@infernus/core 0.14.3 → 0.14.4

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package/dist/bundle.d.ts CHANGED
@@ -795,28 +795,6 @@ declare function withTriggerOptions(options: ExecMiddlewareOptions): ExecMiddlew
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  __trigger__: boolean;
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  };
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  //#endregion
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- //#region packages/core/src/wrapper/native/player.d.ts
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- declare function GetPlayerMarkerForPlayer(playerId: number, targetId: number): number;
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- //#endregion
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- //#region packages/core/src/wrapper/native/pickup.d.ts
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- declare function CreatePlayerPickup(playerId: number, model: number, type: number, x: number, y: number, z: number, virtualWorld?: number): any;
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- declare function DestroyPlayerPickup(playerId: number, pickupId: number): boolean;
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- declare function IsValidPlayerPickup(playerId: number, pickupId: number): boolean;
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- declare function IsPlayerPickupStreamedIn(playerId: number, pickupId: number): boolean;
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- declare function GetPlayerPickupPos(playerId: number, pickupId: number): {
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- x: any;
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- y: any;
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- z: any;
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- ret: boolean;
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- };
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- declare function SetPlayerPickupPos(playerId: number, pickupId: number, x: number, y: number, z: number, update?: boolean): boolean;
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- declare function SetPlayerPickupModel(playerId: number, pickupId: number, model: number, update?: boolean): boolean;
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- declare function SetPlayerPickupType(playerId: number, pickupId: number, type: number, update?: boolean): boolean;
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- declare function SetPlayerPickupVirtualWorld(playerId: number, pickupId: number, virtualWorld: number): boolean;
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- declare function GetPlayerPickupModel(playerId: number, pickupId: number): number;
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- declare function GetPlayerPickupType(playerId: number, pickupId: number): number;
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- declare function GetPlayerPickupVirtualWorld(playerId: number, pickupId: number): number;
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- //#endregion
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  //#region packages/core/src/components/vehicle/entity.d.ts
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  declare class Vehicle {
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  private sourceInfo;
@@ -1235,6 +1213,7 @@ interface CmdBusCallback {
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  type CommandErrorTypes = "NOT_EXIST" | "REJECTED" | "PERFORMED" | "RECEIVED_THROW" | "RECEIVED_REJECTED";
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  interface CommandErrorRet {
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  code: number;
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+ type: CommandErrorTypes;
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  msg: string;
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  error?: any;
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  }
@@ -2280,16 +2259,16 @@ declare class NpcNode {
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  getType(): number;
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  setPoint(pointId: number): boolean;
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  getPointPosition(): {
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- x: any;
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- y: any;
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- z: any;
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+ x: number;
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+ y: number;
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+ z: number;
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  ret: boolean;
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  };
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  getPointCount(): number;
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  getInfo(): {
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- vehNodes: any;
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- pedNodes: any;
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- naviNode: any;
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+ vehNodes: number;
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+ pedNodes: number;
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+ naviNode: number;
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  ret: boolean;
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  };
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  static getInstance(id: number): NpcNode | undefined;
@@ -3786,9 +3765,9 @@ declare class Pickup {
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  isValid(): boolean;
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  isStreamedIn(player: Player): boolean;
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  getPos(): (IObjectPos & ICommonRetVal<boolean>) | {
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- x: any;
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- y: any;
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- z: any;
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+ x: number;
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+ y: number;
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+ z: number;
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  ret: boolean;
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  };
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  getModel(): number;
@@ -3823,18 +3802,23 @@ declare class Pickup {
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  hideForPlayer: (playerId: number, pickupId: number) => boolean;
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  isHiddenForPlayer: (playerId: number, pickupId: number) => boolean;
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  isValidGlobal: (pickupId: number) => boolean;
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- createPlayer: typeof CreatePlayerPickup;
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- destroyPlayer: typeof DestroyPlayerPickup;
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- isStreamedInPlayer: typeof IsPlayerPickupStreamedIn;
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- getPosPlayer: typeof GetPlayerPickupPos;
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- getModelPlayer: typeof GetPlayerPickupModel;
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- getTypePlayer: typeof GetPlayerPickupType;
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- getVirtualWorldPlayer: typeof GetPlayerPickupVirtualWorld;
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- setPosPlayer: typeof SetPlayerPickupPos;
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- setModelPlayer: typeof SetPlayerPickupModel;
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- setTypePlayer: typeof SetPlayerPickupType;
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- setVirtualWorldPlayer: typeof SetPlayerPickupVirtualWorld;
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- isValidPlayer: typeof IsValidPlayerPickup;
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+ createPlayer: (playerId: number, model: number, type: number, x: number, y: number, z: number, virtualWorld?: number) => number;
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+ destroyPlayer: (playerId: number, pickupId: number) => boolean;
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+ isStreamedInPlayer: (playerId: number, pickupId: number) => boolean;
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+ getPosPlayer: (playerId: number, pickupId: number) => {
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+ x: number;
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+ y: number;
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+ z: number;
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+ ret: boolean;
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+ };
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+ getModelPlayer: (playerId: number, pickupId: number) => number;
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+ getTypePlayer: (playerId: number, pickupId: number) => number;
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+ getVirtualWorldPlayer: (playerId: number, pickupId: number) => number;
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+ setPosPlayer: (playerId: number, pickupId: number, x: number, y: number, z: number, update?: boolean) => boolean;
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+ setModelPlayer: (playerId: number, pickupId: number, model: number, update?: boolean) => boolean;
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+ setTypePlayer: (playerId: number, pickupId: number, type: number, update?: boolean) => boolean;
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+ setVirtualWorldPlayer: (playerId: number, pickupId: number, virtualWorld: number) => boolean;
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+ isValidPlayer: (playerId: number, pickupId: number) => boolean;
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  };
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  }
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  //#endregion
@@ -4737,7 +4721,7 @@ declare class Player {
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  getColor(): number;
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  setMapIcon(iconId: number, x: number, y: number, z: number, markerType: number, color: string | number, style: number): boolean;
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  removeMapIcon(iconId: number): boolean;
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- setMarker(showPlayer: Player, color: string | number): void;
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+ setMarker(showPlayer: Player, color: string | number): boolean;
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  getMarker(targetPlayer: Player): number;
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  resetMoney(): boolean;
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  getMoney(): number;
@@ -4998,7 +4982,7 @@ declare class Player {
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  setMapIcon: (playerId: number, iconId: number, x: number, y: number, z: number, markerType: number, color: string | number, style: number) => boolean;
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  removeMapIcon: (playerId: number, iconId: number) => boolean;
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  setMarker: (playerId: number, showPlayerId: number, color: string | number) => boolean;
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- getMarker: typeof GetPlayerMarkerForPlayer;
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+ getMarker: (playerId: number, targetId: number) => number;
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  resetMoney: (playerId: number) => boolean;
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  getMoney: (playerId: number) => number;
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  giveMoney: (playerId: number, money: number) => boolean;