@holoscript/framework 6.0.3

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Files changed (329) hide show
  1. package/ALL-test-results.json +1 -0
  2. package/CHANGELOG.md +8 -0
  3. package/LICENSE +21 -0
  4. package/ROADMAP.md +175 -0
  5. package/dist/AgentManifest-CB4xM-Ma.d.cts +704 -0
  6. package/dist/AgentManifest-CB4xM-Ma.d.ts +704 -0
  7. package/dist/BehaviorTree-BrBFECv5.d.cts +103 -0
  8. package/dist/BehaviorTree-BrBFECv5.d.ts +103 -0
  9. package/dist/InvisibleWallet-BB6tFvRA.d.cts +1732 -0
  10. package/dist/InvisibleWallet-rtRrBOA8.d.ts +1732 -0
  11. package/dist/OrchestratorAgent-BvWgf9uw.d.cts +798 -0
  12. package/dist/OrchestratorAgent-Q_CbVTmO.d.ts +798 -0
  13. package/dist/agents/index.cjs +4790 -0
  14. package/dist/agents/index.d.cts +1788 -0
  15. package/dist/agents/index.d.ts +1788 -0
  16. package/dist/agents/index.js +4695 -0
  17. package/dist/ai/index.cjs +5347 -0
  18. package/dist/ai/index.d.cts +1753 -0
  19. package/dist/ai/index.d.ts +1753 -0
  20. package/dist/ai/index.js +5244 -0
  21. package/dist/behavior.cjs +449 -0
  22. package/dist/behavior.d.cts +130 -0
  23. package/dist/behavior.d.ts +130 -0
  24. package/dist/behavior.js +407 -0
  25. package/dist/economy/index.cjs +3659 -0
  26. package/dist/economy/index.d.cts +747 -0
  27. package/dist/economy/index.d.ts +747 -0
  28. package/dist/economy/index.js +3617 -0
  29. package/dist/implementations-D9T3un9D.d.cts +236 -0
  30. package/dist/implementations-D9T3un9D.d.ts +236 -0
  31. package/dist/index.cjs +24550 -0
  32. package/dist/index.d.cts +1729 -0
  33. package/dist/index.d.ts +1729 -0
  34. package/dist/index.js +24277 -0
  35. package/dist/learning/index.cjs +219 -0
  36. package/dist/learning/index.d.cts +104 -0
  37. package/dist/learning/index.d.ts +104 -0
  38. package/dist/learning/index.js +189 -0
  39. package/dist/negotiation/index.cjs +970 -0
  40. package/dist/negotiation/index.d.cts +610 -0
  41. package/dist/negotiation/index.d.ts +610 -0
  42. package/dist/negotiation/index.js +931 -0
  43. package/dist/skills/index.cjs +1118 -0
  44. package/dist/skills/index.d.cts +289 -0
  45. package/dist/skills/index.d.ts +289 -0
  46. package/dist/skills/index.js +1079 -0
  47. package/dist/swarm/index.cjs +5268 -0
  48. package/dist/swarm/index.d.cts +2433 -0
  49. package/dist/swarm/index.d.ts +2433 -0
  50. package/dist/swarm/index.js +5221 -0
  51. package/dist/training/index.cjs +2745 -0
  52. package/dist/training/index.d.cts +1734 -0
  53. package/dist/training/index.d.ts +1734 -0
  54. package/dist/training/index.js +2687 -0
  55. package/extract-failures.js +10 -0
  56. package/package.json +82 -0
  57. package/src/__tests__/bounty-marketplace.test.ts +374 -0
  58. package/src/__tests__/delegation.test.ts +144 -0
  59. package/src/__tests__/distributed-claimer.test.ts +147 -0
  60. package/src/__tests__/done-log-audit.test.ts +342 -0
  61. package/src/__tests__/framework.test.ts +865 -0
  62. package/src/__tests__/goal-synthesizer.test.ts +236 -0
  63. package/src/__tests__/presence.test.ts +223 -0
  64. package/src/__tests__/protocol-agent.test.ts +254 -0
  65. package/src/__tests__/revenue-splitter.test.ts +114 -0
  66. package/src/__tests__/scenario-driven-todo.test.ts +197 -0
  67. package/src/__tests__/self-improve.test.ts +349 -0
  68. package/src/__tests__/service-lifecycle.test.ts +237 -0
  69. package/src/__tests__/skill-router.test.ts +121 -0
  70. package/src/agents/AgentManifest.ts +493 -0
  71. package/src/agents/AgentRegistry.ts +475 -0
  72. package/src/agents/AgentTypes.ts +585 -0
  73. package/src/agents/AgentWalletRegistry.ts +83 -0
  74. package/src/agents/AuthenticatedCRDT.ts +388 -0
  75. package/src/agents/CapabilityMatcher.ts +453 -0
  76. package/src/agents/CrossRealityHandoff.ts +305 -0
  77. package/src/agents/CulturalMemory.ts +454 -0
  78. package/src/agents/FederatedRegistryAdapter.ts +429 -0
  79. package/src/agents/NormEngine.ts +450 -0
  80. package/src/agents/OrchestratorAgent.ts +414 -0
  81. package/src/agents/SkillWorkflowEngine.ts +472 -0
  82. package/src/agents/TaskDelegationService.ts +551 -0
  83. package/src/agents/__tests__/AgentManifest.prod.test.ts +134 -0
  84. package/src/agents/__tests__/AgentManifest.test.ts +182 -0
  85. package/src/agents/__tests__/AgentModule.test.ts +864 -0
  86. package/src/agents/__tests__/AgentRegistry.prod.test.ts +125 -0
  87. package/src/agents/__tests__/AgentRegistry.test.ts +148 -0
  88. package/src/agents/__tests__/AgentTypes.test.ts +534 -0
