillLevel`,`iii`,e,t,n),Ns=e=>samp.callNative(`GetPlayerSurfingVehicleID`,`i`,e),Ps=e=>samp.callNative(`GetPlayerSurfingObjectID`,`i`,e),Fs=e=>samp.callNative(`GetPlayerSurfingPlayerObjectID`,`i`,e),Is=(e,t,n,r,i,a)=>!!samp.callNative(`RemoveBuildingForPlayer`,`iiffff`,e,t,n,r,i,a),Ls=e=>{let[t,n,r,i,a,o,s]=samp.callNative(`GetPlayerLastShotVectors`,`iFFFFFF`,e);return{fOriginX:t,fOriginY:n,fOriginZ:r,fHitPosX:i,fHitPosY:a,fHitPosZ:o,ret:!!s}},Rs=(e,t,n)=>!!samp.callNative(`PutPlayerInVehicle`,`iii`,e,t,n),zs=e=>samp.callNative(`GetPlayerVehicleID`,`i`,e),Bs=e=>samp.callNative(`GetPlayerVehicleSeat`,`i`,e),Vs=e=>!!samp.callNative(`RemovePlayerFromVehicle`,`i`,e),Hs=(e,t)=>!!samp.callNative(`TogglePlayerControllable`,`ii`,e,t),Us=(e,t,n,r,i)=>!!samp.callNative(`PlayerPlaySound`,`iifff`,e,t,n,r,i),Ws=(e,t,n,r,i,a,o,s,c,l)=>!!samp.callNative(`ApplyAnimation`,`issfiiiiii`,e,t,n,r,i,a,o,s,c,l),Gs=(e,t)=>!!samp.callNative(`ClearAnimations`,`ii`,e,t),Ks=e=>samp.callNative(`GetPlayerAnimationIndex`,`i`,e),qs=e=>samp.callNative(`GetPlayerSpecialAction`,`i`,e),Js=(e,t)=>!!samp.callNative(`SetPlayerSpecialAction`,`ii`,e,t),Ys=(e,t)=>!!samp.callNative(`DisableRemoteVehicleCollisions`,`ii`,e,t),Xs=(e,t)=>!!samp.callNative(`SetPlayerVirtualWorld`,`ii`,e,t),Zs=e=>samp.callNative(`GetPlayerVirtualWorld`,`i`,e),Qs=(e,t)=>!!samp.callNative(`EnableStuntBonusForPlayer`,`ii`,e,t),$s=e=>samp.callNative(`GetPlayerCustomSkin`,`i`,e),ec=(e,t,n,r,i,a)=>!!samp.callNative(`CreateExplosionForPlayer`,`ifffif`,e,t,n,r,i,a),tc=(e,t,n)=>!!samp.callNative(`StartRecordingPlayerData`,`iis`,e,t,n),nc=e=>!!samp.callNative(`StopRecordingPlayerData`,`i`,e),rc=(e,t)=>!!samp.callNative(`TogglePlayerSpectating`,`ii`,e,t),ic=(e,t,n)=>!!samp.callNative(`PlayerSpectatePlayer`,`iii`,e,t,n),ac=(e,t,n)=>!!samp.callNative(`PlayerSpectateVehicle`,`iii`,e,t,n),oc=e=>!!samp.callNative(`IsPlayerConnected`,`i`,e),sc=(e,t)=>!!samp.callNative(`IsPlayerInVehicle`,`ii`,e,t),cc=e=>!!samp.callNative(`IsPlayerInAnyVehicle`,`i`,e),lc=(e,t,n,r,i)=>!!samp.callNative(`SetPlayerWorldBounds`,`iffff`,e,t,n,r,i),uc=e=>!!samp.callNative(`ClearPlayerWorldBounds`,`i`,e),dc=(e,t,n)=>!!samp.callNative(`SetPlayerMarkerForPlayer`,`iii`,e,t,z(n));function fc(e,t){return samp.callNative(`GetPlayerMarkerForPlayer`,`ii`,e,t)}const pc=(e,t,n)=>!!samp.callNative(`ShowPlayerNameTagForPlayer`,`iii`,e,t,n),mc=(e,t,n,r,i,a,o,s)=>!!samp.callNative(`SetPlayerMapIcon`,`iifffiii`,e,t,n,r,i,a,z(o),s),hc=(e,t)=>!!samp.callNative(`RemovePlayerMapIcon`,`ii`,e,t),gc=(e,t,n,r)=>!!samp.callNative(`SetPlayerCameraPos`,`ifff`,e,t,n,r),_c=(e,t,n,r,i)=>!!samp.callNative(`SetPlayerCameraLookAt`,`ifffi`,e,t,n,r,i),vc=e=>!!samp.callNative(`SetCameraBehindPlayer`,`i`,e),yc=e=>{let[t,n,r,i]=samp.callNative(`GetPlayerCameraPos`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},bc=e=>{let[t,n,r,i]=samp.callNative(`GetPlayerCameraFrontVector`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},xc=e=>samp.callNative(`GetPlayerCameraMode`,`i`,e),Sc=(e,t)=>!!samp.callNative(`EnablePlayerCameraTarget`,`ii`,e,t),Cc=e=>samp.callNative(`GetPlayerCameraTargetObject`,`i`,e),wc=e=>samp.callNative(`GetPlayerCameraTargetVehicle`,`i`,e),Tc=e=>samp.callNative(`GetPlayerCameraTargetPlayer`,`i`,e),Ec=e=>samp.callNative(`GetPlayerCameraTargetActor`,`i`,e),Dc=e=>samp.callNativeFloat(`GetPlayerCameraAspectRatio`,`i`,e),Oc=e=>samp.callNativeFloat(`GetPlayerCameraZoom`,`i`,e),kc=(e,t)=>!!samp.callNative(`AttachCameraToObject`,`ii`,e,t),Ac=(e,t)=>!!samp.callNative(`AttachCameraToPlayerObject`,`ii`,e,t),jc=(e,t,n,r,i,a,o,s,c)=>!!samp.callNative(`InterpolateCameraPos`,`iffffffii`,e,t,n,r,i,a,o,s,c),Mc=(e,t,n,r,i,a,o,s,c)=>!!samp.callNative(`InterpolateCameraLookAt`,`iffffffii`,e,t,n,r,i,a,o,s,c),Nc=e=>!!samp.callNative(`IsPlayerCuffed`,`i`,e),Pc=e=>!!samp.callNative(`IsPlayerInDriveByMode`,`i`,e),Fc=e=>!!samp.callNative(`IsPlayerUsingOmp`,`i`,e),Ic=e=>!!samp.callNative(`PlayerHasClockEnabled`,`i`,e),Lc=e=>samp.callNative(`GetActorSkin`,`i`,e),Rc=(e,t)=>!!samp.callNative(`SetActorSkin`,`ii`,e,t),zc=e=>{let[t=0,n=0,r=0,i=0,a=0,o]=samp.callNative(`GetActorSpawnInfo`,`iIFFFF`,e);return{skinId:t,fX:n,fY:r,fZ:i,fAngle:a,ret:!!o}},Bc=e=>{let[t,n,r=0,i=0,a=0,o=0,s=0,c=0,l]=samp.callNative(`GetActorAnimation`,`iSiSiFIIIII`,e,32,32);return{animLib:t,animName:n,fDelta:r,loop:i,lockX:a,lockY:o,freeze:s,time:c,ret:!!l}},Vc=(e,t,n,r,i)=>samp.callNative(`CreateActor`,`iffff`,e,t,n,r,i),Hc=e=>!!samp.callNative(`DestroyActor`,`i`,e),Uc=(e,t)=>!!samp.callNative(`IsActorStreamedIn`,`ii`,e,t),Wc=(e,t)=>!!samp.callNative(`SetActorVirtualWorld`,`ii`,e,t),Gc=e=>samp.callNative(`GetActorVirtualWorld`,`i`,e),Kc=(e,t,n,r,i,a,o,s,c)=>!!samp.callNative(`ApplyActorAnimation`,`issfiiiii`,e,t,n,r,i,a,o,s,c),qc=e=>!!samp.callNative(`ClearActorAnimations`,`i`,e),Jc=(e,t,n,r)=>!!samp.callNative(`SetActorPos`,`ifff`,e,t,n,r),Yc=e=>{let[t,n,r,i]=samp.callNative(`GetActorPos`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},Xc=(e,t)=>!!samp.callNative(`SetActorFacingAngle`,`if`,e,t),Zc=e=>{let[t,n]=samp.callNative(`GetActorFacingAngle`,`iF`,e);return{angle:t,ret:!!n}},Qc=(e,t)=>!!samp.callNative(`SetActorHealth`,`if`,e,t),$c=e=>{let[t,n]=samp.callNative(`GetActorHealth`,`iF`,e);return{health:t,ret:!!n}},el=(e,t)=>!!samp.callNative(`SetActorInvulnerable`,`ii`,e,t),tl=e=>!!samp.callNative(`IsActorInvulnerable`,`i`,e),nl=e=>!!samp.callNative(`IsValidActor`,`i`,e),rl=e=>samp.callNative(`NPC_Create`,`s`,e),il=e=>!!samp.callNative(`NPC_Destroy`,`i`,e),al=e=>!!samp.callNative(`NPC_IsValid`,`i`,e),ol=e=>!!samp.callNative(`NPC_Spawn`,`i`,e),sl=e=>!!samp.callNative(`NPC_Respawn`,`i`,e),cl=(e,t,n,r)=>!!samp.callNative(`NPC_SetPos`,`ifff`,e,t,n,r),ll=(e,t,n,r)=>!!samp.callNative(`NPC_SetRot`,`ifff`,e,t,n,r),ul=e=>{let[t,n,r,i]=samp.callNative(`NPC_GetRot`,`iFFF`,e);return{rX:t,rY:n,rZ:r,ret:!!i}},dl=(e,t)=>!!samp.callNative(`NPC_SetFacingAngle`,`if`,e,t),fl=e=>{let[t,n]=samp.callNative(`NPC_GetFacingAngle`,`iF`,e);return{angle:t,ret:!!n}},pl=(e,t)=>!!samp.callNative(`NPC_SetVirtualWorld`,`ii`,e,t),ml=e=>samp.callNative(`NPC_GetVirtualWorld`,`i`,e),hl=(e,t,n,r,i,a)=>!!samp.callNative(`NPC_Move`,`ifffif`,e,t,n,r,i,a),gl=(e,t,n,r)=>!!samp.callNative(`NPC_MoveToPlayer`,`iiif`,e,t,n,r),_l=e=>!!samp.callNative(`NPC_StopMove`,`i`,e),vl=e=>!!samp.callNative(`NPC_IsMoving`,`i`,e),yl=(e,t)=>!!samp.callNative(`NPC_IsMovingToPlayer`,`ii`,e,t),bl=(e,t)=>!!samp.callNative(`NPC_SetSkin`,`ii`,e,t),xl=e=>samp.callNative(`NPC_GetSkin`,`i`,e),Sl=(e,t)=>!!samp.callNative(`NPC_IsStreamedIn`,`ii`,e,t),Cl=e=>!!samp.callNative(`NPC_IsAnyStreamedIn`,`i`,e),wl=(e,t)=>!!samp.callNative(`NPC_SetInterior`,`ii`,e,t),Tl=e=>samp.callNative(`NPC_GetInterior`,`i`,e),El=(e,t)=>!!samp.callNative(`NPC_SetHealth`,`if`,e,t),Dl=e=>samp.callNativeFloat(`NPC_GetHealth`,`i`,e),Ol=(e,t)=>!!samp.callNative(`NPC_SetArmour`,`if`,e,t),kl=e=>samp.callNativeFloat(`NPC_GetArmour`,`i`,e),Al=e=>!!samp.callNative(`NPC_IsDead`,`i`,e),jl=(e,t,n,r,i,a,o,s,c,l)=>!!samp.callNative(`NPC_ApplyAnimation`,`issfiiiiii`,e,t,n,r,i,a,o,s,c,l),Ml=(e,t)=>!!samp.callNative(`NPC_SetWeapon`,`ii`,e,t),Nl=e=>samp.callNative(`NPC_GetWeapon`,`i`,e),Pl=(e,t)=>!!samp.callNative(`NPC_SetAmmo`,`ii`,e,t),Fl=e=>samp.callNative(`NPC_GetAmmo`,`i`,e),Il=(e,t,n,r)=>!!samp.callNative(`NPC_SetKeys`,`iiii`,e,t,n,r),Ll=e=>{let[t,n,r,i]=samp.callNative(`NPC_GetKeys`,`iIII`,e);return{upAndDown:t,leftAndDown:n,keys:r,ret:!!i}},Rl=(e,t,n)=>!!samp.callNative(`NPC_SetWeaponSkillLevel`,`iii`,e,t,n),zl=(e,t)=>samp.callNative(`NPC_GetWeaponSkillLevel`,`ii`,e,t),Bl=(e,t=-1,n=!1)=>!!samp.callNative(`NPC_MeleeAttack`,`iii`,e,t,n),Vl=e=>!!samp.callNative(`NPC_StopMeleeAttack`,`i`,e),Hl=e=>!!samp.callNative(`NPC_IsMeleeAttacking`,`i`,e),Ul=(e,t)=>!!samp.callNative(`NPC_SetFightingStyle`,`ii`,e,t),Wl=e=>samp.callNative(`NPC_GetFightingStyle`,`i`,e),Gl=(e,t=!0)=>!!samp.callNative(`NPC_EnableReloading`,`ii`,e,t),Kl=e=>!!samp.callNative(`NPC_IsReloadEnabled`,`i`,e),ql=e=>!!samp.callNative(`NPC_IsReloading`,`i`,e),Jl=(e,t=!0)=>!!samp.callNative(`NPC_EnableInfiniteAmmo`,`ii`,e,t),Yl=e=>!!samp.callNative(`NPC_IsInfiniteAmmoEnabled`,`i`,e),Xl=(e,t)=>!!samp.callNative(`NPC_SetWeaponState`,`ii`,e,t),Zl=e=>samp.callNative(`NPC_GetWeaponState`,`i`,e),Ql=(e,t)=>!!samp.callNative(`NPC_SetAmmoInClip`,`ii`,e,t),$l=e=>samp.callNative(`NPC_GetAmmoInClip`,`i`,e),eu=(e,t,n,r,i,a,o,s=0,c=0,l=0,u=!0,d=h.ALL)=>!!samp.callNative(`NPC_Shoot`,`iiiffffffii`,e,t,n,r,i,a,o,s,c,l,u,d),tu=e=>!!samp.callNative(`NPC_IsShooting`,`i`,e),nu=(e,t,n,r,i=!1,a=-1,o=!0,s=0,c=0,l=0,u=h.ALL)=>!!samp.callNative(`NPC_AimAt`,`ifffiiifffi`,e,t,n,r,i,a,o,s,c,l,u),ru=(e,t,n=!1,r=-1,i=!0,a=0,o=0,s=0,c=0,l=0,u=0,d=h.ALL)=>!!samp.callNative(`NPC_AimAtPlayer`,`iiiiiffffffi`,e,t,n,r,i,a,o,s,c,l,u,d),iu=e=>!!samp.callNative(`NPC_StopAim`,`i`,e),au=e=>!!samp.callNative(`NPC_IsAiming`,`i`,e),ou=(e,t)=>!!samp.callNative(`NPC_IsAimingAtPlayer`,`ii`,e,t),su=(e,t,n)=>!!samp.callNative(`NPC_SetWeaponAccuracy`,`iif`,e,t,n),cu=(e,t)=>samp.callNativeFloat(`NPC_GetWeaponAccuracy`,`ii`,e,t),lu=(e,t,n)=>!!samp.callNative(`NPC_SetWeaponReloadTime`,`iii`,e,t,n),uu=(e,t)=>samp.callNative(`NPC_GetWeaponReloadTime`,`ii`,e,t),du=(e,t)=>samp.callNative(`NPC_GetWeaponActualReloadTime`,`ii`,e,t),fu=(e,t,n)=>!!samp.callNative(`NPC_SetWeaponShootTime`,`iii`,e,t,n),pu=(e,t)=>samp.callNative(`NPC_GetWeaponShootTime`,`ii`,e,t),mu=(e,t,n)=>!!samp.callNative(`NPC_SetWeaponClipSize`,`iii`,e,t,n),hu=(e,t)=>samp.callNative(`NPC_GetWeaponClipSize`,`ii`,e,t),gu=(e,t)=>samp.callNative(`NPC_GetWeaponActualClipSize`,`ii`,e,t),_u=(e,t,n,r)=>!!samp.callNative(`NPC_EnterVehicle`,`iiii`,e,t,n,r),vu=e=>!!samp.callNative(`NPC_ExitVehicle`,`i`,e),yu=(e,t,n)=>!!samp.callNative(`NPC_PutInVehicle`,`iii`,e,t,n),bu=e=>!!samp.callNative(`NPC_RemoveFromVehicle`,`i`,e),xu=e=>samp.callNative(`NPC_GetVehicle`,`i`,e),Su=e=>samp.callNative(`NPC_GetVehicleSeat`,`i`,e),Cu=e=>samp.callNative(`NPC_GetEnteringVehicle`,`i`,e),wu=e=>samp.callNative(`NPC_GetEnteringVehicleSeat`,`i`,e),Tu=e=>!!samp.callNative(`NPC_IsEnteringVehicle`,`i`,e),Eu=(e,t)=>!!samp.callNative(`NPC_UseVehicleSiren`,`ii`,e,t),Du=e=>!!samp.callNative(`NPC_IsVehicleSirenUsed`,`i`,e),Ou=(e,t)=>!!samp.callNative(`NPC_SetVehicleHealth`,`if`,e,t),ku=e=>samp.callNativeFloat(`NPC_GetVehicleHealth`,`i`,e),Au=(e,t)=>!!samp.callNative(`NPC_SetVehicleHydraThrusters`,`ii`,e,t),ju=e=>samp.callNative(`NPC_GetVehicleHydraThrusters`,`i`,e),Mu=(e,t)=>!!samp.callNative(`NPC_SetVehicleGearState`,`ii`,e,t),Nu=e=>samp.callNative(`NPC_GetVehicleGearState`,`i`,e),Pu=(e,t)=>!!samp.callNative(`NPC_SetVehicleTrainSpeed`,`if`,e,t),Fu=e=>samp.callNativeFloat(`NPC_GetVehicleTrainSpeed`,`i`,e),Iu=e=>!!samp.callNative(`NPC_ResetAnimation`,`i`,e),Lu=(e,t,n,r,i,a,o,s)=>!!samp.callNative(`NPC_SetAnimation`,`iifiiiii`,e,t,n,r,i,a,o,s),Ru=e=>{let[t,n,r,i,a,o,s,c]=samp.callNative(`NPC_GetAnimation`,`iIFIIIII`,e);return{animationId:t,delta:n,loop:!!r,lockX:!!i,lockY:!!a,freeze:!!o,time:s,ret:!!c}},zu=e=>!!samp.callNative(`NPC_ClearAnimations`,`i`,e),Bu=(e,t)=>!!samp.callNative(`NPC_SetSpecialAction`,`ii`,e,t),Vu=e=>samp.callNative(`NPC_GetSpecialAction`,`i`,e),Hu=(e,t,n=!1,r=0,i=0,a=0,o=0,s=0,c=0)=>!!samp.callNative(`NPC_StartPlayback`,`isiffffff`,e,t,n,r,i,a,o,s,c),Uu=(e,t,n=!1,r=0,i=0,a=0,o=0,s=0,c=0)=>!!samp.callNative(`NPC_StartPlaybackEx`,`iiiffffff`,e,t,n,r,i,a,o,s,c),Wu=e=>!!samp.callNative(`NPC_StopPlayback`,`i`,e),Gu=(e,t=!0)=>!!samp.callNative(`NPC_PausePlayback`,`ii`,e,t),Ku=e=>!!samp.callNative(`NPC_IsPlayingPlayback`,`i`,e),qu=e=>!!samp.callNative(`NPC_IsPlaybackPaused`,`i`,e),Ju=(e,t,n,r,i,a)=>!!samp.callNative(`NPC_PlayNode`,`iiiffi`,e,t,n,r,i,a),Yu=e=>!!samp.callNative(`NPC_StopPlayingNode`,`i`,e),Xu=e=>!!samp.callNative(`NPC_PausePlayingNode`,`i`,e),Zu=e=>!!samp.callNative(`NPC_ResumePlayingNode`,`i`,e),Qu=e=>!!samp.callNative(`NPC_IsPlayingNodePaused`,`i`,e),$u=e=>!!samp.callNative(`NPC_IsPlayingNode`,`i`,e),ed=(e,t,n)=>!!samp.callNative(`NPC_ChangeNode`,`iii`,e,t,n),td=(e,t)=>!!samp.callNative(`NPC_UpdateNodePoint`,`ii`,e,t),nd=(e,t=!0)=>!!samp.callNative(`NPC_SetInvulnerable`,`ii`,e,t),rd=e=>!!samp.callNative(`NPC_IsInvulnerable`,`i`,e),id=(e,t,n,r)=>!!samp.callNative(`NPC_SetSurfingOffsets`,`ifff`,e,t,n,r),ad=e=>{let[t,n,r,i]=samp.callNative(`NPC_GetSurfingOffsets`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},od=(e,t)=>!!samp.callNative(`NPC_SetSurfingVehicle`,`ii`,e,t),sd=e=>samp.callNative(`NPC_GetSurfingVehicle`,`i`,e),cd=(e,t)=>!!samp.callNative(`NPC_SetSurfingObject`,`ii`,e,t),ld=e=>samp.callNative(`NPC_GetSurfingObject`,`i`,e),ud=(e,t)=>!!samp.callNative(`NPC_SetSurfingPlayerObject`,`ii`,e,t),dd=e=>samp.callNative(`NPC_GetSurfingPlayerObject`,`i`,e),fd=e=>!!samp.callNative(`NPC_ResetSurfingData`,`i`,e),pd=e=>!!samp.callNative(`NPC_IsSpawned`,`i`,e),md=(e,t,n)=>!!samp.callNative(`NPC_Kill`,`iii`,e,t,n),hd=(e,t,n,r)=>!!samp.callNative(`NPC_SetVelocity`,`ifff`,e,t,n,r),gd=e=>{let[t,n,r,i]=samp.callNative(`NPC_GetVelocity`,`iFFF`,e);return{x:t,y:n,z:r,ret:i}},_d=e=>samp.callNative(`NPC_GetPlayerAimingAt`,`i`,e),vd=e=>samp.callNative(`NPC_GetPlayerMovingTo`,`i`,e),yd=e=>{let[t,n,r,i]=samp.callNative(`NPC_GetPosMovingTo`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},bd=e=>samp.callNative(`NPC_GetCustomSkin`,`i`,e),xd=(e,t,n,r)=>!!samp.callNative(`NPC_SetAngleToPos`,`ifff`,e,t,n,r),Sd=(e,t)=>!!samp.callNative(`NPC_SetAngleToPlayer`,`ii`,e,t),Cd=(e,t,n,r,i)=>!!samp.callNative(`NPC_SetVehiclePos`,`ifffi`,e,t,n,r,i),wd=(e,t,n,r,i)=>!!samp.callNative(`NPC_SetVehicleRot`,`ifffi`,e,t,n,r,i),Td=e=>{let[t=0,n=0,r=0,i=0,a=0,o=0,s]=samp.callNative(`GetVehicleSpawnInfo`,`iFFFFII`,e);return{fX:t,fY:n,fZ:r,fRot:i,color1:a,color2:o,ret:!!s}},Ed=(e,t,n,r,i,a,o,s,c=-2,l=-2)=>!!samp.callNative(`SetVehicleSpawnInfo`,`iiffffiiii`,e,t,n,r,i,a,o,s,c,l),Dd=e=>{let[t=0,n=0,r]=samp.callNative(`GetVehicleColor`,`iII`,e);return{color1:t,color2:n,ret:!!r}},Od=e=>samp.callNative(`GetVehiclePaintjob`,`i`,e),kd=e=>samp.callNative(`GetVehicleInterior`,`i`,e),Ad=e=>{let[t,n]=samp.callNative(`GetVehicleNumberPlate`,`iSi`,e,33);return{plate:t,ret:!!n}},jd=(e,t)=>!!samp.callNative(`SetVehicleRespawnDelay`,`ii`,e,t),Md=e=>samp.callNative(`GetVehicleRespawnDelay`,`i`,e),Nd=e=>samp.callNative(`GetVehicleCab`,`i`,e),Pd=e=>samp.callNative(`GetVehicleOccupiedTick`,`i`,e),Fd=(e,t)=>samp.callNative(`SetVehicleOccupiedTick`,`ii`,e,t),Id=e=>!!samp.callNative(`HasVehicleBeenOccupied`,`i`,e),Ld=e=>!!samp.callNative(`IsVehicleOccupied`,`i`,e),Rd=e=>samp.callNative(`GetVehicleRespawnTick`,`i`,e),zd=(e,t)=>samp.callNative(`SetVehicleRespawnTick`,`ii`,e,t),Bd=e=>!!samp.callNative(`IsVehicleDead`,`i`,e),Vd=(e,t)=>!!samp.callNative(`SetVehicleDead`,`ii`,e,t),Hd=(e,t)=>!!samp.callNative(`SetVehicleBeenOccupied`,`ii`,e,t),Ud=(e,t)=>!!samp.callNative(`ToggleVehicleSirenEnabled`,`ii`,e,t),Wd=(e,t)=>!!samp.callNative(`SetVehicleParamsSirenState`,`ii`,e,+t),Gd=e=>!!samp.callNative(`IsVehicleSirenEnabled`,`i`,e),Kd=e=>samp.callNative(`GetVehicleModelCount`,`i`,e),qd=e=>samp.callNative(`GetVehicleLastDriver`,`i`,e),Jd=e=>samp.callNative(`GetVehicleDriver`,`i`,e),Yd=()=>samp.callNative(`GetVehicleModelsUsed`,``),Xd=e=>!!samp.callNative(`GetVehicleSirenState`,`i`,e),Zd=e=>samp.callNative(`GetVehicleLandingGearState`,`i`,e),Qd=e=>samp.callNativeFloat(`GetVehicleHydraReactorAngle`,`i`,e),$d=e=>samp.callNativeFloat(`GetVehicleTrainSpeed`,`i`,e),ef=e=>{let[t=0,n=0,r=0,i=0,a=0,o=0,s=0,c=0,l=0,u]=samp.callNative(`GetVehicleMatrix`,`iFFFFFFFFF`,e);return{rightX:t,rightY:n,rightZ:r,upX:i,upY:a,upZ:o,atX:s,atY:c,atZ:l,ret:!!u}},tf=e=>{let[t=0,n=0,r=0,i=0,a]=samp.callNative(`GetRandomCarColPair`,`iIIII`,e);return{color:[t,n,r,i],ret:!!a}},nf=(e,t=255)=>samp.callNative(`CarColIndexToColour`,`ii`,e,t),rf=(e,t,n,r,i,a,o,s,c)=>samp.callNative(`CreateVehicle`,`iffffiiii`,e,t,n,r,i,z(a),z(o),s,c),af=e=>!!samp.callNative(`DestroyVehicle`,`i`,e),of=(e,t)=>!!samp.callNative(`IsVehicleStreamedIn`,`ii`,e,t),sf=e=>{let[t,n,r,i]=samp.callNative(`GetVehiclePos`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},cf=(e,t,n,r)=>!!samp.callNative(`SetVehiclePos`,`ifff`,e,t,n,r),lf=e=>{let[t,n]=samp.callNative(`GetVehicleZAngle`,`iF`,e);return{angle:t,ret:!!n}},uf=e=>{let[t,n,r,i]=samp.callNative(`GetVehicleRotation`,`iFFF`,e);return{x:t,y:n,z:r,ret:i}},df=e=>{let[t,n,r,i,a]=samp.callNative(`GetVehicleRotationQuat`,`iFFFF`,e);return{w:t,x:n,y:r,z:i,ret:!!a}},ff=(e,t,n,r)=>samp.callNativeFloat(`GetVehicleDistanceFromPoint`,`ifff`,e,t,n,r),pf=(e,t)=>!!samp.callNative(`SetVehicleZAngle`,`if`,e,t),mf=(e,t,n=b.UNSET,r=b.UNSET)=>!!samp.callNative(`SetVehicleParamsForPlayer`,`iiii`,e,t,n,r),hf=()=>{samp.callNative(`ManualVehicleEngineAndLights`,``)},gf=(e,t,n,r,i,a,o,s)=>!!samp.callNative(`SetVehicleParamsEx`,`iiiiiiii`,e,t,n,r,i,a,o,s),_f=e=>samp.callNative(`GetVehicleParamsEx`,`iIIIIIII`,e),vf=e=>samp.callNative(`GetVehicleParamsSirenState`,`i`,e),yf=(e,t=b.UNSET,n=b.UNSET,r=b.UNSET,i=b.UNSET)=>!!samp.callNative(`SetVehicleParamsCarDoors`,`iiiii`,e,+t,+n,+r,+i),bf=e=>{let[t,n,r,i,a]=samp.callNative(`GetVehicleParamsCarDoors`,`iIIII`,e);return{driver:t,passenger:n,backLeft:r,backRight:i,ret:!!a}},xf=(e,t=b.UNSET,n=b.UNSET,r=b.UNSET,i=b.UNSET)=>!!samp.callNative(`SetVehicleParamsCarWindows`,`iiiii`,e,t,n,r,i),Sf=e=>{let[t,n,r,i,a]=samp.callNative(`GetVehicleParamsCarWindows`,`iIIII`,e);return{driver:t,passenger:n,backLeft:r,backRight:i,ret:!!a}},Cf=e=>!!samp.callNative(`SetVehicleToRespawn`,`i`,e),wf=(e,t)=>!!samp.callNative(`LinkVehicleToInterior`,`ii`,e,t),Tf=(e,t)=>!!samp.callNative(`AddVehicleComponent`,`ii`,e,t),Ef=(e,t)=>!!samp.callNative(`RemoveVehicleComponent`,`ii`,e,t),Df=(e,t,n)=>!!samp.callNative(`ChangeVehicleColor`,`iii`,e,z(t),z(n)),Of=(e,t)=>!!samp.callNative(`ChangeVehiclePaintjob`,`ii`,e,t),kf=(e,t)=>!!samp.callNative(`SetVehicleHealth`,`if`,e,t),Af=e=>{let[t,n]=samp.callNative(`GetVehicleHealth`,`iF`,e);return{health:t,ret:!!n}},jf=(e,t)=>!!samp.callNative(`AttachTrailerToVehicle`,`ii`,e,t),Mf=e=>!!samp.callNative(`DetachTrailerFromVehicle`,`i`,e),Nf=e=>!!samp.callNative(`IsTrailerAttachedToVehicle`,`i`,e),Pf=e=>samp.callNative(`GetVehicleTrailer`,`i`,e),Ff=(e,t)=>!!samp.callNative(`SetVehicleNumberPlate`,`is`,e,t),If=e=>samp.callNative(`GetVehicleModel`,`i`,e),Lf=(e,t)=>samp.callNative(`GetVehicleComponentInSlot`,`ii`,e,t),Rf=e=>samp.callNative(`GetVehicleComponentType`,`i`,e),zf=e=>!!samp.callNative(`RepairVehicle`,`i`,e),Bf=e=>{let[t,n,r,i]=samp.callNative(`GetVehicleVelocity`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},Vf=(e,t,n,r)=>!!samp.callNative(`SetVehicleVelocity`,`ifff`,e,t,n,r),Hf=(e,t,n,r)=>!!samp.callNative(`SetVehicleAngularVelocity`,`ifff`,e,t,n,r),Uf=e=>{let[t,n,r,i,a]=samp.callNative(`GetVehicleDamageStatus`,`iIIII`,e);return{panels:t,doors:n,lights:r,tires:i,ret:!!a}},Wf=(e,t,n,r,i)=>!!samp.callNative(`UpdateVehicleDamageStatus`,`iiiii`,e,t,n,r,i),Gf=(e,t)=>{let[n,r,i,a]=samp.callNative(`GetVehicleModelInfo`,`iiFFF`,e,t);return{x:n,y:r,z:i,ret:!!a}},Kf=(e,t)=>!!samp.callNative(`SetVehicleVirtualWorld`,`ii`,e,t),qf=e=>samp.callNative(`GetVehicleVirtualWorld`,`i`,e),Jf=e=>!!samp.callNative(`IsValidVehicle`,`i`,e),Yf=(e,t,n,r,i,a,o)=>samp.callNative(`AddStaticVehicle`,`iffffii`,e,t,n,r,i,z(a),z(o)),Xf=(e,t,n,r,i,a,o,s,c)=>samp.callNative(`AddStaticVehicleEx`,`iffffiiii`,e,t,n,r,i,z(a),z(o),s,c),Zf=e=>!!samp.callNative(`ShowVehicle`,`i`,e),Qf=e=>!!samp.callNative(`HideVehicle`,`i`,e),$f=e=>!!samp.callNative(`IsVehicleHidden`,`i`,e),ep=e=>!!samp.callNative(`IsPlayerInModShop`,`i`,e),tp=e=>!!samp.callNative(`GetPlayerSirenState`,`i`,e),np=e=>samp.callNative(`GetPlayerLandingGearState`,`i`,e),rp=e=>samp.callNative(`GetPlayerHydraReactorAngle`,`i`,e),ip=e=>samp.callNativeFloat(`GetPlayerTrainSpeed`,`i`,e),ap=(e,t)=>samp.callNative(`GetVehicleOccupant`,`ii`,e,t),op=e=>samp.callNative(`GetVehicleMaxPassengers`,`i`,e),sp=e=>samp.callNative(`CountVehicleOccupants`,`i`,e),cp=(e,t)=>!!samp.callNative(`VehicleCanHaveComponent`,`ii`,e,t),lp=e=>samp.callNative(`GetVehicleSeats`,`i`,e),up=(e,t,n,r,i)=>!!samp.callNative(`SetPlayerCheckpoint`,`iffff`,e,t,n,r,i),dp=e=>!!samp.callNative(`DisablePlayerCheckpoint`,`i`,e),fp=(e,t,n,r,i,a,o,s,c)=>!!samp.callNative(`SetPlayerRaceCheckpoint`,`iifffffff`,e,t,n,r,i,a,o,s,c),pp=e=>!!samp.callNative(`DisablePlayerRaceCheckpoint`,`i`,e),mp=e=>!!samp.callNative(`IsPlayerInCheckpoint`,`i`,e),hp=e=>!!samp.callNative(`IsPlayerInRaceCheckpoint`,`i`,e),gp=e=>!!samp.callNative(`IsPlayerCheckpointActive`,`i`,e),_p=e=>{let[t=0,n=0,r=0,i=0,a]=samp.callNative(`GetPlayerCheckpoint`,`iFFFF`,e);return{fX:t,fY:n,fZ:r,fSize:i,ret:!!a}},vp=e=>!!samp.callNative(`IsPlayerRaceCheckpointActive`,`i`,e),yp=e=>{let[t=0,n=0,r=0,i=0,a=0,o=0,s=0,c]=samp.callNative(`GetPlayerRaceCheckpoint`,`iFFFFFFF`,e);return{fX:t,fY:n,fZ:r,fNextX:i,fNextY:a,fNextZ:o,fSize:s,ret:!!c}},bp=e=>!!samp.callNative(`IsMenuDisabled`,`i`,e),xp=(e,t)=>!!samp.callNative(`IsMenuRowDisabled`,`ii`,e,t),Sp=(e,t)=>samp.callNative(`GetMenuItems`,`ii`,e,t),Cp=e=>{let[t=0,n=0,r]=samp.callNative(`GetMenuPos`,`iFF`,e);return{fX:t,fY:n,ret:!!r}},wp=e=>{let[t=0,n=0,r]=samp.callNative(`GetMenuColumnWidth`,`iFF`,e);return{fColumn1:t,fColumn2:n,ret:!!r}},Tp=e=>!!samp.callNative(`DestroyMenu`,`i`,e),Ep=(e,t)=>!!samp.callNative(`ShowMenuForPlayer`,`ii`,e,t),Dp=(e,t)=>!!samp.callNative(`HideMenuForPlayer`,`ii`,e,t),Op=e=>!!samp.callNative(`IsValidMenu`,`i`,e),kp=e=>!!samp.callNative(`DisableMenu`,`i`,e),Ap=(e,t)=>!!samp.callNative(`DisableMenuRow`,`ii`,e,t),jp=e=>samp.callNative(`GetPlayerMenu`,`i`,e),Mp=e=>!!samp.callNative(`IsValid3DTextLabel`,`i`,e),Np=(e,t)=>!!samp.callNative(`Is3DTextLabelStreamedIn`,`ii`,e,t),Pp=e=>samp.callNative(`Get3DTextLabelColor`,`i`,e),Fp=e=>{let[t=0,n=0,r=0,i]=samp.callNative(`Get3DTextLabelPos`,`iFFF`,e);return{fX:t,fY:n,fZ:r,ret:!!i}},Ip=(e,t)=>!!samp.callNative(`Set3DTextLabelDrawDistance`,`ii`,e,t),Lp=e=>samp.callNativeFloat(`Get3DTextLabelDrawDistance`,`i`,e),Rp=e=>!!samp.callNative(`Get3DTextLabelLOS`,`i`,e),zp=(e,t)=>!!samp.callNative(`Set3DTextLabelLOS`,`ii`,e,t),Bp=(e,t)=>!!samp.callNative(`Set3DTextLabelVirtualWorld`,`ii`,e,t),Vp=e=>samp.callNative(`Get3DTextLabelVirtualWorld`,`i`,e),Hp=e=>{let[t=0,n=0,r]=samp.callNative(`Get3DTextLabelAttachedData`,`i`,e);return{attachedPlayerId:t,attachedVehicleId:n,ret:!!r}},Up=e=>!!samp.callNative(`Delete3DTextLabel`,`i`,e),Wp=(e,t,n,r,i)=>!!samp.callNative(`Attach3DTextLabelToPlayer`,`iifff`,e,t,n,r,i),Gp=(e,t,n,r,i)=>!!samp.callNative(`Attach3DTextLabelToVehicle`,`iifff`,e,t,n,r,i),Kp=(e,t)=>!!samp.callNative(`IsValidPlayer3DTextLabel`,`ii`,e,t),qp=(e,t)=>samp.callNative(`GetPlayer3DTextLabelColor`,`ii`,e,t),Jp=(e,t)=>{let[n=0,r=0,i=0,a]=samp.callNative(`GetPlayer3DTextLabelPos`,`iiFFF`,e,t);return{fX:n,fY:r,fZ:i,ret:!!a}},Yp=(e,t,n)=>!!samp.callNative(`SetPlayer3DTextLabelDrawDistance`,`iii`,e,t,n),Xp=(e,t)=>samp.callNativeFloat(`GetPlayer3DTextLabelDrawDistance`,`ii`,e,t),Zp=(e,t)=>!!samp.callNative(`GetPlayer3DTextLabelLOS`,`ii`,e,t),Qp=(e,t,n)=>!!samp.callNative(`SetPlayer3DTextLabelLOS`,`iii`,e,t,n),$p=(e,t)=>samp.callNative(`GetPlayer3DTextLabelVirtualWorld`,`ii`,e,t),em=(e,t,n)=>!!samp.callNative(`SetPlayer3DTextLabelVirtualWorld`,`iii`,e,t,n),tm=(e,t)=>{let[n=0,r=0,i]=samp.callNative(`GetPlayer3DTextLabelAttachedData`,`ii`,e,t);return{attachedPlayerId:n,attachedVehicleId:r,ret:!!i}},nm=(e,t)=>!!samp.callNative(`DeletePlayer3DTextLabel`,`ii`,e,t),rm=e=>!!samp.callNative(`IsValidGangZone`,`i`,e),im=(e,t)=>!!samp.callNative(`IsPlayerInGangZone`,`ii`,e,t),am=(e,t)=>!!samp.callNative(`IsGangZoneVisibleForPlayer`,`ii`,e,t),om=(e,t)=>samp.callNative(`GangZoneGetColorForPlayer`,`ii`,e,t),sm=(e,t)=>samp.callNative(`GangZoneGetFlashColorForPlayer`,`ii`,e,t),cm=(e,t)=>!!samp.callNative(`IsGangZoneFlashingForPlayer`,`ii`,e,t),lm=e=>{let[t=0,n=0,r=0,i=0,a]=samp.callNative(`GangZoneGetPos`,`iFFFF`,e);return{fMinX:t,fMinY:n,fMaxX:r,fMaxY:i,ret:!!a}},um=(e,t)=>!!samp.callNative(`UseGangZoneCheck`,`ii`,e,t),dm=(e,t,n,r)=>samp.callNative(`GangZoneCreate`,`ffff`,e,t,n,r),fm=e=>!!samp.callNative(`GangZoneDestroy`,`i`,e),pm=(e,t,n)=>!!samp.callNative(`GangZoneShowForPlayer`,`iii`,e,t,z(n)),mm=(e,t)=>!!samp.callNative(`GangZoneShowForAll`,`ii`,e,z(t)),hm=(e,t)=>!!samp.callNative(`GangZoneHideForPlayer`,`ii`,e,t),gm=e=>!!samp.callNative(`GangZoneHideForAll`,`i`,e),_m=(e,t,n)=>!!samp.callNative(`GangZoneFlashForPlayer`,`iii`,e,t,z(n)),vm=(e,t)=>!!samp.callNative(`GangZoneFlashForAll`,`ii`,e,z(t)),ym=(e,t)=>!!samp.callNative(`GangZoneStopFlashForPlayer`,`ii`,e,t),bm=e=>!!samp.callNative(`GangZoneStopFlashForAll`,`i`,e),xm=(e,t,n,r,i)=>samp.callNative(`CreatePlayerGangZone`,`iffff`,e,t,n,r,i),Sm=(e,t)=>!!samp.callNative(`PlayerGangZoneDestroy`,`ii`,e,t),Cm=(e,t,n)=>!!samp.callNative(`PlayerGangZoneShow`,`iii`,e,t,n),wm=(e,t)=>!!samp.callNative(`PlayerGangZoneHide`,`ii`,e,t),Tm=(e,t,n)=>!!samp.callNative(`PlayerGangZoneFlash`,`iii`,e,t,n),Em=(e,t)=>!!samp.callNative(`PlayerGangZoneStopFlash`,`ii`,e,t),Dm=(e,t)=>!!samp.callNative(`IsValidPlayerGangZone`,`ii`,e,t),Om=(e,t)=>!!samp.callNative(`IsPlayerInPlayerGangZone`,`ii`,e,t),km=(e,t)=>!!samp.callNative(`IsPlayerGangZoneVisible`,`ii`,e,t),Am=(e,t)=>samp.callNative(`PlayerGangZoneGetColor`,`ii`,e,t),jm=(e,t)=>samp.callNative(`PlayerGangZoneGetFlashColor`,`ii`,e,t),Mm=(e,t)=>!!samp.callNative(`IsPlayerGangZoneFlashing`,`ii`,e,t),Nm=(e,t)=>{let[n=0,r=0,i=0,a=0,o]=samp.callNative(`PlayerGangZoneGetPos`,`iiFFFF`,e,t);return{fMinX:n,fMinY:r,fMaxX:i,fMaxY:a,ret:!!o}},Pm=(e,t,n)=>!!samp.callNative(`UsePlayerGangZoneCheck`,`iii`,e,t,n),Fm=e=>!!samp.callNative(`IsValidTextDraw`,`i`,e),Im=(e,t)=>!!samp.callNative(`IsTextDrawVisibleForPlayer`,`ii`,e,t),Lm=e=>{let[t,n]=samp.callNative(`TextDrawGetString`,`iSi`,e,1024);return{str:t,ret:!!n}},Rm=(e,t,n)=>{samp.callNative(`TextDrawSetPos`,`iff`,e,t,n)},zm=e=>{let[t=0,n=0,r]=samp.callNative(`TextDrawGetLetterSize`,`iFF`,e);return{fX:t,fY:n,ret:!!r}},Bm=e=>{let[t=0,n=0,r]=samp.callNative(`TextDrawGetTextSize`,`iFF`,e);return{fX:t,fY:n,ret:!!r}},Vm=e=>{let[t=0,n=0,r]=samp.callNative(`TextDrawGetPos`,`iFF`,e);return{fX:t,fY:n,ret:!!r}},Hm=e=>samp.callNative(`TextDrawGetColor`,`i`,e),Um=e=>samp.callNative(`TextDrawGetBoxColor`,`i`,e),Wm=e=>samp.callNative(`TextDrawGetBackgroundColor`,`i`,e),Gm=e=>samp.callNative(`TextDrawGetShadow`,`i`,e),Km=e=>samp.callNative(`TextDrawGetOutline`,`i`,e),qm=e=>samp.callNative(`TextDrawGetFont`,`i`,e),Jm=e=>!!samp.callNative(`TextDrawIsBox`,`i`,e),Ym=e=>!!samp.callNative(`TextDrawIsProportional`,`i`,e),Xm=e=>!!samp.callNative(`TextDrawIsSelectable`,`i`,e),Zm=e=>samp.callNative(`TextDrawGetAlignment`,`i`,e),Qm=e=>samp.callNative(`TextDrawGetPreviewModel`,`i`,e),$m=e=>{let[t=0,n=0,r=0,i=0,a]=samp.callNative(`TextDrawGetPreviewRot`,`iFFFF`,e);return{fRotX:t,fRotY:n,fRotZ:r,fZoom:i,ret:!!a}},eh=e=>{let[t,n,r]=samp.callNative(`TextDrawGetPreviewVehCol`,`iII`,e);return{color1:t,color2:n,ret:!!r}},th=(e,t,n)=>!!samp.callNative(`TextDrawSetStringForPlayer`,`iia`,e,t,n),nh=(e,t,n)=>samp.callNative(`TextDrawCreate`,`ffa`,e,t,n),rh=e=>!!samp.callNative(`TextDrawDestroy`,`i`,e),ih=(e,t,n)=>!!samp.callNative(`TextDrawLetterSize`,`iff`,e,t,n),ah=(e,t,n)=>!!samp.callNative(`TextDrawTextSize`,`iff`,e,t,n),oh=(e,t)=>!!samp.callNative(`TextDrawAlignment`,`ii`,e,t),sh=(e,t)=>!!samp.callNative(`TextDrawColor`,`ii`,e,z(t)),ch=(e,t)=>!!samp.callNative(`TextDrawUseBox`,`ii`,e,t),lh=(e,t)=>!!samp.callNative(`TextDrawBoxColor`,`ii`,e,z(t)),uh=(e,t)=>!!samp.callNative(`TextDrawSetShadow`,`ii`,e,t),dh=(e,t)=>!!samp.callNative(`TextDrawSetOutline`,`ii`,e,t),fh=(e,t)=>!!samp.callNative(`TextDrawBackgroundColor`,`ii`,e,z(t)),ph=(e,t)=>!!samp.callNative(`TextDrawFont`,`ii`,e,t),mh=(e,t)=>!!samp.callNative(`TextDrawSetProportional`,`ii`,e,t),hh=(e,t)=>!!samp.callNative(`TextDrawSetSelectable`,`ii`,e,t),gh=(e,t)=>!!samp.callNative(`TextDrawShowForPlayer`,`ii`,e,t),_h=(e,t)=>!!samp.callNative(`TextDrawHideForPlayer`,`ii`,e,t),vh=e=>!!samp.callNative(`TextDrawShowForAll`,`i`,e),yh=e=>!!samp.callNative(`TextDrawHideForAll`,`i`,e),bh=(e,t)=>!!samp.callNative(`TextDrawSetString`,`ia`,e,t),xh=(e,t)=>!!samp.callNative(`TextDrawSetPreviewModel`,`ii`,e,t),Sh=(e,t,n,r,i=1)=>!!samp.callNative(`TextDrawSetPreviewRot`,`iffff`,e,t,n,r,i),Ch=(e,t,n)=>!!samp.callNative(`TextDrawSetPreviewVehCol`,`iii`,e,z(t),z(n)),wh=(e,t)=>!!samp.callNative(`SelectTextDraw`,`ii`,e,z(t)),Th=e=>!!samp.callNative(`CancelSelectTextDraw`,`i`,e),Eh=(e,t)=>!!samp.callNative(`IsValidPlayerTextDraw`,`ii`,e,t),Dh=(e,t)=>!!samp.callNative(`IsPlayerTextDrawVisible`,`ii`,e,t),Oh=(e,t)=>{let[n,r]=samp.callNative(`PlayerTextDrawGetString`,`iiSi`,e,t,1024);return{str:n,ret:!!r}},kh=(e,t,n,r)=>!!samp.callNative(`PlayerTextDrawSetPos`,`iiff`,e,t,n,r),Ah=(e,t)=>{let[n=0,r=0,i]=samp.callNative(`PlayerTextDrawGetLetterSize`,`iiFF`,e,t);return{fX:n,fY:r,ret:!!i}},jh=(e,t)=>{let[n=0,r=0,i]=samp.callNative(`PlayerTextDrawGetTextSize`,`iiFF`,e,t);return{fX:n,fY:r,ret:!!i}},Mh=(e,t)=>{let[n=0,r=0,i]=samp.callNative(`PlayerTextDrawGetPos`,`iiFF`,e,t);return{fX:n,fY:r,ret:!!i}},Nh=(e,t)=>samp.callNative(`PlayerTextDrawGetColor`,`ii`,e,t),Ph=(e,t)=>samp.callNative(`PlayerTextDrawGetBoxColor`,`ii`,e,t),Fh=(e,t)=>samp.callNative(`PlayerTextDrawGetBackgroundColor`,`ii`,e,t),Ih=(e,t)=>samp.callNative(`PlayerTextDrawGetShadow`,`ii`,e,t),Lh=(e,t)=>samp.callNative(`PlayerTextDrawGetOutline`,`ii`,e,t),Rh=(e,t)=>samp.callNative(`PlayerTextDrawGetFont`,`ii`,e,t),zh=(e,t)=>!!samp.callNative(`PlayerTextDrawIsBox`,`ii`,e,t),Bh=(e,t)=>!!samp.callNative(`PlayerTextDrawIsProportional`,`ii`,e,t),Vh=(e,t)=>!!samp.callNative(`PlayerTextDrawIsSelectable`,`ii`,e,t),Hh=(e,t)=>samp.callNative(`PlayerTextDrawGetAlignment`,`ii`,e,t),Uh=(e,t)=>samp.callNative(`PlayerTextDrawGetPreviewModel`,`ii`,e,t),Wh=(e,t)=>{let[n=0,r=0,i=0,a=0,o]=samp.callNative(`PlayerTextDrawGetPreviewRot`,`iiFFFF`,e,t);return{fRotX:n,fRotY:r,fRotZ:i,fZoom:a,ret:!!o}},Gh=(e,t)=>{let[n,r,i]=samp.callNative(`PlayerTextDrawGetPreviewVehCol`,`iiII`,e,t);return{color1:n,color2:r,ret:!!i}},Kh=(e,t,n,r)=>samp.callNative(`CreatePlayerTextDraw`,`iffa`,e,t,n,r),qh=(e,t)=>!!samp.callNative(`PlayerTextDrawDestroy`,`ii`,e,t),Jh=(e,t,n,r)=>!!samp.callNative(`PlayerTextDrawLetterSize`,`iiff`,e,t,n,r),Yh=(e,t,n,r)=>!!samp.callNative(`PlayerTextDrawTextSize`,`iiff`,e,t,n,r),Xh=(e,t,n)=>!!samp.callNative(`PlayerTextDrawAlignment`,`iii`,e,t,n),Zh=(e,t,n)=>!!samp.callNative(`PlayerTextDrawColor`,`iii`,e,t,z(n)),Qh=(e,t,n)=>!!samp.callNative(`PlayerTextDrawUseBox`,`iii`,e,t,n),$h=(e,t,n)=>!!samp.callNative(`PlayerTextDrawBoxColor`,`iii`,e,t,z(n)),eg=(e,t,n)=>!!samp.callNative(`PlayerTextDrawSetShadow`,`iii`,e,t,n),tg=(e,t,n)=>!!samp.callNative(`PlayerTextDrawSetOutline`,`iii`,e,t,n),ng=(e,t,n)=>!!samp.callNative(`PlayerTextDrawBackgroundColor`,`iii`,e,t,z(n)),rg=(e,t,n)=>!!samp.callNative(`PlayerTextDrawFont`,`iii`,e,t,n),ig=(e,t,n)=>!!samp.callNative(`PlayerTextDrawSetProportional`,`iii`,e,t,n),ag=(e,t,n)=>!!samp.callNative(`PlayerTextDrawSetSelectable`,`iii`,e,t,n),og=(e,t)=>!!samp.callNative(`PlayerTextDrawShow`,`ii`,e,t),sg=(e,t)=>!!samp.callNative(`PlayerTextDrawHide`,`ii`,e,t),cg=(e,t,n)=>!!samp.callNative(`PlayerTextDrawSetString`,`iia`,e,t,n),lg=(e,t,n)=>!!samp.callNative(`PlayerTextDrawSetPreviewModel`,`iii`,e,t,n),ug=(e,t,n,r,i,a)=>!!samp.callNative(`PlayerTextDrawSetPreviewRot`,`iiffff`,e,t,n,r,i,a),dg=(e,t,n,r)=>!!samp.callNative(`PlayerTextDrawSetPreviewVehCol`,`iiii`,e,t,n,r),fg=e=>samp.callNativeFloat(`GetObjectDrawDistance`,`i`,e),pg=e=>samp.callNativeFloat(`GetObjectMoveSpeed`,`i`,e),mg=(e,t)=>!!samp.callNativeFloat(`SetObjectMoveSpeed`,`if`,e,t),hg=e=>{let[t=0,n=0,r=0,i]=samp.callNative(`GetObjectMovingTargetPos`,`iFFF`,e);return{fX:t,fY:n,fZ:r,ret:!!i}},gg=e=>{let[t=0,n=0,r=0,i]=samp.callNative(`GetObjectTarget`,`iFFF`,e);return{fX:t,fY:n,fZ:r,ret:!!i}},_g=e=>{let[t=0,n=0,r=0,i=0,a=0,o=0,s]=samp.callNative(`GetObjectAttachedOffset`,`i`,e);return{fX:t,fY:n,fZ:r,fRotX:i,fRotY:a,fRotZ:o,ret:!!s}},vg=e=>!!samp.callNative(`GetObjectSyncRotation`,`i`,e),yg=(e,t)=>!!samp.callNative(`IsObjectMaterialSlotUsed`,`ii`,e,t),bg=(e,t)=>{let[n=0,r,i,a=0,o]=samp.callNative(`GetObjectMaterial`,`iiISiSiI`,e,t,64,64);return{modelId:n,txdName:r,textureName:i,materialColor:a,ret:!!o}},xg=(e,t,n,r,i,a,o,s=0)=>samp.callNative(`CreateObject`,`ifffffff`,e,t,n,r,i,a,o,s),Sg=(e,t,n,r,i,a,o,s)=>!!samp.callNative(`AttachObjectToVehicle`,`iiffffff`,e,t,n,r,i,a,o,s),Cg=(e,t,n,r,i,a,o,s,c,l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null;let[t,n,r]=samp.callNative(`GetCustomModePath`,`iSiSi`,e,255,255);return{dffPath:t,txdPath:n,ret:r}},r_=e=>samp.callNative(`GetPlayerAnimationFlags`,`i`,e),i_=e=>samp.callNative(`GetPlayerLastSyncedTrailerID`,`i`,e),a_=e=>samp.callNative(`GetPlayerLastSyncedVehicleID`,`i`,e),o_=(e,t)=>samp.callNativeFloat(`GetPlayerObjectDrawDistance`,`ii`,e,t),s_=(e,t,n)=>!!samp.callNativeFloat(`SetPlayerObjectMoveSpeed`,`iif`,e,t,n),c_=(e,t)=>samp.callNativeFloat(`GetPlayerObjectMoveSpeed`,`ii`,e,t),l_=(e,t)=>{let[n=0,r=0,i=0,a]=samp.callNative(`GetPlayerObjectTarget`,`iiFFF`,e,t);return{fX:n,fY:r,fZ:i,ret:!!a}},u_=(e,t)=>{let[n=0,r=0,i=0,a]=samp.callNative(`GetPlayerObjectMovingTargetPos`,`iiFFF`,e,t);return{fX:n,fY:r,fZ:i,ret:!!a}},d_=(e,t)=>{let[n=0,r=0,i=0,a=0,o=0,s=0,c]=samp.callNative(`GetPlayerObjectAttachedOffset`,`iiFFFFFF`,e,t);return{fX:n,fY:r,fZ:i,fRotX:a,fRotY:o,fRotZ:s,ret:!!c}},f_=(e,t)=>!!samp.callNative(`GetPlayerObjectSyncRotation`,`ii`,e,t),p_=(e,t,n)=>!!samp.callNative(`IsPlayerObjectMaterialSlotUsed`,`iii`,e,t,n),m_=(e,t,n)=>{let[r=0,i,a,o=0,s]=samp.callNative(`GetPlayerObjectMaterial`,`iiiISiSiI`,e,t,n,64,64);return{modelId:r,txdName:i,textureName:a,materialColor:o,ret:!!s}},h_=(e,t)=>!!samp.callNative(`IsPlayerObjectNoCameraCol`,`ii`,e,t),g_=e=>samp.callNative(`GetPlayerCameraTargetPlayerObj`,`i`,e),__=(e,t)=>!!samp.callNative(`BeginPlayerObjectEditing`,`ii`,e,t),v_=(e,t,n,r,i,a,o,s,c=0)=>samp.callNative(`CreatePlayerObject`,`iifffffff`,e,t,n,r,i,a,o,s,c),y_=(e,t,n,r,i,a,o,s,c)=>!!samp.callNative(`AttachPlayerObjectToVehicle`,`iiiffffff`,e,t,n,r,i,a,o,s,c),b_=(e,t,n,r,i)=>samp.callNative(`SetPlayerObjectPos`,`iifff`,e,t,n,r,i),x_=(e,t)=>{let[n,r,i,a]=samp.callNative(`GetPlayerObjectPos`,`iiFFF`,e,t);return{x:n,y:r,z:i,ret:!!a}},S_=(e,t,n,r,i)=>samp.callNative(`SetPlayerObjectRot`,`iifff`,e,t,n,r,i),C_=(e,t)=>{let[n,r,i,a]=samp.callNative(`GetPlayerObjectRot`,`iiFFF`,e,t);return{x:n,y:r,z:i,ret:!!a}},w_=(e,t)=>samp.callNative(`GetPlayerObjectModel`,`ii`,e,t),T_=(e,t)=>!!samp.callNative(`SetPlayerObjectNoCameraCollision`,`ii`,e,t),E_=(e,t)=>!!samp.callNative(`IsValidPlayerObject`,`ii`,e,t),D_=(e,t)=>!!samp.callNative(`DestroyPlayerObject`,`ii`,e,t),O_=(e,t,n,r,i,a,o,s,c)=>!!samp.callNative(`MovePlayerObject`,`iifffffff`,e,t,n,r,i,a,o,s,c),k_=(e,t)=>!!samp.callNative(`StopPlayerObject`,`ii`,e,t),A_=(e,t)=>!!samp.callNative(`IsPlayerObjectMoving`,`ii`,e,t),j_=(e,t,n,r,i,a,o,s,c)=>!!samp.callNative(`AttachPlayerObjectToPlayer`,`iiiffffff`,e,t,n,r,i,a,o,s,c),M_=(e,t,n,r,i,a,o)=>!!samp.callNative(`SetPlayerObjectMaterial`,`iiiissi`,e,t,n,r,i,a,z(o)),N_=e=>!!samp.callNative(`IsValidPickup`,`i`,e),P_=(e,t)=>!!samp.callNative(`IsPickupStreamedIn`,`ii`,e,t),F_=e=>{let[t,n,r,i]=samp.callNative(`GetPickupPos`,`iFFF`,e);return{fX:t,fY:n,fZ:r,ret:!!i}},I_=e=>samp.callNative(`GetPickupModel`,`i`,e),L_=e=>samp.callNative(`GetPickupType`,`i`,e),R_=e=>samp.callNative(`GetPickupVirtualWorld`,`i`,e),z_=(e,t,n,r,i=!0)=>!!samp.callNative(`SetPickupPos`,`ifffi`,e,t,n,r,i),B_=(e,t,n=!0)=>!!samp.callNative(`SetPickupModel`,`iii`,e,t,n),V_=(e,t,n=!0)=>!!samp.callNative(`SetPickupType`,`iii`,e,t,n),H_=(e,t)=>!!samp.callNative(`SetPickupVirtualWorld`,`ii`,e,t),U_=(e,t)=>!!samp.callNative(`ShowPickupForPlayer`,`ii`,e,t),W_=(e,t)=>!!samp.callNative(`HidePickupForPlayer`,`ii`,e,t),G_=(e,t)=>!!samp.callNative(`IsPickupHiddenForPlayer`,`ii`,e,t),K_=(e,t,n,r,i,a)=>samp.callNative(`AddStaticPickup`,`iifffi`,e,t,n,r,i,a),q_=(e,t,n,r,i,a)=>samp.callNative(`CreatePickup`,`iifffi`,e,t,n,r,i,a),J_=e=>!!samp.callNative(`DestroyPickup`,`i`,e);function 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samp.callNative(`SetDynamicObjectMaterialText`,`iiaiaiiiii`,t,n,d,i,f,o,s,c,l,u)},Ev=(e,t,n=`utf8`)=>{let[r,i,a,o,s]=samp.callNative(`GetDynamicObjectMaterial`,`iiIAAIii`,e,t,64,64);return{modelId:r,txdName:R.decodeFromBuf(R.getValidStr(i),n),textureName:R.decodeFromBuf(R.getValidStr(a),n),materialColor:o,ret:s}},Dv=(e,t,n)=>{let[r,i,a,o,s,c,l,u,d]=samp.callNative(`GetDynamicObjectMaterialText`,`iiAIAIIIIIii`,e,t,2048,32);return{text:R.decodeFromBuf(r,n),materialSize:i,fontFace:R.decodeFromBuf(a,n),fontSize:o,bold:s,fontColor:c,backColor:l,textAlignment:u,ret:d}},Ov=(e,t,n,r,i,a)=>{let o=R.encodeToBuf(t,a);return!!samp.callNative(`SetPlayerChatBubble`,`iaifi`,e,o,z(n),r,i)},kv=(e,t,n,r,i,a,o,s=!0,c,l,u)=>{let d=R.encodeToBuf(n,e),f=R.encodeToBuf(a,e);return!!samp.callNative(`SetObjectMaterialText`,`iaiiaiiiii`,t,d,r,i,f,o,s,z(c),z(l),u)},Av=(e,t,n)=>{let[r,i=0,a,o=0,s=0,c=0,l=0,u=0,d]=samp.callNative(`GetObjectMaterialText`,`iiAiIAiIIIII`,e,t,2048,32);return{text:R.decodeFromBuf(r,n),materialSize:i,fontFace:R.decodeFromBuf(a,n),fontSize:o,bold:s,fontColor:c,backColor:l,textAlignment:u,ret:!!d}},jv=(e,t,n,r,i,a,o,s,c=!0,l,u,d)=>{let f=R.encodeToBuf(r,e),p=R.encodeToBuf(o,e);return!!samp.callNative(`SetPlayerObjectMaterialText`,`iiaiiaiiiii`,t,n,f,i,a,p,s,c,z(l),z(u),d)},Mv=(e,t,n,r)=>{let[i,a=0,o,s=0,c=0,l=0,u=0,d=0,f]=samp.callNative(`GetPlayerObjectMaterialText`,`iiiAiIAiIIIII`,e,t,n,2048,32);return{text:R.decodeFromBuf(i,r),materialSize:a,fontFace:R.decodeFromBuf(o,r),fontSize:s,bold:c,fontColor:l,backColor:u,textAlignment:d,ret:!!f}},Nv=(e,t,n,r,i,a,o,s,c=!1)=>{let l=R.encodeToBuf(t,e);return 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findModelFileNameFromCRC=Yg;static findTextureFileNameFromCRC=Xg;static getWeaponName=ba;static setObjectsDefaultCameraCollision=Ug;static vectorSize=Xi;static clearBanList=Ya;static isBanned=Xa;static isValidNickName=Ti;static allowNickNameCharacter=Ei;static isNickNameCharacterAllowed=Di;static addServerRule=Oi;static setServerRule=ki;static isValidServerRule=Ai;static removeServerRule=ji;static getWeaponSlot=ya;static getAvailableClasses=xa;static getPlayerClass=Sa;static editPlayerClass=Ca;static toggleChatTextReplacement=_a;static chatTextReplacementToggled=va;static getConsoleVarAsInt=zi;static getConsoleVarAsBool=Bi;static getWeather=Vi;static getServerRuleFlag=Hi;static setServerRuleFlags=Ui;static getAnimationName=ha};const q={skip:!1};K.onInit(({next:e})=>(q.skip=!1,e())),K.onExit(({next:e})=>(q.skip=!0,e()));var J=class e{sourceInfo=null;isStatic=!1;static createdCount=0;_id=c.VEHICLE_ID;get id(){return this._id}constructor(t,n=!1){if(typeof 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create`);q.skip||e.__inject__.destroy(this._id),e.createdCount--,Gv.delete(this._id),this._id=c.VEHICLE_ID,e.getInstances().length||(e.createdCount=0)}addComponent(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.addComponent(this.id,t)}removeComponent(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.removeComponent(this.id,t)}getComponentInSlot(t){return this.id===c.VEHICLE_ID?0:e.__inject__.getComponentInSlot(this.id,t)}linkToInterior(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.linkToInterior(this.id,t)}setVirtualWorld(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.setVirtualWorld(this.id,t)}getVirtualWorld(){return this.id===c.VEHICLE_ID?0:e.__inject__.getVirtualWorld(this.id)}repair(){return this.id===c.VEHICLE_ID?!1:e.__inject__.repair(this.id)}setPos(t,n,r){return this.id===c.VEHICLE_ID?!1:e.__inject__.setPos(this.id,t,n,r)}getPos(){return e.__inject__.getPos(this.id)}getHealth(){return e.__inject__.getHealth(this.id)}setHealth(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.setHealth(this.id,t)}isPlayerIn(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.isPlayerIn(t.id,this.id)}putPlayerIn(t,n){if(this.id===c.VEHICLE_ID||n<0)return 0;if(n>4)throw new Yr(`If the seat is invalid or is taken, will cause a crash when they EXIT the vehicle.`);return e.__inject__.putPlayerIn(t.id,this.id,n)}getZAngle(){return e.__inject__.getZAngle(this.id)}setZAngle(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.setZAngle(this.id,t)}setNumberPlate(t){if(this.id===c.VEHICLE_ID)return!1;if(t.length<1||t.length>32)throw new Yr(`The length of the number plate ranges up to 32 characters`);if(!/^[a-zA-Z0-9]+$/.test(t))throw new Yr(`number plates only allow letters and numbers`);return e.__inject__.setNumberPlate(this.id,t)}changeColors(t,n){return this.id===c.VEHICLE_ID?!1:e.__inject__.changeColors(this.id,t,n)}setVelocity(t,n,r){return this.id===c.VEHICLE_ID?!1:e.__inject__.setVelocity(this.id,t,n,r)}getVelocity(){return e.__inject__.getVelocity(this.id)}getSpeed(e=180){if(this.id===c.VEHICLE_ID)return 0;let{x:t,y:n,z:r}=this.getVelocity();return Xi(t,n,r)*e}setAngularVelocity(t,n,r){return this.id===c.VEHICLE_ID?!1:e.__inject__.setAngularVelocity(this.id,t,n,r)}getDamageStatus(){return e.__inject__.getDamageStatus(this.id)}updateDamageStatus(t,n,r,i){return e.__inject__.updateDamageStatus(this.id,t,n,r,i)}getDistanceFromPoint(t,n,r){return e.__inject__.getDistanceFromPoint(this.id,t,n,r)}getModel(){return e.__inject__.getModel(this.id)}static getModelInfo(t,n){return e.__inject__.getModelInfo(t,n)}getModelInfo(t){return e.getModelInfo(this.getModel(),t)}getRotation(){return e.__inject__.getRotation(this.id)}getRotationQuat(){return e.__inject__.getRotationQuat(this.id)}setRespawn(){return this.id===c.VEHICLE_ID?!1:e.__inject__.setRespawn(this.id)}isStreamedIn(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.isStreamedIn(this.id,t.id)}setParamsCarDoors(t=b.UNSET,n=b.UNSET,r=b.UNSET,i=b.UNSET){return this.id===c.VEHICLE_ID?!1:e.__inject__.setParamsCarDoors(this.id,t,n,r,i)}setParamsCarWindows(t=b.UNSET,n=b.UNSET,r=b.UNSET,i=b.UNSET){return this.id===c.VEHICLE_ID?0:e.__inject__.setParamsCarWindows(this.id,t,n,r,i)}getParamsCarDoors(){return e.__inject__.getParamsCarDoors(this.id)}getParamsCarWindows(){return e.__inject__.getParamsCarWindows(this.id)}setParamsEx(t,n,r,i,a,o,s){return this.id===c.VEHICLE_ID?!1:e.__inject__.setParamsEx(this.id,t,n,r,i,a,o,s)}getParamsEx(){if(this.id===c.VEHICLE_ID)return{engine:b.UNSET,lights:b.UNSET,alarm:b.UNSET,doors:b.UNSET,bonnet:b.UNSET,boot:b.UNSET,objective:b.UNSET,ret:!1};let[t,n,r,i,a,o,s,l]=e.__inject__.getParamsEx(this.id);return{engine:t,lights:n,alarm:r,doors:i,bonnet:a,boot:o,objective:s,ret:!!l}}toggleEngine(e){if(this.id===c.VEHICLE_ID)return 0;let{lights:t,alarm:n,doors:r,bonnet:i,boot:a,objective:o}=this.getParamsEx();return this.setParamsEx(e,t,n,r,i,a,o)}toggleLights(e){if(this.id===c.VEHICLE_ID)return 0;let{engine:t,alarm:n,doors:r,bonnet:i,boot:a,objective:o}=this.getParamsEx();return this.setParamsEx(t,e,n,r,i,a,o)}toggleAlarm(e){if(this.id===c.VEHICLE_ID)return 0;let{engine:t,lights:n,doors:r,bonnet:i,boot:a,objective:o}=this.getParamsEx();return this.setParamsEx(t,n,e,r,i,a,o)}toggleDoors(e){if(this.id===c.VEHICLE_ID)return 0;let{engine:t,lights:n,alarm:r,bonnet:i,boot:a,objective:o}=this.getParamsEx();return this.setParamsEx(t,n,r,e,i,a,o)}toggleBonnet(e){if(this.id===c.VEHICLE_ID)return 0;let{engine:t,lights:n,alarm:r,doors:i,boot:a,objective:o}=this.getParamsEx();return this.setParamsEx(t,n,r,i,e,a,o)}toggleBoot(e){if(this.id===c.VEHICLE_ID)return 0;let{engine:t,lights:n,alarm:r,doors:i,bonnet:a,objective:o}=this.getParamsEx();return this.setParamsEx(t,n,r,i,a,e,o)}toggleObjective(e){if(this.id===c.VEHICLE_ID)return 0;let{engine:t,lights:n,alarm:r,doors:i,bonnet:a,boot:o}=this.getParamsEx();return this.setParamsEx(t,n,r,i,a,o,e)}getParamsSirenState(){return this.id===c.VEHICLE_ID?b.UNSET:e.__inject__.getParamsSirenState(this.id)}setParamsForPlayer(t,n=b.UNSET,r=b.UNSET){return this.id===c.VEHICLE_ID?!1:e.__inject__.setParamsForPlayer(this.id,t.id,n,r)}isTrailerAttached(){return this.id===c.VEHICLE_ID?!1:e.__inject__.isTrailerAttached(this.id)}changePaintjob(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.changePaintjob(this.id,t)}attachTrailer(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.attachTrailer(t.id,this.id)}detachTrailer(){this.isTrailerAttached()&&e.__inject__.detachTrailer(this.id)}getTrailer(){return e.getInstance(Pf(this.id))}isValid(){return q.skip&&this.id!==c.VEHICLE_ID?!0:e.isValid(this.id)}getMatrix(){return e.__inject__.getMatrix(this.id)}getTrainSpeed(){return this.id===c.VEHICLE_ID?0:e.__inject__.getTrainSpeed(this.id)}getHydraReactorAngle(){return this.id===c.VEHICLE_ID?0:e.__inject__.getHydraReactorAngle(this.id)}getLandingGearState(){return this.id===c.VEHICLE_ID?0:e.__inject__.getLandingGearState(this.id)}getSirenState(){return this.id===c.VEHICLE_ID?!1:e.__inject__.getSirenState(this.id)}getDriver(){return Wv.get(Jd(this.id))}getLastDriver(){return Wv.get(qd(this.id))}isSirenEnabled(){return e.__inject__.isSirenEnabled(this.id)}toggleSirenEnabled(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.toggleSirenEnabled(this.id,t)}setParamsSirenState(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.setParamsSirenState(this.id,t)}isDead(){return this.id===c.VEHICLE_ID?!0:e.__inject__.isDead(this.id)}setDead(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.setDead(this.id,t)}setBeenOccupied(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.setBeenOccupied(this.id,t)}getRespawnTick(){return this.id===c.VEHICLE_ID?0:e.__inject__.getRespawnTick(this.id)}setRespawnTick(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.setRespawnTick(this.id,t)}isOccupied(){return this.id===c.VEHICLE_ID?!1:e.__inject__.isOccupied(this.id)}hasBeenOccupied(){return this.id===c.VEHICLE_ID?!1:e.__inject__.hasBeenOccupied(this.id)}getOccupiedTick(){return this.id===c.VEHICLE_ID?0:e.__inject__.getOccupiedTick(this.id)}setOccupiedTick(t){return this.id===c.VEHICLE_ID?0:e.__inject__.setOccupiedTick(this.id,t)}getCab(){return this.id===c.VEHICLE_ID?0:e.__inject__.getCab(this.id)}getRespawnDelay(){return this.id===c.VEHICLE_ID?0:e.__inject__.getRespawnDelay(this.id)}setRespawnDelay(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.setRespawnDelay(this.id,t)}getNumberPlate(){return e.__inject__.getNumberPlate(this.id)}getInterior(){return this.id===c.VEHICLE_ID?0:e.__inject__.getInterior(this.id)}getPaintjob(){return this.id===c.VEHICLE_ID?c.VEHICLE_ID:e.__inject__.getPaintjob(this.id)}getColors(){return e.__inject__.getColors(this.id)}setSpawnInfo(t,n,r,i,a,o,s,l=-2,u=-2){return this.id===c.VEHICLE_ID?!1:e.__inject__.setSpawnInfo(this.id,t,n,r,i,a,z(o),z(s),l,u)}getSpawnInfo(){return e.__inject__.getSpawnInfo(this.id)}getRandomColorPair(){return e.__inject__.getRandomColorPair(this.getModel())}show(){return this.id===c.VEHICLE_ID?!1:e.__inject__.show(this.id)}hide(){return this.id===c.VEHICLE_ID?!1:e.__inject__.hide(this.id)}isHidden(){return this.id===c.VEHICLE_ID?!1:e.__inject__.isHidden(this.id)}getOccupant(t){return e.__inject__.getOccupant(this.id,t)}getMaxPassengers(){return e.__inject__.getMaxPassengers(this.getModel())}countOccupants(){return e.__inject__.countOccupants(this.getModel())}canHaveComponent(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.canHaveComponent(this.getModel(),t)}getSeats(){return e.__inject__.getSeats(this.getModel())}static getMaxPassengers(t){return e.__inject__.getMaxPassengers(t)}static getRandomColorPair(t){return e.__inject__.getRandomColorPair(t)}static getComponentType(t){return e.__inject__.getComponentType(t)}static colorIndexToColor(t,n=255){return e.__inject__.colorIndexToColor(t,n)}static isValid(t){return e.__inject__.isValid(t)}static getModelsUsed(){return e.__inject__.getModelsUsed()}static getModelCount(t){return e.__inject__.getModelCount(t)}static canHaveComponent(t,n){return e.__inject__.canHaveComponent(t,n)}static getSeats(t){return e.__inject__.getSeats(t)}static getInstance(e){return Gv.get(e)}static getInstances(){return[...Gv.values()]}static __inject__={addStatic:Yf,addStaticEx:Xf,create:rf,destroy:af,addComponent:Tf,removeComponent:Ef,getComponentInSlot:Lf,linkToInterior:wf,setVirtualWorld:Kf,getVirtualWorld:qf,repair:zf,setPos:cf,getPos:sf,getHealth:Af,setHealth:kf,isPlayerIn:sc,putPlayerIn:Rs,getZAngle:lf,setZAngle:pf,setNumberPlate:Ff,changeColors:Df,setVelocity:Vf,getVelocity:Bf,setAngularVelocity:Hf,getDamageStatus:Uf,updateDamageStatus:Wf,getDistanceFromPoint:ff,getModel:If,getModelInfo:Gf,getRotation:uf,getRotationQuat:df,setRespawn:Cf,isStreamedIn:of,setParamsCarDoors:yf,setParamsCarWindows:xf,getParamsCarDoors:bf,getParamsCarWindows:Sf,setParamsEx:gf,getParamsEx:_f,getParamsSirenState:vf,setParamsForPlayer:mf,isTrailerAttached:Nf,changePaintjob:Of,attachTrailer:jf,detachTrailer:Mf,getMatrix:ef,getTrainSpeed:$d,getHydraReactorAngle:Qd,getLandingGearState:Zd,getSirenState:Xd,getDriver:Jd,getLastDriver:qd,isSirenEnabled:Gd,toggleSirenEnabled:Ud,setParamsSirenState:Wd,isDead:Bd,setDead:Vd,setBeenOccupied:Hd,getRespawnTick:Rd,setRespawnTick:zd,isOccupied:Ld,hasBeenOccupied:Id,getOccupiedTick:Pd,setOccupiedTick:Fd,getCab:Nd,getRespawnDelay:Md,setRespawnDelay:jd,getNumberPlate:Ad,getInterior:kd,getPaintjob:Od,getColors:Dd,setSpawnInfo:Ed,getSpawnInfo:Td,getRandomColorPair:tf,show:Zf,hide:Qf,isHidden:$f,getOccupant:ap,getMaxPassengers:op,countOccupants:sp,getComponentType:Rf,colorIndexToColor:nf,isValid:Jf,getModelsUsed:Yd,getModelCount:Kd,canHaveComponent:cp,getSeats:lp}},Y=class e{sourceInfo=null;_id=c.OBJECT_ID;_player=null;get id(){return this._id}constructor(t,n){if(typeof t==`number`){if(t===c.OBJECT_ID)throw new k(`Invalid id`);n&&(this._player=n);let r=e.getInstance(t,n);if(r)return r;this._id=t,this.isGlobal()?sy.set(this._id,this):n&&(U.has(n)||U.set(n,new Map),U.get(this.getPlayer()).set(this.id,this))}else this.sourceInfo=t,this._player=null}create(){if(!this.sourceInfo)throw new k(`Cannot create with only id`);if(this.id!==c.OBJECT_ID)throw new k(`Cannot create again`);let{modelId:t,x:n,y:r,z:i,rx:a,ry:o,rz:s,drawDistance:l=0}=this.sourceInfo;if(this.isGlobal()){if(this._id=e.__inject__.create(t,n,r,i,a,o,s,l),this.id===c.OBJECT_ID||e.getInstances().length===u.MAX_OBJECTS)throw new k(`Cannot create object`);return sy.set(this._id,this),this}let d=this.getPlayerId();if(d===c.PLAYER_ID)return this;let f=this.getPlayer();if(this._id=e.__inject__.createPlayer(d,t,n,r,i,a,o,s,l),this.id===c.OBJECT_ID||e.getInstances(f).length===u.MAX_OBJECTS)throw new k(`Cannot create player object`);return U.has(f)||U.set(f,new Map),U.get(this.getPlayer()).set(this.id,this),this}destroy(){if(this.id===c.OBJECT_ID)throw new k(`Cannot destroy before create`);if(this.isGlobal())q.skip||e.__inject__.destroy(this.id),sy.delete(this.id);else{let t=this.getPlayerId();if(t===c.PLAYER_ID)return this;let n=this.getPlayer();if(q.skip||e.__inject__.destroyPlayer(t,this.id),U.has(n)){let e=U.get(n);e.delete(this.id),e.size===0&&U.delete(n)}}return this._id=c.OBJECT_ID,this}isGlobal(){return!(this.sourceInfo?this.sourceInfo.player:this._player)}isPlayer(){return!this.isGlobal()}getPlayer(){return this._player?this._player:this.sourceInfo&&this.sourceInfo.player?this.sourceInfo.player:null}getPlayerId(){let e=this.getPlayer();return e?e.id:c.PLAYER_ID}isValid(){return q.skip&&this.id!==c.OBJECT_ID?!0:this.isGlobal()?e.isValid(this.id):e.isValid(this.id,this.getPlayerId())}getModel(){return this.sourceInfo?this.sourceInfo.modelId:this.isGlobal()?e.__inject__.getModel(this.id):e.__inject__.getModelPlayer(this.getPlayerId(),this.id)}getPos(){if(this.id===c.OBJECT_ID)throw new k(`Cannot get position before create`);return this.isGlobal()?e.__inject__.getPos(this.id):e.__inject__.getPosPlayer(this.getPlayerId(),this.id)}setPos(t,n,r){if(this.id===c.OBJECT_ID)throw new k(`Cannot set position before create`);return this.isGlobal()?e.__inject__.setPos(this.id,t,n,r):e.__inject__.setPosPlayer(this.getPlayerId(),this.id,t,n,r)}getRot(){if(this.id===c.OBJECT_ID)throw new k(`Cannot get rotation before create`);return this.isGlobal()?e.__inject__.getRot(this.id):e.__inject__.getRotPlayer(this.getPlayerId(),this.id)}setRot(t,n,r){if(this.id===c.OBJECT_ID)throw new k(`Cannot set rotation before create`);return this.isGlobal()?e.__inject__.setRot(this.id,t,n,r):e.__inject__.setRotPlayer(this.getPlayerId(),this.id,t,n,r)}move(t,n,r,i,a,o,s){if(this.id===c.OBJECT_ID)throw new k(`Cannot start moving before create`);if(i<0)throw new k(`speed must not be less than 0`);if(i>120*1e3)throw new k(`speed more than 120 seconds, warn if it's not intentional`);return this.isMoving()&&this.stop(),this.isGlobal()?e.__inject__.move(this.id,t,n,r,i,a,o,s):e.__inject__.movePlayer(this.getPlayerId(),this.id,t,n,r,i,a,o,s)}stop(){if(this.id===c.OBJECT_ID)throw new k(`Cannot stop moving before create`);return this.isGlobal()?e.__inject__.stop(this.id):e.__inject__.stopPlayer(this.getPlayerId(),this.id)}isMoving(){return this.id===c.OBJECT_ID?!1:this.isGlobal()?e.__inject__.isMoving(this.id):e.__inject__.isMovingPlayer(this.getPlayerId(),this.id)}attachCamera(t){if(this.id===c.OBJECT_ID)return!1;if(this.isGlobal()){if(!t)throw new k(`Cannot attachCamera without player`);return e.__inject__.attachCamera(t.id,this.id)}return e.__inject__.attachCameraPlayer(this.getPlayerId(),this.id)}attachToObject(t,n,r,i,a,o,s,l=!0){if(this.id===c.OBJECT_ID||t.id===c.OBJECT_ID)throw new k(`Cannot attachToObject before both are created`);if(this.isGlobal()&&t.isGlobal())return e.__inject__.attachToObject(this.id,t.id,n,r,i,a,o,s,l);if(!this.isGlobal()&&!t.isGlobal())return e.__inject__.attachPlayerToObject(this.getPlayerId(),this.id,t.id,n,r,i,a,o,s,l);throw new k(`Cannot attachToObject with global and player object`)}attachToPlayer(t,n,r,i,a,o,s){return this.id===c.OBJECT_ID?!1:this.isGlobal()?e.__inject__.attachToPlayer(this.id,t.id,n,r,i,a,o,s):e.__inject__.attachPlayerToPlayer(this.getPlayerId(),this.id,t.id,n,r,i,a,o,s)}attachToVehicle(t,n,r,i,a,o,s){return this.id===c.OBJECT_ID?!1:this.isGlobal()?e.__inject__.attachToVehicle(this.id,t.id,n,r,i,a,o,s):e.__inject__.attachPlayerToVehicle(this.getPlayerId(),this.id,t.id,n,r,i,a,o,s)}edit(t){if(this.id===c.OBJECT_ID)throw new k(`Cannot edit before create`);if(this.isGlobal()){if(!t)throw new k(`Cannot edit without player`);return t.endObjectEditing(),e.__inject__.beginEditing(t.id,this.id)}let n=this.getPlayer();return n.endObjectEditing(),e.__inject__.beginEditingPlayer(n.id,this.id)}isMaterialUsed(t){return this.id===c.OBJECT_ID?!1:this.isGlobal()?e.__inject__.isMaterialSlotUsed(this.id,t):e.__inject__.isMaterialSlotUsedPlayer(this.getPlayerId(),this.id,t)}getMaterial(t){if(this.id===c.OBJECT_ID)throw new k(`Cannot get material before create`);return this.isGlobal()?e.__inject__.getMaterial(this.id,t):e.__inject__.getMaterialPlayer(this.getPlayerId(),this.id,t)}setMaterial(t,n,r,i,a=`#000`){if(this.id===c.OBJECT_ID)throw new k(`Cannot set material before create`);return this.isGlobal()?e.__inject__.setMaterial(this.id,t,n,r,i,z(a)):e.__inject__.setMaterialPlayer(this.getPlayerId(),this.id,t,n,r,i,z(a))}getMaterialText(t){if(this.id===c.OBJECT_ID)throw new k(`Cannot get material text before create`);return this.isGlobal()?e.__inject__.getMaterialText(this.id,t,this.sourceInfo?.charset||`utf8`):e.