@grida/canvas-wasm 0.0.87-canary.0 → 0.89.0-canary.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +868 -89
- package/dist/index.mjs +868 -89
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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runtimeInitialized = true;
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if (!Module["noFSInit"] && !FS.initialized) FS.init();
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TTY.init();
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-
wasmExports["
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wasmExports["Ng"]();
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FS.ignorePermissions = false;
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}
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function preMain() {
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@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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async function createWasm() {
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function receiveInstance(instance, module3) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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wasmMemory = wasmExports["Mg"];
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updateMemoryViews();
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-
wasmTable = wasmExports["
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wasmTable = wasmExports["Pg"];
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -263,7 +263,26 @@ var require_grida_canvas_wasm = __commonJS({
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var noExitRuntime = true;
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var stackRestore = (val) => __emscripten_stack_restore(val);
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var stackSave = () => _emscripten_stack_get_current();
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var exceptionCaught = [];
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var uncaughtExceptionCount = 0;
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var ___cxa_begin_catch = (ptr) => {
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var info = new ExceptionInfo(ptr);
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if (!info.get_caught()) {
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info.set_caught(true);
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uncaughtExceptionCount--;
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}
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info.set_rethrown(false);
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exceptionCaught.push(info);
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___cxa_increment_exception_refcount(ptr);
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return ___cxa_get_exception_ptr(ptr);
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};
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var exceptionLast = 0;
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var ___cxa_end_catch = () => {
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_setThrew(0, 0);
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var info = exceptionCaught.pop();
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___cxa_decrement_exception_refcount(info.excPtr);
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exceptionLast = 0;
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};
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class ExceptionInfo {
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constructor(excPtr) {
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this.excPtr = excPtr;
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@@ -335,6 +354,37 @@ var require_grida_canvas_wasm = __commonJS({
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return thrown;
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};
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var ___cxa_find_matching_catch_2 = () => findMatchingCatch([]);
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var ___cxa_find_matching_catch_3 = (arg0) => findMatchingCatch([arg0]);
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var ___cxa_find_matching_catch_4 = (arg0, arg1) => findMatchingCatch([arg0, arg1]);
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var ___cxa_rethrow = () => {
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var info = exceptionCaught.pop();
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if (!info) {
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abort("no exception to throw");
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}
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var ptr = info.excPtr;
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if (!info.get_rethrown()) {
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exceptionCaught.push(info);
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info.set_rethrown(true);
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info.set_caught(false);
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uncaughtExceptionCount++;
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}
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exceptionLast = ptr;
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throw exceptionLast;
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};
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var ___cxa_throw = (ptr, type, destructor) => {
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var info = new ExceptionInfo(ptr);
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info.init(type, destructor);
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exceptionLast = ptr;
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uncaughtExceptionCount++;
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throw exceptionLast;
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};
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var ___cxa_uncaught_exceptions = () => uncaughtExceptionCount;
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var ___resumeException = (ptr) => {
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if (!exceptionLast) {
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exceptionLast = ptr;
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}
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throw exceptionLast;
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};
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var syscallGetVarargI = () => {
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var ret = HEAP32[+SYSCALLS.varargs >> 2];
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SYSCALLS.varargs += 4;
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@@ -4960,6 +5010,7 @@ var require_grida_canvas_wasm = __commonJS({
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return e.errno;
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}
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}
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var _llvm_eh_typeid_for = (type) => type;
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function _random_get(buffer, size) {
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try {
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randomFill(HEAPU8.subarray(buffer, buffer + size));
