@hyperframes/studio 0.7.54 → 0.7.56

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Files changed (262) hide show
  1. package/dist/assets/{index-uBY329wb.js → index-BWnOxAiH.js} +1 -1
  2. package/dist/assets/{index-CMHYjEZ5.js → index-C4csZims.js} +1 -1
  3. package/dist/assets/index-CmVCjZjp.js +423 -0
  4. package/dist/assets/index-D-GyYi2d.css +1 -0
  5. package/dist/{chunk-SOTCF4DF.js → chunk-5QSIMBEJ.js} +2 -1
  6. package/dist/chunk-5QSIMBEJ.js.map +1 -0
  7. package/dist/{domEditingLayers-2ECJK24D.js → domEditingLayers-6LQGKPOI.js} +2 -2
  8. package/dist/index.d.ts +146 -144
  9. package/dist/index.html +2 -2
  10. package/dist/index.js +40582 -37803
  11. package/dist/index.js.map +1 -1
  12. package/package.json +7 -7
  13. package/src/App.tsx +106 -96
  14. package/src/components/EditorShell.tsx +253 -0
  15. package/src/components/StudioGlobalDragOverlay.tsx +1 -3
  16. package/src/components/StudioLeftSidebar.tsx +13 -3
  17. package/src/components/StudioRightPanel.tsx +8 -3
  18. package/src/components/TimelineToolbar.test.tsx +2 -2
  19. package/src/components/TimelineToolbar.tsx +179 -121
  20. package/src/components/editor/CanvasContextMenu.test.tsx +115 -0
  21. package/src/components/editor/CanvasContextMenu.tsx +198 -0
  22. package/src/components/editor/DomEditCropHandles.test.tsx +74 -3
  23. package/src/components/editor/DomEditCropHandles.tsx +64 -29
  24. package/src/components/editor/DomEditOverlay.test.ts +245 -279
  25. package/src/components/editor/DomEditOverlay.tsx +158 -126
  26. package/src/components/editor/DomEditOverlayHover.test.tsx +90 -0
  27. package/src/components/editor/DomEditRotateHandle.tsx +38 -18
  28. package/src/components/editor/DomEditSelectionChrome.test.tsx +80 -0
  29. package/src/components/editor/DomEditSelectionChrome.tsx +257 -0
  30. package/src/components/editor/LayersPanel.test.ts +66 -2
  31. package/src/components/editor/LayersPanel.tsx +43 -1
  32. package/src/components/editor/OffCanvasIndicators.test.tsx +34 -0
  33. package/src/components/editor/OffCanvasIndicators.tsx +49 -10
  34. package/src/components/editor/SnapGuideOverlay.tsx +28 -23
  35. package/src/components/editor/SnapToolbar.test.tsx +0 -1
  36. package/src/components/editor/anchoredResizeCommitFeedsOffset.test.ts +214 -0
  37. package/src/components/editor/anchoredResizeReleaseShift.test.ts +208 -0
  38. package/src/components/editor/canvasContextMenuZOrder.test.ts +435 -0
  39. package/src/components/editor/canvasContextMenuZOrder.ts +352 -0
  40. package/src/components/editor/domEditNudge.test.ts +80 -0
  41. package/src/components/editor/domEditNudge.ts +44 -0
  42. package/src/components/editor/domEditOverlayGeometry.test.ts +167 -1
  43. package/src/components/editor/domEditOverlayGeometry.ts +280 -20
  44. package/src/components/editor/domEditOverlayGestures.ts +44 -41
  45. package/src/components/editor/domEditOverlayStartGesture.ts +62 -2
  46. package/src/components/editor/domEditResizeLocal.test.ts +131 -0
  47. package/src/components/editor/domEditResizeLocal.ts +125 -0
  48. package/src/components/editor/domEditingDom.ts +1 -1
  49. package/src/components/editor/manualEditsDomPatches.test.ts +47 -0
  50. package/src/components/editor/manualOffsetDrag.ts +55 -12
  51. package/src/components/editor/offCanvasIndicatorGeometry.ts +31 -10
  52. package/src/components/editor/offCanvasIndicatorRefresh.test.tsx +25 -1
  53. package/src/components/editor/resizeDraft.ts +108 -0
  54. package/src/components/editor/snapEngine.test.ts +12 -78
  55. package/src/components/editor/snapEngine.ts +13 -53
  56. package/src/components/editor/useDomEditNudge.test.tsx +228 -0
  57. package/src/components/editor/useDomEditNudge.ts +254 -0
  58. package/src/components/editor/useDomEditOverlayGestures.ts +115 -116
  59. package/src/components/editor/useDomEditOverlayRects.ts +9 -2
  60. package/src/components/nle/AssetPreviewOverlay.tsx +147 -0
  61. package/src/components/nle/NLEContext.test.ts +144 -0
  62. package/src/components/nle/NLEContext.tsx +328 -0
  63. package/src/components/nle/NLEPreview.tsx +1 -1
  64. package/src/components/nle/PreviewOverlays.tsx +240 -0
  65. package/src/components/nle/PreviewPane.tsx +163 -0
  66. package/src/components/nle/TimelinePane.test.ts +60 -0
  67. package/src/components/nle/TimelinePane.tsx +293 -0
  68. package/src/components/nle/TimelineResizeDivider.tsx +8 -2
  69. package/src/components/nle/useCompositionStack.test.tsx +44 -0
  70. package/src/components/nle/useCompositionStack.ts +17 -9
  71. package/src/components/nle/useTimelineEditCallbacks.ts +217 -0
  72. package/src/components/sidebar/AssetCard.tsx +326 -0
  73. package/src/components/sidebar/AssetContextMenu.tsx +15 -30
  74. package/src/components/sidebar/AssetsTab.test.ts +96 -0
  75. package/src/components/sidebar/AssetsTab.tsx +71 -206
  76. package/src/components/sidebar/AudioRow.tsx +39 -2
  77. package/src/components/sidebar/BlocksTab.tsx +8 -1
  78. package/src/components/sidebar/LeftSidebar.tsx +4 -1
  79. package/src/components/sidebar/assetHelpers.ts +29 -0
  80. package/src/contexts/DomEditContext.tsx +9 -0
  81. package/src/contexts/StudioContext.tsx +9 -8
  82. package/src/contexts/TimelineEditContext.tsx +3 -7
  83. package/src/hooks/deleteSelectedKeyframes.ts +35 -0
  84. package/src/hooks/domEditCommitTypes.ts +12 -1
  85. package/src/hooks/domSelectionTestHarness.ts +14 -0
  86. package/src/hooks/gestureTransaction.test.ts +311 -0
  87. package/src/hooks/gestureTransaction.ts +199 -0
  88. package/src/hooks/gsapDragCommit.test.ts +141 -41
  89. package/src/hooks/gsapDragCommit.ts +64 -74
  90. package/src/hooks/gsapDragStaticSetHelpers.ts +9 -21
  91. package/src/hooks/gsapResizeIntercept.test.ts +69 -0
  92. package/src/hooks/gsapResizeIntercept.ts +38 -10
  93. package/src/hooks/gsapRuntimeBridge.test.ts +49 -13
  94. package/src/hooks/gsapRuntimeBridge.ts +4 -4
  95. package/src/hooks/gsapScriptCommitTypes.ts +16 -5
