@hology/core 0.0.90 → 0.0.92

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (412) hide show
  1. package/LICENSE.md +14 -14
  2. package/README.md +2 -2
  3. package/dist/config/project-config.d.ts +1 -0
  4. package/dist/config/project-config.d.ts.map +1 -0
  5. package/dist/config/project-config.js +1 -2
  6. package/dist/controllers/base-game-controller.d.ts +1 -0
  7. package/dist/controllers/base-game-controller.d.ts.map +1 -0
  8. package/dist/controllers/base-game-controller.js +1 -2
  9. package/dist/csm.d.ts +1 -0
  10. package/dist/csm.d.ts.map +1 -0
  11. package/dist/csm.js +1 -2
  12. package/dist/effects/particles/examples.d.ts +1 -0
  13. package/dist/effects/particles/examples.d.ts.map +1 -0
  14. package/dist/effects/particles/examples.js +1 -2
  15. package/dist/effects/particles/particle-system-config.d.ts +1 -0
  16. package/dist/effects/particles/particle-system-config.d.ts.map +1 -0
  17. package/dist/effects/particles/particle-system-config.js +1 -2
  18. package/dist/effects/vfx/behaviours.d.ts +3 -1
  19. package/dist/effects/vfx/behaviours.d.ts.map +1 -0
  20. package/dist/effects/vfx/behaviours.js +1 -2
  21. package/dist/effects/vfx/index.d.ts +1 -0
  22. package/dist/effects/vfx/index.d.ts.map +1 -0
  23. package/dist/effects/vfx/index.js +1 -2
  24. package/dist/effects/vfx/initializsers.d.ts +20 -39
  25. package/dist/effects/vfx/initializsers.d.ts.map +1 -0
  26. package/dist/effects/vfx/initializsers.js +1 -2
  27. package/dist/effects/vfx/rates.d.ts +5 -4
  28. package/dist/effects/vfx/rates.d.ts.map +1 -0
  29. package/dist/effects/vfx/rates.js +1 -2
  30. package/dist/effects/vfx/stretched-sprite.d.ts +1 -0
  31. package/dist/effects/vfx/stretched-sprite.d.ts.map +1 -0
  32. package/dist/effects/vfx/stretched-sprite.js +1 -2
  33. package/dist/effects/vfx/trail-renderer.d.ts +1 -0
  34. package/dist/effects/vfx/trail-renderer.d.ts.map +1 -0
  35. package/dist/effects/vfx/trail-renderer.js +1 -2
  36. package/dist/effects/vfx/vfx-actor.d.ts +2 -1
  37. package/dist/effects/vfx/vfx-actor.d.ts.map +1 -0
  38. package/dist/effects/vfx/vfx-actor.js +1 -2
  39. package/dist/effects/vfx/vfx-asset.d.ts +11 -0
  40. package/dist/effects/vfx/vfx-asset.d.ts.map +1 -0
  41. package/dist/effects/vfx/vfx-asset.js +1 -2
  42. package/dist/effects/vfx/vfx-defs.d.ts +11 -7
  43. package/dist/effects/vfx/vfx-defs.d.ts.map +1 -0
  44. package/dist/effects/vfx/vfx-defs.js +1 -2
  45. package/dist/effects/vfx/vfx-materializer.d.ts +9 -1
  46. package/dist/effects/vfx/vfx-materializer.d.ts.map +1 -0
  47. package/dist/effects/vfx/vfx-materializer.js +1 -2
  48. package/dist/effects/vfx/vfx-old-materializer.d.ts +2 -11
  49. package/dist/effects/vfx/vfx-old-materializer.d.ts.map +1 -0
  50. package/dist/effects/vfx/vfx-old-materializer.js +1 -2
  51. package/dist/effects/vfx/vfx-param.d.ts +1 -0
  52. package/dist/effects/vfx/vfx-param.d.ts.map +1 -0
  53. package/dist/effects/vfx/vfx-param.js +1 -2
  54. package/dist/effects/vfx/vfx-renderers.d.ts +2 -1
  55. package/dist/effects/vfx/vfx-renderers.d.ts.map +1 -0
  56. package/dist/effects/vfx/vfx-renderers.js +1 -2
  57. package/dist/effects/vfx/vfx-service.d.ts +1 -0
  58. package/dist/effects/vfx/vfx-service.d.ts.map +1 -0
  59. package/dist/effects/vfx/vfx-service.js +1 -2
  60. package/dist/effects/vfx/zones.d.ts +2 -1
  61. package/dist/effects/vfx/zones.d.ts.map +1 -0
  62. package/dist/effects/vfx/zones.js +1 -2
  63. package/dist/game-component/component-decorators.d.ts +1 -0
  64. package/dist/game-component/component-decorators.d.ts.map +1 -0
  65. package/dist/game-component/component-decorators.js +1 -2
  66. package/dist/game-component/game-component.d.ts +1 -0
  67. package/dist/game-component/game-component.d.ts.map +1 -0
  68. package/dist/game-component/game-component.js +1 -2
  69. package/dist/gameplay/actors/actor.d.ts +1 -0
  70. package/dist/gameplay/actors/actor.d.ts.map +1 -0
  71. package/dist/gameplay/actors/actor.js +1 -2
  72. package/dist/gameplay/actors/builtin/camera-actor.d.ts +1 -0
  73. package/dist/gameplay/actors/builtin/camera-actor.d.ts.map +1 -0
  74. package/dist/gameplay/actors/builtin/camera-actor.js +1 -2
  75. package/dist/gameplay/actors/builtin/components/character/character-animation.d.ts +1 -0
  76. package/dist/gameplay/actors/builtin/components/character/character-animation.d.ts.map +1 -0
