@grida/canvas-wasm 0.0.87-canary.0 → 0.89.0-canary.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +868 -89
- package/dist/index.mjs +868 -89
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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runtimeInitialized = true;
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if (!Module["noFSInit"] && !FS.initialized) FS.init();
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TTY.init();
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-
wasmExports["
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wasmExports["Ng"]();
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FS.ignorePermissions = false;
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}
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function preMain() {
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@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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async function createWasm() {
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function receiveInstance(instance, module2) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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wasmMemory = wasmExports["Mg"];
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updateMemoryViews();
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-
wasmTable = wasmExports["
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wasmTable = wasmExports["Pg"];
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -258,7 +258,26 @@ var require_grida_canvas_wasm = __commonJS({
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var noExitRuntime = true;
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var stackRestore = (val) => __emscripten_stack_restore(val);
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var stackSave = () => _emscripten_stack_get_current();
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var exceptionCaught = [];
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var uncaughtExceptionCount = 0;
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var ___cxa_begin_catch = (ptr) => {
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var info = new ExceptionInfo(ptr);
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if (!info.get_caught()) {
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info.set_caught(true);
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uncaughtExceptionCount--;
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}
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info.set_rethrown(false);
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exceptionCaught.push(info);
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___cxa_increment_exception_refcount(ptr);
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return ___cxa_get_exception_ptr(ptr);
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};
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var exceptionLast = 0;
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var ___cxa_end_catch = () => {
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_setThrew(0, 0);
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var info = exceptionCaught.pop();
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___cxa_decrement_exception_refcount(info.excPtr);
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exceptionLast = 0;
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};
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class ExceptionInfo {
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constructor(excPtr) {
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this.excPtr = excPtr;
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@@ -330,6 +349,37 @@ var require_grida_canvas_wasm = __commonJS({
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return thrown;
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};
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var ___cxa_find_matching_catch_2 = () => findMatchingCatch([]);
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var ___cxa_find_matching_catch_3 = (arg0) => findMatchingCatch([arg0]);
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var ___cxa_find_matching_catch_4 = (arg0, arg1) => findMatchingCatch([arg0, arg1]);
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var ___cxa_rethrow = () => {
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var info = exceptionCaught.pop();
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if (!info) {
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abort("no exception to throw");
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}
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var ptr = info.excPtr;
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if (!info.get_rethrown()) {
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exceptionCaught.push(info);
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info.set_rethrown(true);
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info.set_caught(false);
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uncaughtExceptionCount++;
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}
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exceptionLast = ptr;
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throw exceptionLast;
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};
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var ___cxa_throw = (ptr, type, destructor) => {
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var info = new ExceptionInfo(ptr);
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info.init(type, destructor);
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exceptionLast = ptr;
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uncaughtExceptionCount++;
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throw exceptionLast;
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};
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var ___cxa_uncaught_exceptions = () => uncaughtExceptionCount;
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var ___resumeException = (ptr) => {
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if (!exceptionLast) {
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exceptionLast = ptr;
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}
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throw exceptionLast;
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};
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var syscallGetVarargI = () => {
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var ret = HEAP32[+SYSCALLS.varargs >> 2];
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SYSCALLS.varargs += 4;
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@@ -4955,6 +5005,7 @@ var require_grida_canvas_wasm = __commonJS({
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return e.errno;
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}
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}
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var _llvm_eh_typeid_for = (type) => type;
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function _random_get(buffer, size) {
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try {
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randomFill(HEAPU8.subarray(buffer, buffer + size));
