@infernus/core 0.11.15 → 0.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +264 -84
- package/dist/bundle.js +3 -3
- package/dist/bundle.mjs +3 -3
- package/package.json +1 -1
package/dist/bundle.d.ts
CHANGED
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@@ -1102,6 +1102,9 @@ interface IFilterScript {
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1102
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unload: () => any;
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1103
1103
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[propName: string | number | symbol]: any;
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}
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+
interface ICommonRetVal {
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ret: number;
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}
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1108
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declare class Vehicle {
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private sourceInfo;
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@@ -1120,17 +1123,33 @@ declare class Vehicle {
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getVirtualWorld(): number;
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repair(): number;
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setPos(x: number, y: number, z: number): boolean;
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-
getPos():
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-
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getPos(): {
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x: number;
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y: number;
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z: number;
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ret: number;
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};
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getHealth(): {
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health: number;
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ret: number;
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};
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setHealth(health: number): number;
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isPlayerIn(player: Player): boolean;
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putPlayerIn(player: Player, seatId: number): boolean | 0;
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-
getZAngle():
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1139
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getZAngle(): {
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angle: number;
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ret: number;
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};
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setZAngle(zAngle: number): number;
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setNumberPlate(numberplate: string): number;
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changeColors(color1: string | number, color2: string | number): number;
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setVelocity(X: number, Y: number, Z: number): boolean;
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-
getVelocity():
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getVelocity(): {
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x: number;
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y: number;
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z: number;
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ret: number;
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};
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getSpeed(magic?: number): number;
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setAngularVelocity(X: number, Y: number, Z: number): boolean;
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getDamageStatus(): {
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@@ -1138,34 +1157,48 @@ declare class Vehicle {
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doors: number;
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lights: number;
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tires: number;
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-
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-
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ret: number;
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};
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updateDamageStatus(panels: number, doors: number, lights: number, tires: number): number;
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getDistanceFromPoint(X: number, Y: number, Z: number): number;
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getModel(): number;
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-
static getModelInfo(vehicleModel: number, infoType: VehicleModelInfoEnum):
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-
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static getModelInfo(vehicleModel: number, infoType: VehicleModelInfoEnum): {
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x: number;
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y: number;
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z: number;
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ret: number;
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};
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getModelInfo(infoType: VehicleModelInfoEnum): {
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x: number;
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y: number;
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z: number;
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ret: number;
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};
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getRotationQuat(): {
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w: number;
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x: number;
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y: number;
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z: number;
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-
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ret: number;
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};
