@hztxi/cesium-engine 25.0.2 → 25.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/ThirdParty/Workers/zip-web-worker.js +761 -520
- package/Build/Workers/chunk-2KZP32NE.js +3201 -0
- package/Build/Workers/chunk-2P5SGQUU.js +44 -0
- package/Build/Workers/chunk-2PFSIZOR.js +959 -0
- package/Build/Workers/chunk-2RC5GQMH.js +82 -0
- package/Build/Workers/chunk-2TM5FET3.js +241 -0
- package/Build/Workers/chunk-2ZYMQXBB.js +519 -0
- package/Build/Workers/chunk-37IVAHRF.js +3201 -0
- package/Build/Workers/chunk-3B2TIEWW.js +73 -0
- package/Build/Workers/chunk-3CSWK42O.js +3648 -0
- package/Build/Workers/chunk-3GDVUAIX.js +1287 -0
- package/Build/Workers/chunk-3HOOLJ6E.js +1483 -0
- package/Build/Workers/chunk-3L5NZHVW.js +288 -0
- package/Build/Workers/chunk-3LQDIJFX.js +2719 -0
- package/Build/Workers/chunk-3MWOYCFC.js +511 -0
- package/Build/Workers/chunk-3Q52BERF.js +476 -0
- package/Build/Workers/chunk-3WIDW5QO.js +1800 -0
- package/Build/Workers/chunk-4L4ZXXL7.js +57 -0
- package/Build/Workers/chunk-4MHUA5ZK.js +163 -0
- package/Build/Workers/chunk-4QK5RZ5I.js +171 -0
- package/Build/Workers/chunk-4RWSLDVO.js +198 -0
- package/Build/Workers/chunk-53HFLKT5.js +76 -0
- package/Build/Workers/chunk-5BVKUNRB.js +368 -0
- package/Build/Workers/chunk-5DJBLQEH.js +56 -0
- package/Build/Workers/chunk-5FNZGB4U.js +368 -0
- package/Build/Workers/chunk-5KOCUIKQ.js +476 -0
- package/Build/Workers/chunk-5PK42ITB.js +219 -0
- package/Build/Workers/chunk-5SGB3BKM.js +73 -0
- package/Build/Workers/chunk-5ZWRS2E6.js +280 -0
- package/Build/Workers/chunk-642GMGGP.js +162 -0
- package/Build/Workers/chunk-65LZTCWG.js +1344 -0
- package/Build/Workers/chunk-6FU5LWYG.js +352 -0
- package/Build/Workers/chunk-6IYEGXEW.js +1344 -0
- package/Build/Workers/chunk-6KWWDFT4.js +278 -0
- package/Build/Workers/chunk-6PYOAYJD.js +1046 -0
- package/Build/Workers/chunk-73DJHI53.js +398 -0
- package/Build/Workers/chunk-73OT3YBQ.js +1054 -0
- package/Build/Workers/chunk-73T2E2OA.js +454 -0
- package/Build/Workers/chunk-752QDGCS.js +778 -0
- package/Build/Workers/chunk-76HD3HYN.js +2342 -0
- package/Build/Workers/chunk-7I4AKIEV.js +58 -0
- package/Build/Workers/chunk-7ZYD7GL6.js +414 -0
- package/Build/Workers/chunk-AH6GJ5MT.js +754 -0
- package/Build/Workers/chunk-ALJYMECF.js +973 -0
- package/Build/Workers/chunk-AM56LGEB.js +352 -0
- package/Build/Workers/chunk-ANGZAKVP.js +257 -0
- package/Build/Workers/chunk-ATT5UEK6.js +97 -0
- package/Build/Workers/chunk-AW3UT5RP.js +97 -0
- package/Build/Workers/chunk-AZGPL6BR.js +38 -0
- package/Build/Workers/chunk-B7SMDRPA.js +476 -0
- package/Build/Workers/chunk-BADQ2G5E.js +837 -0
- package/Build/Workers/chunk-BAPOWX62.js +368 -0
- package/Build/Workers/chunk-BE5ULV4I.js +1800 -0
- package/Build/Workers/chunk-BII4UB3C.js +476 -0
- package/Build/Workers/chunk-BPL3HT2R.js +837 -0
- package/Build/Workers/chunk-BVAMP4M3.js +101 -0
- package/Build/Workers/chunk-BVFS5LSK.js +1067 -0
- package/Build/Workers/chunk-CADDH6MK.js +140 -0
- package/Build/Workers/chunk-CEIY3YH2.js +57 -0
- package/Build/Workers/chunk-CJT3FTZK.js +58 -0
- package/Build/Workers/chunk-CKWUU4JK.js +138 -0
- package/Build/Workers/chunk-CMMHWVUF.js +2719 -0
- package/Build/Workers/chunk-CQNFIAZU.js +56 -0
- package/Build/Workers/chunk-CSUBL77L.js +140 -0
- package/Build/Workers/chunk-CV7K25H3.js +138 -0
- package/Build/Workers/chunk-DHCQSFRN.js +301 -0
- package/Build/Workers/chunk-DKFSOFKR.js +241 -0
- package/Build/Workers/chunk-DLHFYNG6.js +52 -0
- package/Build/Workers/chunk-DNEERCHO.js +171 -0
- package/Build/Workers/chunk-EHXAKTME.js +147 -0
- package/Build/Workers/chunk-ETABYWY4.js +973 -0
- package/Build/Workers/chunk-EYVCQUVQ.js +1067 -0
- package/Build/Workers/chunk-FE7VHPNW.js +102 -0
- package/Build/Workers/chunk-FF6JKPLF.js +454 -0
- package/Build/Workers/chunk-FFEVCOBU.js +387 -0
- package/Build/Workers/chunk-FTRHXHI5.js +3794 -0
- package/Build/Workers/chunk-FWABE4BL.js +305 -0
- package/Build/Workers/chunk-GC24BPCQ.js +305 -0
- package/Build/Workers/chunk-GCTHMF35.js +387 -0
- package/Build/Workers/chunk-GDHSPLWC.js +9237 -0
