@holoscript/core 6.0.3 → 6.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (368) hide show
  1. package/README.md +40 -40
  2. package/bin/holoscript.cjs +3 -0
  3. package/dist/GLTFPipeline-SFIORFJU.js +16 -0
  4. package/dist/GLTFPipeline-VNNDPONV.cjs +37 -0
  5. package/dist/{HoloScriptPlusParser-BZR5DELQ.js → HoloScriptPlusParser-7FBIFUFC.js} +6 -5
  6. package/dist/{HoloScriptPlusParser-SBMYDNXO.cjs → HoloScriptPlusParser-A2W7OCN2.cjs} +17 -16
  7. package/dist/HoloScriptPlusParser-F2Z56FJR.js +10 -0
  8. package/dist/HoloScriptPlusParser-WKHRIH6T.cjs +27 -0
  9. package/dist/{USDZExporter-MHEHXZB4.cjs → USDZExporter-3FWJ25JI.cjs} +344 -16
  10. package/dist/{USDZExporter-YA55ZS35.js → USDZExporter-D2HQLQYK.js} +344 -16
  11. package/dist/agents/index.cjs +19 -0
  12. package/dist/agents/index.d.ts +100 -0
  13. package/dist/agents/index.js +17 -0
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  310. package/dist/testing.cjs +25 -0
  311. package/dist/testing.d.ts +70 -0
  312. package/dist/testing.js +4 -0
  313. package/dist/tools/index.d.ts +33 -0
  314. package/dist/traitDocs/traitDocs.cjs +33 -0
  315. package/dist/traitDocs/traitDocs.d.ts +69 -0
  316. package/dist/traitDocs/traitDocs.js +7 -0
  317. package/dist/traits/botanical-lotus.cjs +41 -0
  318. package/dist/traits/botanical-lotus.d.ts +172 -0
  319. package/dist/traits/botanical-lotus.js +4 -0
  320. package/dist/traits/engines/index.cjs +520 -0
  321. package/dist/traits/engines/index.d.ts +111 -0
  322. package/dist/traits/engines/index.js +380 -0
  323. package/dist/traits/index.cjs +14387 -4320
  324. package/dist/traits/index.d.ts +197 -0
  325. package/dist/traits/index.js +16455 -6958
  326. package/dist/traits/simulation-solver-factory.cjs +13 -0
  327. package/dist/traits/simulation-solver-factory.d.ts +23 -0
  328. package/dist/traits/simulation-solver-factory.js +4 -0
  329. package/dist/traits/webcam-gaze.cjs +35 -0
  330. package/dist/traits/webcam-gaze.d.ts +17 -0
  331. package/dist/traits/webcam-gaze.js +4 -0
  332. package/dist/type-checker.cjs +6 -5
  333. package/dist/type-checker.js +4 -3
  334. package/dist/world/index.cjs +947 -0
  335. package/dist/world/index.d.ts +147 -0
  336. package/dist/world/index.js +939 -0
  337. package/dist/world-model/index.cjs +1446 -0
  338. package/dist/world-model/index.d.ts +119 -0
  339. package/dist/world-model/index.js +1414 -0
  340. package/dist/wot/index.cjs +7 -7
  341. package/dist/wot/index.js +2 -2
  342. package/package.json +150 -23
  343. package/dist/GLTFPipeline-3KLWWUQO.cjs +0 -34
  344. package/dist/GLTFPipeline-LYII2ZVQ.js +0 -13
  345. package/dist/chunk-3KEU5QYY.cjs +0 -175
  346. package/dist/chunk-6OQBLABR.js +0 -5240
  347. package/dist/chunk-6WNCRE6F.js +0 -126
  348. package/dist/chunk-C2QHVHZF.js +0 -4066
  349. package/dist/chunk-CN4NOESF.cjs +0 -416
  350. package/dist/chunk-DXVCEFZB.js +0 -2027
  351. package/dist/chunk-ENV7K6XA.js +0 -282
  352. package/dist/chunk-H7XMORZI.js +0 -2731
  353. package/dist/chunk-HAN4V3PF.cjs +0 -2037
