@grida/canvas-wasm 0.0.85-canary.0 → 0.0.86-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["Zg"]();
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+ wasmExports["$g"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Yg"];
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+ wasmMemory = wasmExports["_g"];
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  updateMemoryViews();
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- wasmTable = wasmExports["_g"];
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+ wasmTable = wasmExports["ah"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5059,65 +5059,65 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { I: ___cxa_begin_catch, S: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Y: ___cxa_find_matching_catch_4, Ia: ___cxa_rethrow, L: ___cxa_throw, jb: ___cxa_uncaught_exceptions, d: ___resumeException, La: ___syscall_fcntl64, Ab: ___syscall_fstat64, wb: ___syscall_getcwd, pb: ___syscall_getdents64, Bb: ___syscall_ioctl, xb: ___syscall_lstat64, yb: ___syscall_newfstatat, Ka: ___syscall_openat, ob: ___syscall_readlinkat, zb: ___syscall_stat64, Eb: __abort_js, lb: __emscripten_throw_longjmp, tb: __gmtime_js, rb: __mmap_js, sb: __munmap_js, Fb: __tzset_js, Db: _clock_time_get, Cb: _emscripten_date_now, nb: _emscripten_get_heap_max, qa: _emscripten_get_now, Jf: _emscripten_glActiveTexture, Kf: _emscripten_glAttachShader, me: _emscripten_glBeginQuery, ge: _emscripten_glBeginQueryEXT, Lc: _emscripten_glBeginTransformFeedback, Lf: _emscripten_glBindAttribLocation, Mf: _emscripten_glBindBuffer, Ic: _emscripten_glBindBufferBase, Jc: _emscripten_glBindBufferRange, Ke: _emscripten_glBindFramebuffer, Le: _emscripten_glBindRenderbuffer, se: _emscripten_glBindSampler, Nf: _emscripten_glBindTexture, Yb: _emscripten_glBindTransformFeedback, ef: _emscripten_glBindVertexArray, hf: _emscripten_glBindVertexArrayOES, Of: _emscripten_glBlendColor, Pf: _emscripten_glBlendEquation, Qd: _emscripten_glBlendEquationSeparate, Qf: _emscripten_glBlendFunc, Pd: _emscripten_glBlendFuncSeparate, Ee: _emscripten_glBlitFramebuffer, Rf: _emscripten_glBufferData, Sf: _emscripten_glBufferSubData, Me: _emscripten_glCheckFramebufferStatus, Tf: _emscripten_glClear, mc: _emscripten_glClearBufferfi, nc: _emscripten_glClearBufferfv, pc: _emscripten_glClearBufferiv, oc: _emscripten_glClearBufferuiv, Uf: _emscripten_glClearColor, Od: _emscripten_glClearDepthf, Vf: _emscripten_glClearStencil, Be: _emscripten_glClientWaitSync, ed: _emscripten_glClipControlEXT, Wf: _emscripten_glColorMask, Xf: _emscripten_glCompileShader, Yf: _emscripten_glCompressedTexImage2D, Xc: _emscripten_glCompressedTexImage3D, Zf: _emscripten_glCompressedTexSubImage2D, Wc: _emscripten_glCompressedTexSubImage3D, De: _emscripten_glCopyBufferSubData, Nd: _emscripten_glCopyTexImage2D, _f: _emscripten_glCopyTexSubImage2D, Yc: _emscripten_glCopyTexSubImage3D, $f: _emscripten_glCreateProgram, ag: _emscripten_glCreateShader, bg: _emscripten_glCullFace, cg: _emscripten_glDeleteBuffers, Ne: _emscripten_glDeleteFramebuffers, dg: _emscripten_glDeleteProgram, ne: _emscripten_glDeleteQueries, he: _emscripten_glDeleteQueriesEXT, Oe: _emscripten_glDeleteRenderbuffers, te: _emscripten_glDeleteSamplers, eg: _emscripten_glDeleteShader, Ce: _emscripten_glDeleteSync, fg: _emscripten_glDeleteTextures, Xb: _emscripten_glDeleteTransformFeedbacks, ff: _emscripten_glDeleteVertexArrays, jf: _emscripten_glDeleteVertexArraysOES, Md: _emscripten_glDepthFunc, gg: _emscripten_glDepthMask, Ld: _emscripten_glDepthRangef, Kd: _emscripten_glDetachShader, hg: _emscripten_glDisable, ig: _emscripten_glDisableVertexAttribArray, jg: _emscripten_glDrawArrays, cf: _emscripten_glDrawArraysInstanced, Td: _emscripten_glDrawArraysInstancedANGLE, Kb: _emscripten_glDrawArraysInstancedARB, $e: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, bd: _emscripten_glDrawArraysInstancedEXT, Lb: _emscripten_glDrawArraysInstancedNV, Ze: _emscripten_glDrawBuffers, $c: _emscripten_glDrawBuffersEXT, Ud: _emscripten_glDrawBuffersWEBGL, kg: _emscripten_glDrawElements, df: _emscripten_glDrawElementsInstanced, Sd: _emscripten_glDrawElementsInstancedANGLE, Ib: _emscripten_glDrawElementsInstancedARB, af: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Jb: _emscripten_glDrawElementsInstancedEXT, ad: _emscripten_glDrawElementsInstancedNV, Te: _emscripten_glDrawRangeElements, lg: _emscripten_glEnable, mg: _emscripten_glEnableVertexAttribArray, oe: _emscripten_glEndQuery, ie: _emscripten_glEndQueryEXT, Kc: _emscripten_glEndTransformFeedback, ye: _emscripten_glFenceSync, ng: _emscripten_glFinish, og: _emscripten_glFlush, Pe: _emscripten_glFramebufferRenderbuffer, Qe: _emscripten_glFramebufferTexture2D, Oc: _emscripten_glFramebufferTextureLayer, pg: _emscripten_glFrontFace, qg: _emscripten_glGenBuffers, Re: _emscripten_glGenFramebuffers, pe: _emscripten_glGenQueries, je: _emscripten_glGenQueriesEXT, Se: _emscripten_glGenRenderbuffers, ue: _emscripten_glGenSamplers, rg: _emscripten_glGenTextures, Wb: _emscripten_glGenTransformFeedbacks, bf: _emscripten_glGenVertexArrays, kf: _emscripten_glGenVertexArraysOES, Ge: _emscripten_glGenerateMipmap, Jd: _emscripten_glGetActiveAttrib, Hd: _emscripten_glGetActiveUniform, hc: _emscripten_glGetActiveUniformBlockName, ic: _emscripten_glGetActiveUniformBlockiv, kc: _emscripten_glGetActiveUniformsiv, Gd: _emscripten_glGetAttachedShaders, Fd: _emscripten_glGetAttribLocation, Ed: _emscripten_glGetBooleanv, cc: _emscripten_glGetBufferParameteri64v, sg: _emscripten_glGetBufferParameteriv, tg: _emscripten_glGetError, ug: _emscripten_glGetFloatv, yc: _emscripten_glGetFragDataLocation, He: _emscripten_glGetFramebufferAttachmentParameteriv, dc: _emscripten_glGetInteger64i_v, fc: _emscripten_glGetInteger64v, Mc: _emscripten_glGetIntegeri_v, vg: _emscripten_glGetIntegerv, Ob: _emscripten_glGetInternalformativ, Sb: _emscripten_glGetProgramBinary, wg: _emscripten_glGetProgramInfoLog, xg: _emscripten_glGetProgramiv, de: _emscripten_glGetQueryObjecti64vEXT, Wd: _emscripten_glGetQueryObjectivEXT, ee: _emscripten_glGetQueryObjectui64vEXT, qe: _emscripten_glGetQueryObjectuiv, ke: _emscripten_glGetQueryObjectuivEXT, re: _emscripten_glGetQueryiv, le: _emscripten_glGetQueryivEXT, Ie: _emscripten_glGetRenderbufferParameteriv, _b: _emscripten_glGetSamplerParameterfv, $b: _emscripten_glGetSamplerParameteriv, yg: _emscripten_glGetShaderInfoLog, ae: _emscripten_glGetShaderPrecisionFormat, Dd: _emscripten_glGetShaderSource, zg: _emscripten_glGetShaderiv, Ag: _emscripten_glGetString, gf: _emscripten_glGetStringi, ec: _emscripten_glGetSynciv, Cd: _emscripten_glGetTexParameterfv, Bd: _emscripten_glGetTexParameteriv, Gc: _emscripten_glGetTransformFeedbackVarying, jc: _emscripten_glGetUniformBlockIndex, lc: _emscripten_glGetUniformIndices, Bg: _emscripten_glGetUniformLocation, Ad: _emscripten_glGetUniformfv, zd: _emscripten_glGetUniformiv, zc: _emscripten_glGetUniformuiv, Fc: _emscripten_glGetVertexAttribIiv, Ec: _emscripten_glGetVertexAttribIuiv, wd: _emscripten_glGetVertexAttribPointerv, yd: _emscripten_glGetVertexAttribfv, xd: _emscripten_glGetVertexAttribiv, vd: _emscripten_glHint, be: _emscripten_glInvalidateFramebuffer, ce: _emscripten_glInvalidateSubFramebuffer, ud: _emscripten_glIsBuffer, td: _emscripten_glIsEnabled, sd: _emscripten_glIsFramebuffer, rd: _emscripten_glIsProgram, Vc: _emscripten_glIsQuery, Xd: _emscripten_glIsQueryEXT, qd: _emscripten_glIsRenderbuffer, bc: _emscripten_glIsSampler, pd: _emscripten_glIsShader, ze: _emscripten_glIsSync, Cg: _emscripten_glIsTexture, Vb: _emscripten_glIsTransformFeedback, Nc: _emscripten_glIsVertexArray, Vd: _emscripten_glIsVertexArrayOES, Dg: _emscripten_glLineWidth, Eg: _emscripten_glLinkProgram, Xe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ye: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ub: _emscripten_glPauseTransformFeedback, Fg: _emscripten_glPixelStorei, dd: _emscripten_glPolygonModeWEBGL, od: _emscripten_glPolygonOffset, fd: _emscripten_glPolygonOffsetClampEXT, Rb: _emscripten_glProgramBinary, Qb: _emscripten_glProgramParameteri, fe: _emscripten_glQueryCounterEXT, _e: _emscripten_glReadBuffer, Gg: _emscripten_glReadPixels, nd: _emscripten_glReleaseShaderCompiler, Je: _emscripten_glRenderbufferStorage, Fe: _emscripten_glRenderbufferStorageMultisample, Tb: _emscripten_glResumeTransformFeedback, md: _emscripten_glSampleCoverage, ve: _emscripten_glSamplerParameterf, ac: _emscripten_glSamplerParameterfv, we: _emscripten_glSamplerParameteri, xe: _emscripten_glSamplerParameteriv, Hg: _emscripten_glScissor, ld: _emscripten_glShaderBinary, Ig: _emscripten_glShaderSource, Jg: _emscripten_glStencilFunc, Kg: _emscripten_glStencilFuncSeparate, Lg: _emscripten_glStencilMask, Mg: _emscripten_glStencilMaskSeparate, Ng: _emscripten_glStencilOp, Og: _emscripten_glStencilOpSeparate, Pg: _emscripten_glTexImage2D, _c: _emscripten_glTexImage3D, Qg: _emscripten_glTexParameterf, Rg: _emscripten_glTexParameterfv, Sg: _emscripten_glTexParameteri, Tg: _emscripten_glTexParameteriv, Ue: _emscripten_glTexStorage2D, Pb: _emscripten_glTexStorage3D, Ug: _emscripten_glTexSubImage2D, Zc: _emscripten_glTexSubImage3D, Hc: _emscripten_glTransformFeedbackVaryings, Vg: _emscripten_glUniform1f, Wg: _emscripten_glUniform1fv, Ff: _emscripten_glUniform1i, Gf: _emscripten_glUniform1iv, xc: _emscripten_glUniform1ui, tc: _emscripten_glUniform1uiv, Hf: _emscripten_glUniform2f, If: _emscripten_glUniform2fv, Ef: _emscripten_glUniform2i, Df: _emscripten_glUniform2iv, wc: _emscripten_glUniform2ui, sc: _emscripten_glUniform2uiv, Cf: _emscripten_glUniform3f, Bf: _emscripten_glUniform3fv, Af: _emscripten_glUniform3i, zf: _emscripten_glUniform3iv, vc: _emscripten_glUniform3ui, rc: _emscripten_glUniform3uiv, yf: _emscripten_glUniform4f, xf: _emscripten_glUniform4fv, lf: _emscripten_glUniform4i, mf: _emscripten_glUniform4iv, uc: _emscripten_glUniform4ui, qc: _emscripten_glUniform4uiv, gc: _emscripten_glUniformBlockBinding, nf: _emscripten_glUniformMatrix2fv, Uc: _emscripten_glUniformMatrix2x3fv, Sc: _emscripten_glUniformMatrix2x4fv, of: _emscripten_glUniformMatrix3fv, Tc: _emscripten_glUniformMatrix3x2fv, Qc: _emscripten_glUniformMatrix3x4fv, pf: _emscripten_glUniformMatrix4fv, Rc: _emscripten_glUniformMatrix4x2fv, Pc: _emscripten_glUniformMatrix4x3fv, qf: _emscripten_glUseProgram, kd: _emscripten_glValidateProgram, rf: _emscripten_glVertexAttrib1f, jd: _emscripten_glVertexAttrib1fv, id: _emscripten_glVertexAttrib2f, sf: _emscripten_glVertexAttrib2fv, hd: _emscripten_glVertexAttrib3f, tf: _emscripten_glVertexAttrib3fv, gd: _emscripten_glVertexAttrib4f, uf: _emscripten_glVertexAttrib4fv, Ve: _emscripten_glVertexAttribDivisor, Rd: _emscripten_glVertexAttribDivisorANGLE, Mb: _emscripten_glVertexAttribDivisorARB, cd: _emscripten_glVertexAttribDivisorEXT, Nb: _emscripten_glVertexAttribDivisorNV, Dc: _emscripten_glVertexAttribI4i, Bc: _emscripten_glVertexAttribI4iv, Cc: _emscripten_glVertexAttribI4ui, Ac: _emscripten_glVertexAttribI4uiv, We: _emscripten_glVertexAttribIPointer, vf: _emscripten_glVertexAttribPointer, wf: _emscripten_glViewport, Ae: _emscripten_glWaitSync, fb: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, Gb: _environ_get, Hb: _environ_sizes_get, Pa: _exit, da: _fd_close, qb: _fd_pread, Ja: _fd_read, ub: _fd_seek, ca: _fd_write, Xg: _glGetIntegerv, ua: _glGetString, Oa: _glGetStringi, _d: invoke_dd, Zd: invoke_ddd, $d: invoke_dddd, ja: invoke_did, Va: invoke_didddiddd, Ga: invoke_diii, v: invoke_fdiiiii, Yd: invoke_fff, E: invoke_ffif, t: invoke_ffifif, ga: invoke_ffifiii, R: invoke_fi, sa: invoke_fif, Ta: invoke_fii, Ha: invoke_fiii, U: invoke_fiiif, z: invoke_fiiiidi, $a: invoke_fiiiif, Fa: invoke_fiiiii, p: invoke_i, bb: invoke_if, ab: invoke_iffiiiiiiii, i: invoke_ii, K: invoke_iif, xa: invoke_iiffi, h: invoke_iii, Ba: invoke_iiif, f: invoke_iiii, Ca: invoke_iiiif, k: invoke_iiiii, ib: invoke_iiiiid, H: invoke_iiiiii, Qa: invoke_iiiiiiffiii, C: invoke_iiiiiii, q: invoke_iiiiiiii, wa: invoke_iiiiiiiii, va: invoke_iiiiiiiiii, ya: invoke_iiiiiiiiiiifiii, $: invoke_iiiiiiiiiiii, Ua: invoke_iij, kb: invoke_j, Ya: invoke_ji, m: invoke_jii, aa: invoke_jiiii, cb: invoke_jiijj, n: invoke_v, Ea: invoke_vfffffiii, b: invoke_vi, T: invoke_vid, X: invoke_vif, x: invoke_viff, N: invoke_vifff, r: invoke_viffff, G: invoke_vifffff, Xa: invoke_viffffff, Q: invoke_viffffffffffffffffffff, P: invoke_vifffiiff, oa: invoke_viffi, ia: invoke_vifiiiiiii, c: invoke_vii, Sa: invoke_viidii, F: invoke_viif, s: invoke_viiff, ka: invoke_viifff, Wa: invoke_viiffffff, gb: invoke_viiffiii, ta: invoke_viifif, y: invoke_viififif, D: invoke_viifiiifi, e: invoke_viii, Ra: invoke_viiidididii, J: invoke_viiif, Z: invoke_viiiffi, fa: invoke_viiiffiffii, W: invoke_viiifi, ba: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, na: invoke_viiiif, ea: invoke_viiiiff, Aa: invoke_viiiiffi, M: invoke_viiiifi, g: invoke_viiiii, Na: invoke_viiiiiff, eb: invoke_viiiiiffiiifffi, db: invoke_viiiiiffiiifii, za: invoke_viiiiifi, l: invoke_viiiiii, u: invoke_viiiiiii, A: invoke_viiiiiiii, O: invoke_viiiiiiiii, V: invoke_viiiiiiiiii, ma: invoke_viiiiiiiiiii, _: invoke_viiiiiiiiiiiiiii, _a: invoke_viiiijjiiiiff, Ma: invoke_viiij, Za: invoke_viiijj, pa: invoke_viij, w: invoke_viiji, B: invoke_viijiii, Da: invoke_viijiiiif, Zb: invoke_vijff, ra: invoke_viji, hb: invoke_vijii, Id: invoke_vijiiii, ha: invoke_vijjjj, la: _llvm_eh_typeid_for, vb: _random_get };