  77. package/dist/gameplay/actors/builtin/components/character/character-animation.js +1 -2
  78. package/dist/gameplay/actors/builtin/components/character/character-movement copy.d.ts +1 -0
  79. package/dist/gameplay/actors/builtin/components/character/character-movement copy.d.ts.map +1 -0
  80. package/dist/gameplay/actors/builtin/components/character/character-movement copy.js +1 -2
  81. package/dist/gameplay/actors/builtin/components/character/character-movement.d.ts +1 -0
  82. package/dist/gameplay/actors/builtin/components/character/character-movement.d.ts.map +1 -0
  83. package/dist/gameplay/actors/builtin/components/character/character-movement.js +1 -2
  84. package/dist/gameplay/actors/builtin/components/character/modes.d.ts +1 -0
  85. package/dist/gameplay/actors/builtin/components/character/modes.d.ts.map +1 -0
  86. package/dist/gameplay/actors/builtin/components/character/modes.js +1 -2
  87. package/dist/gameplay/actors/builtin/components/mesh-component.d.ts +1 -0
  88. package/dist/gameplay/actors/builtin/components/mesh-component.d.ts.map +1 -0
  89. package/dist/gameplay/actors/builtin/components/mesh-component.js +1 -2
  90. package/dist/gameplay/actors/builtin/components/scene-component.d.ts +1 -0
  91. package/dist/gameplay/actors/builtin/components/scene-component.d.ts.map +1 -0
  92. package/dist/gameplay/actors/builtin/components/scene-component.js +1 -2
  93. package/dist/gameplay/actors/builtin/index.d.ts +1 -0
  94. package/dist/gameplay/actors/builtin/index.d.ts.map +1 -0
  95. package/dist/gameplay/actors/builtin/index.js +1 -2
  96. package/dist/gameplay/actors/builtin/navmesh-actor.d.ts +1 -0
  97. package/dist/gameplay/actors/builtin/navmesh-actor.d.ts.map +1 -0
  98. package/dist/gameplay/actors/builtin/navmesh-actor.js +1 -2
  99. package/dist/gameplay/actors/builtin/positional-audio-actor.d.ts +1 -0
  100. package/dist/gameplay/actors/builtin/positional-audio-actor.d.ts.map +1 -0
  101. package/dist/gameplay/actors/builtin/positional-audio-actor.js +1 -2
  102. package/dist/gameplay/actors/builtin/spawn-point.d.ts +1 -0
  103. package/dist/gameplay/actors/builtin/spawn-point.d.ts.map +1 -0
  104. package/dist/gameplay/actors/builtin/spawn-point.js +1 -2
  105. package/dist/gameplay/actors/builtin/trigger-volume.d.ts +1 -0
  106. package/dist/gameplay/actors/builtin/trigger-volume.d.ts.map +1 -0
  107. package/dist/gameplay/actors/builtin/trigger-volume.js +1 -2
  108. package/dist/gameplay/actors/camera/camera-component.d.ts +1 -0
  109. package/dist/gameplay/actors/camera/camera-component.d.ts.map +1 -0
  110. package/dist/gameplay/actors/camera/camera-component.js +1 -2
  111. package/dist/gameplay/actors/camera/third-person-camera-component.d.ts +1 -0
  112. package/dist/gameplay/actors/camera/third-person-camera-component.d.ts.map +1 -0
  113. package/dist/gameplay/actors/camera/third-person-camera-component.js +1 -2
  114. package/dist/gameplay/actors/component.d.ts +1 -0
  115. package/dist/gameplay/actors/component.d.ts.map +1 -0
  116. package/dist/gameplay/actors/component.js +1 -2
  117. package/dist/gameplay/actors/factory.d.ts +1 -0
  118. package/dist/gameplay/actors/factory.d.ts.map +1 -0
  119. package/dist/gameplay/actors/factory.js +1 -2
  120. package/dist/gameplay/actors/index.d.ts +1 -0
  121. package/dist/gameplay/actors/index.d.ts.map +1 -0
  122. package/dist/gameplay/actors/index.js +1 -2
  123. package/dist/gameplay/actors/internal/component-init.d.ts +1 -0
  124. package/dist/gameplay/actors/internal/component-init.d.ts.map +1 -0
  125. package/dist/gameplay/actors/internal/component-init.js +1 -2
  126. package/dist/gameplay/actors/internal/container-map.d.ts +1 -0
  127. package/dist/gameplay/actors/internal/container-map.d.ts.map +1 -0
  128. package/dist/gameplay/actors/internal/container-map.js +1 -2
  129. package/dist/gameplay/ai/behavior-tree/bt.d.ts +1 -0
  130. package/dist/gameplay/ai/behavior-tree/bt.d.ts.map +1 -0
  131. package/dist/gameplay/ai/behavior-tree/bt.js +1 -2
  132. package/dist/gameplay/ai/behavior-tree/move.d.ts +1 -0
  133. package/dist/gameplay/ai/behavior-tree/move.d.ts.map +1 -0
  134. package/dist/gameplay/ai/behavior-tree/move.js +1 -2
  135. package/dist/gameplay/ai/build-tile.d.ts +1 -0
  136. package/dist/gameplay/ai/build-tile.d.ts.map +1 -0
  137. package/dist/gameplay/ai/build-tile.js +1 -2