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@@ -5003,62 +5054,85 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { i: ___cxa_find_matching_catch_2, p: ___syscall_fcntl64, _a: ___syscall_fstat64, Wa: ___syscall_getcwd, Ma: ___syscall_getdents64, $a: ___syscall_ioctl, Xa: ___syscall_lstat64, Ya: ___syscall_newfstatat, q: ___syscall_openat, La: ___syscall_readlinkat, Za: ___syscall_stat64, db: __abort_js, Ha: __emscripten_throw_longjmp, Qa: __gmtime_js, Oa: __mmap_js, Pa: __munmap_js, eb: __tzset_js, cb: _clock_time_get, bb: _emscripten_date_now, Ja: _emscripten_get_heap_max, F: _emscripten_glActiveTexture, G: _emscripten_glAttachShader, Wd: _emscripten_glBeginQuery, Pd: _emscripten_glBeginQueryEXT, nc: _emscripten_glBeginTransformFeedback, H: _emscripten_glBindAttribLocation, I: _emscripten_glBindBuffer, jc: _emscripten_glBindBufferBase, kc: _emscripten_glBindBufferRange, ue: _emscripten_glBindFramebuffer, we: _emscripten_glBindRenderbuffer, be: _emscripten_glBindSampler, J: _emscripten_glBindTexture, xb: _emscripten_glBindTransformFeedback, Re: _emscripten_glBindVertexArray, Ue: _emscripten_glBindVertexArrayOES, K: _emscripten_glBlendColor, L: _emscripten_glBlendEquation, wd: _emscripten_glBlendEquationSeparate, M: _emscripten_glBlendFunc, vd: _emscripten_glBlendFuncSeparate, oe: _emscripten_glBlitFramebuffer, N: _emscripten_glBufferData, O: _emscripten_glBufferSubData, xe: _emscripten_glCheckFramebufferStatus, P: _emscripten_glClear, Nb: _emscripten_glClearBufferfi, Ob: _emscripten_glClearBufferfv, Qb: _emscripten_glClearBufferiv, Pb: _emscripten_glClearBufferuiv, Q: _emscripten_glClearColor, ud: _emscripten_glClearDepthf, R: _emscripten_glClearStencil, le: _emscripten_glClientWaitSync, Kc: _emscripten_glClipControlEXT, S: _emscripten_glColorMask, T: _emscripten_glCompileShader, U: _emscripten_glCompressedTexImage2D, Ac: _emscripten_glCompressedTexImage3D, V: _emscripten_glCompressedTexSubImage2D, zc: _emscripten_glCompressedTexSubImage3D, ne: _emscripten_glCopyBufferSubData, td: _emscripten_glCopyTexImage2D, W: _emscripten_glCopyTexSubImage2D, Bc: _emscripten_glCopyTexSubImage3D, X: _emscripten_glCreateProgram, Z: _emscripten_glCreateShader, _: _emscripten_glCullFace, $: _emscripten_glDeleteBuffers, ye: _emscripten_glDeleteFramebuffers, aa: _emscripten_glDeleteProgram, Xd: _emscripten_glDeleteQueries, Rd: _emscripten_glDeleteQueriesEXT, ze: _emscripten_glDeleteRenderbuffers, ce: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, me: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, wb: _emscripten_glDeleteTransformFeedbacks, Se: _emscripten_glDeleteVertexArrays, Ve: _emscripten_glDeleteVertexArraysOES, sd: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, rd: _emscripten_glDepthRangef, qd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Pe: _emscripten_glDrawArraysInstanced, Ad: _emscripten_glDrawArraysInstancedANGLE, hb: _emscripten_glDrawArraysInstancedARB, Me: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Gc: _emscripten_glDrawArraysInstancedEXT, ib: _emscripten_glDrawArraysInstancedNV, Ke: _emscripten_glDrawBuffers, Ec: _emscripten_glDrawBuffersEXT, Bd: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, Qe: _emscripten_glDrawElementsInstanced, zd: _emscripten_glDrawElementsInstancedANGLE, fb: _emscripten_glDrawElementsInstancedARB, Ne: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, gb: _emscripten_glDrawElementsInstancedEXT, Fc: _emscripten_glDrawElementsInstancedNV, Ee: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, Yd: _emscripten_glEndQuery, Sd: _emscripten_glEndQueryEXT, mc: _emscripten_glEndTransformFeedback, he: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ae: _emscripten_glFramebufferRenderbuffer, Be: _emscripten_glFramebufferTexture2D, qc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ce: _emscripten_glGenFramebuffers, Zd: _emscripten_glGenQueries, Td: _emscripten_glGenQueriesEXT, De: _emscripten_glGenRenderbuffers, de: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, ub: _emscripten_glGenTransformFeedbacks, Oe: _emscripten_glGenVertexArrays, We: _emscripten_glGenVertexArraysOES, qe: _emscripten_glGenerateMipmap, pd: _emscripten_glGetActiveAttrib, od: _emscripten_glGetActiveUniform, Ib: _emscripten_glGetActiveUniformBlockName, Jb: _emscripten_glGetActiveUniformBlockiv, Lb: _emscripten_glGetActiveUniformsiv, nd: _emscripten_glGetAttachedShaders, ld: _emscripten_glGetAttribLocation, kd: _emscripten_glGetBooleanv, Cb: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, _b: _emscripten_glGetFragDataLocation, re: _emscripten_glGetFramebufferAttachmentParameteriv, Db: _emscripten_glGetInteger64i_v, Fb: _emscripten_glGetInteger64v, oc: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, mb: _emscripten_glGetInternalformativ, qb: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Md: _emscripten_glGetQueryObjecti64vEXT, Dd: _emscripten_glGetQueryObjectivEXT, Nd: _emscripten_glGetQueryObjectui64vEXT, _d: _emscripten_glGetQueryObjectuiv, Ud: _emscripten_glGetQueryObjectuivEXT, ae: _emscripten_glGetQueryiv, Vd: _emscripten_glGetQueryivEXT, se: _emscripten_glGetRenderbufferParameteriv, yb: _emscripten_glGetSamplerParameterfv, zb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Jd: _emscripten_glGetShaderPrecisionFormat, jd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Te: _emscripten_glGetStringi, Eb: _emscripten_glGetSynciv, id: _emscripten_glGetTexParameterfv, hd: _emscripten_glGetTexParameteriv, hc: _emscripten_glGetTransformFeedbackVarying, Kb: _emscripten_glGetUniformBlockIndex, Mb: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, gd: _emscripten_glGetUniformfv, fd: _emscripten_glGetUniformiv, $b: _emscripten_glGetUniformuiv, gc: _emscripten_glGetVertexAttribIiv, fc: _emscripten_glGetVertexAttribIuiv, cd: _emscripten_glGetVertexAttribPointerv, ed: _emscripten_glGetVertexAttribfv, dd: _emscripten_glGetVertexAttribiv, ad: _emscripten_glHint, Kd: _emscripten_glInvalidateFramebuffer, Ld: _emscripten_glInvalidateSubFramebuffer, $c: _emscripten_glIsBuffer, _c: _emscripten_glIsEnabled, Zc: _emscripten_glIsFramebuffer, Yc: _emscripten_glIsProgram, yc: _emscripten_glIsQuery, Ed: _emscripten_glIsQueryEXT, Xc: _emscripten_glIsRenderbuffer, Bb: _emscripten_glIsSampler, Wc: _emscripten_glIsShader, ie: _emscripten_glIsSync, za: _emscripten_glIsTexture, tb: _emscripten_glIsTransformFeedback, pc: _emscripten_glIsVertexArray, Cd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Ie: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Je: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, sb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, Jc: _emscripten_glPolygonModeWEBGL, Vc: _emscripten_glPolygonOffset, Lc: _emscripten_glPolygonOffsetClampEXT, pb: _emscripten_glProgramBinary, ob: _emscripten_glProgramParameteri, Od: _emscripten_glQueryCounterEXT, Le: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, Uc: _emscripten_glReleaseShaderCompiler, te: _emscripten_glRenderbufferStorage, pe: _emscripten_glRenderbufferStorageMultisample, rb: _emscripten_glResumeTransformFeedback, Tc: _emscripten_glSampleCoverage, ee: _emscripten_glSamplerParameterf, Ab: _emscripten_glSamplerParameterfv, fe: _emscripten_glSamplerParameteri, ge: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, Rc: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ka: _emscripten_glStencilFuncSeparate, Va: _emscripten_glStencilMask, ab: _emscripten_glStencilMaskSeparate, kb: _emscripten_glStencilOp, vb: _emscripten_glStencilOpSeparate, Gb: _emscripten_glTexImage2D, Dc: _emscripten_glTexImage3D, Rb: _emscripten_glTexParameterf, ac: _emscripten_glTexParameterfv, lc: _emscripten_glTexParameteri, wc: _emscripten_glTexParameteriv, Fe: _emscripten_glTexStorage2D, nb: _emscripten_glTexStorage3D, Hc: _emscripten_glTexSubImage2D, Cc: _emscripten_glTexSubImage3D, ic: _emscripten_glTransformFeedbackVaryings, Sc: _emscripten_glUniform1f, bd: _emscripten_glUniform1fv, B: _emscripten_glUniform1i, C: _emscripten_glUniform1iv, Zb: _emscripten_glUniform1ui, Vb: _emscripten_glUniform1uiv, D: _emscripten_glUniform2f, E: _emscripten_glUniform2fv, A: _emscripten_glUniform2i, z: _emscripten_glUniform2iv, Yb: _emscripten_glUniform2ui, Ub: _emscripten_glUniform2uiv, y: _emscripten_glUniform3f, x: _emscripten_glUniform3fv, w: _emscripten_glUniform3i, v: _emscripten_glUniform3iv, Xb: _emscripten_glUniform3ui, Tb: _emscripten_glUniform3uiv, u: _emscripten_glUniform4f, hf: _emscripten_glUniform4fv, Xe: _emscripten_glUniform4i, Ye: _emscripten_glUniform4iv, Wb: _emscripten_glUniform4ui, Sb: _emscripten_glUniform4uiv, Hb: _emscripten_glUniformBlockBinding, Ze: _emscripten_glUniformMatrix2fv, xc: _emscripten_glUniformMatrix2x3fv, uc: _emscripten_glUniformMatrix2x4fv, _e: _emscripten_glUniformMatrix3fv, vc: _emscripten_glUniformMatrix3x2fv, sc: _emscripten_glUniformMatrix3x4fv, $e: _emscripten_glUniformMatrix4fv, tc: _emscripten_glUniformMatrix4x2fv, rc: _emscripten_glUniformMatrix4x3fv, af: _emscripten_glUseProgram, Qc: _emscripten_glValidateProgram, bf: _emscripten_glVertexAttrib1f, Pc: _emscripten_glVertexAttrib1fv, Oc: _emscripten_glVertexAttrib2f, cf: _emscripten_glVertexAttrib2fv, Nc: _emscripten_glVertexAttrib3f, df: _emscripten_glVertexAttrib3fv, Mc: _emscripten_glVertexAttrib4f, ef: _emscripten_glVertexAttrib4fv, Ge: _emscripten_glVertexAttribDivisor, yd: _emscripten_glVertexAttribDivisorANGLE, jb: _emscripten_glVertexAttribDivisorARB, Ic: _emscripten_glVertexAttribDivisorEXT, lb: _emscripten_glVertexAttribDivisorNV, ec: _emscripten_glVertexAttribI4i, cc: _emscripten_glVertexAttribI4iv, dc: _emscripten_glVertexAttribI4ui, bc: _emscripten_glVertexAttribI4uiv, He: _emscripten_glVertexAttribIPointer, ff: _emscripten_glVertexAttribPointer, gf: _emscripten_glViewport, je: _emscripten_glWaitSync, jf: _emscripten_request_animation_frame_loop, Ia: _emscripten_resize_heap, Sa: _environ_get, Ta: _environ_sizes_get, Qd: _exit, k: _fd_close, Na: _fd_pread, o: _fd_read, Ra: _fd_seek, m: _fd_write, md: _glGetIntegerv, r: _glGetString, xd: _glGetStringi, Hd: invoke_dd, Gd: invoke_ddd, Id: invoke_dddd, Fd: invoke_fff, a: invoke_ii, e: invoke_iii, b: invoke_iiii, h: invoke_iiiii, Y: invoke_iiiiii, s: invoke_iiiiiii, n: invoke_iiiiiiii, t: invoke_iiiiiiiiii, j: invoke_v, c: invoke_vi, d: invoke_vii, f: invoke_viii, g: invoke_viiii, ve: invoke_viiiii, $d: invoke_viiiiii, ke: invoke_viiiiiiiii, l: invoke_vijjjj, Ua: _random_get };
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var wasmImports = { F: ___cxa_begin_catch, K: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, aa: ___cxa_find_matching_catch_4, xa: ___cxa_rethrow, H: ___cxa_throw, bb: ___cxa_uncaught_exceptions, e: ___resumeException, Aa: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, ib: ___syscall_getdents64, wb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Ba: ___syscall_openat, gb: ___syscall_readlinkat, ub: ___syscall_stat64, zb: __abort_js, db: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, fb: _emscripten_get_heap_max, _: _emscripten_get_now, Ef: _emscripten_glActiveTexture, Ff: _emscripten_glAttachShader, ge: _emscripten_glBeginQuery, ae: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, Gf: _emscripten_glBindAttribLocation, Hf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, Ee: _emscripten_glBindFramebuffer, Fe: _emscripten_glBindRenderbuffer, me: _emscripten_glBindSampler, If: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, $e: _emscripten_glBindVertexArray, cf: _emscripten_glBindVertexArrayOES, Jf: _emscripten_glBlendColor, Kf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Lf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ye: _emscripten_glBlitFramebuffer, Mf: _emscripten_glBufferData, Nf: _emscripten_glBufferSubData, Ge: _emscripten_glCheckFramebufferStatus, Of: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Pf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Qf: _emscripten_glClearStencil, ve: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Rf: _emscripten_glColorMask, Sf: _emscripten_glCompileShader, Tf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Uf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, xe: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Vf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Wf: _emscripten_glCreateProgram, Xf: _emscripten_glCreateShader, Zf: _emscripten_glCullFace, _f: _emscripten_glDeleteBuffers, He: _emscripten_glDeleteFramebuffers, $f: _emscripten_glDeleteProgram, he: _emscripten_glDeleteQueries, be: _emscripten_glDeleteQueriesEXT, Ie: _emscripten_glDeleteRenderbuffers, ne: _emscripten_glDeleteSamplers, ag: _emscripten_glDeleteShader, we: _emscripten_glDeleteSync, bg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, af: _emscripten_glDeleteVertexArrays, df: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, cg: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, dg: _emscripten_glDisable, eg: _emscripten_glDisableVertexAttribArray, fg: _emscripten_glDrawArrays, Ye: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ve: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, Te: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, gg: _emscripten_glDrawElements, Ze: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, We: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Ne: _emscripten_glDrawRangeElements, hg: _emscripten_glEnable, ig: _emscripten_glEnableVertexAttribArray, ie: _emscripten_glEndQuery, ce: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, se: _emscripten_glFenceSync, jg: _emscripten_glFinish, kg: _emscripten_glFlush, Je: _emscripten_glFramebufferRenderbuffer, Ke: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, lg: _emscripten_glFrontFace, mg: _emscripten_glGenBuffers, Le: _emscripten_glGenFramebuffers, je: _emscripten_glGenQueries, de: _emscripten_glGenQueriesEXT, Me: _emscripten_glGenRenderbuffers, oe: _emscripten_glGenSamplers, ng: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, Xe: _emscripten_glGenVertexArrays, ef: _emscripten_glGenVertexArraysOES, Ae: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, og: _emscripten_glGetBufferParameteriv, pg: _emscripten_glGetError, qg: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Be: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, Zd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, _d: _emscripten_glGetQueryObjectui64vEXT, ke: _emscripten_glGetQueryObjectuiv, ee: _emscripten_glGetQueryObjectuivEXT, le: _emscripten_glGetQueryiv, fe: _emscripten_glGetQueryivEXT, Ce: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Wd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, bf: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Xd: _emscripten_glInvalidateFramebuffer, Yd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, te: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Re: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Se: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, $d: _emscripten_glQueryCounterEXT, Ue: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, De: _emscripten_glRenderbufferStorage, ze: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, pe: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, qe: _emscripten_glSamplerParameteri, re: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Gg: _emscripten_glStencilFunc, Hg: _emscripten_glStencilFuncSeparate, Ig: _emscripten_glStencilMask, Jg: _emscripten_glStencilMaskSeparate, Kg: _emscripten_glStencilOp, Lg: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Oe: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Af: _emscripten_glUniform1i, Bf: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Cf: _emscripten_glUniform2f, Df: _emscripten_glUniform2fv, zf: _emscripten_glUniform2i, yf: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, xf: _emscripten_glUniform3f, wf: _emscripten_glUniform3fv, vf: _emscripten_glUniform3i, uf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, tf: _emscripten_glUniform4f, sf: _emscripten_glUniform4fv, ff: _emscripten_glUniform4i, gf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, hf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, jf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, kf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, lf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, mf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, nf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, of: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, pf: _emscripten_glVertexAttrib4fv, Pe: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Qe: _emscripten_glVertexAttribIPointer, qf: _emscripten_glVertexAttribPointer, rf: _emscripten_glViewport, ue: _emscripten_glWaitSync, rg: _emscripten_request_animation_frame_loop, eb: _emscripten_resize_heap, ob: _environ_get, pb: _environ_sizes_get, Ra: _exit, $: _fd_close, jb: _fd_pread, za: _fd_read, nb: _fd_seek, ia: _fd_write, Pa: _glGetIntegerv, la: _glGetString, Qa: _glGetStringi, Ud: invoke_dd, Td: invoke_ddd, Vd: invoke_dddd, va: invoke_diii, Ua: invoke_fdiiii, Ta: invoke_fdiiiii, Sd: invoke_fff, Sa: invoke_fii, wa: invoke_fiii, r: invoke_fiiidi, O: invoke_fiiif, u: invoke_fiiiidi, q: invoke_i, j: invoke_ii, sa: invoke_iif, tc: invoke_iiffi, na: invoke_iiffiii, h: invoke_iii, Yf: invoke_iiiff, f: invoke_iiii, k: invoke_iiiii, ab: invoke_iiiiid, G: invoke_iiiiii, x: invoke_iiiiiii, D: invoke_iiiiiiii, s: invoke_iiiiiiiii, ma: invoke_iiiiiiiiii, Y: invoke_iiiiiiiiiiii, Ea: invoke_iiiiiiiiiiiifiij, qa: invoke_iijj, cb: invoke_j, da: invoke_ji, T: invoke_jiii, Z: invoke_jiiii, I: invoke_jjji, m: invoke_v, _e: invoke_vff, b: invoke_vi, N: invoke_vid, ca: invoke_vif, t: invoke_viff, A: invoke_viffff, R: invoke_vifffff, Va: invoke_viffffff, y: invoke_viffi, fa: invoke_viffiiiiiii, oa: invoke_vifi, c: invoke_vii, Ya: invoke_viidii, M: invoke_viif, E: invoke_viiff, z: invoke_viifiiifi, d: invoke_viii, ka: invoke_viiif, B: invoke_viiiffi, U: invoke_viiiffiffii, Za: invoke_viiifi, V: invoke_viiififiiiiiiiiiiii, i: invoke_viiii, Xa: invoke_viiiidididii, ua: invoke_viiiif, ra: invoke_viiiiff, Ca: invoke_viiiiffi, g: invoke_viiiii, Ga: invoke_viiiiiff, Wa: invoke_viiiiiffiii, Gb: invoke_viiiiifi, l: invoke_viiiiii, o: invoke_viiiiiii, P: invoke_viiiiiiii, S: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, pa: invoke_viiiiiiiiiii, X: invoke_viiiiiiiiiiiiiii, Fa: invoke_viiiiiji, Ec: invoke_viiiijjiiiiff, Q: invoke_viiij, w: invoke_viiijii, v: invoke_viiijiii, ea: invoke_viij, p: invoke_viiji, ha: invoke_viijiff, ta: invoke_viijiiiif, ga: invoke_viijiiiiiiiiii, W: invoke_viijj, L: invoke_vij, $a: invoke_vijff, _a: invoke_viji, C: invoke_vijii, Da: invoke_vijiifi, ya: invoke_vijiii, ba: invoke_vijjjj, hb: invoke_vjii, ja: _llvm_eh_typeid_for, qb: _random_get };
|
|
5007
5058
|
var wasmExports = await createWasm();
|
|
5008
|
-
var ___wasm_call_ctors = wasmExports["
|
|
5009
|
-
var _malloc = wasmExports["
|
|
5010
|
-
var _allocate = Module["_allocate"] = wasmExports["
|
|
5011
|
-
var _deallocate = Module["_deallocate"] = wasmExports["
|
|
5012
|
-
var _init = Module["_init"] = wasmExports["
|
|
5013
|
-
var _tick = Module["_tick"] = wasmExports["
|
|
5014
|
-
var _resize_surface = Module["_resize_surface"] = wasmExports["
|
|
5015
|
-
var _redraw = Module["_redraw"] = wasmExports["
|
|
5016
|
-
var _load_scene_json = Module["_load_scene_json"] = wasmExports["
|
|
5017
|
-
var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["
|
|
5018
|
-
var _pointer_move = Module["_pointer_move"] = wasmExports["
|
|
5019
|
-
var _command = Module["_command"] = wasmExports["
|
|
5020
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
|
|
5021
|
-
var _add_image = Module["_add_image"] = wasmExports["
|
|
5022
|
-
var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["
|
|
5023
|
-
var _get_image_size = Module["_get_image_size"] = wasmExports["
|
|
5024
|
-
var _add_font = Module["_add_font"] = wasmExports["
|
|
5025
|
-
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["
|
|
5026
|
-
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["
|
|
5027
|
-
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["
|
|
5028
|
-
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["
|
|
5029
|
-
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["
|
|
5030
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5031
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
|
|
5032
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5033
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5034
|
-
var _export_node_as = Module["_export_node_as"] = wasmExports["
|
|
5035
|
-
var _to_vector_network = Module["_to_vector_network"] = wasmExports["
|
|
5036
|
-
var _set_debug = Module["_set_debug"] = wasmExports["
|
|
5037
|
-
var _toggle_debug = Module["_toggle_debug"] = wasmExports["
|
|
5038
|
-
var _set_verbose = Module["_set_verbose"] = wasmExports["
|
|
5039
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
|
5040
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
|
|
5041
|
-
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["
|
|
5042
|
-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
|
|
5043
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
|
|
5044
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
|
|
5045
|
-
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["
|
|
5046
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5047
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
|
|
5048
|
-
var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["
|
|
5049
|
-
var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["
|
|
5050
|
-
var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["
|
|
5051
|
-
var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["
|
|
5052
|
-
var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["
|
|
5053
|
-
var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["
|
|
5054
|
-
var _main = Module["_main"] = wasmExports["
|
|
5055
|
-
var _emscripten_builtin_memalign = wasmExports["
|
|
5056
|
-
var _setThrew = wasmExports["
|
|
5057
|
-
var __emscripten_tempret_set = wasmExports["
|
|
5058
|
-
var __emscripten_stack_restore = wasmExports["
|
|
5059
|
-
var __emscripten_stack_alloc = wasmExports["
|
|
5060
|
-
var _emscripten_stack_get_current = wasmExports["
|
|
5061
|
-
var
|
|
5059
|
+
var ___wasm_call_ctors = wasmExports["Ng"];
|
|
5060
|
+
var _malloc = wasmExports["Og"];
|
|
5061
|
+
var _allocate = Module["_allocate"] = wasmExports["Qg"];
|
|
5062
|
+
var _deallocate = Module["_deallocate"] = wasmExports["Rg"];
|
|
5063
|
+
var _init = Module["_init"] = wasmExports["Sg"];
|
|
5064
|
+
var _tick = Module["_tick"] = wasmExports["Tg"];
|
|
5065
|
+
var _resize_surface = Module["_resize_surface"] = wasmExports["Ug"];
|
|
5066
|
+
var _redraw = Module["_redraw"] = wasmExports["Vg"];
|
|
5067
|
+
var _load_scene_json = Module["_load_scene_json"] = wasmExports["Wg"];
|
|
5068
|
+
var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Xg"];
|
|
5069
|
+
var _pointer_move = Module["_pointer_move"] = wasmExports["Yg"];
|
|
5070
|
+
var _command = Module["_command"] = wasmExports["Zg"];
|
|
5071
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["_g"];
|
|
5072
|
+
var _add_image = Module["_add_image"] = wasmExports["$g"];
|
|
5073
|
+
var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["ah"];
|
|
5074
|
+
var _get_image_size = Module["_get_image_size"] = wasmExports["bh"];
|
|
5075
|
+
var _add_font = Module["_add_font"] = wasmExports["ch"];
|
|
5076
|
+
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["dh"];
|
|
5077
|
+
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["eh"];
|
|
5078
|
+
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["fh"];
|
|
5079
|
+
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["gh"];
|
|
5080
|
+
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["hh"];
|
|
5081
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ih"];
|
|
5082
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["jh"];
|
|
5083
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["kh"];
|
|
5084
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["lh"];
|
|
5085
|
+
var _export_node_as = Module["_export_node_as"] = wasmExports["mh"];
|
|
5086
|
+
var _to_vector_network = Module["_to_vector_network"] = wasmExports["nh"];
|
|
5087
|
+
var _set_debug = Module["_set_debug"] = wasmExports["oh"];
|
|
5088
|
+
var _toggle_debug = Module["_toggle_debug"] = wasmExports["ph"];
|
|
5089
|
+
var _set_verbose = Module["_set_verbose"] = wasmExports["qh"];
|
|
5090
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["rh"];
|
|
5091
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["sh"];
|
|
5092
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["th"];
|
|
5093
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["uh"];
|
|
5094
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["vh"];
|
|
5095
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["wh"];
|
|
5096
|
+
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["xh"];
|
|
5097
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["yh"];
|
|
5098
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["zh"];
|
|
5099
|
+
var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Ah"];
|
|
5100
|
+
var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Bh"];