  354. package/dist/chunk-HF4OFY25.cjs +0 -4097
  355. package/dist/chunk-LER4WXW5.cjs +0 -286
  356. package/dist/chunk-M6FU6S22.js +0 -2911
  357. package/dist/chunk-MWEFR6YQ.js +0 -1857
  358. package/dist/chunk-PJMOXFPR.cjs +0 -1861
  359. package/dist/chunk-QHVVVN47.cjs +0 -2033
  360. package/dist/chunk-QWKUKVRE.js +0 -2026
  361. package/dist/chunk-UITWA6DV.cjs +0 -2829
  362. package/dist/chunk-UQW6SLM5.js +0 -172
  363. package/dist/chunk-WUXIRGZP.cjs +0 -2915
  364. package/dist/chunk-X67XRI2T.js +0 -410
  365. package/dist/chunk-Y7VK5TH3.cjs +0 -129
  366. package/dist/chunk-YCMQQQ5U.cjs +0 -5244
  367. package/dist/post-quantum-JTTAAGO3.cjs +0 -6
  368. package/dist/post-quantum-RVPVDEPI.js +0 -4
package/README.md CHANGED
@@ -37,7 +37,7 @@ const output = compiler.compile(ast);
37
37
  - **Multi-format Parser** - Supports `.hs`, `.hsplus`, and `.holo` files
38
38
  - **Complete AST** - Full abstract syntax tree representation
39
39
  - **Validation** - Comprehensive error checking with recovery
40
- - **33 Compile Targets** - Web (R3F, Babylon), Unity, Unreal, Godot, iOS, Android, Vision Pro, WebGPU, WASM, VRChat, OpenXR, URDF, DTDL, SDF
40
+ - **30+ Compile Targets** - Web (R3F, Babylon), Unity, Unreal, Godot, iOS, Android, Vision Pro, WebGPU, WASM, VRChat, OpenXR, URDF, DTDL, SDF
41
41
  - **3,300+ Traits** - Modularized across 114 category files covering VR interactions, physics, networking, AI, scripting, automation, animation, nature, magic, sci-fi, emotions, and more
42
42
  - **AI Integration** - Adapters for OpenAI, Anthropic, Gemini, Ollama, and more
43
43
  - **Reactive State** - `reactive()`, `computed()`, `effect()`, `bind()`
@@ -49,45 +49,45 @@ const output = compiler.compile(ast);
49
49
  | `HoloScriptPlusParser` | `.hsplus` | Extended syntax with TypeScript modules |
50
50
  | `HoloCompositionParser` | `.holo` | Scene-centric composition files |
51
51
  | `HoloScript2DParser` | `.hs` | Basic logic and protocols |
52
- | `HoloScriptParser` | `.hs` | Legacy parser |
53
-
54
- ## Compilers (33 implementations, 24 registered dialects, 29 ExportTargets)
55
-
56
- | Compiler | Target | Output |
57
- | ------------------------------- | -------------------------- | ------------------ |
58
- | `UnityCompiler` | Unity Engine | C# + Prefab |
59
- | `UnrealCompiler` | Unreal Engine 5 | C++ + Blueprint |
60
- | `GodotCompiler` | Godot 4 | GDScript + .tscn |
61
- | `R3FCompiler` | React Three Fiber | TSX + hooks |
62
- | `BabylonCompiler` | Babylon.js | TypeScript |
63
- | `PlayCanvasCompiler` | PlayCanvas | JavaScript |
64
- | `OpenXRCompiler` | OpenXR Standard | C++ |
65
- | `VRChatCompiler` | VRChat | UdonSharp C# |
66
- | `VisionOSCompiler` | Apple Vision Pro | Swift |
67
- | `AndroidXRCompiler` | Android XR | Kotlin |
68
- | `IOSCompiler` | iOS / ARKit | Swift |
69
- | `AndroidCompiler` | Android / ARCore | Kotlin |
70
- | `ARCompiler` | Generic AR | TypeScript |
71
- | `WASMCompiler` | WebAssembly | .wasm + .js |
72
- | `WebGPUCompiler` | WebGPU Compute | WGSL + TypeScript |
73