  138. package/dist/gameplay/ai/dynamic-tiled-navmesh.d.ts +1 -0
  139. package/dist/gameplay/ai/dynamic-tiled-navmesh.d.ts.map +1 -0
  140. package/dist/gameplay/ai/dynamic-tiled-navmesh.js +1 -2
  141. package/dist/gameplay/ai/dynamic-tiled-navmesh.worker.d.ts +1 -0
  142. package/dist/gameplay/ai/dynamic-tiled-navmesh.worker.d.ts.map +1 -0
  143. package/dist/gameplay/ai/dynamic-tiled-navmesh.worker.js +1 -2
  144. package/dist/gameplay/ai/index.d.ts +1 -0
  145. package/dist/gameplay/ai/index.d.ts.map +1 -0
  146. package/dist/gameplay/ai/index.js +1 -2
  147. package/dist/gameplay/ai/navigation.d.ts +1 -0
  148. package/dist/gameplay/ai/navigation.d.ts.map +1 -0
  149. package/dist/gameplay/ai/navigation.js +1 -2
  150. package/dist/gameplay/animation/anim-sm.d.ts +1 -0
  151. package/dist/gameplay/animation/anim-sm.d.ts.map +1 -0
  152. package/dist/gameplay/animation/anim-sm.js +1 -2
  153. package/dist/gameplay/animation/root-motion.d.ts +1 -0
  154. package/dist/gameplay/animation/root-motion.d.ts.map +1 -0
  155. package/dist/gameplay/animation/root-motion.js +1 -2
  156. package/dist/gameplay/env.d.ts +1 -0
  157. package/dist/gameplay/env.d.ts.map +1 -0
  158. package/dist/gameplay/env.js +1 -2
  159. package/dist/gameplay/index.d.ts +1 -0
  160. package/dist/gameplay/index.d.ts.map +1 -0
  161. package/dist/gameplay/index.js +1 -2
  162. package/dist/gameplay/initiate.d.ts +1 -0
  163. package/dist/gameplay/initiate.d.ts.map +1 -0
  164. package/dist/gameplay/initiate.js +1 -2
  165. package/dist/gameplay/inject.d.ts +1 -0
  166. package/dist/gameplay/inject.d.ts.map +1 -0
  167. package/dist/gameplay/inject.js +1 -2
  168. package/dist/gameplay/input/index.d.ts +1 -0
  169. package/dist/gameplay/input/index.d.ts.map +1 -0
  170. package/dist/gameplay/input/index.js +1 -2
  171. package/dist/gameplay/input/input-service.d.ts +1 -0
  172. package/dist/gameplay/input/input-service.d.ts.map +1 -0
  173. package/dist/gameplay/input/input-service.js +1 -2
  174. package/dist/gameplay/input/input.d.ts +1 -0
  175. package/dist/gameplay/input/input.d.ts.map +1 -0
  176. package/dist/gameplay/input/input.js +1 -2
  177. package/dist/gameplay/input/keybind.d.ts +1 -0
  178. package/dist/gameplay/input/keybind.d.ts.map +1 -0
  179. package/dist/gameplay/input/keybind.js +1 -2
  180. package/dist/gameplay/polyfill.d.ts +1 -0
  181. package/dist/gameplay/polyfill.d.ts.map +1 -0
  182. package/dist/gameplay/polyfill.js +1 -2
  183. package/dist/gameplay/services/asset-loader.d.ts +1 -0
  184. package/dist/gameplay/services/asset-loader.d.ts.map +1 -0
  185. package/dist/gameplay/services/asset-loader.js +1 -2
  186. package/dist/gameplay/services/physics/abstract-physics-system.d.ts +202 -0
  187. package/dist/gameplay/services/physics/abstract-physics-system.d.ts.map +1 -0
  188. package/dist/gameplay/services/physics/abstract-physics-system.js +4 -0
  189. package/dist/gameplay/services/physics/collision-contact.d.ts +1 -0
  190. package/dist/gameplay/services/physics/collision-contact.d.ts.map +1 -0
  191. package/dist/gameplay/services/physics/collision-contact.js +1 -2
  192. package/dist/gameplay/services/physics/physics-system.d.ts +283 -24
  193. package/dist/gameplay/services/physics/physics-system.d.ts.map +1 -0
  194. package/dist/gameplay/services/physics/physics-system.js +1 -2
  195. package/dist/gameplay/services/pointer-events.d.ts +1 -0
  196. package/dist/gameplay/services/pointer-events.d.ts.map +1 -0
  197. package/dist/gameplay/services/pointer-events.js +1 -2
  198. package/dist/gameplay/services/render.d.ts +1 -0
  199. package/dist/gameplay/services/render.d.ts.map +1 -0
  200. package/dist/gameplay/services/render.js +1 -2
  201. package/dist/gameplay/services/world.d.ts +1 -0
  202. package/dist/gameplay/services/world.d.ts.map +1 -0
  203. package/dist/gameplay/services/world.js +1 -2
  204. package/dist/index.d.ts +1 -0
  205. package/dist/index.d.ts.map +1 -0
  206. package/dist/index.js +1 -2
  207. package/dist/rendering/shader-override.d.ts +1 -0
  208. package/dist/rendering/shader-override.d.ts.map +1 -0
  209. package/dist/rendering/shader-override.js +1 -2
  210. package/dist/rendering.d.ts +1 -0
  211. package/dist/rendering.d.ts.map +1 -0
  212. package/dist/rendering.js +1 -2
  213. package/dist/scene/asset-resource-loader.d.ts +1 -0