__inject__.getMaterialTextPlayer(this.getPlayerId(),this.id,t,this.sourceInfo?.charset||`utf8`)}setMaterialText(e=this.sourceInfo?.charset,t,n,r=Te.SIZE_256x128,i=`Arial`,a=24,o=!0,s=`#fff`,l=`#000`,u=0){if(this.id===c.OBJECT_ID)throw new k(`Cannot set material text before create`);return this.sourceInfo&&(this.sourceInfo.charset=e),this.isGlobal()?kv(e||`utf8`,this.id,t,n,r,i,a,o,z(s),z(l),u):jv(e||`utf8`,this.getPlayerId(),this.id,t,n,r,i,a,o,z(s),z(l),u)}setNoCameraCollision(){return this.id===c.OBJECT_ID?!1:this.isGlobal()?e.__inject__.setNoCameraCollision(this.id):e.__inject__.setNoCameraCollisionPlayer(this.getPlayerId(),this.id)}isNoCameraCol(){return this.id===c.OBJECT_ID?!1:this.isGlobal()?e.__inject__.isNoCameraCol(this.id):e.__inject__.isNoCameraColPlayer(this.getPlayerId(),this.id)}hasCameraCollision(){return!this.isNoCameraCol()}getDrawDistance(){return this.id===c.OBJECT_ID?0:this.isGlobal()?e.__inject__.getDrawDistance(this.id):e.__inject__.getDrawDistancePlayer(this.getPlayerId(),this.id)}setMoveSpeed(t){return this.id===c.OBJECT_ID?!1:this.isGlobal()?e.__inject__.setMoveSpeed(this.id,t):e.__inject__.setMoveSpeedPlayer(this.getPlayerId(),this.id,t)}getMoveSpeed(){return this.id===c.OBJECT_ID?0:this.isGlobal()?e.__inject__.getMoveSpeed(this.id):e.__inject__.getMoveSpeedPlayer(this.getPlayerId(),this.id)}getMovingTargetPos(){return this.isGlobal()?e.__inject__.getMovingTargetPos(this.id):e.__inject__.getMovingTargetPosPlayer(this.getPlayerId(),this.id)}getSyncRotation(){return this.isGlobal()?e.__inject__.getSyncRotation(this.id):e.__inject__.getSyncRotationPlayer(this.getPlayerId(),this.id)}getAttachedOffset(){return this.isGlobal()?e.__inject__.getAttachedOffset(this.id):e.__inject__.getAttachedOffsetPlayer(this.getPlayerId(),this.id)}getTarget(){return this.isGlobal()?e.__inject__.getTarget(this.id):e.__inject__.getTargetPlayer(this.getPlayerId(),this.id)}static isValid(t,n){return n===c.PLAYER_ID?!1:n===void 0?e.__inject__.isValid(t):e.__inject__.isValidPlayer(n,t)}static getInstance(e,t){if(!t)return sy.get(e);if(t.id!==c.PLAYER_ID)return U.get(t)?.get(e)}static getInstances(e){return e?e.id===c.PLAYER_ID?[]:[...U.get(e)?.values()||[]]:[...sy.values()]}static getPlayersInstances(){return Array.from(U.entries()).map(([e,t])=>[e,Array.from(t.values())])}static __inject__={create:xg,createPlayer:v_,destroy:Fg,destroyPlayer:D_,setMaterialText:kv,setMaterialTextPlayer:jv,setNoCameraCollision:Mg,setNoCameraCollisionPlayer:T_,isNoCameraCol:Ng,isNoCameraColPlayer:h_,getDrawDistance:fg,getDrawDistancePlayer:o_,setMoveSpeed:mg,setMoveSpeedPlayer:s_,getMoveSpeed:pg,getMoveSpeedPlayer:c_,getMovingTargetPos:hg,getMovingTargetPosPlayer:u_,getSyncRotation:vg,getSyncRotationPlayer:f_,getAttachedOffset:_g,getAttachedOffsetPlayer:d_,getTarget:gg,getTargetPlayer:l_,isValid:Pg,isValidPlayer:E_,getModel:jg,getModelPlayer:w_,getPos:Og,getPosPlayer:x_,getRot:Ag,getRotPlayer:C_,setPos:Dg,setPosPlayer:b_,setRot:kg,setRotPlayer:S_,move:Ig,movePlayer:O_,setMaterial:Hg,setMaterialPlayer:M_,stop:Lg,stopPlayer:k_,isMoving:Rg,isMovingPlayer:A_,attachCamera:kc,attachCameraPlayer:Ac,attachToObject:wg,attachToPlayer:Tg,attachToVehicle:Sg,attachPlayerToObject:Cg,attachPlayerToPlayer:j_,attachPlayerToVehicle:y_,beginEditing:zg,beginEditingPlayer:__,endEditing:Vg,getMaterial:bg,getMaterialPlayer:m_,isMaterialSlotUsed:yg,isMaterialSlotUsedPlayer:p_,getMaterialText:Av,getMaterialTextPlayer:Mv}};const[Wy]=L({name:`OnClientCheckResponse`,identifier:`iiii`,beforeEach(e,t,n,r){return{player:X.getInstance(e),actionId:t,memAddr:n,data:r}}}),[Gy,Ky]=L({name:`OnPlayerLocaleChange`,isNative:!1,beforeEach(e,t,n){return{player:e,newLocale:t,oldLocale:n}}}),[qy,Jy]=L({name:`OnPlayerCharsetChange`,isNative:!1,beforeEach(e,t,n){return{player:e,newCharset:t,oldCharset:n}}});var X=class e{static MAX_CHECK_ANDROID_DELAY=10;static SKIP_CHECK_ANDROID=!1;_charset=`ISO-8859-1`;_locale=`en_US`;[B]={isAndroid:!0,lastDrunkLevel:0,lastFps:0,lastUpdateTick:0,lastUpdateFpsTick:0,isPaused:!1,isRecording:!1};get lastDrunkLevel(){return this[B].lastDrunkLevel}get lastFps(){return this[B].lastFps}get lastUpdateTick(){return this[B].lastUpdateTick}get lastUpdateFpsTick(){return this[B].lastUpdateFpsTick}get isPaused(){return this[B].isPaused}get isRecording(){return this[B].isRecording}get charset(){return this._charset}set charset(e){let t=this._charset;this._charset=e,Jy(this,e,t)}get locale(){return this._locale}set locale(e){let t=this._locale;this._locale=e,Ky(this,e,t)}constructor(t){if(this.id=t,t<0||t>=u.MAX_PLAYERS)throw new qr(`Invalid player ID: ${t} (valid range: 0-${u.MAX_PLAYERS-1})`);let n=e.getInstance(t);if(n)return n;Wv.set(t,this)}sendClientMessage(t,n){return e.__inject__.sendClientMessage(this,t,n)}static sendClientMessageToAll(t,n){e.__inject__.sendClientMessageToAll(e.getInstances(),t,n)}sendMessageToPlayer(t,n){return e.__inject__.sendMessageToPlayer(t,this.id,n)}sendMessageToAll(t){return e.__inject__.sendMessageToAll(e.getInstances(),this.id,t)}isNpc(){return e.__inject__.isNpc(this.id)}getFps(){return this.lastFps}getDrunkLevel(){return e.__inject__.getDrunkLevel(this.id)}setDrunkLevel(t){if(t<0||t>5e4)throw new qr(`player's drunk level ranges from 0 to 50000`);return e.__inject__.setDrunkLevel(this.id,t)}allowTeleport(t){return e.__inject__.allowTeleport(this.id,t)}isTeleportAllowed(){return e.__inject__.isTeleportAllowed(this.id)}enableCameraTarget(t){return e.__inject__.enableCameraTarget(this.id,t)}enableStuntBonus(t){return e.__inject__.enableStuntBonus(this.id,t)}getInterior(){return e.__inject__.getInterior(this.id)}setInterior(t){return e.__inject__.setInterior(this.id,t)}showNameTag(t,n){return e.__inject__.showNameTag(this.id,t.id,n)}setColor(t){return e.__inject__.setColor(this.id,t)}getColor(){return e.__inject__.getColor(this.id)}setMapIcon(t,n,r,i,a,o,s){return e.__inject__.setMapIcon(this.id,t,n,r,i,a,o,s)}removeMapIcon(t){return e.__inject__.removeMapIcon(this.id,t)}setMarker(t,n){e.__inject__.setMarker(this.id,t.id,n)}getMarker(t){return e.__inject__.getMarker(this.id,t.id)}resetMoney(){return e.__inject__.resetMoney(this.id)}getMoney(){return e.__inject__.getMoney(this.id)}giveMoney(t){return e.__inject__.giveMoney(this.id,t)}resetWeapons(){return e.__inject__.resetWeapons(this.id)}spawn(){return e.__inject__.spawn(this.id)}setHealth(t){return e.__inject__.setHealth(this.id,t)}getHealth(){return e.__inject__.getHealth(this.id)}toggleClock(t){return e.__inject__.toggleClock(this.id,t)}toggleControllable(t){return e.__inject__.toggleControllable(this.id,t)}toggleSpectating(t){return e.__inject__.toggleSpectating(this.id,t)}spectatePlayer(t,n=ie.NORMAL){return e.__inject__.spectatePlayer(this.id,t.id,n)}spectateVehicle(t,n=ie.NORMAL){return e.__inject__.spectateVehicle(this.id,t.id,n)}forceClassSelection(){return e.__inject__.forceClassSelection(this.id)}kick(){return e.__inject__.kick(this.id)}ban(){return e.__inject__.ban(this.id)}banEx(t,n){return e.__inject__.banEx(this.id,t,n)}isAdmin(){return e.__inject__.isAdmin(this.id)}isInRangeOfPoint(t,n,r,i){return e.__inject__.isInRangeOfPoint(this.id,t,n,r,i)}isStreamedIn(t){return e.__inject__.isStreamedIn(this.id,t.id)}setSkin(t){return e.__inject__.setSkin(this.id,t)}getSkin(){return e.__inject__.getSkin(this.id)}isInAnyVehicle(){return e.__inject__.isInAnyVehicle(this.id)}getSpecialAction(){return e.__inject__.getSpecialAction(this.id)}setSpecialAction(t){return e.__inject__.setSpecialAction(this.id,t)}setScore(t){return e.__inject__.setScore(this.id,t)}getScore(){return e.__inject__.getScore(this.id)}getPing(){return e.__inject__.getPing(this.id)||0}setPos(t,n,r){return e.__inject__.setPos(this.id,t,n,r)}getPos(){return e.__inject__.getPos(this.id)}isSpectating(){return this.getState()===ae.SPECTATING}isWasted(){return this.getState()===ae.WASTED}getState(){return e.__inject__.getState(this.id)}getVersion(){return e.__inject__.getVersion(this.id)}setVirtualWorld(t){return e.__inject__.setVirtualWorld(this.id,t)}getVirtualWorld(){return e.__inject__.getVirtualWorld(this.id)}removeFromVehicle(){return e.__inject__.removeFromVehicle(this.id)}setWantedLevel(t){if(t<0||t>6)throw new qr(`player's wanted level ranges from 0 to 6`);return e.__inject__.setWantedLevel(this.id,t)}getWantedLevel(){return e.__inject__.getWantedLevel(this.id)}setFacingAngle(t){return e.__inject__.setFacingAngle(this.id,t)}getFacingAngle(){return e.__inject__.getFacingAngle(this.id)}setWeather(t){return e.__inject__.setWeather(this.id,t)}getWeather(){return e.__inject__.getWeather(this.id)}setTime(t,n){return e.__inject__.setTime(this.id,t,n)}getTime(){return e.__inject__.getTime(this.id)}removeBuilding(t,n,r,i,a){return e.__inject__.removeBuilding(this.id,t,n,r,i,a)}setTeam(t){t<0||t>c.NO_TEAM||e.__inject__.setTeam(this.id,t)}getTeam(){return e.__inject__.getTeam(this.id)}setSkillLevel(t,n){if(n<0||n>999)throw new qr(`The valid skill level is only 0 to 999`);return e.__inject__.setSkillLevel(this.id,t,n)}getName(){return e.__inject__.getName(this)}setName(t){return e.__inject__.setName(this,t)}setVelocity(t,n,r){return e.__inject__.setVelocity(this.id,t,n,r)}getVelocity(){return e.__inject__.getVelocity(this.id)}getSpeed(e=180){if(this.id===-1)return 0;let{x:t,y:n,z:r}=this.getVelocity();return Xi(t,n,r)*e}getKeys(){return e.__inject__.getKeys(this.id)}getIp(){return e.__inject__.getIp(this.id)}getFightingStyle(){return e.__inject__.getFightingStyle(this.id)}setFightingStyle(t){return e.__inject__.setFightingStyle(this.id,t)}setArmour(t){return e.__inject__.setArmour(this.id,t)}getArmour(){return e.__inject__.getArmour(this.id)}setCameraBehind(){return e.__inject__.setCameraBehind(this.id)}setCameraPos(t,n,r){return e.__inject__.setCameraPos(this.id,t,n,r)}setCameraLookAt(t,n,r,i=y.CUT){return e.__inject__.setCameraLookAt(this.id,t,n,r,i)}getCameraAspectRatio(){return e.__inject__.getCameraAspectRatio(this.id)}getCameraFrontVector(){return e.__inject__.getCameraFrontVector(this.id)}getCameraMode(){return e.__inject__.getCameraMode(this.id)}getCameraPos(){return e.__inject__.getCameraPos(this.id)}getCameraTargetPlayer(){let t=e.__inject__.getCameraTargetPlayer(this.id);return e.getInstance(t)}getCameraTargetVehicle(){let t=e.__inject__.getCameraTargetVehicle(this.id);return Gv.get(t)}getCameraTargetActor(){let t=e.__inject__.getCameraTargetActor(this.id);return cy.get(t)}getCameraTargetObject(){let t=e.__inject__.getCameraTargetObject(this.id);return sy.get(t)}getCameraTargetPlayerObject(){let t=e.__inject__.getCameraTargetPlayerObject(this.id);return U.get(this)?.get(t)}getCameraZoom(){return e.__inject__.getCameraZoom(this.id)}playAudioStream(t,n=0,r=0,i=0,a=5){let o=!1;return(n!==0||r!==0||i!==0)&&(o=!0),e.__inject__.playAudioStream(this.id,t,n,r,i,a,o)}stopAudioStream(){return e.__inject__.stopAudioStream(this.id)}playSound(t,n=0,r=0,i=0){return e.__inject__.playSound(this.id,t,n,r,i)}static getMaxPlayers(){return e.__inject__.getMaxPlayers()}playCrimeReport(t,n){if(n<3||n>22)throw new qr(`Available crime ids range from 3 to 22`);return e.__inject__.playCrimeReport(this.id,t.id,n)}interpolateCameraPos(t,n,r,i,a,o,s,c=y.CUT){return e.__inject__.interpolateCameraPos(this.id,t,n,r,i,a,o,s,c)}interpolateCameraLookAt(t,n,r,i,a,o,s,c=y.CUT){return e.__inject__.interpolateCameraLookAt(this.id,t,n,r,i,a,o,s,c)}createExplosion(t,n,r,i,a){if(i<0||i>13)throw new qr(`The valid explosion type value is only 0 to 13`);return e.__inject__.createExplosion(this.id,t,n,r,i,a)}static isConnected(t){return e.__inject__.isConnected(t)}isConnected(){return e.isConnected(this.id)}disableRemoteVehicleCollisions(t){return e.__inject__.disableRemoteVehicleCollisions(this.id,t)}getVehicle(){if(!this.isInAnyVehicle())return;let t=e.__inject__.getVehicleID(this.id);return J.getInstance(t)}getVehicleSeat(){return e.__inject__.getVehicleSeat(this.id)}getSurfingVehicle(){let t=e.__inject__.getSurfingVehicleID(this.id);return J.getInstance(t)}applyAnimation(t,n,r=4.1,i=!1,a=!0,o=!0,s=!1,c=0,l=!1){if(!lv(t,n))throw new qr(`Invalid anim library or name ${t} ${n}`);return e.__inject__.applyAnimation(this.id,t,n,r,i,a,o,s,c,+l)}clearAnimations(t=!1){return e.__inject__.clearAnimations(this.id,t)}getAnimationIndex(){return e.__inject__.getAnimationIndex(this.id)}getAnimationName(){return K.getAnimationName(this.getAnimationIndex())}setShopName(t){return e.__inject__.setShopName(this.id,t)}setPosFindZ(t,n,r){return e.__inject__.setPosFindZ(this.id,t,n,r)}setWorldBounds(t,n,r,i){return e.__inject__.setWorldBounds(this.id,t,n,r,i)}clearWorldBounds(){return e.__inject__.clearWorldBounds(this.id)}setChatBubble(t,n,r,i,a=this.charset){return e.__inject__.setChatBubble(this.id,t,n,r,i,a)}getDistanceFromPoint(t,n,r){return e.__inject__.getDistanceFromPoint(this.id,t,n,r)}getCustomSkin(){return e.__inject__.getCustomSkin(this.id)}getTargetPlayer(){let t=e.__inject__.getTargetPlayer(this.id);return e.getInstance(t)}getLastShotVectors(){return e.__inject__.getLastShotVectors(this.id)}getWeapon(){return e.__inject__.getWeapon(this.id)}getWeaponData(t){return e.__inject__.getWeaponData(this.id,t)}getWeaponState(){return e.__inject__.getWeaponState(this.id)}giveWeapon(t,n){return e.__inject__.giveWeapon(this.id,t,n)}setAmmo(t,n){return e.__inject__.setAmmo(this.id,t,n)}getAmmo(){return e.__inject__.getAmmo(this.id)}setArmedWeapon(t){return e.__inject__.setArmedWeapon(this.id,t)}clearDeathMessage(){for(let e=0;e<5;e++)this.sendDeathMessageToPlayer(c.PLAYER_ID,c.PLAYER_ID,ye.CONNECT)}sendDeathMessage(t,n){return e.__inject__.sendDeathMessage(t===c.PLAYER_ID?t:t.id,this.id,n)}sendDeathMessageToPlayer(t,n,r){return e.__inject__.sendDeathMessageToPlayer(this.id,t===c.PLAYER_ID?t:t.id,n===c.PLAYER_ID?n:n.id,r)}setSpawnInfo(t,n,r,i,a,o,s,l,u,d,f,p){return t<0||t>c.NO_TEAM||n<0||n>311||n===74||l<0||d<0||p<0?!1:e.__inject__.setSpawnInfo(this.id,t,n,r,i,a,o,s,l,u,d,f,p)}redirectDownload(t){return e.__inject__.redirectDownload(this.id,t)}sendClientCheck(t,n,r,i){let a=[2,5,69,70,71,72];if(!a.includes(t))throw new qr(`sendClientCheck valid types are ${a.toString()}`);return new Promise((a,o)=>{if(this.isPaused)return o(new Br(`An attempt to check player client response, but player paused game`));let s=this.getPing(),c=(s>=200?0:s)+200,l=null,u=Wy(({player:e,actionId:t,memAddr:n,data:r,next:i})=>e===this?(l&&=(clearTimeout(l),null),a({actionId:t,memAddr:n,data:r}),i()):i());l=setTimeout(()=>{u(),o(new Br(`An attempt to check player client response timed out`))},c),e.__inject__.sendClientCheck(this.id,t,n,r,i)})}selectTextDraw(t){e.__inject__.selectTextDraw(this.id,t)}cancelSelectTextDraw(){e.__inject__.cancelSelectTextDraw(this.id)}beginObjectSelecting(){return e.__inject__.beginObjectSelecting(this.id)}endObjectEditing(){return e.__inject__.endObjectEditing(this.id)}getSurfingObject(){let t=e.__inject__.getSurfingObjectID(this.id);if(t!==c.OBJECT_ID)return Y.getInstance(t)}getSurfingPlayerObject(){let t=e.__inject__.getSurfingPlayerObjectID(this.id);if(t!==c.OBJECT_ID)return Y.getInstance(t,this)}isAttachedObjectSlotUsed(t){return e.__inject__.isAttachedObjectSlotUsed(this.id,t)}editAttachedObject(t){return e.__inject__.editAttachedObject(this.id,t)}setAttachedObject(t,n,r,i=0,a=0,o=0,s=0,c=0,l=0,u=1,d=1,f=1,p=0,m=0){return this.isAttachedObjectSlotUsed(t)?0:e.__inject__.setAttachedObject(this.id,t,n,r,i,a,o,s,c,l,u,d,f,p,m)}removeAttachedObject(t){return this.isAttachedObjectSlotUsed(t)?e.__inject__.removeAttachedObject(this.id,t):!1}getAnimationFlags(){return e.__inject__.getAnimationFlags(this.id)}getLastSyncedTrailerID(){return e.__inject__.getLastSyncedTrailerID(this.id)}getLastSyncedVehicleID(){return e.__inject__.getLastSyncedVehicleID(this.id)}toggleWidescreen(t){return e.__inject__.toggleWidescreen(this.id,t)}isWidescreenToggled(){return e.__inject__.isWidescreenToggled(this.id)}getSpawnInfo(){return e.__inject__.getSpawnInfo(this.id)}getSkillLevel(t){return e.__inject__.getSkillLevel(this.id,t)}getWorldBounds(){return e.__inject__.getWorldBounds(this.id)}isInModShop(){return e.__inject__.isInModShop(this.id)}getSirenState(){return e.__inject__.getSirenState(this.id)}getLandingGearState(){return e.__inject__.getLandingGearState(this.id)}getHydraReactorAngle(){return e.__inject__.getHydraReactorAngle(this.id)}getTrainSpeed(){return e.__inject__.getTrainSpeed(this.id)}getZAim(){return e.__inject__.getZAim(this.id)}getSurfingOffsets(){return e.__inject__.getSurfingOffsets(this.id)}getRotationQuat(){return e.__inject__.getRotationQuat(this.id)}getDialogID(){return e.__inject__.getDialogID(this.id)}getSpectateID(){return e.__inject__.getSpectateID(this.id)}getSpectateType(){return e.__inject__.getSpectateType(this.id)}getRawIp(){return e.__inject__.getRawIp(this.id)}setGravity(t){return e.__inject__.setGravity(this.id,t)}getGravity(){return e.__inject__.getGravity(this.id)}setAdmin(t){return e.__inject__.setAdmin(this.id,t)}isSpawned(){return e.__inject__.isSpawned(this.id)}isControllable(){return e.__inject__.isControllable(this.id)}isCameraTargetEnabled(){return e.__inject__.isCameraTargetEnabled(this.id)}toggleGhostMode(t){return e.__inject__.toggleGhostMode(this.id,t)}getGhostMode(){return e.__inject__.getGhostMode(this.id)}getBuildingsRemoved(){return e.__inject__.getBuildingsRemoved(this.id)}getAttachedObject(t){return e.__inject__.getAttachedObject(this.id,t)}removeWeapon(t){return e.__inject__.removeWeapon(this.id,t)}isUsingOfficialClient(){return e.__inject__.isUsingOfficialClient(this.id)}allowWeapons(t){return e.__inject__.allowWeapons(this.id,t)}areWeaponsAllowed(){return e.__inject__.areWeaponsAllowed(this.id)}gpci(t=this.charset){return e.__inject__.gpci(this.id,t)}isCuffed(){return e.__inject__.isCuffed(this.id)}isInDriveByMode(){return e.__inject__.isInDriveByMode(this.id)}isAndroid(){return this.isConnected()&&this[B].isAndroid}isPC(){return this.isConnected()&&!this[B].isAndroid}isUsingOmp(){return e.__inject__.isUsingOmp(this.id)}simulateCommand(e){return Uy.simulate(this,e)}hasClockEnabled(){return e.__inject__.hasClockEnabled(this.id)}static getInstance(e){return Wv.get(e)}static getInstances(){return[...Wv.values()]}static __inject__={sendClientMessage:fv,sendClientMessageToAll:pv,sendMessageToPlayer:mv,sendMessageToAll:hv,banEx:yv,getName:_v,setName:vv,setChatBubble:Ov,isNpc:jo,getDrunkLevel:es,setDrunkLevel:ts,allowTeleport:Co,isTeleportAllowed:wo,enableCameraTarget:Sc,enableStuntBonus:Qs,getInterior:Vo,setInterior:Bo,showNameTag:pc,setColor:ns,getColor:rs,setMapIcon:mc,removeMapIcon:hc,setMarker:dc,getMarker:fc,resetMoney:ds,getMoney:fs,giveMoney:us,resetWeapons:ss,spawn:Oa,setHealth:Ho,getHealth:Uo,toggleClock:ys,toggleControllable:Hs,toggleSpectating:rc,spectatePlayer:ic,spectateVehicle:ac,forceClassSelection:xs,kick:Va,ban:Ha,isAdmin:za,isInRangeOfPoint:Lo,isStreamedIn:zo,setSkin:is,getSkin:as,isInAnyVehicle:cc,getSpecialAction:qs,setSpecialAction:Js,setScore:Qo,getScore:$o,getPing:ms,setPos:Mo,getPos:Po,getState:ps,getVersion:$a,setVirtualWorld:Xs,getVirtualWorld:Zs,removeFromVehicle:Vs,setWantedLevel:Ss,getWantedLevel:Cs,setFacingAngle:Fo,getFacingAngle:Io,setWeather:bs,getWeather:ro,setTime:_s,getTime:vs,removeBuilding:Is,setTeam:Xo,getTeam:Zo,setSkillLevel:Ms,setVelocity:Es,getVelocity:Ds,getKeys:gs,getIp:Qa,getFightingStyle:Ts,setFightingStyle:ws,setArmour:Wo,getArmour:Go,setCameraBehind:vc,setCameraPos:gc,setCameraLookAt:_c,getCameraAspectRatio:Dc,getCameraFrontVector:bc,getCameraMode:xc,getCameraPos:yc,getCameraTargetPlayer:Tc,getCameraTargetVehicle:wc,getCameraTargetActor:Ec,getCameraTargetObject:Cc,getCameraTargetPlayerObject:g_,getCameraZoom:Oc,playAudioStream:ks,stopAudioStream:As,playSound:Us,getMaxPlayers:Yi,playCrimeReport:Os,interpolateCameraPos:jc,interpolateCameraLookAt:Mc,createExplosion:ec,isConnected:oc,disableRemoteVehicleCollisions:Ys,getVehicleID:zs,getVehicleSeat:Bs,getSurfingVehicleID:Ns,applyAnimation:Ws,clearAnimations:Gs,getAnimationIndex:Ks,setShopName:js,setPosFindZ:No,setWorldBounds:lc,clearWorldBounds:uc,getDistanceFromPoint:Ro,getCustomSkin:$s,getTargetPlayer:Yo,getLastShotVectors:Ls,getWeapon:hs,getWeaponData:ls,getWeaponState:Jo,giveWeapon:os,setAmmo:Ko,getAmmo:qo,setArmedWeapon:cs,sendDeathMessage:Ji,sendDeathMessageToPlayer:ko,setSpawnInfo:Da,redirectDownload:qg,sendClientCheck:Ja,selectTextDraw:wh,cancelSelectTextDraw:Th,beginObjectSelecting:Bg,endObjectEditing:Vg,getSurfingObjectID:Ps,getSurfingPlayerObjectID:Fs,isAttachedObjectSlotUsed:e_,editAttachedObject:Eg,setAttachedObject:Qg,removeAttachedObject:$g,toggleWidescreen:eo,isWidescreenToggled:to,getSpawnInfo:ka,getSkillLevel:no,getWorldBounds:io,isInModShop:ep,getSirenState:tp,getLandingGearState:np,getHydraReactorAngle:rp,getTrainSpeed:ip,getZAim:ao,getSurfingOffsets:oo,getRotationQuat:so,getDialogID:co,getSpectateID:lo,getSpectateType:uo,getRawIp:Za,setGravity:fo,getGravity:po,setAdmin:Ba,isSpawned:mo,isControllable:ho,isCameraTargetEnabled:go,toggleGhostMode:_o,getGhostMode:vo,getBuildingsRemoved:yo,getAttachedObject:Zg,removeWeapon:bo,isUsingOfficialClient:So,allowWeapons:To,areWeaponsAllowed:Eo,gpci:qa,isCuffed:Nc,isInDriveByMode:Pc,isUsingOmp:Fc,hasClockEnabled:Ic,getAnimationFlags:r_,getLastSyncedTrailerID:i_,getLastSyncedVehicleID:a_}};const[Yy]=L({name:`OnDialogResponseI18n`,identifier:`iiiiai`,defaultValue:!1,beforeEach(e,t,n,r,i){let a=X.getInstance(e);return{player:a,dialogId:t,response:n,listItem:r,buffer:i,inputText:R.decodeFromBuf(i,a.charset)}}});Yy(({next:e,player:t,dialogId:n,response:r,listItem:i,buffer:a,inputText:o})=>{let s=Xy.waitingQueue.get(t);return!s||s.showId!==n||s.resolve({response:r,listItem:i,buffer:a,inputText:o}),e()});var Xy=class e{_id=-1;static showingIds=[];static maxDialogId=32767;dialog;static waitingQueue=new WeakMap;constructor(e={style:a.MSGBOX,caption:``,info:``,button1:``,button2:``}){this.dialog=e}get style(){return this.dialog.style}set style(e){this.dialog.style=e}get caption(){return this.dialog.caption}set caption(e){this.dialog.caption=e}get info(){return this.dialog.info}set info(e){this.dialog.info=e}get button1(){return this.dialog.button1}set button1(e){this.dialog.button1=e}get button2(){return this.dialog.button2}set button2(e){this.dialog.button2=e}static delDialogTask(t,n=!1){let r=e.waitingQueue.get(t);if(!r)return!1;n&&r.reject(new Hr(`player timeout does not respond or second request show dialog`)),e.waitingQueue.delete(t);let i=e.showingIds.indexOf(r.showId);return i>-1&&e.showingIds.splice(i,1),!0}show(t){return new Promise((n,r)=>{for(e.close(t);this._id===-1||e.showingIds.includes(this._id);){if(e.showingIds.length>=e.maxDialogId){this._id=-1;break}this._id=Math.floor(Math.random()*(e.maxDialogId+1))}if(this._id===-1){r(new Hr(`Cannot create dialog`));return}e.showingIds.push(this._id),e.waitingQueue.set(t,{resolve:n,reject:r,showId:this._id}),e.__inject__.show(t,this._id,this.dialog)}).catch(e=>Promise.reject(e)).finally(()=>e.delDialogTask(t))}static close(t){e.delDialogTask(t,!0),e.__inject__.hide(t.id)}static __inject__={show:gv,hide:xo}};const[Zy]=L({name:`OnPlayerConnect`,identifier:`i`,beforeEach(e){let t=new X(e);return Wv.set(e,t),Xy.close(t),{player:t}}}),[Qy]=L({name:`OnPlayerDisconnect`,identifier:`ii`,beforeEach(e,t){return{player:Wv.get(e),reason:t}},afterEach({player:e}){Wv.delete(e.id)}}),[$y]=L({name:`OnPlayerUpdate`,identifier:`i`,beforeEach(e){return{player:X.getInstance(e)}}}),[eb]=L({name:`OnPlayerTextI18n`,identifier:`iai`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,text:R.decodeFromBuf(t,n.charset),buffer:t}}}),[tb]=L({name:`OnPlayerEnterExitModShop`,identifier:`iii`,beforeEach(e,t,n){return{player:X.getInstance(e),enterExit:t,interior:n}}}),[nb]=L({name:`OnPlayerClickMap`,identifier:`ifff`,defaultValue:!1,beforeEach(e,t,n,r){return{player:X.getInstance(e),fX:t,fY:n,fZ:r}}}),[rb]=L({name:`OnPlayerClickPlayer`,identifier:`iii`,defaultValue:!1,beforeEach(e,t,n){return{player:X.getInstance(e),clickedPlayer:X.getInstance(t),source:n}}}),[ib]=L({name:`OnPlayerDeath`,identifier:`iii`,beforeEach(e,t,n){let r=X.getInstance(t)||c.PLAYER_ID;return{player:X.getInstance(e),killer:r,reason:n}}}),[ab]=L({name:`OnPlayerGiveDamage`,identifier:`iiiii`,defaultValue:!1,beforeEach(e,t,n,r,i){return{player:X.getInstance(e),damage:X.getInstance(t),amount:n,weapon:r,bodyPart:i}}}),[ob]=L({name:`OnPlayerKeyStateChange`,identifier:`iii`,beforeEach(e,t,n){return{player:X.getInstance(e),newKeys:t,oldKeys:n}}}),[sb]=L({name:`OnPlayerRequestClass`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),classId:t}}}),[cb]=L({name:`OnPlayerRequestSpawn`,identifier:`i`,beforeEach(e){return{player:X.getInstance(e)}}}),[lb]=L({name:`OnPlayerSpawn`,identifier:`i`,beforeEach(e){return{player:X.getInstance(e)}}}),[ub]=L({name:`OnPlayerStateChange`,identifier:`iii`,beforeEach(e,t,n){return{player:X.getInstance(e),newState:t,oldState:n}}}),[db]=L({name:`OnPlayerStreamIn`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),forPlayer:X.getInstance(t)}}}),[fb]=L({name:`OnPlayerStreamOut`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),forPlayer:X.getInstance(t)}}}),[pb]=L({name:`OnPlayerTakeDamage`,identifier:`iiiii`,defaultValue:!1,beforeEach(e,t,n,r,i){let a=X.getInstance(t)||c.PLAYER_ID;return{player:X.getInstance(e),damage:a,amount:n,weapon:r,bodyPart:i}}}),[mb]=L({name:`OnPlayerInteriorChange`,identifier:`iii`,beforeEach(e,t,n){return{player:X.getInstance(e),newInteriorId:t,oldInteriorId:n}}}),[hb]=L({name:`OnPlayerRequestDownload`,identifier:`iii`,beforeEach(e,t,n){return{player:X.getInstance(e),type:t,crc:n}}}),[gb]=L({name:`OnPlayerFinishedDownloading`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),virtualWorld:t}}}),[_b]=L({name:`OnPlayerWeaponShot`,identifier:`iiiifff`,beforeEach(e,t,n,r,i,a,o){return{player:X.getInstance(e),weapon:t,hitType:n,hitId:r,fX:i,fY:a,fZ:o}}});let vb=null;const Z=new Map,yb=new Map;function bb(e){if(!e.isConnected()){Z.has(e)&&(clearInterval(Z.get(e)),Z.delete(e),yb.delete(e));return}let t=yb.get(e)||1;if(t>=X.MAX_CHECK_ANDROID_DELAY){clearInterval(Z.get(e)),Z.delete(e),yb.delete(e),Ob(e,!0);return}e.sendClientCheck(72,0,0,2).then(({actionId:t})=>{t===72&&(e[B].isAndroid=!1,Z.has(e)&&(clearInterval(Z.get(e)),Z.delete(e),yb.delete(e)),Ob(e,!1))}).catch(()=>{}),t++,yb.set(e,t)}const[xb,Sb]=L({name:`OnPlayerPause`,isNative:!1,beforeEach(e,t){return{player:e,pausedAt:t}}}),[Cb,wb]=L({name:`OnPlayerResume`,isNative:!1,beforeEach(e,t,n,r){return{player:e,pausedAt:t,now:n,diff:r}}}),[Tb,Eb]=L({name:`OnPlayerFpsUpdate`,isNative:!1,beforeEach(e,t,n){return{player:e,newFps:t,oldFps:n}}}),[Db,Ob]=L({name:`OnAndroidCheck`,isNative:!1,beforeEach(e,t){return{player:e,result:t}}});Zy(({player:e,next:t})=>{if(!vb&&X.getInstances().length&&(vb=setInterval(()=>{X.getInstances().filter(e=>{let t=e.getState()!==ae.NONE;return!e.isPaused&&!e.isNpc()&&t}).forEach(e=>{Date.now()-e.lastUpdateTick>1e3&&(e[B].isPaused=!0,Sb(e,e.lastUpdateTick))})},500)),e.isNpc())return e[B].isAndroid=!1,t();if(X.SKIP_CHECK_ANDROID)return e[B].isAndroid=!e.isUsingOfficialClient(),Ob(e,e[B].isAndroid),t();bb(e);let n=setInterval(()=>bb(e),1e3);return Z.set(e,n),t()}),Qy(({player:e,next:t})=>(vb&&X.getInstances().length<=1&&(clearInterval(vb),vb=null),Z.has(e)&&(clearInterval(Z.get(e)),Z.delete(e),yb.delete(e)),t()));function kb(e){if(!X.isConnected(e.id))return;let t=Date.now();if(t-e.lastUpdateFpsTick>=1e3){let n=e.getDrunkLevel();if(n<100){e.setDrunkLevel(2e3),e[B].lastDrunkLevel=2e3,e[B].lastFps=0;return}e[B].lastUpdateFpsTick=t;let r=e.lastFps,i=e.lastDrunkLevel-n-1;e[B].lastFps=i,e[B].lastDrunkLevel=n,Eb(e,i,r)}}$y(({player:e,next:t})=>{if(!e.isNpc()){let t=Date.now();e.isPaused&&(e[B].isPaused=!1,wb(e,e.lastUpdateTick,t,t-e.lastUpdateTick)),e[B].lastUpdateTick=t,kb(e)}return t()});const Ab=Object.freeze({onConnect:Zy,onDisconnect:Qy,onPause:xb,onResume:Cb,onUpdate:$y,onText:eb,onEnterExitModShop:tb,onClickMap:nb,onClickPlayer:rb,onDeath:ib,onGiveDamage:ab,onKeyStateChange:ob,onRequestClass:sb,onRequestSpawn:cb,onSpawn:lb,onStateChange:ub,onStreamIn:db,onStreamOut:fb,onTakeDamage:pb,onInteriorChange:mb,onRequestDownload:hb,onFinishedDownloading:gb,onCheckResponse:Wy,onCommandReceived:jy,onCommandPerformed:Ny,onCommandError:Fy,onCommandText:Uy.on,offCommandText:Uy.off,onDialogResponse:Yy,onLocaleChange:Gy,onCharsetChange:qy,onFpsUpdate:Tb,onWeaponShot:_b,onAndroidCheck:Db,onCommandTextRaw:zy});K.onExit(({next:e})=>(J.getInstances().forEach(e=>e.destroy()),Gv.clear(),e()));const[jb]=L({name:`OnVehicleDamageStatusUpdate`,identifier:`ii`,defaultValue:!1,beforeEach(e,t){return{vehicle:J.getInstance(e),player:X.getInstance(t)}}}),[Mb]=L({name:`OnVehicleDeath`,identifier:`ii`,beforeEach(e,t){return{vehicle:J.getInstance(e),killer:X.getInstance(t)}}}),[Nb]=L({name:`OnVehicleMod`,identifier:`iii`,beforeEach(e,t,n){return{player:X.getInstance(e),vehicle:J.getInstance(t),componentId:n}}}),[Pb]=L({name:`OnVehiclePaintjob`,identifier:`iii`,beforeEach(e,t,n){return{player:X.getInstance(e),vehicle:J.getInstance(t),paintjobId:n}}}),[Fb]=L({name:`OnVehicleRespray`,identifier:`iiii`,beforeEach(e,t,n,r){return{player:X.getInstance(e),vehicle:J.getInstance(t),color:[n,r]}}}),[Ib]=L({name:`OnVehicleSirenStateChange`,identifier:`iii`,defaultValue:!1,beforeEach(e,t,n){return{player:X.getInstance(e),vehicle:J.getInstance(t),state:!!n}}}),[Lb]=L({name:`OnVehicleSpawn`,identifier:`i`,beforeEach(e){return{vehicle:J.getInstance(e)}}}),[Rb]=L({name:`OnVehicleStreamIn`,identifier:`ii`,beforeEach(e,t){return{vehicle:J.getInstance(e),forPlayer:X.getInstance(t)}}}),[zb]=L({name:`OnVehicleStreamOut`,identifier:`ii`,beforeEach(e,t){return{vehicle:J.getInstance(e),forPlayer:X.getInstance(t)}}}),[Bb]=L({name:`OnPlayerEnterVehicle`,identifier:`iii`,beforeEach(e,t,n){return{player:X.getInstance(e),vehicle:J.getInstance(t),isPassenger:!!n}}}),[Vb]=L({name:`OnPlayerExitVehicle`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),vehicle:J.getInstance(t)}}}),[Hb]=L({name:`OnTrailerUpdate`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),vehicle:J.getInstance(t)}}}),[Ub]=L({name:`OnUnoccupiedVehicleUpdate`,identifier:`iiiffffff`,beforeEach(e,t,n,r,i,a,o,s,c){return{vehicle:J.getInstance(e),player:X.getInstance(t),passengerSeat:n,newX:r,newY:i,newZ:a,velX:o,velY:s,velZ:c}}}),Wb=Object.freeze({onDamageStatusUpdate:jb,onDeath:Mb,onMod:Nb,onPaintjob:Pb,onRespray:Fb,onSirenStateChange:Ib,onSpawn:Lb,onStreamIn:Rb,onStreamOut:zb,onPlayerEnter:Bb,onPlayerExit:Vb,onTrailerUpdate:Hb,onUnoccupiedUpdate:Ub}),[Gb]=L({name:`Streamer_OnItemStreamIn`,identifier:`iii`,beforeEach(e,t,n){return{type:e,id:t,forPlayer:X.getInstance(n)}}}),[Kb]=L({name:`Streamer_OnItemStreamOut`,identifier:`iii`,beforeEach(e,t,n){return{type:e,id:t,forPlayer:X.getInstance(n)}}}),[qb]=L({name:`Streamer_OnPluginError`,identifier:`s`,beforeEach(e){return{error:e}}});var Q=class{constructor(){throw new Xr(`This is a static class and cannot be instantiated.`)}static getTickRate=$n;static setTickRate=er;static getPlayerTickRate(e){return tr(e.id)}static setPlayerTickRate(e,t=50){return nr(e.id,t)}static toggleChunkStream=rr;static isToggleChunkStream=ir;static getChunkTickRate(e,t=-1){return t instanceof X?ar(e,t.id):ar(e,t)}static setChunkTickRate(e,t,n=-1){return n instanceof X?or(e,t,n.id):or(e,t,n)}static getChunkSize=sr;static setChunkSize=cr;static getMaxItems=lr;static setMaxItems=ur;static getVisibleItems(e,t=-1){return t instanceof X?dr(e,t.id):dr(e,t)}static setVisibleItems(e,t,n=-1){return n instanceof X?fr(e,t,n.id):fr(e,t,n)}static getRadiusMultiplier(e,t=-1){return t instanceof X?pr(e,t.id):pr(e,t)}static setRadiusMultiplier(e,t,n=-1){return n instanceof X?mr(e,t,n.id):mr(e,t,n)}static getTypePriority=hr;static setTypePriority=gr;static getCellDistance=_r;static setCellDistance=vr;static getCellSize=yr;static setCellSize=br;static toggleItemStatic=xr;static isToggleItemStatic=Sr;static toggleItemInvAreas=Cr;static isToggleItemInvAreas=wr;static toggleItemCallbacks=Tr;static isToggleItemCallbacks=Er;static toggleErrorCallback=Dr;static isToggleErrorCallback=Or;static amxUnloadDestroyItems=kr;static processActiveItems=Ar;static toggleIdleUpdate(e,t){return jr(e.id,t)}static isToggleIdleUpdate(e){return Mr(e.id)}static toggleCameraUpdate(e,t){return Nr(e.id,t)}static isToggleCameraUpdate(e){return Pr(e.id)}static toggleItemUpdate(e,t,n){return Fr(e.id,t,n)}static isToggleItemUpdate(e,t){return Ir(e.id,t)}static getLastUpdateTime(){return Lr()}static update(e,t=-1){return Rr(e.id,t)}static updateEx(e,t,n,r,i,a,o,s,c){return zr(e.id,t,n,r,i,a,o,s,c)}static getDistanceToItem=rn;static toggleItem(e,t,n,r){return an(e.id,t,n,r)}static isToggleItem(e,t,n){return on(e.id,t,n)}static toggleAllItems(e,t,n,r=[-1]){return sn(e.id,t,n,r)}static getItemInternalID(e,t,n){return cn(e.id,t,n)}static getItemStreamerID(e,t,n){return ln(e.id,t,n)}static isItemVisible(e,t,n){return un(e.id,t,n)}static destroyAllVisibleItems(e,t,n=1){return dn(e.id,t,n)}static countVisibleItems(e,t,n=1){return fn(e.id,t,n)}static destroyAllItems=pn;static countItems=mn;static getNearbyItems=hn;static getAllVisibleItems(e,t,n){return gn(e.id,t,n)}static getItemPos=_n;static setItemPos=vn;static getItemOffset=yn;static setItemOffset=bn;static getFloatData=At;static setFloatData=jt;static getIntData=Mt;static setIntData=Nt;static getArrayData=Pt;static setArrayData=Ft;static isInArrayData=It;static appendArrayData=Lt;static removeArrayData=Rt;static getArrayDataLength=zt;static getUpperBound=Bt;static onPluginError=qb},Jb=class e{sourceInfo=null;_id=C.INVALID_ID;get id(){return this._id}constructor(t){if(typeof t==`number`){let n=e.getInstance(t);if(n)return n;this._id=t,$v.set(this._id,this)}else this.sourceInfo=t}create(){if(this.id!==C.INVALID_ID)throw new P(`Cannot create again`);if(!this.sourceInfo)throw new P(`Cannot create with only id`);let{streamDistance:t,drawDistance:n,worldId:r,interiorId:i,playerId:a,areaId:o,priority:s}=this.sourceInfo,{modelId:c,x:l,y:u,z:d,rx:f,ry:p,rz:m,extended:h}=this.sourceInfo;return t??=x.OBJECT_SD,n??=x.OBJECT_DD,s??=0,h?(typeof r==`number`?r=[-1]:r??=[-1],typeof i==`number`?i=[-1]:i??=[-1],typeof a==`number`?a=[-1]:a??=[-1],typeof o==`number`?o=[-1]:o??=[-1],this._id=e.__inject__.createEx(c,l,u,d,f,p,m,t,n,r,i,a,o,s)):(Array.isArray(r)?r=-1:r??=-1,Array.isArray(i)?i=-1:i??=-1,Array.isArray(a)?a=-1:a??=-1,Array.isArray(o)?o=-1:o??=-1,this._id=e.__inject__.create(c,l,u,d,f,p,m,r,i,a,t,n,o,s)),$v.set(this._id,this),this}destroy(){if(this.id===C.INVALID_ID&&!q.skip)throw new P(`Cannot destroy object before create`);return q.skip||e.__inject__.destroy(this.id),$v.delete(this.id),this._id=C.INVALID_ID,this}isValid(){return q.skip&&this.id!==C.INVALID_ID?!0:e.isValid(this.id)}getModel(){return this.sourceInfo?this.sourceInfo.modelId:Q.getIntData(S.OBJECT,this._id,Ce.MODEL_ID)}getPos(){if(this.id===C.INVALID_ID)throw new P(`Cannot get position before create`);return e.__inject__.getPos(this.id)}setPos(t,n,r){if(this.id===C.INVALID_ID)throw new P(`Cannot set position before create`);return e.__inject__.setPos(this.id,t,n,r)}getRot(){if(this.id===C.INVALID_ID)throw new P(`Cannot get rotation before create`);return e.__inject__.getRot(this.id)}setRot(t,n,r){if(this.id===C.INVALID_ID)throw new P(`Cannot set rotation before create`);return e.__inject__.setRot(this.id,t,n,r)}move(t,n,r,i,a=-1e3,o=-1e3,s=-1e3){if(this.id===C.INVALID_ID)throw new P(`Cannot start moving before create`);if(i<0)throw new P(`speed must not be less than 0`);if(i>120*1e3)throw new P(`speed more than 120 seconds, warn if it's not intentional`);return this.isMoving()&&this.stop(),e.__inject__.move(this.id,t,n,r,i,a,o,s)}stop(){if(this.id===C.INVALID_ID)throw new P(`Cannot stop moving before create`);return e.__inject__.stop(this.id)}isMoving(){return this.id===C.INVALID_ID?!1:e.__inject__.isMoving(this.id)}attachCamera(t){if(this.id===C.INVALID_ID||t.id===c.PLAYER_ID)throw new P(`Cannot attachCamera before both are created`);return e.__inject__.attachCamera(t.id,this.id)}attachToObject(t,n,r,i,a,o,s,c=!0){if(this.id===C.INVALID_ID||t.id===C.INVALID_ID)throw new P(`Cannot attachToObject before both are created`);return e.__inject__.attachToObject(this.id,t.id,n,r,i,a,o,s,c)}attachToPlayer(t,n,r,i,a,o,s){if(this.id===C.INVALID_ID||t.id===c.PLAYER_ID)throw new P(`Cannot attachToPlayer before both are created`);return e.__inject__.attachToPlayer(this.id,t.id,n,r,i,a,o,s)}attachToVehicle(t,n,r,i,a,o,s){if(this.id===C.INVALID_ID||t.id===c.VEHICLE_ID)throw new P(`Cannot attachToVehicle before both are created`);return e.__inject__.attachToVehicle(this.id,t.id,n,r,i,a,o,s)}edit(t){if(this.id===C.INVALID_ID)throw new P(`Cannot edit before create`);return t.endObjectEditing(),e.__inject__.edit(t.id,this.id)}isMaterialUsed(t){return this.id===C.INVALID_ID?!1:e.__inject__.isMaterialUsed(this.id,t)}removeMaterial(t){return this.id===C.INVALID_ID||!this.isMaterialUsed(t)?0:e.__inject__.removeMaterial(this.id,t)}getMaterial(t){if(this.id===C.INVALID_ID)throw new P(`Cannot get material before create`);return e.__inject__.getMaterial(this.id,t)}setMaterial(t,n,r,i,a=`#000`){if(this.id===C.INVALID_ID)throw new P(`Cannot set material before create`);return e.__inject__.setMaterial(this.id,t,n,r,i,z(a))}isMaterialTextUsed(t){return this.id===C.INVALID_ID?!1:e.__inject__.isMaterialTextUsed(this.id,t)}removeMaterialText(t){return this.id===C.INVALID_ID||!this.isMaterialTextUsed(t)?0:e.__inject__.removeMaterialText(this.id,t)}getMaterialText(t){if(this.id===C.INVALID_ID)throw new P(`Cannot get material text before create`);return e.__inject__.getMaterialText(this.id,t,this.sourceInfo?.charset||`utf8`)}setMaterialText(t=this.sourceInfo?.charset,n,r,i=Te.SIZE_256x128,a=`Arial`,o=24,s=1,c=`#fff`,l=`#000`,u=0){if(this.id===C.INVALID_ID)throw new P(`Cannot set material text before create`);return this.sourceInfo&&(this.sourceInfo.charset=t),e.__inject__.setMaterialText(t||`utf8`,this.id,n,r,i,a,o,s,z(c),z(l),u)}getPlayerCameraTarget(t){let n=e.__inject__.getPlayerCameraTarget(t.id);if(n!==C.INVALID_ID)return $v.get(n)}toggleCallbacks(e=!0){if(this.id===C.INVALID_ID)throw new P(`Cannot toggle callbacks before create`);return Q.toggleItemCallbacks(S.OBJECT,this.id,e)}isToggleCallbacks(){return this.id===C.INVALID_ID?!1:Q.isToggleItemCallbacks(S.OBJECT,this.id)}setNoCameraCollision(){return e.__inject__.setNoCameraCol(this.id)}getNoCameraCollision(){return e.__inject__.getNoCameraCol(this.id)}static isValid=Cn;static togglePlayerUpdate(e,t=!0){return Q.toggleItemUpdate(e,S.OBJECT,t)}static hideForPlayer(e,t=-5e4){return Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!1)}static showForPlayer(e,t=-5e4){let n=e.getPos();return n.ret?Q.updateEx(e,n.x,n.y,n.z):Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!0)}static getInstance(e){return $v.get(e)}static getInstances(){return[...$v.values()]}static __inject__={createEx:Gt,create:xn,destroy:Sn,getPos:wn,setPos:Tn,getRot:En,setRot:Dn,move:On,stop:kn,isMoving:An,attachCamera:jn,attachToObject:Mn,attachToPlayer:Nn,attachToVehicle:Pn,edit:Fn,isMaterialUsed:In,removeMaterial:Ln,getMaterial:Ev,setMaterial:Rn,isMaterialTextUsed:zn,removeMaterialText:Bn,getMaterialText:Dv,setMaterialText:Tv,getPlayerCameraTarget:Vn,setNoCameraCol:Hn,getNoCameraCol:Un}};K.onExit(({next:e})=>(Jb.getInstances().forEach(e=>e.destroy()),$v.clear(),e()));const[Yb,Xb]=L({name:`OnDynamicObjectStreamIn`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}}),[Zb,Qb]=L({name:`OnDynamicObjectStreamOut`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}});Gb(({type:e,id:t,forPlayer:n,next:r})=>e===S.OBJECT?Xb(n,Jb.getInstance(t)):r()),Kb(({type:e,id:t,forPlayer:n,next:r})=>e===S.OBJECT?Qb(n,Jb.getInstance(t)):r());const[$b]=L({name:`OnDynamicObjectMoved`,identifier:`i`,beforeEach(e){return{object:Jb.getInstance(e)}}}),[ex]=L({name:`OnPlayerEditDynamicObject`,identifier:`iiiffffff`,defaultValue:!1,beforeEach(e,t,n,r,i,a,o,s,c){return{player:X.getInstance(e),object:Jb.getInstance(t),response:n,x:r,y:i,z:a,rX:o,rY:s,rZ:c}}}),[tx]=L({name:`OnPlayerSelectDynamicObject`,identifier:`iiifff`,beforeEach(e,t,n,r,i,a){return{player:X.getInstance(e),object:Jb.getInstance(t),modelId:n,x:r,y:i,z:a}}}),[nx]=L({name:`OnPlayerShootDynamicObject`,identifier:`iiifff`,beforeEach(e,t,n,r,i,a){return{player:X.getInstance(e),object:Jb.getInstance(n),weapon:t,x:r,y:i,z:a}}}),rx=Object.freeze({onMoved:$b,onPlayerEdit:ex,onPlayerSelect:tx,onPlayerShoot:nx,onStreamIn:Yb,onStreamOut:Zb});var ix=class e{sourceInfo=null;_id=C.INVALID_ID;get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===C.INVALID_ID)throw new Qr(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t,iy.set(this._id,this)}else this.sourceInfo=t}create(){if(this.id!==C.INVALID_ID)throw new Qr(`Cannot create again`);if(!this.sourceInfo)throw new Qr(`Cannot create with only id`);let{style:t,streamDistance:n,worldId:r,interiorId:i,playerId:a,areaId:o,priority:s}=this.sourceInfo,{x:c,y:l,z:u,type:d,color:f,extended:p}=this.sourceInfo;if(d<0||d>63)throw new Qr(`Invalid map icon type`);return t??=Vt.LOCAL,n??=x.MAP_ICON_SD,s??=0,p?(typeof r==`number`?r=[-1]:r??=[-1],typeof i==`number`?i=[-1]:i??=[-1],typeof a==`number`?a=[-1]:a??=[-1],typeof o==`number`?o=[-1]:o??=[-1],this._id=e.__inject__.createEx(c,l,u,d,z(f),t,n,r,i,a,o,s),iy.set(this._id,this),this):(Array.isArray(r)?r=-1:r??=-1,Array.isArray(i)?i=-1:i??=-1,Array.isArray(a)?a=-1:a??=-1,Array.isArray(o)?o=-1:o??=-1,this._id=e.__inject__.create(c,l,u,d,z(f),r,i,a,n,t,o,s),iy.set(this._id,this),this)}destroy(){if(this.id===C.INVALID_ID&&!q.skip)throw new Qr(`Cannot destroy the map icon before create`);return q.skip||e.__inject__.destroy(this.id),iy.delete(this._id),this._id=C.INVALID_ID,this}isValid(){return q.skip&&this.id!==C.INVALID_ID?!0:e.isValid(this.id)}toggleCallbacks(e=!0){if(this.id===C.INVALID_ID)throw new Qr(`Cannot toggle callbacks before create`);return Q.toggleItemCallbacks(S.MAP_ICON,this.id,e)}isToggleCallbacks(){return this.id===C.INVALID_ID?!1:Q.isToggleItemCallbacks(S.MAP_ICON,this.id)}static isValid=Wt;static togglePlayerUpdate(e,t=!0){return Q.toggleItemUpdate(e,S.MAP_ICON,t)}static hideForPlayer(e,t=-5e4){return Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!1)}static showForPlayer(e,t=-5e4){let n=e.getPos();return n.ret?Q.updateEx(e,n.x,n.y,n.z):Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!0)}static getInstance(e){return iy.get(e)}static getInstances(){return[...iy.values()]}static __inject__={createEx:Yt,create:Ht,destroy:Ut}};K.onExit(({next:e})=>(ix.getInstances().forEach(e=>e.destroy()),iy.clear(),e()));const[ax,ox]=L({name:`OnDynamicMapIconStreamIn`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}}),[sx,cx]=L({name:`OnDynamicMapIconStreamOut`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}});Gb(({type:e,id:t,forPlayer:n,next:r})=>e===S.MAP_ICON?ox(n,ix.getInstance(t)):r()),Kb(({type:e,id:t,forPlayer:n,next:r})=>e===S.MAP_ICON?cx(n,ix.getInstance(t)):r());const lx=Object.freeze({onStreamIn:ax,onStreamOut:sx});var ux=class e{sourceInfo=null;_id=C.INVALID_ID;get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===C.INVALID_ID)throw new $r(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t,ay.set(this._id,this)}else this.sourceInfo=t}create(){if(this.id!==C.INVALID_ID)throw new $r(`Cannot create again`);if(!this.sourceInfo)throw new $r(`Cannot create with only id`);let{streamDistance:t,worldId:n,interiorId:r,playerId:i,areaId:a,priority:o}=this.sourceInfo,{type:s,modelId:c,x:l,y:u,z:d,extended:f}=this.sourceInfo;if(s<0)throw new $r(`Invalid pickup type`);return t??=x.PICKUP_SD,o??=0,f?(typeof n==`number`?n=[-1]:n??=[-1],typeof r==`number`?r=[-1]:r??=[-1],typeof i==`number`?i=[-1]:i??=[-1],typeof a==`number`?a=[-1]:a??=[-1],this._id=e.__inject__.createEx(c,s,l,u,d,t,n,r,i,a,o)):(Array.isArray(n)?n=-1:n??=-1,Array.isArray(r)?r=-1:r??=-1,Array.isArray(i)?i=-1:i??=-1,Array.isArray(a)?a=-1:a??=-1,this._id=e.__inject__.create(c,s,l,u,d,n,r,i,t,a,o)),ay.set(this._id,this),this}destroy(){if(this.id===C.INVALID_ID&&!q.skip)throw new $r(`Cannot destroy pickup before create`);return q.skip||e.__inject__.destroy(this.id),ay.delete(this.id),this._id=C.INVALID_ID,this}isValid(){return q.skip&&this.id!==C.INVALID_ID?!0:e.isValid(this.id)}toggleCallbacks(e=!0){if(this.id===C.INVALID_ID)throw new $r(`Cannot toggle callbacks before create`);return Q.toggleItemCallbacks(S.PICKUP,this.id,e)}isToggleCallbacks(){return this.id===C.INVALID_ID?!1:Q.isToggleItemCallbacks(S.PICKUP,this.id)}static isValid=Kn;static togglePlayerUpdate(e,t=!0){return Q.toggleItemUpdate(e,S.PICKUP,t)}static hideForPlayer(e,t=-5e4){return Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!1)}static showForPlayer(e,t=-5e4){let n=e.getPos();return n.ret?Q.updateEx(e,n.x,n.y,n.z):Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!0)}static getInstance(e){return ay.get(e)}static getInstances(){return[...ay.values()]}static __inject__={create:Wn,createEx:Kt,destroy:Gn}};K.onExit(({next:e})=>(ux.getInstances().forEach(e=>e.destroy()),ay.clear(),e()));const[dx,fx]=L({name:`OnDynamicPickupStreamIn`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}}),[px,mx]=L({name:`OnDynamicPickupStreamOut`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}});Gb(({type:e,id:t,next:n})=>e===S.PICKUP?fx(c.PLAYER_ID,ux.getInstance(t)):n()),Kb(({type:e,id:t,next:n})=>e===S.PICKUP?mx(c.PLAYER_ID,ux.getInstance(t)):n());const[hx]=L({name:`OnPlayerPickUpDynamicPickup`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),pickup:ux.getInstance(t)}}}),gx=Object.freeze({onPlayerPickUp:hx,onStreamIn:dx,onStreamOut:px});var _x=class e{sourceInfo=null;_id=C.INVALID_ID;get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===C.INVALID_ID)throw new Zr(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t,ry.set(this._id,this)}else this.sourceInfo=t}create(){if(this.id!==C.INVALID_ID)throw new Zr(`Cannot create again`);if(!this.sourceInfo)throw new Zr(`Cannot create with only id`);let{streamDistance:t,worldId:n,interiorId:r,playerId:i,areaId:a,priority:o}=this.sourceInfo,{size:s,x:c,y:l,z:u,extended:d}=this.sourceInfo;if(s<0)throw new Zr(`Invalid checkpoint size`);return t??=x.CP_SD,o??=0,d?(typeof n==`number`?n=[-1]:n??=[-1],typeof r==`number`?r=[-1]:r??=[-1],typeof i==`number`?i=[-1]:i??=[-1],typeof a==`number`?a=[-1]:a??=[-1],this._id=e.__inject__.createEx(c,l,u,s,t,n,r,i,a,o)):(Array.isArray(n)?n=-1:n??=-1,Array.isArray(r)?r=-1:r??=-1,Array.isArray(i)?i=-1:i??=-1,Array.isArray(a)?a=-1:a??=-1,this._id=e.__inject__.create(c,l,u,s,n,r,i,t,a,o)),ry.set(this._id,this),this}destroy(){if(this.id===C.INVALID_ID&&!q.skip)throw new Zr(`Cannot destroy the checkpoint before create`);return q.skip||e.__inject__.destroy(this.id),ry.delete(this.id),this._id=C.INVALID_ID,this}isValid(){return q.skip&&this.id!==C.INVALID_ID?!0:e.isValid(this.id)}togglePlayer(t,n){if(this.id===C.INVALID_ID)throw new Zr(`Cannot toggle the player before create`);return e.__inject__.togglePlayer(t.id,this.id,n),this}isPlayerIn(t){return this.id===C.INVALID_ID?!1:e.__inject__.isPlayerIn(t.id,this.id)}toggleCallbacks(e=!0){if(this.id===C.INVALID_ID)throw new Zr(`Cannot toggle callbacks before create`);return Q.toggleItemCallbacks(S.CP,this.id,e)}isToggleCallbacks(){return this.id===C.INVALID_ID?!1:Q.isToggleItemCallbacks(S.CP,this.id)}static isValid=Tt;static togglePlayerAll(t,n){return e.__inject__.togglePlayerAll(t.id,n)}static getPlayerVisible(t){return ry.get(e.__inject__.getPlayerVisible(t.id))}static togglePlayerUpdate(e,t=!0){return Q.toggleItemUpdate(e,S.CP,t)}static hideForPlayer(e,t=-5e4){return Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!1)}static showForPlayer(e,t=-5e4){let n=e.getPos();return n.ret?Q.updateEx(e,n.x,n.y,n.z):Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!0)}static getInstance(e){return ry.get(e)}static getInstances(){return[...ry.values()]}static __inject__={create:Ct,createEx:qt,destroy:wt,getPlayerVisible:kt,isPlayerIn:Ot,togglePlayerAll:Dt,togglePlayer:Et}};K.onExit(({next:e})=>(_x.getInstances().forEach(e=>e.destroy()),ry.clear(),e()));const[vx,yx]=L({name:`OnDynamicCheckPointStreamIn`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}}),[bx,xx]=L({name:`OnDynamicCheckPointStreamOut`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}});Gb(({type:e,id:t,forPlayer:n,next:r})=>e===S.CP?yx(n,_x.getInstance(t)):r()),Kb(({type:e,id:t,forPlayer:n,next:r})=>e===S.CP?xx(n,_x.getInstance(t)):r());const[Sx]=L({name:`OnPlayerEnterDynamicCP`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),cp:_x.getInstance(t)}}}),[Cx]=L({name:`OnPlayerLeaveDynamicCP`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),cp:_x.getInstance(t)}}}),wx=Object.freeze({onPlayerEnter:Sx,onPlayerLeave:Cx,onStreamIn:vx,onStreamOut:bx});var Tx=class e{sourceInfo=null;_id=C.INVALID_ID;get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===C.INVALID_ID)throw new ei(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t,oy.set(this._id,this)}else this.sourceInfo=t}create(){if(this.id!==C.INVALID_ID)throw new ei(`Cannot create again`);if(!this.sourceInfo)throw new ei(`Cannot create with only id`);let{streamDistance:t,worldId:n,interiorId:r,playerId:i,areaId:a,priority:o}=this.sourceInfo,{type:s,size:c,x:l,y:u,z:d,nextX:f,nextY:p,nextZ:m,extended:h}=this.sourceInfo;if(s<0||s>8)throw new ei(`Invalid type`);if(c<0)throw new ei(`Invalid size`);return t??=x.RACE_CP_SD,o??=0,h?(typeof n==`number`?n=[-1]:n??=[-1],typeof r==`number`?r=[-1]:r??=[-1],typeof i==`number`?i=[-1]:i??=[-1],typeof a==`number`?a=[-1]:a??=[-1],this._id=e.__inject__.createEx(s,l,u,d,f,p,m,c,t,n,r,i,a,o)):(Array.isArray(n)?n=-1:n??=-1,Array.isArray(r)?r=-1:r??=-1,Array.isArray(i)?i=-1:i??=-1,Array.isArray(a)?a=-1:a??=-1,this._id=e.__inject__.create(s,l,u,d,f,p,m,c,n,r,i,t,a,o)),oy.set(this._id,this),this}destroy(){if(this.id===C.INVALID_ID&&!q.skip)throw new ei(`Cannot destroy the checkpoint before create`);return q.skip||e.__inject__.destroy(this.id),oy.delete(this.id),this._id=C.INVALID_ID,this}isValid(){return q.skip&&this.id!==C.INVALID_ID?!0:e.isValid(this.id)}togglePlayer(t,n){if(this.id===C.INVALID_ID)throw new ei(`Cannot toggle player before create`);return e.__inject__.togglePlayer(t.id,this.id,n),this}static togglePlayerAll(t,n){return e.__inject__.togglePlayerAll(t.id,n)}isPlayerIn(t){return this.id===C.INVALID_ID?!1:e.__inject__.isPlayerIn(t.id,this.id)}static getPlayerVisible(t){return oy.get(e.__inject__.getPlayerVisible(t.id))}toggleCallbacks(e=!0){if(this.id===C.INVALID_ID)throw new ei(`Cannot toggle callbacks before create`);return Q.toggleItemCallbacks(S.RACE_CP,this.id,e)}isToggleCallbacks(){return this.id===C.INVALID_ID?!1:Q.isToggleItemCallbacks(S.RACE_CP,this.id)}static isValid=Tt;static togglePlayerUpdate(e,t=!0){return Q.toggleItemUpdate(e,S.RACE_CP,t)}static hideForPlayer(e,t=-5e4){return Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!1)}static showForPlayer(e,t=-5e4){let n=e.getPos();return n.ret?Q.updateEx(e,n.x,n.y,n.z):Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!0)}static getInstance(e){return oy.get(e)}static getInstances(){return[...oy.values()]}static __inject__={create:qn,createEx:Jt,destroy:Jn,getPlayerVisible:Qn,isPlayerIn:Zn,isValid:Tt,togglePlayerAll:Xn,togglePlayer:Yn}};K.onExit(({next:e})=>(Tx.getInstances().forEach(e=>e.destroy()),oy.clear(),e()));const[Ex,Dx]=L({name:`OnDynamicRaceCPStreamIn`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}}),[Ox,kx]=L({name:`OnDynamicRaceCPStreamOut`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}});Gb(({type:e,id:t,forPlayer:n,next:r})=>e===S.RACE_CP?Dx(n,Tx.getInstance(t)):r()),Kb(({type:e,id:t,forPlayer:n,next:r})=>e===S.RACE_CP?kx(n,Tx.getInstance(t)):r());const[Ax]=L({name:`OnPlayerEnterDynamicRaceCP`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),raceCP:Tx.getInstance(t)}}}),[jx]=L({name:`OnPlayerLeaveDynamicRaceCP`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),raceCp:Tx.getInstance(t)}}}),Mx=Object.freeze({onPlayerEnter:Ax,onPlayerLeave:jx,onStreamIn:Ex,onStreamOut:Ox});var Nx=class e{sourceInfo=null;_id=C.INVALID_ID;get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===C.INVALID_ID)throw new M(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t,ty.set(this._id,this)}else this.sourceInfo=t}create(){if(this.id!==C.INVALID_ID)throw new M(`Cannot create again`);if(!this.sourceInfo)throw new M(`Cannot create with only id`);let{streamDistance:t,worldId:n,interiorId:r,playerId:i,areaId:a,priority:o}=this.sourceInfo,{modelId:s,x:c,y:l,z:u,r:d,invulnerable:f,health:p,extended:m}=this.sourceInfo;return t??=x.ACTOR_SD,o??=0,m?(typeof n==`number`?n=[0]:n??=[0],typeof r==`number`?r=[-1]:r??=[-1],typeof i==`number`?i=[-1]:i??=[-1],typeof a==`number`?a=[-1]:a??=[-1],this._id=e.__inject__.createEx(s,c,l,u,d,f,p,t,n,r,i,a,o)):(Array.isArray(n)?n=0:n??=0,Array.isArray(r)?r=-1:r??=-1,Array.isArray(i)?i=-1:i??=-1,Array.isArray(a)?a=-1:a??=-1,this._id=e.__inject__.create(s,c,l,u,d,f,p,n,r,i,t,a,o)),ty.set(this.id,this),this}destroy(){if(this.id===C.INVALID_ID&&!q.skip)throw new M(`Cannot destroy to actor before create`);return q.skip||e.__inject__.destroy(this.id),ty.delete(this.id),this._id=C.INVALID_ID,this}isValid(){return q.skip&&this.id!==C.INVALID_ID?!0:e.isValid(this.id)}isStreamedIn(t){return this.id===C.INVALID_ID?!1:e.__inject__.isStreamedIn(this.id,t.id)}getVirtualWorld(){if(this.id===C.INVALID_ID)throw new M(`Cannot get virtual world before create`);return e.__inject__.getVirtualWorld(this.id)}setVirtualWorld(t){if(this.id===C.INVALID_ID)throw new M(`Cannot set virtual world before create`);return e.__inject__.setVirtualWorld(this.id,t)}applyAnimation(t,n,r=4.1,i=!1,a=!0,o=!0,s=!1,c=0){if(this.id===C.INVALID_ID)throw new M(`Cannot apply animation before create`);if(!lv(t,n))throw new M(`Invalid anim library or name ${t} ${n}`);return e.__inject__.applyAnimation(this.id,t,n,r,i,a,o,s,c)}clearAnimations(){if(this.id===C.INVALID_ID)throw new M(`Cannot clear animation before create`);return e.__inject__.clearAnimations(this.id)}getFacingAngle(){return e.__inject__.getFacingAngle(this.id)}setFacingAngle(t){if(this.id===C.INVALID_ID)throw new M(`Cannot set facing angle before create`);return e.__inject__.setFacingAngle(this.id,t)}getPos(){if(this.id===C.INVALID_ID)throw new M(`Cannot get pos before create`);return e.__inject__.getPos(this.id)}setPos(t,n,r){if(this.id===C.INVALID_ID)throw new M(`Cannot set pos before create`);return e.__inject__.setPos(this.id,t,n,r)}getHealth(){return e.__inject__.getHealth(this.id)}setHealth(t){if(this.id===C.INVALID_ID)throw new M(`Cannot set health before create`);return e.__inject__.setHealth(this.id,t)}isInvulnerable(){return this.id===C.INVALID_ID?!1:e.__inject__.isInvulnerable(this.id)}setInvulnerable(t=!0){if(this.id===C.INVALID_ID)throw new M(`Cannot set invulnerable before create`);return e.__inject__.setInvulnerable(this.id,t)}getPlayerTarget(t){let n=e.__inject__.getPlayerTarget(t.id);return ty.get(n)}getPlayerCameraTarget(t){let n=e.__inject__.getPlayerCameraTarget(t.id);return ty.get(n)}getAnimation(){if(this.id===C.INVALID_ID)throw new M(`Cannot get animation before create`);return e.