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+ var wasmImports = { I: ___cxa_begin_catch, S: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Y: ___cxa_find_matching_catch_4, Ja: ___cxa_rethrow, L: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Na: ___syscall_fcntl64, Ab: ___syscall_fstat64, wb: ___syscall_getcwd, pb: ___syscall_getdents64, Bb: ___syscall_ioctl, xb: ___syscall_lstat64, yb: ___syscall_newfstatat, Ma: ___syscall_openat, ob: ___syscall_readlinkat, zb: ___syscall_stat64, Eb: __abort_js, lb: __emscripten_throw_longjmp, tb: __gmtime_js, rb: __mmap_js, sb: __munmap_js, Fb: __tzset_js, Db: _clock_time_get, Cb: _emscripten_date_now, nb: _emscripten_get_heap_max, ra: _emscripten_get_now, Kf: _emscripten_glActiveTexture, Lf: _emscripten_glAttachShader, ne: _emscripten_glBeginQuery, he: _emscripten_glBeginQueryEXT, Lc: _emscripten_glBeginTransformFeedback, Mf: _emscripten_glBindAttribLocation, Nf: _emscripten_glBindBuffer, Ic: _emscripten_glBindBufferBase, Jc: _emscripten_glBindBufferRange, Le: _emscripten_glBindFramebuffer, Me: _emscripten_glBindRenderbuffer, te: _emscripten_glBindSampler, Of: _emscripten_glBindTexture, Yb: _emscripten_glBindTransformFeedback, ff: _emscripten_glBindVertexArray, jf: _emscripten_glBindVertexArrayOES, Pf: _emscripten_glBlendColor, Qf: _emscripten_glBlendEquation, Rd: _emscripten_glBlendEquationSeparate, Rf: _emscripten_glBlendFunc, Qd: _emscripten_glBlendFuncSeparate, Fe: _emscripten_glBlitFramebuffer, Sf: _emscripten_glBufferData, Tf: _emscripten_glBufferSubData, Ne: _emscripten_glCheckFramebufferStatus, Uf: _emscripten_glClear, lc: _emscripten_glClearBufferfi, mc: _emscripten_glClearBufferfv, oc: _emscripten_glClearBufferiv, nc: _emscripten_glClearBufferuiv, Vf: _emscripten_glClearColor, Pd: _emscripten_glClearDepthf, Wf: _emscripten_glClearStencil, Ce: _emscripten_glClientWaitSync, ed: _emscripten_glClipControlEXT, Xf: _emscripten_glColorMask, Yf: _emscripten_glCompileShader, Zf: _emscripten_glCompressedTexImage2D, Xc: _emscripten_glCompressedTexImage3D, _f: _emscripten_glCompressedTexSubImage2D, Wc: _emscripten_glCompressedTexSubImage3D, Ee: _emscripten_glCopyBufferSubData, Od: _emscripten_glCopyTexImage2D, $f: _emscripten_glCopyTexSubImage2D, Yc: _emscripten_glCopyTexSubImage3D, ag: _emscripten_glCreateProgram, bg: _emscripten_glCreateShader, cg: _emscripten_glCullFace, dg: _emscripten_glDeleteBuffers, Oe: _emscripten_glDeleteFramebuffers, eg: _emscripten_glDeleteProgram, oe: _emscripten_glDeleteQueries, ie: _emscripten_glDeleteQueriesEXT, Pe: _emscripten_glDeleteRenderbuffers, ue: _emscripten_glDeleteSamplers, fg: _emscripten_glDeleteShader, De: _emscripten_glDeleteSync, gg: _emscripten_glDeleteTextures, Xb: _emscripten_glDeleteTransformFeedbacks, gf: _emscripten_glDeleteVertexArrays, kf: _emscripten_glDeleteVertexArraysOES, Nd: _emscripten_glDepthFunc, hg: _emscripten_glDepthMask, Md: _emscripten_glDepthRangef, Kd: _emscripten_glDetachShader, ig: _emscripten_glDisable, jg: _emscripten_glDisableVertexAttribArray, kg: _emscripten_glDrawArrays, df: _emscripten_glDrawArraysInstanced, Ud: _emscripten_glDrawArraysInstancedANGLE, Kb: _emscripten_glDrawArraysInstancedARB, af: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, bd: _emscripten_glDrawArraysInstancedEXT, Lb: _emscripten_glDrawArraysInstancedNV, _e: _emscripten_glDrawBuffers, $c: _emscripten_glDrawBuffersEXT, Vd: _emscripten_glDrawBuffersWEBGL, lg: _emscripten_glDrawElements, ef: _emscripten_glDrawElementsInstanced, Td: _emscripten_glDrawElementsInstancedANGLE, Ib: _emscripten_glDrawElementsInstancedARB, bf: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Jb: _emscripten_glDrawElementsInstancedEXT, ad: _emscripten_glDrawElementsInstancedNV, Ue: _emscripten_glDrawRangeElements, mg: _emscripten_glEnable, ng: _emscripten_glEnableVertexAttribArray, pe: _emscripten_glEndQuery, je: _emscripten_glEndQueryEXT, Kc: _emscripten_glEndTransformFeedback, ze: _emscripten_glFenceSync, og: _emscripten_glFinish, pg: _emscripten_glFlush, Qe: _emscripten_glFramebufferRenderbuffer, Re: _emscripten_glFramebufferTexture2D, Oc: _emscripten_glFramebufferTextureLayer, qg: _emscripten_glFrontFace, rg: _emscripten_glGenBuffers, Se: _emscripten_glGenFramebuffers, qe: _emscripten_glGenQueries, ke: _emscripten_glGenQueriesEXT, Te: _emscripten_glGenRenderbuffers, ve: _emscripten_glGenSamplers, sg: _emscripten_glGenTextures, Wb: _emscripten_glGenTransformFeedbacks, cf: _emscripten_glGenVertexArrays, lf: _emscripten_glGenVertexArraysOES, He: _emscripten_glGenerateMipmap, Jd: _emscripten_glGetActiveAttrib, Id: _emscripten_glGetActiveUniform, gc: _emscripten_glGetActiveUniformBlockName, hc: _emscripten_glGetActiveUniformBlockiv, jc: _emscripten_glGetActiveUniformsiv, Hd: _emscripten_glGetAttachedShaders, Gd: _emscripten_glGetAttribLocation, Fd: _emscripten_glGetBooleanv, bc: _emscripten_glGetBufferParameteri64v, tg: _emscripten_glGetBufferParameteriv, ug: _emscripten_glGetError, vg: _emscripten_glGetFloatv, yc: _emscripten_glGetFragDataLocation, Ie: _emscripten_glGetFramebufferAttachmentParameteriv, cc: _emscripten_glGetInteger64i_v, ec: _emscripten_glGetInteger64v, Mc: _emscripten_glGetIntegeri_v, wg: _emscripten_glGetIntegerv, Ob: _emscripten_glGetInternalformativ, Sb: _emscripten_glGetProgramBinary, xg: _emscripten_glGetProgramInfoLog, yg: _emscripten_glGetProgramiv, ee: _emscripten_glGetQueryObjecti64vEXT, Xd: _emscripten_glGetQueryObjectivEXT, fe: _emscripten_glGetQueryObjectui64vEXT, re: _emscripten_glGetQueryObjectuiv, le: _emscripten_glGetQueryObjectuivEXT, se: _emscripten_glGetQueryiv, me: _emscripten_glGetQueryivEXT, Je: _emscripten_glGetRenderbufferParameteriv, Zb: _emscripten_glGetSamplerParameterfv, _b: _emscripten_glGetSamplerParameteriv, zg: _emscripten_glGetShaderInfoLog, be: _emscripten_glGetShaderPrecisionFormat, Ed: _emscripten_glGetShaderSource, Ag: _emscripten_glGetShaderiv, Bg: _emscripten_glGetString, hf: _emscripten_glGetStringi, dc: _emscripten_glGetSynciv, Dd: _emscripten_glGetTexParameterfv, Cd: _emscripten_glGetTexParameteriv, Gc: _emscripten_glGetTransformFeedbackVarying, ic: _emscripten_glGetUniformBlockIndex, kc: _emscripten_glGetUniformIndices, Cg: _emscripten_glGetUniformLocation, Bd: _emscripten_glGetUniformfv, zd: _emscripten_glGetUniformiv, zc: _emscripten_glGetUniformuiv, Fc: _emscripten_glGetVertexAttribIiv, Ec: _emscripten_glGetVertexAttribIuiv, wd: _emscripten_glGetVertexAttribPointerv, yd: _emscripten_glGetVertexAttribfv, xd: _emscripten_glGetVertexAttribiv, vd: _emscripten_glHint, ce: _emscripten_glInvalidateFramebuffer, de: _emscripten_glInvalidateSubFramebuffer, ud: _emscripten_glIsBuffer, td: _emscripten_glIsEnabled, sd: _emscripten_glIsFramebuffer, rd: _emscripten_glIsProgram, Vc: _emscripten_glIsQuery, Yd: _emscripten_glIsQueryEXT, qd: _emscripten_glIsRenderbuffer, ac: _emscripten_glIsSampler, pd: _emscripten_glIsShader, Ae: _emscripten_glIsSync, Dg: _emscripten_glIsTexture, Vb: _emscripten_glIsTransformFeedback, Nc: _emscripten_glIsVertexArray, Wd: _emscripten_glIsVertexArrayOES, Eg: _emscripten_glLineWidth, Fg: _emscripten_glLinkProgram, Ye: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ze: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ub: _emscripten_glPauseTransformFeedback, Gg: _emscripten_glPixelStorei, dd: _emscripten_glPolygonModeWEBGL, od: _emscripten_glPolygonOffset, fd: _emscripten_glPolygonOffsetClampEXT, Rb: _emscripten_glProgramBinary, Qb: _emscripten_glProgramParameteri, ge: _emscripten_glQueryCounterEXT, $e: _emscripten_glReadBuffer, Hg: _emscripten_glReadPixels, nd: _emscripten_glReleaseShaderCompiler, Ke: _emscripten_glRenderbufferStorage, Ge: _emscripten_glRenderbufferStorageMultisample, Tb: _emscripten_glResumeTransformFeedback, md: _emscripten_glSampleCoverage, we: _emscripten_glSamplerParameterf, $b: _emscripten_glSamplerParameterfv, xe: _emscripten_glSamplerParameteri, ye: _emscripten_glSamplerParameteriv, Ig: _emscripten_glScissor, ld: _emscripten_glShaderBinary, Jg: _emscripten_glShaderSource, Kg: _emscripten_glStencilFunc, Lg: _emscripten_glStencilFuncSeparate, Mg: _emscripten_glStencilMask, Ng: _emscripten_glStencilMaskSeparate, Og: _emscripten_glStencilOp, Pg: _emscripten_glStencilOpSeparate, Qg: _emscripten_glTexImage2D, _c: _emscripten_glTexImage3D, Rg: _emscripten_glTexParameterf, Sg: _emscripten_glTexParameterfv, Tg: _emscripten_glTexParameteri, Ug: _emscripten_glTexParameteriv, Ve: _emscripten_glTexStorage2D, Pb: _emscripten_glTexStorage3D, Vg: _emscripten_glTexSubImage2D, Zc: _emscripten_glTexSubImage3D, Hc: _emscripten_glTransformFeedbackVaryings, Wg: _emscripten_glUniform1f, Xg: _emscripten_glUniform1fv, Gf: _emscripten_glUniform1i, Hf: _emscripten_glUniform1iv, xc: _emscripten_glUniform1ui, sc: _emscripten_glUniform1uiv, If: _emscripten_glUniform2f, Jf: _emscripten_glUniform2fv, Ff: _emscripten_glUniform2i, Ef: _emscripten_glUniform2iv, wc: _emscripten_glUniform2ui, rc: _emscripten_glUniform2uiv, Df: _emscripten_glUniform3f, Cf: _emscripten_glUniform3fv, Bf: _emscripten_glUniform3i, Af: _emscripten_glUniform3iv, vc: _emscripten_glUniform3ui, qc: _emscripten_glUniform3uiv, zf: _emscripten_glUniform4f, yf: _emscripten_glUniform4fv, mf: _emscripten_glUniform4i, nf: _emscripten_glUniform4iv, uc: _emscripten_glUniform4ui, pc: _emscripten_glUniform4uiv, fc: _emscripten_glUniformBlockBinding, of: _emscripten_glUniformMatrix2fv, Uc: _emscripten_glUniformMatrix2x3fv, Sc: _emscripten_glUniformMatrix2x4fv, pf: _emscripten_glUniformMatrix3fv, Tc: _emscripten_glUniformMatrix3x2fv, Qc: _emscripten_glUniformMatrix3x4fv, qf: _emscripten_glUniformMatrix4fv, Rc: _emscripten_glUniformMatrix4x2fv, Pc: _emscripten_glUniformMatrix4x3fv, rf: _emscripten_glUseProgram, kd: _emscripten_glValidateProgram, sf: _emscripten_glVertexAttrib1f, jd: _emscripten_glVertexAttrib1fv, id: _emscripten_glVertexAttrib2f, tf: _emscripten_glVertexAttrib2fv, hd: _emscripten_glVertexAttrib3f, uf: _emscripten_glVertexAttrib3fv, gd: _emscripten_glVertexAttrib4f, vf: _emscripten_glVertexAttrib4fv, We: _emscripten_glVertexAttribDivisor, Sd: _emscripten_glVertexAttribDivisorANGLE, Mb: _emscripten_glVertexAttribDivisorARB, cd: _emscripten_glVertexAttribDivisorEXT, Nb: _emscripten_glVertexAttribDivisorNV, Dc: _emscripten_glVertexAttribI4i, Bc: _emscripten_glVertexAttribI4iv, Cc: _emscripten_glVertexAttribI4ui, Ac: _emscripten_glVertexAttribI4uiv, Xe: _emscripten_glVertexAttribIPointer, wf: _emscripten_glVertexAttribPointer, xf: _emscripten_glViewport, Be: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, Gb: _environ_get, Hb: _environ_sizes_get, Pa: _exit, da: _fd_close, qb: _fd_pread, La: _fd_read, ub: _fd_seek, ca: _fd_write, Yg: _glGetIntegerv, Oa: _glGetString, Zg: _glGetStringi, $d: invoke_dd, _d: invoke_ddd, ae: invoke_dddd, ka: invoke_did, Va: invoke_didddiddd, Ha: invoke_diii, u: invoke_fdiiiii, Zd: invoke_fff, D: invoke_ffif, v: invoke_ffifif, ga: invoke_ffifiii, R: invoke_fi, ta: invoke_fif, Ta: invoke_fii, Ia: invoke_fiii, U: invoke_fiiif, y: invoke_fiiiidi, cb: invoke_fiiiif, Ea: invoke_fiiiii, p: invoke_i, db: invoke_if, tc: invoke_iffiiiiiiii, i: invoke_ii, K: invoke_iif, za: invoke_iiffi, h: invoke_iii, Aa: invoke_iiif, f: invoke_iiii, Ba: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, H: invoke_iiiiii, Qa: invoke_iiiiiiffiii, B: invoke_iiiiiii, q: invoke_iiiiiiii, wa: invoke_iiiiiiiii, va: invoke_iiiiiiiiii, Fa: invoke_iiiiiiiiiiifiii, aa: invoke_iiiiiiiiiiii, Ua: invoke_iij, kb: invoke_j, eb: invoke_ji, m: invoke_jii, ba: invoke_jiiii, bb: invoke_jiijj, n: invoke_v, Da: invoke_vfffffiii, b: invoke_vi, T: invoke_vid, V: invoke_vif, x: invoke_viff, M: invoke_vifff, r: invoke_viffff, F: invoke_vifffff, Xa: invoke_viffffff, Q: invoke_viffffffffffffffffffff, P: invoke_vifffiiff, oa: invoke_viffi, Ad: invoke_viffii, ja: invoke_vifiiiiiii, c: invoke_vii, Sa: invoke_viidii, E: invoke_viif, s: invoke_viiff, la: invoke_viifff, Wa: invoke_viiffffff, ia: invoke_viiffi, Za: invoke_viiffiii, ua: invoke_viifif, G: invoke_viififif, C: invoke_viifiiifi, e: invoke_viii, Ra: invoke_viiidididii, J: invoke_viiif, Z: invoke_viiiffi, fa: invoke_viiiffiffii, N: invoke_viiifi, _: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, qa: invoke_viiiif, ea: invoke_viiiiff, ya: invoke_viiiiffi, X: invoke_viiiifi, g: invoke_viiiii, Ka: invoke_viiiiiff, gb: invoke_viiiiiffiiifffi, fb: invoke_viiiiiffiiifii, xa: invoke_viiiiifi, k: invoke_viiiiii, t: invoke_viiiiiii, z: invoke_viiiiiiii, O: invoke_viiiiiiiii, W: invoke_viiiiiiiiii, ma: invoke_viiiiiiiiiii, $: invoke_viiiiiiiiiiiiiii, jb: invoke_viiiijjiiiiff, Ga: invoke_viiij, $a: invoke_viiijj, sa: invoke_viij, w: invoke_viiji, A: invoke_viijiii, Ca: invoke_viijiiiif, ab: invoke_vijff, pa: invoke_viji, _a: invoke_vijii, Ld: invoke_vijiiii, ha: invoke_vijjjj, na: _llvm_eh_typeid_for, vb: _random_get };
5063
5063
  var wasmExports = await createWasm();
5064
- var ___wasm_call_ctors = wasmExports["Zg"];
5065
- var _init = Module["_init"] = wasmExports["$g"];
5066
- var _tick = Module["_tick"] = wasmExports["ah"];
5067
- var _resize_surface = Module["_resize_surface"] = wasmExports["bh"];
5068
- var _redraw = Module["_redraw"] = wasmExports["ch"];
5069
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["dh"];
5070
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["eh"];
5071
- var _pointer_move = Module["_pointer_move"] = wasmExports["fh"];
5072
- var _command = Module["_command"] = wasmExports["gh"];
5073
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["hh"];
5074
- var _add_image = Module["_add_image"] = wasmExports["ih"];
5075
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["jh"];
