@grida/canvas-wasm 0.0.84-canary.0 → 0.0.86-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["ah"]();
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+ wasmExports["$g"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["$g"];
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+ wasmMemory = wasmExports["_g"];
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  updateMemoryViews();
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- wasmTable = wasmExports["bh"];
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+ wasmTable = wasmExports["ah"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5054,52 +5054,53 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { H: ___cxa_begin_catch, S: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, ja: ___cxa_find_matching_catch_4, Fa: ___cxa_rethrow, N: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, Ia: ___syscall_fcntl64, Cb: ___syscall_fstat64, yb: ___syscall_getcwd, rb: ___syscall_getdents64, Db: ___syscall_ioctl, zb: ___syscall_lstat64, Ab: ___syscall_newfstatat, Ha: ___syscall_openat, qb: ___syscall_readlinkat, Bb: ___syscall_stat64, Gb: __abort_js, nb: __emscripten_throw_longjmp, vb: __gmtime_js, tb: __mmap_js, ub: __munmap_js, Hb: __tzset_js, Fb: _clock_time_get, Eb: _emscripten_date_now, pb: _emscripten_get_heap_max, ra: _emscripten_get_now, Kf: _emscripten_glActiveTexture, Lf: _emscripten_glAttachShader, ne: _emscripten_glBeginQuery, he: _emscripten_glBeginQueryEXT, Nc: _emscripten_glBeginTransformFeedback, Mf: _emscripten_glBindAttribLocation, Nf: _emscripten_glBindBuffer, Kc: _emscripten_glBindBufferBase, Lc: _emscripten_glBindBufferRange, Le: _emscripten_glBindFramebuffer, Me: _emscripten_glBindRenderbuffer, te: _emscripten_glBindSampler, Of: _emscripten_glBindTexture, _b: _emscripten_glBindTransformFeedback, ff: _emscripten_glBindVertexArray, jf: _emscripten_glBindVertexArrayOES, Pf: _emscripten_glBlendColor, Qf: _emscripten_glBlendEquation, Rd: _emscripten_glBlendEquationSeparate, Rf: _emscripten_glBlendFunc, Qd: _emscripten_glBlendFuncSeparate, Fe: _emscripten_glBlitFramebuffer, Sf: _emscripten_glBufferData, Tf: _emscripten_glBufferSubData, Ne: _emscripten_glCheckFramebufferStatus, Uf: _emscripten_glClear, nc: _emscripten_glClearBufferfi, oc: _emscripten_glClearBufferfv, qc: _emscripten_glClearBufferiv, pc: _emscripten_glClearBufferuiv, Vf: _emscripten_glClearColor, Pd: _emscripten_glClearDepthf, Wf: _emscripten_glClearStencil, Ce: _emscripten_glClientWaitSync, gd: _emscripten_glClipControlEXT, Xf: _emscripten_glColorMask, Yf: _emscripten_glCompileShader, Zf: _emscripten_glCompressedTexImage2D, Zc: _emscripten_glCompressedTexImage3D, _f: _emscripten_glCompressedTexSubImage2D, Yc: _emscripten_glCompressedTexSubImage3D, Ee: _emscripten_glCopyBufferSubData, Od: _emscripten_glCopyTexImage2D, $f: _emscripten_glCopyTexSubImage2D, _c: _emscripten_glCopyTexSubImage3D, ag: _emscripten_glCreateProgram, bg: _emscripten_glCreateShader, cg: _emscripten_glCullFace, dg: _emscripten_glDeleteBuffers, Oe: _emscripten_glDeleteFramebuffers, eg: _emscripten_glDeleteProgram, oe: _emscripten_glDeleteQueries, ie: _emscripten_glDeleteQueriesEXT, Pe: _emscripten_glDeleteRenderbuffers, ue: _emscripten_glDeleteSamplers, fg: _emscripten_glDeleteShader, De: _emscripten_glDeleteSync, gg: _emscripten_glDeleteTextures, Zb: _emscripten_glDeleteTransformFeedbacks, gf: _emscripten_glDeleteVertexArrays, kf: _emscripten_glDeleteVertexArraysOES, Nd: _emscripten_glDepthFunc, hg: _emscripten_glDepthMask, Md: _emscripten_glDepthRangef, Ld: _emscripten_glDetachShader, ig: _emscripten_glDisable, jg: _emscripten_glDisableVertexAttribArray, kg: _emscripten_glDrawArrays, df: _emscripten_glDrawArraysInstanced, Ud: _emscripten_glDrawArraysInstancedANGLE, Mb: _emscripten_glDrawArraysInstancedARB, af: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, dd: _emscripten_glDrawArraysInstancedEXT, Nb: _emscripten_glDrawArraysInstancedNV, _e: _emscripten_glDrawBuffers, bd: _emscripten_glDrawBuffersEXT, Vd: _emscripten_glDrawBuffersWEBGL, lg: _emscripten_glDrawElements, ef: _emscripten_glDrawElementsInstanced, Td: _emscripten_glDrawElementsInstancedANGLE, Kb: _emscripten_glDrawElementsInstancedARB, bf: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Lb: _emscripten_glDrawElementsInstancedEXT, cd: _emscripten_glDrawElementsInstancedNV, Ue: _emscripten_glDrawRangeElements, mg: _emscripten_glEnable, ng: _emscripten_glEnableVertexAttribArray, pe: _emscripten_glEndQuery, je: _emscripten_glEndQueryEXT, Mc: _emscripten_glEndTransformFeedback, ze: _emscripten_glFenceSync, og: _emscripten_glFinish, pg: _emscripten_glFlush, Qe: _emscripten_glFramebufferRenderbuffer, Re: _emscripten_glFramebufferTexture2D, Qc: _emscripten_glFramebufferTextureLayer, qg: _emscripten_glFrontFace, rg: _emscripten_glGenBuffers, Se: _emscripten_glGenFramebuffers, qe: _emscripten_glGenQueries, ke: _emscripten_glGenQueriesEXT, Te: _emscripten_glGenRenderbuffers, ve: _emscripten_glGenSamplers, sg: _emscripten_glGenTextures, Yb: _emscripten_glGenTransformFeedbacks, cf: _emscripten_glGenVertexArrays, lf: _emscripten_glGenVertexArraysOES, He: _emscripten_glGenerateMipmap, Kd: _emscripten_glGetActiveAttrib, Jd: _emscripten_glGetActiveUniform, ic: _emscripten_glGetActiveUniformBlockName, jc: _emscripten_glGetActiveUniformBlockiv, lc: _emscripten_glGetActiveUniformsiv, Id: _emscripten_glGetAttachedShaders, Hd: _emscripten_glGetAttribLocation, Gd: _emscripten_glGetBooleanv, dc: _emscripten_glGetBufferParameteri64v, tg: _emscripten_glGetBufferParameteriv, ug: _emscripten_glGetError, vg: _emscripten_glGetFloatv, zc: _emscripten_glGetFragDataLocation, Ie: _emscripten_glGetFramebufferAttachmentParameteriv, ec: _emscripten_glGetInteger64i_v, gc: _emscripten_glGetInteger64v, Oc: _emscripten_glGetIntegeri_v, wg: _emscripten_glGetIntegerv, Qb: _emscripten_glGetInternalformativ, Ub: _emscripten_glGetProgramBinary, xg: _emscripten_glGetProgramInfoLog, yg: _emscripten_glGetProgramiv, ee: _emscripten_glGetQueryObjecti64vEXT, Xd: _emscripten_glGetQueryObjectivEXT, fe: _emscripten_glGetQueryObjectui64vEXT, re: _emscripten_glGetQueryObjectuiv, le: _emscripten_glGetQueryObjectuivEXT, se: _emscripten_glGetQueryiv, me: _emscripten_glGetQueryivEXT, Je: _emscripten_glGetRenderbufferParameteriv, $b: _emscripten_glGetSamplerParameterfv, ac: _emscripten_glGetSamplerParameteriv, zg: _emscripten_glGetShaderInfoLog, be: _emscripten_glGetShaderPrecisionFormat, Fd: _emscripten_glGetShaderSource, Ag: _emscripten_glGetShaderiv, Bg: _emscripten_glGetString, hf: _emscripten_glGetStringi, fc: _emscripten_glGetSynciv, Ed: _emscripten_glGetTexParameterfv, Dd: _emscripten_glGetTexParameteriv, Ic: _emscripten_glGetTransformFeedbackVarying, kc: _emscripten_glGetUniformBlockIndex, mc: _emscripten_glGetUniformIndices, Cg: _emscripten_glGetUniformLocation, Cd: _emscripten_glGetUniformfv, Bd: _emscripten_glGetUniformiv, Ac: _emscripten_glGetUniformuiv, Hc: _emscripten_glGetVertexAttribIiv, Fc: _emscripten_glGetVertexAttribIuiv, yd: _emscripten_glGetVertexAttribPointerv, Ad: _emscripten_glGetVertexAttribfv, zd: _emscripten_glGetVertexAttribiv, xd: _emscripten_glHint, ce: _emscripten_glInvalidateFramebuffer, de: _emscripten_glInvalidateSubFramebuffer, wd: _emscripten_glIsBuffer, vd: _emscripten_glIsEnabled, ud: _emscripten_glIsFramebuffer, td: _emscripten_glIsProgram, Xc: _emscripten_glIsQuery, Yd: _emscripten_glIsQueryEXT, sd: _emscripten_glIsRenderbuffer, cc: _emscripten_glIsSampler, rd: _emscripten_glIsShader, Ae: _emscripten_glIsSync, Dg: _emscripten_glIsTexture, Xb: _emscripten_glIsTransformFeedback, Pc: _emscripten_glIsVertexArray, Wd: _emscripten_glIsVertexArrayOES, Eg: _emscripten_glLineWidth, Fg: _emscripten_glLinkProgram, Ye: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ze: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Wb: _emscripten_glPauseTransformFeedback, Gg: _emscripten_glPixelStorei, fd: _emscripten_glPolygonModeWEBGL, qd: _emscripten_glPolygonOffset, hd: _emscripten_glPolygonOffsetClampEXT, Tb: _emscripten_glProgramBinary, Sb: _emscripten_glProgramParameteri, ge: _emscripten_glQueryCounterEXT, $e: _emscripten_glReadBuffer, Hg: _emscripten_glReadPixels, pd: _emscripten_glReleaseShaderCompiler, Ke: _emscripten_glRenderbufferStorage, Ge: _emscripten_glRenderbufferStorageMultisample, Vb: _emscripten_glResumeTransformFeedback, od: _emscripten_glSampleCoverage, we: _emscripten_glSamplerParameterf, bc: _emscripten_glSamplerParameterfv, xe: _emscripten_glSamplerParameteri, ye: _emscripten_glSamplerParameteriv, Ig: _emscripten_glScissor, nd: _emscripten_glShaderBinary, Jg: _emscripten_glShaderSource, Kg: _emscripten_glStencilFunc, Lg: _emscripten_glStencilFuncSeparate, Mg: _emscripten_glStencilMask, Ng: _emscripten_glStencilMaskSeparate, Og: _emscripten_glStencilOp, Pg: _emscripten_glStencilOpSeparate, Qg: _emscripten_glTexImage2D, ad: _emscripten_glTexImage3D, Rg: _emscripten_glTexParameterf, Sg: _emscripten_glTexParameterfv, Tg: _emscripten_glTexParameteri, Ug: _emscripten_glTexParameteriv, Ve: _emscripten_glTexStorage2D, Rb: _emscripten_glTexStorage3D, Vg: _emscripten_glTexSubImage2D, $c: _emscripten_glTexSubImage3D, Jc: _emscripten_glTransformFeedbackVaryings, Wg: _emscripten_glUniform1f, Xg: _emscripten_glUniform1fv, Gf: _emscripten_glUniform1i, Hf: _emscripten_glUniform1iv, yc: _emscripten_glUniform1ui, uc: _emscripten_glUniform1uiv, If: _emscripten_glUniform2f, Jf: _emscripten_glUniform2fv, Ff: _emscripten_glUniform2i, Ef: _emscripten_glUniform2iv, xc: _emscripten_glUniform2ui, tc: _emscripten_glUniform2uiv, Df: _emscripten_glUniform3f, Cf: _emscripten_glUniform3fv, Bf: _emscripten_glUniform3i, Af: _emscripten_glUniform3iv, wc: _emscripten_glUniform3ui, sc: _emscripten_glUniform3uiv, zf: _emscripten_glUniform4f, yf: _emscripten_glUniform4fv, mf: _emscripten_glUniform4i, nf: _emscripten_glUniform4iv, vc: _emscripten_glUniform4ui, rc: _emscripten_glUniform4uiv, hc: _emscripten_glUniformBlockBinding, of: _emscripten_glUniformMatrix2fv, Wc: _emscripten_glUniformMatrix2x3fv, Uc: _emscripten_glUniformMatrix2x4fv, pf: _emscripten_glUniformMatrix3fv, Vc: _emscripten_glUniformMatrix3x2fv, Sc: _emscripten_glUniformMatrix3x4fv, qf: _emscripten_glUniformMatrix4fv, Tc: _emscripten_glUniformMatrix4x2fv, Rc: _emscripten_glUniformMatrix4x3fv, rf: _emscripten_glUseProgram, md: _emscripten_glValidateProgram, sf: _emscripten_glVertexAttrib1f, ld: _emscripten_glVertexAttrib1fv, kd: _emscripten_glVertexAttrib2f, tf: _emscripten_glVertexAttrib2fv, jd: _emscripten_glVertexAttrib3f, uf: _emscripten_glVertexAttrib3fv, id: _emscripten_glVertexAttrib4f, vf: _emscripten_glVertexAttrib4fv, We: _emscripten_glVertexAttribDivisor, Sd: _emscripten_glVertexAttribDivisorANGLE, Ob: _emscripten_glVertexAttribDivisorARB, ed: _emscripten_glVertexAttribDivisorEXT, Pb: _emscripten_glVertexAttribDivisorNV, Ec: _emscripten_glVertexAttribI4i, Cc: _emscripten_glVertexAttribI4iv, Dc: _emscripten_glVertexAttribI4ui, Bc: _emscripten_glVertexAttribI4uiv, Xe: _emscripten_glVertexAttribIPointer, wf: _emscripten_glVertexAttribPointer, xf: _emscripten_glViewport, Be: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Ib: _environ_get, Jb: _environ_sizes_get, _g: _exit, fa: _fd_close, sb: _fd_pread, Ga: _fd_read, wb: _fd_seek, ea: _fd_write, Yg: _glGetIntegerv, Oa: _glGetString, Zg: _glGetStringi, $d: invoke_dd, _d: invoke_ddd, ae: invoke_dddd, la: invoke_did, Ua: invoke_didddiddd, Da: invoke_diii, u: invoke_fdiiiii, Zd: invoke_fff, D: invoke_ffif, v: invoke_ffifif, $: invoke_ffifiii, V: invoke_fi, pa: invoke_fif, Sa: invoke_fii, Ea: invoke_fiii, U: invoke_fiiif, y: invoke_fiiiidi, gb: invoke_fiiiif, Na: invoke_fiiiii, p: invoke_i, Gc: invoke_if, hb: invoke_iffiiiiiiii, h: invoke_ii, L: invoke_iif, za: invoke_iiffi, g: invoke_iii, Ja: invoke_iiif, f: invoke_iiii, Ka: invoke_iiiif, l: invoke_iiiii, kb: invoke_iiiiid, R: invoke_iiiiii, Pa: invoke_iiiiiiffiii, A: invoke_iiiiiii, r: invoke_iiiiiiii, va: invoke_iiiiiiiii, ua: invoke_iiiiiiiiii, wa: invoke_iiiiiiiiiiifiii, ba: invoke_iiiiiiiiiiii, Ta: invoke_iij, _a: invoke_iiji, mb: invoke_j, ab: invoke_ji, m: invoke_jii, ca: invoke_jiiii, fb: invoke_jiijj, n: invoke_v, Ma: invoke_vfffffiii, b: invoke_vi, T: invoke_vid, X: invoke_vif, x: invoke_viff, J: invoke_vifff, q: invoke_viffff, F: invoke_vifffff, Wa: invoke_viffffff, Q: invoke_viffffffffffffffffffff, P: invoke_vifffiiff, oa: invoke_viffi, ib: invoke_viffii, ka: invoke_vifiiiiiii, c: invoke_vii, Ra: invoke_viidii, E: invoke_viif, s: invoke_viiff, ma: invoke_viifff, Va: invoke_viiffffff, da: invoke_viiffi, Za: invoke_viiffiii, qa: invoke_viifif, G: invoke_viififif, B: invoke_viifiiifi, e: invoke_viii, Qa: invoke_viiidididii, I: invoke_viiif, Y: invoke_viiiffi, _: invoke_viiiffiffii, K: invoke_viiifi, ia: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, sa: invoke_viiiif, Z: invoke_viiiiff, Ba: invoke_viiiiffi, M: invoke_viiiifi, i: invoke_viiiii, ya: invoke_viiiiiff, db: invoke_viiiiiffiiifffi, eb: invoke_viiiiiffiiifii, Aa: invoke_viiiiifi, k: invoke_viiiiii, t: invoke_viiiiiii, C: invoke_viiiiiiii, O: invoke_viiiiiiiii, W: invoke_viiiiiiiiii, na: invoke_viiiiiiiiiii, aa: invoke_viiiiiiiiiiiiiii, Xa: invoke_viiiijjiiiiff, Ca: invoke_viiij, cb: invoke_viiijj, ga: invoke_viij, w: invoke_viiji, z: invoke_viijiii, La: invoke_viijiiiif, bb: invoke_vijff, xa: invoke_viji, $a: invoke_vijii, jb: invoke_vijiiii, ha: invoke_vijjjj, ta: _llvm_eh_typeid_for, xb: _random_get };
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+ var wasmImports = { I: ___cxa_begin_catch, S: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Y: ___cxa_find_matching_catch_4, Ja: ___cxa_rethrow, L: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Na: ___syscall_fcntl64, Ab: ___syscall_fstat64, wb: ___syscall_getcwd, pb: ___syscall_getdents64, Bb: ___syscall_ioctl, xb: ___syscall_lstat64, yb: ___syscall_newfstatat, Ma: ___syscall_openat, ob: ___syscall_readlinkat, zb: ___syscall_stat64, Eb: __abort_js, lb: __emscripten_throw_longjmp, tb: __gmtime_js, rb: __mmap_js, sb: __munmap_js, Fb: __tzset_js, Db: _clock_time_get, Cb: _emscripten_date_now, nb: _emscripten_get_heap_max, ra: _emscripten_get_now, Kf: _emscripten_glActiveTexture, Lf: _emscripten_glAttachShader, ne: _emscripten_glBeginQuery, he: _emscripten_glBeginQueryEXT, Lc: _emscripten_glBeginTransformFeedback, Mf: _emscripten_glBindAttribLocation, Nf: _emscripten_glBindBuffer, Ic: _emscripten_glBindBufferBase, Jc: _emscripten_glBindBufferRange, Le: _emscripten_glBindFramebuffer, Me: _emscripten_glBindRenderbuffer, te: _emscripten_glBindSampler, Of: _emscripten_glBindTexture, Yb: _emscripten_glBindTransformFeedback, ff: _emscripten_glBindVertexArray, jf: _emscripten_glBindVertexArrayOES, Pf: _emscripten_glBlendColor, Qf: _emscripten_glBlendEquation, Rd: _emscripten_glBlendEquationSeparate, Rf: _emscripten_glBlendFunc, Qd: _emscripten_glBlendFuncSeparate, Fe: _emscripten_glBlitFramebuffer, Sf: _emscripten_glBufferData, Tf: _emscripten_glBufferSubData, Ne: _emscripten_glCheckFramebufferStatus, Uf: _emscripten_glClear, lc: _emscripten_glClearBufferfi, mc: _emscripten_glClearBufferfv, oc: _emscripten_glClearBufferiv, nc: _emscripten_glClearBufferuiv, Vf: _emscripten_glClearColor, Pd: _emscripten_glClearDepthf, Wf: _emscripten_glClearStencil, Ce: _emscripten_glClientWaitSync, ed: _emscripten_glClipControlEXT, Xf: _emscripten_glColorMask, Yf: _emscripten_glCompileShader, Zf: _emscripten_glCompressedTexImage2D, Xc: _emscripten_glCompressedTexImage3D, _f: _emscripten_glCompressedTexSubImage2D, Wc: _emscripten_glCompressedTexSubImage3D, Ee: _emscripten_glCopyBufferSubData, Od: _emscripten_glCopyTexImage2D, $f: _emscripten_glCopyTexSubImage2D, Yc: _emscripten_glCopyTexSubImage3D, ag: _emscripten_glCreateProgram, bg: _emscripten_glCreateShader, cg: _emscripten_glCullFace, dg: _emscripten_glDeleteBuffers, Oe: _emscripten_glDeleteFramebuffers, eg: _emscripten_glDeleteProgram, oe: _emscripten_glDeleteQueries, ie: _emscripten_glDeleteQueriesEXT, Pe: _emscripten_glDeleteRenderbuffers, ue: _emscripten_glDeleteSamplers, fg: _emscripten_glDeleteShader, De: _emscripten_glDeleteSync, gg: _emscripten_glDeleteTextures, Xb: _emscripten_glDeleteTransformFeedbacks, gf: _emscripten_glDeleteVertexArrays, kf: _emscripten_glDeleteVertexArraysOES, Nd: _emscripten_glDepthFunc, hg: _emscripten_glDepthMask, Md: _emscripten_glDepthRangef, Kd: _emscripten_glDetachShader, ig: _emscripten_glDisable, jg: _emscripten_glDisableVertexAttribArray, kg: _emscripten_glDrawArrays, df: _emscripten_glDrawArraysInstanced, Ud: _emscripten_glDrawArraysInstancedANGLE, Kb: _emscripten_glDrawArraysInstancedARB, af: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, bd: _emscripten_glDrawArraysInstancedEXT, Lb: _emscripten_glDrawArraysInstancedNV, _e: _emscripten_glDrawBuffers, $c: _emscripten_glDrawBuffersEXT, Vd: _emscripten_glDrawBuffersWEBGL, lg: _emscripten_glDrawElements, ef: _emscripten_glDrawElementsInstanced, Td: _emscripten_glDrawElementsInstancedANGLE, Ib: _emscripten_glDrawElementsInstancedARB, bf: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Jb: _emscripten_glDrawElementsInstancedEXT, ad: _emscripten_glDrawElementsInstancedNV, Ue: _emscripten_glDrawRangeElements, mg: _emscripten_glEnable, ng: _emscripten_glEnableVertexAttribArray, pe: _emscripten_glEndQuery, je: _emscripten_glEndQueryEXT, Kc: _emscripten_glEndTransformFeedback, ze: _emscripten_glFenceSync, og: _emscripten_glFinish, pg: _emscripten_glFlush, Qe: _emscripten_glFramebufferRenderbuffer, Re: _emscripten_glFramebufferTexture2D, Oc: _emscripten_glFramebufferTextureLayer, qg: _emscripten_glFrontFace, rg: _emscripten_glGenBuffers, Se: _emscripten_glGenFramebuffers, qe: _emscripten_glGenQueries, ke: _emscripten_glGenQueriesEXT, Te: _emscripten_glGenRenderbuffers, ve: _emscripten_glGenSamplers, sg: _emscripten_glGenTextures, Wb: _emscripten_glGenTransformFeedbacks, cf: _emscripten_glGenVertexArrays, lf: _emscripten_glGenVertexArraysOES, He: _emscripten_glGenerateMipmap, Jd: _emscripten_glGetActiveAttrib, Id: _emscripten_glGetActiveUniform, gc: _emscripten_glGetActiveUniformBlockName, hc: _emscripten_glGetActiveUniformBlockiv, jc: _emscripten_glGetActiveUniformsiv, Hd: _emscripten_glGetAttachedShaders, Gd: _emscripten_glGetAttribLocation, Fd: _emscripten_glGetBooleanv, bc: _emscripten_glGetBufferParameteri64v, tg: _emscripten_glGetBufferParameteriv, ug: _emscripten_glGetError, vg: _emscripten_glGetFloatv, yc: _emscripten_glGetFragDataLocation, Ie: _emscripten_glGetFramebufferAttachmentParameteriv, cc: _emscripten_glGetInteger64i_v, ec: _emscripten_glGetInteger64v, Mc: _emscripten_glGetIntegeri_v, wg: _emscripten_glGetIntegerv, Ob: _emscripten_glGetInternalformativ, Sb: _emscripten_glGetProgramBinary, xg: _emscripten_glGetProgramInfoLog, yg: _emscripten_glGetProgramiv, ee: _emscripten_glGetQueryObjecti64vEXT, Xd: _emscripten_glGetQueryObjectivEXT, fe: _emscripten_glGetQueryObjectui64vEXT, re: _emscripten_glGetQueryObjectuiv, le: _emscripten_glGetQueryObjectuivEXT, se: _emscripten_glGetQueryiv, me: _emscripten_glGetQueryivEXT, Je: _emscripten_glGetRenderbufferParameteriv, Zb: _emscripten_glGetSamplerParameterfv, _b: _emscripten_glGetSamplerParameteriv, zg: _emscripten_glGetShaderInfoLog, be: _emscripten_glGetShaderPrecisionFormat, Ed: _emscripten_glGetShaderSource, Ag: _emscripten_glGetShaderiv, Bg: _emscripten_glGetString, hf: _emscripten_glGetStringi, dc: _emscripten_glGetSynciv, Dd: _emscripten_glGetTexParameterfv, Cd: _emscripten_glGetTexParameteriv, Gc: _emscripten_glGetTransformFeedbackVarying, ic: _emscripten_glGetUniformBlockIndex, kc: _emscripten_glGetUniformIndices, Cg: _emscripten_glGetUniformLocation, Bd: _emscripten_glGetUniformfv, zd: _emscripten_glGetUniformiv, zc: _emscripten_glGetUniformuiv, Fc: _emscripten_glGetVertexAttribIiv, Ec: _emscripten_glGetVertexAttribIuiv, wd: _emscripten_glGetVertexAttribPointerv, yd: _emscripten_glGetVertexAttribfv, xd: _emscripten_glGetVertexAttribiv, vd: _emscripten_glHint, ce: _emscripten_glInvalidateFramebuffer, de: _emscripten_glInvalidateSubFramebuffer, ud: _emscripten_glIsBuffer, td: _emscripten_glIsEnabled, sd: _emscripten_glIsFramebuffer, rd: _emscripten_glIsProgram, Vc: _emscripten_glIsQuery, Yd: _emscripten_glIsQueryEXT, qd: _emscripten_glIsRenderbuffer, ac: _emscripten_glIsSampler, pd: _emscripten_glIsShader, Ae: _emscripten_glIsSync, Dg: _emscripten_glIsTexture, Vb: _emscripten_glIsTransformFeedback, Nc: _emscripten_glIsVertexArray, Wd: _emscripten_glIsVertexArrayOES, Eg: _emscripten_glLineWidth, Fg: _emscripten_glLinkProgram, Ye: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ze: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ub: _emscripten_glPauseTransformFeedback, Gg: _emscripten_glPixelStorei, dd: _emscripten_glPolygonModeWEBGL, od: _emscripten_glPolygonOffset, fd: _emscripten_glPolygonOffsetClampEXT, Rb: _emscripten_glProgramBinary, Qb: _emscripten_glProgramParameteri, ge: _emscripten_glQueryCounterEXT, $e: _emscripten_glReadBuffer, Hg: _emscripten_glReadPixels, nd: _emscripten_glReleaseShaderCompiler, Ke: _emscripten_glRenderbufferStorage, Ge: _emscripten_glRenderbufferStorageMultisample, Tb: _emscripten_glResumeTransformFeedback, md: _emscripten_glSampleCoverage, we: _emscripten_glSamplerParameterf, $b: _emscripten_glSamplerParameterfv, xe: _emscripten_glSamplerParameteri, ye: _emscripten_glSamplerParameteriv, Ig: _emscripten_glScissor, ld: _emscripten_glShaderBinary, Jg: _emscripten_glShaderSource, Kg: _emscripten_glStencilFunc, Lg: _emscripten_glStencilFuncSeparate, Mg: _emscripten_glStencilMask, Ng: _emscripten_glStencilMaskSeparate, Og: _emscripten_glStencilOp, Pg: _emscripten_glStencilOpSeparate, Qg: _emscripten_glTexImage2D, _c: _emscripten_glTexImage3D, Rg: _emscripten_glTexParameterf, Sg: _emscripten_glTexParameterfv, Tg: _emscripten_glTexParameteri, Ug: _emscripten_glTexParameteriv, Ve: _emscripten_glTexStorage2D, Pb: _emscripten_glTexStorage3D, Vg: _emscripten_glTexSubImage2D, Zc: _emscripten_glTexSubImage3D, Hc: _emscripten_glTransformFeedbackVaryings, Wg: _emscripten_glUniform1f, Xg: _emscripten_glUniform1fv, Gf: _emscripten_glUniform1i, Hf: _emscripten_glUniform1iv, xc: _emscripten_glUniform1ui, sc: _emscripten_glUniform1uiv, If: _emscripten_glUniform2f, Jf: _emscripten_glUniform2fv, Ff: _emscripten_glUniform2i, Ef: _emscripten_glUniform2iv, wc: _emscripten_glUniform2ui, rc: _emscripten_glUniform2uiv, Df: _emscripten_glUniform3f, Cf: _emscripten_glUniform3fv, Bf: _emscripten_glUniform3i, Af: _emscripten_glUniform3iv, vc: _emscripten_glUniform3ui, qc: _emscripten_glUniform3uiv, zf: _emscripten_glUniform4f, yf: _emscripten_glUniform4fv, mf: _emscripten_glUniform4i, nf: _emscripten_glUniform4iv, uc: _emscripten_glUniform4ui, pc: _emscripten_glUniform4uiv, fc: _emscripten_glUniformBlockBinding, of: _emscripten_glUniformMatrix2fv, Uc: _emscripten_glUniformMatrix2x3fv, Sc: _emscripten_glUniformMatrix2x4fv, pf: _emscripten_glUniformMatrix3fv, Tc: _emscripten_glUniformMatrix3x2fv, Qc: _emscripten_glUniformMatrix3x4fv, qf: _emscripten_glUniformMatrix4fv, Rc: _emscripten_glUniformMatrix4x2fv, Pc: _emscripten_glUniformMatrix4x3fv, rf: _emscripten_glUseProgram, kd: _emscripten_glValidateProgram, sf: _emscripten_glVertexAttrib1f, jd: _emscripten_glVertexAttrib1fv, id: _emscripten_glVertexAttrib2f, tf: _emscripten_glVertexAttrib2fv, hd: _emscripten_glVertexAttrib3f, uf: _emscripten_glVertexAttrib3fv, gd: _emscripten_glVertexAttrib4f, vf: _emscripten_glVertexAttrib4fv, We: _emscripten_glVertexAttribDivisor, Sd: _emscripten_glVertexAttribDivisorANGLE, Mb: _emscripten_glVertexAttribDivisorARB, cd: _emscripten_glVertexAttribDivisorEXT, Nb: _emscripten_glVertexAttribDivisorNV, Dc: _emscripten_glVertexAttribI4i, Bc: _emscripten_glVertexAttribI4iv, Cc: _emscripten_glVertexAttribI4ui, Ac: _emscripten_glVertexAttribI4uiv, Xe: _emscripten_glVertexAttribIPointer, wf: _emscripten_glVertexAttribPointer, xf: _emscripten_glViewport, Be: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, Gb: _environ_get, Hb: _environ_sizes_get, Pa: _exit, da: _fd_close, qb: _fd_pread, La: _fd_read, ub: _fd_seek, ca: _fd_write, Yg: _glGetIntegerv, Oa: _glGetString, Zg: _glGetStringi, $d: invoke_dd, _d: invoke_ddd, ae: invoke_dddd, ka: invoke_did, Va: invoke_didddiddd, Ha: invoke_diii, u: invoke_fdiiiii, Zd: invoke_fff, D: invoke_ffif, v: invoke_ffifif, ga: invoke_ffifiii, R: invoke_fi, ta: invoke_fif, Ta: invoke_fii, Ia: invoke_fiii, U: invoke_fiiif, y: invoke_fiiiidi, cb: invoke_fiiiif, Ea: invoke_fiiiii, p: invoke_i, db: invoke_if, tc: invoke_iffiiiiiiii, i: invoke_ii, K: invoke_iif, za: invoke_iiffi, h: invoke_iii, Aa: invoke_iiif, f: invoke_iiii, Ba: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, H: invoke_iiiiii, Qa: invoke_iiiiiiffiii, B: invoke_iiiiiii, q: invoke_iiiiiiii, wa: invoke_iiiiiiiii, va: invoke_iiiiiiiiii, Fa: invoke_iiiiiiiiiiifiii, aa: invoke_iiiiiiiiiiii, Ua: invoke_iij, kb: invoke_j, eb: invoke_ji, m: invoke_jii, ba: invoke_jiiii, bb: invoke_jiijj, n: invoke_v, Da: invoke_vfffffiii, b: invoke_vi, T: invoke_vid, V: invoke_vif, x: invoke_viff, M: invoke_vifff, r: invoke_viffff, F: invoke_vifffff, Xa: invoke_viffffff, Q: invoke_viffffffffffffffffffff, P: invoke_vifffiiff, oa: invoke_viffi, Ad: invoke_viffii, ja: invoke_vifiiiiiii, c: invoke_vii, Sa: invoke_viidii, E: invoke_viif, s: invoke_viiff, la: invoke_viifff, Wa: invoke_viiffffff, ia: invoke_viiffi, Za: invoke_viiffiii, ua: invoke_viifif, G: invoke_viififif, C: invoke_viifiiifi, e: invoke_viii, Ra: invoke_viiidididii, J: invoke_viiif, Z: invoke_viiiffi, fa: invoke_viiiffiffii, N: invoke_viiifi, _: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, qa: invoke_viiiif, ea: invoke_viiiiff, ya: invoke_viiiiffi, X: invoke_viiiifi, g: invoke_viiiii, Ka: invoke_viiiiiff, gb: invoke_viiiiiffiiifffi, fb: invoke_viiiiiffiiifii, xa: invoke_viiiiifi, k: invoke_viiiiii, t: invoke_viiiiiii, z: invoke_viiiiiiii, O: invoke_viiiiiiiii, W: invoke_viiiiiiiiii, ma: invoke_viiiiiiiiiii, $: invoke_viiiiiiiiiiiiiii, jb: invoke_viiiijjiiiiff, Ga: invoke_viiij, $a: invoke_viiijj, sa: invoke_viij, w: invoke_viiji, A: invoke_viijiii, Ca: invoke_viijiiiif, ab: invoke_vijff, pa: invoke_viji, _a: invoke_vijii, Ld: invoke_vijiiii, ha: invoke_vijjjj, na: _llvm_eh_typeid_for, vb: _random_get };
5058
5058
  var wasmExports = await createWasm();
5059
- var ___wasm_call_ctors = wasmExports["ah"];
5060
- var _init = Module["_init"] = wasmExports["ch"];
5061
- var _tick = Module["_tick"] = wasmExports["dh"];
5062
- var _resize_surface = Module["_resize_surface"] = wasmExports["eh"];
5063
- var _redraw = Module["_redraw"] = wasmExports["fh"];
5064
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["gh"];
5065
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["hh"];
5066
- var _pointer_move = Module["_pointer_move"] = wasmExports["ih"];
5067
- var _command = Module["_command"] = wasmExports["jh"];
5068
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["kh"];
5069
- var _add_image = Module["_add_image"] = wasmExports["lh"];
5070
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["mh"];
5071
- var _get_image_size = Module["_get_image_size"] = wasmExports["nh"];
5072
- var _add_font = Module["_add_font"] = wasmExports["oh"];
5073
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["ph"];
5074
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["qh"];
5075
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["rh"];
5076
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["sh"];
5077
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["th"];
5078
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["uh"];
5079
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["vh"];
5080
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["wh"];
5081
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["xh"];
5082
- var _export_node_as = Module["_export_node_as"] = wasmExports["yh"];
5083
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["zh"];
5084
- var _set_debug = Module["_set_debug"] = wasmExports["Ah"];
5085
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Bh"];
5086
- var _set_verbose = Module["_set_verbose"] = wasmExports["Ch"];
5087
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Dh"];
5088
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Eh"];
5089
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Fh"];
5090
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Gh"];
5091
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Hh"];
5092
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Ih"];
5093
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Jh"];
5094
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Kh"];
5095
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Lh"];
5096
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Mh"];
5097
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Nh"];
5098
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Oh"];
5099
- var _allocate = Module["_allocate"] = wasmExports["Ph"];
5100
- var _deallocate = Module["_deallocate"] = wasmExports["Qh"];
5101
- var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Rh"];
5102
- var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Sh"];
5059
+ var ___wasm_call_ctors = wasmExports["$g"];
5060
+ var _init = Module["_init"] = wasmExports["bh"];
5061
+ var _tick = Module["_tick"] = wasmExports["ch"];
5062
+ var _resize_surface = Module["_resize_surface"] = wasmExports["dh"];
5063
+ var _redraw = Module["_redraw"] = wasmExports["eh"];
5064
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["fh"];
5065
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["gh"];
5066
+ var _pointer_move = Module["_pointer_move"] = wasmExports["hh"];
5067
+ var _command = Module["_command"] = wasmExports["ih"];
5068
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["jh"];
5069
+ var _add_image = Module["_add_image"] = wasmExports["kh"];
5070
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["lh"];
5071
+ var _get_image_size = Module["_get_image_size"] = wasmExports["mh"];
5072
+ var _add_font = Module["_add_font"] = wasmExports["nh"];
5073
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["oh"];
5074
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["ph"];
5075
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["qh"];
5076
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["rh"];
5077
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["sh"];
5078
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["th"];
5079
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["uh"];
5080
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["vh"];
5081
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["wh"];
5082
+ var _export_node_as = Module["_export_node_as"] = wasmExports["xh"];
5083
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["yh"];
