@hkyhy/marsun-components-core 0.1.113 → 0.1.115

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3873) hide show
  1. package/dist/_virtual/client.js +28 -0
  2. package/dist/_virtual/client.js.map +1 -0
  3. package/dist/_virtual/client2.js +5 -0
  4. package/dist/_virtual/client2.js.map +1 -0
  5. package/dist/_virtual/helper.js +5 -0
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  7. package/dist/_virtual/index.js +8 -0
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  31. package/dist/components/AgentHub/Chat/Detail/CitationMarkdownContent/index.js +13 -13
  32. package/dist/components/AgentHub/Chat/Detail/CitationPanel/index.js +2 -2
  33. package/dist/components/AgentHub/Chat/Modal/FormModal.js +11 -11
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  35. package/dist/components/AgentHub/KnowledgeBase/Modal/FormModal.js +6 -6
  36. package/dist/components/AgentHub/KnowledgeBase/Modal/FormModal.js.map +1 -1
  37. package/dist/components/Audit/AuditDayStatsBar.d.ts +15 -0
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  43. package/dist/components/Audit/AuditPerfDashboard.d.ts +17 -0
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  49. package/dist/components/Audit/Chart/ChartLazyBoundary.d.ts +15 -0
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  52. package/dist/components/Audit/Chart/createLazyPlot.d.ts +19 -0
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  55. package/dist/components/Audit/Chart/loadChartExport.d.ts +7 -0
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  58. package/dist/components/Audit/detailKpi.d.ts +18 -0
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  61. package/dist/components/Audit/index.d.ts +10 -1
  62. package/dist/components/Audit/labels.d.ts +9 -0
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  70. package/dist/components/Audit/types.d.ts +31 -1
  71. package/dist/components/Disposition/DispositionBar/index.d.ts +9 -4
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  132. package/dist/node_modules/@ant-design/graphs/es/components/mind-map/index.js +17 -0
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  137. package/dist/node_modules/@ant-design/graphs/es/components/network-graph/index.js.map +1 -0
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@@ -0,0 +1,476 @@
1
+ import "../../../g/dist/index.esm.js";
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+ import { select as V } from "../utils/selection.js";
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+ import { mapObject as j } from "../utils/array.js";
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+ import { isOrdinalScale as C } from "../utils/scale.js";
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+ import { rect as K } from "../shape/interval/color.js";
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+ import { isPolar as Y, isTranspose as P } from "../utils/coordinate.js";
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+ import { getStyle as $ } from "../utils/style.js";
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+ import { reorder as F } from "../shape/utils.js";
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+ import { sub as w, angleBetween as W, angle as D } from "../utils/vector.js";
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+ import { traverseElements as G } from "../utils/traverse-elements.js";
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+ import { ELEMENT_CLASS_NAME as U, PLOT_CLASS_NAME as z } from "../runtime/constant.js";
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+ import { AABB as Z, Path as q } from "../../../g-lite/dist/index.esm.js";
13
+ import H from "../../../../d3-array/src/bisector.js";
14
+ import J from "../../../util/esm/lodash/filter.js";
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+ import Q from "../../../../d3-array/src/sort.js";
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+ import { path as tt } from "../../../../d3-path/src/path.js";
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+ var T = function(t, e) {
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+ var o = {};
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+ for (var n in t) Object.prototype.hasOwnProperty.call(t, n) && e.indexOf(n) < 0 && (o[n] = t[n]);
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+ if (t != null && typeof Object.getOwnPropertySymbols == "function")
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+ for (var a = 0, n = Object.getOwnPropertySymbols(t); a < n.length; a++)
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+ e.indexOf(n[a]) < 0 && Object.prototype.propertyIsEnumerable.call(t, n[a]) && (o[n[a]] = t[n[a]]);
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+ return o;
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+ };
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+ function nt(t) {
