@hztxi/cesium-engine 25.0.3 → 25.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/Workers/chunk-247MLVK2.js +124 -0
- package/Build/Workers/chunk-26I7TIAE.js +58 -0
- package/Build/Workers/chunk-26OYTC24.js +38 -0
- package/Build/Workers/chunk-2IMOZG7R.js +973 -0
- package/Build/Workers/chunk-2L6JGSYJ.js +57 -0
- package/Build/Workers/chunk-32N2SB76.js +56 -0
- package/Build/Workers/chunk-37WL527K.js +1287 -0
- package/Build/Workers/chunk-3B2TIEWW.js +73 -0
- package/Build/Workers/chunk-3HOOLJ6E.js +1483 -0
- package/Build/Workers/chunk-3IGH46TC.js +1054 -0
- package/Build/Workers/chunk-3MWOYCFC.js +511 -0
- package/Build/Workers/chunk-3Q52BERF.js +476 -0
- package/Build/Workers/chunk-47BSFGJC.js +837 -0
- package/Build/Workers/chunk-4J7PL5AM.js +454 -0
- package/Build/Workers/chunk-4MHUA5ZK.js +163 -0
- package/Build/Workers/chunk-4UMO63VY.js +76 -0
- package/Build/Workers/chunk-5BVKUNRB.js +368 -0
- package/Build/Workers/chunk-5YI3TQQC.js +778 -0
- package/Build/Workers/chunk-642GMGGP.js +162 -0
- package/Build/Workers/chunk-65LZTCWG.js +1344 -0
- package/Build/Workers/chunk-6PYOAYJD.js +1046 -0
- package/Build/Workers/chunk-AEZQ2UWS.js +288 -0
- package/Build/Workers/chunk-AH6GJ5MT.js +754 -0
- package/Build/Workers/chunk-AM56LGEB.js +352 -0
- package/Build/Workers/chunk-AXE2ZIEG.js +219 -0
- package/Build/Workers/chunk-BDR7GL3E.js +1067 -0
- package/Build/Workers/chunk-C342XITR.js +44 -0
- package/Build/Workers/chunk-CADDH6MK.js +140 -0
- package/Build/Workers/chunk-CEIY3YH2.js +57 -0
- package/Build/Workers/chunk-CJT3FTZK.js +58 -0
- package/Build/Workers/chunk-CV7K25H3.js +138 -0
- package/Build/Workers/chunk-CWAUXQRF.js +754 -0
- package/Build/Workers/chunk-DNEERCHO.js +171 -0
- package/Build/Workers/chunk-E5F7LDEP.js +3201 -0
- package/Build/Workers/chunk-EHXAKTME.js +147 -0
- package/Build/Workers/chunk-FAKYMBUA.js +1046 -0
- package/Build/Workers/chunk-FF6JKPLF.js +454 -0
- package/Build/Workers/chunk-FSK4OZOO.js +352 -0
- package/Build/Workers/chunk-FSLRYNZ6.js +682 -0
- package/Build/Workers/chunk-FTRHXHI5.js +3794 -0
- package/Build/Workers/chunk-GH2D6MPO.js +497 -0
- package/Build/Workers/chunk-GHVEEVR7.js +778 -0
- package/Build/Workers/chunk-GMDOGAXK.js +2719 -0
- package/Build/Workers/chunk-GRAFCIPA.js +455 -0
- package/Build/Workers/chunk-HEY4IOS3.js +140 -0
- package/Build/Workers/chunk-HRWFO57T.js +301 -0
- package/Build/Workers/chunk-HTCLVUBZ.js +82 -0
- package/Build/Workers/chunk-HUNCRVVV.js +1067 -0
- package/Build/Workers/chunk-I2Q7XDRA.js +630 -0
- package/Build/Workers/chunk-IFSGYIDE.js +257 -0
- package/Build/Workers/chunk-ILPH3NF7.js +3794 -0
- package/Build/Workers/chunk-ISRYZ3F4.js +414 -0
- package/Build/Workers/chunk-JBJ5PC2D.js +102 -0
- package/Build/Workers/chunk-JFPBQCDB.js +398 -0
- package/Build/Workers/chunk-JKPELBSI.js +682 -0
- package/Build/Workers/chunk-JLLWLD6O.js +973 -0
- package/Build/Workers/chunk-JZUUODN6.js +97 -0
