@grida/canvas-wasm 0.0.84-canary.0 → 0.0.86-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["ah"]();
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+ wasmExports["$g"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["$g"];
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+ wasmMemory = wasmExports["_g"];
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  updateMemoryViews();
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- wasmTable = wasmExports["bh"];
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+ wasmTable = wasmExports["ah"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5059,52 +5059,53 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { H: ___cxa_begin_catch, S: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, ja: ___cxa_find_matching_catch_4, Fa: ___cxa_rethrow, N: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, Ia: ___syscall_fcntl64, Cb: ___syscall_fstat64, yb: ___syscall_getcwd, rb: ___syscall_getdents64, Db: ___syscall_ioctl, zb: ___syscall_lstat64, Ab: ___syscall_newfstatat, Ha: ___syscall_openat, qb: ___syscall_readlinkat, Bb: ___syscall_stat64, Gb: __abort_js, nb: __emscripten_throw_longjmp, vb: __gmtime_js, tb: __mmap_js, ub: __munmap_js, Hb: __tzset_js, Fb: _clock_time_get, Eb: _emscripten_date_now, pb: _emscripten_get_heap_max, ra: _emscripten_get_now, Kf: _emscripten_glActiveTexture, Lf: _emscripten_glAttachShader, ne: _emscripten_glBeginQuery, he: _emscripten_glBeginQueryEXT, Nc: _emscripten_glBeginTransformFeedback, Mf: _emscripten_glBindAttribLocation, Nf: _emscripten_glBindBuffer, Kc: _emscripten_glBindBufferBase, Lc: _emscripten_glBindBufferRange, Le: _emscripten_glBindFramebuffer, Me: _emscripten_glBindRenderbuffer, te: _emscripten_glBindSampler, Of: _emscripten_glBindTexture, _b: _emscripten_glBindTransformFeedback, ff: _emscripten_glBindVertexArray, jf: _emscripten_glBindVertexArrayOES, Pf: _emscripten_glBlendColor, Qf: _emscripten_glBlendEquation, Rd: _emscripten_glBlendEquationSeparate, Rf: _emscripten_glBlendFunc, Qd: _emscripten_glBlendFuncSeparate, Fe: _emscripten_glBlitFramebuffer, Sf: _emscripten_glBufferData, Tf: _emscripten_glBufferSubData, Ne: _emscripten_glCheckFramebufferStatus, Uf: _emscripten_glClear, nc: _emscripten_glClearBufferfi, oc: _emscripten_glClearBufferfv, qc: _emscripten_glClearBufferiv, pc: _emscripten_glClearBufferuiv, Vf: _emscripten_glClearColor, Pd: _emscripten_glClearDepthf, Wf: _emscripten_glClearStencil, Ce: _emscripten_glClientWaitSync, gd: _emscripten_glClipControlEXT, Xf: _emscripten_glColorMask, Yf: _emscripten_glCompileShader, Zf: _emscripten_glCompressedTexImage2D, Zc: _emscripten_glCompressedTexImage3D, _f: _emscripten_glCompressedTexSubImage2D, Yc: _emscripten_glCompressedTexSubImage3D, Ee: _emscripten_glCopyBufferSubData, Od: _emscripten_glCopyTexImage2D, $f: _emscripten_glCopyTexSubImage2D, _c: _emscripten_glCopyTexSubImage3D, ag: _emscripten_glCreateProgram, bg: _emscripten_glCreateShader, cg: _emscripten_glCullFace, dg: _emscripten_glDeleteBuffers, Oe: _emscripten_glDeleteFramebuffers, eg: _emscripten_glDeleteProgram, oe: _emscripten_glDeleteQueries, ie: _emscripten_glDeleteQueriesEXT, Pe: _emscripten_glDeleteRenderbuffers, ue: _emscripten_glDeleteSamplers, fg: _emscripten_glDeleteShader, De: _emscripten_glDeleteSync, gg: _emscripten_glDeleteTextures, Zb: _emscripten_glDeleteTransformFeedbacks, gf: _emscripten_glDeleteVertexArrays, kf: _emscripten_glDeleteVertexArraysOES, Nd: _emscripten_glDepthFunc, hg: _emscripten_glDepthMask, Md: _emscripten_glDepthRangef, Ld: _emscripten_glDetachShader, ig: _emscripten_glDisable, jg: _emscripten_glDisableVertexAttribArray, kg: _emscripten_glDrawArrays, df: _emscripten_glDrawArraysInstanced, Ud: _emscripten_glDrawArraysInstancedANGLE, Mb: _emscripten_glDrawArraysInstancedARB, af: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, dd: _emscripten_glDrawArraysInstancedEXT, Nb: _emscripten_glDrawArraysInstancedNV, _e: _emscripten_glDrawBuffers, bd: _emscripten_glDrawBuffersEXT, Vd: _emscripten_glDrawBuffersWEBGL, lg: _emscripten_glDrawElements, ef: _emscripten_glDrawElementsInstanced, Td: _emscripten_glDrawElementsInstancedANGLE, Kb: _emscripten_glDrawElementsInstancedARB, bf: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Lb: _emscripten_glDrawElementsInstancedEXT, cd: _emscripten_glDrawElementsInstancedNV, Ue: _emscripten_glDrawRangeElements, mg: _emscripten_glEnable, ng: _emscripten_glEnableVertexAttribArray, pe: _emscripten_glEndQuery, je: _emscripten_glEndQueryEXT, Mc: _emscripten_glEndTransformFeedback, ze: _emscripten_glFenceSync, og: _emscripten_glFinish, pg: _emscripten_glFlush, Qe: _emscripten_glFramebufferRenderbuffer, Re: _emscripten_glFramebufferTexture2D, Qc: _emscripten_glFramebufferTextureLayer, qg: _emscripten_glFrontFace, rg: _emscripten_glGenBuffers, Se: _emscripten_glGenFramebuffers, qe: _emscripten_glGenQueries, ke: _emscripten_glGenQueriesEXT, Te: _emscripten_glGenRenderbuffers, ve: _emscripten_glGenSamplers, sg: _emscripten_glGenTextures, Yb: _emscripten_glGenTransformFeedbacks, cf: _emscripten_glGenVertexArrays, lf: _emscripten_glGenVertexArraysOES, He: _emscripten_glGenerateMipmap, Kd: _emscripten_glGetActiveAttrib, Jd: _emscripten_glGetActiveUniform, ic: _emscripten_glGetActiveUniformBlockName, jc: _emscripten_glGetActiveUniformBlockiv, lc: _emscripten_glGetActiveUniformsiv, Id: _emscripten_glGetAttachedShaders, Hd: _emscripten_glGetAttribLocation, Gd: _emscripten_glGetBooleanv, dc: _emscripten_glGetBufferParameteri64v, tg: _emscripten_glGetBufferParameteriv, ug: _emscripten_glGetError, vg: _emscripten_glGetFloatv, zc: _emscripten_glGetFragDataLocation, Ie: _emscripten_glGetFramebufferAttachmentParameteriv, ec: _emscripten_glGetInteger64i_v, gc: _emscripten_glGetInteger64v, Oc: _emscripten_glGetIntegeri_v, wg: _emscripten_glGetIntegerv, Qb: _emscripten_glGetInternalformativ, Ub: _emscripten_glGetProgramBinary, xg: _emscripten_glGetProgramInfoLog, yg: _emscripten_glGetProgramiv, ee: _emscripten_glGetQueryObjecti64vEXT, Xd: _emscripten_glGetQueryObjectivEXT, fe: _emscripten_glGetQueryObjectui64vEXT, re: _emscripten_glGetQueryObjectuiv, le: _emscripten_glGetQueryObjectuivEXT, se: _emscripten_glGetQueryiv, me: _emscripten_glGetQueryivEXT, Je: _emscripten_glGetRenderbufferParameteriv, $b: _emscripten_glGetSamplerParameterfv, ac: _emscripten_glGetSamplerParameteriv, zg: _emscripten_glGetShaderInfoLog, be: _emscripten_glGetShaderPrecisionFormat, Fd: _emscripten_glGetShaderSource, Ag: _emscripten_glGetShaderiv, Bg: _emscripten_glGetString, hf: _emscripten_glGetStringi, fc: _emscripten_glGetSynciv, Ed: _emscripten_glGetTexParameterfv, Dd: _emscripten_glGetTexParameteriv, Ic: _emscripten_glGetTransformFeedbackVarying, kc: _emscripten_glGetUniformBlockIndex, mc: _emscripten_glGetUniformIndices, Cg: _emscripten_glGetUniformLocation, Cd: _emscripten_glGetUniformfv, Bd: _emscripten_glGetUniformiv, Ac: _emscripten_glGetUniformuiv, Hc: _emscripten_glGetVertexAttribIiv, Fc: _emscripten_glGetVertexAttribIuiv, yd: _emscripten_glGetVertexAttribPointerv, Ad: _emscripten_glGetVertexAttribfv, zd: _emscripten_glGetVertexAttribiv, xd: _emscripten_glHint, ce: _emscripten_glInvalidateFramebuffer, de: _emscripten_glInvalidateSubFramebuffer, wd: _emscripten_glIsBuffer, vd: _emscripten_glIsEnabled, ud: _emscripten_glIsFramebuffer, td: _emscripten_glIsProgram, Xc: _emscripten_glIsQuery, Yd: _emscripten_glIsQueryEXT, sd: _emscripten_glIsRenderbuffer, cc: _emscripten_glIsSampler, rd: _emscripten_glIsShader, Ae: _emscripten_glIsSync, Dg: _emscripten_glIsTexture, Xb: _emscripten_glIsTransformFeedback, Pc: _emscripten_glIsVertexArray, Wd: _emscripten_glIsVertexArrayOES, Eg: _emscripten_glLineWidth, Fg: _emscripten_glLinkProgram, Ye: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ze: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Wb: _emscripten_glPauseTransformFeedback, Gg: _emscripten_glPixelStorei, fd: _emscripten_glPolygonModeWEBGL, qd: _emscripten_glPolygonOffset, hd: _emscripten_glPolygonOffsetClampEXT, Tb: _emscripten_glProgramBinary, Sb: _emscripten_glProgramParameteri, ge: _emscripten_glQueryCounterEXT, $e: _emscripten_glReadBuffer, Hg: _emscripten_glReadPixels, pd: _emscripten_glReleaseShaderCompiler, Ke: _emscripten_glRenderbufferStorage, Ge: _emscripten_glRenderbufferStorageMultisample, Vb: _emscripten_glResumeTransformFeedback, od: _emscripten_glSampleCoverage, we: _emscripten_glSamplerParameterf, bc: _emscripten_glSamplerParameterfv, xe: _emscripten_glSamplerParameteri, ye: _emscripten_glSamplerParameteriv, Ig: _emscripten_glScissor, nd: _emscripten_glShaderBinary, Jg: _emscripten_glShaderSource, Kg: _emscripten_glStencilFunc, Lg: _emscripten_glStencilFuncSeparate, Mg: _emscripten_glStencilMask, Ng: _emscripten_glStencilMaskSeparate, Og: _emscripten_glStencilOp, Pg: _emscripten_glStencilOpSeparate, Qg: _emscripten_glTexImage2D, ad: _emscripten_glTexImage3D, Rg: _emscripten_glTexParameterf, Sg: _emscripten_glTexParameterfv, Tg: _emscripten_glTexParameteri, Ug: _emscripten_glTexParameteriv, Ve: _emscripten_glTexStorage2D, Rb: _emscripten_glTexStorage3D, Vg: _emscripten_glTexSubImage2D, $c: _emscripten_glTexSubImage3D, Jc: _emscripten_glTransformFeedbackVaryings, Wg: _emscripten_glUniform1f, Xg: _emscripten_glUniform1fv, Gf: _emscripten_glUniform1i, Hf: _emscripten_glUniform1iv, yc: _emscripten_glUniform1ui, uc: _emscripten_glUniform1uiv, If: _emscripten_glUniform2f, Jf: _emscripten_glUniform2fv, Ff: _emscripten_glUniform2i, Ef: _emscripten_glUniform2iv, xc: _emscripten_glUniform2ui, tc: _emscripten_glUniform2uiv, Df: _emscripten_glUniform3f, Cf: _emscripten_glUniform3fv, Bf: _emscripten_glUniform3i, Af: _emscripten_glUniform3iv, wc: _emscripten_glUniform3ui, sc: _emscripten_glUniform3uiv, zf: _emscripten_glUniform4f, yf: _emscripten_glUniform4fv, mf: _emscripten_glUniform4i, nf: _emscripten_glUniform4iv, vc: _emscripten_glUniform4ui, rc: _emscripten_glUniform4uiv, hc: _emscripten_glUniformBlockBinding, of: _emscripten_glUniformMatrix2fv, Wc: _emscripten_glUniformMatrix2x3fv, Uc: _emscripten_glUniformMatrix2x4fv, pf: _emscripten_glUniformMatrix3fv, Vc: _emscripten_glUniformMatrix3x2fv, Sc: _emscripten_glUniformMatrix3x4fv, qf: _emscripten_glUniformMatrix4fv, Tc: _emscripten_glUniformMatrix4x2fv, Rc: _emscripten_glUniformMatrix4x3fv, rf: _emscripten_glUseProgram, md: _emscripten_glValidateProgram, sf: _emscripten_glVertexAttrib1f, ld: _emscripten_glVertexAttrib1fv, kd: _emscripten_glVertexAttrib2f, tf: _emscripten_glVertexAttrib2fv, jd: _emscripten_glVertexAttrib3f, uf: _emscripten_glVertexAttrib3fv, id: _emscripten_glVertexAttrib4f, vf: _emscripten_glVertexAttrib4fv, We: _emscripten_glVertexAttribDivisor, Sd: _emscripten_glVertexAttribDivisorANGLE, Ob: _emscripten_glVertexAttribDivisorARB, ed: _emscripten_glVertexAttribDivisorEXT, Pb: _emscripten_glVertexAttribDivisorNV, Ec: _emscripten_glVertexAttribI4i, Cc: _emscripten_glVertexAttribI4iv, Dc: _emscripten_glVertexAttribI4ui, Bc: _emscripten_glVertexAttribI4uiv, Xe: _emscripten_glVertexAttribIPointer, wf: _emscripten_glVertexAttribPointer, xf: _emscripten_glViewport, Be: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Ib: _environ_get, Jb: _environ_sizes_get, _g: _exit, fa: _fd_close, sb: _fd_pread, Ga: _fd_read, wb: _fd_seek, ea: _fd_write, Yg: _glGetIntegerv, Oa: _glGetString, Zg: _glGetStringi, $d: invoke_dd, _d: invoke_ddd, ae: invoke_dddd, la: invoke_did, Ua: invoke_didddiddd, Da: invoke_diii, u: invoke_fdiiiii, Zd: invoke_fff, D: invoke_ffif, v: invoke_ffifif, $: invoke_ffifiii, V: invoke_fi, pa: invoke_fif, Sa: invoke_fii, Ea: invoke_fiii, U: invoke_fiiif, y: invoke_fiiiidi, gb: invoke_fiiiif, Na: invoke_fiiiii, p: invoke_i, Gc: invoke_if, hb: invoke_iffiiiiiiii, h: invoke_ii, L: invoke_iif, za: invoke_iiffi, g: invoke_iii, Ja: invoke_iiif, f: invoke_iiii, Ka: invoke_iiiif, l: invoke_iiiii, kb: invoke_iiiiid, R: invoke_iiiiii, Pa: invoke_iiiiiiffiii, A: invoke_iiiiiii, r: invoke_iiiiiiii, va: invoke_iiiiiiiii, ua: invoke_iiiiiiiiii, wa: invoke_iiiiiiiiiiifiii, ba: invoke_iiiiiiiiiiii, Ta: invoke_iij, _a: invoke_iiji, mb: invoke_j, ab: invoke_ji, m: invoke_jii, ca: invoke_jiiii, fb: invoke_jiijj, n: invoke_v, Ma: invoke_vfffffiii, b: invoke_vi, T: invoke_vid, X: invoke_vif, x: invoke_viff, J: invoke_vifff, q: invoke_viffff, F: invoke_vifffff, Wa: invoke_viffffff, Q: invoke_viffffffffffffffffffff, P: invoke_vifffiiff, oa: invoke_viffi, ib: invoke_viffii, ka: invoke_vifiiiiiii, c: invoke_vii, Ra: invoke_viidii, E: invoke_viif, s: invoke_viiff, ma: invoke_viifff, Va: invoke_viiffffff, da: invoke_viiffi, Za: invoke_viiffiii, qa: invoke_viifif, G: invoke_viififif, B: invoke_viifiiifi, e: invoke_viii, Qa: invoke_viiidididii, I: invoke_viiif, Y: invoke_viiiffi, _: invoke_viiiffiffii, K: invoke_viiifi, ia: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, sa: invoke_viiiif, Z: invoke_viiiiff, Ba: invoke_viiiiffi, M: invoke_viiiifi, i: invoke_viiiii, ya: invoke_viiiiiff, db: invoke_viiiiiffiiifffi, eb: invoke_viiiiiffiiifii, Aa: invoke_viiiiifi, k: invoke_viiiiii, t: invoke_viiiiiii, C: invoke_viiiiiiii, O: invoke_viiiiiiiii, W: invoke_viiiiiiiiii, na: invoke_viiiiiiiiiii, aa: invoke_viiiiiiiiiiiiiii, Xa: invoke_viiiijjiiiiff, Ca: invoke_viiij, cb: invoke_viiijj, ga: invoke_viij, w: invoke_viiji, z: invoke_viijiii, La: invoke_viijiiiif, bb: invoke_vijff, xa: invoke_viji, $a: invoke_vijii, jb: invoke_vijiiii, ha: invoke_vijjjj, ta: _llvm_eh_typeid_for, xb: _random_get };
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+ var wasmImports = { I: ___cxa_begin_catch, S: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Y: ___cxa_find_matching_catch_4, Ja: ___cxa_rethrow, L: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Na: ___syscall_fcntl64, Ab: ___syscall_fstat64, wb: ___syscall_getcwd, pb: ___syscall_getdents64, Bb: ___syscall_ioctl, xb: ___syscall_lstat64, yb: ___syscall_newfstatat, Ma: ___syscall_openat, ob: ___syscall_readlinkat, zb: ___syscall_stat64, Eb: __abort_js, lb: __emscripten_throw_longjmp, tb: __gmtime_js, rb: __mmap_js, sb: __munmap_js, Fb: __tzset_js, Db: _clock_time_get, Cb: _emscripten_date_now, nb: _emscripten_get_heap_max, ra: _emscripten_get_now, Kf: _emscripten_glActiveTexture, Lf: _emscripten_glAttachShader, ne: _emscripten_glBeginQuery, he: _emscripten_glBeginQueryEXT, Lc: _emscripten_glBeginTransformFeedback, Mf: _emscripten_glBindAttribLocation, Nf: _emscripten_glBindBuffer, Ic: _emscripten_glBindBufferBase, Jc: _emscripten_glBindBufferRange, Le: _emscripten_glBindFramebuffer, Me: _emscripten_glBindRenderbuffer, te: _emscripten_glBindSampler, Of: _emscripten_glBindTexture, Yb: _emscripten_glBindTransformFeedback, ff: _emscripten_glBindVertexArray, jf: _emscripten_glBindVertexArrayOES, Pf: _emscripten_glBlendColor, Qf: _emscripten_glBlendEquation, Rd: _emscripten_glBlendEquationSeparate, Rf: _emscripten_glBlendFunc, Qd: _emscripten_glBlendFuncSeparate, Fe: _emscripten_glBlitFramebuffer, Sf: _emscripten_glBufferData, Tf: _emscripten_glBufferSubData, Ne: _emscripten_glCheckFramebufferStatus, Uf: _emscripten_glClear, lc: _emscripten_glClearBufferfi, mc: _emscripten_glClearBufferfv, oc: _emscripten_glClearBufferiv, nc: _emscripten_glClearBufferuiv, Vf: _emscripten_glClearColor, Pd: _emscripten_glClearDepthf, Wf: _emscripten_glClearStencil, Ce: _emscripten_glClientWaitSync, ed: _emscripten_glClipControlEXT, Xf: _emscripten_glColorMask, Yf: _emscripten_glCompileShader, Zf: _emscripten_glCompressedTexImage2D, Xc: _emscripten_glCompressedTexImage3D, _f: _emscripten_glCompressedTexSubImage2D, Wc: _emscripten_glCompressedTexSubImage3D, Ee: _emscripten_glCopyBufferSubData, Od: _emscripten_glCopyTexImage2D, $f: _emscripten_glCopyTexSubImage2D, Yc: _emscripten_glCopyTexSubImage3D, ag: _emscripten_glCreateProgram, bg: _emscripten_glCreateShader, cg: _emscripten_glCullFace, dg: _emscripten_glDeleteBuffers, Oe: _emscripten_glDeleteFramebuffers, eg: _emscripten_glDeleteProgram, oe: _emscripten_glDeleteQueries, ie: _emscripten_glDeleteQueriesEXT, Pe: _emscripten_glDeleteRenderbuffers, ue: _emscripten_glDeleteSamplers, fg: _emscripten_glDeleteShader, De: _emscripten_glDeleteSync, gg: _emscripten_glDeleteTextures, Xb: _emscripten_glDeleteTransformFeedbacks, gf: _emscripten_glDeleteVertexArrays, kf: _emscripten_glDeleteVertexArraysOES, Nd: _emscripten_glDepthFunc, hg: _emscripten_glDepthMask, Md: _emscripten_glDepthRangef, Kd: _emscripten_glDetachShader, ig: _emscripten_glDisable, jg: _emscripten_glDisableVertexAttribArray, kg: _emscripten_glDrawArrays, df: _emscripten_glDrawArraysInstanced, Ud: _emscripten_glDrawArraysInstancedANGLE, Kb: _emscripten_glDrawArraysInstancedARB, af: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, bd: _emscripten_glDrawArraysInstancedEXT, Lb: _emscripten_glDrawArraysInstancedNV, _e: _emscripten_glDrawBuffers, $c: _emscripten_glDrawBuffersEXT, Vd: _emscripten_glDrawBuffersWEBGL, lg: _emscripten_glDrawElements, ef: _emscripten_glDrawElementsInstanced, Td: _emscripten_glDrawElementsInstancedANGLE, Ib: _emscripten_glDrawElementsInstancedARB, bf: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Jb: _emscripten_glDrawElementsInstancedEXT, ad: _emscripten_glDrawElementsInstancedNV, Ue: _emscripten_glDrawRangeElements, mg: _emscripten_glEnable, ng: _emscripten_glEnableVertexAttribArray, pe: _emscripten_glEndQuery, je: _emscripten_glEndQueryEXT, Kc: _emscripten_glEndTransformFeedback, ze: _emscripten_glFenceSync, og: _emscripten_glFinish, pg: _emscripten_glFlush, Qe: _emscripten_glFramebufferRenderbuffer, Re: _emscripten_glFramebufferTexture2D, Oc: _emscripten_glFramebufferTextureLayer, qg: _emscripten_glFrontFace, rg: _emscripten_glGenBuffers, Se: _emscripten_glGenFramebuffers, qe: _emscripten_glGenQueries, ke: _emscripten_glGenQueriesEXT, Te: _emscripten_glGenRenderbuffers, ve: _emscripten_glGenSamplers, sg: _emscripten_glGenTextures, Wb: _emscripten_glGenTransformFeedbacks, cf: _emscripten_glGenVertexArrays, lf: _emscripten_glGenVertexArraysOES, He: _emscripten_glGenerateMipmap, Jd: _emscripten_glGetActiveAttrib, Id: _emscripten_glGetActiveUniform, gc: _emscripten_glGetActiveUniformBlockName, hc: _emscripten_glGetActiveUniformBlockiv, jc: _emscripten_glGetActiveUniformsiv, Hd: _emscripten_glGetAttachedShaders, Gd: _emscripten_glGetAttribLocation, Fd: _emscripten_glGetBooleanv, bc: _emscripten_glGetBufferParameteri64v, tg: _emscripten_glGetBufferParameteriv, ug: _emscripten_glGetError, vg: _emscripten_glGetFloatv, yc: _emscripten_glGetFragDataLocation, Ie: _emscripten_glGetFramebufferAttachmentParameteriv, cc: _emscripten_glGetInteger64i_v, ec: _emscripten_glGetInteger64v, Mc: _emscripten_glGetIntegeri_v, wg: _emscripten_glGetIntegerv, Ob: _emscripten_glGetInternalformativ, Sb: _emscripten_glGetProgramBinary, xg: _emscripten_glGetProgramInfoLog, yg: _emscripten_glGetProgramiv, ee: _emscripten_glGetQueryObjecti64vEXT, Xd: _emscripten_glGetQueryObjectivEXT, fe: _emscripten_glGetQueryObjectui64vEXT, re: _emscripten_glGetQueryObjectuiv, le: _emscripten_glGetQueryObjectuivEXT, se: _emscripten_glGetQueryiv, me: _emscripten_glGetQueryivEXT, Je: _emscripten_glGetRenderbufferParameteriv, Zb: _emscripten_glGetSamplerParameterfv, _b: _emscripten_glGetSamplerParameteriv, zg: _emscripten_glGetShaderInfoLog, be: _emscripten_glGetShaderPrecisionFormat, Ed: _emscripten_glGetShaderSource, Ag: _emscripten_glGetShaderiv, Bg: _emscripten_glGetString, hf: _emscripten_glGetStringi, dc: _emscripten_glGetSynciv, Dd: _emscripten_glGetTexParameterfv, Cd: _emscripten_glGetTexParameteriv, Gc: _emscripten_glGetTransformFeedbackVarying, ic: _emscripten_glGetUniformBlockIndex, kc: _emscripten_glGetUniformIndices, Cg: _emscripten_glGetUniformLocation, Bd: _emscripten_glGetUniformfv, zd: _emscripten_glGetUniformiv, zc: _emscripten_glGetUniformuiv, Fc: _emscripten_glGetVertexAttribIiv, Ec: _emscripten_glGetVertexAttribIuiv, wd: _emscripten_glGetVertexAttribPointerv, yd: _emscripten_glGetVertexAttribfv, xd: _emscripten_glGetVertexAttribiv, vd: _emscripten_glHint, ce: _emscripten_glInvalidateFramebuffer, de: _emscripten_glInvalidateSubFramebuffer, ud: _emscripten_glIsBuffer, td: _emscripten_glIsEnabled, sd: _emscripten_glIsFramebuffer, rd: _emscripten_glIsProgram, Vc: _emscripten_glIsQuery, Yd: _emscripten_glIsQueryEXT, qd: _emscripten_glIsRenderbuffer, ac: _emscripten_glIsSampler, pd: _emscripten_glIsShader, Ae: _emscripten_glIsSync, Dg: _emscripten_glIsTexture, Vb: _emscripten_glIsTransformFeedback, Nc: _emscripten_glIsVertexArray, Wd: _emscripten_glIsVertexArrayOES, Eg: _emscripten_glLineWidth, Fg: _emscripten_glLinkProgram, Ye: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ze: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ub: _emscripten_glPauseTransformFeedback, Gg: _emscripten_glPixelStorei, dd: _emscripten_glPolygonModeWEBGL, od: _emscripten_glPolygonOffset, fd: _emscripten_glPolygonOffsetClampEXT, Rb: _emscripten_glProgramBinary, Qb: _emscripten_glProgramParameteri, ge: _emscripten_glQueryCounterEXT, $e: _emscripten_glReadBuffer, Hg: _emscripten_glReadPixels, nd: _emscripten_glReleaseShaderCompiler, Ke: _emscripten_glRenderbufferStorage, Ge: _emscripten_glRenderbufferStorageMultisample, Tb: _emscripten_glResumeTransformFeedback, md: _emscripten_glSampleCoverage, we: _emscripten_glSamplerParameterf, $b: _emscripten_glSamplerParameterfv, xe: _emscripten_glSamplerParameteri, ye: _emscripten_glSamplerParameteriv, Ig: _emscripten_glScissor, ld: _emscripten_glShaderBinary, Jg: _emscripten_glShaderSource, Kg: _emscripten_glStencilFunc, Lg: _emscripten_glStencilFuncSeparate, Mg: _emscripten_glStencilMask, Ng: _emscripten_glStencilMaskSeparate, Og: _emscripten_glStencilOp, Pg: _emscripten_glStencilOpSeparate, Qg: _emscripten_glTexImage2D, _c: _emscripten_glTexImage3D, Rg: _emscripten_glTexParameterf, Sg: _emscripten_glTexParameterfv, Tg: _emscripten_glTexParameteri, Ug: _emscripten_glTexParameteriv, Ve: _emscripten_glTexStorage2D, Pb: _emscripten_glTexStorage3D, Vg: _emscripten_glTexSubImage2D, Zc: _emscripten_glTexSubImage3D, Hc: _emscripten_glTransformFeedbackVaryings, Wg: _emscripten_glUniform1f, Xg: _emscripten_glUniform1fv, Gf: _emscripten_glUniform1i, Hf: _emscripten_glUniform1iv, xc: _emscripten_glUniform1ui, sc: _emscripten_glUniform1uiv, If: _emscripten_glUniform2f, Jf: _emscripten_glUniform2fv, Ff: _emscripten_glUniform2i, Ef: _emscripten_glUniform2iv, wc: _emscripten_glUniform2ui, rc: _emscripten_glUniform2uiv, Df: _emscripten_glUniform3f, Cf: _emscripten_glUniform3fv, Bf: _emscripten_glUniform3i, Af: _emscripten_glUniform3iv, vc: _emscripten_glUniform3ui, qc: _emscripten_glUniform3uiv, zf: _emscripten_glUniform4f, yf: _emscripten_glUniform4fv, mf: _emscripten_glUniform4i, nf: _emscripten_glUniform4iv, uc: _emscripten_glUniform4ui, pc: _emscripten_glUniform4uiv, fc: _emscripten_glUniformBlockBinding, of: _emscripten_glUniformMatrix2fv, Uc: _emscripten_glUniformMatrix2x3fv, Sc: _emscripten_glUniformMatrix2x4fv, pf: _emscripten_glUniformMatrix3fv, Tc: _emscripten_glUniformMatrix3x2fv, Qc: _emscripten_glUniformMatrix3x4fv, qf: _emscripten_glUniformMatrix4fv, Rc: _emscripten_glUniformMatrix4x2fv, Pc: _emscripten_glUniformMatrix4x3fv, rf: _emscripten_glUseProgram, kd: _emscripten_glValidateProgram, sf: _emscripten_glVertexAttrib1f, jd: _emscripten_glVertexAttrib1fv, id: _emscripten_glVertexAttrib2f, tf: _emscripten_glVertexAttrib2fv, hd: _emscripten_glVertexAttrib3f, uf: _emscripten_glVertexAttrib3fv, gd: _emscripten_glVertexAttrib4f, vf: _emscripten_glVertexAttrib4fv, We: _emscripten_glVertexAttribDivisor, Sd: _emscripten_glVertexAttribDivisorANGLE, Mb: _emscripten_glVertexAttribDivisorARB, cd: _emscripten_glVertexAttribDivisorEXT, Nb: _emscripten_glVertexAttribDivisorNV, Dc: _emscripten_glVertexAttribI4i, Bc: _emscripten_glVertexAttribI4iv, Cc: _emscripten_glVertexAttribI4ui, Ac: _emscripten_glVertexAttribI4uiv, Xe: _emscripten_glVertexAttribIPointer, wf: _emscripten_glVertexAttribPointer, xf: _emscripten_glViewport, Be: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, Gb: _environ_get, Hb: _environ_sizes_get, Pa: _exit, da: _fd_close, qb: _fd_pread, La: _fd_read, ub: _fd_seek, ca: _fd_write, Yg: _glGetIntegerv, Oa: _glGetString, Zg: _glGetStringi, $d: invoke_dd, _d: invoke_ddd, ae: invoke_dddd, ka: invoke_did, Va: invoke_didddiddd, Ha: invoke_diii, u: invoke_fdiiiii, Zd: invoke_fff, D: invoke_ffif, v: invoke_ffifif, ga: invoke_ffifiii, R: invoke_fi, ta: invoke_fif, Ta: invoke_fii, Ia: invoke_fiii, U: invoke_fiiif, y: invoke_fiiiidi, cb: invoke_fiiiif, Ea: invoke_fiiiii, p: invoke_i, db: invoke_if, tc: invoke_iffiiiiiiii, i: invoke_ii, K: invoke_iif, za: invoke_iiffi, h: invoke_iii, Aa: invoke_iiif, f: invoke_iiii, Ba: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, H: invoke_iiiiii, Qa: invoke_iiiiiiffiii, B: invoke_iiiiiii, q: invoke_iiiiiiii, wa: invoke_iiiiiiiii, va: invoke_iiiiiiiiii, Fa: invoke_iiiiiiiiiiifiii, aa: invoke_iiiiiiiiiiii, Ua: invoke_iij, kb: invoke_j, eb: invoke_ji, m: invoke_jii, ba: invoke_jiiii, bb: invoke_jiijj, n: invoke_v, Da: invoke_vfffffiii, b: invoke_vi, T: invoke_vid, V: invoke_vif, x: invoke_viff, M: invoke_vifff, r: invoke_viffff, F: invoke_vifffff, Xa: invoke_viffffff, Q: invoke_viffffffffffffffffffff, P: invoke_vifffiiff, oa: invoke_viffi, Ad: invoke_viffii, ja: invoke_vifiiiiiii, c: invoke_vii, Sa: invoke_viidii, E: invoke_viif, s: invoke_viiff, la: invoke_viifff, Wa: invoke_viiffffff, ia: invoke_viiffi, Za: invoke_viiffiii, ua: invoke_viifif, G: invoke_viififif, C: invoke_viifiiifi, e: invoke_viii, Ra: invoke_viiidididii, J: invoke_viiif, Z: invoke_viiiffi, fa: invoke_viiiffiffii, N: invoke_viiifi, _: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, qa: invoke_viiiif, ea: invoke_viiiiff, ya: invoke_viiiiffi, X: invoke_viiiifi, g: invoke_viiiii, Ka: invoke_viiiiiff, gb: invoke_viiiiiffiiifffi, fb: invoke_viiiiiffiiifii, xa: invoke_viiiiifi, k: invoke_viiiiii, t: invoke_viiiiiii, z: invoke_viiiiiiii, O: invoke_viiiiiiiii, W: invoke_viiiiiiiiii, ma: invoke_viiiiiiiiiii, $: invoke_viiiiiiiiiiiiiii, jb: invoke_viiiijjiiiiff, Ga: invoke_viiij, $a: invoke_viiijj, sa: invoke_viij, w: invoke_viiji, A: invoke_viijiii, Ca: invoke_viijiiiif, ab: invoke_vijff, pa: invoke_viji, _a: invoke_vijii, Ld: invoke_vijiiii, ha: invoke_vijjjj, na: _llvm_eh_typeid_for, vb: _random_get };
5063
5063
  var wasmExports = await createWasm();
5064
- var ___wasm_call_ctors = wasmExports["ah"];
5065
- var _init = Module["_init"] = wasmExports["ch"];
5066
- var _tick = Module["_tick"] = wasmExports["dh"];
5067
- var _resize_surface = Module["_resize_surface"] = wasmExports["eh"];
5068
- var _redraw = Module["_redraw"] = wasmExports["fh"];
5069
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["gh"];
5070
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["hh"];
5071
- var _pointer_move = Module["_pointer_move"] = wasmExports["ih"];
5072
- var _command = Module["_command"] = wasmExports["jh"];
5073
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["kh"];
5074
- var _add_image = Module["_add_image"] = wasmExports["lh"];
5075
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["mh"];
5076
- var _get_image_size = Module["_get_image_size"] = wasmExports["nh"];
5077
- var _add_font = Module["_add_font"] = wasmExports["oh"];
5078
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["ph"];
5079
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["qh"];
5080
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["rh"];
5081
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["sh"];
5082
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["th"];
5083
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["uh"];
5084
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["vh"];
5085
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["wh"];
5086
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["xh"];
5087
- var _export_node_as = Module["_export_node_as"] = wasmExports["yh"];
5088
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["zh"];
5089
- var _set_debug = Module["_set_debug"] = wasmExports["Ah"];
5090
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Bh"];
5091
- var _set_verbose = Module["_set_verbose"] = wasmExports["Ch"];
5092
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Dh"];
5093
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Eh"];
5094
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Fh"];
5095
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Gh"];
5096
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Hh"];
5097
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Ih"];
5098
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Jh"];
5099
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Kh"];
5100
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Lh"];
5101
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Mh"];
5102
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Nh"];
5103
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Oh"];
5104
- var _allocate = Module["_allocate"] = wasmExports["Ph"];
5105
- var _deallocate = Module["_deallocate"] = wasmExports["Qh"];
5106
- var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Rh"];
5107
- var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Sh"];
5064
+ var ___wasm_call_ctors = wasmExports["$g"];
5065
+ var _init = Module["_init"] = wasmExports["bh"];
5066
+ var _tick = Module["_tick"] = wasmExports["ch"];
5067
+ var _resize_surface = Module["_resize_surface"] = wasmExports["dh"];
5068
+ var _redraw = Module["_redraw"] = wasmExports["eh"];
5069
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["fh"];
5070
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["gh"];
5071
+ var _pointer_move = Module["_pointer_move"] = wasmExports["hh"];
5072
+ var _command = Module["_command"] = wasmExports["ih"];
5073
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["jh"];
5074
+ var _add_image = Module["_add_image"] = wasmExports["kh"];
5075
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["lh"];
5076
+ var _get_image_size = Module["_get_image_size"] = wasmExports["mh"];
5077
+ var _add_font = Module["_add_font"] = wasmExports["nh"];
5078
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["oh"];
5079
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["ph"];
5080
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["qh"];
5081
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["rh"];
5082
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["sh"];
5083
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["th"];
5084
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["uh"];
5085
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["vh"];
5086
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["wh"];
5087
+ var _export_node_as = Module["_export_node_as"] = wasmExports["xh"];
5088
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["yh"];