__inject__.getAnimation(this.id)}toggleCallbacks(e=!0){if(this.id===C.INVALID_ID)throw new M(`Cannot toggle callbacks before create`);return Q.toggleItemCallbacks(S.ACTOR,this.id,e)}isToggleCallbacks(){return this.id===C.INVALID_ID?!1:Q.isToggleItemCallbacks(S.ACTOR,this.id)}static isValid=Ae;static togglePlayerUpdate(e,t=!0){return Q.toggleItemUpdate(e,S.ACTOR,t)}static hideForPlayer(e,t=-5e4){return Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!1)}static showForPlayer(e,t=-5e4){let n=e.getPos();return n.ret?Q.updateEx(e,n.x,n.y,n.z):Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!0)}static getInstance(e){return ty.get(e)}static getInstances(){return[...ty.values()]}static __inject__={createEx:nn,create:Oe,destroy:ke,getPlayerTarget:We,getPlayerCameraTarget:Ge,isStreamedIn:je,getVirtualWorld:Me,setVirtualWorld:Ne,applyAnimation:Pe,clearAnimations:Fe,getFacingAngle:Ie,setFacingAngle:Le,getPos:Re,setPos:ze,getHealth:Be,setHealth:Ve,isInvulnerable:Ue,setInvulnerable:He,getAnimation:Ke}};K.onExit(({next:e})=>(Nx.getInstances().forEach(e=>e.destroy()),ty.clear(),e()));const[Px]=L({name:`OnDynamicActorStreamIn`,identifier:`ii`,beforeEach(e,t){return{actor:Nx.getInstance(e),forPlayer:X.getInstance(t)}}}),[Fx]=L({name:`OnDynamicActorStreamOut`,identifier:`ii`,beforeEach(e,t){return{actor:Nx.getInstance(e),forPlayer:X.getInstance(t)}}}),[Ix]=L({name:`OnPlayerGiveDamageDynamicActor`,identifier:`iiiii`,defaultValue:!1,beforeEach(e,t,n,r,i){return{player:X.getInstance(e),actor:Nx.getInstance(t),amount:n,weapon:r,bodyPart:i}}}),Lx=Object.freeze({onStreamIn:Px,onStreamOut:Fx,onPlayerGiveDamage:Ix});var Rx=class e{sourceInfo=null;_id=C.INVALID_ID;get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===C.INVALID_ID)throw new F(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t,ey.set(this._id,this)}else this.sourceInfo=t}create(){if(this.id!==C.INVALID_ID)throw new F(`Cannot create again`);if(!this.sourceInfo)throw new F(`Cannot create with only id`);let{attachedPlayer:t,attachedVehicle:n,testLOS:r,streamDistance:i,worldId:a,interiorId:o,playerId:s,areaId:l,priority:u}=this.sourceInfo,{charset:d,text:f,color:p,drawDistance:m,x:h,y:g,z:ee,extended:te}=this.sourceInfo;return t??=c.PLAYER_ID,n??=c.VEHICLE_ID,i??=x.TEXT_3D_LABEL_SD,r??=!1,u??=0,te?(typeof a==`number`?a=[-1]:a??=[-1],typeof o==`number`?o=[-1]:o??=[-1],typeof s==`number`?s=[-1]:s??=[-1],typeof l==`number`?l=[-1]:l??=[-1],this._id=e.__inject__.createEx(f,z(p),h,g,ee,m,t,n,r,i,a,o,s,l,u,d||`utf8`)):(Array.isArray(a)?a=-1:a??=-1,Array.isArray(o)?o=-1:o??=-1,Array.isArray(s)?s=-1:s??=-1,Array.isArray(l)?l=-1:l??=-1,this._id=e.__inject__.create(d||`utf8`,f,z(p),h,g,ee,m,t,n,r,a,o,s,i,l,u)),ey.set(this.id,this),this}destroy(){if(this.id===C.INVALID_ID&&!q.skip)throw new F(`Cannot destroy before create`);return q.skip||e.__inject__.destroy(this.id),ey.delete(this.id),this._id=C.INVALID_ID,this}isValid(){return q.skip&&this.id!==C.INVALID_ID?!0:e.isValid(this.id)}getColor(){if(this.id===C.INVALID_ID)throw new F(`Cannot get color before create`);return this.sourceInfo?this.sourceInfo.color:Q.getIntData(S.TEXT_3D_LABEL,this._id,Ce.COLOR)}getCharset(){if(this.id===C.INVALID_ID)throw new F(`Cannot get charset before create`);return this.sourceInfo?.charset}getText(){return e.__inject__.getText(this.id,this.sourceInfo?.charset||`utf8`)}updateText(t,n,r){if(this.id===C.INVALID_ID)throw new F(`Cannot update text before create`);let i=``;return this.sourceInfo&&(i=r||this.sourceInfo.charset||`utf8`,this.sourceInfo.charset=i),e.__inject__.updateText(this.id,z(t),n,i)}toggleCallbacks(e=!0){if(this.id===C.INVALID_ID)throw new F(`Cannot toggle callbacks before create`);return Q.toggleItemCallbacks(S.TEXT_3D_LABEL,this.id,e)}isToggleCallbacks(){return this.id===C.INVALID_ID?!1:Q.isToggleItemCallbacks(S.TEXT_3D_LABEL,this.id)}setOffsets(e,t,n){if(this.id===C.INVALID_ID)return 0;let r=Q.setFloatData(S.TEXT_3D_LABEL,this.id,Ce.ATTACH_OFFSET_X,e);return Q.setFloatData(S.TEXT_3D_LABEL,this.id,Ce.ATTACH_OFFSET_Y,t),Q.setFloatData(S.TEXT_3D_LABEL,this.id,Ce.ATTACH_OFFSET_Z,n),this.sourceInfo&&(this.sourceInfo.x=e,this.sourceInfo.y=t,this.sourceInfo.z=n),r}attachToPlayer(e,t,n,r){if(this.id===C.INVALID_ID)throw new F(`Cannot attachToPlayer before created`);let i=typeof e==`number`?e:e.id,a=Q.setIntData(S.TEXT_3D_LABEL,this.id,Ce.ATTACHED_PLAYER,i);return i!==c.PLAYER_ID&&this.setOffsets(t,n,r),this.sourceInfo&&(this.sourceInfo.attachedPlayer=i),a}attachToVehicle(e,t,n,r){if(this.id===C.INVALID_ID)throw new F(`Cannot attachToVehicle before created`);let i=typeof e==`number`?e:e.id,a=Q.setIntData(S.TEXT_3D_LABEL,this.id,Ce.ATTACHED_VEHICLE,i);return i!==c.VEHICLE_ID&&this.setOffsets(t,n,r),this.sourceInfo&&(this.sourceInfo.attachedVehicle=i),a}static isValid=De;static togglePlayerUpdate(e,t=!0){return Q.toggleItemUpdate(e,S.TEXT_3D_LABEL,t)}static hideForPlayer(e,t=-5e4){return Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!1)}static showForPlayer(e,t=-5e4){let n=e.getPos();return n.ret?Q.updateEx(e,n.x,n.y,n.z):Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!0)}static getInstance(e){return ey.get(e)}static getInstances(){return[...ey.values()]}static __inject__={create:xv,createEx:Sv,getText:wv,updateText:Cv,destroy:Ee,isValid:De}};K.onExit(({next:e})=>(Rx.getInstances().forEach(e=>e.destroy()),ey.clear(),e()));const[zx,Bx]=L({name:`OnDynamic3dTextStreamIn`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}}),[Vx,Hx]=L({name:`OnDynamic3dTextStreamOut`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}});Gb(({type:e,id:t,forPlayer:n,next:r})=>e===S.TEXT_3D_LABEL?Bx(n,Rx.getInstance(t)):r()),Kb(({type:e,id:t,forPlayer:n,next:r})=>e===S.TEXT_3D_LABEL?Hx(n,Rx.getInstance(t)):r());const Ux=Object.freeze({onStreamIn:zx,onStreamOut:Vx});var Wx=class e{sourceInfo=null;_id=C.INVALID_ID;get type(){return this.sourceInfo?.type??void 0}get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===C.INVALID_ID)throw new N(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t,ny.set(this._id,this)}else this.sourceInfo=t}create(){if(this.id!==C.INVALID_ID)throw new N(`Cannot create again`);if(!this.sourceInfo)throw new N(`Cannot create with only id`);let{worldId:t,interiorId:n,playerId:r,priority:i}=this.sourceInfo;i??=0;let{type:a,extended:o}=this.sourceInfo;if(o)if(typeof t==`number`?t=[-1]:t??=[-1],typeof n==`number`?n=[-1]:n??=[-1],typeof r==`number`?r=[-1]:r??=[-1],a===`circle`){let{x:a,y:o,size:s}=this.sourceInfo;if(s<0)throw new N(`Invalid circle extend size`);this._id=e.__inject__.createCircleEx(a,o,s,t,n,r,i)}else if(a===`cuboid`){let{minX:a,minY:o,minZ:s,maxX:c,maxY:l,maxZ:u}=this.sourceInfo;this._id=e.__inject__.createCuboidEx(a,o,s,c,l,u,t,n,r,i)}else if(a===`cylinder`){let{x:a,y:o,minZ:s,maxZ:c,size:l}=this.sourceInfo;if(l<0)throw new N(`Invalid cylinder extend size`);this._id=e.__inject__.createCylinderEx(a,o,s,c,l,t,n,r,i)}else if(a===`polygon`){let{points:a,minZ:o,maxZ:s}=this.sourceInfo;if(a.length%2!=0)throw new N(`Cannot create polygon extended with asymmetrical points`);this._id=e.__inject__.createPolygonEx(a,o,s,t,n,r,i)}else if(a===`rectangle`){let{minX:a,minY:o,maxX:s,maxY:c}=this.sourceInfo;this._id=e.__inject__.createRectangleEx(a,o,s,c,t,n,r,i)}else{let{x:a,y:o,z:s,size:c}=this.sourceInfo;if(c<0)throw new N(`Invalid sphere extended size`);this._id=e.__inject__.createSphereEx(a,o,s,c,t,n,r,i)}else if(Array.isArray(t)?t=-1:t??=-1,Array.isArray(n)?n=-1:n??=-1,Array.isArray(r)?r=-1:r??=-1,a===`circle`){let{x:a,y:o,size:s}=this.sourceInfo;if(s<0)throw new N(`Invalid circle size`);this._id=e.__inject__.createCircle(a,o,s,t,n,r,i)}else if(a===`cuboid`){let{minX:a,minY:o,minZ:s,maxX:c,maxY:l,maxZ:u}=this.sourceInfo;this._id=e.__inject__.createCuboid(a,o,s,c,l,u,t,n,r,i)}else if(a===`cylinder`){let{x:a,y:o,minZ:s,maxZ:c,size:l}=this.sourceInfo;if(l<0)throw new N(`Invalid cylinder size`);this._id=e.__inject__.createCylinder(a,o,s,c,l,t,n,r,i)}else if(a===`polygon`){let{points:a,minZ:o,maxZ:s}=this.sourceInfo;if(a.length%2!=0)throw new N(`Cannot create polygon with asymmetrical points`);this._id=e.__inject__.createPolygon(a,o,s,t,n,r,i)}else if(a===`rectangle`){let{minX:a,minY:o,maxX:s,maxY:c}=this.sourceInfo;this._id=e.__inject__.createRectangle(a,o,s,c,t,n,r,i)}else{let{x:a,y:o,z:s,size:c}=this.sourceInfo;if(c<0)throw new N(`Invalid sphere size`);this._id=e.__inject__.createSphere(a,o,s,c,t,n,r,i)}return ny.set(this._id,this),this}destroy(){if(this.id===C.INVALID_ID&&!q.skip)throw new N(`Cannot destroy the area before create`);return q.skip||e.__inject__.destroy(this.id),ny.delete(this.id),this._id=C.INVALID_ID,this}isValid(){return q.skip&&this.id!==C.INVALID_ID?!0:e.isValid(this.id)}getType(){if(this.id!==C.INVALID_ID)throw new N(`Cannot get type before create`);return e.__inject__.getType(this.id)}getPolygonPoints(){return e.__inject__.getPolygonPoints(this.id)}getPolygonNumberPoints(){if(this.id!==C.INVALID_ID)throw new N(`Cannot getPolygonNumberPoints number before create`);if(this.type!==`polygon`)throw new N(`getPolygonNumberPoints invalid area type`);return e.__inject__.getPolygonNumberPoints(this.id)}isPlayerIn(t,n=!1){return this.id===C.INVALID_ID?!1:e.__inject__.isPlayerIn(t.id,this.id,n)}static isPlayerInAny(t,n=!1){return e.__inject__.isPlayerInAny(t.id,n)}isAnyPlayerIn(t=!1){return this.id===C.INVALID_ID?!1:e.__inject__.isAnyPlayerIn(this.id,t)}static isAnyPlayerInAny(t=!1){return e.__inject__.isAnyPlayerInAny(t)}static getPlayerAreas(t){return e.getPlayerAreasNumber(t)?e.__inject__.getPlayerAreas(t.id).areas.map(e=>ny.get(e)):[]}static getPlayerAreasNumber(t){return e.__inject__.getPlayerAreasNumber(t.id)}isPointIn(t,n,r){return this.id===C.INVALID_ID?!1:e.__inject__.isPointIn(this.id,t,n,r)}static isPointInAny(t,n,r){return e.__inject__.isPointInAny(t,n,r)}isLineIn(t,n,r,i,a,o){return this.id===C.INVALID_ID?!1:e.__inject__.isLineIn(this.id,t,n,r,i,a,o)}static isLineInAny(t,n,r,i,a,o){return e.__inject__.isLineInAny(t,n,r,i,a,o)}static getForPoint(t,n,r){return e.getNumberForPoint(t,n,r)?e.__inject__.getForPoint(t,n,r).areas.map(t=>e.getInstance(t)).filter(Boolean):[]}static getNumberForPoint(t,n,r){return e.__inject__.getNumberForPoint(t,n,r)}static getForLine(t,n,r,i,a,o){return e.getNumberForLine(t,n,r,i,a,o)?e.__inject__.getForLine(t,n,r,i,a,o).areas.map(t=>e.getInstance(t)).filter(Boolean):[]}static getNumberForLine(t,n,r,i,a,o){return e.__inject__.getNumberForLine(t,n,r,i,a,o)}attachToObject(t,n=0,r=0,i=0){if(this.id===C.INVALID_ID||t.id===C.INVALID_ID)throw new N(`Cannot toggle attach to object before create`);return e.__inject__.attachToObject(this.id,t.id,Se.DYNAMIC,c.PLAYER_ID,n,r,i)}attachToPlayer(t,n=0,r=0,i=0){if(this.id===C.INVALID_ID||t.id===c.PLAYER_ID)throw new N(`Cannot toggle attach to player before create`);return e.__inject__.attachToPlayer(this.id,t.id,n,r,i)}attachToVehicle(t,n=0,r=0,i=0){if(this.id===C.INVALID_ID||t.id===c.VEHICLE_ID)throw new N(`Cannot toggle attach to vehicle before create`);return e.__inject__.attachToVehicle(this.id,t.id,n,r,i)}toggleSpectateMode(t){if(this.id===C.INVALID_ID)throw new N(`Cannot toggle spectate mode before create`);return e.__inject__.toggleSpectateMode(this.id,t)}isToggleSpectateMode(){return this.id===C.INVALID_ID?!1:e.__inject__.isToggleSpectateMode(this.id)}toggleCallbacks(e=!0){if(this.id===C.INVALID_ID)throw new N(`Cannot toggle callbacks before create`);return Q.toggleItemCallbacks(S.AREA,this.id,e)}isToggleCallbacks(){return this.id===C.INVALID_ID?!1:Q.isToggleItemCallbacks(S.AREA,this.id)}static isValid=et;static togglePlayerUpdate(e,t=!0){return Q.toggleItemUpdate(e,S.AREA,t)}static hideForPlayer(e,t=-5e4){return Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!1)}static showForPlayer(e,t=-5e4){let n=e.getPos();return n.ret?Q.updateEx(e,n.x,n.y,n.z):Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!0)}static getInstance(e){return ny.get(e)}static getInstances(){return[...ny.values()]}static __inject__={createCircleEx:Xt,createCuboidEx:en,createCylinderEx:Zt,createPolygonEx:tn,createRectangleEx:$t,createSphereEx:Qt,createCircle:qe,createCuboid:Ze,createCylinder:Je,createPolygon:Qe,createRectangle:Xe,createSphere:Ye,destroy:$e,getType:tt,getPolygonPoints:nt,getPolygonNumberPoints:rt,isPlayerIn:it,isPlayerInAny:at,isAnyPlayerIn:ot,isAnyPlayerInAny:st,getPlayerAreas:ct,getPlayerAreasNumber:lt,isPointIn:ut,isPointInAny:dt,isLineIn:ft,isLineInAny:pt,getForPoint:mt,getNumberForPoint:ht,getForLine:gt,getNumberForLine:_t,attachToObject:vt,attachToPlayer:yt,attachToVehicle:bt,toggleSpectateMode:xt,isToggleSpectateMode:St}};K.onExit(({next:e})=>(Wx.getInstances().forEach(e=>e.destroy()),ny.clear(),e()));const[Gx,Kx]=L({name:`OnDynamicAreaStreamIn`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}}),[qx,Jx]=L({name:`OnDynamicAreaStreamOut`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}});Gb(({type:e,id:t,forPlayer:n,next:r})=>e===S.AREA?Kx(n,Wx.getInstance(t)):r()),Kb(({type:e,id:t,forPlayer:n,next:r})=>e===S.AREA?Jx(n,Wx.getInstance(t)):r());const[Yx]=L({name:`OnPlayerEnterDynamicArea`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),area:Wx.getInstance(t)}}}),[Xx]=L({name:`OnPlayerLeaveDynamicArea`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),area:Wx.getInstance(t)}}}),Zx=Object.freeze({onStreamIn:Gx,onStreamOut:qx,onPlayerEnter:Yx,onPlayerLeave:Xx});var $=class e{_id=c.NPC_ID;_name=``;get id(){return this._id}constructor(t){if(typeof t==`string`&&(this._name=t),typeof t==`number`){if(t===c.NPC_ID)throw new O(`Invalid id`);this._id=t;let n=e.getInstance(this._id);if(n)return n;Jv.set(this._id,this)}return this}create(){if(this.id!==c.NPC_ID)throw new O(`Cannot create again`);return this._id=e.__inject__.create(this._name),this._id!==c.NPC_ID&&(this.getPlayer()||new X(this._id),Jv.set(this._id,this)),this}destroy(){if(this.id===c.NPC_ID)throw new O(`Cannot destroy before create`);return q.skip||e.__inject__.destroy(this._id),Jv.delete(this._id),this._id=c.NPC_ID,this}getPlayer(){if(this.id===c.NPC_ID)throw new O(`Cannot getPlayer before create`);return X.getInstance(this._id)}getName(){if(this._id===c.NPC_ID)throw new O(`Cannot getName before create`);return this._name?this._name:this.getPlayer().getName().name}isValid(){return this.id===c.NPC_ID?!1:q.skip&&this._id!==c.NPC_ID?!0:e.isValid(this._id)}spawn(){if(this.id===c.NPC_ID)throw new O(`Cannot spawn before create`);return e.__inject__.spawn(this._id),this}respawn(){if(this.id===c.NPC_ID)throw new O(`Cannot respawn before create`);return e.__inject__.respawn(this._id),this}setPos(t,n,r){if(this.id===c.NPC_ID)throw new O(`Cannot setPos before create`);return e.__inject__.setPos(this._id,t,n,r),this}setRot(t,n,r){if(this.id===c.NPC_ID)throw new O(`Cannot setRot before create`);return e.__inject__.setRot(this._id,t,n,r),this}getRot(){if(this.id===c.NPC_ID)throw new O(`Cannot getRot before create`);return e.__inject__.getRot(this._id)}setFacingAngle(t){if(this.id===c.NPC_ID)throw new O(`Cannot setFacingAngle before create`);return e.__inject__.setFacingAngle(this._id,t),this}getFacingAngle(){if(this.id===c.NPC_ID)throw new O(`Cannot getFacingAngle before create`);return e.__inject__.getFacingAngle(this._id)}setVirtualWorld(t){if(this.id===c.NPC_ID)throw new O(`Cannot setVirtualWorld before create`);return e.__inject__.setVirtualWorld(this._id,t),this}getVirtualWorld(){if(this.id===c.NPC_ID)throw new O(`Cannot getVirtualWorld before create`);return e.__inject__.getVirtualWorld(this._id)}move(t,n,r,i=m.AUTO,a=g.AUTO){if(this.id===c.NPC_ID)throw new O(`Cannot move before create`);return e.__inject__.move(this._id,t,n,r,i,a)}moveToPlayer(t,n=m.AUTO,r=g.AUTO){if(this.id===c.NPC_ID)throw new O(`Cannot moveToPlayer before create`);return e.__inject__.moveToPlayer(this._id,t.id,n,r)}stopMove(){if(this.id===c.NPC_ID)throw new O(`Cannot stopMove before create`);return e.__inject__.stopMove(this._id),this}isMoving(){return this.id===c.NPC_ID?!1:e.__inject__.isMoving(this._id)}isMovingToPlayer(t){return this.id===c.NPC_ID?!1:e.__inject__.isMovingToPlayer(this._id,t.id)}setSkin(t){if(this.id===c.NPC_ID)throw new O(`Cannot setSkin before create`);return e.__inject__.setSkin(this._id,t),this}getSkin(){if(this.id===c.NPC_ID)throw new O(`Cannot getSkin before create`);return e.__inject__.getSkin(this._id)}isStreamedIn(t){return this.id===c.NPC_ID?!1:e.__inject__.isStreamedIn(this._id,t.id)}isAnyStreamedIn(){return this.id===c.NPC_ID?!1:e.__inject__.isAnyStreamedIn(this._id)}setInterior(t){if(this.id===c.NPC_ID)throw new O(`Cannot setInterior before create`);return e.__inject__.setInterior(this._id,t),this}getInterior(){return this.id===c.NPC_ID?0:e.__inject__.getInterior(this._id)}setHealth(t){if(this.id===c.NPC_ID)throw new O(`Cannot setHealth before create`);return e.__inject__.setHealth(this._id,t),this}getHealth(){return this.id===c.NPC_ID?0:e.__inject__.getHealth(this._id)}setArmour(t){if(this.id===c.NPC_ID)throw new O(`Cannot setArmour before create`);return e.__inject__.setArmour(this._id,t),this}getArmour(){return this.id===c.NPC_ID?0:e.__inject__.getArmour(this._id)}isDead(){return this.id===c.NPC_ID?!1:e.__inject__.isDead(this._id)}applyAnimation(t,n,r,i,a,o,s,l,u){if(this.id===c.NPC_ID)throw new O(`Cannot applyAnimation before create`);return e.__inject__.applyAnimation(this._id,t,n,r,i,a,o,s,l,u),this}setWeapon(t){if(this.id===c.NPC_ID)throw new O(`Cannot setWeapon before create`);return e.__inject__.setWeapon(this._id,t),this}getWeapon(){return this.id===c.NPC_ID?0:e.__inject__.getWeapon(this._id)}setAmmo(t){if(this.id===c.NPC_ID)throw new O(`Cannot setAmmo before create`);return e.__inject__.setAmmo(this._id,t),this}getAmmo(){return this.id===c.NPC_ID?0:e.__inject__.getAmmo(this._id)}setKeys(t,n,r){if(this.id===c.NPC_ID)throw new O(`Cannot setKeys before create`);return e.__inject__.setKeys(this._id,t,n,r),this}getKeys(){if(this.id===c.NPC_ID)throw new O(`Cannot getKeys before create`);return e.__inject__.getKeys(this._id)}setWeaponSkillLevel(t,n){if(this.id===c.NPC_ID)throw new O(`Cannot setWeaponSkillLevel before create`);return e.__inject__.setWeaponSkillLevel(this._id,t,n),this}getWeaponSkillLevel(t){if(this.id===c.NPC_ID)throw new O(`Cannot getWeaponSkillLevel before create`);return e.__inject__.getWeaponSkillLevel(this._id,t)}meleeAttack(t=-1,n=!1){if(this.id===c.NPC_ID)throw new O(`Cannot meleeAttack before create`);return e.__inject__.meleeAttack(this._id,t,n),this}stopMeleeAttack(){if(this.id===c.NPC_ID)throw new O(`Cannot stopMeleeAttack before create`);return e.__inject__.stopMeleeAttack(this._id),this}isMeleeAttacking(){return this.id===c.NPC_ID?!1:e.__inject__.isMeleeAttacking(this._id)}setFightingStyle(t){if(this.id===c.NPC_ID)throw new O(`Cannot setFightingStyle before create`);return e.__inject__.setFightingStyle(this._id,t),this}getFightingStyle(){return this.id===c.NPC_ID?ne.NORMAL:e.__inject__.getFightingStyle(this._id)}enableReloading(t=!0){if(this.id===c.NPC_ID)throw new O(`Cannot enableReloading before create`);return e.__inject__.enableReloading(this._id,t),this}isReloadEnabled(){return this.id===c.NPC_ID?!1:e.__inject__.isReloadEnabled(this._id)}isReloading(){return this.id===c.NPC_ID?!1:e.__inject__.isReloading(this._id)}enableInfiniteAmmo(t=!0){if(this.id===c.NPC_ID)throw new O(`Cannot enableInfiniteAmmo before create`);return e.__inject__.enableInfiniteAmmo(this._id,t),this}isInfiniteAmmoEnabled(){return this.id===c.NPC_ID?!1:e.__inject__.isInfiniteAmmoEnabled(this._id)}setWeaponState(t){if(this.id===c.NPC_ID)throw new O(`Cannot setWeaponState before create`);return e.__inject__.setWeaponState(this._id,t)}getWeaponState(){return this.id===c.NPC_ID?ve.UNKNOWN:e.__inject__.getWeaponState(this._id)}setAmmoInClip(t){if(this.id===c.NPC_ID)throw new O(`Cannot setAmmoInClip before create`);return e.__inject__.setAmmoInClip(this._id,t),this}getAmmoInClip(){return this.id===c.NPC_ID?0:e.__inject__.getAmmoInClip(this._id)}shoot(t,n,r,i,a,o,s=0,l=0,u=0,d=!0,f=h.ALL){if(this.id===c.NPC_ID)throw new O(`Cannot shoot before create`);return e.__inject__.shoot(this._id,t,n,r,i,a,o,s,l,u,d,f),this}isShooting(){return this.id===c.NPC_ID?!1:e.__inject__.isShooting(this._id)}aimAt(t,n,r,i=!1,a=-1,o=!0,s=0,l=0,u=0,d=h.ALL){if(this.id===c.NPC_ID)throw new O(`Cannot aimAt before create`);return e.__inject__.aimAt(this._id,t,n,r,i,a,o,s,l,u,d),this}aimAtPlayer(t,n=!1,r=-1,i=!0,a=0,o=0,s=0,l=0,u=0,d=0,f=h.ALL){if(this.id===c.NPC_ID)throw new O(`Cannot aimAtPlayer before create`);return e.__inject__.aimAtPlayer(this._id,t.id,n,r,i,a,o,s,l,u,d,f),this}stopAim(){if(this.id===c.NPC_ID)throw new O(`Cannot stopAim before create`);return e.__inject__.stopAim(this._id),this}isAiming(){return this.id===c.NPC_ID?!1:e.__inject__.isAiming(this._id)}isAimingAtPlayer(t){return this.id===c.NPC_ID?!1:e.__inject__.isAimingAtPlayer(this._id,t.id)}setWeaponAccuracy(t,n){if(this.id===c.NPC_ID)throw new O(`Cannot setWeaponAccuracy before create`);return e.__inject__.setWeaponAccuracy(this._id,t,n),this}getWeaponAccuracy(t){return this.id===c.NPC_ID?0:e.__inject__.getWeaponAccuracy(this._id,t)}setWeaponReloadTime(t,n){if(this.id===c.NPC_ID)throw new O(`Cannot setWeaponReloadTime before create`);return e.__inject__.setWeaponReloadTime(this._id,t,n)}getWeaponReloadTime(t){return this.id===c.NPC_ID?0:e.__inject__.getWeaponReloadTime(this._id,t)}getWeaponActualReloadTime(t){return this.id===c.NPC_ID?0:e.__inject__.getWeaponActualReloadTime(this._id,t)}setWeaponShootTime(t,n){if(this.id===c.NPC_ID)throw new O(`Cannot setWeaponShootTime before create`);return e.__inject__.setWeaponShootTime(this._id,t,n)}getWeaponShootTime(t){return this.id===c.NPC_ID?0:e.__inject__.getWeaponShootTime(this._id,t)}setWeaponClipSize(t,n){if(this.id===c.NPC_ID)throw new O(`Cannot setWeaponClipSize before create`);return e.__inject__.setWeaponClipSize(this._id,t,n)}getWeaponClipSize(t){return this.id===c.NPC_ID?0:e.__inject__.getWeaponClipSize(this._id,t)}getWeaponActualClipSize(t){return this.id===c.NPC_ID?0:e.__inject__.getWeaponActualClipSize(this._id,t)}enterVehicle(t,n,r=m.AUTO){if(this.id===c.NPC_ID)throw new O(`Cannot enterVehicle before create`);return e.__inject__.enterVehicle(this._id,t.id,n,r),this}exitVehicle(){if(this.id===c.NPC_ID)throw new O(`Cannot exitVehicle before create`);return e.__inject__.exitVehicle(this._id),this}putInVehicle(t,n){if(this.id===c.NPC_ID)throw new O(`Cannot putInVehicle before create`);return e.__inject__.putInVehicle(this._id,t.id,n)}removeFromVehicle(){if(this.id===c.NPC_ID)throw new O(`Cannot removeFromVehicle before create`);return e.__inject__.removeFromVehicle(this._id)}getVehicle(){return J.getInstance(this.getVehicleID())}getVehicleID(){if(this.id===c.NPC_ID)throw new O(`Cannot getVehicle before create`);return e.__inject__.getVehicle(this._id)}getVehicleSeat(){return this.id===c.NPC_ID?0:e.__inject__.getVehicleSeat(this._id)}getEnteringVehicle(){return J.getInstance(this.getEnteringVehicleId())}getEnteringVehicleId(){if(this.id===c.NPC_ID)throw new O(`Cannot getEnteringVehicle before create`);return e.__inject__.getEnteringVehicle(this._id)}getEnteringVehicleSeat(){return this.id===c.NPC_ID?0:e.__inject__.getEnteringVehicleSeat(this._id)}isEnteringVehicle(){return this.id===c.NPC_ID?!1:e.__inject__.isEnteringVehicle(this._id)}useVehicleSiren(t=!0){if(this.id===c.NPC_ID)throw new O(`Cannot useVehicleSiren before create`);return e.__inject__.useVehicleSiren(this._id,t)}isVehicleSirenUsed(){return this.id===c.NPC_ID?!1:e.__inject__.isVehicleSirenUsed(this._id)}setVehicleHealth(t){if(this.id===c.NPC_ID)throw new O(`Cannot setVehicleHealth before create`);return e.__inject__.setVehicleHealth(this._id,t)}getVehicleHealth(){return this.id===c.NPC_ID?0:e.__inject__.getVehicleHealth(this._id)}setVehicleHydraThrusters(t){if(this.id===c.NPC_ID)throw new O(`Cannot setVehicleHydraThrusters before create`);return e.__inject__.setVehicleHydraThrusters(this._id,t)}getVehicleHydraThrusters(){return this.id===c.NPC_ID?0:e.__inject__.getVehicleHydraThrusters(this._id)}setVehicleGearState(t){if(this.id===c.NPC_ID)throw new O(`Cannot setVehicleGearState before create`);return e.__inject__.setVehicleGearState(this._id,t)}getVehicleGearState(){return e.__inject__.getVehicleGearState(this._id)}setVehicleTrainSpeed(t){if(this.id===c.NPC_ID)throw new O(`Cannot setVehicleTrainSpeed before create`);return e.__inject__.setVehicleTrainSpeed(this._id,t)}getVehicleTrainSpeed(){return this.id===c.NPC_ID?0:e.__inject__.getVehicleTrainSpeed(this._id)}resetAnimation(){if(this.id===c.NPC_ID)throw new O(`Cannot resetAnimation before create`);return e.__inject__.resetAnimation(this._id)}setAnimation(t,n,r,i,a,o,s){if(this.id===c.NPC_ID)throw new O(`Cannot setAnimation before create`);return e.__inject__.setAnimation(this._id,t,n,r,i,a,o,s)}getAnimation(){return this.id===c.NPC_ID?0:e.__inject__.getAnimation(this._id)}clearAnimations(){if(this.id===c.NPC_ID)throw new O(`Cannot clearAnimations before create`);return e.__inject__.clearAnimations(this._id)}setSpecialAction(t){if(this.id===c.NPC_ID)throw new O(`Cannot setSpecialAction before create`);return e.__inject__.setSpecialAction(this._id,t)}getSpecialAction(){return e.__inject__.getSpecialAction(this._id)}startPlayback(t,n=!1,r=0,i=0,a=0,o=0,s=0,l=0){if(this.id===c.NPC_ID)throw new O(`Cannot startPlayback before create`);return e.__inject__.startPlayback(this._id,t,n,r,i,a,o,s,l)}startPlaybackEx(t,n=!1,r=0,i=0,a=0,o=0,s=0,l=0){if(this.id===c.NPC_ID)throw new O(`Cannot startPlaybackEx before create`);return e.__inject__.startPlaybackEx(this._id,t.id,n,r,i,a,o,s,l)}stopPlayback(){if(this.id===c.NPC_ID)throw new O(`Cannot stopPlayback before create`);return e.__inject__.stopPlayback(this._id)}pausePlayback(t=!0){if(this.id===c.NPC_ID)throw new O(`Cannot pausePlayback before create`);return e.__inject__.pausePlayback(this._id,t)}isPlayingPlayback(){return this.id===c.NPC_ID?!1:e.__inject__.isPlayingPlayback(this._id)}isPlaybackPaused(){return this.id===c.NPC_ID?!1:e.__inject__.isPlaybackPaused(this._id)}playNode(t,n=m.AUTO,r=g.AUTO,i=0,a=!0){if(this.id===c.NPC_ID)throw new O(`Cannot playNode before create`);return e.__inject__.playNode(this._id,t.id,n,r,i,a)}stopPlayingNode(){if(this.id===c.NPC_ID)throw new O(`Cannot stopPlayingNode before create`);return e.__inject__.stopPlayingNode(this._id)}pausePlayingNode(){if(this.id===c.NPC_ID)throw new O(`Cannot pausePlayingNode before create`);return e.__inject__.pausePlayingNode(this._id)}resumePlayingNode(){if(this.id===c.NPC_ID)throw new O(`Cannot resumePlayingNode before create`);return e.__inject__.resumePlayingNode(this._id)}isPlayingNodePaused(){return this.id===c.NPC_ID?!1:e.__inject__.isPlayingNodePaused(this._id)}isPlayingNode(){return this.id===c.NPC_ID?!1:e.__inject__.isPlayingNode(this._id)}changeNode(t,n){if(this.id===c.NPC_ID)throw new O(`Cannot changeNode before create`);return e.__inject__.changeNode(this._id,t.id,n)}updateNodePoint(t){if(this.id===c.NPC_ID)throw new O(`Cannot updateNodePoint before create`);return e.__inject__.updateNodePoint(this._id,t)}setInvulnerable(t=!0){if(this.id===c.NPC_ID)throw new O(`Cannot setInvulnerable before create`);return e.__inject__.setInvulnerable(this._id,t)}isInvulnerable(){return this.id===c.NPC_ID?!1:e.__inject__.isInvulnerable(this._id)}setSurfingOffsets(t,n,r){if(this.id===c.NPC_ID)throw new O(`Cannot setSurfingOffsets before create`);return e.__inject__.setSurfingOffsets(this._id,t,n,r)}getSurfingOffsets(){return e.__inject__.getSurfingOffsets(this._id)}setSurfingVehicle(t){if(this.id===c.NPC_ID)throw new O(`Cannot setSurfingVehicle before create`);return e.__inject__.setSurfingVehicle(this._id,t.id)}getSurfingVehicle(){return J.getInstance(this.getSurfingVehicleId())}getSurfingVehicleId(){if(this.id===c.NPC_ID)throw new O(`Cannot getSurfingVehicle before create`);return e.__inject__.getSurfingVehicle(this._id)}setSurfingObject(t){if(this.id===c.NPC_ID)throw new O(`Cannot setSurfingObject before create`);return t.isGlobal()?e.__inject__.setSurfingObject(this._id,t.id):0}getSurfingObject(){return Y.getInstance(this.getSurfingObjectId())}getSurfingObjectId(){if(this.id===c.NPC_ID)throw new O(`Cannot getSurfingObject before create`);return e.__inject__.getSurfingObject(this._id)}setSurfingPlayerObject(e){if(this.id===c.NPC_ID)throw new O(`Cannot setSurfingPlayerObject before create`);return e.isGlobal()?0:this._setSurfingPlayerObject(e.id)}getSurfingPlayerObject(){return Y.getInstance(this.getSurfingPlayerObjectId(),this.getPlayer())}_setSurfingPlayerObject(t){if(this.id===c.NPC_ID)throw new O(`Cannot setSurfingPlayerObject before create`);return e.__inject__.setSurfingPlayerObject(this._id,t)}getSurfingPlayerObjectId(){if(this.id===c.NPC_ID)throw new O(`Cannot getSurfingPlayerObject before create`);return e.__inject__.getSurfingPlayerObject(this._id)}resetSurfingData(){if(this.id===c.NPC_ID)throw new O(`Cannot resetSurfingData before create`);return e.__inject__.resetSurfingData(this._id)}setSurfingDynamicObject(e){return this._setSurfingPlayerObject(Q.getItemInternalID(new X(this._id),S.OBJECT,e.id))}getSurfingDynamicObject(){return Jb.getInstance(this.getSurfingDynamicObjectId())}getSurfingDynamicObjectId(){return Q.getItemStreamerID(new X(this._id),S.OBJECT,this.getSurfingPlayerObjectId())}isSpawned(){return this.id===c.NPC_ID?!1:e.__inject__.isSpawned(this._id)}kill(t,n){if(this.id===c.NPC_ID)throw new O(`Cannot kill before create`);return e.__inject__.kill(this._id,typeof t==`number`?t:t.id,n)}setVelocity(t,n,r){if(this.id===c.NPC_ID)throw new O(`Cannot setVelocity before create`);return e.__inject__.setVelocity(this._id,t,n,r)}getVelocity(){if(this.id===c.NPC_ID)throw new O(`Cannot getVelocity before create`);return e.__inject__.getVelocity(this._id)}getPlayerAimingAt(){if(this.id===c.NPC_ID)throw new O(`Cannot getPlayerAimingAt before create`);let t=e.__inject__.getPlayerAimingAt(this._id);return t===c.PLAYER_ID?null:X.getInstance(t)}getPlayerMovingTo(){if(this.id===c.NPC_ID)throw new O(`Cannot getPlayerMovingTo before create`);let t=e.__inject__.getPlayerMovingTo(this._id);return t===c.PLAYER_ID?null:X.getInstance(t)}getPosMovingTo(){if(this.id===c.NPC_ID)throw new O(`Cannot getPosMovingTo before create`);return e.__inject__.getPosMovingTo(this._id)}getCustomSkin(){if(this.id===c.NPC_ID)throw new O(`Cannot getCustomSkin before create`);return e.__inject__.getCustomSkin(this._id)}setAngleToPos(t,n,r){if(this.id===c.NPC_ID)throw new O(`Cannot setAngleToPos before create`);return e.__inject__.setAngleToPos(this._id,t,n,r)}setAngleToPlayer(t){if(this.id===c.NPC_ID)throw new O(`Cannot setAngleToPlayer before create`);return e.__inject__.setAngleToPlayer(this._id,t.id)}setVehiclePos(t,n,r,i){if(this.id===c.NPC_ID)throw new O(`Cannot setVehiclePosition before create`);return e.__inject__.setVehiclePos(this._id,t,n,r,i)}setVehicleRot(t,n,r,i){if(this.id===c.NPC_ID)throw new O(`Cannot setVehicleRotation before create`);return e.__inject__.setVehicleRot(this._id,t,n,r,i)}static startRecordingPlayerData(t,n,r){if(t.isRecording)throw new O(`It should be stopped before recording`);e.__inject__.startRecordingPlayerData(t.id,n,r),t[B].isRecording=!0}static stopRecordingPlayerData(t){if(!t.isRecording)throw new O(`It should be started before stop`);e.__inject__.stopRecordingPlayerData(t.id),t[B].isRecording=!1}static isValid(t){return e.__inject__.isValid(t)}static getInstance(e){return Jv.get(e)}static getInstances(){return[...Jv.values()]}static __inject__={create:rl,destroy:il,isValid:al,spawn:ol,respawn:sl,setPos:cl,setRot:ll,getRot:ul,setFacingAngle:dl,getFacingAngle:fl,setVirtualWorld:pl,getVirtualWorld:ml,move:hl,moveToPlayer:gl,stopMove:_l,isMoving:vl,isMovingToPlayer:yl,setSkin:bl,getSkin:xl,isStreamedIn:Sl,isAnyStreamedIn:Cl,setInterior:wl,getInterior:Tl,setHealth:El,getHealth:Dl,setArmour:Ol,getArmour:kl,isDead:Al,applyAnimation:jl,setWeapon:Ml,getWeapon:Nl,setAmmo:Pl,getAmmo:Fl,setKeys:Il,getKeys:Ll,setWeaponSkillLevel:Rl,getWeaponSkillLevel:zl,meleeAttack:Bl,stopMeleeAttack:Vl,isMeleeAttacking:Hl,setFightingStyle:Ul,getFightingStyle:Wl,enableReloading:Gl,isReloadEnabled:Kl,isReloading:ql,enableInfiniteAmmo:Jl,isInfiniteAmmoEnabled:Yl,setWeaponState:Xl,getWeaponState:Zl,setAmmoInClip:Ql,getAmmoInClip:$l,shoot:eu,isShooting:tu,aimAt:nu,aimAtPlayer:ru,stopAim:iu,isAiming:au,isAimingAtPlayer:ou,setWeaponAccuracy:su,getWeaponAccuracy:cu,setWeaponReloadTime:lu,getWeaponReloadTime:uu,getWeaponActualReloadTime:du,setWeaponShootTime:fu,getWeaponShootTime:pu,setWeaponClipSize:mu,getWeaponClipSize:hu,getWeaponActualClipSize:gu,enterVehicle:_u,exitVehicle:vu,putInVehicle:yu,removeFromVehicle:bu,getVehicle:xu,getVehicleSeat:Su,getEnteringVehicle:Cu,getEnteringVehicleSeat:wu,isEnteringVehicle:Tu,useVehicleSiren:Eu,isVehicleSirenUsed:Du,setVehicleHealth:Ou,getVehicleHealth:ku,setVehicleHydraThrusters:Au,getVehicleHydraThrusters:ju,setVehicleGearState:Mu,getVehicleGearState:Nu,setVehicleTrainSpeed:Pu,getVehicleTrainSpeed:Fu,resetAnimation:Iu,setAnimation:Lu,getAnimation:Ru,clearAnimations:zu,setSpecialAction:Bu,getSpecialAction:Vu,startPlayback:Hu,startPlaybackEx:Uu,stopPlayback:Wu,pausePlayback:Gu,isPlayingPlayback:Ku,isPlaybackPaused:qu,playNode:Ju,stopPlayingNode:Yu,pausePlayingNode:Xu,resumePlayingNode:Zu,isPlayingNodePaused:Qu,isPlayingNode:$u,changeNode:ed,updateNodePoint:td,setInvulnerable:nd,isInvulnerable:rd,setSurfingOffsets:id,getSurfingOffsets:ad,setSurfingVehicle:od,getSurfingVehicle:sd,setSurfingObject:cd,getSurfingObject:ld,setSurfingPlayerObject:ud,getSurfingPlayerObject:dd,resetSurfingData:fd,isSpawned:pd,kill:md,setVelocity:hd,getVelocity:gd,getPlayerAimingAt:_d,getPlayerMovingTo:vd,getPosMovingTo:yd,getCustomSkin:bd,setAngleToPos:xd,setAngleToPlayer:Sd,setVehiclePos:Cd,setVehicleRot:wd,startRecordingPlayerData:tc,stopRecordingPlayerData:nc}},Qx=class e{_filePath=``;_id=c.RECORD_ID;get id(){return this._id}get filePath(){return this._filePath}constructor(e){if(typeof e==`string`?(this._filePath=e,this._id=samp.callNative(`NPC_LoadRecord`,`s`,this._filePath)):this._id=e,Zv.has(this._id))return Zv.get(this._id)}unload(){let e=this._id;if(!q.skip){let t=!!samp.callNative(`NPC_UnloadRecord`,`i`,this._id);return t&&(this._id=c.RECORD_ID,this._filePath=``,Zv.delete(e)),t}return this._id=c.RECORD_ID,this._filePath=``,Zv.delete(e),!0}isValid(){return q.skip&&this._id!==c.RECORD_ID?!0:e.isValid(this._id)}static isValid(e){return!!samp.callNative(`NPC_IsValidRecord`,`i`,e)}static getCount(){return samp.callNative(`NPC_GetRecordCount`,``)}static unloadAll(){let e=!!samp.callNative(`NPC_UnloadAllRecords`,``);return e&&Zv.clear(),e}static getInstance(e){return Zv.get(e)}static getInstances(){return[...Zv.values()]}},$x=class{_id=c.NODE_ID;get id(){return this._id}constructor(e){if(this._id=e,Yv.has(this._id))return Yv.get(this._id);Yv.set(this._id,this)}open(){samp.callNative(`NPC_OpenNode`,`i`,this._id)&&!Yv.has(this._id)&&Yv.set(this._id,this)}close(){if(!q.skip){let e=!!samp.callNative(`NPC_CloseNode`,`i`,this._id);return e&&(Yv.delete(this._id),this._id=c.NODE_ID),e}return Yv.delete(this._id),this._id=c.NODE_ID,!0}isOpen(){return q.skip&&this._id!==c.NODE_ID?!0:!!samp.callNative(`NPC_IsNodeOpen`,`i`,this._id)}getType(){return samp.callNative(`NPC_GetNodeType`,`i`,this._id)}setPoint(e){return!!samp.callNative(`NPC_SetNodePoint`,`ii`,this._id,e)}getPointPosition(){let[e,t,n,r]=samp.callNative(`NPC_GetNodePointPosition`,`iFFF`,this._id);return{x:e,y:t,z:n,ret:!!r}}getPointCount(){return samp.callNative(`NPC_GetNodePointCount`,`i`,this._id)}getInfo(){let[e,t,n,r]=samp.callNative(`NPC_GetNodeInfo`,`iIII`,this._id);return{vehNodes:e,pedNodes:t,naviNode:n,ret:!!r}}static getInstance(e){return Yv.get(e)}static getInstances(){return[...Yv.values()]}},eS=class e{_id=c.PATH_ID;get id(){return this._id}constructor(e){if(e!==void 0){if(Xv.has(e))return Xv.get(e);this._id=e}else this._id=samp.callNative(`NPC_CreatePath`,``)}destroy(){let e=!!samp.callNative(`NPC_DestroyPath`,`i`,this._id);return e&&(this._id=c.PATH_ID,Xv.delete(this._id)),e}addPoint(e,t,n,r=.2){return!!samp.callNative(`NPC_AddPointToPath`,`iffff`,this._id,e,t,n,r)}removePoint(e){return!!samp.callNative(`NPC_RemovePointFromPath`,`ii`,this._id,e)}clear(){return!!samp.callNative(`NPC_ClearPath`,`i`,this._id)}getPointCount(){return samp.callNative(`NPC_GetPathPointCount`,`i`,this._id)}getPoint(e){let[t,n,r,i=.2,a]=samp.callNative(`NPC_GetPathPoint`,`ii`,this._id,e);return{x:t,y:n,z:r,stopRange:i,ret:!!a}}isValid(){return e.isValid(this._id)}getCurrentPointIndex(){return samp.callNative(`NPC_GetCurrentPathPointIndex`,`i`,this._id)}move(e=m.AUTO,t=g.AUTO,n=!1){return!!samp.callNative(`NPC_MoveByPath`,`iiifi`,this._id,this._id,e,t,n)}hasPointInRadius(e,t,n,r){return!!samp.callNative(`NPC_HasPathPointInRange`,`iiffff`,this._id,this._id,e,t,n,r)}static destroyAll(){let e=!!samp.callNative(`NPC_DestroyAllPath`,``);return e&&Xv.clear(),e}static getCount(){return samp.callNative(`NPC_GetPathCount`,``)}static isValid(e){return!!samp.callNative(`NPC_IsValidPath`,`i`,e)}static getInstance(e){return Xv.get(e)}static getInstances(){return[...Xv.values()]}};K.onExit(({next:e})=>($.getInstances().forEach(e=>{e.isValid()&&e.destroy()}),Jv.clear(),$x.getInstances().forEach(e=>{e.isOpen()&&e.close()}),Yv.clear(),eS.destroyAll(),Xv.clear(),Qx.getInstances().forEach(e=>{e.isValid()&&e.unload()}),Zv.clear(),e()));const[tS]=L({name:`OnClientMessageI18n`,identifier:`iai`,beforeEach(e,t){return{color:e,buffer:t,string:R.decodeFromBuf(t)}}}),[nS]=L({name:`OnNPCFinishMove`,identifier:`i`,beforeEach(e){return{npc:$.getInstance(e)}}}),[rS]=L({name:`OnNPCCreate`,identifier:`i`,beforeEach(e){return{npc:$.getInstance(e)}}}),[iS]=L({name:`OnNPCDestroy`,identifier:`i`,beforeEach(e){return{npc:$.getInstance(e)}},afterEach({npc:e}){Jv.delete(e.id)}}),[aS]=L({name:`OnNPCWeaponStateChange`,identifier:`iii`,beforeEach(e,t,n){return{npc:$.getInstance(e),newState:t,oldState:n}}}),[oS]=L({name:`OnNPCTakeDamage`,identifier:`iiiii`,beforeEach(e,t,n,r,i){return{npc:$.getInstance(e),damager:X.getInstance(t),damage:n,weapon:r,bodyPart:i}}}),[sS]=L({name:`OnNPCGiveDamage`,identifier:`iiiii`,beforeEach(e,t,n,r,i){return{npc:$.getInstance(e),damager:X.getInstance(t),damage:n,weapon:r,bodyPart:i}}}),[cS]=L({name:`OnNPCDeath`,identifier:`iii`,beforeEach(e,t,n){let r=X.getInstance(t)||c.PLAYER_ID;return{npc:$.getInstance(e),killer:r,reason:n}}}),[lS]=L({name:`OnNPCSpawn`,identifier:`i`,beforeEach(e){return{npc:$.getInstance(e)}}}),[uS]=L({name:`OnNPCRespawn`,identifier:`i`,beforeEach(e){return{npc:$.getInstance(e)}}}),[dS]=L({name:`OnNPCPlaybackStart`,identifier:`ii`,beforeEach(e,t){return{npc:$.getInstance(e),record:Qx.getInstance(t),recordId:t}}}),[fS]=L({name:`OnNPCPlaybackEnd`,identifier:`ii`,beforeEach(e,t){return{npc:$.getInstance(e),record:Qx.getInstance(t),recordId:t}}}),[pS]=L({name:`OnNPCWeaponShot`,identifier:`iiiifff`,beforeEach(e,t,n,r,i,a,o){return{npc:$.getInstance(e),weapon:t,hitType:n,hitId:r,fX:i,fY:a,fZ:o}}}),[mS]=L({name:`OnNPCFinishNodePoint`,identifier:`iii`,beforeEach(e,t,n){return{npc:$.getInstance(e),node:$x.getInstance(t),nodeId:t,pointId:n}}}),[hS]=L({name:`OnNPCFinishNode`,identifier:`ii`,beforeEach(e,t){return{npc:$.getInstance(e),node:$x.getInstance(t),nodeId:t}}}),[gS]=L({name:`OnNPCChangeNode`,identifier:`iii`,beforeEach(e,t,n){return{npc:$.getInstance(e),newNode:$x.getInstance(t),oldNode:$x.getInstance(n),newNodeId:t,oldNodeId:n}}}),[_S]=L({name:`OnNPCFinishMovePath`,identifier:`ii`,beforeEach(e,t){return{npc:$.getInstance(e),path:eS.getInstance(t),pathId:t}}}),[vS]=L({name:`OnNPCFinishMovePathPoint`,identifier:`iii`,beforeEach(e,t,n){return{npc:$.getInstance(e),path:eS.getInstance(t),pathId:t,pointIndex:n}}}),yS=Object.freeze({onClientMessage:tS,onFinishMove:nS,onCreate:rS,onDestroy:iS,onSpawn:lS,onRespawn:uS,onWeaponStateChange:aS,onTakeDamage:oS,onGiveDamage:sS,onDeath:cS,onPlaybackStart:dS,onPlaybackEnd:fS,onWeaponShot:pS,onFinishNodePoint:mS,onFinishNode:hS,onChangeNode:gS,onFinishMovePath:_S,onFinishMovePathPoint:vS});var bS=class e{constructor(){throw new Kr(`This is a static class and cannot be instantiated.`)}static getNetworkStats(){return e.__inject__.getNetworkStats()}static getPlayerNetworkStats(t){return e.__inject__.getPlayerNetworkStats(t.id)}static getBytesReceived(t){return e.__inject__.getBytesReceived(t.id)}static getBytesSent(t){return e.__inject__.getBytesSent(t.id)}static getConnectionStatus(t){return e.__inject__.getConnectionStatus(t.id)}static getConnectedTime(t){return e.__inject__.getConnectedTime(t.id)}static getIpPort(t){return e.__inject__.getIpPort(t.id)}static getMessagesReceived(t){return e.__inject__.getMessagesReceived(t.id)}static getMessagesRecvPerSecond(t){return e.__inject__.getMessagesRecvPerSecond(t.id)}static getMessagesSent(t){return e.__inject__.getMessagesSent(t.id)}static getPacketLossPercent(t){return e.__inject__.getPacketLossPercent(t.id)}static __inject__={getNetworkStats:Wa,getPlayerNetworkStats:Ua,getBytesReceived:Ma,getBytesSent:Pa,getConnectionStatus:La,getConnectedTime:Aa,getIpPort:Ra,getMessagesReceived:ja,getMessagesRecvPerSecond:Fa,getMessagesSent:Na,getPacketLossPercent:Ia}},xS=class e{_text;_time;_style;get text(){return this._text}set text(e){this._text=e}get time(){return this._time}set time(e){this._time=e}get style(){return this._style}set style(e){this._style=e}constructor(e,t,n){this._text=e,this._time=t,this._style=n}static hideForAll(t){e.__inject__.hideForAll(t)}static has(t,n){return e.__inject__.has(t.id,n)}forAll(t=`win1252`){e.__inject__.forAll(R.encodeToBuf(R.convertSpecialChar(this.text),t),this.time,this.style)}forPlayer(t,n=`win1252`){e.__inject__.forPlayer(t.id,R.encodeToBuf(R.convertSpecialChar(this.text),n),this.time,this.style)}hideForPlayer(t){return e.__inject__.hideForPlayer(t.id,this.style)}static __inject__={hideForAll:qi,has:Oo,forAll:Ki,forPlayer:Do,hideForPlayer:Ao}},SS=class e{sourceInfo=null;_id=c.MENU;get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===c.MENU)throw new D(`Invalid id`);this._id=t;let n=e.getInstance(this._id);if(n)return n;qv.set(this.id,this)}else this.sourceInfo=t}create(){if(!this.sourceInfo)throw new D(`Cannot create with only id`);if(this._id!==c.MENU)throw new D(`Cannot be created twice`);let{title:t,columns:n,x:r,y:i,colWidth:a,charset:o=`ISO-8859-1`}=this.sourceInfo,[s,l]=a;if(this._id=e.__inject__.create(t,n,r,i,s,l,o),this.id===c.MENU||e.getInstances().length===u.MAX_MENUS)throw new D(`Cannot create menu`);return qv.set(this._id,this),this}destroy(){if(this._id===c.MENU)throw new D(`Cannot destroy before create`);return q.skip||e.__inject__.destroy(this.id),qv.delete(this._id),this._id=c.MENU,this}addItem(t,n){if(this._id===c.MENU)throw new D(`Cannot addItem before create`);if(t!==0&&t!==1)throw new D(`Wrong number of columns`);return e.__inject__.addItem(this.id,t,n,this.sourceInfo?.charset||`ISO-8859-1`),this}setColumnHeader(t,n){if(this._id===c.MENU)throw new D(`Cannot setColumnHeader before create`);if(t!==0&&t!==1)throw new D(`Wrong number of columns`);return e.__inject__.setColumnHeader(this.id,t,n,this.sourceInfo?.charset||`ISO-8859-1`),this}disable(){if(this._id===c.MENU)throw new D(`Cannot disable menu before create`);return e.__inject__.disable(this.id),this}disableRow(t){if(this._id===c.MENU)throw new D(`Cannot disable row before create`);return e.__inject__.disableRow(this.id,t)}isValid(){return q.skip&&this.id!==c.MENU?!0:e.isValid(this.id)}showForPlayer(t){if(this._id===c.MENU)throw new D(`Cannot show menu before create`);return e.__inject__.showForPlayer(this.id,t.id)}hideForPlayer(t){if(this._id===c.MENU)throw new D(`Cannot hide menu before create`);return e.__inject__.hideForPlayer(this.id,t.id)}isDisabled(){return this._id===c.MENU?!1:e.__inject__.isDisabled(this.id)}isRowDisabled(t){return this._id===c.MENU?!1:e.__inject__.isRowDisabled(this.id,t)}getItems(t){return this._id===c.MENU?0:e.__inject__.getItems(this.id,t)}getPos(){return e.__inject__.getPos(this.id)}getColumnWidth(){return e.__inject__.getColumnWidth(this.id)}getColumnHeader(t){if(this._id===c.MENU)throw new D(`Cannot get column header before create`);return e.__inject__.getColumnHeader(this.id,t,this.sourceInfo?.charset||`ISO-8859-1`)}getItem(t,n){if(this._id===c.MENU)throw new D(`Cannot get item before create`);if(n<0||n>this.getItems(t)-1)throw new D(`invalid getItem range`);return e.__inject__.getItem(this.id,t,n,this.sourceInfo?.charset||`ISO-8859-1`)}static isValid(t){return e.__inject__.isValid(t)}static getInstance(e){return qv.get(e)}static getInstances(){return[...qv.values()]}static getInstanceByPlayer(e){return this.getInstance(jp(e.id))}static __inject__={create:Vv,destroy:Tp,addItem:Hv,setColumnHeader:Uv,disable:kp,disableRow:Ap,isValid:Op,showForPlayer:Ep,hideForPlayer:Dp,isDisabled:bp,isRowDisabled:xp,getItems:Sp,getPos:Cp,getColumnWidth:wp,getColumnHeader:zv,getItem:Bv,getPlayerMenu:jp}};K.onExit(({next:e})=>(SS.getInstances().forEach(e=>e.destroy()),qv.clear(),e()));const[CS]=L({name:`OnPlayerExitedMenu`,identifier:`i`,beforeEach(e){return{player:X.getInstance(e)}}}),[wS]=L({name:`OnPlayerSelectedMenuRow`,identifier:`ii`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,menu:SS.getInstanceByPlayer(n),row:t}}}),TS=Object.freeze({onPlayerExited:CS,onPlayerSelectedRow:wS});var ES=class e{sourceInfo=null;_player=null;_id=c.GANG_ZONE;get id(){return this._id}constructor(t,n){if(typeof t==`number`){if(t===c.GANG_ZONE)throw new E(`Invalid id`);n&&(this._player=n);let r=e.getInstance(t,n);if(r)return r;this._id=t,this.isGlobal()?Kv.set(this._id,this):n&&(V.has(n)||V.set(n,new Map),V.get(this.getPlayer()).set(this.id,this))}else this.sourceInfo=t,this._player=null}create(){if(!this.sourceInfo)throw new E(`Cannot create with only id`);if(this.id!==c.GANG_ZONE)throw new E(`Cannot create again`);let{player:t}=this.sourceInfo;if(t){let{minX:n,minY:r,maxX:i,maxY:a}=this.sourceInfo;if(this._id=e.__inject__.createPlayer(t.id,n,r,i,a),this.id===c.GANG_ZONE||e.getInstances(t).length===u.MAX_GANG_ZONES)throw new E(`Cannot create playerGangZone`);V.has(t)||V.set(t,new Map),V.get(t).set(this._id,this)}else{let{minX:t,minY:n,maxX:r,maxY:i}=this.sourceInfo;if(this._id=e.__inject__.create(t,n,r,i),this.id===c.GANG_ZONE||e.getInstances().length===u.MAX_GANG_ZONES)throw new E(`Cannot create gangZone`);Kv.set(this.id,this)}return this}destroy(){if(this.id===c.GANG_ZONE)throw new E(`Cannot destroy before create`);let t=this.getPlayer();if(!t)q.skip||e.__inject__.destroy(this.id),Kv.delete(this.id);else if(q.skip||e.__inject__.destroyPlayer(t.id,this.id),V.has(t)){let e=V.get(t);e.delete(this.id),e.size||V.delete(t)}this._id=c.GANG_ZONE}isGlobal(){return!(this.sourceInfo?this.sourceInfo.player:this._player)}isPlayer(){return!this.isGlobal()}getPlayer(){return this._player?this._player:this.sourceInfo&&this.sourceInfo.player?this.sourceInfo.player:null}getPlayerId(){let e=this.getPlayer();return e?e.id:c.PLAYER_ID}showForAll(t){if(this.id===c.GANG_ZONE)throw new E(`Cannot show gangzone before create`);if(!this.getPlayer())return e.__inject__.showForAll(this.id,t),this;throw new E(`player's gangzone should not be show for all.`)}showForPlayer(t,n){if(this.id===c.GANG_ZONE)throw new E(`Cannot show gangzone before create`);let r=this.getPlayer();if(r)e.__inject__.showPlayer(r.id,this.id,z(t));else if(n)e.__inject__.showForPlayer(n.id,this.id,t);else throw new E(`invalid player for show`);return this}hideForAll(){if(this.id===c.GANG_ZONE)throw new E(`Cannot hide gangzone before create`);if(!this.getPlayer())return e.__inject__.hideForAll(this.id),this;throw new E(`player's gangzone should not be hide for all.`)}hideForPlayer(t){if(this.id===c.GANG_ZONE)throw new E(`Cannot hide gangzone before create`);let n=this.getPlayer();if(n)e.__inject__.hidePlayer(n.id,this.id);else if(t)e.__inject__.hideForPlayer(t.id,this.id);else throw new E(`invalid player for hide`);return this}flashForAll(t){if(this.id===c.GANG_ZONE)throw new E(`Cannot flash gangzone before create`);if(!this.getPlayer())return e.__inject__.flashForAll(this.id,t),this;throw new E(`player's gangzone should not be flash for all.`)}flashForPlayer(t,n){if(this.id===c.GANG_ZONE)throw new E(`Cannot flash gangzone before create`);let r=this.getPlayer();if(r)e.__inject__.flashPlayer(r.id,this.id,z(n));else if(t)e.__inject__.flashForPlayer(t.id,this.id,n);else throw new E(`invalid player for flash`);return this}stopFlashForAll(){if(this.id===c.GANG_ZONE)throw new E(`Cannot stop flash gangzone before create`);if(!this.getPlayer())return e.__inject__.stopFlashForAll(this.id),this;throw new E(`player's gangzone should not be stop flash for all.`)}stopFlashForPlayer(t){if(this.id===c.GANG_ZONE)throw new E(`Cannot stop flash gangzone before create`);let n=this.getPlayer();if(n)e.__inject__.stopFlashPlayer(n.id,this.id);else if(t)e.__inject__.stopFlashForPlayer(t.id,this.id);else throw new E(`invalid player for flash`);return this}isValid(){if(q.skip&&this.id!==c.GANG_ZONE)return!0;if(this.id===c.GANG_ZONE)return!1;let t=this.getPlayer();return t?e.isValidPlayer(t.id,this.id):e.isValidGlobal(this.id)}isPlayerIn(t){if(this.id===c.GANG_ZONE)return!1;let n=this.getPlayer();return n?e.__inject__.isPlayerInPlayer(n.id,this.id):e.__inject__.isPlayerIn(t.id,this.id)}isVisibleForPlayer(t){if(this.id===c.GANG_ZONE)return!1;let n=this.getPlayer();return n?e.__inject__.isVisiblePlayer(n.id,this.id):e.__inject__.isVisibleForPlayer(t.id,this.id)}getColorForPlayer(t){if(this.id===c.GANG_ZONE)throw new E(`Cannot get color before create`);let n=this.getPlayer();return n?e.__inject__.getColorPlayer(n.id,this.id):e.__inject__.getColorForPlayer(t.id,this.id)}getFlashColorForPlayer(t){if(this.id===c.GANG_ZONE)throw new E(`Cannot get flash color before create`);let n=this.getPlayer();return n?e.__inject__.getFlashColorPlayer(n.id,this.id):e.__inject__.getFlashColorForPlayer(t.id,this.id)}isFlashingForPlayer(t){if(this.id===c.GANG_ZONE)return!1;let n=this.getPlayer();return n?e.__inject__.isFlashingPlayer(n.id,this.id):e.__inject__.isFlashingForPlayer(t.id,this.id)}getPos(){if(this.id===c.GANG_ZONE)throw new E(`Cannot get position before create`);let t=this.getPlayer();return t?e.__inject__.getPosPlayer(t.id,this.id):e.__inject__.getPos(this.id)}useCheck(t){if(this.id===c.GANG_ZONE)throw new E(`Cannot use check before create`);let n=this.getPlayer();return n?e.__inject__.useCheckPlayer(n.id,this.id,t):e.__inject__.useCheck(this.id,t),this}static isValidPlayer(t,n){return e.__inject__.isValidPlayer(t,n)}static isValidGlobal(t){return e.__inject__.isValidGlobal(t)}static getInstance(e,t){if(!t)return Kv.get(e);if(t.id!==c.PLAYER_ID)return V.get(t)?.get(e)}static getInstances(e){return e?e.id===c.PLAYER_ID?[]:[...V.get(e)?.values()||[]]:[...Kv.values()]}static getPlayersInstances(){return Array.from(V.entries()).map(([e,t])=>[e,Array.from(t.values())])}static __inject__={create:dm,destroy:fm,showForAll:mm,hideForAll:gm,flashForAll:vm,stopFlashForAll:bm,getPos:lm,useCheck:um,createPlayer:xm,destroyPlayer:Sm,showPlayer:Cm,showForPlayer:pm,hidePlayer:wm,hideForPlayer:hm,flashPlayer:Tm,flashForPlayer:_m,stopFlashPlayer:Em,stopFlashForPlayer:ym,getPosPlayer:Nm,useCheckPlayer:Pm,isPlayerIn:im,isPlayerInPlayer:Om,isVisibleForPlayer:am,isVisiblePlayer:km,getColorForPlayer:om,getColorPlayer:Am,getFlashColorForPlayer:sm,getFlashColorPlayer:jm,isFlashingForPlayer:cm,isFlashingPlayer:Mm,isValidPlayer:Dm,isValidGlobal:rm}};Ab.onDisconnect(({player:e,next:t})=>(V.has(e)&&(ES.getInstances(e).forEach(e=>{e.isValid()&&e.destroy()}),V.delete(e)),t())),K.onExit(({next:e})=>(ES.getInstances().forEach(e=>e.destroy()),ES.getPlayersInstances().map(([,e])=>e).flat().forEach(e=>e.destroy()),Kv.clear(),V.clear(),e()));const[DS]=L({name:`OnPlayerEnterGangZone`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),gangZone:ES.getInstance(t)}}}),[OS]=L({name:`OnPlayerLeaveGangZone`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),gangZone:ES.getInstance(t)}}}),[kS]=L({name:`OnPlayerEnterPlayerGangZone`,identifier:`ii`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,gangZone:ES.getInstance(t,n)}}}),[AS]=L({name:`OnPlayerLeavePlayerGangZone`,identifier:`ii`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,gangZone:ES.getInstance(t,n)}}}),[jS]=L({name:`OnPlayerClickGangZone`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),gangZone:ES.getInstance(t)}}}),[MS]=L({name:`OnPlayerClickPlayerGangZone`,identifier:`ii`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,gangZone:ES.getInstance(t,n)}}}),NS=Object.freeze({onPlayerEnterGlobal:DS,onPlayerLeaveGlobal:OS,onPlayerEnterPlayer:kS,onPlayerLeavePlayer:AS,onPlayerClickGlobal:jS,onPlayerClickPlayer:MS});var PS=class e{sourceInfo=null;_player=null;_id=c.TEXT_DRAW;get id(){return this._id}constructor(t,n){if(typeof t==`number`){if(t===c.TEXT_DRAW||t===c.PLAYER_TEXT_DRAW)throw new j(`Invalid id`);n&&(this._player=n);let r=e.getInstance(t,n);if(r)return r;this._id=t,this.isGlobal()?Qv.set(this._id,this):n&&(H.has(n)||H.set(n,new Map),H.get(this.getPlayer()).set(this.id,this))}else this.sourceInfo=t,this._player=null}create(){if(!this.sourceInfo)throw new j(`Cannot create with only id`);if(this.id!==c.TEXT_DRAW)throw new j(`Cannot create again`);let{x:t,y:n,text:r,player:i,charset:a=`ISO-8859-1`}=this.sourceInfo,o=R.encodeToBuf(R.convertSpecialChar(r),a);if(i){if(this._id=e.__inject__.createPlayer(i.id,t,n,o),this.id===c.TEXT_DRAW||e.getInstances(i).length===u.MAX_TEXT_DRAWS)throw new j(`Cannot create player textdraw`);H.has(i)||H.set(i,new Map),H.get(i).set(this._id,this)}else{if(this._id=e.__inject__.create(t,n,o),this.id===c.TEXT_DRAW||e.getInstances().length===u.MAX_TEXT_DRAWS)throw new j(`Cannot create textdraw`);Qv.set(this.id,this)}return this}destroy(){this.id===c.TEXT_DRAW&&e.beforeCreateWarn(`destroy textdraw`);let t=this.getPlayer();if(!t)q.skip||e.__inject__.destroy(this.id),Qv.delete(this.id);else if(q.skip||e.__inject__.destroyPlayer(t.id,this.id),H.has(t)){let e=H.get(t);e.delete(this.id),e.size||H.delete(t)}return this._id=c.TEXT_DRAW,this}setFont(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set font`),this;let n=this.getPlayer();return n?e.__inject__.setFontPlayer(n.id,this.id,t):e.__inject__.setFont(this.id,t),this}setColor(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set color`),this;let n=this.getPlayer();return n?e.__inject__.setColorPlayer(n.id,this.id,t):e.__inject__.setColor(this.id,t),this}setBoxColors(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set box color`),this;let n=this.getPlayer();return n?e.__inject__.setBoxColorPlayer(n.id,this.id,t):e.__inject__.setBoxColor(this.id,t),this}setBackgroundColors(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set background color`),this;let n=this.getPlayer();return n?e.__inject__.setBackgroundColorPlayer(n.id,this.id,t):e.__inject__.setBackgroundColor(this.id,t),this}setAlignment(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set alignment`),this;let n=this.getPlayer();return n?e.__inject__.setAlignmentPlayer(n.id,this.id,t):e.__inject__.setAlignment(this.id,t),this}setLetterSize(t,n){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set letter size`),this;let r=this.getPlayer();return r?e.__inject__.setLetterSizePlayer(r.id,this.id,t,n):e.__inject__.setLetterSize(this.id,t,n),this}setOutline(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set outline model`),this;if(t<0)throw new j(`Invalid outline value`);let n=this.getPlayer();return n?e.__inject__.setOutlinePlayer(n.id,this.id,t):e.__inject__.setOutline(this.id,t),this}setPreviewModel(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set preview model`),this;this.setFont(ue.MODEL_PREVIEW);let n=this.getPlayer();return n?e.__inject__.setPreviewModelPlayer(n.id,this.id,t):e.