  214. package/dist/scene/asset-resource-loader.d.ts.map +1 -0
  215. package/dist/scene/asset-resource-loader.js +1 -2
  216. package/dist/scene/assets-provider.d.ts +1 -0
  217. package/dist/scene/assets-provider.d.ts.map +1 -0
  218. package/dist/scene/assets-provider.js +1 -2
  219. package/dist/scene/bootstrap.d.ts +1 -0
  220. package/dist/scene/bootstrap.d.ts.map +1 -0
  221. package/dist/scene/bootstrap.js +1 -2
  222. package/dist/scene/collision/collision-shape-import.d.ts +1 -0
  223. package/dist/scene/collision/collision-shape-import.d.ts.map +1 -0
  224. package/dist/scene/collision/collision-shape-import.js +1 -2
  225. package/dist/scene/collision/collision-shape.d.ts +1 -0
  226. package/dist/scene/collision/collision-shape.d.ts.map +1 -0
  227. package/dist/scene/collision/collision-shape.js +1 -2
  228. package/dist/scene/landscape/landscape-manager.d.ts +1 -0
  229. package/dist/scene/landscape/landscape-manager.d.ts.map +1 -0
  230. package/dist/scene/landscape/landscape-manager.js +1 -2
  231. package/dist/scene/landscape/landscape.d.ts +1 -0
  232. package/dist/scene/landscape/landscape.d.ts.map +1 -0
  233. package/dist/scene/landscape/landscape.js +1 -2
  234. package/dist/scene/landscape/utils.d.ts +1 -0
  235. package/dist/scene/landscape/utils.d.ts.map +1 -0
  236. package/dist/scene/landscape/utils.js +1 -2
  237. package/dist/scene/materializer.d.ts +1 -0
  238. package/dist/scene/materializer.d.ts.map +1 -0
  239. package/dist/scene/materializer.js +1 -2
  240. package/dist/scene/materials/grass-foliage.d.ts +1 -0
  241. package/dist/scene/materials/grass-foliage.d.ts.map +1 -0
  242. package/dist/scene/materials/grass-foliage.js +1 -2
  243. package/dist/scene/materials/grass.d.ts +1 -0
  244. package/dist/scene/materials/grass.d.ts.map +1 -0
  245. package/dist/scene/materials/grass.js +1 -2
  246. package/dist/scene/materials/utils/material-painting.d.ts +1 -0
  247. package/dist/scene/materials/utils/material-painting.d.ts.map +1 -0
  248. package/dist/scene/materials/utils/material-painting.js +1 -2
  249. package/dist/scene/materials/utils/noise.glsl.d.ts +1 -0
  250. package/dist/scene/materials/utils/noise.glsl.d.ts.map +1 -0
  251. package/dist/scene/materials/utils/noise.glsl.js +1 -2
  252. package/dist/scene/materials/water.d.ts +1 -0
  253. package/dist/scene/materials/water.d.ts.map +1 -0
  254. package/dist/scene/materials/water.js +1 -2
  255. package/dist/scene/model.d.ts +1 -0
  256. package/dist/scene/model.d.ts.map +1 -0
  257. package/dist/scene/model.js +1 -2
  258. package/dist/scene/objects/ramp-geometry.d.ts +1 -0
  259. package/dist/scene/objects/ramp-geometry.d.ts.map +1 -0
  260. package/dist/scene/objects/ramp-geometry.js +1 -2
  261. package/dist/scene/objects/shapes.d.ts +2 -2
  262. package/dist/scene/objects/shapes.d.ts.map +1 -0
  263. package/dist/scene/objects/shapes.js +1 -2
  264. package/dist/scene/objects/stairs-geometry.d.ts +1 -0
  265. package/dist/scene/objects/stairs-geometry.d.ts.map +1 -0
  266. package/dist/scene/objects/stairs-geometry.js +1 -2
  267. package/dist/scene/runtime-asset-service.d.ts +1 -0
  268. package/dist/scene/runtime-asset-service.d.ts.map +1 -0
  269. package/dist/scene/runtime-asset-service.js +1 -2
  270. package/dist/scene/runtime-backend-service.d.ts +1 -0
  271. package/dist/scene/runtime-backend-service.d.ts.map +1 -0
  272. package/dist/scene/runtime-backend-service.js +1 -2
  273. package/dist/scene/runtime-bundled-backend-service.d.ts +1 -0
  274. package/dist/scene/runtime-bundled-backend-service.d.ts.map +1 -0
  275. package/dist/scene/runtime-bundled-backend-service.js +1 -2
  276. package/dist/scene/scene-data-service.d.ts +1 -0
  277. package/dist/scene/scene-data-service.d.ts.map +1 -0
  278. package/dist/scene/scene-data-service.js +1 -2
  279. package/dist/scene/sky.d.ts +1 -0
  280. package/dist/scene/sky.d.ts.map +1 -0
  281. package/dist/scene/sky.js +1 -2
  282. package/dist/scene/storage/storage.d.ts +1 -0
  283. package/dist/scene/storage/storage.d.ts.map +1 -0
  284. package/dist/scene/storage/storage.js +1 -2
  285. package/dist/shader/builtin/index.d.ts +1 -0
  286. package/dist/shader/builtin/index.d.ts.map +1 -0
  287. package/dist/shader/builtin/index.js +1 -2
  288. package/dist/shader/builtin/lambert-shader.d.ts +1 -0
  289. package/dist/shader/builtin/lambert-shader.d.ts.map +1 -0