5089
+ var _set_debug = Module["_set_debug"] = wasmExports["zh"];
5090
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Ah"];
5091
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Bh"];
5092
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Ch"];
5093
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Dh"];
5094
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Eh"];
5095
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Fh"];
5096
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Gh"];
5097
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Hh"];
5098
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ih"];
5099
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Jh"];
5100
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Kh"];
5101
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Lh"];
5102
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Mh"];
5103
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Nh"];
5104
+ var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Oh"];
5105
+ var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Ph"];
5106
+ var _allocate = Module["_allocate"] = wasmExports["Qh"];
5107
+ var _deallocate = Module["_deallocate"] = wasmExports["Rh"];
5108
+ var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["Sh"];
5108
5109
  var _main = Module["_main"] = wasmExports["Th"];
5109
5110
  var _malloc = wasmExports["Uh"];
5110
5111
  var _emscripten_builtin_memalign = wasmExports["Vh"];
@@ -5278,127 +5279,127 @@ var require_grida_canvas_wasm = __commonJS({
5278
5279
  _setThrew(1, 0);
5279
5280
  }
5280
5281
  }
5281
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5282
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5282
5283
  var sp = stackSave();
5283
5284
  try {
5284
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5285
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5285
5286
  } catch (e) {
5286
5287
  stackRestore(sp);
5287
5288
  if (e !== e + 0) throw e;
5288
5289
  _setThrew(1, 0);
5289
5290
  }
5290
5291
  }
5291
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5292
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5292
5293
  var sp = stackSave();
5293
5294
  try {
5294
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5295
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5295
5296
  } catch (e) {
5296
5297
  stackRestore(sp);
5297
5298
  if (e !== e + 0) throw e;
5298
5299
  _setThrew(1, 0);
5299
5300
  }
5300
5301
  }
5301
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5302
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5302
5303
  var sp = stackSave();
5303
5304
  try {
5304
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5305
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5305
5306
  } catch (e) {
5306
5307
  stackRestore(sp);
5307
5308
  if (e !== e + 0) throw e;
5308
5309
  _setThrew(1, 0);
5309
5310
  }
5310
5311
  }
5311
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5312
+ function invoke_viiji(index, a1, a2, a3, a4) {
5312
5313
  var sp = stackSave();
5313
5314
  try {
5314
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5315
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5315
5316
  } catch (e) {
5316
5317
  stackRestore(sp);
5317
5318
  if (e !== e + 0) throw e;
5318
5319
  _setThrew(1, 0);
5319
5320
  }
5320
5321
  }
5321
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5322
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5322
5323
  var sp = stackSave();
5323
5324
  try {
5324
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5325
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5325
5326
  } catch (e) {
5326
5327
  stackRestore(sp);
5327
5328
  if (e !== e + 0) throw e;
5328
5329
  _setThrew(1, 0);
5329
5330
  }
5330
5331
  }
5331
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5332
+ function invoke_ffif(index, a1, a2, a3) {
5332
5333
  var sp = stackSave();
5333
5334
  try {
5334
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5335
+ return getWasmTableEntry(index)(a1, a2, a3);
5335
5336
  } catch (e) {
5336
5337
  stackRestore(sp);
5337
5338
  if (e !== e + 0) throw e;
5338
5339
  _setThrew(1, 0);
5339
5340
  }
5340
5341
  }
5341
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5342
+ function invoke_vifff(index, a1, a2, a3, a4) {
5342
5343
  var sp = stackSave();
5343
5344
  try {
5344
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5345
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5345
5346
  } catch (e) {
5346
5347
  stackRestore(sp);
5347
5348
  if (e !== e + 0) throw e;
5348
5349
  _setThrew(1, 0);
5349
5350
  }
5350
5351
  }
5351
- function invoke_viij(index, a1, a2, a3) {
5352
+ function invoke_viiffi(index, a1, a2, a3, a4, a5) {
5352
5353
  var sp = stackSave();
5353
5354
  try {
5354
- getWasmTableEntry(index)(a1, a2, a3);
5355
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5355
5356
  } catch (e) {
5356
5357
  stackRestore(sp);
5357
5358
  if (e !== e + 0) throw e;
5358
5359
  _setThrew(1, 0);
5359
5360
  }
5360
5361
  }
5361
- function invoke_viiji(index, a1, a2, a3, a4) {
5362
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5362
5363
  var sp = stackSave();
5363
5364
  try {
5364
- getWasmTableEntry(index)(a1, a2, a3, a4);
5365
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5365
5366
  } catch (e) {
5366
5367
  stackRestore(sp);
5367
5368
  if (e !== e + 0) throw e;
5368
5369
  _setThrew(1, 0);
5369
5370
  }
5370
5371
  }
5371
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5372
+ function invoke_viiff(index, a1, a2, a3, a4) {
5372
5373
  var sp = stackSave();
5373
5374
  try {
5374
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5375
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5375
5376
  } catch (e) {
5376
5377
  stackRestore(sp);
5377
5378
  if (e !== e + 0) throw e;
5378
5379
  _setThrew(1, 0);
5379
5380
  }
5380
5381
  }
5381
- function invoke_vif(index, a1, a2) {
5382
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5382
5383
  var sp = stackSave();
5383
5384
  try {
5384
- getWasmTableEntry(index)(a1, a2);
5385
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5385
5386
  } catch (e) {
5386
5387
  stackRestore(sp);
5387
5388
  if (e !== e + 0) throw e;
5388
5389
  _setThrew(1, 0);
5389
5390
  }
5390
5391
  }
5391
- function invoke_i(index) {
5392
+ function invoke_viffii(index, a1, a2, a3, a4, a5) {
5392
5393
  var sp = stackSave();
5393
5394
  try {
5394
- return getWasmTableEntry(index)();
5395
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5395
5396
  } catch (e) {
5396
5397
  stackRestore(sp);
5397
5398
  if (e !== e + 0) throw e;
5398
5399
  _setThrew(1, 0);
5399
5400
  }
5400
5401
  }
5401
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5402
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5402
5403
  var sp = stackSave();
5403
5404
  try {
5404
5405
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5408,147 +5409,147 @@ var require_grida_canvas_wasm = __commonJS({
5408
5409
  _setThrew(1, 0);
5409
5410
  }
5410
5411
  }
5411
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5412
+ function invoke_fif(index, a1, a2) {
5412
5413
  var sp = stackSave();
5413
5414
  try {
5414
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5415
+ return getWasmTableEntry(index)(a1, a2);
5415
5416
  } catch (e) {
5416
5417
  stackRestore(sp);
5417
5418
  if (e !== e + 0) throw e;
5418
5419
  _setThrew(1, 0);
5419
5420
  }
5420
5421
  }
5421
- function invoke_if(index, a1) {
5422
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5422
5423
  var sp = stackSave();
5423
5424
  try {
5424
- return getWasmTableEntry(index)(a1);
5425
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5425