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@@ -5008,62 +5059,85 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { i: ___cxa_find_matching_catch_2, p: ___syscall_fcntl64, _a: ___syscall_fstat64, Wa: ___syscall_getcwd, Ma: ___syscall_getdents64, $a: ___syscall_ioctl, Xa: ___syscall_lstat64, Ya: ___syscall_newfstatat, q: ___syscall_openat, La: ___syscall_readlinkat, Za: ___syscall_stat64, db: __abort_js, Ha: __emscripten_throw_longjmp, Qa: __gmtime_js, Oa: __mmap_js, Pa: __munmap_js, eb: __tzset_js, cb: _clock_time_get, bb: _emscripten_date_now, Ja: _emscripten_get_heap_max, F: _emscripten_glActiveTexture, G: _emscripten_glAttachShader, Wd: _emscripten_glBeginQuery, Pd: _emscripten_glBeginQueryEXT, nc: _emscripten_glBeginTransformFeedback, H: _emscripten_glBindAttribLocation, I: _emscripten_glBindBuffer, jc: _emscripten_glBindBufferBase, kc: _emscripten_glBindBufferRange, ue: _emscripten_glBindFramebuffer, we: _emscripten_glBindRenderbuffer, be: _emscripten_glBindSampler, J: _emscripten_glBindTexture, xb: _emscripten_glBindTransformFeedback, Re: _emscripten_glBindVertexArray, Ue: _emscripten_glBindVertexArrayOES, K: _emscripten_glBlendColor, L: _emscripten_glBlendEquation, wd: _emscripten_glBlendEquationSeparate, M: _emscripten_glBlendFunc, vd: _emscripten_glBlendFuncSeparate, oe: _emscripten_glBlitFramebuffer, N: _emscripten_glBufferData, O: _emscripten_glBufferSubData, xe: _emscripten_glCheckFramebufferStatus, P: _emscripten_glClear, Nb: _emscripten_glClearBufferfi, Ob: _emscripten_glClearBufferfv, Qb: _emscripten_glClearBufferiv, Pb: _emscripten_glClearBufferuiv, Q: _emscripten_glClearColor, ud: _emscripten_glClearDepthf, R: _emscripten_glClearStencil, le: _emscripten_glClientWaitSync, Kc: _emscripten_glClipControlEXT, S: _emscripten_glColorMask, T: _emscripten_glCompileShader, U: _emscripten_glCompressedTexImage2D, Ac: _emscripten_glCompressedTexImage3D, V: _emscripten_glCompressedTexSubImage2D, zc: _emscripten_glCompressedTexSubImage3D, ne: _emscripten_glCopyBufferSubData, td: _emscripten_glCopyTexImage2D, W: _emscripten_glCopyTexSubImage2D, Bc: _emscripten_glCopyTexSubImage3D, X: _emscripten_glCreateProgram, Z: _emscripten_glCreateShader, _: _emscripten_glCullFace, $: _emscripten_glDeleteBuffers, ye: _emscripten_glDeleteFramebuffers, aa: _emscripten_glDeleteProgram, Xd: _emscripten_glDeleteQueries, Rd: _emscripten_glDeleteQueriesEXT, ze: _emscripten_glDeleteRenderbuffers, ce: _emscripten_glDeleteSamplers, ba: _emscripten_glDeleteShader, me: _emscripten_glDeleteSync, ca: _emscripten_glDeleteTextures, wb: _emscripten_glDeleteTransformFeedbacks, Se: _emscripten_glDeleteVertexArrays, Ve: _emscripten_glDeleteVertexArraysOES, sd: _emscripten_glDepthFunc, da: _emscripten_glDepthMask, rd: _emscripten_glDepthRangef, qd: _emscripten_glDetachShader, ea: _emscripten_glDisable, fa: _emscripten_glDisableVertexAttribArray, ga: _emscripten_glDrawArrays, Pe: _emscripten_glDrawArraysInstanced, Ad: _emscripten_glDrawArraysInstancedANGLE, hb: _emscripten_glDrawArraysInstancedARB, Me: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Gc: _emscripten_glDrawArraysInstancedEXT, ib: _emscripten_glDrawArraysInstancedNV, Ke: _emscripten_glDrawBuffers, Ec: _emscripten_glDrawBuffersEXT, Bd: _emscripten_glDrawBuffersWEBGL, ha: _emscripten_glDrawElements, Qe: _emscripten_glDrawElementsInstanced, zd: _emscripten_glDrawElementsInstancedANGLE, fb: _emscripten_glDrawElementsInstancedARB, Ne: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, gb: _emscripten_glDrawElementsInstancedEXT, Fc: _emscripten_glDrawElementsInstancedNV, Ee: _emscripten_glDrawRangeElements, ia: _emscripten_glEnable, ja: _emscripten_glEnableVertexAttribArray, Yd: _emscripten_glEndQuery, Sd: _emscripten_glEndQueryEXT, mc: _emscripten_glEndTransformFeedback, he: _emscripten_glFenceSync, ka: _emscripten_glFinish, la: _emscripten_glFlush, Ae: _emscripten_glFramebufferRenderbuffer, Be: _emscripten_glFramebufferTexture2D, qc: _emscripten_glFramebufferTextureLayer, ma: _emscripten_glFrontFace, na: _emscripten_glGenBuffers, Ce: _emscripten_glGenFramebuffers, Zd: _emscripten_glGenQueries, Td: _emscripten_glGenQueriesEXT, De: _emscripten_glGenRenderbuffers, de: _emscripten_glGenSamplers, oa: _emscripten_glGenTextures, ub: _emscripten_glGenTransformFeedbacks, Oe: _emscripten_glGenVertexArrays, We: _emscripten_glGenVertexArraysOES, qe: _emscripten_glGenerateMipmap, pd: _emscripten_glGetActiveAttrib, od: _emscripten_glGetActiveUniform, Ib: _emscripten_glGetActiveUniformBlockName, Jb: _emscripten_glGetActiveUniformBlockiv, Lb: _emscripten_glGetActiveUniformsiv, nd: _emscripten_glGetAttachedShaders, ld: _emscripten_glGetAttribLocation, kd: _emscripten_glGetBooleanv, Cb: _emscripten_glGetBufferParameteri64v, pa: _emscripten_glGetBufferParameteriv, qa: _emscripten_glGetError, ra: _emscripten_glGetFloatv, _b: _emscripten_glGetFragDataLocation, re: _emscripten_glGetFramebufferAttachmentParameteriv, Db: _emscripten_glGetInteger64i_v, Fb: _emscripten_glGetInteger64v, oc: _emscripten_glGetIntegeri_v, sa: _emscripten_glGetIntegerv, mb: _emscripten_glGetInternalformativ, qb: _emscripten_glGetProgramBinary, ta: _emscripten_glGetProgramInfoLog, ua: _emscripten_glGetProgramiv, Md: _emscripten_glGetQueryObjecti64vEXT, Dd: _emscripten_glGetQueryObjectivEXT, Nd: _emscripten_glGetQueryObjectui64vEXT, _d: _emscripten_glGetQueryObjectuiv, Ud: _emscripten_glGetQueryObjectuivEXT, ae: _emscripten_glGetQueryiv, Vd: _emscripten_glGetQueryivEXT, se: _emscripten_glGetRenderbufferParameteriv, yb: _emscripten_glGetSamplerParameterfv, zb: _emscripten_glGetSamplerParameteriv, va: _emscripten_glGetShaderInfoLog, Jd: _emscripten_glGetShaderPrecisionFormat, jd: _emscripten_glGetShaderSource, wa: _emscripten_glGetShaderiv, xa: _emscripten_glGetString, Te: _emscripten_glGetStringi, Eb: _emscripten_glGetSynciv, id: _emscripten_glGetTexParameterfv, hd: _emscripten_glGetTexParameteriv, hc: _emscripten_glGetTransformFeedbackVarying, Kb: _emscripten_glGetUniformBlockIndex, Mb: _emscripten_glGetUniformIndices, ya: _emscripten_glGetUniformLocation, gd: _emscripten_glGetUniformfv, fd: _emscripten_glGetUniformiv, $b: _emscripten_glGetUniformuiv, gc: _emscripten_glGetVertexAttribIiv, fc: _emscripten_glGetVertexAttribIuiv, cd: _emscripten_glGetVertexAttribPointerv, ed: _emscripten_glGetVertexAttribfv, dd: _emscripten_glGetVertexAttribiv, ad: _emscripten_glHint, Kd: _emscripten_glInvalidateFramebuffer, Ld: _emscripten_glInvalidateSubFramebuffer, $c: _emscripten_glIsBuffer, _c: _emscripten_glIsEnabled, Zc: _emscripten_glIsFramebuffer, Yc: _emscripten_glIsProgram, yc: _emscripten_glIsQuery, Ed: _emscripten_glIsQueryEXT, Xc: _emscripten_glIsRenderbuffer, Bb: _emscripten_glIsSampler, Wc: _emscripten_glIsShader, ie: _emscripten_glIsSync, za: _emscripten_glIsTexture, tb: _emscripten_glIsTransformFeedback, pc: _emscripten_glIsVertexArray, Cd: _emscripten_glIsVertexArrayOES, Aa: _emscripten_glLineWidth, Ba: _emscripten_glLinkProgram, Ie: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Je: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, sb: _emscripten_glPauseTransformFeedback, Ca: _emscripten_glPixelStorei, Jc: _emscripten_glPolygonModeWEBGL, Vc: _emscripten_glPolygonOffset, Lc: _emscripten_glPolygonOffsetClampEXT, pb: _emscripten_glProgramBinary, ob: _emscripten_glProgramParameteri, Od: _emscripten_glQueryCounterEXT, Le: _emscripten_glReadBuffer, Da: _emscripten_glReadPixels, Uc: _emscripten_glReleaseShaderCompiler, te: _emscripten_glRenderbufferStorage, pe: _emscripten_glRenderbufferStorageMultisample, rb: _emscripten_glResumeTransformFeedback, Tc: _emscripten_glSampleCoverage, ee: _emscripten_glSamplerParameterf, Ab: _emscripten_glSamplerParameterfv, fe: _emscripten_glSamplerParameteri, ge: _emscripten_glSamplerParameteriv, Ea: _emscripten_glScissor, Rc: _emscripten_glShaderBinary, Fa: _emscripten_glShaderSource, Ga: _emscripten_glStencilFunc, Ka: _emscripten_glStencilFuncSeparate, Va: _emscripten_glStencilMask, ab: _emscripten_glStencilMaskSeparate, kb: _emscripten_glStencilOp, vb: _emscripten_glStencilOpSeparate, Gb: _emscripten_glTexImage2D, Dc: _emscripten_glTexImage3D, Rb: _emscripten_glTexParameterf, ac: _emscripten_glTexParameterfv, lc: _emscripten_glTexParameteri, wc: _emscripten_glTexParameteriv, Fe: _emscripten_glTexStorage2D, nb: _emscripten_glTexStorage3D, Hc: _emscripten_glTexSubImage2D, Cc: _emscripten_glTexSubImage3D, ic: _emscripten_glTransformFeedbackVaryings, Sc: _emscripten_glUniform1f, bd: _emscripten_glUniform1fv, B: _emscripten_glUniform1i, C: _emscripten_glUniform1iv, Zb: _emscripten_glUniform1ui, Vb: _emscripten_glUniform1uiv, D: _emscripten_glUniform2f, E: _emscripten_glUniform2fv, A: _emscripten_glUniform2i, z: _emscripten_glUniform2iv, Yb: _emscripten_glUniform2ui, Ub: _emscripten_glUniform2uiv, y: _emscripten_glUniform3f, x: _emscripten_glUniform3fv, w: _emscripten_glUniform3i, v: _emscripten_glUniform3iv, Xb: _emscripten_glUniform3ui, Tb: _emscripten_glUniform3uiv, u: _emscripten_glUniform4f, hf: _emscripten_glUniform4fv, Xe: _emscripten_glUniform4i, Ye: _emscripten_glUniform4iv, Wb: _emscripten_glUniform4ui, Sb: _emscripten_glUniform4uiv, Hb: _emscripten_glUniformBlockBinding, Ze: _emscripten_glUniformMatrix2fv, xc: _emscripten_glUniformMatrix2x3fv, uc: _emscripten_glUniformMatrix2x4fv, _e: _emscripten_glUniformMatrix3fv, vc: _emscripten_glUniformMatrix3x2fv, sc: _emscripten_glUniformMatrix3x4fv, $e: _emscripten_glUniformMatrix4fv, tc: _emscripten_glUniformMatrix4x2fv, rc: _emscripten_glUniformMatrix4x3fv, af: _emscripten_glUseProgram, Qc: _emscripten_glValidateProgram, bf: _emscripten_glVertexAttrib1f, Pc: _emscripten_glVertexAttrib1fv, Oc: _emscripten_glVertexAttrib2f, cf: _emscripten_glVertexAttrib2fv, Nc: _emscripten_glVertexAttrib3f, df: _emscripten_glVertexAttrib3fv, Mc: _emscripten_glVertexAttrib4f, ef: _emscripten_glVertexAttrib4fv, Ge: _emscripten_glVertexAttribDivisor, yd: _emscripten_glVertexAttribDivisorANGLE, jb: _emscripten_glVertexAttribDivisorARB, Ic: _emscripten_glVertexAttribDivisorEXT, lb: _emscripten_glVertexAttribDivisorNV, ec: _emscripten_glVertexAttribI4i, cc: _emscripten_glVertexAttribI4iv, dc: _emscripten_glVertexAttribI4ui, bc: _emscripten_glVertexAttribI4uiv, He: _emscripten_glVertexAttribIPointer, ff: _emscripten_glVertexAttribPointer, gf: _emscripten_glViewport, je: _emscripten_glWaitSync, jf: _emscripten_request_animation_frame_loop, Ia: _emscripten_resize_heap, Sa: _environ_get, Ta: _environ_sizes_get, Qd: _exit, k: _fd_close, Na: _fd_pread, o: _fd_read, Ra: _fd_seek, m: _fd_write, md: _glGetIntegerv, r: _glGetString, xd: _glGetStringi, Hd: invoke_dd, Gd: invoke_ddd, Id: invoke_dddd, Fd: invoke_fff, a: invoke_ii, e: invoke_iii, b: invoke_iiii, h: invoke_iiiii, Y: invoke_iiiiii, s: invoke_iiiiiii, n: invoke_iiiiiiii, t: invoke_iiiiiiiiii, j: invoke_v, c: invoke_vi, d: invoke_vii, f: invoke_viii, g: invoke_viiii, ve: invoke_viiiii, $d: invoke_viiiiii, ke: invoke_viiiiiiiii, l: invoke_vijjjj, Ua: _random_get };
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var wasmImports = { F: ___cxa_begin_catch, K: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, aa: ___cxa_find_matching_catch_4, xa: ___cxa_rethrow, H: ___cxa_throw, bb: ___cxa_uncaught_exceptions, e: ___resumeException, Aa: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, ib: ___syscall_getdents64, wb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, Ba: ___syscall_openat, gb: ___syscall_readlinkat, ub: ___syscall_stat64, zb: __abort_js, db: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, fb: _emscripten_get_heap_max, _: _emscripten_get_now, Ef: _emscripten_glActiveTexture, Ff: _emscripten_glAttachShader, ge: _emscripten_glBeginQuery, ae: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, Gf: _emscripten_glBindAttribLocation, Hf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, Ee: _emscripten_glBindFramebuffer, Fe: _emscripten_glBindRenderbuffer, me: _emscripten_glBindSampler, If: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, $e: _emscripten_glBindVertexArray, cf: _emscripten_glBindVertexArrayOES, Jf: _emscripten_glBlendColor, Kf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Lf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, ye: _emscripten_glBlitFramebuffer, Mf: _emscripten_glBufferData, Nf: _emscripten_glBufferSubData, Ge: _emscripten_glCheckFramebufferStatus, Of: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Pf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Qf: _emscripten_glClearStencil, ve: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Rf: _emscripten_glColorMask, Sf: _emscripten_glCompileShader, Tf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Uf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, xe: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Vf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Wf: _emscripten_glCreateProgram, Xf: _emscripten_glCreateShader, Zf: _emscripten_glCullFace, _f: _emscripten_glDeleteBuffers, He: _emscripten_glDeleteFramebuffers, $f: _emscripten_glDeleteProgram, he: _emscripten_glDeleteQueries, be: _emscripten_glDeleteQueriesEXT, Ie: _emscripten_glDeleteRenderbuffers, ne: _emscripten_glDeleteSamplers, ag: _emscripten_glDeleteShader, we: _emscripten_glDeleteSync, bg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, af: _emscripten_glDeleteVertexArrays, df: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, cg: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, dg: _emscripten_glDisable, eg: _emscripten_glDisableVertexAttribArray, fg: _emscripten_glDrawArrays, Ye: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ve: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, Te: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, gg: _emscripten_glDrawElements, Ze: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, We: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Ne: _emscripten_glDrawRangeElements, hg: _emscripten_glEnable, ig: _emscripten_glEnableVertexAttribArray, ie: _emscripten_glEndQuery, ce: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, se: _emscripten_glFenceSync, jg: _emscripten_glFinish, kg: _emscripten_glFlush, Je: _emscripten_glFramebufferRenderbuffer, Ke: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, lg: _emscripten_glFrontFace, mg: _emscripten_glGenBuffers, Le: _emscripten_glGenFramebuffers, je: _emscripten_glGenQueries, de: _emscripten_glGenQueriesEXT, Me: _emscripten_glGenRenderbuffers, oe: _emscripten_glGenSamplers, ng: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, Xe: _emscripten_glGenVertexArrays, ef: _emscripten_glGenVertexArraysOES, Ae: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, og: _emscripten_glGetBufferParameteriv, pg: _emscripten_glGetError, qg: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Be: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, Zd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, _d: _emscripten_glGetQueryObjectui64vEXT, ke: _emscripten_glGetQueryObjectuiv, ee: _emscripten_glGetQueryObjectuivEXT, le: _emscripten_glGetQueryiv, fe: _emscripten_glGetQueryivEXT, Ce: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Wd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, bf: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Xd: _emscripten_glInvalidateFramebuffer, Yd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, te: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Re: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Se: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, $d: _emscripten_glQueryCounterEXT, Ue: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, De: _emscripten_glRenderbufferStorage, ze: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, pe: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, qe: _emscripten_glSamplerParameteri, re: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Gg: _emscripten_glStencilFunc, Hg: _emscripten_glStencilFuncSeparate, Ig: _emscripten_glStencilMask, Jg: _emscripten_glStencilMaskSeparate, Kg: _emscripten_glStencilOp, Lg: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Oe: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Af: _emscripten_glUniform1i, Bf: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Cf: _emscripten_glUniform2f, Df: _emscripten_glUniform2fv, zf: _emscripten_glUniform2i, yf: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, xf: _emscripten_glUniform3f, wf: _emscripten_glUniform3fv, vf: _emscripten_glUniform3i, uf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, tf: _emscripten_glUniform4f, sf: _emscripten_glUniform4fv, ff: _emscripten_glUniform4i, gf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, hf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, jf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, kf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, lf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, mf: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, nf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, of: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, pf: _emscripten_glVertexAttrib4fv, Pe: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Qe: _emscripten_glVertexAttribIPointer, qf: _emscripten_glVertexAttribPointer, rf: _emscripten_glViewport, ue: _emscripten_glWaitSync, rg: _emscripten_request_animation_frame_loop, eb: _emscripten_resize_heap, ob: _environ_get, pb: _environ_sizes_get, Ra: _exit, $: _fd_close, jb: _fd_pread, za: _fd_read, nb: _fd_seek, ia: _fd_write, Pa: _glGetIntegerv, la: _glGetString, Qa: _glGetStringi, Ud: invoke_dd, Td: invoke_ddd, Vd: invoke_dddd, va: invoke_diii, Ua: invoke_fdiiii, Ta: invoke_fdiiiii, Sd: invoke_fff, Sa: invoke_fii, wa: invoke_fiii, r: invoke_fiiidi, O: invoke_fiiif, u: invoke_fiiiidi, q: invoke_i, j: invoke_ii, sa: invoke_iif, tc: invoke_iiffi, na: invoke_iiffiii, h: invoke_iii, Yf: invoke_iiiff, f: invoke_iiii, k: invoke_iiiii, ab: invoke_iiiiid, G: invoke_iiiiii, x: invoke_iiiiiii, D: invoke_iiiiiiii, s: invoke_iiiiiiiii, ma: invoke_iiiiiiiiii, Y: invoke_iiiiiiiiiiii, Ea: invoke_iiiiiiiiiiiifiij, qa: invoke_iijj, cb: invoke_j, da: invoke_ji, T: invoke_jiii, Z: invoke_jiiii, I: invoke_jjji, m: invoke_v, _e: invoke_vff, b: invoke_vi, N: invoke_vid, ca: invoke_vif, t: invoke_viff, A: invoke_viffff, R: invoke_vifffff, Va: invoke_viffffff, y: invoke_viffi, fa: invoke_viffiiiiiii, oa: invoke_vifi, c: invoke_vii, Ya: invoke_viidii, M: invoke_viif, E: invoke_viiff, z: invoke_viifiiifi, d: invoke_viii, ka: invoke_viiif, B: invoke_viiiffi, U: invoke_viiiffiffii, Za: invoke_viiifi, V: invoke_viiififiiiiiiiiiiii, i: invoke_viiii, Xa: invoke_viiiidididii, ua: invoke_viiiif, ra: invoke_viiiiff, Ca: invoke_viiiiffi, g: invoke_viiiii, Ga: invoke_viiiiiff, Wa: invoke_viiiiiffiii, Gb: invoke_viiiiifi, l: invoke_viiiiii, o: invoke_viiiiiii, P: invoke_viiiiiiii, S: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, pa: invoke_viiiiiiiiiii, X: invoke_viiiiiiiiiiiiiii, Fa: invoke_viiiiiji, Ec: invoke_viiiijjiiiiff, Q: invoke_viiij, w: invoke_viiijii, v: invoke_viiijiii, ea: invoke_viij, p: invoke_viiji, ha: invoke_viijiff, ta: invoke_viijiiiif, ga: invoke_viijiiiiiiiiii, W: invoke_viijj, L: invoke_vij, $a: invoke_vijff, _a: invoke_viji, C: invoke_vijii, Da: invoke_vijiifi, ya: invoke_vijiii, ba: invoke_vijjjj, hb: invoke_vjii, ja: _llvm_eh_typeid_for, qb: _random_get };
|
|
5012
5063
|
var wasmExports = await createWasm();
|
|
5013
|
-
var ___wasm_call_ctors = wasmExports["
|
|
5014
|
-
var _malloc = wasmExports["
|
|
5015
|
-
var _allocate = Module["_allocate"] = wasmExports["
|
|
5016
|
-
var _deallocate = Module["_deallocate"] = wasmExports["
|
|
5017
|
-
var _init = Module["_init"] = wasmExports["
|
|
5018
|
-
var _tick = Module["_tick"] = wasmExports["
|
|
5019
|
-
var _resize_surface = Module["_resize_surface"] = wasmExports["
|
|
5020
|
-
var _redraw = Module["_redraw"] = wasmExports["
|
|
5021
|
-
var _load_scene_json = Module["_load_scene_json"] = wasmExports["
|
|
5022
|
-
var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["
|
|
5023
|
-
var _pointer_move = Module["_pointer_move"] = wasmExports["
|
|
5024
|
-
var _command = Module["_command"] = wasmExports["
|
|
5025
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
|
|
5026
|
-
var _add_image = Module["_add_image"] = wasmExports["
|
|
5027
|
-
var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["
|
|
5028
|
-
var _get_image_size = Module["_get_image_size"] = wasmExports["
|
|
5029
|
-
var _add_font = Module["_add_font"] = wasmExports["
|
|
5030
|
-
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["
|
|
5031
|
-
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["
|
|
5032
|
-
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["
|
|
5033
|
-
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["
|
|
5034
|
-
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["
|
|
5035
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5036
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
|
|
5037
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5038
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5039
|
-
var _export_node_as = Module["_export_node_as"] = wasmExports["
|
|
5040
|
-
var _to_vector_network = Module["_to_vector_network"] = wasmExports["
|
|
5041
|
-
var _set_debug = Module["_set_debug"] = wasmExports["
|
|
5042
|
-
var _toggle_debug = Module["_toggle_debug"] = wasmExports["
|
|
5043
|
-
var _set_verbose = Module["_set_verbose"] = wasmExports["
|
|
5044
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
|
5045
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
|
|
5046
|
-
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["
|
|
5047
|
-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
|
|
5048
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
|
|
5049
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
|
|
5050
|
-
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["
|
|
5051
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5052
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
|
|
5053
|
-
var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["
|
|
5054
|
-
var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["
|
|
5055
|
-
var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["
|
|
5056
|
-
var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["
|
|
5057
|
-
var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["
|
|
5058
|
-
var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["
|
|
5059
|
-
var _main = Module["_main"] = wasmExports["
|
|
5060
|
-
var _emscripten_builtin_memalign = wasmExports["
|
|
5061
|
-
var _setThrew = wasmExports["
|
|
5062
|
-
var __emscripten_tempret_set = wasmExports["
|
|
5063
|
-
var __emscripten_stack_restore = wasmExports["
|
|
5064
|
-
var __emscripten_stack_alloc = wasmExports["
|
|
5065
|
-
var _emscripten_stack_get_current = wasmExports["
|
|
5066
|
-
var
|
|
5064
|
+
var ___wasm_call_ctors = wasmExports["Ng"];
|
|
5065
|
+
var _malloc = wasmExports["Og"];
|
|
5066
|
+
var _allocate = Module["_allocate"] = wasmExports["Qg"];
|
|
5067
|
+
var _deallocate = Module["_deallocate"] = wasmExports["Rg"];
|
|
5068
|
+
var _init = Module["_init"] = wasmExports["Sg"];
|
|
5069
|
+
var _tick = Module["_tick"] = wasmExports["Tg"];
|
|
5070
|
+
var _resize_surface = Module["_resize_surface"] = wasmExports["Ug"];
|
|
5071
|
+
var _redraw = Module["_redraw"] = wasmExports["Vg"];
|
|
5072
|
+
var _load_scene_json = Module["_load_scene_json"] = wasmExports["Wg"];
|
|
5073
|
+
var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Xg"];
|
|
5074
|
+
var _pointer_move = Module["_pointer_move"] = wasmExports["Yg"];
|
|
5075
|
+
var _command = Module["_command"] = wasmExports["Zg"];
|
|
5076
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["_g"];
|
|
5077
|
+
var _add_image = Module["_add_image"] = wasmExports["$g"];
|
|
5078
|
+
var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["ah"];
|
|
5079
|
+
var _get_image_size = Module["_get_image_size"] = wasmExports["bh"];
|
|
5080
|
+
var _add_font = Module["_add_font"] = wasmExports["ch"];
|
|
5081
|
+
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["dh"];
|
|
5082
|
+
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["eh"];
|
|
5083
|
+
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["fh"];
|
|
5084
|
+
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["gh"];
|
|
5085
|
+
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["hh"];
|
|
5086
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ih"];
|
|
5087
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["jh"];
|
|
5088
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["kh"];
|
|
5089
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["lh"];
|
|
5090
|
+
var _export_node_as = Module["_export_node_as"] = wasmExports["mh"];
|
|
5091
|
+
var _to_vector_network = Module["_to_vector_network"] = wasmExports["nh"];
|
|
5092
|
+
var _set_debug = Module["_set_debug"] = wasmExports["oh"];
|
|
5093
|
+
var _toggle_debug = Module["_toggle_debug"] = wasmExports["ph"];
|
|
5094
|
+
var _set_verbose = Module["_set_verbose"] = wasmExports["qh"];
|
|
5095
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["rh"];
|
|
5096
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["sh"];
|
|
5097
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["th"];
|
|
5098
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["uh"];
|
|
5099
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["vh"];
|
|
5100
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["wh"];
|
|
5101
|
+
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["xh"];
|
|