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+ return V(t).selectAll(`.${U}`).nodes().filter((e) => !e.__removed__);
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+ }
28
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342
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346
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347
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363
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394
+ const i = `x${r}`;
395
+ b[i] = l.scale.domain, r++;
396
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397
+ }
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399
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400
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401
+ const i = `y${c}`;
402
+ b[i] = l.scale.domain, c++;
403
+ }
404
+ }
405
+ }
406
+ }
407
+ return b;
408
+ }
409
+ function ft(t) {
410
+ var e, o, n, a, s, d, _, m;
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+ const b = Array.from(t.markState.keys()), v = X("x", b), S = X("y", b), p = [], r = [], c = [], u = [], f = /* @__PURE__ */ new Map(), l = /* @__PURE__ */ new Map(), i = /* @__PURE__ */ new Map(), x = /* @__PURE__ */ new Map();
412
+ let h = 1, k = 1;
413
+ for (const [y] of t.markState.entries()) {
414
+ const g = y.key, O = ((o = (e = y == null ? void 0 : y.scale) === null || e === void 0 ? void 0 : e.x) === null || o === void 0 ? void 0 : o.key) || "x";
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+ if (!!(!((a = (n = y == null ? void 0 : y.scale) === null || n === void 0 ? void 0 : n.x) === null || a === void 0) && a.independent) || v && O !== "x") {
416
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417
+ const M = i.get(O);
418
+ f.set(g, `x${M}`);
419
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420
+ p.push(g), f.set(g, "x");
421
+ const A = ((d = (s = y == null ? void 0 : y.scale) === null || s === void 0 ? void 0 : s.y) === null || d === void 0 ? void 0 : d.key) || "y";
422
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423
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424
+ const M = x.get(A);
425
+ l.set(g, `y${M}`);
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427
+ c.push(g), l.set(g, "y");
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430
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431
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432
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433
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434
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435
+ marksWithIndependentY: u,
436
+ markToXScaleMap: f,
437
+ markToYScaleMap: l
438
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440
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441
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442
+ ot as bboxOf,
443
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444
+ Ct as brushMousePosition,
445
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446
+ qt as calculateMultiAxisChannelDomains,
447
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448
+ Pt as createColorKey,
449
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450
+ Gt as createFindElementByEvent,
451
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452
+ Vt as createValueof,
453
+ wt as createXKey,
454
+ Zt as extractChannelValues,
455
+ Wt as getElements,
456
+ Ft as getPointsPath,
457
+ R as getPointsR,
458
+ Dt as getThetaPath,
459
+ X as hasIndependentXYScale,
460
+ zt as isFalsyValue,
461
+ ut as maybeRoot,
462
+ Xt as mergeState,
463
+ st as mousePosition,
464
+ Bt as offsetTransform,
465
+ Kt as renderBackground,
466
+ jt as renderLink,
467
+ Yt as restoreCursor,
468
+ $t as selectElementByData,
469
+ Tt as selectFacetG2Elements,
470
+ et as selectFacetViews,
471
+ nt as selectG2Elements,
472
+ Nt as selectPlotArea,
473
+ lt as setCursor,
474
+ ct as useState
475
+ };
476
+ //# sourceMappingURL=utils.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"utils.js","sources":["../../../../../../node_modules/@antv/g2/esm/interaction/utils.js"],"sourcesContent":["var __rest = (this && this.__rest) || function (s, e) {\n var t = {};\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\n t[p] = s[p];\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\n for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\n t[p[i]] = s[p[i]];\n }\n return t;\n};\nimport { Path, AABB } from '@antv/g';\nimport { path as d3Path } from '@antv/vendor/d3-path';\nimport { sort, bisector } from '@antv/vendor/d3-array';\nimport { filter } from '@antv/util';\nimport { select } from '../utils/selection';\nimport { mapObject } from '../utils/array';\nimport { ELEMENT_CLASS_NAME, PLOT_CLASS_NAME, } from '../runtime';\nimport { isOrdinalScale } from '../utils/scale';\nimport { rect } from '../shape/interval/color';\nimport { isPolar, isTranspose } from '../utils/coordinate';\nimport { getStyle } from '../utils/style';\nimport { reorder } from '../shape/utils';\nimport { angle, angleBetween, sub } from '../utils/vector';\nimport { traverseElements } from '../utils/traverse-elements';\n/**\n * Given root of chart returns elements to be manipulated\n */\nexport function selectG2Elements(root) {\n return select(root)\n .selectAll(`.