@holoscript/core 1.0.0-alpha.2 → 2.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +2 -2
- package/src/HoloScript2DParser.js +227 -0
- package/src/HoloScript2DParser.ts +5 -0
- package/src/HoloScriptCodeParser.js +1102 -0
- package/src/HoloScriptCodeParser.ts +145 -20
- package/src/HoloScriptDebugger.js +458 -0
- package/src/HoloScriptParser.js +338 -0
- package/src/HoloScriptPlusParser.js +371 -0
- package/src/HoloScriptPlusParser.ts +543 -0
- package/src/HoloScriptRuntime.js +1399 -0
- package/src/HoloScriptRuntime.test.js +351 -0
- package/src/HoloScriptRuntime.ts +17 -3
- package/src/HoloScriptTypeChecker.js +356 -0
- package/src/__tests__/GraphicsServices.test.js +357 -0
- package/src/__tests__/GraphicsServices.test.ts +427 -0
- package/src/__tests__/HoloScriptPlusParser.test.js +317 -0
- package/src/__tests__/HoloScriptPlusParser.test.ts +392 -0
- package/src/__tests__/integration.test.js +336 -0
- package/src/__tests__/performance.bench.js +218 -0
- package/src/__tests__/type-checker.test.js +60 -0
- package/src/__tests__/type-checker.test.ts +73 -0
- package/src/index.js +217 -0
- package/src/index.ts +158 -18
- package/src/interop/Interoperability.js +413 -0
- package/src/interop/Interoperability.ts +494 -0
- package/src/logger.js +42 -0
- package/src/parser/EnhancedParser.js +205 -0
- package/src/parser/EnhancedParser.ts +251 -0
- package/src/parser/HoloScriptPlusParser.js +928 -0
- package/src/parser/HoloScriptPlusParser.ts +1089 -0
- package/src/runtime/HoloScriptPlusRuntime.js +674 -0
- package/src/runtime/HoloScriptPlusRuntime.ts +861 -0
- package/src/runtime/PerformanceTelemetry.js +323 -0
- package/src/runtime/PerformanceTelemetry.ts +467 -0
- package/src/runtime/RuntimeOptimization.js +361 -0
- package/src/runtime/RuntimeOptimization.ts +416 -0
- package/src/services/HololandGraphicsPipelineService.js +506 -0
- package/src/services/HololandGraphicsPipelineService.ts +662 -0
- package/src/services/PlatformPerformanceOptimizer.js +356 -0
- package/src/services/PlatformPerformanceOptimizer.ts +503 -0
- package/src/state/ReactiveState.js +427 -0
- package/src/state/ReactiveState.ts +572 -0
- package/src/tools/DeveloperExperience.js +376 -0
- package/src/tools/DeveloperExperience.ts +438 -0
- package/src/traits/AIDriverTrait.js +322 -0
- package/src/traits/AIDriverTrait.test.js +329 -0
- package/src/traits/AIDriverTrait.test.ts +357 -0
- package/src/traits/AIDriverTrait.ts +474 -0
- package/src/traits/LightingTrait.js +313 -0
- package/src/traits/LightingTrait.test.js +410 -0
- package/src/traits/LightingTrait.test.ts +462 -0
- package/src/traits/LightingTrait.ts +505 -0
- package/src/traits/MaterialTrait.js +194 -0
- package/src/traits/MaterialTrait.test.js +286 -0
- package/src/traits/MaterialTrait.test.ts +329 -0
- package/src/traits/MaterialTrait.ts +324 -0
- package/src/traits/RenderingTrait.js +356 -0
- package/src/traits/RenderingTrait.test.js +363 -0
- package/src/traits/RenderingTrait.test.ts +427 -0
- package/src/traits/RenderingTrait.ts +555 -0
- package/src/traits/VRTraitSystem.js +740 -0
- package/src/traits/VRTraitSystem.ts +1040 -0
- package/src/traits/VoiceInputTrait.js +284 -0
- package/src/traits/VoiceInputTrait.test.js +226 -0
- package/src/traits/VoiceInputTrait.test.ts +252 -0
- package/src/traits/VoiceInputTrait.ts +401 -0
- package/src/types/AdvancedTypeSystem.js +226 -0
- package/src/types/AdvancedTypeSystem.ts +494 -0
- package/src/types/HoloScriptPlus.d.ts +853 -0
- package/src/types.js +6 -0
- package/src/types.ts +96 -1
- package/tsconfig.json +1 -1
- package/tsup.config.d.ts +2 -0
- package/tsup.config.js +18 -0
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/**
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* HoloScriptPlus Parser - Extended DSL with Trait Annotations
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*
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* Extends HoloScript with support for:
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* - @material trait annotations for PBR materials
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* - @lighting trait annotations for dynamic lighting
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* - @rendering trait annotations for GPU optimization
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*
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* Syntax:
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* orb#sphere {
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* @material { type: pbr, metallic: 0.5, roughness: 0.4 }
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* @lighting { preset: studio, shadows: true }
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* @rendering { quality: high, lod: true }
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* }
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*/
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import { HoloScriptCodeParser } from './HoloScriptCodeParser';
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import type {
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ASTNode,
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OrbNode,
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} from './types';
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// ============================================================================
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// Trait Annotation Types