  89. package/src/agents/__tests__/AgentWalletRegistry.test.ts +152 -0
  90. package/src/agents/__tests__/AuthenticatedCRDT.test.ts +558 -0
  91. package/src/agents/__tests__/CapabilityMatcher.prod.test.ts +117 -0
  92. package/src/agents/__tests__/CapabilityMatcher.test.ts +178 -0
  93. package/src/agents/__tests__/CrossRealityHandoff.test.ts +402 -0
  94. package/src/agents/__tests__/CulturalMemory.test.ts +200 -0
  95. package/src/agents/__tests__/FederatedRegistryAdapter.test.ts +409 -0
  96. package/src/agents/__tests__/NormEngine.test.ts +276 -0
  97. package/src/agents/__tests__/OrchestratorAgent.test.ts +182 -0
  98. package/src/agents/__tests__/SkillWorkflowEngine.test.ts +357 -0
  99. package/src/agents/__tests__/TaskDelegationService.test.ts +446 -0
  100. package/src/agents/index.ts +107 -0
  101. package/src/agents/spatial-comms/Layer1RealTime.ts +621 -0
  102. package/src/agents/spatial-comms/Layer2A2A.ts +661 -0
  103. package/src/agents/spatial-comms/Layer3MCP.ts +651 -0
  104. package/src/agents/spatial-comms/ProtocolTypes.ts +543 -0
  105. package/src/agents/spatial-comms/SpatialCommClient.ts +483 -0
  106. package/src/agents/spatial-comms/__tests__/performance-benchmark.test.ts +465 -0
  107. package/src/agents/spatial-comms/examples/multi-agent-world-creation.ts +409 -0
  108. package/src/agents/spatial-comms/index.ts +66 -0
  109. package/src/ai/AIAdapter.ts +313 -0
  110. package/src/ai/AICopilot.ts +331 -0
  111. package/src/ai/AIOutputValidator.ts +203 -0
  112. package/src/ai/BTNodes.ts +239 -0
  113. package/src/ai/BehaviorSelector.ts +135 -0
  114. package/src/ai/BehaviorTree.ts +153 -0
  115. package/src/ai/Blackboard.ts +165 -0
  116. package/src/ai/GenerationAnalytics.ts +461 -0
  117. package/src/ai/GenerationCache.ts +265 -0
  118. package/src/ai/GoalPlanner.ts +165 -0
  119. package/src/ai/HoloScriptGenerator.ts +580 -0
  120. package/src/ai/InfluenceMap.ts +180 -0
  121. package/src/ai/NavMesh.ts +168 -0
  122. package/src/ai/PerceptionSystem.ts +178 -0
  123. package/src/ai/PromptTemplates.ts +453 -0
  124. package/src/ai/SemanticSearchService.ts +80 -0
  125. package/src/ai/StateMachine.ts +196 -0
  126. package/src/ai/SteeringBehavior.ts +150 -0
  127. package/src/ai/SteeringBehaviors.ts +244 -0
  128. package/src/ai/TrainingDataGenerator.ts +1082 -0
  129. package/src/ai/UtilityAI.ts +145 -0
  130. package/src/ai/__tests__/AIAdapter.prod.test.ts +259 -0
  131. package/src/ai/__tests__/AIAdapter.test.ts +109 -0
  132. package/src/ai/__tests__/AICopilot.prod.test.ts +341 -0
  133. package/src/ai/__tests__/AICopilot.test.ts +178 -0
  134. package/src/ai/__tests__/AIOutputValidator.prod.test.ts +226 -0
  135. package/src/ai/__tests__/AIOutputValidator.test.ts +138 -0
  136. package/src/ai/__tests__/BTNodes.prod.test.ts +391 -0
  137. package/src/ai/__tests__/BTNodes.test.ts +263 -0
  138. package/src/ai/__tests__/BehaviorSelector.prod.test.ts +129 -0
  139. package/src/ai/__tests__/BehaviorSelector.test.ts +132 -0
  140. package/src/ai/__tests__/BehaviorTree.prod.test.ts +266 -0
  141. package/src/ai/__tests__/BehaviorTree.test.ts +216 -0
  142. package/src/ai/__tests__/Blackboard.prod.test.ts +339 -0
  143. package/src/ai/__tests__/Blackboard.test.ts +183 -0
  144. package/src/ai/__tests__/GenerationAnalytics.prod.test.ts +141 -0
  145. package/src/ai/__tests__/GenerationAnalytics.test.ts +165 -0
  146. package/src/ai/__tests__/GenerationCache.prod.test.ts +144 -0
  147. package/src/ai/__tests__/GenerationCache.test.ts +171 -0
  148. package/src/ai/__tests__/GoalPlanner.prod.test.ts +189 -0
  149. package/src/ai/__tests__/GoalPlanner.test.ts +137 -0
  150. package/src/ai/__tests__/GoalPlannerDepth.prod.test.ts +217 -0
  151. package/src/ai/__tests__/HoloScriptGenerator.test.ts +125 -0
  152. package/src/ai/__tests__/InfluenceMap.prod.test.ts +146 -0
  153. package/src/ai/__tests__/InfluenceMap.test.ts +149 -0
  154. package/src/ai/__tests__/NavMesh.prod.test.ts +141 -0
  155. package/src/ai/__tests__/NavMesh.test.ts +159 -0
  156. package/src/ai/__tests__/PerceptionSystem.prod.test.ts +135 -0
  157. package/src/ai/__tests__/PerceptionSystem.test.ts +250 -0
  158. package/src/ai/__tests__/PromptTemplates.prod.test.ts +313 -0
  159. package/src/ai/__tests__/PromptTemplates.test.ts +146 -0
  160. package/src/ai/__tests__/SemanticSearch.test.ts +37 -0
  161. package/src/ai/__tests__/StateMachine.prod.test.ts +162 -0
  162. package/src/ai/__tests__/StateMachine.test.ts +163 -0