${ELEMENT_CLASS_NAME}`)\n .nodes()\n .filter((d) => !d.__removed__);\n}\nexport function selectFacetG2Elements(target, viewInstances) {\n return selectFacetViews(target, viewInstances).flatMap(({ container }) => selectG2Elements(container));\n}\nexport function selectFacetViews(target, viewInstances) {\n return viewInstances.filter((d) => d !== target && d.options.parentKey === target.options.key);\n}\nexport function selectPlotArea(root) {\n return select(root).select(`.${PLOT_CLASS_NAME}`).node();\n}\nexport function bboxOf(element) {\n // The geometry bounds of a group is empty, so return the render bounds.\n if (element.tagName === 'g')\n return element.getRenderBounds();\n // Compute the geometry bounds related to the parent.\n const bounds = element.getGeometryBounds();\n const aabb = new AABB();\n aabb.setFromTransformedAABB(bounds, element.getWorldTransform());\n return aabb;\n}\nexport function mousePosition(target, event) {\n const { offsetX, offsetY } = event;\n const bbox = bboxOf(target);\n const { min: [x, y], max: [x1, y1], } = bbox;\n const isOutX = offsetX < x || offsetX > x1;\n const isOutY = offsetY < y || offsetY > y1;\n if (isOutX || isOutY)\n return null;\n return [offsetX - x, offsetY - y];\n}\n/**\n * @todo Pass bbox rather than calc it here.\n */\nexport function brushMousePosition(target, event) {\n const { offsetX, offsetY } = event;\n const [x, y, x1, y1] = boundsOfBrushArea(target);\n return [\n Math.min(x1, Math.max(x, offsetX)) - x,\n Math.min(y1, Math.max(y, offsetY)) - y,\n ];\n}\nexport function boundsOfBrushArea(target) {\n // Calc bbox after clipping.\n const bbox = target.getRenderBounds();\n const { min: [x0, y0], max: [x1, y1], } = bbox;\n return [x0, y0, x1, y1];\n}\nexport function createColorKey(view) {\n return (element) => element.__data__.color;\n}\nexport function createXKey(view) {\n return (element) => element.__data__.x;\n}\nexport function createDatumof(view) {\n const views = Array.isArray(view) ? view : [view];\n const keyData = new Map(views.flatMap((view) => {\n const marks = Array.from(view.markState.keys());\n return marks.map((mark) => [keyed(view.key, mark.key), mark.data]);\n }));\n return (element) => {\n const { index, markKey, viewKey } = element.__data__;\n const data = keyData.get(keyed(viewKey, markKey));\n return data[index];\n };\n}\n/**\n * A state manager for G2Element.\n * The keys for each state's style start with the state name.\n * { selectedFill, selectedStroke } is for selected state.\n * { unselectedFill, unselectedStroke } is for unselected state.\n */\n/**\n * Define state priorities, higher number means higher priority.\n */\nconst STATE_PRIORITIES = {\n selected: 3,\n unselected: 3,\n active: 2,\n inactive: 2,\n default: 1,\n};\n/**\n * Define state groups, states in the same group are mutually exclusive.\n */\nconst STATE_GROUPS = {\n selection: ['selected', 'unselected'],\n highlight: ['active', 'inactive'],\n};\nconst setElementAttribute = (element, k, v) => {\n traverseElements(element, (el) => {\n if ('setAttribute' in el && typeof el.setAttribute === 'function') {\n el.setAttribute(k, v);\n }\n });\n};\nexport function createUseState(style, elements) {\n // Apply interaction style to all elements.\n elements.forEach((element) => {\n // @ts-ignore\n const currentStyle = element.__interactionStyle__;\n if (currentStyle) {\n // @ts-ignore\n element.__interactionStyle__ = Object.assign(Object.assign({}, currentStyle), style);\n }\n else {\n // @ts-ignore\n element.__interactionStyle__ = style;\n }\n });\n return (valueof = (d, element) => d, setAttribute = setElementAttribute) => useState(undefined, valueof, setAttribute);\n}\nexport function useState(style, valueof = (d, element) => d, setAttribute = setElementAttribute) {\n const STATES = '__states__';\n const ORIGINAL = '__ordinal__';\n // Get state priority.\n const getStatePriority = (stateName) => STATE_PRIORITIES[stateName] || STATE_PRIORITIES.default;\n // Get the group that a state belongs to.\n const getStateGroup = (stateName) => {\n var _a;\n return (_a = Object.entries(STATE_GROUPS).find(([_, states]) => states.includes(stateName))) === null || _a === void 0 ? void 0 : _a[0];\n };\n // Mix style for each state and apply it to element.\n const applyState = (element) => {\n var _a;\n const { [STATES]: states = [], [ORIGINAL]: original = {} } = element;\n // Sort states by priority.\n const sortedStates = [...states].sort((a, b) => getStatePriority(b) - getStatePriority(a));\n // Create a Map to track the highest priority state for each style attribute.\n const styleAttributeMap = new Map();\n // Iterate through all states to find the highest priority state for each style attribute.