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// ============================================================================
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export interface TraitAnnotation {
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type: 'material' | 'lighting' | 'rendering';
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config: Record<string, unknown>;
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line?: number;
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column?: number;
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}
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export interface MaterialTraitAnnotation extends TraitAnnotation {
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type: 'material';
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config: {
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type?: string;
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pbr?: {
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baseColor?: { r: number; g: number; b: number };
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metallic?: number;
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roughness?: number;
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ambientOcclusion?: number;
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emission?: { r: number; g: number; b: number };
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emissionStrength?: number;
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};
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textures?: Array<{ path: string; channel: string }>;
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compression?: 'none' | 'dxt' | 'astc' | 'basis';
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instancing?: boolean;
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streaming?: boolean;
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};
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}
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export interface LightingTraitAnnotation extends TraitAnnotation {
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type: 'lighting';
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config: {
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preset?: 'studio' | 'outdoor' | 'interior' | 'night' | 'sunset';
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lights?: Array<{
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type: 'directional' | 'point' | 'spot' | 'area' | 'ambient';
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position?: { x: number; y: number; z: number };
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direction?: { x: number; y: number; z: number };
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color?: { r: number; g: number; b: number };
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intensity?: number;
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range?: number;
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shadows?: boolean;
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}>;
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globalIllumination?: {
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skyColor?: { r: number; g: number; b: number };
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groundColor?: { r: number; g: number; b: number };
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probes?: number;
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};
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shadows?: boolean;
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ao?: boolean;
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};
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}
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export interface RenderingTraitAnnotation extends TraitAnnotation {
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type: 'rendering';
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config: {
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quality?: 'low' | 'medium' | 'high' | 'ultra';
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platform?: 'mobile' | 'vr' | 'desktop';
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lod?: boolean;
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culling?: boolean;
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batching?: boolean;
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instancing?: boolean;
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maxTextureResolution?: number;
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compression?: 'none' | 'dxt' | 'astc' | 'basis';
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targetFPS?: number;
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};
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}
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export type AnyTraitAnnotation =
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| MaterialTraitAnnotation
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| LightingTraitAnnotation
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| RenderingTraitAnnotation;
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// ============================================================================