  163. package/src/ai/__tests__/SteeringBehavior.prod.test.ts +251 -0
  164. package/src/ai/__tests__/SteeringBehavior.test.ts +135 -0
  165. package/src/ai/__tests__/SteeringBehaviors.prod.test.ts +133 -0
  166. package/src/ai/__tests__/SteeringBehaviors.test.ts +151 -0
  167. package/src/ai/__tests__/TrainingDataGenerator.prod.test.ts +286 -0
  168. package/src/ai/__tests__/TrainingDataGenerator.test.ts +286 -0
  169. package/src/ai/__tests__/UtilityAI.prod.test.ts +207 -0
  170. package/src/ai/__tests__/UtilityAI.test.ts +155 -0
  171. package/src/ai/__tests__/adapters.prod.test.ts +263 -0
  172. package/src/ai/__tests__/adapters.test.ts +320 -0
  173. package/src/ai/adapters.ts +1585 -0
  174. package/src/ai/index.ts +130 -0
  175. package/src/behavior/BehaviorPresets.ts +140 -0
  176. package/src/behavior/BehaviorTree.ts +236 -0
  177. package/src/behavior/StateMachine.ts +176 -0
  178. package/src/behavior/StateTrait.ts +67 -0
  179. package/src/behavior/index.ts +8 -0
  180. package/src/behavior.ts +8 -0
  181. package/src/board/audit.ts +284 -0
  182. package/src/board/board-ops.ts +336 -0
  183. package/src/board/board-types.ts +302 -0
  184. package/src/board/index.ts +69 -0
  185. package/src/define-agent.ts +46 -0
  186. package/src/define-team.ts +33 -0
  187. package/src/delegation.ts +265 -0
  188. package/src/distributed-claimer.ts +228 -0
  189. package/src/economy/AgentBudgetEnforcer.ts +464 -0
  190. package/src/economy/BountyManager.ts +185 -0
  191. package/src/economy/CreatorRevenueAggregator.ts +460 -0
  192. package/src/economy/InvisibleWallet.ts +82 -0
  193. package/src/economy/KnowledgeMarketplace.ts +193 -0
  194. package/src/economy/PaymentWebhookService.ts +512 -0
  195. package/src/economy/RevenueSplitter.ts +156 -0
  196. package/src/economy/SubscriptionManager.ts +546 -0
  197. package/src/economy/UnifiedBudgetOptimizer.ts +635 -0
  198. package/src/economy/UsageMeter.ts +440 -0
  199. package/src/economy/_core-stubs.ts +219 -0
  200. package/src/economy/index.ts +100 -0
  201. package/src/economy/x402-facilitator.ts +1978 -0
  202. package/src/index.ts +348 -0
  203. package/src/knowledge/__tests__/knowledge-consolidator.test.ts +444 -0
  204. package/src/knowledge/__tests__/knowledge-store-vector.test.ts +291 -0
  205. package/src/knowledge/brain.ts +167 -0
  206. package/src/knowledge/consolidation.ts +581 -0
  207. package/src/knowledge/knowledge-consolidator.ts +510 -0
  208. package/src/knowledge/knowledge-store.ts +616 -0
  209. package/src/learning/MemoryConsolidator.ts +102 -0
  210. package/src/learning/MemoryScorer.ts +69 -0
  211. package/src/learning/ProceduralCompiler.ts +45 -0
  212. package/src/learning/SemanticClusterer.ts +66 -0
  213. package/src/learning/index.ts +8 -0
  214. package/src/llm/llm-adapter.ts +159 -0
  215. package/src/mesh/index.ts +309 -0
  216. package/src/negotiation/NegotiationProtocol.ts +694 -0
  217. package/src/negotiation/NegotiationTypes.ts +473 -0
  218. package/src/negotiation/VotingMechanisms.ts +691 -0
  219. package/src/negotiation/index.ts +49 -0
  220. package/src/protocol/goal-synthesizer.ts +317 -0
  221. package/src/protocol/implementations.ts +474 -0
  222. package/src/protocol/micro-phase-decomposer.ts +299 -0
  223. package/src/protocol/micro-step-decomposer.test.ts +306 -0
  224. package/src/protocol-agent.test.ts +353 -0
  225. package/src/protocol-agent.ts +670 -0
  226. package/src/self-improve/absorb-scanner.ts +252 -0
  227. package/src/self-improve/evolution-engine.ts +149 -0
  228. package/src/self-improve/framework-absorber.ts +214 -0
  229. package/src/self-improve/index.ts +50 -0
  230. package/src/self-improve/prompt-optimizer.ts +212 -0
  231. package/src/self-improve/test-generator.ts +175 -0
  232. package/src/skill-router.ts +186 -0
  233. package/src/skills/index.ts +5 -0
  234. package/src/skills/skill-md-bridge.ts +1699 -0
  235. package/src/swarm/ACOEngine.ts +261 -0
  236. package/src/swarm/CollectiveIntelligence.ts +383 -0
  237. package/src/swarm/ContributionSynthesizer.ts +481 -0
  238. package/src/swarm/LeaderElection.ts +393 -0
  239. package/src/swarm/PSOEngine.ts +206 -0
  240. package/src/swarm/QuorumPolicy.ts +173 -0
  241. package/src/swarm/SwarmCoordinator.ts +335 -0
  242. package/src/swarm/SwarmManager.ts +442 -0
  243. package/src/swarm/SwarmMembership.ts +456 -0
  244. package/src/swarm/VotingRound.ts +255 -0
  245. package/src/swarm/__tests__/ACOEngine.prod.test.ts +164 -0
  246. package/src/swarm/__tests__/ACOEngine.test.ts +117 -0