- package/Build/Workers/chunk-KCUS7QEU.js +387 -0
- package/Build/Workers/chunk-KFRKYG4B.js +288 -0
- package/Build/Workers/chunk-KWVB54J6.js +241 -0
- package/Build/Workers/chunk-LERIK6IA.js +219 -0
- package/Build/Workers/chunk-LOVXQI64.js +2719 -0
- package/Build/Workers/chunk-M3B3ZUU2.js +476 -0
- package/Build/Workers/chunk-MD7CEJO5.js +2342 -0
- package/Build/Workers/chunk-MKR6YCMG.js +497 -0
- package/Build/Workers/chunk-MROMS2RL.js +162 -0
- package/Build/Workers/chunk-MUNAUSK7.js +280 -0
- package/Build/Workers/chunk-NHU5JEPP.js +1344 -0
- package/Build/Workers/chunk-OKPQ3QBG.js +124 -0
- package/Build/Workers/chunk-OODXPB45.js +73 -0
- package/Build/Workers/chunk-OXZ5J3JW.js +368 -0
- package/Build/Workers/chunk-PC7533X2.js +1800 -0
- package/Build/Workers/chunk-PCXE4XMI.js +82 -0
- package/Build/Workers/chunk-PXPUYOFJ.js +1287 -0
- package/Build/Workers/chunk-QBSWSTHY.js +257 -0
- package/Build/Workers/chunk-QDJYG7QL.js +352 -0
- package/Build/Workers/chunk-QX6AYJX2.js +455 -0
- package/Build/Workers/chunk-RSJUCJPN.js +241 -0
- package/Build/Workers/chunk-RX3U2BBW.js +1483 -0
- package/Build/Workers/chunk-S3XHL7GO.js +1992 -0
- package/Build/Workers/chunk-SBIC4OGS.js +171 -0
- package/Build/Workers/chunk-SPTT255E.js +301 -0
- package/Build/Workers/chunk-STXWAEVD.js +101 -0
- package/Build/Workers/chunk-SUG6ECWR.js +76 -0
- package/Build/Workers/chunk-T4CYNROE.js +102 -0
- package/Build/Workers/chunk-T5VLPB4H.js +414 -0
- package/Build/Workers/chunk-TPT5IM72.js +280 -0
- package/Build/Workers/chunk-TTG2JNFN.js +198 -0
- package/Build/Workers/chunk-TX763OWB.js +387 -0
- package/Build/Workers/chunk-UDXUBVNR.js +1992 -0
- package/Build/Workers/chunk-UNXJWCXV.js +9230 -0
- package/Build/Workers/chunk-UTAWMCSE.js +163 -0
- package/Build/Workers/chunk-UTKCX3AS.js +352 -0
- package/Build/Workers/chunk-VETQOADR.js +2342 -0
- package/Build/Workers/chunk-VL2WHGQI.js +305 -0
- package/Build/Workers/chunk-VXRWOM3T.js +101 -0
- package/Build/Workers/chunk-W37YFRTG.js +38 -0
- package/Build/Workers/chunk-W5AGSDWX.js +44 -0
- package/Build/Workers/chunk-WBQDTVCN.js +97 -0
- package/Build/Workers/chunk-WDSHSR57.js +837 -0
- package/Build/Workers/chunk-WVVFCMYF.js +147 -0
- package/Build/Workers/chunk-XAVNBZQ6.js +56 -0
- package/Build/Workers/chunk-XDSDR62Y.js +1800 -0
- package/Build/Workers/chunk-XDZCVNIZ.js +198 -0
- package/Build/Workers/chunk-XNLCW2OI.js +138 -0
- package/Build/Workers/chunk-XNQ2BTJD.js +693 -0
- package/Build/Workers/chunk-XPIDT6UT.js +1054 -0
- package/Build/Workers/chunk-XQETP7YD.js +3201 -0
- package/Build/Workers/chunk-XZYBDSFP.js +305 -0
- package/Build/Workers/chunk-YDYN3RPI.js +398 -0
- package/Build/Workers/chunk-YMMEQBEW.js +511 -0
- package/Build/Workers/chunk-YQFOQAXD.js +9230 -0
- package/Build/Workers/chunk-Z3KHKVNA.js +56 -0
- package/Build/Workers/chunk-Z7XRKD6H.js +693 -0
- package/Build/Workers/chunk-ZQUSI7YK.js +630 -0
- package/Build/Workers/chunk-ZY4DTNR2.js +56 -0