  290. package/dist/shader/builtin/lambert-shader.js +1 -2
  291. package/dist/shader/builtin/landscape-composite-shader.d.ts +1 -0
  292. package/dist/shader/builtin/landscape-composite-shader.d.ts.map +1 -0
  293. package/dist/shader/builtin/landscape-composite-shader.js +1 -2
  294. package/dist/shader/builtin/landscape-shader.d.ts +1 -0
  295. package/dist/shader/builtin/landscape-shader.d.ts.map +1 -0
  296. package/dist/shader/builtin/landscape-shader.js +1 -2
  297. package/dist/shader/builtin/standard-shader.d.ts +1 -0
  298. package/dist/shader/builtin/standard-shader.d.ts.map +1 -0
  299. package/dist/shader/builtin/standard-shader.js +1 -2
  300. package/dist/shader/builtin/unlit-shader.d.ts +1 -0
  301. package/dist/shader/builtin/unlit-shader.d.ts.map +1 -0
  302. package/dist/shader/builtin/unlit-shader.js +1 -2
  303. package/dist/shader/index.d.ts +1 -0
  304. package/dist/shader/index.d.ts.map +1 -0
  305. package/dist/shader/index.js +1 -2
  306. package/dist/shader/parameter.d.ts +1 -0
  307. package/dist/shader/parameter.d.ts.map +1 -0
  308. package/dist/shader/parameter.js +1 -2
  309. package/dist/shader/shader.d.ts +1 -0
  310. package/dist/shader/shader.d.ts.map +1 -0
  311. package/dist/shader/shader.js +1 -2
  312. package/dist/shader-nodes/bulge.d.ts +1 -0
  313. package/dist/shader-nodes/bulge.d.ts.map +1 -0
  314. package/dist/shader-nodes/bulge.js +1 -2
  315. package/dist/shader-nodes/depth.d.ts +1 -0
  316. package/dist/shader-nodes/depth.d.ts.map +1 -0
  317. package/dist/shader-nodes/depth.js +1 -2
  318. package/dist/shader-nodes/effects.d.ts +1 -0
  319. package/dist/shader-nodes/effects.d.ts.map +1 -0
  320. package/dist/shader-nodes/effects.js +1 -2
  321. package/dist/shader-nodes/glsl-node.d.ts +2 -1
  322. package/dist/shader-nodes/glsl-node.d.ts.map +1 -0
  323. package/dist/shader-nodes/glsl-node.js +1 -2
  324. package/dist/shader-nodes/index.d.ts +2 -0
  325. package/dist/shader-nodes/index.d.ts.map +1 -0
  326. package/dist/shader-nodes/index.js +1 -2
  327. package/dist/shader-nodes/landscape.d.ts +1 -0
  328. package/dist/shader-nodes/landscape.d.ts.map +1 -0
  329. package/dist/shader-nodes/landscape.js +1 -2
  330. package/dist/shader-nodes/layers.d.ts +1 -0
  331. package/dist/shader-nodes/layers.d.ts.map +1 -0
  332. package/dist/shader-nodes/layers.js +1 -2
  333. package/dist/shader-nodes/math.d.ts +1 -0
  334. package/dist/shader-nodes/math.d.ts.map +1 -0
  335. package/dist/shader-nodes/math.js +1 -2
  336. package/dist/shader-nodes/particle.d.ts +3 -0
  337. package/dist/shader-nodes/particle.d.ts.map +1 -0
  338. package/dist/shader-nodes/particle.js +1 -2
  339. package/dist/shader-nodes/shapes.d.ts +1 -0
  340. package/dist/shader-nodes/shapes.d.ts.map +1 -0
  341. package/dist/shader-nodes/shapes.js +1 -2
  342. package/dist/shader-nodes/texture-sequence.d.ts +2 -1
  343. package/dist/shader-nodes/texture-sequence.d.ts.map +1 -0
  344. package/dist/shader-nodes/texture-sequence.js +1 -2
  345. package/dist/shader-nodes/time.d.ts +1 -0
  346. package/dist/shader-nodes/time.d.ts.map +1 -0
  347. package/dist/shader-nodes/time.js +1 -2
  348. package/dist/shader-nodes/voronoi.d.ts +1 -0
  349. package/dist/shader-nodes/voronoi.d.ts.map +1 -0
  350. package/dist/shader-nodes/voronoi.js +1 -2
  351. package/dist/test/injection.test.d.ts +1 -0
  352. package/dist/test/injection.test.d.ts.map +1 -0
  353. package/dist/test/injection.test.js +1 -2
  354. package/dist/utils/async.d.ts +1 -0
  355. package/dist/utils/async.d.ts.map +1 -0
  356. package/dist/utils/async.js +1 -2
  357. package/dist/utils/buffer.d.ts +1 -0
  358. package/dist/utils/buffer.d.ts.map +1 -0
  359. package/dist/utils/buffer.js +1 -2
  360. package/dist/utils/collections.d.ts +1 -0
  361. package/dist/utils/collections.d.ts.map +1 -0
  362. package/dist/utils/collections.js +1 -2
  363. package/dist/utils/files.d.ts +1 -0
  364. package/dist/utils/files.d.ts.map +1 -0
  365. package/dist/utils/files.js +1 -2
  366. package/dist/utils/materials.d.ts +1 -0
  367. package/dist/utils/materials.d.ts.map +1 -0
  368. package/dist/utils/materials.js +1 -2
  369. package/dist/utils/math.d.ts +1 -0
  370. package/dist/utils/math.d.ts.map +1 -0
  371. package/dist/utils/math.js +1 -2
  372. package/dist/utils/mesh.d.ts +1 -0
  373. package/dist/utils/mesh.d.ts.map +1 -0
  374. package/dist/utils/mesh.js +1 -2