5076
- var _get_image_size = Module["_get_image_size"] = wasmExports["kh"];
5077
- var _add_font = Module["_add_font"] = wasmExports["lh"];
5078
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["mh"];
5079
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["nh"];
5080
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["oh"];
5081
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["ph"];
5082
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["qh"];
5083
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["rh"];
5084
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["sh"];
5085
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["th"];
5086
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["uh"];
5087
- var _export_node_as = Module["_export_node_as"] = wasmExports["vh"];
5088
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["wh"];
5089
- var _set_debug = Module["_set_debug"] = wasmExports["xh"];
5090
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["yh"];
5091
- var _set_verbose = Module["_set_verbose"] = wasmExports["zh"];
5092
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Ah"];
5093
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Bh"];
5094
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ch"];
5095
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Dh"];
5096
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Eh"];
5097
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Fh"];
5098
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Gh"];
5099
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Hh"];
5100
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Ih"];
5101
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Jh"];
5102
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Kh"];
5103
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Lh"];
5104
- var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Mh"];
5105
- var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Nh"];
5106
- var _allocate = Module["_allocate"] = wasmExports["Oh"];
5107
- var _deallocate = Module["_deallocate"] = wasmExports["Ph"];
5108
- var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["Qh"];
5109
- var _main = Module["_main"] = wasmExports["Rh"];
5110
- var _malloc = wasmExports["Sh"];
5111
- var _emscripten_builtin_memalign = wasmExports["Th"];
5112
- var _setThrew = wasmExports["Uh"];
5113
- var __emscripten_tempret_set = wasmExports["Vh"];
5114
- var __emscripten_stack_restore = wasmExports["Wh"];
5115
- var __emscripten_stack_alloc = wasmExports["Xh"];
5116
- var _emscripten_stack_get_current = wasmExports["Yh"];
5117
- var ___cxa_decrement_exception_refcount = wasmExports["Zh"];
5118
- var ___cxa_increment_exception_refcount = wasmExports["_h"];
5119
- var ___cxa_can_catch = wasmExports["$h"];
5120
- var ___cxa_get_exception_ptr = wasmExports["ai"];
5064
+ var ___wasm_call_ctors = wasmExports["$g"];
5065
+ var _init = Module["_init"] = wasmExports["bh"];
5066
+ var _tick = Module["_tick"] = wasmExports["ch"];
5067
+ var _resize_surface = Module["_resize_surface"] = wasmExports["dh"];
5068
+ var _redraw = Module["_redraw"] = wasmExports["eh"];
5069
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["fh"];
5070
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["gh"];
5071
+ var _pointer_move = Module["_pointer_move"] = wasmExports["hh"];
5072
+ var _command = Module["_command"] = wasmExports["ih"];
5073
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["jh"];
5074
+ var _add_image = Module["_add_image"] = wasmExports["kh"];
5075
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["lh"];
5076
+ var _get_image_size = Module["_get_image_size"] = wasmExports["mh"];
5077
+ var _add_font = Module["_add_font"] = wasmExports["nh"];
5078
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["oh"];
5079
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["ph"];
5080
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["qh"];
5081
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["rh"];
5082
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["sh"];
5083
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["th"];
5084
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["uh"];
5085
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["vh"];
5086
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["wh"];
5087
+ var _export_node_as = Module["_export_node_as"] = wasmExports["xh"];
5088
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["yh"];
5089
+ var _set_debug = Module["_set_debug"] = wasmExports["zh"];
5090
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Ah"];
5091
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Bh"];
5092
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Ch"];
5093
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Dh"];
5094
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Eh"];
5095
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Fh"];
5096
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Gh"];
5097
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Hh"];
5098
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ih"];
5099
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Jh"];
5100
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Kh"];
5101
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Lh"];
5102
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Mh"];
5103
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Nh"];
5104
+ var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Oh"];
5105
+ var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Ph"];
5106
+ var _allocate = Module["_allocate"] = wasmExports["Qh"];
5107
+ var _deallocate = Module["_deallocate"] = wasmExports["Rh"];
5108
+ var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["Sh"];
5109
+ var _main = Module["_main"] = wasmExports["Th"];
5110
+ var _malloc = wasmExports["Uh"];
5111
+ var _emscripten_builtin_memalign = wasmExports["Vh"];
5112
+ var _setThrew = wasmExports["Wh"];
5113
+ var __emscripten_tempret_set = wasmExports["Xh"];
5114
+ var __emscripten_stack_restore = wasmExports["Yh"];
5115
+ var __emscripten_stack_alloc = wasmExports["Zh"];
5116
+ var _emscripten_stack_get_current = wasmExports["_h"];
5117
+ var ___cxa_decrement_exception_refcount = wasmExports["$h"];
5118
+ var ___cxa_increment_exception_refcount = wasmExports["ai"];
5119
+ var ___cxa_can_catch = wasmExports["bi"];
5120
+ var ___cxa_get_exception_ptr = wasmExports["ci"];
5121
5121
  function invoke_vii(index, a1, a2) {
5122
5122
  var sp = stackSave();
5123
5123
  try {
@@ -5289,6 +5289,16 @@ var require_grida_canvas_wasm = __commonJS({
5289
5289
  _setThrew(1, 0);
5290
5290
  }
5291
5291
  }
5292
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5293