  247. package/src/swarm/__tests__/CollectiveIntelligence.prod.test.ts +296 -0
  248. package/src/swarm/__tests__/CollectiveIntelligence.test.ts +457 -0
  249. package/src/swarm/__tests__/ContributionSynthesizer.prod.test.ts +269 -0
  250. package/src/swarm/__tests__/ContributionSynthesizer.test.ts +254 -0
  251. package/src/swarm/__tests__/LeaderElection.prod.test.ts +196 -0
  252. package/src/swarm/__tests__/LeaderElection.test.ts +151 -0
  253. package/src/swarm/__tests__/PSOEngine.prod.test.ts +162 -0
  254. package/src/swarm/__tests__/PSOEngine.test.ts +106 -0
  255. package/src/swarm/__tests__/QuorumPolicy.prod.test.ts +216 -0
  256. package/src/swarm/__tests__/QuorumPolicy.test.ts +177 -0
  257. package/src/swarm/__tests__/SwarmCoordinator.prod.test.ts +186 -0
  258. package/src/swarm/__tests__/SwarmCoordinator.test.ts +167 -0
  259. package/src/swarm/__tests__/SwarmManager.prod.test.ts +308 -0
  260. package/src/swarm/__tests__/SwarmManager.test.ts +373 -0
  261. package/src/swarm/__tests__/SwarmMembership.prod.test.ts +273 -0
  262. package/src/swarm/__tests__/SwarmMembership.test.ts +264 -0
  263. package/src/swarm/__tests__/VotingRound.prod.test.ts +233 -0
  264. package/src/swarm/__tests__/VotingRound.test.ts +174 -0
  265. package/src/swarm/analytics/SwarmInspector.ts +476 -0
  266. package/src/swarm/analytics/SwarmMetrics.ts +449 -0
  267. package/src/swarm/analytics/__tests__/SwarmInspector.prod.test.ts +366 -0
  268. package/src/swarm/analytics/__tests__/SwarmInspector.test.ts +454 -0
  269. package/src/swarm/analytics/__tests__/SwarmMetrics.prod.test.ts +254 -0
  270. package/src/swarm/analytics/__tests__/SwarmMetrics.test.ts +370 -0
  271. package/src/swarm/analytics/index.ts +7 -0
  272. package/src/swarm/index.ts +69 -0
  273. package/src/swarm/messaging/BroadcastChannel.ts +509 -0
  274. package/src/swarm/messaging/GossipProtocol.ts +565 -0
  275. package/src/swarm/messaging/SwarmEventBus.ts +443 -0
  276. package/src/swarm/messaging/__tests__/BroadcastChannel.prod.test.ts +331 -0
  277. package/src/swarm/messaging/__tests__/BroadcastChannel.test.ts +333 -0
  278. package/src/swarm/messaging/__tests__/GossipProtocol.prod.test.ts +356 -0
  279. package/src/swarm/messaging/__tests__/GossipProtocol.test.ts +437 -0
  280. package/src/swarm/messaging/__tests__/SwarmEventBus.prod.test.ts +191 -0
  281. package/src/swarm/messaging/__tests__/SwarmEventBus.test.ts +247 -0
  282. package/src/swarm/messaging/index.ts +8 -0
  283. package/src/swarm/spatial/FlockingBehavior.ts +462 -0
  284. package/src/swarm/spatial/FormationController.ts +500 -0
  285. package/src/swarm/spatial/Vector3.ts +170 -0
  286. package/src/swarm/spatial/ZoneClaiming.ts +509 -0
  287. package/src/swarm/spatial/__tests__/FlockingBehavior.prod.test.ts +239 -0
  288. package/src/swarm/spatial/__tests__/FlockingBehavior.test.ts +298 -0
  289. package/src/swarm/spatial/__tests__/FormationController.prod.test.ts +240 -0
  290. package/src/swarm/spatial/__tests__/FormationController.test.ts +297 -0
  291. package/src/swarm/spatial/__tests__/Vector3.prod.test.ts +283 -0
  292. package/src/swarm/spatial/__tests__/Vector3.test.ts +224 -0
  293. package/src/swarm/spatial/__tests__/ZoneClaiming.prod.test.ts +246 -0
  294. package/src/swarm/spatial/__tests__/ZoneClaiming.test.ts +374 -0
  295. package/src/swarm/spatial/index.ts +28 -0
  296. package/src/team.ts +1245 -0
  297. package/src/training/LRScheduler.ts +377 -0
  298. package/src/training/QualityScoringPipeline.ts +139 -0
  299. package/src/training/SoftDedup.ts +461 -0
  300. package/src/training/SparsityMonitor.ts +685 -0
  301. package/src/training/SparsityMonitorTypes.ts +209 -0
  302. package/src/training/SpatialTrainingDataGenerator.ts +1526 -0
  303. package/src/training/SpatialTrainingDataTypes.ts +216 -0
  304. package/src/training/TrainingPipelineConfig.ts +215 -0
  305. package/src/training/constants.ts +94 -0
  306. package/src/training/index.ts +138 -0
  307. package/src/training/schema.ts +147 -0
  308. package/src/training/scripts/generate-novel-use-cases-dataset.ts +272 -0
  309. package/src/training/scripts/generate-spatial-dataset.ts +521 -0
  310. package/src/training/training/data/novel-use-cases.jsonl +153 -0
  311. package/src/training/training/data/spatial-reasoning-10k.jsonl +9354 -0
  312. package/src/training/trainingmonkey/TrainingMonkeyIntegration.ts +477 -0
  313. package/src/training/trainingmonkey/TrainingMonkeyTypes.ts +230 -0
  314. package/src/training/trainingmonkey/index.ts +26 -0
