@grida/canvas-wasm 0.0.85-canary.0 → 0.0.86-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["Zg"]();
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+ wasmExports["$g"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Yg"];
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+ wasmMemory = wasmExports["_g"];
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  updateMemoryViews();
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- wasmTable = wasmExports["_g"];
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+ wasmTable = wasmExports["ah"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5054,65 +5054,65 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { I: ___cxa_begin_catch, S: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Y: ___cxa_find_matching_catch_4, Ia: ___cxa_rethrow, L: ___cxa_throw, jb: ___cxa_uncaught_exceptions, d: ___resumeException, La: ___syscall_fcntl64, Ab: ___syscall_fstat64, wb: ___syscall_getcwd, pb: ___syscall_getdents64, Bb: ___syscall_ioctl, xb: ___syscall_lstat64, yb: ___syscall_newfstatat, Ka: ___syscall_openat, ob: ___syscall_readlinkat, zb: ___syscall_stat64, Eb: __abort_js, lb: __emscripten_throw_longjmp, tb: __gmtime_js, rb: __mmap_js, sb: __munmap_js, Fb: __tzset_js, Db: _clock_time_get, Cb: _emscripten_date_now, nb: _emscripten_get_heap_max, qa: _emscripten_get_now, Jf: _emscripten_glActiveTexture, Kf: _emscripten_glAttachShader, me: _emscripten_glBeginQuery, ge: _emscripten_glBeginQueryEXT, Lc: _emscripten_glBeginTransformFeedback, Lf: _emscripten_glBindAttribLocation, Mf: _emscripten_glBindBuffer, Ic: _emscripten_glBindBufferBase, Jc: _emscripten_glBindBufferRange, Ke: _emscripten_glBindFramebuffer, Le: _emscripten_glBindRenderbuffer, se: _emscripten_glBindSampler, Nf: _emscripten_glBindTexture, Yb: _emscripten_glBindTransformFeedback, ef: _emscripten_glBindVertexArray, hf: _emscripten_glBindVertexArrayOES, Of: _emscripten_glBlendColor, Pf: _emscripten_glBlendEquation, Qd: _emscripten_glBlendEquationSeparate, Qf: _emscripten_glBlendFunc, Pd: _emscripten_glBlendFuncSeparate, Ee: _emscripten_glBlitFramebuffer, Rf: _emscripten_glBufferData, Sf: _emscripten_glBufferSubData, Me: _emscripten_glCheckFramebufferStatus, Tf: _emscripten_glClear, mc: _emscripten_glClearBufferfi, nc: _emscripten_glClearBufferfv, pc: _emscripten_glClearBufferiv, oc: _emscripten_glClearBufferuiv, Uf: _emscripten_glClearColor, Od: _emscripten_glClearDepthf, Vf: _emscripten_glClearStencil, Be: _emscripten_glClientWaitSync, ed: _emscripten_glClipControlEXT, Wf: _emscripten_glColorMask, Xf: _emscripten_glCompileShader, Yf: _emscripten_glCompressedTexImage2D, Xc: _emscripten_glCompressedTexImage3D, Zf: _emscripten_glCompressedTexSubImage2D, Wc: _emscripten_glCompressedTexSubImage3D, De: _emscripten_glCopyBufferSubData, Nd: _emscripten_glCopyTexImage2D, _f: _emscripten_glCopyTexSubImage2D, Yc: _emscripten_glCopyTexSubImage3D, $f: _emscripten_glCreateProgram, ag: _emscripten_glCreateShader, bg: _emscripten_glCullFace, cg: _emscripten_glDeleteBuffers, Ne: _emscripten_glDeleteFramebuffers, dg: _emscripten_glDeleteProgram, ne: _emscripten_glDeleteQueries, he: _emscripten_glDeleteQueriesEXT, Oe: _emscripten_glDeleteRenderbuffers, te: _emscripten_glDeleteSamplers, eg: _emscripten_glDeleteShader, Ce: _emscripten_glDeleteSync, fg: _emscripten_glDeleteTextures, Xb: _emscripten_glDeleteTransformFeedbacks, ff: _emscripten_glDeleteVertexArrays, jf: _emscripten_glDeleteVertexArraysOES, Md: _emscripten_glDepthFunc, gg: _emscripten_glDepthMask, Ld: _emscripten_glDepthRangef, Kd: _emscripten_glDetachShader, hg: _emscripten_glDisable, ig: _emscripten_glDisableVertexAttribArray, jg: _emscripten_glDrawArrays, cf: _emscripten_glDrawArraysInstanced, Td: _emscripten_glDrawArraysInstancedANGLE, Kb: _emscripten_glDrawArraysInstancedARB, $e: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, bd: _emscripten_glDrawArraysInstancedEXT, Lb: _emscripten_glDrawArraysInstancedNV, Ze: _emscripten_glDrawBuffers, $c: _emscripten_glDrawBuffersEXT, Ud: _emscripten_glDrawBuffersWEBGL, kg: _emscripten_glDrawElements, df: _emscripten_glDrawElementsInstanced, Sd: _emscripten_glDrawElementsInstancedANGLE, Ib: _emscripten_glDrawElementsInstancedARB, af: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Jb: _emscripten_glDrawElementsInstancedEXT, ad: _emscripten_glDrawElementsInstancedNV, Te: _emscripten_glDrawRangeElements, lg: _emscripten_glEnable, mg: _emscripten_glEnableVertexAttribArray, oe: _emscripten_glEndQuery, ie: _emscripten_glEndQueryEXT, Kc: _emscripten_glEndTransformFeedback, ye: _emscripten_glFenceSync, ng: _emscripten_glFinish, og: _emscripten_glFlush, Pe: _emscripten_glFramebufferRenderbuffer, Qe: _emscripten_glFramebufferTexture2D, Oc: _emscripten_glFramebufferTextureLayer, pg: _emscripten_glFrontFace, qg: _emscripten_glGenBuffers, Re: _emscripten_glGenFramebuffers, pe: _emscripten_glGenQueries, je: _emscripten_glGenQueriesEXT, Se: _emscripten_glGenRenderbuffers, ue: _emscripten_glGenSamplers, rg: _emscripten_glGenTextures, Wb: _emscripten_glGenTransformFeedbacks, bf: _emscripten_glGenVertexArrays, kf: _emscripten_glGenVertexArraysOES, Ge: _emscripten_glGenerateMipmap, Jd: _emscripten_glGetActiveAttrib, Hd: _emscripten_glGetActiveUniform, hc: _emscripten_glGetActiveUniformBlockName, ic: _emscripten_glGetActiveUniformBlockiv, kc: _emscripten_glGetActiveUniformsiv, Gd: _emscripten_glGetAttachedShaders, Fd: _emscripten_glGetAttribLocation, Ed: _emscripten_glGetBooleanv, cc: _emscripten_glGetBufferParameteri64v, sg: _emscripten_glGetBufferParameteriv, tg: _emscripten_glGetError, ug: _emscripten_glGetFloatv, yc: _emscripten_glGetFragDataLocation, He: _emscripten_glGetFramebufferAttachmentParameteriv, dc: _emscripten_glGetInteger64i_v, fc: _emscripten_glGetInteger64v, Mc: _emscripten_glGetIntegeri_v, vg: _emscripten_glGetIntegerv, Ob: _emscripten_glGetInternalformativ, Sb: _emscripten_glGetProgramBinary, wg: _emscripten_glGetProgramInfoLog, xg: _emscripten_glGetProgramiv, de: _emscripten_glGetQueryObjecti64vEXT, Wd: _emscripten_glGetQueryObjectivEXT, ee: _emscripten_glGetQueryObjectui64vEXT, qe: _emscripten_glGetQueryObjectuiv, ke: _emscripten_glGetQueryObjectuivEXT, re: _emscripten_glGetQueryiv, le: _emscripten_glGetQueryivEXT, Ie: _emscripten_glGetRenderbufferParameteriv, _b: _emscripten_glGetSamplerParameterfv, $b: _emscripten_glGetSamplerParameteriv, yg: _emscripten_glGetShaderInfoLog, ae: _emscripten_glGetShaderPrecisionFormat, Dd: _emscripten_glGetShaderSource, zg: _emscripten_glGetShaderiv, Ag: _emscripten_glGetString, gf: _emscripten_glGetStringi, ec: _emscripten_glGetSynciv, Cd: _emscripten_glGetTexParameterfv, Bd: _emscripten_glGetTexParameteriv, Gc: _emscripten_glGetTransformFeedbackVarying, jc: _emscripten_glGetUniformBlockIndex, lc: _emscripten_glGetUniformIndices, Bg: _emscripten_glGetUniformLocation, Ad: _emscripten_glGetUniformfv, zd: _emscripten_glGetUniformiv, zc: _emscripten_glGetUniformuiv, Fc: _emscripten_glGetVertexAttribIiv, Ec: _emscripten_glGetVertexAttribIuiv, wd: _emscripten_glGetVertexAttribPointerv, yd: _emscripten_glGetVertexAttribfv, xd: _emscripten_glGetVertexAttribiv, vd: _emscripten_glHint, be: _emscripten_glInvalidateFramebuffer, ce: _emscripten_glInvalidateSubFramebuffer, ud: _emscripten_glIsBuffer, td: _emscripten_glIsEnabled, sd: _emscripten_glIsFramebuffer, rd: _emscripten_glIsProgram, Vc: _emscripten_glIsQuery, Xd: _emscripten_glIsQueryEXT, qd: _emscripten_glIsRenderbuffer, bc: _emscripten_glIsSampler, pd: _emscripten_glIsShader, ze: _emscripten_glIsSync, Cg: _emscripten_glIsTexture, Vb: _emscripten_glIsTransformFeedback, Nc: _emscripten_glIsVertexArray, Vd: _emscripten_glIsVertexArrayOES, Dg: _emscripten_glLineWidth, Eg: _emscripten_glLinkProgram, Xe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ye: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ub: _emscripten_glPauseTransformFeedback, Fg: _emscripten_glPixelStorei, dd: _emscripten_glPolygonModeWEBGL, od: _emscripten_glPolygonOffset, fd: _emscripten_glPolygonOffsetClampEXT, Rb: _emscripten_glProgramBinary, Qb: _emscripten_glProgramParameteri, fe: _emscripten_glQueryCounterEXT, _e: _emscripten_glReadBuffer, Gg: _emscripten_glReadPixels, nd: _emscripten_glReleaseShaderCompiler, Je: _emscripten_glRenderbufferStorage, Fe: _emscripten_glRenderbufferStorageMultisample, Tb: _emscripten_glResumeTransformFeedback, md: _emscripten_glSampleCoverage, ve: _emscripten_glSamplerParameterf, ac: _emscripten_glSamplerParameterfv, we: _emscripten_glSamplerParameteri, xe: _emscripten_glSamplerParameteriv, Hg: _emscripten_glScissor, ld: _emscripten_glShaderBinary, Ig: _emscripten_glShaderSource, Jg: _emscripten_glStencilFunc, Kg: _emscripten_glStencilFuncSeparate, Lg: _emscripten_glStencilMask, Mg: _emscripten_glStencilMaskSeparate, Ng: _emscripten_glStencilOp, Og: _emscripten_glStencilOpSeparate, Pg: _emscripten_glTexImage2D, _c: _emscripten_glTexImage3D, Qg: _emscripten_glTexParameterf, Rg: _emscripten_glTexParameterfv, Sg: _emscripten_glTexParameteri, Tg: _emscripten_glTexParameteriv, Ue: _emscripten_glTexStorage2D, Pb: _emscripten_glTexStorage3D, Ug: _emscripten_glTexSubImage2D, Zc: _emscripten_glTexSubImage3D, Hc: _emscripten_glTransformFeedbackVaryings, Vg: _emscripten_glUniform1f, Wg: _emscripten_glUniform1fv, Ff: _emscripten_glUniform1i, Gf: _emscripten_glUniform1iv, xc: _emscripten_glUniform1ui, tc: _emscripten_glUniform1uiv, Hf: _emscripten_glUniform2f, If: _emscripten_glUniform2fv, Ef: _emscripten_glUniform2i, Df: _emscripten_glUniform2iv, wc: _emscripten_glUniform2ui, sc: _emscripten_glUniform2uiv, Cf: _emscripten_glUniform3f, Bf: _emscripten_glUniform3fv, Af: _emscripten_glUniform3i, zf: _emscripten_glUniform3iv, vc: _emscripten_glUniform3ui, rc: _emscripten_glUniform3uiv, yf: _emscripten_glUniform4f, xf: _emscripten_glUniform4fv, lf: _emscripten_glUniform4i, mf: _emscripten_glUniform4iv, uc: _emscripten_glUniform4ui, qc: _emscripten_glUniform4uiv, gc: _emscripten_glUniformBlockBinding, nf: _emscripten_glUniformMatrix2fv, Uc: _emscripten_glUniformMatrix2x3fv, Sc: _emscripten_glUniformMatrix2x4fv, of: _emscripten_glUniformMatrix3fv, Tc: _emscripten_glUniformMatrix3x2fv, Qc: _emscripten_glUniformMatrix3x4fv, pf: _emscripten_glUniformMatrix4fv, Rc: _emscripten_glUniformMatrix4x2fv, Pc: _emscripten_glUniformMatrix4x3fv, qf: _emscripten_glUseProgram, kd: _emscripten_glValidateProgram, rf: _emscripten_glVertexAttrib1f, jd: _emscripten_glVertexAttrib1fv, id: _emscripten_glVertexAttrib2f, sf: _emscripten_glVertexAttrib2fv, hd: _emscripten_glVertexAttrib3f, tf: _emscripten_glVertexAttrib3fv, gd: _emscripten_glVertexAttrib4f, uf: _emscripten_glVertexAttrib4fv, Ve: _emscripten_glVertexAttribDivisor, Rd: _emscripten_glVertexAttribDivisorANGLE, Mb: _emscripten_glVertexAttribDivisorARB, cd: _emscripten_glVertexAttribDivisorEXT, Nb: _emscripten_glVertexAttribDivisorNV, Dc: _emscripten_glVertexAttribI4i, Bc: _emscripten_glVertexAttribI4iv, Cc: _emscripten_glVertexAttribI4ui, Ac: _emscripten_glVertexAttribI4uiv, We: _emscripten_glVertexAttribIPointer, vf: _emscripten_glVertexAttribPointer, wf: _emscripten_glViewport, Ae: _emscripten_glWaitSync, fb: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, Gb: _environ_get, Hb: _environ_sizes_get, Pa: _exit, da: _fd_close, qb: _fd_pread, Ja: _fd_read, ub: _fd_seek, ca: _fd_write, Xg: _glGetIntegerv, ua: _glGetString, Oa: _glGetStringi, _d: invoke_dd, Zd: invoke_ddd, $d: invoke_dddd, ja: invoke_did, Va: invoke_didddiddd, Ga: invoke_diii, v: invoke_fdiiiii, Yd: invoke_fff, E: invoke_ffif, t: invoke_ffifif, ga: invoke_ffifiii, R: invoke_fi, sa: invoke_fif, Ta: invoke_fii, Ha: invoke_fiii, U: invoke_fiiif, z: invoke_fiiiidi, $a: invoke_fiiiif, Fa: invoke_fiiiii, p: invoke_i, bb: invoke_if, ab: invoke_iffiiiiiiii, i: invoke_ii, K: invoke_iif, xa: invoke_iiffi, h: invoke_iii, Ba: invoke_iiif, f: invoke_iiii, Ca: invoke_iiiif, k: invoke_iiiii, ib: invoke_iiiiid, H: invoke_iiiiii, Qa: invoke_iiiiiiffiii, C: invoke_iiiiiii, q: invoke_iiiiiiii, wa: invoke_iiiiiiiii, va: invoke_iiiiiiiiii, ya: invoke_iiiiiiiiiiifiii, $: invoke_iiiiiiiiiiii, Ua: invoke_iij, kb: invoke_j, Ya: invoke_ji, m: invoke_jii, aa: invoke_jiiii, cb: invoke_jiijj, n: invoke_v, Ea: invoke_vfffffiii, b: invoke_vi, T: invoke_vid, X: invoke_vif, x: invoke_viff, N: invoke_vifff, r: invoke_viffff, G: invoke_vifffff, Xa: invoke_viffffff, Q: invoke_viffffffffffffffffffff, P: invoke_vifffiiff, oa: invoke_viffi, ia: invoke_vifiiiiiii, c: invoke_vii, Sa: invoke_viidii, F: invoke_viif, s: invoke_viiff, ka: invoke_viifff, Wa: invoke_viiffffff, gb: invoke_viiffiii, ta: invoke_viifif, y: invoke_viififif, D: invoke_viifiiifi, e: invoke_viii, Ra: invoke_viiidididii, J: invoke_viiif, Z: invoke_viiiffi, fa: invoke_viiiffiffii, W: invoke_viiifi, ba: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, na: invoke_viiiif, ea: invoke_viiiiff, Aa: invoke_viiiiffi, M: invoke_viiiifi, g: invoke_viiiii, Na: invoke_viiiiiff, eb: invoke_viiiiiffiiifffi, db: invoke_viiiiiffiiifii, za: invoke_viiiiifi, l: invoke_viiiiii, u: invoke_viiiiiii, A: invoke_viiiiiiii, O: invoke_viiiiiiiii, V: invoke_viiiiiiiiii, ma: invoke_viiiiiiiiiii, _: invoke_viiiiiiiiiiiiiii, _a: invoke_viiiijjiiiiff, Ma: invoke_viiij, Za: invoke_viiijj, pa: invoke_viij, w: invoke_viiji, B: invoke_viijiii, Da: invoke_viijiiiif, Zb: invoke_vijff, ra: invoke_viji, hb: invoke_vijii, Id: invoke_vijiiii, ha: invoke_vijjjj, la: _llvm_eh_typeid_for, vb: _random_get };
