@hpcc-js/common 2.71.15 → 2.71.16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -5,8 +5,8 @@
5
5
  })(this, (function (exports, util) { 'use strict';
6
6
 
7
7
  var PKG_NAME = "@hpcc-js/common";
8
- var PKG_VERSION = "2.71.15";
9
- var BUILD_VERSION = "2.104.37";
8
+ var PKG_VERSION = "2.71.16";
9
+ var BUILD_VERSION = "2.105.6";
10
10
 
11
11
  /******************************************************************************
12
12
  Copyright (c) Microsoft Corporation.
@@ -3464,12 +3464,12 @@
3464
3464
  return null;
3465
3465
  }
3466
3466
 
3467
- function ascending(a, b) {
3467
+ function d3Ascending(a, b) {
3468
3468
  return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
3469
3469
  }
3470
3470
 
3471
- function bisector(compare) {
3472
- if (compare.length === 1) compare = ascendingComparator(compare);
3471
+ function bisector$1(compare) {
3472
+ if (compare.length === 1) compare = ascendingComparator$1(compare);
3473
3473
  return {
3474
3474
  left: function(a, x, lo, hi) {
3475
3475
  if (lo == null) lo = 0;
@@ -3494,15 +3494,15 @@
3494
3494
  };
3495
3495
  }
3496
3496
 
3497
- function ascendingComparator(f) {
3497
+ function ascendingComparator$1(f) {
3498
3498
  return function(d, x) {
3499
- return ascending(f(d), x);
3499
+ return d3Ascending(f(d), x);
3500
3500
  };
3501
3501
  }
3502
3502
 
3503
- var ascendingBisect = bisector(ascending);
3504
- var bisectRight = ascendingBisect.right;
3505
- var bisectLeft = ascendingBisect.left;
3503
+ var ascendingBisect$1 = bisector$1(d3Ascending);
3504
+ var bisectRight$1 = ascendingBisect$1.right;
3505
+ var bisectLeft = ascendingBisect$1.left;
3506
3506
 
3507
3507
  function pairs(array, f) {
3508
3508
  if (f == null) f = pair;
@@ -3539,7 +3539,7 @@
3539
3539
  return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;
3540
3540
  }
3541
3541
 
3542
- function number$2(x) {
3542
+ function number$3(x) {
3543
3543
  return x === null ? NaN : +x;
3544
3544
  }
3545
3545
 
@@ -3554,7 +3554,7 @@
3554
3554
 
3555
3555
  if (valueof == null) {
3556
3556
  while (++i < n) {
3557
- if (!isNaN(value = number$2(values[i]))) {
3557
+ if (!isNaN(value = number$3(values[i]))) {
3558
3558
  delta = value - mean;
3559
3559
  mean += delta / ++m;
3560
3560
  sum += delta * (value - mean);
@@ -3564,7 +3564,7 @@
3564
3564
 
3565
3565
  else {
3566
3566
  while (++i < n) {
3567
- if (!isNaN(value = number$2(valueof(values[i], i, values)))) {
3567
+ if (!isNaN(value = number$3(valueof(values[i], i, values)))) {
3568
3568
  delta = value - mean;
3569
3569
  mean += delta / ++m;
3570
3570
  sum += delta * (value - mean);
@@ -3633,7 +3633,7 @@
3633
3633
  return x;
3634
3634
  }
3635
3635
 
3636
- function sequence(start, stop, step) {
3636
+ function range(start, stop, step) {
3637
3637
  start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step;
3638
3638
 
3639
3639
  var i = -1,
@@ -3647,11 +3647,11 @@
3647
3647
  return range;
3648
3648
  }
3649
3649
 
3650
- var e10 = Math.sqrt(50),
3651
- e5 = Math.sqrt(10),
3652
- e2 = Math.sqrt(2);
3650
+ var e10$1 = Math.sqrt(50),
3651
+ e5$1 = Math.sqrt(10),
3652
+ e2$1 = Math.sqrt(2);
3653
3653
 
3654
- function ticks(start, stop, count) {
3654
+ function ticks$1(start, stop, count) {
3655
3655
  var reverse,
3656
3656
  i = -1,
3657
3657
  n,
@@ -3661,7 +3661,7 @@
3661
3661
  stop = +stop, start = +start, count = +count;
3662
3662
  if (start === stop && count > 0) return [start];
3663
3663
  if (reverse = stop < start) n = start, start = stop, stop = n;
3664
- if ((step = tickIncrement(start, stop, count)) === 0 || !isFinite(step)) return [];
3664
+ if ((step = tickIncrement$1(start, stop, count)) === 0 || !isFinite(step)) return [];
3665
3665
 