5426
  } catch (e) {
5426
5427
  stackRestore(sp);
5427
5428
  if (e !== e + 0) throw e;
5428
5429
  _setThrew(1, 0);
5429
5430
  }
5430
5431
  }
5431
- function invoke_iiiif(index, a1, a2, a3, a4) {
5432
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5432
5433
  var sp = stackSave();
5433
5434
  try {
5434
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5435
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5435
5436
  } catch (e) {
5436
5437
  stackRestore(sp);
5437
5438
  if (e !== e + 0) throw e;
5438
5439
  _setThrew(1, 0);
5439
5440
  }
5440
5441
  }
5441
- function invoke_iiif(index, a1, a2, a3) {
5442
+ function invoke_iif(index, a1, a2) {
5442
5443
  var sp = stackSave();
5443
5444
  try {
5444
- return getWasmTableEntry(index)(a1, a2, a3);
5445
+ return getWasmTableEntry(index)(a1, a2);
5445
5446
  } catch (e) {
5446
5447
  stackRestore(sp);
5447
5448
  if (e !== e + 0) throw e;
5448
5449
  _setThrew(1, 0);
5449
5450
  }
5450
5451
  }
5451
- function invoke_iif(index, a1, a2) {
5452
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5452
5453
  var sp = stackSave();
5453
5454
  try {
5454
- return getWasmTableEntry(index)(a1, a2);
5455
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5455
5456
  } catch (e) {
5456
5457
  stackRestore(sp);
5457
5458
  if (e !== e + 0) throw e;
5458
5459
  _setThrew(1, 0);
5459
5460
  }
5460
5461
  }
5461
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5462
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5462
5463
  var sp = stackSave();
5463
5464
  try {
5464
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5465
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5465
5466
  } catch (e) {
5466
5467
  stackRestore(sp);
5467
5468
  if (e !== e + 0) throw e;
5468
5469
  _setThrew(1, 0);
5469
5470
  }
5470
5471
  }
5471
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5472
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5472
5473
  var sp = stackSave();
5473
5474
  try {
5474
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5475
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5475
5476
  } catch (e) {
5476
5477
  stackRestore(sp);
5477
5478
  if (e !== e + 0) throw e;
5478
5479
  _setThrew(1, 0);
5479
5480
  }
5480
5481
  }
5481
- function invoke_ffif(index, a1, a2, a3) {
5482
+ function invoke_viij(index, a1, a2, a3) {
5482
5483
  var sp = stackSave();
5483
5484
  try {
5484
- return getWasmTableEntry(index)(a1, a2, a3);
5485
+ getWasmTableEntry(index)(a1, a2, a3);
5485
5486
  } catch (e) {
5486
5487
  stackRestore(sp);
5487
5488
  if (e !== e + 0) throw e;
5488
5489
  _setThrew(1, 0);
5489
5490
  }
5490
5491
  }
5491
- function invoke_vifff(index, a1, a2, a3, a4) {
5492
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5492
5493
  var sp = stackSave();
5493
5494
  try {
5494
- getWasmTableEntry(index)(a1, a2, a3, a4);
5495
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5495
5496
  } catch (e) {
5496
5497
  stackRestore(sp);
5497
5498
  if (e !== e + 0) throw e;
5498
5499
  _setThrew(1, 0);
5499
5500
  }
5500
5501
  }
5501
- function invoke_viiffi(index, a1, a2, a3, a4, a5) {
5502
+ function invoke_i(index) {
5502
5503
  var sp = stackSave();
5503
5504
  try {
5504
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5505
+ return getWasmTableEntry(index)();
5505
5506
  } catch (e) {
5506
5507
  stackRestore(sp);
5507
5508
  if (e !== e + 0) throw e;
5508
5509
  _setThrew(1, 0);
5509
5510
  }
5510
5511
  }
5511
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5512
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5512
5513
  var sp = stackSave();
5513
5514
  try {
5514
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5515
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5515
5516
  } catch (e) {
5516
5517
  stackRestore(sp);
5517
5518
  if (e !== e + 0) throw e;
5518
5519
  _setThrew(1, 0);
5519
5520
  }
5520
5521
  }
5521
- function invoke_viiff(index, a1, a2, a3, a4) {
5522
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5522
5523
  var sp = stackSave();
5523
5524
  try {
5524
- getWasmTableEntry(index)(a1, a2, a3, a4);
5525
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5525
5526
  } catch (e) {
5526
5527
  stackRestore(sp);
5527
5528
  if (e !== e + 0) throw e;
5528
5529
  _setThrew(1, 0);
5529
5530
  }
5530
5531
  }
5531
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5532
+ function invoke_viiij(index, a1, a2, a3, a4) {
5532
5533
  var sp = stackSave();
5533
5534
  try {
5534
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5535
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5535
5536
  } catch (e) {
5536
5537
  stackRestore(sp);
5537
5538
  if (e !== e + 0) throw e;
5538
5539
  _setThrew(1, 0);
5539
5540
  }
5540
5541
  }
5541
- function invoke_viffii(index, a1, a2, a3, a4, a5) {
5542
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5542
5543
  var sp = stackSave();
5543
5544
  try {
5544
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5545
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5545
5546
  } catch (e) {
5546
5547
  stackRestore(sp);
5547
5548
  if (e !== e + 0) throw e;
5548
5549
  _setThrew(1, 0);
5549
5550
  }
5550
5551
  }
5551
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5552
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5552
5553
  var sp = stackSave();
5553
5554
  try {
5554
5555
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5558,211 +5559,211 @@ var require_grida_canvas_wasm = __commonJS({
5558
5559
  _setThrew(1, 0);
5559
5560
  }
5560
5561
  }
5561
- function invoke_fif(index, a1, a2) {
5562
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5562
5563
  var sp = stackSave();
5563
5564
  try {
5564
- return getWasmTableEntry(index)(a1, a2);
5565
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5565
5566
  } catch (e) {
5566
5567
  stackRestore(sp);
5567
5568
  if (e !== e + 0) throw e;
5568
5569
  _setThrew(1, 0);
5569
5570
  }
5570
5571
  }
5571
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5572
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5572
5573
  var sp = stackSave();
5573
5574
  try {
5574
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5575
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5575
5576
  } catch (e) {
5576
5577
  stackRestore(sp);
5577
5578
  if (e !== e + 0) throw e;
5578
5579
  _setThrew(1, 0);
5579
5580
  }
5580
5581
  }
5581
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5582
+ function invoke_viif(index, a1, a2, a3) {
5582
5583
  var sp = stackSave();
5583
5584
  try {
5584
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5585
+ getWasmTableEntry(index)(a1, a2, a3);
5585
5586
  } catch (e) {
5586
5587
  stackRestore(sp);
5587
5588
  if (e !== e + 0) throw e;
5588
5589
  _setThrew(1, 0);
5589
5590
  }
5590
5591
  }
5591
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5592
+ function invoke_fi(index, a1) {
5592
5593
  var sp = stackSave();
5593
5594
  try {
5594
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5595
+ return getWasmTableEntry(index)(a1);
5595
5596
  } catch (e) {
5596
5597
  stackRestore(sp);
5597
5598
  if (e !== e + 0) throw e;
5598
5599
  _setThrew(1, 0);
5599
5600
  }
5600
5601
  }
5601
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5602
+ function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5602
5603
  var sp = stackSave();
5603
5604
  try {
5604
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5605
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5605
5606
  } catch (e) {
5606
5607
  stackRestore(sp);
5607
5608
  if (e !== e + 0) throw e;
5608
5609
  _setThrew(1, 0);
5609
5610
  }
5610
5611
  }
5611
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5612