  96. package/src/hooks/gsapShared.test.ts +19 -1
  97. package/src/hooks/gsapShared.ts +14 -0
  98. package/src/hooks/patchDocumentRootDuration.test.ts +71 -0
  99. package/src/hooks/timelineEditingGsap.ts +14 -0
  100. package/src/hooks/timelineEditingHelpers.test.ts +34 -1
  101. package/src/hooks/timelineEditingHelpers.ts +22 -48
  102. package/src/hooks/timelineMoveAdapter.test.ts +77 -0
  103. package/src/hooks/timelineMoveAdapter.ts +37 -0
  104. package/src/hooks/useAnimatedPropertyCommit.test.tsx +36 -8
  105. package/src/hooks/useAnimatedPropertyCommit.ts +31 -26
  106. package/src/hooks/useAppHotkeys.ts +16 -25
  107. package/src/hooks/useBlockHandlers.ts +55 -27
  108. package/src/hooks/useContextMenuDismiss.ts +31 -7
  109. package/src/hooks/useDomEditCommits.test.tsx +154 -1
  110. package/src/hooks/useDomEditCommits.ts +100 -3
  111. package/src/hooks/useDomEditPositionPatchCommit.ts +2 -0
  112. package/src/hooks/useDomEditSession.ts +2 -2
  113. package/src/hooks/useDomEditTextCommits.test.tsx +135 -0
  114. package/src/hooks/useDomEditTextCommits.ts +8 -3
  115. package/src/hooks/useDomEditWiring.ts +7 -9
  116. package/src/hooks/useDomGeometryCommits.ts +17 -2
  117. package/src/hooks/useDomSelection.test.ts +2 -36
  118. package/src/hooks/useDomSelection.ts +81 -51
  119. package/src/hooks/useDomSelectionSelectionGuards.test.ts +276 -0
  120. package/src/hooks/useElementLifecycleOps.test.tsx +258 -0
  121. package/src/hooks/useElementLifecycleOps.ts +40 -71
  122. package/src/hooks/useEnableKeyframes.test.ts +142 -1
  123. package/src/hooks/useEnableKeyframes.ts +73 -29
  124. package/src/hooks/useGestureCommit.test.tsx +130 -0
  125. package/src/hooks/useGestureCommit.ts +32 -8
  126. package/src/hooks/useGroupCommits.ts +7 -28
  127. package/src/hooks/useGsapAwareEditing.test.tsx +239 -0
  128. package/src/hooks/useGsapAwareEditing.ts +115 -20
  129. package/src/hooks/useGsapKeyframeOps.test.tsx +59 -0
  130. package/src/hooks/useGsapKeyframeOps.ts +38 -10
  131. package/src/hooks/useGsapScriptCommits.test.tsx +40 -1
  132. package/src/hooks/useGsapScriptCommits.ts +134 -50
  133. package/src/hooks/useGsapSelectionHandlers.ts +49 -16
  134. package/src/hooks/useMusicBeatAnalysis.ts +72 -36
  135. package/src/hooks/usePersistentEditHistory.test.ts +33 -0
  136. package/src/hooks/usePersistentEditHistory.ts +92 -58
  137. package/src/hooks/usePreviewPersistence.ts +25 -7
  138. package/src/hooks/useRazorSplit.history.test.tsx +303 -0
  139. package/src/hooks/useRazorSplit.test.ts +269 -0
  140. package/src/hooks/useRazorSplit.testHelpers.ts +64 -0
  141. package/src/hooks/useRazorSplit.ts +107 -36
  142. package/src/hooks/useRenderClipContent.ts +24 -6
  143. package/src/hooks/useStudioContextValue.ts +15 -5
  144. package/src/hooks/useStudioUrlState.ts +2 -4
  145. package/src/hooks/useTimelineEditing.test.tsx +20 -29
  146. package/src/hooks/useTimelineEditingTypes.ts +6 -0
  147. package/src/hooks/useTimelineGroupEditing.ts +18 -4
  148. package/src/index.ts +1 -1
  149. package/src/player/components/ImageThumbnail.test.tsx +173 -0
  150. package/src/player/components/ImageThumbnail.tsx +160 -0
  151. package/src/player/components/PlayheadIndicator.tsx +50 -5
  152. package/src/player/components/Timeline.test.ts +102 -19
  153. package/src/player/components/Timeline.tsx +194 -194
  154. package/src/player/components/TimelineCanvas.tsx +207 -521
  155. package/src/player/components/TimelineClip.tsx +4 -1
  156. package/src/player/components/TimelineClipDiamonds.tsx +9 -40
  157. package/src/player/components/TimelineEmptyState.tsx +3 -1
  158. package/src/player/components/TimelineLanes.tsx +487 -0
  159. package/src/player/components/TimelineOverlays.tsx +122 -0
  160. package/src/player/components/VideoThumbnail.test.tsx +152 -0
  161. package/src/player/components/VideoThumbnail.tsx +28 -7
  162. package/src/player/components/thumbnailUtils.test.ts +127 -0
  163. package/src/player/components/thumbnailUtils.ts +54 -0
  164. package/src/player/components/timelineCallbacks.ts +18 -18
  165. package/src/player/components/timelineClipChildren.tsx +39 -0
  166. package/src/player/components/timelineClipDragCommit.test.ts +943 -0
  167. package/src/player/components/timelineClipDragCommit.ts +401 -0
  168. package/src/player/components/timelineClipDragPreview.test.ts +144 -0
  169. package/src/player/components/timelineClipDragPreview.ts +323 -38
  170. package/src/player/components/timelineClipDragTypes.ts +65 -0
  171. package/src/player/components/timelineCollision.test.ts +477 -0
  172. package/src/player/components/timelineCollision.ts +263 -0
  173. package/src/player/components/timelineDragDrop.ts +69 -60
  174. package/src/player/components/timelineEditCapabilities.ts +52 -0
  175. package/src/player/components/timelineEditing.test.ts +1 -1
  176. package/src/player/components/timelineEditing.ts +76 -59
  177. package/src/player/components/timelineGroupEditing.test.ts +126 -0
  178. package/src/player/components/timelineGroupEditing.ts +133 -0
  179. package/src/player/components/timelineGroupResizeCommit.ts +54 -0
  180. package/src/player/components/timelineLayout.test.ts +95 -23
  181. package/src/player/components/timelineLayout.ts +120 -61
  182. package/src/player/components/timelineMarquee.test.ts +197 -0
  183. package/src/player/components/timelineMarquee.ts +112 -0
  184. package/src/player/components/timelineMultiDragPreview.test.ts +127 -0
  185. package/src/player/components/timelineMultiDragPreview.ts +106 -0
  186. package/src/player/components/timelineOptimisticRevision.ts +42 -0
  187. package/src/player/components/timelineSnapping.test.ts +134 -0
  188. package/src/player/components/timelineSnapping.ts +110 -0
  189. package/src/player/components/timelineStackingSync.test.ts +244 -0
  190. package/src/player/components/timelineStackingSync.ts +331 -0
  191. package/src/player/components/timelineTheme.ts +6 -1
  192. package/src/player/components/timelineZones.test.ts +425 -0