- | `URDFCompiler` | Robotics (URDF) | .urdf XML |
74
- | `SDFCompiler` | SDF / Gazebo | .sdf XML |
75
- | `DTDLCompiler` | Digital Twins | JSON-LD |
76
- | `StateCompiler` | Reactive State | JSON |
77
- | `A2AAgentCardCompiler` | A2A Agent Cards | JSON |
78
- | `NIRCompiler` | Neuromorphic IR | JSON |
79
- | `VRRCompiler` | Variable Rate Rendering | TypeScript |
80
- | `Native2DCompiler` | 2D HTML/CSS | TSX + HTML |
81
- | `NodeServiceCompiler` | Node.js Services | TypeScript |
82
- | `AIGlassesCompiler` | AI Glasses | Kotlin Compose |
83
- | `GLTFPipeline` | glTF | .glb / .gltf |
84
- | `NFTMarketplaceCompiler` | NFT Marketplace | Solidity |
85
- | `USDPhysicsCompiler` | USD Physics | .usda |
86
- | `TSLCompiler` | Three.js Shading Language | GLSL / WGSL |
87
- | `SCMCompiler` | Structural Causal Model | JSON DAG |
88
- | `QuiltCompiler` | Looking Glass Hologram | Multi-view PNG |
89
- | `MVHEVCCompiler` | MV-HEVC Hologram | Swift + .mov |
90
- | `FlatSemanticCompiler` | Semantic 2D Layout | TSX |
52
+ | `HoloScriptParser` | `.hs` | Standard semantic parser |
53
+
54
+ ## Compilers (30+ implementations; verify live targets via health + ExportTarget enum)
55
+
56
+ | Compiler | Target | Output |
57
+ | ------------------------ | ------------------------- | ----------------- |
58
+ | `UnityCompiler` | Unity Engine | C# + Prefab |
59
+ | `UnrealCompiler` | Unreal Engine 5 | C++ + Blueprint |
60
+ | `GodotCompiler` | Godot 4 | GDScript + .tscn |
61
+ | `R3FCompiler` | React Three Fiber | TSX + hooks |
62
+ | `BabylonCompiler` | Babylon.js | TypeScript |
63
+ | `PlayCanvasCompiler` | PlayCanvas | JavaScript |
64
+ | `OpenXRCompiler` | OpenXR Standard | C++ |
65
+ | `VRChatCompiler` | VRChat | UdonSharp C# |
66
+ | `VisionOSCompiler` | Apple Vision Pro | Swift |
67
+ | `AndroidXRCompiler` | Android XR | Kotlin |
68
+ | `IOSCompiler` | iOS / ARKit | Swift |
69
+ | `AndroidCompiler` | Android / ARCore | Kotlin |
70
+ | `ARCompiler` | Generic AR | TypeScript |
71
+ | `WASMCompiler` | WebAssembly | .wasm + .js |
72
+ | `WebGPUCompiler` | WebGPU Compute | WGSL + TypeScript |
73
+ | `URDFCompiler` | Robotics (URDF) | .urdf XML |
74
+ | `SDFCompiler` | Gazebo SDF simulation XML | .sdf XML |
75
+ | `DTDLCompiler` | Digital Twins | JSON-LD |
76
+ | `StateCompiler` | Reactive State | JSON |
77
+ | `A2AAgentCardCompiler` | A2A Agent Cards | JSON |
78
+ | `NIRCompiler` | Neuromorphic IR | JSON |
79
+ | `VRRCompiler` | Variable Rate Rendering | TypeScript |
80
+ | `Native2DCompiler` | 2D HTML/CSS | TSX + HTML |
81
+ | `NodeServiceCompiler` | Node.js Services | TypeScript |
82
+ | `AIGlassesCompiler` | AI Glasses | Kotlin Compose |
83
+ | `GLTFPipeline` | glTF | .glb / .gltf |
84
+ | `NFTMarketplaceCompiler` | NFT Marketplace | Solidity |
85
+ | `USDPhysicsCompiler` | USD Physics | .usda |
86
+ | `TSLCompiler` | Trait Shader Language | WGSL + TS pipeline |
87
+ | `SCMCompiler` | Structural Causal Model | JSON DAG |
88
+ | `QuiltCompiler` | Looking Glass Hologram | Multi-view PNG |
89
+ | `MVHEVCCompiler` | MV-HEVC Hologram | Swift + .mov |