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// Enhanced OrbNode with Graphics Traits
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// ============================================================================
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export interface GraphicsConfiguration {
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material?: MaterialTraitAnnotation['config'];
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lighting?: LightingTraitAnnotation['config'];
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rendering?: RenderingTraitAnnotation['config'];
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}
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export interface EnhancedOrbNode extends OrbNode {
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graphics?: GraphicsConfiguration;
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traits?: AnyTraitAnnotation[];
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}
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// ============================================================================
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// HoloScriptPlus Parser
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// ============================================================================
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export class HoloScriptPlusParser {
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private baseParser: HoloScriptCodeParser;
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constructor() {
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this.baseParser = new HoloScriptCodeParser();
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}
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/**
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* Parse HoloScript+ code with trait annotations
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*/
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parse(code: string): ASTNode[] {
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// First, parse with base parser
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const baseResult = this.baseParser.parse(code);
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const ast = (Array.isArray(baseResult) ? baseResult : [baseResult]) as ASTNode[];
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// Then enhance with trait annotations
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return this.enhanceWithTraits(ast, code);
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}
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/**
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* Enhance AST nodes with trait annotations
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*/
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private enhanceWithTraits(ast: ASTNode[], code: string): ASTNode[] {
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return ast.map((node) => {
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if (node.type === 'orb') {
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return this.enhanceOrbNodeWithTraits(node, code);
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}
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return node;
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});
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}
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/**
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* Enhance OrbNode with trait annotations
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*/
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private enhanceOrbNodeWithTraits(node: ASTNode, code: string): EnhancedOrbNode {
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const orbNode = node as OrbNode;
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const enhanced: EnhancedOrbNode = {
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...orbNode,
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traits: [],
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graphics: {},
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};
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// Find trait annotations in the code near this node
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const traits = this.extractTraitAnnotations(code, node.line);
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enhanced.traits = traits;
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// Build graphics configuration from traits
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if (traits.length > 0) {
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enhanced.graphics = this.buildGraphicsConfig(traits);
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}
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return enhanced;
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}
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/**
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* Extract trait annotations from code
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*/
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extractTraitAnnotations(code: string, _orbLine?: number): AnyTraitAnnotation[] {
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const traits: AnyTraitAnnotation[] = [];