  193. package/src/player/components/timelineZones.ts +198 -0
  194. package/src/player/components/timelineZoom.test.ts +67 -0
  195. package/src/player/components/timelineZoom.ts +51 -0
  196. package/src/player/components/useResolvedTimelineEditCallbacks.ts +25 -3
  197. package/src/player/components/useTimelineClipDrag.resize.test.tsx +241 -0
  198. package/src/player/components/useTimelineClipDrag.ts +380 -386
  199. package/src/player/components/useTimelineEditPinning.ts +121 -0
  200. package/src/player/components/useTimelineGeometry.ts +129 -0
  201. package/src/player/components/useTimelinePlayhead.ts +4 -16
  202. package/src/player/components/useTimelineRangeSelection.ts +341 -50
  203. package/src/player/components/useTimelineStackingSync.test.tsx +67 -0
  204. package/src/player/components/useTimelineStackingSync.ts +83 -0
  205. package/src/player/hooks/useExpandedTimelineElements.ts +0 -3
  206. package/src/player/hooks/usePlaybackKeyboard.ts +5 -0
  207. package/src/player/hooks/useTimelinePlayer.ts +48 -53
  208. package/src/player/hooks/useTimelinePlayerLoop.ts +85 -0
  209. package/src/player/hooks/useTimelineSyncCallbacks.test.ts +219 -0
  210. package/src/player/hooks/useTimelineSyncCallbacks.ts +104 -4
  211. package/src/player/index.ts +3 -2
  212. package/src/player/lib/time.test.ts +19 -19
  213. package/src/player/lib/time.ts +6 -2
  214. package/src/player/lib/timelineDOM.test.ts +25 -98
  215. package/src/player/lib/timelineDOM.ts +12 -81
  216. package/src/player/lib/timelineElementHelpers.ts +54 -5
  217. package/src/player/lib/timelineIframeHelpers.ts +2 -0
  218. package/src/player/store/playerStore.ts +62 -3
  219. package/src/styles/studio.css +27 -0
  220. package/src/utils/assetClickBehavior.test.ts +104 -0
  221. package/src/utils/assetClickBehavior.ts +75 -0
  222. package/src/utils/assetPreviewStore.ts +33 -0
  223. package/src/utils/blockInstaller.ts +10 -2
  224. package/src/utils/canvasNudgeGate.test.ts +31 -0
  225. package/src/utils/canvasNudgeGate.ts +32 -0
  226. package/src/utils/editHistory.test.ts +35 -0
  227. package/src/utils/gsapSoftReload.test.ts +119 -1
  228. package/src/utils/gsapSoftReload.ts +153 -0
  229. package/src/utils/mediaTypes.ts +3 -2
  230. package/src/utils/resizeDebug.ts +55 -0
  231. package/src/utils/rootDuration.test.ts +90 -1
  232. package/src/utils/rootDuration.ts +76 -13
  233. package/src/utils/sdkCutover.ts +4 -0
  234. package/src/utils/studioFileHistory.ts +37 -7
  235. package/src/utils/studioHelpers.ts +62 -0
  236. package/src/utils/studioPreviewHelpers.test.ts +65 -8
  237. package/src/utils/studioPreviewHelpers.ts +10 -0
  238. package/src/utils/studioTelemetry.ts +4 -1
  239. package/src/utils/studioUiPreferences.test.ts +38 -0
  240. package/src/utils/studioUiPreferences.ts +27 -0
  241. package/src/utils/studioUrlState.test.ts +0 -1
  242. package/src/utils/timelineAssetDrop.ts +62 -0
  243. package/src/utils/timelineDiscovery.ts +0 -17
  244. package/src/utils/timelineInspector.test.ts +121 -0
  245. package/src/utils/timelineInspector.ts +32 -1
  246. package/dist/assets/index-Dq7FEg0K.css +0 -1
  247. package/dist/assets/index-pRhCpGPz.js +0 -423
  248. package/dist/chunk-SOTCF4DF.js.map +0 -1
  249. package/src/components/StudioPreviewArea.tsx +0 -500
  250. package/src/components/nle/NLELayout.test.ts +0 -12
  251. package/src/components/nle/NLELayout.tsx +0 -591
  252. package/src/player/components/TimelineLayerGutter.tsx +0 -61
  253. package/src/player/components/TimelineSelectionOverlays.tsx +0 -55
  254. package/src/player/components/timelineMarqueeSelection.test.ts +0 -87
  255. package/src/player/components/timelineSnapTargets.test.ts +0 -144
  256. package/src/player/components/timelineSnapTargets.ts +0 -164
  257. package/src/player/components/useTimelineClipDrag.test.tsx +0 -506
  258. package/src/player/components/useTimelineClipGroupDrag.ts +0 -417
  259. package/src/player/components/useTimelineMarqueeSelection.test.tsx +0 -231
  260. package/src/player/components/useTimelineMarqueeSelection.ts +0 -276
  261. package/src/utils/timelineDiscovery.test.ts +0 -90
  262. /package/dist/{domEditingLayers-2ECJK24D.js.map → domEditingLayers-6LQGKPOI.js.map} +0 -0
@@ -0,0 +1,106 @@
1
+ /**
2
+ * Pure geometry for the LIVE multi-selection drag preview.
3
+ *
4
+ * Visual model (matches main): while a selected clip is dragged, ALL selected
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+ * clips move together LIVE as one rigid formation following the cursor. The
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+ * GRABBED clip is drawn as the free-floating ghost; every OTHER selected member
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+ * ("passenger") slides by the SAME time delta via a cheap compositor
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+ * `translateX` (no re-layout). Passengers do NOT stay still, and they do NOT lag
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+ * behind individually — the whole formation moves by one delta, spacing locked.
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+ *
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+ * That single delta is the GRABBED clip's `draggedPreviewStart − draggedOriginStart`.
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+ * The preview start is ALREADY group-clamped upstream (updateDraggedClipPreview
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+ * runs clampGroupMoveDelta before setting it), so this delta is the clamped delta:
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+ * the instant any member would cross 0 the grabbed clip stops and every passenger
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+ * stops with it — the formation never deforms. On DROP the commit shifts every
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+ * selected clip by this same delta (see timelineClipDragCommit / useTimelineClipDrag).