5084
+ var _set_debug = Module["_set_debug"] = wasmExports["zh"];
5085
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Ah"];
5086
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Bh"];
5087
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Ch"];
5088
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Dh"];
5089
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Eh"];
5090
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Fh"];
5091
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Gh"];
5092
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Hh"];
5093
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ih"];
5094
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Jh"];
5095
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Kh"];
5096
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Lh"];
5097
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Mh"];
5098
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Nh"];
5099
+ var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Oh"];
5100
+ var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Ph"];
5101
+ var _allocate = Module["_allocate"] = wasmExports["Qh"];
5102
+ var _deallocate = Module["_deallocate"] = wasmExports["Rh"];
5103
+ var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["Sh"];
5103
5104
  var _main = Module["_main"] = wasmExports["Th"];
5104
5105
  var _malloc = wasmExports["Uh"];
5105
5106
  var _emscripten_builtin_memalign = wasmExports["Vh"];
@@ -5273,127 +5274,127 @@ var require_grida_canvas_wasm = __commonJS({
5273
5274
  _setThrew(1, 0);
5274
5275
  }
5275
5276
  }
5276
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5277
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5277
5278
  var sp = stackSave();
5278
5279
  try {
5279
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5280
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5280
5281
  } catch (e) {
5281
5282
  stackRestore(sp);
5282
5283
  if (e !== e + 0) throw e;
5283
5284
  _setThrew(1, 0);
5284
5285
  }
5285
5286
  }
5286
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5287
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5287
5288
  var sp = stackSave();
5288
5289
  try {
5289
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5290
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5290
5291
  } catch (e) {
5291
5292
  stackRestore(sp);
5292
5293
  if (e !== e + 0) throw e;
5293
5294
  _setThrew(1, 0);
5294
5295
  }
5295
5296
  }
5296
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5297
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5297
5298
  var sp = stackSave();
5298
5299
  try {
5299
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5300
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5300
5301
  } catch (e) {
5301
5302
  stackRestore(sp);
5302
5303
  if (e !== e + 0) throw e;
5303
5304
  _setThrew(1, 0);
5304
5305
  }
5305
5306
  }
5306
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5307
+ function invoke_viiji(index, a1, a2, a3, a4) {
5307
5308
  var sp = stackSave();
5308
5309
  try {
5309
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5310
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5310
5311
  } catch (e) {
5311
5312
  stackRestore(sp);
5312
5313
  if (e !== e + 0) throw e;
5313
5314
  _setThrew(1, 0);
5314
5315
  }
5315
5316
  }
5316
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5317
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5317
5318
  var sp = stackSave();
5318
5319
  try {
5319
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5320
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5320
5321
  } catch (e) {
5321
5322
  stackRestore(sp);
5322
5323
  if (e !== e + 0) throw e;
5323
5324
  _setThrew(1, 0);
5324
5325
  }
5325
5326
  }
5326
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5327
+ function invoke_ffif(index, a1, a2, a3) {
5327
5328
  var sp = stackSave();
5328
5329
  try {
5329
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5330
+ return getWasmTableEntry(index)(a1, a2, a3);
5330
5331
  } catch (e) {
5331
5332
  stackRestore(sp);
5332
5333
  if (e !== e + 0) throw e;
5333
5334
  _setThrew(1, 0);
5334
5335
  }
5335
5336
  }
5336
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5337
+ function invoke_vifff(index, a1, a2, a3, a4) {
5337
5338
  var sp = stackSave();
5338
5339
  try {
5339
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5340
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5340
5341
  } catch (e) {
5341
5342
  stackRestore(sp);
5342
5343
  if (e !== e + 0) throw e;
5343
5344
  _setThrew(1, 0);
5344
5345
  }
5345
5346
  }
5346
- function invoke_viij(index, a1, a2, a3) {
5347
+ function invoke_viiffi(index, a1, a2, a3, a4, a5) {
5347
5348
  var sp = stackSave();
5348
5349
  try {
5349
- getWasmTableEntry(index)(a1, a2, a3);
5350
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5350
5351
  } catch (e) {
5351
5352
  stackRestore(sp);
5352
5353
  if (e !== e + 0) throw e;
5353
5354
  _setThrew(1, 0);
5354
5355
  }
5355
5356
  }
5356
- function invoke_viiji(index, a1, a2, a3, a4) {
5357
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5357
5358
  var sp = stackSave();
5358
5359
  try {
5359
- getWasmTableEntry(index)(a1, a2, a3, a4);
5360
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5360
5361
  } catch (e) {
5361
5362
  stackRestore(sp);
5362
5363
  if (e !== e + 0) throw e;
5363
5364
  _setThrew(1, 0);
5364
5365
  }
5365
5366
  }
5366
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5367
+ function invoke_viiff(index, a1, a2, a3, a4) {
5367
5368
  var sp = stackSave();
5368
5369
  try {
5369
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5370
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5370
5371
  } catch (e) {
5371
5372
  stackRestore(sp);
5372
5373
  if (e !== e + 0) throw e;
5373
5374
  _setThrew(1, 0);
5374
5375
  }
5375
5376
  }
5376
- function invoke_vif(index, a1, a2) {
5377
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5377
5378
  var sp = stackSave();
5378
5379
  try {
5379
- getWasmTableEntry(index)(a1, a2);
5380
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5380
5381
  } catch (e) {
5381
5382
  stackRestore(sp);
5382
5383
  if (e !== e + 0) throw e;
5383
5384
  _setThrew(1, 0);
5384
5385
  }
5385
5386
  }
5386
- function invoke_i(index) {
5387
+ function invoke_viffii(index, a1, a2, a3, a4, a5) {
5387
5388
  var sp = stackSave();
5388
5389
  try {
5389
- return getWasmTableEntry(index)();
5390
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5390
5391
  } catch (e) {
5391
5392
  stackRestore(sp);
5392
5393
  if (e !== e + 0) throw e;
5393
5394
  _setThrew(1, 0);
5394
5395
  }
5395
5396
  }
5396
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5397
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5397
5398
  var sp = stackSave();
5398
5399
  try {
5399
5400
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5403,147 +5404,147 @@ var require_grida_canvas_wasm = __commonJS({
5403
5404
  _setThrew(1, 0);
5404
5405
  }
5405
5406
  }
5406
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5407
+ function invoke_fif(index, a1, a2) {
5407
5408
  var sp = stackSave();
5408
5409
  try {
5409
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5410
+ return getWasmTableEntry(index)(a1, a2);
5410
5411
  } catch (e) {
5411
5412
  stackRestore(sp);
5412
5413
  if (e !== e + 0) throw e;
5413
5414
  _setThrew(1, 0);
5414
5415
  }
5415
5416
  }
5416
- function invoke_if(index, a1) {
5417
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5417
5418
  var sp = stackSave();
5418
5419
  try {
5419
- return getWasmTableEntry(index)(a1);
5420
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5420