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const traitRegex = /@(material|lighting|rendering)\s*\{([^}]*(?:\{[^}]*\}[^}]*)*)\}/g;
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let match;
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while ((match = traitRegex.exec(code)) !== null) {
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const type = match[1] as 'material' | 'lighting' | 'rendering';
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const configStr = match[2];
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try {
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const config = this.parseObjectLiteral(configStr);
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switch (type) {
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case 'material':
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traits.push({
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type: 'material',
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config: config as MaterialTraitAnnotation['config'],
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});
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break;
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case 'lighting':
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traits.push({
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type: 'lighting',
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config: config as LightingTraitAnnotation['config'],
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});
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break;
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case 'rendering':
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traits.push({
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type: 'rendering',
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config: config as RenderingTraitAnnotation['config'],
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});
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break;
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}
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} catch (e) {
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console.warn(`Failed to parse ${type} trait annotation:`, e);
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}
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}
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return traits;
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}
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/**
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* Parse object literal from string
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* Supports nested objects and arrays
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*/
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parseObjectLiteral(str: string): Record<string, unknown> {
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const config: Record<string, unknown> = {};
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// Split by comma, but respect nested braces and brackets
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let depth = 0;
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let current = '';
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let pairs: string[] = [];
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for (let i = 0; i < str.length; i++) {
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const char = str[i];
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if (char === '{' || char === '[') {
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depth++;
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} else if (char === '}' || char === ']') {
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depth--;
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} else if (char === ',' && depth === 0) {
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pairs.push(current.trim());
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current = '';
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continue;
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}
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current += char;
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}
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if (current.trim()) {
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pairs.push(current.trim());
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}
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// Parse each key:value pair
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for (const pair of pairs) {
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const colonIndex = pair.indexOf(':');
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if (colonIndex === -1) continue;
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const key = pair.substring(0, colonIndex).trim();
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const value = pair.substring(colonIndex + 1).trim();
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config[key] = this.parseValue(value);
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}
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return config;
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}
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/**
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* Parse individual values