\n for (const state of sortedStates) {\n // If style exists, use it directly, else use interaction style on element.\n const stateStyles = ((_a = (style !== null && style !== void 0 ? style : element.__interactionStyle__)) === null || _a === void 0 ? void 0 : _a[state]) || {};\n for (const [key, value] of Object.entries(stateStyles)) {\n if (!styleAttributeMap.has(key)) {\n styleAttributeMap.set(key, value);\n }\n }\n }\n // Apply styles including original styles.\n const finalStyle = Object.assign({}, original);\n for (const [key, value] of styleAttributeMap.entries()) {\n finalStyle[key] = value;\n }\n if (Object.keys(finalStyle).length === 0)\n return;\n // Apply final styles to the element.\n for (const [key, value] of Object.entries(finalStyle)) {\n const currentValue = getStyle(element, key);\n const v = valueof(value, element);\n setAttribute(element, key, v);\n // Store the attribute if it does not exist in original.\n if (!(key in original))\n original[key] = currentValue;\n }\n element[ORIGINAL] = original;\n };\n const initState = (element) => {\n if (element[STATES])\n return;\n element[STATES] = [];\n return;\n };\n /**\n * Update states and update element, handle conflict states automatically.\n */\n const updateState = (element, ...states) => {\n initState(element);\n const currentStates = element[STATES];\n // Collect all new state groups.\n const newStateGroups = new Set(states\n .map((state) => getStateGroup(state))\n .filter((group) => group !== undefined));\n // Exclude old states that are in the new state group.\n const remainingStates = currentStates.filter((existingState) => !newStateGroups.has(getStateGroup(existingState)));\n element[STATES] = [...remainingStates, ...states];\n applyState(element);\n };\n /**\n * Set the states and update element.\n */\n const setState = (element, ...states) => {\n initState(element);\n element[STATES] = [...states];\n applyState(element);\n };\n /**\n * Remove the states and update element.\n */\n const removeState = (element, ...states) => {\n initState(element);\n for (const state of states) {\n const index = element[STATES].indexOf(state);\n if (index !== -1) {\n element[STATES].splice(index, 1);\n }\n }\n applyState(element);\n };\n const hasState = (element, state) => {\n initState(element);\n return element[STATES].indexOf(state) !== -1;\n };\n return {\n setState,\n updateState,\n removeState,\n hasState,\n };\n}\nfunction isEmptyObject(obj) {\n if (obj === undefined)\n return true;\n if (typeof obj !== 'object')\n return false;\n return Object.keys(obj).length === 0;\n}\n// A function to generate key for mark each view.\nfunction keyed(viewKey, markKey) {\n return `${viewKey},${markKey}`;\n}\nexport function mergeState(options, states) {\n // Index state by mark key and view key.\n const views = Array.isArray(options) ? options : [options];\n const markState = views.flatMap((view) => view.marks.map((mark) => [keyed(view.key, mark.key), mark.state]));\n const state = {};\n // Update each specified state.\n for (const descriptor of states) {\n const [key, defaults] = Array.isArray(descriptor)\n ? descriptor\n : [descriptor, {}];\n // Update each specified mark state.\n state[key] = markState.reduce((merged, mark) => {\n // Normalize state.\n const [markKey, markState = {}] = mark;\n const selectedState = isEmptyObject(markState[key])\n ? defaults\n : markState[key];\n // Update each state attribute.\n for (const [attr, value] of Object.entries(selectedState)) {\n const oldValue = merged[attr];\n const newValue = (data, index, array, element) => {\n const k = keyed(element.__data__.viewKey, element.__data__.markKey);\n if (markKey !== k)\n return oldValue === null || oldValue === void 0 ? void 0 : oldValue(data, index, array, element);\n if (typeof value !== 'function')\n return value;\n return value(data, index, array, element);\n };\n merged[attr] = newValue;\n }\n return merged;\n }, {});\n }\n return state;\n}\n// @todo Support elements from different view.\nexport function createValueof(elements, datum) {\n const elementIndex = new Map(elements.map((d, i) => [d, i]));\n const fa = datum ? elements.map(datum) : elements;\n return (d, e) => {\n if (typeof d !== 'function')\n return d;\n const i = elementIndex.get(e);\n const fe = datum ? datum(e) : e;\n return d(fe, i, fa, e);\n };\n}\nexport function renderLink(_a) {\n var { link = false, valueof = (d, element) => d, coordinate } = _a, style = __rest(_a, [\"link\", \"valueof\", \"coordinate\"]);\n const LINK_CLASS_NAME = 'element-link';\n if (!link)\n return [() => { }, () => { }];\n const pointsOf = (element) => element.__data__.points;\n const pathPointsOf = (P0, P1) => {\n const [, p1, p2] = P0;\n const [p0, , , p3] = P1;\n const P = [p1, p0, p3, p2];\n return P;\n };\n const append = (elements) => {\n var _a;\n if (elements.length <= 1)\n return;\n // Sort elements by normalized x to avoid cross.