  375. package/dist/utils/polyfill.d.ts +1 -0
  376. package/dist/utils/polyfill.d.ts.map +1 -0
  377. package/dist/utils/polyfill.js +1 -2
  378. package/dist/utils/three/depth-pass.d.ts +1 -0
  379. package/dist/utils/three/depth-pass.d.ts.map +1 -0
  380. package/dist/utils/three/depth-pass.js +1 -2
  381. package/dist/utils/three/gpu-stats-panel.d.ts +1 -0
  382. package/dist/utils/three/gpu-stats-panel.d.ts.map +1 -0
  383. package/dist/utils/three/gpu-stats-panel.js +1 -2
  384. package/dist/utils/three/line-sphere.d.ts +1 -0
  385. package/dist/utils/three/line-sphere.d.ts.map +1 -0
  386. package/dist/utils/three/line-sphere.js +1 -2
  387. package/dist/utils/three/outline-pass.d.ts +1 -0
  388. package/dist/utils/three/outline-pass.d.ts.map +1 -0
  389. package/dist/utils/three/outline-pass.js +1 -2
  390. package/dist/utils/three/positional-audio-helper.d.ts +1 -0
  391. package/dist/utils/three/positional-audio-helper.d.ts.map +1 -0
  392. package/dist/utils/three/positional-audio-helper.js +1 -2
  393. package/dist/utils/three/stats.d.ts +1 -0
  394. package/dist/utils/three/stats.d.ts.map +1 -0
  395. package/dist/utils/three/stats.js +1 -2
  396. package/dist/utils/three/transform-controls.d.ts +1 -0
  397. package/dist/utils/three/transform-controls.d.ts.map +1 -0
  398. package/dist/utils/three/transform-controls.js +1 -2
  399. package/dist/utils/three/traverse.d.ts +1 -0
  400. package/dist/utils/three/traverse.d.ts.map +1 -0
  401. package/dist/utils/three/traverse.js +1 -2
  402. package/dist/utils/type.d.ts +1 -0
  403. package/dist/utils/type.d.ts.map +1 -0
  404. package/dist/utils/type.js +1 -2
  405. package/dist/utils/uuid.d.ts +1 -0
  406. package/dist/utils/uuid.d.ts.map +1 -0
  407. package/dist/utils/uuid.js +1 -2
  408. package/dist/worker/index.d.ts +1 -0
  409. package/dist/worker/index.d.ts.map +1 -0
  410. package/dist/worker/index.js +1 -2
  411. package/package.json +122 -122
  412. package/tsconfig.tsbuildinfo +1 -1
@@ -0,0 +1 @@
1
+ {"version":3,"file":"uuid.d.ts","sourceRoot":"","sources":["../../src/utils/uuid.ts"],"names":[],"mappings":"AA8DA,wBAAgB,UAAU,WAYvB"}
@@ -1,5 +1,4 @@
1
- const t=[];for(let e=0;e<256;++e)t.push((e+256).toString(16).substr(1));const n=new Uint8Array(256);let o=n.length;export function randomUUID(){const e=(o>n.length-10&&(crypto.getRandomValues(n),o=0),n.slice(o,o+=10)),r=function(){const t=100*(Date.now()+performance.now());return Math.round(t)}().toString(16);return e[0]=15&e[0]|64,e[2]=63&e[2]|128,function(n,o){return(n.slice(0,8)+"-"+n.slice(8,12)+"-"+t[o[0]]+t[o[1]]+"-"+t[o[2]]+t[o[3]]+"-"+t[o[4]]+t[o[5]]+t[o[6]]+t[o[7]]+t[o[8]]+t[o[9]]).toLowerCase()}(r,e)}
2
- /*
1
+ const t=[];for(let e=0;e<256;++e)t.push((e+256).toString(16).substr(1));const n=new Uint8Array(256);let o=n.length;export function randomUUID(){const e=(o>n.length-10&&(crypto.getRandomValues(n),o=0),n.slice(o,o+=10)),r=function(){const t=100*(Date.now()+performance.now());return Math.round(t)}().toString(16);return e[0]=15&e[0]|64,e[2]=63&e[2]|128,function(n,o){return(n.slice(0,8)+"-"+n.slice(8,12)+"-"+t[o[0]]+t[o[1]]+"-"+t[o[2]]+t[o[3]]+"-"+t[o[4]]+t[o[5]]+t[o[6]]+t[o[7]]+t[o[8]]+t[o[9]]).toLowerCase()}(r,e)}/*
3
2
  * Copyright (©) 2023. All rights reserved.
4
3
  * See the LICENSE.md file for details.
5
4
  */
@@ -2,3 +2,4 @@ export declare function registerWorker(builder: () => Worker): void;
2
2
  export declare function hasWorkerBuilder(): boolean;
3
3
  export declare function createWorker(): Worker;
4
4
  export declare function initWorker(): void;
5
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/worker/index.ts"],"names":[],"mappings":"AAKA,wBAAgB,cAAc,CAAC,OAAO,EAAE,MAAM,MAAM,QAEnD;AAGD,wBAAgB,gBAAgB,YAE/B;AAED,wBAAgB,YAAY,IAAI,MAAM,CAErC;AAED,wBAAgB,UAAU,SAGzB"}
@@ -1,5 +1,4 @@
1
- import{setupNavMeshWorker as r}from"../gameplay/ai/dynamic-tiled-navmesh.worker";let e;export function registerWorker(r){e=r}export function hasWorkerBuilder(){return null!=e}export function createWorker(){return e()}export function initWorker(){r()}
2
- /*
1
+ import{setupNavMeshWorker as r}from"../gameplay/ai/dynamic-tiled-navmesh.worker";let e;export function registerWorker(r){e=r}export function hasWorkerBuilder(){return null!=e}export function createWorker(){return e()}export function initWorker(){r()}/*
3
2
  * Copyright (©) 2023. All rights reserved.