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+ *
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+ * Track changes apply to the grabbed clip only (mirroring the commit); passengers
19
+ * keep their lanes, so only their x moves.
20
+ */
21
+
22
+ export interface MultiDragPreviewInput {
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+ /** The drag is live (past the movement threshold). */
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+ dragStarted: boolean;
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+ /** Key of the clip under the pointer. */
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+ draggedKey: string;
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+ /** The dragged clip's committed start (pre-drag). */
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+ draggedOriginStart: number;
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+ /** The dragged clip's live preview start (already group-clamped upstream). */
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+ draggedPreviewStart: number;
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+ /** The current multi-selection (store.selectedElementIds). */
32
+ selectedKeys: ReadonlySet<string>;
33
+ }
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+
35
+ /**
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+ * Whether a live multi-selection drag is in effect: the drag started, and the
37
+ * dragged clip is itself part of a 2+ multi-selection. Below this, single-drag
38
+ * behavior is unchanged and there are no passengers.
39
+ */
40
+ export function isMultiDragActive(input: MultiDragPreviewInput): boolean {
41
+ return (
42
+ input.dragStarted && input.selectedKeys.size > 1 && input.selectedKeys.has(input.draggedKey)
43
+ );
44
+ }
45
+
46
+ /**
47
+ * The single time delta the WHOLE formation shifts by — the grabbed clip's
48
+ * preview start minus its origin start. Because the preview start is already
49
+ * group-clamped, this is the clamped delta every member (ghost + passengers)
50
+ * moves by. Zero when the clip hasn't moved (or no multi-drag).
51
+ */
52
+ export function multiDragDeltaSeconds(input: MultiDragPreviewInput): number {
53
+ if (!isMultiDragActive(input)) return 0;
54
+ return input.draggedPreviewStart - input.draggedOriginStart;
55
+ }
56
+
57
+ /**
58
+ * Whether a specific rendered clip is a passenger — a selected clip that is NOT
59
+ * the dragged clip and NOT the same clip key. Passengers get the translateX
60
+ * treatment; the dragged clip is drawn as the free-floating ghost instead.
61
+ */
62
+ export function isMultiDragPassenger(clipKey: string, input: MultiDragPreviewInput): boolean {
63
+ return (
64
+ isMultiDragActive(input) && clipKey !== input.draggedKey && input.selectedKeys.has(clipKey)
65
+ );
66
+ }
67
+
68
+ /**
69
+ * The passenger's rendered x offset in PIXELS (delta seconds × pixels/second),
70
+ * to apply as `transform: translateX(...px)`. Every passenger uses the SAME
71
+ * formation delta, so the group moves rigidly. Returns 0 for non-passengers so
72
+ * callers can compute unconditionally and only branch on the elevated styling.
73
+ */
74
+ export function multiDragPassengerOffsetPx(
75
+ clipKey: string,
76
+ pixelsPerSecond: number,
77
+ input: MultiDragPreviewInput,
78
+ ): number {
79
+ if (!isMultiDragPassenger(clipKey, input)) return 0;
80
+ const pps = Number.isFinite(pixelsPerSecond) ? pixelsPerSecond : 0;
81
+ return multiDragDeltaSeconds(input) * pps;
82
+ }
83
+
84
+ /**
85
+ * Clamp a group move so the WHOLE selection moves as ONE rigid formation.
86
+ *
87
+ * The grabbed clip proposes a raw delta (its desired preview start minus its
88
+ * origin start, after its own snapping). Applied naively, a passenger could be
89
+ * pushed below 0 (or past any other member bound), and the commit's per-clip
90
+ * `Math.max(0, …)` would then deform the formation — the grabbed clip out-runs
91
+ * the group while a passenger sticks at the wall. This ports main's model
92
+ * (useTimelineClipGroupDrag / clampTimelineGroupMoveDelta): the applied delta is
93
+ * bounded by the MOST-CONSTRAINED member, so the grabbed clip STOPS the instant
94
+ * any member hits 0 and the formation never deforms.
95
+ *
96
+ * `memberStarts` are the pre-drag starts of every selected clip (the grabbed clip
97
+ * included). Only the lower bound (start ≥ 0) constrains a move; the timeline has
98
+ * no fixed right wall (the composition grows on commit).
99
+ */
100
+ export function clampGroupMoveDelta(rawDelta: number, memberStarts: readonly number[]): number {
101
+ if (memberStarts.length === 0) return rawDelta;
102
+ // Leftmost member sets the floor: delta ≥ -min(start) keeps every start ≥ 0.
103
+ const minStart = Math.min(...memberStarts);
104
+ const minDelta = minStart === 0 ? 0 : -minStart; // avoid -0
105
+ return rawDelta < minDelta ? minDelta : rawDelta;
106
+ }
@@ -0,0 +1,42 @@
1
+ import type { TimelineElement } from "../store/playerStore";
2
+
3
+ type UpdateElement = (key: string, updates: Partial<TimelineElement>) => void;
4
+ const revisionsByUpdater = new WeakMap<UpdateElement, Map<string, number>>();
5
+
6
+ export function beginTimelineOptimisticGesture(
7
+ updateElement: UpdateElement,
8
+ keys: readonly string[],
9
+ ): Map<string, number> {
10
+ let revisions = revisionsByUpdater.get(updateElement);
11
+ if (!revisions) {
12
+ revisions = new Map();
13
+ revisionsByUpdater.set(updateElement, revisions);
14
+ }
15
+ const gesture = new Map<string, number>();
16
+ for (const key of keys) {
17
+ const revision = (revisions.get(key) ?? 0) + 1;
18
+ revisions.set(key, revision);
19
+ gesture.set(key, revision);
20
+ }
21
+ return gesture;
22
+ }
23
+
24
+ export function isLatestTimelineOptimisticGesture(
25
+ updateElement: UpdateElement,
26
+ gesture: ReadonlyMap<string, number>,
27
+ key: string,
28
+ ): boolean {
29