- package/Build/Workers/combineGeometry.js +24 -24
- package/Build/Workers/createBoxGeometry.js +18 -18
- package/Build/Workers/createBoxOutlineGeometry.js +16 -16
- package/Build/Workers/createCircleGeometry.js +26 -26
- package/Build/Workers/createCircleOutlineGeometry.js +19 -19
- package/Build/Workers/createCoplanarPolygonGeometry.js +33 -33
- package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
- package/Build/Workers/createCorridorGeometry.js +29 -29
- package/Build/Workers/createCorridorOutlineGeometry.js +28 -28
- package/Build/Workers/createCylinderGeometry.js +20 -20
- package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
- package/Build/Workers/createEllipseGeometry.js +26 -26
- package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
- package/Build/Workers/createEllipsoidGeometry.js +19 -19
- package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
- package/Build/Workers/createFrustumGeometry.js +18 -18
- package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
- package/Build/Workers/createGeometry.js +24 -24
- package/Build/Workers/createGroundPolylineGeometry.js +23 -23
- package/Build/Workers/createPlaneGeometry.js +16 -16
- package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
- package/Build/Workers/createPolygonGeometry.js +32 -32
- package/Build/Workers/createPolygonOutlineGeometry.js +30 -30
- package/Build/Workers/createPolylineGeometry.js +25 -25
- package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
- package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
- package/Build/Workers/createRectangleGeometry.js +27 -27
- package/Build/Workers/createRectangleOutlineGeometry.js +20 -20
- package/Build/Workers/createSimplePolylineGeometry.js +23 -23
- package/Build/Workers/createSphereGeometry.js +19 -19
- package/Build/Workers/createSphereOutlineGeometry.js +18 -18
- package/Build/Workers/createTaskProcessorWorker.js +3 -3
- package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
- package/Build/Workers/createVectorTileGeometries.js +24 -24
- package/Build/Workers/createVectorTilePoints.js +13 -13
- package/Build/Workers/createVectorTilePolygons.js +22 -22
- package/Build/Workers/createVectorTilePolylines.js +14 -14
- package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +26 -26
- package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +23 -23
- package/Build/Workers/createVerticesFromHeightmap.js +23 -23
- package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +21 -21
- package/Build/Workers/createWallGeometry.js +24 -24
- package/Build/Workers/createWallOutlineGeometry.js +23 -23
- package/Build/Workers/decodeDraco.js +10 -10
- package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
- package/Build/Workers/decodeI3S.js +10 -10
- package/Build/Workers/gaussianSplatSorter.js +4 -4
- package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
- package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