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*/
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parseValue(str: string): unknown {
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str = str.trim();
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// Boolean
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if (str === 'true') return true;
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if (str === 'false') return false;
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// Number
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if (/^-?\d+(\.\d+)?$/.test(str)) return parseFloat(str);
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// String
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if ((str.startsWith('"') && str.endsWith('"')) || (str.startsWith("'") && str.endsWith("'"))) {
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return str.slice(1, -1);
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}
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// Color object: { r: 0.8, g: 0.2, b: 0.2 }
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if (str.startsWith('{') && str.endsWith('}')) {
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return this.parseObjectLiteral(str.slice(1, -1));
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}
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// Array: [1, 2, 3]
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if (str.startsWith('[') && str.endsWith(']')) {
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const items = str.slice(1, -1).split(',');
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return items.map((item) => this.parseValue(item));
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}
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return str;
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}
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+
|
|
293
|
+
/**
|
|
294
|
+
* Build GraphicsConfiguration from trait annotations
|
|
295
|
+
*/
|
|
296
|
+
buildGraphicsConfig(traits: AnyTraitAnnotation[]): GraphicsConfiguration {
|
|
297
|
+
const config: GraphicsConfiguration = {};
|
|
298
|
+
|
|
299
|
+
for (const trait of traits) {
|
|
300
|
+
switch (trait.type) {
|
|
301
|
+
case 'material':
|
|
302
|
+
config.material = (trait as MaterialTraitAnnotation).config;
|
|
303
|
+
break;
|
|
304
|
+
|
|
305
|
+
case 'lighting':
|
|
306
|
+
config.lighting = (trait as LightingTraitAnnotation).config;
|
|
307
|
+
break;
|
|
308
|
+
|
|
309
|
+
case 'rendering':
|
|
310
|
+
config.rendering = (trait as RenderingTraitAnnotation).config;
|
|
311
|
+
break;
|
|
312
|
+
}
|
|
313
|
+
}
|
|
314
|
+
|
|
315
|
+
return config;
|
|
316
|
+
}
|
|
317
|
+
|
|
318
|
+
/**
|
|
319
|
+
* Validate trait annotation configuration
|
|
320
|
+
*/
|
|
321
|
+
validateTraitAnnotation(trait: AnyTraitAnnotation): { valid: boolean; errors: string[] } {
|
|
322
|
+
const errors: string[] = [];
|
|
323
|
+
|
|
324
|
+
switch (trait.type) {
|
|
325
|
+
case 'material':
|
|
326
|
+
errors.push(...this.validateMaterialTrait(trait as MaterialTraitAnnotation));
|
|
327
|
+
break;
|
|
328
|
+
|
|
329
|
+
case 'lighting':
|
|
330
|
+
errors.push(...this.validateLightingTrait(trait as LightingTraitAnnotation));
|
|
331
|
+
break;
|
|
332
|
+
|
|
333
|
+
case 'rendering':
|
|
334
|
+
errors.push(...this.validateRenderingTrait(trait as RenderingTraitAnnotation));
|
|
335
|
+
break;
|
|
336
|
+
}
|
|
337
|
+
|
|
338
|
+
return {
|
|
339
|
+
valid: errors.length === 0,
|
|
340
|
+
errors,
|
|
341
|
+
};
|
|
342
|
+
}
|
|
343
|
+
|
|
344
|
+
/**
|
|
345
|
+
* Validate material trait configuration
|
|
346
|
+
*/
|
|
347
|
+
private validateMaterialTrait(trait: MaterialTraitAnnotation): string[] {
|
|
348
|
+
const errors: string[] = [];
|
|
349
|
+
const { config } = trait;
|
|
350
|
+
|
|
351
|
+
if (config.pbr) {
|
|
352
|
+
if (config.pbr.metallic !== undefined && (config.pbr.metallic < 0 || config.pbr.metallic > 1)) {
|
|
353
|
+
errors.push('material.pbr.metallic must be between 0 and 1');
|
|
354
|
+
}
|
|
355
|
+
|
|
356
|
+
if (config.pbr.roughness !== undefined && (config.pbr.roughness < 0 || config.pbr.roughness > 1)) {
|
|
357
|
+
errors.push('material.pbr.roughness must be between 0 and 1');
|
|
358
|
+
}
|
|
359
|
+
}
|
|
360
|
+
|
|
361
|
+
if (config.compression && !['none', 'dxt', 'astc', 'basis'].includes(config.compression)) {
|
|
362
|
+
errors.push(`material.compression must be one of: none, dxt, astc, basis`);
|
|
363
|
+
}
|
|
364
|
+
|
|
365
|
+
return errors;
|
|
366
|
+
}
|
|
367
|
+
|
|
368
|
+
/**
|
|
369
|
+
* Validate lighting trait configuration
|
|
370
|
+
*/
|
|
371
|
+
private validateLightingTrait(trait: LightingTraitAnnotation): string[] {
|
|
372
|
+
const errors: string[] = [];
|
|
373
|
+
const { config } = trait;
|
|
374
|
+
|
|
375
|
+
if (config.preset && !['studio', 'outdoor', 'interior', 'night', 'sunset'].includes(config.preset)) {
|
|
376
|
+
errors.push('lighting.preset must be one of: studio, outdoor, interior, night, sunset');
|
|
377
|
+
}
|
|
378
|
+
|
|
379
|
+
if (config.lights) {
|
|
380
|
+
config.lights.forEach((light, index) => {
|
|
381
|
+
if (!['directional', 'point', 'spot', 'area', 'ambient'].includes(light.type)) {
|
|
382
|
+
errors.push(`lighting.lights[${index}].type must be a valid light type`);
|
|
383
|
+
}
|
|
384
|
+
|
|
385
|
+