- package/Build/Workers/chunk-GGK7SA4Y.js +414 -0
- package/Build/Workers/chunk-GGVG7G5Z.js +1483 -0
- package/Build/Workers/chunk-GH2D6MPO.js +497 -0
- package/Build/Workers/chunk-GHVEEVR7.js +778 -0
- package/Build/Workers/chunk-GL7W3I3A.js +959 -0
- package/Build/Workers/chunk-H52M4HMP.js +9230 -0
- package/Build/Workers/chunk-H7QGY7HB.js +1054 -0
- package/Build/Workers/chunk-H7ZXQIV2.js +398 -0
- package/Build/Workers/chunk-HBJKIDKK.js +76 -0
- package/Build/Workers/chunk-HERVRBJW.js +76 -0
- package/Build/Workers/chunk-HFMS7MXO.js +511 -0
- package/Build/Workers/chunk-HH6PJ22V.js +455 -0
- package/Build/Workers/chunk-HQ2PXPP7.js +102 -0
- package/Build/Workers/chunk-HTO45L3X.js +454 -0
- package/Build/Workers/chunk-HUNCRVVV.js +1067 -0
- package/Build/Workers/chunk-HW5TLMPQ.js +57 -0
- package/Build/Workers/chunk-IC3HVJBG.js +301 -0
- package/Build/Workers/chunk-IEKP7CEH.js +387 -0
- package/Build/Workers/chunk-IFSGYIDE.js +257 -0
- package/Build/Workers/chunk-ILUFUAF3.js +1992 -0
- package/Build/Workers/chunk-ILX5N5QR.js +2342 -0
- package/Build/Workers/chunk-IRSD4EJW.js +630 -0
- package/Build/Workers/chunk-ISRYZ3F4.js +414 -0
- package/Build/Workers/chunk-J3A3XMTG.js +672 -0
- package/Build/Workers/chunk-JBJ5PC2D.js +102 -0
- package/Build/Workers/chunk-JFPBQCDB.js +398 -0
- package/Build/Workers/chunk-JK54NBBO.js +778 -0
- package/Build/Workers/chunk-JKPELBSI.js +682 -0
- package/Build/Workers/chunk-JLLWLD6O.js +973 -0
- package/Build/Workers/chunk-JSFKPEFK.js +352 -0
- package/Build/Workers/chunk-JTSSQ3RH.js +147 -0
- package/Build/Workers/chunk-JZVZDHC2.js +288 -0
- package/Build/Workers/chunk-K724BR5O.js +455 -0
- package/Build/Workers/chunk-KCUS7QEU.js +387 -0
- package/Build/Workers/chunk-KFRKYG4B.js +288 -0
- package/Build/Workers/chunk-KJOVSN7J.js +56 -0
- package/Build/Workers/chunk-KKEMKV5G.js +44 -0
- package/Build/Workers/chunk-KXNXQXP5.js +682 -0
- package/Build/Workers/chunk-KYXZ3XTC.js +497 -0
- package/Build/Workers/chunk-L65LWRUE.js +3648 -0
- package/Build/Workers/chunk-LAN4XQR6.js +162 -0
- package/Build/Workers/chunk-LERIK6IA.js +219 -0
- package/Build/Workers/chunk-LOVXQI64.js +2719 -0
- package/Build/Workers/chunk-LVO4J36T.js +1800 -0
- package/Build/Workers/chunk-LY5KUQ2L.js +57 -0
- package/Build/Workers/chunk-M2XWG5VC.js +124 -0
- package/Build/Workers/chunk-MD7CEJO5.js +2342 -0
- package/Build/Workers/chunk-MUPWJMPP.js +44 -0
- package/Build/Workers/chunk-MVBEMXN4.js +163 -0
- package/Build/Workers/chunk-MVQYVX6D.js +511 -0
- package/Build/Workers/chunk-N4RF6TUL.js +301 -0
- package/Build/Workers/chunk-NCH4P66E.js +219 -0
- package/Build/Workers/chunk-NCL22ZUX.js +56 -0
- package/Build/Workers/chunk-NNJDVVEG.js +3794 -0
- package/Build/Workers/chunk-NYQSZLRF.js +78 -0
- package/Build/Workers/chunk-O2V4I3I5.js +682 -0
- package/Build/Workers/chunk-O453S45W.js +1483 -0
- package/Build/Workers/chunk-O5CYW2IR.js +1046 -0
- package/Build/Workers/chunk-OJ7O7DKV.js +973 -0
- package/Build/Workers/chunk-OJK33YVT.js +171 -0
- package/Build/Workers/chunk-OKFC4PDV.js +1344 -0
- package/Build/Workers/chunk-OKPQ3QBG.js +124 -0
- package/Build/Workers/chunk-OKUXJIW3.js +124 -0
- package/Build/Workers/chunk-OWDZ5BX4.js +280 -0
- package/Build/Workers/chunk-PC7533X2.js +1800 -0
- package/Build/Workers/chunk-PCERHV4S.js +198 -0
- package/Build/Workers/chunk-PCXE4XMI.js +82 -0
- package/Build/Workers/chunk-PJT22BD4.js +352 -0
- package/Build/Workers/chunk-PKV3R77E.js +672 -0
- package/Build/Workers/chunk-PQ2MGY7X.js +162 -0
- package/Build/Workers/chunk-PR62UBKE.js +693 -0
- package/Build/Workers/chunk-PXPUYOFJ.js +1287 -0
- package/Build/Workers/chunk-QJJ3GXSH.js +140 -0
- package/Build/Workers/chunk-QM4HZZYW.js +219 -0
- package/Build/Workers/chunk-QQ2BBL7Z.js +162 -0
- package/Build/Workers/chunk-QX6AYJX2.js +455 -0
- package/Build/Workers/chunk-QYC6Y25A.js +124 -0
- package/Build/Workers/chunk-RBAZR7R2.js +280 -0
- package/Build/Workers/chunk-REZJEC6F.js +241 -0
- package/Build/Workers/chunk-RS3LRHOK.js +73 -0
- package/Build/Workers/chunk-RSJUCJPN.js +241 -0
- package/Build/Workers/chunk-S2WTOFGB.js +102 -0