|
|
5101
|
+
var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Ch"];
|
|
5102
|
+
var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["Dh"];
|
|
5103
|
+
var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Eh"];
|
|
5104
|
+
var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Fh"];
|
|
5105
|
+
var _main = Module["_main"] = wasmExports["Gh"];
|
|
5106
|
+
var _emscripten_builtin_memalign = wasmExports["Hh"];
|
|
5107
|
+
var _setThrew = wasmExports["Ih"];
|
|
5108
|
+
var __emscripten_tempret_set = wasmExports["Jh"];
|
|
5109
|
+
var __emscripten_stack_restore = wasmExports["Kh"];
|
|
5110
|
+
var __emscripten_stack_alloc = wasmExports["Lh"];
|
|
5111
|
+
var _emscripten_stack_get_current = wasmExports["Mh"];
|
|
5112
|
+
var ___cxa_decrement_exception_refcount = wasmExports["Nh"];
|
|
5113
|
+
var ___cxa_increment_exception_refcount = wasmExports["Oh"];
|
|
5114
|
+
var ___cxa_can_catch = wasmExports["Ph"];
|
|
5115
|
+
var ___cxa_get_exception_ptr = wasmExports["Qh"];
|
|
5116
|
+
function invoke_vii(index, a1, a2) {
|
|
5117
|
+
var sp = stackSave();
|
|
5118
|
+
try {
|
|
5119
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5120
|
+
} catch (e) {
|
|
5121
|
+
stackRestore(sp);
|
|
5122
|
+
if (e !== e + 0) throw e;
|
|
5123
|
+
_setThrew(1, 0);
|
|
5124
|
+
}
|
|
5125
|
+
}
|
|
5126
|
+
function invoke_vi(index, a1) {
|
|
5127
|
+
var sp = stackSave();
|
|
5128
|
+
try {
|
|
5129
|
+
getWasmTableEntry(index)(a1);
|
|
5130
|
+
} catch (e) {
|
|
5131
|
+
stackRestore(sp);
|
|
5132
|
+
if (e !== e + 0) throw e;
|
|
5133
|
+
_setThrew(1, 0);
|
|
5134
|
+
}
|
|
5135
|
+
}
|
|
5062
5136
|
function invoke_ii(index, a1) {
|
|
5063
5137
|
var sp = stackSave();
|
|
5064
5138
|
try {
|
|
@@ -5069,6 +5143,46 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5069
5143
|
_setThrew(1, 0);
|
|
5070
5144
|
}
|
|
5071
5145
|
}
|
|
5146
|
+
function invoke_iiii(index, a1, a2, a3) {
|
|
5147
|
+
var sp = stackSave();
|
|
5148
|
+
try {
|
|
5149
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5150
|
+
} catch (e) {
|
|
5151
|
+
stackRestore(sp);
|
|
5152
|
+
if (e !== e + 0) throw e;
|
|
5153
|
+
_setThrew(1, 0);
|
|
5154
|
+
}
|
|
5155
|
+
}
|
|
5156
|
+
function invoke_viiii(index, a1, a2, a3, a4) {
|
|
5157
|
+
var sp = stackSave();
|
|
5158
|
+
try {
|
|
5159
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5160
|
+
} catch (e) {
|
|
5161
|
+
stackRestore(sp);
|
|
5162
|
+
if (e !== e + 0) throw e;
|
|
5163
|
+
_setThrew(1, 0);
|
|
5164
|
+
}
|
|
5165
|
+
}
|
|
5166
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5167
|
+
var sp = stackSave();
|
|
5168
|
+
try {
|
|
5169
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5170
|
+
} catch (e) {
|
|
5171
|
+
stackRestore(sp);
|
|
5172
|
+
if (e !== e + 0) throw e;
|
|
5173
|
+
_setThrew(1, 0);
|
|
5174
|
+
}
|
|
5175
|
+
}
|
|
5176
|
+
function invoke_iiiii(index, a1, a2, a3, a4) {
|
|
5177
|
+
var sp = stackSave();
|
|
5178
|
+
try {
|
|
5179
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5180
|
+
} catch (e) {
|
|
5181
|
+
stackRestore(sp);
|
|
5182
|
+
if (e !== e + 0) throw e;
|
|
5183
|
+
_setThrew(1, 0);
|
|
5184
|
+
}
|
|
5185
|
+
}
|
|
5072
5186
|
function invoke_iii(index, a1, a2) {
|
|
5073
5187
|
var sp = stackSave();
|
|
5074
5188
|
try {
|
|
@@ -5079,27 +5193,77 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5079
5193
|
_setThrew(1, 0);
|
|
5080
5194
|
}
|
|
5081
5195
|
}
|
|
5082
|
-
function
|
|
5196
|
+
function invoke_viiiii(index, a1, a2, a3, a4, a5) {
|
|
5083
5197
|
var sp = stackSave();
|
|
5084
5198
|
try {
|
|
5085
|
-
|
|
5199
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5086
5200
|
} catch (e) {
|
|
5087
5201
|
stackRestore(sp);
|
|
5088
5202
|
if (e !== e + 0) throw e;
|
|
5089
5203
|
_setThrew(1, 0);
|
|
5090
5204
|
}
|
|
5091
5205
|
}
|
|
5092
|
-
function
|
|
5206
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5093
5207
|
var sp = stackSave();
|
|
5094
5208
|
try {
|
|
5095
|
-
getWasmTableEntry(index)(a1);
|
|
5209
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5096
5210
|
} catch (e) {
|
|
5097
5211
|
stackRestore(sp);
|
|
5098
5212
|
if (e !== e + 0) throw e;
|
|
5099
5213
|
_setThrew(1, 0);
|
|
5100
5214
|
}
|
|
5101
5215
|
}
|
|
5102
|
-
function
|
|
5216
|
+
function invoke_vid(index, a1, a2) {
|
|
5217
|
+
var sp = stackSave();
|
|
5218
|
+
try {
|
|
5219
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5220
|
+
} catch (e) {
|
|
5221
|
+
stackRestore(sp);
|
|
5222
|
+
if (e !== e + 0) throw e;
|
|
5223
|
+
_setThrew(1, 0);
|
|
5224
|
+
}
|
|
5225
|
+
}
|
|
5226
|
+
function invoke_iiiff(index, a1, a2, a3, a4) {
|
|
5227
|
+
var sp = stackSave();
|
|
5228
|
+
try {
|
|
5229
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5230
|
+
} catch (e) {
|
|
5231
|
+
stackRestore(sp);
|
|
5232
|
+
if (e !== e + 0) throw e;
|
|
5233
|
+
_setThrew(1, 0);
|
|
5234
|
+
}
|
|
5235
|
+
}
|
|
5236
|
+
function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5237
|
+
var sp = stackSave();
|
|
5238
|
+
try {
|
|
5239
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5240
|
+
} catch (e) {
|
|
5241
|
+
stackRestore(sp);
|
|
5242
|
+
if (e !== e + 0) throw e;
|
|
5243
|
+
_setThrew(1, 0);
|
|
5244
|
+
}
|
|
5245
|
+
}
|
|
5246
|
+
function invoke_vij(index, a1, a2) {
|
|
5247
|
+
var sp = stackSave();
|
|
5248
|
+
try {
|
|
5249
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5250
|
+
} catch (e) {
|
|
5251
|
+
stackRestore(sp);
|
|
5252
|
+
if (e !== e + 0) throw e;
|
|
5253
|
+
_setThrew(1, 0);
|
|
5254
|
+
}
|
|
5255
|
+
}
|
|
5256
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5257
|
+
var sp = stackSave();
|
|
5258
|
+
try {
|
|
5259
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5260
|
+
} catch (e) {
|
|
5261
|
+
stackRestore(sp);
|
|
5262
|
+
if (e !== e + 0) throw e;
|
|
5263
|
+
_setThrew(1, 0);
|
|
5264
|
+
}
|
|
5265
|
+
}
|
|
5266
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5103
5267
|
var sp = stackSave();
|
|
5104
5268
|
try {
|
|
5105
5269
|
getWasmTableEntry(index)(a1, a2, a3);
|
|
@@ -5109,7 +5273,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5109
5273
|
_setThrew(1, 0);
|
|
5110
5274
|
}
|
|
5111
5275
|
}
|
|
5112
|
-
function
|
|
5276
|
+
function invoke_vff(index, a1, a2) {
|
|
5113
5277
|
var sp = stackSave();
|
|
5114
5278
|
try {
|
|
5115
5279
|
getWasmTableEntry(index)(a1, a2);
|
|
@@ -5119,17 +5283,28 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5119
5283
|
_setThrew(1, 0);
|
|
5120
5284
|
}
|
|
5121
5285
|
}
|
|
5122
|
-
function
|
|
5286
|
+
function invoke_viiiiiji(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5123
5287
|
var sp = stackSave();
|
|
5124
5288
|
try {
|
|
5125
|
-
|
|
5289
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5126
5290
|
} catch (e) {
|
|
5127
5291
|
stackRestore(sp);
|
|
5128
5292
|
if (e !== e + 0) throw e;
|
|
5129
5293
|
_setThrew(1, 0);
|
|
5130
5294
|
}
|
|
5131
5295
|
}
|
|
5132
|
-
function
|
|
5296
|
+
function invoke_ji(index, a1) {
|
|
5297
|
+
var sp = stackSave();
|
|
5298
|
+
try {
|
|
5299
|
+
return getWasmTableEntry(index)(a1);
|
|
5300
|
+
} catch (e) {
|
|
5301
|
+
stackRestore(sp);
|
|
5302
|
+
if (e !== e + 0) throw e;
|
|
5303
|
+
_setThrew(1, 0);
|
|
5304
|
+
return 0n;
|
|
5305
|
+
}
|
|
5306
|
+
}
|
|
5307
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5133
5308
|
var sp = stackSave();
|
|
5134
5309
|
try {
|
|
5135
5310
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5139,40 +5314,40 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5139
5314
|
_setThrew(1, 0);
|
|
5140
5315
|
}
|
|
5141
5316
|
}
|
|
5142
|
-
function
|
|
5317
|
+
function invoke_iiiiiiiiiiiifiij(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) {
|
|
5143
5318
|
var sp = stackSave();
|
|
5144
5319
|
try {
|
|
5145
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5320
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15);
|
|
5146
5321
|
} catch (e) {
|
|
5147
5322
|
stackRestore(sp);
|
|
5148
5323
|
if (e !== e + 0) throw e;
|
|
5149
5324
|
_setThrew(1, 0);
|
|
5150
5325
|
}
|
|
5151
5326
|
}
|
|
5152
|
-
function
|
|
5327
|
+
function invoke_vif(index, a1, a2) {
|
|