+ return revisionsByUpdater.get(updateElement)?.get(key) === gesture.get(key);
30
+ }
31
+
32
+ export function rollbackLatestTimelineOptimisticGesture(
33
+ updateElement: UpdateElement,
34
+ gesture: ReadonlyMap<string, number>,
35
+ rollbacks: ReadonlyArray<{ key: string; updates: Partial<TimelineElement> }>,
36
+ ): void {
37
+ for (const rollback of rollbacks) {
38
+ if (isLatestTimelineOptimisticGesture(updateElement, gesture, rollback.key)) {
39
+ updateElement(rollback.key, rollback.updates);
40
+ }
41
+ }
42
+ }
@@ -0,0 +1,134 @@
1
+ import { describe, expect, it } from "vitest";
2
+ import {
3
+ TIMELINE_SNAP_PX,
4
+ collectTimelineSnapTargets,
5
+ snapMoveToTargets,
6
+ snapTimelineTime,
7
+ } from "./timelineSnapping";
8
+
9
+ describe("collectTimelineSnapTargets", () => {
10
+ const elements = [
11
+ { start: 2, duration: 3, key: "a", id: "a" },
12
+ { start: 10, duration: 1.5, key: "b", id: "b" },
13
+ ];
14
+
15
+ it("collects clip starts and ends, playhead, and beats with types", () => {
16
+ const targets = collectTimelineSnapTargets({
17
+ elements,
18
+ playheadTime: 7.25,
19
+ beatTimes: [0.5, 1.0],
20
+ });
21
+ expect(targets).toContainEqual({ time: 2, type: "clip-edge" });
22
+ expect(targets).toContainEqual({ time: 5, type: "clip-edge" });
23
+ expect(targets).toContainEqual({ time: 10, type: "clip-edge" });
24
+ expect(targets).toContainEqual({ time: 11.5, type: "clip-edge" });
25
+ expect(targets).toContainEqual({ time: 7.25, type: "playhead" });
26
+ expect(targets).toContainEqual({ time: 0.5, type: "beat" });
27
+ });
28
+
29
+ it("excludes the dragged element's own edges", () => {
30
+ const targets = collectTimelineSnapTargets({
31
+ elements,
32
+ playheadTime: null,
33
+ beatTimes: [],
34
+ excludeElementKey: "a",
35
+ });
36
+ expect(targets.some((t) => t.time === 2)).toBe(false);
37
+ expect(targets.some((t) => t.time === 5)).toBe(false);
38
+ expect(targets).toContainEqual({ time: 10, type: "clip-edge" });
39
+ });
40
+
41
+ it("omits playhead when null and dedupes identical times preferring playhead > clip-edge > beat", () => {
42
+ const targets = collectTimelineSnapTargets({
43
+ elements: [{ start: 1, duration: 1, key: "x", id: "x" }],
44
+ playheadTime: 2,
45
+ beatTimes: [2],
46
+ });
47
+ const atTwo = targets.filter((t) => t.time === 2);
48
+ expect(atTwo).toEqual([{ time: 2, type: "playhead" }]);
49
+ });
50
+
51
+ it("dedupes a coincident clip-edge and beat preferring clip-edge (no playhead)", () => {
52
+ // A beat and a clip edge land on the same time (2). clip-edge has higher
53
+ // priority than beat, so the deduped target is clip-edge — not beat.
54
+ const targets = collectTimelineSnapTargets({
55
+ elements: [{ start: 2, duration: 3, key: "x", id: "x" }],
56
+ playheadTime: null,
57
+ beatTimes: [2],
58
+ });
59
+ const atTwo = targets.filter((t) => t.time === 2);
60
+ expect(atTwo).toEqual([{ time: 2, type: "clip-edge" }]);
61
+ });
62
+ });
63
+
64
+ describe("snapTimelineTime", () => {
65
+ const targets = [
66
+ { time: 5, type: "clip-edge" as const },
67
+ { time: 5.3, type: "playhead" as const },
68
+ ];
69
+
70
+ it("snaps to the nearest target within threshold", () => {
71
+ expect(snapTimelineTime(5.05, targets, 0.1)).toEqual({
72
+ time: 5,
73
+ target: { time: 5, type: "clip-edge" },
74
+ });
75
+ });
76
+
77
+ it("returns input unchanged when nothing is within threshold", () => {
78
+ expect(snapTimelineTime(6, targets, 0.1)).toEqual({ time: 6, target: null });
79
+ });
80
+ });
81
+
82
+ describe("snapMoveToTargets", () => {
83
+ // pps=100 → threshold = TIMELINE_SNAP_PX/100 = 0.08s
84
+ const targets = [{ time: 5, type: "playhead" as const }];
85
+
86
+ it("snaps the start edge when it is the closer edge", () => {
87
+ const r = snapMoveToTargets(5.05, 2, targets, 100, 60);
88
+ expect(r).toEqual({ start: 5, snapTime: 5, snapType: "playhead" });
89
+ });
90
+
91
+ it("snaps the end edge, shifting start so the end lands on the target", () => {
92
+ const r = snapMoveToTargets(3.03, 2, targets, 100, 60);
93
+ expect(r.start).toBeCloseTo(3, 5);
94
+ expect(r.snapTime).toBe(5);
95
+ expect(r.snapType).toBe("playhead");
96
+ });
97
+
98
+ it("drops the snap when clamping to timeline bounds pulls it off target", () => {
99
+ // duration 2, timeline 6 → maxStart 4; target at 5.05 wants start 5.05 → clamped to 4
100
+ const r = snapMoveToTargets(5.0, 2, [{ time: 5.05, type: "beat" }], 100, 6);
101
+ expect(r.snapTime).toBeNull();
102
+ });
103
+
104
+ it("threshold scales with pixels-per-second", () => {
105
+ // pps=10 → threshold 0.8s: 5.5 snaps; pps=1000 → threshold 0.008s: it does not
106
+ expect(snapMoveToTargets(5.5, 2, targets, 10, 60).snapTime).toBe(5);
107
+ expect(snapMoveToTargets(5.5, 2, targets, 1000, 60).snapTime).toBeNull();
108
+ });
109
+
110
+ it("TIMELINE_SNAP_PX matches the historical beat-snap threshold", () => {
111
+ expect(TIMELINE_SNAP_PX).toBe(8);
112
+ });
113
+
114
+ it("keeps the snap indicator for a frame-quantized duration (ms-rounding residue, no clamp)", () => {
115
+ // duration 10/3 ≈ 3.3333…; end-snap onto a clip-edge at 5 gives a candidate
116
+ // start of 5 - 10/3 = 1.6666…, whose ms-rounding residue (~3.3e-4) exceeds the
117
+ // old 1e-6 tolerance. With a huge timeline (no bounds clamp), the snap must
118
+ // survive — the clip snaps AND the indicator shows.
119
+ const duration = 10 / 3;
120
+ const edge = [{ time: 5, type: "clip-edge" as const }];
121
+ const r = snapMoveToTargets(5 - duration + 0.001, duration, edge, 100, 1000);
122
+ expect(r.snapTime).toBe(5);
123
+ expect(r.snapType).toBe("clip-edge");
124
+ });
125
+
126
+ it("still drops the snap when the bounds clamp genuinely moves a frame-quantized clip off target", () => {
127
+ // Same 10/3 duration, but the timeline is short enough that clamping to maxStart
128
+ // pulls the clip off the target — the indicator must still vanish (the residue
129
+ // widening must not mask a real clamp).