  315. package/src/training/trait-mappings.ts +157 -0
  316. package/src/types/core-stubs.d.ts +113 -0
  317. package/src/types.ts +304 -0
  318. package/test-output.txt +0 -0
  319. package/test-result.json +1 -0
  320. package/tsc-errors.txt +4 -0
  321. package/tsc_output.txt +0 -0
  322. package/tsconfig.json +14 -0
  323. package/tsup-learning-esm.config.ts +12 -0
  324. package/tsup.config.ts +21 -0
  325. package/typescript-errors-2.txt +0 -0
  326. package/typescript-errors.txt +22 -0
  327. package/vitest-log-utf8.txt +268 -0
  328. package/vitest-log.txt +0 -0
  329. package/vitest.config.ts +8 -0
@@ -0,0 +1,180 @@
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+ /**
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+ * InfluenceMap.ts
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+ *
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+ * Grid-based influence map: propagation, decay, multi-layer
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+ * support, and spatial queries.
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+ *
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+ * @module ai
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+ */
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+
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+ // =============================================================================
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+ // TYPES
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+ // =============================================================================
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+
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+ export interface InfluenceConfig {
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+ width: number;
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+ height: number;
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+ cellSize: number;
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+ decayRate: number; // 0-1 per update
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+ propagationRate: number; // 0-1 spread to neighbors
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+ maxValue: number;
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+ }
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+
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+ // =============================================================================
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+ // INFLUENCE MAP
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+ // =============================================================================
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+
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+ export class InfluenceMap {
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+ private layers: Map<string, Float32Array> = new Map();
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+ private config: InfluenceConfig;
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+
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+ constructor(config: InfluenceConfig) {
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+ this.config = config;
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+ }
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+
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+ // ---------------------------------------------------------------------------
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+ // Layer Management
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+ // ---------------------------------------------------------------------------
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+
39
+ addLayer(name: string): void {
40
+ const size = this.config.width * this.config.height;
41
+ this.layers.set(name, new Float32Array(size));
42
+ }
43
+
44
+ removeLayer(name: string): void {
45
+ this.layers.delete(name);
46
+ }
47
+ getLayerNames(): string[] {
48
+ return [...this.layers.keys()];
49
+ }
50
+
51
+ // ---------------------------------------------------------------------------
52
+ // Influence Modification
53
+ // ---------------------------------------------------------------------------
54
+
55
+ setInfluence(layer: string, gx: number, gy: number, value: number): void {
56
+ const grid = this.layers.get(layer);
57
+ if (!grid || gx < 0 || gx >= this.config.width || gy < 0 || gy >= this.config.height) return;
58
+ grid[gy * this.config.width + gx] = Math.min(