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setRespawn(): number;
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isStreamedIn(forPlayer: Player): boolean;
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setParamsCarDoors(driver: boolean, passenger: boolean, backLeft: boolean, backRight: boolean): number;
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setParamsCarWindows(driver: boolean, passenger: boolean, backLeft: boolean, backRight: boolean): number;
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getParamsCarDoors(): {
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driver:
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passenger:
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backLeft:
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backRight:
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-
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driver: 0 | 1 | -1;
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passenger: 0 | 1 | -1;
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backLeft: 0 | 1 | -1;
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backRight: 0 | 1 | -1;
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ret: number;
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};
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getParamsCarWindows(): {
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-
driver:
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passenger:
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backLeft:
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backRight:
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-
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driver: 0 | 1 | -1;
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passenger: 0 | 1 | -1;
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backLeft: 0 | 1 | -1;
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backRight: 0 | 1 | -1;
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ret: number;
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};
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setParamsEx(engine: boolean | VehicleParamsEnum, lights: boolean | VehicleParamsEnum, alarm: boolean | VehicleParamsEnum, doors: boolean | VehicleParamsEnum, bonnet: boolean | VehicleParamsEnum, boot: boolean | VehicleParamsEnum, objective: boolean | VehicleParamsEnum): number;
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getParamsEx(): {
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engine: number;
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@@ -1191,7 +1224,7 @@ declare class Vehicle {
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detachTrailer(): void;
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getTrailer(): Vehicle | undefined;
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isValid(): boolean;
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-
getMatrix(): IVehMatrix
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+
getMatrix(): IVehMatrix & ICommonRetVal;
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getTrainSpeed(): number;
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getHydraReactorAngle(): number;
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getLandingGearState(): number;
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@@ -1213,15 +1246,19 @@ declare class Vehicle {
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getCab(): number;
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getRespawnDelay(): number;
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setRespawnDelay(delay: number): number;
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-
getNumberPlate():
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+
getNumberPlate(): {
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plate: string;
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ret: number;
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};
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getInterior(): number;
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getPaintjob(): number;
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-
getColors(): IVehColor
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+
getColors(): IVehColor & ICommonRetVal;
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setSpawnInfo(modelId: number, fX: number, fY: number, fZ: number, fAngle: number, color1: string | number, color2: string | number, respawnTime?: number, interior?: number, ignoreRange?: boolean): number;
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-
getSpawnInfo(): IVehSpawnInfo
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getSpawnInfo(): IVehSpawnInfo & ICommonRetVal;
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getRandomColorPair(): {
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color: [number, number, number, number];
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-
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ret: number;
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};
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show(): boolean;
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hide(): boolean;
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isHidden(): boolean;
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@@ -1231,6 +1268,7 @@ declare class Vehicle {
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static getVehicleMaxPassengers: (modelId: number) => number;
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static getRandomColorPair: (modelId: number) => {
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color: [number, number, number, number];
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ret: number;
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};
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static getComponentType: (component: number) => CarModTypeEnum;
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static colorIndexToColor: (index: number, alpha?: number) => number;
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@@ -1507,7 +1545,7 @@ interface IRaceCheckPoint extends ICheckPoint {
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fNextZ: number;
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}
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-
interface