5421
  } catch (e) {
5421
5422
  stackRestore(sp);
5422
5423
  if (e !== e + 0) throw e;
5423
5424
  _setThrew(1, 0);
5424
5425
  }
5425
5426
  }
5426
- function invoke_iiiif(index, a1, a2, a3, a4) {
5427
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5427
5428
  var sp = stackSave();
5428
5429
  try {
5429
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5430
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5430
5431
  } catch (e) {
5431
5432
  stackRestore(sp);
5432
5433
  if (e !== e + 0) throw e;
5433
5434
  _setThrew(1, 0);
5434
5435
  }
5435
5436
  }
5436
- function invoke_iiif(index, a1, a2, a3) {
5437
+ function invoke_iif(index, a1, a2) {
5437
5438
  var sp = stackSave();
5438
5439
  try {
5439
- return getWasmTableEntry(index)(a1, a2, a3);
5440
+ return getWasmTableEntry(index)(a1, a2);
5440
5441
  } catch (e) {
5441
5442
  stackRestore(sp);
5442
5443
  if (e !== e + 0) throw e;
5443
5444
  _setThrew(1, 0);
5444
5445
  }
5445
5446
  }
5446
- function invoke_iif(index, a1, a2) {
5447
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5447
5448
  var sp = stackSave();
5448
5449
  try {
5449
- return getWasmTableEntry(index)(a1, a2);
5450
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5450
5451
  } catch (e) {
5451
5452
  stackRestore(sp);
5452
5453
  if (e !== e + 0) throw e;
5453
5454
  _setThrew(1, 0);
5454
5455
  }
5455
5456
  }
5456
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5457
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5457
5458
  var sp = stackSave();
5458
5459
  try {
5459
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5460
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5460
5461
  } catch (e) {
5461
5462
  stackRestore(sp);
5462
5463
  if (e !== e + 0) throw e;
5463
5464
  _setThrew(1, 0);
5464
5465
  }
5465
5466
  }
5466
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5467
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5467
5468
  var sp = stackSave();
5468
5469
  try {
5469
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5470
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5470
5471
  } catch (e) {
5471
5472
  stackRestore(sp);
5472
5473
  if (e !== e + 0) throw e;
5473
5474
  _setThrew(1, 0);
5474
5475
  }
5475
5476
  }
5476
- function invoke_ffif(index, a1, a2, a3) {
5477
+ function invoke_viij(index, a1, a2, a3) {
5477
5478
  var sp = stackSave();
5478
5479
  try {
5479
- return getWasmTableEntry(index)(a1, a2, a3);
5480
+ getWasmTableEntry(index)(a1, a2, a3);
5480
5481
  } catch (e) {
5481
5482
  stackRestore(sp);
5482
5483
  if (e !== e + 0) throw e;
5483
5484
  _setThrew(1, 0);
5484
5485
  }
5485
5486
  }
5486
- function invoke_vifff(index, a1, a2, a3, a4) {
5487
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5487
5488
  var sp = stackSave();
5488
5489
  try {
5489
- getWasmTableEntry(index)(a1, a2, a3, a4);
5490
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5490
5491
  } catch (e) {
5491
5492
  stackRestore(sp);
5492
5493
  if (e !== e + 0) throw e;
5493
5494
  _setThrew(1, 0);
5494
5495
  }
5495
5496
  }
5496
- function invoke_viiffi(index, a1, a2, a3, a4, a5) {
5497
+ function invoke_i(index) {
5497
5498
  var sp = stackSave();
5498
5499
  try {
5499
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5500
+ return getWasmTableEntry(index)();
5500
5501
  } catch (e) {
5501
5502
  stackRestore(sp);
5502
5503
  if (e !== e + 0) throw e;
5503
5504
  _setThrew(1, 0);
5504
5505
  }
5505
5506
  }
5506
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5507
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5507
5508
  var sp = stackSave();
5508
5509
  try {
5509
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5510
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5510
5511
  } catch (e) {
5511
5512
  stackRestore(sp);
5512
5513
  if (e !== e + 0) throw e;
5513
5514
  _setThrew(1, 0);
5514
5515
  }
5515
5516
  }
5516
- function invoke_viiff(index, a1, a2, a3, a4) {
5517
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5517
5518
  var sp = stackSave();
5518
5519
  try {
5519
- getWasmTableEntry(index)(a1, a2, a3, a4);
5520
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5520
5521
  } catch (e) {
5521
5522
  stackRestore(sp);
5522
5523
  if (e !== e + 0) throw e;
5523
5524
  _setThrew(1, 0);
5524
5525
  }
5525
5526
  }
5526
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5527
+ function invoke_viiij(index, a1, a2, a3, a4) {
5527
5528
  var sp = stackSave();
5528
5529
  try {
5529
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5530
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5530
5531
  } catch (e) {
5531
5532
  stackRestore(sp);
5532
5533
  if (e !== e + 0) throw e;
5533
5534
  _setThrew(1, 0);
5534
5535
  }
5535
5536
  }
5536
- function invoke_viffii(index, a1, a2, a3, a4, a5) {
5537
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5537
5538
  var sp = stackSave();
5538
5539
  try {
5539
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5540
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5540
5541
  } catch (e) {
5541
5542
  stackRestore(sp);
5542
5543
  if (e !== e + 0) throw e;
5543
5544
  _setThrew(1, 0);
5544
5545
  }
5545
5546
  }
5546
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5547
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5547
5548
  var sp = stackSave();
5548
5549
  try {
5549
5550
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5553,211 +5554,211 @@ var require_grida_canvas_wasm = __commonJS({
5553
5554
  _setThrew(1, 0);
5554
5555
  }
5555
5556
  }
5556
- function invoke_fif(index, a1, a2) {
5557
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5557
5558
  var sp = stackSave();
5558
5559
  try {
5559
- return getWasmTableEntry(index)(a1, a2);
5560
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5560
5561
  } catch (e) {
5561
5562
  stackRestore(sp);
5562
5563
  if (e !== e + 0) throw e;
5563
5564
  _setThrew(1, 0);
5564
5565
  }
5565
5566
  }
5566
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5567
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5567
5568
  var sp = stackSave();
5568
5569
  try {
5569
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5570
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5570
5571
  } catch (e) {
5571
5572
  stackRestore(sp);
5572
5573
  if (e !== e + 0) throw e;
5573
5574
  _setThrew(1, 0);
5574
5575
  }
5575
5576
  }
5576
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5577
+ function invoke_viif(index, a1, a2, a3) {
5577
5578
  var sp = stackSave();
5578
5579
  try {
5579
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5580
+ getWasmTableEntry(index)(a1, a2, a3);
5580
5581
  } catch (e) {
5581
5582
  stackRestore(sp);
5582
5583
  if (e !== e + 0) throw e;
5583
5584
  _setThrew(1, 0);
5584
5585
  }
5585
5586
  }
5586
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5587
+ function invoke_fi(index, a1) {
5587
5588
  var sp = stackSave();
5588
5589
  try {
5589
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5590
+ return getWasmTableEntry(index)(a1);
5590
5591
  } catch (e) {
5591
5592
  stackRestore(sp);
5592
5593
  if (e !== e + 0) throw e;
5593
5594
  _setThrew(1, 0);
5594
5595
  }
5595
5596
  }
5596
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5597
+ function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5597
5598
  var sp = stackSave();
5598
5599
  try {
5599
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5600
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5600
5601
  } catch (e) {
5601
5602
  stackRestore(sp);
5602
5603
  if (e !== e + 0) throw e;
5603
5604
  _setThrew(1, 0);
5604
5605
  }
5605
5606
  }
5606