3666
3666
  if (step > 0) {
3667
3667
  start = Math.ceil(start / step);
@@ -3680,22 +3680,22 @@
3680
3680
  return ticks;
3681
3681
  }
3682
3682
 
3683
- function tickIncrement(start, stop, count) {
3683
+ function tickIncrement$1(start, stop, count) {
3684
3684
  var step = (stop - start) / Math.max(0, count),
3685
3685
  power = Math.floor(Math.log(step) / Math.LN10),
3686
3686
  error = step / Math.pow(10, power);
3687
3687
  return power >= 0
3688
- ? (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1) * Math.pow(10, power)
3689
- : -Math.pow(10, -power) / (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1);
3688
+ ? (error >= e10$1 ? 10 : error >= e5$1 ? 5 : error >= e2$1 ? 2 : 1) * Math.pow(10, power)
3689
+ : -Math.pow(10, -power) / (error >= e10$1 ? 10 : error >= e5$1 ? 5 : error >= e2$1 ? 2 : 1);
3690
3690
  }
3691
3691
 
3692
- function tickStep(start, stop, count) {
3692
+ function tickStep$1(start, stop, count) {
3693
3693
  var step0 = Math.abs(stop - start) / Math.max(0, count),
3694
3694
  step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)),
3695
3695
  error = step0 / step1;
3696
- if (error >= e10) step1 *= 10;
3697
- else if (error >= e5) step1 *= 5;
3698
- else if (error >= e2) step1 *= 2;
3696
+ if (error >= e10$1) step1 *= 10;
3697
+ else if (error >= e5$1) step1 *= 5;
3698
+ else if (error >= e2$1) step1 *= 2;
3699
3699
  return stop < start ? -step1 : step1;
3700
3700
  }
3701
3701
 
@@ -3725,8 +3725,8 @@
3725
3725
 
3726
3726
  // Convert number of thresholds into uniform thresholds.
3727
3727
  if (!Array.isArray(tz)) {
3728
- tz = tickStep(x0, x1, tz);
3729
- tz = sequence(Math.ceil(x0 / tz) * tz, x1, tz); // exclusive
3728
+ tz = tickStep$1(x0, x1, tz);
3729
+ tz = range(Math.ceil(x0 / tz) * tz, x1, tz); // exclusive
3730
3730
  }
3731
3731
 
3732
3732
  // Remove any thresholds outside the domain.
@@ -3748,7 +3748,7 @@
3748
3748
  for (i = 0; i < n; ++i) {
3749
3749
  x = values[i];
3750
3750
  if (x0 <= x && x <= x1) {
3751
- bins[bisectRight(tz, x, 0, m)].push(data[i]);
3751
+ bins[bisectRight$1(tz, x, 0, m)].push(data[i]);
3752
3752
  }
3753
3753
  }
3754
3754
 
@@ -3770,8 +3770,8 @@
3770
3770
  return histogram;
3771
3771
  }
3772
3772
 
3773
- function threshold$1(values, p, valueof) {
3774
- if (valueof == null) valueof = number$2;
3773
+ function quantile$1(values, p, valueof) {
3774
+ if (valueof == null) valueof = number$3;
3775
3775
  if (!(n = values.length)) return;
3776
3776
  if ((p = +p) <= 0 || n < 2) return +valueof(values[0], 0, values);
3777
3777
  if (p >= 1) return +valueof(values[n - 1], n - 1, values);
@@ -3784,8 +3784,8 @@
3784
3784
  }
3785
3785
 
3786
3786
  function freedmanDiaconis(values, min, max) {
3787
- values = map$3.call(values, number$2).sort(ascending);
3788
- return Math.ceil((max - min) / (2 * (threshold$1(values, 0.75) - threshold$1(values, 0.25)) * Math.pow(values.length, -1 / 3)));
3787
+ values = map$3.call(values, number$3).sort(d3Ascending);
3788
+ return Math.ceil((max - min) / (2 * (quantile$1(values, 0.75) - quantile$1(values, 0.25)) * Math.pow(values.length, -1 / 3)));
3789
3789
  }
3790
3790
 
3791
3791
  function scott(values, min, max) {
@@ -3836,14 +3836,14 @@
3836
3836
 
3837
3837
  if (valueof == null) {
3838
3838
  while (++i < n) {
3839
- if (!isNaN(value = number$2(values[i]))) sum += value;
3839
+ if (!isNaN(value = number$3(values[i]))) sum += value;
3840
3840
  else --m;
3841
3841
  }
3842
3842
  }
3843
3843
 