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+
interface IGangZonePos {
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fMinX: number;
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fMinY: number;
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fMaxX: number;
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@@ -1630,15 +1668,22 @@ declare class DynamicActor {
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setVirtualWorld(vWorld: number): number;
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applyAnimation(animLib: string, animName: string, speed?: number, loop?: boolean, lockX?: boolean, lockY?: boolean, freeze?: boolean, time?: number): number;
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clearAnimations(): number;
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-
getFacingAngle():
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1671
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getFacingAngle(): {
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angle: number;
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ret: number;
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};
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setFacingAngle(ang: number): number;
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getPos(): {
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x: number;
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y: number;
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z: number;
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ret: number;
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};
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setPos(x: number, y: number, z: number): number;
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-
getHealth():
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1683
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getHealth(): {
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health: number;
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ret: number;
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};
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setHealth(health: number): number;
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isInvulnerable(): boolean;
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setInvulnerable(invulnerable?: boolean): number;
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@@ -1646,7 +1691,7 @@ declare class DynamicActor {
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getPlayerCameraTarget(player: Player): DynamicActor | undefined;
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getSkin(): number;
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setSkin(model: number, ignoreRange?: boolean): number;
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1649
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-
getSpawnInfo(): IActorSpawn;
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+
getSpawnInfo(): IActorSpawn & ICommonRetVal;
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getAnimation(): {
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animLib: string;
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animName: string;
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@@ -1656,6 +1701,7 @@ declare class DynamicActor {
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lockY: number;
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freeze: number;
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time: number;
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1704
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+
ret: number;
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};
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toggleCallbacks(toggle?: boolean): number;
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isToggleCallbacks(): boolean;
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@@ -1716,7 +1762,10 @@ declare class Dynamic3DTextLabel {
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1716
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isValid(): boolean;
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getColor(): string | number;
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getCharset(): void | string;
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1719
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-
getText():
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1765
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+
getText(): {
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1766
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+
text: string;
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1767
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+
ret: number;
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1768
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+
};
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1720
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updateText(color: string | number, text: string, charset?: string): number;
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toggleCallbacks(toggle?: boolean): number;
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isToggleCallbacks(): boolean;
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@@ -1770,13 +1819,25 @@ declare class Streamer {
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static setMaxItems: (type: StreamerItemTypes, items: number) => number;
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static getVisibleItems(type: StreamerItemTypes, player?: number | Player): number;
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1821
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static setVisibleItems(type: StreamerItemTypes, items: number, player?: number | Player): number;
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1773
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-
static getRadiusMultiplier(type: StreamerItemTypes, player?: number | Player):
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1822
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+
static getRadiusMultiplier(type: StreamerItemTypes, player?: number | Player): {
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1823
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+
multiplier: number;
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1824
