@grida/canvas-wasm 0.0.84-canary.0 → 0.0.85-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["ah"]();
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+ wasmExports["Zg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["$g"];
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+ wasmMemory = wasmExports["Yg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["bh"];
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+ wasmTable = wasmExports["_g"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -5054,64 +5054,65 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { H: ___cxa_begin_catch, S: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, ja: ___cxa_find_matching_catch_4, Fa: ___cxa_rethrow, N: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, Ia: ___syscall_fcntl64, Cb: ___syscall_fstat64, yb: ___syscall_getcwd, rb: ___syscall_getdents64, Db: ___syscall_ioctl, zb: ___syscall_lstat64, Ab: ___syscall_newfstatat, Ha: ___syscall_openat, qb: ___syscall_readlinkat, Bb: ___syscall_stat64, Gb: __abort_js, nb: __emscripten_throw_longjmp, vb: __gmtime_js, tb: __mmap_js, ub: __munmap_js, Hb: __tzset_js, Fb: _clock_time_get, Eb: _emscripten_date_now, pb: _emscripten_get_heap_max, ra: _emscripten_get_now, Kf: _emscripten_glActiveTexture, Lf: _emscripten_glAttachShader, ne: _emscripten_glBeginQuery, he: _emscripten_glBeginQueryEXT, Nc: _emscripten_glBeginTransformFeedback, Mf: _emscripten_glBindAttribLocation, Nf: _emscripten_glBindBuffer, Kc: _emscripten_glBindBufferBase, Lc: _emscripten_glBindBufferRange, Le: _emscripten_glBindFramebuffer, Me: _emscripten_glBindRenderbuffer, te: _emscripten_glBindSampler, Of: _emscripten_glBindTexture, _b: _emscripten_glBindTransformFeedback, ff: _emscripten_glBindVertexArray, jf: _emscripten_glBindVertexArrayOES, Pf: _emscripten_glBlendColor, Qf: _emscripten_glBlendEquation, Rd: _emscripten_glBlendEquationSeparate, Rf: _emscripten_glBlendFunc, Qd: _emscripten_glBlendFuncSeparate, Fe: _emscripten_glBlitFramebuffer, Sf: _emscripten_glBufferData, Tf: _emscripten_glBufferSubData, Ne: _emscripten_glCheckFramebufferStatus, Uf: _emscripten_glClear, nc: _emscripten_glClearBufferfi, oc: _emscripten_glClearBufferfv, qc: _emscripten_glClearBufferiv, pc: _emscripten_glClearBufferuiv, Vf: _emscripten_glClearColor, Pd: _emscripten_glClearDepthf, Wf: _emscripten_glClearStencil, Ce: _emscripten_glClientWaitSync, gd: _emscripten_glClipControlEXT, Xf: _emscripten_glColorMask, Yf: _emscripten_glCompileShader, Zf: _emscripten_glCompressedTexImage2D, Zc: _emscripten_glCompressedTexImage3D, _f: _emscripten_glCompressedTexSubImage2D, Yc: _emscripten_glCompressedTexSubImage3D, Ee: _emscripten_glCopyBufferSubData, Od: _emscripten_glCopyTexImage2D, $f: _emscripten_glCopyTexSubImage2D, _c: _emscripten_glCopyTexSubImage3D, ag: _emscripten_glCreateProgram, bg: _emscripten_glCreateShader, cg: _emscripten_glCullFace, dg: _emscripten_glDeleteBuffers, Oe: _emscripten_glDeleteFramebuffers, eg: _emscripten_glDeleteProgram, oe: _emscripten_glDeleteQueries, ie: _emscripten_glDeleteQueriesEXT, Pe: _emscripten_glDeleteRenderbuffers, ue: _emscripten_glDeleteSamplers, fg: _emscripten_glDeleteShader, De: _emscripten_glDeleteSync, gg: _emscripten_glDeleteTextures, Zb: _emscripten_glDeleteTransformFeedbacks, gf: _emscripten_glDeleteVertexArrays, kf: _emscripten_glDeleteVertexArraysOES, Nd: _emscripten_glDepthFunc, hg: _emscripten_glDepthMask, Md: _emscripten_glDepthRangef, Ld: _emscripten_glDetachShader, ig: _emscripten_glDisable, jg: _emscripten_glDisableVertexAttribArray, kg: _emscripten_glDrawArrays, df: _emscripten_glDrawArraysInstanced, Ud: _emscripten_glDrawArraysInstancedANGLE, Mb: _emscripten_glDrawArraysInstancedARB, af: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, dd: _emscripten_glDrawArraysInstancedEXT, Nb: _emscripten_glDrawArraysInstancedNV, _e: _emscripten_glDrawBuffers, bd: _emscripten_glDrawBuffersEXT, Vd: _emscripten_glDrawBuffersWEBGL, lg: _emscripten_glDrawElements, ef: _emscripten_glDrawElementsInstanced, Td: _emscripten_glDrawElementsInstancedANGLE, Kb: _emscripten_glDrawElementsInstancedARB, bf: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Lb: _emscripten_glDrawElementsInstancedEXT, cd: _emscripten_glDrawElementsInstancedNV, Ue: _emscripten_glDrawRangeElements, mg: _emscripten_glEnable, ng: _emscripten_glEnableVertexAttribArray, pe: _emscripten_glEndQuery, je: _emscripten_glEndQueryEXT, Mc: _emscripten_glEndTransformFeedback, ze: _emscripten_glFenceSync, og: _emscripten_glFinish, pg: _emscripten_glFlush, Qe: _emscripten_glFramebufferRenderbuffer, Re: _emscripten_glFramebufferTexture2D, Qc: _emscripten_glFramebufferTextureLayer, qg: _emscripten_glFrontFace, rg: _emscripten_glGenBuffers, Se: _emscripten_glGenFramebuffers, qe: _emscripten_glGenQueries, ke: _emscripten_glGenQueriesEXT, Te: _emscripten_glGenRenderbuffers, ve: _emscripten_glGenSamplers, sg: _emscripten_glGenTextures, Yb: _emscripten_glGenTransformFeedbacks, cf: _emscripten_glGenVertexArrays, lf: _emscripten_glGenVertexArraysOES, He: _emscripten_glGenerateMipmap, Kd: _emscripten_glGetActiveAttrib, Jd: _emscripten_glGetActiveUniform, ic: _emscripten_glGetActiveUniformBlockName, jc: _emscripten_glGetActiveUniformBlockiv, lc: _emscripten_glGetActiveUniformsiv, Id: _emscripten_glGetAttachedShaders, Hd: _emscripten_glGetAttribLocation, Gd: _emscripten_glGetBooleanv, dc: _emscripten_glGetBufferParameteri64v, tg: _emscripten_glGetBufferParameteriv, ug: _emscripten_glGetError, vg: _emscripten_glGetFloatv, zc: _emscripten_glGetFragDataLocation, Ie: _emscripten_glGetFramebufferAttachmentParameteriv, ec: _emscripten_glGetInteger64i_v, gc: _emscripten_glGetInteger64v, Oc: _emscripten_glGetIntegeri_v, wg: _emscripten_glGetIntegerv, Qb: _emscripten_glGetInternalformativ, Ub: _emscripten_glGetProgramBinary, xg: _emscripten_glGetProgramInfoLog, yg: _emscripten_glGetProgramiv, ee: _emscripten_glGetQueryObjecti64vEXT, Xd: _emscripten_glGetQueryObjectivEXT, fe: _emscripten_glGetQueryObjectui64vEXT, re: _emscripten_glGetQueryObjectuiv, le: _emscripten_glGetQueryObjectuivEXT, se: _emscripten_glGetQueryiv, me: _emscripten_glGetQueryivEXT, Je: _emscripten_glGetRenderbufferParameteriv, $b: _emscripten_glGetSamplerParameterfv, ac: _emscripten_glGetSamplerParameteriv, zg: _emscripten_glGetShaderInfoLog, be: _emscripten_glGetShaderPrecisionFormat, Fd: _emscripten_glGetShaderSource, Ag: _emscripten_glGetShaderiv, Bg: _emscripten_glGetString, hf: _emscripten_glGetStringi, fc: _emscripten_glGetSynciv, Ed: _emscripten_glGetTexParameterfv, Dd: _emscripten_glGetTexParameteriv, Ic: _emscripten_glGetTransformFeedbackVarying, kc: _emscripten_glGetUniformBlockIndex, mc: _emscripten_glGetUniformIndices, Cg: _emscripten_glGetUniformLocation, Cd: _emscripten_glGetUniformfv, Bd: _emscripten_glGetUniformiv, Ac: _emscripten_glGetUniformuiv, Hc: _emscripten_glGetVertexAttribIiv, Fc: _emscripten_glGetVertexAttribIuiv, yd: _emscripten_glGetVertexAttribPointerv, Ad: _emscripten_glGetVertexAttribfv, zd: _emscripten_glGetVertexAttribiv, xd: _emscripten_glHint, ce: _emscripten_glInvalidateFramebuffer, de: _emscripten_glInvalidateSubFramebuffer, wd: _emscripten_glIsBuffer, vd: _emscripten_glIsEnabled, ud: _emscripten_glIsFramebuffer, td: _emscripten_glIsProgram, Xc: _emscripten_glIsQuery, Yd: _emscripten_glIsQueryEXT, sd: _emscripten_glIsRenderbuffer, cc: _emscripten_glIsSampler, rd: _emscripten_glIsShader, Ae: _emscripten_glIsSync, Dg: _emscripten_glIsTexture, Xb: _emscripten_glIsTransformFeedback, Pc: _emscripten_glIsVertexArray, Wd: _emscripten_glIsVertexArrayOES, Eg: _emscripten_glLineWidth, Fg: _emscripten_glLinkProgram, Ye: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ze: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Wb: _emscripten_glPauseTransformFeedback, Gg: _emscripten_glPixelStorei, fd: _emscripten_glPolygonModeWEBGL, qd: _emscripten_glPolygonOffset, hd: _emscripten_glPolygonOffsetClampEXT, Tb: _emscripten_glProgramBinary, Sb: _emscripten_glProgramParameteri, ge: _emscripten_glQueryCounterEXT, $e: _emscripten_glReadBuffer, Hg: _emscripten_glReadPixels, pd: _emscripten_glReleaseShaderCompiler, Ke: _emscripten_glRenderbufferStorage, Ge: _emscripten_glRenderbufferStorageMultisample, Vb: _emscripten_glResumeTransformFeedback, od: _emscripten_glSampleCoverage, we: _emscripten_glSamplerParameterf, bc: _emscripten_glSamplerParameterfv, xe: _emscripten_glSamplerParameteri, ye: _emscripten_glSamplerParameteriv, Ig: _emscripten_glScissor, nd: _emscripten_glShaderBinary, Jg: _emscripten_glShaderSource, Kg: _emscripten_glStencilFunc, Lg: _emscripten_glStencilFuncSeparate, Mg: _emscripten_glStencilMask, Ng: _emscripten_glStencilMaskSeparate, Og: _emscripten_glStencilOp, Pg: _emscripten_glStencilOpSeparate, Qg: _emscripten_glTexImage2D, ad: _emscripten_glTexImage3D, Rg: _emscripten_glTexParameterf, Sg: _emscripten_glTexParameterfv, Tg: _emscripten_glTexParameteri, Ug: _emscripten_glTexParameteriv, Ve: _emscripten_glTexStorage2D, Rb: _emscripten_glTexStorage3D, Vg: _emscripten_glTexSubImage2D, $c: _emscripten_glTexSubImage3D, Jc: _emscripten_glTransformFeedbackVaryings, Wg: _emscripten_glUniform1f, Xg: _emscripten_glUniform1fv, Gf: _emscripten_glUniform1i, Hf: _emscripten_glUniform1iv, yc: _emscripten_glUniform1ui, uc: _emscripten_glUniform1uiv, If: _emscripten_glUniform2f, Jf: _emscripten_glUniform2fv, Ff: _emscripten_glUniform2i, Ef: _emscripten_glUniform2iv, xc: _emscripten_glUniform2ui, tc: _emscripten_glUniform2uiv, Df: _emscripten_glUniform3f, Cf: _emscripten_glUniform3fv, Bf: _emscripten_glUniform3i, Af: _emscripten_glUniform3iv, wc: _emscripten_glUniform3ui, sc: _emscripten_glUniform3uiv, zf: _emscripten_glUniform4f, yf: _emscripten_glUniform4fv, mf: _emscripten_glUniform4i, nf: _emscripten_glUniform4iv, vc: _emscripten_glUniform4ui, rc: _emscripten_glUniform4uiv, hc: _emscripten_glUniformBlockBinding, of: _emscripten_glUniformMatrix2fv, Wc: _emscripten_glUniformMatrix2x3fv, Uc: _emscripten_glUniformMatrix2x4fv, pf: _emscripten_glUniformMatrix3fv, Vc: _emscripten_glUniformMatrix3x2fv, Sc: _emscripten_glUniformMatrix3x4fv, qf: _emscripten_glUniformMatrix4fv, Tc: _emscripten_glUniformMatrix4x2fv, Rc: _emscripten_glUniformMatrix4x3fv, rf: _emscripten_glUseProgram, md: _emscripten_glValidateProgram, sf: _emscripten_glVertexAttrib1f, ld: _emscripten_glVertexAttrib1fv, kd: _emscripten_glVertexAttrib2f, tf: _emscripten_glVertexAttrib2fv, jd: _emscripten_glVertexAttrib3f, uf: _emscripten_glVertexAttrib3fv, id: _emscripten_glVertexAttrib4f, vf: _emscripten_glVertexAttrib4fv, We: _emscripten_glVertexAttribDivisor, Sd: _emscripten_glVertexAttribDivisorANGLE, Ob: _emscripten_glVertexAttribDivisorARB, ed: _emscripten_glVertexAttribDivisorEXT, Pb: _emscripten_glVertexAttribDivisorNV, Ec: _emscripten_glVertexAttribI4i, Cc: _emscripten_glVertexAttribI4iv, Dc: _emscripten_glVertexAttribI4ui, Bc: _emscripten_glVertexAttribI4uiv, Xe: _emscripten_glVertexAttribIPointer, wf: _emscripten_glVertexAttribPointer, xf: _emscripten_glViewport, Be: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Ib: _environ_get, Jb: _environ_sizes_get, _g: _exit, fa: _fd_close, sb: _fd_pread, Ga: _fd_read, wb: _fd_seek, ea: _fd_write, Yg: _glGetIntegerv, Oa: _glGetString, Zg: _glGetStringi, $d: invoke_dd, _d: invoke_ddd, ae: invoke_dddd, la: invoke_did, Ua: invoke_didddiddd, Da: invoke_diii, u: invoke_fdiiiii, Zd: invoke_fff, D: invoke_ffif, v: invoke_ffifif, $: invoke_ffifiii, V: invoke_fi, pa: invoke_fif, Sa: invoke_fii, Ea: invoke_fiii, U: invoke_fiiif, y: invoke_fiiiidi, gb: invoke_fiiiif, Na: invoke_fiiiii, p: invoke_i, Gc: invoke_if, hb: invoke_iffiiiiiiii, h: invoke_ii, L: invoke_iif, za: invoke_iiffi, g: invoke_iii, Ja: invoke_iiif, f: invoke_iiii, Ka: invoke_iiiif, l: invoke_iiiii, kb: invoke_iiiiid, R: invoke_iiiiii, Pa: invoke_iiiiiiffiii, A: invoke_iiiiiii, r: invoke_iiiiiiii, va: invoke_iiiiiiiii, ua: invoke_iiiiiiiiii, wa: invoke_iiiiiiiiiiifiii, ba: invoke_iiiiiiiiiiii, Ta: invoke_iij, _a: invoke_iiji, mb: invoke_j, ab: invoke_ji, m: invoke_jii, ca: invoke_jiiii, fb: invoke_jiijj, n: invoke_v, Ma: invoke_vfffffiii, b: invoke_vi, T: invoke_vid, X: invoke_vif, x: invoke_viff, J: invoke_vifff, q: invoke_viffff, F: invoke_vifffff, Wa: invoke_viffffff, Q: invoke_viffffffffffffffffffff, P: invoke_vifffiiff, oa: invoke_viffi, ib: invoke_viffii, ka: invoke_vifiiiiiii, c: invoke_vii, Ra: invoke_viidii, E: invoke_viif, s: invoke_viiff, ma: invoke_viifff, Va: invoke_viiffffff, da: invoke_viiffi, Za: invoke_viiffiii, qa: invoke_viifif, G: invoke_viififif, B: invoke_viifiiifi, e: invoke_viii, Qa: invoke_viiidididii, I: invoke_viiif, Y: invoke_viiiffi, _: invoke_viiiffiffii, K: invoke_viiifi, ia: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, sa: invoke_viiiif, Z: invoke_viiiiff, Ba: invoke_viiiiffi, M: invoke_viiiifi, i: invoke_viiiii, ya: invoke_viiiiiff, db: invoke_viiiiiffiiifffi, eb: invoke_viiiiiffiiifii, Aa: invoke_viiiiifi, k: invoke_viiiiii, t: invoke_viiiiiii, C: invoke_viiiiiiii, O: invoke_viiiiiiiii, W: invoke_viiiiiiiiii, na: invoke_viiiiiiiiiii, aa: invoke_viiiiiiiiiiiiiii, Xa: invoke_viiiijjiiiiff, Ca: invoke_viiij, cb: invoke_viiijj, ga: invoke_viij, w: invoke_viiji, z: invoke_viijiii, La: invoke_viijiiiif, bb: invoke_vijff, xa: invoke_viji, $a: invoke_vijii, jb: invoke_vijiiii, ha: invoke_vijjjj, ta: _llvm_eh_typeid_for, xb: _random_get };
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+ var wasmImports = { I: ___cxa_begin_catch, S: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Y: ___cxa_find_matching_catch_4, Ia: ___cxa_rethrow, L: ___cxa_throw, jb: ___cxa_uncaught_exceptions, d: ___resumeException, La: ___syscall_fcntl64, Ab: ___syscall_fstat64, wb: ___syscall_getcwd, pb: ___syscall_getdents64, Bb: ___syscall_ioctl, xb: ___syscall_lstat64, yb: ___syscall_newfstatat, Ka: ___syscall_openat, ob: ___syscall_readlinkat, zb: ___syscall_stat64, Eb: __abort_js, lb: __emscripten_throw_longjmp, tb: __gmtime_js, rb: __mmap_js, sb: __munmap_js, Fb: __tzset_js, Db: _clock_time_get, Cb: _emscripten_date_now, nb: _emscripten_get_heap_max, qa: _emscripten_get_now, Jf: _emscripten_glActiveTexture, Kf: _emscripten_glAttachShader, me: _emscripten_glBeginQuery, ge: _emscripten_glBeginQueryEXT, Lc: _emscripten_glBeginTransformFeedback, Lf: _emscripten_glBindAttribLocation, Mf: _emscripten_glBindBuffer, Ic: _emscripten_glBindBufferBase, Jc: _emscripten_glBindBufferRange, Ke: _emscripten_glBindFramebuffer, Le: _emscripten_glBindRenderbuffer, se: _emscripten_glBindSampler, Nf: _emscripten_glBindTexture, Yb: _emscripten_glBindTransformFeedback, ef: _emscripten_glBindVertexArray, hf: _emscripten_glBindVertexArrayOES, Of: _emscripten_glBlendColor, Pf: _emscripten_glBlendEquation, Qd: _emscripten_glBlendEquationSeparate, Qf: _emscripten_glBlendFunc, Pd: _emscripten_glBlendFuncSeparate, Ee: _emscripten_glBlitFramebuffer, Rf: _emscripten_glBufferData, Sf: _emscripten_glBufferSubData, Me: _emscripten_glCheckFramebufferStatus, Tf: _emscripten_glClear, mc: _emscripten_glClearBufferfi, nc: _emscripten_glClearBufferfv, pc: _emscripten_glClearBufferiv, oc: _emscripten_glClearBufferuiv, Uf: _emscripten_glClearColor, Od: _emscripten_glClearDepthf, Vf: _emscripten_glClearStencil, Be: _emscripten_glClientWaitSync, ed: _emscripten_glClipControlEXT, Wf: _emscripten_glColorMask, Xf: _emscripten_glCompileShader, Yf: _emscripten_glCompressedTexImage2D, Xc: _emscripten_glCompressedTexImage3D, Zf: _emscripten_glCompressedTexSubImage2D, Wc: _emscripten_glCompressedTexSubImage3D, De: _emscripten_glCopyBufferSubData, Nd: _emscripten_glCopyTexImage2D, _f: _emscripten_glCopyTexSubImage2D, Yc: _emscripten_glCopyTexSubImage3D, $f: _emscripten_glCreateProgram, ag: _emscripten_glCreateShader, bg: _emscripten_glCullFace, cg: _emscripten_glDeleteBuffers, Ne: _emscripten_glDeleteFramebuffers, dg: _emscripten_glDeleteProgram, ne: _emscripten_glDeleteQueries, he: _emscripten_glDeleteQueriesEXT, Oe: _emscripten_glDeleteRenderbuffers, te: _emscripten_glDeleteSamplers, eg: _emscripten_glDeleteShader, Ce: _emscripten_glDeleteSync, fg: _emscripten_glDeleteTextures, Xb: _emscripten_glDeleteTransformFeedbacks, ff: _emscripten_glDeleteVertexArrays, jf: _emscripten_glDeleteVertexArraysOES, Md: _emscripten_glDepthFunc, gg: _emscripten_glDepthMask, Ld: _emscripten_glDepthRangef, Kd: _emscripten_glDetachShader, hg: _emscripten_glDisable, ig: _emscripten_glDisableVertexAttribArray, jg: _emscripten_glDrawArrays, cf: _emscripten_glDrawArraysInstanced, Td: _emscripten_glDrawArraysInstancedANGLE, Kb: _emscripten_glDrawArraysInstancedARB, $e: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, bd: _emscripten_glDrawArraysInstancedEXT, Lb: _emscripten_glDrawArraysInstancedNV, Ze: _emscripten_glDrawBuffers, $c: _emscripten_glDrawBuffersEXT, Ud: _emscripten_glDrawBuffersWEBGL, kg: _emscripten_glDrawElements, df: _emscripten_glDrawElementsInstanced, Sd: _emscripten_glDrawElementsInstancedANGLE, Ib: _emscripten_glDrawElementsInstancedARB, af: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Jb: _emscripten_glDrawElementsInstancedEXT, ad: _emscripten_glDrawElementsInstancedNV, Te: _emscripten_glDrawRangeElements, lg: _emscripten_glEnable, mg: _emscripten_glEnableVertexAttribArray, oe: _emscripten_glEndQuery, ie: _emscripten_glEndQueryEXT, Kc: _emscripten_glEndTransformFeedback, ye: _emscripten_glFenceSync, ng: _emscripten_glFinish, og: _emscripten_glFlush, Pe: _emscripten_glFramebufferRenderbuffer, Qe: _emscripten_glFramebufferTexture2D, Oc: _emscripten_glFramebufferTextureLayer, pg: _emscripten_glFrontFace, qg: _emscripten_glGenBuffers, Re: _emscripten_glGenFramebuffers, pe: _emscripten_glGenQueries, je: _emscripten_glGenQueriesEXT, Se: _emscripten_glGenRenderbuffers, ue: _emscripten_glGenSamplers, rg: _emscripten_glGenTextures, Wb: _emscripten_glGenTransformFeedbacks, bf: _emscripten_glGenVertexArrays, kf: _emscripten_glGenVertexArraysOES, Ge: _emscripten_glGenerateMipmap, Jd: _emscripten_glGetActiveAttrib, Hd: _emscripten_glGetActiveUniform, hc: _emscripten_glGetActiveUniformBlockName, ic: _emscripten_glGetActiveUniformBlockiv, kc: _emscripten_glGetActiveUniformsiv, Gd: _emscripten_glGetAttachedShaders, Fd: _emscripten_glGetAttribLocation, Ed: _emscripten_glGetBooleanv, cc: _emscripten_glGetBufferParameteri64v, sg: _emscripten_glGetBufferParameteriv, tg: _emscripten_glGetError, ug: _emscripten_glGetFloatv, yc: _emscripten_glGetFragDataLocation, He: _emscripten_glGetFramebufferAttachmentParameteriv, dc: _emscripten_glGetInteger64i_v, fc: _emscripten_glGetInteger64v, Mc: _emscripten_glGetIntegeri_v, vg: _emscripten_glGetIntegerv, Ob: _emscripten_glGetInternalformativ, Sb: _emscripten_glGetProgramBinary, wg: _emscripten_glGetProgramInfoLog, xg: _emscripten_glGetProgramiv, de: _emscripten_glGetQueryObjecti64vEXT, Wd: _emscripten_glGetQueryObjectivEXT, ee: _emscripten_glGetQueryObjectui64vEXT, qe: _emscripten_glGetQueryObjectuiv, ke: _emscripten_glGetQueryObjectuivEXT, re: _emscripten_glGetQueryiv, le: _emscripten_glGetQueryivEXT, Ie: _emscripten_glGetRenderbufferParameteriv, _b: _emscripten_glGetSamplerParameterfv, $b: _emscripten_glGetSamplerParameteriv, yg: _emscripten_glGetShaderInfoLog, ae: _emscripten_glGetShaderPrecisionFormat, Dd: _emscripten_glGetShaderSource, zg: _emscripten_glGetShaderiv, Ag: _emscripten_glGetString, gf: _emscripten_glGetStringi, ec: _emscripten_glGetSynciv, Cd: _emscripten_glGetTexParameterfv, Bd: _emscripten_glGetTexParameteriv, Gc: _emscripten_glGetTransformFeedbackVarying, jc: _emscripten_glGetUniformBlockIndex, lc: _emscripten_glGetUniformIndices, Bg: _emscripten_glGetUniformLocation, Ad: _emscripten_glGetUniformfv, zd: _emscripten_glGetUniformiv, zc: _emscripten_glGetUniformuiv, Fc: _emscripten_glGetVertexAttribIiv, Ec: _emscripten_glGetVertexAttribIuiv, wd: _emscripten_glGetVertexAttribPointerv, yd: _emscripten_glGetVertexAttribfv, xd: _emscripten_glGetVertexAttribiv, vd: _emscripten_glHint, be: _emscripten_glInvalidateFramebuffer, ce: _emscripten_glInvalidateSubFramebuffer, ud: _emscripten_glIsBuffer, td: _emscripten_glIsEnabled, sd: _emscripten_glIsFramebuffer, rd: _emscripten_glIsProgram, Vc: _emscripten_glIsQuery, Xd: _emscripten_glIsQueryEXT, qd: _emscripten_glIsRenderbuffer, bc: _emscripten_glIsSampler, pd: _emscripten_glIsShader, ze: _emscripten_glIsSync, Cg: _emscripten_glIsTexture, Vb: _emscripten_glIsTransformFeedback, Nc: _emscripten_glIsVertexArray, Vd: _emscripten_glIsVertexArrayOES, Dg: _emscripten_glLineWidth, Eg: _emscripten_glLinkProgram, Xe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ye: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ub: _emscripten_glPauseTransformFeedback, Fg: _emscripten_glPixelStorei, dd: _emscripten_glPolygonModeWEBGL, od: _emscripten_glPolygonOffset, fd: _emscripten_glPolygonOffsetClampEXT, Rb: _emscripten_glProgramBinary, Qb: _emscripten_glProgramParameteri, fe: _emscripten_glQueryCounterEXT, _e: _emscripten_glReadBuffer, Gg: _emscripten_glReadPixels, nd: _emscripten_glReleaseShaderCompiler, Je: _emscripten_glRenderbufferStorage, Fe: _emscripten_glRenderbufferStorageMultisample, Tb: _emscripten_glResumeTransformFeedback, md: _emscripten_glSampleCoverage, ve: _emscripten_glSamplerParameterf, ac: _emscripten_glSamplerParameterfv, we: _emscripten_glSamplerParameteri, xe: _emscripten_glSamplerParameteriv, Hg: _emscripten_glScissor, ld: _emscripten_glShaderBinary, Ig: _emscripten_glShaderSource, Jg: _emscripten_glStencilFunc, Kg: _emscripten_glStencilFuncSeparate, Lg: _emscripten_glStencilMask, Mg: _emscripten_glStencilMaskSeparate, Ng: _emscripten_glStencilOp, Og: _emscripten_glStencilOpSeparate, Pg: _emscripten_glTexImage2D, _c: _emscripten_glTexImage3D, Qg: _emscripten_glTexParameterf, Rg: _emscripten_glTexParameterfv, Sg: _emscripten_glTexParameteri, Tg: _emscripten_glTexParameteriv, Ue: _emscripten_glTexStorage2D, Pb: _emscripten_glTexStorage3D, Ug: _emscripten_glTexSubImage2D, Zc: _emscripten_glTexSubImage3D, Hc: _emscripten_glTransformFeedbackVaryings, Vg: _emscripten_glUniform1f, Wg: _emscripten_glUniform1fv, Ff: _emscripten_glUniform1i, Gf: _emscripten_glUniform1iv, xc: _emscripten_glUniform1ui, tc: _emscripten_glUniform1uiv, Hf: _emscripten_glUniform2f, If: _emscripten_glUniform2fv, Ef: _emscripten_glUniform2i, Df: _emscripten_glUniform2iv, wc: _emscripten_glUniform2ui, sc: _emscripten_glUniform2uiv, Cf: _emscripten_glUniform3f, Bf: _emscripten_glUniform3fv, Af: _emscripten_glUniform3i, zf: _emscripten_glUniform3iv, vc: _emscripten_glUniform3ui, rc: _emscripten_glUniform3uiv, yf: _emscripten_glUniform4f, xf: _emscripten_glUniform4fv, lf: _emscripten_glUniform4i, mf: _emscripten_glUniform4iv, uc: _emscripten_glUniform4ui, qc: _emscripten_glUniform4uiv, gc: _emscripten_glUniformBlockBinding, nf: _emscripten_glUniformMatrix2fv, Uc: _emscripten_glUniformMatrix2x3fv, Sc: _emscripten_glUniformMatrix2x4fv, of: _emscripten_glUniformMatrix3fv, Tc: _emscripten_glUniformMatrix3x2fv, Qc: _emscripten_glUniformMatrix3x4fv, pf: _emscripten_glUniformMatrix4fv, Rc: _emscripten_glUniformMatrix4x2fv, Pc: _emscripten_glUniformMatrix4x3fv, qf: _emscripten_glUseProgram, kd: _emscripten_glValidateProgram, rf: _emscripten_glVertexAttrib1f, jd: _emscripten_glVertexAttrib1fv, id: _emscripten_glVertexAttrib2f, sf: _emscripten_glVertexAttrib2fv, hd: _emscripten_glVertexAttrib3f, tf: _emscripten_glVertexAttrib3fv, gd: _emscripten_glVertexAttrib4f, uf: _emscripten_glVertexAttrib4fv, Ve: _emscripten_glVertexAttribDivisor, Rd: _emscripten_glVertexAttribDivisorANGLE, Mb: _emscripten_glVertexAttribDivisorARB, cd: _emscripten_glVertexAttribDivisorEXT, Nb: _emscripten_glVertexAttribDivisorNV, Dc: _emscripten_glVertexAttribI4i, Bc: _emscripten_glVertexAttribI4iv, Cc: _emscripten_glVertexAttribI4ui, Ac: _emscripten_glVertexAttribI4uiv, We: _emscripten_glVertexAttribIPointer, vf: _emscripten_glVertexAttribPointer, wf: _emscripten_glViewport, Ae: _emscripten_glWaitSync, fb: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, Gb: _environ_get, Hb: _environ_sizes_get, Pa: _exit, da: _fd_close, qb: _fd_pread, Ja: _fd_read, ub: _fd_seek, ca: _fd_write, Xg: _glGetIntegerv, ua: _glGetString, Oa: _glGetStringi, _d: invoke_dd, Zd: invoke_ddd, $d: invoke_dddd, ja: invoke_did, Va: invoke_didddiddd, Ga: invoke_diii, v: invoke_fdiiiii, Yd: invoke_fff, E: invoke_ffif, t: invoke_ffifif, ga: invoke_ffifiii, R: invoke_fi, sa: invoke_fif, Ta: invoke_fii, Ha: invoke_fiii, U: invoke_fiiif, z: invoke_fiiiidi, $a: invoke_fiiiif, Fa: invoke_fiiiii, p: invoke_i, bb: invoke_if, ab: invoke_iffiiiiiiii, i: invoke_ii, K: invoke_iif, xa: invoke_iiffi, h: invoke_iii, Ba: invoke_iiif, f: invoke_iiii, Ca: invoke_iiiif, k: invoke_iiiii, ib: invoke_iiiiid, H: invoke_iiiiii, Qa: invoke_iiiiiiffiii, C: invoke_iiiiiii, q: invoke_iiiiiiii, wa: invoke_iiiiiiiii, va: invoke_iiiiiiiiii, ya: invoke_iiiiiiiiiiifiii, $: invoke_iiiiiiiiiiii, Ua: invoke_iij, kb: invoke_j, Ya: invoke_ji, m: invoke_jii, aa: invoke_jiiii, cb: invoke_jiijj, n: invoke_v, Ea: invoke_vfffffiii, b: invoke_vi, T: invoke_vid, X: invoke_vif, x: invoke_viff, N: invoke_vifff, r: invoke_viffff, G: invoke_vifffff, Xa: invoke_viffffff, Q: invoke_viffffffffffffffffffff, P: invoke_vifffiiff, oa: invoke_viffi, ia: invoke_vifiiiiiii, c: invoke_vii, Sa: invoke_viidii, F: invoke_viif, s: invoke_viiff, ka: invoke_viifff, Wa: invoke_viiffffff, gb: invoke_viiffiii, ta: invoke_viifif, y: invoke_viififif, D: invoke_viifiiifi, e: invoke_viii, Ra: invoke_viiidididii, J: invoke_viiif, Z: invoke_viiiffi, fa: invoke_viiiffiffii, W: invoke_viiifi, ba: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, na: invoke_viiiif, ea: invoke_viiiiff, Aa: invoke_viiiiffi, M: invoke_viiiifi, g: invoke_viiiii, Na: invoke_viiiiiff, eb: invoke_viiiiiffiiifffi, db: invoke_viiiiiffiiifii, za: invoke_viiiiifi, l: invoke_viiiiii, u: invoke_viiiiiii, A: invoke_viiiiiiii, O: invoke_viiiiiiiii, V: invoke_viiiiiiiiii, ma: invoke_viiiiiiiiiii, _: invoke_viiiiiiiiiiiiiii, _a: invoke_viiiijjiiiiff, Ma: invoke_viiij, Za: invoke_viiijj, pa: invoke_viij, w: invoke_viiji, B: invoke_viijiii, Da: invoke_viijiiiif, Zb: invoke_vijff, ra: invoke_viji, hb: invoke_vijii, Id: invoke_vijiiii, ha: invoke_vijjjj, la: _llvm_eh_typeid_for, vb: _random_get };
5058
5058
  var wasmExports = await createWasm();
5059
- var ___wasm_call_ctors = wasmExports["ah"];
5060
- var _init = Module["_init"] = wasmExports["ch"];
5061
- var _tick = Module["_tick"] = wasmExports["dh"];
5062
- var _resize_surface = Module["_resize_surface"] = wasmExports["eh"];
5063
- var _redraw = Module["_redraw"] = wasmExports["fh"];
5064
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["gh"];
5065
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["hh"];
5066
- var _pointer_move = Module["_pointer_move"] = wasmExports["ih"];
5067
- var _command = Module["_command"] = wasmExports["jh"];
5068
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["kh"];
5069
- var _add_image = Module["_add_image"] = wasmExports["lh"];
5070
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["mh"];
5071
- var _get_image_size = Module["_get_image_size"] = wasmExports["nh"];
5072
- var _add_font = Module["_add_font"] = wasmExports["oh"];
5073
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["ph"];
5074
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["qh"];
5075
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["rh"];
5076
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["sh"];
5077
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["th"];
5078
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["uh"];
5079
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["vh"];
5080
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["wh"];
5081
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["xh"];
5082
- var _export_node_as = Module["_export_node_as"] = wasmExports["yh"];
5083
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["zh"];
5084
- var _set_debug = Module["_set_debug"] = wasmExports["Ah"];
5085
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Bh"];
5086
- var _set_verbose = Module["_set_verbose"] = wasmExports["Ch"];
5087
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Dh"];
5088
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Eh"];
5089
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Fh"];
5090
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Gh"];
5091
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Hh"];
5092
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Ih"];
5093
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Jh"];
5094
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Kh"];
5095
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Lh"];
5096
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Mh"];
5097
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Nh"];
5098
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Oh"];
5099
- var _allocate = Module["_allocate"] = wasmExports["Ph"];
5100
- var _deallocate = Module["_deallocate"] = wasmExports["Qh"];
5101
- var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Rh"];
5102
- var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Sh"];
5103
- var _main = Module["_main"] = wasmExports["Th"];
5104
- var _malloc = wasmExports["Uh"];
5105
- var _emscripten_builtin_memalign = wasmExports["Vh"];
5106
- var _setThrew = wasmExports["Wh"];
5107
- var __emscripten_tempret_set = wasmExports["Xh"];
5108
- var __emscripten_stack_restore = wasmExports["Yh"];
5109
- var __emscripten_stack_alloc = wasmExports["Zh"];
5110
- var _emscripten_stack_get_current = wasmExports["_h"];
5111
- var ___cxa_decrement_exception_refcount = wasmExports["$h"];
5112
- var ___cxa_increment_exception_refcount = wasmExports["ai"];
5113
- var ___cxa_can_catch = wasmExports["bi"];
5114
- var ___cxa_get_exception_ptr = wasmExports["ci"];
5059
+ var ___wasm_call_ctors = wasmExports["Zg"];
5060
+ var _init = Module["_init"] = wasmExports["$g"];
5061
+ var _tick = Module["_tick"] = wasmExports["ah"];
5062
+ var _resize_surface = Module["_resize_surface"] = wasmExports["bh"];
5063
+ var _redraw = Module["_redraw"] = wasmExports["ch"];
5064
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["dh"];
5065
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["eh"];
5066
+ var _pointer_move = Module["_pointer_move"] = wasmExports["fh"];
5067
+ var _command = Module["_command"] = wasmExports["gh"];
5068
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["hh"];
5069
+ var _add_image = Module["_add_image"] = wasmExports["ih"];
5070
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["jh"];
5071
+ var _get_image_size = Module["_get_image_size"] = wasmExports["kh"];
5072
+ var _add_font = Module["_add_font"] = wasmExports["lh"];
5073
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["mh"];
5074
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["nh"];
5075
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["oh"];
5076
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["ph"];
5077
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["qh"];
5078
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["rh"];
5079
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["sh"];
5080
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["th"];
5081
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["uh"];
5082
+ var _export_node_as = Module["_export_node_as"] = wasmExports["vh"];
5083
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["wh"];
5084
+ var _set_debug = Module["_set_debug"] = wasmExports["xh"];