3844
3844
  else {
3845
3845
  while (++i < n) {
3846
- if (!isNaN(value = number$2(valueof(values[i], i, values)))) sum += value;
3846
+ if (!isNaN(value = number$3(valueof(values[i], i, values)))) sum += value;
3847
3847
  else --m;
3848
3848
  }
3849
3849
  }
@@ -3859,7 +3859,7 @@
3859
3859
 
3860
3860
  if (valueof == null) {
3861
3861
  while (++i < n) {
3862
- if (!isNaN(value = number$2(values[i]))) {
3862
+ if (!isNaN(value = number$3(values[i]))) {
3863
3863
  numbers.push(value);
3864
3864
  }
3865
3865
  }
@@ -3867,13 +3867,13 @@
3867
3867
 
3868
3868
  else {
3869
3869
  while (++i < n) {
3870
- if (!isNaN(value = number$2(valueof(values[i], i, values)))) {
3870
+ if (!isNaN(value = number$3(valueof(values[i], i, values)))) {
3871
3871
  numbers.push(value);
3872
3872
  }
3873
3873
  }
3874
3874
  }
3875
3875
 
3876
- return threshold$1(numbers.sort(ascending), 0.5);
3876
+ return quantile$1(numbers.sort(d3Ascending), 0.5);
3877
3877
  }
3878
3878
 
3879
3879
  function merge(arrays) {
@@ -3947,7 +3947,7 @@
3947
3947
  xi,
3948
3948
  xj = values[j];
3949
3949
 
3950
- if (compare == null) compare = ascending;
3950
+ if (compare == null) compare = d3Ascending;
3951
3951
 
3952
3952
  while (++i < n) {
3953
3953
  if (compare(xi = values[i], xj) < 0 || compare(xj, xj) !== 0) {
@@ -7028,7 +7028,7 @@
7028
7028
  var lVal = l[sortBy[i].idx];
7029
7029
  var rVal = r[sortBy[i].idx];
7030
7030
  if (lVal !== rVal) {
7031
- return sortBy[i].reverse ? d3Descending(lVal, rVal) : ascending(lVal, rVal);
7031
+ return sortBy[i].reverse ? d3Descending(lVal, rVal) : d3Ascending(lVal, rVal);
7032
7032
  }
7033
7033
  }
7034
7034
  return 0;
@@ -10121,6 +10121,128 @@
10121
10121
  'default': index
10122
10122
  });
10123
10123
 