\n const sortedElements = sort(elements, (e0, e1) => {\n const { x: x0 } = e0.__data__;\n const { x: x1 } = e1.__data__;\n const dx = x0 - x1;\n return dx;\n });\n for (let i = 1; i < sortedElements.length; i++) {\n const p = d3Path();\n const e0 = sortedElements[i - 1];\n const e1 = sortedElements[i];\n const [p0, p1, p2, p3] = pathPointsOf(pointsOf(e0), pointsOf(e1));\n p.moveTo(...p0);\n p.lineTo(...p1);\n p.lineTo(...p2);\n p.lineTo(...p3);\n p.closePath();\n const _b = mapObject(style, (d) => valueof(d, e0)), { fill = e0.getAttribute('fill') } = _b, rest = __rest(_b, [\"fill\"]);\n const link = new Path({\n className: LINK_CLASS_NAME,\n style: Object.assign({ d: p.toString(), fill, zIndex: -2 }, rest),\n });\n // @ts-ignore\n (_a = e0.link) === null || _a === void 0 ? void 0 : _a.remove();\n e0.parentNode.appendChild(link);\n // @ts-ignore\n e0.link = link;\n }\n };\n const remove = (element) => {\n var _a;\n (_a = element.link) === null || _a === void 0 ? void 0 : _a.remove();\n element.link = null;\n };\n return [append, remove];\n}\n// Apply translate to mock slice out.\nexport function offsetTransform(element, offset, coordinate) {\n const append = (t) => {\n const { transform } = element.style;\n return transform ? `${transform} ${t}` : t;\n };\n if (isPolar(coordinate)) {\n const { points } = element.__data__;\n const [p0, p1] = isTranspose(coordinate) ? reorder(points) : points;\n const center = coordinate.getCenter();\n const v0 = sub(p0, center);\n const v1 = sub(p1, center);\n const a0 = angle(v0);\n const da = angleBetween(v0, v1);\n const amid = a0 + da / 2;\n const dx = offset * Math.cos(amid);\n const dy = offset * Math.sin(amid);\n return append(`translate(${dx}, ${dy})`);\n }\n if (isTranspose(coordinate))\n return append(`translate(${offset}, 0)`);\n return append(`translate(0, ${-offset})`);\n}\nexport function renderBackground(_a) {\n var { document, background, scale, coordinate, valueof } = _a, rest = __rest(_a, [\"document\", \"background\", \"scale\", \"coordinate\", \"valueof\"]);\n const BACKGROUND_CLASS_NAME = 'element-background';\n // Don't have background.\n if (!background)\n return [() => { }, () => { }];\n const extentOf = (scale, x, padding) => {\n const ax = scale.invert(x);\n const mid = x + scale.getBandWidth(ax) / 2;\n const half = scale.getStep(ax) / 2;\n const offset = half * padding;\n return [mid - half + offset, mid + half - offset];\n };\n const sizeXOf = (element, padding) => {\n const { x: scaleX } = scale;\n if (!isOrdinalScale(scaleX))\n return [0, 1];\n const { __data__: data } = element;\n const { x } = data;\n const [e1, e2] = extentOf(scaleX, x, padding);\n return [e1, e2];\n };\n const sizeYOf = (element, padding) => {\n const { y: scaleY } = scale;\n if (!isOrdinalScale(scaleY))\n return [0, 1];\n const { __data__: data } = element;\n const { y } = data;\n const [e1, e2] = extentOf(scaleY, y, padding);\n return [e1, e2];\n };\n const bandShapeOf = (element, style) => {\n const { padding } = style;\n const [x1, x2] = sizeXOf(element, padding);\n const [y1, y2] = sizeYOf(element, padding);\n const points = [\n [x1, y1],\n [x2, y1],\n [x2, y2],\n [x1, y2],\n ].map((d) => coordinate.map(d));\n const { __data__: data } = element;\n const { y: dy, y1: dy1 } = data;\n return rect(document, points, { y: dy, y1: dy1 }, coordinate, style);\n };\n // Shape without ordinal style.\n // Clone and scale it.\n const cloneShapeOf = (element, style) => {\n const { transform = 'scale(1.2, 1.2)', transformOrigin = 'center center', stroke = '' } = style, rest = __rest(style, [\"transform\", \"transformOrigin\", \"stroke\"]);\n const finalStyle = Object.assign({ transform, transformOrigin, stroke }, rest);\n const shape = element.cloneNode(true);\n for (const [key, value] of Object.entries(finalStyle)) {\n shape.style[key] = value;\n }\n return shape;\n };\n const isOrdinalShape = () => {\n const { x, y } = scale;\n return [x, y].some(isOrdinalScale);\n };\n const append = (element) => {\n if (element.background)\n element.background.remove();\n const _a = mapObject(rest, (d) => valueof(d, element)), { fill = '#CCD6EC', fillOpacity = 0.3, zIndex = -2, padding = 0.001, lineWidth = 0 } = _a, style = __rest(_a, [\"fill\", \"fillOpacity\", \"zIndex\", \"padding\", \"lineWidth\"]);\n const finalStyle = Object.assign(Object.assign({}, style), { fill,\n fillOpacity,\n zIndex,\n padding,\n lineWidth });\n const shapeOf = isOrdinalShape() ? bandShapeOf : cloneShapeOf;\n const shape = shapeOf(element, finalStyle);\n shape.className = BACKGROUND_CLASS_NAME;\n element.parentNode.parentNode.appendChild(shape);\n element.background = shape;\n };\n const remove = (element) => {\n var _a;\n (_a = element.background) === null || _a === void 0 ? void 0 : _a.remove();\n element.background = null;\n };\n const is = (element) => {\n return element.className === BACKGROUND_CLASS_NAME;\n };\n return [append, remove, is];\n}\nexport function setCursor(root, cursor) {\n // @ts-ignore\n const canvas = root.getRootNode().defaultView;\n const dom = canvas.getContextService().getDomElement();\n if (dom === null || dom === void 0 ? void 0 : dom.style) {\n root.cursor = dom.style.cursor;\n dom.style.cursor = cursor;\n }\n}\nexport function restoreCursor(root) {\n setCursor(root, root.cursor);\n}\nexport function selectElementByData(elements, data, datum) {\n return elements.find((d) => Object.entries(data).every(([key, value]) => datum(d)[key] === value));\n}\nexport function getPointsR(point, nextPoint) {\n return Math.sqrt(Math.pow(point[0] - nextPoint[0], 2) + Math.pow(point[1] - nextPoint[1], 2));\n}\n// Points create path.