- package/Build/Workers/chunk-SGLJWWWY.js +352 -0
- package/Build/Workers/chunk-SJZMU3OS.js +2342 -0
- package/Build/Workers/chunk-SMZXVFCA.js +1344 -0
- package/Build/Workers/chunk-SND4KNB6.js +754 -0
- package/Build/Workers/chunk-SPTT255E.js +301 -0
- package/Build/Workers/chunk-SRH2XIWS.js +1067 -0
- package/Build/Workers/chunk-STXWAEVD.js +101 -0
- package/Build/Workers/chunk-SUG6ECWR.js +76 -0
- package/Build/Workers/chunk-SXSP3JHS.js +38 -0
- package/Build/Workers/chunk-T6SVKD76.js +511 -0
- package/Build/Workers/chunk-TA3PH4Q7.js +519 -0
- package/Build/Workers/chunk-TDJ2NSYJ.js +171 -0
- package/Build/Workers/chunk-TJCD5NV5.js +837 -0
- package/Build/Workers/chunk-TPT5IM72.js +280 -0
- package/Build/Workers/chunk-TTG2JNFN.js +198 -0
- package/Build/Workers/chunk-TXBADNRA.js +9237 -0
- package/Build/Workers/chunk-TYW2D7VU.js +2719 -0
- package/Build/Workers/chunk-U3KB4HMG.js +1054 -0
- package/Build/Workers/chunk-U6OMVSBY.js +368 -0
- package/Build/Workers/chunk-UAVMVBMC.js +754 -0
- package/Build/Workers/chunk-UCOZLNHF.js +1284 -0
- package/Build/Workers/chunk-UDKEO3UF.js +163 -0
- package/Build/Workers/chunk-UDXUBVNR.js +1992 -0
- package/Build/Workers/chunk-UIQUUY4A.js +73 -0
- package/Build/Workers/chunk-ULY2FDDP.js +454 -0
- package/Build/Workers/chunk-UNXJWCXV.js +9230 -0
- package/Build/Workers/chunk-UT7YX565.js +1992 -0
- package/Build/Workers/chunk-UTKCX3AS.js +352 -0
- package/Build/Workers/chunk-UTOYFI3Q.js +1992 -0
- package/Build/Workers/chunk-UUXWWJI7.js +101 -0
- package/Build/Workers/chunk-V5AWAGL2.js +97 -0
- package/Build/Workers/chunk-V5AXOGPW.js +682 -0
- package/Build/Workers/chunk-VAUX2Q2X.js +138 -0
- package/Build/Workers/chunk-VDX4SJKV.js +58 -0
- package/Build/Workers/chunk-VL2WHGQI.js +305 -0
- package/Build/Workers/chunk-W37YFRTG.js +38 -0
- package/Build/Workers/chunk-W5AGSDWX.js +44 -0
- package/Build/Workers/chunk-W7WEPLZL.js +414 -0
- package/Build/Workers/chunk-WBQDTVCN.js +97 -0
- package/Build/Workers/chunk-WDSHSR57.js +837 -0
- package/Build/Workers/chunk-WNAG4FHY.js +305 -0
- package/Build/Workers/chunk-WNQX2CP3.js +455 -0
- package/Build/Workers/chunk-XCASHPVG.js +778 -0
- package/Build/Workers/chunk-XJUIVTHG.js +1483 -0
- package/Build/Workers/chunk-XPIDT6UT.js +1054 -0
- package/Build/Workers/chunk-XQETP7YD.js +3201 -0
- package/Build/Workers/chunk-XQVSSVT2.js +140 -0
- package/Build/Workers/chunk-Y5E2LVSX.js +138 -0
- package/Build/Workers/chunk-YEMKJOOG.js +352 -0
- package/Build/Workers/chunk-YGFVAGYF.js +630 -0
- package/Build/Workers/chunk-YNWTO2WN.js +147 -0
- package/Build/Workers/chunk-YZAMLSIA.js +352 -0
- package/Build/Workers/chunk-Z3KHKVNA.js +56 -0
- package/Build/Workers/chunk-Z6LUW5FN.js +198 -0
- package/Build/Workers/chunk-Z7XRKD6H.js +693 -0
- package/Build/Workers/chunk-ZDUCDVKX.js +288 -0
- package/Build/Workers/chunk-ZEEPTE4R.js +147 -0
- package/Build/Workers/chunk-ZIBW2BFB.js +1284 -0
- package/Build/Workers/chunk-ZOYVNCFZ.js +754 -0
- package/Build/Workers/chunk-ZQUSI7YK.js +630 -0
- package/Build/Workers/chunk-ZSWY7UNG.js +3201 -0
- package/Build/Workers/chunk-ZXRWKKJP.js +398 -0
- package/Build/Workers/chunk-ZY4DTNR2.js +56 -0
- package/Build/Workers/combineGeometry.js +24 -24
- package/Build/Workers/createBoxGeometry.js +18 -18
- package/Build/Workers/createBoxOutlineGeometry.js +16 -16
- package/Build/Workers/createCircleGeometry.js +26 -26
- package/Build/Workers/createCircleOutlineGeometry.js +19 -19
- package/Build/Workers/createCoplanarPolygonGeometry.js +33 -33
- package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
- package/Build/Workers/createCorridorGeometry.js +29 -29
- package/Build/Workers/createCorridorOutlineGeometry.js +28 -28
- package/Build/Workers/createCylinderGeometry.js +20 -20
- package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
- package/Build/Workers/createEllipseGeometry.js +26 -26
- package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
- package/Build/Workers/createEllipsoidGeometry.js +19 -19
- package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
- package/Build/Workers/createFrustumGeometry.js +18 -18