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+
ret: number;
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1825
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+
};
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static setRadiusMultiplier(type: StreamerItemTypes, multiplier: number, player?: number | Player): number;
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1775
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-
static getTypePriority: () =>
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1827
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+
static getTypePriority: () => {
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1828
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+
priority: number | _infernus_streamer.StreamerItemTypeTuple;
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1829
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+
ret: number;
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1830
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+
};
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static setTypePriority: (types: _infernus_streamer.StreamerItemTypeTuple) => number;
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1777
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-
static getCellDistance: () =>
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1832
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+
static getCellDistance: () => {
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1833
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distance: number;
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1834
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+
ret: number;
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1835
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};
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static setCellDistance: (distance?: number) => number;
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1779
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-
static getCellSize: () =>
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1837
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+
static getCellSize: () => {
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1838
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+
size: number;
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1839
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+
ret: number;
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+
};
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static setCellSize: (size?: number) => number;
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static toggleItemStatic: (type: StreamerItemTypes, id: number, toggle: boolean) => number;
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static isToggleItemStatic: (type: StreamerItemTypes, id: number) => boolean;
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@@ -1794,10 +1855,16 @@ declare class Streamer {
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static isToggleCameraUpdate(player: Player): boolean;
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static toggleItemUpdate(player: Player, type: StreamerItemTypes, toggle: boolean): number;
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static isToggleItemUpdate(player: Player, type: StreamerItemTypes): boolean;
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1797
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-
static getLastUpdateTime():
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1858
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+
static getLastUpdateTime(): {
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1859
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+
time: number;
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+
ret: number;
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1861
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+
};
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static update(player: Player, type?: StreamerItemTypes | -1): number;
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static updateEx(player: Player, x: number, y: number, z: number, worldId?: number, interiorId?: number, type?: StreamerItemTypes | -1, compensatedTime?: number, freezePlayer?: boolean): number;
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1800
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-
static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3) =>
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1864
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+
static getDistanceToItem: (x: number, y: number, z: number, type: StreamerItemTypes, id: number, dimensions?: 2 | 3) => {
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1865
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+
distance: number;
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+
ret: number;
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1867
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+
};
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1801
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static toggleItem(player: Player, type: StreamerItemTypes, id: number, toggle: boolean): number;
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1802
1869
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static isToggleItem(player: Player, type: StreamerItemTypes, id: number): boolean;
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1803
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static toggleAllItems(player: Player, type: StreamerItemTypes, toggle: boolean, exceptions?: number[]): number;
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@@ -1814,19 +1881,27 @@ declare class Streamer {
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1814
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x: number;
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y: number;
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z: number;
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+
ret: number;
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1817
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};
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static setItemPos: (type: StreamerItemTypes, id: number, x: number, y: number, z: number) => any;