5102
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["yh"];
|
|
5103
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["zh"];
|
|
5104
|
+
var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Ah"];
|
|
5105
|
+
var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Bh"];
|
|
5106
|
+
var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Ch"];
|
|
5107
|
+
var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["Dh"];
|
|
5108
|
+
var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Eh"];
|
|
5109
|
+
var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Fh"];
|
|
5110
|
+
var _main = Module["_main"] = wasmExports["Gh"];
|
|
5111
|
+
var _emscripten_builtin_memalign = wasmExports["Hh"];
|
|
5112
|
+
var _setThrew = wasmExports["Ih"];
|
|
5113
|
+
var __emscripten_tempret_set = wasmExports["Jh"];
|
|
5114
|
+
var __emscripten_stack_restore = wasmExports["Kh"];
|
|
5115
|
+
var __emscripten_stack_alloc = wasmExports["Lh"];
|
|
5116
|
+
var _emscripten_stack_get_current = wasmExports["Mh"];
|
|
5117
|
+
var ___cxa_decrement_exception_refcount = wasmExports["Nh"];
|
|
5118
|
+
var ___cxa_increment_exception_refcount = wasmExports["Oh"];
|
|
5119
|
+
var ___cxa_can_catch = wasmExports["Ph"];
|
|
5120
|
+
var ___cxa_get_exception_ptr = wasmExports["Qh"];
|
|
5121
|
+
function invoke_vii(index, a1, a2) {
|
|
5122
|
+
var sp = stackSave();
|
|
5123
|
+
try {
|
|
5124
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5125
|
+
} catch (e) {
|
|
5126
|
+
stackRestore(sp);
|
|
5127
|
+
if (e !== e + 0) throw e;
|
|
5128
|
+
_setThrew(1, 0);
|
|
5129
|
+
}
|
|
5130
|
+
}
|
|
5131
|
+
function invoke_vi(index, a1) {
|
|
5132
|
+
var sp = stackSave();
|
|
5133
|
+
try {
|
|
5134
|
+
getWasmTableEntry(index)(a1);
|
|
5135
|
+
} catch (e) {
|
|
5136
|
+
stackRestore(sp);
|
|
5137
|
+
if (e !== e + 0) throw e;
|
|
5138
|
+
_setThrew(1, 0);
|
|
5139
|
+
}
|
|
5140
|
+
}
|
|
5067
5141
|
function invoke_ii(index, a1) {
|
|
5068
5142
|
var sp = stackSave();
|
|
5069
5143
|
try {
|
|
@@ -5074,6 +5148,46 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5074
5148
|
_setThrew(1, 0);
|
|
5075
5149
|
}
|
|
5076
5150
|
}
|
|
5151
|
+
function invoke_iiii(index, a1, a2, a3) {
|
|
5152
|
+
var sp = stackSave();
|
|
5153
|
+
try {
|
|
5154
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5155
|
+
} catch (e) {
|
|
5156
|
+
stackRestore(sp);
|
|
5157
|
+
if (e !== e + 0) throw e;
|
|
5158
|
+
_setThrew(1, 0);
|
|
5159
|
+
}
|
|
5160
|
+
}
|
|
5161
|
+
function invoke_viiii(index, a1, a2, a3, a4) {
|
|
5162
|
+
var sp = stackSave();
|
|
5163
|
+
try {
|
|
5164
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5165
|
+
} catch (e) {
|
|
5166
|
+
stackRestore(sp);
|
|
5167
|
+
if (e !== e + 0) throw e;
|
|
5168
|
+
_setThrew(1, 0);
|
|
5169
|
+
}
|
|
5170
|
+
}
|
|
5171
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5172
|
+
var sp = stackSave();
|
|
5173
|
+
try {
|
|
5174
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5175
|
+
} catch (e) {
|
|
5176
|
+
stackRestore(sp);
|
|
5177
|
+
if (e !== e + 0) throw e;
|
|
5178
|
+
_setThrew(1, 0);
|
|
5179
|
+
}
|
|
5180
|
+
}
|
|
5181
|
+
function invoke_iiiii(index, a1, a2, a3, a4) {
|
|
5182
|
+
var sp = stackSave();
|
|
5183
|
+
try {
|
|
5184
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5185
|
+
} catch (e) {
|
|
5186
|
+
stackRestore(sp);
|
|
5187
|
+
if (e !== e + 0) throw e;
|
|
5188
|
+
_setThrew(1, 0);
|
|
5189
|
+
}
|
|
5190
|
+
}
|
|
5077
5191
|
function invoke_iii(index, a1, a2) {
|
|
5078
5192
|
var sp = stackSave();
|
|
5079
5193
|
try {
|
|
@@ -5084,27 +5198,77 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5084
5198
|
_setThrew(1, 0);
|
|
5085
5199
|
}
|
|
5086
5200
|
}
|
|
5087
|
-
function
|
|
5201
|
+
function invoke_viiiii(index, a1, a2, a3, a4, a5) {
|
|
5088
5202
|
var sp = stackSave();
|
|
5089
5203
|
try {
|
|
5090
|
-
|
|
5204
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5091
5205
|
} catch (e) {
|
|
5092
5206
|
stackRestore(sp);
|
|
5093
5207
|
if (e !== e + 0) throw e;
|
|
5094
5208
|
_setThrew(1, 0);
|
|
5095
5209
|
}
|
|
5096
5210
|
}
|
|
5097
|
-
function
|
|
5211
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5098
5212
|
var sp = stackSave();
|
|
5099
5213
|
try {
|
|
5100
|
-
getWasmTableEntry(index)(a1);
|
|
5214
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5101
5215
|
} catch (e) {
|
|
5102
5216
|
stackRestore(sp);
|
|
5103
5217
|
if (e !== e + 0) throw e;
|
|
5104
5218
|
_setThrew(1, 0);
|
|
5105
5219
|
}
|
|
5106
5220
|
}
|
|
5107
|
-
function
|
|
5221
|
+
function invoke_vid(index, a1, a2) {
|
|
5222
|
+
var sp = stackSave();
|
|
5223
|
+
try {
|
|
5224
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5225
|
+
} catch (e) {
|
|
5226
|
+
stackRestore(sp);
|
|
5227
|
+
if (e !== e + 0) throw e;
|
|
5228
|
+
_setThrew(1, 0);
|
|
5229
|
+
}
|
|
5230
|
+
}
|
|
5231
|
+
function invoke_iiiff(index, a1, a2, a3, a4) {
|
|
5232
|
+
var sp = stackSave();
|
|
5233
|
+
try {
|
|
5234
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5235
|
+
} catch (e) {
|
|
5236
|
+
stackRestore(sp);
|
|
5237
|
+
if (e !== e + 0) throw e;
|
|
5238
|
+
_setThrew(1, 0);
|
|
5239
|
+
}
|
|
5240
|
+
}
|
|
5241
|
+
function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5242
|
+
var sp = stackSave();
|
|
5243
|
+
try {
|
|
5244
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5245
|
+
} catch (e) {
|
|
5246
|
+
stackRestore(sp);
|
|
5247
|
+
if (e !== e + 0) throw e;
|
|
5248
|
+
_setThrew(1, 0);
|
|
5249
|
+
}
|
|
5250
|
+
}
|
|
5251
|
+
function invoke_vij(index, a1, a2) {
|
|
5252
|
+
var sp = stackSave();
|
|
5253
|
+
try {
|
|
5254
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5255
|
+
} catch (e) {
|
|
5256
|
+
stackRestore(sp);
|
|
5257
|
+
if (e !== e + 0) throw e;
|
|
5258
|
+
_setThrew(1, 0);
|
|
5259
|
+
}
|
|
5260
|
+
}
|
|
5261
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5262
|
+
var sp = stackSave();
|
|
5263
|
+
try {
|
|
5264
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5265
|
+
} catch (e) {
|
|
5266
|
+
stackRestore(sp);
|
|
5267
|
+
if (e !== e + 0) throw e;
|
|
5268
|
+
_setThrew(1, 0);
|
|
5269
|
+
}
|
|
5270
|
+
}
|
|
5271
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5108
5272
|
var sp = stackSave();
|
|
5109
5273
|
try {
|
|
5110
5274
|
getWasmTableEntry(index)(a1, a2, a3);
|
|
@@ -5114,7 +5278,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5114
5278
|
_setThrew(1, 0);
|
|
5115
5279
|
}
|
|
5116
5280
|
}
|
|
5117
|
-
function
|
|
5281
|
+
function invoke_vff(index, a1, a2) {
|
|
5118
5282
|
var sp = stackSave();
|
|
5119
5283
|
try {
|
|
5120
5284
|
getWasmTableEntry(index)(a1, a2);
|
|
@@ -5124,17 +5288,28 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5124
5288
|
_setThrew(1, 0);
|
|
5125
5289
|
}
|
|
5126
5290
|
}
|
|
5127
|
-
function
|
|
5291
|
+
function invoke_viiiiiji(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5128
5292
|
var sp = stackSave();
|
|
5129
5293
|
try {
|
|
5130
|
-
|
|
5294
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5131
5295
|
} catch (e) {
|
|
5132
5296
|
stackRestore(sp);
|
|
5133
5297
|
if (e !== e + 0) throw e;
|
|
5134
5298
|
_setThrew(1, 0);
|
|
5135
5299
|
}
|
|
5136
5300
|
}
|
|
5137
|
-
function
|
|
5301
|
+
function invoke_ji(index, a1) {
|
|
5302
|
+
var sp = stackSave();
|
|
5303
|
+
try {
|
|
5304
|
+
return getWasmTableEntry(index)(a1);
|
|
5305
|
+
} catch (e) {
|
|
5306
|
+
stackRestore(sp);
|
|
5307
|
+
if (e !== e + 0) throw e;
|
|
5308
|
+
_setThrew(1, 0);
|
|
5309
|
+
return 0n;
|
|
5310
|
+
}
|
|
5311
|
+
}
|
|
5312
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5138
5313
|
var sp = stackSave();
|
|
5139
5314
|
try {
|
|
5140
5315
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5144,40 +5319,40 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5144
5319
|
_setThrew(1, 0);
|
|
5145
5320
|
}
|
|
5146
5321
|
}
|
|
5147
|
-
function
|
|
5322
|
+
function invoke_iiiiiiiiiiiifiij(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) {
|
|
5148
5323
|
var sp = stackSave();
|
|
5149
5324
|
try {
|
|
5150
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5325
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15);
|
|
5151
5326
|
} catch (e) {
|
|
5152
5327