- package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
- package/Build/Workers/createGeometry.js +24 -24
- package/Build/Workers/createGroundPolylineGeometry.js +23 -23
- package/Build/Workers/createMvtTile.js +1815 -0
- package/Build/Workers/createPlaneGeometry.js +16 -16
- package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
- package/Build/Workers/createPolygonGeometry.js +32 -32
- package/Build/Workers/createPolygonOutlineGeometry.js +30 -30
- package/Build/Workers/createPolylineGeometry.js +25 -25
- package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
- package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
- package/Build/Workers/createRectangleGeometry.js +27 -27
- package/Build/Workers/createRectangleOutlineGeometry.js +20 -20
- package/Build/Workers/createSimplePolylineGeometry.js +23 -23
- package/Build/Workers/createSphereGeometry.js +19 -19
- package/Build/Workers/createSphereOutlineGeometry.js +18 -18
- package/Build/Workers/createTaskProcessorWorker.js +3 -3
- package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
- package/Build/Workers/createVectorTileGeometries.js +24 -24
- package/Build/Workers/createVectorTilePoints.js +13 -13
- package/Build/Workers/createVectorTilePolygons.js +22 -22
- package/Build/Workers/createVectorTilePolylines.js +14 -14
- package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +26 -26
- package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +23 -23
- package/Build/Workers/createVerticesFromHeightmap.js +25 -25
- package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +21 -21
- package/Build/Workers/createWallGeometry.js +24 -24
- package/Build/Workers/createWallOutlineGeometry.js +23 -23
- package/Build/Workers/decodeDraco.js +10 -10
- package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +58 -44
- package/Build/Workers/decodeI3S.js +10 -10
- package/Build/Workers/gaussianSplatSorter.js +4 -4
- package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
- package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
- package/Build/Workers/transcodeKTX2.js +7 -7
- package/Build/Workers/transferTypedArrayTest.js +1 -1
- package/Build/Workers/upsampleQuantizedTerrainMesh.js +23 -23
- package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +26 -26
- package/Source/Core/ScreenSpaceEventHandler.js +19 -0
- package/Source/Scene/Globe.js +55 -0
- package/Source/Scene/GlobeSurfaceShaderSet.js +132 -1
- package/Source/Scene/GlobeSurfaceTileProvider.js +378 -2
- package/Source/Scene/ImageryLayer.js +244 -10
- package/Source/Scene/QuadtreePrimitive.js +256 -2
- package/Source/Shaders/GlobeFS.glsl +43 -0
- package/Source/Shaders/GlobeFS.js +43 -0
- package/Source/ThirdParty/Workers/zip-web-worker.js +1 -1
- package/Source/ThirdParty/zip-module.wasm +0 -0
- package/index.d.ts +48305 -0
- package/index.js +184 -184
- package/package.json +1 -1
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import "./chunk-XQETP7YD.js";
|
|
47
|
+
import "./chunk-IFSGYIDE.js";
|
|
48
|
+
import "./chunk-ZQUSI7YK.js";
|
|
49
|
+
import "./chunk-CJT3FTZK.js";
|
|
50
|
+
import "./chunk-UDXUBVNR.js";
|
|
51
|
+
import "./chunk-MD7CEJO5.js";
|
|
52
|
+
import "./chunk-GH2D6MPO.js";
|
|
53
|
+
import "./chunk-4MHUA5ZK.js";
|
|
54
|
+
import "./chunk-PCXE4XMI.js";
|
|
55
55
|
|
|
56
56
|
// packages/engine/Source/Workers/upsampleVerticesFromCesium3DTilesTerrain.js
|
|
57
57
|
function upsampleVerticesFromCesium3DTilesTerrain(options, transferableObjects) {
|
|
@@ -19,6 +19,25 @@ function getPosition(screenSpaceEventHandler, event, result) {
|
|
|
19
19
|
const rect = element.getBoundingClientRect();
|
|
20
20
|
result.x = event.clientX - rect.left;
|
|
21
21
|
result.y = event.clientY - rect.top;
|
|
22
|
+
|
|
23
|
+
// When CSS transforms (e.g. transform: scale) change the rendered size without
|
|
24
|
+
// changing layout clientWidth/clientHeight, event offsets are in "bounding rect"
|
|
25
|
+
// space while the rest of Cesium (Camera#getPickRay, picking, etc.) expects
|
|
26
|
+
// coordinates in clientWidth/clientHeight space. Map between the two.