__inject__.setPreviewModel(this.id,t),this}setPreviewRot(t,n,r,i=1){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set preview rot`),this;this.setFont(ue.MODEL_PREVIEW);let a=this.getPlayer();return a?e.__inject__.setPreviewRotPlayer(a.id,this.id,t,n,r,i):e.__inject__.setPreviewRot(this.id,t,n,r,i),this}setPreviewVehColors(t,n){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set preview veh col`),this;this.setFont(ue.MODEL_PREVIEW);let r=this.getPlayer();return r?e.__inject__.setPreviewVehicleColorsPlayer(r.id,this.id,t,n):e.__inject__.setPreviewVehicleColors(this.id,t,n),this}setProportional(t=!0){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set Proportional`),this;let n=this.getPlayer();return n?e.__inject__.setProportionalPlayer(n.id,this.id,t):e.__inject__.setProportional(this.id,t),this}setSelectable(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set Selectable`),this;let n=this.getPlayer();return n?e.__inject__.setSelectablePlayer(n.id,this.id,t):e.__inject__.setSelectable(this.id,t),this}setShadow(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set shadow`),this;if(t<0)throw new j(`Invalid shadow value`);let n=this.getPlayer();return n?e.__inject__.setShadowPlayer(n.id,this.id,t):e.__inject__.setShadow(this.id,t),this}setString(t,n){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set string`),this;if(t.length===0||t.length>1024)throw new j(`Invalid text length`);let r=this.sourceInfo?.charset||`ISO-8859-1`,i=R.encodeToBuf(R.convertSpecialChar(t),r),a=this.getPlayer();return a?e.__inject__.setStringPlayer(a.id,this.id,i):n?e.__inject__.setStringForPlayer(this.id,n.id,i):e.__inject__.setString(this.id,i),this}setTextSize(t,n){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set TextSize`),this;let r=this.getPlayer();return r?e.__inject__.setTextSizePlayer(r.id,this.id,t,n):e.__inject__.setTextSize(this.id,t,n),this}useBox(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set TextSize`),this;let n=this.getPlayer();return n?e.__inject__.useBoxPlayer(n.id,this.id,t):e.__inject__.useBox(this.id,t),this}static beforeCreateWarn(e){throw new j(`Cannot ${e} before create`)}show(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`show`),this;let n=this.getPlayer();if(n)e.__inject__.showPlayer(n.id,this.id);else if(t)e.__inject__.showForPlayer(t.id,this.id);else throw new j(`invalid player for show`);return this}hide(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`hide`),this;let n=this.getPlayer();if(n)e.__inject__.hidePlayer(n.id,this.id);else if(t)e.__inject__.hideForPlayer(t.id,this.id);else throw new j(`invalid player for hide`);return this}showAll(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`show`),this;if(!this.getPlayer())return e.__inject__.showForAll(this.id),this;throw new j(`player's textdraw should not be show for all.`)}hideAll(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`hideAll`),this;if(!this.getPlayer())return e.__inject__.hideForAll(this.id),this;throw new j(`player's textdraw should not be hide for all.`)}isValid(){if(q.skip&&this.id!==c.TEXT_DRAW)return!0;let t=this.getPlayer();return t?e.__inject__.isValidPlayer(t.id,this.id):e.__inject__.isValid(this.id)}isVisibleForPlayer(t){if(this.id===c.TEXT_DRAW)return!1;let n=this.getPlayer();return n?e.__inject__.isVisiblePlayer(n.id,this.id):t?e.__inject__.isVisibleForPlayer(t.id,this.id):!1}getString(){this.id===c.TEXT_DRAW&&e.beforeCreateWarn(`getString`);let t=this.getPlayer();return t?e.__inject__.getStringPlayer(t.id,this.id).str:e.__inject__.getString(this.id).str}setPos(t,n){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set position`),this;let r=this.getPlayer();return r?e.__inject__.setPosPlayer(r.id,this.id,t,n):e.__inject__.setPos(this.id,t,n),this}getLetterSize(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get letter size`);let t=this.getPlayer();return t?e.__inject__.getLetterSizePlayer(t.id,this.id):e.__inject__.getLetterSize(this.id)}getTextSize(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get text size`);let t=this.getPlayer();return t?e.__inject__.getTextSizePlayer(t.id,this.id):e.__inject__.getTextSize(this.id)}getPos(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get position`);let t=this.getPlayer();return t?e.__inject__.getPosPlayer(t.id,this.id):e.__inject__.getPos(this.id)}getColor(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get color`);let t=this.getPlayer();return t?e.__inject__.getColorPlayer(t.id,this.id):e.__inject__.getColor(this.id)}getBoxColor(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get box color`);let t=this.getPlayer();return t?e.__inject__.getBoxColorPlayer(t.id,this.id):e.__inject__.getBoxColor(this.id)}getBackgroundColor(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get bg color`);let t=this.getPlayer();return t?e.__inject__.getBackgroundColorPlayer(t.id,this.id):e.__inject__.getBackgroundColor(this.id)}getShadow(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get shadow`);let t=this.getPlayer();return t?e.__inject__.getShadowPlayer(t.id,this.id):e.__inject__.getShadow(this.id)}getOutline(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get outline`);let t=this.getPlayer();return t?e.__inject__.getOutlinePlayer(t.id,this.id):e.__inject__.getOutline(this.id)}getFont(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get font`);let t=this.getPlayer();return t?e.__inject__.getFontPlayer(t.id,this.id):e.__inject__.getFont(this.id)}isBox(){if(this.id===c.TEXT_DRAW)return!1;let t=this.getPlayer();return t?e.__inject__.isBoxPlayer(t.id,this.id):e.__inject__.isBox(this.id)}isProportional(){if(this.id===c.TEXT_DRAW)return!1;let t=this.getPlayer();return t?e.__inject__.isProportionalPlayer(t.id,this.id):e.__inject__.isProportional(this.id)}isSelectable(){if(this.id===c.TEXT_DRAW)return!1;let t=this.getPlayer();return t?e.__inject__.isSelectablePlayer(t.id,this.id):e.__inject__.isSelectable(this.id)}getAlignment(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get alignment`);let t=this.getPlayer();return t?e.__inject__.getAlignmentPlayer(t.id,this.id):e.__inject__.getAlignment(this.id)}getPreviewModel(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get preview model`);let t=this.getPlayer();return t?e.__inject__.getPreviewModelPlayer(t.id,this.id):e.__inject__.getPreviewModel(this.id)}getPreviewRot(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get preview rotation`);let t=this.getPlayer();return t?e.__inject__.getPreviewRotPlayer(t.id,this.id):e.__inject__.getPreviewRot(this.id)}getPreviewVehColors(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get preview vel colors`);let t=this.getPlayer();return t?e.__inject__.getPreviewVehicleColorsPlayer(t.id,this.id):e.__inject__.getPreviewVehicleColors(this.id)}isGlobal(){return!this.getPlayer()}isPlayer(){return!this.isGlobal()}getPlayer(){return this._player?this._player:this.sourceInfo&&this.sourceInfo.player?this.sourceInfo.player:null}getPlayerId(){let e=this.getPlayer();return e?e.id:c.PLAYER_ID}static getInstance(e,t){if(!t)return Qv.get(e);if(t.id!==c.PLAYER_ID)return H.get(t)?.get(e)}static getInstances(e){return e?e.id===c.PLAYER_ID?[]:[...H.get(e)?.values()||[]]:[...Qv.values()]}static getPlayersInstances(){return Array.from(H.entries()).map(([e,t])=>[e,Array.from(t.values())])}static __inject__={create:nh,createPlayer:Kh,destroy:rh,destroyPlayer:qh,setFont:ph,setFontPlayer:rg,setColor:sh,setColorPlayer:Zh,setBoxColor:lh,setBoxColorPlayer:$h,setBackgroundColor:fh,setBackgroundColorPlayer:ng,setAlignment:oh,setAlignmentPlayer:Xh,setLetterSize:ih,setLetterSizePlayer:Jh,setOutline:dh,setOutlinePlayer:tg,setPreviewModel:xh,setPreviewModelPlayer:lg,setPreviewRot:Sh,setPreviewRotPlayer:ug,setPreviewVehicleColors:Ch,setPreviewVehicleColorsPlayer:dg,setProportional:mh,setProportionalPlayer:ig,setSelectable:hh,setSelectablePlayer:ag,setShadow:uh,setShadowPlayer:eg,setStringPlayer:cg,setStringForPlayer:th,setString:bh,setTextSize:ah,setTextSizePlayer:Yh,useBoxPlayer:Qh,useBox:ch,showPlayer:og,showForPlayer:gh,hidePlayer:sg,hideForPlayer:_h,showForAll:vh,hideForAll:yh,isValidPlayer:Eh,isValid:Fm,isVisiblePlayer:Dh,isVisibleForPlayer:Im,getStringPlayer:Oh,getString:Lm,setPosPlayer:kh,setPos:Rm,getLetterSizePlayer:Ah,getLetterSize:zm,getTextSizePlayer:jh,getTextSize:Bm,getPosPlayer:Mh,getPos:Vm,getColorPlayer:Nh,getColor:Hm,getBoxColorPlayer:Ph,getBoxColor:Um,getBackgroundColorPlayer:Fh,getBackgroundColor:Wm,getShadowPlayer:Ih,getShadow:Gm,getOutlinePlayer:Lh,getOutline:Km,getFontPlayer:Rh,getFont:qm,isBoxPlayer:zh,isBox:Jm,isProportionalPlayer:Bh,isProportional:Ym,isSelectablePlayer:Vh,isSelectable:Xm,getAlignmentPlayer:Hh,getAlignment:Zm,getPreviewModelPlayer:Uh,getPreviewModel:Qm,getPreviewRotPlayer:Wh,getPreviewRot:$m,getPreviewVehicleColors:eh,getPreviewVehicleColorsPlayer:Gh}};Ab.onDisconnect(({player:e,next:t})=>(H.has(e)&&(PS.getInstances(e).forEach(e=>{e.isValid()&&e.destroy()}),H.delete(e)),t())),K.onExit(({next:e})=>(PS.getInstances().forEach(e=>e.destroy()),PS.getPlayersInstances().map(([,e])=>e).flat().forEach(e=>e.destroy()),Qv.clear(),H.clear(),e()));const[FS]=L({name:`OnPlayerClickTextDraw`,identifier:`ii`,defaultValue:!1,beforeEach(e,t){return{player:X.getInstance(e),textDraw:t===c.TEXT_DRAW?t:PS.getInstance(t)}}}),[IS]=L({name:`OnPlayerClickPlayerTextDraw`,identifier:`ii`,defaultValue:!1,beforeEach(e,t){let n=X.getInstance(e);return{player:n,textDraw:t===c.TEXT_DRAW?t:PS.getInstance(t,n)}}}),LS=Object.freeze({onPlayerClickGlobal:FS,onPlayerClickPlayer:IS});Ab.onDisconnect(({player:e,next:t})=>(U.has(e)&&(Y.getInstances(e).forEach(e=>{e.isValid()&&e.destroy()}),U.delete(e)),t())),K.onExit(({next:e})=>(Y.getInstances().forEach(e=>e.destroy()),Y.getPlayersInstances().map(([,e])=>e).flat().forEach(e=>e.destroy()),sy.clear(),U.clear(),e()));const[RS]=L({name:`OnPlayerSelectObject`,identifier:`iiiifff`,defaultValue:!1,beforeEach(e,t,n,r,i,a,o){let s=X.getInstance(e);return{player:s,type:t,isPlayerObject:t!==_.UNKNOWN&&t===_.PLAYER_OBJECT,isGlobal:t!==_.UNKNOWN&&t===_.GLOBAL_OBJECT,objectMp:t===_.GLOBAL_OBJECT?Y.getInstance(n):Y.getInstance(n,s),modelId:r,fX:i,fY:a,fZ:o}}}),[zS]=L({name:`OnPlayerEditObject`,identifier:`iiiiffffff`,defaultValue:!1,beforeEach(e,t,n,r,i,a,o,s,c,l){let u=X.getInstance(e),d=t===1;return{player:u,isPlayerObject:d,isGlobal:!d,objectMp:d?Y.getInstance(n,u):Y.getInstance(n),response:r,fX:i,fY:a,fZ:o,fRotX:s,fRotY:c,fRotZ:l}}}),[BS]=L({name:`OnPlayerEditAttachedObject`,identifier:`iiiiifffffffff`,defaultValue:!1,beforeEach(e,t,n,r,i,a,o,s,c,l,u,d,f,p){return{player:X.getInstance(e),response:t,index:n,modelId:r,boneId:i,fOffsetX:a,fOffsetY:o,fOffsetZ:s,fRotX:c,fRotY:l,fRotZ:u,fScaleX:d,fScaleY:f,fScaleZ:p}}}),[VS]=L({name:`OnObjectMoved`,identifier:`i`,beforeEach(e){return{objectMp:Y.getInstance(e)}}}),[HS]=L({name:`OnPlayerObjectMoved`,identifier:`ii`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,playerObject:Y.getInstance(t,n)}}}),US=Object.freeze({onPlayerSelect:RS,onPlayerEdit:zS,onPlayerEditAttached:BS,onGlobalMoved:VS,onPlayerMoved:HS});var WS=class e{_id=c.ACTOR_ID;sourceInfo=null;get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===c.ACTOR_ID)throw new w(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t}else this.sourceInfo=t}create(){if(this._id!==c.ACTOR_ID)throw new w(`Cannot be created twice`);let{skin:t,x:n,y:r,z:i,rotation:a}=this.sourceInfo;if(this._id=e.__inject__.create(t,n,r,i,a),this._id===c.ACTOR_ID||e.getInstances().length===u.MAX_ACTORS)throw new w(`Cannot create actor`);return cy.set(this._id,this),this}destroy(){if(this._id===c.ACTOR_ID)throw new w(`Cannot before create`);return q.skip||e.__inject__.destroy(this._id),cy.delete(this._id),this._id=c.ACTOR_ID,this}isStreamIn(t){return this._id===c.ACTOR_ID?!1:e.__inject__.isStreamedIn(this.id,t.id)}setVirtualWorld(t){return this._id===c.ACTOR_ID?!1:e.__inject__.setVirtualWorld(this.id,t)}getVirtualWorld(){return this._id===c.ACTOR_ID?0:e.__inject__.getVirtualWorld(this.id)}applyAnimation(t,n,r,i,a,o,s,l){return this._id===c.ACTOR_ID?!1:e.__inject__.applyAnimation(this.id,t,n,r,i,a,o,s,l)}clearAnimations(){return this._id===c.ACTOR_ID?!1:e.__inject__.clearAnimations(this.id)}setPos(t,n,r){return this._id===c.ACTOR_ID?!1:e.__inject__.setPos(this.id,t,n,r)}getPos(){if(this._id===c.ACTOR_ID)throw new w(`Cannot getPos before create`);return e.__inject__.getPos(this.id)}setFacingAngle(t){return this._id===c.ACTOR_ID?!1:e.__inject__.setFacingAngle(this.id,t)}getFacingAngle(){if(this._id===c.ACTOR_ID)throw new w(`Cannot getFacingAngle before create`);return e.__inject__.getFacingAngle(this.id)}setHealth(t){return this._id===c.ACTOR_ID?!1:e.__inject__.setHealth(this.id,t)}getHealth(){if(this._id===c.ACTOR_ID)throw new w(`Cannot getHealth before create`);return e.__inject__.getHealth(this.id)}setInvulnerable(t){return this._id===c.ACTOR_ID?!1:e.__inject__.setInvulnerable(this.id,t)}isInvulnerable(){return this._id===c.ACTOR_ID?!1:e.__inject__.isInvulnerable(this.id)}isValid(){return e.isValid(this._id)}setSkin(t){return this._id===c.ACTOR_ID?!1:e.__inject__.setSkin(this.id,t)}getSkin(){if(this._id===c.ACTOR_ID)throw new w(`Cannot getSkin before create`);return this.sourceInfo?this.sourceInfo.skin:e.__inject__.getSkin(this.id)}getAnimation(){if(this._id===c.ACTOR_ID)throw new w(`Cannot getAnimation before create`);return e.__inject__.getAnimation(this.id)}getSpawnInfo(){if(this._id===c.ACTOR_ID)throw new w(`Cannot getSpawnInfo before create`);return e.__inject__.getSpawnInfo(this.id)}static isValid(t){return e.__inject__.isValid(t)}static getInstance(e){return cy.get(e)}static getInstances(){return[...cy.values()]}static __inject__={create:Vc,destroy:Hc,applyAnimation:Kc,clearAnimations:qc,getAnimation:Bc,getFacingAngle:Zc,getHealth:$c,getPos:Yc,getSkin:Lc,getSpawnInfo:zc,getVirtualWorld:Gc,isInvulnerable:tl,isStreamedIn:Uc,isValid:nl,setFacingAngle:Xc,setHealth:Qc,setInvulnerable:el,setPos:Jc,setSkin:Rc,setVirtualWorld:Wc}};K.onExit(({next:e})=>(WS.getInstances().forEach(e=>e.destroy()),cy.clear(),e()));const[GS]=L({name:`OnPlayerGiveDamageActor`,identifier:`iifii`,defaultValue:!1,beforeEach(e,t,n,r,i){return{player:X.getInstance(e),actor:WS.getInstance(t),amount:n,weapon:r,bodyPart:i}}}),[KS]=L({name:`OnActorStreamIn`,identifier:`ii`,beforeEach(e,t){return{actor:WS.getInstance(e),player:X.getInstance(t)}}}),[qS]=L({name:`OnActorStreamOut`,identifier:`ii`,beforeEach(e,t){return{actor:WS.getInstance(e),player:X.getInstance(t)}}}),JS=Object.freeze({onPlayerGiveDamage:GS,onStreamIn:KS,onStreamOut:qS});var YS=class e{static set(t,n,r,i,a){return e.__inject__.set(t.id,n,r,i,a)}static disable(t){return e.__inject__.disable(t.id)}static isPlayerIn(t){return e.__inject__.isPlayerIn(t.id)}static isActive(t){return e.__inject__.isActive(t.id)}static get(t){return e.__inject__.get(t.id)}static __inject__={disable:dp,get:_p,isActive:gp,isPlayerIn:mp,set:up}};const[XS]=L({name:`OnPlayerEnterCheckpoint`,identifier:`i`,beforeEach(e){return{player:X.getInstance(e)}}}),[ZS]=L({name:`OnPlayerLeaveCheckpoint`,identifier:`i`,beforeEach(e){return{player:X.getInstance(e)}}}),QS=Object.freeze({onPlayerEnter:XS,onPlayerLeave:ZS});var $S=class e{static set(t,n,r,i,a,o,s,c,l){return e.__inject__.set(t.id,n,r,i,a,o,s,c,l)}static disable(t){return e.__inject__.disable(t.id)}static isPlayerIn(t){return e.__inject__.isPlayerIn(t.id)}static isActive(t){return e.__inject__.isActive(t.id)}static get(t){return e.__inject__.get(t.id)}static __inject__={disable:pp,get:yp,isActive:vp,isPlayerIn:hp,set:fp}};const[eC]=L({name:`OnPlayerEnterRaceCheckpoint`,identifier:`i`,beforeEach(e){return{player:X.getInstance(e)}}}),[tC]=L({name:`OnPlayerLeaveRaceCheckpoint`,identifier:`i`,beforeEach(e){return{player:X.getInstance(e)}}}),nC=Object.freeze({onPlayerEnter:eC,onPlayerLeave:tC});var rC=class e{sourceInfo=null;_player=null;_id=c.PICKUP_ID;get id(){return this._id}constructor(t,n){if(typeof t==`number`){if(t===c.PICKUP_ID)throw new A(`Invalid id`);n&&(this._player=n);let r=e.getInstance(t,n);if(r)return r;this._id=t,this.isGlobal()?ly.set(this._id,this):n&&(W.has(n)||W.set(n,new Map),W.get(this.getPlayer()).set(this.id,this))}else this.sourceInfo=t,this._player=null}create(){if(!this.sourceInfo)throw new A(`Cannot create with only id`);if(this.id!==c.PICKUP_ID)throw new A(`Cannot be created twice`);let{model:t,type:n,virtualWorld:r,x:i,y:a,z:o,isStatic:s}=this.sourceInfo,l=this.getPlayer();if(s){if(l)throw new A(`Cannot create static pickup for player`);e.__inject__.addStatic(t,n,i,a,o,r)}else if(l){if(this._id=e.__inject__.createPlayer(l.id,t,n,i,a,o,r),l&&e.getInstances(l).length===u.MAX_PICKUPS||this._id===c.PICKUP_ID)throw new A(`Cannot create player pickup`);W.has(l)||W.set(l,new Map),W.get(l).set(this.id,this)}else{if(this._id=e.__inject__.create(t,n,i,a,o,r),e.getInstances().length===u.MAX_PICKUPS||this._id===c.PICKUP_ID)throw new A(`Cannot create pickup`);ly.set(this.id,this)}return this}destroy(){if(this.sourceInfo&&this.sourceInfo.isStatic)throw new A(`Cannot destroy static pickup`);if(this.id===c.PICKUP_ID)throw new A(`Cannot destroy before create`);let t=this.getPlayer();if(!t)q.skip||e.__inject__.destroy(this.id),ly.delete(this.id);else if(q.skip||e.__inject__.destroyPlayer(t.id,this.id),W.has(t)){let e=W.get(t);e.delete(this.id),e.size||W.delete(t)}this._id=c.PICKUP_ID}isGlobal(){return!(this.sourceInfo?this.sourceInfo.player:this._player)}isPlayer(){return!this.isGlobal()}getPlayer(){return this._player?this._player:this.sourceInfo&&this.sourceInfo.player?this.sourceInfo.player:null}getPlayerId(){let e=this.getPlayer();return e?e.id:c.PLAYER_ID}isValid(){if(q.skip&&this.id!==c.PICKUP_ID)return!0;if(this.id===c.PICKUP_ID)return!1;let t=this.getPlayer();return t?e.isValidPlayer(t.id,this.id):e.isValidGlobal(this.id)}isStreamedIn(t){if(this.id===c.PICKUP_ID)return!1;let n=this.getPlayer();return n?e.__inject__.isStreamedInPlayer(n.id,this.id):e.__inject__.isStreamedIn(t.id,this.id)}getPos(){let t=this.getPlayer();return t?e.__inject__.getPosPlayer(t.id,this.id):e.__inject__.getPos(this.id)}getModel(){if(this.id===c.PICKUP_ID)return 0;let t=this.getPlayer();return t?e.__inject__.getModelPlayer(t.id,this.id):e.__inject__.getModel(this.id)}getType(){if(this.id===c.PICKUP_ID)return 0;let t=this.getPlayer();return t?e.__inject__.getTypePlayer(t.id,this.id):e.__inject__.getType(this.id)}getVirtualWorld(){if(this.id===c.PICKUP_ID)return 0;let t=this.getPlayer();return t?e.__inject__.getVirtualWorldPlayer(t.id,this.id):e.__inject__.getVirtualWorld(this.id)}setPos(t,n,r,i){if(this.id===c.PICKUP_ID)return!1;let a=this.getPlayer();return a?e.__inject__.setPosPlayer(a.id,this.id,t,n,r,i):e.__inject__.setPos(this.id,t,n,r,i)}setModel(t,n=!0){if(this.id===c.PICKUP_ID)return!1;let r=this.getPlayer();return r?e.__inject__.setModelPlayer(r.id,this.id,t,n):e.__inject__.setModel(this.id,t,n)}setType(t,n=!0){if(this.id===c.PICKUP_ID)return!1;let r=this.getPlayer();return r?e.__inject__.setTypePlayer(r.id,this.id,t,n):e.__inject__.setType(this.id,t,n)}setVirtualWorld(t){if(this.id===c.PICKUP_ID)return!1;let n=this.getPlayer();return n?e.__inject__.setVirtualWorldPlayer(n.id,this.id,t):e.__inject__.setVirtualWorld(this.id,t)}showForPlayer(t){if(this.id===c.PICKUP_ID)return!1;if(this.getPlayer())throw new A(`Cannot show for player pickup`);return e.__inject__.showForPlayer(t.id,this.id)}hideForPlayer(t){if(this.id===c.PICKUP_ID)return!1;if(this.getPlayer())throw new A(`Cannot hide for player pickup`);return e.__inject__.hideForPlayer(t.id,this.id)}isHiddenForPlayer(t){if(this.id===c.PICKUP_ID)return!1;if(this.isPlayer())throw new A(`Cannot isHiddenForPlayer for player pickup`);return e.__inject__.isHiddenForPlayer(t.id,this.id)}static isValidPlayer(t,n){return e.__inject__.isValidPlayer(t,n)}static isValidGlobal(t){return e.__inject__.isValidGlobal(t)}static getInstance(e,t){if(!t)return ly.get(e);if(t.id!==c.PLAYER_ID)return W.get(t)?.get(e)}static getInstances(e){return e?e.id===c.PLAYER_ID?[]:[...W.get(e)?.values()||[]]:[...ly.values()]}static getPlayersInstances(){return Array.from(W.entries()).map(([e,t])=>[e,Array.from(t.values())])}static __inject__={create:q_,addStatic:K_,destroy:J_,isStreamedIn:P_,getPos:F_,getModel:I_,getType:L_,getVirtualWorld:R_,setPos:z_,setModel:B_,setType:V_,setVirtualWorld:H_,showForPlayer:U_,hideForPlayer:W_,isHiddenForPlayer:G_,isValidGlobal:N_,createPlayer:Y_,destroyPlayer:X_,isStreamedInPlayer:Q_,getPosPlayer:$_,getModelPlayer:iv,getTypePlayer:av,getVirtualWorldPlayer:ov,setPosPlayer:ev,setModelPlayer:tv,setTypePlayer:nv,setVirtualWorldPlayer:rv,isValidPlayer:Z_}};Ab.onDisconnect(({player:e,next:t})=>(W.has(e)&&(rC.getInstances(e).forEach(e=>{e.isValid()&&e.destroy()}),W.delete(e)),t())),K.onExit(({next:e})=>(rC.getInstances().forEach(e=>e.destroy()),rC.getPlayersInstances().map(([,e])=>e).flat().forEach(e=>e.destroy()),ly.clear(),W.clear(),e()));const[iC]=L({name:`OnPlayerPickUpPickup`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),pickup:rC.getInstance(t)}}}),[aC]=L({name:`OnPickupStreamIn`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),pickup:rC.getInstance(t)}}}),[oC]=L({name:`OnPickupStreamOut`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),pickup:rC.getInstance(t)}}}),[sC]=L({name:`OnPlayerPickUpPlayerPickup`,identifier:`ii`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,pickup:rC.getInstance(t,n)}}}),[cC]=L({name:`OnPlayerPickupStreamIn`,identifier:`ii`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,pickup:rC.getInstance(t,n)}}}),[lC]=L({name:`OnPlayerPickupStreamOut`,identifier:`ii`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,pickup:rC.getInstance(t,n)}}}),uC=Object.freeze({onPlayerPickUpGlobal:iC,onStreamInGlobal:aC,onStreamOutGlobal:oC,onPlayerPickupPlayer:sC,onStreamInPlayer:cC,onStreamOutPlayer:lC});var dC=class e{sourceInfo=null;_id=c._3DTEXT_ID;_player=null;get id(){return this._id}constructor(t,n){if(typeof t==`number`){if(t===c.PLAYER_3DTEXT_ID)throw new Jr(`Invalid id`);n&&(this._player=n);let r=e.getInstance(t,n);if(r)return r;this._id=t,this.isGlobal()?uy.set(this._id,this):n&&(G.has(n)||G.set(n,new Map),G.get(this.getPlayer()).set(this.id,this))}else this.sourceInfo=t,this._player=null}create(){if(!this.sourceInfo)throw new Jr(`Cannot create with only id`);if(this.id!==c._3DTEXT_ID)throw new Jr(`Cannot create again`);let{charset:t=`utf8`,text:n,color:r,x:i,y:a,z:o,drawDistance:s,virtualWorld:l,testLOS:d,attachedPlayer:f,attachedVehicle:p}=this.sourceInfo;if(this.isGlobal()){if(this._id=e.__inject__.create(t,n,r,i,a,o,s,l,d),this.id===c._3DTEXT_ID||e.getInstances().length===u.MAX_3DTEXT_GLOBAL)throw new Jr(`Cannot create textLabel`);return uy.set(this._id,this),this}let m=this.getPlayerId();if(m===c.PLAYER_ID)return this;let h=this.getPlayer();if(this._id=e.__inject__.createPlayer(t,m,n,r,i,a,o,s,f===void 0?c.PLAYER_ID:f.id,p===void 0?c.VEHICLE_ID:p.id,d),this.id===c._3DTEXT_ID||e.getInstances(h).length===u.MAX_3DTEXT_PLAYER)throw new Jr(`Cannot create playerTextLabel`);return G.has(h)||G.set(h,new Map),G.get(this.getPlayer()).set(this.id,this),this}destroy(){if(this.id===c._3DTEXT_ID)throw new Jr(`Cannot destroy the textLabel before create`);if(this.isGlobal())q.skip||e.__inject__.delete(this.id),uy.delete(this.id);else{let t=this.getPlayerId();if(t===c.PLAYER_ID)return this;let n=this.getPlayer();if(q.skip||e.__inject__.deletePlayer(t,this.id),G.has(n)){let e=G.get(n);e.delete(this.id),e.size===0&&G.delete(n)}}return this._id=c._3DTEXT_ID,this}isGlobal(){return!(this.sourceInfo?this.sourceInfo.player:this._player)}isPlayer(){return!this.isGlobal()}getPlayer(){return this._player?this._player:this.sourceInfo&&this.sourceInfo.player?this.sourceInfo.player:null}getPlayerId(){let e=this.getPlayer();return e?e.id:c.PLAYER_ID}isValid(){return q.skip&&this.id!==c._3DTEXT_ID?!0:this.isGlobal()?e.isValid(this.id):e.isValid(this.id,this.getPlayerId())}attachToPlayer(t,n,r,i){if(this.id===c._3DTEXT_ID)return!1;if(!this.isGlobal())throw new Jr(`Cannot attach to player, textLabel is not global`);return e.__inject__.attachToPlayer(this.id,t.id,n,r,i)}attachToVehicle(t,n,r,i){if(this.id===c._3DTEXT_ID)return!1;if(!this.isGlobal())throw new Jr(`Cannot attach to vehicle, textLabel is not global`);return e.__inject__.attachToVehicle(this.id,t.id,n,r,i)}updateText(t,n,r=`utf8`){return this.id===c._3DTEXT_ID?!1:this.isGlobal()?e.__inject__.updateText(r,this.id,t,n):e.__inject__.updatePlayerText(r,this.getPlayerId(),this.id,t,n)}isStreamedIn(t){if(this.id===c._3DTEXT_ID)return!1;if(!this.isGlobal())throw new Jr(`Cannot check stream in, textLabel is not global`);return e.__inject__.isStreamedIn(this.id,t.id)}getText(t=this.sourceInfo?.charset||`utf8`){return this.isGlobal()?e.__inject__.getText(t,this.id):e.__inject__.getPlayerText(t,this.getPlayerId(),this.id)}getColor(){return this.isGlobal()?e.__inject__.getColor(this.id):e.__inject__.getPlayerColor(this.getPlayerId(),this.id)}getPos(){return this.isGlobal()?e.__inject__.getPos(this.id):e.__inject__.getPlayerPos(this.getPlayerId(),this.id)}setDrawDistance(t){return this.id===c._3DTEXT_ID?!1:this.isGlobal()?e.__inject__.setDrawDistance(this.id,t):e.__inject__.setPlayerDrawDistance(this.getPlayerId(),this.id,t)}getDrawDistance(){return this.isGlobal()?e.__inject__.getDrawDistance(this.id):e.__inject__.getPlayerDrawDistance(this.getPlayerId(),this.id)}getLOS(){return this.id===c._3DTEXT_ID?!1:this.isGlobal()?e.__inject__.getLOS(this.id):e.__inject__.getPlayerLOS(this.getPlayerId(),this.id)}setLOS(t){return this.id===c._3DTEXT_ID?!1:this.isGlobal()?e.__inject__.setLOS(this.id,t):e.__inject__.setPlayerLOS(this.getPlayerId(),this.id,t)}getVirtualWorld(){return this.id===c._3DTEXT_ID?0:this.isGlobal()?e.__inject__.getVirtualWorld(this.id):e.__inject__.getPlayerVirtualWorld(this.getPlayerId(),this.id)}setVirtualWorld(t){return this.id===c._3DTEXT_ID?!1:this.isGlobal()?e.__inject__.setVirtualWorld(this.id,t):e.__inject__.setPlayerVirtualWorld(this.getPlayerId(),this.id,t)}getAttachedData(){return this.isGlobal()?e.__inject__.getAttachedData(this.id):e.__inject__.getPlayerAttachedData(this.getPlayerId(),this.id)}static isValid(t,n){return n===c.PLAYER_ID?!1:n===void 0?e.__inject__.isValid(t):e.__inject__.isValidPlayer(n,t)}static getInstance(e,t){if(!t)return uy.get(e);if(t.id!==c.PLAYER_ID)return G.get(t)?.get(e)}static getInstances(e){return e?e.id===c.PLAYER_ID?[]:[...G.get(e)?.values()||[]]:[...uy.values()]}static getPlayersInstances(){return Array.from(G.entries()).map(([e,t])=>[e,Array.from(t.values())])}static __inject__={create:Nv,createPlayer:Pv,getText:Lv,getPlayerText:Rv,updateText:Fv,updatePlayerText:Iv,delete:Up,attachToPlayer:Wp,attachToVehicle:Gp,isStreamedIn:Np,getColor:Pp,getPos:Fp,setDrawDistance:Ip,getDrawDistance:Lp,getLOS:Rp,setLOS:zp,getVirtualWorld:Vp,setVirtualWorld:Bp,getAttachedData:Hp,isValid:Mp,deletePlayer:nm,getPlayerColor:qp,getPlayerPos:Jp,setPlayerDrawDistance:Yp,getPlayerDrawDistance:Xp,getPlayerLOS:Zp,setPlayerLOS:Qp,getPlayerVirtualWorld:$p,setPlayerVirtualWorld:em,getPlayerAttachedData:tm,isValidPlayer:Kp}};Ab.onDisconnect(({player:e,next:t})=>(G.has(e)&&(dC.getInstances(e).forEach(e=>{e.isValid()&&e.destroy()}),G.delete(e)),t())),K.onExit(({next:e})=>(dC.getInstances().forEach(e=>e.destroy()),dC.getPlayersInstances().map(([,e])=>e).flat().forEach(e=>e.destroy()),uy.clear(),G.clear(),e()));function fC(e,t){return(e&t)===t}function pC(e,t,n){return(e&n)===n&&(t&n)!==n}function mC(e,t){return!!(e&t)}function hC(e,t,n){return(e&n)!==n&&(t&n)===n}function gC(e){let t=new Set,n=e.prototype,r=Object.getOwnPropertyNames(n).filter(e=>typeof n[e]==`function`&&e!==`constructor`).reduce((e,t)=>(e[t]=n[t],e),{});function i(r,i){if(t.has(r))throw new Wr(`Method '${String(r)}' of class '${e.name}' has already been hooked. Each method can only be hooked once per defineHooks call. `);if(typeof Reflect.get(n,r)!=`function`)throw new Wr(`Invalid method: ${String(r)}`);return Reflect.set(n,r,i),t.add(r),i}return[r,i]}function _C(e,t){return new Promise((n,r)=>{if(!e.isConnected()){r(new Ur(e.id));return}let i=Qy(({player:t,next:n})=>{if(t.id===e.id){let e=n();return r(new Ur(t.id)),e}return n()});t().then(n).catch(r).finally(i)})}export{WS as Actor,JS as ActorEvent,w as ActorException,r as ArtworkEnum,oe as BodyPartsEnum,se as BoneIdsEnum,_e as BulletHitTypesEnum,y as CameraCutStylesEnum,re as CameraModesEnum,fe as CarModTypeEnum,QS as CheckPointEvent,YS as Checkpoint,i as ClickSourcesEnum,Br as ClientCheckException,s as ConnectionStatusEnum,Vr as CoreException,ye as DamageDeathReasonEnum,Xy as Dialog,Hr as DialogException,a as DialogStylesEnum,Ur as DisconnectException,Rx as Dynamic3DTextLabel,Ux as Dynamic3DTextLabelEvent,Nx as DynamicActor,Lx as DynamicActorEvent,M as DynamicActorException,Wx as DynamicArea,Zx as DynamicAreaEvent,N as DynamicAreaException,wx as DynamicCheckPointEvent,Zr as DynamicCheckPointException,_x as DynamicCheckpoint,ix as DynamicMapIcon,lx as DynamicMapIconEvent,Qr as DynamicMapIconException,Jb as DynamicObject,rx as DynamicObjectEvent,P as DynamicObjectException,ux as DynamicPickup,gx as DynamicPickupEvent,$r as DynamicPickupException,Tx as DynamicRaceCP,Mx as DynamicRaceCPEvent,ei as DynamicRaceCpException,F as DynamicTextLabelException,Ce as E_STREAMER,o as EditResponseTypesEnum,ne as FightingStylesEnum,ce as ForceSyncEnum,K as GameMode,T as GameModeException,xS as GameText,ES as GangZone,NS as GangZoneEvent,E as GangZoneException,Wr as HookException,R as I18n,Gr as I18nException,c as InvalidEnum,l as KeysEnum,me as LandingGearStateEnum,u as LimitsEnum,Vt as MapIconStyles,v as MapIconStylesEnum,d as MarkerModesEnum,we as MaterialTextAlign,Te as MaterialTextSizes,SS as Menu,TS as MenuEvent,D as MenuException,h as NPCEntityCheckEnum,g as NPCMoveSpeedEnum,m as NPCMoveTypeEnum,f as NPCPlaybackEnum,p as NPCRecordStatusEnum,bS as NetStats,Kr as NetStatsException,$ as Npc,yS as NpcEvent,O as NpcException,$x as NpcNode,eS as NpcPath,Qx as NpcRecord,te as ObjectMaterialAlignmentEnum,ee as ObjectMaterialTextSizeEnum,Y as ObjectMp,US as ObjectMpEvent,k as ObjectMpException,uC as PickUpEvent,rC as Pickup,A as PickupException,X as Player,Ab as PlayerEvent,qr as PlayerException,ae as PlayerStateEnum,$S as RaceCheckpoint,nC as RaceCpEvent,be as RecordTypesEnum,_ as SelectObjectTypesEnum,le as SpecialActionsEnum,ie as SpectateModesEnum,Q as Streamer,xe as StreamerAreaTypes,x as StreamerDistances,Xr as StreamerException,S as StreamerItemTypes,C as StreamerMiscellaneous,Se as StreamerObjectTypes,PS as TextDraw,de as TextDrawAlignEnum,LS as TextDrawEvent,j as TextDrawException,ue as TextDrawFontsEnum,dC as TextLabel,Jr as TextLabelException,J as Vehicle,Wb as VehicleEvent,Yr as VehicleException,pe as VehicleModelInfoEnum,b as VehicleParamsEnum,he as WeaponEnum,ge as WeaponSkillsEnum,ve as WeaponStatesEnum,sv as animateLib,L as defineEvent,gC as defineHooks,uv as getAnimateDurationByLibName,fC as isHolding,pC as isPressed,mC as isPressing,hC as isReleased,cv as isValidAnimateLib,lv as isValidAnimateName,z as rgba,_C as stopWhenDisconnect,ii as useTrigger,ai as withTriggerOptions};
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1
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import"node:module";import e from"node:util";import t from"iconv-lite";var n=(e,t)=>()=>(t||e((t={exports:{}}).exports,t),t.exports);let r=function(e){return e[e.DOWNLOAD_REQUEST_EMPTY=0]=`DOWNLOAD_REQUEST_EMPTY`,e[e.DOWNLOAD_REQUEST_MODEL_FILE=1]=`DOWNLOAD_REQUEST_MODEL_FILE`,e[e.DOWNLOAD_REQUEST_TEXTURE_FILE=2]=`DOWNLOAD_REQUEST_TEXTURE_FILE`,e}({}),i=function(e){return e[e.SCOREBOARD=0]=`SCOREBOARD`,e}({}),a=function(e){return e[e.MSGBOX=0]=`MSGBOX`,e[e.INPUT=1]=`INPUT`,e[e.LIST=2]=`LIST`,e[e.PASSWORD=3]=`PASSWORD`,e[e.TABLIST=4]=`TABLIST`,e[e.TABLIST_HEADERS=5]=`TABLIST_HEADERS`,e}({}),o=function(e){return e[e.UNKNOWN=-1]=`UNKNOWN`,e[e.CANCEL=0]=`CANCEL`,e[e.FINAL=1]=`FINAL`,e[e.UPDATE=2]=`UPDATE`,e}({}),s=function(e){return e[e.NO_ACTION=0]=`NO_ACTION`,e[e.DISCONNECT_ASAP=1]=`DISCONNECT_ASAP`,e[e.DISCONNECT_ASAP_SILENTLY=2]=`DISCONNECT_ASAP_SILENTLY`,e[e.DISCONNECT_ON_NO_ACK=3]=`DISCONNECT_ON_NO_ACK`,e[e.REQUESTED_CONNECTION=4]=`REQUESTED_CONNECTION`,e[e.HANDLING_CONNECTION_REQUEST=5]=`HANDLING_CONNECTION_REQUEST`,e[e.UNVERIFIED_SENDER=6]=`UNVERIFIED_SENDER`,e[e.SET_ENCRYPTION_ON_MULTIPLE_16_BYTE_PACKET=7]=`SET_ENCRYPTION_ON_MULTIPLE_16_BYTE_PACKET`,e[e.CONNECTED=8]=`CONNECTED`,e}({}),c=function(e){return e[e.NO_TEAM=255]=`NO_TEAM`,e[e.PLAYER_ID=65535]=`PLAYER_ID`,e[e.NPC_ID=-1]=`NPC_ID`,e[e.PATH_ID=-1]=`PATH_ID`,e[e.NODE_ID=-1]=`NODE_ID`,e[e.RECORD_ID=-1]=`RECORD_ID`,e[e.VEHICLE_ID=65535]=`VEHICLE_ID`,e[e.ACTOR_ID=65535]=`ACTOR_ID`,e[e.OBJECT_ID=65535]=`OBJECT_ID`,e[e.MENU=-1]=`MENU`,e[e.TEXT_DRAW=65535]=`TEXT_DRAW`,e[e.PLAYER_TEXT_DRAW=65535]=`PLAYER_TEXT_DRAW`,e[e.GANG_ZONE=-1]=`GANG_ZONE`,e[e._3DTEXT_ID=65535]=`_3DTEXT_ID`,e[e.PLAYER_3DTEXT_ID=65535]=`PLAYER_3DTEXT_ID`,e[e.PICKUP_ID=-1]=`PICKUP_ID`,e}({}),l=function(e){return e[e.NONE=0]=`NONE`,e[e.ACTION=1]=`ACTION`,e[e.CROUCH=2]=`CROUCH`,e[e.FIRE=4]=`FIRE`,e[e.SPRINT=8]=`SPRINT`,e[e.SECONDARY_ATTACK=16]=`SECONDARY_ATTACK`,e[e.JUMP=32]=`JUMP`,e[e.LOOK_RIGHT=64]=`LOOK_RIGHT`,e[e.HANDBRAKE=128]=`HANDBRAKE`,e[e.LOOK_LEFT=256]=`LOOK_LEFT`,e[e.SUBMISSION=512]=`SUBMISSION`,e[e.LOOK_BEHIND=512]=`LOOK_BEHIND`,e[e.WALK=1024]=`WALK`,e[e.ANALOG_UP=2048]=`ANALOG_UP`,e[e.ANALOG_DOWN=4096]=`ANALOG_DOWN`,e[e.ANALOG_LEFT=8192]=`ANALOG_LEFT`,e[e.ANALOG_RIGHT=16384]=`ANALOG_RIGHT`,e[e.YES=65536]=`YES`,e[e.NO=131072]=`NO`,e[e.CTRL_BACK=262144]=`CTRL_BACK`,e[e.KEY_UP=-128]=`KEY_UP`,e[e.KEY_DOWN=128]=`KEY_DOWN`,e[e.KEY_LEFT=-128]=`KEY_LEFT`,e[e.KEY_RIGHT=128]=`KEY_RIGHT`,e}({}),u=function(e){return e[e.MAX_PLAYER_NAME=24]=`MAX_PLAYER_NAME`,e[e.MAX_PLAYERS=1e3]=`MAX_PLAYERS`,e[e.MAX_VEHICLES=2e3]=`MAX_VEHICLES`,e[e.MAX_ACTORS=1e3]=`MAX_ACTORS`,e[e.MAX_OBJECTS=1e3]=`MAX_OBJECTS`,e[e.MAX_GANG_ZONES=1024]=`MAX_GANG_ZONES`,e[e.MAX_TEXT_DRAWS=2048]=`MAX_TEXT_DRAWS`,e[e.MAX_PLAYER_TEXT_DRAWS=256]=`MAX_PLAYER_TEXT_DRAWS`,e[e.MAX_MENUS=128]=`MAX_MENUS`,e[e.MAX_MENU_ROW=12]=`MAX_MENU_ROW`,e[e.MAX_MENU_COL=2]=`MAX_MENU_COL`,e[e.MAX_3DTEXT_GLOBAL=1024]=`MAX_3DTEXT_GLOBAL`,e[e.MAX_3DTEXT_PLAYER=1024]=`MAX_3DTEXT_PLAYER`,e[e.MAX_PICKUPS=4096]=`MAX_PICKUPS`,e[e.MAX_PLAYER_ATTACHED_OBJECTS=10]=`MAX_PLAYER_ATTACHED_OBJECTS`,e[e.MAX_CHATBUBBLE_LENGTH=144]=`MAX_CHATBUBBLE_LENGTH`,e[e.NPC_MAX_NODES=64]=`NPC_MAX_NODES`,e[e.MAX_NPCS=1e3]=`MAX_NPCS`,e[e.MAX_WORLD_BOUNDS=2e4]=`MAX_WORLD_BOUNDS`,e[e.MIN_WORLD_BOUNDS=-2e4]=`MIN_WORLD_BOUNDS`,e[e.MAX_TEXTDRAW_STR_LENGTH=800]=`MAX_TEXTDRAW_STR_LENGTH`,e[e.MAX_VEHICLE_CARRIAGES=3]=`MAX_VEHICLE_CARRIAGES`,e[e.MAX_GAMETEXT_STYLES=16]=`MAX_GAMETEXT_STYLES`,e[e.MIN_CUSTOM_SKIN_ID=20001]=`MIN_CUSTOM_SKIN_ID`,e[e.MAX_CUSTOM_SKIN_ID=3e4]=`MAX_CUSTOM_SKIN_ID`,e[e.MIN_CUSTOM_OBJECT_ID=-3e4]=`MIN_CUSTOM_OBJECT_ID`,e[e.MAX_CUSTOM_OBJECT_ID=-1e3]=`MAX_CUSTOM_OBJECT_ID`,e}({}),d=function(e){return e[e.OFF=0]=`OFF`,e[e.GLOBAL=1]=`GLOBAL`,e[e.STREAMED=2]=`STREAMED`,e}({}),f=function(e){return e[e.NONE=1]=`NONE`,e[e.DRIVER=2]=`DRIVER`,e[e.ONFOOT=3]=`ONFOOT`,e}({}),p=function(e){return e[e.NONE=0]=`NONE`,e[e.START=1]=`START`,e[e.PAUSE=2]=`PAUSE`,e}({}),m=function(e){return e[e.UNKNOWN=-1]=`UNKNOWN`,e[e.NONE=0]=`NONE`,e[e.WALK=1]=`WALK`,e[e.JOG=2]=`JOG`,e[e.SPRINT=3]=`SPRINT`,e[e.DRIVE=4]=`DRIVE`,e[e.AUTO=5]=`AUTO`,e}({}),h=function(e){return e[e.NONE=0]=`NONE`,e[e.PLAYER=1]=`PLAYER`,e[e.NPC=2]=`NPC`,e[e.ACTOR=4]=`ACTOR`,e[e.VEHICLE=8]=`VEHICLE`,e[e.OBJECT=16]=`OBJECT`,e[e.POBJECT_ORIG=32]=`POBJECT_ORIG`,e[e.POBJECT_TARG=64]=`POBJECT_TARG`,e[e.MAP=128]=`MAP`,e[e.ALL=255]=`ALL`,e}({}),g=function(e){return e[e.AUTO=-1]=`AUTO`,e[e.WALK=.1552086]=`WALK`,e[e.JOG=.56444]=`JOG`,e[e.SPRINT=.926784]=`SPRINT`,e}({}),ee=function(e){return e[e._32x32=10]=`_32x32`,e[e._64x32=20]=`_64x32`,e[e._64x64=30]=`_64x64`,e[e._128x32=40]=`_128x32`,e[e._128x64=50]=`_128x64`,e[e._128x128=60]=`_128x128`,e[e._256x32=70]=`_256x32`,e[e._256x64=80]=`_256x64`,e[e._256x128=90]=`_256x128`,e[e._256x256=100]=`_256x256`,e[e._512x64=110]=`_512x64`,e[e._512x128=120]=`_512x128`,e[e._512x256=130]=`_512x256`,e[e._512x512=140]=`_512x512`,e}({}),te=function(e){return e[e.LEFT=0]=`LEFT`,e[e.CENTER=1]=`CENTER`,e[e.RIGHT=2]=`RIGHT`,e}({}),_=function(e){return e[e.UNKNOWN=-1]=`UNKNOWN`,e[e.GLOBAL_OBJECT=1]=`GLOBAL_OBJECT`,e[e.PLAYER_OBJECT=2]=`PLAYER_OBJECT`,e}({}),ne=function(e){return e[e.NORMAL=0]=`NORMAL`,e[e.BOXING=1]=`BOXING`,e[e.KUNGFU=2]=`KUNGFU`,e[e.KNEEHEAD=3]=`KNEEHEAD`,e[e.GRABKICK=4]=`GRABKICK`,e[e.ELBOW=5]=`ELBOW`,e}({}),v=function(e){return e[e.LOCAL=0]=`LOCAL`,e[e.GLOBAL=1]=`GLOBAL`,e[e.LOCAL_CHECKPOINT=2]=`LOCAL_CHECKPOINT`,e[e.GLOBAL_CHECKPOINT=3]=`GLOBAL_CHECKPOINT`,e}({}),y=function(e){return e[e.MOVE=1]=`MOVE`,e[e.CUT=2]=`CUT`,e}({}),re=function(e){return e[e.BEHINDCAR=3]=`BEHINDCAR`,e[e.FOLLOWPED=4]=`FOLLOWPED`,e[e.SNIPER=7]=`SNIPER`,e[e.ROCKETLAUNCHER=8]=`ROCKETLAUNCHER`,e[e.FIXED=15]=`FIXED`,e[e._1STPERSON=16]=`_1STPERSON`,e[e.CAM_ON_A_STRING=18]=`CAM_ON_A_STRING`,e[e.BEHINDBOAT=22]=`BEHINDBOAT`,e[e.CAMERA=46]=`CAMERA`,e[e.ROCKETLAUNCHER_HS=51]=`ROCKETLAUNCHER_HS`,e[e.AIMWEAPON=53]=`AIMWEAPON`,e[e.AIMWEAPON_FROMCAR=55]=`AIMWEAPON_FROMCAR`,e[e.DW_HELI_CHASE=56]=`DW_HELI_CHASE`,e[e.DW_CAM_MAN=57]=`DW_CAM_MAN`,e[e.DW_BIRDY=58]=`DW_BIRDY`,e[e.DW_PLANE_SPOTTER=59]=`DW_PLANE_SPOTTER`,e[e.DW_PLANECAM1=62]=`DW_PLANECAM1`,e[e.DW_PLANECAM2=63]=`DW_PLANECAM2`,e[e.DW_PLANECAM3=64]=`DW_PLANECAM3`,e}({}),ie=function(e){return e[e.NORMAL=1]=`NORMAL`,e[e.FIXED=2]=`FIXED`,e[e.SIDE=3]=`SIDE`,e}({}),ae=function(e){return e[e.NONE=0]=`NONE`,e[e.ONFOOT=1]=`ONFOOT`,e[e.DRIVER=2]=`DRIVER`,e[e.PASSENGER=3]=`PASSENGER`,e[e.EXIT_VEHICLE=4]=`EXIT_VEHICLE`,e[e.ENTER_VEHICLE_DRIVER=5]=`ENTER_VEHICLE_DRIVER`,e[e.ENTER_VEHICLE_PASSENGER=6]=`ENTER_VEHICLE_PASSENGER`,e[e.WASTED=7]=`WASTED`,e[e.SPAWNED=8]=`SPAWNED`,e[e.SPECTATING=9]=`SPECTATING`,e}({}),oe=function(e){return e[e.TORSO=3]=`TORSO`,e[e.GROIN=4]=`GROIN`,e[e.LEFT_ARM=5]=`LEFT_ARM`,e[e.RIGHT_ARM=6]=`RIGHT_ARM`,e[e.LEFT_LEG=7]=`LEFT_LEG`,e[e.RIGHT_LEG=8]=`RIGHT_LEG`,e[e.HEAD=9]=`HEAD`,e}({}),se=function(e){return e[e.Spine=1]=`Spine`,e[e.Head=2]=`Head`,e[e.LeftUpperArm=3]=`LeftUpperArm`,e[e.RightUpperArm=4]=`RightUpperArm`,e[e.LeftHand=5]=`LeftHand`,e[e.RightHand=6]=`RightHand`,e[e.LeftThigh=7]=`LeftThigh`,e[e.RightThigh=8]=`RightThigh`,e[e.LeftFoot=9]=`LeftFoot`,e[e.RightFoot=10]=`RightFoot`,e[e.RightCalf=11]=`RightCalf`,e[e.LeftCalf=12]=`LeftCalf`,e[e.LeftForearm=13]=`LeftForearm`,e[e.RightForearm=14]=`RightForearm`,e[e.LeftClavicle=15]=`LeftClavicle`,e[e.RightClavicle=16]=`RightClavicle`,e[e.Neck=17]=`Neck`,e[e.Jaw=18]=`Jaw`,e}({}),ce=function(e){return e[e.UNKNOWN=-1]=`UNKNOWN`,e[e.NONE=0]=`NONE`,e[e.ALL=1]=`ALL`,e[e.OTHER=2]=`OTHER`,e}({}),le=function(e){return e[e.NONE=0]=`NONE`,e[e.DUCK=1]=`DUCK`,e[e.USEJETPACK=2]=`USEJETPACK`,e[e.ENTER_VEHICLE=3]=`ENTER_VEHICLE`,e[e.EXIT_VEHICLE=4]=`EXIT_VEHICLE`,e[e.DANCE1=5]=`DANCE1`,e[e.DANCE2=6]=`DANCE2`,e[e.DANCE3=7]=`DANCE3`,e[e.DANCE4=8]=`DANCE4`,e[e.HANDSUP=10]=`HANDSUP`,e[e.USECELLPHONE=11]=`USECELLPHONE`,e[e.SITTING=12]=`SITTING`,e[e.STOPUSECELLPHONE=13]=`STOPUSECELLPHONE`,e[e.DRINK_BEER=20]=`DRINK_BEER`,e[e.SMOKE_CIGGY=21]=`SMOKE_CIGGY`,e[e.DRINK_WINE=22]=`DRINK_WINE`,e[e.DRINK_SPRUNK=23]=`DRINK_SPRUNK`,e[e.CUFFED=24]=`CUFFED`,e[e.CARRY=25]=`CARRY`,e[e.PISSING=68]=`PISSING`,e}({}),ue=function(e){return e[e.FONT_0=0]=`FONT_0`,e[e.FONT_1=1]=`FONT_1`,e[e.FONT_2=2]=`FONT_2`,e[e.FONT_3=3]=`FONT_3`,e[e.SPRITE_DRAW=4]=`SPRITE_DRAW`,e[e.MODEL_PREVIEW=5]=`MODEL_PREVIEW`,e[e.BANK=0]=`BANK`,e[e.STANDARD=1]=`STANDARD`,e[e.SPACEAGE=2]=`SPACEAGE`,e[e.HEADING=3]=`HEADING`,e[e.BECKETT_REGULAR=0]=`BECKETT_REGULAR`,e[e.AHARONI_BOLD=1]=`AHARONI_BOLD`,e[e.BANK_GOTHIC=2]=`BANK_GOTHIC`,e[e.PRICEDOWN=3]=`PRICEDOWN`,e[e.SPRITE=4]=`SPRITE`,e[e.PREVIEW=5]=`PREVIEW`,e}({}),de=function(e){return e[e.LEFT=1]=`LEFT`,e[e.CENTER=2]=`CENTER`,e[e.RIGHT=3]=`RIGHT`,e}({}),fe=function(e){return e[e.UNKNOWN=-1]=`UNKNOWN`,e[e.NONE=-1]=`NONE`,e[e.SPOILER=0]=`SPOILER`,e[e.HOOD=1]=`HOOD`,e[e.ROOF=2]=`ROOF`,e[e.SIDESKIRT=3]=`SIDESKIRT`,e[e.LAMPS=4]=`LAMPS`,e[e.NITRO=5]=`NITRO`,e[e.EXHAUST=6]=`EXHAUST`,e[e.WHEELS=7]=`WHEELS`,e[e.STEREO=8]=`STEREO`,e[e.HYDRAULICS=9]=`HYDRAULICS`,e[e.FRONT_BUMPER=10]=`FRONT_BUMPER`,e[e.REAR_BUMPER=11]=`REAR_BUMPER`,e[e.VENT_RIGHT=12]=`VENT_RIGHT`,e[e.VENT_LEFT=13]=`VENT_LEFT`,e[e.FRONT_BULLBAR=14]=`FRONT_BULLBAR`,e[e.REAR_BULLBAR=15]=`REAR_BULLBAR`,e}({}),b=function(e){return e[e.UNSET=-1]=`UNSET`,e[e.OFF=0]=`OFF`,e[e.ON=1]=`ON`,e}({}),pe=function(e){return e[e.SIZE=1]=`SIZE`,e[e.FRONTSEAT=2]=`FRONTSEAT`,e[e.REARSEAT=3]=`REARSEAT`,e[e.PETROLCAP=4]=`PETROLCAP`,e[e.WHEELSFRONT=5]=`WHEELSFRONT`,e[e.WHEELSREAR=6]=`WHEELSREAR`,e[e.WHEELSMID=7]=`WHEELSMID`,e[e.FRONT_BUMPER_Z=8]=`FRONT_BUMPER_Z`,e[e.REAR_BUMPER_Z=9]=`REAR_BUMPER_Z`,e}({}),me=function(e){return e[e.DOWN=0]=`DOWN`,e[e.UP=1]=`UP`,e}({}),he=function(e){return e[e.UNKNOWN=-1]=`UNKNOWN`,e[e.REASON_VEHICLE=49]=`REASON_VEHICLE`,e[e.REASON_DROWN=53]=`REASON_DROWN`,e[e.REASON_COLLISION=54]=`REASON_COLLISION`,e[e.REASON_SPLAT=54]=`REASON_SPLAT`,e[e.REASON_CONNECT=200]=`REASON_CONNECT`,e[e.REASON_DISCONNECT=200]=`REASON_DISCONNECT`,e[e.REASON_SUICIDE=255]=`REASON_SUICIDE`,e[e.FIST=0]=`FIST`,e[e.BRASSKNUCKLE=1]=`BRASSKNUCKLE`,e[e.GOLFCLUB=2]=`GOLFCLUB`,e[e.NIGHTSTICK=3]=`NIGHTSTICK`,e[e.KNIFE=4]=`KNIFE`,e[e.BAT=5]=`BAT`,e[e.SHOVEL=6]=`SHOVEL`,e[e.POOLSTICK=7]=`POOLSTICK`,e[e.KATANA=8]=`KATANA`,e[e.CHAINSAW=9]=`CHAINSAW`,e[e.DILDO=10]=`DILDO`,e[e.DILDO2=11]=`DILDO2`,e[e.VIBRATOR=12]=`VIBRATOR`,e[e.VIBRATOR2=13]=`VIBRATOR2`,e[e.FLOWER=14]=`FLOWER`,e[e.CANE=15]=`CANE`,e[e.GRENADE=16]=`GRENADE`,e[e.TEARGAS=17]=`TEARGAS`,e[e.MOLTOV=18]=`MOLTOV`,e[e.COLT45=22]=`COLT45`,e[e.SILENCED=23]=`SILENCED`,e[e.DEAGLE=24]=`DEAGLE`,e[e.SHOTGUN=25]=`SHOTGUN`,e[e.SAWEDOFF=26]=`SAWEDOFF`,e[e.SHOTGSPA=27]=`SHOTGSPA`,e[e.UZI=28]=`UZI`,e[e.MP5=29]=`MP5`,e[e.AK47=30]=`AK47`,e[e.M4=31]=`M4`,e[e.TEC9=32]=`TEC9`,e[e.RIFLE=33]=`RIFLE`,e[e.SNIPER=34]=`SNIPER`,e[e.ROCKETLAUNCHER=35]=`ROCKETLAUNCHER`,e[e.HEATSEEKER=36]=`HEATSEEKER`,e[e.FLAMETHROWER=37]=`FLAMETHROWER`,e[e.MINIGUN=38]=`MINIGUN`,e[e.SATCHEL=39]=`SATCHEL`,e[e.BOMB=40]=`BOMB`,e[e.SPRAYCAN=41]=`SPRAYCAN`,e[e.FIREEXTINGUISHER=42]=`FIREEXTINGUISHER`,e[e.CAMERA=43]=`CAMERA`,e[e.NIGHT_VISION_GOGGLES=44]=`NIGHT_VISION_GOGGLES`,e[e.THERMAL_GOGGLES=45]=`THERMAL_GOGGLES`,e[e.PARACHUTE=46]=`PARACHUTE`,e}({}),ge=function(e){return e[e.PISTOL=0]=`PISTOL`,e[e.PISTOL_SILENCED=1]=`PISTOL_SILENCED`,e[e.DESERT_EAGLE=2]=`DESERT_EAGLE`,e[e.SHOTGUN=3]=`SHOTGUN`,e[e.SAWNOFF_SHOTGUN=4]=`SAWNOFF_SHOTGUN`,e[e.SPAS12_SHOTGUN=5]=`SPAS12_SHOTGUN`,e[e.MICRO_UZI=6]=`MICRO_UZI`,e[e.MP5=7]=`MP5`,e[e.AK47=8]=`AK47`,e[e.M4=9]=`M4`,e[e.SNIPERRIFLE=10]=`SNIPERRIFLE`,e}({}),_e=function(e){return e[e.NONE=0]=`NONE`,e[e.PLAYER=1]=`PLAYER`,e[e.VEHICLE=2]=`VEHICLE`,e[e.OBJECT=3]=`OBJECT`,e[e.PLAYER_OBJECT=4]=`PLAYER_OBJECT`,e}({}),ve=function(e){return e[e.UNKNOWN=-1]=`UNKNOWN`,e[e.NO_BULLETS=0]=`NO_BULLETS`,e[e.LAST_BULLET=1]=`LAST_BULLET`,e[e.MORE_BULLETS=2]=`MORE_BULLETS`,e[e.RELOADING=3]=`RELOADING`,e}({}),ye=function(e){return e[e.VEHICLE=49]=`VEHICLE`,e[e.HELICOPTERBLADES=50]=`HELICOPTERBLADES`,e[e.EXPLOSION=51]=`EXPLOSION`,e[e.DROWN=53]=`DROWN`,e[e.COLLISION=54]=`COLLISION`,e[e.CONNECT=200]=`CONNECT`,e[e.DISCONNECT=201]=`DISCONNECT`,e[e.SUICIDE=255]=`SUICIDE`,e}({}),be=function(e){return e[e.NONE=0]=`NONE`,e[e.DRIVER=1]=`DRIVER`,e[e.ONFOOT=2]=`ONFOOT`,e}({}),xe=function(e){return e[e.CIRCLE=0]=`CIRCLE`,e[e.CYLINDER=1]=`CYLINDER`,e[e.SPHERE=2]=`SPHERE`,e[e.RECTANGLE=3]=`RECTANGLE`,e[e.CUBOID=4]=`CUBOID`,e[e.POLYGON=5]=`POLYGON`,e}({}),x=function(e){return e[e.OBJECT_SD=300]=`OBJECT_SD`,e[e.OBJECT_DD=0]=`OBJECT_DD`,e[e.PICKUP_SD=200]=`PICKUP_SD`,e[e.CP_SD=200]=`CP_SD`,e[e.RACE_CP_SD=200]=`RACE_CP_SD`,e[e.MAP_ICON_SD=200]=`MAP_ICON_SD`,e[e.TEXT_3D_LABEL_SD=200]=`TEXT_3D_LABEL_SD`,e[e.ACTOR_SD=200]=`ACTOR_SD`,e}({}),S=function(e){return e[e.OBJECT=0]=`OBJECT`,e[e.PICKUP=1]=`PICKUP`,e[e.CP=2]=`CP`,e[e.RACE_CP=3]=`RACE_CP`,e[e.MAP_ICON=4]=`MAP_ICON`,e[e.TEXT_3D_LABEL=5]=`TEXT_3D_LABEL`,e[e.AREA=6]=`AREA`,e[e.ACTOR=7]=`ACTOR`,e}({}),C=function(e){return e[e.MAX_TYPES=8]=`MAX_TYPES`,e[e.MAX_AREA_TYPES=5]=`MAX_AREA_TYPES`,e[e.MAX_OBJECT_TYPES=3]=`MAX_OBJECT_TYPES`,e[e.INVALID_ID=0]=`INVALID_ID`,e}({}),Se=function(e){return e[e.GLOBAL=0]=`GLOBAL`,e[e.PLAYER=1]=`PLAYER`,e[e.DYNAMIC=2]=`DYNAMIC`,e}({}),Ce=function(e){return e[e.AREA_ID=0]=`AREA_ID`,e[e.ATTACHED_OBJECT=1]=`ATTACHED_OBJECT`,e[e.ATTACHED_PLAYER=2]=`ATTACHED_PLAYER`,e[e.ATTACHED_VEHICLE=3]=`ATTACHED_VEHICLE`,e[e.ATTACH_OFFSET_X=4]=`ATTACH_OFFSET_X`,e[e.ATTACH_OFFSET_Y=5]=`ATTACH_OFFSET_Y`,e[e.ATTACH_OFFSET_Z=6]=`ATTACH_OFFSET_Z`,e[e.ATTACH_R_X=7]=`ATTACH_R_X`,e[e.ATTACH_R_Y=8]=`ATTACH_R_Y`,e[e.ATTACH_R_Z=9]=`ATTACH_R_Z`,e[e.ATTACH_X=10]=`ATTACH_X`,e[e.ATTACH_Y=11]=`ATTACH_Y`,e[e.ATTACH_Z=12]=`ATTACH_Z`,e[e.COLOR=13]=`COLOR`,e[e.DRAW_DISTANCE=14]=`DRAW_DISTANCE`,e[e.EXTRA_ID=15]=`EXTRA_ID`,e[e.HEALTH=16]=`HEALTH`,e[e.INTERIOR_ID=17]=`INTERIOR_ID`,e[e.INVULNERABLE=18]=`INVULNERABLE`,e[e.MAX_X=19]=`MAX_X`,e[e.MAX_Y=20]=`MAX_Y`,e[e.MAX_Z=21]=`MAX_Z`,e[e.MIN_X=22]=`MIN_X`,e[e.MIN_Y=23]=`MIN_Y`,e[e.MIN_Z=24]=`MIN_Z`,e[e.MODEL_ID=25]=`MODEL_ID`,e[e.MOVE_R_X=26]=`MOVE_R_X`,e[e.MOVE_R_Y=27]=`MOVE_R_Y`,e[e.MOVE_R_Z=28]=`MOVE_R_Z`,e[e.MOVE_SPEED=29]=`MOVE_SPEED`,e[e.MOVE_X=30]=`MOVE_X`,e[e.MOVE_Y=31]=`MOVE_Y`,e[e.MOVE_Z=32]=`MOVE_Z`,e[e.NEXT_X=33]=`NEXT_X`,e[e.NEXT_Y=34]=`NEXT_Y`,e[e.NEXT_Z=35]=`NEXT_Z`,e[e.PLAYER_ID=36]=`PLAYER_ID`,e[e.PRIORITY=37]=`PRIORITY`,e[e.ROTATION=38]=`ROTATION`,e[e.R_X=39]=`R_X`,e[e.R_Y=40]=`R_Y`,e[e.R_Z=41]=`R_Z`,e[e.SIZE=42]=`SIZE`,e[e.STREAM_DISTANCE=43]=`STREAM_DISTANCE`,e[e.STYLE=44]=`STYLE`,e[e.SYNC_ROTATION=45]=`SYNC_ROTATION`,e[e.TEST_LOS=46]=`TEST_LOS`,e[e.TYPE=47]=`TYPE`,e[e.WORLD_ID=48]=`WORLD_ID`,e[e.X=49]=`X`,e[e.Y=50]=`Y`,e[e.Z=51]=`Z`,e}({}),we=function(e){return e[e.LEFT=0]=`LEFT`,e[e.CENTER=1]=`CENTER`,e[e.RIGHT=2]=`RIGHT`,e}({}),Te=function(e){return e[e.SIZE_32x32=10]=`SIZE_32x32`,e[e.SIZE_64x32=20]=`SIZE_64x32`,e[e.SIZE_64x64=30]=`SIZE_64x64`,e[e.SIZE_128x32=40]=`SIZE_128x32`,e[e.SIZE_128x64=50]=`SIZE_128x64`,e[e.SIZE_128x128=60]=`SIZE_128x128`,e[e.SIZE_256x32=70]=`SIZE_256x32`,e[e.SIZE_256x64=80]=`SIZE_256x64`,e[e.SIZE_256x128=90]=`SIZE_256x128`,e[e.SIZE_256x256=100]=`SIZE_256x256`,e[e.SIZE_512x64=110]=`SIZE_512x64`,e[e.SIZE_512x128=120]=`SIZE_512x128`,e[e.SIZE_512x256=130]=`SIZE_512x256`,e[e.SIZE_512x512=140]=`SIZE_512x512`,e}({});Number.MIN_VALUE,Number.MAX_VALUE;const Ee=e=>samp.callNative(`DestroyDynamic3DTextLabel`,`i`,e),De=e=>!!samp.callNative(`IsValidDynamic3DTextLabel`,`i`,e),Oe=(e,t,n,r,i,a=!0,o=100,s=0,c=-1,l=-1,u=x.ACTOR_SD,d=-1,f=0)=>samp.callNative(`CreateDynamicActor`,`iffffifiiifii`,e,t,n,r,i,a,o,s,c,l,u,d,f),ke=e=>samp.callNative(`DestroyDynamicActor`,`i`,e),Ae=e=>!!samp.callNative(`IsValidDynamicActor`,`i`,e),je=(e,t)=>!!samp.callNative(`IsDynamicActorStreamedIn`,`ii`,e,t),Me=e=>samp.callNative(`GetDynamicActorVirtualWorld`,`i`,e),Ne=(e,t)=>samp.callNative(`SetDynamicActorVirtualWorld`,`ii`,e,t),Pe=(e,t,n,r,i,a,o,s,c)=>samp.callNative(`ApplyDynamicActorAnimation`,`issfiiiii`,e,t,n,r,i,a,o,s,c),Fe=e=>samp.callNative(`ClearDynamicActorAnimations`,`i`,e),Ie=e=>{let[t,n]=samp.callNative(`GetDynamicActorFacingAngle`,`iF`,e);return{angle:t,ret:n}},Le=(e,t)=>samp.callNative(`SetDynamicActorFacingAngle`,`if`,e,t),Re=e=>{let[t,n,r,i]=samp.callNative(`GetDynamicActorPos`,`iFFF`,e);return{x:t,y:n,z:r,ret:i}},ze=(e,t,n,r)=>samp.callNative(`SetDynamicActorPos`,`ifff`,e,t,n,r),Be=e=>{let[t,n]=samp.callNative(`GetDynamicActorHealth`,`iF`,e);return{health:t,ret:n}},Ve=(e,t)=>samp.callNative(`SetDynamicActorHealth`,`if`,e,t),He=(e,t=!0)=>samp.callNative(`SetDynamicActorInvulnerable`,`ii`,e,t),Ue=e=>!!samp.callNative(`IsDynamicActorInvulnerable`,`i`,e),We=e=>samp.callNative(`GetPlayerTargetDynamicActor`,`i`,e),Ge=e=>samp.callNative(`GetPlayerCameraTargetDynActor`,`i`,e),Ke=e=>{let[t,n,r=0,i=0,a=0,o=0,s=0,c=0,l]=samp.callNative(`GetDynamicActorAnimation`,`iSSFIIIIIii`,e,32,32);return{animLib:t,animName:n,fDelta:r,loop:i,lockX:a,lockY:o,freeze:s,time:c,ret:l}},qe=(e,t,n,r=-1,i=-1,a=-1,o=0)=>samp.callNative(`CreateDynamicCircle`,`fffiiii`,e,t,n,r,i,a,o),Je=(e,t,n,r,i,a=-1,o=-1,s=-1,c=0)=>samp.callNative(`CreateDynamicCylinder`,`fffffiiii`,e,t,n,r,i,a,o,s,c),Ye=(e,t,n,r,i=-1,a=-1,o=-1,s=0)=>samp.callNative(`CreateDynamicSphere`,`ffffiiii`,e,t,n,r,i,a,o,s),Xe=(e,t,n,r,i=-1,a=-1,o=-1,s=0)=>samp.callNative(`CreateDynamicRectangle`,`ffffiiii`,e,t,n,r,i,a,o,s),Ze=(e,t,n,r,i,a,o=-1,s=-1,c=-1,l=0)=>samp.callNative(`CreateDynamicCuboid`,`ffffffiiii`,e,t,n,r,i,a,o,s,c,l),Qe=(e,t=Number.MIN_VALUE,n=Number.MAX_VALUE,r=-1,i=-1,a=-1,o=0)=>samp.callNative(`CreateDynamicPolygon`,`affiiiii`,e,t,n,e.length,r,i,a,o),$e=e=>samp.callNative(`DestroyDynamicArea`,`i`,e),et=e=>!!samp.callNative(`IsValidDynamicArea`,`i`,e),tt=e=>samp.callNative(`GetDynamicAreaType`,`i`,e),nt=e=>{let[t,n]=samp.callNative(`GetDynamicPolygonPoints`,`iAi`,e,rt(e));return{points:t,ret:n}},rt=e=>samp.callNative(`GetDynamicPolygonNumberPoints`,`i`,e),it=(e,t,n=!1)=>!!samp.callNative(`IsPlayerInDynamicArea`,`iii`,e,t,n),at=(e,t=!1)=>!!samp.callNative(`IsPlayerInAnyDynamicArea`,`ii`,e,t),ot=(e,t=!1)=>!!samp.callNative(`IsAnyPlayerInDynamicArea`,`ii`,e,t),st=(e=!1)=>!!samp.callNative(`IsAnyPlayerInAnyDynamicArea`,`i`,e),ct=e=>{let[t,n]=samp.callNative(`GetPlayerDynamicAreas`,`iAi`,e,lt(e));return{areas:t,ret:n}},lt=e=>samp.callNative(`GetPlayerNumberDynamicAreas`,`i`,e),ut=(e,t,n,r)=>!!samp.callNative(`IsPointInDynamicArea`,`ifff`,e,t,n,r),dt=(e,t,n)=>!!samp.callNative(`IsPointInAnyDynamicArea`,`fff`,e,t,n),ft=(e,t,n,r,i,a,o)=>!!samp.callNative(`IsLineInDynamicArea`,`iffffff`,e,t,n,r,i,a,o),pt=(e,t,n,r,i,a)=>!!samp.callNative(`IsLineInAnyDynamicArea`,`ffffff`,e,t,n,r,i,a),mt=(e,t,n)=>{let[r,i]=samp.callNative(`GetDynamicAreasForPoint`,`fffAi`,e,t,n,ht(e,t,n));return{areas:r,ret:i}},ht=(e,t,n)=>samp.callNative(`GetNumberDynamicAreasForPoint`,`fff`,e,t,n),gt=(e,t,n,r,i,a)=>{let[o,s]=samp.callNative(`GetDynamicAreasForLine`,`ffffffAi`,e,t,n,r,i,a,_t(e,t,n,r,i,a));return{areas:o,ret:s}},_t=(e,t,n,r,i,a)=>samp.callNative(`GetNumberDynamicAreasForLine`,`ffffff`,e,t,n,r,i,a),vt=(e,t,n=Se.DYNAMIC,r=65535,i=0,a=0,o=0)=>samp.callNative(`AttachDynamicAreaToObject`,`iiiifff`,e,t,n,r,i,a,o),yt=(e,t,n=0,r=0,i=0)=>samp.callNative(`AttachDynamicAreaToPlayer`,`iifff`,e,t,n,r,i),bt=(e,t,n=0,r=0,i=0)=>samp.callNative(`AttachDynamicAreaToVehicle`,`iifff`,e,t,n,r,i),xt=(e,t)=>samp.callNative(`ToggleDynAreaSpectateMode`,`ii`,e,t),St=e=>!!samp.callNative(`IsToggleDynAreaSpectateMode`,`i`,e),Ct=(e,t,n,r,i=-1,a=-1,o=-1,s=x.CP_SD,c=-1,l=0)=>samp.callNative(`CreateDynamicCP`,`ffffiiifii`,e,t,n,r,i,a,o,s,c,l),wt=e=>samp.callNative(`DestroyDynamicCP`,`i`,e),Tt=e=>!!samp.callNative(`IsValidDynamicCP`,`i`,e),Et=(e,t,n)=>samp.callNative(`TogglePlayerDynamicCP`,`iii`,e,t,n),Dt=(e,t)=>samp.callNative(`TogglePlayerAllDynamicCPs`,`ii`,e,t),Ot=(e,t)=>!!samp.callNative(`IsPlayerInDynamicCP`,`ii`,e,t),kt=e=>samp.callNative(`GetPlayerVisibleDynamicCP`,`i`,e),At=(e,t,n)=>{let[r,i]=samp.callNative(`Streamer_GetFloatData`,`iiiF`,e,t,n);return{val:r,ret:i}},jt=(e,t,n,r)=>samp.callNative(`Streamer_SetFloatData`,`iiif`,e,t,n,r),Mt=(e,t,n)=>samp.callNative(`Streamer_GetIntData`,`iii`,e,t,n),Nt=(e,t,n,r)=>samp.callNative(`Streamer_SetIntData`,`iiii`,e,t,n,r),Pt=(e,t,n)=>{let[r,i]=samp.callNative(`Streamer_GetArrayData`,`iiiAi`,e,t,n,zt(e,t,n));return{arrayData:r,ret:i}},Ft=(e,t,n,r)=>samp.callNative(`Streamer_SetArrayData`,`iiiai`,e,t,n,r,r.length),It=(e,t,n,r)=>!!samp.callNative(`Streamer_IsInArrayData`,`iiii`,e,t,n,r),Lt=(e,t,n,r)=>samp.callNative(`Streamer_AppendArrayData`,`iiii`,e,t,n,r),Rt=(e,t,n,r)=>samp.callNative(`Streamer_RemoveArrayData`,`iiii`,e,t,n,r),zt=(e,t,n)=>samp.callNative(`Streamer_GetArrayDataLength`,`iii`,e,t,n),Bt=e=>samp.callNative(`Streamer_GetUpperBound`,`i`,e);let Vt=function(e){return e[e.LOCAL=0]=`LOCAL`,e[e.GLOBAL=1]=`GLOBAL`,e[e.LOCAL_CHECKPOINT=2]=`LOCAL_CHECKPOINT`,e[e.GLOBAL_CHECKPOINT=3]=`GLOBAL_CHECKPOINT`,e}({});const Ht=(e,t,n,r,i,a=-1,o=-1,s=-1,c=x.MAP_ICON_SD,l=Vt.LOCAL,u=-1,d=0)=>samp.callNative(`CreateDynamicMapIcon`,`fffiiiiifiii`,e,t,n,r,i,a,o,s,c,l,u,d),Ut=e=>samp.callNative(`DestroyDynamicMapIcon`,`i`,e),Wt=e=>!!samp.callNative(`IsValidDynamicMapIcon`,`i`,e),Gt=(e,t,n,r,i,a,o,s=x.OBJECT_SD,c=x.OBJECT_DD,l=[-1],u=[-1],d=[-1],f=[-1],p=0)=>samp.callNative(`CreateDynamicObjectEx`,`iffffffffaaaaiiiii`,e,t,n,r,i,a,o,s,c,l,u,d,f,p,l.length,u.length,d.length,f.length),Kt=(e,t,n,r,i,a=x.PICKUP_SD,o=[-1],s=[-1],c=[-1],l=[-1],u=0)=>samp.callNative(`CreateDynamicPickupEx`,`iiffffaaaaiiiii`,e,t,n,r,i,a,o,s,c,l,u,o.length,s.length,c.length,l.length),qt=(e,t,n,r,i=x.CP_SD,a=[-1],o=[-1],s=[-1],c=[-1],l=0)=>samp.callNative(`CreateDynamicCPEx`,`fffffaaaaiiiii`,e,t,n,r,i,a,o,s,c,l,a.length,o.length,s.length,c.length),Jt=(e,t,n,r,i,a,o,s,c=x.RACE_CP_SD,l=[-1],u=[-1],d=[-1],f=[-1],p=0)=>samp.callNative(`CreateDynamicRaceCPEx`,`iffffffffaaaaiiiii`,e,t,n,r,i,a,o,s,c,l,u,d,f,p,l.length,u.length,d.length,f.length),Yt=(e,t,n,r,i,a=Vt.LOCAL,o=x.MAP_ICON_SD,s=[-1],c=[-1],l=[-1],u=[-1],d=0)=>samp.callNative(`CreateDynamicMapIconEx`,`fffiiifaaaaiiiii`,e,t,n,r,i,a,o,s,c,l,u,d,s.length,c.length,l.length,u.length),Xt=(e,t,n,r=[-1],i=[-1],a=[-1],o=0)=>samp.callNative(`CreateDynamicCircleEx`,`fffaaaiiii`,e,t,n,r,i,a,r.length,i.length,a.length,o),Zt=(e,t,n,r,i,a=[-1],o=[-1],s=[-1],c=0)=>samp.callNative(`CreateDynamicCylinderEx`,`fffffaaaiiii`,e,t,n,r,i,a,o,s,a.length,o.length,s.length,c),Qt=(e,t,n,r,i=[-1],a=[-1],o=[-1],s=0)=>samp.callNative(`CreateDynamicSphereEx`,`ffffaaaiiii`,e,t,n,r,i,a,o,i.length,a.length,o.length,s),$t=(e,t,n,r,i=[-1],a=[-1],o=[-1],s=0)=>samp.callNative(`CreateDynamicRectangleEx`,`ffffaaaiiii`,e,t,n,r,i,a,o,i.length,a.length,o.length,s),en=(e,t,n,r,i,a,o=[-1],s=[-1],c=[-1],l=0)=>samp.callNative(`CreateDynamicCuboidEx`,`ffffffaaaiiii`,e,t,n,r,i,a,o,s,c,o.length,s.length,c.length,l),tn=(e,t=Number.MIN_VALUE,n=Number.MAX_VALUE,r=[-1],i=[-1],a=[-1],o=0)=>samp.callNative(`CreateDynamicPolygonEx`,`affiaaaiiii`,e,t,n,e.length,r,i,a,r.length,i.length,a.length,o),nn=(e,t,n,r,i,a=!0,o=100,s=x.ACTOR_SD,c=[0],l=[-1],u=[-1],d=[-1],f=0)=>samp.callNative(`CreateDynamicActorEx`,`iffffiffaaaaiiiii`,e,t,n,r,i,a,o,s,c,l,u,d,f,c.length,l.length,u.length,d.length),rn=(e,t,n,r,i,a=3)=>{let[o,s]=samp.callNative(`Streamer_GetDistanceToItem`,`fffiiFi`,e,t,n,r,i,a);return{distance:o,ret:s}},an=(e,t,n,r)=>samp.callNative(`Streamer_ToggleItem`,`iiii`,e,t,n,r),on=(e,t,n)=>!!samp.callNative(`Streamer_IsToggleItem`,`iii`,e,t,n),sn=(e,t,n,r=[-1])=>samp.callNative(`Streamer_ToggleAllItems`,`iiiai`,e,t,n,r,r.length),cn=(e,t,n)=>samp.callNative(`Streamer_GetItemInternalID`,`iii`,e,t,n),ln=(e,t,n)=>samp.callNative(`Streamer_GetItemStreamerID`,`iii`,e,t,n),un=(e,t,n)=>!!samp.callNative(`Streamer_IsItemVisible`,`iii`,e,t,n),dn=(e,t,n=1)=>samp.callNative(`Streamer_DestroyAllVisibleItems`,`iii`,e,t,n),fn=(e,t,n=1)=>samp.callNative(`Streamer_CountVisibleItems`,`iii`,e,t,n),pn=(e,t=1)=>samp.callNative(`Streamer_DestroyAllItems`,`ii`,e,t),mn=(e,t=1)=>samp.callNative(`Streamer_CountItems`,`ii`,e,t),hn=(e,t,n,r,i=32,a=300,o=-1)=>{let[s=[],c=0]=samp.callNative(`Streamer_GetNearbyItems`,`fffiAifi`,e,t,n,r,i,a,o);return s.slice(0,c)},gn=(e,t,n=32)=>{let[r=[],i=0]=samp.callNative(`Streamer_GetAllVisibleItems`,`iiAi`,e,t,n);return