\nexport function getPointsPath(points, isClose = false) {\n const path = filter(points, (d) => !!d).map((d, i) => {\n return [i === 0 ? 'M' : 'L', ...d];\n });\n if (isClose) {\n path.push(['Z']);\n }\n return path;\n}\n// Get element.\nexport function getElements(plot) {\n return plot.querySelectorAll('.element');\n}\n// Get Theta coordinate round path.\nexport function getThetaPath(center, points, isBig = 0) {\n const path = [['M', ...points[1]]];\n const innerRadius = getPointsR(center, points[1]);\n const outerRadius = getPointsR(center, points[0]);\n if (innerRadius === 0) {\n path.push(['L', ...points[3]], ['A', outerRadius, outerRadius, 0, isBig, 1, ...points[0]], ['Z']);\n }\n else {\n path.push(['A', innerRadius, innerRadius, 0, isBig, 0, ...points[2]], ['L', ...points[3]], ['A', outerRadius, outerRadius, 0, isBig, 1, ...points[0]], ['Z']);\n }\n return path;\n}\nexport function maybeRoot(node, rootOf) {\n if (rootOf(node))\n return node;\n let root = node.parent;\n while (root && !rootOf(root))\n root = root.parent;\n return root;\n}\nexport const VALID_FIND_BY_X_MARKS = ['interval', 'point', 'density'];\n/**\n * @description Create function that can find element by event.\n * @returns Element find function.\n */\nexport function createFindElementByEvent({ elementsof, root, coordinate, scale, validFindByXMarks = VALID_FIND_BY_X_MARKS, }) {\n var _a, _b;\n let elements = elementsof(root);\n const getValidFindByXMarks = (d) => validFindByXMarks.includes(d.markType);\n const hasValidFindByXMarks = elements.find(getValidFindByXMarks);\n // Try to find element by x position.\n if (hasValidFindByXMarks) {\n elements = elements.filter(getValidFindByXMarks);\n const scaleX = scale.x;\n const scaleSeries = scale.series;\n const bandWidth = (_b = (_a = scaleX === null || scaleX === void 0 ? void 0 : scaleX.getBandWidth) === null || _a === void 0 ? void 0 : _a.call(scaleX)) !== null && _b !== void 0 ? _b : 0;\n const xof = scaleSeries\n ? (d) => {\n var _a, _b;\n const seriesCount = Math.round(1 / ((_a = scaleSeries.valueBandWidth) !== null && _a !== void 0 ? _a : 1));\n return (d.__data__.x +\n ((_b = d.__data__.series) !== null && _b !== void 0 ? _b : 0) * bandWidth +\n bandWidth / (seriesCount * 2));\n }\n : (d) => d.__data__.x + bandWidth / 2;\n // Sort for bisector search.\n elements.sort((a, b) => xof(a) - xof(b));\n return (event) => {\n const mouse = mousePosition(root, event);\n if (!mouse)\n return;\n const [abstractX] = coordinate.invert(mouse);\n const search = bisector(xof).center;\n const i = search(elements, abstractX);\n const target = elements[i];\n return target;\n };\n }\n // If there is no valid element find by x, just return the target element.\n return (event) => {\n const { target } = event;\n return maybeRoot(target, (node) => {\n if (!node.classList)\n return false;\n return node.classList.includes('element');\n });\n };\n}\n/**\n * Calculate adaptive sensitivity multiplier (inversely proportional to range).\n *\n * - Smaller range → higher sensitivity\n * - Larger range → lower sensitivity\n *\n * @param range Current range (0-1)\n * @returns Sensitivity multiplier (0.1x ~ 100x)\n */\nexport function calculateSensitivityMultiplier(range) {\n // Base sensitivity factor (adjust this to tune overall responsiveness)\n const BASE_FACTOR = 0.01;\n const MIN_RANGE_FOR_SENSITIVITY = 0.0001;\n const MIN_MULTIPLIER = 0.1;\n const MAX_MULTIPLIER = 100;\n // Simple inverse relationship with reasonable bounds\n const multiplier = BASE_FACTOR / Math.max(range, MIN_RANGE_FOR_SENSITIVITY);\n // Clamp to reasonable range: 0.1x to 100x\n return Math.max(MIN_MULTIPLIER, Math.min(MAX_MULTIPLIER, multiplier));\n}\n/**\n * Check if a value is considered \"falsy\" for configuration purposes.\n * Returns true for false, null, or undefined values.\n * Uses type predicate for better type safety.\n *\n * @param value The value to check\n * @returns true if the value is falsy (false, null, undefined)\n */\nexport function isFalsyValue(value) {\n return value === false || value === null || value === undefined;\n}\n/**\n * Extract channel data with preserved X-Y relationships from all marks in a view.\n * Supports multi-mark scenarios, bin transforms, and array-encoded Y values.