|
|
27
|
+
const rectWidth = rect.width;
|
|
28
|
+
const rectHeight = rect.height;
|
|
29
|
+
const clientWidth = element.clientWidth;
|
|
30
|
+
const clientHeight = element.clientHeight;
|
|
31
|
+
if (
|
|
32
|
+
rectWidth > 0.0 &&
|
|
33
|
+
rectHeight > 0.0 &&
|
|
34
|
+
clientWidth > 0 &&
|
|
35
|
+
clientHeight > 0
|
|
36
|
+
) {
|
|
37
|
+
result.x = (result.x * clientWidth) / rectWidth;
|
|
38
|
+
result.y = (result.y * clientHeight) / rectHeight;
|
|
39
|
+
}
|
|
40
|
+
|
|
22
41
|
return result;
|
|
23
42
|
}
|
|
24
43
|
|
package/Source/Scene/Globe.js
CHANGED
|
@@ -97,6 +97,60 @@ function Globe(ellipsoid) {
|
|
|
97
97
|
*/
|
|
98
98
|
this.maximumScreenSpaceError = 2;
|
|
99
99
|
|
|
100
|
+
/**
|
|
101
|
+
* Gets or sets the uniform level-of-detail mode configuration. When enabled,
|
|
102
|
+
* tile refinement is evaluated against a single per-frame reference distance
|
|
103
|
+
* instead of each tile's own distance to the camera, so the tiles in view
|
|
104
|
+
* converge on one LOD level instead of a distance-dependent mix of levels.
|
|
105
|
+
* This eliminates visible cross-level seams (e.g. between differently-styled
|
|
106
|
+
* imagery levels) at the cost of loading more tiles in tilted views.
|
|
107
|
+
*
|
|
108
|
+
* The object has the following fields:
|
|
109
|
+
* <ul>
|
|
110
|
+
* <li><code>enabled</code>: set to <code>true</code> to activate the mode.</li>
|
|
111
|
+
* <li><code>reference</code>: which distance all tiles are evaluated against.
|
|
112
|
+
* <code>"center"</code> (default) uses the distance from the camera to the
|
|
113
|
+
* globe along the center of the view; <code>"nearest"</code> uses the
|
|
114
|
+
* nearest visible tile distance from the previous frame, which selects
|
|
115
|
+
* the highest detail level in view (more tiles).</li>
|
|
116
|
+
* <li><code>maxDeviationLevels</code>: caps how many levels above the natural
|
|
117
|
+
* LOD far tiles may be forced to refine (default <code>3</code>). Each
|
|
118
|
+
* allowed level roughly quadruples the extra tile count toward the
|
|
119
|
+
* horizon; lower values are cheaper, higher values are more uniform.</li>
|
|
120
|
+
* <li><code>maxCoarsenLevels</code>: caps how many levels below the natural
|
|
121
|
+
* LOD near (foreground) tiles may be held back (default <code>1</code>).
|
|
122
|
+
* Uncapped, the foreground of a tilted far view lands 2+ levels coarser
|
|
123
|
+
* than natural, and <code>verticalExaggeration > 1</code> multiplies
|
|
124
|
+
* the interpolation error of coarse terrain (1 level = 4x, 2 levels =
|
|
125
|
+
* 16x) into visible tearing. <code>1</code> measures +0~4% tile
|
|
126
|
+
* requests over uncapped; <code>0</code> makes the foreground fully
|
|
127
|
+
* natural (+5~69% requests) but mixes near/far levels again, bringing
|
|
128
|
+
* back the dataset's cross-level color bands.</li>
|
|
129
|
+
* <li><code>pitchRangeDegrees</code>: a <code>[full, none]</code> pair of pitch
|
|
130
|
+
* angles in degrees (e.g. <code>[-50, -25]</code>) between which the effect
|
|
131
|
+
* fades out as the view approaches the horizon. Leave undefined or pass
|
|
132
|
+
* <code>null</code> to keep it fully engaged regardless of pitch, which is
|
|
133
|
+
* appropriate for offline rendering.</li>
|
|
134
|
+
* </ul>
|
|
135
|
+
* Applies in {@link SceneMode.SCENE3D} and {@link SceneMode.COLUMBUS_VIEW};
|
|
136
|
+
* true 2D ({@link SceneMode.SCENE2D}) already uses distance-independent
|
|
137
|
+
* screen-space error and is unaffected.