5085
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["yh"];
5086
+ var _set_verbose = Module["_set_verbose"] = wasmExports["zh"];
5087
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Ah"];
5088
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Bh"];
5089
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ch"];
5090
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Dh"];
5091
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Eh"];
5092
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Fh"];
5093
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Gh"];
5094
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Hh"];
5095
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Ih"];
5096
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Jh"];
5097
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Kh"];
5098
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Lh"];
5099
+ var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Mh"];
5100
+ var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Nh"];
5101
+ var _allocate = Module["_allocate"] = wasmExports["Oh"];
5102
+ var _deallocate = Module["_deallocate"] = wasmExports["Ph"];
5103
+ var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["Qh"];
5104
+ var _main = Module["_main"] = wasmExports["Rh"];
5105
+ var _malloc = wasmExports["Sh"];
5106
+ var _emscripten_builtin_memalign = wasmExports["Th"];
5107
+ var _setThrew = wasmExports["Uh"];
5108
+ var __emscripten_tempret_set = wasmExports["Vh"];
5109
+ var __emscripten_stack_restore = wasmExports["Wh"];
5110
+ var __emscripten_stack_alloc = wasmExports["Xh"];
5111
+ var _emscripten_stack_get_current = wasmExports["Yh"];
5112
+ var ___cxa_decrement_exception_refcount = wasmExports["Zh"];
5113
+ var ___cxa_increment_exception_refcount = wasmExports["_h"];
5114
+ var ___cxa_can_catch = wasmExports["$h"];
5115
+ var ___cxa_get_exception_ptr = wasmExports["ai"];
5115
5116
  function invoke_vii(index, a1, a2) {
5116
5117
  var sp = stackSave();
5117
5118
  try {
@@ -5273,37 +5274,37 @@ var require_grida_canvas_wasm = __commonJS({
5273
5274
  _setThrew(1, 0);
5274
5275
  }
5275
5276
  }
5276
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5277
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5277
5278
  var sp = stackSave();
5278
5279
  try {
5279
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5280
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5280
5281
  } catch (e) {
5281
5282
  stackRestore(sp);
5282
5283
  if (e !== e + 0) throw e;
5283
5284
  _setThrew(1, 0);
5284
5285
  }
5285
5286
  }
5286
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5287
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5287
5288
  var sp = stackSave();
5288
5289
  try {
5289
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5290
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5290
5291
  } catch (e) {
5291
5292
  stackRestore(sp);
5292
5293
  if (e !== e + 0) throw e;
5293
5294
  _setThrew(1, 0);
5294
5295
  }
5295
5296
  }
5296
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5297
+ function invoke_viiji(index, a1, a2, a3, a4) {
5297
5298
  var sp = stackSave();
5298
5299
  try {
5299
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5300
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5300
5301
  } catch (e) {
5301
5302
  stackRestore(sp);
5302
5303
  if (e !== e + 0) throw e;
5303
5304
  _setThrew(1, 0);
5304
5305
  }
5305
5306
  }
5306
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5307
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5307
5308
  var sp = stackSave();
5308
5309
  try {
5309
5310
  return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5313,87 +5314,77 @@ var require_grida_canvas_wasm = __commonJS({
5313
5314
  _setThrew(1, 0);
5314
5315
  }
5315
5316
  }
5316
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5317
- var sp = stackSave();
5318
- try {
5319
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5320
- } catch (e) {
5321
- stackRestore(sp);
5322
- if (e !== e + 0) throw e;
5323
- _setThrew(1, 0);
5324
- }
5325
- }
5326
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5317
+ function invoke_ffif(index, a1, a2, a3) {
5327
5318
  var sp = stackSave();
5328
5319
  try {
5329
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5320
+ return getWasmTableEntry(index)(a1, a2, a3);
5330
5321
  } catch (e) {
5331
5322
  stackRestore(sp);
5332
5323
  if (e !== e + 0) throw e;
5333
5324
  _setThrew(1, 0);
5334
5325
  }
5335
5326
  }
5336
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5327
+ function invoke_vifff(index, a1, a2, a3, a4) {
5337
5328
  var sp = stackSave();
5338
5329
  try {
5339
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5330
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5340
5331
  } catch (e) {
5341
5332
  stackRestore(sp);
5342
5333
  if (e !== e + 0) throw e;
5343
5334
  _setThrew(1, 0);
5344
5335
  }
5345
5336
  }
5346
- function invoke_viij(index, a1, a2, a3) {
5337
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5347
5338
  var sp = stackSave();
5348
5339
  try {
5349
- getWasmTableEntry(index)(a1, a2, a3);
5340
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5350
5341
  } catch (e) {
5351
5342
  stackRestore(sp);
5352
5343
  if (e !== e + 0) throw e;
5353
5344
  _setThrew(1, 0);
5354
5345
  }
5355
5346
  }
5356
- function invoke_viiji(index, a1, a2, a3, a4) {
5347
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5357
5348
  var sp = stackSave();
5358
5349
  try {
5359
- getWasmTableEntry(index)(a1, a2, a3, a4);
5350
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5360
5351
  } catch (e) {
5361
5352
  stackRestore(sp);
5362
5353
  if (e !== e + 0) throw e;
5363
5354
  _setThrew(1, 0);
5364
5355
  }
5365
5356
  }
5366
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5357
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5367
5358
  var sp = stackSave();
5368
5359
  try {
5369
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5360
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5370
5361
  } catch (e) {
5371
5362
  stackRestore(sp);
5372
5363
  if (e !== e + 0) throw e;
5373
5364
  _setThrew(1, 0);
5374
5365
  }
5375
5366
  }
5376
- function invoke_vif(index, a1, a2) {
5367
+ function invoke_viiff(index, a1, a2, a3, a4) {
5377
5368
  var sp = stackSave();
5378
5369
  try {
5379
- getWasmTableEntry(index)(a1, a2);
5370
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5380
5371
  } catch (e) {
5381
5372
  stackRestore(sp);
5382
5373
  if (e !== e + 0) throw e;
5383
5374
  _setThrew(1, 0);
5384
5375
  }
5385
5376
  }
5386
- function invoke_i(index) {
5377
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5387
5378
  var sp = stackSave();
5388
5379
  try {
5389
- return getWasmTableEntry(index)();
5380
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5390
5381
  } catch (e) {
5391
5382
  stackRestore(sp);
5392
5383
  if (e !== e + 0) throw e;
5393
5384
  _setThrew(1, 0);
5394
5385
  }
5395
5386
  }
5396
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5387
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5397
5388
  var sp = stackSave();
5398
5389
  try {
5399
5390
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5403,237 +5394,237 @@ var require_grida_canvas_wasm = __commonJS({
5403
5394
  _setThrew(1, 0);
5404
5395
  }
5405
5396
  }
5406
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5397
+ function invoke_fif(index, a1, a2) {
5407
5398
  var sp = stackSave();
5408
5399
  try {
5409
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5400
+ return getWasmTableEntry(index)(a1, a2);
5410
5401
  } catch (e) {
5411
5402
  stackRestore(sp);
5412
5403
  if (e !== e + 0) throw e;
5413
5404
  _setThrew(1, 0);
5414
5405
  }
5415
5406
  }
5416
- function invoke_if(index, a1) {
5407
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5417