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5612
5613
  var sp = stackSave();
5613
5614
  try {
5614
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5615
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5615
5616
  } catch (e) {
5616
5617
  stackRestore(sp);
5617
5618
  if (e !== e + 0) throw e;
5618
5619
  _setThrew(1, 0);
5619
5620
  }
5620
5621
  }
5621
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5622
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5622
5623
  var sp = stackSave();
5623
5624
  try {
5624
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5625
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5625
5626
  } catch (e) {
5626
5627
  stackRestore(sp);
5627
5628
  if (e !== e + 0) throw e;
5628
5629
  _setThrew(1, 0);
5629
5630
  }
5630
5631
  }
5631
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5632
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5632
5633
  var sp = stackSave();
5633
5634
  try {
5634
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5635
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5635
5636
  } catch (e) {
5636
5637
  stackRestore(sp);
5637
5638
  if (e !== e + 0) throw e;
5638
5639
  _setThrew(1, 0);
5639
5640
  }
5640
5641
  }
5641
- function invoke_jiijj(index, a1, a2, a3, a4) {
5642
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5642
5643
  var sp = stackSave();
5643
5644
  try {
5644
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5645
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5645
5646
  } catch (e) {
5646
5647
  stackRestore(sp);
5647
5648
  if (e !== e + 0) throw e;
5648
5649
  _setThrew(1, 0);
5649
- return 0n;
5650
5650
  }
5651
5651
  }
5652
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5652
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5653
5653
  var sp = stackSave();
5654
5654
  try {
5655
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5655
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5656
5656
  } catch (e) {
5657
5657
  stackRestore(sp);
5658
5658
  if (e !== e + 0) throw e;
5659
5659
  _setThrew(1, 0);
5660
5660
  }
5661
5661
  }
5662
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5662
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5663
5663
  var sp = stackSave();
5664
5664
  try {
5665
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5665
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5666
5666
  } catch (e) {
5667
5667
  stackRestore(sp);
5668
5668
  if (e !== e + 0) throw e;
5669
5669
  _setThrew(1, 0);
5670
5670
  }
5671
5671
  }
5672
- function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5672
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5673
5673
  var sp = stackSave();
5674
5674
  try {
5675
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5675
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5676
5676
  } catch (e) {
5677
5677
  stackRestore(sp);
5678
5678
  if (e !== e + 0) throw e;
5679
5679
  _setThrew(1, 0);
5680
5680
  }
5681
5681
  }
5682
- function invoke_fi(index, a1) {
5682
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5683
5683
  var sp = stackSave();
5684
5684
  try {
5685
- return getWasmTableEntry(index)(a1);
5685
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5686
5686
  } catch (e) {
5687
5687
  stackRestore(sp);
5688
5688
  if (e !== e + 0) throw e;
5689
5689
  _setThrew(1, 0);
5690
5690
  }
5691
5691
  }
5692
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5692
+ function invoke_vif(index, a1, a2) {
5693
5693
  var sp = stackSave();
5694
5694
  try {
5695
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5695
+ getWasmTableEntry(index)(a1, a2);
5696
5696
  } catch (e) {
5697
5697
  stackRestore(sp);
5698
5698
  if (e !== e + 0) throw e;
5699
5699
  _setThrew(1, 0);
5700
5700
  }
5701
5701
  }
5702
- function invoke_viiij(index, a1, a2, a3, a4) {
5702
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5703
5703
  var sp = stackSave();
5704
5704
  try {
5705
- getWasmTableEntry(index)(a1, a2, a3, a4);
5705
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5706
5706
  } catch (e) {
5707
5707
  stackRestore(sp);
5708
5708
  if (e !== e + 0) throw e;
5709
5709
  _setThrew(1, 0);
5710
5710
  }
5711
5711
  }
5712
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5712
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5713
5713
  var sp = stackSave();
5714
5714
  try {
5715
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5715
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5716
5716
  } catch (e) {
5717
5717
  stackRestore(sp);
5718
5718
  if (e !== e + 0) throw e;
5719
5719
  _setThrew(1, 0);
5720
5720
  }
5721
5721
  }
5722
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5722
+ function invoke_iiif(index, a1, a2, a3) {
5723
5723
  var sp = stackSave();
5724
5724
  try {
5725
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5725
+ return getWasmTableEntry(index)(a1, a2, a3);
5726
5726
  } catch (e) {
5727
5727
  stackRestore(sp);
5728
5728
  if (e !== e + 0) throw e;
5729
5729
  _setThrew(1, 0);
5730
5730
  }
5731
5731
  }
5732
- function invoke_viif(index, a1, a2, a3) {
5732
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5733
5733
  var sp = stackSave();
5734
5734
  try {
5735
- getWasmTableEntry(index)(a1, a2, a3);
5735
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5736
5736
  } catch (e) {
5737
5737
  stackRestore(sp);
5738
5738
  if (e !== e + 0) throw e;
5739
5739
  _setThrew(1, 0);
5740
5740
  }
5741
5741
  }
5742
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5742
+ function invoke_ji(index, a1) {
5743
5743
  var sp = stackSave();
5744
5744
  try {
5745
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5745
+ return getWasmTableEntry(index)(a1);
5746
5746
  } catch (e) {
5747
5747
  stackRestore(sp);
5748
5748
  if (e !== e + 0) throw e;
5749
5749
  _setThrew(1, 0);
5750
+ return 0n;
5750
5751
  }
5751
5752
  }
5752
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5753
+ function invoke_viji(index, a1, a2, a3) {
5753
5754
  var sp = stackSave();
5754
5755
  try {
5755
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5756
+ getWasmTableEntry(index)(a1, a2, a3);
5756
5757
  } catch (e) {
5757
5758
  stackRestore(sp);
5758
5759
  if (e !== e + 0) throw e;
5759
5760
  _setThrew(1, 0);
5760
5761
  }
5761
5762
  }
5762
- function invoke_iiffi(index, a1, a2, a3, a4) {
5763
+ function invoke_if(index, a1) {
5763
5764
  var sp = stackSave();
5764
5765
  try {
5765
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5766
+ return getWasmTableEntry(index)(a1);
5766
5767
  } catch (e) {
5767
5768
  stackRestore(sp);
5768
5769
  if (e !== e + 0) throw e;
@@ -5779,24 +5780,25 @@ var require_grida_canvas_wasm = __commonJS({
5779
5780
  _setThrew(1, 0);
5780
5781
  }
5781
5782
  }
5782
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5783
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5783
5784
  var sp = stackSave();
5784
5785
  try {
5785
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5786
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5786
5787
  } catch (e) {
5787
5788
  stackRestore(sp);
5788
5789
  if (e !== e + 0) throw e;
5789
5790
  _setThrew(1, 0);
5790
5791
  }
5791
5792
  }
5792
- function invoke_viji(index, a1, a2, a3) {
5793
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5793
5794
  var sp = stackSave();
5794
5795
  try {
5795
- getWasmTableEntry(index)(a1, a2, a3);
5796
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5796
5797
  } catch (e) {
5797
5798
  stackRestore(sp);
5798
5799
  if (e !== e + 0) throw e;
5799
5800
  _setThrew(1, 0);
5801
+ return 0n;
5800
5802
  }
5801
5803
  }
5802
5804