130
+ const duration = 10 / 3;
131
+ const r = snapMoveToTargets(5.0, duration, [{ time: 5.05, type: "beat" }], 100, 6);
132
+ expect(r.snapTime).toBeNull();
133
+ });
134
+ });
@@ -0,0 +1,110 @@
1
+ import type { TimelineElement } from "../store/playerStore";
2
+
3
+ export type TimelineSnapType = "beat" | "playhead" | "clip-edge";
4
+
5
+ export interface TimelineSnapTarget {
6
+ time: number;
7
+ type: TimelineSnapType;
8
+ }
9
+
10
+ /** Pixel radius within which a time snaps to a target (matches historical beat snap). */
11
+ export const TIMELINE_SNAP_PX = 8;
12
+
13
+ const TYPE_PRIORITY: Record<TimelineSnapType, number> = {
14
+ playhead: 0,
15
+ "clip-edge": 1,
16
+ beat: 2,
17
+ };
18
+
19
+ export function collectTimelineSnapTargets(input: {
20
+ elements: ReadonlyArray<Pick<TimelineElement, "start" | "duration" | "key" | "id">>;
21
+ playheadTime: number | null;
22
+ beatTimes: readonly number[];
23
+ excludeElementKey?: string | null;
24
+ }): TimelineSnapTarget[] {
25
+ const byTime = new Map<number, TimelineSnapTarget>();
26
+ const add = (time: number, type: TimelineSnapType) => {
27
+ if (!Number.isFinite(time) || time < 0) return;
28
+ const rounded = Math.round(time * 1000) / 1000;
29
+ const existing = byTime.get(rounded);
30
+ if (!existing || TYPE_PRIORITY[type] < TYPE_PRIORITY[existing.type]) {
31
+ byTime.set(rounded, { time: rounded, type });
32
+ }
33
+ };
34
+
35
+ for (const beat of input.beatTimes) add(beat, "beat");
36
+ for (const el of input.elements) {
37
+ if (input.excludeElementKey != null && (el.key ?? el.id) === input.excludeElementKey) continue;
38
+ add(el.start, "clip-edge");
39
+ add(el.start + el.duration, "clip-edge");
40
+ }
41
+ if (input.playheadTime != null) add(input.playheadTime, "playhead");
42
+
43
+ return Array.from(byTime.values()).sort((a, b) => a.time - b.time);
44
+ }
45
+
46
+ export function snapTimelineTime(
47
+ time: number,
48
+ targets: readonly TimelineSnapTarget[],
49
+ thresholdSecs: number,
50
+ ): { time: number; target: TimelineSnapTarget | null } {
51
+ let best: TimelineSnapTarget | null = null;
52
+ let bestDist = thresholdSecs;
53
+ for (const target of targets) {
54
+ const d = Math.abs(target.time - time);
55
+ if (
56
+ d < bestDist ||
57
+ (d === bestDist && best && TYPE_PRIORITY[target.type] < TYPE_PRIORITY[best.type])
58
+ ) {
59
+ bestDist = d;
60
+ best = target;
61
+ }
62
+ }
63
+ return best ? { time: best.time, target: best } : { time, target: null };
64
+ }
65
+
66
+ /**
67
+ * Snap a moved clip so whichever edge (start or end) is nearest a target lands
68
+ * on it, keeping duration fixed. Mirrors the historical beat-snap semantics:
69
+ * clamp to [0, timelineDuration - duration]; if clamping pulls the clip off the
70
+ * target, drop the highlight.
71
+ */
72
+ export function snapMoveToTargets(
73
+ start: number,
74
+ duration: number,
75
+ targets: readonly TimelineSnapTarget[],
76
+ pixelsPerSecond: number,
77
+ timelineDuration: number,
78
+ ): { start: number; snapTime: number | null; snapType: TimelineSnapType | null } {
79
+ if (targets.length === 0) return { start, snapTime: null, snapType: null };
80
+ const thresholdSecs = TIMELINE_SNAP_PX / Math.max(pixelsPerSecond, 1);
81
+ const startSnap = snapTimelineTime(start, targets, thresholdSecs);
82
+ const endSnap = snapTimelineTime(start + duration, targets, thresholdSecs);
83
+ const startMoved = startSnap.target !== null;
84
+ const endMoved = endSnap.target !== null;
85
+
86
+ let candidate = start;
87
+ let target: TimelineSnapTarget | null = null;
88
+ if (
89
+ startMoved &&
90
+ (!endMoved || Math.abs(startSnap.time - start) <= Math.abs(endSnap.time - (start + duration)))
91
+ ) {
92
+ candidate = startSnap.time;
93
+ target = startSnap.target;
94
+ } else if (endMoved) {
95
+ candidate = endSnap.time - duration;
96
+ target = endSnap.target;
97
+ }
98
+
99
+ const maxStart = Math.max(0, timelineDuration - duration);
100
+ // Round the candidate to ms FIRST, then compare the clamp against that rounded
101
+ // value — not the raw candidate. A frame-quantized duration (e.g. 1/30s, 10/3s)
102
+ // leaves sub-ms residue after rounding that exceeds a 1e-6 tolerance, so comparing
103
+ // the clamp to the raw candidate dropped the snap-line indicator on every snap
104
+ // even though no clamping happened. Comparing against the rounded candidate makes
105
+ // the residue exactly 0 unless the timeline-bounds clamp actually moved the clip.
106
+ const roundedCandidate = Math.round(candidate * 1000) / 1000;
107
+ const clamped = Math.max(0, Math.min(maxStart, roundedCandidate));
108
+ if (target && Math.abs(clamped - roundedCandidate) > 1e-6) target = null;
109
+ return { start: clamped, snapTime: target?.time ?? null, snapType: target?.type ?? null };
110
+ }
@@ -0,0 +1,244 @@
1
+ import { describe, expect, it } from "vitest";
2
+ import { computeStackingPatches, laneIsAbove, type StackingElement } from "./timelineStackingSync";
3
+
4
+ function el(
5
+ key: string,
6
+ track: number,
7
+ start: number,
8
+ duration: number,
9
+ zIndex: number,
10
+ isAudio = false,
11
+ domIndex?: number,
12
+ ): StackingElement {
13
+ return { key, track, start, duration, zIndex, isAudio, domIndex };
14
+ }
15
+
16
+ function patchMap(elements: StackingElement[], edited: string[]): Record<string, number> {
17
+ const out: Record<string, number> = {};
18
+ for (const p of computeStackingPatches(elements, edited)) out[p.key] = p.zIndex;
19
+ return out;
20
+ }
21
+
22
+ describe("laneIsAbove", () => {
23
+ it("lower track renders above (top of timeline wins)", () => {
24
+ expect(laneIsAbove({ track: 0 }, { track: 1 })).toBe(true);
25
+ expect(laneIsAbove({ track: 2 }, { track: 1 })).toBe(false);
26
+ expect(laneIsAbove({ track: 1 }, { track: 1 })).toBe(false);
27
+ });
28
+ });
29
+
30
+ describe("computeStackingPatches", () => {
31
+ it("no overlapping clips → no patch", () => {
32
+ // a (0..5 on track 0) and b (10..15 on track 1) never overlap in time.