90
+ | `FlatSemanticCompiler` | Semantic 2D Layout | TSX |
91
91
 
92
92
  ## Trait System
93
93
 
@@ -0,0 +1,3 @@
1
+ #!/usr/bin/env node
2
+ "use strict";
3
+ require('../dist/index.cjs');
@@ -0,0 +1,16 @@
1
+ export { GLTFPipeline, createGLTFPipeline, generateScaleNormalMap, generateScaleTexture } from './chunk-HRODTEEO.js';
2
+ import './chunk-EKBKLK7P.js';
3
+ import './chunk-FXKTYFYA.js';
4
+ import './chunk-XT6JY5W5.js';
5
+ import './chunk-TJHVSBP2.js';
6
+ import './chunk-4C57PR42.js';
7
+ import './chunk-GZG4KA4E.js';
8
+ import './chunk-W55Z7QIX.js';
9
+ import './chunk-QTPMJRGS.js';
10
+ import './chunk-THCK6ECW.js';
11
+ import './chunk-N75IH2HY.js';
12
+ import './chunk-MXFUTKCO.js';
13
+ import './chunk-VVKVQZI6.js';
14
+ import './chunk-OL46QLBJ.js';
15
+ //# sourceMappingURL=GLTFPipeline-SFIORFJU.js.map
16
+ //# sourceMappingURL=GLTFPipeline-SFIORFJU.js.map
@@ -0,0 +1,37 @@
1
+ 'use strict';
2
+
3
+ var chunkVSK7W3O5_cjs = require('./chunk-VSK7W3O5.cjs');
4
+ require('./chunk-EXUP2BUM.cjs');
5
+ require('./chunk-BPICAGBV.cjs');
6
+ require('./chunk-UOIGFQXC.cjs');
7
+ require('./chunk-5S7RKFGR.cjs');
8
+ require('./chunk-OIQYIIO3.cjs');
9
+ require('./chunk-AIA52I7T.cjs');
10
+ require('./chunk-HGVXZDSK.cjs');
11
+ require('./chunk-RMHC2VG7.cjs');
12
+ require('./chunk-5FSKKMR7.cjs');
13
+ require('./chunk-GTU2Z2WW.cjs');
14
+ require('./chunk-ZDSYWBIE.cjs');
15
+ require('./chunk-E7JP3BS3.cjs');
16
+ require('./chunk-HCCQLAA4.cjs');
17
+
18
+
19
+
20
+ Object.defineProperty(exports, "GLTFPipeline", {
21
+ enumerable: true,
22
+ get: function () { return chunkVSK7W3O5_cjs.GLTFPipeline; }
23
+ });
24
+ Object.defineProperty(exports, "createGLTFPipeline", {
25
+ enumerable: true,
26
+ get: function () { return chunkVSK7W3O5_cjs.createGLTFPipeline; }
27
+ });
28
+ Object.defineProperty(exports, "generateScaleNormalMap", {
29
+ enumerable: true,
30
+ get: function () { return chunkVSK7W3O5_cjs.generateScaleNormalMap; }
31
+ });
32
+ Object.defineProperty(exports, "generateScaleTexture", {
33
+ enumerable: true,
34
+ get: function () { return chunkVSK7W3O5_cjs.generateScaleTexture; }
35
+ });
36
+ //# sourceMappingURL=GLTFPipeline-VNNDPONV.cjs.map
37
+ //# sourceMappingURL=GLTFPipeline-VNNDPONV.cjs.map
@@ -1,7 +1,8 @@
1
- import { MaterialTrait, LIGHTING_PRESETS, LightingTrait, RenderingTrait, SHADER_PRESETS, ShaderTrait } from './chunk-WYH4GVZ5.js';
2
- import { HoloScriptCodeParser } from './chunk-EPWRXL6S.js';
1
+ import { MaterialTrait, LIGHTING_PRESETS, LightingTrait, RenderingTrait, SHADER_PRESETS, ShaderTrait } from './chunk-QPOQ7VPI.js';
2
+ import { HoloScriptCodeParser } from './chunk-URG2SJLK.js';
3
3
  import './chunk-PHENW4MQ.js';
4
- import './chunk-32TWR3HE.js';
4
+ import './chunk-VVKVQZI6.js';
5
+ import './chunk-OL46QLBJ.js';
5
6
 
6
7
  // src/HoloScriptPlusParser.ts
7
8
  var HoloScriptPlusParser = class {
@@ -688,5 +689,5 @@ var HoloScriptPlusParser = class {
688
689
  var HoloScriptPlusParser_default = HoloScriptPlusParser;
689
690
 
690
691