|
stackRestore(sp);
|
|
5153
5328
|
if (e !== e + 0) throw e;
|
|
5154
5329
|
_setThrew(1, 0);
|
|
5155
5330
|
}
|
|
5156
5331
|
}
|
|
5157
|
-
function
|
|
5332
|
+
function invoke_vif(index, a1, a2) {
|
|
5158
5333
|
var sp = stackSave();
|
|
5159
5334
|
try {
|
|
5160
|
-
|
|
5335
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5161
5336
|
} catch (e) {
|
|
5162
5337
|
stackRestore(sp);
|
|
5163
5338
|
if (e !== e + 0) throw e;
|
|
5164
5339
|
_setThrew(1, 0);
|
|
5165
5340
|
}
|
|
5166
5341
|
}
|
|
5167
|
-
function
|
|
5342
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5168
5343
|
var sp = stackSave();
|
|
5169
5344
|
try {
|
|
5170
|
-
|
|
5345
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5171
5346
|
} catch (e) {
|
|
5172
5347
|
stackRestore(sp);
|
|
5173
5348
|
if (e !== e + 0) throw e;
|
|
5174
5349
|
_setThrew(1, 0);
|
|
5175
5350
|
}
|
|
5176
5351
|
}
|
|
5177
|
-
function
|
|
5352
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5178
5353
|
var sp = stackSave();
|
|
5179
5354
|
try {
|
|
5180
|
-
|
|
5355
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5181
5356
|
} catch (e) {
|
|
5182
5357
|
stackRestore(sp);
|
|
5183
5358
|
if (e !== e + 0) throw e;
|
|
@@ -5194,7 +5369,98 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5194
5369
|
_setThrew(1, 0);
|
|
5195
5370
|
}
|
|
5196
5371
|
}
|
|
5197
|
-
function
|
|
5372
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5373
|
+
var sp = stackSave();
|
|
5374
|
+
try {
|
|
5375
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5376
|
+
} catch (e) {
|
|
5377
|
+
stackRestore(sp);
|
|
5378
|
+
if (e !== e + 0) throw e;
|
|
5379
|
+
_setThrew(1, 0);
|
|
5380
|
+
}
|
|
5381
|
+
}
|
|
5382
|
+
function invoke_jjji(index, a1, a2, a3) {
|
|
5383
|
+
var sp = stackSave();
|
|
5384
|
+
try {
|
|
5385
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5386
|
+
} catch (e) {
|
|
5387
|
+
stackRestore(sp);
|
|
5388
|
+
if (e !== e + 0) throw e;
|
|
5389
|
+
_setThrew(1, 0);
|
|
5390
|
+
return 0n;
|
|
5391
|
+
}
|
|
5392
|
+
}
|
|
5393
|
+
function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5394
|
+
var sp = stackSave();
|
|
5395
|
+
try {
|
|
5396
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5397
|
+
} catch (e) {
|
|
5398
|
+
stackRestore(sp);
|
|
5399
|
+
if (e !== e + 0) throw e;
|
|
5400
|
+
_setThrew(1, 0);
|
|
5401
|
+
}
|
|
5402
|
+
}
|
|
5403
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5404
|
+
var sp = stackSave();
|
|
5405
|
+
try {
|
|
5406
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5407
|
+
} catch (e) {
|
|
5408
|
+
stackRestore(sp);
|
|
5409
|
+
if (e !== e + 0) throw e;
|
|
5410
|
+
_setThrew(1, 0);
|
|
5411
|
+
}
|
|
5412
|
+
}
|
|
5413
|
+
function invoke_vijiifi(index, a1, a2, a3, a4, a5, a6) {
|
|
5414
|
+
var sp = stackSave();
|
|
5415
|
+
try {
|
|
5416
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5417
|
+
} catch (e) {
|
|
5418
|
+
stackRestore(sp);
|
|
5419
|
+
if (e !== e + 0) throw e;
|
|
5420
|
+
_setThrew(1, 0);
|
|
5421
|
+
}
|
|
5422
|
+
}
|
|
5423
|
+
function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5424
|
+
var sp = stackSave();
|
|
5425
|
+
try {
|
|
5426
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5427
|
+
} catch (e) {
|
|
5428
|
+
stackRestore(sp);
|
|
5429
|
+
if (e !== e + 0) throw e;
|
|
5430
|
+
_setThrew(1, 0);
|
|
5431
|
+
}
|
|
5432
|
+
}
|
|
5433
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5434
|
+
var sp = stackSave();
|
|
5435
|
+
try {
|
|
5436
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5437
|
+
} catch (e) {
|
|
5438
|
+
stackRestore(sp);
|
|
5439
|
+
if (e !== e + 0) throw e;
|
|
5440
|
+
_setThrew(1, 0);
|
|
5441
|
+
}
|
|
5442
|
+
}
|
|
5443
|
+
function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5444
|
+
var sp = stackSave();
|
|
5445
|
+
try {
|
|
5446
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5447
|
+
} catch (e) {
|
|
5448
|
+
stackRestore(sp);
|
|
5449
|
+
if (e !== e + 0) throw e;
|
|
5450
|
+
_setThrew(1, 0);
|
|
5451
|
+
}
|
|
5452
|
+
}
|
|
5453
|
+
function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5454
|
+
var sp = stackSave();
|
|
5455
|
+
try {
|
|
5456
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5457
|
+
} catch (e) {
|
|
5458
|
+
stackRestore(sp);
|
|
5459
|
+
if (e !== e + 0) throw e;
|
|
5460
|
+
_setThrew(1, 0);
|
|
5461
|
+
}
|
|
5462
|
+
}
|
|
5463
|
+
function invoke_vijiii(index, a1, a2, a3, a4, a5) {
|
|
5198
5464
|
var sp = stackSave();
|
|
5199
5465
|
try {
|
|
5200
5466
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5204,17 +5470,17 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5204
5470
|
_setThrew(1, 0);
|
|
5205
5471
|
}
|
|
5206
5472
|
}
|
|
5207
|
-
function
|
|
5473
|
+
function invoke_vjii(index, a1, a2, a3) {
|
|
5208
5474
|
var sp = stackSave();
|
|
5209
5475
|
try {
|
|
5210
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5476
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5211
5477
|
} catch (e) {
|
|
5212
5478
|
stackRestore(sp);
|
|
5213
5479
|
if (e !== e + 0) throw e;
|
|
5214
5480
|
_setThrew(1, 0);
|
|
5215
5481
|
}
|
|
5216
5482
|
}
|
|
5217
|
-
function
|
|
5483
|
+
function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
|
|
5218
5484
|
var sp = stackSave();
|
|
5219
5485
|
try {
|
|
5220
5486
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5224,7 +5490,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5224
5490
|
_setThrew(1, 0);
|
|
5225
5491
|
}
|
|
5226
5492
|
}
|
|
5227
|
-
function
|
|
5493
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5228
5494
|
var sp = stackSave();
|
|
5229
5495
|
try {
|
|
5230
5496
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5234,40 +5500,553 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5234
5500
|
_setThrew(1, 0);
|
|
5235
5501
|
}
|
|
5236
5502
|
}
|
|
5237
|
-
function
|
|
5503
|
+
function invoke_viijiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5238
5504
|
var sp = stackSave();
|
|
5239
5505
|
try {
|
|
5240
|
-
|
|
5506
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5241
5507
|
} catch (e) {
|
|
5242
5508
|
stackRestore(sp);
|
|
5243
5509
|
if (e !== e + 0) throw e;
|
|
5244
5510
|
_setThrew(1, 0);
|
|
5245
5511
|
}
|
|
5246
5512
|
}
|
|
5247
|
-
function
|
|
5513
|
+
function invoke_viiijiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5248
5514
|
var sp = stackSave();
|
|
5249
5515
|
try {
|
|
5250
|
-
|
|
5516
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5251
5517
|
} catch (e) {
|
|
5252
5518
|
stackRestore(sp);
|
|
5253
5519
|
if (e !== e + 0) throw e;
|
|
5254
5520
|
_setThrew(1, 0);
|
|
5255
5521
|
}
|
|
5256
5522
|
}
|
|
5257
|
-
function
|
|
5523
|
+
function invoke_vijff(index, a1, a2, a3, a4) {
|
|
5258
5524
|
var sp = stackSave();
|
|
5259
5525
|
try {
|
|
5260
|
-
|
|
5526
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5261
5527
|
} catch (e) {
|
|
5262
5528
|
stackRestore(sp);
|
|
5263
5529
|
if (e !== e + 0) throw e;
|
|
5264
5530
|
_setThrew(1, 0);
|
|
5265
5531
|
}
|
|
5266
5532
|
}
|
|
5267
|
-
function
|
|
5533
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5268
5534
|
var sp = stackSave();
|
|
5269
5535
|
try {
|
|
5270
|
-
|
|
5536
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5537
|
+
} catch (e) {
|
|
5538
|
+
stackRestore(sp);
|
|
5539
|
+
if (e !== e + 0) throw e;
|
|
5540
|
+
_setThrew(1, 0);
|
|
5541
|
+
}
|
|
5542
|
+
}
|
|
5543
|
+
function invoke_viijj(index, a1, a2, a3, a4) {
|
|
5544
|
+
var sp = stackSave();
|
|
5545
|
+
try {
|
|
5546
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5547
|
+
} catch (e) {
|
|
5548
|
+
stackRestore(sp);
|
|
5549
|
+
if (e !== e + 0) throw e;
|
|
5550
|
+
_setThrew(1, 0);
|
|
5551
|
+
}
|
|
5552
|
+
}
|
|
5553
|
+
function invoke_viijiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5554
|
+
var sp = stackSave();
|
|
5555
|
+
try {
|
|
5556
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5557
|
+
} catch (e) {
|
|
5558
|
+
stackRestore(sp);
|
|
5559
|
+
if (e !== e + 0) throw e;
|
|
5560
|
+
_setThrew(1, 0);
|
|
5561
|
+
}
|
|
5562
|
+
}
|
|
5563
|
+
function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
|
|
5564
|
+
var sp = stackSave();
|
|
5565
|
+
try {
|
|
5566