33
+ const elements = [el("a", 0, 0, 5, 10), el("b", 1, 10, 5, 5)];
34
+ expect(patchMap(elements, ["a"])).toEqual({});
35
+ });
36
+
37
+ it("edited clip moved to a HIGHER lane (top) but z too low → raised above the below-neighbour", () => {
38
+ // a on top lane (0) overlaps b on lane 1; a.z=1 is below b.z=5 → wrong.
39
+ const elements = [el("a", 0, 0, 10, 1), el("b", 1, 0, 10, 5)];
40
+ // Only a is edited → only a gets a patch, lifting it above b (5) → 6.
41
+ expect(patchMap(elements, ["a"])).toEqual({ a: 6 });
42
+ });
43
+
44
+ it("edited clip moved to a LOWER lane (bottom) but z too high → lowered below the above-neighbour", () => {
45
+ // a on lane 2 (bottom) overlaps b on lane 0 (top); a.z=9 above b.z=5 → wrong.
46
+ const elements = [el("a", 2, 0, 10, 9), el("b", 0, 0, 10, 5)];
47
+ expect(patchMap(elements, ["a"])).toEqual({ a: 4 });
48
+ });
49
+
50
+ it("edited clip already correctly ordered → no patch (authored z preserved)", () => {
51
+ // a on top lane already has higher z than the lower-lane b it overlaps.
52
+ const elements = [el("a", 0, 0, 10, 8), el("b", 1, 0, 10, 3)];
53
+ expect(patchMap(elements, ["a"])).toEqual({});
54
+ });
55
+
56
+ it("untouched clips never get a patch even when they overlap the edit", () => {
57
+ // b is out of order relative to a, but a is the only edited clip.
58
+ const elements = [el("a", 0, 0, 10, 1), el("b", 1, 0, 10, 5), el("c", 2, 0, 10, 9)];
59
+ const patches = computeStackingPatches(elements, ["a"]);
60
+ expect(patches.map((p) => p.key)).toEqual(["a"]);
61
+ });
62
+
63
+ it("sits strictly between neighbours when there is integer room", () => {
64
+ // edited a on middle lane 1 between below-lane-2 (z=2) and above-lane-0 (z=10).
65
+ const elements = [el("a", 1, 0, 10, 0), el("below", 2, 0, 10, 2), el("above", 0, 0, 10, 10)];
66
+ // Between 2 and 10 → floor((2+10)/2)=6.
67
+ expect(patchMap(elements, ["a"])).toEqual({ a: 6 });
68
+ });
69
+
70
+ it("adjacent neighbours (no integer gap) → edited lands above lower, upper is bumped", () => {
71
+ // below z=4, above z=5 (adjacent). There is no integer strictly between 4 and
72
+ // 5, so the old single-patch a=5 left `a` TIED with `above` — and with no DOM
73
+ // order to break the tie, `above` no longer paints strictly above `a` (the
74
+ // under-patch bug). Tie-aware cascade: a→5 (above below's 4) AND above→6 so it
75
+ // stays strictly on top. Minimal: only the two overlapping neighbours move.
76
+ const elements = [el("a", 1, 0, 10, 0), el("below", 2, 0, 10, 4), el("above", 0, 0, 10, 5)];
77
+ expect(patchMap(elements, ["a"])).toEqual({ a: 5, above: 6 });
78
+ });
79
+
80
+ it("audio clips are excluded — an audio edit yields no patch", () => {
81
+ const elements = [el("music", 3, 0, 10, 0, true), el("v", 0, 0, 10, 5)];
82
+ expect(patchMap(elements, ["music"])).toEqual({});
83
+ });
84
+
85
+ it("audio clips are excluded as neighbours — a visual edit ignores overlapping audio", () => {
86
+ // The only overlapping clip is audio → treated as no visual overlap → no patch.
87
+ const elements = [el("v", 0, 0, 10, 3), el("music", 3, 0, 10, 99, true)];
88
+ expect(patchMap(elements, ["v"])).toEqual({});
89
+ });
90
+
91
+ it("only-below neighbours → maxBelow + 1", () => {
92
+ const elements = [el("a", 0, 0, 10, 0), el("b", 1, 0, 10, 3), el("c", 2, 0, 10, 7)];
93
+ // a on top overlaps b(3) and c(7), both below → 7+1=8.
94
+ expect(patchMap(elements, ["a"])).toEqual({ a: 8 });
95
+ });
96
+
97
+ it("only-above neighbours → minAbove - 1 (clamped ≥ 0)", () => {
98
+ const elements = [el("a", 2, 0, 10, 9), el("b", 0, 0, 10, 1), el("c", 1, 0, 10, 4)];
99
+ // a on bottom overlaps b(1) and c(4), both above → min(1)-1=0.
100
+ expect(patchMap(elements, ["a"])).toEqual({ a: 0 });
101
+ });
102
+
103
+ it("partial time overlap still counts", () => {
104
+ // a: 0..6, b: 5..15 overlap in [5,6).
105
+ const elements = [el("a", 0, 0, 6, 1), el("b", 1, 5, 10, 5)];
106
+ expect(patchMap(elements, ["a"])).toEqual({ a: 6 });
107
+ });
108
+
109
+ it("touching-but-not-overlapping intervals do NOT count", () => {
110
+ // a ends exactly where b starts (t=5) → half-open, no overlap.
111
+ const elements = [el("a", 0, 0, 5, 1), el("b", 1, 5, 5, 5)];
112
+ expect(patchMap(elements, ["a"])).toEqual({});
113
+ });
114
+
115
+ it("multi-clip edit: two dragged clips resolve consistently against the region", () => {
116
+ // Drag a (lane 0) and b (lane 1) onto a region already holding c (lane 2, z=5).
117
+ // Both overlap c. Lower-lane b resolves first (above c → 6), then a (above b → 7).
118
+ const elements = [el("a", 0, 0, 10, 0), el("b", 1, 0, 10, 0), el("c", 2, 0, 10, 5)];
119
+ expect(patchMap(elements, ["a", "b"])).toEqual({ a: 7, b: 6 });
120
+ });
121
+
122
+ it("multi-clip edit skips a member that is already correctly ordered", () => {
123
+ const elements = [el("a", 0, 0, 10, 20), el("b", 1, 0, 10, 0), el("c", 2, 0, 10, 5)];
124
+ // a(20) already above everything → no patch. b (lane 1) sits between
125
+ // below-neighbour c(5) and above-neighbour a(20) → floor((5+20)/2)=12.
126
+ expect(patchMap(elements, ["a", "b"])).toEqual({ b: 12 });
127
+ });
128
+
129
+ it("empty edited set → no patches", () => {
130
+ const elements = [el("a", 0, 0, 10, 1), el("b", 1, 0, 10, 5)];
131
+ expect(computeStackingPatches(elements, [])).toEqual([]);
132
+ });
133
+
134
+ it("item 13: an unresolved neighbour (non-finite z) is EXCLUDED, not treated as z=0", () => {
135
+ // `ghost` is an overlapping upper-lane clip whose live node could not be
136
+ // resolved, so its z came back NaN. If it were fabricated to 0 it would be a
137
+ // real above-neighbour at the z-floor and drag the edited clip's cascade down.