5408
  var sp = stackSave();
5418
5409
  try {
5419
- return getWasmTableEntry(index)(a1);
5410
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5420
5411
  } catch (e) {
5421
5412
  stackRestore(sp);
5422
5413
  if (e !== e + 0) throw e;
5423
5414
  _setThrew(1, 0);
5424
5415
  }
5425
5416
  }
5426
- function invoke_iiiif(index, a1, a2, a3, a4) {
5417
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5427
5418
  var sp = stackSave();
5428
5419
  try {
5429
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5420
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5430
5421
  } catch (e) {
5431
5422
  stackRestore(sp);
5432
5423
  if (e !== e + 0) throw e;
5433
5424
  _setThrew(1, 0);
5434
5425
  }
5435
5426
  }
5436
- function invoke_iiif(index, a1, a2, a3) {
5427
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5437
5428
  var sp = stackSave();
5438
5429
  try {
5439
- return getWasmTableEntry(index)(a1, a2, a3);
5430
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5440
5431
  } catch (e) {
5441
5432
  stackRestore(sp);
5442
5433
  if (e !== e + 0) throw e;
5443
5434
  _setThrew(1, 0);
5444
5435
  }
5445
5436
  }
5446
- function invoke_iif(index, a1, a2) {
5437
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5447
5438
  var sp = stackSave();
5448
5439
  try {
5449
- return getWasmTableEntry(index)(a1, a2);
5440
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5450
5441
  } catch (e) {
5451
5442
  stackRestore(sp);
5452
5443
  if (e !== e + 0) throw e;
5453
5444
  _setThrew(1, 0);
5454
5445
  }
5455
5446
  }
5456
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5447
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5457
5448
  var sp = stackSave();
5458
5449
  try {
5459
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5450
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5460
5451
  } catch (e) {
5461
5452
  stackRestore(sp);
5462
5453
  if (e !== e + 0) throw e;
5463
5454
  _setThrew(1, 0);
5464
5455
  }
5465
5456
  }
5466
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5457
+ function invoke_viji(index, a1, a2, a3) {
5467
5458
  var sp = stackSave();
5468
5459
  try {
5469
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5460
+ getWasmTableEntry(index)(a1, a2, a3);
5470
5461
  } catch (e) {
5471
5462
  stackRestore(sp);
5472
5463
  if (e !== e + 0) throw e;
5473
5464
  _setThrew(1, 0);
5474
5465
  }
5475
5466
  }
5476
- function invoke_ffif(index, a1, a2, a3) {
5467
+ function invoke_vijff(index, a1, a2, a3, a4) {
5477
5468
  var sp = stackSave();
5478
5469
  try {
5479
- return getWasmTableEntry(index)(a1, a2, a3);
5470
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5480
5471
  } catch (e) {
5481
5472
  stackRestore(sp);
5482
5473
  if (e !== e + 0) throw e;
5483
5474
  _setThrew(1, 0);
5484
5475
  }
5485
5476
  }
5486
- function invoke_vifff(index, a1, a2, a3, a4) {
5477
+ function invoke_i(index) {
5487
5478
  var sp = stackSave();
5488
5479
  try {
5489
- getWasmTableEntry(index)(a1, a2, a3, a4);
5480
+ return getWasmTableEntry(index)();
5490
5481
  } catch (e) {
5491
5482
  stackRestore(sp);
5492
5483
  if (e !== e + 0) throw e;
5493
5484
  _setThrew(1, 0);
5494
5485
  }
5495
5486
  }
5496
- function invoke_viiffi(index, a1, a2, a3, a4, a5) {
5487
+ function invoke_viiij(index, a1, a2, a3, a4) {
5497
5488
  var sp = stackSave();
5498
5489
  try {
5499
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5490
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5500
5491
  } catch (e) {
5501
5492
  stackRestore(sp);
5502
5493
  if (e !== e + 0) throw e;
5503
5494
  _setThrew(1, 0);
5504
5495
  }
5505
5496
  }
5506
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5497
+ function invoke_iif(index, a1, a2) {
5507
5498
  var sp = stackSave();
5508
5499
  try {
5509
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5500
+ return getWasmTableEntry(index)(a1, a2);
5510
5501
  } catch (e) {
5511
5502
  stackRestore(sp);
5512
5503
  if (e !== e + 0) throw e;
5513
5504
  _setThrew(1, 0);
5514
5505
  }
5515
5506
  }
5516
- function invoke_viiff(index, a1, a2, a3, a4) {
5507
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5517
5508
  var sp = stackSave();
5518
5509
  try {
5519
- getWasmTableEntry(index)(a1, a2, a3, a4);
5510
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5520
5511
  } catch (e) {
5521
5512
  stackRestore(sp);
5522
5513
  if (e !== e + 0) throw e;
5523
5514
  _setThrew(1, 0);
5524
5515
  }
5525
5516
  }
5526
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5517
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5527
5518
  var sp = stackSave();
5528
5519
  try {
5529
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5520
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5530
5521
  } catch (e) {
5531
5522
  stackRestore(sp);
5532
5523
  if (e !== e + 0) throw e;
5533
5524
  _setThrew(1, 0);
5534
5525
  }
5535
5526
  }
5536
- function invoke_viffii(index, a1, a2, a3, a4, a5) {
5527
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5537
5528
  var sp = stackSave();
5538
5529
  try {
5539
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5530
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5540
5531
  } catch (e) {
5541
5532
  stackRestore(sp);
5542
5533
  if (e !== e + 0) throw e;
5543
5534
  _setThrew(1, 0);
5544
5535
  }
5545
5536
  }
5546
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5537
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5547
5538
  var sp = stackSave();
5548
5539
  try {
5549
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5540
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5550
5541
  } catch (e) {
5551
5542
  stackRestore(sp);
5552
5543
  if (e !== e + 0) throw e;
5553
5544
  _setThrew(1, 0);
5554
5545
  }
5555
5546
  }
5556
- function invoke_fif(index, a1, a2) {
5547
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5557
5548
  var sp = stackSave();
5558
5549
  try {
5559
- return getWasmTableEntry(index)(a1, a2);
5550
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5560
5551
  } catch (e) {
5561
5552
  stackRestore(sp);
5562
5553
  if (e !== e + 0) throw e;
5563
5554
  _setThrew(1, 0);
5564
5555
  }
5565
5556
  }
5566
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5557
+ function invoke_viij(index, a1, a2, a3) {
5567
5558
  var sp = stackSave();
5568
5559
  try {
5569
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5560
+ getWasmTableEntry(index)(a1, a2, a3);
5570
5561
  } catch (e) {
5571
5562
  stackRestore(sp);
5572
5563
  if (e !== e + 0) throw e;
5573
5564
  _setThrew(1, 0);
5574
5565
  }
5575
5566
  }
5576
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5567
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5577
5568
  var sp = stackSave();
5578
5569
  try {
5579
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5570
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5580
5571
  } catch (e) {
5581
5572
  stackRestore(sp);
5582
5573
  if (e !== e + 0) throw e;
5583
5574
  _setThrew(1, 0);
5584
5575
  }
5585
5576
  }
5586
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5577
+ function invoke_vif(index, a1, a2) {
5587
5578
  var sp = stackSave();
5588
5579
  try {
5589
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5580
+ getWasmTableEntry(index)(a1, a2);
5590
5581
  } catch (e) {
5591
5582
  stackRestore(sp);
5592
5583
  if (e !== e + 0) throw e;
5593
5584
  _setThrew(1, 0);
5594
5585
  }
5595
5586
  }
5596
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5587
+ function invoke_viffi(index, a1, a2, a3, a4) {
5597
5588
  var sp = stackSave();
5598
5589
  try {
5599
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5590
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5600
5591
  } catch (e) {
5601
5592
  stackRestore(sp);
5602
5593
  if (e !== e + 0) throw e;
5603
5594
  _setThrew(1, 0);
5604
5595