- package/Build/Workers/transcodeKTX2.js +6 -6
- package/Build/Workers/transferTypedArrayTest.js +1 -1
- package/Build/Workers/upsampleQuantizedTerrainMesh.js +23 -23
- package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +26 -26
- package/Source/Scene/ClassificationPrimitive.js +63 -3
- package/Source/Scene/Globe.js +55 -0
- package/Source/Scene/GlobeSurfaceShaderSet.js +132 -1
- package/Source/Scene/GlobeSurfaceTileProvider.js +378 -2
- package/Source/Scene/ImageryLayer.js +244 -10
- package/Source/Scene/PolylineCollection.js +4 -2
- package/Source/Scene/QuadtreePrimitive.js +256 -2
- package/Source/Shaders/GlobeFS.glsl +43 -0
- package/Source/Shaders/GlobeFS.js +43 -0
- package/Source/Shaders/PolylineShadowVolumeMorphVS.glsl +14 -1
- package/Source/Shaders/PolylineShadowVolumeMorphVS.js +14 -1
- package/Source/Shaders/PolylineShadowVolumeVS.glsl +7 -0
- package/Source/Shaders/PolylineShadowVolumeVS.js +7 -0
- package/Source/Shaders/PolylineVS.glsl +16 -6
- package/Source/Shaders/PolylineVS.js +16 -6
- package/index.js +286 -286
- package/package.json +1 -1
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|
367
369
|
}
|
|
368
370
|
|
|
369
|
-
|
|
371
|
+
/**
|
|
372
|
+
* HZ patch: per-material blend modes for ground classification.
|
|
373
|
+
* The app encodes the mode as a suffix on the composed material type
|
|
374
|
+
* (e.g. ComposedPolygon_..._blendScreen). Source fragments are
|
|
375
|
+
* premultiplied (ShadowVolumeAppearanceFS: rgb *= alpha), so:
|
|
376
|
+
* screen = src + dst * (1 - src) -> (ONE, ONE_MINUS_SRC_COLOR)
|
|
377
|
+
* multiply = dst * mix(1, c, a) (alpha-gated) -> (DST_COLOR, ONE_MINUS_SRC_ALPHA)
|
|
378
|
+
* additive = src + dst -> (ONE, ONE)
|
|
379
|
+
* Alpha keeps standard premultiplied over except additive.
|
|
380
|
+
*/
|
|
381
|
+
const classificationBlendOverrides = {
|
|
382
|
+
_blendScreen: {
|
|
383
|
+
enabled: true,
|
|
384
|
+
equationRgb: BlendEquation.ADD,
|
|
385
|
+
equationAlpha: BlendEquation.ADD,
|
|
386
|
+
functionSourceRgb: BlendFunction.ONE,
|
|
387
|
+
functionSourceAlpha: BlendFunction.ONE,
|
|
388
|
+
functionDestinationRgb: BlendFunction.ONE_MINUS_SOURCE_COLOR,
|
|
389
|
+
functionDestinationAlpha: BlendFunction.ONE_MINUS_SOURCE_ALPHA,
|
|
390
|
+
},
|
|
391
|
+
_blendMultiply: {
|
|
392
|
+
enabled: true,
|
|
393
|
+
equationRgb: BlendEquation.ADD,
|
|
394
|
+
equationAlpha: BlendEquation.ADD,
|
|
395
|
+
functionSourceRgb: BlendFunction.DESTINATION_COLOR,
|
|
396
|
+
functionSourceAlpha: BlendFunction.ONE,
|
|
397
|
+
functionDestinationRgb: BlendFunction.ONE_MINUS_SOURCE_ALPHA,
|
|
398
|
+
functionDestinationAlpha: BlendFunction.ONE_MINUS_SOURCE_ALPHA,
|
|
399
|
+
},
|
|
400
|
+
_blendAdditive: {
|
|
401
|
+
enabled: true,
|
|
402
|
+
equationRgb: BlendEquation.ADD,
|
|
403
|
+
equationAlpha: BlendEquation.ADD,
|
|
404
|
+
functionSourceRgb: BlendFunction.ONE,
|
|
405
|
+