138
+ // Excluded, the only real overlap is below-neighbour b(3) → a rises to 4.
139
+ const elements = [
140
+ el("a", 1, 0, 10, 0),
141
+ el("b", 2, 0, 10, 3),
142
+ el("ghost", 0, 0, 10, Number.NaN),
143
+ ];
144
+ expect(patchMap(elements, ["a"])).toEqual({ a: 4 });
145
+ });
146
+
147
+ it("item 13: an edited clip whose own z is unresolved (non-finite) yields no patch", () => {
148
+ // The edited clip itself couldn't be resolved → it is dropped from the working
149
+ // set and produces nothing (no fabricated-0 self-patch).
150
+ const elements = [el("a", 0, 0, 10, Number.NaN), el("b", 1, 0, 10, 5)];
151
+ expect(patchMap(elements, ["a"])).toEqual({});
152
+ });
153
+ });
154
+
155
+ describe("computeStackingPatches — tie-aware cascade (lane move always realisable)", () => {
156
+ it("drag below an overlapping z=0 neighbour → cascade bumps the neighbour, edit→0", () => {
157
+ // edited `v` (z=2) dragged to the BOTTOM lane, overlapping `r` (z=0) which is
158
+ // now on the upper lane. No z ≥ 0 fits strictly below 0, so the old resolver
159
+ // clamped v to 0 (tied with r) and nothing changed on canvas — the reported
160
+ // bug. Tie-aware: v→0 AND r bumped to 1 so r paints strictly above v.
161
+ const elements = [el("v", 1, 0, 10, 2), el("r", 0, 0, 10, 0)];
162
+ expect(patchMap(elements, ["v"])).toEqual({ v: 0, r: 1 });
163
+ });
164
+
165
+ it("equal-z + domIndex: dragging the LATER-in-DOM clip below is realised via a bump", () => {
166
+ // Two equal-z clips; `v` is later in DOM (domIndex 1) so it currently paints
167
+ // ON TOP of `r` (domIndex 0). User drags v to the lower lane (track 1). With
168
+ // domIndex the sync SEES that v is currently above r and must be lowered:
169
+ // v→0 (already 0, stays) then r bumped to 1 so r wins. Without domIndex the
170
+ // equal z would look already-correct and under-patch.
171
+ const elements = [el("r", 0, 0, 10, 0, false, 0), el("v", 1, 0, 10, 0, false, 1)];
172
+ expect(patchMap(elements, ["v"])).toEqual({ r: 1 });
173
+ });
174
+
175
+ it("equal-z without domIndex is ambiguous → conservatively bumps to guarantee order", () => {
176
+ // Same shape but NO domIndex: equal z is ambiguous, so the resolver cannot
177
+ // prove v is already below r and patches to make the order explicit (r above).
178
+ const elements = [el("r", 0, 0, 10, 0), el("v", 1, 0, 10, 0)];
179
+ const out = patchMap(elements, ["v"]);
180
+ // r must end up strictly above v (higher z) regardless of the exact numbers.
181
+ const vz = out.v ?? 0;
182
+ const rz = out.r ?? 0;
183
+ expect(rz).toBeGreaterThan(vz);
184
+ });
185
+
186
+ it("#2198 (Abhai repro): a lift cascades transitively so an UNTOUCHED pair never inverts", () => {
187
+ // m (z1, lane0, dom0), n (z0, lane1, dom1), e (z2, lane2, dom2, edited).
188
+ // e overlaps n [5,10); n overlaps m [12,15); e does NOT overlap m.
189
+ // Dragging e to the bottom lane forces n up to paint above e. A naive lift sets
190
+ // n→1, which TIES m (z1) and — n being later in the DOM — paints n above m,
191
+ // inverting the untouched (m,n) pair (which the next normalize would reshuffle).
192
+ // The transitive cascade lifts m too (→2) so m stays strictly above n.
193
+ const elements = [
194
+ el("m", 0, 12, 8, 1, false, 0),
195
+ el("n", 1, 5, 10, 0, false, 1),
196
+ el("e", 2, 0, 10, 2, false, 2),
197
+ ];
198
+ expect(patchMap(elements, ["e"])).toEqual({ e: 0, n: 1, m: 2 });
199
+ });
200
+
201
+ it("cascade patches as FEW clips as possible (only the blockers move)", () => {
202
+ // v dragged to bottom under r(z0) and s(z0) both on higher lanes; a distant
203
+ // non-overlapping clip x is never touched.
204
+ const elements = [
205
+ el("v", 2, 0, 10, 5),
206
+ el("r", 0, 0, 10, 0),
207
+ el("s", 1, 0, 10, 0),
208
+ el("x", 3, 50, 10, 0), // no time overlap → untouched
209
+ ];
210
+ const out = patchMap(elements, ["v"]);
211
+ expect("x" in out).toBe(false);
212
+ // v below both r and s.
213
+ expect(out.v).toBeLessThan(out.r ?? 0);
214
+ expect(out.v).toBeLessThan(out.s ?? 0);
215
+ });
216
+ });
217
+
218
+ describe("computeStackingPatches — DOM tie-break gates the cascade (item 12)", () => {
219
+ it("tie ACCEPTABLE: edited may sit AT minAbove when the above-neighbour is later in DOM → single patch, no neighbour bump", () => {
220
+ // below b (z3, lane2, dom0), edited e (lane1, dom1), above a (z4, lane0, dom2).
221
+ // e must paint above b and below a. There is no integer strictly between 3 and
222
+ // 4, but a is LATER in the DOM, so e=4 ties a and a still paints on top by DOM
223
+ // order — a valid SINGLE patch. The old gap<2 rule cascaded and needlessly
224
+ // bumped a's authored z (the over-patch). Only e changes here.
225
+ const elements = [
226
+ el("b", 2, 0, 10, 3, false, 0),
227
+ el("e", 1, 0, 10, 0, false, 1),
228
+ el("a", 0, 0, 10, 4, false, 2),
229
+ ];
230
+ expect(patchMap(elements, ["e"])).toEqual({ e: 4 });
231
+ });
232
+
233
+ it("tie INVERTING: edited tying minAbove would paint ABOVE it (earlier in DOM) → cascade bumps the neighbour", () => {
234
+ // Same z's, but a is EARLIER in the DOM than e (dom0 vs dom2). Now e=4 would
235
+ // tie a AND paint on top (e later in DOM), violating the lane order, so the
236
+ // tie-break can't save it: e→4 and a is bumped to 5.
237
+ const elements = [
238
+ el("a", 0, 0, 10, 4, false, 0),
239
+ el("b", 2, 0, 10, 3, false, 1),
240
+ el("e", 1, 0, 10, 0, false, 2),
241
+ ];
242
+ expect(patchMap(elements, ["e"])).toEqual({ e: 4, a: 5 });
243
+ });
244
+ });