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
|
|
5567
|
+
} catch (e) {
|
|
5568
|
+
stackRestore(sp);
|
|
5569
|
+
if (e !== e + 0) throw e;
|
|
5570
|
+
_setThrew(1, 0);
|
|
5571
|
+
}
|
|
5572
|
+
}
|
|
5573
|
+
function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5574
|
+
var sp = stackSave();
|
|
5575
|
+
try {
|
|
5576
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5577
|
+
} catch (e) {
|
|
5578
|
+
stackRestore(sp);
|
|
5579
|
+
if (e !== e + 0) throw e;
|
|
5580
|
+
_setThrew(1, 0);
|
|
5581
|
+
}
|
|
5582
|
+
}
|
|
5583
|
+
function invoke_iiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5584
|
+
var sp = stackSave();
|
|
5585
|
+
try {
|
|
5586
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5587
|
+
} catch (e) {
|
|
5588
|
+
stackRestore(sp);
|
|
5589
|
+
if (e !== e + 0) throw e;
|
|
5590
|
+
_setThrew(1, 0);
|
|
5591
|
+
}
|
|
5592
|
+
}
|
|
5593
|
+
function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5594
|
+
var sp = stackSave();
|
|
5595
|
+
try {
|
|
5596
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5597
|
+
} catch (e) {
|
|
5598
|
+
stackRestore(sp);
|
|
5599
|
+
if (e !== e + 0) throw e;
|
|
5600
|
+
_setThrew(1, 0);
|
|
5601
|
+
}
|
|
5602
|
+
}
|
|
5603
|
+
function invoke_iif(index, a1, a2) {
|
|
5604
|
+
var sp = stackSave();
|
|
5605
|
+
try {
|
|
5606
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5607
|
+
} catch (e) {
|
|
5608
|
+
stackRestore(sp);
|
|
5609
|
+
if (e !== e + 0) throw e;
|
|
5610
|
+
_setThrew(1, 0);
|
|
5611
|
+
}
|
|
5612
|
+
}
|
|
5613
|
+
function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5614
|
+
var sp = stackSave();
|
|
5615
|
+
try {
|
|
5616
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5617
|
+
} catch (e) {
|
|
5618
|
+
stackRestore(sp);
|
|
5619
|
+
if (e !== e + 0) throw e;
|
|
5620
|
+
_setThrew(1, 0);
|
|
5621
|
+
}
|
|
5622
|
+
}
|
|
5623
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5624
|
+
var sp = stackSave();
|
|
5625
|
+
try {
|
|
5626
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5627
|
+
} catch (e) {
|
|
5628
|
+
stackRestore(sp);
|
|
5629
|
+
if (e !== e + 0) throw e;
|
|
5630
|
+
_setThrew(1, 0);
|
|
5631
|
+
}
|
|
5632
|
+
}
|
|
5633
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5634
|
+
var sp = stackSave();
|
|
5635
|
+
try {
|
|
5636
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5637
|
+
} catch (e) {
|
|
5638
|
+
stackRestore(sp);
|
|
5639
|
+
if (e !== e + 0) throw e;
|
|
5640
|
+
_setThrew(1, 0);
|
|
5641
|
+
}
|
|
5642
|
+
}
|
|
5643
|
+
function invoke_iijj(index, a1, a2, a3) {
|
|
5644
|
+
var sp = stackSave();
|
|
5645
|
+
try {
|
|
5646
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5647
|
+
} catch (e) {
|
|
5648
|
+
stackRestore(sp);
|
|
5649
|
+
if (e !== e + 0) throw e;
|
|
5650
|
+
_setThrew(1, 0);
|
|
5651
|
+
}
|
|
5652
|
+
}
|
|
5653
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5654
|
+
var sp = stackSave();
|
|
5655
|
+
try {
|
|
5656
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5657
|
+
} catch (e) {
|
|
5658
|
+
stackRestore(sp);
|
|
5659
|
+
if (e !== e + 0) throw e;
|
|
5660
|
+
_setThrew(1, 0);
|
|
5661
|
+
}
|
|
5662
|
+
}
|
|
5663
|
+
function invoke_jiii(index, a1, a2, a3) {
|
|
5664
|
+
var sp = stackSave();
|
|
5665
|
+
try {
|
|
5666
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5667
|
+
} catch (e) {
|
|
5668
|
+
stackRestore(sp);
|
|
5669
|
+
if (e !== e + 0) throw e;
|
|
5670
|
+
_setThrew(1, 0);
|
|
5671
|
+
return 0n;
|
|
5672
|
+
}
|
|
5673
|
+
}
|
|
5674
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5675
|
+
var sp = stackSave();
|
|
5676
|
+
try {
|
|
5677
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5678
|
+
} catch (e) {
|
|
5679
|
+
stackRestore(sp);
|
|
5680
|
+
if (e !== e + 0) throw e;
|
|
5681
|
+
_setThrew(1, 0);
|
|
5682
|
+
}
|
|
5683
|
+
}
|
|
5684
|
+
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5685
|
+
var sp = stackSave();
|
|
5686
|
+
try {
|
|
5687
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5688
|
+
} catch (e) {
|
|
5689
|
+
stackRestore(sp);
|
|
5690
|
+
if (e !== e + 0) throw e;
|
|
5691
|
+
_setThrew(1, 0);
|
|
5692
|
+
}
|
|
5693
|
+
}
|
|
5694
|
+
function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5695
|
+
var sp = stackSave();
|
|
5696
|
+
try {
|
|
5697
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5698
|
+
} catch (e) {
|
|
5699
|
+
stackRestore(sp);
|
|
5700
|
+
if (e !== e + 0) throw e;
|
|
5701
|
+
_setThrew(1, 0);
|
|
5702
|
+
}
|
|
5703
|
+
}
|
|
5704
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5705
|
+
var sp = stackSave();
|
|
5706
|
+
try {
|
|
5707
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5708
|
+
} catch (e) {
|
|
5709
|
+
stackRestore(sp);
|
|
5710
|
+
if (e !== e + 0) throw e;
|
|
5711
|
+
_setThrew(1, 0);
|
|
5712
|
+
}
|
|
5713
|
+
}
|
|
5714
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5715
|
+
var sp = stackSave();
|
|
5716
|
+
try {
|
|
5717
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5718
|
+
} catch (e) {
|
|
5719
|
+
stackRestore(sp);
|
|
5720
|
+
if (e !== e + 0) throw e;
|
|
5721
|
+
_setThrew(1, 0);
|
|
5722
|
+
}
|
|
5723
|
+
}
|
|
5724
|
+
function invoke_viiijii(index, a1, a2, a3, a4, a5, a6) {
|
|
5725
|
+
var sp = stackSave();
|
|
5726
|
+
try {
|
|
5727
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5728
|
+
} catch (e) {
|
|
5729
|
+
stackRestore(sp);
|
|
5730
|
+
if (e !== e + 0) throw e;
|
|
5731
|
+
_setThrew(1, 0);
|
|
5732
|
+
}
|
|
5733
|
+
}
|
|
5734
|
+
function invoke_fiiidi(index, a1, a2, a3, a4, a5) {
|
|
5735
|
+
var sp = stackSave();
|
|
5736
|
+
try {
|
|
5737
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5738
|
+
} catch (e) {
|
|
5739
|
+
stackRestore(sp);
|
|
5740
|
+
if (e !== e + 0) throw e;
|
|
5741
|
+
_setThrew(1, 0);
|
|
5742
|
+
}
|
|
5743
|
+
}
|
|
5744
|
+
function invoke_viffff(index, a1, a2, a3, a4, a5) {
|
|
5745
|
+
var sp = stackSave();
|
|
5746
|
+
try {
|
|
5747
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5748
|
+
} catch (e) {
|
|
5749
|
+
stackRestore(sp);
|
|
5750
|
+
if (e !== e + 0) throw e;
|
|
5751
|
+
_setThrew(1, 0);
|
|
5752
|
+
}
|
|
5753
|
+
}
|
|
5754
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5755
|
+
var sp = stackSave();
|
|
5756
|
+
try {
|
|
5757
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5758
|
+
} catch (e) {
|
|
5759
|
+
stackRestore(sp);
|
|
5760
|
+
if (e !== e + 0) throw e;
|
|
5761
|
+
_setThrew(1, 0);
|
|
5762
|
+
}
|
|
5763
|
+
}
|
|
5764
|
+
function invoke_viidii(index, a1, a2, a3, a4, a5) {
|
|
5765
|
+
var sp = stackSave();
|
|
5766
|
+
try {
|
|
5767
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5768
|
+
} catch (e) {
|
|
5769
|
+
stackRestore(sp);
|
|
5770
|
+
if (e !== e + 0) throw e;
|
|
5771
|
+
_setThrew(1, 0);
|
|
5772
|
+
}
|
|
5773
|
+
}
|
|
5774
|
+
function invoke_viiiidididii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5775
|
+
var sp = stackSave();
|
|
5776
|
+
try {
|
|
5777
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5778
|
+
} catch (e) {
|
|
5779
|
+
stackRestore(sp);
|
|
5780
|
+
if (e !== e + 0) throw e;
|
|
5781
|
+
_setThrew(1, 0);
|
|
5782
|
+
}
|
|
5783
|
+
}
|
|
5784
|
+
function invoke_fiiiidi(index, a1, a2, a3, a4, a5, a6) {
|
|
5785
|
+
var sp = stackSave();
|
|
5786
|
+
try {
|
|
5787
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5788
|
+
} catch (e) {
|
|
5789
|
+
stackRestore(sp);
|
|
5790
|
+
if (e !== e + 0) throw e;
|
|
5791
|
+
_setThrew(1, 0);
|
|
5792
|
+
}
|
|
5793
|
+
}
|
|
5794
|
+
function invoke_viiiiiffiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5795
|
+
var sp = stackSave();
|
|
5796
|
+
try {
|
|
5797
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5798
|
+
} catch (e) {
|
|
5799
|
+
stackRestore(sp);
|
|
5800
|
+
if (e !== e + 0) throw e;
|
|
5801
|
+
_setThrew(1, 0);
|
|
5802
|
+
}
|
|
5803
|
+
}
|
|
5804
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5805
|
+
var sp = stackSave();
|
|
5806
|
+
try {
|
|
5807
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5808
|
+
} catch (e) {
|
|
5809
|
+
stackRestore(sp);
|
|
5810
|
+
if (e !== e + 0) throw e;
|
|
5811
|
+
_setThrew(1, 0);
|
|
5812
|
+
}
|
|
5813
|
+
}
|
|
5814
|
+