10124
+ function ascending(a, b) {
10125
+ return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
10126
+ }
10127
+
10128
+ function bisector(compare) {
10129
+ if (compare.length === 1) compare = ascendingComparator(compare);
10130
+ return {
10131
+ left: function(a, x, lo, hi) {
10132
+ if (lo == null) lo = 0;
10133
+ if (hi == null) hi = a.length;
10134
+ while (lo < hi) {
10135
+ var mid = lo + hi >>> 1;
10136
+ if (compare(a[mid], x) < 0) lo = mid + 1;
10137
+ else hi = mid;
10138
+ }
10139
+ return lo;
10140
+ },
10141
+ right: function(a, x, lo, hi) {
10142
+ if (lo == null) lo = 0;
10143
+ if (hi == null) hi = a.length;
10144
+ while (lo < hi) {
10145
+ var mid = lo + hi >>> 1;
10146
+ if (compare(a[mid], x) > 0) hi = mid;
10147
+ else lo = mid + 1;
10148
+ }
10149
+ return lo;
10150
+ }
10151
+ };
10152
+ }
10153
+
10154
+ function ascendingComparator(f) {
10155
+ return function(d, x) {
10156
+ return ascending(f(d), x);
10157
+ };
10158
+ }
10159
+
10160
+ var ascendingBisect = bisector(ascending);
10161
+ var bisectRight = ascendingBisect.right;
10162
+
10163
+ function number$2(x) {
10164
+ return x === null ? NaN : +x;
10165
+ }
10166
+
10167
+ function sequence(start, stop, step) {
10168
+ start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step;
10169
+
10170
+ var i = -1,
10171
+ n = Math.max(0, Math.ceil((stop - start) / step)) | 0,
10172
+ range = new Array(n);
10173
+
10174
+ while (++i < n) {
10175
+ range[i] = start + i * step;
10176
+ }
10177
+
10178
+ return range;
10179
+ }
10180
+
10181
+ var e10 = Math.sqrt(50),
10182
+ e5 = Math.sqrt(10),
10183
+ e2 = Math.sqrt(2);
10184
+
10185
+ function ticks(start, stop, count) {
10186
+ var reverse,
10187
+ i = -1,
10188
+ n,
10189
+ ticks,
10190
+ step;
10191
+
10192
+ stop = +stop, start = +start, count = +count;
10193
+ if (start === stop && count > 0) return [start];
10194
+ if (reverse = stop < start) n = start, start = stop, stop = n;
10195
+ if ((step = tickIncrement(start, stop, count)) === 0 || !isFinite(step)) return [];
10196
+
10197
+ if (step > 0) {
10198
+ start = Math.ceil(start / step);
10199
+ stop = Math.floor(stop / step);
10200
+ ticks = new Array(n = Math.ceil(stop - start + 1));
10201
+ while (++i < n) ticks[i] = (start + i) * step;
10202
+ } else {
10203
+ start = Math.floor(start * step);
10204
+ stop = Math.ceil(stop * step);
10205
+ ticks = new Array(n = Math.ceil(start - stop + 1));
10206
+ while (++i < n) ticks[i] = (start - i) / step;
10207
+ }
10208
+
10209
+ if (reverse) ticks.reverse();
10210
+
10211
+ return ticks;
10212
+ }
10213
+
10214
+ function tickIncrement(start, stop, count) {
10215
+ var step = (stop - start) / Math.max(0, count),
10216
+ power = Math.floor(Math.log(step) / Math.LN10),
10217
+ error = step / Math.pow(10, power);
10218
+ return power >= 0
10219
+ ? (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1) * Math.pow(10, power)
10220
+ : -Math.pow(10, -power) / (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1);
10221
+ }
10222
+
10223
+ function tickStep(start, stop, count) {
10224
+ var step0 = Math.abs(stop - start) / Math.max(0, count),
10225
+ step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)),
10226
+ error = step0 / step1;
10227
+ if (error >= e10) step1 *= 10;
10228
+ else if (error >= e5) step1 *= 5;
10229
+ else if (error >= e2) step1 *= 2;
10230
+ return stop < start ? -step1 : step1;
10231
+ }
10232
+
10233
+ function threshold$1(values, p, valueof) {
10234
+ if (valueof == null) valueof = number$2;
10235
+ if (!(n = values.length)) return;
10236
+ if ((p = +p) <= 0 || n < 2) return +valueof(values[0], 0, values);
10237
+ if (p >= 1) return +valueof(values[n - 1], n - 1, values);
10238
+ var n,
10239
+ i = (n - 1) * p,
10240
+ i0 = Math.floor(i),
10241
+ value0 = +valueof(values[i0], i0, values),
10242
+ value1 = +valueof(values[i0 + 1], i0 + 1, values);
10243
+ return value0 + (value1 - value0) * (i - i0);
10244
+ }
10245
+
10124
10246
  var array = Array.prototype;
10125
10247
 
10126
10248
  var map = array.map;
@@ -15140,12 +15262,12 @@
15140
15262
  exports.Widget = Widget;
15141
15263
  exports.WidgetArray = WidgetArray;
15142
15264
  exports.active = active;
15143
- exports.ascending = ascending;
15265
+ exports.ascending = d3Ascending;
15144
15266
  exports.autoType = autoType;
15145
- exports.bisect = bisectRight;
15267
+ exports.bisect = bisectRight$1;
15146
15268
  exports.bisectLeft = bisectLeft;
15147
- exports.bisectRight = bisectRight;
15148
- exports.bisector = bisector;
15269
+ exports.bisectRight = bisectRight$1;
15270
+ exports.bisector = bisector$1;
15149
15271
  exports.brush = brush;
15150
15272
  exports.brushSelection = brushSelection;
15151
15273
  exports.brushX = brushX;
@@ -15278,9 +15400,9 @@
15278
15400
  exports.precisionRound = precisionRound;
15279
15401
  exports.publish = publish;
15280
15402
  exports.publishProxy = publishProxy;
15281
- exports.quantile = threshold$1;
15403
+ exports.quantile = quantile$1;
15282
15404
  exports.quantize = quantize$1;
15283
- exports.range = sequence;
15405
+ exports.range = range;
15284
15406
  exports.rgb = rgb;
15285
15407
  exports.scaleBand = band;
15286
15408
  exports.scaleIdentity = identity$1;
@@ -15314,9 +15436,9 @@
15314
15436
  exports.thresholdFreedmanDiaconis = freedmanDiaconis;
15315
15437
  exports.thresholdScott = scott;
15316
15438
  exports.thresholdSturges = sturges;
15317
- exports.tickIncrement = tickIncrement;
15318
- exports.tickStep = tickStep;
15319
- exports.ticks = ticks;
15439
+ exports.tickIncrement = tickIncrement$1;
15440
+ exports.tickStep = tickStep$1;
15441
+ exports.ticks = ticks$1;
15320
15442
  exports.timeFormatDefaultLocale = defaultLocale;
15321
15443
  exports.timeFormatLocale = formatLocale;
15322
15444
  exports.touch = touch;