5153
5328
|
var sp = stackSave();
|
|
5154
5329
|
try {
|
|
5155
|
-
|
|
5330
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5156
5331
|
} catch (e) {
|
|
5157
5332
|
stackRestore(sp);
|
|
5158
5333
|
if (e !== e + 0) throw e;
|
|
5159
5334
|
_setThrew(1, 0);
|
|
5160
5335
|
}
|
|
5161
5336
|
}
|
|
5162
|
-
function
|
|
5337
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5163
5338
|
var sp = stackSave();
|
|
5164
5339
|
try {
|
|
5165
|
-
|
|
5340
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5166
5341
|
} catch (e) {
|
|
5167
5342
|
stackRestore(sp);
|
|
5168
5343
|
if (e !== e + 0) throw e;
|
|
5169
5344
|
_setThrew(1, 0);
|
|
5170
5345
|
}
|
|
5171
5346
|
}
|
|
5172
|
-
function
|
|
5347
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5173
5348
|
var sp = stackSave();
|
|
5174
5349
|
try {
|
|
5175
|
-
|
|
5350
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5176
5351
|
} catch (e) {
|
|
5177
5352
|
stackRestore(sp);
|
|
5178
5353
|
if (e !== e + 0) throw e;
|
|
@@ -5189,7 +5364,98 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5189
5364
|
_setThrew(1, 0);
|
|
5190
5365
|
}
|
|
5191
5366
|
}
|
|
5192
|
-
function
|
|
5367
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5368
|
+
var sp = stackSave();
|
|
5369
|
+
try {
|
|
5370
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5371
|
+
} catch (e) {
|
|
5372
|
+
stackRestore(sp);
|
|
5373
|
+
if (e !== e + 0) throw e;
|
|
5374
|
+
_setThrew(1, 0);
|
|
5375
|
+
}
|
|
5376
|
+
}
|
|
5377
|
+
function invoke_jjji(index, a1, a2, a3) {
|
|
5378
|
+
var sp = stackSave();
|
|
5379
|
+
try {
|
|
5380
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5381
|
+
} catch (e) {
|
|
5382
|
+
stackRestore(sp);
|
|
5383
|
+
if (e !== e + 0) throw e;
|
|
5384
|
+
_setThrew(1, 0);
|
|
5385
|
+
return 0n;
|
|
5386
|
+
}
|
|
5387
|
+
}
|
|
5388
|
+
function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5389
|
+
var sp = stackSave();
|
|
5390
|
+
try {
|
|
5391
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5392
|
+
} catch (e) {
|
|
5393
|
+
stackRestore(sp);
|
|
5394
|
+
if (e !== e + 0) throw e;
|
|
5395
|
+
_setThrew(1, 0);
|
|
5396
|
+
}
|
|
5397
|
+
}
|
|
5398
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5399
|
+
var sp = stackSave();
|
|
5400
|
+
try {
|
|
5401
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5402
|
+
} catch (e) {
|
|
5403
|
+
stackRestore(sp);
|
|
5404
|
+
if (e !== e + 0) throw e;
|
|
5405
|
+
_setThrew(1, 0);
|
|
5406
|
+
}
|
|
5407
|
+
}
|
|
5408
|
+
function invoke_vijiifi(index, a1, a2, a3, a4, a5, a6) {
|
|
5409
|
+
var sp = stackSave();
|
|
5410
|
+
try {
|
|
5411
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5412
|
+
} catch (e) {
|
|
5413
|
+
stackRestore(sp);
|
|
5414
|
+
if (e !== e + 0) throw e;
|
|
5415
|
+
_setThrew(1, 0);
|
|
5416
|
+
}
|
|
5417
|
+
}
|
|
5418
|
+
function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5419
|
+
var sp = stackSave();
|
|
5420
|
+
try {
|
|
5421
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5422
|
+
} catch (e) {
|
|
5423
|
+
stackRestore(sp);
|
|
5424
|
+
if (e !== e + 0) throw e;
|
|
5425
|
+
_setThrew(1, 0);
|
|
5426
|
+
}
|
|
5427
|
+
}
|
|
5428
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5429
|
+
var sp = stackSave();
|
|
5430
|
+
try {
|
|
5431
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5432
|
+
} catch (e) {
|
|
5433
|
+
stackRestore(sp);
|
|
5434
|
+
if (e !== e + 0) throw e;
|
|
5435
|
+
_setThrew(1, 0);
|
|
5436
|
+
}
|
|
5437
|
+
}
|
|
5438
|
+
function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5439
|
+
var sp = stackSave();
|
|
5440
|
+
try {
|
|
5441
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5442
|
+
} catch (e) {
|
|
5443
|
+
stackRestore(sp);
|
|
5444
|
+
if (e !== e + 0) throw e;
|
|
5445
|
+
_setThrew(1, 0);
|
|
5446
|
+
}
|
|
5447
|
+
}
|
|
5448
|
+
function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5449
|
+
var sp = stackSave();
|
|
5450
|
+
try {
|
|
5451
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5452
|
+
} catch (e) {
|
|
5453
|
+
stackRestore(sp);
|
|
5454
|
+
if (e !== e + 0) throw e;
|
|
5455
|
+
_setThrew(1, 0);
|
|
5456
|
+
}
|
|
5457
|
+
}
|
|
5458
|
+
function invoke_vijiii(index, a1, a2, a3, a4, a5) {
|
|
5193
5459
|
var sp = stackSave();
|
|
5194
5460
|
try {
|
|
5195
5461
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5199,17 +5465,17 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5199
5465
|
_setThrew(1, 0);
|
|
5200
5466
|
}
|
|
5201
5467
|
}
|
|
5202
|
-
function
|
|
5468
|
+
function invoke_vjii(index, a1, a2, a3) {
|
|
5203
5469
|
var sp = stackSave();
|
|
5204
5470
|
try {
|
|
5205
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5471
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5206
5472
|
} catch (e) {
|
|
5207
5473
|
stackRestore(sp);
|
|
5208
5474
|
if (e !== e + 0) throw e;
|
|
5209
5475
|
_setThrew(1, 0);
|
|
5210
5476
|
}
|
|
5211
5477
|
}
|
|
5212
|
-
function
|
|
5478
|
+
function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
|
|
5213
5479
|
var sp = stackSave();
|
|
5214
5480
|
try {
|
|
5215
5481
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5219,7 +5485,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5219
5485
|
_setThrew(1, 0);
|
|
5220
5486
|
}
|
|
5221
5487
|
}
|
|
5222
|
-
function
|
|
5488
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5223
5489
|
var sp = stackSave();
|
|
5224
5490
|
try {
|
|
5225
5491
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5229,40 +5495,553 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5229
5495
|
_setThrew(1, 0);
|
|
5230
5496
|
}
|
|
5231
5497
|
}
|
|
5232
|
-
function
|
|
5498
|
+
function invoke_viijiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5233
5499
|
var sp = stackSave();
|
|
5234
5500
|
try {
|
|
5235
|
-
|
|
5501
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5236
5502
|
} catch (e) {
|
|
5237
5503
|
stackRestore(sp);
|
|
5238
5504
|
if (e !== e + 0) throw e;
|
|
5239
5505
|
_setThrew(1, 0);
|
|
5240
5506
|
}
|
|
5241
5507
|
}
|
|
5242
|
-
function
|
|
5508
|
+
function invoke_viiijiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5243
5509
|
var sp = stackSave();
|
|
5244
5510
|
try {
|
|
5245
|
-
|
|
5511
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5246
5512
|
} catch (e) {
|
|
5247
5513
|
stackRestore(sp);
|
|
5248
5514
|
if (e !== e + 0) throw e;
|
|
5249
5515
|
_setThrew(1, 0);
|
|
5250
5516
|
}
|
|
5251
5517
|
}
|
|
5252
|
-
function
|
|
5518
|
+
function invoke_vijff(index, a1, a2, a3, a4) {
|
|
5253
5519
|
var sp = stackSave();
|
|
5254
5520
|
try {
|
|
5255
|
-
|
|
5521
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5256
5522
|
} catch (e) {
|
|
5257
5523
|
stackRestore(sp);
|
|
5258
5524
|
if (e !== e + 0) throw e;
|
|
5259
5525
|
_setThrew(1, 0);
|
|
5260
5526
|
}
|
|
5261
5527
|
}
|
|
5262
|
-
function
|
|
5528
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5263
5529
|
var sp = stackSave();
|
|
5264
5530
|
try {
|
|
5265
|
-
|
|
5531
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5532
|
+
} catch (e) {
|
|
5533
|
+
stackRestore(sp);
|
|
5534
|
+
if (e !== e + 0) throw e;
|
|
5535
|
+
_setThrew(1, 0);
|
|
5536
|
+
}
|
|
5537
|
+
}
|
|
5538
|
+
function invoke_viijj(index, a1, a2, a3, a4) {
|
|
5539
|
+
var sp = stackSave();
|
|
5540
|
+
try {
|
|
5541
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5542
|
+
} catch (e) {
|
|
5543
|
+
stackRestore(sp);
|
|
5544
|
+
if (e !== e + 0) throw e;
|
|
5545
|
+
_setThrew(1, 0);
|
|
5546
|
+
}
|
|
5547
|
+
}
|
|
5548
|
+
function invoke_viijiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5549
|
+
var sp = stackSave();
|
|
5550
|
+
try {
|
|
5551
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5552
|
+
} catch (e) {
|
|
5553
|
+
stackRestore(sp);
|
|
5554
|
+
if (e !== e + 0) throw e;
|
|
5555
|
+
_setThrew(1, 0);
|
|
5556
|
+
}
|
|
5557
|
+
}
|
|
5558
|
+
function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
|
|
5559
|
+
var sp = stackSave();
|
|
5560
|
+
try {
|
|
5561
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
|
|
5562
|
+
} catch (e) {
|
|
5563
|
+
stackRestore(sp);
|
|
5564
|
+
if (e !== e + 0) throw e;