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+ var wasmImports = { I: ___cxa_begin_catch, S: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Y: ___cxa_find_matching_catch_4, Ja: ___cxa_rethrow, L: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Na: ___syscall_fcntl64, Ab: ___syscall_fstat64, wb: ___syscall_getcwd, pb: ___syscall_getdents64, Bb: ___syscall_ioctl, xb: ___syscall_lstat64, yb: ___syscall_newfstatat, Ma: ___syscall_openat, ob: ___syscall_readlinkat, zb: ___syscall_stat64, Eb: __abort_js, lb: __emscripten_throw_longjmp, tb: __gmtime_js, rb: __mmap_js, sb: __munmap_js, Fb: __tzset_js, Db: _clock_time_get, Cb: _emscripten_date_now, nb: _emscripten_get_heap_max, ra: _emscripten_get_now, Kf: _emscripten_glActiveTexture, Lf: _emscripten_glAttachShader, ne: _emscripten_glBeginQuery, he: _emscripten_glBeginQueryEXT, Lc: _emscripten_glBeginTransformFeedback, Mf: _emscripten_glBindAttribLocation, Nf: _emscripten_glBindBuffer, Ic: _emscripten_glBindBufferBase, Jc: _emscripten_glBindBufferRange, Le: _emscripten_glBindFramebuffer, Me: _emscripten_glBindRenderbuffer, te: _emscripten_glBindSampler, Of: _emscripten_glBindTexture, Yb: _emscripten_glBindTransformFeedback, ff: _emscripten_glBindVertexArray, jf: _emscripten_glBindVertexArrayOES, Pf: _emscripten_glBlendColor, Qf: _emscripten_glBlendEquation, Rd: _emscripten_glBlendEquationSeparate, Rf: _emscripten_glBlendFunc, Qd: _emscripten_glBlendFuncSeparate, Fe: _emscripten_glBlitFramebuffer, Sf: _emscripten_glBufferData, Tf: _emscripten_glBufferSubData, Ne: _emscripten_glCheckFramebufferStatus, Uf: _emscripten_glClear, lc: _emscripten_glClearBufferfi, mc: _emscripten_glClearBufferfv, oc: _emscripten_glClearBufferiv, nc: _emscripten_glClearBufferuiv, Vf: _emscripten_glClearColor, Pd: _emscripten_glClearDepthf, Wf: _emscripten_glClearStencil, Ce: _emscripten_glClientWaitSync, ed: _emscripten_glClipControlEXT, Xf: _emscripten_glColorMask, Yf: _emscripten_glCompileShader, Zf: _emscripten_glCompressedTexImage2D, Xc: _emscripten_glCompressedTexImage3D, _f: _emscripten_glCompressedTexSubImage2D, Wc: _emscripten_glCompressedTexSubImage3D, Ee: _emscripten_glCopyBufferSubData, Od: _emscripten_glCopyTexImage2D, $f: _emscripten_glCopyTexSubImage2D, Yc: _emscripten_glCopyTexSubImage3D, ag: _emscripten_glCreateProgram, bg: _emscripten_glCreateShader, cg: _emscripten_glCullFace, dg: _emscripten_glDeleteBuffers, Oe: _emscripten_glDeleteFramebuffers, eg: _emscripten_glDeleteProgram, oe: _emscripten_glDeleteQueries, ie: _emscripten_glDeleteQueriesEXT, Pe: _emscripten_glDeleteRenderbuffers, ue: _emscripten_glDeleteSamplers, fg: _emscripten_glDeleteShader, De: _emscripten_glDeleteSync, gg: _emscripten_glDeleteTextures, Xb: _emscripten_glDeleteTransformFeedbacks, gf: _emscripten_glDeleteVertexArrays, kf: _emscripten_glDeleteVertexArraysOES, Nd: _emscripten_glDepthFunc, hg: _emscripten_glDepthMask, Md: _emscripten_glDepthRangef, Kd: _emscripten_glDetachShader, ig: _emscripten_glDisable, jg: _emscripten_glDisableVertexAttribArray, kg: _emscripten_glDrawArrays, df: _emscripten_glDrawArraysInstanced, Ud: _emscripten_glDrawArraysInstancedANGLE, Kb: _emscripten_glDrawArraysInstancedARB, af: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, bd: _emscripten_glDrawArraysInstancedEXT, Lb: _emscripten_glDrawArraysInstancedNV, _e: _emscripten_glDrawBuffers, $c: _emscripten_glDrawBuffersEXT, Vd: _emscripten_glDrawBuffersWEBGL, lg: _emscripten_glDrawElements, ef: _emscripten_glDrawElementsInstanced, Td: _emscripten_glDrawElementsInstancedANGLE, Ib: _emscripten_glDrawElementsInstancedARB, bf: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Jb: _emscripten_glDrawElementsInstancedEXT, ad: _emscripten_glDrawElementsInstancedNV, Ue: _emscripten_glDrawRangeElements, mg: _emscripten_glEnable, ng: _emscripten_glEnableVertexAttribArray, pe: _emscripten_glEndQuery, je: _emscripten_glEndQueryEXT, Kc: _emscripten_glEndTransformFeedback, ze: _emscripten_glFenceSync, og: _emscripten_glFinish, pg: _emscripten_glFlush, Qe: _emscripten_glFramebufferRenderbuffer, Re: _emscripten_glFramebufferTexture2D, Oc: _emscripten_glFramebufferTextureLayer, qg: _emscripten_glFrontFace, rg: _emscripten_glGenBuffers, Se: _emscripten_glGenFramebuffers, qe: _emscripten_glGenQueries, ke: _emscripten_glGenQueriesEXT, Te: _emscripten_glGenRenderbuffers, ve: _emscripten_glGenSamplers, sg: _emscripten_glGenTextures, Wb: _emscripten_glGenTransformFeedbacks, cf: _emscripten_glGenVertexArrays, lf: _emscripten_glGenVertexArraysOES, He: _emscripten_glGenerateMipmap, Jd: _emscripten_glGetActiveAttrib, Id: _emscripten_glGetActiveUniform, gc: _emscripten_glGetActiveUniformBlockName, hc: _emscripten_glGetActiveUniformBlockiv, jc: _emscripten_glGetActiveUniformsiv, Hd: _emscripten_glGetAttachedShaders, Gd: _emscripten_glGetAttribLocation, Fd: _emscripten_glGetBooleanv, bc: _emscripten_glGetBufferParameteri64v, tg: _emscripten_glGetBufferParameteriv, ug: _emscripten_glGetError, vg: _emscripten_glGetFloatv, yc: _emscripten_glGetFragDataLocation, Ie: _emscripten_glGetFramebufferAttachmentParameteriv, cc: _emscripten_glGetInteger64i_v, ec: _emscripten_glGetInteger64v, Mc: _emscripten_glGetIntegeri_v, wg: _emscripten_glGetIntegerv, Ob: _emscripten_glGetInternalformativ, Sb: _emscripten_glGetProgramBinary, xg: _emscripten_glGetProgramInfoLog, yg: _emscripten_glGetProgramiv, ee: _emscripten_glGetQueryObjecti64vEXT, Xd: _emscripten_glGetQueryObjectivEXT, fe: _emscripten_glGetQueryObjectui64vEXT, re: _emscripten_glGetQueryObjectuiv, le: _emscripten_glGetQueryObjectuivEXT, se: _emscripten_glGetQueryiv, me: _emscripten_glGetQueryivEXT, Je: _emscripten_glGetRenderbufferParameteriv, Zb: _emscripten_glGetSamplerParameterfv, _b: _emscripten_glGetSamplerParameteriv, zg: _emscripten_glGetShaderInfoLog, be: _emscripten_glGetShaderPrecisionFormat, Ed: _emscripten_glGetShaderSource, Ag: _emscripten_glGetShaderiv, Bg: _emscripten_glGetString, hf: _emscripten_glGetStringi, dc: _emscripten_glGetSynciv, Dd: _emscripten_glGetTexParameterfv, Cd: _emscripten_glGetTexParameteriv, Gc: _emscripten_glGetTransformFeedbackVarying, ic: _emscripten_glGetUniformBlockIndex, kc: _emscripten_glGetUniformIndices, Cg: _emscripten_glGetUniformLocation, Bd: _emscripten_glGetUniformfv, zd: _emscripten_glGetUniformiv, zc: _emscripten_glGetUniformuiv, Fc: _emscripten_glGetVertexAttribIiv, Ec: _emscripten_glGetVertexAttribIuiv, wd: _emscripten_glGetVertexAttribPointerv, yd: _emscripten_glGetVertexAttribfv, xd: _emscripten_glGetVertexAttribiv, vd: _emscripten_glHint, ce: _emscripten_glInvalidateFramebuffer, de: _emscripten_glInvalidateSubFramebuffer, ud: _emscripten_glIsBuffer, td: _emscripten_glIsEnabled, sd: _emscripten_glIsFramebuffer, rd: _emscripten_glIsProgram, Vc: _emscripten_glIsQuery, Yd: _emscripten_glIsQueryEXT, qd: _emscripten_glIsRenderbuffer, ac: _emscripten_glIsSampler, pd: _emscripten_glIsShader, Ae: _emscripten_glIsSync, Dg: _emscripten_glIsTexture, Vb: _emscripten_glIsTransformFeedback, Nc: _emscripten_glIsVertexArray, Wd: _emscripten_glIsVertexArrayOES, Eg: _emscripten_glLineWidth, Fg: _emscripten_glLinkProgram, Ye: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ze: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ub: _emscripten_glPauseTransformFeedback, Gg: _emscripten_glPixelStorei, dd: _emscripten_glPolygonModeWEBGL, od: _emscripten_glPolygonOffset, fd: _emscripten_glPolygonOffsetClampEXT, Rb: _emscripten_glProgramBinary, Qb: _emscripten_glProgramParameteri, ge: _emscripten_glQueryCounterEXT, $e: _emscripten_glReadBuffer, Hg: _emscripten_glReadPixels, nd: _emscripten_glReleaseShaderCompiler, Ke: _emscripten_glRenderbufferStorage, Ge: _emscripten_glRenderbufferStorageMultisample, Tb: _emscripten_glResumeTransformFeedback, md: _emscripten_glSampleCoverage, we: _emscripten_glSamplerParameterf, $b: _emscripten_glSamplerParameterfv, xe: _emscripten_glSamplerParameteri, ye: _emscripten_glSamplerParameteriv, Ig: _emscripten_glScissor, ld: _emscripten_glShaderBinary, Jg: _emscripten_glShaderSource, Kg: _emscripten_glStencilFunc, Lg: _emscripten_glStencilFuncSeparate, Mg: _emscripten_glStencilMask, Ng: _emscripten_glStencilMaskSeparate, Og: _emscripten_glStencilOp, Pg: _emscripten_glStencilOpSeparate, Qg: _emscripten_glTexImage2D, _c: _emscripten_glTexImage3D, Rg: _emscripten_glTexParameterf, Sg: _emscripten_glTexParameterfv, Tg: _emscripten_glTexParameteri, Ug: _emscripten_glTexParameteriv, Ve: _emscripten_glTexStorage2D, Pb: _emscripten_glTexStorage3D, Vg: _emscripten_glTexSubImage2D, Zc: _emscripten_glTexSubImage3D, Hc: _emscripten_glTransformFeedbackVaryings, Wg: _emscripten_glUniform1f, Xg: _emscripten_glUniform1fv, Gf: _emscripten_glUniform1i, Hf: _emscripten_glUniform1iv, xc: _emscripten_glUniform1ui, sc: _emscripten_glUniform1uiv, If: _emscripten_glUniform2f, Jf: _emscripten_glUniform2fv, Ff: _emscripten_glUniform2i, Ef: _emscripten_glUniform2iv, wc: _emscripten_glUniform2ui, rc: _emscripten_glUniform2uiv, Df: _emscripten_glUniform3f, Cf: _emscripten_glUniform3fv, Bf: _emscripten_glUniform3i, Af: _emscripten_glUniform3iv, vc: _emscripten_glUniform3ui, qc: _emscripten_glUniform3uiv, zf: _emscripten_glUniform4f, yf: _emscripten_glUniform4fv, mf: _emscripten_glUniform4i, nf: _emscripten_glUniform4iv, uc: _emscripten_glUniform4ui, pc: _emscripten_glUniform4uiv, fc: _emscripten_glUniformBlockBinding, of: _emscripten_glUniformMatrix2fv, Uc: _emscripten_glUniformMatrix2x3fv, Sc: _emscripten_glUniformMatrix2x4fv, pf: _emscripten_glUniformMatrix3fv, Tc: _emscripten_glUniformMatrix3x2fv, Qc: _emscripten_glUniformMatrix3x4fv, qf: _emscripten_glUniformMatrix4fv, Rc: _emscripten_glUniformMatrix4x2fv, Pc: _emscripten_glUniformMatrix4x3fv, rf: _emscripten_glUseProgram, kd: _emscripten_glValidateProgram, sf: _emscripten_glVertexAttrib1f, jd: _emscripten_glVertexAttrib1fv, id: _emscripten_glVertexAttrib2f, tf: _emscripten_glVertexAttrib2fv, hd: _emscripten_glVertexAttrib3f, uf: _emscripten_glVertexAttrib3fv, gd: _emscripten_glVertexAttrib4f, vf: _emscripten_glVertexAttrib4fv, We: _emscripten_glVertexAttribDivisor, Sd: _emscripten_glVertexAttribDivisorANGLE, Mb: _emscripten_glVertexAttribDivisorARB, cd: _emscripten_glVertexAttribDivisorEXT, Nb: _emscripten_glVertexAttribDivisorNV, Dc: _emscripten_glVertexAttribI4i, Bc: _emscripten_glVertexAttribI4iv, Cc: _emscripten_glVertexAttribI4ui, Ac: _emscripten_glVertexAttribI4uiv, Xe: _emscripten_glVertexAttribIPointer, wf: _emscripten_glVertexAttribPointer, xf: _emscripten_glViewport, Be: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, Gb: _environ_get, Hb: _environ_sizes_get, Pa: _exit, da: _fd_close, qb: _fd_pread, La: _fd_read, ub: _fd_seek, ca: _fd_write, Yg: _glGetIntegerv, Oa: _glGetString, Zg: _glGetStringi, $d: invoke_dd, _d: invoke_ddd, ae: invoke_dddd, ka: invoke_did, Va: invoke_didddiddd, Ha: invoke_diii, u: invoke_fdiiiii, Zd: invoke_fff, D: invoke_ffif, v: invoke_ffifif, ga: invoke_ffifiii, R: invoke_fi, ta: invoke_fif, Ta: invoke_fii, Ia: invoke_fiii, U: invoke_fiiif, y: invoke_fiiiidi, cb: invoke_fiiiif, Ea: invoke_fiiiii, p: invoke_i, db: invoke_if, tc: invoke_iffiiiiiiii, i: invoke_ii, K: invoke_iif, za: invoke_iiffi, h: invoke_iii, Aa: invoke_iiif, f: invoke_iiii, Ba: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, H: invoke_iiiiii, Qa: invoke_iiiiiiffiii, B: invoke_iiiiiii, q: invoke_iiiiiiii, wa: invoke_iiiiiiiii, va: invoke_iiiiiiiiii, Fa: invoke_iiiiiiiiiiifiii, aa: invoke_iiiiiiiiiiii, Ua: invoke_iij, kb: invoke_j, eb: invoke_ji, m: invoke_jii, ba: invoke_jiiii, bb: invoke_jiijj, n: invoke_v, Da: invoke_vfffffiii, b: invoke_vi, T: invoke_vid, V: invoke_vif, x: invoke_viff, M: invoke_vifff, r: invoke_viffff, F: invoke_vifffff, Xa: invoke_viffffff, Q: invoke_viffffffffffffffffffff, P: invoke_vifffiiff, oa: invoke_viffi, Ad: invoke_viffii, ja: invoke_vifiiiiiii, c: invoke_vii, Sa: invoke_viidii, E: invoke_viif, s: invoke_viiff, la: invoke_viifff, Wa: invoke_viiffffff, ia: invoke_viiffi, Za: invoke_viiffiii, ua: invoke_viifif, G: invoke_viififif, C: invoke_viifiiifi, e: invoke_viii, Ra: invoke_viiidididii, J: invoke_viiif, Z: invoke_viiiffi, fa: invoke_viiiffiffii, N: invoke_viiifi, _: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, qa: invoke_viiiif, ea: invoke_viiiiff, ya: invoke_viiiiffi, X: invoke_viiiifi, g: invoke_viiiii, Ka: invoke_viiiiiff, gb: invoke_viiiiiffiiifffi, fb: invoke_viiiiiffiiifii, xa: invoke_viiiiifi, k: invoke_viiiiii, t: invoke_viiiiiii, z: invoke_viiiiiiii, O: invoke_viiiiiiiii, W: invoke_viiiiiiiiii, ma: invoke_viiiiiiiiiii, $: invoke_viiiiiiiiiiiiiii, jb: invoke_viiiijjiiiiff, Ga: invoke_viiij, $a: invoke_viiijj, sa: invoke_viij, w: invoke_viiji, A: invoke_viijiii, Ca: invoke_viijiiiif, ab: invoke_vijff, pa: invoke_viji, _a: invoke_vijii, Ld: invoke_vijiiii, ha: invoke_vijjjj, na: _llvm_eh_typeid_for, vb: _random_get };
5058
5058
  var wasmExports = await createWasm();
5059
- var ___wasm_call_ctors = wasmExports["Zg"];
5060
- var _init = Module["_init"] = wasmExports["$g"];
5061
- var _tick = Module["_tick"] = wasmExports["ah"];
5062
- var _resize_surface = Module["_resize_surface"] = wasmExports["bh"];
5063
- var _redraw = Module["_redraw"] = wasmExports["ch"];
5064
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["dh"];
5065
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["eh"];
5066
- var _pointer_move = Module["_pointer_move"] = wasmExports["fh"];
5067
- var _command = Module["_command"] = wasmExports["gh"];
5068
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["hh"];
5069
- var _add_image = Module["_add_image"] = wasmExports["ih"];
5070
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["jh"];