59
+ this.config.maxValue,
60
+ Math.max(-this.config.maxValue, value)
61
+ );
62
+ }
63
+
64
+ addInfluence(layer: string, gx: number, gy: number, value: number): void {
65
+ const grid = this.layers.get(layer);
66
+ if (!grid || gx < 0 || gx >= this.config.width || gy < 0 || gy >= this.config.height) return;
67
+ const idx = gy * this.config.width + gx;
68
+ grid[idx] = Math.min(this.config.maxValue, Math.max(-this.config.maxValue, grid[idx] + value));
69
+ }
70
+
71
+ stampRadius(layer: string, cx: number, cy: number, radius: number, value: number): void {
72
+ for (
73
+ let y = Math.max(0, cy - radius);
74
+ y <= Math.min(this.config.height - 1, cy + radius);
75
+ y++
76
+ ) {
77
+ for (
78
+ let x = Math.max(0, cx - radius);
79
+ x <= Math.min(this.config.width - 1, cx + radius);
80
+ x++
81
+ ) {
82
+ const dx = x - cx,
83
+ dy = y - cy;
84
+ const dist = Math.sqrt(dx * dx + dy * dy);
85
+ if (dist <= radius) {
86
+ const falloff = 1 - dist / radius;
87
+ this.addInfluence(layer, x, y, value * falloff);
88
+ }
89
+ }
90
+ }
91
+ }
92
+
93
+ // ---------------------------------------------------------------------------
94
+ // Propagation & Decay
95
+ // ---------------------------------------------------------------------------
96
+
97
+ update(): void {
98
+ for (const [name, grid] of this.layers) {
99
+ const { width, height, decayRate, propagationRate } = this.config;
100
+ const next = new Float32Array(grid.length);
101
+
102
+ for (let y = 0; y < height; y++) {
103
+ for (let x = 0; x < width; x++) {
104
+ const idx = y * width + x;
105
+ let neighborSum = 0;
106
+ let neighborCount = 0;
107
+
108
+ // 4-directional neighbors
109
+ if (x > 0) {
110
+ neighborSum += grid[idx - 1];
111
+ neighborCount++;
112
+ }
113
+ if (x < width - 1) {
114
+ neighborSum += grid[idx + 1];
115
+ neighborCount++;
116
+ }
117
+ if (y > 0) {
118
+ neighborSum += grid[idx - width];
119
+ neighborCount++;
120
+ }
121
+ if (y < height - 1) {
122
+ neighborSum += grid[idx + width];
123
+ neighborCount++;
124
+ }
125
+
126
+ const avgNeighbor = neighborCount > 0 ? neighborSum / neighborCount : 0;
127
+ const propagated = grid[idx] + (avgNeighbor - grid[idx]) * propagationRate;
128
+ next[idx] = propagated * (1 - decayRate);
129
+ }
130
+ }
131
+
132
+ this.layers.set(name, next);
133
+ }
134
+ }
135
+
136
+ // ---------------------------------------------------------------------------
137
+ // Queries
138
+ // ---------------------------------------------------------------------------
139
+
140
+ getInfluence(layer: string, gx: number, gy: number): number {
141
+ const grid = this.layers.get(layer);
142
+ if (!grid || gx < 0 || gx >= this.config.width || gy < 0 || gy >= this.config.height) return 0;
143
+ return grid[gy * this.config.width + gx];
144
+ }
145
+
146
+ getInfluenceAtWorld(layer: string, wx: number, wy: number): number {
147
+ const gx = Math.floor(wx / this.config.cellSize);
148
+ const gy = Math.floor(wy / this.config.cellSize);
149
+ return this.getInfluence(layer, gx, gy);
150
+ }
151
+
152
+ getMaxCell(layer: string): { x: number; y: number; value: number } {
153
+ const grid = this.layers.get(layer);
154
+ if (!grid) return { x: 0, y: 0, value: 0 };
155
+
156
+ let maxIdx = 0,
157
+ maxVal = grid[0];
158
+ for (let i = 1; i < grid.length; i++) {
159
+ if (grid[i] > maxVal) {
160
+ maxVal = grid[i];
161
+ maxIdx = i;
162
+ }
163
+ }
164
+
165
+ return {
166
+ x: maxIdx % this.config.width,
167
+ y: Math.floor(maxIdx / this.config.width),
168
+ value: maxVal,
169
+ };
170
+ }
171
+
172
+ clear(layer: string): void {
173
+ const grid = this.layers.get(layer);
174
+ if (grid) grid.fill(0);
175
+ }
176
+
177
+ clearAll(): void {
178
+ for (const grid of this.layers.values()) grid.fill(0);
179
+ }
180
+ }
@@ -0,0 +1,168 @@
1
+ /**
2
+ * NavMesh — Navigation mesh with polygon walk and path smoothing
3
+ *
4
+ * @version 1.0.0
5
+ */
6
+
7
+ export interface NavPolygon {
8
+ id: number;
9
+ vertices: { x: number; z: number }[];
10
+ neighbors: number[];
11
+ center: { x: number; z: number };
12
+ walkable: boolean;
13
+ cost: number;
14
+ }
15
+
16
+ export interface NavPath {
17
+ waypoints: { x: number; z: number }[];
18
+ totalCost: number;
19
+ polygonIds: number[];
20
+ }
21
+
22
+ export class NavMesh {
23
+ private polygons: Map<number, NavPolygon> = new Map();
24
+ private nextId: number = 0;
25
+
26
+ /**
27
+ * Add a navigation polygon
28
+ */
29
+ addPolygon(
30
+ vertices: { x: number; z: number }[],
31