+ var sp = stackSave();
5294
+ try {
5295
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5296
+ } catch (e) {
5297
+ stackRestore(sp);
5298
+ if (e !== e + 0) throw e;
5299
+ _setThrew(1, 0);
5300
+ }
5301
+ }
5292
5302
  function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5293
5303
  var sp = stackSave();
5294
5304
  try {
@@ -5339,7 +5349,7 @@ var require_grida_canvas_wasm = __commonJS({
5339
5349
  _setThrew(1, 0);
5340
5350
  }
5341
5351
  }
5342
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5352
+ function invoke_viiffi(index, a1, a2, a3, a4, a5) {
5343
5353
  var sp = stackSave();
5344
5354
  try {
5345
5355
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5349,40 +5359,40 @@ var require_grida_canvas_wasm = __commonJS({
5349
5359
  _setThrew(1, 0);
5350
5360
  }
5351
5361
  }
5352
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5362
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5353
5363
  var sp = stackSave();
5354
5364
  try {
5355
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5365
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5356
5366
  } catch (e) {
5357
5367
  stackRestore(sp);
5358
5368
  if (e !== e + 0) throw e;
5359
5369
  _setThrew(1, 0);
5360
5370
  }
5361
5371
  }
5362
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5372
+ function invoke_viiff(index, a1, a2, a3, a4) {
5363
5373
  var sp = stackSave();
5364
5374
  try {
5365
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5375
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5366
5376
  } catch (e) {
5367
5377
  stackRestore(sp);
5368
5378
  if (e !== e + 0) throw e;
5369
5379
  _setThrew(1, 0);
5370
5380
  }
5371
5381
  }
5372
- function invoke_viiff(index, a1, a2, a3, a4) {
5382
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5373
5383
  var sp = stackSave();
5374
5384
  try {
5375
- getWasmTableEntry(index)(a1, a2, a3, a4);
5385
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5376
5386
  } catch (e) {
5377
5387
  stackRestore(sp);
5378
5388
  if (e !== e + 0) throw e;
5379
5389
  _setThrew(1, 0);
5380
5390
  }
5381
5391
  }
5382
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5392
+ function invoke_viffii(index, a1, a2, a3, a4, a5) {
5383
5393
  var sp = stackSave();
5384
5394
  try {
5385
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5395
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5386
5396
  } catch (e) {
5387
5397
  stackRestore(sp);
5388
5398
  if (e !== e + 0) throw e;
@@ -5429,10 +5439,20 @@ var require_grida_canvas_wasm = __commonJS({
5429
5439
  _setThrew(1, 0);
5430
5440
  }
5431
5441
  }
5432
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5442
+ function invoke_iif(index, a1, a2) {
5433
5443
  var sp = stackSave();
5434
5444
  try {
5435
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5445
+ return getWasmTableEntry(index)(a1, a2);
5446
+ } catch (e) {
5447
+ stackRestore(sp);
5448
+ if (e !== e + 0) throw e;
5449
+ _setThrew(1, 0);
5450
+ }
5451
+ }
5452
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5453
+ var sp = stackSave();
5454
+ try {
5455
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5436
5456
  } catch (e) {
5437
5457
  stackRestore(sp);
5438
5458
  if (e !== e + 0) throw e;
@@ -5449,17 +5469,17 @@ var require_grida_canvas_wasm = __commonJS({
5449
5469
  _setThrew(1, 0);
5450
5470
  }
5451
5471
  }
5452
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5472
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5453
5473
  var sp = stackSave();
5454
5474
  try {
5455
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5475
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5456
5476
  } catch (e) {
5457
5477
  stackRestore(sp);
5458
5478
  if (e !== e + 0) throw e;
5459
5479
  _setThrew(1, 0);
5460
5480
  }
5461
5481
  }
5462
- function invoke_viji(index, a1, a2, a3) {
5482
+ function invoke_viij(index, a1, a2, a3) {
5463
5483
  var sp = stackSave();
5464
5484
  try {
5465
5485
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5469,10 +5489,10 @@ var require_grida_canvas_wasm = __commonJS({
5469
5489
  _setThrew(1, 0);
5470
5490
  }
5471
5491
  }
5472
- function invoke_vijff(index, a1, a2, a3, a4) {
5492
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5473
5493
  var sp = stackSave();
5474
5494
  try {
5475
- getWasmTableEntry(index)(a1, a2, a3, a4);
5495
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5476
5496
  } catch (e) {
5477
5497
  stackRestore(sp);
5478
5498
  if (e !== e + 0) throw e;
@@ -5489,77 +5509,77 @@ var require_grida_canvas_wasm = __commonJS({
5489
5509
  _setThrew(1, 0);
5490
5510
  }
5491
5511
  }
5492
- function invoke_viiij(index, a1, a2, a3, a4) {
5512
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5493
5513
  var sp = stackSave();
5494
5514
  try {
5495
- getWasmTableEntry(index)(a1, a2, a3, a4);
5515
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5496
5516
  } catch (e) {
5497
5517
  stackRestore(sp);
5498
5518
  if (e !== e + 0) throw e;
5499
5519
  _setThrew(1, 0);
5500
5520
  }
5501
5521
  }
5502
- function invoke_iif(index, a1, a2) {
5522
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5503
5523
  var sp = stackSave();
5504
5524
  try {
5505
- return getWasmTableEntry(index)(a1, a2);
5525
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5506
5526
  } catch (e) {
5507
5527
  stackRestore(sp);
5508
5528
  if (e !== e + 0) throw e;
5509
5529
  _setThrew(1, 0);
5510
5530
  }
5511
5531
  }
5512
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5532
+ function invoke_viiij(index, a1, a2, a3, a4) {
5513
5533
  var sp = stackSave();
5514
5534
  try {
5515
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5535
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5516
5536
  } catch (e) {
5517
5537
  stackRestore(sp);
5518
5538
  if (e !== e + 0) throw e;
5519
5539
  _setThrew(1, 0);
5520
5540
  }
5521
5541
  }
5522
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5542
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5523
5543
  var sp = stackSave();
5524
5544
  try {
5525
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5545
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5526
5546
  } catch (e) {
5527
5547
  stackRestore(sp);
5528
5548
  if (e !== e + 0) throw e;
5529
5549
  _setThrew(1, 0);
5530
5550
  }
5531
5551
  }
5532
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5552
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5533
5553
  var sp = stackSave();
5534
5554
  try {
5535
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5555
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5536
5556
  } catch (e) {
5537
5557
  stackRestore(sp);
5538
5558
  if (e !== e + 0) throw e;
5539
5559
  _setThrew(1, 0);