|
|
5565
|
+
_setThrew(1, 0);
|
|
5566
|
+
}
|
|
5567
|
+
}
|
|
5568
|
+
function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5569
|
+
var sp = stackSave();
|
|
5570
|
+
try {
|
|
5571
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5572
|
+
} catch (e) {
|
|
5573
|
+
stackRestore(sp);
|
|
5574
|
+
if (e !== e + 0) throw e;
|
|
5575
|
+
_setThrew(1, 0);
|
|
5576
|
+
}
|
|
5577
|
+
}
|
|
5578
|
+
function invoke_iiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5579
|
+
var sp = stackSave();
|
|
5580
|
+
try {
|
|
5581
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5582
|
+
} catch (e) {
|
|
5583
|
+
stackRestore(sp);
|
|
5584
|
+
if (e !== e + 0) throw e;
|
|
5585
|
+
_setThrew(1, 0);
|
|
5586
|
+
}
|
|
5587
|
+
}
|
|
5588
|
+
function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5589
|
+
var sp = stackSave();
|
|
5590
|
+
try {
|
|
5591
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5592
|
+
} catch (e) {
|
|
5593
|
+
stackRestore(sp);
|
|
5594
|
+
if (e !== e + 0) throw e;
|
|
5595
|
+
_setThrew(1, 0);
|
|
5596
|
+
}
|
|
5597
|
+
}
|
|
5598
|
+
function invoke_iif(index, a1, a2) {
|
|
5599
|
+
var sp = stackSave();
|
|
5600
|
+
try {
|
|
5601
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5602
|
+
} catch (e) {
|
|
5603
|
+
stackRestore(sp);
|
|
5604
|
+
if (e !== e + 0) throw e;
|
|
5605
|
+
_setThrew(1, 0);
|
|
5606
|
+
}
|
|
5607
|
+
}
|
|
5608
|
+
function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5609
|
+
var sp = stackSave();
|
|
5610
|
+
try {
|
|
5611
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5612
|
+
} catch (e) {
|
|
5613
|
+
stackRestore(sp);
|
|
5614
|
+
if (e !== e + 0) throw e;
|
|
5615
|
+
_setThrew(1, 0);
|
|
5616
|
+
}
|
|
5617
|
+
}
|
|
5618
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5619
|
+
var sp = stackSave();
|
|
5620
|
+
try {
|
|
5621
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5622
|
+
} catch (e) {
|
|
5623
|
+
stackRestore(sp);
|
|
5624
|
+
if (e !== e + 0) throw e;
|
|
5625
|
+
_setThrew(1, 0);
|
|
5626
|
+
}
|
|
5627
|
+
}
|
|
5628
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5629
|
+
var sp = stackSave();
|
|
5630
|
+
try {
|
|
5631
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5632
|
+
} catch (e) {
|
|
5633
|
+
stackRestore(sp);
|
|
5634
|
+
if (e !== e + 0) throw e;
|
|
5635
|
+
_setThrew(1, 0);
|
|
5636
|
+
}
|
|
5637
|
+
}
|
|
5638
|
+
function invoke_iijj(index, a1, a2, a3) {
|
|
5639
|
+
var sp = stackSave();
|
|
5640
|
+
try {
|
|
5641
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5642
|
+
} catch (e) {
|
|
5643
|
+
stackRestore(sp);
|
|
5644
|
+
if (e !== e + 0) throw e;
|
|
5645
|
+
_setThrew(1, 0);
|
|
5646
|
+
}
|
|
5647
|
+
}
|
|
5648
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5649
|
+
var sp = stackSave();
|
|
5650
|
+
try {
|
|
5651
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5652
|
+
} catch (e) {
|
|
5653
|
+
stackRestore(sp);
|
|
5654
|
+
if (e !== e + 0) throw e;
|
|
5655
|
+
_setThrew(1, 0);
|
|
5656
|
+
}
|
|
5657
|
+
}
|
|
5658
|
+
function invoke_jiii(index, a1, a2, a3) {
|
|
5659
|
+
var sp = stackSave();
|
|
5660
|
+
try {
|
|
5661
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5662
|
+
} catch (e) {
|
|
5663
|
+
stackRestore(sp);
|
|
5664
|
+
if (e !== e + 0) throw e;
|
|
5665
|
+
_setThrew(1, 0);
|
|
5666
|
+
return 0n;
|
|
5667
|
+
}
|
|
5668
|
+
}
|
|
5669
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5670
|
+
var sp = stackSave();
|
|
5671
|
+
try {
|
|
5672
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5673
|
+
} catch (e) {
|
|
5674
|
+
stackRestore(sp);
|
|
5675
|
+
if (e !== e + 0) throw e;
|
|
5676
|
+
_setThrew(1, 0);
|
|
5677
|
+
}
|
|
5678
|
+
}
|
|
5679
|
+
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5680
|
+
var sp = stackSave();
|
|
5681
|
+
try {
|
|
5682
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5683
|
+
} catch (e) {
|
|
5684
|
+
stackRestore(sp);
|
|
5685
|
+
if (e !== e + 0) throw e;
|
|
5686
|
+
_setThrew(1, 0);
|
|
5687
|
+
}
|
|
5688
|
+
}
|
|
5689
|
+
function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5690
|
+
var sp = stackSave();
|
|
5691
|
+
try {
|
|
5692
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5693
|
+
} catch (e) {
|
|
5694
|
+
stackRestore(sp);
|
|
5695
|
+
if (e !== e + 0) throw e;
|
|
5696
|
+
_setThrew(1, 0);
|
|
5697
|
+
}
|
|
5698
|
+
}
|
|
5699
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5700
|
+
var sp = stackSave();
|
|
5701
|
+
try {
|
|
5702
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5703
|
+
} catch (e) {
|
|
5704
|
+
stackRestore(sp);
|
|
5705
|
+
if (e !== e + 0) throw e;
|
|
5706
|
+
_setThrew(1, 0);
|
|
5707
|
+
}
|
|
5708
|
+
}
|
|
5709
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5710
|
+
var sp = stackSave();
|
|
5711
|
+
try {
|
|
5712
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5713
|
+
} catch (e) {
|
|
5714
|
+
stackRestore(sp);
|
|
5715
|
+
if (e !== e + 0) throw e;
|
|
5716
|
+
_setThrew(1, 0);
|
|
5717
|
+
}
|
|
5718
|
+
}
|
|
5719
|
+
function invoke_viiijii(index, a1, a2, a3, a4, a5, a6) {
|
|
5720
|
+
var sp = stackSave();
|
|
5721
|
+
try {
|
|
5722
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5723
|
+
} catch (e) {
|
|
5724
|
+
stackRestore(sp);
|
|
5725
|
+
if (e !== e + 0) throw e;
|
|
5726
|
+
_setThrew(1, 0);
|
|
5727
|
+
}
|
|
5728
|
+
}
|
|
5729
|
+
function invoke_fiiidi(index, a1, a2, a3, a4, a5) {
|
|
5730
|
+
var sp = stackSave();
|
|
5731
|
+
try {
|
|
5732
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5733
|
+
} catch (e) {
|
|
5734
|
+
stackRestore(sp);
|
|
5735
|
+
if (e !== e + 0) throw e;
|
|
5736
|
+
_setThrew(1, 0);
|
|
5737
|
+
}
|
|
5738
|
+
}
|
|
5739
|
+
function invoke_viffff(index, a1, a2, a3, a4, a5) {
|
|
5740
|
+
var sp = stackSave();
|
|
5741
|
+
try {
|
|
5742
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5743
|
+
} catch (e) {
|
|
5744
|
+
stackRestore(sp);
|
|
5745
|
+
if (e !== e + 0) throw e;
|
|
5746
|
+
_setThrew(1, 0);
|
|
5747
|
+
}
|
|
5748
|
+
}
|
|
5749
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5750
|
+
var sp = stackSave();
|
|
5751
|
+
try {
|
|
5752
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5753
|
+
} catch (e) {
|
|
5754
|
+
stackRestore(sp);
|
|
5755
|
+
if (e !== e + 0) throw e;
|
|
5756
|
+
_setThrew(1, 0);
|
|
5757
|
+
}
|
|
5758
|
+
}
|
|
5759
|
+
function invoke_viidii(index, a1, a2, a3, a4, a5) {
|
|
5760
|
+
var sp = stackSave();
|
|
5761
|
+
try {
|
|
5762
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5763
|
+
} catch (e) {
|
|
5764
|
+
stackRestore(sp);
|
|
5765
|
+
if (e !== e + 0) throw e;
|
|
5766
|
+
_setThrew(1, 0);
|
|
5767
|
+
}
|
|
5768
|
+
}
|
|
5769
|
+
function invoke_viiiidididii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5770
|
+
var sp = stackSave();
|
|
5771
|
+
try {
|
|
5772
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5773
|
+
} catch (e) {
|
|
5774
|
+
stackRestore(sp);
|
|
5775
|
+
if (e !== e + 0) throw e;
|
|
5776
|
+
_setThrew(1, 0);
|
|
5777
|
+
}
|
|
5778
|
+
}
|
|
5779
|
+
function invoke_fiiiidi(index, a1, a2, a3, a4, a5, a6) {
|
|
5780
|
+
var sp = stackSave();
|
|
5781
|
+
try {
|
|
5782
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5783
|
+
} catch (e) {
|
|
5784
|
+
stackRestore(sp);
|
|
5785
|
+
if (e !== e + 0) throw e;
|
|
5786
|
+
_setThrew(1, 0);
|
|
5787
|
+
}
|
|
5788
|
+
}
|
|
5789
|
+
function invoke_viiiiiffiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5790
|
+
var sp = stackSave();
|
|
5791
|
+
try {
|
|
5792
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5793
|
+
} catch (e) {
|
|
5794
|
+
stackRestore(sp);
|
|
5795
|
+
if (e !== e + 0) throw e;
|
|
5796
|
+
_setThrew(1, 0);
|
|
5797
|
+
}
|
|
5798
|
+
}
|
|
5799
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5800
|
+
var sp = stackSave();
|
|
5801
|
+
try {
|
|
5802
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5803
|
+
} catch (e) {
|
|
5804
|
+
stackRestore(sp);
|
|
5805
|
+
if (e !== e + 0) throw e;
|
|
5806
|
+
_setThrew(1, 0);
|
|
5807
|
+
}
|
|
5808
|
+
}
|
|
5809
|
+
function invoke_viff(index, a1, a2, a3) {
|
|
5810
|
+
var sp = stackSave();
|
|
5811