\n *\n * @param view The view object containing markState\n * @returns Object containing flattened values for backward compatibility and structured mark data\n */\nexport function extractChannelValues(view) {\n var _a, _b;\n const allXChannelValues = [];\n const allYChannelValues = [];\n const markDataPairs = [];\n const marks = view.markState;\n if (marks) {\n for (const [mark, state] of marks.entries()) {\n if (state === null || state === void 0 ? void 0 : state.channels) {\n const channelData = {};\n // Process each channel for the current mark\n for (const channel of state.channels) {\n if ((channel === null || channel === void 0 ? void 0 : channel.name) === 'x' && ((_a = channel.values) === null || _a === void 0 ? void 0 : _a.length) > 0) {\n // Collect X values (supports bin transforms with multiple values)\n let xValues = [];\n for (const valueItem of channel.values) {\n if (valueItem === null || valueItem === void 0 ? void 0 : valueItem.value) {\n xValues = xValues.concat(valueItem.value);\n allXChannelValues.push(valueItem.value);\n }\n }\n channelData['x'] = xValues;\n }\n else if (channel &&\n (channel.name === 'y' || channel.name.startsWith('y')) && // Support y, y1, y2, y3, etc.\n ((_b = channel.values) === null || _b === void 0 ? void 0 : _b.length) > 0) {\n const channelName = channel.name;\n const channelValues = [];\n // Handle Y and Y1+ channels for multi-Y marks (e.g., area charts, candlestick charts)\n for (const valueItem of channel.values) {\n if (valueItem === null || valueItem === void 0 ? void 0 : valueItem.value) {\n const values = valueItem.value;\n // Preserve G2's internal structure for array-encoded data\n // Area charts: [[low1,low2,low3], [high1,high2,high3]]\n // Line charts: [[value1,value2,value3]]\n channelValues.push(values);\n if (channelName === 'y' || channelName === 'y1') {\n // For global domain calculation, flatten only for allYChannelValues\n if (Array.isArray(values)) {\n allYChannelValues.push(values.flat());\n }\n else {\n allYChannelValues.push([values]);\n }\n }\n }\n }\n // Store all Y-related channels\n channelData[channelName] = channelValues;\n }\n }\n // Store mark data with preserved X-Y relationships\n const xValues = channelData['x'] || [];\n const yValues = channelData['y'] || [];\n if (xValues.length > 0 && yValues.length > 0) {\n markDataPairs.push({\n markKey: mark.key || `mark_${markDataPairs.length}`,\n channelData,\n });\n }\n }\n }\n }\n return {\n xChannelValues: allXChannelValues.flat(),\n yChannelValues: allYChannelValues.flat(),\n markDataPairs,\n };\n}\n/**\n * Check if there are multiple independent axis for a given channel.\n * Multi-axis can be defined by:\n * 1. Explicit `independent: true` in scale configuration\n * 2. Different `scale.key` values for the same channel name\n *\n * @param channel1 - Channel name (x or y)\n * @param marks - Array of marks to check\n * @returns true if multiple independent axis exist\n */\nexport function hasIndependentXYScale(channel1, marks) {\n const scaleKeys = new Set();\n for (const mark of marks) {\n const { scale: markScale } = mark;\n const channelScale = markScale === null || markScale === void 0 ? void 0 : markScale[channel1];\n if (!channelScale)\n continue;\n // Early return if explicit independent flag is found\n if (channelScale.independent) {\n return true;\n }\n // Collect scale keys, treating undefined/missing key as 'default'\n const key = channelScale.key || 'default';\n scaleKeys.add(key);\n // Early return if multiple different keys are detected\n if (scaleKeys.size > 1) {\n return true;\n }\n }\n // No multiple axes detected\n return false;\n}\n/**\n * Calculate multi-axis channel domains for slider filtering.\n * When independent scales are detected, generates separate domains for each axis (x1, y1, x2, y2, etc.)\n *\n * @param view The view object containing markState\n * @param initDomain Initial domain configuration\n * @param scaleX X scale instance\n * @param scaleY Y scale instance\n * @param independentInfo Pre-computed independent scale information\n * @returns Extended channelDomain object with multi-axis support\n */\nexport function calculateMultiAxisChannelDomains(view, initDomain, scaleX, scaleY, independentInfo) {\n var _a, _b, _c, _d;\n const channelDomain = {\n x: initDomain.x ||\n scaleX.getOptions().domain ||\n [],\n y: initDomain.y ||\n scaleY.getOptions().domain ||\n [],\n };\n // Use pre-computed info if available, otherwise calculate\n const info = independentInfo || calculateAllIndependentScaleInfo(view);\n const { hasIndependentX, hasIndependentY } = info;\n if (hasIndependentX || hasIndependentY) {\n let xIndex = 1;\n let yIndex = 1;\n // Iterate through marks to collect independent scale domains\n for (const [mark, state] of view.markState.entries()) {\n if (state === null || state === void 0 ? void 0 : state.channels) {\n // Process independent X scales\n if (hasIndependentX) {\n const xChannel = state.channels.find((ch) => ch.name === 'x');\n if ((_b = (_a = mark === null || mark === void 0 ? void 0 : mark.scale) === null || _a === void 0 ? void 0 : _a.x) === null || _b === void 0 ? void 0 : _b.independent) {\n const xKey = `x${xIndex}`;\n channelDomain[xKey] = xChannel.scale.domain;\n xIndex++;\n }\n }\n // Process independent Y scales\n if (hasIndependentY) {\n const yChannel = state.channels.find((ch) => ch.name === 'y');\n if ((_d = (_c = mark === null || mark === void 0 ? void 0 : mark.scale) === null || _c === void 0 ? void 0 : _c.y) === null || _d === void 0 ? void 0 : _d.independent) {\n const yKey = `y${yIndex}`;\n channelDomain[yKey] = yChannel.scale.domain;\n yIndex++;\n }\n }\n }\n }\n }\n return channelDomain;\n}\n/**\n * Calculate all independent scale information in one pass\n * This function performs a single traversal to compute all independent scale related information,\n * avoiding repeated calculations throughout the codebase.\n *\n * Multi-axis detection logic:\n * 1. Explicit independent: scale.y.independent = true\n * 2. Different scale keys: scale.y.key = 'left' vs scale.y.key = 'right'\n *\n * @param view The view object containing markState\n * @returns Complete independent scale information\n */\nexport function calculateAllIndependentScaleInfo(view) {\n var _a, _b, _c, _d, _e, _f, _g, _h;\n const marks = Array.from(view.markState.keys());\n const hasIndependentX = hasIndependentXYScale('x', marks);\n const hasIndependentY = hasIndependentXYScale('y', marks);\n const marksWithSharedX = [];\n const marksWithIndependentX = [];\n const marksWithSharedY = [];\n const marksWithIndependentY = [];\n const markToXScaleMap = new Map();\n const markToYScaleMap = new Map();\n // Track scale key assignments\n const xScaleKeyMap = new Map(); // key -> index\n const yScaleKeyMap = new Map(); // key -> index\n let xIndex = 1;\n let yIndex = 1;\n // Single traversal to compute all classifications and mappings\n for (const [mark] of view.markState.entries()) {\n const markKey = mark.key;\n // X axis processing\n const xScaleKey = ((_b = (_a = mark === null || mark === void 0 ? void 0 : mark.scale) === null || _a === void 0 ? void 0 : _a.x) === null || _b === void 0 ? void 0 : _b.key) || 'x';\n const hasExplicitIndependentX = !!((_d = (_c = mark === null || mark === void 0 ? void 0 : mark.scale) === null || _c === void 0 ? void 0 : _c.x) === null || _d === void 0 ? void 0 : _d.independent);\n if (hasExplicitIndependentX || (hasIndependentX && xScaleKey !== 'x')) {\n marksWithIndependentX.push(markKey);\n // Assign scale name based on key\n // Always use indexed names (x1, x2, ...) to avoid collision with shared 'x'\n if (!xScaleKeyMap.has(xScaleKey)) {\n xScaleKeyMap.set(xScaleKey, xIndex++);\n }\n const scaleIndex = xScaleKeyMap.get(xScaleKey);\n markToXScaleMap.set(markKey, `x${scaleIndex}`);\n }\n else {\n marksWithSharedX.push(markKey);\n markToXScaleMap.set(markKey, 'x');\n }\n // Y axis processing\n const yScaleKey = ((_f = (_e = mark === null || mark === void 0 ? void 0 : mark.scale) === 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@@ -0,0 +1,12 @@
1
+ import { contrast as f, mostContrast as a } from "./utils.js";
2
+ const p = (o) => {
3
+ const { threshold: n = 4.5, palette: s = ["#000", "#fff"] } = o;
4
+ return (r) => (r.forEach((t) => {
5
+ const e = t.attr("dependentElement").parsedStyle.fill, c = t.parsedStyle.fill;
6
+ f(c, e) < n && t.attr("fill", a(e, s));
7
+ }), r);
8
+ };
9
+ export {
10
+ p as ContrastReverse
11
+ };
12
+ //# sourceMappingURL=contrastReverse.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"contrastReverse.js","sources":["../../../../../../node_modules/@antv/g2/esm/label-transform/contrastReverse.js"],"sourcesContent":["import { contrast, mostContrast } from './utils';\n/**\n * Reverse the label color when the contrast is lower then `threshold`.\n * The default value of `threshold` is 4.5.\n * More about contract, see https://webaim.org/resources/contrastchecker/\n */\nexport const ContrastReverse = (options) => {\n const { threshold = 4.5, palette = ['#000', '#fff'] } = options;\n return (labels) => {\n labels.forEach((l) => {\n const background = l.attr('dependentElement').parsedStyle.fill;\n const foreground = l.parsedStyle.fill;\n const c = contrast(foreground, background);\n if (c < threshold)\n l.attr('fill', mostContrast(background, palette));\n });\n return labels;\n };\n};\n//# sourceMappingURL=contrastReverse.js.map"],"names":["ContrastReverse","options","threshold","palette","labels","l","background","foreground","contrast","mostContrast"],"mappings":";AAMY,MAACA,IAAkB,CAACC,MAAY;AACxC,QAAM,EAAE,WAAAC,IAAY,KAAK,SAAAC,IAAU,CAAC,QAAQ,MAAM,EAAC,IAAKF;AACxD,SAAO,CAACG,OACJA,EAAO,QAAQ,CAACC,MAAM;AAClB,UAAMC,IAAaD,EAAE,KAAK,kBAAkB,EAAE,YAAY,MACpDE,IAAaF,EAAE,YAAY;AAEjC,IADUG,EAASD,GAAYD,CAAU,IACjCJ,KACJG,EAAE,KAAK,QAAQI,EAAaH,GAAYH,CAAO,CAAC;AAAA,EACxD,CAAC,GACMC;AAEf;","x_google_ignoreList":[0]}