function invoke_viff(index, a1, a2, a3) {
|
|
5815
|
+
var sp = stackSave();
|
|
5816
|
+
try {
|
|
5817
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5818
|
+
} catch (e) {
|
|
5819
|
+
stackRestore(sp);
|
|
5820
|
+
if (e !== e + 0) throw e;
|
|
5821
|
+
_setThrew(1, 0);
|
|
5822
|
+
}
|
|
5823
|
+
}
|
|
5824
|
+
function invoke_viffffff(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5825
|
+
var sp = stackSave();
|
|
5826
|
+
try {
|
|
5827
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5828
|
+
} catch (e) {
|
|
5829
|
+
stackRestore(sp);
|
|
5830
|
+
if (e !== e + 0) throw e;
|
|
5831
|
+
_setThrew(1, 0);
|
|
5832
|
+
}
|
|
5833
|
+
}
|
|
5834
|
+
function invoke_fiiif(index, a1, a2, a3, a4) {
|
|
5835
|
+
var sp = stackSave();
|
|
5836
|
+
try {
|
|
5837
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5838
|
+
} catch (e) {
|
|
5839
|
+
stackRestore(sp);
|
|
5840
|
+
if (e !== e + 0) throw e;
|
|
5841
|
+
_setThrew(1, 0);
|
|
5842
|
+
}
|
|
5843
|
+
}
|
|
5844
|
+
function invoke_iiffiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5845
|
+
var sp = stackSave();
|
|
5846
|
+
try {
|
|
5847
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5848
|
+
} catch (e) {
|
|
5849
|
+
stackRestore(sp);
|
|
5850
|
+
if (e !== e + 0) throw e;
|
|
5851
|
+
_setThrew(1, 0);
|
|
5852
|
+
}
|
|
5853
|
+
}
|
|
5854
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5855
|
+
var sp = stackSave();
|
|
5856
|
+
try {
|
|
5857
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5858
|
+
} catch (e) {
|
|
5859
|
+
stackRestore(sp);
|
|
5860
|
+
if (e !== e + 0) throw e;
|
|
5861
|
+
_setThrew(1, 0);
|
|
5862
|
+
}
|
|
5863
|
+
}
|
|
5864
|
+
function invoke_fdiiii(index, a1, a2, a3, a4, a5) {
|
|
5865
|
+
var sp = stackSave();
|
|
5866
|
+
try {
|
|
5867
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5868
|
+
} catch (e) {
|
|
5869
|
+
stackRestore(sp);
|
|
5870
|
+
if (e !== e + 0) throw e;
|
|
5871
|
+
_setThrew(1, 0);
|
|
5872
|
+
}
|
|
5873
|
+
}
|
|
5874
|
+
function invoke_fdiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5875
|
+
var sp = stackSave();
|
|
5876
|
+
try {
|
|
5877
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5878
|
+
} catch (e) {
|
|
5879
|
+
stackRestore(sp);
|
|
5880
|
+
if (e !== e + 0) throw e;
|
|
5881
|
+
_setThrew(1, 0);
|
|
5882
|
+
}
|
|
5883
|
+
}
|
|
5884
|
+
function invoke_fii(index, a1, a2) {
|
|
5885
|
+
var sp = stackSave();
|
|
5886
|
+
try {
|
|
5887
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5888
|
+
} catch (e) {
|
|
5889
|
+
stackRestore(sp);
|
|
5890
|
+
if (e !== e + 0) throw e;
|
|
5891
|
+
_setThrew(1, 0);
|
|
5892
|
+
}
|
|
5893
|
+
}
|
|
5894
|
+
function invoke_viffiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5895
|
+
var sp = stackSave();
|
|
5896
|
+
try {
|
|
5897
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5898
|
+
} catch (e) {
|
|
5899
|
+
stackRestore(sp);
|
|
5900
|
+
if (e !== e + 0) throw e;
|
|
5901
|
+
_setThrew(1, 0);
|
|
5902
|
+
}
|
|
5903
|
+
}
|
|
5904
|
+
function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5905
|
+
var sp = stackSave();
|
|
5906
|
+
try {
|
|
5907
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5908
|
+
} catch (e) {
|
|
5909
|
+
stackRestore(sp);
|
|
5910
|
+
if (e !== e + 0) throw e;
|
|
5911
|
+
_setThrew(1, 0);
|
|
5912
|
+
}
|
|
5913
|
+
}
|
|
5914
|
+
function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5915
|
+
var sp = stackSave();
|
|
5916
|
+
try {
|
|
5917
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5918
|
+
} catch (e) {
|
|
5919
|
+
stackRestore(sp);
|
|
5920
|
+
if (e !== e + 0) throw e;
|
|
5921
|
+
_setThrew(1, 0);
|
|
5922
|
+
}
|
|
5923
|
+
}
|
|
5924
|
+
function invoke_vijjjj(index, a1, a2, a3, a4, a5) {
|
|
5925
|
+
var sp = stackSave();
|
|
5926
|
+
try {
|
|
5927
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5928
|
+
} catch (e) {
|
|
5929
|
+
stackRestore(sp);
|
|
5930
|
+
if (e !== e + 0) throw e;
|
|
5931
|
+
_setThrew(1, 0);
|
|
5932
|
+
}
|
|
5933
|
+
}
|
|
5934
|
+
function invoke_dddd(index, a1, a2, a3) {
|
|
5935
|
+
var sp = stackSave();
|
|
5936
|
+
try {
|
|
5937
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5938
|
+
} catch (e) {
|
|
5939
|
+
stackRestore(sp);
|
|
5940
|
+
if (e !== e + 0) throw e;
|
|
5941
|
+
_setThrew(1, 0);
|
|
5942
|
+
}
|
|
5943
|
+
}
|
|
5944
|
+
function invoke_dd(index, a1) {
|
|
5945
|
+
var sp = stackSave();
|
|
5946
|
+
try {
|
|
5947
|
+
return getWasmTableEntry(index)(a1);
|
|
5948
|
+
} catch (e) {
|
|
5949
|
+
stackRestore(sp);
|
|
5950
|
+
if (e !== e + 0) throw e;
|
|
5951
|
+
_setThrew(1, 0);
|
|
5952
|
+
}
|
|
5953
|
+
}
|
|
5954
|
+
function invoke_ddd(index, a1, a2) {
|
|
5955
|
+
var sp = stackSave();
|
|
5956
|
+
try {
|
|
5957
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5958
|
+
} catch (e) {
|
|
5959
|
+
stackRestore(sp);
|
|
5960
|
+
if (e !== e + 0) throw e;
|
|
5961
|
+
_setThrew(1, 0);
|
|
5962
|
+
}
|
|
5963
|
+
}
|
|
5964
|
+
function invoke_fff(index, a1, a2) {
|
|
5965
|
+
var sp = stackSave();
|
|
5966
|
+
try {
|
|
5967
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5968
|
+
} catch (e) {
|
|
5969
|
+
stackRestore(sp);
|
|
5970
|
+
if (e !== e + 0) throw e;
|
|
5971
|
+
_setThrew(1, 0);
|
|
5972
|
+
}
|
|
5973
|
+
}
|
|
5974
|
+
function invoke_j(index) {
|
|
5975
|
+
var sp = stackSave();
|
|
5976
|
+
try {
|
|
5977
|
+
return getWasmTableEntry(index)();
|
|
5978
|
+
} catch (e) {
|
|
5979
|
+
stackRestore(sp);
|
|
5980
|
+
if (e !== e + 0) throw e;
|
|
5981
|
+
_setThrew(1, 0);
|
|
5982
|
+
return 0n;
|
|
5983
|
+
}
|
|
5984
|
+
}
|
|
5985
|
+
function invoke_iiiiid(index, a1, a2, a3, a4, a5) {
|
|
5986
|
+
var sp = stackSave();
|
|
5987
|
+
try {
|
|
5988
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5989
|
+
} catch (e) {
|
|
5990
|
+
stackRestore(sp);
|
|
5991
|
+
if (e !== e + 0) throw e;
|
|
5992
|
+
_setThrew(1, 0);
|
|
5993
|
+
}
|
|
5994
|
+
}
|
|
5995
|
+
function invoke_jiiii(index, a1, a2, a3, a4) {
|
|
5996
|
+
var sp = stackSave();
|
|
5997
|
+
try {
|
|
5998
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5999
|
+
} catch (e) {
|
|
6000
|
+
stackRestore(sp);
|
|
6001
|
+
if (e !== e + 0) throw e;
|
|
6002
|
+
_setThrew(1, 0);
|
|
6003
|
+
return 0n;
|
|
6004
|
+
}
|
|
6005
|
+
}
|
|
6006
|
+
function invoke_fiii(index, a1, a2, a3) {
|
|
6007
|
+
var sp = stackSave();
|
|
6008
|
+
try {
|
|
6009
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
6010
|
+
} catch (e) {
|
|
6011
|
+
stackRestore(sp);
|
|
6012
|
+
if (e !== e + 0) throw e;
|
|
6013
|
+
_setThrew(1, 0);
|
|
6014
|
+
}
|
|
6015
|
+
}
|
|
6016
|
+
function invoke_diii(index, a1, a2, a3) {
|
|
6017
|
+
var sp = stackSave();
|
|
6018
|
+
try {
|
|
6019
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
6020
|
+
} catch (e) {
|
|
6021
|
+
stackRestore(sp);
|
|
6022
|
+
if (e !== e + 0) throw e;
|
|
6023
|
+
_setThrew(1, 0);
|
|
6024
|
+
}
|
|
6025
|
+
}
|
|
6026
|
+
function invoke_i(index) {
|
|
6027
|
+
var sp = stackSave();
|
|
6028
|
+
try {
|
|
6029
|
+
return getWasmTableEntry(index)();
|
|
6030
|
+
} catch (e) {
|
|
6031
|
+
stackRestore(sp);
|
|
6032
|
+
if (e !== e + 0) throw e;
|
|
6033
|
+
_setThrew(1, 0);
|
|
6034
|
+
}
|
|
6035
|
+
}
|
|
6036
|
+
function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
6037
|
+
var sp = stackSave();
|
|
6038
|
+
try {
|
|
6039
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
6040
|
+
} catch (e) {
|
|
6041
|
+
stackRestore(sp);
|
|
6042
|
+
if (e !== e + 0) throw e;
|
|
6043
|
+
_setThrew(1, 0);
|
|
6044
|
+
}
|
|
6045
|
+
}
|
|
6046
|
+
function invoke_viiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) {
|
|
6047
|
+
var sp = stackSave();
|
|
6048
|
+
try {
|
|
6049
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15);
|
|
5271
6050
|
} catch (e) {
|
|
5272
6051
|
stackRestore(sp);
|
|
5273
6052
|
if (e !== e + 0) throw e;
|
|
@@ -5357,7 +6136,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5357
6136
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5358
6137
|
|
|
5359
6138
|
// package.json
|
|
5360
|
-
var version = "0.0
|
|
6139
|
+
var version = "0.89.0-canary.0";
|
|
5361
6140
|
|
|
5362
6141
|
// lib/modules/fonts.ts
|
|
5363
6142
|
var FontsAPI = class {
|