r.slice(0,i)},_n=(e,t)=>{let[n,r,i,a]=samp.callNative(`Streamer_GetItemPos`,`iiFFF`,e,t);return{x:n,y:r,z:i,ret:a}},vn=(e,t,n,r,i)=>samp.callNative(`Streamer_SetItemPos`,`iifff`,e,t,n,r,i),yn=(e,t)=>{let[n,r,i,a]=samp.callNative(`Streamer_GetItemOffset`,`iiFFF`,e,t);return{x:n,y:r,z:i,ret:a}},bn=(e,t,n,r,i)=>samp.callNative(`Streamer_SetItemOffset`,`iifff`,e,t,n,r,i),xn=(e,t,n,r,i,a,o,s=-1,c=-1,l=-1,u=x.OBJECT_SD,d=x.OBJECT_DD,f=-1,p=0)=>samp.callNative(`CreateDynamicObject`,`iffffffiiiffii`,e,t,n,r,i,a,o,s,c,l,u,d,f,p),Sn=e=>samp.callNative(`DestroyDynamicObject`,`i`,e),Cn=e=>!!samp.callNative(`IsValidDynamicObject`,`i`,e),wn=e=>{let[t,n,r,i]=samp.callNative(`GetDynamicObjectPos`,`iFFF`,e);return{x:t,y:n,z:r,ret:i}},Tn=(e,t,n,r)=>samp.callNative(`SetDynamicObjectPos`,`ifff`,e,t,n,r),En=e=>{let[t,n,r,i]=samp.callNative(`GetDynamicObjectRot`,`iFFF`,e);return{rx:t,ry:n,rz:r,ret:i}},Dn=(e,t,n,r)=>samp.callNative(`SetDynamicObjectRot`,`ifff`,e,t,n,r),On=(e,t,n,r,i,a=-1e3,o=-1e3,s=-1e3)=>samp.callNative(`MoveDynamicObject`,`ifffffff`,e,t,n,r,i,a,o,s),kn=e=>samp.callNative(`StopDynamicObject`,`i`,e),An=e=>!!samp.callNative(`IsDynamicObjectMoving`,`i`,e),jn=(e,t)=>samp.callNative(`AttachCameraToDynamicObject`,`ii`,e,t),Mn=(e,t,n,r,i,a,o,s,c=!0)=>samp.callNative(`AttachDynamicObjectToObject`,`iiffffffi`,e,t,n,r,i,a,o,s,c),Nn=(e,t,n,r,i,a,o,s)=>samp.callNative(`AttachDynamicObjectToPlayer`,`iiffffff`,e,t,n,r,i,a,o,s),Pn=(e,t,n,r,i,a,o,s)=>samp.callNative(`AttachDynamicObjectToVehicle`,`iiffffff`,e,t,n,r,i,a,o,s),Fn=(e,t)=>samp.callNative(`EditDynamicObject`,`ii`,e,t),In=(e,t)=>!!samp.callNative(`IsDynamicObjectMaterialUsed`,`ii`,e,t),Ln=(e,t)=>samp.callNative(`RemoveDynamicObjectMaterial`,`ii`,e,t),Rn=(e,t,n,r,i,a=0)=>samp.callNative(`SetDynamicObjectMaterial`,`iiissi`,e,t,n,r,i,a),zn=(e,t)=>!!samp.callNative(`IsDynamicObjectMaterialTextUsed`,`ii`,e,t),Bn=(e,t)=>samp.callNative(`RemoveDynamicObjectMaterialText`,`ii`,e,t),Vn=e=>samp.callNative(`GetPlayerCameraTargetDynObject`,`i`,e),Hn=e=>!!samp.callNative(`SetDynamicObjectNoCameraCol`,`i`,e),Un=e=>!!samp.callNative(`GetDynamicObjectNoCameraCol`,`i`,e),Wn=(e,t,n,r,i,a=-1,o=-1,s=-1,c=x.PICKUP_SD,l=-1,u=0)=>samp.callNative(`CreateDynamicPickup`,`iifffiiifii`,e,t,n,r,i,a,o,s,c,l,u),Gn=e=>!!samp.callNative(`DestroyDynamicPickup`,`i`,e),Kn=e=>!!samp.callNative(`IsValidDynamicPickup`,`i`,e),qn=(e,t,n,r,i,a,o,s,c=-1,l=-1,u=-1,d=x.RACE_CP_SD,f=-1,p=0)=>samp.callNative(`CreateDynamicRaceCP`,`ifffffffiiifii`,e,t,n,r,i,a,o,s,c,l,u,d,f,p),Jn=e=>samp.callNative(`DestroyDynamicRaceCP`,`i`,e),Yn=(e,t,n)=>samp.callNative(`TogglePlayerDynamicRaceCP`,`iii`,e,t,n),Xn=(e,t)=>samp.callNative(`TogglePlayerAllDynamicRaceCPs`,`ii`,e,t),Zn=(e,t)=>!!samp.callNative(`IsPlayerInDynamicRaceCP`,`ii`,e,t),Qn=e=>samp.callNative(`GetPlayerVisibleDynamicRaceCP`,`i`,e),$n=()=>samp.callNative(`Streamer_GetTickRate`,``),er=(e=50)=>samp.callNative(`Streamer_SetTickRate`,`i`,e),tr=e=>samp.callNative(`Streamer_GetPlayerTickRate`,`i`,e),nr=(e,t=50)=>samp.callNative(`Streamer_SetPlayerTickRate`,`ii`,e,t),rr=(e=!1)=>samp.callNative(`Streamer_ToggleChunkStream`,`i`,e),ir=()=>!!samp.callNative(`Streamer_IsToggleChunkStream`,``),ar=(e,t=-1)=>samp.callNative(`Streamer_GetChunkTickRate`,`ii`,e,t),or=(e,t,n=-1)=>samp.callNative(`Streamer_SetChunkTickRate`,`iii`,e,t,n),sr=e=>samp.callNative(`Streamer_GetChunkSize`,`i`,e),cr=(e,t)=>samp.callNative(`Streamer_SetChunkSize`,`ii`,e,t),lr=e=>samp.callNative(`Streamer_GetMaxItems`,`i`,e),ur=(e,t)=>samp.callNative(`Streamer_SetMaxItems`,`ii`,e,t),dr=(e,t=-1)=>samp.callNative(`Streamer_GetVisibleItems`,`ii`,e,t),fr=(e,t,n=-1)=>samp.callNative(`Streamer_SetVisibleItems`,`iii`,e,t,n),pr=(e,t=-1)=>{let[n,r]=samp.callNative(`Streamer_GetRadiusMultiplier`,`iFi`,e,t);return{multiplier:n,ret:r}},mr=(e,t,n=-1)=>samp.callNative(`Streamer_SetRadiusMultiplier`,`ifi`,e,t,n),hr=()=>{let[e,t]=samp.callNative(`Streamer_GetTypePriority`,`Ai`,C.MAX_TYPES);return{priority:e,ret:t}},gr=e=>samp.callNative(`Streamer_SetTypePriority`,`ai`,e,C.MAX_TYPES),_r=()=>{let[e,t]=samp.callNative(`Streamer_GetCellDistance`,`F`);return{distance:e,ret:t}},vr=(e=600)=>samp.callNative(`Streamer_SetCellDistance`,`f`,e),yr=()=>{let[e,t]=samp.callNative(`Streamer_GetCellSize`,`F`);return{size:e,ret:t}},br=(e=300)=>samp.callNative(`Streamer_SetCellSize`,`f`,e),xr=(e,t,n)=>samp.callNative(`Streamer_ToggleItemStatic`,`iii`,e,t,n),Sr=(e,t)=>!!samp.callNative(`Streamer_IsToggleItemStatic`,`ii`,e,t),Cr=(e,t,n)=>samp.callNative(`Streamer_ToggleItemInvAreas`,`iii`,e,t,n),wr=(e,t)=>!!samp.callNative(`Streamer_IsToggleItemInvAreas`,`ii`,e,t),Tr=(e,t,n)=>samp.callNative(`Streamer_ToggleItemCallbacks`,`iii`,e,t,n),Er=(e,t)=>!!samp.callNative(`Streamer_IsToggleItemCallbacks`,`ii`,e,t),Dr=e=>samp.callNative(`Streamer_ToggleErrorCallback`,`i`,e),Or=()=>!!samp.callNative(`Streamer_IsToggleErrorCallback`,``),kr=e=>samp.callNative(`Streamer_AmxUnloadDestroyItems`,`i`,e),Ar=()=>samp.callNative(`Streamer_ProcessActiveItems`,``),jr=(e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Ti=e=>!!samp.callNative(`IsValidNickName`,`s`,e),Ei=(e,t)=>{samp.callNative(`AllowNickNameCharacter`,`ii`,e,t)},Di=e=>!!samp.callNative(`IsNickNameCharacterAllowed`,`i`,e),Oi=(e,t)=>!!samp.callNative(`AddServerRule`,`ss`,e,t),ki=(e,t)=>!!samp.callNative(`SetServerRule`,`ss`,e,t),Ai=e=>!!samp.callNative(`IsValidServerRule`,`s`,e),ji=e=>!!samp.callNative(`RemoveServerRule`,`s`,e),Mi=e=>{samp.callNative(`AllowAdminTeleport`,`i`,e)},Ni=()=>!!samp.callNative(`IsAdminTeleportAllowed`,``),Pi=e=>{samp.callNative(`AllowInteriorWeapons`,`i`,e)},Fi=()=>!!samp.callNative(`AreInteriorWeaponsAllowed`,``),Ii=()=>!!samp.callNative(`AreAllAnimationsEnabled`,``),Li=e=>{samp.callNative(`EnableAllAnimations`,`i`,e)},Ri=e=>{let[t,n]=samp.callNative(`GetConsoleVarAsString`,`sAi`,e,64);return{consoleVarBuf:t,ret:n}},zi=e=>samp.callNative(`GetConsoleVarAsInt`,`s`,e),Bi=e=>!!samp.callNative(`GetConsoleVarAsBool`,`s`,e),Vi=()=>samp.callNative(`GetWeather`,``),Hi=e=>samp.callNative(`GetServerRuleFlags`,`s`,e),Ui=(e,t)=>!!samp.callNative(`SetServerRuleFlags`,`si`,e,t),Wi=e=>!!samp.callNative(`SetModeRestartTime`,`f`,e),Gi=()=>samp.callNativeFloat(`GetModeRestartTime`,``),Ki=(e,t,n)=>!!samp.callNative(`GameTextForAll`,`aii`,e,t,n),qi=e=>!!samp.callNative(`HideGameTextForAll`,`i`,e),Ji=(e,t,n)=>!!samp.callNative(`SendDeathMessage`,`iii`,e,t,n),Yi=()=>samp.callNative(`GetMaxPlayers`,``),Xi=(e,t,n)=>Math.sqrt(e*e+t*t+n*n),Zi=e=>!!samp.callNative(`SetGameModeText`,`s`,e),Qi=e=>{samp.callNative(`ShowNameTags`,`i`,e)},$i=e=>{samp.callNative(`ShowPlayerMarkers`,`i`,e)},ea=e=>{samp.callNative(`SetWorldTime`,`i`,e)},ta=()=>samp.callNative(`GetWorldTime`,``),na=()=>{samp.callNative(`EnableVehicleFriendlyFire`,``)},ra=e=>{samp.callNative(`SetWeather`,`i`,e)},ia=()=>samp.callNativeFloat(`GetGravity`,``),aa=e=>{samp.callNative(`SetGravity`,`f`,e)},oa=(e,t,n,r,i)=>!!samp.callNative(`CreateExplosion`,`fffif`,e,t,n,r,i),sa=e=>{samp.callNative(`EnableZoneNames`,`i`,e)},ca=()=>{samp.callNative(`UsePlayerPedAnims`,``)},la=()=>{samp.callNative(`DisableInteriorEnterExits`,``)},ua=e=>{samp.callNative(`SetNameTagDrawDistance`,`f`,e)},da=()=>{samp.callNative(`DisableNameTagLOS`,``)},fa=e=>!!samp.callNative(`LimitGlobalChatRadius`,`f`,e),pa=e=>!!samp.callNative(`LimitPlayerMarkerRadius`,`f`,e),ma=()=>samp.callNative(`GetServerTickRate`,``),ha=e=>{let[t,n,r]=samp.callNative(`GetAnimationName`,`iSiSi`,e,32,32);return{animLib:t,animName:n,ret:!!r}},ga=e=>{samp.callNative(`EnableStuntBonusForAll`,`i`,e)},_a=e=>{samp.callNative(`ToggleChatTextReplacement`,`i`,e)},va=()=>!!samp.callNative(`ChatTextReplacementToggled`,``),ya=e=>samp.callNative(`GetWeaponSlot`,`i`,e),ba=e=>{let[t,n]=samp.callNative(`GetWeaponName`,`iSi`,e,32);return{name:t,ret:!!n}},xa=()=>samp.callNative(`GetAvailableClasses`,``),Sa=e=>{let[t,n=0,r=0,i=0,a=0,o=0,s=0,c=0,l=0,u=0,d=0,f=0,p]=samp.callNative(`GetPlayerClass`,`iIIFFFFIIIIII`,e);return{teamId:t,modelId:n,spawnX:r,spawnY:i,spawnZ:a,zAngle:o,weapon1:s,weapon1Ammo:c,weapon2:l,weapon2Ammo:u,weapon3:d,weapon3Ammo:f,ret:!!p}},Ca=(e,t,n,r,i,a,o,s,c,l,u,d,f)=>!!samp.callNative(`EditPlayerClass`,`iiiffffiiiiii`,e,t,n,r,i,a,o,s,c,l,u,d,f),wa=e=>samp.callNative(`SetTeamCount`,`i`,e),Ta=(e,t,n,r,i,a,o,s,c,l,u)=>samp.callNative(`AddPlayerClass`,`iffffiiiiii`,e,t,n,r,i,a,o,s,c,l,u),Ea=(e,t,n,r,i,a,o,s,c,l,u,d)=>samp.callNative(`AddPlayerClassEx`,`iiffffiiiiii`,e,t,n,r,i,a,o,s,c,l,u,d),Da=(e,t,n,r,i,a,o,s,c,l,u,d,f)=>!!samp.callNative(`SetSpawnInfo`,`iiiffffiiiiii`,e,t,n,r,i,a,o,s,c,l,u,d,f),Oa=e=>!!samp.callNative(`SpawnPlayer`,`i`,e),ka=e=>{let[t,n=0,r=0,i=0,a=0,o=0,s=0,c=0,l=0,u=0,d=0,f=0,p]=samp.callNative(`GetSpawnInfo`,`iIIFFFFIIIIII`,e);return{teamId:t,modelId:n,spawnX:r,spawnY:i,spawnZ:a,zAngle:o,weapon1:s,weapon1Ammo:c,weapon2:l,weapon2Ammo:u,weapon3:d,weapon3Ammo:f,ret:!!p}},Aa=e=>samp.callNative(`NetStats_GetConnectedTime`,`i`,e),ja=e=>samp.callNative(`NetStats_MessagesReceived`,`i`,e),Ma=e=>samp.callNative(`NetStats_BytesReceived`,`i`,e),Na=e=>samp.callNative(`NetStats_MessagesSent`,`i`,e),Pa=e=>samp.callNative(`NetStats_BytesSent`,`i`,e),Fa=e=>samp.callNative(`NetStats_MessagesRecvPerSecond`,`i`,e),Ia=e=>samp.callNativeFloat(`NetStats_PacketLossPercent`,`i`,e),La=e=>samp.callNative(`NetStats_ConnectionStatus`,`i`,e),Ra=e=>{let[t,n]=samp.callNative(`NetStats_GetIpPort`,`iSi`,e,134);return{ipPort:t,ret:n}},za=e=>!!samp.callNative(`IsPlayerAdmin`,`i`,e),Ba=(e,t)=>!!samp.callNative(`SetPlayerAdmin`,`ii`,e,t),Va=e=>!!samp.callNative(`Kick`,`i`,e),Ha=e=>!!samp.callNative(`Ban`,`i`,e),Ua=e=>{let[t,n]=samp.callNative(`GetPlayerNetworkStats`,`iSi`,e,1024);return{stats:t,ret:!!n}},Wa=()=>{let[e,t]=samp.callNative(`GetNetworkStats`,`Si`,1024);return{stats:e,ret:!!t}},Ga=(e,t)=>!!samp.callNative(`BlockIpAddress`,`si`,e,t),Ka=e=>!!samp.callNative(`UnBlockIpAddress`,`s`,e),qa=(e,t)=>{let[n,r]=samp.callNative(`gpci`,`iAi`,e,41);return{val:R.decodeFromBuf(R.getValidStr(n),t),ret:r}},Ja=(e,t,n,r,i)=>!!samp.callNative(`SendClientCheck`,`iiiii`,e,t,n,r,i),Ya=(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e==`number`)return e;if(typeof+e==`number`&&!isNaN(+e))return+e;if(e.charAt(0)===`#`)return e.length===4?parseInt(e.charAt(1)+e.charAt(1)+e.charAt(2)+e.charAt(2)+e.charAt(3)+e.charAt(3)+`FF`,16):e.length===7?parseInt(e.slice(1,e.length)+`FF`,16):e.length===9?parseInt(e.slice(1,e.length),16):255;let t=(e.match(/([0-9])+/g)||[]).map(e=>parseInt(e,10));if(t.length!==4&&t.length!==3)return 255;t.length===3?t.push(255):t[3]=t[3]<1?Math.floor(t[3]*255):255;let n=0;return t.reverse().forEach((e,t)=>{e!==0&&(n+=16**(t*2)*e)}),n},eo=(e,t)=>!!samp.callNative(`TogglePlayerWidescreen`,`ii`,e,t),to=e=>!!samp.callNative(`IsPlayerWidescreenToggled`,`i`,e),no=(e,t)=>samp.callNative(`GetPlayerSkillLevel`,`ii`,e,t),ro=e=>samp.callNative(`GetPlayerWeather`,`i`,e),io=e=>{let[t=0,n=0,r=0,i=0,a]=samp.callNative(`GetPlayerWorldBounds`,`iFFFF`,e);return{xMax:t,xMin:n,yMax:r,yMin:i,ret:!!a}},ao=e=>samp.callNativeFloat(`GetPlayerZAim`,`i`,e),oo=e=>{let[t=0,n=0,r=0,i]=samp.callNative(`GetPlayerSurfingOffsets`,`iFFF`,e);return{fOffsetX:t,fOffsetY:n,fOffsetZ:r,ret:!!i}},so=e=>{let[t=0,n=0,r=0,i=0,a]=samp.callNative(`GetPlayerRotationQuat`,`iFFFF`,e);return{w:t,x:n,y:r,z:i,ret:!!a}},co=e=>samp.callNative(`GetPlayerDialogID`,`i`,e),lo=e=>samp.callNative(`GetPlayerSpectateID`,`i`,e),uo=e=>samp.callNative(`GetPlayerSpectateType`,`i`,e),fo=(e,t)=>!!samp.callNative(`SetPlayerGravity`,`if`,e,t),po=e=>samp.callNativeFloat(`GetPlayerGravity`,`i`,e),mo=e=>!!samp.callNative(`IsPlayerSpawned`,`i`,e),ho=e=>!!samp.callNative(`IsPlayerControllable`,`i`,e),go=e=>!!samp.callNative(`IsPlayerCameraTargetEnabled`,`i`,e),_o=(e,t)=>!!samp.callNative(`TogglePlayerGhostMode`,`ii`,e,t),vo=e=>!!samp.callNative(`GetPlayerGhostMode`,`i`,e),yo=e=>samp.callNative(`GetPlayerBuildingsRemoved`,`i`,e),bo=(e,t)=>!!samp.callNative(`RemovePlayerWeapon`,`ii`,e,t),xo=e=>!!samp.callNative(`HidePlayerDialog`,`i`,e),So=e=>!!samp.callNative(`IsPlayerUsingOfficialClient`,`i`,e),Co=(e,t)=>!!samp.callNative(`AllowPlayerTeleport`,`ii`,e,t),wo=e=>!!samp.callNative(`IsPlayerTeleportAllowed`,`i`,e),To=(e,t)=>!!samp.callNative(`AllowPlayerWeapons`,`i`,e,t),Eo=e=>!!samp.callNative(`ArePlayerWeaponsAllowed`,`i`,e),Do=(e,t,n,r)=>!!samp.callNative(`GameTextForPlayer`,`iaii`,e,t,n,r),Oo=(e,t)=>!!samp.callNative(`HasGameText`,`ii`,e,t),ko=(e,t,n,r)=>!!samp.callNative(`SendDeathMessageToPlayer`,`iiii`,e,t,n,r),Ao=(e,t)=>!!samp.callNative(`HideGameTextForPlayer`,`ii`,e,t),jo=e=>!!samp.callNative(`IsPlayerNPC`,`i`,e),Mo=(e,t,n,r)=>!!samp.callNative(`SetPlayerPos`,`ifff`,e,t,n,r),No=(e,t,n,r)=>!!samp.callNative(`SetPlayerPosFindZ`,`ifff`,e,t,n,r),Po=e=>{let[t,n,r,i]=samp.callNative(`GetPlayerPos`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},Fo=(e,t)=>!!samp.callNative(`SetPlayerFacingAngle`,`if`,e,t),Io=e=>{let[t,n]=samp.callNative(`GetPlayerFacingAngle`,`iF`,e);return{angle:t,ret:!!n}},Lo=(e,t,n,r,i)=>!!samp.callNative(`IsPlayerInRangeOfPoint`,`iffff`,e,t,n,r,i),Ro=(e,t,n,r)=>samp.callNativeFloat(`GetPlayerDistanceFromPoint`,`ifff`,e,t,n,r),zo=(e,t)=>!!samp.callNative(`IsPlayerStreamedIn`,`ii`,e,t),Bo=(e,t)=>!!samp.callNative(`SetPlayerInterior`,`ii`,e,t),Vo=e=>samp.callNative(`GetPlayerInterior`,`i`,e),Ho=(e,t)=>!!samp.callNative(`SetPlayerHealth`,`if`,e,t),Uo=e=>{let[t,n]=samp.callNative(`GetPlayerHealth`,`iF`,e);return{health:t,ret:!!n}},Wo=(e,t)=>!!samp.callNative(`SetPlayerArmour`,`if`,e,t),Go=e=>{let[t,n]=samp.callNative(`GetPlayerArmour`,`iF`,e);return{armour:t,ret:!!n}},Ko=(e,t,n)=>!!samp.callNative(`SetPlayerAmmo`,`iii`,e,t,n),qo=e=>samp.callNative(`GetPlayerAmmo`,`i`,e),Jo=e=>samp.callNative(`GetPlayerWeaponState`,`i`,e),Yo=e=>samp.callNative(`GetPlayerTargetPlayer`,`i`,e),Xo=(e,t)=>!!samp.callNative(`SetPlayerTeam`,`ii`,e,t),Zo=e=>samp.callNative(`GetPlayerTeam`,`i`,e),Qo=(e,t)=>!!samp.callNative(`SetPlayerScore`,`ii`,e,t),$o=e=>samp.callNative(`GetPlayerScore`,`i`,e),es=e=>samp.callNative(`GetPlayerDrunkLevel`,`i`,e),ts=(e,t)=>!!samp.callNative(`SetPlayerDrunkLevel`,`ii`,e,t),ns=(e,t)=>!!samp.callNative(`SetPlayerColor`,`ii`,e,z(t)),rs=e=>samp.callNative(`GetPlayerColor`,`i`,e),is=(e,t)=>!!samp.callNative(`SetPlayerSkin`,`ii`,e,t),as=e=>samp.callNative(`GetPlayerSkin`,`i`,e),os=(e,t,n)=>!!samp.callNative(`GivePlayerWeapon`,`iii`,e,t,n),ss=e=>!!samp.callNative(`ResetPlayerWeapons`,`i`,e),cs=(e,t)=>!!samp.callNative(`SetPlayerArmedWeapon`,`ii`,e,t),ls=(e,t)=>{let[n,r,i]=samp.callNative(`GetPlayerWeaponData`,`iiII`,e,t);return{weapons:n,ammo:r,ret:!!i}},us=(e,t)=>!!samp.callNative(`GivePlayerMoney`,`ii`,e,t),ds=e=>!!samp.callNative(`ResetPlayerMoney`,`i`,e),fs=e=>samp.callNative(`GetPlayerMoney`,`i`,e),ps=e=>samp.callNative(`GetPlayerState`,`i`,e),ms=e=>samp.callNative(`GetPlayerPing`,`i`,e),hs=e=>samp.callNative(`GetPlayerWeapon`,`i`,e),gs=e=>{let[t,n,r,i]=samp.callNative(`GetPlayerKeys`,`iIII`,e);return{keys:t,upDown:n,leftRight:r,ret:!!i}},_s=(e,t,n)=>!!samp.callNative(`SetPlayerTime`,`iii`,e,t,n),vs=e=>{let[t,n,r]=samp.callNative(`GetPlayerTime`,`iII`,e);return{hour:t,minute:n,ret:!!r}},ys=(e,t)=>!!samp.callNative(`TogglePlayerClock`,`ii`,e,t),bs=(e,t)=>!!samp.callNative(`SetPlayerWeather`,`ii`,e,t),xs=e=>!!samp.callNative(`ForceClassSelection`,`i`,e),Ss=(e,t)=>!!samp.callNative(`SetPlayerWantedLevel`,`ii`,e,t),Cs=e=>samp.callNative(`GetPlayerWantedLevel`,`i`,e),ws=(e,t)=>!!samp.callNative(`SetPlayerFightingStyle`,`ii`,e,t),Ts=e=>samp.callNative(`GetPlayerFightingStyle`,`i`,e),Es=(e,t,n,r)=>!!samp.callNative(`SetPlayerVelocity`,`ifff`,e,t,n,r),Ds=e=>{let[t,n,r,i]=samp.callNative(`GetPlayerVelocity`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},Os=(e,t,n)=>!!samp.callNative(`PlayCrimeReportForPlayer`,`iii`,e,t,n),ks=(e,t,n,r,i,a,o=!1)=>!!samp.callNative(`PlayAudioStreamForPlayer`,`isffffi`,e,t,n,r,i,a,o),As=e=>!!samp.callNative(`StopAudioStreamForPlayer`,`i`,e),js=(e,t)=>!!samp.callNative(`SetPlayerShopName`,`is`,e,t),Ms=(e,t,n)=>!!samp.callNative(`SetPlayerSkillLevel`,`iii`,e,t,n),Ns=e=>samp.callNative(`GetPlayerSurfingVehicleID`,`i`,e),Ps=e=>samp.callNative(`GetPlayerSurfingObjectID`,`i`,e),Fs=e=>samp.callNative(`GetPlayerSurfingPlayerObjectID`,`i`,e),Is=(e,t,n,r,i,a)=>!!samp.callNative(`RemoveBuildingForPlayer`,`iiffff`,e,t,n,r,i,a),Ls=e=>{let[t,n,r,i,a,o,s]=samp.callNative(`GetPlayerLastShotVectors`,`iFFFFFF`,e);return{fOriginX:t,fOriginY:n,fOriginZ:r,fHitPosX:i,fHitPosY:a,fHitPosZ:o,ret:!!s}},Rs=(e,t,n)=>!!samp.callNative(`PutPlayerInVehicle`,`iii`,e,t,n),zs=e=>samp.callNative(`GetPlayerVehicleID`,`i`,e),Bs=e=>samp.callNative(`GetPlayerVehicleSeat`,`i`,e),Vs=e=>!!samp.callNative(`RemovePlayerFromVehicle`,`i`,e),Hs=(e,t)=>!!samp.callNative(`TogglePlayerControllable`,`ii`,e,t),Us=(e,t,n,r,i)=>!!samp.callNative(`PlayerPlaySound`,`iifff`,e,t,n,r,i),Ws=(e,t,n,r,i,a,o,s,c,l)=>!!samp.callNative(`ApplyAnimation`,`issfiiiiii`,e,t,n,r,i,a,o,s,c,l),Gs=(e,t)=>!!samp.callNative(`ClearAnimations`,`ii`,e,t),Ks=e=>samp.callNative(`GetPlayerAnimationIndex`,`i`,e),qs=e=>samp.callNative(`GetPlayerSpecialAction`,`i`,e),Js=(e,t)=>!!samp.callNative(`SetPlayerSpecialAction`,`ii`,e,t),Ys=(e,t)=>!!samp.callNative(`DisableRemoteVehicleCollisions`,`ii`,e,t),Xs=(e,t)=>!!samp.callNative(`SetPlayerVirtualWorld`,`ii`,e,t),Zs=e=>samp.callNative(`GetPlayerVirtualWorld`,`i`,e),Qs=(e,t)=>!!samp.callNative(`EnableStuntBonusForPlayer`,`ii`,e,t),$s=e=>samp.callNative(`GetPlayerCustomSkin`,`i`,e),ec=(e,t,n,r,i,a)=>!!samp.callNative(`CreateExplosionForPlayer`,`ifffif`,e,t,n,r,i,a),tc=(e,t,n)=>!!samp.callNative(`StartRecordingPlayerData`,`iis`,e,t,n),nc=e=>!!samp.callNative(`StopRecordingPlayerData`,`i`,e),rc=(e,t)=>!!samp.callNative(`TogglePlayerSpectating`,`ii`,e,t),ic=(e,t,n)=>!!samp.callNative(`PlayerSpectatePlayer`,`iii`,e,t,n),ac=(e,t,n)=>!!samp.callNative(`PlayerSpectateVehicle`,`iii`,e,t,n),oc=e=>!!samp.callNative(`IsPlayerConnected`,`i`,e),sc=(e,t)=>!!samp.callNative(`IsPlayerInVehicle`,`ii`,e,t),cc=e=>!!samp.callNative(`IsPlayerInAnyVehicle`,`i`,e),lc=(e,t,n,r,i)=>!!samp.callNative(`SetPlayerWorldBounds`,`iffff`,e,t,n,r,i),uc=e=>!!samp.callNative(`ClearPlayerWorldBounds`,`i`,e),dc=(e,t,n)=>!!samp.callNative(`SetPlayerMarkerForPlayer`,`iii`,e,t,z(n)),fc=(e,t)=>samp.callNative(`GetPlayerMarkerForPlayer`,`ii`,e,t),pc=(e,t,n)=>!!samp.callNative(`ShowPlayerNameTagForPlayer`,`iii`,e,t,n),mc=(e,t,n,r,i,a,o,s)=>!!samp.callNative(`SetPlayerMapIcon`,`iifffiii`,e,t,n,r,i,a,z(o),s),hc=(e,t)=>!!samp.callNative(`RemovePlayerMapIcon`,`ii`,e,t),gc=(e,t,n,r)=>!!samp.callNative(`SetPlayerCameraPos`,`ifff`,e,t,n,r),_c=(e,t,n,r,i)=>!!samp.callNative(`SetPlayerCameraLookAt`,`ifffi`,e,t,n,r,i),vc=e=>!!samp.callNative(`SetCameraBehindPlayer`,`i`,e),yc=e=>{let[t,n,r,i]=samp.callNative(`GetPlayerCameraPos`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},bc=e=>{let[t,n,r,i]=samp.callNative(`GetPlayerCameraFrontVector`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},xc=e=>samp.callNative(`GetPlayerCameraMode`,`i`,e),Sc=(e,t)=>!!samp.callNative(`EnablePlayerCameraTarget`,`ii`,e,t),Cc=e=>samp.callNative(`GetPlayerCameraTargetObject`,`i`,e),wc=e=>samp.callNative(`GetPlayerCameraTargetVehicle`,`i`,e),Tc=e=>samp.callNative(`GetPlayerCameraTargetPlayer`,`i`,e),Ec=e=>samp.callNative(`GetPlayerCameraTargetActor`,`i`,e),Dc=e=>samp.callNativeFloat(`GetPlayerCameraAspectRatio`,`i`,e),Oc=e=>samp.callNativeFloat(`GetPlayerCameraZoom`,`i`,e),kc=(e,t)=>!!samp.callNative(`AttachCameraToObject`,`ii`,e,t),Ac=(e,t)=>!!samp.callNative(`AttachCameraToPlayerObject`,`ii`,e,t),jc=(e,t,n,r,i,a,o,s,c)=>!!samp.callNative(`InterpolateCameraPos`,`iffffffii`,e,t,n,r,i,a,o,s,c),Mc=(e,t,n,r,i,a,o,s,c)=>!!samp.callNative(`InterpolateCameraLookAt`,`iffffffii`,e,t,n,r,i,a,o,s,c),Nc=e=>!!samp.callNative(`IsPlayerCuffed`,`i`,e),Pc=e=>!!samp.callNative(`IsPlayerInDriveByMode`,`i`,e),Fc=e=>!!samp.callNative(`IsPlayerUsingOmp`,`i`,e),Ic=e=>!!samp.callNative(`PlayerHasClockEnabled`,`i`,e),Lc=e=>samp.callNative(`GetActorSkin`,`i`,e),Rc=(e,t)=>!!samp.callNative(`SetActorSkin`,`ii`,e,t),zc=e=>{let[t=0,n=0,r=0,i=0,a=0,o]=samp.callNative(`GetActorSpawnInfo`,`iIFFFF`,e);return{skinId:t,fX:n,fY:r,fZ:i,fAngle:a,ret:!!o}},Bc=e=>{let[t,n,r=0,i=0,a=0,o=0,s=0,c=0,l]=samp.callNative(`GetActorAnimation`,`iSiSiFIIIII`,e,32,32);return{animLib:t,animName:n,fDelta:r,loop:i,lockX:a,lockY:o,freeze:s,time:c,ret:!!l}},Vc=(e,t,n,r,i)=>samp.callNative(`CreateActor`,`iffff`,e,t,n,r,i),Hc=e=>!!samp.callNative(`DestroyActor`,`i`,e),Uc=(e,t)=>!!samp.callNative(`IsActorStreamedIn`,`ii`,e,t),Wc=(e,t)=>!!samp.callNative(`SetActorVirtualWorld`,`ii`,e,t),Gc=e=>samp.callNative(`GetActorVirtualWorld`,`i`,e),Kc=(e,t,n,r,i,a,o,s,c)=>!!samp.callNative(`ApplyActorAnimation`,`issfiiiii`,e,t,n,r,i,a,o,s,c),qc=e=>!!samp.callNative(`ClearActorAnimations`,`i`,e),Jc=(e,t,n,r)=>!!samp.callNative(`SetActorPos`,`ifff`,e,t,n,r),Yc=e=>{let[t,n,r,i]=samp.callNative(`GetActorPos`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},Xc=(e,t)=>!!samp.callNative(`SetActorFacingAngle`,`if`,e,t),Zc=e=>{let[t,n]=samp.callNative(`GetActorFacingAngle`,`iF`,e);return{angle:t,ret:!!n}},Qc=(e,t)=>!!samp.callNative(`SetActorHealth`,`if`,e,t),$c=e=>{let[t,n]=samp.callNative(`GetActorHealth`,`iF`,e);return{health:t,ret:!!n}},el=(e,t)=>!!samp.callNative(`SetActorInvulnerable`,`ii`,e,t),tl=e=>!!samp.callNative(`IsActorInvulnerable`,`i`,e),nl=e=>!!samp.callNative(`IsValidActor`,`i`,e),rl=e=>samp.callNative(`NPC_Create`,`s`,e),il=e=>!!samp.callNative(`NPC_Destroy`,`i`,e),al=e=>!!samp.callNative(`NPC_IsValid`,`i`,e),ol=e=>!!samp.callNative(`NPC_Spawn`,`i`,e),sl=e=>!!samp.callNative(`NPC_Respawn`,`i`,e),cl=(e,t,n,r)=>!!samp.callNative(`NPC_SetPos`,`ifff`,e,t,n,r),ll=(e,t,n,r)=>!!samp.callNative(`NPC_SetRot`,`ifff`,e,t,n,r),ul=e=>{let[t,n,r,i]=samp.callNative(`NPC_GetRot`,`iFFF`,e);return{rX:t,rY:n,rZ:r,ret:!!i}},dl=(e,t)=>!!samp.callNative(`NPC_SetFacingAngle`,`if`,e,t),fl=e=>{let[t,n]=samp.callNative(`NPC_GetFacingAngle`,`iF`,e);return{angle:t,ret:!!n}},pl=(e,t)=>!!samp.callNative(`NPC_SetVirtualWorld`,`ii`,e,t),ml=e=>samp.callNative(`NPC_GetVirtualWorld`,`i`,e),hl=(e,t,n,r,i,a)=>!!samp.callNative(`NPC_Move`,`ifffif`,e,t,n,r,i,a),gl=(e,t,n,r)=>!!samp.callNative(`NPC_MoveToPlayer`,`iiif`,e,t,n,r),_l=e=>!!samp.callNative(`NPC_StopMove`,`i`,e),vl=e=>!!samp.callNative(`NPC_IsMoving`,`i`,e),yl=(e,t)=>!!samp.callNative(`NPC_IsMovingToPlayer`,`ii`,e,t),bl=(e,t)=>!!samp.callNative(`NPC_SetSkin`,`ii`,e,t),xl=e=>samp.callNative(`NPC_GetSkin`,`i`,e),Sl=(e,t)=>!!samp.callNative(`NPC_IsStreamedIn`,`ii`,e,t),Cl=e=>!!samp.callNative(`NPC_IsAnyStreamedIn`,`i`,e),wl=(e,t)=>!!samp.callNative(`NPC_SetInterior`,`ii`,e,t),Tl=e=>samp.callNative(`NPC_GetInterior`,`i`,e),El=(e,t)=>!!samp.callNative(`NPC_SetHealth`,`if`,e,t),Dl=e=>samp.callNativeFloat(`NPC_GetHealth`,`i`,e),Ol=(e,t)=>!!samp.callNative(`NPC_SetArmour`,`if`,e,t),kl=e=>samp.callNativeFloat(`NPC_GetArmour`,`i`,e),Al=e=>!!samp.callNative(`NPC_IsDead`,`i`,e),jl=(e,t,n,r,i,a,o,s,c,l)=>!!samp.callNative(`NPC_ApplyAnimation`,`issfiiiiii`,e,t,n,r,i,a,o,s,c,l),Ml=(e,t)=>!!samp.callNative(`NPC_SetWeapon`,`ii`,e,t),Nl=e=>samp.callNative(`NPC_GetWeapon`,`i`,e),Pl=(e,t)=>!!samp.callNative(`NPC_SetAmmo`,`ii`,e,t),Fl=e=>samp.callNative(`NPC_GetAmmo`,`i`,e),Il=(e,t,n,r)=>!!samp.callNative(`NPC_SetKeys`,`iiii`,e,t,n,r),Ll=e=>{let[t,n,r,i]=samp.callNative(`NPC_GetKeys`,`iIII`,e);return{upAndDown:t,leftAndDown:n,keys:r,ret:!!i}},Rl=(e,t,n)=>!!samp.callNative(`NPC_SetWeaponSkillLevel`,`iii`,e,t,n),zl=(e,t)=>samp.callNative(`NPC_GetWeaponSkillLevel`,`ii`,e,t),Bl=(e,t=-1,n=!1)=>!!samp.callNative(`NPC_MeleeAttack`,`iii`,e,t,n),Vl=e=>!!samp.callNative(`NPC_StopMeleeAttack`,`i`,e),Hl=e=>!!samp.callNative(`NPC_IsMeleeAttacking`,`i`,e),Ul=(e,t)=>!!samp.callNative(`NPC_SetFightingStyle`,`ii`,e,t),Wl=e=>samp.callNative(`NPC_GetFightingStyle`,`i`,e),Gl=(e,t=!0)=>!!samp.callNative(`NPC_EnableReloading`,`ii`,e,t),Kl=e=>!!samp.callNative(`NPC_IsReloadEnabled`,`i`,e),ql=e=>!!samp.callNative(`NPC_IsReloading`,`i`,e),Jl=(e,t=!0)=>!!samp.callNative(`NPC_EnableInfiniteAmmo`,`ii`,e,t),Yl=e=>!!samp.callNative(`NPC_IsInfiniteAmmoEnabled`,`i`,e),Xl=(e,t)=>!!samp.callNative(`NPC_SetWeaponState`,`ii`,e,t),Zl=e=>samp.callNative(`NPC_GetWeaponState`,`i`,e),Ql=(e,t)=>!!samp.callNative(`NPC_SetAmmoInClip`,`ii`,e,t),$l=e=>samp.callNative(`NPC_GetAmmoInClip`,`i`,e),eu=(e,t,n,r,i,a,o,s=0,c=0,l=0,u=!0,d=h.ALL)=>!!samp.callNative(`NPC_Shoot`,`iiiffffffii`,e,t,n,r,i,a,o,s,c,l,u,d),tu=e=>!!samp.callNative(`NPC_IsShooting`,`i`,e),nu=(e,t,n,r,i=!1,a=-1,o=!0,s=0,c=0,l=0,u=h.ALL)=>!!samp.callNative(`NPC_AimAt`,`ifffiiifffi`,e,t,n,r,i,a,o,s,c,l,u),ru=(e,t,n=!1,r=-1,i=!0,a=0,o=0,s=0,c=0,l=0,u=0,d=h.ALL)=>!!samp.callNative(`NPC_AimAtPlayer`,`iiiiiffffffi`,e,t,n,r,i,a,o,s,c,l,u,d),iu=e=>!!samp.callNative(`NPC_StopAim`,`i`,e),au=e=>!!samp.callNative(`NPC_IsAiming`,`i`,e),ou=(e,t)=>!!samp.callNative(`NPC_IsAimingAtPlayer`,`ii`,e,t),su=(e,t,n)=>!!samp.callNative(`NPC_SetWeaponAccuracy`,`iif`,e,t,n),cu=(e,t)=>samp.callNativeFloat(`NPC_GetWeaponAccuracy`,`ii`,e,t),lu=(e,t,n)=>!!samp.callNative(`NPC_SetWeaponReloadTime`,`iii`,e,t,n),uu=(e,t)=>samp.callNative(`NPC_GetWeaponReloadTime`,`ii`,e,t),du=(e,t)=>samp.callNative(`NPC_GetWeaponActualReloadTime`,`ii`,e,t),fu=(e,t,n)=>!!samp.callNative(`NPC_SetWeaponShootTime`,`iii`,e,t,n),pu=(e,t)=>samp.callNative(`NPC_GetWeaponShootTime`,`ii`,e,t),mu=(e,t,n)=>!!samp.callNative(`NPC_SetWeaponClipSize`,`iii`,e,t,n),hu=(e,t)=>samp.callNative(`NPC_GetWeaponClipSize`,`ii`,e,t),gu=(e,t)=>samp.callNative(`NPC_GetWeaponActualClipSize`,`ii`,e,t),_u=(e,t,n,r)=>!!samp.callNative(`NPC_EnterVehicle`,`iiii`,e,t,n,r),vu=e=>!!samp.callNative(`NPC_ExitVehicle`,`i`,e),yu=(e,t,n)=>!!samp.callNative(`NPC_PutInVehicle`,`iii`,e,t,n),bu=e=>!!samp.callNative(`NPC_RemoveFromVehicle`,`i`,e),xu=e=>samp.callNative(`NPC_GetVehicle`,`i`,e),Su=e=>samp.callNative(`NPC_GetVehicleSeat`,`i`,e),Cu=e=>samp.callNative(`NPC_GetEnteringVehicle`,`i`,e),wu=e=>samp.callNative(`NPC_GetEnteringVehicleSeat`,`i`,e),Tu=e=>!!samp.callNative(`NPC_IsEnteringVehicle`,`i`,e),Eu=(e,t)=>!!samp.callNative(`NPC_UseVehicleSiren`,`ii`,e,t),Du=e=>!!samp.callNative(`NPC_IsVehicleSirenUsed`,`i`,e),Ou=(e,t)=>!!samp.callNative(`NPC_SetVehicleHealth`,`if`,e,t),ku=e=>samp.callNativeFloat(`NPC_GetVehicleHealth`,`i`,e),Au=(e,t)=>!!samp.callNative(`NPC_SetVehicleHydraThrusters`,`ii`,e,t),ju=e=>samp.callNative(`NPC_GetVehicleHydraThrusters`,`i`,e),Mu=(e,t)=>!!samp.callNative(`NPC_SetVehicleGearState`,`ii`,e,t),Nu=e=>samp.callNative(`NPC_GetVehicleGearState`,`i`,e),Pu=(e,t)=>!!samp.callNative(`NPC_SetVehicleTrainSpeed`,`if`,e,t),Fu=e=>samp.callNativeFloat(`NPC_GetVehicleTrainSpeed`,`i`,e),Iu=e=>!!samp.callNative(`NPC_ResetAnimation`,`i`,e),Lu=(e,t,n,r,i,a,o,s)=>!!samp.callNative(`NPC_SetAnimation`,`iifiiiii`,e,t,n,r,i,a,o,s),Ru=e=>{let[t,n,r,i,a,o,s,c]=samp.callNative(`NPC_GetAnimation`,`iIFIIIII`,e);return{animationId:t,delta:n,loop:!!r,lockX:!!i,lockY:!!a,freeze:!!o,time:s,ret:!!c}},zu=e=>!!samp.callNative(`NPC_ClearAnimations`,`i`,e),Bu=(e,t)=>!!samp.callNative(`NPC_SetSpecialAction`,`ii`,e,t),Vu=e=>samp.callNative(`NPC_GetSpecialAction`,`i`,e),Hu=(e,t,n=!1,r=0,i=0,a=0,o=0,s=0,c=0)=>!!samp.callNative(`NPC_StartPlayback`,`isiffffff`,e,t,n,r,i,a,o,s,c),Uu=(e,t,n=!1,r=0,i=0,a=0,o=0,s=0,c=0)=>!!samp.callNative(`NPC_StartPlaybackEx`,`iiiffffff`,e,t,n,r,i,a,o,s,c),Wu=e=>!!samp.callNative(`NPC_StopPlayback`,`i`,e),Gu=(e,t=!0)=>!!samp.callNative(`NPC_PausePlayback`,`ii`,e,t),Ku=e=>!!samp.callNative(`NPC_IsPlayingPlayback`,`i`,e),qu=e=>!!samp.callNative(`NPC_IsPlaybackPaused`,`i`,e),Ju=(e,t,n,r,i,a)=>!!samp.callNative(`NPC_PlayNode`,`iiiffi`,e,t,n,r,i,a),Yu=e=>!!samp.callNative(`NPC_StopPlayingNode`,`i`,e),Xu=e=>!!samp.callNative(`NPC_PausePlayingNode`,`i`,e),Zu=e=>!!samp.callNative(`NPC_ResumePlayingNode`,`i`,e),Qu=e=>!!samp.callNative(`NPC_IsPlayingNodePaused`,`i`,e),$u=e=>!!samp.callNative(`NPC_IsPlayingNode`,`i`,e),ed=(e,t,n)=>!!samp.callNative(`NPC_ChangeNode`,`iii`,e,t,n),td=(e,t)=>!!samp.callNative(`NPC_UpdateNodePoint`,`ii`,e,t),nd=(e,t=!0)=>!!samp.callNative(`NPC_SetInvulnerable`,`ii`,e,t),rd=e=>!!samp.callNative(`NPC_IsInvulnerable`,`i`,e),id=(e,t,n,r)=>!!samp.callNative(`NPC_SetSurfingOffsets`,`ifff`,e,t,n,r),ad=e=>{let[t,n,r,i]=samp.callNative(`NPC_GetSurfingOffsets`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},od=(e,t)=>!!samp.callNative(`NPC_SetSurfingVehicle`,`ii`,e,t),sd=e=>samp.callNative(`NPC_GetSurfingVehicle`,`i`,e),cd=(e,t)=>!!samp.callNative(`NPC_SetSurfingObject`,`ii`,e,t),ld=e=>samp.callNative(`NPC_GetSurfingObject`,`i`,e),ud=(e,t)=>!!samp.callNative(`NPC_SetSurfingPlayerObject`,`ii`,e,t),dd=e=>samp.callNative(`NPC_GetSurfingPlayerObject`,`i`,e),fd=e=>!!samp.callNative(`NPC_ResetSurfingData`,`i`,e),pd=e=>!!samp.callNative(`NPC_IsSpawned`,`i`,e),md=(e,t,n)=>!!samp.callNative(`NPC_Kill`,`iii`,e,t,n),hd=(e,t,n,r)=>!!samp.callNative(`NPC_SetVelocity`,`ifff`,e,t,n,r),gd=e=>{let[t,n,r,i]=samp.callNative(`NPC_GetVelocity`,`iFFF`,e);return{x:t,y:n,z:r,ret:i}},_d=e=>samp.callNative(`NPC_GetPlayerAimingAt`,`i`,e),vd=e=>samp.callNative(`NPC_GetPlayerMovingTo`,`i`,e),yd=e=>{let[t,n,r,i]=samp.callNative(`NPC_GetPosMovingTo`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},bd=e=>samp.callNative(`NPC_GetCustomSkin`,`i`,e),xd=(e,t,n,r)=>!!samp.callNative(`NPC_SetAngleToPos`,`ifff`,e,t,n,r),Sd=(e,t)=>!!samp.callNative(`NPC_SetAngleToPlayer`,`ii`,e,t),Cd=(e,t,n,r,i)=>!!samp.callNative(`NPC_SetVehiclePos`,`ifffi`,e,t,n,r,i),wd=(e,t,n,r,i)=>!!samp.callNative(`NPC_SetVehicleRot`,`ifffi`,e,t,n,r,i),Td=e=>{let[t=0,n=0,r=0,i=0,a=0,o=0,s]=samp.callNative(`GetVehicleSpawnInfo`,`iFFFFII`,e);return{fX:t,fY:n,fZ:r,fRot:i,color1:a,color2:o,ret:!!s}},Ed=(e,t,n,r,i,a,o,s,c=-2,l=-2)=>!!samp.callNative(`SetVehicleSpawnInfo`,`iiffffiiii`,e,t,n,r,i,a,o,s,c,l),Dd=e=>{let[t=0,n=0,r]=samp.callNative(`GetVehicleColor`,`iII`,e);return{color1:t,color2:n,ret:!!r}},Od=e=>samp.callNative(`GetVehiclePaintjob`,`i`,e),kd=e=>samp.callNative(`GetVehicleInterior`,`i`,e),Ad=e=>{let[t,n]=samp.callNative(`GetVehicleNumberPlate`,`iSi`,e,33);return{plate:t,ret:!!n}},jd=(e,t)=>!!samp.callNative(`SetVehicleRespawnDelay`,`ii`,e,t),Md=e=>samp.callNative(`GetVehicleRespawnDelay`,`i`,e),Nd=e=>samp.callNative(`GetVehicleCab`,`i`,e),Pd=e=>samp.callNative(`GetVehicleOccupiedTick`,`i`,e),Fd=(e,t)=>samp.callNative(`SetVehicleOccupiedTick`,`ii`,e,t),Id=e=>!!samp.callNative(`HasVehicleBeenOccupied`,`i`,e),Ld=e=>!!samp.callNative(`IsVehicleOccupied`,`i`,e),Rd=e=>samp.callNative(`GetVehicleRespawnTick`,`i`,e),zd=(e,t)=>samp.callNative(`SetVehicleRespawnTick`,`ii`,e,t),Bd=e=>!!samp.callNative(`IsVehicleDead`,`i`,e),Vd=(e,t)=>!!samp.callNative(`SetVehicleDead`,`ii`,e,t),Hd=(e,t)=>!!samp.callNative(`SetVehicleBeenOccupied`,`ii`,e,t),Ud=(e,t)=>!!samp.callNative(`ToggleVehicleSirenEnabled`,`ii`,e,t),Wd=(e,t)=>!!samp.callNative(`SetVehicleParamsSirenState`,`ii`,e,+t),Gd=e=>!!samp.callNative(`IsVehicleSirenEnabled`,`i`,e),Kd=e=>samp.callNative(`GetVehicleModelCount`,`i`,e),qd=e=>samp.callNative(`GetVehicleLastDriver`,`i`,e),Jd=e=>samp.callNative(`GetVehicleDriver`,`i`,e),Yd=()=>samp.callNative(`GetVehicleModelsUsed`,``),Xd=e=>!!samp.callNative(`GetVehicleSirenState`,`i`,e),Zd=e=>samp.callNative(`GetVehicleLandingGearState`,`i`,e),Qd=e=>samp.callNativeFloat(`GetVehicleHydraReactorAngle`,`i`,e),$d=e=>samp.callNativeFloat(`GetVehicleTrainSpeed`,`i`,e),ef=e=>{let[t=0,n=0,r=0,i=0,a=0,o=0,s=0,c=0,l=0,u]=samp.callNative(`GetVehicleMatrix`,`iFFFFFFFFF`,e);return{rightX:t,rightY:n,rightZ:r,upX:i,upY:a,upZ:o,atX:s,atY:c,atZ:l,ret:!!u}},tf=e=>{let[t=0,n=0,r=0,i=0,a]=samp.callNative(`GetRandomCarColPair`,`iIIII`,e);return{color:[t,n,r,i],ret:!!a}},nf=(e,t=255)=>samp.callNative(`CarColIndexToColour`,`ii`,e,t),rf=(e,t,n,r,i,a,o,s,c)=>samp.callNative(`CreateVehicle`,`iffffiiii`,e,t,n,r,i,z(a),z(o),s,c),af=e=>!!samp.callNative(`DestroyVehicle`,`i`,e),of=(e,t)=>!!samp.callNative(`IsVehicleStreamedIn`,`ii`,e,t),sf=e=>{let[t,n,r,i]=samp.callNative(`GetVehiclePos`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},cf=(e,t,n,r)=>!!samp.callNative(`SetVehiclePos`,`ifff`,e,t,n,r),lf=e=>{let[t,n]=samp.callNative(`GetVehicleZAngle`,`iF`,e);return{angle:t,ret:!!n}},uf=e=>{let[t,n,r,i]=samp.callNative(`GetVehicleRotation`,`iFFF`,e);return{x:t,y:n,z:r,ret:i}},df=e=>{let[t,n,r,i,a]=samp.callNative(`GetVehicleRotationQuat`,`iFFFF`,e);return{w:t,x:n,y:r,z:i,ret:!!a}},ff=(e,t,n,r)=>samp.callNativeFloat(`GetVehicleDistanceFromPoint`,`ifff`,e,t,n,r),pf=(e,t)=>!!samp.callNative(`SetVehicleZAngle`,`if`,e,t),mf=(e,t,n=b.UNSET,r=b.UNSET)=>!!samp.callNative(`SetVehicleParamsForPlayer`,`iiii`,e,t,n,r),hf=()=>{samp.callNative(`ManualVehicleEngineAndLights`,``)},gf=(e,t,n,r,i,a,o,s)=>!!samp.callNative(`SetVehicleParamsEx`,`iiiiiiii`,e,t,n,r,i,a,o,s),_f=e=>samp.callNative(`GetVehicleParamsEx`,`iIIIIIII`,e),vf=e=>samp.callNative(`GetVehicleParamsSirenState`,`i`,e),yf=(e,t=b.UNSET,n=b.UNSET,r=b.UNSET,i=b.UNSET)=>!!samp.callNative(`SetVehicleParamsCarDoors`,`iiiii`,e,+t,+n,+r,+i),bf=e=>{let[t,n,r,i,a]=samp.callNative(`GetVehicleParamsCarDoors`,`iIIII`,e);return{driver:t,passenger:n,backLeft:r,backRight:i,ret:!!a}},xf=(e,t=b.UNSET,n=b.UNSET,r=b.UNSET,i=b.UNSET)=>!!samp.callNative(`SetVehicleParamsCarWindows`,`iiiii`,e,t,n,r,i),Sf=e=>{let[t,n,r,i,a]=samp.callNative(`GetVehicleParamsCarWindows`,`iIIII`,e);return{driver:t,passenger:n,backLeft:r,backRight:i,ret:!!a}},Cf=e=>!!samp.callNative(`SetVehicleToRespawn`,`i`,e),wf=(e,t)=>!!samp.callNative(`LinkVehicleToInterior`,`ii`,e,t),Tf=(e,t)=>!!samp.callNative(`AddVehicleComponent`,`ii`,e,t),Ef=(e,t)=>!!samp.callNative(`RemoveVehicleComponent`,`ii`,e,t),Df=(e,t,n)=>!!samp.callNative(`ChangeVehicleColor`,`iii`,e,z(t),z(n)),Of=(e,t)=>!!samp.callNative(`ChangeVehiclePaintjob`,`ii`,e,t),kf=(e,t)=>!!samp.callNative(`SetVehicleHealth`,`if`,e,t),Af=e=>{let[t,n]=samp.callNative(`GetVehicleHealth`,`iF`,e);return{health:t,ret:!!n}},jf=(e,t)=>!!samp.callNative(`AttachTrailerToVehicle`,`ii`,e,t),Mf=e=>!!samp.callNative(`DetachTrailerFromVehicle`,`i`,e),Nf=e=>!!samp.callNative(`IsTrailerAttachedToVehicle`,`i`,e),Pf=e=>samp.callNative(`GetVehicleTrailer`,`i`,e),Ff=(e,t)=>!!samp.callNative(`SetVehicleNumberPlate`,`is`,e,t),If=e=>samp.callNative(`GetVehicleModel`,`i`,e),Lf=(e,t)=>samp.callNative(`GetVehicleComponentInSlot`,`ii`,e,t),Rf=e=>samp.callNative(`GetVehicleComponentType`,`i`,e),zf=e=>!!samp.callNative(`RepairVehicle`,`i`,e),Bf=e=>{let[t,n,r,i]=samp.callNative(`GetVehicleVelocity`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},Vf=(e,t,n,r)=>!!samp.callNative(`SetVehicleVelocity`,`ifff`,e,t,n,r),Hf=(e,t,n,r)=>!!samp.callNative(`SetVehicleAngularVelocity`,`ifff`,e,t,n,r),Uf=e=>{let[t,n,r,i,a]=samp.callNative(`GetVehicleDamageStatus`,`iIIII`,e);return{panels:t,doors:n,lights:r,tires:i,ret:!!a}},Wf=(e,t,n,r,i)=>!!samp.callNative(`UpdateVehicleDamageStatus`,`iiiii`,e,t,n,r,i),Gf=(e,t)=>{let[n,r,i,a]=samp.callNative(`GetVehicleModelInfo`,`iiFFF`,e,t);return{x:n,y:r,z:i,ret:!!a}},Kf=(e,t)=>!!samp.callNative(`SetVehicleVirtualWorld`,`ii`,e,t),qf=e=>samp.callNative(`GetVehicleVirtualWorld`,`i`,e),Jf=e=>!!samp.callNative(`IsValidVehicle`,`i`,e),Yf=(e,t,n,r,i,a,o)=>samp.callNative(`AddStaticVehicle`,`iffffii`,e,t,n,r,i,z(a),z(o)),Xf=(e,t,n,r,i,a,o,s,c)=>samp.callNative(`AddStaticVehicleEx`,`iffffiiii`,e,t,n,r,i,z(a),z(o),s,c),Zf=e=>!!samp.callNative(`ShowVehicle`,`i`,e),Qf=e=>!!samp.callNative(`HideVehicle`,`i`,e),$f=e=>!!samp.callNative(`IsVehicleHidden`,`i`,e),ep=e=>!!samp.callNative(`IsPlayerInModShop`,`i`,e),tp=e=>!!samp.callNative(`GetPlayerSirenState`,`i`,e),np=e=>samp.callNative(`GetPlayerLandingGearState`,`i`,e),rp=e=>samp.callNative(`GetPlayerHydraReactorAngle`,`i`,e),ip=e=>samp.callNativeFloat(`GetPlayerTrainSpeed`,`i`,e),ap=(e,t)=>samp.callNative(`GetVehicleOccupant`,`ii`,e,t),op=e=>samp.callNative(`GetVehicleMaxPassengers`,`i`,e),sp=e=>samp.callNative(`CountVehicleOccupants`,`i`,e),cp=(e,t)=>!!samp.callNative(`VehicleCanHaveComponent`,`ii`,e,t),lp=e=>samp.callNative(`GetVehicleSeats`,`i`,e),up=(e,t,n,r,i)=>!!samp.callNative(`SetPlayerCheckpoint`,`iffff`,e,t,n,r,i),dp=e=>!!samp.callNative(`DisablePlayerCheckpoint`,`i`,e),fp=(e,t,n,r,i,a,o,s,c)=>!!samp.callNative(`SetPlayerRaceCheckpoint`,`iifffffff`,e,t,n,r,i,a,o,s,c),pp=e=>!!samp.callNative(`DisablePlayerRaceCheckpoint`,`i`,e),mp=e=>!!samp.callNative(`IsPlayerInCheckpoint`,`i`,e),hp=e=>!!samp.callNative(`IsPlayerInRaceCheckpoint`,`i`,e),gp=e=>!!samp.callNative(`IsPlayerCheckpointActive`,`i`,e),_p=e=>{let[t=0,n=0,r=0,i=0,a]=samp.callNative(`GetPlayerCheckpoint`,`iFFFF`,e);return{fX:t,fY:n,fZ:r,fSize:i,ret:!!a}},vp=e=>!!samp.callNative(`IsPlayerRaceCheckpointActive`,`i`,e),yp=e=>{let[t=0,n=0,r=0,i=0,a=0,o=0,s=0,c]=samp.callNative(`GetPlayerRaceCheckpoint`,`iFFFFFFF`,e);return{fX:t,fY:n,fZ:r,fNextX:i,fNextY:a,fNextZ:o,fSize:s,ret:!!c}},bp=e=>!!samp.callNative(`IsMenuDisabled`,`i`,e),xp=(e,t)=>!!samp.callNative(`IsMenuRowDisabled`,`ii`,e,t),Sp=(e,t)=>samp.callNative(`GetMenuItems`,`ii`,e,t),Cp=e=>{let[t=0,n=0,r]=samp.callNative(`GetMenuPos`,`iFF`,e);return{fX:t,fY:n,ret:!!r}},wp=e=>{let[t=0,n=0,r]=samp.callNative(`GetMenuColumnWidth`,`iFF`,e);return{fColumn1:t,fColumn2:n,ret:!!r}},Tp=e=>!!samp.callNative(`DestroyMenu`,`i`,e),Ep=(e,t)=>!!samp.callNative(`ShowMenuForPlayer`,`ii`,e,t),Dp=(e,t)=>!!samp.callNative(`HideMenuForPlayer`,`ii`,e,t),Op=e=>!!samp.callNative(`IsValidMenu`,`i`,e),kp=e=>!!samp.callNative(`DisableMenu`,`i`,e),Ap=(e,t)=>!!samp.callNative(`DisableMenuRow`,`ii`,e,t),jp=e=>samp.callNative(`GetPlayerMenu`,`i`,e),Mp=e=>!!samp.callNative(`IsValid3DTextLabel`,`i`,e),Np=(e,t)=>!!samp.callNative(`Is3DTextLabelStreamedIn`,`ii`,e,t),Pp=e=>samp.callNative(`Get3DTextLabelColor`,`i`,e),Fp=e=>{let[t=0,n=0,r=0,i]=samp.callNative(`Get3DTextLabelPos`,`iFFF`,e);return{fX:t,fY:n,fZ:r,ret:!!i}},Ip=(e,t)=>!!samp.callNative(`Set3DTextLabelDrawDistance`,`ii`,e,t),Lp=e=>samp.callNativeFloat(`Get3DTextLabelDrawDistance`,`i`,e),Rp=e=>!!samp.callNative(`Get3DTextLabelLOS`,`i`,e),zp=(e,t)=>!!samp.callNative(`Set3DTextLabelLOS`,`ii`,e,t),Bp=(e,t)=>!!samp.callNative(`Set3DTextLabelVirtualWorld`,`ii`,e,t),Vp=e=>samp.callNative(`Get3DTextLabelVirtualWorld`,`i`,e),Hp=e=>{let[t=0,n=0,r]=samp.callNative(`Get3DTextLabelAttachedData`,`i`,e);return{attachedPlayerId:t,attachedVehicleId:n,ret:!!r}},Up=e=>!!samp.callNative(`Delete3DTextLabel`,`i`,e),Wp=(e,t,n,r,i)=>!!samp.callNative(`Attach3DTextLabelToPlayer`,`iifff`,e,t,n,r,i),Gp=(e,t,n,r,i)=>!!samp.callNative(`Attach3DTextLabelToVehicle`,`iifff`,e,t,n,r,i),Kp=(e,t)=>!!samp.callNative(`IsValidPlayer3DTextLabel`,`ii`,e,t),qp=(e,t)=>samp.callNative(`GetPlayer3DTextLabelColor`,`ii`,e,t),Jp=(e,t)=>{let[n=0,r=0,i=0,a]=samp.callNative(`GetPlayer3DTextLabelPos`,`iiFFF`,e,t);return{fX:n,fY:r,fZ:i,ret:!!a}},Yp=(e,t,n)=>!!samp.callNative(`SetPlayer3DTextLabelDrawDistance`,`iii`,e,t,n),Xp=(e,t)=>samp.callNativeFloat(`GetPlayer3DTextLabelDrawDistance`,`ii`,e,t),Zp=(e,t)=>!!samp.callNative(`GetPlayer3DTextLabelLOS`,`ii`,e,t),Qp=(e,t,n)=>!!samp.callNative(`SetPlayer3DTextLabelLOS`,`iii`,e,t,n),$p=(e,t)=>samp.callNative(`GetPlayer3DTextLabelVirtualWorld`,`ii`,e,t),em=(e,t,n)=>!!samp.callNative(`SetPlayer3DTextLabelVirtualWorld`,`iii`,e,t,n),tm=(e,t)=>{let[n=0,r=0,i]=samp.callNative(`GetPlayer3DTextLabelAttachedData`,`ii`,e,t);return{attachedPlayerId:n,attachedVehicleId:r,ret:!!i}},nm=(e,t)=>!!samp.callNative(`DeletePlayer3DTextLabel`,`ii`,e,t),rm=e=>!!samp.callNative(`IsValidGangZone`,`i`,e),im=(e,t)=>!!samp.callNative(`IsPlayerInGangZone`,`ii`,e,t),am=(e,t)=>!!samp.callNative(`IsGangZoneVisibleForPlayer`,`ii`,e,t),om=(e,t)=>samp.callNative(`GangZoneGetColorForPlayer`,`ii`,e,t),sm=(e,t)=>samp.callNative(`GangZoneGetFlashColorForPlayer`,`ii`,e,t),cm=(e,t)=>!!samp.callNative(`IsGangZoneFlashingForPlayer`,`ii`,e,t),lm=e=>{let[t=0,n=0,r=0,i=0,a]=samp.callNative(`GangZoneGetPos`,`iFFFF`,e);return{fMinX:t,fMinY:n,fMaxX:r,fMaxY:i,ret:!!a}},um=(e,t)=>!!samp.callNative(`UseGangZoneCheck`,`ii`,e,t),dm=(e,t,n,r)=>samp.callNative(`GangZoneCreate`,`ffff`,e,t,n,r),fm=e=>!!samp.callNative(`GangZoneDestroy`,`i`,e),pm=(e,t,n)=>!!samp.callNative(`GangZoneShowForPlayer`,`iii`,e,t,z(n)),mm=(e,t)=>!!samp.callNative(`GangZoneShowForAll`,`ii`,e,z(t)),hm=(e,t)=>!!samp.callNative(`GangZoneHideForPlayer`,`ii`,e,t),gm=e=>!!samp.callNative(`GangZoneHideForAll`,`i`,e),_m=(e,t,n)=>!!samp.callNative(`GangZoneFlashForPlayer`,`iii`,e,t,z(n)),vm=(e,t)=>!!samp.callNative(`GangZoneFlashForAll`,`ii`,e,z(t)),ym=(e,t)=>!!samp.callNative(`GangZoneStopFlashForPlayer`,`ii`,e,t),bm=e=>!!samp.callNative(`GangZoneStopFlashForAll`,`i`,e),xm=(e,t,n,r,i)=>samp.callNative(`CreatePlayerGangZone`,`iffff`,e,t,n,r,i),Sm=(e,t)=>!!samp.callNative(`PlayerGangZoneDestroy`,`ii`,e,t),Cm=(e,t,n)=>!!samp.callNative(`PlayerGangZoneShow`,`iii`,e,t,n),wm=(e,t)=>!!samp.callNative(`PlayerGangZoneHide`,`ii`,e,t),Tm=(e,t,n)=>!!samp.callNative(`PlayerGangZoneFlash`,`iii`,e,t,n),Em=(e,t)=>!!samp.callNative(`PlayerGangZoneStopFlash`,`ii`,e,t),Dm=(e,t)=>!!samp.callNative(`IsValidPlayerGangZone`,`ii`,e,t),Om=(e,t)=>!!samp.callNative(`IsPlayerInPlayerGangZone`,`ii`,e,t),km=(e,t)=>!!samp.callNative(`IsPlayerGangZoneVisible`,`ii`,e,t),Am=(e,t)=>samp.callNative(`PlayerGangZoneGetColor`,`ii`,e,t),jm=(e,t)=>samp.callNative(`PlayerGangZoneGetFlashColor`,`ii`,e,t),Mm=(e,t)=>!!samp.callNative(`IsPlayerGangZoneFlashing`,`ii`,e,t),Nm=(e,t)=>{let[n=0,r=0,i=0,a=0,o]=samp.callNative(`PlayerGangZoneGetPos`,`iiFFFF`,e,t);return{fMinX:n,fMinY:r,fMaxX:i,fMaxY:a,ret:!!o}},Pm=(e,t,n)=>!!samp.callNative(`UsePlayerGangZoneCheck`,`iii`,e,t,n),Fm=e=>!!samp.callNative(`IsValidTextDraw`,`i`,e),Im=(e,t)=>!!samp.callNative(`IsTextDrawVisibleForPlayer`,`ii`,e,t),Lm=e=>{let[t,n]=samp.callNative(`TextDrawGetString`,`iSi`,e,1024);return{str:t,ret:!!n}},Rm=(e,t,n)=>{samp.callNative(`TextDrawSetPos`,`iff`,e,t,n)},zm=e=>{let[t=0,n=0,r]=samp.callNative(`TextDrawGetLetterSize`,`iFF`,e);return{fX:t,fY:n,ret:!!r}},Bm=e=>{let[t=0,n=0,r]=samp.callNative(`TextDrawGetTextSize`,`iFF`,e);return{fX:t,fY:n,ret:!!r}},Vm=e=>{let[t=0,n=0,r]=samp.callNative(`TextDrawGetPos`,`iFF`,e);return{fX:t,fY:n,ret:!!r}},Hm=e=>samp.callNative(`TextDrawGetColor`,`i`,e),Um=e=>samp.callNative(`TextDrawGetBoxColor`,`i`,e),Wm=e=>samp.callNative(`TextDrawGetBackgroundColor`,`i`,e),Gm=e=>samp.callNative(`TextDrawGetShadow`,`i`,e),Km=e=>samp.callNative(`TextDrawGetOutline`,`i`,e),qm=e=>samp.callNative(`TextDrawGetFont`,`i`,e),Jm=e=>!!samp.callNative(`TextDrawIsBox`,`i`,e),Ym=e=>!!samp.callNative(`TextDrawIsProportional`,`i`,e),Xm=e=>!!samp.callNative(`TextDrawIsSelectable`,`i`,e),Zm=e=>samp.callNative(`TextDrawGetAlignment`,`i`,e),Qm=e=>samp.callNative(`TextDrawGetPreviewModel`,`i`,e),$m=e=>{let[t=0,n=0,r=0,i=0,a]=samp.callNative(`TextDrawGetPreviewRot`,`iFFFF`,e);return{fRotX:t,fRotY:n,fRotZ:r,fZoom:i,ret:!!a}},eh=e=>{let[t,n,r]=samp.callNative(`TextDrawGetPreviewVehCol`,`iII`,e);return{color1:t,color2:n,ret:!!r}},th=(e,t,n)=>!!samp.callNative(`TextDrawSetStringForPlayer`,`iia`,e,t,n),nh=(e,t,n)=>samp.callNative(`TextDrawCreate`,`ffa`,e,t,n),rh=e=>!!samp.callNative(`TextDrawDestroy`,`i`,e),ih=(e,t,n)=>!!samp.callNative(`TextDrawLetterSize`,`iff`,e,t,n),ah=(e,t,n)=>!!samp.callNative(`TextDrawTextSize`,`iff`,e,t,n),oh=(e,t)=>!!samp.callNative(`TextDrawAlignment`,`ii`,e,t),sh=(e,t)=>!!samp.callNative(`TextDrawColor`,`ii`,e,z(t)),ch=(e,t)=>!!samp.callNative(`TextDrawUseBox`,`ii`,e,t),lh=(e,t)=>!!samp.callNative(`TextDrawBoxColor`,`ii`,e,z(t)),uh=(e,t)=>!!samp.callNative(`TextDrawSetShadow`,`ii`,e,t),dh=(e,t)=>!!samp.callNative(`TextDrawSetOutline`,`ii`,e,t),fh=(e,t)=>!!samp.callNative(`TextDrawBackgroundColor`,`ii`,e,z(t)),ph=(e,t)=>!!samp.callNative(`TextDrawFont`,`ii`,e,t),mh=(e,t)=>!!samp.callNative(`TextDrawSetProportional`,`ii`,e,t),hh=(e,t)=>!!samp.callNative(`TextDrawSetSelectable`,`ii`,e,t),gh=(e,t)=>!!samp.callNative(`TextDrawShowForPlayer`,`ii`,e,t),_h=(e,t)=>!!samp.callNative(`TextDrawHideForPlayer`,`ii`,e,t),vh=e=>!!samp.callNative(`TextDrawShowForAll`,`i`,e),yh=e=>!!samp.callNative(`TextDrawHideForAll`,`i`,e),bh=(e,t)=>!!samp.callNative(`TextDrawSetString`,`ia`,e,t),xh=(e,t)=>!!samp.callNative(`TextDrawSetPreviewModel`,`ii`,e,t),Sh=(e,t,n,r,i=1)=>!!samp.callNative(`TextDrawSetPreviewRot`,`iffff`,e,t,n,r,i),Ch=(e,t,n)=>!!samp.callNative(`TextDrawSetPreviewVehCol`,`iii`,e,z(t),z(n)),wh=(e,t)=>!!samp.callNative(`SelectTextDraw`,`ii`,e,z(t)),Th=e=>!!samp.callNative(`CancelSelectTextDraw`,`i`,e),Eh=(e,t)=>!!samp.callNative(`IsValidPlayerTextDraw`,`ii`,e,t),Dh=(e,t)=>!!samp.callNative(`IsPlayerTextDrawVisible`,`ii`,e,t),Oh=(e,t)=>{let[n,r]=samp.callNative(`PlayerTextDrawGetString`,`iiSi`,e,t,1024);return{str:n,ret:!!r}},kh=(e,t,n,r)=>!!samp.callNative(`PlayerTextDrawSetPos`,`iiff`,e,t,n,r),Ah=(e,t)=>{let[n=0,r=0,i]=samp.callNative(`PlayerTextDrawGetLetterSize`,`iiFF`,e,t);return{fX:n,fY:r,ret:!!i}},jh=(e,t)=>{let[n=0,r=0,i]=samp.callNative(`PlayerTextDrawGetTextSize`,`iiFF`,e,t);return{fX:n,fY:r,ret:!!i}},Mh=(e,t)=>{let[n=0,r=0,i]=samp.callNative(`PlayerTextDrawGetPos`,`iiFF`,e,t);return{fX:n,fY:r,ret:!!i}},Nh=(e,t)=>samp.callNative(`PlayerTextDrawGetColor`,`ii`,e,t),Ph=(e,t)=>samp.callNative(`PlayerTextDrawGetBoxColor`,`ii`,e,t),Fh=(e,t)=>samp.callNative(`PlayerTextDrawGetBackgroundColor`,`ii`,e,t),Ih=(e,t)=>samp.callNative(`PlayerTextDrawGetShadow`,`ii`,e,t),Lh=(e,t)=>samp.callNative(`PlayerTextDrawGetOutline`,`ii`,e,t),Rh=(e,t)=>samp.callNative(`PlayerTextDrawGetFont`,`ii`,e,t),zh=(e,t)=>!!samp.callNative(`PlayerTextDrawIsBox`,`ii`,e,t),Bh=(e,t)=>!!samp.callNative(`PlayerTextDrawIsProportional`,`ii`,e,t),Vh=(e,t)=>!!samp.callNative(`PlayerTextDrawIsSelectable`,`ii`,e,t),Hh=(e,t)=>samp.callNative(`PlayerTextDrawGetAlignment`,`ii`,e,t),Uh=(e,t)=>samp.callNative(`PlayerTextDrawGetPreviewModel`,`ii`,e,t),Wh=(e,t)=>{let[n=0,r=0,i=0,a=0,o]=samp.callNative(`PlayerTextDrawGetPreviewRot`,`iiFFFF`,e,t);return{fRotX:n,fRotY:r,fRotZ:i,fZoom:a,ret:!!o}},Gh=(e,t)=>{let[n,r,i]=samp.callNative(`PlayerTextDrawGetPreviewVehCol`,`iiII`,e,t);return{color1:n,color2:r,ret:!!i}},Kh=(e,t,n,r)=>samp.callNative(`CreatePlayerTextDraw`,`iffa`,e,t,n,r),qh=(e,t)=>!!samp.callNative(`PlayerTextDrawDestroy`,`ii`,e,t),Jh=(e,t,n,r)=>!!samp.callNative(`PlayerTextDrawLetterSize`,`iiff`,e,t,n,r),Yh=(e,t,n,r)=>!!samp.callNative(`PlayerTextDrawTextSize`,`iiff`,e,t,n,r),Xh=(e,t,n)=>!!samp.callNative(`PlayerTextDrawAlignment`,`iii`,e,t,n),Zh=(e,t,n)=>!!samp.callNative(`PlayerTextDrawColor`,`iii`,e,t,z(n)),Qh=(e,t,n)=>!!samp.callNative(`PlayerTextDrawUseBox`,`iii`,e,t,n),$h=(e,t,n)=>!!samp.callNative(`PlayerTextDrawBoxColor`,`iii`,e,t,z(n)),eg=(e,t,n)=>!!samp.callNative(`PlayerTextDrawSetShadow`,`iii`,e,t,n),tg=(e,t,n)=>!!samp.callNative(`PlayerTextDrawSetOutline`,`iii`,e,t,n),ng=(e,t,n)=>!!samp.callNative(`PlayerTextDrawBackgroundColor`,`iii`,e,t,z(n)),rg=(e,t,n)=>!!samp.callNative(`PlayerTextDrawFont`,`iii`,e,t,n),ig=(e,t,n)=>!!samp.callNative(`PlayerTextDrawSetProportional`,`iii`,e,t,n),ag=(e,t,n)=>!!samp.callNative(`PlayerTextDrawSetSelectable`,`iii`,e,t,n),og=(e,t)=>!!samp.callNative(`PlayerTextDrawShow`,`ii`,e,t),sg=(e,t)=>!!samp.callNative(`PlayerTextDrawHide`,`ii`,e,t),cg=(e,t,n)=>!!samp.callNative(`PlayerTextDrawSetString`,`iia`,e,t,n),lg=(e,t,n)=>!!samp.callNative(`PlayerTextDrawSetPreviewModel`,`iii`,e,t,n),ug=(e,t,n,r,i,a)=>!!samp.callNative(`PlayerTextDrawSetPreviewRot`,`iiffff`,e,t,n,r,i,a),dg=(e,t,n,r)=>!!samp.callNative(`PlayerTextDrawSetPreviewVehCol`,`iiii`,e,t,n,r),fg=e=>samp.callNativeFloat(`GetObjectDrawDistance`,`i`,e),pg=e=>samp.callNativeFloat(`GetObjectMoveSpeed`,`i`,e),mg=(e,t)=>!!samp.callNativeFloat(`SetObjectMoveSpeed`,`if`,e,t),hg=e=>{let[t=0,n=0,r=0,i]=samp.callNative(`GetObjectMovingTargetPos`,`iFFF`,e);return{fX:t,fY:n,fZ:r,ret:!!i}},gg=e=>{let[t=0,n=0,r=0,i]=samp.callNative(`GetObjectTarget`,`iFFF`,e);return{fX:t,fY:n,fZ:r,ret:!!i}},_g=e=>{let[t=0,n=0,r=0,i=0,a=0,o=0,s]=samp.callNative(`GetObjectAttachedOffset`,`i`,e);return{fX:t,fY:n,fZ:r,fRotX:i,fRotY:a,fRotZ:o,ret:!!s}},vg=e=>!!samp.callNative(`GetObjectSyncRotation`,`i`,e),yg=(e,t)=>!!samp.callNative(`IsObjectMaterialSlotUsed`,`ii`,e,t),bg=(e,t)=>{let[n=0,r,i,a=0,o]=samp.callNative(`GetObjectMaterial`,`iiISiSiI`,e,t,64,64);return{modelId:n,txdName:r,textureName:i,materialColor:a,ret:!!o}},xg=(e,t,n,r,i,a,o,s=0)=>samp.callNative(`CreateObject`,`ifffffff`,e,t,n,r,i,a,o,s),Sg=(e,t,n,r,i,a,o,s)=>!!samp.callNative(`AttachObjectToVehicle`,`iiffffff`,e,t,n,r,i,a,o,s),Cg=(e,t,n,r,i,a,o,s,c,l=!0)=>!!samp.callNative(`AttachPlayerObjectToObject`,`iiiffffffi`,e,t,n,r,i,a,o,s,c,l),wg=(e,t,n,r,i,a,o,s,c=!0)=>!!samp.callNative(`AttachObjectToObject`,`iiffffffi`,e,t,n,r,i,a,o,s,c),Tg=(e,t,n,r,i,a,o,s)=>!!samp.callNative(`AttachObjectToPlayer`,`iiffffff`,e,t,n,r,i,a,o,s),Eg=(e,t)=>!!samp.callNative(`EditAttachedObject`,`ii`,e,t),Dg=(e,t,n,r)=>!!samp.callNative(`SetObjectPos`,`ifff`,e,t,n,r),Og=e=>{let[t,n,r,i]=samp.callNative(`GetObjectPos`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},kg=(e,t,n,r)=>!!samp.callNative(`SetObjectRot`,`ifff`,e,t,n,r),Ag=e=>{let[t,n,r,i]=samp.callNative(`GetObjectRot`,`iFFF`,e);return{x:t,y:n,z:r,ret:!!i}},jg=e=>samp.callNative(`GetObjectModel`,`i`,e),Mg=e=>!!samp.callNative(`SetObjectNoCameraCol`,`i`,e),Ng=e=>!!samp.callNative(`IsObjectNoCameraCol`,`i`,e),Pg=e=>!!samp.callNative(`IsValidObject`,`i`,e),Fg=e=>!!samp.callNative(`DestroyObject`,`i`,e),Ig=(e,t,n,r,i,a,o,s)=>!!samp.callNative(`MoveObject`,`ifffffff`,e,t,n,r,i,a,o,s),Lg=e=>!!samp.callNative(`StopObject`,`i`,e),Rg=e=>!!samp.callNative(`IsObjectMoving`,`i`,e),zg=(e,t)=>!!samp.callNative(`BeginObjectEditing`,`ii`,e,t),Bg=e=>!!samp.callNative(`BeginObjectSelecting`,`i`,e),Vg=e=>!!samp.callNative(`EndObjectEditing`,`i`,e),Hg=(e,t,n,r,i,a)=>!!samp.callNative(`SetObjectMaterial`,`iiissi`,e,t,n,r,i,z(a)),Ug=e=>!!samp.callNative(`SetObjectsDefaultCameraCol`,`i`,e),Wg=(e,t,n,r)=>!!samp.callNative(`AddCharModel`,`iiss`,e,t,n,r),Gg=(e,t,n,r,i)=>!!samp.callNative(`AddSimpleModel`,`iiiss`,e,t,n,r,i),Kg=(e,t,n,r,i,a,o)=>!!samp.callNative(`AddSimpleModelTimed`,`iiissii`,e,t,n,r,i,a,o),qg=(e,t)=>!!samp.callNative(`RedirectDownload`,`is`,e,t),Jg=e=>{let[t,n,r]=samp.callNative(`GetCustomModelPath`,`iSiSi`,e,255,255);return{dffPath:t,txdPath:n,ret:!!r}},Yg=e=>{let[t,n]=samp.callNative(`FindModelFileNameFromCRC`,`iSi`,e,255);return{name:t,ret:n}},Xg=e=>{let[t,n]=samp.callNative(`FindTextureFileNameFromCRC`,`iSi`,e,255);return{name:t,ret:n}},Zg=(e,t)=>{let[n=0,r=0,i=0,a=0,o=0,s=0,c=0,l=0,u=0,d=0,f=0,p=0,m=0,h]=samp.callNative(`GetPlayerAttachedObject`,`iiIIFFFFFFFFFII`,e,t);return{modelId:n,bone:r,fX:i,fY:a,fZ:o,fRotX:s,fRotY:c,fRotZ:l,fScaleX:u,fScaleY:d,fScaleZ:f,materialColor1:p,materialColor2:m,ret:!!h}},Qg=(e,t,n,r,i,a,o,s,c,l,u,d,f,p,m)=>!!samp.callNative(`SetPlayerAttachedObject`,`iiiifffffffffii`,e,t,n,r,i,a,o,s,c,l,u,d,f,z(p),z(m)),$g=(e,t)=>!!samp.callNative(`RemovePlayerAttachedObject`,`ii`,e,t),e_=(e,t)=>!!samp.callNative(`IsPlayerAttachedObjectSlotUsed`,`ii`,e,t),t_=e=>!!samp.callNative(`IsValidCustomModel`,`i`,e),n_=e=>{if(!t_(e))return null;let[t,n,r]=samp.callNative(`GetCustomModePath`,`iSiSi`,e,255,255);return{dffPath:t,txdPath:n,ret:r}},r_=e=>samp.callNative(`GetPlayerAnimationFlags`,`i`,e),i_=e=>samp.callNative(`GetPlayerLastSyncedTrailerID`,`i`,e),a_=e=>samp.callNative(`GetPlayerLastSyncedVehicleID`,`i`,e),o_=(e,t)=>samp.callNativeFloat(`GetPlayerObjectDrawDistance`,`ii`,e,t),s_=(e,t,n)=>!!samp.callNativeFloat(`SetPlayerObjectMoveSpeed`,`iif`,e,t,n),c_=(e,t)=>samp.callNativeFloat(`GetPlayerObjectMoveSpeed`,`ii`,e,t),l_=(e,t)=>{let[n=0,r=0,i=0,a]=samp.callNative(`GetPlayerObjectTarget`,`iiFFF`,e,t);return{fX:n,fY:r,fZ:i,ret:!!a}},u_=(e,t)=>{let[n=0,r=0,i=0,a]=samp.callNative(`GetPlayerObjectMovingTargetPos`,`iiFFF`,e,t);return{fX:n,fY:r,fZ:i,ret:!!a}},d_=(e,t)=>{let[n=0,r=0,i=0,a=0,o=0,s=0,c]=samp.callNative(`GetPlayerObjectAttachedOffset`,`iiFFFFFF`,e,t);return{fX:n,fY:r,fZ:i,fRotX:a,fRotY:o,fRotZ:s,ret:!!c}},f_=(e,t)=>!!samp.callNative(`GetPlayerObjectSyncRotation`,`ii`,e,t),p_=(e,t,n)=>!!samp.callNative(`IsPlayerObjectMaterialSlotUsed`,`iii`,e,t,n),m_=(e,t,n)=>{let[r=0,i,a,o=0,s]=samp.callNative(`GetPlayerObjectMaterial`,`iiiISiSiI`,e,t,n,64,64);return{modelId:r,txdName:i,textureName:a,materialColor:o,ret:!!s}},h_=(e,t)=>!!samp.callNative(`IsPlayerObjectNoCameraCol`,`ii`,e,t),g_=e=>samp.callNative(`GetPlayerCameraTargetPlayerObj`,`i`,e),__=(e,t)=>!!samp.callNative(`BeginPlayerObjectEditing`,`ii`,e,t),v_=(e,t,n,r,i,a,o,s,c=0)=>samp.callNative(`CreatePlayerObject`,`iifffffff`,e,t,n,r,i,a,o,s,c),y_=(e,t,n,r,i,a,o,s,c)=>!!samp.callNative(`AttachPlayerObjectToVehicle`,`iiiffffff`,e,t,n,r,i,a,o,s,c),b_=(e,t,n,r,i)=>samp.callNative(`SetPlayerObjectPos`,`iifff`,e,t,n,r,i),x_=(e,t)=>{let[n,r,i,a]=samp.callNative(`GetPlayerObjectPos`,`iiFFF`,e,t);return{x:n,y:r,z:i,ret:!!a}},S_=(e,t,n,r,i)=>samp.callNative(`SetPlayerObjectRot`,`iifff`,e,t,n,r,i),C_=(e,t)=>{let[n,r,i,a]=samp.callNative(`GetPlayerObjectRot`,`iiFFF`,e,t);return{x:n,y:r,z:i,ret:!!a}},w_=(e,t)=>samp.callNative(`GetPlayerObjectModel`,`ii`,e,t),T_=(e,t)=>!!samp.callNative(`SetPlayerObjectNoCameraCollision`,`ii`,e,t),E_=(e,t)=>!!samp.callNative(`IsValidPlayerObject`,`ii`,e,t),D_=(e,t)=>!!samp.callNative(`DestroyPlayerObject`,`ii`,e,t),O_=(e,t,n,r,i,a,o,s,c)=>!!samp.callNative(`MovePlayerObject`,`iifffffff`,e,t,n,r,i,a,o,s,c),k_=(e,t)=>!!samp.callNative(`StopPlayerObject`,`ii`,e,t),A_=(e,t)=>!!samp.callNative(`IsPlayerObjectMoving`,`ii`,e,t),j_=(e,t,n,r,i,a,o,s,c)=>!!samp.callNative(`AttachPlayerObjectToPlayer`,`iiiffffff`,e,t,n,r,i,a,o,s,c),M_=(e,t,n,r,i,a,o)=>!!samp.callNative(`SetPlayerObjectMaterial`,`iiiissi`,e,t,n,r,i,a,z(o)),N_=e=>!!samp.callNative(`IsValidPickup`,`i`,e),P_=(e,t)=>!!samp.callNative(`IsPickupStreamedIn`,`ii`,e,t),F_=e=>{let[t,n,r,i]=samp.callNative(`GetPickupPos`,`iFFF`,e);return{fX:t,fY:n,fZ:r,ret:!!i}},I_=e=>samp.callNative(`GetPickupModel`,`i`,e),L_=e=>samp.callNative(`GetPickupType`,`i`,e),R_=e=>samp.callNative(`GetPickupVirtualWorld`,`i`,e),z_=(e,t,n,r,i=!0)=>!!samp.callNative(`SetPickupPos`,`ifffi`,e,t,n,r,i),B_=(e,t,n=!0)=>!!samp.callNative(`SetPickupModel`,`iii`,e,t,n),V_=(e,t,n=!0)=>!!samp.callNative(`SetPickupType`,`iii`,e,t,n),H_=(e,t)=>!!samp.callNative(`SetPickupVirtualWorld`,`ii`,e,t),U_=(e,t)=>!!samp.callNative(`ShowPickupForPlayer`,`ii`,e,t),W_=(e,t)=>!!samp.callNative(`HidePickupForPlayer`,`ii`,e,t),G_=(e,t)=>!!samp.callNative(`IsPickupHiddenForPlayer`,`ii`,e,t),K_=(e,t,n,r,i,a)=>samp.callNative(`AddStaticPickup`,`iifffi`,e,t,n,r,i,a),q_=(e,t,n,r,i,a)=>samp.callNative(`CreatePickup`,`iifffi`,e,t,n,r,i,a),J_=e=>!!samp.callNative(`DestroyPickup`,`i`,e),Y_=(e,t,n,r,i,a,o=0)=>samp.callNative(`CreatePlayerPickup`,`iiifffi`,e,t,n,r,i,a,o),X_=(e,t)=>!!samp.callNative(`DestroyPlayerPickup`,`ii`,e,t),Z_=(e,t)=>!!samp.callNative(`IsValidPlayerPickup`,`ii`,e,t),Q_=(e,t)=>!!samp.callNative(`IsPlayerPickupStreamedIn`,`ii`,e,t),$_=(e,t)=>{let[n,r,i,a]=samp.callNative(`GetPlayerPickupPos`,`iiFFF`,e,t);return{x:n,y:r,z:i,ret:!!a}},ev=(e,t,n,r,i,a=!0)=>!!samp.callNative(`SetPlayerPickupPos`,`iifffi`,e,t,n,r,i,a),tv=(e,t,n,r=!0)=>!!samp.callNative(`SetPlayerPickupModel`,`iiii`,e,t,n,r),nv=(e,t,n,r=!0)=>!!samp.callNative(`SetPlayerPickupType`,`iiii`,e,t,n,r),rv=(e,t,n)=>!!samp.callNative(`SetPlayerPickupVirtualWorld`,`iii`,e,t,n),iv=(e,t)=>samp.callNative(`GetPlayerPickupModel`,`ii`,e,t),av=(e,t)=>samp.callNative(`GetPlayerPickupType`,`ii`,e,t),ov=(e,t)=>samp.callNative(`GetPlayerPickupVirtualWorld`,`ii`,e,t),sv=new Map([[`AIRPORT`,[{n:`thrw_barl_thrw`,d:2}]],[`ATTRACTORS`,[{n:`Stepsit_in`,d:1.67},{n:`Stepsit_loop`,d:3.33},{n:`Stepsit_out`,d:1.67}]],[`BAR`,[{n:`Barcustom_get`,d:3},{n:`Barcustom_loop`,d:2},{n:`Barcustom_order`,d:3.67},{n:`BARman_idle`,d:8.33},{n:`Barserve_bottle`,d:3},{n:`Barserve_give`,d:2.33},{n:`Barserve_glass`,d:3.67},{n:`Barserve_in`,d:1.67},{n:`Barserve_loop`,d:2.33},{n:`Barserve_order`,d:3.67},{n:`dnk_stndF_loop`,d:2.33},{n:`dnk_stndM_loop`,d:2.33}]],[`BASEBALL`,[{n:`Bat_1`,d:.9},{n:`Bat_2`,d:1.13},{n:`Bat_3`,d:1.2},{n:`Bat_4`,d:1},{n:`Bat_block`,d:.47},{n:`Bat_Hit_1`,d:.83},{n:`Bat_Hit_2`,d:1.07},{n:`Bat_Hit_3`,d:1.13},{n:`Bat_IDLE`,d:.93},{n:`Bat_M`,d:.53},{n:`BAT_PART`,d:.53}]],[`BD_FIRE`,[{n:`BD_Fire1`,d:1.83},{n:`BD_Fire2`,d:1.67},{n:`BD_Fire3`,d:1.83},{n:`BD_GF_Wave`,d:5.07},{n:`BD_Panic_01`,d:3.33},{n:`BD_Panic_02`,d:3.33},{n:`BD_Panic_03`,d:3.33},{n:`BD_Panic_04`,d:3.33},{n:`BD_Panic_Loop`,d:3.33},{n:`Grlfrd_Kiss_03`,d:7},{n:`M_smklean_loop`,d:5},{n:`Playa_Kiss_03`,d:7},{n:`wash_up`,d:3}]],[`BEACH`,[{n:`bather`,d:4.2},{n:`Lay_Bac_Loop`,d:2.67},{n:`ParkSit_M_loop`,d:3.67},{n:`ParkSit_W_loop`,d:3.33},{n:`SitnWait_loop_W`,d:1.33}]],[`benchpress`,[{n:`gym_bp_celebrate`,d:5},{n:`gym_bp_down`,d:1},{n:`gym_bp_getoff`,d:8.67},{n:`gym_bp_geton`,d:5.33},{n:`gym_bp_up_A`,d:2.33},{n:`gym_bp_up_B`,d:2.67},{n:`gym_bp_up_smooth`,d:1.33}]],[`BF_injection`,[{n:`BF_getin_LHS`,d:1},{n:`BF_getin_RHS`,d:1},{n:`BF_getout_LHS`,d:1.13},{n:`BF_getout_RHS`,d:1.13}]],[`BIKED`,[{n:`BIKEd_Back`,d:.1},{n:`BIKEd_drivebyFT`,d:.2},{n:`BIKEd_drivebyLHS`,d:.2},{n:`BIKEd_drivebyRHS`,d:.2},{n:`BIKEd_Fwd`,d:.2},{n:`BIKEd_getoffBACK`,d:1.47},{n:`BIKEd_getoffLHS`,d:1},{n:`BIKEd_getoffRHS`,d:1},{n:`BIKEd_hit`,d:.03},{n:`BIKEd_jumponL`,d:.97},{n:`BIKEd_jumponR`,d:.97},{n:`BIKEd_kick`,d:1.07},{n:`BIKEd_Left`,d:.1},{n:`BIKEd_passenger`,d:.03},{n:`BIKEd_pushes`,d:.8},{n:`BIKEd_Ride`,d:.03},{n:`BIKEd_Right`,d:.1},{n:`BIKEd_shuffle`,d:.43},{n:`BIKEd_Still`,d:.03}]],[`BIKEH`,[{n:`BIKEh_Back`,d:.1},{n:`BIKEh_drivebyFT`,d:.2},{n:`BIKEh_drivebyLHS`,d:.2},{n:`BIKEh_drivebyRHS`,d:.2},{n:`BIKEh_Fwd`,d:.2},{n:`BIKEh_getoffBACK`,d:1.7},{n:`BIKEh_getoffLHS`,d:.77},{n:`BIKEh_getoffRHS`,d:.73},{n:`BIKEh_hit`,d:.03},{n:`BIKEh_jumponL`,d:1.47},{n:`BIKEh_jumponR`,d:1.5},{n:`BIKEh_kick`,d:1.07},{n:`BIKEh_Left`,d:.13},{n:`BIKEh_passenger`,d:.03},{n:`BIKEh_pushes`,d:.97},{n:`BIKEh_Ride`,d:.03},{n:`BIKEh_Right`,d:.13},{n:`BIKEh_Still`,d:.03}]],[`BIKELEAP`,[{n:`bk_blnce_in`,d:1.9},{n:`bk_blnce_out`,d:1},{n:`bk_jmp`,d:.4},{n:`bk_rdy_in`,d:.5},{n:`bk_rdy_out`,d:.4},{n:`struggle_cesar`,d:.47},{n:`struggle_driver`,d:.47},{n:`truck_driver`,d:.73},{n:`truck_getin`,d:2.5}]],[`BIKES`,[{n:`BIKEs_Back`,d:.1},{n:`BIKEs_drivebyFT`,d:.2},{n:`BIKEs_drivebyLHS`,d:.2},{n:`BIKEs_drivebyRHS`,d:.2},{n:`BIKEs_Fwd`,d:.2},{n:`BIKEs_getoffBACK`,d:2.43},{n:`BIKEs_getoffLHS`,d:1.1},{n:`BIKEs_getoffRHS`,d:1.1},{n:`BIKEs_hit`,d:.03},{n:`BIKEs_jumponL`,d:.9},{n:`BIKEs_jumponR`,d:.9},{n:`BIKEs_kick`,d:1},{n:`BIKEs_Left`,d:.1},{n:`BIKEs_passenger`,d:.03},{n:`BIKEs_pushes`,d:.73},{n:`BIKEs_Ride`,d:.03},{n:`BIKEs_Right`,d:.1},{n:`BIKEs_Snatch_L`,d:.43},{n:`BIKEs_Snatch_R`,d:.43},{n:`BIKEs_Still`,d:.03}]],[`BIKEV`,[{n:`BIKEv_Back`,d:.17},{n:`BIKEv_drivebyFT`,d:.17},{n:`BIKEv_drivebyLHS`,d:.23},{n:`BIKEv_drivebyRHS`,d:.2},{n:`BIKEv_Fwd`,d:.2},{n:`BIKEv_getoffBACK`,d:1.7},{n:`BIKEv_getoffLHS`,d:.67},{n:`BIKEv_getoffRHS`,d:.67},{n:`BIKEv_hit`,d:.03},{n:`BIKEv_jumponL`,d:.67},{n:`BIKEv_jumponR`,d:.67},{n:`BIKEv_kick`,d:1},{n:`BIKEv_Left`,d:.1},{n:`BIKEv_passenger`,d:.03},{n:`BIKEv_pushes`,d:.73},{n:`BIKEv_Ride`,d:.03},{n:`BIKEv_Right`,d:.1},{n:`BIKEv_Still`,d:.03}]],[`BIKE_DBZ`,[{n:`Pass_Driveby_BWD`,d:.83},{n:`Pass_Driveby_FWD`,d:.83},{n:`Pass_Driveby_LHS`,d:.83},{n:`Pass_Driveby_RHS`,d:.83}]],[`BLOWJOBZ`,[{n:`BJ_Car_End_P`,d:4.13},{n:`BJ_Car_End_W`,d:3.67},{n:`BJ_Car_Loop_P`,d:.67},{n:`BJ_Car_Loop_W`,d:.67},{n:`BJ_Car_Start_P`,d:2.33},{n:`BJ_Car_Start_W`,d:2.33},{n:`BJ_Couch_End_P`,d:7.67},{n:`BJ_Couch_End_W`,d:7.67},{n:`BJ_Couch_Loop_P`,d:2},{n:`BJ_Couch_Loop_W`,d:2},{n:`BJ_Couch_Start_P`,d:5.33},{n:`BJ_Couch_Start_W`,d:5.33},{n:`BJ_Stand_End_P`,d:4.87},{n:`BJ_Stand_End_W`,d:5.33},{n:`BJ_Stand_Loop_P`,d:.67},{n:`BJ_Stand_Loop_W`,d:.67},{n:`BJ_Stand_Start_P`,d:2},{n:`BJ_Stand_Start_W`,d:2}]],[`BMX`,[{n:`BMX_back`,d:.1},{n:`BMX_bunnyhop`,d:.33},{n:`BMX_drivebyFT`,d:.2},{n:`BMX_driveby_LHS`,d:.2},{n:`BMX_driveby_RHS`,d:.2},{n:`BMX_fwd`,d:.13},{n:`BMX_getoffBACK`,d:1.37},{n:`BMX_getoffLHS`,d:.73},{n:`BMX_getoffRHS`,d:.63},{n:`BMX_jumponL`,d:.9},{n:`BMX_jumponR`,d:.9},{n:`BMX_Left`,d:.13},{n:`BMX_pedal`,d:.73},{n:`BMX_pushes`,d:.8},{n:`BMX_Ride`,d:.03},{n:`BMX_Right`,d:.13},{n:`BMX_sprint`,d:.67},{n:`BMX_still`,d:.03}]],[`BOMBER`,[{n:`BOM_Plant`,d:2.67},{n:`BOM_Plant_2Idle`,d:1},{n:`BOM_Plant_Crouch_In`,d:.8},{n:`BOM_Plant_Crouch_Out`,d:.8},{n:`BOM_Plant_In`,d:.87},{n:`BOM_Plant_Loop`,d:.8}]],[`BOX`,[{n:`boxhipin`,d:6.53},{n:`boxhipup`,d:5},{n:`boxshdwn`,d:6.1},{n:`boxshup`,d:5.2},{n:`bxhipwl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samp.callNative(`SetDynamicObjectMaterialText`,`iiaiaiiiii`,t,n,d,i,f,o,s,c,l,u)},Ev=(e,t,n=`utf8`)=>{let[r,i,a,o,s]=samp.callNative(`GetDynamicObjectMaterial`,`iiIAAIii`,e,t,64,64);return{modelId:r,txdName:R.decodeFromBuf(R.getValidStr(i),n),textureName:R.decodeFromBuf(R.getValidStr(a),n),materialColor:o,ret:s}},Dv=(e,t,n)=>{let[r,i,a,o,s,c,l,u,d]=samp.callNative(`GetDynamicObjectMaterialText`,`iiAIAIIIIIii`,e,t,2048,32);return{text:R.decodeFromBuf(r,n),materialSize:i,fontFace:R.decodeFromBuf(a,n),fontSize:o,bold:s,fontColor:c,backColor:l,textAlignment:u,ret:d}},Ov=(e,t,n,r,i,a)=>{let o=R.encodeToBuf(t,a);return!!samp.callNative(`SetPlayerChatBubble`,`iaifi`,e,o,z(n),r,i)},kv=(e,t,n,r,i,a,o,s=!0,c,l,u)=>{let d=R.encodeToBuf(n,e),f=R.encodeToBuf(a,e);return!!samp.callNative(`SetObjectMaterialText`,`iaiiaiiiii`,t,d,r,i,f,o,s,z(c),z(l),u)},Av=(e,t,n)=>{let[r,i=0,a,o=0,s=0,c=0,l=0,u=0,d]=samp.callNative(`GetObjectMaterialText`,`iiAiIAiIIIII`,e,t,2048,32);return{text:R.decodeFromBuf(r,n),materialSize:i,fontFace:R.decodeFromBuf(a,n),fontSize:o,bold:s,fontColor:c,backColor:l,textAlignment:u,ret:!!d}},jv=(e,t,n,r,i,a,o,s,c=!0,l,u,d)=>{let f=R.encodeToBuf(r,e),p=R.encodeToBuf(o,e);return!!samp.callNative(`SetPlayerObjectMaterialText`,`iiaiiaiiiii`,t,n,f,i,a,p,s,c,z(l),z(u),d)},Mv=(e,t,n,r)=>{let[i,a=0,o,s=0,c=0,l=0,u=0,d=0,f]=samp.callNative(`GetPlayerObjectMaterialText`,`iiiAiIAiIIIII`,e,t,n,2048,32);return{text:R.decodeFromBuf(i,r),materialSize:a,fontFace:R.decodeFromBuf(o,r),fontSize:s,bold:c,fontColor:l,backColor:u,textAlignment:d,ret:!!f}},Nv=(e,t,n,r,i,a,o,s,c=!1)=>{let l=R.encodeToBuf(t,e);return 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this._id}constructor(t,n=!1){if(typeof t==`number`){if(t===c.VEHICLE_ID)throw new Yr(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t,Gv.set(this._id,this),this.isValid()&&e.createdCount++}else this.sourceInfo=t,this.isStatic=n}create(){if(this.id!