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5607
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5607
5608
  var sp = stackSave();
5608
5609
  try {
5609
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5610
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5610
5611
  } catch (e) {
5611
5612
  stackRestore(sp);
5612
5613
  if (e !== e + 0) throw e;
5613
5614
  _setThrew(1, 0);
5614
5615
  }
5615
5616
  }
5616
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5617
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5617
5618
  var sp = stackSave();
5618
5619
  try {
5619
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5620
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5620
5621
  } catch (e) {
5621
5622
  stackRestore(sp);
5622
5623
  if (e !== e + 0) throw e;
5623
5624
  _setThrew(1, 0);
5624
5625
  }
5625
5626
  }
5626
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5627
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5627
5628
  var sp = stackSave();
5628
5629
  try {
5629
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5630
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5630
5631
  } catch (e) {
5631
5632
  stackRestore(sp);
5632
5633
  if (e !== e + 0) throw e;
5633
5634
  _setThrew(1, 0);
5634
5635
  }
5635
5636
  }
5636
- function invoke_jiijj(index, a1, a2, a3, a4) {
5637
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5637
5638
  var sp = stackSave();
5638
5639
  try {
5639
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5640
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5640
5641
  } catch (e) {
5641
5642
  stackRestore(sp);
5642
5643
  if (e !== e + 0) throw e;
5643
5644
  _setThrew(1, 0);
5644
- return 0n;
5645
5645
  }
5646
5646
  }
5647
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5647
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5648
5648
  var sp = stackSave();
5649
5649
  try {
5650
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5650
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5651
5651
  } catch (e) {
5652
5652
  stackRestore(sp);
5653
5653
  if (e !== e + 0) throw e;
5654
5654
  _setThrew(1, 0);
5655
5655
  }
5656
5656
  }
5657
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5657
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5658
5658
  var sp = stackSave();
5659
5659
  try {
5660
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5660
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5661
5661
  } catch (e) {
5662
5662
  stackRestore(sp);
5663
5663
  if (e !== e + 0) throw e;
5664
5664
  _setThrew(1, 0);
5665
5665
  }
5666
5666
  }
5667
- function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5667
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5668
5668
  var sp = stackSave();
5669
5669
  try {
5670
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5670
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5671
5671
  } catch (e) {
5672
5672
  stackRestore(sp);
5673
5673
  if (e !== e + 0) throw e;
5674
5674
  _setThrew(1, 0);
5675
5675
  }
5676
5676
  }
5677
- function invoke_fi(index, a1) {
5677
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5678
5678
  var sp = stackSave();
5679
5679
  try {
5680
- return getWasmTableEntry(index)(a1);
5680
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5681
5681
  } catch (e) {
5682
5682
  stackRestore(sp);
5683
5683
  if (e !== e + 0) throw e;
5684
5684
  _setThrew(1, 0);
5685
5685
  }
5686
5686
  }
5687
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5687
+ function invoke_vif(index, a1, a2) {
5688
5688
  var sp = stackSave();
5689
5689
  try {
5690
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5690
+ getWasmTableEntry(index)(a1, a2);
5691
5691
  } catch (e) {
5692
5692
  stackRestore(sp);
5693
5693
  if (e !== e + 0) throw e;
5694
5694
  _setThrew(1, 0);
5695
5695
  }
5696
5696
  }
5697
- function invoke_viiij(index, a1, a2, a3, a4) {
5697
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5698
5698
  var sp = stackSave();
5699
5699
  try {
5700
- getWasmTableEntry(index)(a1, a2, a3, a4);
5700
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5701
5701
  } catch (e) {
5702
5702
  stackRestore(sp);
5703
5703
  if (e !== e + 0) throw e;
5704
5704
  _setThrew(1, 0);
5705
5705
  }
5706
5706
  }
5707
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5707
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5708
5708
  var sp = stackSave();
5709
5709
  try {
5710
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5710
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5711
5711
  } catch (e) {
5712
5712
  stackRestore(sp);
5713
5713
  if (e !== e + 0) throw e;
5714
5714
  _setThrew(1, 0);
5715
5715
  }
5716
5716
  }
5717
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5717
+ function invoke_iiif(index, a1, a2, a3) {
5718
5718
  var sp = stackSave();
5719
5719
  try {
5720
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5720
+ return getWasmTableEntry(index)(a1, a2, a3);
5721
5721
  } catch (e) {
5722
5722
  stackRestore(sp);
5723
5723
  if (e !== e + 0) throw e;
5724
5724
  _setThrew(1, 0);
5725
5725
  }
5726
5726
  }
5727
- function invoke_viif(index, a1, a2, a3) {
5727
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5728
5728
  var sp = stackSave();
5729
5729
  try {
5730
- getWasmTableEntry(index)(a1, a2, a3);
5730
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5731
5731
  } catch (e) {
5732
5732
  stackRestore(sp);
5733
5733
  if (e !== e + 0) throw e;
5734
5734
  _setThrew(1, 0);
5735
5735
  }
5736
5736
  }
5737
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5737
+ function invoke_ji(index, a1) {
5738
5738
  var sp = stackSave();
5739
5739
  try {
5740
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5740
+ return getWasmTableEntry(index)(a1);
5741
5741
  } catch (e) {
5742
5742
  stackRestore(sp);
5743
5743
  if (e !== e + 0) throw e;
5744
5744
  _setThrew(1, 0);
5745
+ return 0n;
5745
5746
  }
5746
5747
  }
5747
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5748
+ function invoke_viji(index, a1, a2, a3) {
5748
5749
  var sp = stackSave();
5749
5750
  try {
5750
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5751
+ getWasmTableEntry(index)(a1, a2, a3);
5751
5752
  } catch (e) {
5752
5753
  stackRestore(sp);
5753
5754
  if (e !== e + 0) throw e;
5754
5755
  _setThrew(1, 0);
5755
5756
  }
5756
5757
  }
5757
- function invoke_iiffi(index, a1, a2, a3, a4) {
5758
+ function invoke_if(index, a1) {
5758
5759
  var sp = stackSave();
5759
5760
  try {
5760
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5761
+ return getWasmTableEntry(index)(a1);
5761
5762
  } catch (e) {
5762
5763
  stackRestore(sp);
5763
5764
  if (e !== e + 0) throw e;
@@ -5774,24 +5775,25 @@ var require_grida_canvas_wasm = __commonJS({
5774
5775
  _setThrew(1, 0);
5775
5776
  }
5776
5777
  }
5777
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5778
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5778
5779
  var sp = stackSave();
5779
5780
  try {
5780
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5781
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5781
5782
  } catch (e) {
5782
5783
  stackRestore(sp);
5783
5784
  if (e !== e + 0) throw e;
5784
5785
  _setThrew(1, 0);
5785
5786
  }
5786
5787
  }
5787
- function invoke_viji(index, a1, a2, a3) {
5788
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5788
5789
  var sp = stackSave();
5789
5790
  try {
5790
- getWasmTableEntry(index)(a1, a2, a3);
5791
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5791
5792
  } catch (e) {
5792
5793
  stackRestore(sp);
5793
5794
  if (e !== e + 0) throw e;
5794
5795
  _setThrew(1, 0);
5796
+ return 0n;
5795
5797
  }
5796
5798
  }
5797