5071
- var _get_image_size = Module["_get_image_size"] = wasmExports["kh"];
5072
- var _add_font = Module["_add_font"] = wasmExports["lh"];
5073
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["mh"];
5074
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["nh"];
5075
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["oh"];
5076
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["ph"];
5077
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["qh"];
5078
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["rh"];
5079
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["sh"];
5080
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["th"];
5081
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["uh"];
5082
- var _export_node_as = Module["_export_node_as"] = wasmExports["vh"];
5083
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["wh"];
5084
- var _set_debug = Module["_set_debug"] = wasmExports["xh"];
5085
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["yh"];
5086
- var _set_verbose = Module["_set_verbose"] = wasmExports["zh"];
5087
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Ah"];
5088
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Bh"];
5089
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ch"];
5090
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Dh"];
5091
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Eh"];
5092
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Fh"];
5093
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Gh"];
5094
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Hh"];
5095
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Ih"];
5096
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Jh"];
5097
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Kh"];
5098
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Lh"];
5099
- var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Mh"];
5100
- var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Nh"];
5101
- var _allocate = Module["_allocate"] = wasmExports["Oh"];
5102
- var _deallocate = Module["_deallocate"] = wasmExports["Ph"];
5103
- var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["Qh"];
5104
- var _main = Module["_main"] = wasmExports["Rh"];
5105
- var _malloc = wasmExports["Sh"];
5106
- var _emscripten_builtin_memalign = wasmExports["Th"];
5107
- var _setThrew = wasmExports["Uh"];
5108
- var __emscripten_tempret_set = wasmExports["Vh"];
5109
- var __emscripten_stack_restore = wasmExports["Wh"];
5110
- var __emscripten_stack_alloc = wasmExports["Xh"];
5111
- var _emscripten_stack_get_current = wasmExports["Yh"];
5112
- var ___cxa_decrement_exception_refcount = wasmExports["Zh"];
5113
- var ___cxa_increment_exception_refcount = wasmExports["_h"];
5114
- var ___cxa_can_catch = wasmExports["$h"];
5115
- var ___cxa_get_exception_ptr = wasmExports["ai"];
5059
+ var ___wasm_call_ctors = wasmExports["$g"];
5060
+ var _init = Module["_init"] = wasmExports["bh"];
5061
+ var _tick = Module["_tick"] = wasmExports["ch"];
5062
+ var _resize_surface = Module["_resize_surface"] = wasmExports["dh"];
5063
+ var _redraw = Module["_redraw"] = wasmExports["eh"];
5064
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["fh"];
5065
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["gh"];
5066
+ var _pointer_move = Module["_pointer_move"] = wasmExports["hh"];
5067
+ var _command = Module["_command"] = wasmExports["ih"];
5068
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["jh"];
5069
+ var _add_image = Module["_add_image"] = wasmExports["kh"];
5070
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["lh"];
5071
+ var _get_image_size = Module["_get_image_size"] = wasmExports["mh"];
5072
+ var _add_font = Module["_add_font"] = wasmExports["nh"];
5073
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["oh"];
5074
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["ph"];
5075
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["qh"];
5076
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["rh"];
5077
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["sh"];
5078
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["th"];
5079
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["uh"];
5080
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["vh"];
5081
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["wh"];
5082
+ var _export_node_as = Module["_export_node_as"] = wasmExports["xh"];
5083
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["yh"];
5084
+ var _set_debug = Module["_set_debug"] = wasmExports["zh"];
5085
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Ah"];
5086
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Bh"];
5087
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Ch"];
5088
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Dh"];
5089
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Eh"];
5090
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Fh"];
5091
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Gh"];
5092
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Hh"];
5093
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ih"];
5094
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Jh"];
5095
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Kh"];
5096
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Lh"];
5097
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Mh"];
5098
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Nh"];
5099
+ var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Oh"];
5100
+ var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Ph"];
5101
+ var _allocate = Module["_allocate"] = wasmExports["Qh"];
5102
+ var _deallocate = Module["_deallocate"] = wasmExports["Rh"];
5103
+ var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["Sh"];
5104
+ var _main = Module["_main"] = wasmExports["Th"];
5105
+ var _malloc = wasmExports["Uh"];
5106
+ var _emscripten_builtin_memalign = wasmExports["Vh"];
5107
+ var _setThrew = wasmExports["Wh"];
5108
+ var __emscripten_tempret_set = wasmExports["Xh"];
5109
+ var __emscripten_stack_restore = wasmExports["Yh"];
5110
+ var __emscripten_stack_alloc = wasmExports["Zh"];
5111
+ var _emscripten_stack_get_current = wasmExports["_h"];
5112
+ var ___cxa_decrement_exception_refcount = wasmExports["$h"];
5113
+ var ___cxa_increment_exception_refcount = wasmExports["ai"];
5114
+ var ___cxa_can_catch = wasmExports["bi"];
5115
+ var ___cxa_get_exception_ptr = wasmExports["ci"];
5116
5116
  function invoke_vii(index, a1, a2) {
5117
5117
  var sp = stackSave();
5118
5118
  try {
@@ -5284,6 +5284,16 @@ var require_grida_canvas_wasm = __commonJS({
5284
5284
  _setThrew(1, 0);
5285
5285
  }
5286
5286
  }
5287
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5288