==c.VEHICLE_ID)throw new Yr(`Cannot create again`);if(!this.sourceInfo)throw new Yr(`Cannot create with only id`);let{modelId:t,x:n,y:r,z:i,zAngle:a,color:o,respawnDelay:s,addSiren:l}=this.sourceInfo;if(this.isStatic){if(s===void 0){this._id=e.__inject__.addStatic(t,n,r,i,a,o[0],o[1]);return}this._id=e.__inject__.addStaticEx(t,n,r,i,a,o[0],o[1],s||-1,l||!1)}else this._id=e.__inject__.create(t,n,r,i,a,o[0],o[1],s||-1,l||!1);if(this._id===c.VEHICLE_ID||e.createdCount===u.MAX_VEHICLES)throw new Yr(`Cannot create vehicle`);e.createdCount++,Gv.set(this._id,this)}destroy(){if(this.id===c.VEHICLE_ID&&!q.skip)throw new Yr(`Cannot destroy the vehicle before create`);q.skip||e.__inject__.destroy(this._id),e.createdCount--,Gv.delete(this._id),this._id=c.VEHICLE_ID,e.getInstances().length||(e.createdCount=0)}addComponent(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.addComponent(this.id,t)}removeComponent(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.removeComponent(this.id,t)}getComponentInSlot(t){return this.id===c.VEHICLE_ID?0:e.__inject__.getComponentInSlot(this.id,t)}linkToInterior(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.linkToInterior(this.id,t)}setVirtualWorld(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.setVirtualWorld(this.id,t)}getVirtualWorld(){return this.id===c.VEHICLE_ID?0:e.__inject__.getVirtualWorld(this.id)}repair(){return this.id===c.VEHICLE_ID?!1:e.__inject__.repair(this.id)}setPos(t,n,r){return this.id===c.VEHICLE_ID?!1:e.__inject__.setPos(this.id,t,n,r)}getPos(){return e.__inject__.getPos(this.id)}getHealth(){return e.__inject__.getHealth(this.id)}setHealth(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.setHealth(this.id,t)}isPlayerIn(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.isPlayerIn(t.id,this.id)}putPlayerIn(t,n){if(this.id===c.VEHICLE_ID||n<0)return 0;if(n>4)throw new Yr(`If the seat is invalid or is taken, will cause a crash when they EXIT the vehicle.`);return e.__inject__.putPlayerIn(t.id,this.id,n)}getZAngle(){return e.__inject__.getZAngle(this.id)}setZAngle(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.setZAngle(this.id,t)}setNumberPlate(t){if(this.id===c.VEHICLE_ID)return!1;if(t.length<1||t.length>32)throw new Yr(`The length of the number plate ranges up to 32 characters`);if(!/^[a-zA-Z0-9]+$/.test(t))throw new Yr(`number plates only allow letters and numbers`);return e.__inject__.setNumberPlate(this.id,t)}changeColors(t,n){return this.id===c.VEHICLE_ID?!1:e.__inject__.changeColors(this.id,t,n)}setVelocity(t,n,r){return this.id===c.VEHICLE_ID?!1:e.__inject__.setVelocity(this.id,t,n,r)}getVelocity(){return e.__inject__.getVelocity(this.id)}getSpeed(e=180){if(this.id===c.VEHICLE_ID)return 0;let{x:t,y:n,z:r}=this.getVelocity();return Xi(t,n,r)*e}setAngularVelocity(t,n,r){return this.id===c.VEHICLE_ID?!1:e.__inject__.setAngularVelocity(this.id,t,n,r)}getDamageStatus(){return e.__inject__.getDamageStatus(this.id)}updateDamageStatus(t,n,r,i){return e.__inject__.updateDamageStatus(this.id,t,n,r,i)}getDistanceFromPoint(t,n,r){return e.__inject__.getDistanceFromPoint(this.id,t,n,r)}getModel(){return e.__inject__.getModel(this.id)}static getModelInfo(t,n){return e.__inject__.getModelInfo(t,n)}getModelInfo(t){return e.getModelInfo(this.getModel(),t)}getRotation(){return e.__inject__.getRotation(this.id)}getRotationQuat(){return e.__inject__.getRotationQuat(this.id)}setRespawn(){return this.id===c.VEHICLE_ID?!1:e.__inject__.setRespawn(this.id)}isStreamedIn(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.isStreamedIn(this.id,t.id)}setParamsCarDoors(t=b.UNSET,n=b.UNSET,r=b.UNSET,i=b.UNSET){return this.id===c.VEHICLE_ID?!1:e.__inject__.setParamsCarDoors(this.id,t,n,r,i)}setParamsCarWindows(t=b.UNSET,n=b.UNSET,r=b.UNSET,i=b.UNSET){return this.id===c.VEHICLE_ID?0:e.__inject__.setParamsCarWindows(this.id,t,n,r,i)}getParamsCarDoors(){return e.__inject__.getParamsCarDoors(this.id)}getParamsCarWindows(){return e.__inject__.getParamsCarWindows(this.id)}setParamsEx(t,n,r,i,a,o,s){return this.id===c.VEHICLE_ID?!1:e.__inject__.setParamsEx(this.id,t,n,r,i,a,o,s)}getParamsEx(){if(this.id===c.VEHICLE_ID)return{engine:b.UNSET,lights:b.UNSET,alarm:b.UNSET,doors:b.UNSET,bonnet:b.UNSET,boot:b.UNSET,objective:b.UNSET,ret:!1};let[t,n,r,i,a,o,s,l]=e.__inject__.getParamsEx(this.id);return{engine:t,lights:n,alarm:r,doors:i,bonnet:a,boot:o,objective:s,ret:!!l}}toggleEngine(e){if(this.id===c.VEHICLE_ID)return 0;let{lights:t,alarm:n,doors:r,bonnet:i,boot:a,objective:o}=this.getParamsEx();return this.setParamsEx(e,t,n,r,i,a,o)}toggleLights(e){if(this.id===c.VEHICLE_ID)return 0;let{engine:t,alarm:n,doors:r,bonnet:i,boot:a,objective:o}=this.getParamsEx();return this.setParamsEx(t,e,n,r,i,a,o)}toggleAlarm(e){if(this.id===c.VEHICLE_ID)return 0;let{engine:t,lights:n,doors:r,bonnet:i,boot:a,objective:o}=this.getParamsEx();return this.setParamsEx(t,n,e,r,i,a,o)}toggleDoors(e){if(this.id===c.VEHICLE_ID)return 0;let{engine:t,lights:n,alarm:r,bonnet:i,boot:a,objective:o}=this.getParamsEx();return this.setParamsEx(t,n,r,e,i,a,o)}toggleBonnet(e){if(this.id===c.VEHICLE_ID)return 0;let{engine:t,lights:n,alarm:r,doors:i,boot:a,objective:o}=this.getParamsEx();return this.setParamsEx(t,n,r,i,e,a,o)}toggleBoot(e){if(this.id===c.VEHICLE_ID)return 0;let{engine:t,lights:n,alarm:r,doors:i,bonnet:a,objective:o}=this.getParamsEx();return this.setParamsEx(t,n,r,i,a,e,o)}toggleObjective(e){if(this.id===c.VEHICLE_ID)return 0;let{engine:t,lights:n,alarm:r,doors:i,bonnet:a,boot:o}=this.getParamsEx();return this.setParamsEx(t,n,r,i,a,o,e)}getParamsSirenState(){return this.id===c.VEHICLE_ID?b.UNSET:e.__inject__.getParamsSirenState(this.id)}setParamsForPlayer(t,n=b.UNSET,r=b.UNSET){return this.id===c.VEHICLE_ID?!1:e.__inject__.setParamsForPlayer(this.id,t.id,n,r)}isTrailerAttached(){return this.id===c.VEHICLE_ID?!1:e.__inject__.isTrailerAttached(this.id)}changePaintjob(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.changePaintjob(this.id,t)}attachTrailer(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.attachTrailer(t.id,this.id)}detachTrailer(){this.isTrailerAttached()&&e.__inject__.detachTrailer(this.id)}getTrailer(){return e.getInstance(Pf(this.id))}isValid(){return q.skip&&this.id!==c.VEHICLE_ID?!0:e.isValid(this.id)}getMatrix(){return e.__inject__.getMatrix(this.id)}getTrainSpeed(){return this.id===c.VEHICLE_ID?0:e.__inject__.getTrainSpeed(this.id)}getHydraReactorAngle(){return this.id===c.VEHICLE_ID?0:e.__inject__.getHydraReactorAngle(this.id)}getLandingGearState(){return this.id===c.VEHICLE_ID?0:e.__inject__.getLandingGearState(this.id)}getSirenState(){return this.id===c.VEHICLE_ID?!1:e.__inject__.getSirenState(this.id)}getDriver(){return Wv.get(Jd(this.id))}getLastDriver(){return Wv.get(qd(this.id))}isSirenEnabled(){return e.__inject__.isSirenEnabled(this.id)}toggleSirenEnabled(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.toggleSirenEnabled(this.id,t)}setParamsSirenState(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.setParamsSirenState(this.id,t)}isDead(){return this.id===c.VEHICLE_ID?!0:e.__inject__.isDead(this.id)}setDead(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.setDead(this.id,t)}setBeenOccupied(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.setBeenOccupied(this.id,t)}getRespawnTick(){return this.id===c.VEHICLE_ID?0:e.__inject__.getRespawnTick(this.id)}setRespawnTick(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.setRespawnTick(this.id,t)}isOccupied(){return this.id===c.VEHICLE_ID?!1:e.__inject__.isOccupied(this.id)}hasBeenOccupied(){return this.id===c.VEHICLE_ID?!1:e.__inject__.hasBeenOccupied(this.id)}getOccupiedTick(){return this.id===c.VEHICLE_ID?0:e.__inject__.getOccupiedTick(this.id)}setOccupiedTick(t){return this.id===c.VEHICLE_ID?0:e.__inject__.setOccupiedTick(this.id,t)}getCab(){return this.id===c.VEHICLE_ID?0:e.__inject__.getCab(this.id)}getRespawnDelay(){return this.id===c.VEHICLE_ID?0:e.__inject__.getRespawnDelay(this.id)}setRespawnDelay(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.setRespawnDelay(this.id,t)}getNumberPlate(){return e.__inject__.getNumberPlate(this.id)}getInterior(){return this.id===c.VEHICLE_ID?0:e.__inject__.getInterior(this.id)}getPaintjob(){return this.id===c.VEHICLE_ID?c.VEHICLE_ID:e.__inject__.getPaintjob(this.id)}getColors(){return e.__inject__.getColors(this.id)}setSpawnInfo(t,n,r,i,a,o,s,l=-2,u=-2){return this.id===c.VEHICLE_ID?!1:e.__inject__.setSpawnInfo(this.id,t,n,r,i,a,z(o),z(s),l,u)}getSpawnInfo(){return e.__inject__.getSpawnInfo(this.id)}getRandomColorPair(){return e.__inject__.getRandomColorPair(this.getModel())}show(){return this.id===c.VEHICLE_ID?!1:e.__inject__.show(this.id)}hide(){return this.id===c.VEHICLE_ID?!1:e.__inject__.hide(this.id)}isHidden(){return this.id===c.VEHICLE_ID?!1:e.__inject__.isHidden(this.id)}getOccupant(t){return e.__inject__.getOccupant(this.id,t)}getMaxPassengers(){return e.__inject__.getMaxPassengers(this.getModel())}countOccupants(){return e.__inject__.countOccupants(this.getModel())}canHaveComponent(t){return this.id===c.VEHICLE_ID?!1:e.__inject__.canHaveComponent(this.getModel(),t)}getSeats(){return e.__inject__.getSeats(this.getModel())}static getMaxPassengers(t){return e.__inject__.getMaxPassengers(t)}static getRandomColorPair(t){return e.__inject__.getRandomColorPair(t)}static getComponentType(t){return e.__inject__.getComponentType(t)}static colorIndexToColor(t,n=255){return e.__inject__.colorIndexToColor(t,n)}static isValid(t){return e.__inject__.isValid(t)}static getModelsUsed(){return e.__inject__.getModelsUsed()}static getModelCount(t){return e.__inject__.getModelCount(t)}static canHaveComponent(t,n){return e.__inject__.canHaveComponent(t,n)}static getSeats(t){return e.__inject__.getSeats(t)}static getInstance(e){return Gv.get(e)}static getInstances(){return[...Gv.values()]}static __inject__={addStatic:Yf,addStaticEx:Xf,create:rf,destroy:af,addComponent:Tf,removeComponent:Ef,getComponentInSlot:Lf,linkToInterior:wf,setVirtualWorld:Kf,getVirtualWorld:qf,repair:zf,setPos:cf,getPos:sf,getHealth:Af,setHealth:kf,isPlayerIn:sc,putPlayerIn:Rs,getZAngle:lf,setZAngle:pf,setNumberPlate:Ff,changeColors:Df,setVelocity:Vf,getVelocity:Bf,setAngularVelocity:Hf,getDamageStatus:Uf,updateDamageStatus:Wf,getDistanceFromPoint:ff,getModel:If,getModelInfo:Gf,getRotation:uf,getRotationQuat:df,setRespawn:Cf,isStreamedIn:of,setParamsCarDoors:yf,setParamsCarWindows:xf,getParamsCarDoors:bf,getParamsCarWindows:Sf,setParamsEx:gf,getParamsEx:_f,getParamsSirenState:vf,setParamsForPlayer:mf,isTrailerAttached:Nf,changePaintjob:Of,attachTrailer:jf,detachTrailer:Mf,getMatrix:ef,getTrainSpeed:$d,getHydraReactorAngle:Qd,getLandingGearState:Zd,getSirenState:Xd,getDriver:Jd,getLastDriver:qd,isSirenEnabled:Gd,toggleSirenEnabled:Ud,setParamsSirenState:Wd,isDead:Bd,setDead:Vd,setBeenOccupied:Hd,getRespawnTick:Rd,setRespawnTick:zd,isOccupied:Ld,hasBeenOccupied:Id,getOccupiedTick:Pd,setOccupiedTick:Fd,getCab:Nd,getRespawnDelay:Md,setRespawnDelay:jd,getNumberPlate:Ad,getInterior:kd,getPaintjob:Od,getColors:Dd,setSpawnInfo:Ed,getSpawnInfo:Td,getRandomColorPair:tf,show:Zf,hide:Qf,isHidden:$f,getOccupant:ap,getMaxPassengers:op,countOccupants:sp,getComponentType:Rf,colorIndexToColor:nf,isValid:Jf,getModelsUsed:Yd,getModelCount:Kd,canHaveComponent:cp,getSeats:lp}},Y=class e{sourceInfo=null;_id=c.OBJECT_ID;_player=null;get id(){return this._id}constructor(t,n){if(typeof t==`number`){if(t===c.OBJECT_ID)throw new k(`Invalid id`);n&&(this._player=n);let r=e.getInstance(t,n);if(r)return r;this._id=t,this.isGlobal()?sy.set(this._id,this):n&&(U.has(n)||U.set(n,new Map),U.get(this.getPlayer()).set(this.id,this))}else this.sourceInfo=t,this._player=null}create(){if(!this.sourceInfo)throw new k(`Cannot create with only id`);if(this.id!==c.OBJECT_ID)throw new k(`Cannot create again`);let{modelId:t,x:n,y:r,z:i,rx:a,ry:o,rz:s,drawDistance:l=0}=this.sourceInfo;if(this.isGlobal()){if(this._id=e.__inject__.create(t,n,r,i,a,o,s,l),this.id===c.OBJECT_ID||e.getInstances().length===u.MAX_OBJECTS)throw new k(`Cannot create object`);return sy.set(this._id,this),this}let d=this.getPlayerId();if(d===c.PLAYER_ID)return this;let f=this.getPlayer();if(this._id=e.__inject__.createPlayer(d,t,n,r,i,a,o,s,l),this.id===c.OBJECT_ID||e.getInstances(f).length===u.MAX_OBJECTS)throw new k(`Cannot create player object`);return U.has(f)||U.set(f,new Map),U.get(this.getPlayer()).set(this.id,this),this}destroy(){if(this.id===c.OBJECT_ID)throw new k(`Cannot destroy before create`);if(this.isGlobal())q.skip||e.__inject__.destroy(this.id),sy.delete(this.id);else{let t=this.getPlayerId();if(t===c.PLAYER_ID)return this;let n=this.getPlayer();if(q.skip||e.__inject__.destroyPlayer(t,this.id),U.has(n)){let e=U.get(n);e.delete(this.id),e.size===0&&U.delete(n)}}return this._id=c.OBJECT_ID,this}isGlobal(){return!(this.sourceInfo?this.sourceInfo.player:this._player)}isPlayer(){return!this.isGlobal()}getPlayer(){return this._player?this._player:this.sourceInfo&&this.sourceInfo.player?this.sourceInfo.player:null}getPlayerId(){let e=this.getPlayer();return e?e.id:c.PLAYER_ID}isValid(){return q.skip&&this.id!==c.OBJECT_ID?!0:this.isGlobal()?e.isValid(this.id):e.isValid(this.id,this.getPlayerId())}getModel(){return this.sourceInfo?this.sourceInfo.modelId:this.isGlobal()?e.__inject__.getModel(this.id):e.__inject__.getModelPlayer(this.getPlayerId(),this.id)}getPos(){if(this.id===c.OBJECT_ID)throw new k(`Cannot get position before create`);return this.isGlobal()?e.__inject__.getPos(this.id):e.__inject__.getPosPlayer(this.getPlayerId(),this.id)}setPos(t,n,r){if(this.id===c.OBJECT_ID)throw new k(`Cannot set position before create`);return this.isGlobal()?e.__inject__.setPos(this.id,t,n,r):e.__inject__.setPosPlayer(this.getPlayerId(),this.id,t,n,r)}getRot(){if(this.id===c.OBJECT_ID)throw new k(`Cannot get rotation before create`);return this.isGlobal()?e.__inject__.getRot(this.id):e.__inject__.getRotPlayer(this.getPlayerId(),this.id)}setRot(t,n,r){if(this.id===c.OBJECT_ID)throw new k(`Cannot set rotation before create`);return this.isGlobal()?e.__inject__.setRot(this.id,t,n,r):e.__inject__.setRotPlayer(this.getPlayerId(),this.id,t,n,r)}move(t,n,r,i,a,o,s){if(this.id===c.OBJECT_ID)throw new k(`Cannot start moving before create`);if(i<0)throw new k(`speed must not be less than 0`);if(i>120*1e3)throw new k(`speed more than 120 seconds, warn if it's not intentional`);return this.isMoving()&&this.stop(),this.isGlobal()?e.__inject__.move(this.id,t,n,r,i,a,o,s):e.__inject__.movePlayer(this.getPlayerId(),this.id,t,n,r,i,a,o,s)}stop(){if(this.id===c.OBJECT_ID)throw new k(`Cannot stop moving before create`);return this.isGlobal()?e.__inject__.stop(this.id):e.__inject__.stopPlayer(this.getPlayerId(),this.id)}isMoving(){return this.id===c.OBJECT_ID?!1:this.isGlobal()?e.__inject__.isMoving(this.id):e.__inject__.isMovingPlayer(this.getPlayerId(),this.id)}attachCamera(t){if(this.id===c.OBJECT_ID)return!1;if(this.isGlobal()){if(!t)throw new k(`Cannot attachCamera without player`);return e.__inject__.attachCamera(t.id,this.id)}return e.__inject__.attachCameraPlayer(this.getPlayerId(),this.id)}attachToObject(t,n,r,i,a,o,s,l=!0){if(this.id===c.OBJECT_ID||t.id===c.OBJECT_ID)throw new k(`Cannot attachToObject before both are created`);if(this.isGlobal()&&t.isGlobal())return e.__inject__.attachToObject(this.id,t.id,n,r,i,a,o,s,l);if(!this.isGlobal()&&!t.isGlobal())return e.__inject__.attachPlayerToObject(this.getPlayerId(),this.id,t.id,n,r,i,a,o,s,l);throw new k(`Cannot attachToObject with global and player object`)}attachToPlayer(t,n,r,i,a,o,s){return this.id===c.OBJECT_ID?!1:this.isGlobal()?e.__inject__.attachToPlayer(this.id,t.id,n,r,i,a,o,s):e.__inject__.attachPlayerToPlayer(this.getPlayerId(),this.id,t.id,n,r,i,a,o,s)}attachToVehicle(t,n,r,i,a,o,s){return this.id===c.OBJECT_ID?!1:this.isGlobal()?e.__inject__.attachToVehicle(this.id,t.id,n,r,i,a,o,s):e.__inject__.attachPlayerToVehicle(this.getPlayerId(),this.id,t.id,n,r,i,a,o,s)}edit(t){if(this.id===c.OBJECT_ID)throw new k(`Cannot edit before create`);if(this.isGlobal()){if(!t)throw new k(`Cannot edit without player`);return t.endObjectEditing(),e.__inject__.beginEditing(t.id,this.id)}let n=this.getPlayer();return n.endObjectEditing(),e.__inject__.beginEditingPlayer(n.id,this.id)}isMaterialUsed(t){return this.id===c.OBJECT_ID?!1:this.isGlobal()?e.__inject__.isMaterialSlotUsed(this.id,t):e.__inject__.isMaterialSlotUsedPlayer(this.getPlayerId(),this.id,t)}getMaterial(t){if(this.id===c.OBJECT_ID)throw new k(`Cannot get material before create`);return this.isGlobal()?e.__inject__.getMaterial(this.id,t):e.__inject__.getMaterialPlayer(this.getPlayerId(),this.id,t)}setMaterial(t,n,r,i,a=`#000`){if(this.id===c.OBJECT_ID)throw new k(`Cannot set material before create`);return this.isGlobal()?e.__inject__.setMaterial(this.id,t,n,r,i,z(a)):e.__inject__.setMaterialPlayer(this.getPlayerId(),this.id,t,n,r,i,z(a))}getMaterialText(t){if(this.id===c.OBJECT_ID)throw new k(`Cannot get material text before create`);return this.isGlobal()?e.__inject__.getMaterialText(this.id,t,this.sourceInfo?.charset||`utf8`):e.__inject__.getMaterialTextPlayer(this.getPlayerId(),this.id,t,this.sourceInfo?.charset||`utf8`)}setMaterialText(e=this.sourceInfo?.charset,t,n,r=Te.SIZE_256x128,i=`Arial`,a=24,o=!0,s=`#fff`,l=`#000`,u=0){if(this.id===c.OBJECT_ID)throw new k(`Cannot set material text before create`);return this.sourceInfo&&(this.sourceInfo.charset=e),this.isGlobal()?kv(e||`utf8`,this.id,t,n,r,i,a,o,z(s),z(l),u):jv(e||`utf8`,this.getPlayerId(),this.id,t,n,r,i,a,o,z(s),z(l),u)}setNoCameraCollision(){return this.id===c.OBJECT_ID?!1:this.isGlobal()?e.__inject__.setNoCameraCollision(this.id):e.__inject__.setNoCameraCollisionPlayer(this.getPlayerId(),this.id)}isNoCameraCol(){return this.id===c.OBJECT_ID?!1:this.isGlobal()?e.__inject__.isNoCameraCol(this.id):e.__inject__.isNoCameraColPlayer(this.getPlayerId(),this.id)}hasCameraCollision(){return!this.isNoCameraCol()}getDrawDistance(){return this.id===c.OBJECT_ID?0:this.isGlobal()?e.__inject__.getDrawDistance(this.id):e.__inject__.getDrawDistancePlayer(this.getPlayerId(),this.id)}setMoveSpeed(t){return this.id===c.OBJECT_ID?!1:this.isGlobal()?e.__inject__.setMoveSpeed(this.id,t):e.__inject__.setMoveSpeedPlayer(this.getPlayerId(),this.id,t)}getMoveSpeed(){return this.id===c.OBJECT_ID?0:this.isGlobal()?e.__inject__.getMoveSpeed(this.id):e.__inject__.getMoveSpeedPlayer(this.getPlayerId(),this.id)}getMovingTargetPos(){return this.isGlobal()?e.__inject__.getMovingTargetPos(this.id):e.__inject__.getMovingTargetPosPlayer(this.getPlayerId(),this.id)}getSyncRotation(){return this.isGlobal()?e.__inject__.getSyncRotation(this.id):e.__inject__.getSyncRotationPlayer(this.getPlayerId(),this.id)}getAttachedOffset(){return this.isGlobal()?e.__inject__.getAttachedOffset(this.id):e.__inject__.getAttachedOffsetPlayer(this.getPlayerId(),this.id)}getTarget(){return this.isGlobal()?e.__inject__.getTarget(this.id):e.__inject__.getTargetPlayer(this.getPlayerId(),this.id)}static isValid(t,n){return n===c.PLAYER_ID?!1:n===void 0?e.__inject__.isValid(t):e.__inject__.isValidPlayer(n,t)}static getInstance(e,t){if(!t)return sy.get(e);if(t.id!==c.PLAYER_ID)return U.get(t)?.get(e)}static getInstances(e){return e?e.id===c.PLAYER_ID?[]:[...U.get(e)?.values()||[]]:[...sy.values()]}static getPlayersInstances(){return Array.from(U.entries()).map(([e,t])=>[e,Array.from(t.values())])}static __inject__={create:xg,createPlayer:v_,destroy:Fg,destroyPlayer:D_,setMaterialText:kv,setMaterialTextPlayer:jv,setNoCameraCollision:Mg,setNoCameraCollisionPlayer:T_,isNoCameraCol:Ng,isNoCameraColPlayer:h_,getDrawDistance:fg,getDrawDistancePlayer:o_,setMoveSpeed:mg,setMoveSpeedPlayer:s_,getMoveSpeed:pg,getMoveSpeedPlayer:c_,getMovingTargetPos:hg,getMovingTargetPosPlayer:u_,getSyncRotation:vg,getSyncRotationPlayer:f_,getAttachedOffset:_g,getAttachedOffsetPlayer:d_,getTarget:gg,getTargetPlayer:l_,isValid:Pg,isValidPlayer:E_,getModel:jg,getModelPlayer:w_,getPos:Og,getPosPlayer:x_,getRot:Ag,getRotPlayer:C_,setPos:Dg,setPosPlayer:b_,setRot:kg,setRotPlayer:S_,move:Ig,movePlayer:O_,setMaterial:Hg,setMaterialPlayer:M_,stop:Lg,stopPlayer:k_,isMoving:Rg,isMovingPlayer:A_,attachCamera:kc,attachCameraPlayer:Ac,attachToObject:wg,attachToPlayer:Tg,attachToVehicle:Sg,attachPlayerToObject:Cg,attachPlayerToPlayer:j_,attachPlayerToVehicle:y_,beginEditing:zg,beginEditingPlayer:__,endEditing:Vg,getMaterial:bg,getMaterialPlayer:m_,isMaterialSlotUsed:yg,isMaterialSlotUsedPlayer:p_,getMaterialText:Av,getMaterialTextPlayer:Mv}};const[Wy]=L({name:`OnClientCheckResponse`,identifier:`iiii`,beforeEach(e,t,n,r){return{player:X.getInstance(e),actionId:t,memAddr:n,data:r}}}),[Gy,Ky]=L({name:`OnPlayerLocaleChange`,isNative:!1,beforeEach(e,t,n){return{player:e,newLocale:t,oldLocale:n}}}),[qy,Jy]=L({name:`OnPlayerCharsetChange`,isNative:!1,beforeEach(e,t,n){return{player:e,newCharset:t,oldCharset:n}}});var X=class e{static MAX_CHECK_ANDROID_DELAY=10;static SKIP_CHECK_ANDROID=!1;_charset=`ISO-8859-1`;_locale=`en_US`;[B]={isAndroid:!0,lastDrunkLevel:0,lastFps:0,lastUpdateTick:0,lastUpdateFpsTick:0,isPaused:!1,isRecording:!1};get lastDrunkLevel(){return this[B].lastDrunkLevel}get lastFps(){return this[B].lastFps}get lastUpdateTick(){return this[B].lastUpdateTick}get lastUpdateFpsTick(){return this[B].lastUpdateFpsTick}get isPaused(){return this[B].isPaused}get isRecording(){return this[B].isRecording}get charset(){return this._charset}set charset(e){let t=this._charset;this._charset=e,Jy(this,e,t)}get locale(){return this._locale}set locale(e){let t=this._locale;this._locale=e,Ky(this,e,t)}constructor(t){if(this.id=t,t<0||t>=u.MAX_PLAYERS)throw new qr(`Invalid player ID: ${t} (valid range: 0-${u.MAX_PLAYERS-1})`);let n=e.getInstance(t);if(n)return n;Wv.set(t,this)}sendClientMessage(t,n){return e.__inject__.sendClientMessage(this,t,n)}static sendClientMessageToAll(t,n){e.__inject__.sendClientMessageToAll(e.getInstances(),t,n)}sendMessageToPlayer(t,n){return e.__inject__.sendMessageToPlayer(t,this.id,n)}sendMessageToAll(t){return e.__inject__.sendMessageToAll(e.getInstances(),this.id,t)}isNpc(){return e.__inject__.isNpc(this.id)}getFps(){return this.lastFps}getDrunkLevel(){return e.__inject__.getDrunkLevel(this.id)}setDrunkLevel(t){if(t<0||t>5e4)throw new qr(`player's drunk level ranges from 0 to 50000`);return e.__inject__.setDrunkLevel(this.id,t)}allowTeleport(t){return e.__inject__.allowTeleport(this.id,t)}isTeleportAllowed(){return e.__inject__.isTeleportAllowed(this.id)}enableCameraTarget(t){return e.__inject__.enableCameraTarget(this.id,t)}enableStuntBonus(t){return e.__inject__.enableStuntBonus(this.id,t)}getInterior(){return e.__inject__.getInterior(this.id)}setInterior(t){return e.__inject__.setInterior(this.id,t)}showNameTag(t,n){return e.__inject__.showNameTag(this.id,t.id,n)}setColor(t){return e.__inject__.setColor(this.id,t)}getColor(){return e.__inject__.getColor(this.id)}setMapIcon(t,n,r,i,a,o,s){return e.__inject__.setMapIcon(this.id,t,n,r,i,a,o,s)}removeMapIcon(t){return e.__inject__.removeMapIcon(this.id,t)}setMarker(t,n){return e.__inject__.setMarker(this.id,t.id,n)}getMarker(t){return e.__inject__.getMarker(this.id,t.id)}resetMoney(){return e.__inject__.resetMoney(this.id)}getMoney(){return e.__inject__.getMoney(this.id)}giveMoney(t){return e.__inject__.giveMoney(this.id,t)}resetWeapons(){return e.__inject__.resetWeapons(this.id)}spawn(){return e.__inject__.spawn(this.id)}setHealth(t){return e.__inject__.setHealth(this.id,t)}getHealth(){return e.__inject__.getHealth(this.id)}toggleClock(t){return e.__inject__.toggleClock(this.id,t)}toggleControllable(t){return e.__inject__.toggleControllable(this.id,t)}toggleSpectating(t){return e.__inject__.toggleSpectating(this.id,t)}spectatePlayer(t,n=ie.NORMAL){return e.__inject__.spectatePlayer(this.id,t.id,n)}spectateVehicle(t,n=ie.NORMAL){return e.__inject__.spectateVehicle(this.id,t.id,n)}forceClassSelection(){return e.__inject__.forceClassSelection(this.id)}kick(){return e.__inject__.kick(this.id)}ban(){return e.__inject__.ban(this.id)}banEx(t,n){return e.__inject__.banEx(this.id,t,n)}isAdmin(){return e.__inject__.isAdmin(this.id)}isInRangeOfPoint(t,n,r,i){return e.__inject__.isInRangeOfPoint(this.id,t,n,r,i)}isStreamedIn(t){return e.__inject__.isStreamedIn(this.id,t.id)}setSkin(t){return e.__inject__.setSkin(this.id,t)}getSkin(){return e.__inject__.getSkin(this.id)}isInAnyVehicle(){return e.__inject__.isInAnyVehicle(this.id)}getSpecialAction(){return e.__inject__.getSpecialAction(this.id)}setSpecialAction(t){return e.__inject__.setSpecialAction(this.id,t)}setScore(t){return e.__inject__.setScore(this.id,t)}getScore(){return e.__inject__.getScore(this.id)}getPing(){return e.__inject__.getPing(this.id)||0}setPos(t,n,r){return e.__inject__.setPos(this.id,t,n,r)}getPos(){return e.__inject__.getPos(this.id)}isSpectating(){return this.getState()===ae.SPECTATING}isWasted(){return this.getState()===ae.WASTED}getState(){return e.__inject__.getState(this.id)}getVersion(){return e.__inject__.getVersion(this.id)}setVirtualWorld(t){return e.__inject__.setVirtualWorld(this.id,t)}getVirtualWorld(){return e.__inject__.getVirtualWorld(this.id)}removeFromVehicle(){return e.__inject__.removeFromVehicle(this.id)}setWantedLevel(t){if(t<0||t>6)throw new qr(`player's wanted level ranges from 0 to 6`);return e.__inject__.setWantedLevel(this.id,t)}getWantedLevel(){return e.__inject__.getWantedLevel(this.id)}setFacingAngle(t){return e.__inject__.setFacingAngle(this.id,t)}getFacingAngle(){return e.__inject__.getFacingAngle(this.id)}setWeather(t){return e.__inject__.setWeather(this.id,t)}getWeather(){return e.__inject__.getWeather(this.id)}setTime(t,n){return e.__inject__.setTime(this.id,t,n)}getTime(){return e.__inject__.getTime(this.id)}removeBuilding(t,n,r,i,a){return e.__inject__.removeBuilding(this.id,t,n,r,i,a)}setTeam(t){t<0||t>c.NO_TEAM||e.__inject__.setTeam(this.id,t)}getTeam(){return e.__inject__.getTeam(this.id)}setSkillLevel(t,n){if(n<0||n>999)throw new qr(`The valid skill level is only 0 to 999`);return e.__inject__.setSkillLevel(this.id,t,n)}getName(){return e.__inject__.getName(this)}setName(t){return e.__inject__.setName(this,t)}setVelocity(t,n,r){return e.__inject__.setVelocity(this.id,t,n,r)}getVelocity(){return e.__inject__.getVelocity(this.id)}getSpeed(e=180){if(this.id===-1)return 0;let{x:t,y:n,z:r}=this.getVelocity();return Xi(t,n,r)*e}getKeys(){return e.__inject__.getKeys(this.id)}getIp(){return e.__inject__.getIp(this.id)}getFightingStyle(){return e.__inject__.getFightingStyle(this.id)}setFightingStyle(t){return e.__inject__.setFightingStyle(this.id,t)}setArmour(t){return e.__inject__.setArmour(this.id,t)}getArmour(){return e.__inject__.getArmour(this.id)}setCameraBehind(){return e.__inject__.setCameraBehind(this.id)}setCameraPos(t,n,r){return e.__inject__.setCameraPos(this.id,t,n,r)}setCameraLookAt(t,n,r,i=y.CUT){return e.__inject__.setCameraLookAt(this.id,t,n,r,i)}getCameraAspectRatio(){return e.__inject__.getCameraAspectRatio(this.id)}getCameraFrontVector(){return e.__inject__.getCameraFrontVector(this.id)}getCameraMode(){return e.__inject__.getCameraMode(this.id)}getCameraPos(){return e.__inject__.getCameraPos(this.id)}getCameraTargetPlayer(){let t=e.__inject__.getCameraTargetPlayer(this.id);return e.getInstance(t)}getCameraTargetVehicle(){let t=e.__inject__.getCameraTargetVehicle(this.id);return Gv.get(t)}getCameraTargetActor(){let t=e.__inject__.getCameraTargetActor(this.id);return cy.get(t)}getCameraTargetObject(){let t=e.__inject__.getCameraTargetObject(this.id);return sy.get(t)}getCameraTargetPlayerObject(){let t=e.__inject__.getCameraTargetPlayerObject(this.id);return U.get(this)?.get(t)}getCameraZoom(){return e.__inject__.getCameraZoom(this.id)}playAudioStream(t,n=0,r=0,i=0,a=5){let o=!1;return(n!==0||r!==0||i!==0)&&(o=!0),e.__inject__.playAudioStream(this.id,t,n,r,i,a,o)}stopAudioStream(){return e.__inject__.stopAudioStream(this.id)}playSound(t,n=0,r=0,i=0){return e.__inject__.playSound(this.id,t,n,r,i)}static getMaxPlayers(){return e.__inject__.getMaxPlayers()}playCrimeReport(t,n){if(n<3||n>22)throw new qr(`Available crime ids range from 3 to 22`);return e.__inject__.playCrimeReport(this.id,t.id,n)}interpolateCameraPos(t,n,r,i,a,o,s,c=y.CUT){return e.__inject__.interpolateCameraPos(this.id,t,n,r,i,a,o,s,c)}interpolateCameraLookAt(t,n,r,i,a,o,s,c=y.CUT){return e.__inject__.interpolateCameraLookAt(this.id,t,n,r,i,a,o,s,c)}createExplosion(t,n,r,i,a){if(i<0||i>13)throw new qr(`The valid explosion type value is only 0 to 13`);return e.__inject__.createExplosion(this.id,t,n,r,i,a)}static isConnected(t){return e.__inject__.isConnected(t)}isConnected(){return e.isConnected(this.id)}disableRemoteVehicleCollisions(t){return e.__inject__.disableRemoteVehicleCollisions(this.id,t)}getVehicle(){if(!this.isInAnyVehicle())return;let t=e.__inject__.getVehicleID(this.id);return J.getInstance(t)}getVehicleSeat(){return e.__inject__.getVehicleSeat(this.id)}getSurfingVehicle(){let t=e.__inject__.getSurfingVehicleID(this.id);return J.getInstance(t)}applyAnimation(t,n,r=4.1,i=!1,a=!0,o=!0,s=!1,c=0,l=!1){if(!lv(t,n))throw new qr(`Invalid anim library or name ${t} ${n}`);return e.__inject__.applyAnimation(this.id,t,n,r,i,a,o,s,c,+l)}clearAnimations(t=!1){return e.__inject__.clearAnimations(this.id,t)}getAnimationIndex(){return e.__inject__.getAnimationIndex(this.id)}getAnimationName(){return K.getAnimationName(this.getAnimationIndex())}setShopName(t){return e.__inject__.setShopName(this.id,t)}setPosFindZ(t,n,r){return e.__inject__.setPosFindZ(this.id,t,n,r)}setWorldBounds(t,n,r,i){return e.__inject__.setWorldBounds(this.id,t,n,r,i)}clearWorldBounds(){return e.__inject__.clearWorldBounds(this.id)}setChatBubble(t,n,r,i,a=this.charset){return e.__inject__.setChatBubble(this.id,t,n,r,i,a)}getDistanceFromPoint(t,n,r){return e.__inject__.getDistanceFromPoint(this.id,t,n,r)}getCustomSkin(){return e.__inject__.getCustomSkin(this.id)}getTargetPlayer(){let t=e.__inject__.getTargetPlayer(this.id);return e.getInstance(t)}getLastShotVectors(){return e.__inject__.getLastShotVectors(this.id)}getWeapon(){return e.__inject__.getWeapon(this.id)}getWeaponData(t){return e.__inject__.getWeaponData(this.id,t)}getWeaponState(){return e.__inject__.getWeaponState(this.id)}giveWeapon(t,n){return e.__inject__.giveWeapon(this.id,t,n)}setAmmo(t,n){return e.__inject__.setAmmo(this.id,t,n)}getAmmo(){return e.__inject__.getAmmo(this.id)}setArmedWeapon(t){return e.__inject__.setArmedWeapon(this.id,t)}clearDeathMessage(){for(let e=0;e<5;e++)this.sendDeathMessageToPlayer(c.PLAYER_ID,c.PLAYER_ID,ye.CONNECT)}sendDeathMessage(t,n){return e.__inject__.sendDeathMessage(t===c.PLAYER_ID?t:t.id,this.id,n)}sendDeathMessageToPlayer(t,n,r){return e.__inject__.sendDeathMessageToPlayer(this.id,t===c.PLAYER_ID?t:t.id,n===c.PLAYER_ID?n:n.id,r)}setSpawnInfo(t,n,r,i,a,o,s,l,u,d,f,p){return t<0||t>c.NO_TEAM||n<0||n>311||n===74||l<0||d<0||p<0?!1:e.__inject__.setSpawnInfo(this.id,t,n,r,i,a,o,s,l,u,d,f,p)}redirectDownload(t){return e.__inject__.redirectDownload(this.id,t)}sendClientCheck(t,n,r,i){let a=[2,5,69,70,71,72];if(!a.includes(t))throw new qr(`sendClientCheck valid types are ${a.toString()}`);return new Promise((a,o)=>{if(this.isPaused)return o(new Br(`An attempt to check player client response, but player paused game`));let s=this.getPing(),c=(s>=200?0:s)+200,l=null,u=Wy(({player:e,actionId:t,memAddr:n,data:r,next:i})=>e===this?(l&&=(clearTimeout(l),null),a({actionId:t,memAddr:n,data:r}),i()):i());l=setTimeout(()=>{u(),o(new Br(`An attempt to check player client response timed out`))},c),e.__inject__.sendClientCheck(this.id,t,n,r,i)})}selectTextDraw(t){e.__inject__.selectTextDraw(this.id,t)}cancelSelectTextDraw(){e.__inject__.cancelSelectTextDraw(this.id)}beginObjectSelecting(){return e.__inject__.beginObjectSelecting(this.id)}endObjectEditing(){return e.__inject__.endObjectEditing(this.id)}getSurfingObject(){let t=e.__inject__.getSurfingObjectID(this.id);if(t!==c.OBJECT_ID)return Y.getInstance(t)}getSurfingPlayerObject(){let t=e.__inject__.getSurfingPlayerObjectID(this.id);if(t!==c.OBJECT_ID)return Y.getInstance(t,this)}isAttachedObjectSlotUsed(t){return e.__inject__.isAttachedObjectSlotUsed(this.id,t)}editAttachedObject(t){return e.__inject__.editAttachedObject(this.id,t)}setAttachedObject(t,n,r,i=0,a=0,o=0,s=0,c=0,l=0,u=1,d=1,f=1,p=0,m=0){return this.isAttachedObjectSlotUsed(t)?0:e.__inject__.setAttachedObject(this.id,t,n,r,i,a,o,s,c,l,u,d,f,p,m)}removeAttachedObject(t){return this.isAttachedObjectSlotUsed(t)?e.__inject__.removeAttachedObject(this.id,t):!1}getAnimationFlags(){return e.__inject__.getAnimationFlags(this.id)}getLastSyncedTrailerID(){return e.__inject__.getLastSyncedTrailerID(this.id)}getLastSyncedVehicleID(){return e.__inject__.getLastSyncedVehicleID(this.id)}toggleWidescreen(t){return e.__inject__.toggleWidescreen(this.id,t)}isWidescreenToggled(){return e.__inject__.isWidescreenToggled(this.id)}getSpawnInfo(){return e.__inject__.getSpawnInfo(this.id)}getSkillLevel(t){return e.__inject__.getSkillLevel(this.id,t)}getWorldBounds(){return e.__inject__.getWorldBounds(this.id)}isInModShop(){return e.__inject__.isInModShop(this.id)}getSirenState(){return e.__inject__.getSirenState(this.id)}getLandingGearState(){return e.__inject__.getLandingGearState(this.id)}getHydraReactorAngle(){return e.__inject__.getHydraReactorAngle(this.id)}getTrainSpeed(){return e.__inject__.getTrainSpeed(this.id)}getZAim(){return e.__inject__.getZAim(this.id)}getSurfingOffsets(){return e.__inject__.getSurfingOffsets(this.id)}getRotationQuat(){return e.__inject__.getRotationQuat(this.id)}getDialogID(){return e.__inject__.getDialogID(this.id)}getSpectateID(){return e.__inject__.getSpectateID(this.id)}getSpectateType(){return e.__inject__.getSpectateType(this.id)}getRawIp(){return e.__inject__.getRawIp(this.id)}setGravity(t){return e.__inject__.setGravity(this.id,t)}getGravity(){return e.__inject__.getGravity(this.id)}setAdmin(t){return e.__inject__.setAdmin(this.id,t)}isSpawned(){return e.__inject__.isSpawned(this.id)}isControllable(){return e.__inject__.isControllable(this.id)}isCameraTargetEnabled(){return e.__inject__.isCameraTargetEnabled(this.id)}toggleGhostMode(t){return e.__inject__.toggleGhostMode(this.id,t)}getGhostMode(){return e.__inject__.getGhostMode(this.id)}getBuildingsRemoved(){return e.__inject__.getBuildingsRemoved(this.id)}getAttachedObject(t){return e.__inject__.getAttachedObject(this.id,t)}removeWeapon(t){return e.__inject__.removeWeapon(this.id,t)}isUsingOfficialClient(){return e.__inject__.isUsingOfficialClient(this.id)}allowWeapons(t){return e.__inject__.allowWeapons(this.id,t)}areWeaponsAllowed(){return e.__inject__.areWeaponsAllowed(this.id)}gpci(t=this.charset){return e.__inject__.gpci(this.id,t)}isCuffed(){return e.__inject__.isCuffed(this.id)}isInDriveByMode(){return e.__inject__.isInDriveByMode(this.id)}isAndroid(){return this.isConnected()&&this[B].isAndroid}isPC(){return this.isConnected()&&!this[B].isAndroid}isUsingOmp(){return e.__inject__.isUsingOmp(this.id)}simulateCommand(e){return Uy.simulate(this,e)}hasClockEnabled(){return e.__inject__.hasClockEnabled(this.id)}static getInstance(e){return Wv.get(e)}static getInstances(){return[...Wv.values()]}static __inject__={sendClientMessage:fv,sendClientMessageToAll:pv,sendMessageToPlayer:mv,sendMessageToAll:hv,banEx:yv,getName:_v,setName:vv,setChatBubble:Ov,isNpc:jo,getDrunkLevel:es,setDrunkLevel:ts,allowTeleport:Co,isTeleportAllowed:wo,enableCameraTarget:Sc,enableStuntBonus:Qs,getInterior:Vo,setInterior:Bo,showNameTag:pc,setColor:ns,getColor:rs,setMapIcon:mc,removeMapIcon:hc,setMarker:dc,getMarker:fc,resetMoney:ds,getMoney:fs,giveMoney:us,resetWeapons:ss,spawn:Oa,setHealth:Ho,getHealth:Uo,toggleClock:ys,toggleControllable:Hs,toggleSpectating:rc,spectatePlayer:ic,spectateVehicle:ac,forceClassSelection:xs,kick:Va,ban:Ha,isAdmin:za,isInRangeOfPoint:Lo,isStreamedIn:zo,setSkin:is,getSkin:as,isInAnyVehicle:cc,getSpecialAction:qs,setSpecialAction:Js,setScore:Qo,getScore:$o,getPing:ms,setPos:Mo,getPos:Po,getState:ps,getVersion:$a,setVirtualWorld:Xs,getVirtualWorld:Zs,removeFromVehicle:Vs,setWantedLevel:Ss,getWantedLevel:Cs,setFacingAngle:Fo,getFacingAngle:Io,setWeather:bs,getWeather:ro,setTime:_s,getTime:vs,removeBuilding:Is,setTeam:Xo,getTeam:Zo,setSkillLevel:Ms,setVelocity:Es,getVelocity:Ds,getKeys:gs,getIp:Qa,getFightingStyle:Ts,setFightingStyle:ws,setArmour:Wo,getArmour:Go,setCameraBehind:vc,setCameraPos:gc,setCameraLookAt:_c,getCameraAspectRatio:Dc,getCameraFrontVector:bc,getCameraMode:xc,getCameraPos:yc,getCameraTargetPlayer:Tc,getCameraTargetVehicle:wc,getCameraTargetActor:Ec,getCameraTargetObject:Cc,getCameraTargetPlayerObject:g_,getCameraZoom:Oc,playAudioStream:ks,stopAudioStream:As,playSound:Us,getMaxPlayers:Yi,playCrimeReport:Os,interpolateCameraPos:jc,interpolateCameraLookAt:Mc,createExplosion:ec,isConnected:oc,disableRemoteVehicleCollisions:Ys,getVehicleID:zs,getVehicleSeat:Bs,getSurfingVehicleID:Ns,applyAnimation:Ws,clearAnimations:Gs,getAnimationIndex:Ks,setShopName:js,setPosFindZ:No,setWorldBounds:lc,clearWorldBounds:uc,getDistanceFromPoint:Ro,getCustomSkin:$s,getTargetPlayer:Yo,getLastShotVectors:Ls,getWeapon:hs,getWeaponData:ls,getWeaponState:Jo,giveWeapon:os,setAmmo:Ko,getAmmo:qo,setArmedWeapon:cs,sendDeathMessage:Ji,sendDeathMessageToPlayer:ko,setSpawnInfo:Da,redirectDownload:qg,sendClientCheck:Ja,selectTextDraw:wh,cancelSelectTextDraw:Th,beginObjectSelecting:Bg,endObjectEditing:Vg,getSurfingObjectID:Ps,getSurfingPlayerObjectID:Fs,isAttachedObjectSlotUsed:e_,editAttachedObject:Eg,setAttachedObject:Qg,removeAttachedObject:$g,toggleWidescreen:eo,isWidescreenToggled:to,getSpawnInfo:ka,getSkillLevel:no,getWorldBounds:io,isInModShop:ep,getSirenState:tp,getLandingGearState:np,getHydraReactorAngle:rp,getTrainSpeed:ip,getZAim:ao,getSurfingOffsets:oo,getRotationQuat:so,getDialogID:co,getSpectateID:lo,getSpectateType:uo,getRawIp:Za,setGravity:fo,getGravity:po,setAdmin:Ba,isSpawned:mo,isControllable:ho,isCameraTargetEnabled:go,toggleGhostMode:_o,getGhostMode:vo,getBuildingsRemoved:yo,getAttachedObject:Zg,removeWeapon:bo,isUsingOfficialClient:So,allowWeapons:To,areWeaponsAllowed:Eo,gpci:qa,isCuffed:Nc,isInDriveByMode:Pc,isUsingOmp:Fc,hasClockEnabled:Ic,getAnimationFlags:r_,getLastSyncedTrailerID:i_,getLastSyncedVehicleID:a_}};const[Yy]=L({name:`OnDialogResponseI18n`,identifier:`iiiiai`,defaultValue:!1,beforeEach(e,t,n,r,i){let a=X.getInstance(e);return{player:a,dialogId:t,response:n,listItem:r,buffer:i,inputText:R.decodeFromBuf(i,a.charset)}}});Yy(({next:e,player:t,dialogId:n,response:r,listItem:i,buffer:a,inputText:o})=>{let s=Xy.waitingQueue.get(t);return!s||s.showId!==n||s.resolve({response:r,listItem:i,buffer:a,inputText:o}),e()});var Xy=class e{_id=-1;static showingIds=[];static maxDialogId=32767;dialog;static waitingQueue=new WeakMap;constructor(e={style:a.MSGBOX,caption:``,info:``,button1:``,button2:``}){this.dialog=e}get style(){return this.dialog.style}set style(e){this.dialog.style=e}get caption(){return this.dialog.caption}set caption(e){this.dialog.caption=e}get info(){return this.dialog.info}set info(e){this.dialog.info=e}get button1(){return this.dialog.button1}set button1(e){this.dialog.button1=e}get button2(){return this.dialog.button2}set button2(e){this.dialog.button2=e}static delDialogTask(t,n=!1){let r=e.waitingQueue.get(t);if(!r)return!1;n&&r.reject(new Hr(`player timeout does not respond or second request show dialog`)),e.waitingQueue.delete(t);let i=e.showingIds.indexOf(r.showId);return i>-1&&e.showingIds.splice(i,1),!0}show(t){return new Promise((n,r)=>{for(e.close(t);this._id===-1||e.showingIds.includes(this._id);){if(e.showingIds.length>=e.maxDialogId){this._id=-1;break}this._id=Math.floor(Math.random()*(e.maxDialogId+1))}if(this._id===-1){r(new Hr(`Cannot create dialog`));return}e.showingIds.push(this._id),e.waitingQueue.set(t,{resolve:n,reject:r,showId:this._id}),e.__inject__.show(t,this._id,this.dialog)}).catch(e=>Promise.reject(e)).finally(()=>e.delDialogTask(t))}static close(t){e.delDialogTask(t,!0),e.__inject__.hide(t.id)}static __inject__={show:gv,hide:xo}};const[Zy]=L({name:`OnPlayerConnect`,identifier:`i`,beforeEach(e){let t=new X(e);return Wv.set(e,t),Xy.close(t),{player:t}}}),[Qy]=L({name:`OnPlayerDisconnect`,identifier:`ii`,beforeEach(e,t){return{player:Wv.get(e),reason:t}},afterEach({player:e}){Wv.delete(e.id)}}),[$y]=L({name:`OnPlayerUpdate`,identifier:`i`,beforeEach(e){return{player:X.getInstance(e)}}}),[eb]=L({name:`OnPlayerTextI18n`,identifier:`iai`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,text:R.decodeFromBuf(t,n.charset),buffer:t}}}),[tb]=L({name:`OnPlayerEnterExitModShop`,identifier:`iii`,beforeEach(e,t,n){return{player:X.getInstance(e),enterExit:t,interior:n}}}),[nb]=L({name:`OnPlayerClickMap`,identifier:`ifff`,defaultValue:!1,beforeEach(e,t,n,r){return{player:X.getInstance(e),fX:t,fY:n,fZ:r}}}),[rb]=L({name:`OnPlayerClickPlayer`,identifier:`iii`,defaultValue:!1,beforeEach(e,t,n){return{player:X.getInstance(e),clickedPlayer:X.getInstance(t),source:n}}}),[ib]=L({name:`OnPlayerDeath`,identifier:`iii`,beforeEach(e,t,n){let r=X.getInstance(t)||c.PLAYER_ID;return{player:X.getInstance(e),killer:r,reason:n}}}),[ab]=L({name:`OnPlayerGiveDamage`,identifier:`iiiii`,defaultValue:!1,beforeEach(e,t,n,r,i){return{player:X.getInstance(e),damage:X.getInstance(t),amount:n,weapon:r,bodyPart:i}}}),[ob]=L({name:`OnPlayerKeyStateChange`,identifier:`iii`,beforeEach(e,t,n){return{player:X.getInstance(e),newKeys:t,oldKeys:n}}}),[sb]=L({name:`OnPlayerRequestClass`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),classId:t}}}),[cb]=L({name:`OnPlayerRequestSpawn`,identifier:`i`,beforeEach(e){return{player:X.getInstance(e)}}}),[lb]=L({name:`OnPlayerSpawn`,identifier:`i`,beforeEach(e){return{player:X.getInstance(e)}}}),[ub]=L({name:`OnPlayerStateChange`,identifier:`iii`,beforeEach(e,t,n){return{player:X.getInstance(e),newState:t,oldState:n}}}),[db]=L({name:`OnPlayerStreamIn`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),forPlayer:X.getInstance(t)}}}),[fb]=L({name:`OnPlayerStreamOut`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),forPlayer:X.getInstance(t)}}}),[pb]=L({name:`OnPlayerTakeDamage`,identifier:`iiiii`,defaultValue:!1,beforeEach(e,t,n,r,i){let a=X.getInstance(t)||c.PLAYER_ID;return{player:X.getInstance(e),damage:a,amount:n,weapon:r,bodyPart:i}}}),[mb]=L({name:`OnPlayerInteriorChange`,identifier:`iii`,beforeEach(e,t,n){return{player:X.getInstance(e),newInteriorId:t,oldInteriorId:n}}}),[hb]=L({name:`OnPlayerRequestDownload`,identifier:`iii`,beforeEach(e,t,n){return{player:X.getInstance(e),type:t,crc:n}}}),[gb]=L({name:`OnPlayerFinishedDownloading`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),virtualWorld:t}}}),[_b]=L({name:`OnPlayerWeaponShot`,identifier:`iiiifff`,beforeEach(e,t,n,r,i,a,o){return{player:X.getInstance(e),weapon:t,hitType:n,hitId:r,fX:i,fY:a,fZ:o}}});let vb=null;const Z=new Map,yb=new Map;function bb(e){if(!e.isConnected()){Z.has(e)&&(clearInterval(Z.get(e)),Z.delete(e),yb.delete(e));return}let t=yb.get(e)||1;if(t>=X.MAX_CHECK_ANDROID_DELAY){clearInterval(Z.get(e)),Z.delete(e),yb.delete(e),Ob(e,!0);return}e.sendClientCheck(72,0,0,2).then(({actionId:t})=>{t===72&&(e[B].isAndroid=!1,Z.has(e)&&(clearInterval(Z.get(e)),Z.delete(e),yb.delete(e)),Ob(e,!1))}).catch(()=>{}),t++,yb.set(e,t)}const[xb,Sb]=L({name:`OnPlayerPause`,isNative:!1,beforeEach(e,t){return{player:e,pausedAt:t}}}),[Cb,wb]=L({name:`OnPlayerResume`,isNative:!1,beforeEach(e,t,n,r){return{player:e,pausedAt:t,now:n,diff:r}}}),[Tb,Eb]=L({name:`OnPlayerFpsUpdate`,isNative:!1,beforeEach(e,t,n){return{player:e,newFps:t,oldFps:n}}}),[Db,Ob]=L({name:`OnAndroidCheck`,isNative:!1,beforeEach(e,t){return{player:e,result:t}}});Zy(({player:e,next:t})=>{if(!vb&&X.getInstances().length&&(vb=setInterval(()=>{X.getInstances().filter(e=>{let t=e.getState()!==ae.NONE;return!e.isPaused&&!e.isNpc()&&t}).forEach(e=>{Date.now()-e.lastUpdateTick>1e3&&(e[B].isPaused=!0,Sb(e,e.lastUpdateTick))})},500)),e.isNpc())return e[B].isAndroid=!1,t();if(X.SKIP_CHECK_ANDROID)return e[B].isAndroid=!e.isUsingOfficialClient(),Ob(e,e[B].isAndroid),t();bb(e);let n=setInterval(()=>bb(e),1e3);return Z.set(e,n),t()}),Qy(({player:e,next:t})=>(vb&&X.getInstances().length<=1&&(clearInterval(vb),vb=null),Z.has(e)&&(clearInterval(Z.get(e)),Z.delete(e),yb.delete(e)),t()));function kb(e){if(!X.isConnected(e.id))return;let t=Date.now();if(t-e.lastUpdateFpsTick>=1e3){let n=e.getDrunkLevel();if(n<100){e.setDrunkLevel(2e3),e[B].lastDrunkLevel=2e3,e[B].lastFps=0;return}e[B].lastUpdateFpsTick=t;let r=e.lastFps,i=e.lastDrunkLevel-n-1;e[B].lastFps=i,e[B].lastDrunkLevel=n,Eb(e,i,r)}}$y(({player:e,next:t})=>{if(!e.isNpc()){let t=Date.now();e.isPaused&&(e[B].isPaused=!1,wb(e,e.lastUpdateTick,t,t-e.lastUpdateTick)),e[B].lastUpdateTick=t,kb(e)}return t()});const Ab=Object.freeze({onConnect:Zy,onDisconnect:Qy,onPause:xb,onResume:Cb,onUpdate:$y,onText:eb,onEnterExitModShop:tb,onClickMap:nb,onClickPlayer:rb,onDeath:ib,onGiveDamage:ab,onKeyStateChange:ob,onRequestClass:sb,onRequestSpawn:cb,onSpawn:lb,onStateChange:ub,onStreamIn:db,onStreamOut:fb,onTakeDamage:pb,onInteriorChange:mb,onRequestDownload:hb,onFinishedDownloading:gb,onCheckResponse:Wy,onCommandReceived:jy,onCommandPerformed:Ny,onCommandError:Fy,onCommandText:Uy.on,offCommandText:Uy.off,onDialogResponse:Yy,onLocaleChange:Gy,onCharsetChange:qy,onFpsUpdate:Tb,onWeaponShot:_b,onAndroidCheck:Db,onCommandTextRaw:zy});K.onExit(({next:e})=>(J.getInstances().forEach(e=>e.destroy()),Gv.clear(),e()));const[jb]=L({name:`OnVehicleDamageStatusUpdate`,identifier:`ii`,defaultValue:!1,beforeEach(e,t){return{vehicle:J.getInstance(e),player:X.getInstance(t)}}}),[Mb]=L({name:`OnVehicleDeath`,identifier:`ii`,beforeEach(e,t){return{vehicle:J.getInstance(e),killer:X.getInstance(t)}}}),[Nb]=L({name:`OnVehicleMod`,identifier:`iii`,beforeEach(e,t,n){return{player:X.getInstance(e),vehicle:J.getInstance(t),componentId:n}}}),[Pb]=L({name:`OnVehiclePaintjob`,identifier:`iii`,beforeEach(e,t,n){return{player:X.getInstance(e),vehicle:J.getInstance(t),paintjobId:n}}}),[Fb]=L({name:`OnVehicleRespray`,identifier:`iiii`,beforeEach(e,t,n,r){return{player:X.getInstance(e),vehicle:J.getInstance(t),color:[n,r]}}}),[Ib]=L({name:`OnVehicleSirenStateChange`,identifier:`iii`,defaultValue:!1,beforeEach(e,t,n){return{player:X.getInstance(e),vehicle:J.getInstance(t),state:!!n}}}),[Lb]=L({name:`OnVehicleSpawn`,identifier:`i`,beforeEach(e){return{vehicle:J.getInstance(e)}}}),[Rb]=L({name:`OnVehicleStreamIn`,identifier:`ii`,beforeEach(e,t){return{vehicle:J.getInstance(e),forPlayer:X.getInstance(t)}}}),[zb]=L({name:`OnVehicleStreamOut`,identifier:`ii`,beforeEach(e,t){return{vehicle:J.getInstance(e),forPlayer:X.getInstance(t)}}}),[Bb]=L({name:`OnPlayerEnterVehicle`,identifier:`iii`,beforeEach(e,t,n){return{player:X.getInstance(e),vehicle:J.getInstance(t),isPassenger:!!n}}}),[Vb]=L({name:`OnPlayerExitVehicle`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),vehicle:J.getInstance(t)}}}),[Hb]=L({name:`OnTrailerUpdate`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),vehicle:J.getInstance(t)}}}),[Ub]=L({name:`OnUnoccupiedVehicleUpdate`,identifier:`iiiffffff`,beforeEach(e,t,n,r,i,a,o,s,c){return{vehicle:J.getInstance(e),player:X.getInstance(t),passengerSeat:n,newX:r,newY:i,newZ:a,velX:o,velY:s,velZ:c}}}),Wb=Object.freeze({onDamageStatusUpdate:jb,onDeath:Mb,onMod:Nb,onPaintjob:Pb,onRespray:Fb,onSirenStateChange:Ib,onSpawn:Lb,onStreamIn:Rb,onStreamOut:zb,onPlayerEnter:Bb,onPlayerExit:Vb,onTrailerUpdate:Hb,onUnoccupiedUpdate:Ub}),[Gb]=L({name:`Streamer_OnItemStreamIn`,identifier:`iii`,beforeEach(e,t,n){return{type:e,id:t,forPlayer:X.getInstance(n)}}}),[Kb]=L({name:`Streamer_OnItemStreamOut`,identifier:`iii`,beforeEach(e,t,n){return{type:e,id:t,forPlayer:X.getInstance(n)}}}),[qb]=L({name:`Streamer_OnPluginError`,identifier:`s`,beforeEach(e){return{error:e}}});var Q=class{constructor(){throw new Xr(`This is a static class and cannot be instantiated.