4
3
  * See the LICENSE.md file for details.
5
4
  */
package/package.json CHANGED
@@ -1,122 +1,122 @@
1
- {
2
- "name": "@hology/core",
3
- "version": "0.0.90",
4
- "description": "",
5
- "main": "dist/index.js",
6
- "type": "module",
7
- "scripts": {
8
- "clean": "rimraf tsconfig.tsbuildinfo dist",
9
- "dev": "tsc --watch",
10
- "build": "tsc",
11
- "test": "vitest --environment jsdom",
12
- "bump": "node scripts/bump.js",
13
- "terse": "foreach -g \"dist/**/*.js\" -x \"mkdirp dist/#{reldir} && terser --mangle -c --module '#{path}' -o 'dist/#{reldir}/#{name}#{ext}' && cat copyright.txt >> 'dist/#{reldir}/#{name}#{ext}' && rm 'dist/#{reldir}/#{name}#{ext}.map'\""
14
- },
15
- "exports": {
16
- ".": "./dist/index.js",
17
- "./rendering": "./dist/rendering.js",
18
- "./utils/math": "./dist/utils/math.js",
19
- "./utils/files": "./dist/utils/files.js",
20
- "./utils/polyfill": "./dist/utils/polyfill.js",
21
- "./utils/async": "./dist/utils/async.js",
22
- "./utils/collections": "./dist/utils/collections.js",
23
- "./utils/mesh": "./dist/utils/mesh.js",
24
- "./scene/materializer": "./dist/scene/materializer.js",
25
- "./csm": "./dist/csm.js",
26
- "./shader/shader": "./dist/shader/shader.js",
27
- "./shader/parameter": "./dist/shader/parameter.js",
28
- "./shader-nodes": "./dist/shader-nodes/index.js",
29
- "./gameplay": "./dist/gameplay/index.js",
30
- "./gameplay/actors": "./dist/gameplay/actors/index.js",
31
- "./gameplay/input": "./dist/gameplay/input/index.js",
32
- "./worker": "./dist/worker/index.js"
33
- },
34
- "types": "./dist/index.d.ts",
35
- "typesVersions": {
36
- "*": {
37
- "rendering": [
38
- "./dist/rendering.d.ts"
39
- ],
40
- "utils/math": [
41
- "./dist/utils/math.d.ts"
42
- ],
43
- "utils/files": [
44
- "./dist/utils/files.d.ts"
45
- ],
46
- "utils/polyfill": [
47
- "./dist/utils/polyfill.d.ts"
48
- ],
49
- "utils/async": [
50
- "./dist/utils/async.d.ts"
51
- ],
52
- "utils/collections": [
53
- "./dist/utils/collections.d.ts"
54
- ],
55
- "utils/mesh": [
56
- "./dist/utils/mesh.d.ts"
57
- ],
58
- "scene/materializer": [
59
- "./dist/scene/materializer.d.ts"
60
- ],
61
- "csm": [
62
- "./dist/csm.d.ts"
63
- ],
64
- "shader/shader": [
65
- "./dist/shader/shader.d.ts"
66
- ],
67
- "shader/parameter": [
68
- "./dist/shader/parameter.d.ts"
69
- ],
70
- "shader-nodes": [
71
- "./dist/shader-nodes/index.d.ts"
72
- ],
73
- "gameplay": [
74
- "./dist/gameplay/index.d.ts"
75
- ],
76
- "gameplay/actors": [
77
- "./dist/gameplay/actors/index.d.ts"
78
- ],
79
- "gameplay/input": [
80
- "./dist/gameplay/input/index.d.ts"
81
- ],
82
- "worker": [
83
- "./dist/worker/index.d.ts"
84
- ]
85
- }
86
- },
87
- "author": "",
88
- "license": "SEE LICENSE IN LICENSE.md",
89
- "peerDependencies": {
90
- "three": ">=0.169.0"
91
- },
92
- "dependencies": {
93
- "@babel/runtime": "^7.24.8",
94
- "@dimforge/rapier3d-compat": "^0.14.0",
95
- "@plumier/reflect": "^1.1.0",
96
- "@recast-navigation/three": "^0.35.2",
97
- "@types/three-nebula": "^10.0.3",
98
- "recast-navigation": "^0.35.2",
99
- "rxjs": "7.8.1",
100
- "three-csm": "^4.2.1",
101
- "three-mesh-bvh": "^0.7.5",
102
- "three-nebula": "^10.0.3",
103
- "three-shader-graph": "0.2.12",
104
- "three-stdlib": "2.34.0",
105
- "ts-key-enum": "^2.0.12",
106
- "typedi": "^0.10.0"
107
- },
108
- "devDependencies": {
109
- "@types/chokidar": "^2.1.3",
110
- "@types/node": "^20.3.1",
111
- "@types/offscreencanvas": "^2019.7.0",
112
- "@types/three": "0.169.0",
113
- "foreach-cli": "^1.8.1",
114
- "jsdom": "^22.1.0",
115
- "mkdirp": "^3.0.1",
116