|
|
138
|
+
*
|
|
139
|
+
* @type {object|undefined}
|
|
140
|
+
* @default undefined
|
|
141
|
+
*
|
|
142
|
+
* @example
|
|
143
|
+
* // Offline video export: full uniformity, no pitch gating
|
|
144
|
+
* globe.uniformLevelMode = {
|
|
145
|
+
* enabled: true,
|
|
146
|
+
* reference: "center",
|
|
147
|
+
* maxDeviationLevels: 4,
|
|
148
|
+
* maxCoarsenLevels: 1,
|
|
149
|
+
* pitchRangeDegrees: null,
|
|
150
|
+
* };
|
|
151
|
+
*/
|
|
152
|
+
this.uniformLevelMode = undefined;
|
|
153
|
+
|
|
100
154
|
/**
|
|
101
155
|
* The size of the terrain tile cache, expressed as a number of tiles. Any additional
|
|
102
156
|
* tiles beyond this number will be freed, as long as they aren't needed for rendering
|
|
@@ -1015,6 +1069,7 @@ Globe.prototype.beginFrame = function (frameState) {
|
|
|
1015
1069
|
}
|
|
1016
1070
|
|
|
1017
1071
|
surface.maximumScreenSpaceError = this.maximumScreenSpaceError;
|
|
1072
|
+
surface.uniformLevelMode = this.uniformLevelMode;
|
|
1018
1073
|
surface.tileCacheSize = this.tileCacheSize;
|
|
1019
1074
|
surface.loadingDescendantLimit = this.loadingDescendantLimit;
|
|
1020
1075
|
surface.preloadAncestors = this.preloadAncestors;
|
|
@@ -106,6 +106,9 @@ GlobeSurfaceShaderSet.prototype.getShaderProgram = function (options) {
|
|
|
106
106
|
const applyHue = options.applyHue;
|
|
107
107
|
const applySaturation = options.applySaturation;
|
|
108
108
|
const applyGamma = options.applyGamma;
|
|
109
|
+
const applyToneMatch = options.applyToneMatch;
|
|
110
|
+
const applyToneMatchEdge = options.applyToneMatchEdge;
|
|
111
|
+
const applyToneMatchCross = options.applyToneMatchCross;
|
|
109
112
|
const applyAlpha = options.applyAlpha;
|
|
110
113
|
const applyDayNightAlpha = options.applyDayNightAlpha;
|
|
111
114
|
const applySplit = options.applySplit;
|
|
@@ -197,7 +200,10 @@ GlobeSurfaceShaderSet.prototype.getShaderProgram = function (options) {
|
|
|
197
200
|
(showUndergroundColor << 30) |
|
|
198
201
|
(translucent << 31)) >>>
|
|
199
202
|
0) +
|
|
200
|
-
(applyDayNightAlpha ? 0x100000000 : 0)
|
|
203
|
+
(applyDayNightAlpha ? 0x100000000 : 0) +
|
|
204
|
+
(applyToneMatch ? 0x200000000 : 0) +
|
|
205
|
+
(applyToneMatchEdge ? 0x400000000 : 0) +
|
|
206
|
+
(applyToneMatchCross ? 0x800000000 : 0);
|
|
201
207
|
|
|
202
208
|
let currentClippingShaderState = 0;
|
|
203
209
|
if (defined(clippingPlanes) && clippingPlanes.length > 0) {
|
|
@@ -279,6 +285,15 @@ GlobeSurfaceShaderSet.prototype.getShaderProgram = function (options) {
|
|
|
279
285
|
if (applyGamma) {
|
|
280
286
|
fs.defines.push("APPLY_GAMMA");
|
|
281
287
|
}
|
|
288
|
+
if (applyToneMatch) {
|
|
289
|
+
fs.defines.push("APPLY_TONE_MATCH");
|
|
290
|
+
}
|
|
291
|
+
if (applyToneMatchEdge) {
|
|
292
|
+
fs.defines.push("APPLY_TONE_MATCH_EDGE");
|
|
293
|
+
}
|
|
294
|
+
if (applyToneMatchCross) {
|
|
295
|
+
fs.defines.push("APPLY_TONE_MATCH_CROSS");
|
|
296
|
+
}
|
|
282
297
|
if (applyAlpha) {
|
|
283
298
|
fs.defines.push("APPLY_ALPHA");
|
|
284
299
|
}
|
|
@@ -396,6 +411,49 @@ GlobeSurfaceShaderSet.prototype.getShaderProgram = function (options) {
|
|
|
396
411
|
}
|
|
397
412
|
|
|
398
413
|
for (let i = 0; i < numberOfDayTextures; ++i) {
|
|
414
|
+
if (applyToneMatchEdge) {
|
|
415
|
+
computeDayColor += `\
|
|
416
|
+
vec3 toneGain${i} = u_dayTextureToneGain[${i}];
|
|
417
|
+
vec3 toneBias${i} = u_dayTextureToneBias[${i}];
|
|
418
|
+
{
|
|
419
|
+
// Per-edge sequential blend; edges with width 0 (same-level / finer /
|
|
420
|
+
// no neighbor) must NOT participate: an argmin over all four edge
|
|
421
|
+
// distances truncates the band into diagonal wedges at corners where
|
|
422
|
+
// an active edge meets an inactive one.