`)}static getTickRate=$n;static setTickRate=er;static getPlayerTickRate(e){return tr(e.id)}static setPlayerTickRate(e,t=50){return nr(e.id,t)}static toggleChunkStream=rr;static isToggleChunkStream=ir;static getChunkTickRate(e,t=-1){return t instanceof X?ar(e,t.id):ar(e,t)}static setChunkTickRate(e,t,n=-1){return n instanceof X?or(e,t,n.id):or(e,t,n)}static getChunkSize=sr;static setChunkSize=cr;static getMaxItems=lr;static setMaxItems=ur;static getVisibleItems(e,t=-1){return t instanceof X?dr(e,t.id):dr(e,t)}static setVisibleItems(e,t,n=-1){return n instanceof X?fr(e,t,n.id):fr(e,t,n)}static getRadiusMultiplier(e,t=-1){return t instanceof X?pr(e,t.id):pr(e,t)}static setRadiusMultiplier(e,t,n=-1){return n instanceof X?mr(e,t,n.id):mr(e,t,n)}static getTypePriority=hr;static setTypePriority=gr;static getCellDistance=_r;static setCellDistance=vr;static getCellSize=yr;static setCellSize=br;static toggleItemStatic=xr;static isToggleItemStatic=Sr;static toggleItemInvAreas=Cr;static isToggleItemInvAreas=wr;static toggleItemCallbacks=Tr;static isToggleItemCallbacks=Er;static toggleErrorCallback=Dr;static isToggleErrorCallback=Or;static amxUnloadDestroyItems=kr;static processActiveItems=Ar;static toggleIdleUpdate(e,t){return jr(e.id,t)}static isToggleIdleUpdate(e){return Mr(e.id)}static toggleCameraUpdate(e,t){return Nr(e.id,t)}static isToggleCameraUpdate(e){return Pr(e.id)}static toggleItemUpdate(e,t,n){return Fr(e.id,t,n)}static isToggleItemUpdate(e,t){return Ir(e.id,t)}static getLastUpdateTime(){return Lr()}static update(e,t=-1){return Rr(e.id,t)}static updateEx(e,t,n,r,i,a,o,s,c){return zr(e.id,t,n,r,i,a,o,s,c)}static getDistanceToItem=rn;static toggleItem(e,t,n,r){return an(e.id,t,n,r)}static isToggleItem(e,t,n){return on(e.id,t,n)}static toggleAllItems(e,t,n,r=[-1]){return sn(e.id,t,n,r)}static getItemInternalID(e,t,n){return cn(e.id,t,n)}static getItemStreamerID(e,t,n){return ln(e.id,t,n)}static isItemVisible(e,t,n){return un(e.id,t,n)}static destroyAllVisibleItems(e,t,n=1){return dn(e.id,t,n)}static countVisibleItems(e,t,n=1){return fn(e.id,t,n)}static destroyAllItems=pn;static countItems=mn;static getNearbyItems=hn;static getAllVisibleItems(e,t,n){return gn(e.id,t,n)}static getItemPos=_n;static setItemPos=vn;static getItemOffset=yn;static setItemOffset=bn;static getFloatData=At;static setFloatData=jt;static getIntData=Mt;static setIntData=Nt;static getArrayData=Pt;static setArrayData=Ft;static isInArrayData=It;static appendArrayData=Lt;static removeArrayData=Rt;static getArrayDataLength=zt;static getUpperBound=Bt;static onPluginError=qb},Jb=class e{sourceInfo=null;_id=C.INVALID_ID;get id(){return this._id}constructor(t){if(typeof t==`number`){let n=e.getInstance(t);if(n)return n;this._id=t,$v.set(this._id,this)}else this.sourceInfo=t}create(){if(this.id!==C.INVALID_ID)throw new P(`Cannot create again`);if(!this.sourceInfo)throw new P(`Cannot create with only id`);let{streamDistance:t,drawDistance:n,worldId:r,interiorId:i,playerId:a,areaId:o,priority:s}=this.sourceInfo,{modelId:c,x:l,y:u,z:d,rx:f,ry:p,rz:m,extended:h}=this.sourceInfo;return t??=x.OBJECT_SD,n??=x.OBJECT_DD,s??=0,h?(typeof r==`number`?r=[-1]:r??=[-1],typeof i==`number`?i=[-1]:i??=[-1],typeof a==`number`?a=[-1]:a??=[-1],typeof o==`number`?o=[-1]:o??=[-1],this._id=e.__inject__.createEx(c,l,u,d,f,p,m,t,n,r,i,a,o,s)):(Array.isArray(r)?r=-1:r??=-1,Array.isArray(i)?i=-1:i??=-1,Array.isArray(a)?a=-1:a??=-1,Array.isArray(o)?o=-1:o??=-1,this._id=e.__inject__.create(c,l,u,d,f,p,m,r,i,a,t,n,o,s)),$v.set(this._id,this),this}destroy(){if(this.id===C.INVALID_ID&&!q.skip)throw new P(`Cannot destroy object before create`);return q.skip||e.__inject__.destroy(this.id),$v.delete(this.id),this._id=C.INVALID_ID,this}isValid(){return q.skip&&this.id!==C.INVALID_ID?!0:e.isValid(this.id)}getModel(){return this.sourceInfo?this.sourceInfo.modelId:Q.getIntData(S.OBJECT,this._id,Ce.MODEL_ID)}getPos(){if(this.id===C.INVALID_ID)throw new P(`Cannot get position before create`);return e.__inject__.getPos(this.id)}setPos(t,n,r){if(this.id===C.INVALID_ID)throw new P(`Cannot set position before create`);return e.__inject__.setPos(this.id,t,n,r)}getRot(){if(this.id===C.INVALID_ID)throw new P(`Cannot get rotation before create`);return e.__inject__.getRot(this.id)}setRot(t,n,r){if(this.id===C.INVALID_ID)throw new P(`Cannot set rotation before create`);return e.__inject__.setRot(this.id,t,n,r)}move(t,n,r,i,a=-1e3,o=-1e3,s=-1e3){if(this.id===C.INVALID_ID)throw new P(`Cannot start moving before create`);if(i<0)throw new P(`speed must not be less than 0`);if(i>120*1e3)throw new P(`speed more than 120 seconds, warn if it's not intentional`);return this.isMoving()&&this.stop(),e.__inject__.move(this.id,t,n,r,i,a,o,s)}stop(){if(this.id===C.INVALID_ID)throw new P(`Cannot stop moving before create`);return e.__inject__.stop(this.id)}isMoving(){return this.id===C.INVALID_ID?!1:e.__inject__.isMoving(this.id)}attachCamera(t){if(this.id===C.INVALID_ID||t.id===c.PLAYER_ID)throw new P(`Cannot attachCamera before both are created`);return e.__inject__.attachCamera(t.id,this.id)}attachToObject(t,n,r,i,a,o,s,c=!0){if(this.id===C.INVALID_ID||t.id===C.INVALID_ID)throw new P(`Cannot attachToObject before both are created`);return e.__inject__.attachToObject(this.id,t.id,n,r,i,a,o,s,c)}attachToPlayer(t,n,r,i,a,o,s){if(this.id===C.INVALID_ID||t.id===c.PLAYER_ID)throw new P(`Cannot attachToPlayer before both are created`);return e.__inject__.attachToPlayer(this.id,t.id,n,r,i,a,o,s)}attachToVehicle(t,n,r,i,a,o,s){if(this.id===C.INVALID_ID||t.id===c.VEHICLE_ID)throw new P(`Cannot attachToVehicle before both are created`);return e.__inject__.attachToVehicle(this.id,t.id,n,r,i,a,o,s)}edit(t){if(this.id===C.INVALID_ID)throw new P(`Cannot edit before create`);return t.endObjectEditing(),e.__inject__.edit(t.id,this.id)}isMaterialUsed(t){return this.id===C.INVALID_ID?!1:e.__inject__.isMaterialUsed(this.id,t)}removeMaterial(t){return this.id===C.INVALID_ID||!this.isMaterialUsed(t)?0:e.__inject__.removeMaterial(this.id,t)}getMaterial(t){if(this.id===C.INVALID_ID)throw new P(`Cannot get material before create`);return e.__inject__.getMaterial(this.id,t)}setMaterial(t,n,r,i,a=`#000`){if(this.id===C.INVALID_ID)throw new P(`Cannot set material before create`);return e.__inject__.setMaterial(this.id,t,n,r,i,z(a))}isMaterialTextUsed(t){return this.id===C.INVALID_ID?!1:e.__inject__.isMaterialTextUsed(this.id,t)}removeMaterialText(t){return this.id===C.INVALID_ID||!this.isMaterialTextUsed(t)?0:e.__inject__.removeMaterialText(this.id,t)}getMaterialText(t){if(this.id===C.INVALID_ID)throw new P(`Cannot get material text before create`);return e.__inject__.getMaterialText(this.id,t,this.sourceInfo?.charset||`utf8`)}setMaterialText(t=this.sourceInfo?.charset,n,r,i=Te.SIZE_256x128,a=`Arial`,o=24,s=1,c=`#fff`,l=`#000`,u=0){if(this.id===C.INVALID_ID)throw new P(`Cannot set material text before create`);return this.sourceInfo&&(this.sourceInfo.charset=t),e.__inject__.setMaterialText(t||`utf8`,this.id,n,r,i,a,o,s,z(c),z(l),u)}getPlayerCameraTarget(t){let n=e.__inject__.getPlayerCameraTarget(t.id);if(n!==C.INVALID_ID)return $v.get(n)}toggleCallbacks(e=!0){if(this.id===C.INVALID_ID)throw new P(`Cannot toggle callbacks before create`);return Q.toggleItemCallbacks(S.OBJECT,this.id,e)}isToggleCallbacks(){return this.id===C.INVALID_ID?!1:Q.isToggleItemCallbacks(S.OBJECT,this.id)}setNoCameraCollision(){return e.__inject__.setNoCameraCol(this.id)}getNoCameraCollision(){return e.__inject__.getNoCameraCol(this.id)}static isValid=Cn;static togglePlayerUpdate(e,t=!0){return Q.toggleItemUpdate(e,S.OBJECT,t)}static hideForPlayer(e,t=-5e4){return Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!1)}static showForPlayer(e,t=-5e4){let n=e.getPos();return n.ret?Q.updateEx(e,n.x,n.y,n.z):Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!0)}static getInstance(e){return $v.get(e)}static getInstances(){return[...$v.values()]}static __inject__={createEx:Gt,create:xn,destroy:Sn,getPos:wn,setPos:Tn,getRot:En,setRot:Dn,move:On,stop:kn,isMoving:An,attachCamera:jn,attachToObject:Mn,attachToPlayer:Nn,attachToVehicle:Pn,edit:Fn,isMaterialUsed:In,removeMaterial:Ln,getMaterial:Ev,setMaterial:Rn,isMaterialTextUsed:zn,removeMaterialText:Bn,getMaterialText:Dv,setMaterialText:Tv,getPlayerCameraTarget:Vn,setNoCameraCol:Hn,getNoCameraCol:Un}};K.onExit(({next:e})=>(Jb.getInstances().forEach(e=>e.destroy()),$v.clear(),e()));const[Yb,Xb]=L({name:`OnDynamicObjectStreamIn`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}}),[Zb,Qb]=L({name:`OnDynamicObjectStreamOut`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}});Gb(({type:e,id:t,forPlayer:n,next:r})=>e===S.OBJECT?Xb(n,Jb.getInstance(t)):r()),Kb(({type:e,id:t,forPlayer:n,next:r})=>e===S.OBJECT?Qb(n,Jb.getInstance(t)):r());const[$b]=L({name:`OnDynamicObjectMoved`,identifier:`i`,beforeEach(e){return{object:Jb.getInstance(e)}}}),[ex]=L({name:`OnPlayerEditDynamicObject`,identifier:`iiiffffff`,defaultValue:!1,beforeEach(e,t,n,r,i,a,o,s,c){return{player:X.getInstance(e),object:Jb.getInstance(t),response:n,x:r,y:i,z:a,rX:o,rY:s,rZ:c}}}),[tx]=L({name:`OnPlayerSelectDynamicObject`,identifier:`iiifff`,beforeEach(e,t,n,r,i,a){return{player:X.getInstance(e),object:Jb.getInstance(t),modelId:n,x:r,y:i,z:a}}}),[nx]=L({name:`OnPlayerShootDynamicObject`,identifier:`iiifff`,beforeEach(e,t,n,r,i,a){return{player:X.getInstance(e),object:Jb.getInstance(n),weapon:t,x:r,y:i,z:a}}}),rx=Object.freeze({onMoved:$b,onPlayerEdit:ex,onPlayerSelect:tx,onPlayerShoot:nx,onStreamIn:Yb,onStreamOut:Zb});var ix=class e{sourceInfo=null;_id=C.INVALID_ID;get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===C.INVALID_ID)throw new Qr(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t,iy.set(this._id,this)}else this.sourceInfo=t}create(){if(this.id!==C.INVALID_ID)throw new Qr(`Cannot create again`);if(!this.sourceInfo)throw new Qr(`Cannot create with only id`);let{style:t,streamDistance:n,worldId:r,interiorId:i,playerId:a,areaId:o,priority:s}=this.sourceInfo,{x:c,y:l,z:u,type:d,color:f,extended:p}=this.sourceInfo;if(d<0||d>63)throw new Qr(`Invalid map icon type`);return t??=Vt.LOCAL,n??=x.MAP_ICON_SD,s??=0,p?(typeof r==`number`?r=[-1]:r??=[-1],typeof i==`number`?i=[-1]:i??=[-1],typeof a==`number`?a=[-1]:a??=[-1],typeof o==`number`?o=[-1]:o??=[-1],this._id=e.__inject__.createEx(c,l,u,d,z(f),t,n,r,i,a,o,s),iy.set(this._id,this),this):(Array.isArray(r)?r=-1:r??=-1,Array.isArray(i)?i=-1:i??=-1,Array.isArray(a)?a=-1:a??=-1,Array.isArray(o)?o=-1:o??=-1,this._id=e.__inject__.create(c,l,u,d,z(f),r,i,a,n,t,o,s),iy.set(this._id,this),this)}destroy(){if(this.id===C.INVALID_ID&&!q.skip)throw new Qr(`Cannot destroy the map icon before create`);return q.skip||e.__inject__.destroy(this.id),iy.delete(this._id),this._id=C.INVALID_ID,this}isValid(){return q.skip&&this.id!==C.INVALID_ID?!0:e.isValid(this.id)}toggleCallbacks(e=!0){if(this.id===C.INVALID_ID)throw new Qr(`Cannot toggle callbacks before create`);return Q.toggleItemCallbacks(S.MAP_ICON,this.id,e)}isToggleCallbacks(){return this.id===C.INVALID_ID?!1:Q.isToggleItemCallbacks(S.MAP_ICON,this.id)}static isValid=Wt;static togglePlayerUpdate(e,t=!0){return Q.toggleItemUpdate(e,S.MAP_ICON,t)}static hideForPlayer(e,t=-5e4){return Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!1)}static showForPlayer(e,t=-5e4){let n=e.getPos();return n.ret?Q.updateEx(e,n.x,n.y,n.z):Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!0)}static getInstance(e){return iy.get(e)}static getInstances(){return[...iy.values()]}static __inject__={createEx:Yt,create:Ht,destroy:Ut}};K.onExit(({next:e})=>(ix.getInstances().forEach(e=>e.destroy()),iy.clear(),e()));const[ax,ox]=L({name:`OnDynamicMapIconStreamIn`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}}),[sx,cx]=L({name:`OnDynamicMapIconStreamOut`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}});Gb(({type:e,id:t,forPlayer:n,next:r})=>e===S.MAP_ICON?ox(n,ix.getInstance(t)):r()),Kb(({type:e,id:t,forPlayer:n,next:r})=>e===S.MAP_ICON?cx(n,ix.getInstance(t)):r());const lx=Object.freeze({onStreamIn:ax,onStreamOut:sx});var ux=class e{sourceInfo=null;_id=C.INVALID_ID;get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===C.INVALID_ID)throw new $r(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t,ay.set(this._id,this)}else this.sourceInfo=t}create(){if(this.id!==C.INVALID_ID)throw new $r(`Cannot create again`);if(!this.sourceInfo)throw new $r(`Cannot create with only id`);let{streamDistance:t,worldId:n,interiorId:r,playerId:i,areaId:a,priority:o}=this.sourceInfo,{type:s,modelId:c,x:l,y:u,z:d,extended:f}=this.sourceInfo;if(s<0)throw new $r(`Invalid pickup type`);return t??=x.PICKUP_SD,o??=0,f?(typeof n==`number`?n=[-1]:n??=[-1],typeof r==`number`?r=[-1]:r??=[-1],typeof i==`number`?i=[-1]:i??=[-1],typeof a==`number`?a=[-1]:a??=[-1],this._id=e.__inject__.createEx(c,s,l,u,d,t,n,r,i,a,o)):(Array.isArray(n)?n=-1:n??=-1,Array.isArray(r)?r=-1:r??=-1,Array.isArray(i)?i=-1:i??=-1,Array.isArray(a)?a=-1:a??=-1,this._id=e.__inject__.create(c,s,l,u,d,n,r,i,t,a,o)),ay.set(this._id,this),this}destroy(){if(this.id===C.INVALID_ID&&!q.skip)throw new $r(`Cannot destroy pickup before create`);return q.skip||e.__inject__.destroy(this.id),ay.delete(this.id),this._id=C.INVALID_ID,this}isValid(){return q.skip&&this.id!==C.INVALID_ID?!0:e.isValid(this.id)}toggleCallbacks(e=!0){if(this.id===C.INVALID_ID)throw new $r(`Cannot toggle callbacks before create`);return Q.toggleItemCallbacks(S.PICKUP,this.id,e)}isToggleCallbacks(){return this.id===C.INVALID_ID?!1:Q.isToggleItemCallbacks(S.PICKUP,this.id)}static isValid=Kn;static togglePlayerUpdate(e,t=!0){return Q.toggleItemUpdate(e,S.PICKUP,t)}static hideForPlayer(e,t=-5e4){return Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!1)}static showForPlayer(e,t=-5e4){let n=e.getPos();return n.ret?Q.updateEx(e,n.x,n.y,n.z):Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!0)}static getInstance(e){return ay.get(e)}static getInstances(){return[...ay.values()]}static __inject__={create:Wn,createEx:Kt,destroy:Gn}};K.onExit(({next:e})=>(ux.getInstances().forEach(e=>e.destroy()),ay.clear(),e()));const[dx,fx]=L({name:`OnDynamicPickupStreamIn`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}}),[px,mx]=L({name:`OnDynamicPickupStreamOut`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}});Gb(({type:e,id:t,next:n})=>e===S.PICKUP?fx(c.PLAYER_ID,ux.getInstance(t)):n()),Kb(({type:e,id:t,next:n})=>e===S.PICKUP?mx(c.PLAYER_ID,ux.getInstance(t)):n());const[hx]=L({name:`OnPlayerPickUpDynamicPickup`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),pickup:ux.getInstance(t)}}}),gx=Object.freeze({onPlayerPickUp:hx,onStreamIn:dx,onStreamOut:px});var _x=class e{sourceInfo=null;_id=C.INVALID_ID;get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===C.INVALID_ID)throw new Zr(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t,ry.set(this._id,this)}else this.sourceInfo=t}create(){if(this.id!==C.INVALID_ID)throw new Zr(`Cannot create again`);if(!this.sourceInfo)throw new Zr(`Cannot create with only id`);let{streamDistance:t,worldId:n,interiorId:r,playerId:i,areaId:a,priority:o}=this.sourceInfo,{size:s,x:c,y:l,z:u,extended:d}=this.sourceInfo;if(s<0)throw new Zr(`Invalid checkpoint size`);return t??=x.CP_SD,o??=0,d?(typeof n==`number`?n=[-1]:n??=[-1],typeof r==`number`?r=[-1]:r??=[-1],typeof i==`number`?i=[-1]:i??=[-1],typeof a==`number`?a=[-1]:a??=[-1],this._id=e.__inject__.createEx(c,l,u,s,t,n,r,i,a,o)):(Array.isArray(n)?n=-1:n??=-1,Array.isArray(r)?r=-1:r??=-1,Array.isArray(i)?i=-1:i??=-1,Array.isArray(a)?a=-1:a??=-1,this._id=e.__inject__.create(c,l,u,s,n,r,i,t,a,o)),ry.set(this._id,this),this}destroy(){if(this.id===C.INVALID_ID&&!q.skip)throw new Zr(`Cannot destroy the checkpoint before create`);return q.skip||e.__inject__.destroy(this.id),ry.delete(this.id),this._id=C.INVALID_ID,this}isValid(){return q.skip&&this.id!==C.INVALID_ID?!0:e.isValid(this.id)}togglePlayer(t,n){if(this.id===C.INVALID_ID)throw new Zr(`Cannot toggle the player before create`);return e.__inject__.togglePlayer(t.id,this.id,n),this}isPlayerIn(t){return this.id===C.INVALID_ID?!1:e.__inject__.isPlayerIn(t.id,this.id)}toggleCallbacks(e=!0){if(this.id===C.INVALID_ID)throw new Zr(`Cannot toggle callbacks before create`);return Q.toggleItemCallbacks(S.CP,this.id,e)}isToggleCallbacks(){return this.id===C.INVALID_ID?!1:Q.isToggleItemCallbacks(S.CP,this.id)}static isValid=Tt;static togglePlayerAll(t,n){return e.__inject__.togglePlayerAll(t.id,n)}static getPlayerVisible(t){return ry.get(e.__inject__.getPlayerVisible(t.id))}static togglePlayerUpdate(e,t=!0){return Q.toggleItemUpdate(e,S.CP,t)}static hideForPlayer(e,t=-5e4){return Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!1)}static showForPlayer(e,t=-5e4){let n=e.getPos();return n.ret?Q.updateEx(e,n.x,n.y,n.z):Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!0)}static getInstance(e){return ry.get(e)}static getInstances(){return[...ry.values()]}static __inject__={create:Ct,createEx:qt,destroy:wt,getPlayerVisible:kt,isPlayerIn:Ot,togglePlayerAll:Dt,togglePlayer:Et}};K.onExit(({next:e})=>(_x.getInstances().forEach(e=>e.destroy()),ry.clear(),e()));const[vx,yx]=L({name:`OnDynamicCheckPointStreamIn`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}}),[bx,xx]=L({name:`OnDynamicCheckPointStreamOut`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}});Gb(({type:e,id:t,forPlayer:n,next:r})=>e===S.CP?yx(n,_x.getInstance(t)):r()),Kb(({type:e,id:t,forPlayer:n,next:r})=>e===S.CP?xx(n,_x.getInstance(t)):r());const[Sx]=L({name:`OnPlayerEnterDynamicCP`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),cp:_x.getInstance(t)}}}),[Cx]=L({name:`OnPlayerLeaveDynamicCP`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),cp:_x.getInstance(t)}}}),wx=Object.freeze({onPlayerEnter:Sx,onPlayerLeave:Cx,onStreamIn:vx,onStreamOut:bx});var Tx=class e{sourceInfo=null;_id=C.INVALID_ID;get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===C.INVALID_ID)throw new ei(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t,oy.set(this._id,this)}else this.sourceInfo=t}create(){if(this.id!==C.INVALID_ID)throw new ei(`Cannot create again`);if(!this.sourceInfo)throw new ei(`Cannot create with only id`);let{streamDistance:t,worldId:n,interiorId:r,playerId:i,areaId:a,priority:o}=this.sourceInfo,{type:s,size:c,x:l,y:u,z:d,nextX:f,nextY:p,nextZ:m,extended:h}=this.sourceInfo;if(s<0||s>8)throw new ei(`Invalid type`);if(c<0)throw new ei(`Invalid size`);return t??=x.RACE_CP_SD,o??=0,h?(typeof n==`number`?n=[-1]:n??=[-1],typeof r==`number`?r=[-1]:r??=[-1],typeof i==`number`?i=[-1]:i??=[-1],typeof a==`number`?a=[-1]:a??=[-1],this._id=e.__inject__.createEx(s,l,u,d,f,p,m,c,t,n,r,i,a,o)):(Array.isArray(n)?n=-1:n??=-1,Array.isArray(r)?r=-1:r??=-1,Array.isArray(i)?i=-1:i??=-1,Array.isArray(a)?a=-1:a??=-1,this._id=e.__inject__.create(s,l,u,d,f,p,m,c,n,r,i,t,a,o)),oy.set(this._id,this),this}destroy(){if(this.id===C.INVALID_ID&&!q.skip)throw new ei(`Cannot destroy the checkpoint before create`);return q.skip||e.__inject__.destroy(this.id),oy.delete(this.id),this._id=C.INVALID_ID,this}isValid(){return q.skip&&this.id!==C.INVALID_ID?!0:e.isValid(this.id)}togglePlayer(t,n){if(this.id===C.INVALID_ID)throw new ei(`Cannot toggle player before create`);return e.__inject__.togglePlayer(t.id,this.id,n),this}static togglePlayerAll(t,n){return e.__inject__.togglePlayerAll(t.id,n)}isPlayerIn(t){return this.id===C.INVALID_ID?!1:e.__inject__.isPlayerIn(t.id,this.id)}static getPlayerVisible(t){return oy.get(e.__inject__.getPlayerVisible(t.id))}toggleCallbacks(e=!0){if(this.id===C.INVALID_ID)throw new ei(`Cannot toggle callbacks before create`);return Q.toggleItemCallbacks(S.RACE_CP,this.id,e)}isToggleCallbacks(){return this.id===C.INVALID_ID?!1:Q.isToggleItemCallbacks(S.RACE_CP,this.id)}static isValid=Tt;static togglePlayerUpdate(e,t=!0){return Q.toggleItemUpdate(e,S.RACE_CP,t)}static hideForPlayer(e,t=-5e4){return Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!1)}static showForPlayer(e,t=-5e4){let n=e.getPos();return n.ret?Q.updateEx(e,n.x,n.y,n.z):Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!0)}static getInstance(e){return oy.get(e)}static getInstances(){return[...oy.values()]}static __inject__={create:qn,createEx:Jt,destroy:Jn,getPlayerVisible:Qn,isPlayerIn:Zn,isValid:Tt,togglePlayerAll:Xn,togglePlayer:Yn}};K.onExit(({next:e})=>(Tx.getInstances().forEach(e=>e.destroy()),oy.clear(),e()));const[Ex,Dx]=L({name:`OnDynamicRaceCPStreamIn`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}}),[Ox,kx]=L({name:`OnDynamicRaceCPStreamOut`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}});Gb(({type:e,id:t,forPlayer:n,next:r})=>e===S.RACE_CP?Dx(n,Tx.getInstance(t)):r()),Kb(({type:e,id:t,forPlayer:n,next:r})=>e===S.RACE_CP?kx(n,Tx.getInstance(t)):r());const[Ax]=L({name:`OnPlayerEnterDynamicRaceCP`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),raceCP:Tx.getInstance(t)}}}),[jx]=L({name:`OnPlayerLeaveDynamicRaceCP`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),raceCp:Tx.getInstance(t)}}}),Mx=Object.freeze({onPlayerEnter:Ax,onPlayerLeave:jx,onStreamIn:Ex,onStreamOut:Ox});var Nx=class e{sourceInfo=null;_id=C.INVALID_ID;get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===C.INVALID_ID)throw new M(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t,ty.set(this._id,this)}else this.sourceInfo=t}create(){if(this.id!==C.INVALID_ID)throw new M(`Cannot create again`);if(!this.sourceInfo)throw new M(`Cannot create with only id`);let{streamDistance:t,worldId:n,interiorId:r,playerId:i,areaId:a,priority:o}=this.sourceInfo,{modelId:s,x:c,y:l,z:u,r:d,invulnerable:f,health:p,extended:m}=this.sourceInfo;return t??=x.ACTOR_SD,o??=0,m?(typeof n==`number`?n=[0]:n??=[0],typeof r==`number`?r=[-1]:r??=[-1],typeof i==`number`?i=[-1]:i??=[-1],typeof a==`number`?a=[-1]:a??=[-1],this._id=e.__inject__.createEx(s,c,l,u,d,f,p,t,n,r,i,a,o)):(Array.isArray(n)?n=0:n??=0,Array.isArray(r)?r=-1:r??=-1,Array.isArray(i)?i=-1:i??=-1,Array.isArray(a)?a=-1:a??=-1,this._id=e.__inject__.create(s,c,l,u,d,f,p,n,r,i,t,a,o)),ty.set(this.id,this),this}destroy(){if(this.id===C.INVALID_ID&&!q.skip)throw new M(`Cannot destroy to actor before create`);return q.skip||e.__inject__.destroy(this.id),ty.delete(this.id),this._id=C.INVALID_ID,this}isValid(){return q.skip&&this.id!==C.INVALID_ID?!0:e.isValid(this.id)}isStreamedIn(t){return this.id===C.INVALID_ID?!1:e.__inject__.isStreamedIn(this.id,t.id)}getVirtualWorld(){if(this.id===C.INVALID_ID)throw new M(`Cannot get virtual world before create`);return e.__inject__.getVirtualWorld(this.id)}setVirtualWorld(t){if(this.id===C.INVALID_ID)throw new M(`Cannot set virtual world before create`);return e.__inject__.setVirtualWorld(this.id,t)}applyAnimation(t,n,r=4.1,i=!1,a=!0,o=!0,s=!1,c=0){if(this.id===C.INVALID_ID)throw new M(`Cannot apply animation before create`);if(!lv(t,n))throw new M(`Invalid anim library or name ${t} ${n}`);return e.__inject__.applyAnimation(this.id,t,n,r,i,a,o,s,c)}clearAnimations(){if(this.id===C.INVALID_ID)throw new M(`Cannot clear animation before create`);return e.__inject__.clearAnimations(this.id)}getFacingAngle(){return e.__inject__.getFacingAngle(this.id)}setFacingAngle(t){if(this.id===C.INVALID_ID)throw new M(`Cannot set facing angle before create`);return e.__inject__.setFacingAngle(this.id,t)}getPos(){if(this.id===C.INVALID_ID)throw new M(`Cannot get pos before create`);return e.__inject__.getPos(this.id)}setPos(t,n,r){if(this.id===C.INVALID_ID)throw new M(`Cannot set pos before create`);return e.__inject__.setPos(this.id,t,n,r)}getHealth(){return e.__inject__.getHealth(this.id)}setHealth(t){if(this.id===C.INVALID_ID)throw new M(`Cannot set health before create`);return e.__inject__.setHealth(this.id,t)}isInvulnerable(){return this.id===C.INVALID_ID?!1:e.__inject__.isInvulnerable(this.id)}setInvulnerable(t=!0){if(this.id===C.INVALID_ID)throw new M(`Cannot set invulnerable before create`);return e.__inject__.setInvulnerable(this.id,t)}getPlayerTarget(t){let n=e.__inject__.getPlayerTarget(t.id);return ty.get(n)}getPlayerCameraTarget(t){let n=e.__inject__.getPlayerCameraTarget(t.id);return ty.get(n)}getAnimation(){if(this.id===C.INVALID_ID)throw new M(`Cannot get animation before create`);return e.__inject__.getAnimation(this.id)}toggleCallbacks(e=!0){if(this.id===C.INVALID_ID)throw new M(`Cannot toggle callbacks before create`);return Q.toggleItemCallbacks(S.ACTOR,this.id,e)}isToggleCallbacks(){return this.id===C.INVALID_ID?!1:Q.isToggleItemCallbacks(S.ACTOR,this.id)}static isValid=Ae;static togglePlayerUpdate(e,t=!0){return Q.toggleItemUpdate(e,S.ACTOR,t)}static hideForPlayer(e,t=-5e4){return Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!1)}static showForPlayer(e,t=-5e4){let n=e.getPos();return n.ret?Q.updateEx(e,n.x,n.y,n.z):Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!0)}static getInstance(e){return ty.get(e)}static getInstances(){return[...ty.values()]}static __inject__={createEx:nn,create:Oe,destroy:ke,getPlayerTarget:We,getPlayerCameraTarget:Ge,isStreamedIn:je,getVirtualWorld:Me,setVirtualWorld:Ne,applyAnimation:Pe,clearAnimations:Fe,getFacingAngle:Ie,setFacingAngle:Le,getPos:Re,setPos:ze,getHealth:Be,setHealth:Ve,isInvulnerable:Ue,setInvulnerable:He,getAnimation:Ke}};K.onExit(({next:e})=>(Nx.getInstances().forEach(e=>e.destroy()),ty.clear(),e()));const[Px]=L({name:`OnDynamicActorStreamIn`,identifier:`ii`,beforeEach(e,t){return{actor:Nx.getInstance(e),forPlayer:X.getInstance(t)}}}),[Fx]=L({name:`OnDynamicActorStreamOut`,identifier:`ii`,beforeEach(e,t){return{actor:Nx.getInstance(e),forPlayer:X.getInstance(t)}}}),[Ix]=L({name:`OnPlayerGiveDamageDynamicActor`,identifier:`iiiii`,defaultValue:!1,beforeEach(e,t,n,r,i){return{player:X.getInstance(e),actor:Nx.getInstance(t),amount:n,weapon:r,bodyPart:i}}}),Lx=Object.freeze({onStreamIn:Px,onStreamOut:Fx,onPlayerGiveDamage:Ix});var Rx=class e{sourceInfo=null;_id=C.INVALID_ID;get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===C.INVALID_ID)throw new F(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t,ey.set(this._id,this)}else this.sourceInfo=t}create(){if(this.id!==C.INVALID_ID)throw new F(`Cannot create again`);if(!this.sourceInfo)throw new F(`Cannot create with only id`);let{attachedPlayer:t,attachedVehicle:n,testLOS:r,streamDistance:i,worldId:a,interiorId:o,playerId:s,areaId:l,priority:u}=this.sourceInfo,{charset:d,text:f,color:p,drawDistance:m,x:h,y:g,z:ee,extended:te}=this.sourceInfo;return t??=c.PLAYER_ID,n??=c.VEHICLE_ID,i??=x.TEXT_3D_LABEL_SD,r??=!1,u??=0,te?(typeof a==`number`?a=[-1]:a??=[-1],typeof o==`number`?o=[-1]:o??=[-1],typeof s==`number`?s=[-1]:s??=[-1],typeof l==`number`?l=[-1]:l??=[-1],this._id=e.__inject__.createEx(f,z(p),h,g,ee,m,t,n,r,i,a,o,s,l,u,d||`utf8`)):(Array.isArray(a)?a=-1:a??=-1,Array.isArray(o)?o=-1:o??=-1,Array.isArray(s)?s=-1:s??=-1,Array.isArray(l)?l=-1:l??=-1,this._id=e.__inject__.create(d||`utf8`,f,z(p),h,g,ee,m,t,n,r,a,o,s,i,l,u)),ey.set(this.id,this),this}destroy(){if(this.id===C.INVALID_ID&&!q.skip)throw new F(`Cannot destroy before create`);return q.skip||e.__inject__.destroy(this.id),ey.delete(this.id),this._id=C.INVALID_ID,this}isValid(){return q.skip&&this.id!==C.INVALID_ID?!0:e.isValid(this.id)}getColor(){if(this.id===C.INVALID_ID)throw new F(`Cannot get color before create`);return this.sourceInfo?this.sourceInfo.color:Q.getIntData(S.TEXT_3D_LABEL,this._id,Ce.COLOR)}getCharset(){if(this.id===C.INVALID_ID)throw new F(`Cannot get charset before create`);return this.sourceInfo?.charset}getText(){return e.__inject__.getText(this.id,this.sourceInfo?.charset||`utf8`)}updateText(t,n,r){if(this.id===C.INVALID_ID)throw new F(`Cannot update text before create`);let i=``;return this.sourceInfo&&(i=r||this.sourceInfo.charset||`utf8`,this.sourceInfo.charset=i),e.__inject__.updateText(this.id,z(t),n,i)}toggleCallbacks(e=!0){if(this.id===C.INVALID_ID)throw new F(`Cannot toggle callbacks before create`);return Q.toggleItemCallbacks(S.TEXT_3D_LABEL,this.id,e)}isToggleCallbacks(){return this.id===C.INVALID_ID?!1:Q.isToggleItemCallbacks(S.TEXT_3D_LABEL,this.id)}setOffsets(e,t,n){if(this.id===C.INVALID_ID)return 0;let r=Q.setFloatData(S.TEXT_3D_LABEL,this.id,Ce.ATTACH_OFFSET_X,e);return Q.setFloatData(S.TEXT_3D_LABEL,this.id,Ce.ATTACH_OFFSET_Y,t),Q.setFloatData(S.TEXT_3D_LABEL,this.id,Ce.ATTACH_OFFSET_Z,n),this.sourceInfo&&(this.sourceInfo.x=e,this.sourceInfo.y=t,this.sourceInfo.z=n),r}attachToPlayer(e,t,n,r){if(this.id===C.INVALID_ID)throw new F(`Cannot attachToPlayer before created`);let i=typeof e==`number`?e:e.id,a=Q.setIntData(S.TEXT_3D_LABEL,this.id,Ce.ATTACHED_PLAYER,i);return i!==c.PLAYER_ID&&this.setOffsets(t,n,r),this.sourceInfo&&(this.sourceInfo.attachedPlayer=i),a}attachToVehicle(e,t,n,r){if(this.id===C.INVALID_ID)throw new F(`Cannot attachToVehicle before created`);let i=typeof e==`number`?e:e.id,a=Q.setIntData(S.TEXT_3D_LABEL,this.id,Ce.ATTACHED_VEHICLE,i);return i!==c.VEHICLE_ID&&this.setOffsets(t,n,r),this.sourceInfo&&(this.sourceInfo.attachedVehicle=i),a}static isValid=De;static togglePlayerUpdate(e,t=!0){return Q.toggleItemUpdate(e,S.TEXT_3D_LABEL,t)}static hideForPlayer(e,t=-5e4){return Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!1)}static showForPlayer(e,t=-5e4){let n=e.getPos();return n.ret?Q.updateEx(e,n.x,n.y,n.z):Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!0)}static getInstance(e){return ey.get(e)}static getInstances(){return[...ey.values()]}static __inject__={create:xv,createEx:Sv,getText:wv,updateText:Cv,destroy:Ee,isValid:De}};K.onExit(({next:e})=>(Rx.getInstances().forEach(e=>e.destroy()),ey.clear(),e()));const[zx,Bx]=L({name:`OnDynamic3dTextStreamIn`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}}),[Vx,Hx]=L({name:`OnDynamic3dTextStreamOut`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}});Gb(({type:e,id:t,forPlayer:n,next:r})=>e===S.TEXT_3D_LABEL?Bx(n,Rx.getInstance(t)):r()),Kb(({type:e,id:t,forPlayer:n,next:r})=>e===S.TEXT_3D_LABEL?Hx(n,Rx.getInstance(t)):r());const Ux=Object.freeze({onStreamIn:zx,onStreamOut:Vx});var Wx=class e{sourceInfo=null;_id=C.INVALID_ID;get type(){return this.sourceInfo?.type??void 0}get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===C.INVALID_ID)throw new N(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t,ny.set(this._id,this)}else this.sourceInfo=t}create(){if(this.id!==C.INVALID_ID)throw new N(`Cannot create again`);if(!this.sourceInfo)throw new N(`Cannot create with only id`);let{worldId:t,interiorId:n,playerId:r,priority:i}=this.sourceInfo;i??=0;let{type:a,extended:o}=this.sourceInfo;if(o)if(typeof t==`number`?t=[-1]:t??=[-1],typeof n==`number`?n=[-1]:n??=[-1],typeof r==`number`?r=[-1]:r??=[-1],a===`circle`){let{x:a,y:o,size:s}=this.sourceInfo;if(s<0)throw new N(`Invalid circle extend size`);this._id=e.__inject__.createCircleEx(a,o,s,t,n,r,i)}else if(a===`cuboid`){let{minX:a,minY:o,minZ:s,maxX:c,maxY:l,maxZ:u}=this.sourceInfo;this._id=e.__inject__.createCuboidEx(a,o,s,c,l,u,t,n,r,i)}else if(a===`cylinder`){let{x:a,y:o,minZ:s,maxZ:c,size:l}=this.sourceInfo;if(l<0)throw new N(`Invalid cylinder extend size`);this._id=e.__inject__.createCylinderEx(a,o,s,c,l,t,n,r,i)}else if(a===`polygon`){let{points:a,minZ:o,maxZ:s}=this.sourceInfo;if(a.length%2!=0)throw new N(`Cannot create polygon extended with asymmetrical points`);this._id=e.__inject__.createPolygonEx(a,o,s,t,n,r,i)}else if(a===`rectangle`){let{minX:a,minY:o,maxX:s,maxY:c}=this.sourceInfo;this._id=e.__inject__.createRectangleEx(a,o,s,c,t,n,r,i)}else{let{x:a,y:o,z:s,size:c}=this.sourceInfo;if(c<0)throw new N(`Invalid sphere extended size`);this._id=e.__inject__.createSphereEx(a,o,s,c,t,n,r,i)}else if(Array.isArray(t)?t=-1:t??=-1,Array.isArray(n)?n=-1:n??=-1,Array.isArray(r)?r=-1:r??=-1,a===`circle`){let{x:a,y:o,size:s}=this.sourceInfo;if(s<0)throw new N(`Invalid circle size`);this._id=e.__inject__.createCircle(a,o,s,t,n,r,i)}else if(a===`cuboid`){let{minX:a,minY:o,minZ:s,maxX:c,maxY:l,maxZ:u}=this.sourceInfo;this._id=e.__inject__.createCuboid(a,o,s,c,l,u,t,n,r,i)}else if(a===`cylinder`){let{x:a,y:o,minZ:s,maxZ:c,size:l}=this.sourceInfo;if(l<0)throw new N(`Invalid cylinder size`);this._id=e.__inject__.createCylinder(a,o,s,c,l,t,n,r,i)}else if(a===`polygon`){let{points:a,minZ:o,maxZ:s}=this.sourceInfo;if(a.length%2!=0)throw new N(`Cannot create polygon with asymmetrical points`);this._id=e.__inject__.createPolygon(a,o,s,t,n,r,i)}else if(a===`rectangle`){let{minX:a,minY:o,maxX:s,maxY:c}=this.sourceInfo;this._id=e.__inject__.createRectangle(a,o,s,c,t,n,r,i)}else{let{x:a,y:o,z:s,size:c}=this.sourceInfo;if(c<0)throw new N(`Invalid sphere size`);this._id=e.__inject__.createSphere(a,o,s,c,t,n,r,i)}return ny.set(this._id,this),this}destroy(){if(this.id===C.INVALID_ID&&!q.skip)throw new N(`Cannot destroy the area before create`);return q.skip||e.__inject__.destroy(this.id),ny.delete(this.id),this._id=C.INVALID_ID,this}isValid(){return q.skip&&this.id!==C.INVALID_ID?!0:e.isValid(this.id)}getType(){if(this.id!==C.INVALID_ID)throw new N(`Cannot get type before create`);return e.__inject__.getType(this.id)}getPolygonPoints(){return e.__inject__.getPolygonPoints(this.id)}getPolygonNumberPoints(){if(this.id!==C.INVALID_ID)throw new N(`Cannot getPolygonNumberPoints number before create`);if(this.type!==`polygon`)throw new N(`getPolygonNumberPoints invalid area type`);return e.__inject__.getPolygonNumberPoints(this.id)}isPlayerIn(t,n=!1){return this.id===C.INVALID_ID?!1:e.__inject__.isPlayerIn(t.id,this.id,n)}static isPlayerInAny(t,n=!1){return e.__inject__.isPlayerInAny(t.id,n)}isAnyPlayerIn(t=!1){return this.id===C.INVALID_ID?!1:e.__inject__.isAnyPlayerIn(this.id,t)}static isAnyPlayerInAny(t=!1){return e.__inject__.isAnyPlayerInAny(t)}static getPlayerAreas(t){return e.getPlayerAreasNumber(t)?e.__inject__.getPlayerAreas(t.id).areas.map(e=>ny.get(e)):[]}static getPlayerAreasNumber(t){return e.__inject__.getPlayerAreasNumber(t.id)}isPointIn(t,n,r){return this.id===C.INVALID_ID?!1:e.__inject__.isPointIn(this.id,t,n,r)}static isPointInAny(t,n,r){return e.__inject__.isPointInAny(t,n,r)}isLineIn(t,n,r,i,a,o){return this.id===C.INVALID_ID?!1:e.__inject__.isLineIn(this.id,t,n,r,i,a,o)}static isLineInAny(t,n,r,i,a,o){return e.__inject__.isLineInAny(t,n,r,i,a,o)}static getForPoint(t,n,r){return e.getNumberForPoint(t,n,r)?e.__inject__.getForPoint(t,n,r).areas.map(t=>e.getInstance(t)).filter(Boolean):[]}static getNumberForPoint(t,n,r){return e.__inject__.getNumberForPoint(t,n,r)}static getForLine(t,n,r,i,a,o){return e.getNumberForLine(t,n,r,i,a,o)?e.__inject__.getForLine(t,n,r,i,a,o).areas.map(t=>e.getInstance(t)).filter(Boolean):[]}static getNumberForLine(t,n,r,i,a,o){return e.__inject__.getNumberForLine(t,n,r,i,a,o)}attachToObject(t,n=0,r=0,i=0){if(this.id===C.INVALID_ID||t.id===C.INVALID_ID)throw new N(`Cannot toggle attach to object before create`);return e.__inject__.attachToObject(this.id,t.id,Se.DYNAMIC,c.PLAYER_ID,n,r,i)}attachToPlayer(t,n=0,r=0,i=0){if(this.id===C.INVALID_ID||t.id===c.PLAYER_ID)throw new N(`Cannot toggle attach to player before create`);return e.__inject__.attachToPlayer(this.id,t.id,n,r,i)}attachToVehicle(t,n=0,r=0,i=0){if(this.id===C.INVALID_ID||t.id===c.VEHICLE_ID)throw new N(`Cannot toggle attach to vehicle before create`);return e.__inject__.attachToVehicle(this.id,t.id,n,r,i)}toggleSpectateMode(t){if(this.id===C.INVALID_ID)throw new N(`Cannot toggle spectate mode before create`);return e.__inject__.toggleSpectateMode(this.id,t)}isToggleSpectateMode(){return this.id===C.INVALID_ID?!1:e.__inject__.isToggleSpectateMode(this.id)}toggleCallbacks(e=!0){if(this.id===C.INVALID_ID)throw new N(`Cannot toggle callbacks before create`);return Q.toggleItemCallbacks(S.AREA,this.id,e)}isToggleCallbacks(){return this.id===C.INVALID_ID?!1:Q.isToggleItemCallbacks(S.AREA,this.id)}static isValid=et;static togglePlayerUpdate(e,t=!0){return Q.toggleItemUpdate(e,S.AREA,t)}static hideForPlayer(e,t=-5e4){return Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!1)}static showForPlayer(e,t=-5e4){let n=e.getPos();return n.ret?Q.updateEx(e,n.x,n.y,n.z):Q.updateEx(e,0,0,t),this.togglePlayerUpdate(e,!0)}static getInstance(e){return ny.get(e)}static getInstances(){return[...ny.values()]}static __inject__={createCircleEx:Xt,createCuboidEx:en,createCylinderEx:Zt,createPolygonEx:tn,createRectangleEx:$t,createSphereEx:Qt,createCircle:qe,createCuboid:Ze,createCylinder:Je,createPolygon:Qe,createRectangle:Xe,createSphere:Ye,destroy:$e,getType:tt,getPolygonPoints:nt,getPolygonNumberPoints:rt,isPlayerIn:it,isPlayerInAny:at,isAnyPlayerIn:ot,isAnyPlayerInAny:st,getPlayerAreas:ct,getPlayerAreasNumber:lt,isPointIn:ut,isPointInAny:dt,isLineIn:ft,isLineInAny:pt,getForPoint:mt,getNumberForPoint:ht,getForLine:gt,getNumberForLine:_t,attachToObject:vt,attachToPlayer:yt,attachToVehicle:bt,toggleSpectateMode:xt,isToggleSpectateMode:St}};K.onExit(({next:e})=>(Wx.getInstances().forEach(e=>e.destroy()),ny.clear(),e()));const[Gx,Kx]=L({name:`OnDynamicAreaStreamIn`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}}),[qx,Jx]=L({name:`OnDynamicAreaStreamOut`,isNative:!1,beforeEach(e,t){return{player:e,instance:t}}});Gb(({type:e,id:t,forPlayer:n,next:r})=>e===S.AREA?Kx(n,Wx.getInstance(t)):r()),Kb(({type:e,id:t,forPlayer:n,next:r})=>e===S.AREA?Jx(n,Wx.getInstance(t)):r());const[Yx]=L({name:`OnPlayerEnterDynamicArea`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),area:Wx.getInstance(t)}}}),[Xx]=L({name:`OnPlayerLeaveDynamicArea`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),area:Wx.getInstance(t)}}}),Zx=Object.freeze({onStreamIn:Gx,onStreamOut:qx,onPlayerEnter:Yx,onPlayerLeave:Xx});var $=class e{_id=c.NPC_ID;_name=``;get id(){return this._id}constructor(t){if(typeof t==`string`&&(this._name=t),typeof t==`number`){if(t===c.NPC_ID)throw new O(`Invalid id`);this._id=t;let n=e.getInstance(this._id);if(n)return n;Jv.set(this._id,this)}return this}create(){if(this.id!==c.NPC_ID)throw new O(`Cannot create again`);return this._id=e.__inject__.create(this._name),this._id!==c.NPC_ID&&(this.getPlayer()||new X(this._id),Jv.set(this._id,this)),this}destroy(){if(this.id===c.NPC_ID)throw new O(`Cannot destroy before create`);return q.skip||e.__inject__.destroy(this._id),Jv.delete(this._id),this._id=c.NPC_ID,this}getPlayer(){if(this.id===c.NPC_ID)throw new O(`Cannot getPlayer before create`);return X.getInstance(this._id)}getName(){if(this._id===c.NPC_ID)throw new O(`Cannot getName before create`);return this._name?this._name:this.getPlayer().getName().name}isValid(){return this.id===c.NPC_ID?!1:q.skip&&this._id!==c.NPC_ID?!0:e.isValid(this._id)}spawn(){if(this.id===c.NPC_ID)throw new O(`Cannot spawn before create`);return e.__inject__.spawn(this._id),this}respawn(){if(this.id===c.NPC_ID)throw new O(`Cannot respawn before create`);return e.__inject__.respawn(this._id),this}setPos(t,n,r){if(this.id===c.NPC_ID)throw new O(`Cannot setPos before create`);return e.__inject__.setPos(this._id,t,n,r),this}setRot(t,n,r){if(this.id===c.NPC_ID)throw new O(`Cannot setRot before create`);return e.__inject__.setRot(this._id,t,n,r),this}getRot(){if(this.id===c.NPC_ID)throw new O(`Cannot getRot before create`);return e.__inject__.getRot(this._id)}setFacingAngle(t){if(this.id===c.NPC_ID)throw new O(`Cannot setFacingAngle before create`);return e.__inject__.setFacingAngle(this._id,t),this}getFacingAngle(){if(this.id===c.NPC_ID)throw new O(`Cannot getFacingAngle before create`);return e.__inject__.getFacingAngle(this._id)}setVirtualWorld(t){if(this.id===c.NPC_ID)throw new O(`Cannot setVirtualWorld before create`);return e.__inject__.setVirtualWorld(this._id,t),this}getVirtualWorld(){if(this.id===c.NPC_ID)throw new O(`Cannot getVirtualWorld before create`);return e.__inject__.getVirtualWorld(this._id)}move(t,n,r,i=m.AUTO,a=g.AUTO){if(this.id===c.NPC_ID)throw new O(`Cannot move before create`);return e.__inject__.move(this._id,t,n,r,i,a)}moveToPlayer(t,n=m.AUTO,r=g.AUTO){if(this.id===c.NPC_ID)throw new O(`Cannot moveToPlayer before create`);return e.__inject__.moveToPlayer(this._id,t.id,n,r)}stopMove(){if(this.id===c.NPC_ID)throw new O(`Cannot stopMove before create`);return e.__inject__.stopMove(this._id),this}isMoving(){return this.id===c.NPC_ID?!1:e.__inject__.isMoving(this._id)}isMovingToPlayer(t){return this.id===c.NPC_ID?!1:e.__inject__.isMovingToPlayer(this._id,t.id)}setSkin(t){if(this.id===c.NPC_ID)throw new O(`Cannot setSkin before create`);return e.__inject__.setSkin(this._id,t),this}getSkin(){if(this.id===c.NPC_ID)throw new O(`Cannot getSkin before create`);return e.__inject__.getSkin(this._id)}isStreamedIn(t){return this.id===c.NPC_ID?!1:e.__inject__.isStreamedIn(this._id,t.id)}isAnyStreamedIn(){return this.id===c.NPC_ID?!1:e.__inject__.isAnyStreamedIn(this._id)}setInterior(t){if(this.id===c.NPC_ID)throw new O(`Cannot setInterior before create`);return e.__inject__.setInterior(this._id,t),this}getInterior(){return this.id===c.NPC_ID?0:e.__inject__.getInterior(this._id)}setHealth(t){if(this.id===c.NPC_ID)throw new O(`Cannot setHealth before create`);return e.__inject__.setHealth(this._id,t),this}getHealth(){return this.id===c.NPC_ID?0:e.__inject__.getHealth(this._id)}setArmour(t){if(this.id===c.NPC_ID)throw new O(`Cannot setArmour before create`);return e.__inject__.setArmour(this._id,t),this}getArmour(){return this.id===c.NPC_ID?0:e.__inject__.getArmour(this._id)}isDead(){return this.id===c.NPC_ID?!1:e.__inject__.isDead(this._id)}applyAnimation(t,n,r,i,a,o,s,l,u){if(this.id===c.NPC_ID)throw new O(`Cannot applyAnimation before create`);return e.__inject__.applyAnimation(this._id,t,n,r,i,a,o,s,l,u),this}setWeapon(t){if(this.id===c.NPC_ID)throw new O(`Cannot setWeapon before create`);return e.__inject__.setWeapon(this._id,t),this}getWeapon(){return this.id===c.NPC_ID?0:e.__inject__.getWeapon(this._id)}setAmmo(t){if(this.id===c.NPC_ID)throw new O(`Cannot setAmmo before create`);return e.__inject__.setAmmo(this._id,t),this}getAmmo(){return this.id===c.NPC_ID?0:e.__inject__.getAmmo(this._id)}setKeys(t,n,r){if(this.id===c.NPC_ID)throw new O(`Cannot setKeys before create`);return e.__inject__.setKeys(this._id,t,n,r),this}getKeys(){if(this.id===c.NPC_ID)throw new O(`Cannot getKeys before create`);return e.__inject__.getKeys(this._id)}setWeaponSkillLevel(t,n){if(this.id===c.NPC_ID)throw new O(`Cannot setWeaponSkillLevel before create`);return e.__inject__.setWeaponSkillLevel(this._id,t,n),this}getWeaponSkillLevel(t){if(this.id===c.NPC_ID)throw new O(`Cannot getWeaponSkillLevel before create`);return e.__inject__.getWeaponSkillLevel(this._id,t)}meleeAttack(t=-1,n=!1){if(this.id===c.NPC_ID)throw new O(`Cannot meleeAttack before create`);return e.__inject__.meleeAttack(this._id,t,n),this}stopMeleeAttack(){if(this.id===c.NPC_ID)throw new O(`Cannot stopMeleeAttack before create`);return e.__inject__.stopMeleeAttack(this._id),this}isMeleeAttacking(){return this.id===c.NPC_ID?!1:e.__inject__.isMeleeAttacking(this._id)}setFightingStyle(t){if(this.id===c.NPC_ID)throw new O(`Cannot setFightingStyle before create`);return e.__inject__.setFightingStyle(this._id,t),this}getFightingStyle(){return this.id===c.NPC_ID?ne.NORMAL:e.__inject__.getFightingStyle(this._id)}enableReloading(t=!0){if(this.id===c.NPC_ID)throw new O(`Cannot enableReloading before create`);return e.__inject__.enableReloading(this._id,t),this}isReloadEnabled(){return this.id===c.NPC_ID?!1:e.__inject__.isReloadEnabled(this._id)}isReloading(){return this.id===c.NPC_ID?!1:e.__inject__.isReloading(this._id)}enableInfiniteAmmo(t=!0){if(this.id===c.NPC_ID)throw new O(`Cannot enableInfiniteAmmo before create`);return e.__inject__.enableInfiniteAmmo(this._id,t),this}isInfiniteAmmoEnabled(){return this.id===c.NPC_ID?!1:e.__inject__.isInfiniteAmmoEnabled(this._id)}setWeaponState(t){if(this.id===c.NPC_ID)throw new O(`Cannot setWeaponState before create`);return e.__inject__.setWeaponState(this._id,t)}getWeaponState(){return this.id===c.NPC_ID?ve.UNKNOWN:e.__inject__.getWeaponState(this._id)}setAmmoInClip(t){if(this.id===c.NPC_ID)throw new O(`Cannot setAmmoInClip before create`);return e.__inject__.setAmmoInClip(this._id,t),this}getAmmoInClip(){return this.id===c.NPC_ID?0:e.__inject__.getAmmoInClip(this._id)}shoot(t,n,r,i,a,o,s=0,l=0,u=0,d=!0,f=h.ALL){if(this.id===c.NPC_ID)throw new O(`Cannot shoot before create`);return e.__inject__.shoot(this._id,t,n,r,i,a,o,s,l,u,d,f),this}isShooting(){return this.id===c.NPC_ID?!1:e.__inject__.isShooting(this._id)}aimAt(t,n,r,i=!1,a=-1,o=!0,s=0,l=0,u=0,d=h.ALL){if(this.id===c.NPC_ID)throw new O(`Cannot aimAt before create`);return e.__inject__.aimAt(this._id,t,n,r,i,a,o,s,l,u,d),this}aimAtPlayer(t,n=!1,r=-1,i=!0,a=0,o=0,s=0,l=0,u=0,d=0,f=h.ALL){if(this.id===c.NPC_ID)throw new O(`Cannot aimAtPlayer before create`);return e.__inject__.aimAtPlayer(this._id,t.id,n,r,i,a,o,s,l,u,d,f),this}stopAim(){if(this.id===c.NPC_ID)throw new O(`Cannot stopAim before create`);return e.__inject__.stopAim(this._id),this}isAiming(){return this.id===c.NPC_ID?!1:e.__inject__.isAiming(this._id)}isAimingAtPlayer(t){return this.id===c.NPC_ID?!1:e.__inject__.isAimingAtPlayer(this._id,t.id)}setWeaponAccuracy(t,n){if(this.id===c.NPC_ID)throw new O(`Cannot setWeaponAccuracy before create`);return e.__inject__.setWeaponAccuracy(this._id,t,n),this}getWeaponAccuracy(t){return this.id===c.NPC_ID?0:e.__inject__.getWeaponAccuracy(this._id,t)}setWeaponReloadTime(t,n){if(this.id===c.NPC_ID)throw new O(`Cannot setWeaponReloadTime before create`);return e.__inject__.setWeaponReloadTime(this._id,t,n)}getWeaponReloadTime(t){return this.id===c.NPC_ID?0:e.__inject__.getWeaponReloadTime(this._id,t)}getWeaponActualReloadTime(t){return this.id===c.NPC_ID?0:e.__inject__.getWeaponActualReloadTime(this._id,t)}setWeaponShootTime(t,n){if(this.id===c.NPC_ID)throw new O(`Cannot setWeaponShootTime before create`);return e.__inject__.setWeaponShootTime(this._id,t,n)}getWeaponShootTime(t){return this.id===c.NPC_ID?0:e.__inject__.getWeaponShootTime(this._id,t)}setWeaponClipSize(t,n){if(this.id===c.NPC_ID)throw new O(`Cannot setWeaponClipSize before create`);return e.__inject__.setWeaponClipSize(this._id,t,n)}getWeaponClipSize(t){return this.id===c.NPC_ID?0:e.__inject__.getWeaponClipSize(this._id,t)}getWeaponActualClipSize(t){return this.id===c.NPC_ID?0:e.__inject__.getWeaponActualClipSize(this._id,t)}enterVehicle(t,n,r=m.AUTO){if(this.id===c.NPC_ID)throw new O(`Cannot enterVehicle before create`);return e.__inject__.enterVehicle(this._id,t.id,n,r),this}exitVehicle(){if(this.id===c.NPC_ID)throw new O(`Cannot exitVehicle before create`);return e.__inject__.exitVehicle(this._id),this}putInVehicle(t,n){if(this.id===c.NPC_ID)throw new O(`Cannot putInVehicle before create`);return e.__inject__.putInVehicle(this._id,t.id,n)}removeFromVehicle(){if(this.id===c.NPC_ID)throw new O(`Cannot removeFromVehicle before create`);return e.__inject__.removeFromVehicle(this._id)}getVehicle(){return J.getInstance(this.getVehicleID())}getVehicleID(){if(this.id===c.NPC_ID)throw new O(`Cannot getVehicle before create`);return e.__inject__.getVehicle(this._id)}getVehicleSeat(){return this.id===c.NPC_ID?0:e.__inject__.getVehicleSeat(this._id)}getEnteringVehicle(){return J.getInstance(this.getEnteringVehicleId())}getEnteringVehicleId(){if(this.id===c.NPC_ID)throw new O(`Cannot getEnteringVehicle before create`);return e.__inject__.getEnteringVehicle(this._id)}getEnteringVehicleSeat(){return this.id===c.NPC_ID?0:e.__inject__.getEnteringVehicleSeat(this._id)}isEnteringVehicle(){return this.id===c.NPC_ID?!1:e.__inject__.isEnteringVehicle(this._id)}useVehicleSiren(t=!0){if(this.id===c.NPC_ID)throw new O(`Cannot useVehicleSiren before create`);return e.__inject__.useVehicleSiren(this._id,t)}isVehicleSirenUsed(){return this.id===c.NPC_ID?!1:e.__inject__.isVehicleSirenUsed(this._id)}setVehicleHealth(t){if(this.id===c.NPC_ID)throw new O(`Cannot setVehicleHealth before create`);return e.__inject__.setVehicleHealth(this._id,t)}getVehicleHealth(){return this.id===c.NPC_ID?0:e.__inject__.getVehicleHealth(this._id)}setVehicleHydraThrusters(t){if(this.id===c.NPC_ID)throw new O(`Cannot setVehicleHydraThrusters before create`);return e.__inject__.setVehicleHydraThrusters(this._id,t)}getVehicleHydraThrusters(){return this.id===c.NPC_ID?0:e.__inject__.getVehicleHydraThrusters(this._id)}setVehicleGearState(t){if(this.id===c.NPC_ID)throw new O(`Cannot setVehicleGearState before create`);return e.__inject__.setVehicleGearState(this._id,t)}getVehicleGearState(){return e.__inject__.getVehicleGearState(this._id)}setVehicleTrainSpeed(t){if(this.id===c.NPC_ID)throw new O(`Cannot setVehicleTrainSpeed before create`);return e.__inject__.setVehicleTrainSpeed(this._id,t)}getVehicleTrainSpeed(){return this.id===c.NPC_ID?0:e.__inject__.getVehicleTrainSpeed(this._id)}resetAnimation(){if(this.id===c.NPC_ID)throw new O(`Cannot resetAnimation before create`);return e.__inject__.resetAnimation(this._id)}setAnimation(t,n,r,i,a,o,s){if(this.id===c.NPC_ID)throw new O(`Cannot setAnimation before create`);return e.__inject__.setAnimation(this._id,t,n,r,i,a,o,s)}getAnimation(){return this.id===c.NPC_ID?0:e.__inject__.getAnimation(this._id)}clearAnimations(){if(this.id===c.NPC_ID)throw new O(`Cannot clearAnimations before create`);return e.__inject__.clearAnimations(this._id)}setSpecialAction(t){if(this.id===c.NPC_ID)throw new O(`Cannot setSpecialAction before create`);return e.__inject__.setSpecialAction(this._id,t)}getSpecialAction(){return e.__inject__.getSpecialAction(this._id)}startPlayback(t,n=!1,r=0,i=0,a=0,o=0,s=0,l=0){if(this.id===c.NPC_ID)throw new O(`Cannot startPlayback before create`);return e.__inject__.startPlayback(this._id,t,n,r,i,a,o,s,l)}startPlaybackEx(t,n=!1,r=0,i=0,a=0,o=0,s=0,l=0){if(this.id===c.NPC_ID)throw new O(`Cannot startPlaybackEx before create`);return e.__inject__.startPlaybackEx(this._id,t.id,n,r,i,a,o,s,l)}stopPlayback(){if(this.id===c.NPC_ID)throw new O(`Cannot stopPlayback before create`);return e.__inject__.stopPlayback(this._id)}pausePlayback(t=!0){if(this.id===c.NPC_ID)throw new O(`Cannot pausePlayback before create`);return e.__inject__.pausePlayback(this._id,t)}isPlayingPlayback(){return this.id===c.NPC_ID?!1:e.__inject__.isPlayingPlayback(this._id)}isPlaybackPaused(){return this.id===c.NPC_ID?!1:e.__inject__.isPlaybackPaused(this._id)}playNode(t,n=m.AUTO,r=g.AUTO,i=0,a=!0){if(this.id===c.NPC_ID)throw new O(`Cannot playNode before create`);return e.__inject__.playNode(this._id,t.id,n,r,i,a)}stopPlayingNode(){if(this.id===c.NPC_ID)throw new O(`Cannot stopPlayingNode before create`);return e.__inject__.stopPlayingNode(this._id)}pausePlayingNode(){if(this.id===c.NPC_ID)throw new O(`Cannot pausePlayingNode before create`);return e.__inject__.pausePlayingNode(this._id)}resumePlayingNode(){if(this.id===c.NPC_ID)throw new O(`Cannot resumePlayingNode before create`);return e.__inject__.resumePlayingNode(this._id)}isPlayingNodePaused(){return this.id===c.NPC_ID?!1:e.__inject__.isPlayingNodePaused(this._id)}isPlayingNode(){return this.id===c.NPC_ID?!1:e.__inject__.isPlayingNode(this._id)}changeNode(t,n){if(this.id===c.NPC_ID)throw new O(`Cannot changeNode before create`);return e.__inject__.changeNode(this._id,t.id,n)}updateNodePoint(t){if(this.id===c.NPC_ID)throw new O(`Cannot updateNodePoint before create`);return e.__inject__.updateNodePoint(this._id,t)}setInvulnerable(t=!0){if(this.id===c.NPC_ID)throw new O(`Cannot setInvulnerable before create`);return e.__inject__.setInvulnerable(this._id,t)}isInvulnerable(){return this.id===c.NPC_ID?!1:e.__inject__.isInvulnerable(this._id)}setSurfingOffsets(t,n,r){if(this.id===c.NPC_ID)throw new O(`Cannot setSurfingOffsets before create`);return e.__inject__.setSurfingOffsets(this._id,t,n,r)}getSurfingOffsets(){return e.__inject__.getSurfingOffsets(this._id)}setSurfingVehicle(t){if(this.id===c.NPC_ID)throw new O(`Cannot setSurfingVehicle before create`);return e.__inject__.setSurfingVehicle(this._id,t.id)}getSurfingVehicle(){return J.getInstance(this.getSurfingVehicleId())}getSurfingVehicleId(){if(this.id===c.NPC_ID)throw new O(`Cannot getSurfingVehicle before create`);return e.__inject__.getSurfingVehicle(this._id)}setSurfingObject(t){if(this.id===c.NPC_ID)throw new O(`Cannot setSurfingObject before create`);return t.isGlobal()?e.__inject__.setSurfingObject(this._id,t.id):0}getSurfingObject(){return Y.getInstance(this.getSurfingObjectId())}getSurfingObjectId(){if(this.id===c.NPC_ID)throw new O(`Cannot getSurfingObject before create`);return e.__inject__.getSurfingObject(this._id)}setSurfingPlayerObject(e){if(this.id===c.NPC_ID)throw new O(`Cannot setSurfingPlayerObject before create`);return e.isGlobal()?0:this._setSurfingPlayerObject(e.id)}getSurfingPlayerObject(){return Y.getInstance(this.getSurfingPlayerObjectId(),this.getPlayer())}_setSurfingPlayerObject(t){if(this.id===c.NPC_ID)throw new O(`Cannot setSurfingPlayerObject before create`);return e.__inject__.setSurfingPlayerObject(this._id,t)}getSurfingPlayerObjectId(){if(this.id===c.NPC_ID)throw new O(`Cannot getSurfingPlayerObject before create`);return e.__inject__.getSurfingPlayerObject(this._id)}resetSurfingData(){if(this.id===c.NPC_ID)throw new O(`Cannot resetSurfingData before create`);return e.__inject__.resetSurfingData(this._id)}setSurfingDynamicObject(e){return this._setSurfingPlayerObject(Q.getItemInternalID(new X(this._id),S.OBJECT,e.id))}getSurfingDynamicObject(){return Jb.getInstance(this.getSurfingDynamicObjectId())}getSurfingDynamicObjectId(){return Q.getItemStreamerID(new X(this._id),S.OBJECT,this.getSurfingPlayerObjectId())}isSpawned(){return this.id===c.NPC_ID?!1:e.__inject__.isSpawned(this._id)}kill(t,n){if(this.id===c.NPC_ID)throw new O(`Cannot kill before create`);return e.__inject__.kill(this._id,typeof t==`number`?t:t.id,n)}setVelocity(t,n,r){if(this.id===c.NPC_ID)throw new O(`Cannot setVelocity before create`);return e.__inject__.setVelocity(this._id,t,n,r)}getVelocity(){if(this.id===c.NPC_ID)throw new O(`Cannot getVelocity before create`);return e.__inject__.getVelocity(this._id)}getPlayerAimingAt(){if(this.id===c.NPC_ID)throw new O(`Cannot getPlayerAimingAt before create`);let t=e.__inject__.getPlayerAimingAt(this._id);return t===c.PLAYER_ID?null:X.getInstance(t)}getPlayerMovingTo(){if(this.id===c.NPC_ID)throw new O(`Cannot getPlayerMovingTo before create`);let t=e.__inject__.getPlayerMovingTo(this._id);return t===c.PLAYER_ID?null:X.getInstance(t)}getPosMovingTo(){if(this.id===c.NPC_ID)throw new O(`Cannot getPosMovingTo before create`);return e.__inject__.getPosMovingTo(this._id)}getCustomSkin(){if(this.id===c.NPC_ID)throw new O(`Cannot getCustomSkin before create`);return e.__inject__.getCustomSkin(this._id)}setAngleToPos(t,n,r){if(this.id===c.NPC_ID)throw new O(`Cannot setAngleToPos before create`);return e.__inject__.setAngleToPos(this._id,t,n,r)}setAngleToPlayer(t){if(this.id===c.NPC_ID)throw new O(`Cannot setAngleToPlayer before create`);return e.__inject__.setAngleToPlayer(this._id,t.id)}setVehiclePos(t,n,r,i){if(this.id===c.NPC_ID)throw new O(`Cannot setVehiclePosition before create`);return e.__inject__.setVehiclePos(this._id,t,n,r,i)}setVehicleRot(t,n,r,i){if(this.id===c.NPC_ID)throw new O(`Cannot setVehicleRotation before create`);return e.__inject__.setVehicleRot(this._id,t,n,r,i)}static startRecordingPlayerData(t,n,r){if(t.isRecording)throw new O(`It should be stopped before recording`);e.__inject__.startRecordingPlayerData(t.id,n,r),t[B].isRecording=!0}static stopRecordingPlayerData(t){if(!t.isRecording)throw new O(`It should be started before stop`);e.__inject__.stopRecordingPlayerData(t.id),t[B].isRecording=!1}static isValid(t){return e.