- "reflect-metadata": "^0.1.13",
117
- "rimraf": "^4.1.1",
118
- "terser": "^5.25.0",
119
- "typescript": "~5.4.5",
120
- "vitest": "^1.0.0"
121
- }
122
- }
1
+ {
2
+ "name": "@hology/core",
3
+ "version": "0.0.92",
4
+ "description": "",
5
+ "main": "dist/index.js",
6
+ "type": "module",
7
+ "scripts": {
8
+ "clean": "rimraf tsconfig.tsbuildinfo dist",
9
+ "dev": "tsc --watch",
10
+ "build": "tsc",
11
+ "test": "vitest --environment jsdom",
12
+ "bump": "node scripts/bump.js",
13
+ "terse": "node scripts/terse.js copy"
14
+ },
15
+ "exports": {
16
+ ".": "./dist/index.js",
17
+ "./rendering": "./dist/rendering.js",
18
+ "./utils/math": "./dist/utils/math.js",
19
+ "./utils/files": "./dist/utils/files.js",
20
+ "./utils/polyfill": "./dist/utils/polyfill.js",
21
+ "./utils/async": "./dist/utils/async.js",
22
+ "./utils/collections": "./dist/utils/collections.js",
23
+ "./utils/mesh": "./dist/utils/mesh.js",
24
+ "./scene/materializer": "./dist/scene/materializer.js",
25
+ "./csm": "./dist/csm.js",
26
+ "./shader/shader": "./dist/shader/shader.js",
27
+ "./shader/parameter": "./dist/shader/parameter.js",
28
+ "./shader-nodes": "./dist/shader-nodes/index.js",
29
+ "./gameplay": "./dist/gameplay/index.js",
30
+ "./gameplay/actors": "./dist/gameplay/actors/index.js",
31
+ "./gameplay/input": "./dist/gameplay/input/index.js",
32
+ "./worker": "./dist/worker/index.js"
33
+ },
34
+ "types": "./dist/index.d.ts",
35
+ "typesVersions": {
36
+ "*": {
37
+ "rendering": [
38
+ "./dist/rendering.d.ts"
39
+ ],
40
+ "utils/math": [
41
+ "./dist/utils/math.d.ts"
42
+ ],
43
+ "utils/files": [
44
+ "./dist/utils/files.d.ts"
45
+ ],
46
+ "utils/polyfill": [
47
+ "./dist/utils/polyfill.d.ts"
48
+ ],
49
+ "utils/async": [
50
+ "./dist/utils/async.d.ts"
51
+ ],
52
+ "utils/collections": [
53
+ "./dist/utils/collections.d.ts"
54
+ ],
55
+ "utils/mesh": [
56
+ "./dist/utils/mesh.d.ts"
57
+ ],
58
+ "scene/materializer": [
59
+ "./dist/scene/materializer.d.ts"
60
+ ],
61
+ "csm": [
62
+ "./dist/csm.d.ts"
63
+ ],
64
+ "shader/shader": [
65
+ "./dist/shader/shader.d.ts"
66
+ ],
67
+ "shader/parameter": [
68
+ "./dist/shader/parameter.d.ts"
69
+ ],
70
+ "shader-nodes": [
71
+ "./dist/shader-nodes/index.d.ts"
72
+ ],
73
+ "gameplay": [
74
+ "./dist/gameplay/index.d.ts"
75
+ ],
76
+ "gameplay/actors": [
77
+ "./dist/gameplay/actors/index.d.ts"
78
+ ],
79
+ "gameplay/input": [
80
+ "./dist/gameplay/input/index.d.ts"
81
+ ],
82
+ "worker": [
83
+ "./dist/worker/index.d.ts"
84
+ ]
85
+ }
86
+ },
87
+ "author": "",
88
+ "license": "SEE LICENSE IN LICENSE.md",
89
+ "peerDependencies": {
90
+ "three": ">=0.169.0"
91
+ },
92
+ "dependencies": {
93
+ "@babel/runtime": "^7.24.8",
94
+ "@dimforge/rapier3d-compat": "^0.14.0",
95
+ "@hology/nebula": "^0.0.92",
96
+ "@plumier/reflect": "^1.1.0",
97
+ "@recast-navigation/three": "^0.35.2",
98
+ "recast-navigation": "^0.35.2",
99
+ "rxjs": "7.8.1",
100
+ "three-csm": "^4.2.1",
101
+ "three-mesh-bvh": "^0.7.5",
102
+ "three-shader-graph": "0.2.12",
103
+ "three-stdlib": "2.34.0",
104
+ "ts-key-enum": "^2.0.12",
105
+ "typedi": "^0.10.0"
106
+ },
107
+ "devDependencies": {
108
+ "@types/chokidar": "^2.1.3",
109
+ "@types/node": "^20.3.1",
110
+ "@types/offscreencanvas": "^2019.7.0",
111
+ "@types/three": "0.169.0",
112
+ "foreach-cli": "^1.8.1",
113
+ "globby": "^14.1.0",
114
+ "jsdom": "^22.1.0",
115
+ "mkdirp": "^3.0.1",
116
+ "reflect-metadata": "^0.1.13",
117
+ "rimraf": "^4.1.1",
118
+ "terser": "^5.25.0",
119
+ "typescript": "~5.4.5",
120
+ "vitest": "^1.0.0"
121
+ }
122
+ }