  }
5605
5596
  }
5606
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5597
+ function invoke_viif(index, a1, a2, a3) {
5607
5598
  var sp = stackSave();
5608
5599
  try {
5609
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5600
+ getWasmTableEntry(index)(a1, a2, a3);
5610
5601
  } catch (e) {
5611
5602
  stackRestore(sp);
5612
5603
  if (e !== e + 0) throw e;
5613
5604
  _setThrew(1, 0);
5614
5605
  }
5615
5606
  }
5616
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5607
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5617
5608
  var sp = stackSave();
5618
5609
  try {
5619
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5610
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5620
5611
  } catch (e) {
5621
5612
  stackRestore(sp);
5622
5613
  if (e !== e + 0) throw e;
5623
5614
  _setThrew(1, 0);
5624
5615
  }
5625
5616
  }
5626
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5617
+ function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5627
5618
  var sp = stackSave();
5628
5619
  try {
5629
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5620
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5630
5621
  } catch (e) {
5631
5622
  stackRestore(sp);
5632
5623
  if (e !== e + 0) throw e;
5633
5624
  _setThrew(1, 0);
5634
5625
  }
5635
5626
  }
5636
- function invoke_jiijj(index, a1, a2, a3, a4) {
5627
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5637
5628
  var sp = stackSave();
5638
5629
  try {
5639
5630
  return getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5641,33 +5632,32 @@ var require_grida_canvas_wasm = __commonJS({
5641
5632
  stackRestore(sp);
5642
5633
  if (e !== e + 0) throw e;
5643
5634
  _setThrew(1, 0);
5644
- return 0n;
5645
5635
  }
5646
5636
  }
5647
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5637
+ function invoke_iiif(index, a1, a2, a3) {
5648
5638
  var sp = stackSave();
5649
5639
  try {
5650
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5640
+ return getWasmTableEntry(index)(a1, a2, a3);
5651
5641
  } catch (e) {
5652
5642
  stackRestore(sp);
5653
5643
  if (e !== e + 0) throw e;
5654
5644
  _setThrew(1, 0);
5655
5645
  }
5656
5646
  }
5657
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5647
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5658
5648
  var sp = stackSave();
5659
5649
  try {
5660
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5650
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5661
5651
  } catch (e) {
5662
5652
  stackRestore(sp);
5663
5653
  if (e !== e + 0) throw e;
5664
5654
  _setThrew(1, 0);
5665
5655
  }
5666
5656
  }
5667
- function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5657
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5668
5658
  var sp = stackSave();
5669
5659
  try {
5670
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5660
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5671
5661
  } catch (e) {
5672
5662
  stackRestore(sp);
5673
5663
  if (e !== e + 0) throw e;
@@ -5684,17 +5674,7 @@ var require_grida_canvas_wasm = __commonJS({
5684
5674
  _setThrew(1, 0);
5685
5675
  }
5686
5676
  }
5687
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5688
- var sp = stackSave();
5689
- try {
5690
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5691
- } catch (e) {
5692
- stackRestore(sp);
5693
- if (e !== e + 0) throw e;
5694
- _setThrew(1, 0);
5695
- }
5696
- }
5697
- function invoke_viiij(index, a1, a2, a3, a4) {
5677
+ function invoke_vijii(index, a1, a2, a3, a4) {
5698
5678
  var sp = stackSave();
5699
5679
  try {
5700
5680
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5704,57 +5684,47 @@ var require_grida_canvas_wasm = __commonJS({
5704
5684
  _setThrew(1, 0);
5705
5685
  }
5706
5686
  }
5707
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5708
- var sp = stackSave();
5709
- try {
5710
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5711
- } catch (e) {
5712
- stackRestore(sp);
5713
- if (e !== e + 0) throw e;
5714
- _setThrew(1, 0);
5715
- }
5716
- }
5717
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5687
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5718
5688
  var sp = stackSave();
5719
5689
  try {
5720
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5690
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5721
5691
  } catch (e) {
5722
5692
  stackRestore(sp);
5723
5693
  if (e !== e + 0) throw e;
5724
5694
  _setThrew(1, 0);
5725
5695
  }
5726
5696
  }
5727
- function invoke_viif(index, a1, a2, a3) {
5697
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5728
5698
  var sp = stackSave();
5729
5699
  try {
5730
- getWasmTableEntry(index)(a1, a2, a3);
5700
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5731
5701
  } catch (e) {
5732
5702
  stackRestore(sp);
5733
5703
  if (e !== e + 0) throw e;
5734
5704
  _setThrew(1, 0);
5735
5705
  }
5736
5706
  }
5737
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5707
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5738
5708
  var sp = stackSave();
5739
5709
  try {
5740
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5710
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5741
5711
  } catch (e) {
5742
5712
  stackRestore(sp);
5743
5713
  if (e !== e + 0) throw e;
5744
5714
  _setThrew(1, 0);
5745
5715
  }
5746
5716
  }
5747
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5717
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5748
5718
  var sp = stackSave();
5749
5719
  try {
5750
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5720
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5751
5721
  } catch (e) {
5752
5722
  stackRestore(sp);
5753
5723
  if (e !== e + 0) throw e;
5754
5724
  _setThrew(1, 0);
5755
5725
  }
5756
5726
  }
5757
- function invoke_iiffi(index, a1, a2, a3, a4) {
5727
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5758
5728
  var sp = stackSave();
5759
5729
  try {
5760
5730
  return getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5762,49 +5732,50 @@ var require_grida_canvas_wasm = __commonJS({
5762
5732
  stackRestore(sp);
5763
5733
  if (e !== e + 0) throw e;
5764
5734
  _setThrew(1, 0);
5735
+ return 0n;
5765
5736
  }
5766
5737
  }
5767
- function invoke_viffi(index, a1, a2, a3, a4) {
5738
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5768
5739
  var sp = stackSave();
5769
5740
  try {
5770
- getWasmTableEntry(index)(a1, a2, a3, a4);
5741
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5771
5742
  } catch (e) {
5772
5743
  stackRestore(sp);
5773
5744
  if (e !== e + 0) throw e;
5774
5745
  _setThrew(1, 0);
5775
5746
  }
5776
5747
  }
5777
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5748
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5778
5749
  var sp = stackSave();
5779
5750
  try {
5780
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5751
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5781
5752
  } catch (e) {
5782
5753
  stackRestore(sp);
5783
5754
  if (e !== e + 0) throw e;
5784
5755
  _setThrew(1, 0);
5785
5756
  }
5786
5757
  }
5787
- function invoke_viji(index, a1, a2, a3) {
5758
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5788
5759
  var sp = stackSave();
5789
5760
  try {
5790
- getWasmTableEntry(index)(a1, a2, a3);
5761
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5791
5762
  } catch (e) {
5792
5763
  stackRestore(sp);
5793
5764
  if (e !== e + 0) throw e;
5794
5765
  _setThrew(1, 0);
5795
5766
  }
5796
5767
  }
5797
- function invoke_vijff(index, a1, a2, a3, a4) {
5768
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5798
5769
  var sp = stackSave();
5799
5770
  try {
5800
- getWasmTableEntry(index)(a1, a2, a3, a4);
5771
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5801
5772
  } catch (e) {
5802
5773
  stackRestore(sp);
5803
5774
  if (e !== e + 0) throw e;
5804
5775
  _setThrew(1, 0);
5805
5776
  }