+ var sp = stackSave();
5289
+ try {
5290
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5291
+ } catch (e) {
5292
+ stackRestore(sp);
5293
+ if (e !== e + 0) throw e;
5294
+ _setThrew(1, 0);
5295
+ }
5296
+ }
5287
5297
  function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5288
5298
  var sp = stackSave();
5289
5299
  try {
@@ -5334,7 +5344,7 @@ var require_grida_canvas_wasm = __commonJS({
5334
5344
  _setThrew(1, 0);
5335
5345
  }
5336
5346
  }
5337
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5347
+ function invoke_viiffi(index, a1, a2, a3, a4, a5) {
5338
5348
  var sp = stackSave();
5339
5349
  try {
5340
5350
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5344,40 +5354,40 @@ var require_grida_canvas_wasm = __commonJS({
5344
5354
  _setThrew(1, 0);
5345
5355
  }
5346
5356
  }
5347
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5357
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5348
5358
  var sp = stackSave();
5349
5359
  try {
5350
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5360
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5351
5361
  } catch (e) {
5352
5362
  stackRestore(sp);
5353
5363
  if (e !== e + 0) throw e;
5354
5364
  _setThrew(1, 0);
5355
5365
  }
5356
5366
  }
5357
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5367
+ function invoke_viiff(index, a1, a2, a3, a4) {
5358
5368
  var sp = stackSave();
5359
5369
  try {
5360
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5370
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5361
5371
  } catch (e) {
5362
5372
  stackRestore(sp);
5363
5373
  if (e !== e + 0) throw e;
5364
5374
  _setThrew(1, 0);
5365
5375
  }
5366
5376
  }
5367
- function invoke_viiff(index, a1, a2, a3, a4) {
5377
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5368
5378
  var sp = stackSave();
5369
5379
  try {
5370
- getWasmTableEntry(index)(a1, a2, a3, a4);
5380
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5371
5381
  } catch (e) {
5372
5382
  stackRestore(sp);
5373
5383
  if (e !== e + 0) throw e;
5374
5384
  _setThrew(1, 0);
5375
5385
  }
5376
5386
  }
5377
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5387
+ function invoke_viffii(index, a1, a2, a3, a4, a5) {
5378
5388
  var sp = stackSave();
5379
5389
  try {
5380
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5390
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5381
5391
  } catch (e) {
5382
5392
  stackRestore(sp);
5383
5393
  if (e !== e + 0) throw e;
@@ -5424,10 +5434,20 @@ var require_grida_canvas_wasm = __commonJS({
5424
5434
  _setThrew(1, 0);
5425
5435
  }
5426
5436
  }
5427
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5437
+ function invoke_iif(index, a1, a2) {
5428
5438
  var sp = stackSave();
5429
5439
  try {
5430
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5440
+ return getWasmTableEntry(index)(a1, a2);
5441
+ } catch (e) {
5442
+ stackRestore(sp);
5443
+ if (e !== e + 0) throw e;
5444
+ _setThrew(1, 0);
5445
+ }
5446
+ }
5447
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5448
+ var sp = stackSave();
5449
+ try {
5450
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5431
5451
  } catch (e) {
5432
5452
  stackRestore(sp);
5433
5453
  if (e !== e + 0) throw e;
@@ -5444,17 +5464,17 @@ var require_grida_canvas_wasm = __commonJS({
5444
5464
  _setThrew(1, 0);
5445
5465
  }
5446
5466
  }
5447
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5467
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5448
5468
  var sp = stackSave();
5449
5469
  try {
5450
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5470
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5451
5471
  } catch (e) {
5452
5472
  stackRestore(sp);
5453
5473
  if (e !== e + 0) throw e;
5454
5474
  _setThrew(1, 0);
5455
5475
  }
5456
5476
  }
5457
- function invoke_viji(index, a1, a2, a3) {
5477
+ function invoke_viij(index, a1, a2, a3) {
5458
5478
  var sp = stackSave();
5459
5479
  try {
5460
5480
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5464,10 +5484,10 @@ var require_grida_canvas_wasm = __commonJS({
5464
5484
  _setThrew(1, 0);
5465
5485
  }
5466
5486
  }
5467
- function invoke_vijff(index, a1, a2, a3, a4) {
5487
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5468
5488
  var sp = stackSave();
5469
5489
  try {
5470
- getWasmTableEntry(index)(a1, a2, a3, a4);
5490
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5471
5491
  } catch (e) {
5472
5492
  stackRestore(sp);
5473
5493
  if (e !== e + 0) throw e;
@@ -5484,77 +5504,77 @@ var require_grida_canvas_wasm = __commonJS({
5484
5504
  _setThrew(1, 0);
5485
5505
  }
5486
5506
  }
5487
- function invoke_viiij(index, a1, a2, a3, a4) {
5507
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5488
5508
  var sp = stackSave();
5489
5509
  try {
5490
- getWasmTableEntry(index)(a1, a2, a3, a4);
5510
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5491
5511
  } catch (e) {
5492
5512
  stackRestore(sp);
5493
5513
  if (e !== e + 0) throw e;
5494
5514
  _setThrew(1, 0);
5495
5515
  }
5496
5516
  }
5497
- function invoke_iif(index, a1, a2) {
5517
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5498
5518
  var sp = stackSave();
5499
5519
  try {
5500
- return getWasmTableEntry(index)(a1, a2);
5520
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5501
5521
  } catch (e) {
5502
5522
  stackRestore(sp);
5503
5523
  if (e !== e + 0) throw e;
5504
5524
  _setThrew(1, 0);
5505
5525
  }
5506
5526
  }
5507
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5527
+ function invoke_viiij(index, a1, a2, a3, a4) {
5508
5528
  var sp = stackSave();
5509
5529
  try {
5510
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5530
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5511
5531
  } catch (e) {
5512
5532
  stackRestore(sp);
5513
5533
  if (e !== e + 0) throw e;
5514
5534
  _setThrew(1, 0);
5515
5535
  }
5516
5536
  }
5517
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5537
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5518
5538
  var sp = stackSave();
5519
5539
  try {
5520
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5540
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5521
5541
  } catch (e) {
5522
5542
  stackRestore(sp);
5523
5543
  if (e !== e + 0) throw e;
5524
5544
  _setThrew(1, 0);
5525
5545
  }
5526
5546
  }
5527
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5547
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5528
5548
  var sp = stackSave();
5529
5549
  try {
5530
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5550
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5531
5551
  } catch (e) {
5532
5552
  stackRestore(sp);
5533
5553
  if (e !== e + 0) throw e;
5534
5554
  _setThrew(1, 0);