5540
5560
  }
5541
5561
  }
5542
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5562
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5543
5563
  var sp = stackSave();
5544
5564
  try {
5545
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5565
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5546
5566
  } catch (e) {
5547
5567
  stackRestore(sp);
5548
5568
  if (e !== e + 0) throw e;
5549
5569
  _setThrew(1, 0);
5550
5570
  }
5551
5571
  }
5552
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5572
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5553
5573
  var sp = stackSave();
5554
5574
  try {
5555
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5575
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5556
5576
  } catch (e) {
5557
5577
  stackRestore(sp);
5558
5578
  if (e !== e + 0) throw e;
5559
5579
  _setThrew(1, 0);
5560
5580
  }
5561
5581
  }
5562
- function invoke_viij(index, a1, a2, a3) {
5582
+ function invoke_viif(index, a1, a2, a3) {
5563
5583
  var sp = stackSave();
5564
5584
  try {
5565
5585
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5569,286 +5589,286 @@ var require_grida_canvas_wasm = __commonJS({
5569
5589
  _setThrew(1, 0);
5570
5590
  }
5571
5591
  }
5572
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5592
+ function invoke_fi(index, a1) {
5573
5593
  var sp = stackSave();
5574
5594
  try {
5575
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5595
+ return getWasmTableEntry(index)(a1);
5576
5596
  } catch (e) {
5577
5597
  stackRestore(sp);
5578
5598
  if (e !== e + 0) throw e;
5579
5599
  _setThrew(1, 0);
5580
5600
  }
5581
5601
  }
5582
- function invoke_vif(index, a1, a2) {
5602
+ function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5583
5603
  var sp = stackSave();
5584
5604
  try {
5585
- getWasmTableEntry(index)(a1, a2);
5605
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5586
5606
  } catch (e) {
5587
5607
  stackRestore(sp);
5588
5608
  if (e !== e + 0) throw e;
5589
5609
  _setThrew(1, 0);
5590
5610
  }
5591
5611
  }
5592
- function invoke_viffi(index, a1, a2, a3, a4) {
5612
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5593
5613
  var sp = stackSave();
5594
5614
  try {
5595
- getWasmTableEntry(index)(a1, a2, a3, a4);
5615
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5596
5616
  } catch (e) {
5597
5617
  stackRestore(sp);
5598
5618
  if (e !== e + 0) throw e;
5599
5619
  _setThrew(1, 0);
5600
5620
  }
5601
5621
  }
5602
- function invoke_viif(index, a1, a2, a3) {
5622
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5603
5623
  var sp = stackSave();
5604
5624
  try {
5605
- getWasmTableEntry(index)(a1, a2, a3);
5625
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5606
5626
  } catch (e) {
5607
5627
  stackRestore(sp);
5608
5628
  if (e !== e + 0) throw e;
5609
5629
  _setThrew(1, 0);
5610
5630
  }
5611
5631
  }
5612
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5632
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5613
5633
  var sp = stackSave();
5614
5634
  try {
5615
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5635
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5616
5636
  } catch (e) {
5617
5637
  stackRestore(sp);
5618
5638
  if (e !== e + 0) throw e;
5619
5639
  _setThrew(1, 0);
5620
5640
  }
5621
5641
  }
5622
- function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5642
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5623
5643
  var sp = stackSave();
5624
5644
  try {
5625
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5645
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5626
5646
  } catch (e) {
5627
5647
  stackRestore(sp);
5628
5648
  if (e !== e + 0) throw e;
5629
5649
  _setThrew(1, 0);
5630
5650
  }
5631
5651
  }
5632
- function invoke_iiiif(index, a1, a2, a3, a4) {
5652
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5633
5653
  var sp = stackSave();
5634
5654
  try {
5635
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5655
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5636
5656
  } catch (e) {
5637
5657
  stackRestore(sp);
5638
5658
  if (e !== e + 0) throw e;
5639
5659
  _setThrew(1, 0);
5640
5660
  }
5641
5661
  }
5642
- function invoke_iiif(index, a1, a2, a3) {
5662
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5643
5663
  var sp = stackSave();
5644
5664
  try {
5645
- return getWasmTableEntry(index)(a1, a2, a3);
5665
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5646
5666
  } catch (e) {
5647
5667
  stackRestore(sp);
5648
5668
  if (e !== e + 0) throw e;
5649
5669
  _setThrew(1, 0);
5650
5670
  }
5651
5671
  }
5652
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5672
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5653
5673
  var sp = stackSave();
5654
5674
  try {
5655
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5675
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5656
5676
  } catch (e) {
5657
5677
  stackRestore(sp);
5658
5678
  if (e !== e + 0) throw e;
5659
5679
  _setThrew(1, 0);
5660
5680
  }
5661
5681
  }
5662
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5682
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5663
5683
  var sp = stackSave();
5664
5684
  try {
5665
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5685
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5666
5686
  } catch (e) {
5667
5687
  stackRestore(sp);
5668
5688
  if (e !== e + 0) throw e;
5669
5689
  _setThrew(1, 0);
5670
5690
  }
5671
5691
  }
5672
- function invoke_fi(index, a1) {
5692
+ function invoke_vif(index, a1, a2) {
5673
5693
  var sp = stackSave();
5674
5694
  try {
5675
- return getWasmTableEntry(index)(a1);
5695
+ getWasmTableEntry(index)(a1, a2);
5676
5696
  } catch (e) {
5677
5697
  stackRestore(sp);
5678
5698
  if (e !== e + 0) throw e;
5679
5699
  _setThrew(1, 0);
5680
5700
  }
5681
5701
  }
5682
- function invoke_vijii(index, a1, a2, a3, a4) {
5702
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5683
5703
  var sp = stackSave();
5684
5704
  try {
5685
- getWasmTableEntry(index)(a1, a2, a3, a4);
5705
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5686
5706
  } catch (e) {
5687
5707
  stackRestore(sp);
5688
5708
  if (e !== e + 0) throw e;
5689
5709
  _setThrew(1, 0);
5690
5710
  }
5691
5711
  }
5692
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5712
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5693
5713
  var sp = stackSave();
5694
5714
  try {
5695
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5715
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5696
5716
  } catch (e) {
5697
5717
  stackRestore(sp);
5698
5718
  if (e !== e + 0) throw e;
5699
5719
  _setThrew(1, 0);
5700
5720
  }
5701
5721
  }
5702
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5722