5806
5777
  }
5807
- function invoke_ji(index, a1) {
5778
+ function invoke_if(index, a1) {
5808
5779
  var sp = stackSave();
5809
5780
  try {
5810
5781
  return getWasmTableEntry(index)(a1);
@@ -5812,67 +5783,67 @@ var require_grida_canvas_wasm = __commonJS({
5812
5783
  stackRestore(sp);
5813
5784
  if (e !== e + 0) throw e;
5814
5785
  _setThrew(1, 0);
5815
- return 0n;
5816
5786
  }
5817
5787
  }
5818
- function invoke_vijii(index, a1, a2, a3, a4) {
5788
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5819
5789
  var sp = stackSave();
5820
5790
  try {
5821
- getWasmTableEntry(index)(a1, a2, a3, a4);
5791
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5822
5792
  } catch (e) {
5823
5793
  stackRestore(sp);
5824
5794
  if (e !== e + 0) throw e;
5825
5795
  _setThrew(1, 0);
5826
5796
  }
5827
5797
  }
5828
- function invoke_iiji(index, a1, a2, a3) {
5798
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5829
5799
  var sp = stackSave();
5830
5800
  try {
5831
- return getWasmTableEntry(index)(a1, a2, a3);
5801
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5832
5802
  } catch (e) {
5833
5803
  stackRestore(sp);
5834
5804
  if (e !== e + 0) throw e;
5835
5805
  _setThrew(1, 0);
5836
5806
  }
5837
5807
  }
5838
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5808
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5839
5809
  var sp = stackSave();
5840
5810
  try {
5841
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5811
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5842
5812
  } catch (e) {
5843
5813
  stackRestore(sp);
5844
5814
  if (e !== e + 0) throw e;
5845
5815
  _setThrew(1, 0);
5846
5816
  }
5847
5817
  }
5848
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5818
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5849
5819
  var sp = stackSave();
5850
5820
  try {
5851
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5821
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5852
5822
  } catch (e) {
5853
5823
  stackRestore(sp);
5854
5824
  if (e !== e + 0) throw e;
5855
5825
  _setThrew(1, 0);
5856
5826
  }
5857
5827
  }
5858
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5828
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5859
5829
  var sp = stackSave();
5860
5830
  try {
5861
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5831
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5862
5832
  } catch (e) {
5863
5833
  stackRestore(sp);
5864
5834
  if (e !== e + 0) throw e;
5865
5835
  _setThrew(1, 0);
5866
5836
  }
5867
5837
  }
5868
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5838
+ function invoke_ji(index, a1) {
5869
5839
  var sp = stackSave();
5870
5840
  try {
5871
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5841
+ return getWasmTableEntry(index)(a1);
5872
5842
  } catch (e) {
5873
5843
  stackRestore(sp);
5874
5844
  if (e !== e + 0) throw e;
5875
5845
  _setThrew(1, 0);
5846
+ return 0n;
5876
5847
  }
5877
5848
  }
5878
5849
  function invoke_viffffff(index, a1, a2, a3, a4, a5, a6, a7) {
@@ -6274,7 +6245,7 @@ var require_grida_canvas_wasm = __commonJS({
6274
6245
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6275
6246
 
6276
6247
  // package.json
6277
- var version = "0.0.84-canary.0";
6248
+ var version = "0.0.85-canary.0";
6278
6249
 
6279
6250
  // lib/modules/fonts.ts
6280
6251
  var FontsAPI = class {
@@ -6431,6 +6402,73 @@ var FontsAPI = class {
6431
6402
  }
6432
6403
  };
6433
6404
 
6405
+ // lib/modules/markdown.ts
6406
+ var MarkdownAPI = class {
6407
+ module;
6408
+ constructor(module) {
6409
+ this.module = module;
6410
+ }
6411
+ /**
6412
+ * Allocates memory for a string and returns pointer and length.
6413
+ * @param txt - String to allocate
6414
+ * @returns [pointer, length] tuple
6415
+ */
6416
+ _alloc_string(txt) {
6417
+ const len = this.module.lengthBytesUTF8(txt) + 1;
6418
+ const ptr = this.module._allocate(len);
6419
+ this.module.stringToUTF8(txt, ptr, len);
6420
+ return [ptr, len];
6421
+ }
6422
+ /**
6423
+ * Frees memory allocated for a string.
6424
+ * @param ptr - Pointer to free
6425
+ * @param len - Length of allocated memory
6426
+ */
6427
+ _free_string(ptr, len) {
6428
+ this.module._deallocate(ptr, len);
6429
+ }
6430
+ /**
6431
+ * Converts a WASM-allocated string to JavaScript string and frees the WASM memory.
6432
+ * @param ptr - Pointer to WASM string
6433
+ * @returns JavaScript string
6434
+ */
6435
+ _string_from_wasm(ptr) {
6436
+ const str = this.module.UTF8ToString(ptr);
6437
+ const len = this.module.lengthBytesUTF8(str) + 1;
6438
+ this._free_string(ptr, len);
6439
+ return str;
6440
+ }
6441
+ /**
6442
+ * Converts markdown text to HTML with JavaScript-friendly interface.
6443
+ * Parses markdown content and converts it to HTML using the pulldown-cmark library.
6444
+ *
6445
+ * @param markdown - Input markdown string
6446
+ * @returns MarkdownToHtmlResponse containing the converted HTML or error information
6447
+ */
6448
+ toHtml(markdown) {
6449
+ let markdownPtr = null;
6450
+ let markdownLen = null;
6451
+ try {
6452
+ [markdownPtr, markdownLen] = this._alloc_string(markdown);
6453
+ const resultPtr = this.module._grida_markdown_to_html(markdownPtr);
6454
+ const resultJson = this._string_from_wasm(resultPtr);
6455
+ const result = JSON.parse(resultJson);
6456
+ return result;
6457
+ } catch (error) {
6458
+ return {
6459
+ success: false,
6460
+ error: {
6461
+ message: error instanceof Error ? error.message : String(error)
6462
+ }
6463
+ };
6464
+ } finally {
6465
+ if (markdownPtr !== null && markdownLen !== null) {
6466
+ this._free_string(markdownPtr, markdownLen);
6467
+ }
6468
+ }
6469
+ }
6470
+ };
6471
+
6434
6472
  // lib/modules/svg.ts
6435
6473
  var SVGAPI = class {
6436
6474
  module;
@@ -6475,12 +6513,13 @@ var SVGAPI = class {
6475
6513
  * @returns Promise resolving to SvgOptimizeResponse
6476
6514
  */
6477
6515
  optimize(svg) {
6516
+ let svgPtr = null;
6517
+ let svgLen = null;
6478
6518
  try {
6479
- const [svgPtr, svgLen] = this._alloc_string(svg);
6519
+ [svgPtr, svgLen] = this._alloc_string(svg);
6480
6520
  const resultPtr = this.module._grida_svg_optimize(svgPtr);
6481
6521
  const resultJson = this._string_from_wasm(resultPtr);
6482
6522
  const result = JSON.parse(resultJson);
6483
- this._free_string(svgPtr, svgLen);
6484
6523
  return result;
6485
6524
  } catch (error) {
6486
6525
  return {
@@ -6489,14 +6528,25 @@ var SVGAPI = class {
6489
6528
  message: error instanceof Error ? error.message : String(error)
6490
6529
  }
6491
6530
  };
6531
+ } finally {
6532
+ if (svgPtr !== null && svgLen !== null) {
6533
+ this._free_string(svgPtr, svgLen);
6534
+ }
6492
6535
  }
6493
6536
  }
6494
6537
  pack(svg) {
6495
- const [svgPtr, svgLen] = this._alloc_string(svg);
6496
- const resultPtr = this.module._grida_svg_pack(svgPtr);
6497
- const resultJson = this._string_from_wasm(resultPtr);
6498
- this._free_string(svgPtr, svgLen);
6499
- return JSON.parse(resultJson);
6538
+ let svgPtr = null;
6539
+ let svgLen = null;
6540
+ try {
6541
+ [svgPtr, svgLen] = this._alloc_string(svg);
6542
+ const resultPtr = this.module._grida_svg_pack(svgPtr);
6543
+ const resultJson = this._string_from_wasm(resultPtr);
6544
+ return JSON.parse(resultJson);
6545
+ } finally {
6546
+ if (svgPtr !== null && svgLen !== null) {
6547
+ this._free_string(svgPtr, svgLen);
6548
+ }
6549
+ }
6500
6550
  }
6501
6551
  };
6502
6552
 
@@ -6525,11 +6575,13 @@ var Scene = class {
6525
6575
  appptr;
6526
6576
  module;
6527
6577
  fontskit;
6578
+ markdownkit;
6528
6579
  svgkit;
6529
6580
  constructor(module, ptr) {
6530
6581
  this.module = module;
6531
6582
  this.appptr = ptr;
6532
6583
  this.fontskit = new FontsAPI(module);
6584
+ this.markdownkit = new MarkdownAPI(module);
6533
6585
  this.svgkit = new SVGAPI(module);
6534
6586
  }
6535
6587
  /**