  export { HoloScriptPlusParser, HoloScriptPlusParser_default as default };
691
- //# sourceMappingURL=HoloScriptPlusParser-BZR5DELQ.js.map
692
- //# sourceMappingURL=HoloScriptPlusParser-BZR5DELQ.js.map
692
+ //# sourceMappingURL=HoloScriptPlusParser-7FBIFUFC.js.map
693
+ //# sourceMappingURL=HoloScriptPlusParser-7FBIFUFC.js.map
@@ -2,15 +2,16 @@
2
2
 
3
3
  Object.defineProperty(exports, '__esModule', { value: true });
4
4
 
5
- var chunkI3XGTIHM_cjs = require('./chunk-I3XGTIHM.cjs');
6
- var chunk7X2IEJIE_cjs = require('./chunk-7X2IEJIE.cjs');
5
+ var chunkGMP623FG_cjs = require('./chunk-GMP623FG.cjs');
6
+ var chunkJIYN45TV_cjs = require('./chunk-JIYN45TV.cjs');
7
7
  require('./chunk-ILRBGFVD.cjs');
8
- require('./chunk-EGIZHYJP.cjs');
8
+ require('./chunk-E7JP3BS3.cjs');
9
+ require('./chunk-HCCQLAA4.cjs');
9
10
 
10
11
  // src/HoloScriptPlusParser.ts
11
12
  var HoloScriptPlusParser = class {
12
13
  constructor() {
13
- this.baseParser = new chunk7X2IEJIE_cjs.HoloScriptCodeParser();
14
+ this.baseParser = new chunkJIYN45TV_cjs.HoloScriptCodeParser();
14
15
  }
15
16
  /**
16
17
  * Parse HoloScript+ code with trait annotations
@@ -347,7 +348,7 @@ var HoloScriptPlusParser = class {
347
348
  */
348
349
  // eslint-disable-next-line @typescript-eslint/no-explicit-any -- dynamic material config from parsed AST
349
350
  createMaterialTrait(config) {
350
- const material = new chunkI3XGTIHM_cjs.MaterialTrait({
351
+ const material = new chunkGMP623FG_cjs.MaterialTrait({
351
352
  type: config.type || "pbr",
352
353
  pbr: config.pbr
353
354
  });
@@ -373,11 +374,11 @@ var HoloScriptPlusParser = class {
373
374
  createLightingTrait(config) {
374
375
  let lighting;
375
376
  if (config.preset) {
376
- const presetFactory = chunkI3XGTIHM_cjs.LIGHTING_PRESETS[config.preset];
377
+ const presetFactory = chunkGMP623FG_cjs.LIGHTING_PRESETS[config.preset];
377
378
  const presetConfig = presetFactory ? presetFactory() : void 0;
378
- lighting = new chunkI3XGTIHM_cjs.LightingTrait(presetConfig);
379
+ lighting = new chunkGMP623FG_cjs.LightingTrait(presetConfig);
379
380
  } else {
380
- lighting = new chunkI3XGTIHM_cjs.LightingTrait();
381
+ lighting = new chunkGMP623FG_cjs.LightingTrait();
381
382
  }
382
383
  if (config.globalIllumination) {
383
384
  lighting.setGlobalIllumination(config.globalIllumination);
@@ -393,7 +394,7 @@ var HoloScriptPlusParser = class {
393
394
  * Create RenderingTrait from config
394
395
  */
395
396
  createRenderingTrait(config) {
396
- const rendering = new chunkI3XGTIHM_cjs.RenderingTrait();
397
+ const rendering = new chunkGMP623FG_cjs.RenderingTrait();
397
398
  if (config.quality) {
398
399
  rendering.applyQualityPreset(config.quality);
399
400
  }
@@ -428,9 +429,9 @@ var HoloScriptPlusParser = class {
428
429
  * Create ShaderTrait from config
429
430
  */
430
431
  createShaderTrait(config) {
431
- if (config.preset && chunkI3XGTIHM_cjs.SHADER_PRESETS[config.preset]) {
432
- const preset = chunkI3XGTIHM_cjs.SHADER_PRESETS[config.preset];
433