|
+
try {
|
|
5812
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5813
|
+
} catch (e) {
|
|
5814
|
+
stackRestore(sp);
|
|
5815
|
+
if (e !== e + 0) throw e;
|
|
5816
|
+
_setThrew(1, 0);
|
|
5817
|
+
}
|
|
5818
|
+
}
|
|
5819
|
+
function invoke_viffffff(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5820
|
+
var sp = stackSave();
|
|
5821
|
+
try {
|
|
5822
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5823
|
+
} catch (e) {
|
|
5824
|
+
stackRestore(sp);
|
|
5825
|
+
if (e !== e + 0) throw e;
|
|
5826
|
+
_setThrew(1, 0);
|
|
5827
|
+
}
|
|
5828
|
+
}
|
|
5829
|
+
function invoke_fiiif(index, a1, a2, a3, a4) {
|
|
5830
|
+
var sp = stackSave();
|
|
5831
|
+
try {
|
|
5832
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5833
|
+
} catch (e) {
|
|
5834
|
+
stackRestore(sp);
|
|
5835
|
+
if (e !== e + 0) throw e;
|
|
5836
|
+
_setThrew(1, 0);
|
|
5837
|
+
}
|
|
5838
|
+
}
|
|
5839
|
+
function invoke_iiffiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5840
|
+
var sp = stackSave();
|
|
5841
|
+
try {
|
|
5842
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5843
|
+
} catch (e) {
|
|
5844
|
+
stackRestore(sp);
|
|
5845
|
+
if (e !== e + 0) throw e;
|
|
5846
|
+
_setThrew(1, 0);
|
|
5847
|
+
}
|
|
5848
|
+
}
|
|
5849
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5850
|
+
var sp = stackSave();
|
|
5851
|
+
try {
|
|
5852
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5853
|
+
} catch (e) {
|
|
5854
|
+
stackRestore(sp);
|
|
5855
|
+
if (e !== e + 0) throw e;
|
|
5856
|
+
_setThrew(1, 0);
|
|
5857
|
+
}
|
|
5858
|
+
}
|
|
5859
|
+
function invoke_fdiiii(index, a1, a2, a3, a4, a5) {
|
|
5860
|
+
var sp = stackSave();
|
|
5861
|
+
try {
|
|
5862
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5863
|
+
} catch (e) {
|
|
5864
|
+
stackRestore(sp);
|
|
5865
|
+
if (e !== e + 0) throw e;
|
|
5866
|
+
_setThrew(1, 0);
|
|
5867
|
+
}
|
|
5868
|
+
}
|
|
5869
|
+
function invoke_fdiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5870
|
+
var sp = stackSave();
|
|
5871
|
+
try {
|
|
5872
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5873
|
+
} catch (e) {
|
|
5874
|
+
stackRestore(sp);
|
|
5875
|
+
if (e !== e + 0) throw e;
|
|
5876
|
+
_setThrew(1, 0);
|
|
5877
|
+
}
|
|
5878
|
+
}
|
|
5879
|
+
function invoke_fii(index, a1, a2) {
|
|
5880
|
+
var sp = stackSave();
|
|
5881
|
+
try {
|
|
5882
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5883
|
+
} catch (e) {
|
|
5884
|
+
stackRestore(sp);
|
|
5885
|
+
if (e !== e + 0) throw e;
|
|
5886
|
+
_setThrew(1, 0);
|
|
5887
|
+
}
|
|
5888
|
+
}
|
|
5889
|
+
function invoke_viffiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5890
|
+
var sp = stackSave();
|
|
5891
|
+
try {
|
|
5892
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5893
|
+
} catch (e) {
|
|
5894
|
+
stackRestore(sp);
|
|
5895
|
+
if (e !== e + 0) throw e;
|
|
5896
|
+
_setThrew(1, 0);
|
|
5897
|
+
}
|
|
5898
|
+
}
|
|
5899
|
+
function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5900
|
+
var sp = stackSave();
|
|
5901
|
+
try {
|
|
5902
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5903
|
+
} catch (e) {
|
|
5904
|
+
stackRestore(sp);
|
|
5905
|
+
if (e !== e + 0) throw e;
|
|
5906
|
+
_setThrew(1, 0);
|
|
5907
|
+
}
|
|
5908
|
+
}
|
|
5909
|
+
function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5910
|
+
var sp = stackSave();
|
|
5911
|
+
try {
|
|
5912
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5913
|
+
} catch (e) {
|
|
5914
|
+
stackRestore(sp);
|
|
5915
|
+
if (e !== e + 0) throw e;
|
|
5916
|
+
_setThrew(1, 0);
|
|
5917
|
+
}
|
|
5918
|
+
}
|
|
5919
|
+
function invoke_vijjjj(index, a1, a2, a3, a4, a5) {
|
|
5920
|
+
var sp = stackSave();
|
|
5921
|
+
try {
|
|
5922
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5923
|
+
} catch (e) {
|
|
5924
|
+
stackRestore(sp);
|
|
5925
|
+
if (e !== e + 0) throw e;
|
|
5926
|
+
_setThrew(1, 0);
|
|
5927
|
+
}
|
|
5928
|
+
}
|
|
5929
|
+
function invoke_dddd(index, a1, a2, a3) {
|
|
5930
|
+
var sp = stackSave();
|
|
5931
|
+
try {
|
|
5932
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5933
|
+
} catch (e) {
|
|
5934
|
+
stackRestore(sp);
|
|
5935
|
+
if (e !== e + 0) throw e;
|
|
5936
|
+
_setThrew(1, 0);
|
|
5937
|
+
}
|
|
5938
|
+
}
|
|
5939
|
+
function invoke_dd(index, a1) {
|
|
5940
|
+
var sp = stackSave();
|
|
5941
|
+
try {
|
|
5942
|
+
return getWasmTableEntry(index)(a1);
|
|
5943
|
+
} catch (e) {
|
|
5944
|
+
stackRestore(sp);
|
|
5945
|
+
if (e !== e + 0) throw e;
|
|
5946
|
+
_setThrew(1, 0);
|
|
5947
|
+
}
|
|
5948
|
+
}
|
|
5949
|
+
function invoke_ddd(index, a1, a2) {
|
|
5950
|
+
var sp = stackSave();
|
|
5951
|
+
try {
|
|
5952
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5953
|
+
} catch (e) {
|
|
5954
|
+
stackRestore(sp);
|
|
5955
|
+
if (e !== e + 0) throw e;
|
|
5956
|
+
_setThrew(1, 0);
|
|
5957
|
+
}
|
|
5958
|
+
}
|
|
5959
|
+
function invoke_fff(index, a1, a2) {
|
|
5960
|
+
var sp = stackSave();
|
|
5961
|
+
try {
|
|
5962
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5963
|
+
} catch (e) {
|
|
5964
|
+
stackRestore(sp);
|
|
5965
|
+
if (e !== e + 0) throw e;
|
|
5966
|
+
_setThrew(1, 0);
|
|
5967
|
+
}
|
|
5968
|
+
}
|
|
5969
|
+
function invoke_j(index) {
|
|
5970
|
+
var sp = stackSave();
|
|
5971
|
+
try {
|
|
5972
|
+
return getWasmTableEntry(index)();
|
|
5973
|
+
} catch (e) {
|
|
5974
|
+
stackRestore(sp);
|
|
5975
|
+
if (e !== e + 0) throw e;
|
|
5976
|
+
_setThrew(1, 0);
|
|
5977
|
+
return 0n;
|
|
5978
|
+
}
|
|
5979
|
+
}
|
|
5980
|
+
function invoke_iiiiid(index, a1, a2, a3, a4, a5) {
|
|
5981
|
+
var sp = stackSave();
|
|
5982
|
+
try {
|
|
5983
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5984
|
+
} catch (e) {
|
|
5985
|
+
stackRestore(sp);
|
|
5986
|
+
if (e !== e + 0) throw e;
|
|
5987
|
+
_setThrew(1, 0);
|
|
5988
|
+
}
|
|
5989
|
+
}
|
|
5990
|
+
function invoke_jiiii(index, a1, a2, a3, a4) {
|
|
5991
|
+
var sp = stackSave();
|
|
5992
|
+
try {
|
|
5993
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5994
|
+
} catch (e) {
|
|
5995
|
+
stackRestore(sp);
|
|
5996
|
+
if (e !== e + 0) throw e;
|
|
5997
|
+
_setThrew(1, 0);
|
|
5998
|
+
return 0n;
|
|
5999
|
+
}
|
|
6000
|
+
}
|
|
6001
|
+
function invoke_fiii(index, a1, a2, a3) {
|
|
6002
|
+
var sp = stackSave();
|
|
6003
|
+
try {
|
|
6004
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
6005
|
+
} catch (e) {
|
|
6006
|
+
stackRestore(sp);
|
|
6007
|
+
if (e !== e + 0) throw e;
|
|
6008
|
+
_setThrew(1, 0);
|
|
6009
|
+
}
|
|
6010
|
+
}
|
|
6011
|
+
function invoke_diii(index, a1, a2, a3) {
|
|
6012
|
+
var sp = stackSave();
|
|
6013
|
+
try {
|
|
6014
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
6015
|
+
} catch (e) {
|
|
6016
|
+
stackRestore(sp);
|
|
6017
|
+
if (e !== e + 0) throw e;
|
|
6018
|
+
_setThrew(1, 0);
|
|
6019
|
+
}
|
|
6020
|
+
}
|
|
6021
|
+
function invoke_i(index) {
|
|
6022
|
+
var sp = stackSave();
|
|
6023
|
+
try {
|
|
6024
|
+
return getWasmTableEntry(index)();
|
|
6025
|
+
} catch (e) {
|
|
6026
|
+
stackRestore(sp);
|
|
6027
|
+
if (e !== e + 0) throw e;
|
|
6028
|
+
_setThrew(1, 0);
|
|
6029
|
+
}
|
|
6030
|
+
}
|
|
6031
|
+
function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
6032
|
+
var sp = stackSave();
|
|
6033
|
+
try {
|
|
6034
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
6035
|
+
} catch (e) {
|
|
6036
|
+
stackRestore(sp);
|
|
6037
|
+
if (e !== e + 0) throw e;
|
|
6038
|
+
_setThrew(1, 0);
|
|
6039
|
+
}
|
|
6040
|
+
}
|
|
6041
|
+
function invoke_viiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) {
|
|
6042
|
+
var sp = stackSave();
|
|
6043
|
+
try {
|
|
6044
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15);
|
|
5266
6045
|
} catch (e) {
|
|
5267
6046
|
stackRestore(sp);
|
|
5268
6047
|
if (e !== e + 0) throw e;
|
|
@@ -5346,7 +6125,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5346
6125
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5347
6126
|
|
|
5348
6127
|
// package.json
|
|
5349
|
-
var version = "0.0
|
|
6128
|
+
var version = "0.89.0-canary.0";
|
|
5350
6129
|
|
|
5351
6130
|
// lib/modules/fonts.ts
|
|
5352
6131
|
var FontsAPI = class {
|