__inject__.isValid(t)}static getInstance(e){return Jv.get(e)}static getInstances(){return[...Jv.values()]}static __inject__={create:rl,destroy:il,isValid:al,spawn:ol,respawn:sl,setPos:cl,setRot:ll,getRot:ul,setFacingAngle:dl,getFacingAngle:fl,setVirtualWorld:pl,getVirtualWorld:ml,move:hl,moveToPlayer:gl,stopMove:_l,isMoving:vl,isMovingToPlayer:yl,setSkin:bl,getSkin:xl,isStreamedIn:Sl,isAnyStreamedIn:Cl,setInterior:wl,getInterior:Tl,setHealth:El,getHealth:Dl,setArmour:Ol,getArmour:kl,isDead:Al,applyAnimation:jl,setWeapon:Ml,getWeapon:Nl,setAmmo:Pl,getAmmo:Fl,setKeys:Il,getKeys:Ll,setWeaponSkillLevel:Rl,getWeaponSkillLevel:zl,meleeAttack:Bl,stopMeleeAttack:Vl,isMeleeAttacking:Hl,setFightingStyle:Ul,getFightingStyle:Wl,enableReloading:Gl,isReloadEnabled:Kl,isReloading:ql,enableInfiniteAmmo:Jl,isInfiniteAmmoEnabled:Yl,setWeaponState:Xl,getWeaponState:Zl,setAmmoInClip:Ql,getAmmoInClip:$l,shoot:eu,isShooting:tu,aimAt:nu,aimAtPlayer:ru,stopAim:iu,isAiming:au,isAimingAtPlayer:ou,setWeaponAccuracy:su,getWeaponAccuracy:cu,setWeaponReloadTime:lu,getWeaponReloadTime:uu,getWeaponActualReloadTime:du,setWeaponShootTime:fu,getWeaponShootTime:pu,setWeaponClipSize:mu,getWeaponClipSize:hu,getWeaponActualClipSize:gu,enterVehicle:_u,exitVehicle:vu,putInVehicle:yu,removeFromVehicle:bu,getVehicle:xu,getVehicleSeat:Su,getEnteringVehicle:Cu,getEnteringVehicleSeat:wu,isEnteringVehicle:Tu,useVehicleSiren:Eu,isVehicleSirenUsed:Du,setVehicleHealth:Ou,getVehicleHealth:ku,setVehicleHydraThrusters:Au,getVehicleHydraThrusters:ju,setVehicleGearState:Mu,getVehicleGearState:Nu,setVehicleTrainSpeed:Pu,getVehicleTrainSpeed:Fu,resetAnimation:Iu,setAnimation:Lu,getAnimation:Ru,clearAnimations:zu,setSpecialAction:Bu,getSpecialAction:Vu,startPlayback:Hu,startPlaybackEx:Uu,stopPlayback:Wu,pausePlayback:Gu,isPlayingPlayback:Ku,isPlaybackPaused:qu,playNode:Ju,stopPlayingNode:Yu,pausePlayingNode:Xu,resumePlayingNode:Zu,isPlayingNodePaused:Qu,isPlayingNode:$u,changeNode:ed,updateNodePoint:td,setInvulnerable:nd,isInvulnerable:rd,setSurfingOffsets:id,getSurfingOffsets:ad,setSurfingVehicle:od,getSurfingVehicle:sd,setSurfingObject:cd,getSurfingObject:ld,setSurfingPlayerObject:ud,getSurfingPlayerObject:dd,resetSurfingData:fd,isSpawned:pd,kill:md,setVelocity:hd,getVelocity:gd,getPlayerAimingAt:_d,getPlayerMovingTo:vd,getPosMovingTo:yd,getCustomSkin:bd,setAngleToPos:xd,setAngleToPlayer:Sd,setVehiclePos:Cd,setVehicleRot:wd,startRecordingPlayerData:tc,stopRecordingPlayerData:nc}},Qx=class e{_filePath=``;_id=c.RECORD_ID;get id(){return this._id}get filePath(){return this._filePath}constructor(e){if(typeof e==`string`?(this._filePath=e,this._id=samp.callNative(`NPC_LoadRecord`,`s`,this._filePath)):this._id=e,Zv.has(this._id))return Zv.get(this._id)}unload(){let e=this._id;if(!q.skip){let t=!!samp.callNative(`NPC_UnloadRecord`,`i`,this._id);return t&&(this._id=c.RECORD_ID,this._filePath=``,Zv.delete(e)),t}return this._id=c.RECORD_ID,this._filePath=``,Zv.delete(e),!0}isValid(){return q.skip&&this._id!==c.RECORD_ID?!0:e.isValid(this._id)}static isValid(e){return!!samp.callNative(`NPC_IsValidRecord`,`i`,e)}static getCount(){return samp.callNative(`NPC_GetRecordCount`,``)}static unloadAll(){let e=!!samp.callNative(`NPC_UnloadAllRecords`,``);return e&&Zv.clear(),e}static getInstance(e){return Zv.get(e)}static getInstances(){return[...Zv.values()]}},$x=class{_id=c.NODE_ID;get id(){return this._id}constructor(e){if(this._id=e,Yv.has(this._id))return Yv.get(this._id);Yv.set(this._id,this)}open(){samp.callNative(`NPC_OpenNode`,`i`,this._id)&&!Yv.has(this._id)&&Yv.set(this._id,this)}close(){if(!q.skip){let e=!!samp.callNative(`NPC_CloseNode`,`i`,this._id);return e&&(Yv.delete(this._id),this._id=c.NODE_ID),e}return Yv.delete(this._id),this._id=c.NODE_ID,!0}isOpen(){return q.skip&&this._id!==c.NODE_ID?!0:!!samp.callNative(`NPC_IsNodeOpen`,`i`,this._id)}getType(){return samp.callNative(`NPC_GetNodeType`,`i`,this._id)}setPoint(e){return!!samp.callNative(`NPC_SetNodePoint`,`ii`,this._id,e)}getPointPosition(){let[e,t,n,r]=samp.callNative(`NPC_GetNodePointPosition`,`iFFF`,this._id);return{x:e,y:t,z:n,ret:!!r}}getPointCount(){return samp.callNative(`NPC_GetNodePointCount`,`i`,this._id)}getInfo(){let[e,t,n,r]=samp.callNative(`NPC_GetNodeInfo`,`iIII`,this._id);return{vehNodes:e,pedNodes:t,naviNode:n,ret:!!r}}static getInstance(e){return Yv.get(e)}static getInstances(){return[...Yv.values()]}},eS=class e{_id=c.PATH_ID;get id(){return this._id}constructor(e){if(e!==void 0){if(Xv.has(e))return Xv.get(e);this._id=e}else this._id=samp.callNative(`NPC_CreatePath`,``)}destroy(){let e=!!samp.callNative(`NPC_DestroyPath`,`i`,this._id);return e&&(this._id=c.PATH_ID,Xv.delete(this._id)),e}addPoint(e,t,n,r=.2){return!!samp.callNative(`NPC_AddPointToPath`,`iffff`,this._id,e,t,n,r)}removePoint(e){return!!samp.callNative(`NPC_RemovePointFromPath`,`ii`,this._id,e)}clear(){return!!samp.callNative(`NPC_ClearPath`,`i`,this._id)}getPointCount(){return samp.callNative(`NPC_GetPathPointCount`,`i`,this._id)}getPoint(e){let[t,n,r,i=.2,a]=samp.callNative(`NPC_GetPathPoint`,`ii`,this._id,e);return{x:t,y:n,z:r,stopRange:i,ret:!!a}}isValid(){return e.isValid(this._id)}getCurrentPointIndex(){return samp.callNative(`NPC_GetCurrentPathPointIndex`,`i`,this._id)}move(e=m.AUTO,t=g.AUTO,n=!1){return!!samp.callNative(`NPC_MoveByPath`,`iiifi`,this._id,this._id,e,t,n)}hasPointInRadius(e,t,n,r){return!!samp.callNative(`NPC_HasPathPointInRange`,`iiffff`,this._id,this._id,e,t,n,r)}static destroyAll(){let e=!!samp.callNative(`NPC_DestroyAllPath`,``);return e&&Xv.clear(),e}static getCount(){return samp.callNative(`NPC_GetPathCount`,``)}static isValid(e){return!!samp.callNative(`NPC_IsValidPath`,`i`,e)}static getInstance(e){return Xv.get(e)}static getInstances(){return[...Xv.values()]}};K.onExit(({next:e})=>($.getInstances().forEach(e=>{e.isValid()&&e.destroy()}),Jv.clear(),$x.getInstances().forEach(e=>{e.isOpen()&&e.close()}),Yv.clear(),eS.destroyAll(),Xv.clear(),Qx.getInstances().forEach(e=>{e.isValid()&&e.unload()}),Zv.clear(),e()));const[tS]=L({name:`OnClientMessageI18n`,identifier:`iai`,beforeEach(e,t){return{color:e,buffer:t,string:R.decodeFromBuf(t)}}}),[nS]=L({name:`OnNPCFinishMove`,identifier:`i`,beforeEach(e){return{npc:$.getInstance(e)}}}),[rS]=L({name:`OnNPCCreate`,identifier:`i`,beforeEach(e){return{npc:$.getInstance(e)}}}),[iS]=L({name:`OnNPCDestroy`,identifier:`i`,beforeEach(e){return{npc:$.getInstance(e)}},afterEach({npc:e}){Jv.delete(e.id)}}),[aS]=L({name:`OnNPCWeaponStateChange`,identifier:`iii`,beforeEach(e,t,n){return{npc:$.getInstance(e),newState:t,oldState:n}}}),[oS]=L({name:`OnNPCTakeDamage`,identifier:`iiiii`,beforeEach(e,t,n,r,i){return{npc:$.getInstance(e),damager:X.getInstance(t),damage:n,weapon:r,bodyPart:i}}}),[sS]=L({name:`OnNPCGiveDamage`,identifier:`iiiii`,beforeEach(e,t,n,r,i){return{npc:$.getInstance(e),damager:X.getInstance(t),damage:n,weapon:r,bodyPart:i}}}),[cS]=L({name:`OnNPCDeath`,identifier:`iii`,beforeEach(e,t,n){let r=X.getInstance(t)||c.PLAYER_ID;return{npc:$.getInstance(e),killer:r,reason:n}}}),[lS]=L({name:`OnNPCSpawn`,identifier:`i`,beforeEach(e){return{npc:$.getInstance(e)}}}),[uS]=L({name:`OnNPCRespawn`,identifier:`i`,beforeEach(e){return{npc:$.getInstance(e)}}}),[dS]=L({name:`OnNPCPlaybackStart`,identifier:`ii`,beforeEach(e,t){return{npc:$.getInstance(e),record:Qx.getInstance(t),recordId:t}}}),[fS]=L({name:`OnNPCPlaybackEnd`,identifier:`ii`,beforeEach(e,t){return{npc:$.getInstance(e),record:Qx.getInstance(t),recordId:t}}}),[pS]=L({name:`OnNPCWeaponShot`,identifier:`iiiifff`,beforeEach(e,t,n,r,i,a,o){return{npc:$.getInstance(e),weapon:t,hitType:n,hitId:r,fX:i,fY:a,fZ:o}}}),[mS]=L({name:`OnNPCFinishNodePoint`,identifier:`iii`,beforeEach(e,t,n){return{npc:$.getInstance(e),node:$x.getInstance(t),nodeId:t,pointId:n}}}),[hS]=L({name:`OnNPCFinishNode`,identifier:`ii`,beforeEach(e,t){return{npc:$.getInstance(e),node:$x.getInstance(t),nodeId:t}}}),[gS]=L({name:`OnNPCChangeNode`,identifier:`iii`,beforeEach(e,t,n){return{npc:$.getInstance(e),newNode:$x.getInstance(t),oldNode:$x.getInstance(n),newNodeId:t,oldNodeId:n}}}),[_S]=L({name:`OnNPCFinishMovePath`,identifier:`ii`,beforeEach(e,t){return{npc:$.getInstance(e),path:eS.getInstance(t),pathId:t}}}),[vS]=L({name:`OnNPCFinishMovePathPoint`,identifier:`iii`,beforeEach(e,t,n){return{npc:$.getInstance(e),path:eS.getInstance(t),pathId:t,pointIndex:n}}}),yS=Object.freeze({onClientMessage:tS,onFinishMove:nS,onCreate:rS,onDestroy:iS,onSpawn:lS,onRespawn:uS,onWeaponStateChange:aS,onTakeDamage:oS,onGiveDamage:sS,onDeath:cS,onPlaybackStart:dS,onPlaybackEnd:fS,onWeaponShot:pS,onFinishNodePoint:mS,onFinishNode:hS,onChangeNode:gS,onFinishMovePath:_S,onFinishMovePathPoint:vS});var bS=class e{constructor(){throw new Kr(`This is a static class and cannot be instantiated.`)}static getNetworkStats(){return e.__inject__.getNetworkStats()}static getPlayerNetworkStats(t){return e.__inject__.getPlayerNetworkStats(t.id)}static getBytesReceived(t){return e.__inject__.getBytesReceived(t.id)}static getBytesSent(t){return e.__inject__.getBytesSent(t.id)}static getConnectionStatus(t){return e.__inject__.getConnectionStatus(t.id)}static getConnectedTime(t){return e.__inject__.getConnectedTime(t.id)}static getIpPort(t){return e.__inject__.getIpPort(t.id)}static getMessagesReceived(t){return e.__inject__.getMessagesReceived(t.id)}static getMessagesRecvPerSecond(t){return e.__inject__.getMessagesRecvPerSecond(t.id)}static getMessagesSent(t){return e.__inject__.getMessagesSent(t.id)}static getPacketLossPercent(t){return e.__inject__.getPacketLossPercent(t.id)}static __inject__={getNetworkStats:Wa,getPlayerNetworkStats:Ua,getBytesReceived:Ma,getBytesSent:Pa,getConnectionStatus:La,getConnectedTime:Aa,getIpPort:Ra,getMessagesReceived:ja,getMessagesRecvPerSecond:Fa,getMessagesSent:Na,getPacketLossPercent:Ia}},xS=class e{_text;_time;_style;get text(){return this._text}set text(e){this._text=e}get time(){return this._time}set time(e){this._time=e}get style(){return this._style}set style(e){this._style=e}constructor(e,t,n){this._text=e,this._time=t,this._style=n}static hideForAll(t){e.__inject__.hideForAll(t)}static has(t,n){return e.__inject__.has(t.id,n)}forAll(t=`win1252`){e.__inject__.forAll(R.encodeToBuf(R.convertSpecialChar(this.text),t),this.time,this.style)}forPlayer(t,n=`win1252`){e.__inject__.forPlayer(t.id,R.encodeToBuf(R.convertSpecialChar(this.text),n),this.time,this.style)}hideForPlayer(t){return e.__inject__.hideForPlayer(t.id,this.style)}static __inject__={hideForAll:qi,has:Oo,forAll:Ki,forPlayer:Do,hideForPlayer:Ao}},SS=class e{sourceInfo=null;_id=c.MENU;get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===c.MENU)throw new D(`Invalid id`);this._id=t;let n=e.getInstance(this._id);if(n)return n;qv.set(this.id,this)}else this.sourceInfo=t}create(){if(!this.sourceInfo)throw new D(`Cannot create with only id`);if(this._id!==c.MENU)throw new D(`Cannot be created twice`);let{title:t,columns:n,x:r,y:i,colWidth:a,charset:o=`ISO-8859-1`}=this.sourceInfo,[s,l]=a;if(this._id=e.__inject__.create(t,n,r,i,s,l,o),this.id===c.MENU||e.getInstances().length===u.MAX_MENUS)throw new D(`Cannot create menu`);return qv.set(this._id,this),this}destroy(){if(this._id===c.MENU)throw new D(`Cannot destroy before create`);return q.skip||e.__inject__.destroy(this.id),qv.delete(this._id),this._id=c.MENU,this}addItem(t,n){if(this._id===c.MENU)throw new D(`Cannot addItem before create`);if(t!==0&&t!==1)throw new D(`Wrong number of columns`);return e.__inject__.addItem(this.id,t,n,this.sourceInfo?.charset||`ISO-8859-1`),this}setColumnHeader(t,n){if(this._id===c.MENU)throw new D(`Cannot setColumnHeader before create`);if(t!==0&&t!==1)throw new D(`Wrong number of columns`);return e.__inject__.setColumnHeader(this.id,t,n,this.sourceInfo?.charset||`ISO-8859-1`),this}disable(){if(this._id===c.MENU)throw new D(`Cannot disable menu before create`);return e.__inject__.disable(this.id),this}disableRow(t){if(this._id===c.MENU)throw new D(`Cannot disable row before create`);return e.__inject__.disableRow(this.id,t)}isValid(){return q.skip&&this.id!==c.MENU?!0:e.isValid(this.id)}showForPlayer(t){if(this._id===c.MENU)throw new D(`Cannot show menu before create`);return e.__inject__.showForPlayer(this.id,t.id)}hideForPlayer(t){if(this._id===c.MENU)throw new D(`Cannot hide menu before create`);return e.__inject__.hideForPlayer(this.id,t.id)}isDisabled(){return this._id===c.MENU?!1:e.__inject__.isDisabled(this.id)}isRowDisabled(t){return this._id===c.MENU?!1:e.__inject__.isRowDisabled(this.id,t)}getItems(t){return this._id===c.MENU?0:e.__inject__.getItems(this.id,t)}getPos(){return e.__inject__.getPos(this.id)}getColumnWidth(){return e.__inject__.getColumnWidth(this.id)}getColumnHeader(t){if(this._id===c.MENU)throw new D(`Cannot get column header before create`);return e.__inject__.getColumnHeader(this.id,t,this.sourceInfo?.charset||`ISO-8859-1`)}getItem(t,n){if(this._id===c.MENU)throw new D(`Cannot get item before create`);if(n<0||n>this.getItems(t)-1)throw new D(`invalid getItem range`);return e.__inject__.getItem(this.id,t,n,this.sourceInfo?.charset||`ISO-8859-1`)}static isValid(t){return e.__inject__.isValid(t)}static getInstance(e){return qv.get(e)}static getInstances(){return[...qv.values()]}static getInstanceByPlayer(e){return this.getInstance(jp(e.id))}static __inject__={create:Vv,destroy:Tp,addItem:Hv,setColumnHeader:Uv,disable:kp,disableRow:Ap,isValid:Op,showForPlayer:Ep,hideForPlayer:Dp,isDisabled:bp,isRowDisabled:xp,getItems:Sp,getPos:Cp,getColumnWidth:wp,getColumnHeader:zv,getItem:Bv,getPlayerMenu:jp}};K.onExit(({next:e})=>(SS.getInstances().forEach(e=>e.destroy()),qv.clear(),e()));const[CS]=L({name:`OnPlayerExitedMenu`,identifier:`i`,beforeEach(e){return{player:X.getInstance(e)}}}),[wS]=L({name:`OnPlayerSelectedMenuRow`,identifier:`ii`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,menu:SS.getInstanceByPlayer(n),row:t}}}),TS=Object.freeze({onPlayerExited:CS,onPlayerSelectedRow:wS});var ES=class e{sourceInfo=null;_player=null;_id=c.GANG_ZONE;get id(){return this._id}constructor(t,n){if(typeof t==`number`){if(t===c.GANG_ZONE)throw new E(`Invalid id`);n&&(this._player=n);let r=e.getInstance(t,n);if(r)return r;this._id=t,this.isGlobal()?Kv.set(this._id,this):n&&(V.has(n)||V.set(n,new Map),V.get(this.getPlayer()).set(this.id,this))}else this.sourceInfo=t,this._player=null}create(){if(!this.sourceInfo)throw new E(`Cannot create with only id`);if(this.id!==c.GANG_ZONE)throw new E(`Cannot create again`);let{player:t}=this.sourceInfo;if(t){let{minX:n,minY:r,maxX:i,maxY:a}=this.sourceInfo;if(this._id=e.__inject__.createPlayer(t.id,n,r,i,a),this.id===c.GANG_ZONE||e.getInstances(t).length===u.MAX_GANG_ZONES)throw new E(`Cannot create playerGangZone`);V.has(t)||V.set(t,new Map),V.get(t).set(this._id,this)}else{let{minX:t,minY:n,maxX:r,maxY:i}=this.sourceInfo;if(this._id=e.__inject__.create(t,n,r,i),this.id===c.GANG_ZONE||e.getInstances().length===u.MAX_GANG_ZONES)throw new E(`Cannot create gangZone`);Kv.set(this.id,this)}return this}destroy(){if(this.id===c.GANG_ZONE)throw new E(`Cannot destroy before create`);let t=this.getPlayer();if(!t)q.skip||e.__inject__.destroy(this.id),Kv.delete(this.id);else if(q.skip||e.__inject__.destroyPlayer(t.id,this.id),V.has(t)){let e=V.get(t);e.delete(this.id),e.size||V.delete(t)}this._id=c.GANG_ZONE}isGlobal(){return!(this.sourceInfo?this.sourceInfo.player:this._player)}isPlayer(){return!this.isGlobal()}getPlayer(){return this._player?this._player:this.sourceInfo&&this.sourceInfo.player?this.sourceInfo.player:null}getPlayerId(){let e=this.getPlayer();return e?e.id:c.PLAYER_ID}showForAll(t){if(this.id===c.GANG_ZONE)throw new E(`Cannot show gangzone before create`);if(!this.getPlayer())return e.__inject__.showForAll(this.id,t),this;throw new E(`player's gangzone should not be show for all.`)}showForPlayer(t,n){if(this.id===c.GANG_ZONE)throw new E(`Cannot show gangzone before create`);let r=this.getPlayer();if(r)e.__inject__.showPlayer(r.id,this.id,z(t));else if(n)e.__inject__.showForPlayer(n.id,this.id,t);else throw new E(`invalid player for show`);return this}hideForAll(){if(this.id===c.GANG_ZONE)throw new E(`Cannot hide gangzone before create`);if(!this.getPlayer())return e.__inject__.hideForAll(this.id),this;throw new E(`player's gangzone should not be hide for all.`)}hideForPlayer(t){if(this.id===c.GANG_ZONE)throw new E(`Cannot hide gangzone before create`);let n=this.getPlayer();if(n)e.__inject__.hidePlayer(n.id,this.id);else if(t)e.__inject__.hideForPlayer(t.id,this.id);else throw new E(`invalid player for hide`);return this}flashForAll(t){if(this.id===c.GANG_ZONE)throw new E(`Cannot flash gangzone before create`);if(!this.getPlayer())return e.__inject__.flashForAll(this.id,t),this;throw new E(`player's gangzone should not be flash for all.`)}flashForPlayer(t,n){if(this.id===c.GANG_ZONE)throw new E(`Cannot flash gangzone before create`);let r=this.getPlayer();if(r)e.__inject__.flashPlayer(r.id,this.id,z(n));else if(t)e.__inject__.flashForPlayer(t.id,this.id,n);else throw new E(`invalid player for flash`);return this}stopFlashForAll(){if(this.id===c.GANG_ZONE)throw new E(`Cannot stop flash gangzone before create`);if(!this.getPlayer())return e.__inject__.stopFlashForAll(this.id),this;throw new E(`player's gangzone should not be stop flash for all.`)}stopFlashForPlayer(t){if(this.id===c.GANG_ZONE)throw new E(`Cannot stop flash gangzone before create`);let n=this.getPlayer();if(n)e.__inject__.stopFlashPlayer(n.id,this.id);else if(t)e.__inject__.stopFlashForPlayer(t.id,this.id);else throw new E(`invalid player for flash`);return this}isValid(){if(q.skip&&this.id!==c.GANG_ZONE)return!0;if(this.id===c.GANG_ZONE)return!1;let t=this.getPlayer();return t?e.isValidPlayer(t.id,this.id):e.isValidGlobal(this.id)}isPlayerIn(t){if(this.id===c.GANG_ZONE)return!1;let n=this.getPlayer();return n?e.__inject__.isPlayerInPlayer(n.id,this.id):e.__inject__.isPlayerIn(t.id,this.id)}isVisibleForPlayer(t){if(this.id===c.GANG_ZONE)return!1;let n=this.getPlayer();return n?e.__inject__.isVisiblePlayer(n.id,this.id):e.__inject__.isVisibleForPlayer(t.id,this.id)}getColorForPlayer(t){if(this.id===c.GANG_ZONE)throw new E(`Cannot get color before create`);let n=this.getPlayer();return n?e.__inject__.getColorPlayer(n.id,this.id):e.__inject__.getColorForPlayer(t.id,this.id)}getFlashColorForPlayer(t){if(this.id===c.GANG_ZONE)throw new E(`Cannot get flash color before create`);let n=this.getPlayer();return n?e.__inject__.getFlashColorPlayer(n.id,this.id):e.__inject__.getFlashColorForPlayer(t.id,this.id)}isFlashingForPlayer(t){if(this.id===c.GANG_ZONE)return!1;let n=this.getPlayer();return n?e.__inject__.isFlashingPlayer(n.id,this.id):e.__inject__.isFlashingForPlayer(t.id,this.id)}getPos(){if(this.id===c.GANG_ZONE)throw new E(`Cannot get position before create`);let t=this.getPlayer();return t?e.__inject__.getPosPlayer(t.id,this.id):e.__inject__.getPos(this.id)}useCheck(t){if(this.id===c.GANG_ZONE)throw new E(`Cannot use check before create`);let n=this.getPlayer();return n?e.__inject__.useCheckPlayer(n.id,this.id,t):e.__inject__.useCheck(this.id,t),this}static isValidPlayer(t,n){return e.__inject__.isValidPlayer(t,n)}static isValidGlobal(t){return e.__inject__.isValidGlobal(t)}static getInstance(e,t){if(!t)return Kv.get(e);if(t.id!==c.PLAYER_ID)return V.get(t)?.get(e)}static getInstances(e){return e?e.id===c.PLAYER_ID?[]:[...V.get(e)?.values()||[]]:[...Kv.values()]}static getPlayersInstances(){return Array.from(V.entries()).map(([e,t])=>[e,Array.from(t.values())])}static __inject__={create:dm,destroy:fm,showForAll:mm,hideForAll:gm,flashForAll:vm,stopFlashForAll:bm,getPos:lm,useCheck:um,createPlayer:xm,destroyPlayer:Sm,showPlayer:Cm,showForPlayer:pm,hidePlayer:wm,hideForPlayer:hm,flashPlayer:Tm,flashForPlayer:_m,stopFlashPlayer:Em,stopFlashForPlayer:ym,getPosPlayer:Nm,useCheckPlayer:Pm,isPlayerIn:im,isPlayerInPlayer:Om,isVisibleForPlayer:am,isVisiblePlayer:km,getColorForPlayer:om,getColorPlayer:Am,getFlashColorForPlayer:sm,getFlashColorPlayer:jm,isFlashingForPlayer:cm,isFlashingPlayer:Mm,isValidPlayer:Dm,isValidGlobal:rm}};Ab.onDisconnect(({player:e,next:t})=>(V.has(e)&&(ES.getInstances(e).forEach(e=>{e.isValid()&&e.destroy()}),V.delete(e)),t())),K.onExit(({next:e})=>(ES.getInstances().forEach(e=>e.destroy()),ES.getPlayersInstances().map(([,e])=>e).flat().forEach(e=>e.destroy()),Kv.clear(),V.clear(),e()));const[DS]=L({name:`OnPlayerEnterGangZone`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),gangZone:ES.getInstance(t)}}}),[OS]=L({name:`OnPlayerLeaveGangZone`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),gangZone:ES.getInstance(t)}}}),[kS]=L({name:`OnPlayerEnterPlayerGangZone`,identifier:`ii`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,gangZone:ES.getInstance(t,n)}}}),[AS]=L({name:`OnPlayerLeavePlayerGangZone`,identifier:`ii`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,gangZone:ES.getInstance(t,n)}}}),[jS]=L({name:`OnPlayerClickGangZone`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),gangZone:ES.getInstance(t)}}}),[MS]=L({name:`OnPlayerClickPlayerGangZone`,identifier:`ii`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,gangZone:ES.getInstance(t,n)}}}),NS=Object.freeze({onPlayerEnterGlobal:DS,onPlayerLeaveGlobal:OS,onPlayerEnterPlayer:kS,onPlayerLeavePlayer:AS,onPlayerClickGlobal:jS,onPlayerClickPlayer:MS});var PS=class e{sourceInfo=null;_player=null;_id=c.TEXT_DRAW;get id(){return this._id}constructor(t,n){if(typeof t==`number`){if(t===c.TEXT_DRAW||t===c.PLAYER_TEXT_DRAW)throw new j(`Invalid id`);n&&(this._player=n);let r=e.getInstance(t,n);if(r)return r;this._id=t,this.isGlobal()?Qv.set(this._id,this):n&&(H.has(n)||H.set(n,new Map),H.get(this.getPlayer()).set(this.id,this))}else this.sourceInfo=t,this._player=null}create(){if(!this.sourceInfo)throw new j(`Cannot create with only id`);if(this.id!==c.TEXT_DRAW)throw new j(`Cannot create again`);let{x:t,y:n,text:r,player:i,charset:a=`ISO-8859-1`}=this.sourceInfo,o=R.encodeToBuf(R.convertSpecialChar(r),a);if(i){if(this._id=e.__inject__.createPlayer(i.id,t,n,o),this.id===c.TEXT_DRAW||e.getInstances(i).length===u.MAX_TEXT_DRAWS)throw new j(`Cannot create player textdraw`);H.has(i)||H.set(i,new Map),H.get(i).set(this._id,this)}else{if(this._id=e.__inject__.create(t,n,o),this.id===c.TEXT_DRAW||e.getInstances().length===u.MAX_TEXT_DRAWS)throw new j(`Cannot create textdraw`);Qv.set(this.id,this)}return this}destroy(){this.id===c.TEXT_DRAW&&e.beforeCreateWarn(`destroy textdraw`);let t=this.getPlayer();if(!t)q.skip||e.__inject__.destroy(this.id),Qv.delete(this.id);else if(q.skip||e.__inject__.destroyPlayer(t.id,this.id),H.has(t)){let e=H.get(t);e.delete(this.id),e.size||H.delete(t)}return this._id=c.TEXT_DRAW,this}setFont(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set font`),this;let n=this.getPlayer();return n?e.__inject__.setFontPlayer(n.id,this.id,t):e.__inject__.setFont(this.id,t),this}setColor(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set color`),this;let n=this.getPlayer();return n?e.__inject__.setColorPlayer(n.id,this.id,t):e.__inject__.setColor(this.id,t),this}setBoxColors(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set box color`),this;let n=this.getPlayer();return n?e.__inject__.setBoxColorPlayer(n.id,this.id,t):e.__inject__.setBoxColor(this.id,t),this}setBackgroundColors(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set background color`),this;let n=this.getPlayer();return n?e.__inject__.setBackgroundColorPlayer(n.id,this.id,t):e.__inject__.setBackgroundColor(this.id,t),this}setAlignment(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set alignment`),this;let n=this.getPlayer();return n?e.__inject__.setAlignmentPlayer(n.id,this.id,t):e.__inject__.setAlignment(this.id,t),this}setLetterSize(t,n){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set letter size`),this;let r=this.getPlayer();return r?e.__inject__.setLetterSizePlayer(r.id,this.id,t,n):e.__inject__.setLetterSize(this.id,t,n),this}setOutline(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set outline model`),this;if(t<0)throw new j(`Invalid outline value`);let n=this.getPlayer();return n?e.__inject__.setOutlinePlayer(n.id,this.id,t):e.__inject__.setOutline(this.id,t),this}setPreviewModel(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set preview model`),this;this.setFont(ue.MODEL_PREVIEW);let n=this.getPlayer();return n?e.__inject__.setPreviewModelPlayer(n.id,this.id,t):e.__inject__.setPreviewModel(this.id,t),this}setPreviewRot(t,n,r,i=1){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set preview rot`),this;this.setFont(ue.MODEL_PREVIEW);let a=this.getPlayer();return a?e.__inject__.setPreviewRotPlayer(a.id,this.id,t,n,r,i):e.__inject__.setPreviewRot(this.id,t,n,r,i),this}setPreviewVehColors(t,n){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set preview veh col`),this;this.setFont(ue.MODEL_PREVIEW);let r=this.getPlayer();return r?e.__inject__.setPreviewVehicleColorsPlayer(r.id,this.id,t,n):e.__inject__.setPreviewVehicleColors(this.id,t,n),this}setProportional(t=!0){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set Proportional`),this;let n=this.getPlayer();return n?e.__inject__.setProportionalPlayer(n.id,this.id,t):e.__inject__.setProportional(this.id,t),this}setSelectable(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set Selectable`),this;let n=this.getPlayer();return n?e.__inject__.setSelectablePlayer(n.id,this.id,t):e.__inject__.setSelectable(this.id,t),this}setShadow(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set shadow`),this;if(t<0)throw new j(`Invalid shadow value`);let n=this.getPlayer();return n?e.__inject__.setShadowPlayer(n.id,this.id,t):e.__inject__.setShadow(this.id,t),this}setString(t,n){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set string`),this;if(t.length===0||t.length>1024)throw new j(`Invalid text length`);let r=this.sourceInfo?.charset||`ISO-8859-1`,i=R.encodeToBuf(R.convertSpecialChar(t),r),a=this.getPlayer();return a?e.__inject__.setStringPlayer(a.id,this.id,i):n?e.__inject__.setStringForPlayer(this.id,n.id,i):e.__inject__.setString(this.id,i),this}setTextSize(t,n){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set TextSize`),this;let r=this.getPlayer();return r?e.__inject__.setTextSizePlayer(r.id,this.id,t,n):e.__inject__.setTextSize(this.id,t,n),this}useBox(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set TextSize`),this;let n=this.getPlayer();return n?e.__inject__.useBoxPlayer(n.id,this.id,t):e.__inject__.useBox(this.id,t),this}static beforeCreateWarn(e){throw new j(`Cannot ${e} before create`)}show(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`show`),this;let n=this.getPlayer();if(n)e.__inject__.showPlayer(n.id,this.id);else if(t)e.__inject__.showForPlayer(t.id,this.id);else throw new j(`invalid player for show`);return this}hide(t){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`hide`),this;let n=this.getPlayer();if(n)e.__inject__.hidePlayer(n.id,this.id);else if(t)e.__inject__.hideForPlayer(t.id,this.id);else throw new j(`invalid player for hide`);return this}showAll(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`show`),this;if(!this.getPlayer())return e.__inject__.showForAll(this.id),this;throw new j(`player's textdraw should not be show for all.`)}hideAll(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`hideAll`),this;if(!this.getPlayer())return e.__inject__.hideForAll(this.id),this;throw new j(`player's textdraw should not be hide for all.`)}isValid(){if(q.skip&&this.id!==c.TEXT_DRAW)return!0;let t=this.getPlayer();return t?e.__inject__.isValidPlayer(t.id,this.id):e.__inject__.isValid(this.id)}isVisibleForPlayer(t){if(this.id===c.TEXT_DRAW)return!1;let n=this.getPlayer();return n?e.__inject__.isVisiblePlayer(n.id,this.id):t?e.__inject__.isVisibleForPlayer(t.id,this.id):!1}getString(){this.id===c.TEXT_DRAW&&e.beforeCreateWarn(`getString`);let t=this.getPlayer();return t?e.__inject__.getStringPlayer(t.id,this.id).str:e.__inject__.getString(this.id).str}setPos(t,n){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`set position`),this;let r=this.getPlayer();return r?e.__inject__.setPosPlayer(r.id,this.id,t,n):e.__inject__.setPos(this.id,t,n),this}getLetterSize(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get letter size`);let t=this.getPlayer();return t?e.__inject__.getLetterSizePlayer(t.id,this.id):e.__inject__.getLetterSize(this.id)}getTextSize(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get text size`);let t=this.getPlayer();return t?e.__inject__.getTextSizePlayer(t.id,this.id):e.__inject__.getTextSize(this.id)}getPos(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get position`);let t=this.getPlayer();return t?e.__inject__.getPosPlayer(t.id,this.id):e.__inject__.getPos(this.id)}getColor(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get color`);let t=this.getPlayer();return t?e.__inject__.getColorPlayer(t.id,this.id):e.__inject__.getColor(this.id)}getBoxColor(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get box color`);let t=this.getPlayer();return t?e.__inject__.getBoxColorPlayer(t.id,this.id):e.__inject__.getBoxColor(this.id)}getBackgroundColor(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get bg color`);let t=this.getPlayer();return t?e.__inject__.getBackgroundColorPlayer(t.id,this.id):e.__inject__.getBackgroundColor(this.id)}getShadow(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get shadow`);let t=this.getPlayer();return t?e.__inject__.getShadowPlayer(t.id,this.id):e.__inject__.getShadow(this.id)}getOutline(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get outline`);let t=this.getPlayer();return t?e.__inject__.getOutlinePlayer(t.id,this.id):e.__inject__.getOutline(this.id)}getFont(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get font`);let t=this.getPlayer();return t?e.__inject__.getFontPlayer(t.id,this.id):e.__inject__.getFont(this.id)}isBox(){if(this.id===c.TEXT_DRAW)return!1;let t=this.getPlayer();return t?e.__inject__.isBoxPlayer(t.id,this.id):e.__inject__.isBox(this.id)}isProportional(){if(this.id===c.TEXT_DRAW)return!1;let t=this.getPlayer();return t?e.__inject__.isProportionalPlayer(t.id,this.id):e.__inject__.isProportional(this.id)}isSelectable(){if(this.id===c.TEXT_DRAW)return!1;let t=this.getPlayer();return t?e.__inject__.isSelectablePlayer(t.id,this.id):e.__inject__.isSelectable(this.id)}getAlignment(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get alignment`);let t=this.getPlayer();return t?e.__inject__.getAlignmentPlayer(t.id,this.id):e.__inject__.getAlignment(this.id)}getPreviewModel(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get preview model`);let t=this.getPlayer();return t?e.__inject__.getPreviewModelPlayer(t.id,this.id):e.__inject__.getPreviewModel(this.id)}getPreviewRot(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get preview rotation`);let t=this.getPlayer();return t?e.__inject__.getPreviewRotPlayer(t.id,this.id):e.__inject__.getPreviewRot(this.id)}getPreviewVehColors(){if(this.id===c.TEXT_DRAW)return e.beforeCreateWarn(`get preview vel colors`);let t=this.getPlayer();return t?e.__inject__.getPreviewVehicleColorsPlayer(t.id,this.id):e.__inject__.getPreviewVehicleColors(this.id)}isGlobal(){return!this.getPlayer()}isPlayer(){return!this.isGlobal()}getPlayer(){return this._player?this._player:this.sourceInfo&&this.sourceInfo.player?this.sourceInfo.player:null}getPlayerId(){let e=this.getPlayer();return e?e.id:c.PLAYER_ID}static getInstance(e,t){if(!t)return Qv.get(e);if(t.id!==c.PLAYER_ID)return H.get(t)?.get(e)}static getInstances(e){return e?e.id===c.PLAYER_ID?[]:[...H.get(e)?.values()||[]]:[...Qv.values()]}static getPlayersInstances(){return Array.from(H.entries()).map(([e,t])=>[e,Array.from(t.values())])}static __inject__={create:nh,createPlayer:Kh,destroy:rh,destroyPlayer:qh,setFont:ph,setFontPlayer:rg,setColor:sh,setColorPlayer:Zh,setBoxColor:lh,setBoxColorPlayer:$h,setBackgroundColor:fh,setBackgroundColorPlayer:ng,setAlignment:oh,setAlignmentPlayer:Xh,setLetterSize:ih,setLetterSizePlayer:Jh,setOutline:dh,setOutlinePlayer:tg,setPreviewModel:xh,setPreviewModelPlayer:lg,setPreviewRot:Sh,setPreviewRotPlayer:ug,setPreviewVehicleColors:Ch,setPreviewVehicleColorsPlayer:dg,setProportional:mh,setProportionalPlayer:ig,setSelectable:hh,setSelectablePlayer:ag,setShadow:uh,setShadowPlayer:eg,setStringPlayer:cg,setStringForPlayer:th,setString:bh,setTextSize:ah,setTextSizePlayer:Yh,useBoxPlayer:Qh,useBox:ch,showPlayer:og,showForPlayer:gh,hidePlayer:sg,hideForPlayer:_h,showForAll:vh,hideForAll:yh,isValidPlayer:Eh,isValid:Fm,isVisiblePlayer:Dh,isVisibleForPlayer:Im,getStringPlayer:Oh,getString:Lm,setPosPlayer:kh,setPos:Rm,getLetterSizePlayer:Ah,getLetterSize:zm,getTextSizePlayer:jh,getTextSize:Bm,getPosPlayer:Mh,getPos:Vm,getColorPlayer:Nh,getColor:Hm,getBoxColorPlayer:Ph,getBoxColor:Um,getBackgroundColorPlayer:Fh,getBackgroundColor:Wm,getShadowPlayer:Ih,getShadow:Gm,getOutlinePlayer:Lh,getOutline:Km,getFontPlayer:Rh,getFont:qm,isBoxPlayer:zh,isBox:Jm,isProportionalPlayer:Bh,isProportional:Ym,isSelectablePlayer:Vh,isSelectable:Xm,getAlignmentPlayer:Hh,getAlignment:Zm,getPreviewModelPlayer:Uh,getPreviewModel:Qm,getPreviewRotPlayer:Wh,getPreviewRot:$m,getPreviewVehicleColors:eh,getPreviewVehicleColorsPlayer:Gh}};Ab.onDisconnect(({player:e,next:t})=>(H.has(e)&&(PS.getInstances(e).forEach(e=>{e.isValid()&&e.destroy()}),H.delete(e)),t())),K.onExit(({next:e})=>(PS.getInstances().forEach(e=>e.destroy()),PS.getPlayersInstances().map(([,e])=>e).flat().forEach(e=>e.destroy()),Qv.clear(),H.clear(),e()));const[FS]=L({name:`OnPlayerClickTextDraw`,identifier:`ii`,defaultValue:!1,beforeEach(e,t){return{player:X.getInstance(e),textDraw:t===c.TEXT_DRAW?t:PS.getInstance(t)}}}),[IS]=L({name:`OnPlayerClickPlayerTextDraw`,identifier:`ii`,defaultValue:!1,beforeEach(e,t){let n=X.getInstance(e);return{player:n,textDraw:t===c.TEXT_DRAW?t:PS.getInstance(t,n)}}}),LS=Object.freeze({onPlayerClickGlobal:FS,onPlayerClickPlayer:IS});Ab.onDisconnect(({player:e,next:t})=>(U.has(e)&&(Y.getInstances(e).forEach(e=>{e.isValid()&&e.destroy()}),U.delete(e)),t())),K.onExit(({next:e})=>(Y.getInstances().forEach(e=>e.destroy()),Y.getPlayersInstances().map(([,e])=>e).flat().forEach(e=>e.destroy()),sy.clear(),U.clear(),e()));const[RS]=L({name:`OnPlayerSelectObject`,identifier:`iiiifff`,defaultValue:!1,beforeEach(e,t,n,r,i,a,o){let s=X.getInstance(e);return{player:s,type:t,isPlayerObject:t!==_.UNKNOWN&&t===_.PLAYER_OBJECT,isGlobal:t!==_.UNKNOWN&&t===_.GLOBAL_OBJECT,objectMp:t===_.GLOBAL_OBJECT?Y.getInstance(n):Y.getInstance(n,s),modelId:r,fX:i,fY:a,fZ:o}}}),[zS]=L({name:`OnPlayerEditObject`,identifier:`iiiiffffff`,defaultValue:!1,beforeEach(e,t,n,r,i,a,o,s,c,l){let u=X.getInstance(e),d=t===1;return{player:u,isPlayerObject:d,isGlobal:!d,objectMp:d?Y.getInstance(n,u):Y.getInstance(n),response:r,fX:i,fY:a,fZ:o,fRotX:s,fRotY:c,fRotZ:l}}}),[BS]=L({name:`OnPlayerEditAttachedObject`,identifier:`iiiiifffffffff`,defaultValue:!1,beforeEach(e,t,n,r,i,a,o,s,c,l,u,d,f,p){return{player:X.getInstance(e),response:t,index:n,modelId:r,boneId:i,fOffsetX:a,fOffsetY:o,fOffsetZ:s,fRotX:c,fRotY:l,fRotZ:u,fScaleX:d,fScaleY:f,fScaleZ:p}}}),[VS]=L({name:`OnObjectMoved`,identifier:`i`,beforeEach(e){return{objectMp:Y.getInstance(e)}}}),[HS]=L({name:`OnPlayerObjectMoved`,identifier:`ii`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,playerObject:Y.getInstance(t,n)}}}),US=Object.freeze({onPlayerSelect:RS,onPlayerEdit:zS,onPlayerEditAttached:BS,onGlobalMoved:VS,onPlayerMoved:HS});var WS=class e{_id=c.ACTOR_ID;sourceInfo=null;get id(){return this._id}constructor(t){if(typeof t==`number`){if(t===c.ACTOR_ID)throw new w(`Invalid id`);let n=e.getInstance(t);if(n)return n;this._id=t}else this.sourceInfo=t}create(){if(this._id!==c.ACTOR_ID)throw new w(`Cannot be created twice`);let{skin:t,x:n,y:r,z:i,rotation:a}=this.sourceInfo;if(this._id=e.__inject__.create(t,n,r,i,a),this._id===c.ACTOR_ID||e.getInstances().length===u.MAX_ACTORS)throw new w(`Cannot create actor`);return cy.set(this._id,this),this}destroy(){if(this._id===c.ACTOR_ID)throw new w(`Cannot before create`);return q.skip||e.__inject__.destroy(this._id),cy.delete(this._id),this._id=c.ACTOR_ID,this}isStreamIn(t){return this._id===c.ACTOR_ID?!1:e.__inject__.isStreamedIn(this.id,t.id)}setVirtualWorld(t){return this._id===c.ACTOR_ID?!1:e.__inject__.setVirtualWorld(this.id,t)}getVirtualWorld(){return this._id===c.ACTOR_ID?0:e.__inject__.getVirtualWorld(this.id)}applyAnimation(t,n,r,i,a,o,s,l){return this._id===c.ACTOR_ID?!1:e.__inject__.applyAnimation(this.id,t,n,r,i,a,o,s,l)}clearAnimations(){return this._id===c.ACTOR_ID?!1:e.__inject__.clearAnimations(this.id)}setPos(t,n,r){return this._id===c.ACTOR_ID?!1:e.__inject__.setPos(this.id,t,n,r)}getPos(){if(this._id===c.ACTOR_ID)throw new w(`Cannot getPos before create`);return e.__inject__.getPos(this.id)}setFacingAngle(t){return this._id===c.ACTOR_ID?!1:e.__inject__.setFacingAngle(this.id,t)}getFacingAngle(){if(this._id===c.ACTOR_ID)throw new w(`Cannot getFacingAngle before create`);return e.__inject__.getFacingAngle(this.id)}setHealth(t){return this._id===c.ACTOR_ID?!1:e.__inject__.setHealth(this.id,t)}getHealth(){if(this._id===c.ACTOR_ID)throw new w(`Cannot getHealth before create`);return e.__inject__.getHealth(this.id)}setInvulnerable(t){return this._id===c.ACTOR_ID?!1:e.__inject__.setInvulnerable(this.id,t)}isInvulnerable(){return this._id===c.ACTOR_ID?!1:e.__inject__.isInvulnerable(this.id)}isValid(){return e.isValid(this._id)}setSkin(t){return this._id===c.ACTOR_ID?!1:e.__inject__.setSkin(this.id,t)}getSkin(){if(this._id===c.ACTOR_ID)throw new w(`Cannot getSkin before create`);return this.sourceInfo?this.sourceInfo.skin:e.__inject__.getSkin(this.id)}getAnimation(){if(this._id===c.ACTOR_ID)throw new w(`Cannot getAnimation before create`);return e.__inject__.getAnimation(this.id)}getSpawnInfo(){if(this._id===c.ACTOR_ID)throw new w(`Cannot getSpawnInfo before create`);return e.__inject__.getSpawnInfo(this.id)}static isValid(t){return e.__inject__.isValid(t)}static getInstance(e){return cy.get(e)}static getInstances(){return[...cy.values()]}static __inject__={create:Vc,destroy:Hc,applyAnimation:Kc,clearAnimations:qc,getAnimation:Bc,getFacingAngle:Zc,getHealth:$c,getPos:Yc,getSkin:Lc,getSpawnInfo:zc,getVirtualWorld:Gc,isInvulnerable:tl,isStreamedIn:Uc,isValid:nl,setFacingAngle:Xc,setHealth:Qc,setInvulnerable:el,setPos:Jc,setSkin:Rc,setVirtualWorld:Wc}};K.onExit(({next:e})=>(WS.getInstances().forEach(e=>e.destroy()),cy.clear(),e()));const[GS]=L({name:`OnPlayerGiveDamageActor`,identifier:`iifii`,defaultValue:!1,beforeEach(e,t,n,r,i){return{player:X.getInstance(e),actor:WS.getInstance(t),amount:n,weapon:r,bodyPart:i}}}),[KS]=L({name:`OnActorStreamIn`,identifier:`ii`,beforeEach(e,t){return{actor:WS.getInstance(e),player:X.getInstance(t)}}}),[qS]=L({name:`OnActorStreamOut`,identifier:`ii`,beforeEach(e,t){return{actor:WS.getInstance(e),player:X.getInstance(t)}}}),JS=Object.freeze({onPlayerGiveDamage:GS,onStreamIn:KS,onStreamOut:qS});var YS=class e{static set(t,n,r,i,a){return e.__inject__.set(t.id,n,r,i,a)}static disable(t){return e.__inject__.disable(t.id)}static isPlayerIn(t){return e.__inject__.isPlayerIn(t.id)}static isActive(t){return e.__inject__.isActive(t.id)}static get(t){return e.__inject__.get(t.id)}static __inject__={disable:dp,get:_p,isActive:gp,isPlayerIn:mp,set:up}};const[XS]=L({name:`OnPlayerEnterCheckpoint`,identifier:`i`,beforeEach(e){return{player:X.getInstance(e)}}}),[ZS]=L({name:`OnPlayerLeaveCheckpoint`,identifier:`i`,beforeEach(e){return{player:X.getInstance(e)}}}),QS=Object.freeze({onPlayerEnter:XS,onPlayerLeave:ZS});var $S=class e{static set(t,n,r,i,a,o,s,c,l){return e.__inject__.set(t.id,n,r,i,a,o,s,c,l)}static disable(t){return e.__inject__.disable(t.id)}static isPlayerIn(t){return e.__inject__.isPlayerIn(t.id)}static isActive(t){return e.__inject__.isActive(t.id)}static get(t){return e.__inject__.get(t.id)}static __inject__={disable:pp,get:yp,isActive:vp,isPlayerIn:hp,set:fp}};const[eC]=L({name:`OnPlayerEnterRaceCheckpoint`,identifier:`i`,beforeEach(e){return{player:X.getInstance(e)}}}),[tC]=L({name:`OnPlayerLeaveRaceCheckpoint`,identifier:`i`,beforeEach(e){return{player:X.getInstance(e)}}}),nC=Object.freeze({onPlayerEnter:eC,onPlayerLeave:tC});var rC=class e{sourceInfo=null;_player=null;_id=c.PICKUP_ID;get id(){return this._id}constructor(t,n){if(typeof t==`number`){if(t===c.PICKUP_ID)throw new A(`Invalid id`);n&&(this._player=n);let r=e.getInstance(t,n);if(r)return r;this._id=t,this.isGlobal()?ly.set(this._id,this):n&&(W.has(n)||W.set(n,new Map),W.get(this.getPlayer()).set(this.id,this))}else this.sourceInfo=t,this._player=null}create(){if(!this.sourceInfo)throw new A(`Cannot create with only id`);if(this.id!==c.PICKUP_ID)throw new A(`Cannot be created twice`);let{model:t,type:n,virtualWorld:r,x:i,y:a,z:o,isStatic:s}=this.sourceInfo,l=this.getPlayer();if(s){if(l)throw new A(`Cannot create static pickup for player`);e.__inject__.addStatic(t,n,i,a,o,r)}else if(l){if(this._id=e.__inject__.createPlayer(l.id,t,n,i,a,o,r),l&&e.getInstances(l).length===u.MAX_PICKUPS||this._id===c.PICKUP_ID)throw new A(`Cannot create player pickup`);W.has(l)||W.set(l,new Map),W.get(l).set(this.id,this)}else{if(this._id=e.__inject__.create(t,n,i,a,o,r),e.getInstances().length===u.MAX_PICKUPS||this._id===c.PICKUP_ID)throw new A(`Cannot create pickup`);ly.set(this.id,this)}return this}destroy(){if(this.sourceInfo&&this.sourceInfo.isStatic)throw new A(`Cannot destroy static pickup`);if(this.id===c.PICKUP_ID)throw new A(`Cannot destroy before create`);let t=this.getPlayer();if(!t)q.skip||e.__inject__.destroy(this.id),ly.delete(this.id);else if(q.skip||e.__inject__.destroyPlayer(t.id,this.id),W.has(t)){let e=W.get(t);e.delete(this.id),e.size||W.delete(t)}this._id=c.PICKUP_ID}isGlobal(){return!(this.sourceInfo?this.sourceInfo.player:this._player)}isPlayer(){return!this.isGlobal()}getPlayer(){return this._player?this._player:this.sourceInfo&&this.sourceInfo.player?this.sourceInfo.player:null}getPlayerId(){let e=this.getPlayer();return e?e.id:c.PLAYER_ID}isValid(){if(q.skip&&this.id!==c.PICKUP_ID)return!0;if(this.id===c.PICKUP_ID)return!1;let t=this.getPlayer();return t?e.isValidPlayer(t.id,this.id):e.isValidGlobal(this.id)}isStreamedIn(t){if(this.id===c.PICKUP_ID)return!1;let n=this.getPlayer();return n?e.__inject__.isStreamedInPlayer(n.id,this.id):e.__inject__.isStreamedIn(t.id,this.id)}getPos(){let t=this.getPlayer();return t?e.__inject__.getPosPlayer(t.id,this.id):e.__inject__.getPos(this.id)}getModel(){if(this.id===c.PICKUP_ID)return 0;let t=this.getPlayer();return t?e.__inject__.getModelPlayer(t.id,this.id):e.__inject__.getModel(this.id)}getType(){if(this.id===c.PICKUP_ID)return 0;let t=this.getPlayer();return t?e.__inject__.getTypePlayer(t.id,this.id):e.__inject__.getType(this.id)}getVirtualWorld(){if(this.id===c.PICKUP_ID)return 0;let t=this.getPlayer();return t?e.__inject__.getVirtualWorldPlayer(t.id,this.id):e.__inject__.getVirtualWorld(this.id)}setPos(t,n,r,i){if(this.id===c.PICKUP_ID)return!1;let a=this.getPlayer();return a?e.__inject__.setPosPlayer(a.id,this.id,t,n,r,i):e.__inject__.setPos(this.id,t,n,r,i)}setModel(t,n=!0){if(this.id===c.PICKUP_ID)return!1;let r=this.getPlayer();return r?e.__inject__.setModelPlayer(r.id,this.id,t,n):e.__inject__.setModel(this.id,t,n)}setType(t,n=!0){if(this.id===c.PICKUP_ID)return!1;let r=this.getPlayer();return r?e.__inject__.setTypePlayer(r.id,this.id,t,n):e.__inject__.setType(this.id,t,n)}setVirtualWorld(t){if(this.id===c.PICKUP_ID)return!1;let n=this.getPlayer();return n?e.__inject__.setVirtualWorldPlayer(n.id,this.id,t):e.__inject__.setVirtualWorld(this.id,t)}showForPlayer(t){if(this.id===c.PICKUP_ID)return!1;if(this.getPlayer())throw new A(`Cannot show for player pickup`);return e.__inject__.showForPlayer(t.id,this.id)}hideForPlayer(t){if(this.id===c.PICKUP_ID)return!1;if(this.getPlayer())throw new A(`Cannot hide for player pickup`);return e.__inject__.hideForPlayer(t.id,this.id)}isHiddenForPlayer(t){if(this.id===c.PICKUP_ID)return!1;if(this.isPlayer())throw new A(`Cannot isHiddenForPlayer for player pickup`);return e.__inject__.isHiddenForPlayer(t.id,this.id)}static isValidPlayer(t,n){return e.__inject__.isValidPlayer(t,n)}static isValidGlobal(t){return e.__inject__.isValidGlobal(t)}static getInstance(e,t){if(!t)return ly.get(e);if(t.id!==c.PLAYER_ID)return W.get(t)?.get(e)}static getInstances(e){return e?e.id===c.PLAYER_ID?[]:[...W.get(e)?.values()||[]]:[...ly.values()]}static getPlayersInstances(){return Array.from(W.entries()).map(([e,t])=>[e,Array.from(t.values())])}static __inject__={create:q_,addStatic:K_,destroy:J_,isStreamedIn:P_,getPos:F_,getModel:I_,getType:L_,getVirtualWorld:R_,setPos:z_,setModel:B_,setType:V_,setVirtualWorld:H_,showForPlayer:U_,hideForPlayer:W_,isHiddenForPlayer:G_,isValidGlobal:N_,createPlayer:Y_,destroyPlayer:X_,isStreamedInPlayer:Q_,getPosPlayer:$_,getModelPlayer:iv,getTypePlayer:av,getVirtualWorldPlayer:ov,setPosPlayer:ev,setModelPlayer:tv,setTypePlayer:nv,setVirtualWorldPlayer:rv,isValidPlayer:Z_}};Ab.onDisconnect(({player:e,next:t})=>(W.has(e)&&(rC.getInstances(e).forEach(e=>{e.isValid()&&e.destroy()}),W.delete(e)),t())),K.onExit(({next:e})=>(rC.getInstances().forEach(e=>e.destroy()),rC.getPlayersInstances().map(([,e])=>e).flat().forEach(e=>e.destroy()),ly.clear(),W.clear(),e()));const[iC]=L({name:`OnPlayerPickUpPickup`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),pickup:rC.getInstance(t)}}}),[aC]=L({name:`OnPickupStreamIn`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),pickup:rC.getInstance(t)}}}),[oC]=L({name:`OnPickupStreamOut`,identifier:`ii`,beforeEach(e,t){return{player:X.getInstance(e),pickup:rC.getInstance(t)}}}),[sC]=L({name:`OnPlayerPickUpPlayerPickup`,identifier:`ii`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,pickup:rC.getInstance(t,n)}}}),[cC]=L({name:`OnPlayerPickupStreamIn`,identifier:`ii`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,pickup:rC.getInstance(t,n)}}}),[lC]=L({name:`OnPlayerPickupStreamOut`,identifier:`ii`,beforeEach(e,t){let n=X.getInstance(e);return{player:n,pickup:rC.getInstance(t,n)}}}),uC=Object.freeze({onPlayerPickUpGlobal:iC,onStreamInGlobal:aC,onStreamOutGlobal:oC,onPlayerPickupPlayer:sC,onStreamInPlayer:cC,onStreamOutPlayer:lC});var dC=class e{sourceInfo=null;_id=c._3DTEXT_ID;_player=null;get id(){return this._id}constructor(t,n){if(typeof t==`number`){if(t===c.PLAYER_3DTEXT_ID)throw new Jr(`Invalid id`);n&&(this._player=n);let r=e.getInstance(t,n);if(r)return r;this._id=t,this.isGlobal()?uy.set(this._id,this):n&&(G.has(n)||G.set(n,new Map),G.get(this.getPlayer()).set(this.id,this))}else this.sourceInfo=t,this._player=null}create(){if(!this.sourceInfo)throw new Jr(`Cannot create with only id`);if(this.id!==c._3DTEXT_ID)throw new Jr(`Cannot create again`);let{charset:t=`utf8`,text:n,color:r,x:i,y:a,z:o,drawDistance:s,virtualWorld:l,testLOS:d,attachedPlayer:f,attachedVehicle:p}=this.sourceInfo;if(this.isGlobal()){if(this._id=e.__inject__.create(t,n,r,i,a,o,s,l,d),this.id===c._3DTEXT_ID||e.getInstances().length===u.MAX_3DTEXT_GLOBAL)throw new Jr(`Cannot create textLabel`);return uy.set(this._id,this),this}let m=this.getPlayerId();if(m===c.PLAYER_ID)return this;let h=this.getPlayer();if(this._id=e.__inject__.createPlayer(t,m,n,r,i,a,o,s,f===void 0?c.PLAYER_ID:f.id,p===void 0?c.VEHICLE_ID:p.id,d),this.id===c._3DTEXT_ID||e.getInstances(h).length===u.MAX_3DTEXT_PLAYER)throw new Jr(`Cannot create playerTextLabel`);return G.has(h)||G.set(h,new Map),G.get(this.getPlayer()).set(this.id,this),this}destroy(){if(this.id===c._3DTEXT_ID)throw new Jr(`Cannot destroy the textLabel before create`);if(this.isGlobal())q.skip||e.__inject__.delete(this.id),uy.delete(this.id);else{let t=this.getPlayerId();if(t===c.PLAYER_ID)return this;let n=this.getPlayer();if(q.skip||e.__inject__.deletePlayer(t,this.id),G.has(n)){let e=G.get(n);e.delete(this.id),e.size===0&&G.delete(n)}}return this._id=c._3DTEXT_ID,this}isGlobal(){return!(this.sourceInfo?this.sourceInfo.player:this._player)}isPlayer(){return!this.isGlobal()}getPlayer(){return this._player?this._player:this.sourceInfo&&this.sourceInfo.player?this.sourceInfo.player:null}getPlayerId(){let e=this.getPlayer();return e?e.id:c.PLAYER_ID}isValid(){return q.skip&&this.id!==c._3DTEXT_ID?!0:this.isGlobal()?e.isValid(this.id):e.isValid(this.id,this.getPlayerId())}attachToPlayer(t,n,r,i){if(this.id===c._3DTEXT_ID)return!1;if(!this.isGlobal())throw new Jr(`Cannot attach to player, textLabel is not global`);return e.__inject__.attachToPlayer(this.id,t.id,n,r,i)}attachToVehicle(t,n,r,i){if(this.id===c._3DTEXT_ID)return!1;if(!this.isGlobal())throw new Jr(`Cannot attach to vehicle, textLabel is not global`);return e.__inject__.attachToVehicle(this.id,t.id,n,r,i)}updateText(t,n,r=`utf8`){return this.id===c._3DTEXT_ID?!1:this.isGlobal()?e.__inject__.updateText(r,this.id,t,n):e.__inject__.updatePlayerText(r,this.getPlayerId(),this.id,t,n)}isStreamedIn(t){if(this.id===c._3DTEXT_ID)return!1;if(!this.isGlobal())throw new Jr(`Cannot check stream in, textLabel is not global`);return e.__inject__.isStreamedIn(this.id,t.id)}getText(t=this.sourceInfo?.charset||`utf8`){return this.isGlobal()?e.__inject__.getText(t,this.id):e.__inject__.getPlayerText(t,this.getPlayerId(),this.id)}getColor(){return this.isGlobal()?e.__inject__.getColor(this.id):e.__inject__.getPlayerColor(this.getPlayerId(),this.id)}getPos(){return this.isGlobal()?e.__inject__.getPos(this.id):e.__inject__.getPlayerPos(this.getPlayerId(),this.id)}setDrawDistance(t){return this.id===c._3DTEXT_ID?!1:this.isGlobal()?e.__inject__.setDrawDistance(this.id,t):e.__inject__.setPlayerDrawDistance(this.getPlayerId(),this.id,t)}getDrawDistance(){return this.isGlobal()?e.__inject__.getDrawDistance(this.id):e.__inject__.getPlayerDrawDistance(this.getPlayerId(),this.id)}getLOS(){return this.id===c._3DTEXT_ID?!1:this.isGlobal()?e.__inject__.getLOS(this.id):e.__inject__.getPlayerLOS(this.getPlayerId(),this.id)}setLOS(t){return this.id===c._3DTEXT_ID?!1:this.isGlobal()?e.__inject__.setLOS(this.id,t):e.__inject__.setPlayerLOS(this.getPlayerId(),this.id,t)}getVirtualWorld(){return this.id===c._3DTEXT_ID?0:this.isGlobal()?e.__inject__.getVirtualWorld(this.id):e.__inject__.getPlayerVirtualWorld(this.getPlayerId(),this.id)}setVirtualWorld(t){return this.id===c._3DTEXT_ID?!1:this.isGlobal()?e.__inject__.setVirtualWorld(this.id,t):e.__inject__.setPlayerVirtualWorld(this.getPlayerId(),this.id,t)}getAttachedData(){return this.isGlobal()?e.__inject__.getAttachedData(this.id):e.__inject__.getPlayerAttachedData(this.getPlayerId(),this.id)}static isValid(t,n){return n===c.PLAYER_ID?!1:n===void 0?e.__inject__.isValid(t):e.__inject__.isValidPlayer(n,t)}static getInstance(e,t){if(!t)return uy.get(e);if(t.id!==c.PLAYER_ID)return G.get(t)?.get(e)}static getInstances(e){return e?e.id===c.PLAYER_ID?[]:[...G.get(e)?.values()||[]]:[...uy.values()]}static getPlayersInstances(){return Array.from(G.entries()).map(([e,t])=>[e,Array.from(t.values())])}static __inject__={create:Nv,createPlayer:Pv,getText:Lv,getPlayerText:Rv,updateText:Fv,updatePlayerText:Iv,delete:Up,attachToPlayer:Wp,attachToVehicle:Gp,isStreamedIn:Np,getColor:Pp,getPos:Fp,setDrawDistance:Ip,getDrawDistance:Lp,getLOS:Rp,setLOS:zp,getVirtualWorld:Vp,setVirtualWorld:Bp,getAttachedData:Hp,isValid:Mp,deletePlayer:nm,getPlayerColor:qp,getPlayerPos:Jp,setPlayerDrawDistance:Yp,getPlayerDrawDistance:Xp,getPlayerLOS:Zp,setPlayerLOS:Qp,getPlayerVirtualWorld:$p,setPlayerVirtualWorld:em,getPlayerAttachedData:tm,isValidPlayer:Kp}};Ab.onDisconnect(({player:e,next:t})=>(G.has(e)&&(dC.getInstances(e).forEach(e=>{e.isValid()&&e.destroy()}),G.delete(e)),t())),K.onExit(({next:e})=>(dC.getInstances().forEach(e=>e.destroy()),dC.getPlayersInstances().map(([,e])=>e).flat().forEach(e=>e.destroy()),uy.clear(),G.clear(),e()));function fC(e,t){return(e&t)===t}function pC(e,t,n){return(e&n)===n&&(t&n)!==n}function mC(e,t){return!!(e&t)}function hC(e,t,n){return(e&n)!==n&&(t&n)===n}function gC(e){let t=new Set,n=e.prototype,r=Object.getOwnPropertyNames(n).filter(e=>typeof n[e]==`function`&&e!==`constructor`).reduce((e,t)=>(e[t]=n[t],e),{});function i(r,i){if(t.has(r))throw new Wr(`Method '${String(r)}' of class '${e.name}' has already been hooked. Each method can only be hooked once per defineHooks call. `);if(typeof Reflect.get(n,r)!=`function`)throw new Wr(`Invalid method: ${String(r)}`);return Reflect.set(n,r,i),t.add(r),i}return[r,i]}function _C(e,t){return new Promise((n,r)=>{if(!e.isConnected()){r(new Ur(e.id));return}let i=Qy(({player:t,next:n})=>{if(t.id===e.id){let e=n();return r(new Ur(t.id)),e}return n()});t().then(n).catch(r).finally(i)})}export{WS as Actor,JS as ActorEvent,w as ActorException,r as ArtworkEnum,oe as BodyPartsEnum,se as BoneIdsEnum,_e as BulletHitTypesEnum,y as CameraCutStylesEnum,re as CameraModesEnum,fe as CarModTypeEnum,QS as CheckPointEvent,YS as Checkpoint,i as ClickSourcesEnum,Br as ClientCheckException,s as ConnectionStatusEnum,Vr as CoreException,ye as DamageDeathReasonEnum,Xy as Dialog,Hr as DialogException,a as DialogStylesEnum,Ur as DisconnectException,Rx as Dynamic3DTextLabel,Ux as Dynamic3DTextLabelEvent,Nx as DynamicActor,Lx as DynamicActorEvent,M as DynamicActorException,Wx as DynamicArea,Zx as DynamicAreaEvent,N as DynamicAreaException,wx as DynamicCheckPointEvent,Zr as DynamicCheckPointException,_x as DynamicCheckpoint,ix as DynamicMapIcon,lx as DynamicMapIconEvent,Qr as DynamicMapIconException,Jb as DynamicObject,rx as DynamicObjectEvent,P as DynamicObjectException,ux as DynamicPickup,gx as DynamicPickupEvent,$r as DynamicPickupException,Tx as DynamicRaceCP,Mx as DynamicRaceCPEvent,ei as DynamicRaceCpException,F as DynamicTextLabelException,Ce as E_STREAMER,o as EditResponseTypesEnum,ne as FightingStylesEnum,ce as ForceSyncEnum,K as GameMode,T as GameModeException,xS as GameText,ES as GangZone,NS as GangZoneEvent,E as GangZoneException,Wr as HookException,R as I18n,Gr as I18nException,c as InvalidEnum,l as KeysEnum,me as LandingGearStateEnum,u as LimitsEnum,Vt as MapIconStyles,v as MapIconStylesEnum,d as MarkerModesEnum,we as MaterialTextAlign,Te as MaterialTextSizes,SS as Menu,TS as MenuEvent,D as MenuException,h as NPCEntityCheckEnum,g as NPCMoveSpeedEnum,m as NPCMoveTypeEnum,f as NPCPlaybackEnum,p as NPCRecordStatusEnum,bS as NetStats,Kr as NetStatsException,$ as Npc,yS as NpcEvent,O as NpcException,$x as NpcNode,eS as NpcPath,Qx as NpcRecord,te as ObjectMaterialAlignmentEnum,ee as ObjectMaterialTextSizeEnum,Y as ObjectMp,US as ObjectMpEvent,k as ObjectMpException,uC as PickUpEvent,rC as Pickup,A as PickupException,X as Player,Ab as PlayerEvent,qr as PlayerException,ae as PlayerStateEnum,$S as RaceCheckpoint,nC as RaceCpEvent,be as RecordTypesEnum,_ as SelectObjectTypesEnum,le as SpecialActionsEnum,ie as SpectateModesEnum,Q as Streamer,xe as StreamerAreaTypes,x as StreamerDistances,Xr as StreamerException,S as StreamerItemTypes,C as StreamerMiscellaneous,Se as StreamerObjectTypes,PS as TextDraw,de as TextDrawAlignEnum,LS as TextDrawEvent,j as TextDrawException,ue as TextDrawFontsEnum,dC as TextLabel,Jr as TextLabelException,J as Vehicle,Wb as VehicleEvent,Yr as VehicleException,pe as VehicleModelInfoEnum,b as VehicleParamsEnum,he as WeaponEnum,ge as WeaponSkillsEnum,ve as WeaponStatesEnum,sv as animateLib,L as defineEvent,gC as defineHooks,uv as getAnimateDurationByLibName,fC as isHolding,pC as isPressed,mC as isPressing,hC as isReleased,cv as isValidAnimateLib,lv as isValidAnimateName,z as rgba,_C as stopWhenDisconnect,ii as useTrigger,ai as withTriggerOptions};
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