- return new chunkI3XGTIHM_cjs.ShaderTrait(preset);
432
+ if (config.preset && chunkGMP623FG_cjs.SHADER_PRESETS[config.preset]) {
433
+ const preset = chunkGMP623FG_cjs.SHADER_PRESETS[config.preset];
434
+ return new chunkGMP623FG_cjs.ShaderTrait(preset);
434
435
  }
435
436
  const shaderConfig = {
436
437
  source: {
@@ -445,7 +446,7 @@ var HoloScriptPlusParser = class {
445
446
  depthWrite: config.depthWrite,
446
447
  cullFace: config.cullFace
447
448
  };
448
- return new chunkI3XGTIHM_cjs.ShaderTrait(shaderConfig);
449
+ return new chunkGMP623FG_cjs.ShaderTrait(shaderConfig);
449
450
  }
450
451
  /**
451
452
  * Validate shader trait configuration
@@ -456,7 +457,7 @@ var HoloScriptPlusParser = class {
456
457
  if (!config.preset && !config.vertex && !config.fragment) {
457
458
  errors.push("shader must have either preset or vertex/fragment code");
458
459
  }
459
- if (config.preset && !chunkI3XGTIHM_cjs.SHADER_PRESETS[config.preset]) {
460
+ if (config.preset && !chunkGMP623FG_cjs.SHADER_PRESETS[config.preset]) {
460
461
  errors.push(
461
462
  `shader.preset "${config.preset}" is not a valid preset. Available: hologram, forceField, dissolve`
462
463
  );
@@ -693,5 +694,5 @@ var HoloScriptPlusParser_default = HoloScriptPlusParser;
693
694
 
694
695
  exports.HoloScriptPlusParser = HoloScriptPlusParser;
695
696
  exports.default = HoloScriptPlusParser_default;
696
- //# sourceMappingURL=HoloScriptPlusParser-SBMYDNXO.cjs.map
697
- //# sourceMappingURL=HoloScriptPlusParser-SBMYDNXO.cjs.map
697
+ //# sourceMappingURL=HoloScriptPlusParser-A2W7OCN2.cjs.map
698
+ //# sourceMappingURL=HoloScriptPlusParser-A2W7OCN2.cjs.map
@@ -0,0 +1,10 @@
1
+ export { HoloScriptPlusParser, createParser, parse } from './chunk-YIMN575O.js';
2
+ import './chunk-4N4SXXWF.js';
3
+ import './chunk-2BSMSUCE.js';
4
+ import './chunk-WRNEH5MO.js';
5
+ import './chunk-WKX5AMOY.js';
6
+ import './chunk-SIEXCILW.js';
7
+ import './chunk-CBJY23VL.js';
8
+ import './chunk-OL46QLBJ.js';
9
+ //# sourceMappingURL=HoloScriptPlusParser-F2Z56FJR.js.map
10
+ //# sourceMappingURL=HoloScriptPlusParser-F2Z56FJR.js.map
@@ -0,0 +1,27 @@
1
+ 'use strict';
2
+
3
+ var chunkT5J7ZKP3_cjs = require('./chunk-T5J7ZKP3.cjs');
4
+ require('./chunk-NG77ATEW.cjs');
5
+ require('./chunk-WRLUBRKS.cjs');
6
+ require('./chunk-X3GJPRVK.cjs');
7
+ require('./chunk-DTGBOSEM.cjs');
8
+ require('./chunk-YKGPCZEE.cjs');
9
+ require('./chunk-6EX3I5P4.cjs');
10
+ require('./chunk-HCCQLAA4.cjs');
11
+
12
+
13
+
14
+ Object.defineProperty(exports, "HoloScriptPlusParser", {
15
+ enumerable: true,
16
+ get: function () { return chunkT5J7ZKP3_cjs.HoloScriptPlusParser; }
17
+ });
18
+ Object.defineProperty(exports, "createParser", {
19
+ enumerable: true,
20
+ get: function () { return chunkT5J7ZKP3_cjs.createParser; }
21
+ });
22
+ Object.defineProperty(exports, "parse", {
23
+ enumerable: true,
24
+ get: function () { return chunkT5J7ZKP3_cjs.parse; }
25
+ });
26
+ //# sourceMappingURL=HoloScriptPlusParser-WKHRIH6T.cjs.map
27
+ //# sourceMappingURL=HoloScriptPlusParser-WKHRIH6T.cjs.map