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1819
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static getItemOffset: (type: StreamerItemTypes, id: number) => {
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x: number;
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y: number;
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z: number;
|
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+
ret: number;
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|
};
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1824
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static setItemOffset: (type: StreamerItemTypes, id: number, x: number, y: number, z: number) => any;
|
|
1825
|
-
static getFloatData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER) =>
|
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1894
|
+
static getFloatData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER) => {
|
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1895
|
+
val: number;
|
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1896
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+
ret: number;
|
|
1897
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+
};
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1826
1898
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static setFloatData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER, value: number) => number;
|
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1827
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static getIntData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER) => number;
|
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1828
1900
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static setIntData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.E_STREAMER, value: number) => number;
|
|
1829
|
-
static getArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData) =>
|
|
1901
|
+
static getArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData) => {
|
|
1902
|
+
arrayData: number[];
|
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1903
|
+
ret: number;
|
|
1904
|
+
};
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1830
1905
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static setArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData, dest: number[]) => number;
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1831
1906
|
static isInArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData, value: number) => boolean;
|
|
1832
1907
|
static appendArrayData: (type: StreamerItemTypes, id: number, data: _infernus_streamer.StreamerArrayData, value: number) => number;
|
|
@@ -2025,12 +2100,14 @@ declare class DynamicObject {
|
|
|
2025
2100
|
x: number;
|
|
2026
2101
|
y: number;
|
|
2027
2102
|
z: number;
|
|
2103
|
+
ret: number;
|
|
2028
2104
|
};
|
|
2029
2105
|
setPos(x: number, y: number, z: number): number;
|
|
2030
2106
|
getRot(): {
|
|
2031
2107
|
rx: number;
|
|
2032
2108
|
ry: number;
|
|
2033
2109
|
rz: number;
|
|
2110
|
+
ret: number;
|
|
2034
2111
|
};
|
|
2035
2112
|
setRot(rx: number, ry: number, rz: number): number;
|
|
2036
2113
|
move(x: number, y: number, z: number, speed: number, rx?: number, ry?: number, rz?: number): number;
|
|
@@ -2048,6 +2125,7 @@ declare class DynamicObject {
|
|
|
2048
2125
|
txdName: string;
|
|
2049
2126
|
textureName: string;
|
|
2050
2127
|
materialColor: number;
|
|
2128
|
+
ret: number;
|
|
2051
2129
|
};
|
|
2052
2130
|
setMaterial(materialIndex: number, modelId: number, txdName: string, textureName: string, materialColor?: string | number): number;
|
|
2053
2131
|
isMaterialTextUsed(materialIndex: number): boolean;
|
|
@@ -2061,6 +2139,7 @@ declare class DynamicObject {
|
|
|
2061
2139
|
fontColor: number;
|
|
2062
2140
|
backColor: number;
|
|
2063
2141
|
textAlignment: number;
|
|
2142
|
+
ret: number;
|
|
2064
2143
|
};
|
|
2065
2144
|
setMaterialText(charset: string | undefined, materialIndex: number, text: string, materialSize?: number, fontFace?: string, fontSize?: number, bold?: number, fontColor?: string | number, backColor?: string | number, textAlignment?: number): number;
|
|
2066
2145
|
getPlayerCameraTarget(player: Player): DynamicObject | undefined;
|
|
@@ -2211,7 +2290,10 @@ declare class DynamicArea {
|
|
|
2211
2290
|
destroy(): this;
|
|
2212
2291
|
isValid(): boolean;
|
|
2213
2292
|
getType(): StreamerAreaTypes;
|
|
2214
|
-
getPolygonPoints():
|
|
2293
|
+
getPolygonPoints(): {
|
|
2294
|
+
points: number[];
|
|
2295
|
+
ret: number;
|
|
2296
|
+
};
|
|
2215
2297
|
getPolygonNumberPoints(): number;
|
|
2216
2298
|
isPlayerIn(player: Player, recheck?: boolean): boolean;
|
|
2217
2299
|
static isPlayerInAny(player: Player, recheck?: boolean): boolean;
|
|
@@ -2306,7 +2388,7 @@ declare class GangZone {
|
|
|
2306
2388
|
getColorForPlayer(player: Player): number;
|
|
2307
2389
|
getFlashColorForPlayer(player: Player): number;
|
|
2308
2390
|
isFlashingForPlayer(player: Player): boolean;
|
|
2309
|
-
getPos():
|
|
2391
|
+
getPos(): IGangZonePos;
|
|
2310
2392
|
useCheck(toggle: boolean): this;
|
|
2311
2393
|
static isValidPlayer: (playerId: number, zoneId: number) => boolean;
|
|
2312
2394
|
static isValidGlobal: (zoneId: number) => boolean;
|
|
@@ -2353,13 +2435,27 @@ declare class Menu {
|
|
|
2353
2435
|
getPos(): {
|
|
2354
2436
|
fX: number;
|
|
2355
2437
|
fY: number;
|
|
2438
|
+
ret: number;
|
|
2439
|
+
} | {
|
|
2440
|
+
fX: number;
|
|
2441
|
+
fY: number;
|
|
2356
2442
|
};
|
|
2357
2443
|
getColumnWidth(): {
|
|
2358
2444
|
fColumn1: number;
|
|
2359
2445
|
fColumn2: number;
|
|
2446
|
+
ret: number;
|
|
2447
|
+
} | {
|
|
2448
|
+
fColumn1: number;
|
|
2449
|
+
fColumn2: number;
|
|
2450
|
+
};
|
|
2451
|
+
getColumnHeader(column: number): {
|
|
2452
|
+
header: string;
|
|
2453
|
+
ret: number;
|
|
2454
|
+
};
|
|
2455
|
+
getItem(column: number, item: number): {
|
|
2456
|
+
item: string;
|
|
2457
|
+
ret: number;
|
|
2360
2458
|
};
|
|
2361
|
-
getColumnHeader(column: number): string;
|
|
2362
|
-
getItem(column: number, item: number): string;
|
|
2363
2459
|
static isValid: (menuId: number) => boolean;
|
|
2364
2460
|
static getInstance(id: number): Menu | undefined;
|
|
2365
2461
|
static getInstances(): Menu[];
|
|
@@ -2383,11 +2479,18 @@ declare class Npc {
|
|
|
2383
2479
|
rX: number;
|
|
2384
2480
|
rY: number;
|
|
2385
2481
|
rZ: number;
|
|
2482
|
+
ret: number;
|
|
2386