functionSourceAlpha: BlendFunction.ONE,
|
|
406
|
+
functionDestinationRgb: BlendFunction.ONE,
|
|
407
|
+
functionDestinationAlpha: BlendFunction.ONE,
|
|
408
|
+
},
|
|
409
|
+
};
|
|
410
|
+
|
|
411
|
+
/** HZ patch: material type suffix -> blending override (undefined = stock) */
|
|
412
|
+
function getClassificationBlendOverride(classificationPrimitive) {
|
|
413
|
+
const type = classificationPrimitive.appearance?.material?.type;
|
|
414
|
+
if (typeof type !== "string") {
|
|
415
|
+
return undefined;
|
|
416
|
+
}
|
|
417
|
+
for (const suffix of Object.keys(classificationBlendOverrides)) {
|
|
418
|
+
if (type.endsWith(suffix)) {
|
|
419
|
+
return classificationBlendOverrides[suffix];
|
|
420
|
+
}
|
|
421
|
+
}
|
|
422
|
+
return undefined;
|
|
423
|
+
}
|
|
424
|
+
|
|
425
|
+
function getColorRenderState(enableStencil, blending) {
|
|
370
426
|
return {
|
|
371
427
|
stencilTest: {
|
|
372
428
|
enabled: enableStencil,
|
|
@@ -390,7 +446,7 @@ function getColorRenderState(enableStencil) {
|
|
|
390
446
|
enabled: false,
|
|
391
447
|
},
|
|
392
448
|
depthMask: false,
|
|
393
|
-
blending: BlendingState.PRE_MULTIPLIED_ALPHA_BLEND,
|
|
449
|
+
blending: blending ?? BlendingState.PRE_MULTIPLIED_ALPHA_BLEND,
|
|
394
450
|
};
|
|
395
451
|
}
|
|
396
452
|
|
|
@@ -436,8 +492,12 @@ function createRenderStates(
|
|
|
436
492
|
classificationPrimitive._rsStencilDepthPass3DTiles = RenderState.fromCache(
|
|
437
493
|
getStencilDepthRenderState(stencilEnabled, true),
|
|
438
494
|
);
|
|
495
|
+
// HZ patch: honor per-material blend mode encoded in the material type
|
|
439
496
|
classificationPrimitive._rsColorPass = RenderState.fromCache(
|
|
440
|
-
getColorRenderState(
|
|
497
|
+
getColorRenderState(
|
|
498
|
+
stencilEnabled,
|
|
499
|
+
getClassificationBlendOverride(classificationPrimitive),
|
|
500
|
+
),
|
|
441
501
|
);
|
|
442
502
|
classificationPrimitive._rsPickPass = RenderState.fromCache(pickRenderState);
|
|
443
503
|
}
|
package/Source/Scene/Globe.js
CHANGED
|
@@ -97,6 +97,60 @@ function Globe(ellipsoid) {
|
|
|
97
97
|
*/
|
|
98
98
|
this.maximumScreenSpaceError = 2;
|
|
99
99
|
|
|
100
|
+
/**
|
|
101
|
+
* Gets or sets the uniform level-of-detail mode configuration. When enabled,
|
|
102
|
+
* tile refinement is evaluated against a single per-frame reference distance
|
|
103
|
+
* instead of each tile's own distance to the camera, so the tiles in view
|
|
104
|
+
* converge on one LOD level instead of a distance-dependent mix of levels.
|
|
105
|
+
* This eliminates visible cross-level seams (e.g. between differently-styled
|
|
106
|
+
* imagery levels) at the cost of loading more tiles in tilted views.
|
|
107
|
+
*
|
|
108
|
+
* The object has the following fields:
|
|
109
|
+
* <ul>
|
|
110
|
+
* <li><code>enabled</code>: set to <code>true</code> to activate the mode.</li>
|
|
111
|
+
* <li><code>reference</code>: which distance all tiles are evaluated against.