5535
5555
  }
5536
5556
  }
5537
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5557
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5538
5558
  var sp = stackSave();
5539
5559
  try {
5540
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5560
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5541
5561
  } catch (e) {
5542
5562
  stackRestore(sp);
5543
5563
  if (e !== e + 0) throw e;
5544
5564
  _setThrew(1, 0);
5545
5565
  }
5546
5566
  }
5547
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5567
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5548
5568
  var sp = stackSave();
5549
5569
  try {
5550
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5570
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5551
5571
  } catch (e) {
5552
5572
  stackRestore(sp);
5553
5573
  if (e !== e + 0) throw e;
5554
5574
  _setThrew(1, 0);
5555
5575
  }
5556
5576
  }
5557
- function invoke_viij(index, a1, a2, a3) {
5577
+ function invoke_viif(index, a1, a2, a3) {
5558
5578
  var sp = stackSave();
5559
5579
  try {
5560
5580
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5564,286 +5584,286 @@ var require_grida_canvas_wasm = __commonJS({
5564
5584
  _setThrew(1, 0);
5565
5585
  }
5566
5586
  }
5567
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5587
+ function invoke_fi(index, a1) {
5568
5588
  var sp = stackSave();
5569
5589
  try {
5570
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5590
+ return getWasmTableEntry(index)(a1);
5571
5591
  } catch (e) {
5572
5592
  stackRestore(sp);
5573
5593
  if (e !== e + 0) throw e;
5574
5594
  _setThrew(1, 0);
5575
5595
  }
5576
5596
  }
5577
- function invoke_vif(index, a1, a2) {
5597
+ function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5578
5598
  var sp = stackSave();
5579
5599
  try {
5580
- getWasmTableEntry(index)(a1, a2);
5600
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5581
5601
  } catch (e) {
5582
5602
  stackRestore(sp);
5583
5603
  if (e !== e + 0) throw e;
5584
5604
  _setThrew(1, 0);
5585
5605
  }
5586
5606
  }
5587
- function invoke_viffi(index, a1, a2, a3, a4) {
5607
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5588
5608
  var sp = stackSave();
5589
5609
  try {
5590
- getWasmTableEntry(index)(a1, a2, a3, a4);
5610
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5591
5611
  } catch (e) {
5592
5612
  stackRestore(sp);
5593
5613
  if (e !== e + 0) throw e;
5594
5614
  _setThrew(1, 0);
5595
5615
  }
5596
5616
  }
5597
- function invoke_viif(index, a1, a2, a3) {
5617
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5598
5618
  var sp = stackSave();
5599
5619
  try {
5600
- getWasmTableEntry(index)(a1, a2, a3);
5620
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5601
5621
  } catch (e) {
5602
5622
  stackRestore(sp);
5603
5623
  if (e !== e + 0) throw e;
5604
5624
  _setThrew(1, 0);
5605
5625
  }
5606
5626
  }
5607
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5627
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5608
5628
  var sp = stackSave();
5609
5629
  try {
5610
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5630
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5611
5631
  } catch (e) {
5612
5632
  stackRestore(sp);
5613
5633
  if (e !== e + 0) throw e;
5614
5634
  _setThrew(1, 0);
5615
5635
  }
5616
5636
  }
5617
- function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5637
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5618
5638
  var sp = stackSave();
5619
5639
  try {
5620
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5640
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5621
5641
  } catch (e) {
5622
5642
  stackRestore(sp);
5623
5643
  if (e !== e + 0) throw e;
5624
5644
  _setThrew(1, 0);
5625
5645
  }
5626
5646
  }
5627
- function invoke_iiiif(index, a1, a2, a3, a4) {
5647
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5628
5648
  var sp = stackSave();
5629
5649
  try {
5630
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5650
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5631
5651
  } catch (e) {
5632
5652
  stackRestore(sp);
5633
5653
  if (e !== e + 0) throw e;
5634
5654
  _setThrew(1, 0);
5635
5655
  }
5636
5656
  }
5637
- function invoke_iiif(index, a1, a2, a3) {
5657
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5638
5658
  var sp = stackSave();
5639
5659
  try {
5640
- return getWasmTableEntry(index)(a1, a2, a3);
5660
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5641
5661
  } catch (e) {
5642
5662
  stackRestore(sp);
5643
5663
  if (e !== e + 0) throw e;
5644
5664
  _setThrew(1, 0);
5645
5665
  }
5646
5666
  }
5647
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5667
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5648
5668
  var sp = stackSave();
5649
5669
  try {
5650
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5670
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5651
5671
  } catch (e) {
5652
5672
  stackRestore(sp);
5653
5673
  if (e !== e + 0) throw e;
5654
5674
  _setThrew(1, 0);
5655
5675
  }
5656
5676
  }
5657
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5677
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5658
5678
  var sp = stackSave();
5659
5679
  try {
5660
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5680
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5661
5681
  } catch (e) {
5662
5682
  stackRestore(sp);
5663
5683
  if (e !== e + 0) throw e;
5664
5684
  _setThrew(1, 0);
5665
5685
  }
5666
5686
  }
5667
- function invoke_fi(index, a1) {
5687
+ function invoke_vif(index, a1, a2) {
5668
5688
  var sp = stackSave();
5669
5689
  try {
5670
- return getWasmTableEntry(index)(a1);
5690
+ getWasmTableEntry(index)(a1, a2);
5671
5691
  } catch (e) {
5672
5692
  stackRestore(sp);
5673
5693
  if (e !== e + 0) throw e;
5674
5694
  _setThrew(1, 0);
5675
5695
  }
5676
5696
  }
5677
- function invoke_vijii(index, a1, a2, a3, a4) {
5697
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5678
5698
  var sp = stackSave();
5679
5699
  try {
5680
- getWasmTableEntry(index)(a1, a2, a3, a4);
5700
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5681
5701
  } catch (e) {
5682
5702
  stackRestore(sp);
5683
5703
  if (e !== e + 0) throw e;
5684
5704
  _setThrew(1, 0);
5685
5705
  }
5686
5706
  }
5687
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5707
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5688
5708
  var sp = stackSave();
5689
5709
  try {
5690
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5710
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5691
5711
  } catch (e) {
5692
5712
  stackRestore(sp);
5693
5713
  if (e !== e + 0) throw e;
5694
5714
  _setThrew(1, 0);
5695
5715
  }
5696
5716
  }
5697
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5717