2483
|
};
|
|
2387
2484
|
setFacingAngle(angle: number): this;
|
|
2388
|
-
getFacingAngle():
|
|
2485
|
+
getFacingAngle(): {
|
|
2486
|
+
angle: number;
|
|
2487
|
+
ret: number;
|
|
2488
|
+
};
|
|
2389
2489
|
setVirtualWorld(virtualWorld: number): this;
|
|
2390
|
-
getVirtualWorld():
|
|
2490
|
+
getVirtualWorld(): {
|
|
2491
|
+
virtualWorld: number;
|
|
2492
|
+
ret: number;
|
|
2493
|
+
};
|
|
2391
2494
|
move(targetPosX: number, targetPosY: number, targetPosZ: number, moveType: number, moveSpeed?: number): boolean;
|
|
2392
2495
|
moveToPlayer(player: Player, moveType: number, moveSpeed?: number): boolean;
|
|
2393
2496
|
stopMove(): this;
|
|
@@ -2412,6 +2515,7 @@ declare class Npc {
|
|
|
2412
2515
|
upAndDown: number;
|
|
2413
2516
|
leftAndDown: number;
|
|
2414
2517
|
keys: number;
|
|
2518
|
+
ret: number;
|
|
2415
2519
|
};
|
|
2416
2520
|
setWeaponSkillLevel(skill: WeaponSkillsEnum, level: number): this;
|
|
2417
2521
|
getWeaponSkillLevel(skill: WeaponSkillsEnum): number;
|
|
@@ -2483,9 +2587,9 @@ declare class TextDraw {
|
|
|
2483
2587
|
isVisibleForPlayer(player?: Player): boolean;
|
|
2484
2588
|
getString(): string;
|
|
2485
2589
|
setPos(fX: number, fY: number): this;
|
|
2486
|
-
getLetterSize(): void | ITextDrawCommonSize;
|
|
2487
|
-
getTextSize(): void | ITextDrawCommonSize;
|
|
2488
|
-
getPos(): void | ITextDrawCommonSize;
|
|
2590
|
+
getLetterSize(): void | (ITextDrawCommonSize & ICommonRetVal);
|
|
2591
|
+
getTextSize(): void | (ITextDrawCommonSize & ICommonRetVal);
|
|
2592
|
+
getPos(): void | (ITextDrawCommonSize & ICommonRetVal);
|
|
2489
2593
|
getColor(): number | void;
|
|
2490
2594
|
getBoxColor(): number | void;
|
|
2491
2595
|
getBackgroundColor(): number | void;
|
|
@@ -2501,6 +2605,7 @@ declare class TextDraw {
|
|
|
2501
2605
|
getPreviewVehColors(): void | {
|
|
2502
2606
|
color1: number;
|
|
2503
2607
|
color2: number;
|
|
2608
|
+
ret: number;
|
|
2504
2609
|
};
|
|
2505
2610
|
isGlobal(): boolean;
|
|
2506
2611
|
static getInstance(id: number, isGlobal: boolean): TextDraw | undefined;
|
|
@@ -2552,16 +2657,22 @@ declare class TextDraw {
|
|
|
2552
2657
|
static __inject__IsValidTextDraw: (textDrawId: number) => boolean;
|
|
2553
2658
|
static __inject__IsPlayerTextDrawVisible: (playerId: number, textDrawId: number) => boolean;
|
|
2554
2659
|
static __inject__IsTextDrawVisibleForPlayer: (playerId: number, textDrawId: number) => boolean;
|
|
2555
|
-
static __inject__PlayerTextDrawGetString: (playerId: number, textDrawId: number) =>
|
|
2556
|
-
|
|
2660
|
+
static __inject__PlayerTextDrawGetString: (playerId: number, textDrawId: number) => {
|
|
2661
|
+
str: string;
|
|
2662
|
+
ret: number;
|
|
2663
|
+
};
|
|
2664
|
+
static __inject__TextDrawGetString: (textDrawId: number) => {
|
|
2665
|
+
str: string;
|
|
2666
|
+
ret: number;
|
|
2667
|
+
};
|
|
2557
2668
|
static __inject__PlayerTextDrawSetPos: (playerId: number, textDrawId: number, fX: number, fY: number) => void;
|
|
2558
2669
|
static __inject__TextDrawSetPos: (textDrawId: number, fX: number, fY: number) => void;
|
|
2559
|
-
static __inject__PlayerTextDrawGetLetterSize: (playerId: number, textDrawId: number) => ITextDrawCommonSize;
|
|
2560
|
-
static __inject__TextDrawGetLetterSize: (textDrawId: number) => ITextDrawCommonSize;
|
|
2561
|
-
static __inject__PlayerTextDrawGetTextSize: (playerId: number, textDrawId: number) => ITextDrawCommonSize;
|
|
2562
|
-
static __inject__TextDrawGetTextSize: (textDrawId: number) => ITextDrawCommonSize;
|
|
2563
|
-
static __inject__PlayerTextDrawGetPos: (playerId: number, textDrawId: number) => ITextDrawCommonSize;
|
|
2564
|
-
static __inject__TextDrawGetPos: (textDrawId: number) => ITextDrawCommonSize;
|
|
2670
|
+
static __inject__PlayerTextDrawGetLetterSize: (playerId: number, textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2671
|
+
static __inject__TextDrawGetLetterSize: (textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2672
|
+
static __inject__PlayerTextDrawGetTextSize: (playerId: number, textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2673
|
+
static __inject__TextDrawGetTextSize: (textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2674
|
+
static __inject__PlayerTextDrawGetPos: (playerId: number, textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2675
|
+
static __inject__TextDrawGetPos: (textDrawId: number) => ITextDrawCommonSize & ICommonRetVal;
|
|
2565
2676
|
static __inject__PlayerTextDrawGetColor: (playerId: number, textDrawId: number) => number;
|
|
2566
2677
|
static __inject__TextDrawGetColor: (textDrawId: number) => number;
|
|
2567
2678
|
static __inject__PlayerTextDrawGetBoxColor: (playerId: number, textDrawId: number) => number;
|
|
@@ -2585,14 +2696,16 @@ declare class TextDraw {
|
|
|
2585
2696
|
static __inject__PlayerTextDrawGetPreviewModel: (playerId: number, textDrawId: number) => number;
|
|
2586
2697
|
static __inject__TextDrawGetPreviewModel: (textDrawId: number) => number;
|
|
2587
2698
|
static __inject__PlayerTextDrawGetPreviewRot: (playerId: number, textDrawId: number) => ITextDrawRot;
|
|
2588
|
-
static __inject__TextDrawGetPreviewRot: (textDrawId: number) => ITextDrawRot;
|
|
2699
|
+
static __inject__TextDrawGetPreviewRot: (textDrawId: number) => ITextDrawRot & ICommonRetVal;
|
|
2589
2700
|
static __inject__TextDrawGetPreviewVehicleColors: (textDrawId: number) => {
|
|
2590
2701
|
color1: number;
|
|
2591
2702
|
color2: number;
|
|
2703
|
+
ret: number;
|
|
2592
2704
|
};
|
|
2593
2705
|
static __inject__PlayerTextDrawGetPreviewVehicleColors: (playerId: number, textDrawId: number) => {
|
|
2594
2706
|
color1: number;
|
|
2595
2707
|
color2: number;
|
|
2708
|
+
ret: number;
|
|
2596
2709
|
};
|
|
2597
2710
|
}
|
|
2598
2711
|
|
|
@@ -2644,7 +2757,10 @@ declare class Player {
|
|
|
2644
2757
|
resetWeapons(): boolean;
|
|
2645
2758
|
spawn(): boolean;
|
|
2646
2759
|
setHealth(health: number): boolean;
|
|
2647
|
-
getHealth():
|
|
2760
|
+
getHealth(): {
|
|
2761
|
+
health: number;
|
|
2762
|
+
ret: number;
|
|
2763
|
+
};
|
|
2648
2764
|
toggleClock(toggle: boolean): boolean;
|
|
2649
2765
|
toggleControllable(toggle: boolean): boolean;
|
|
2650
2766
|
toggleSpectating(toggle: boolean): boolean;
|
|
@@ -2666,51 +2782,88 @@ declare class Player {
|
|
|
2666
2782
|
getScore(): number;
|
|
2667
2783
|
getPing(): number;
|
|
2668
2784
|
setPos(x: number, y: number, z: number): boolean;
|
|