if (light.intensity !== undefined && light.intensity < 0) {
|
|
386
|
+
errors.push(`lighting.lights[${index}].intensity must be >= 0`);
|
|
387
|
+
}
|
|
388
|
+
});
|
|
389
|
+
}
|
|
390
|
+
|
|
391
|
+
return errors;
|
|
392
|
+
}
|
|
393
|
+
|
|
394
|
+
/**
|
|
395
|
+
* Validate rendering trait configuration
|
|
396
|
+
*/
|
|
397
|
+
private validateRenderingTrait(trait: RenderingTraitAnnotation): string[] {
|
|
398
|
+
const errors: string[] = [];
|
|
399
|
+
const { config } = trait;
|
|
400
|
+
|
|
401
|
+
if (config.quality && !['low', 'medium', 'high', 'ultra'].includes(config.quality)) {
|
|
402
|
+
errors.push('rendering.quality must be one of: low, medium, high, ultra');
|
|
403
|
+
}
|
|
404
|
+
|
|
405
|
+
if (config.platform && !['mobile', 'vr', 'desktop'].includes(config.platform)) {
|
|
406
|
+
errors.push('rendering.platform must be one of: mobile, vr, desktop');
|
|
407
|
+
}
|
|
408
|
+
|
|
409
|
+
if (config.compression && !['none', 'dxt', 'astc', 'basis'].includes(config.compression)) {
|
|
410
|
+
errors.push('rendering.compression must be one of: none, dxt, astc, basis');
|
|
411
|
+
}
|
|
412
|
+
|
|
413
|
+
if (config.maxTextureResolution && config.maxTextureResolution < 128) {
|
|
414
|
+
errors.push('rendering.maxTextureResolution must be >= 128');
|
|
415
|
+
}
|
|
416
|
+
|
|
417
|
+
if (config.targetFPS && (config.targetFPS < 24 || config.targetFPS > 240)) {
|
|
418
|
+
errors.push('rendering.targetFPS must be between 24 and 240');
|
|
419
|
+
}
|
|
420
|
+
|
|
421
|
+
return errors;
|
|
422
|
+
}
|
|
423
|
+
|
|
424
|
+
/**
|
|
425
|
+
* Get trait annotations as graphics traits
|
|
426
|
+
*/
|
|
427
|
+
createGraphicsTraits(config: GraphicsConfiguration): any {
|
|
428
|
+
// This will be called by the runtime to create actual trait instances
|
|
429
|
+
return {
|
|
430
|
+
material: config.material ? this.createMaterialTrait(config.material) : null,
|
|
431
|
+
lighting: config.lighting ? this.createLightingTrait(config.lighting) : null,
|
|
432
|
+
rendering: config.rendering ? this.createRenderingTrait(config.rendering) : null,
|
|
433
|
+
};
|
|
434
|
+
}
|
|
435
|
+
|
|
436
|
+
/**
|
|
437
|
+
* Create MaterialTrait from config
|
|
438
|
+
*/
|
|
439
|
+
private createMaterialTrait(config: any): any {
|
|
440
|
+
// Lazy import to avoid circular dependencies
|
|
441
|
+
const { MaterialTrait } = require('./traits/MaterialTrait');
|
|
442
|
+
|
|
443
|
+
const material = new MaterialTrait({
|
|
444
|
+
type: config.type || 'pbr',
|
|
445
|
+
pbr: config.pbr,
|
|
446
|
+
});
|
|
447
|
+
|
|
448
|
+
if (config.compression) {
|
|
449
|
+
material.setCompression(config.compression);
|
|
450
|
+
}
|
|
451
|
+
|
|
452
|
+
if (config.instancing) {
|
|
453
|
+
material.setInstanced(true);
|
|
454
|
+
}
|
|
455
|
+
|
|
456
|
+
if (config.streaming) {
|
|
457
|
+
material.setTextureStreaming(true);
|
|
458
|
+
}
|
|
459
|
+
|
|
460
|
+
if (config.textures) {
|
|
461
|
+
config.textures.forEach((tex: any) => {
|
|
462
|
+
material.addTexture(tex);
|
|
463
|
+
});
|
|
464
|
+
}
|
|
465
|
+
|
|
466
|
+
return material;
|
|
467
|
+
}
|
|
468
|
+
|
|
469
|
+
/**
|
|
470
|
+
* Create LightingTrait from config
|
|
471
|
+
*/
|
|
472
|
+
private createLightingTrait(config: any): any {
|
|
473
|
+
const { LightingTrait, LIGHTING_PRESETS } = require('./traits/LightingTrait');
|
|
474
|
+
|
|
475
|
+
let lighting: any;
|
|
476
|
+
|
|
477
|
+
if (config.preset) {
|
|
478
|
+
const preset = LIGHTING_PRESETS[config.preset];
|
|
479
|
+
lighting = new LightingTrait(preset);
|
|
480
|
+
} else {
|
|
481
|
+
lighting = new LightingTrait();
|
|
482
|
+
}
|
|
483
|
+
|
|
484
|
+
if (config.globalIllumination) {
|
|
485
|
+
lighting.setGlobalIllumination(config.globalIllumination);
|
|
486
|
+
}
|
|
487
|
+
|
|
488
|
+
if (config.lights) {
|
|
489
|
+
config.lights.forEach((light: any) => {
|
|
490
|
+
lighting.addLight(light);
|
|
491
|
+
});
|
|
492
|
+
}
|
|
493
|
+
|
|
494
|
+
return lighting;
|
|
495
|
+
}
|
|
496
|
+
|
|
497
|
+
/**
|
|
498
|
+
* Create RenderingTrait from config
|
|
499
|
+
*/
|
|
500
|
+
private createRenderingTrait(config: any): any {
|
|
501
|
+
const { RenderingTrait } = require('./traits/RenderingTrait');
|
|
502
|
+
|
|
503
|
+
const rendering = new RenderingTrait();
|
|
504
|
+
|
|
505
|
+
if (config.quality) {
|
|
506
|
+
rendering.applyQualityPreset(config.quality);
|
|
507
|
+
}
|
|
508
|
+
|
|
509
|
+
if (config.platform) {
|
|
510
|
+
switch (config.platform) {
|
|
511
|
+
case 'mobile':
|
|
512
|
+
rendering.optimizeForMobile();
|
|
513
|
+
break;
|
|
514
|
+
case 'vr':
|
|
515
|
+
rendering.optimizeForVRAR(config.targetFPS || 90);
|
|
516
|
+
break;
|
|
517
|
+
case 'desktop':
|
|
518
|
+
rendering.optimizeForDesktop();
|
|
519
|
+
break;
|
|
520
|
+
}
|
|
521
|
+
}
|
|
522
|
+
|
|
523
|
+
if (config.lod !== false) {
|
|
524
|
+
rendering.setupLODLevels('automatic');
|
|
525
|
+
}
|
|
526
|
+
|
|
527
|
+
if (config.culling !== false) {
|
|
528
|
+
rendering.setFrustumCulling(true);
|
|
529
|
+
}
|
|
530
|
+
|
|
531
|
+
if (config.compression) {
|
|
532
|
+
rendering.setTextureCompression(config.compression);
|
|
533
|
+
}
|
|
534
|
+
|
|
535
|
+
if (config.maxTextureResolution) {
|
|
536
|
+
rendering.setMaxTextureResolution(config.maxTextureResolution);
|
|
537
|
+
}
|
|
538
|
+
|
|
539
|
+
return rendering;
|
|
540
|
+
}
|
|
541
|
+
}
|
|
542
|
+
|
|
543
|
+
export default HoloScriptPlusParser;
|