|
|
112
|
+
* <code>"center"</code> (default) uses the distance from the camera to the
|
|
113
|
+
* globe along the center of the view; <code>"nearest"</code> uses the
|
|
114
|
+
* nearest visible tile distance from the previous frame, which selects
|
|
115
|
+
* the highest detail level in view (more tiles).</li>
|
|
116
|
+
* <li><code>maxDeviationLevels</code>: caps how many levels above the natural
|
|
117
|
+
* LOD far tiles may be forced to refine (default <code>3</code>). Each
|
|
118
|
+
* allowed level roughly quadruples the extra tile count toward the
|
|
119
|
+
* horizon; lower values are cheaper, higher values are more uniform.</li>
|
|
120
|
+
* <li><code>maxCoarsenLevels</code>: caps how many levels below the natural
|
|
121
|
+
* LOD near (foreground) tiles may be held back (default <code>1</code>).
|
|
122
|
+
* Uncapped, the foreground of a tilted far view lands 2+ levels coarser
|
|
123
|
+
* than natural, and <code>verticalExaggeration > 1</code> multiplies
|
|
124
|
+
* the interpolation error of coarse terrain (1 level = 4x, 2 levels =
|
|
125
|
+
* 16x) into visible tearing. <code>1</code> measures +0~4% tile
|
|
126
|
+
* requests over uncapped; <code>0</code> makes the foreground fully
|
|
127
|
+
* natural (+5~69% requests) but mixes near/far levels again, bringing
|
|
128
|
+
* back the dataset's cross-level color bands.</li>
|
|
129
|
+
* <li><code>pitchRangeDegrees</code>: a <code>[full, none]</code> pair of pitch
|
|
130
|
+
* angles in degrees (e.g. <code>[-50, -25]</code>) between which the effect
|
|
131
|
+
* fades out as the view approaches the horizon. Leave undefined or pass
|
|
132
|
+
* <code>null</code> to keep it fully engaged regardless of pitch, which is
|
|
133
|
+
* appropriate for offline rendering.</li>
|
|
134
|
+
* </ul>
|
|
135
|
+
* Applies in {@link SceneMode.SCENE3D} and {@link SceneMode.COLUMBUS_VIEW};
|
|
136
|
+
* true 2D ({@link SceneMode.SCENE2D}) already uses distance-independent
|
|
137
|
+
* screen-space error and is unaffected.
|
|
138
|
+
*
|
|
139
|
+
* @type {object|undefined}
|
|
140
|
+
* @default undefined
|
|
141
|
+
*
|
|
142
|
+
* @example
|
|
143
|
+
* // Offline video export: full uniformity, no pitch gating
|
|
144
|
+
* globe.uniformLevelMode = {
|
|
145
|
+
* enabled: true,
|
|
146
|
+
* reference: "center",
|
|
147
|
+
* maxDeviationLevels: 4,
|
|
148
|
+
* maxCoarsenLevels: 1,
|
|
149
|
+
* pitchRangeDegrees: null,
|
|
150
|
+
* };
|
|
151
|
+
*/
|
|
152
|
+
this.uniformLevelMode = undefined;
|
|
153
|
+
|
|
100
154
|
/**
|
|
101
155
|
* The size of the terrain tile cache, expressed as a number of tiles. Any additional
|
|
102
156
|
* tiles beyond this number will be freed, as long as they aren't needed for rendering
|
|
@@ -1015,6 +1069,7 @@ Globe.prototype.beginFrame = function (frameState) {
|
|
|
1015
1069
|
}
|
|
1016
1070
|
|
|
1017
1071
|
surface.maximumScreenSpaceError = this.maximumScreenSpaceError;
|
|
1072
|
+
surface.uniformLevelMode = this.uniformLevelMode;
|
|
1018
1073
|
surface.tileCacheSize = this.tileCacheSize;
|
|
1019
1074
|
surface.loadingDescendantLimit = this.loadingDescendantLimit;
|
|
1020
1075
|
surface.preloadAncestors = this.preloadAncestors;
|