2669
|
-
getPos():
|
|
2785
|
+
getPos(): {
|
|
2786
|
+
x: number;
|
|
2787
|
+
y: number;
|
|
2788
|
+
z: number;
|
|
2789
|
+
ret: number;
|
|
2790
|
+
};
|
|
2670
2791
|
isSpectating(): boolean;
|
|
2671
2792
|
isWasted(): boolean;
|
|
2672
2793
|
getState(): PlayerStateEnum;
|
|
2673
|
-
getVersion():
|
|
2794
|
+
getVersion(): {
|
|
2795
|
+
version: string;
|
|
2796
|
+
ret: number;
|
|
2797
|
+
};
|
|
2674
2798
|
setVirtualWorld(worldId: number): boolean;
|
|
2675
2799
|
getVirtualWorld(): number;
|
|
2676
2800
|
removeFromVehicle(): boolean;
|
|
2677
2801
|
setWantedLevel(level: number): boolean;
|
|
2678
2802
|
getWantedLevel(): number;
|
|
2679
2803
|
setFacingAngle(ang: number): boolean;
|
|
2680
|
-
getFacingAngle():
|
|
2804
|
+
getFacingAngle(): {
|
|
2805
|
+
angle: number;
|
|
2806
|
+
ret: number;
|
|
2807
|
+
};
|
|
2681
2808
|
setWeather(weather: number): boolean;
|
|
2682
2809
|
getWeather(): number;
|
|
2683
2810
|
setTime(hour: number, minute: number): boolean;
|
|
2684
2811
|
getTime(): {
|
|
2685
2812
|
hour: number;
|
|
2686
2813
|
minute: number;
|
|
2814
|
+
ret: number;
|
|
2687
2815
|
};
|
|
2688
2816
|
removeBuilding(modelId: number, fX: number, fY: number, fZ: number, fRadius: number): boolean;
|
|
2689
2817
|
setTeam(team: number): void;
|
|
2690
2818
|
getTeam(): number;
|
|
2691
2819
|
setSkillLevel(skill: WeaponSkillsEnum, level: number): boolean;
|
|
2692
|
-
getName():
|
|
2820
|
+
getName(): {
|
|
2821
|
+
name: string;
|
|
2822
|
+
ret: number;
|
|
2823
|
+
};
|
|
2693
2824
|
setName(name: string): number;
|
|
2694
2825
|
setVelocity(x: number, y: number, z: number): boolean;
|
|
2695
|
-
getVelocity():
|
|
2826
|
+
getVelocity(): {
|
|
2827
|
+
x: number;
|
|
2828
|
+
y: number;
|
|
2829
|
+
z: number;
|
|
2830
|
+
ret: number;
|
|
2831
|
+
};
|
|
2696
2832
|
getSpeed(magic?: number): number;
|
|
2697
2833
|
getKeys(): {
|
|
2698
2834
|
keys: KeysEnum;
|
|
2699
2835
|
upDown: KeysEnum;
|
|
2700
2836
|
leftRight: KeysEnum;
|
|
2837
|
+
ret: number;
|
|
2838
|
+
};
|
|
2839
|
+
getIp(): {
|
|
2840
|
+
ip: string;
|
|
2841
|
+
ret: number;
|
|
2701
2842
|
};
|
|
2702
|
-
getIp(): string;
|
|
2703
2843
|
getFightingStyle(): FightingStylesEnum;
|
|
2704
2844
|
setFightingStyle(style: FightingStylesEnum): boolean;
|
|
2705
2845
|
setArmour(armour: number): boolean;
|
|
2706
|
-
getArmour():
|
|
2846
|
+
getArmour(): {
|
|
2847
|
+
armour: number;
|
|
2848
|
+
ret: number;
|
|
2849
|
+
};
|
|
2707
2850
|
setCameraBehind(): boolean;
|
|
2708
2851
|
setCameraPos(x: number, y: number, z: number): boolean;
|
|
2709
2852
|
setCameraLookAt(x: number, y: number, z: number, style?: CameraCutStylesEnum): boolean;
|
|
2710
2853
|
getCameraAspectRatio(): number;
|
|
2711
|
-
getCameraFrontVector():
|
|
2854
|
+
getCameraFrontVector(): {
|
|
2855
|
+
x: number;
|
|
2856
|
+
y: number;
|
|
2857
|
+
z: number;
|
|
2858
|
+
ret: number;
|
|
2859
|
+
};
|
|
2712
2860
|
getCameraMode(): CameraModesEnum;
|
|
2713
|
-
getCameraPos():
|
|
2861
|
+
getCameraPos(): {
|
|
2862
|
+
x: number;
|
|
2863
|
+
y: number;
|
|
2864
|
+
z: number;
|
|
2865
|
+
ret: number;
|
|
2866
|
+
};
|
|
2714
2867
|
getCameraTargetPlayer(): Player | undefined;
|
|
2715
2868
|
getCameraTargetVehicle(): Vehicle | undefined;
|
|
2716
2869
|
getCameraZoom(): number;
|
|
@@ -2751,11 +2904,13 @@ declare class Player {
|
|
|
2751
2904
|
fHitPosX: number;
|
|
2752
2905
|
fHitPosY: number;
|
|
2753
2906
|
fHitPosZ: number;
|
|
2907
|
+
ret: number;
|
|
2754
2908
|
};
|
|
2755
2909
|
getWeapon(): WeaponEnum | -1;
|
|
2756
2910
|
getWeaponData(slot: number): {
|
|
2757
2911
|
weapons: number;
|
|
2758
2912
|
ammo: number;
|
|
2913
|
+
ret: number;
|
|
2759
2914
|
};
|
|
2760
2915
|
getWeaponState(): WeaponStatesEnum;
|
|
2761
2916
|
giveWeapon(weaponId: WeaponEnum, ammo: number): boolean;
|
|
@@ -2783,21 +2938,21 @@ declare class Player {
|
|
|
2783
2938
|
getLastSyncedVehicleID(): number;
|
|
2784
2939
|
toggleWidescreen(set: boolean): boolean;
|
|
2785
2940
|
isWidescreenToggled(): boolean;
|
|
2786
|
-
getSpawnInfo(): IPlayerClass;
|
|
2941
|
+
getSpawnInfo(): IPlayerClass & ICommonRetVal;
|
|
2787
2942
|
getSkillLevel(skill: WeaponSkillsEnum): number;
|
|
2788
2943
|
isCheckpointActive(): boolean;
|
|
2789
|
-
getCheckpoint(): ICheckPoint;
|
|
2944
|
+
getCheckpoint(): ICheckPoint & ICommonRetVal;
|
|
2790
2945
|
isRaceCheckpointActive(): boolean;
|
|
2791
|
-
getRaceCheckpoint(): IRaceCheckPoint;
|
|
2792
|
-
getWorldBounds():
|
|
2946
|
+
getRaceCheckpoint(): IRaceCheckPoint & ICommonRetVal;
|
|
2947
|
+
getWorldBounds(): IBounds & ICommonRetVal;
|
|
2793
2948
|
isInModShop(): boolean;
|
|
2794
2949
|
getSirenState(): number;
|
|
2795
2950
|
getLandingGearState(): number;
|
|
2796
2951
|
getHydraReactorAngle(): number;
|
|
2797
2952
|
getTrainSpeed(): number;
|
|
2798
2953
|
getZAim(): number;
|
|
2799
|
-
getSurfingOffsets(): IOffsets;
|
|
2800
|
-
getRotationQuat(): IQuat;
|
|
2954
|
+
getSurfingOffsets(): IOffsets & ICommonRetVal;
|
|
2955
|
+
getRotationQuat(): IQuat & ICommonRetVal;
|
|
2801
2956
|
getDialogID(): number;
|
|
2802
2957
|
getSpectateID(): number;
|
|
2803
2958
|
getSpectateType(): SpectateModesEnum;
|
|
@@ -2811,12 +2966,15 @@ declare class Player {
|
|
|
2811
2966
|
toggleGhostMode(toggle: boolean): boolean;
|
|
2812
2967
|
getGhostMode(): boolean;
|
|
2813
2968
|
getBuildingsRemoved(): number;
|
|
2814
|
-
getAttachedObject(index: number): IAttachedObject;
|
|
2969
|
+
getAttachedObject(index: number): IAttachedObject & ICommonRetVal;
|
|
2815
2970
|
removeWeapon(weaponId: number): boolean;
|
|
2816
2971
|
isUsingOfficialClient(): boolean;
|
|
2817
2972
|
allowWeapons(allow: boolean): boolean;
|
|
2818
2973
|
areWeaponsAllowed(): boolean;
|
|
2819
|
-
gpci(charset?: string):
|
|
2974
|
+
gpci(charset?: string): {
|
|
2975
|
+
val: string;
|
|
2976
|
+
ret: number;
|
|
2977
|
+
};
|
|
2820
2978
|
isCuffed(): boolean;
|
|
2821
2979
|
isInDriveByMode(): boolean;
|
|
2822
2980
|
isAndroid(): boolean;
|
|
@@ -3070,10 +3228,14 @@ declare class GameMode {
|
|
|
3070
3228
|
static checkSimpleModel(virtualWorld: number, baseId: number, newId: number, dffName: string, txdName: string, timeOn?: number, timeOff?: number): number;
|
|
3071
3229
|
static isValidCustomModel: (modelId: number) => boolean;
|
|
3072
3230
|
static getCustomModePath: (modelId: number) => {
|
|
3073
|
-
dffPath:
|
|
3074
|
-
txdPath:
|
|
3231
|