+ function invoke_iiif(index, a1, a2, a3) {
5703
5723
  var sp = stackSave();
5704
5724
  try {
5705
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5725
+ return getWasmTableEntry(index)(a1, a2, a3);
5706
5726
  } catch (e) {
5707
5727
  stackRestore(sp);
5708
5728
  if (e !== e + 0) throw e;
5709
5729
  _setThrew(1, 0);
5710
5730
  }
5711
5731
  }
5712
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5732
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5713
5733
  var sp = stackSave();
5714
5734
  try {
5715
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5735
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5716
5736
  } catch (e) {
5717
5737
  stackRestore(sp);
5718
5738
  if (e !== e + 0) throw e;
5719
5739
  _setThrew(1, 0);
5720
5740
  }
5721
5741
  }
5722
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5742
+ function invoke_ji(index, a1) {
5723
5743
  var sp = stackSave();
5724
5744
  try {
5725
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5745
+ return getWasmTableEntry(index)(a1);
5726
5746
  } catch (e) {
5727
5747
  stackRestore(sp);
5728
5748
  if (e !== e + 0) throw e;
5729
5749
  _setThrew(1, 0);
5750
+ return 0n;
5730
5751
  }
5731
5752
  }
5732
- function invoke_jiijj(index, a1, a2, a3, a4) {
5753
+ function invoke_viji(index, a1, a2, a3) {
5733
5754
  var sp = stackSave();
5734
5755
  try {
5735
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5756
+ getWasmTableEntry(index)(a1, a2, a3);
5736
5757
  } catch (e) {
5737
5758
  stackRestore(sp);
5738
5759
  if (e !== e + 0) throw e;
5739
5760
  _setThrew(1, 0);
5740
- return 0n;
5741
5761
  }
5742
5762
  }
5743
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5763
+ function invoke_if(index, a1) {
5744
5764
  var sp = stackSave();
5745
5765
  try {
5746
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5766
+ return getWasmTableEntry(index)(a1);
5747
5767
  } catch (e) {
5748
5768
  stackRestore(sp);
5749
5769
  if (e !== e + 0) throw e;
5750
5770
  _setThrew(1, 0);
5751
5771
  }
5752
5772
  }
5753
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5773
+ function invoke_viffi(index, a1, a2, a3, a4) {
5754
5774
  var sp = stackSave();
5755
5775
  try {
5756
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5776
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5757
5777
  } catch (e) {
5758
5778
  stackRestore(sp);
5759
5779
  if (e !== e + 0) throw e;
5760
5780
  _setThrew(1, 0);
5761
5781
  }
5762
5782
  }
5763
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5783
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5764
5784
  var sp = stackSave();
5765
5785
  try {
5766
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5786
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5767
5787
  } catch (e) {
5768
5788
  stackRestore(sp);
5769
5789
  if (e !== e + 0) throw e;
5770
5790
  _setThrew(1, 0);
5771
5791
  }
5772
5792
  }
5773
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5793
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5774
5794
  var sp = stackSave();
5775
5795
  try {
5776
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5796
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5777
5797
  } catch (e) {
5778
5798
  stackRestore(sp);
5779
5799
  if (e !== e + 0) throw e;
5780
5800
  _setThrew(1, 0);
5801
+ return 0n;
5781
5802
  }
5782
5803
  }
5783
- function invoke_if(index, a1) {
5804
+ function invoke_vijff(index, a1, a2, a3, a4) {
5784
5805
  var sp = stackSave();
5785
5806
  try {
5786
- return getWasmTableEntry(index)(a1);
5807
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5787
5808
  } catch (e) {
5788
5809
  stackRestore(sp);
5789
5810
  if (e !== e + 0) throw e;
5790
5811
  _setThrew(1, 0);
5791
5812
  }
5792
5813
  }
5793
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5814
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5794
5815
  var sp = stackSave();
5795
5816
  try {
5796
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5817
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5797
5818
  } catch (e) {
5798
5819
  stackRestore(sp);
5799
5820
  if (e !== e + 0) throw e;
5800
5821
  _setThrew(1, 0);
5801
5822
  }
5802
5823
  }
5803
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5824
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5804
5825
  var sp = stackSave();
5805
5826
  try {
5806
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5827
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5807
5828
  } catch (e) {
5808
5829
  stackRestore(sp);
5809
5830
  if (e !== e + 0) throw e;
5810
5831
  _setThrew(1, 0);
5811
5832
  }
5812
5833
  }
5813
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5834
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5814
5835
  var sp = stackSave();
5815
5836
  try {
5816
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5837
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5817
5838
  } catch (e) {
5818
5839
  stackRestore(sp);
5819
5840
  if (e !== e + 0) throw e;
5820
5841
  _setThrew(1, 0);
5821
5842
  }
5822
5843
  }
5823
- function invoke_iiffi(index, a1, a2, a3, a4) {
5844
+ function invoke_vijii(index, a1, a2, a3, a4) {
5824
5845
  var sp = stackSave();
5825
5846
  try {
5826
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5847
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5827
5848
  } catch (e) {
5828
5849
  stackRestore(sp);
5829
5850
  if (e !== e + 0) throw e;
5830
5851
  _setThrew(1, 0);
5831
5852
  }
5832
5853
  }
5833
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5854
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5834
5855
  var sp = stackSave();
5835
5856
  try {
5836
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5857
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5837
5858
  } catch (e) {
5838
5859
  stackRestore(sp);
5839
5860
  if (e !== e + 0) throw e;
5840
5861
  _setThrew(1, 0);
5841
5862
  }
5842
5863
  }
5843
- function invoke_ji(index, a1) {
5864
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5844
5865
  var sp = stackSave();
5845
5866
  try {
5846
- return getWasmTableEntry(index)(a1);
5867
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5847
5868
  } catch (e) {
5848
5869
  stackRestore(sp);
5849
5870
  if (e !== e + 0) throw e;
5850
5871
  _setThrew(1, 0);
5851
- return 0n;
5852
5872
  }
5853
5873
  }
5854
5874
  function invoke_viffffff(index, a1, a2, a3, a4, a5, a6, a7) {
@@ -6256,7 +6276,7 @@ module.exports = __toCommonJS(index_exports);
6256
6276
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6257
6277
 
6258
6278
  // package.json
6259
- var version = "0.0.85-canary.0";
6279
+ var version = "0.0.86-canary.0";
6260
6280
 
6261
6281
  // lib/modules/fonts.ts
6262
6282
  var FontsAPI = class {