|
|
423
|
+
vec2 toneEdgeUV${i} = textureCoordinates.xy;
|
|
424
|
+
float toneEdgeW${i};
|
|
425
|
+
float toneEdgeT${i};
|
|
426
|
+
toneEdgeW${i} = u_dayTextureToneEdgeBlend[${i * 4}];
|
|
427
|
+
if (toneEdgeW${i} > 0.0) {
|
|
428
|
+
toneEdgeT${i} = smoothstep(0.0, toneEdgeW${i}, toneEdgeUV${i}.y);
|
|
429
|
+
toneGain${i} = mix(u_dayTextureToneEdgeGain[${i * 4}], toneGain${i}, toneEdgeT${i});
|
|
430
|
+
toneBias${i} = mix(u_dayTextureToneEdgeBias[${i * 4}], toneBias${i}, toneEdgeT${i});
|
|
431
|
+
}
|
|
432
|
+
toneEdgeW${i} = u_dayTextureToneEdgeBlend[${i * 4 + 1}];
|
|
433
|
+
if (toneEdgeW${i} > 0.0) {
|
|
434
|
+
toneEdgeT${i} = smoothstep(0.0, toneEdgeW${i}, 1.0 - toneEdgeUV${i}.x);
|
|
435
|
+
toneGain${i} = mix(u_dayTextureToneEdgeGain[${i * 4 + 1}], toneGain${i}, toneEdgeT${i});
|
|
436
|
+
toneBias${i} = mix(u_dayTextureToneEdgeBias[${i * 4 + 1}], toneBias${i}, toneEdgeT${i});
|
|
437
|
+
}
|
|
438
|
+
toneEdgeW${i} = u_dayTextureToneEdgeBlend[${i * 4 + 2}];
|
|
439
|
+
if (toneEdgeW${i} > 0.0) {
|
|
440
|
+
toneEdgeT${i} = smoothstep(0.0, toneEdgeW${i}, 1.0 - toneEdgeUV${i}.y);
|
|
441
|
+
toneGain${i} = mix(u_dayTextureToneEdgeGain[${i * 4 + 2}], toneGain${i}, toneEdgeT${i});
|
|
442
|
+
toneBias${i} = mix(u_dayTextureToneEdgeBias[${i * 4 + 2}], toneBias${i}, toneEdgeT${i});
|
|
443
|
+
}
|
|
444
|
+
toneEdgeW${i} = u_dayTextureToneEdgeBlend[${i * 4 + 3}];
|
|
445
|
+
if (toneEdgeW${i} > 0.0) {
|
|
446
|
+
toneEdgeT${i} = smoothstep(0.0, toneEdgeW${i}, toneEdgeUV${i}.x);
|
|
447
|
+
toneGain${i} = mix(u_dayTextureToneEdgeGain[${i * 4 + 3}], toneGain${i}, toneEdgeT${i});
|
|
448
|
+
toneBias${i} = mix(u_dayTextureToneEdgeBias[${i * 4 + 3}], toneBias${i}, toneEdgeT${i});
|
|
449
|
+
}
|
|
450
|
+
}
|
|
451
|
+
`;
|
|
452
|
+
}
|
|
453
|
+
if (applyToneMatchCross) {
|
|
454
|
+
computeDayColor += `\
|
|
455
|
+
vec4 tonePrevColor${i} = color;\n`;
|
|
456
|
+
}
|
|
399
457
|
if (hasImageryLayerCutout) {
|
|
400
458
|
computeDayColor += `\
|
|
401
459
|
cutoutAndColorResult = u_dayTextureCutoutRectangles[${i}];\n\
|
|
@@ -420,6 +478,20 @@ GlobeSurfaceShaderSet.prototype.getShaderProgram = function (options) {
|
|
|
420
478
|
${applyHue ? `u_dayTextureHue[${i}]` : "0.0"},\n\
|
|
421
479
|
${applySaturation ? `u_dayTextureSaturation[${i}]` : "0.0"},\n\
|
|
422
480
|
${applyGamma ? `u_dayTextureOneOverGamma[${i}]` : "0.0"},\n\
|
|
481
|
+
${
|
|
482
|
+
applyToneMatchEdge
|
|
483
|
+
? `toneGain${i}`
|
|
484
|
+
: applyToneMatch
|
|
485
|
+
? `u_dayTextureToneGain[${i}]`
|
|
486
|
+
: "vec3(1.0)"
|
|
487
|
+
},\n\
|
|
488
|
+
${
|
|
489
|
+
applyToneMatchEdge
|
|
490
|
+
? `toneBias${i}`
|
|
491
|
+
: applyToneMatch
|
|
492
|
+
? `u_dayTextureToneBias[${i}]`
|
|
493
|
+
: "vec3(0.0)"
|
|
494
|
+
},\n\
|
|
423
495
|
${applySplit ? `u_dayTextureSplit[${i}]` : "0.0"},\n\
|
|
424
496
|
${colorToAlpha ? `u_colorsToAlpha[${i}]` : "vec4(0.0)"},\n\
|
|
425
497
|
nightBlend\);\n`;
|
|
@@ -428,6 +500,65 @@ GlobeSurfaceShaderSet.prototype.getShaderProgram = function (options) {
|
|
|
428
500
|
"\
|
|
429
501
|
color = czm_branchFreeTernary(texelUnclipped, cutoutAndColorResult, color);\n";
|
|
430
502
|
}
|
|