+
dffPath: string;
|
|
3232
|
+
txdPath: string;
|
|
3233
|
+
ret: number;
|
|
3075
3234
|
} | null;
|
|
3076
|
-
static getConsoleVarAsString(varname: string, charset?: string):
|
|
3235
|
+
static getConsoleVarAsString(varname: string, charset?: string): {
|
|
3236
|
+
consoleVar: string;
|
|
3237
|
+
ret: number;
|
|
3238
|
+
};
|
|
3077
3239
|
static getRestartTime: () => number;
|
|
3078
3240
|
static setRestartTime: (seconds: number) => boolean;
|
|
3079
3241
|
static allowAdminTeleport: (allow: boolean) => void;
|
|
@@ -3096,9 +3258,18 @@ declare class GameMode {
|
|
|
3096
3258
|
static limitPlayerMarkerRadius: (markerRadius: number) => number;
|
|
3097
3259
|
static limitGlobalChatRadius: (chatRadius: number) => number;
|
|
3098
3260
|
static setNameTagDrawDistance: (distance: number) => number;
|
|
3099
|
-
static findModelFileNameFromCRC: (crc: number) =>
|
|
3100
|
-
|
|
3101
|
-
|
|
3261
|
+
static findModelFileNameFromCRC: (crc: number) => {
|
|
3262
|
+
name: string;
|
|
3263
|
+
ret: number;
|
|
3264
|
+
};
|
|
3265
|
+
static findTextureFileNameFromCRC: (crc: number) => {
|
|
3266
|
+
name: string;
|
|
3267
|
+
ret: number;
|
|
3268
|
+
};
|
|
3269
|
+
static getWeaponName: (weaponId: number) => {
|
|
3270
|
+
name: string;
|
|
3271
|
+
ret: number;
|
|
3272
|
+
};
|
|
3102
3273
|
static setObjectsDefaultCameraCollision: (disable: boolean) => boolean;
|
|
3103
3274
|
static vectorSize: (x: number, y: number, z: number) => number;
|
|
3104
3275
|
static clearBanList: () => void;
|
|
@@ -3112,7 +3283,7 @@ declare class GameMode {
|
|
|
3112
3283
|
static removeServerRule: (name: string) => boolean;
|
|
3113
3284
|
static getWeaponSlot: (weaponId: number) => number;
|
|
3114
3285
|
static getAvailableClasses: () => number;
|
|
3115
|
-
static getPlayerClass: (classId: number) =>
|
|
3286
|
+
static getPlayerClass: (classId: number) => IPlayerClass & ICommonRetVal;
|
|
3116
3287
|
static editPlayerClass: (classId: number, teamId: number, modelId: number, spawnX: number, spawnY: number, spawnZ: number, zAngle: number, weapon1: number, weapon1Ammo: number, weapon2: number, weapon2Ammo: number, weapon3: number, weapon3Ammo: number) => boolean;
|
|
3117
3288
|
static toggleChatTextReplacement: (toggle: boolean) => void;
|
|
3118
3289
|
static chatTextReplacementToggled: () => boolean;
|
|
@@ -3125,13 +3296,22 @@ declare class GameMode {
|
|
|
3125
3296
|
|
|
3126
3297
|
declare class NetStats {
|
|
3127
3298
|
private constructor();
|
|
3128
|
-
static getNetworkStats():
|
|
3129
|
-
|
|
3299
|
+
static getNetworkStats(): {
|
|
3300
|
+
stats: string;
|
|
3301
|
+
ret: number;
|
|
3302
|
+
};
|
|
3303
|
+
static getPlayerNetworkStats(player: Player): {
|
|
3304
|
+
stats: string;
|
|
3305
|
+
ret: number;
|
|
3306
|
+
};
|
|
3130
3307
|
static getBytesReceived(player: Player): number;
|
|
3131
3308
|
static getBytesSent(player: Player): number;
|
|
3132
3309
|
static getConnectionStatus(player: Player): ConnectionStatusEnum;
|
|
3133
3310
|
static getConnectedTime(player: Player): number;
|
|
3134
|
-
static getIpPort(player: Player):
|
|
3311
|
+
static getIpPort(player: Player): {
|
|
3312
|
+
ipPort: string;
|
|
3313
|
+
ret: number;
|
|
3314
|
+
};
|
|
3135
3315
|
static getMessagesReceived(player: Player): number;
|
|
3136
3316
|
static getMessagesRecvPerSecond(player: Player): number;
|
|
3137
3317
|
static getMessagesSent(player: Player): number;
|
|
@@ -3280,4 +3460,4 @@ declare const getAnimateDurationByLibName: (lib: string, name: string) => number
|
|
|
3280
3460
|
declare function defineHooks<T extends new (...args: any[]) => any>(target: T): readonly [THookedMethods<T>, <K extends TMethodKeys<InstanceType<T>>>(methodName: K, interceptor: (this: InstanceType<T>, ...args: Parameters<InstanceType<T>[K]>) => ReturnType<InstanceType<T>[K]>) => (this: InstanceType<T>, ...args: Parameters<InstanceType<T>[K]>) => ReturnType<InstanceType<T>[K]>];
|
|
3281
3461
|
|
|
3282
3462
|
export { ArtworkEnum, BodyPartsEnum, BoneIdsEnum, BulletHitTypesEnum, CameraCutStylesEnum, CameraModesEnum, CarModTypeEnum, ClickSourcesEnum, CommandErrors, ConnectionStatusEnum, DamageDeathReasonEnum, Dialog, DialogStylesEnum, Dynamic3DTextLabel, Dynamic3DTextLabelEvent, DynamicActor, DynamicActorEvent, DynamicArea, DynamicAreaEvent, DynamicCheckPointEvent, DynamicCheckpoint, DynamicMapIcon, DynamicMapIconEvent, DynamicObject, DynamicObjectEvent, DynamicPickup, DynamicPickupEvent, DynamicRaceCP, DynamicRaceCPEvent, ERecordStatus, EditResponseTypesEnum, FightingStylesEnum, ForceSyncEnum, GameMode, GameText, GangZone, GangZoneEvent, I18n, InvalidEnum, KeysEnum, LimitsEnum, MapIconStylesEnum, MarkerModesEnum, Menu, MenuEvent, NPCPlaybackEnum, NetStats, Npc, NpcEvent, ObjectMaterialAlignmentEnum, ObjectMaterialTextSizeEnum, Player, PlayerEvent, PlayerStateEnum, RecordTypesEnum, SelectObjectTypesEnum, SpecialActionsEnum, SpectateModesEnum, Streamer, TextDraw, TextDrawAlignEnum, TextDrawEvent, TextDrawFontsEnum, Vehicle, VehicleEvent, VehicleModelInfoEnum, VehicleParamsEnum, WeaponEnum, WeaponSkillsEnum, WeaponStatesEnum, animateLib, defineEvent, defineHooks, getAnimateDurationByLibName, isHolding, isPressed, isPressing, isReleased, isValidAnimateLib, isValidAnimateName, rgba, useTrigger, withTriggerOptions };
|
|
3283
|
-
export type { CmdBusCallback, CommandErrorRet, CommandErrorTypes, ExecMiddlewareOptions, GangZoneCb,
|
|
3463
|
+
export type { CmdBusCallback, CommandErrorRet, CommandErrorTypes, ExecMiddlewareOptions, GangZoneCb, IActorAnimation, IActorSpawn, IAnimateInfo, IAttachedData, IAttachedObject, IBounds, ICheckPoint, IClientResRaw, ICmdOptions, ICommonRetVal, ICommonTextDrawKey, IDialog, IDialogFuncQueue, IDialogResCommon, IDynamic, IDynamic3DTextLabel, IDynamicActor, IDynamicAreaKey, IDynamicCheckPoint, IDynamicCircle, IDynamicCircleCommon, IDynamicCommon, IDynamicCuboid, IDynamicCylinder, IDynamicMapIcon, IDynamicObject, IDynamicPickup, IDynamicPolygon, IDynamicRaceCp, IDynamicRectangle, IDynamicRectangleCommon, IDynamicSphere, IFilterScript, IGangZone, IGangZonePos, IMaterial, IMaterialText, IObjectPos, IObjectRotPos, IOffsets, IPlayerClass, IQuat, IRaceCheckPoint, ITextDraw, ITextDrawCommonSize, ITextDrawRot, IVehColor, IVehMatrix, IVehSpawnInfo, IVehicle, TCommonCallback, TDynamicArea, TDynamicAreaTypes, TEventFunc, TEventName, THookedMethods, TLocales, TMethodKeys, TPos, TStreamerExtendable, defineEventOptions };
|