+ function invoke_iiif(index, a1, a2, a3) {
5698
5718
  var sp = stackSave();
5699
5719
  try {
5700
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5720
+ return getWasmTableEntry(index)(a1, a2, a3);
5701
5721
  } catch (e) {
5702
5722
  stackRestore(sp);
5703
5723
  if (e !== e + 0) throw e;
5704
5724
  _setThrew(1, 0);
5705
5725
  }
5706
5726
  }
5707
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5727
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5708
5728
  var sp = stackSave();
5709
5729
  try {
5710
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5730
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5711
5731
  } catch (e) {
5712
5732
  stackRestore(sp);
5713
5733
  if (e !== e + 0) throw e;
5714
5734
  _setThrew(1, 0);
5715
5735
  }
5716
5736
  }
5717
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5737
+ function invoke_ji(index, a1) {
5718
5738
  var sp = stackSave();
5719
5739
  try {
5720
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5740
+ return getWasmTableEntry(index)(a1);
5721
5741
  } catch (e) {
5722
5742
  stackRestore(sp);
5723
5743
  if (e !== e + 0) throw e;
5724
5744
  _setThrew(1, 0);
5745
+ return 0n;
5725
5746
  }
5726
5747
  }
5727
- function invoke_jiijj(index, a1, a2, a3, a4) {
5748
+ function invoke_viji(index, a1, a2, a3) {
5728
5749
  var sp = stackSave();
5729
5750
  try {
5730
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5751
+ getWasmTableEntry(index)(a1, a2, a3);
5731
5752
  } catch (e) {
5732
5753
  stackRestore(sp);
5733
5754
  if (e !== e + 0) throw e;
5734
5755
  _setThrew(1, 0);
5735
- return 0n;
5736
5756
  }
5737
5757
  }
5738
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5758
+ function invoke_if(index, a1) {
5739
5759
  var sp = stackSave();
5740
5760
  try {
5741
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5761
+ return getWasmTableEntry(index)(a1);
5742
5762
  } catch (e) {
5743
5763
  stackRestore(sp);
5744
5764
  if (e !== e + 0) throw e;
5745
5765
  _setThrew(1, 0);
5746
5766
  }
5747
5767
  }
5748
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5768
+ function invoke_viffi(index, a1, a2, a3, a4) {
5749
5769
  var sp = stackSave();
5750
5770
  try {
5751
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5771
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5752
5772
  } catch (e) {
5753
5773
  stackRestore(sp);
5754
5774
  if (e !== e + 0) throw e;
5755
5775
  _setThrew(1, 0);
5756
5776
  }
5757
5777
  }
5758
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5778
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5759
5779
  var sp = stackSave();
5760
5780
  try {
5761
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5781
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5762
5782
  } catch (e) {
5763
5783
  stackRestore(sp);
5764
5784
  if (e !== e + 0) throw e;
5765
5785
  _setThrew(1, 0);
5766
5786
  }
5767
5787
  }
5768
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5788
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5769
5789
  var sp = stackSave();
5770
5790
  try {
5771
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5791
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5772
5792
  } catch (e) {
5773
5793
  stackRestore(sp);
5774
5794
  if (e !== e + 0) throw e;
5775
5795
  _setThrew(1, 0);
5796
+ return 0n;
5776
5797
  }
5777
5798
  }
5778
- function invoke_if(index, a1) {
5799
+ function invoke_vijff(index, a1, a2, a3, a4) {
5779
5800
  var sp = stackSave();
5780
5801
  try {
5781
- return getWasmTableEntry(index)(a1);
5802
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5782
5803
  } catch (e) {
5783
5804
  stackRestore(sp);
5784
5805
  if (e !== e + 0) throw e;
5785
5806
  _setThrew(1, 0);
5786
5807
  }
5787
5808
  }
5788
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5809
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5789
5810
  var sp = stackSave();
5790
5811
  try {
5791
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5812
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5792
5813
  } catch (e) {
5793
5814
  stackRestore(sp);
5794
5815
  if (e !== e + 0) throw e;
5795
5816
  _setThrew(1, 0);
5796
5817
  }
5797
5818
  }
5798
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5819
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5799
5820
  var sp = stackSave();
5800
5821
  try {
5801
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5822
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5802
5823
  } catch (e) {
5803
5824
  stackRestore(sp);
5804
5825
  if (e !== e + 0) throw e;
5805
5826
  _setThrew(1, 0);
5806
5827
  }
5807
5828
  }
5808
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5829
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5809
5830
  var sp = stackSave();
5810
5831
  try {
5811
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5832
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5812
5833
  } catch (e) {
5813
5834
  stackRestore(sp);
5814
5835
  if (e !== e + 0) throw e;
5815
5836
  _setThrew(1, 0);
5816
5837
  }
5817
5838
  }
5818
- function invoke_iiffi(index, a1, a2, a3, a4) {
5839
+ function invoke_vijii(index, a1, a2, a3, a4) {
5819
5840
  var sp = stackSave();
5820
5841
  try {
5821
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5842
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5822
5843
  } catch (e) {
5823
5844
  stackRestore(sp);
5824
5845
  if (e !== e + 0) throw e;
5825
5846
  _setThrew(1, 0);
5826
5847
  }
5827
5848
  }
5828
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5849
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5829
5850
  var sp = stackSave();
5830
5851
  try {
5831
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5852
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5832
5853
  } catch (e) {
5833
5854
  stackRestore(sp);
5834
5855
  if (e !== e + 0) throw e;
5835
5856
  _setThrew(1, 0);
5836
5857
  }
5837
5858
  }
5838
- function invoke_ji(index, a1) {
5859
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5839
5860
  var sp = stackSave();
5840
5861
  try {
5841
- return getWasmTableEntry(index)(a1);
5862
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5842
5863
  } catch (e) {
5843
5864
  stackRestore(sp);
5844
5865
  if (e !== e + 0) throw e;
5845
5866
  _setThrew(1, 0);
5846
- return 0n;
5847
5867
  }
5848
5868
  }
5849
5869
  function invoke_viffffff(index, a1, a2, a3, a4, a5, a6, a7) {
@@ -6245,7 +6265,7 @@ var require_grida_canvas_wasm = __commonJS({
6245
6265
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6246
6266
 
6247
6267
  // package.json
6248
- var version = "0.0.85-canary.0";
6268
+ var version = "0.0.86-canary.0";
6249
6269
 
6250
6270
  // lib/modules/fonts.ts
6251
6271
  var FontsAPI = class {