5799
  function invoke_vijff(index, a1, a2, a3, a4) {
@@ -5804,38 +5806,27 @@ var require_grida_canvas_wasm = __commonJS({
5804
5806
  _setThrew(1, 0);
5805
5807
  }
5806
5808
  }
5807
- function invoke_ji(index, a1) {
5808
- var sp = stackSave();
5809
- try {
5810
- return getWasmTableEntry(index)(a1);
5811
- } catch (e) {
5812
- stackRestore(sp);
5813
- if (e !== e + 0) throw e;
5814
- _setThrew(1, 0);
5815
- return 0n;
5816
- }
5817
- }
5818
- function invoke_vijii(index, a1, a2, a3, a4) {
5809
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5819
5810
  var sp = stackSave();
5820
5811
  try {
5821
- getWasmTableEntry(index)(a1, a2, a3, a4);
5812
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5822
5813
  } catch (e) {
5823
5814
  stackRestore(sp);
5824
5815
  if (e !== e + 0) throw e;
5825
5816
  _setThrew(1, 0);
5826
5817
  }
5827
5818
  }
5828
- function invoke_iiji(index, a1, a2, a3) {
5819
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5829
5820
  var sp = stackSave();
5830
5821
  try {
5831
- return getWasmTableEntry(index)(a1, a2, a3);
5822
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5832
5823
  } catch (e) {
5833
5824
  stackRestore(sp);
5834
5825
  if (e !== e + 0) throw e;
5835
5826
  _setThrew(1, 0);
5836
5827
  }
5837
5828
  }
5838
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5829
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5839
5830
  var sp = stackSave();
5840
5831
  try {
5841
5832
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
@@ -5845,30 +5836,30 @@ var require_grida_canvas_wasm = __commonJS({
5845
5836
  _setThrew(1, 0);
5846
5837
  }
5847
5838
  }
5848
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5839
+ function invoke_vijii(index, a1, a2, a3, a4) {
5849
5840
  var sp = stackSave();
5850
5841
  try {
5851
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5842
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5852
5843
  } catch (e) {
5853
5844
  stackRestore(sp);
5854
5845
  if (e !== e + 0) throw e;
5855
5846
  _setThrew(1, 0);
5856
5847
  }
5857
5848
  }
5858
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5849
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5859
5850
  var sp = stackSave();
5860
5851
  try {
5861
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5852
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5862
5853
  } catch (e) {
5863
5854
  stackRestore(sp);
5864
5855
  if (e !== e + 0) throw e;
5865
5856
  _setThrew(1, 0);
5866
5857
  }
5867
5858
  }
5868
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5859
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5869
5860
  var sp = stackSave();
5870
5861
  try {
5871
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5862
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5872
5863
  } catch (e) {
5873
5864
  stackRestore(sp);
5874
5865
  if (e !== e + 0) throw e;
@@ -6274,7 +6265,7 @@ var require_grida_canvas_wasm = __commonJS({
6274
6265
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6275
6266
 
6276
6267
  // package.json
6277
- var version = "0.0.84-canary.0";
6268
+ var version = "0.0.86-canary.0";
6278
6269
 
6279
6270
  // lib/modules/fonts.ts
6280
6271
  var FontsAPI = class {
@@ -6431,6 +6422,73 @@ var FontsAPI = class {
6431
6422
  }
6432
6423
  };
6433
6424
 
6425
+ // lib/modules/markdown.ts
6426
+ var MarkdownAPI = class {
6427
+ module;
6428
+ constructor(module) {
6429
+ this.module = module;
6430
+ }
6431
+ /**
6432
+ * Allocates memory for a string and returns pointer and length.
6433
+ * @param txt - String to allocate
6434
+ * @returns [pointer, length] tuple
6435
+ */
6436
+ _alloc_string(txt) {
6437
+ const len = this.module.lengthBytesUTF8(txt) + 1;
6438
+ const ptr = this.module._allocate(len);
6439
+ this.module.stringToUTF8(txt, ptr, len);
6440
+ return [ptr, len];
6441
+ }
6442
+ /**
6443
+ * Frees memory allocated for a string.
6444
+ * @param ptr - Pointer to free
6445
+ * @param len - Length of allocated memory
6446
+ */
6447
+ _free_string(ptr, len) {
6448
+ this.module._deallocate(ptr, len);
6449
+ }
6450
+ /**
6451
+ * Converts a WASM-allocated string to JavaScript string and frees the WASM memory.
6452
+ * @param ptr - Pointer to WASM string
6453
+ * @returns JavaScript string
6454
+ */
6455
+ _string_from_wasm(ptr) {
6456
+ const str = this.module.UTF8ToString(ptr);
6457
+ const len = this.module.lengthBytesUTF8(str) + 1;
6458
+ this._free_string(ptr, len);
6459
+ return str;
6460
+ }
6461
+ /**
6462
+ * Converts markdown text to HTML with JavaScript-friendly interface.
6463
+ * Parses markdown content and converts it to HTML using the pulldown-cmark library.
6464
+ *
6465
+ * @param markdown - Input markdown string
6466
+ * @returns MarkdownToHtmlResponse containing the converted HTML or error information
6467
+ */
6468
+ toHtml(markdown) {
6469
+ let markdownPtr = null;
6470
+ let markdownLen = null;
6471
+ try {
6472
+ [markdownPtr, markdownLen] = this._alloc_string(markdown);
6473
+ const resultPtr = this.module._grida_markdown_to_html(markdownPtr);
6474
+ const resultJson = this._string_from_wasm(resultPtr);
6475
+ const result = JSON.parse(resultJson);
6476
+ return result;
6477
+ } catch (error) {
6478
+ return {
6479
+ success: false,
6480
+ error: {
6481
+ message: error instanceof Error ? error.message : String(error)
6482
+ }
6483
+ };
6484
+ } finally {
6485
+ if (markdownPtr !== null && markdownLen !== null) {
6486
+ this._free_string(markdownPtr, markdownLen);
6487
+ }
6488
+ }
6489
+ }
6490
+ };
6491
+
6434
6492
  // lib/modules/svg.ts
6435
6493
  var SVGAPI = class {
6436
6494
  module;
@@ -6475,12 +6533,13 @@ var SVGAPI = class {
6475
6533
  * @returns Promise resolving to SvgOptimizeResponse
6476
6534
  */
6477
6535
  optimize(svg) {
6536
+ let svgPtr = null;
6537
+ let svgLen = null;
6478
6538
  try {
6479
- const [svgPtr, svgLen] = this._alloc_string(svg);
6539
+ [svgPtr, svgLen] = this._alloc_string(svg);
6480
6540
  const resultPtr = this.module._grida_svg_optimize(svgPtr);
6481
6541
  const resultJson = this._string_from_wasm(resultPtr);
6482
6542
  const result = JSON.parse(resultJson);
6483
- this._free_string(svgPtr, svgLen);
6484
6543
  return result;
6485
6544
  } catch (error) {
6486
6545
  return {
@@ -6489,14 +6548,25 @@ var SVGAPI = class {
6489
6548
  message: error instanceof Error ? error.message : String(error)
6490
6549
  }
6491
6550
  };
6551
+ } finally {
6552
+ if (svgPtr !== null && svgLen !== null) {
6553
+ this._free_string(svgPtr, svgLen);
6554
+ }
6492
6555
  }
6493
6556
  }
6494
6557
  pack(svg) {
6495
- const [svgPtr, svgLen] = this._alloc_string(svg);
6496
- const resultPtr = this.module._grida_svg_pack(svgPtr);
6497
- const resultJson = this._string_from_wasm(resultPtr);
6498
- this._free_string(svgPtr, svgLen);
6499
- return JSON.parse(resultJson);
6558
+ let svgPtr = null;
6559
+ let svgLen = null;
6560
+ try {
6561
+ [svgPtr, svgLen] = this._alloc_string(svg);
6562
+ const resultPtr = this.module._grida_svg_pack(svgPtr);
6563
+ const resultJson = this._string_from_wasm(resultPtr);
6564
+ return JSON.parse(resultJson);
6565
+ } finally {
6566
+ if (svgPtr !== null && svgLen !== null) {
6567
+ this._free_string(svgPtr, svgLen);
6568
+ }
6569
+ }
6500
6570
  }
6501
6571
  };
6502
6572
 
@@ -6525,11 +6595,13 @@ var Scene = class {
6525
6595
  appptr;
6526
6596
  module;
6527
6597
  fontskit;
6598
+ markdownkit;
6528
6599
  svgkit;
6529
6600
  constructor(module, ptr) {
6530
6601
  this.module = module;
6531
6602
  this.appptr = ptr;
6532
6603
  this.fontskit = new FontsAPI(module);
6604
+ this.markdownkit = new MarkdownAPI(module);
6533
6605
  this.svgkit = new SVGAPI(module);
6534
6606
  }
6535
6607
  /**