503
|
+
if (applyToneMatchCross) {
|
|
504
|
+
computeDayColor += `\
|
|
505
|
+
if (u_dayTextureCrossBlend[${i * 4}] + u_dayTextureCrossBlend[${i * 4 + 1}] + u_dayTextureCrossBlend[${i * 4 + 2}] + u_dayTextureCrossBlend[${i * 4 + 3}] > 0.0) {
|
|
506
|
+
vec4 crossResult${i} = sampleAndBlend(
|
|
507
|
+
tonePrevColor${i},
|
|
508
|
+
u_dayTextureCrossTexture[${i}],
|
|
509
|
+
u_dayTextureUseWebMercatorT[${i}] ? textureCoordinates.xz : textureCoordinates.xy,
|
|
510
|
+
u_dayTextureTexCoordsRectangle[${i}],
|
|
511
|
+
u_dayTextureCrossTranslationAndScale[${i}],
|
|
512
|
+
${applyAlpha ? `u_dayTextureAlpha[${i}]` : "1.0"},
|
|
513
|
+
${applyDayNightAlpha ? `u_dayTextureNightAlpha[${i}]` : "1.0"},
|
|
514
|
+
${applyDayNightAlpha ? `u_dayTextureDayAlpha[${i}]` : "1.0"},
|
|
515
|
+
${applyBrightness ? `u_dayTextureBrightness[${i}]` : "0.0"},
|
|
516
|
+
${applyContrast ? `u_dayTextureContrast[${i}]` : "0.0"},
|
|
517
|
+
${applyHue ? `u_dayTextureHue[${i}]` : "0.0"},
|
|
518
|
+
${applySaturation ? `u_dayTextureSaturation[${i}]` : "0.0"},
|
|
519
|
+
${applyGamma ? `u_dayTextureOneOverGamma[${i}]` : "0.0"},
|
|
520
|
+
u_dayTextureCrossGain[${i}],
|
|
521
|
+
u_dayTextureCrossBias[${i}],
|
|
522
|
+
${applySplit ? `u_dayTextureSplit[${i}]` : "0.0"},
|
|
523
|
+
${colorToAlpha ? `u_colorsToAlpha[${i}]` : "vec4(0.0)"},
|
|
524
|
+
nightBlend);
|
|
525
|
+
${
|
|
526
|
+
hasImageryLayerCutout
|
|
527
|
+
? `\
|
|
528
|
+
crossResult${i} = czm_branchFreeTernary(texelUnclipped, crossResult${i}, tonePrevColor${i});\n`
|
|
529
|
+
: ""
|
|
530
|
+
}\
|
|
531
|
+
// Only edges with a positive width participate; combining by min over
|
|
532
|
+
// active edges keeps the fade band anchored to the seam. An argmin over
|
|
533
|
+
// all four distances lets a width-0 edge win near active/inactive
|
|
534
|
+
// corners, truncating the band into periodic unblended wedges.
|
|
535
|
+
float crossT${i} = 1.0;
|
|
536
|
+
float crossW${i};
|
|
537
|
+
float crossTOne${i};
|
|
538
|
+
crossW${i} = u_dayTextureCrossBlend[${i * 4}];
|
|
539
|
+
if (crossW${i} > 0.0) {
|
|
540
|
+
crossTOne${i} = smoothstep(0.0, crossW${i}, textureCoordinates.y);
|
|
541
|
+
crossT${i} = min(crossT${i}, crossTOne${i});
|
|
542
|
+
}
|
|
543
|
+
crossW${i} = u_dayTextureCrossBlend[${i * 4 + 1}];
|
|
544
|
+
if (crossW${i} > 0.0) {
|
|
545
|
+
crossTOne${i} = smoothstep(0.0, crossW${i}, 1.0 - textureCoordinates.x);
|
|
546
|
+
crossT${i} = min(crossT${i}, crossTOne${i});
|
|
547
|
+
}
|
|
548
|
+
crossW${i} = u_dayTextureCrossBlend[${i * 4 + 2}];
|
|
549
|
+
if (crossW${i} > 0.0) {
|
|
550
|
+
crossTOne${i} = smoothstep(0.0, crossW${i}, 1.0 - textureCoordinates.y);
|
|
551
|
+
crossT${i} = min(crossT${i}, crossTOne${i});
|
|
552
|
+
}
|
|
553
|
+
crossW${i} = u_dayTextureCrossBlend[${i * 4 + 3}];
|
|
554
|
+
if (crossW${i} > 0.0) {
|
|
555
|
+
crossTOne${i} = smoothstep(0.0, crossW${i}, textureCoordinates.x);
|
|
556
|
+
crossT${i} = min(crossT${i}, crossTOne${i});
|
|
557
|
+
}
|
|
558
|
+
color = mix(crossResult${i}, color, crossT${i});
|
|
559
|
+
}
|
|
560
|
+
`;
|
|
561
|
+
}
|
|
431
562
|
}
|
|
432
563
|
|
|
433
564
|
computeDayColor +=
|