  function invoke_vijff(index, a1, a2, a3, a4) {
@@ -5809,38 +5811,27 @@ var require_grida_canvas_wasm = __commonJS({
5809
5811
  _setThrew(1, 0);
5810
5812
  }
5811
5813
  }
5812
- function invoke_ji(index, a1) {
5813
- var sp = stackSave();
5814
- try {
5815
- return getWasmTableEntry(index)(a1);
5816
- } catch (e) {
5817
- stackRestore(sp);
5818
- if (e !== e + 0) throw e;
5819
- _setThrew(1, 0);
5820
- return 0n;
5821
- }
5822
- }
5823
- function invoke_vijii(index, a1, a2, a3, a4) {
5814
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5824
5815
  var sp = stackSave();
5825
5816
  try {
5826
- getWasmTableEntry(index)(a1, a2, a3, a4);
5817
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5827
5818
  } catch (e) {
5828
5819
  stackRestore(sp);
5829
5820
  if (e !== e + 0) throw e;
5830
5821
  _setThrew(1, 0);
5831
5822
  }
5832
5823
  }
5833
- function invoke_iiji(index, a1, a2, a3) {
5824
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5834
5825
  var sp = stackSave();
5835
5826
  try {
5836
- return getWasmTableEntry(index)(a1, a2, a3);
5827
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5837
5828
  } catch (e) {
5838
5829
  stackRestore(sp);
5839
5830
  if (e !== e + 0) throw e;
5840
5831
  _setThrew(1, 0);
5841
5832
  }
5842
5833
  }
5843
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5834
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5844
5835
  var sp = stackSave();
5845
5836
  try {
5846
5837
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
@@ -5850,30 +5841,30 @@ var require_grida_canvas_wasm = __commonJS({
5850
5841
  _setThrew(1, 0);
5851
5842
  }
5852
5843
  }
5853
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5844
+ function invoke_vijii(index, a1, a2, a3, a4) {
5854
5845
  var sp = stackSave();
5855
5846
  try {
5856
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5847
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5857
5848
  } catch (e) {
5858
5849
  stackRestore(sp);
5859
5850
  if (e !== e + 0) throw e;
5860
5851
  _setThrew(1, 0);
5861
5852
  }
5862
5853
  }
5863
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5854
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5864
5855
  var sp = stackSave();
5865
5856
  try {
5866
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5857
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5867
5858
  } catch (e) {
5868
5859
  stackRestore(sp);
5869
5860
  if (e !== e + 0) throw e;
5870
5861
  _setThrew(1, 0);
5871
5862
  }
5872
5863
  }
5873
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5864
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5874
5865
  var sp = stackSave();
5875
5866
  try {
5876
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5867
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5877
5868
  } catch (e) {
5878
5869
  stackRestore(sp);
5879
5870
  if (e !== e + 0) throw e;
@@ -6285,7 +6276,7 @@ module.exports = __toCommonJS(index_exports);
6285
6276
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6286
6277
 
6287
6278
  // package.json
6288
- var version = "0.0.84-canary.0";
6279
+ var version = "0.0.86-canary.0";
6289
6280
 
6290
6281
  // lib/modules/fonts.ts
6291
6282
  var FontsAPI = class {
@@ -6442,6 +6433,73 @@ var FontsAPI = class {
6442
6433
  }
6443
6434
  };
6444
6435
 
6436
+ // lib/modules/markdown.ts
6437
+ var MarkdownAPI = class {
6438
+ module;
6439
+ constructor(module2) {
6440
+ this.module = module2;
6441
+ }
6442
+ /**
6443
+ * Allocates memory for a string and returns pointer and length.
6444
+ * @param txt - String to allocate
6445
+ * @returns [pointer, length] tuple
6446
+ */
6447
+ _alloc_string(txt) {
6448
+ const len = this.module.lengthBytesUTF8(txt) + 1;
6449
+ const ptr = this.module._allocate(len);
6450
+ this.module.stringToUTF8(txt, ptr, len);
6451
+ return [ptr, len];
6452
+ }
6453
+ /**
6454
+ * Frees memory allocated for a string.
6455
+ * @param ptr - Pointer to free
6456
+ * @param len - Length of allocated memory
6457
+ */
6458
+ _free_string(ptr, len) {
6459
+ this.module._deallocate(ptr, len);
6460
+ }
6461
+ /**
6462
+ * Converts a WASM-allocated string to JavaScript string and frees the WASM memory.
6463
+ * @param ptr - Pointer to WASM string
6464
+ * @returns JavaScript string
6465
+ */
6466
+ _string_from_wasm(ptr) {
6467
+ const str = this.module.UTF8ToString(ptr);
6468
+ const len = this.module.lengthBytesUTF8(str) + 1;
6469
+ this._free_string(ptr, len);
6470
+ return str;
6471
+ }
6472
+ /**
6473
+ * Converts markdown text to HTML with JavaScript-friendly interface.
6474
+ * Parses markdown content and converts it to HTML using the pulldown-cmark library.
6475
+ *
6476
+ * @param markdown - Input markdown string
6477
+ * @returns MarkdownToHtmlResponse containing the converted HTML or error information
6478
+ */
6479
+ toHtml(markdown) {
6480
+ let markdownPtr = null;
6481
+ let markdownLen = null;
6482
+ try {
6483
+ [markdownPtr, markdownLen] = this._alloc_string(markdown);
6484
+ const resultPtr = this.module._grida_markdown_to_html(markdownPtr);
6485
+ const resultJson = this._string_from_wasm(resultPtr);
6486
+ const result = JSON.parse(resultJson);
6487
+ return result;
6488
+ } catch (error) {
6489
+ return {
6490
+ success: false,
6491
+ error: {
6492
+ message: error instanceof Error ? error.message : String(error)
6493
+ }
6494
+ };
6495
+ } finally {
6496
+ if (markdownPtr !== null && markdownLen !== null) {
6497
+ this._free_string(markdownPtr, markdownLen);
6498
+ }
6499
+ }
6500
+ }
6501
+ };
6502
+
6445
6503
  // lib/modules/svg.ts
6446
6504
  var SVGAPI = class {
6447
6505
  module;
@@ -6486,12 +6544,13 @@ var SVGAPI = class {
6486
6544
  * @returns Promise resolving to SvgOptimizeResponse
6487
6545
  */
6488
6546
  optimize(svg) {
6547
+ let svgPtr = null;
6548
+ let svgLen = null;
6489
6549
  try {
6490
- const [svgPtr, svgLen] = this._alloc_string(svg);
6550
+ [svgPtr, svgLen] = this._alloc_string(svg);
6491
6551
  const resultPtr = this.module._grida_svg_optimize(svgPtr);
6492
6552
  const resultJson = this._string_from_wasm(resultPtr);
6493
6553
  const result = JSON.parse(resultJson);
6494
- this._free_string(svgPtr, svgLen);
6495
6554
  return result;
6496
6555
  } catch (error) {
6497
6556
  return {
@@ -6500,14 +6559,25 @@ var SVGAPI = class {
6500
6559
  message: error instanceof Error ? error.message : String(error)
6501
6560
  }
6502
6561
  };
6562
+ } finally {
6563
+ if (svgPtr !== null && svgLen !== null) {
6564
+ this._free_string(svgPtr, svgLen);
6565
+ }
6503
6566
  }
6504
6567
  }
6505
6568
  pack(svg) {
6506
- const [svgPtr, svgLen] = this._alloc_string(svg);
6507
- const resultPtr = this.module._grida_svg_pack(svgPtr);
6508
- const resultJson = this._string_from_wasm(resultPtr);
6509
- this._free_string(svgPtr, svgLen);
6510
- return JSON.parse(resultJson);
6569
+ let svgPtr = null;
6570
+ let svgLen = null;
6571
+ try {
6572
+ [svgPtr, svgLen] = this._alloc_string(svg);
6573
+ const resultPtr = this.module._grida_svg_pack(svgPtr);
6574
+ const resultJson = this._string_from_wasm(resultPtr);
6575
+ return JSON.parse(resultJson);
6576
+ } finally {
6577
+ if (svgPtr !== null && svgLen !== null) {
6578
+ this._free_string(svgPtr, svgLen);
6579
+ }
6580
+ }
6511
6581
  }
6512
6582
  };
6513
6583
 
@@ -6536,11 +6606,13 @@ var Scene = class {
6536
6606
  appptr;
6537
6607
  module;
6538
6608
  fontskit;
6609
+ markdownkit;
6539
6610
  svgkit;
6540
6611
  constructor(module2, ptr) {
6541
6612
  this.module = module2;
6542
6613
  this.appptr = ptr;
6543
6614
  this.fontskit = new FontsAPI(module2);
6615
+ this.markdownkit = new MarkdownAPI(module2);
6544
6616
  this.svgkit = new SVGAPI(module2);
6545
6617
  }
6546
6618
  /**