+ walkable: boolean = true,
32
+ cost: number = 1
33
+ ): number {
34
+ const id = this.nextId++;
35
+ const cx = vertices.reduce((s, v) => s + v.x, 0) / vertices.length;
36
+ const cz = vertices.reduce((s, v) => s + v.z, 0) / vertices.length;
37
+ this.polygons.set(id, {
38
+ id,
39
+ vertices,
40
+ neighbors: [],
41
+ center: { x: cx, z: cz },
42
+ walkable,
43
+ cost,
44
+ });
45
+ return id;
46
+ }
47
+
48
+ /**
49
+ * Connect two polygons as neighbors
50
+ */
51
+ connect(a: number, b: number): boolean {
52
+ const pa = this.polygons.get(a);
53
+ const pb = this.polygons.get(b);
54
+ if (!pa || !pb) return false;
55
+ if (!pa.neighbors.includes(b)) pa.neighbors.push(b);
56
+ if (!pb.neighbors.includes(a)) pb.neighbors.push(a);
57
+ return true;
58
+ }
59
+
60
+ /**
61
+ * Find path using A*
62
+ */
63
+ findPath(startPoly: number, endPoly: number): NavPath | null {
64
+ const start = this.polygons.get(startPoly);
65
+ const end = this.polygons.get(endPoly);
66
+ if (!start || !end || !start.walkable || !end.walkable) return null;
67
+
68
+ const openSet = new Set<number>([startPoly]);
69
+ const cameFrom = new Map<number, number>();
70
+ const gScore = new Map<number, number>();
71
+ const fScore = new Map<number, number>();
72
+
73
+ gScore.set(startPoly, 0);
74
+ fScore.set(startPoly, this.heuristic(start.center, end.center));
75
+
76
+ while (openSet.size > 0) {
77
+ // Get node with lowest fScore
78
+ let current = -1;
79
+ let lowestF = Infinity;
80
+ for (const id of openSet) {
81
+ const f = fScore.get(id) ?? Infinity;
82
+ if (f < lowestF) {
83
+ lowestF = f;
84
+ current = id;
85
+ }
86
+ }
87
+
88
+ if (current === endPoly) {
89
+ return this.reconstructPath(cameFrom, current, gScore.get(current) ?? 0);
90
+ }
91
+
92
+ openSet.delete(current);
93
+ const currentPoly = this.polygons.get(current)!;
94
+
95
+ for (const neighborId of currentPoly.neighbors) {
96
+ const neighbor = this.polygons.get(neighborId);
97
+ if (!neighbor || !neighbor.walkable) continue;
98
+
99
+ const tentativeG =
100
+ (gScore.get(current) ?? Infinity) +
101
+ this.heuristic(currentPoly.center, neighbor.center) * neighbor.cost;
102
+
103
+ if (tentativeG < (gScore.get(neighborId) ?? Infinity)) {
104
+ cameFrom.set(neighborId, current);
105
+ gScore.set(neighborId, tentativeG);
106
+ fScore.set(neighborId, tentativeG + this.heuristic(neighbor.center, end.center));
107
+ openSet.add(neighborId);
108
+ }
109
+ }
110
+ }
111
+
112
+ return null; // No path
113
+ }
114
+
115
+ /**
116
+ * Smooth a path using string-pulling (funnel algorithm simplified)
117
+ */
118
+ smoothPath(path: NavPath): NavPath {
119
+ if (path.waypoints.length <= 2) return path;
120
+
121
+ const smoothed: { x: number; z: number }[] = [path.waypoints[0]];
122
+ let i = 0;
123
+
124
+ while (i < path.waypoints.length - 1) {
125
+ let farthest = i + 1;
126
+ for (let j = i + 2; j < path.waypoints.length; j++) {
127
+ // Simple line-of-sight check via distance
128
+ const dx = path.waypoints[j].x - path.waypoints[i].x;
129
+ const dz = path.waypoints[j].z - path.waypoints[i].z;
130
+ const dist = Math.sqrt(dx * dx + dz * dz);
131
+ if (dist < 50) farthest = j; // Simplified — skip intermediate points within range
132
+ }
133
+ smoothed.push(path.waypoints[farthest]);
134
+ i = farthest;
135
+ }
136
+
137
+ return { waypoints: smoothed, totalCost: path.totalCost, polygonIds: path.polygonIds };
138
+ }
139
+
140
+ private reconstructPath(
141
+ cameFrom: Map<number, number>,
142
+ current: number,
143
+ totalCost: number
144
+ ): NavPath {
145
+ const polygonIds: number[] = [current];
146
+ while (cameFrom.has(current)) {
147
+ current = cameFrom.get(current)!;
148
+ polygonIds.unshift(current);
149
+ }
150
+ const waypoints = polygonIds.map((id) => this.polygons.get(id)!.center);
151
+ return { waypoints, totalCost, polygonIds };
152
+ }
153
+
154
+ private heuristic(a: { x: number; z: number }, b: { x: number; z: number }): number {
155
+ return Math.sqrt((a.x - b.x) ** 2 + (a.z - b.z) ** 2);
156
+ }
157
+
158
+ getPolygon(id: number): NavPolygon | undefined {
159
+ return this.polygons.get(id);
160
+ }
161
+ getPolygonCount(): number {
162
+ return this.polygons.size;
163
+ }
164
+ setWalkable(id: number, walkable: boolean): void {
165
+ const p = this.polygons.get(id);
166
+ if (p) p.walkable = walkable;
167
+ }
168
+ }
@@ -0,0 +1,178 @@
1
+ /**
2
+ * PerceptionSystem.ts
3
+ *
4
+ * AI perception: sight/hearing/smell sense cones, stimulus memory,
5
+ * priority scoring, and detection events.
6
+ *
7
+ * @module ai
8
+ */
9
+
10
+ // =============================================================================
11
+ // TYPES
12
+ // =============================================================================
13
+
14
+ export type SenseType = 'sight' | 'hearing' | 'smell';
15
+
16
+ export interface Stimulus {
17
+ id: string;
18
+ type: SenseType;
19
+ sourceId: string;
20
+ position: { x: number; y: number; z: number };
21
+ intensity: number; // 0-1
22
+ timestamp: number;
23
+ data?: unknown;
24
+ }
25
+
26
+ export interface SenseConfig {
27
+ type: SenseType;
28
+ range: number;
29
+ fov: number; // Degrees (360 = omnidirectional)
30
+ sensitivity: number; // Multiplier on intensity
31
+ }
32
+
33
+ export interface PerceivedStimulus extends Stimulus {
34
+ awareness: number; // 0-1 (increases with exposure)
35
+ lastSeen: number;
36
+ }
37
+
38
+ // =============================================================================
39
+ // PERCEPTION SYSTEM
40
+ // =============================================================================
41
+
42
+ export class PerceptionSystem {
43
+ // Per-entity: senses config, memory of perceived stimuli
44
+ private entities: Map<
45
+ string,
46
+ {
47
+ senses: SenseConfig[];
48
+ facing: { x: number; y: number; z: number };
49
+ position: { x: number; y: number; z: number };
50
+ memory: Map<string, PerceivedStimulus>;
51
+ memoryDuration: number;
52
+ }
53
+ > = new Map();
54
+
55
+ // Active stimuli in the world
56
+ private stimuli: Map<string, Stimulus> = new Map();
57
+
58
+ // ---------------------------------------------------------------------------
59
+ // Entity Registration
60
+ // ---------------------------------------------------------------------------
61
+
62
+ registerEntity(id: string, senses: SenseConfig[], memoryDuration = 10): void {
63
+ this.entities.set(id, {
64
+ senses,
65
+ facing: { x: 0, y: 0, z: 1 },
66
+ position: { x: 0, y: 0, z: 0 },
67
+ memory: new Map(),
68
+ memoryDuration,
69
+ });
70
+ }
71
+
72
+ setEntityTransform(
73
+ entityId: string,
74
+ position: { x: number; y: number; z: number },
75
+ facing: { x: number; y: number; z: number }
76
+ ): void {
77
+ const e = this.entities.get(entityId);
78
+ if (e) {
79
+ e.position = position;
80
+ e.facing = facing;
81
+ }
82
+ }
83
+
84
+ // ---------------------------------------------------------------------------
85
+ // Stimuli
86
+ // ---------------------------------------------------------------------------
87
+
88
+ addStimulus(stimulus: Stimulus): void {
89
+ this.stimuli.set(stimulus.id, stimulus);
90
+ }
91
+ removeStimulus(id: string): void {
92
+ this.stimuli.delete(id);
93
+ }
94
+
95
+ // ---------------------------------------------------------------------------
96
+ // Perception Update
97
+ // ---------------------------------------------------------------------------
98
+
99
+ update(time: number): void {
100
+ for (const [entityId, entity] of this.entities) {
101
+ // Expire old memories
102
+ for (const [stimId, mem] of entity.memory) {
103
+ if (time - mem.lastSeen > entity.memoryDuration) {
104
+ entity.memory.delete(stimId);
105
+ }
106
+ }
107
+
108
+ // Check each stimulus against senses
109
+ for (const stim of this.stimuli.values()) {
110
+ if (stim.sourceId === entityId) continue; // Can't sense yourself
111
+
112
+ for (const sense of entity.senses) {
113
+ if (sense.type !== stim.type) continue;
114
+
115
+ const dx = stim.position.x - entity.position.x;
116
+ const dy = stim.position.y - entity.position.y;
117
+ const dz = stim.position.z - entity.position.z;
118
+ const dist = Math.sqrt(dx * dx + dy * dy + dz * dz);
119
+
120
+ // Range check
121
+ if (dist > sense.range) continue;
122
+
123
+ // FOV check (only for directional senses)
124
+ if (sense.fov < 360 && dist > 0) {
125
+ const fLen =
126
+ Math.sqrt(entity.facing.x ** 2 + entity.facing.y ** 2 + entity.facing.z ** 2) || 1;
127
+ const dot =
128
+ (dx * entity.facing.x + dy * entity.facing.y + dz * entity.facing.z) / (dist * fLen);
129
+ const halfFovRad = (sense.fov / 2) * (Math.PI / 180);
130
+ if (dot < Math.cos(halfFovRad)) continue;
131
+ }
132
+
133
+ // Perceived!
134
+ const distFactor = 1 - dist / sense.range;
135
+ const effectiveIntensity = stim.intensity * distFactor * sense.sensitivity;
136
+
137
+ const existing = entity.memory.get(stim.id);
138
+ if (existing) {
139
+ existing.awareness = Math.min(1, existing.awareness + effectiveIntensity * 0.1);
140
+ existing.lastSeen = time;
141
+ existing.position = { ...stim.position };
142
+ } else {
143
+ entity.memory.set(stim.id, {
144
+ ...stim,
145
+ awareness: Math.min(1, effectiveIntensity),
146
+ lastSeen: time,
147
+ });
148
+ }
149
+ }
150
+ }
151
+ }
152
+ }
153
+
154
+ // ---------------------------------------------------------------------------
155
+ // Queries
156
+ // ---------------------------------------------------------------------------
157
+
158
+ getPerceivedStimuli(entityId: string): PerceivedStimulus[] {
159
+ const e = this.entities.get(entityId);
160
+ return e ? [...e.memory.values()] : [];
161
+ }
162
+
163
+ getHighestPriority(entityId: string): PerceivedStimulus | null {
164
+ const perceived = this.getPerceivedStimuli(entityId);
165
+ if (perceived.length === 0) return null;
166
+ return perceived.reduce((best, s) =>
167
+ s.awareness * s.intensity > best.awareness * best.intensity ? s : best
168
+ );
169
+ }
170
+
171
+ isAwareOf(entityId: string, stimulusId: string): boolean {
172
+ return this.entities.get(entityId)?.memory.has(stimulusId) ?? false;
173
+ }
174
+
175
+ getStimulusCount(): number {
176
+ return this.stimuli.size;
177
+ }
178
+ }