@grida/canvas-wasm 0.0.84-canary.0 → 0.0.85-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
117
117
  runtimeInitialized = true;
118
118
  if (!Module["noFSInit"] && !FS.initialized) FS.init();
119
119
  TTY.init();
120
- wasmExports["ah"]();
120
+ wasmExports["Zg"]();
121
121
  FS.ignorePermissions = false;
122
122
  }
123
123
  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
216
216
  async function createWasm() {
217
217
  function receiveInstance(instance, module3) {
218
218
  wasmExports = instance.exports;
219
- wasmMemory = wasmExports["$g"];
219
+ wasmMemory = wasmExports["Yg"];
220
220
  updateMemoryViews();
221
- wasmTable = wasmExports["bh"];
221
+ wasmTable = wasmExports["_g"];
222
222
  removeRunDependency("wasm-instantiate");
223
223
  return wasmExports;
224
224
  }
@@ -5059,64 +5059,65 @@ var require_grida_canvas_wasm = __commonJS({
5059
5059
  Module["stringToUTF8"] = stringToUTF8;
5060
5060
  Module["lengthBytesUTF8"] = lengthBytesUTF8;
5061
5061
  Module["GL"] = GL;
5062
- var wasmImports = { H: ___cxa_begin_catch, S: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, ja: ___cxa_find_matching_catch_4, Fa: ___cxa_rethrow, N: ___cxa_throw, lb: ___cxa_uncaught_exceptions, d: ___resumeException, Ia: ___syscall_fcntl64, Cb: ___syscall_fstat64, yb: ___syscall_getcwd, rb: ___syscall_getdents64, Db: ___syscall_ioctl, zb: ___syscall_lstat64, Ab: ___syscall_newfstatat, Ha: ___syscall_openat, qb: ___syscall_readlinkat, Bb: ___syscall_stat64, Gb: __abort_js, nb: __emscripten_throw_longjmp, vb: __gmtime_js, tb: __mmap_js, ub: __munmap_js, Hb: __tzset_js, Fb: _clock_time_get, Eb: _emscripten_date_now, pb: _emscripten_get_heap_max, ra: _emscripten_get_now, Kf: _emscripten_glActiveTexture, Lf: _emscripten_glAttachShader, ne: _emscripten_glBeginQuery, he: _emscripten_glBeginQueryEXT, Nc: _emscripten_glBeginTransformFeedback, Mf: _emscripten_glBindAttribLocation, Nf: _emscripten_glBindBuffer, Kc: _emscripten_glBindBufferBase, Lc: _emscripten_glBindBufferRange, Le: _emscripten_glBindFramebuffer, Me: _emscripten_glBindRenderbuffer, te: _emscripten_glBindSampler, Of: _emscripten_glBindTexture, _b: _emscripten_glBindTransformFeedback, ff: _emscripten_glBindVertexArray, jf: _emscripten_glBindVertexArrayOES, Pf: _emscripten_glBlendColor, Qf: _emscripten_glBlendEquation, Rd: _emscripten_glBlendEquationSeparate, Rf: _emscripten_glBlendFunc, Qd: _emscripten_glBlendFuncSeparate, Fe: _emscripten_glBlitFramebuffer, Sf: _emscripten_glBufferData, Tf: _emscripten_glBufferSubData, Ne: _emscripten_glCheckFramebufferStatus, Uf: _emscripten_glClear, nc: _emscripten_glClearBufferfi, oc: _emscripten_glClearBufferfv, qc: _emscripten_glClearBufferiv, pc: _emscripten_glClearBufferuiv, Vf: _emscripten_glClearColor, Pd: _emscripten_glClearDepthf, Wf: _emscripten_glClearStencil, Ce: _emscripten_glClientWaitSync, gd: _emscripten_glClipControlEXT, Xf: _emscripten_glColorMask, Yf: _emscripten_glCompileShader, Zf: _emscripten_glCompressedTexImage2D, Zc: _emscripten_glCompressedTexImage3D, _f: _emscripten_glCompressedTexSubImage2D, Yc: _emscripten_glCompressedTexSubImage3D, Ee: _emscripten_glCopyBufferSubData, Od: _emscripten_glCopyTexImage2D, $f: _emscripten_glCopyTexSubImage2D, _c: _emscripten_glCopyTexSubImage3D, ag: _emscripten_glCreateProgram, bg: _emscripten_glCreateShader, cg: _emscripten_glCullFace, dg: _emscripten_glDeleteBuffers, Oe: _emscripten_glDeleteFramebuffers, eg: _emscripten_glDeleteProgram, oe: _emscripten_glDeleteQueries, ie: _emscripten_glDeleteQueriesEXT, Pe: _emscripten_glDeleteRenderbuffers, ue: _emscripten_glDeleteSamplers, fg: _emscripten_glDeleteShader, De: _emscripten_glDeleteSync, gg: _emscripten_glDeleteTextures, Zb: _emscripten_glDeleteTransformFeedbacks, gf: _emscripten_glDeleteVertexArrays, kf: _emscripten_glDeleteVertexArraysOES, Nd: _emscripten_glDepthFunc, hg: _emscripten_glDepthMask, Md: _emscripten_glDepthRangef, Ld: _emscripten_glDetachShader, ig: _emscripten_glDisable, jg: _emscripten_glDisableVertexAttribArray, kg: _emscripten_glDrawArrays, df: _emscripten_glDrawArraysInstanced, Ud: _emscripten_glDrawArraysInstancedANGLE, Mb: _emscripten_glDrawArraysInstancedARB, af: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, dd: _emscripten_glDrawArraysInstancedEXT, Nb: _emscripten_glDrawArraysInstancedNV, _e: _emscripten_glDrawBuffers, bd: _emscripten_glDrawBuffersEXT, Vd: _emscripten_glDrawBuffersWEBGL, lg: _emscripten_glDrawElements, ef: _emscripten_glDrawElementsInstanced, Td: _emscripten_glDrawElementsInstancedANGLE, Kb: _emscripten_glDrawElementsInstancedARB, bf: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Lb: _emscripten_glDrawElementsInstancedEXT, cd: _emscripten_glDrawElementsInstancedNV, Ue: _emscripten_glDrawRangeElements, mg: _emscripten_glEnable, ng: _emscripten_glEnableVertexAttribArray, pe: _emscripten_glEndQuery, je: _emscripten_glEndQueryEXT, Mc: _emscripten_glEndTransformFeedback, ze: _emscripten_glFenceSync, og: _emscripten_glFinish, pg: _emscripten_glFlush, Qe: _emscripten_glFramebufferRenderbuffer, Re: _emscripten_glFramebufferTexture2D, Qc: _emscripten_glFramebufferTextureLayer, qg: _emscripten_glFrontFace, rg: _emscripten_glGenBuffers, Se: _emscripten_glGenFramebuffers, qe: _emscripten_glGenQueries, ke: _emscripten_glGenQueriesEXT, Te: _emscripten_glGenRenderbuffers, ve: _emscripten_glGenSamplers, sg: _emscripten_glGenTextures, Yb: _emscripten_glGenTransformFeedbacks, cf: _emscripten_glGenVertexArrays, lf: _emscripten_glGenVertexArraysOES, He: _emscripten_glGenerateMipmap, Kd: _emscripten_glGetActiveAttrib, Jd: _emscripten_glGetActiveUniform, ic: _emscripten_glGetActiveUniformBlockName, jc: _emscripten_glGetActiveUniformBlockiv, lc: _emscripten_glGetActiveUniformsiv, Id: _emscripten_glGetAttachedShaders, Hd: _emscripten_glGetAttribLocation, Gd: _emscripten_glGetBooleanv, dc: _emscripten_glGetBufferParameteri64v, tg: _emscripten_glGetBufferParameteriv, ug: _emscripten_glGetError, vg: _emscripten_glGetFloatv, zc: _emscripten_glGetFragDataLocation, Ie: _emscripten_glGetFramebufferAttachmentParameteriv, ec: _emscripten_glGetInteger64i_v, gc: _emscripten_glGetInteger64v, Oc: _emscripten_glGetIntegeri_v, wg: _emscripten_glGetIntegerv, Qb: _emscripten_glGetInternalformativ, Ub: _emscripten_glGetProgramBinary, xg: _emscripten_glGetProgramInfoLog, yg: _emscripten_glGetProgramiv, ee: _emscripten_glGetQueryObjecti64vEXT, Xd: _emscripten_glGetQueryObjectivEXT, fe: _emscripten_glGetQueryObjectui64vEXT, re: _emscripten_glGetQueryObjectuiv, le: _emscripten_glGetQueryObjectuivEXT, se: _emscripten_glGetQueryiv, me: _emscripten_glGetQueryivEXT, Je: _emscripten_glGetRenderbufferParameteriv, $b: _emscripten_glGetSamplerParameterfv, ac: _emscripten_glGetSamplerParameteriv, zg: _emscripten_glGetShaderInfoLog, be: _emscripten_glGetShaderPrecisionFormat, Fd: _emscripten_glGetShaderSource, Ag: _emscripten_glGetShaderiv, Bg: _emscripten_glGetString, hf: _emscripten_glGetStringi, fc: _emscripten_glGetSynciv, Ed: _emscripten_glGetTexParameterfv, Dd: _emscripten_glGetTexParameteriv, Ic: _emscripten_glGetTransformFeedbackVarying, kc: _emscripten_glGetUniformBlockIndex, mc: _emscripten_glGetUniformIndices, Cg: _emscripten_glGetUniformLocation, Cd: _emscripten_glGetUniformfv, Bd: _emscripten_glGetUniformiv, Ac: _emscripten_glGetUniformuiv, Hc: _emscripten_glGetVertexAttribIiv, Fc: _emscripten_glGetVertexAttribIuiv, yd: _emscripten_glGetVertexAttribPointerv, Ad: _emscripten_glGetVertexAttribfv, zd: _emscripten_glGetVertexAttribiv, xd: _emscripten_glHint, ce: _emscripten_glInvalidateFramebuffer, de: _emscripten_glInvalidateSubFramebuffer, wd: _emscripten_glIsBuffer, vd: _emscripten_glIsEnabled, ud: _emscripten_glIsFramebuffer, td: _emscripten_glIsProgram, Xc: _emscripten_glIsQuery, Yd: _emscripten_glIsQueryEXT, sd: _emscripten_glIsRenderbuffer, cc: _emscripten_glIsSampler, rd: _emscripten_glIsShader, Ae: _emscripten_glIsSync, Dg: _emscripten_glIsTexture, Xb: _emscripten_glIsTransformFeedback, Pc: _emscripten_glIsVertexArray, Wd: _emscripten_glIsVertexArrayOES, Eg: _emscripten_glLineWidth, Fg: _emscripten_glLinkProgram, Ye: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ze: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Wb: _emscripten_glPauseTransformFeedback, Gg: _emscripten_glPixelStorei, fd: _emscripten_glPolygonModeWEBGL, qd: _emscripten_glPolygonOffset, hd: _emscripten_glPolygonOffsetClampEXT, Tb: _emscripten_glProgramBinary, Sb: _emscripten_glProgramParameteri, ge: _emscripten_glQueryCounterEXT, $e: _emscripten_glReadBuffer, Hg: _emscripten_glReadPixels, pd: _emscripten_glReleaseShaderCompiler, Ke: _emscripten_glRenderbufferStorage, Ge: _emscripten_glRenderbufferStorageMultisample, Vb: _emscripten_glResumeTransformFeedback, od: _emscripten_glSampleCoverage, we: _emscripten_glSamplerParameterf, bc: _emscripten_glSamplerParameterfv, xe: _emscripten_glSamplerParameteri, ye: _emscripten_glSamplerParameteriv, Ig: _emscripten_glScissor, nd: _emscripten_glShaderBinary, Jg: _emscripten_glShaderSource, Kg: _emscripten_glStencilFunc, Lg: _emscripten_glStencilFuncSeparate, Mg: _emscripten_glStencilMask, Ng: _emscripten_glStencilMaskSeparate, Og: _emscripten_glStencilOp, Pg: _emscripten_glStencilOpSeparate, Qg: _emscripten_glTexImage2D, ad: _emscripten_glTexImage3D, Rg: _emscripten_glTexParameterf, Sg: _emscripten_glTexParameterfv, Tg: _emscripten_glTexParameteri, Ug: _emscripten_glTexParameteriv, Ve: _emscripten_glTexStorage2D, Rb: _emscripten_glTexStorage3D, Vg: _emscripten_glTexSubImage2D, $c: _emscripten_glTexSubImage3D, Jc: _emscripten_glTransformFeedbackVaryings, Wg: _emscripten_glUniform1f, Xg: _emscripten_glUniform1fv, Gf: _emscripten_glUniform1i, Hf: _emscripten_glUniform1iv, yc: _emscripten_glUniform1ui, uc: _emscripten_glUniform1uiv, If: _emscripten_glUniform2f, Jf: _emscripten_glUniform2fv, Ff: _emscripten_glUniform2i, Ef: _emscripten_glUniform2iv, xc: _emscripten_glUniform2ui, tc: _emscripten_glUniform2uiv, Df: _emscripten_glUniform3f, Cf: _emscripten_glUniform3fv, Bf: _emscripten_glUniform3i, Af: _emscripten_glUniform3iv, wc: _emscripten_glUniform3ui, sc: _emscripten_glUniform3uiv, zf: _emscripten_glUniform4f, yf: _emscripten_glUniform4fv, mf: _emscripten_glUniform4i, nf: _emscripten_glUniform4iv, vc: _emscripten_glUniform4ui, rc: _emscripten_glUniform4uiv, hc: _emscripten_glUniformBlockBinding, of: _emscripten_glUniformMatrix2fv, Wc: _emscripten_glUniformMatrix2x3fv, Uc: _emscripten_glUniformMatrix2x4fv, pf: _emscripten_glUniformMatrix3fv, Vc: _emscripten_glUniformMatrix3x2fv, Sc: _emscripten_glUniformMatrix3x4fv, qf: _emscripten_glUniformMatrix4fv, Tc: _emscripten_glUniformMatrix4x2fv, Rc: _emscripten_glUniformMatrix4x3fv, rf: _emscripten_glUseProgram, md: _emscripten_glValidateProgram, sf: _emscripten_glVertexAttrib1f, ld: _emscripten_glVertexAttrib1fv, kd: _emscripten_glVertexAttrib2f, tf: _emscripten_glVertexAttrib2fv, jd: _emscripten_glVertexAttrib3f, uf: _emscripten_glVertexAttrib3fv, id: _emscripten_glVertexAttrib4f, vf: _emscripten_glVertexAttrib4fv, We: _emscripten_glVertexAttribDivisor, Sd: _emscripten_glVertexAttribDivisorANGLE, Ob: _emscripten_glVertexAttribDivisorARB, ed: _emscripten_glVertexAttribDivisorEXT, Pb: _emscripten_glVertexAttribDivisorNV, Ec: _emscripten_glVertexAttribI4i, Cc: _emscripten_glVertexAttribI4iv, Dc: _emscripten_glVertexAttribI4ui, Bc: _emscripten_glVertexAttribI4uiv, Xe: _emscripten_glVertexAttribIPointer, wf: _emscripten_glVertexAttribPointer, xf: _emscripten_glViewport, Be: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, ob: _emscripten_resize_heap, Ib: _environ_get, Jb: _environ_sizes_get, _g: _exit, fa: _fd_close, sb: _fd_pread, Ga: _fd_read, wb: _fd_seek, ea: _fd_write, Yg: _glGetIntegerv, Oa: _glGetString, Zg: _glGetStringi, $d: invoke_dd, _d: invoke_ddd, ae: invoke_dddd, la: invoke_did, Ua: invoke_didddiddd, Da: invoke_diii, u: invoke_fdiiiii, Zd: invoke_fff, D: invoke_ffif, v: invoke_ffifif, $: invoke_ffifiii, V: invoke_fi, pa: invoke_fif, Sa: invoke_fii, Ea: invoke_fiii, U: invoke_fiiif, y: invoke_fiiiidi, gb: invoke_fiiiif, Na: invoke_fiiiii, p: invoke_i, Gc: invoke_if, hb: invoke_iffiiiiiiii, h: invoke_ii, L: invoke_iif, za: invoke_iiffi, g: invoke_iii, Ja: invoke_iiif, f: invoke_iiii, Ka: invoke_iiiif, l: invoke_iiiii, kb: invoke_iiiiid, R: invoke_iiiiii, Pa: invoke_iiiiiiffiii, A: invoke_iiiiiii, r: invoke_iiiiiiii, va: invoke_iiiiiiiii, ua: invoke_iiiiiiiiii, wa: invoke_iiiiiiiiiiifiii, ba: invoke_iiiiiiiiiiii, Ta: invoke_iij, _a: invoke_iiji, mb: invoke_j, ab: invoke_ji, m: invoke_jii, ca: invoke_jiiii, fb: invoke_jiijj, n: invoke_v, Ma: invoke_vfffffiii, b: invoke_vi, T: invoke_vid, X: invoke_vif, x: invoke_viff, J: invoke_vifff, q: invoke_viffff, F: invoke_vifffff, Wa: invoke_viffffff, Q: invoke_viffffffffffffffffffff, P: invoke_vifffiiff, oa: invoke_viffi, ib: invoke_viffii, ka: invoke_vifiiiiiii, c: invoke_vii, Ra: invoke_viidii, E: invoke_viif, s: invoke_viiff, ma: invoke_viifff, Va: invoke_viiffffff, da: invoke_viiffi, Za: invoke_viiffiii, qa: invoke_viifif, G: invoke_viififif, B: invoke_viifiiifi, e: invoke_viii, Qa: invoke_viiidididii, I: invoke_viiif, Y: invoke_viiiffi, _: invoke_viiiffiffii, K: invoke_viiifi, ia: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, sa: invoke_viiiif, Z: invoke_viiiiff, Ba: invoke_viiiiffi, M: invoke_viiiifi, i: invoke_viiiii, ya: invoke_viiiiiff, db: invoke_viiiiiffiiifffi, eb: invoke_viiiiiffiiifii, Aa: invoke_viiiiifi, k: invoke_viiiiii, t: invoke_viiiiiii, C: invoke_viiiiiiii, O: invoke_viiiiiiiii, W: invoke_viiiiiiiiii, na: invoke_viiiiiiiiiii, aa: invoke_viiiiiiiiiiiiiii, Xa: invoke_viiiijjiiiiff, Ca: invoke_viiij, cb: invoke_viiijj, ga: invoke_viij, w: invoke_viiji, z: invoke_viijiii, La: invoke_viijiiiif, bb: invoke_vijff, xa: invoke_viji, $a: invoke_vijii, jb: invoke_vijiiii, ha: invoke_vijjjj, ta: _llvm_eh_typeid_for, xb: _random_get };
5062
+ var wasmImports = { I: ___cxa_begin_catch, S: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Y: ___cxa_find_matching_catch_4, Ia: ___cxa_rethrow, L: ___cxa_throw, jb: ___cxa_uncaught_exceptions, d: ___resumeException, La: ___syscall_fcntl64, Ab: ___syscall_fstat64, wb: ___syscall_getcwd, pb: ___syscall_getdents64, Bb: ___syscall_ioctl, xb: ___syscall_lstat64, yb: ___syscall_newfstatat, Ka: ___syscall_openat, ob: ___syscall_readlinkat, zb: ___syscall_stat64, Eb: __abort_js, lb: __emscripten_throw_longjmp, tb: __gmtime_js, rb: __mmap_js, sb: __munmap_js, Fb: __tzset_js, Db: _clock_time_get, Cb: _emscripten_date_now, nb: _emscripten_get_heap_max, qa: _emscripten_get_now, Jf: _emscripten_glActiveTexture, Kf: _emscripten_glAttachShader, me: _emscripten_glBeginQuery, ge: _emscripten_glBeginQueryEXT, Lc: _emscripten_glBeginTransformFeedback, Lf: _emscripten_glBindAttribLocation, Mf: _emscripten_glBindBuffer, Ic: _emscripten_glBindBufferBase, Jc: _emscripten_glBindBufferRange, Ke: _emscripten_glBindFramebuffer, Le: _emscripten_glBindRenderbuffer, se: _emscripten_glBindSampler, Nf: _emscripten_glBindTexture, Yb: _emscripten_glBindTransformFeedback, ef: _emscripten_glBindVertexArray, hf: _emscripten_glBindVertexArrayOES, Of: _emscripten_glBlendColor, Pf: _emscripten_glBlendEquation, Qd: _emscripten_glBlendEquationSeparate, Qf: _emscripten_glBlendFunc, Pd: _emscripten_glBlendFuncSeparate, Ee: _emscripten_glBlitFramebuffer, Rf: _emscripten_glBufferData, Sf: _emscripten_glBufferSubData, Me: _emscripten_glCheckFramebufferStatus, Tf: _emscripten_glClear, mc: _emscripten_glClearBufferfi, nc: _emscripten_glClearBufferfv, pc: _emscripten_glClearBufferiv, oc: _emscripten_glClearBufferuiv, Uf: _emscripten_glClearColor, Od: _emscripten_glClearDepthf, Vf: _emscripten_glClearStencil, Be: _emscripten_glClientWaitSync, ed: _emscripten_glClipControlEXT, Wf: _emscripten_glColorMask, Xf: _emscripten_glCompileShader, Yf: _emscripten_glCompressedTexImage2D, Xc: _emscripten_glCompressedTexImage3D, Zf: _emscripten_glCompressedTexSubImage2D, Wc: _emscripten_glCompressedTexSubImage3D, De: _emscripten_glCopyBufferSubData, Nd: _emscripten_glCopyTexImage2D, _f: _emscripten_glCopyTexSubImage2D, Yc: _emscripten_glCopyTexSubImage3D, $f: _emscripten_glCreateProgram, ag: _emscripten_glCreateShader, bg: _emscripten_glCullFace, cg: _emscripten_glDeleteBuffers, Ne: _emscripten_glDeleteFramebuffers, dg: _emscripten_glDeleteProgram, ne: _emscripten_glDeleteQueries, he: _emscripten_glDeleteQueriesEXT, Oe: _emscripten_glDeleteRenderbuffers, te: _emscripten_glDeleteSamplers, eg: _emscripten_glDeleteShader, Ce: _emscripten_glDeleteSync, fg: _emscripten_glDeleteTextures, Xb: _emscripten_glDeleteTransformFeedbacks, ff: _emscripten_glDeleteVertexArrays, jf: _emscripten_glDeleteVertexArraysOES, Md: _emscripten_glDepthFunc, gg: _emscripten_glDepthMask, Ld: _emscripten_glDepthRangef, Kd: _emscripten_glDetachShader, hg: _emscripten_glDisable, ig: _emscripten_glDisableVertexAttribArray, jg: _emscripten_glDrawArrays, cf: _emscripten_glDrawArraysInstanced, Td: _emscripten_glDrawArraysInstancedANGLE, Kb: _emscripten_glDrawArraysInstancedARB, $e: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, bd: _emscripten_glDrawArraysInstancedEXT, Lb: _emscripten_glDrawArraysInstancedNV, Ze: _emscripten_glDrawBuffers, $c: _emscripten_glDrawBuffersEXT, Ud: _emscripten_glDrawBuffersWEBGL, kg: _emscripten_glDrawElements, df: _emscripten_glDrawElementsInstanced, Sd: _emscripten_glDrawElementsInstancedANGLE, Ib: _emscripten_glDrawElementsInstancedARB, af: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Jb: _emscripten_glDrawElementsInstancedEXT, ad: _emscripten_glDrawElementsInstancedNV, Te: _emscripten_glDrawRangeElements, lg: _emscripten_glEnable, mg: _emscripten_glEnableVertexAttribArray, oe: _emscripten_glEndQuery, ie: _emscripten_glEndQueryEXT, Kc: _emscripten_glEndTransformFeedback, ye: _emscripten_glFenceSync, ng: _emscripten_glFinish, og: _emscripten_glFlush, Pe: _emscripten_glFramebufferRenderbuffer, Qe: _emscripten_glFramebufferTexture2D, Oc: _emscripten_glFramebufferTextureLayer, pg: _emscripten_glFrontFace, qg: _emscripten_glGenBuffers, Re: _emscripten_glGenFramebuffers, pe: _emscripten_glGenQueries, je: _emscripten_glGenQueriesEXT, Se: _emscripten_glGenRenderbuffers, ue: _emscripten_glGenSamplers, rg: _emscripten_glGenTextures, Wb: _emscripten_glGenTransformFeedbacks, bf: _emscripten_glGenVertexArrays, kf: _emscripten_glGenVertexArraysOES, Ge: _emscripten_glGenerateMipmap, Jd: _emscripten_glGetActiveAttrib, Hd: _emscripten_glGetActiveUniform, hc: _emscripten_glGetActiveUniformBlockName, ic: _emscripten_glGetActiveUniformBlockiv, kc: _emscripten_glGetActiveUniformsiv, Gd: _emscripten_glGetAttachedShaders, Fd: _emscripten_glGetAttribLocation, Ed: _emscripten_glGetBooleanv, cc: _emscripten_glGetBufferParameteri64v, sg: _emscripten_glGetBufferParameteriv, tg: _emscripten_glGetError, ug: _emscripten_glGetFloatv, yc: _emscripten_glGetFragDataLocation, He: _emscripten_glGetFramebufferAttachmentParameteriv, dc: _emscripten_glGetInteger64i_v, fc: _emscripten_glGetInteger64v, Mc: _emscripten_glGetIntegeri_v, vg: _emscripten_glGetIntegerv, Ob: _emscripten_glGetInternalformativ, Sb: _emscripten_glGetProgramBinary, wg: _emscripten_glGetProgramInfoLog, xg: _emscripten_glGetProgramiv, de: _emscripten_glGetQueryObjecti64vEXT, Wd: _emscripten_glGetQueryObjectivEXT, ee: _emscripten_glGetQueryObjectui64vEXT, qe: _emscripten_glGetQueryObjectuiv, ke: _emscripten_glGetQueryObjectuivEXT, re: _emscripten_glGetQueryiv, le: _emscripten_glGetQueryivEXT, Ie: _emscripten_glGetRenderbufferParameteriv, _b: _emscripten_glGetSamplerParameterfv, $b: _emscripten_glGetSamplerParameteriv, yg: _emscripten_glGetShaderInfoLog, ae: _emscripten_glGetShaderPrecisionFormat, Dd: _emscripten_glGetShaderSource, zg: _emscripten_glGetShaderiv, Ag: _emscripten_glGetString, gf: _emscripten_glGetStringi, ec: _emscripten_glGetSynciv, Cd: _emscripten_glGetTexParameterfv, Bd: _emscripten_glGetTexParameteriv, Gc: _emscripten_glGetTransformFeedbackVarying, jc: _emscripten_glGetUniformBlockIndex, lc: _emscripten_glGetUniformIndices, Bg: _emscripten_glGetUniformLocation, Ad: _emscripten_glGetUniformfv, zd: _emscripten_glGetUniformiv, zc: _emscripten_glGetUniformuiv, Fc: _emscripten_glGetVertexAttribIiv, Ec: _emscripten_glGetVertexAttribIuiv, wd: _emscripten_glGetVertexAttribPointerv, yd: _emscripten_glGetVertexAttribfv, xd: _emscripten_glGetVertexAttribiv, vd: _emscripten_glHint, be: _emscripten_glInvalidateFramebuffer, ce: _emscripten_glInvalidateSubFramebuffer, ud: _emscripten_glIsBuffer, td: _emscripten_glIsEnabled, sd: _emscripten_glIsFramebuffer, rd: _emscripten_glIsProgram, Vc: _emscripten_glIsQuery, Xd: _emscripten_glIsQueryEXT, qd: _emscripten_glIsRenderbuffer, bc: _emscripten_glIsSampler, pd: _emscripten_glIsShader, ze: _emscripten_glIsSync, Cg: _emscripten_glIsTexture, Vb: _emscripten_glIsTransformFeedback, Nc: _emscripten_glIsVertexArray, Vd: _emscripten_glIsVertexArrayOES, Dg: _emscripten_glLineWidth, Eg: _emscripten_glLinkProgram, Xe: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ye: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ub: _emscripten_glPauseTransformFeedback, Fg: _emscripten_glPixelStorei, dd: _emscripten_glPolygonModeWEBGL, od: _emscripten_glPolygonOffset, fd: _emscripten_glPolygonOffsetClampEXT, Rb: _emscripten_glProgramBinary, Qb: _emscripten_glProgramParameteri, fe: _emscripten_glQueryCounterEXT, _e: _emscripten_glReadBuffer, Gg: _emscripten_glReadPixels, nd: _emscripten_glReleaseShaderCompiler, Je: _emscripten_glRenderbufferStorage, Fe: _emscripten_glRenderbufferStorageMultisample, Tb: _emscripten_glResumeTransformFeedback, md: _emscripten_glSampleCoverage, ve: _emscripten_glSamplerParameterf, ac: _emscripten_glSamplerParameterfv, we: _emscripten_glSamplerParameteri, xe: _emscripten_glSamplerParameteriv, Hg: _emscripten_glScissor, ld: _emscripten_glShaderBinary, Ig: _emscripten_glShaderSource, Jg: _emscripten_glStencilFunc, Kg: _emscripten_glStencilFuncSeparate, Lg: _emscripten_glStencilMask, Mg: _emscripten_glStencilMaskSeparate, Ng: _emscripten_glStencilOp, Og: _emscripten_glStencilOpSeparate, Pg: _emscripten_glTexImage2D, _c: _emscripten_glTexImage3D, Qg: _emscripten_glTexParameterf, Rg: _emscripten_glTexParameterfv, Sg: _emscripten_glTexParameteri, Tg: _emscripten_glTexParameteriv, Ue: _emscripten_glTexStorage2D, Pb: _emscripten_glTexStorage3D, Ug: _emscripten_glTexSubImage2D, Zc: _emscripten_glTexSubImage3D, Hc: _emscripten_glTransformFeedbackVaryings, Vg: _emscripten_glUniform1f, Wg: _emscripten_glUniform1fv, Ff: _emscripten_glUniform1i, Gf: _emscripten_glUniform1iv, xc: _emscripten_glUniform1ui, tc: _emscripten_glUniform1uiv, Hf: _emscripten_glUniform2f, If: _emscripten_glUniform2fv, Ef: _emscripten_glUniform2i, Df: _emscripten_glUniform2iv, wc: _emscripten_glUniform2ui, sc: _emscripten_glUniform2uiv, Cf: _emscripten_glUniform3f, Bf: _emscripten_glUniform3fv, Af: _emscripten_glUniform3i, zf: _emscripten_glUniform3iv, vc: _emscripten_glUniform3ui, rc: _emscripten_glUniform3uiv, yf: _emscripten_glUniform4f, xf: _emscripten_glUniform4fv, lf: _emscripten_glUniform4i, mf: _emscripten_glUniform4iv, uc: _emscripten_glUniform4ui, qc: _emscripten_glUniform4uiv, gc: _emscripten_glUniformBlockBinding, nf: _emscripten_glUniformMatrix2fv, Uc: _emscripten_glUniformMatrix2x3fv, Sc: _emscripten_glUniformMatrix2x4fv, of: _emscripten_glUniformMatrix3fv, Tc: _emscripten_glUniformMatrix3x2fv, Qc: _emscripten_glUniformMatrix3x4fv, pf: _emscripten_glUniformMatrix4fv, Rc: _emscripten_glUniformMatrix4x2fv, Pc: _emscripten_glUniformMatrix4x3fv, qf: _emscripten_glUseProgram, kd: _emscripten_glValidateProgram, rf: _emscripten_glVertexAttrib1f, jd: _emscripten_glVertexAttrib1fv, id: _emscripten_glVertexAttrib2f, sf: _emscripten_glVertexAttrib2fv, hd: _emscripten_glVertexAttrib3f, tf: _emscripten_glVertexAttrib3fv, gd: _emscripten_glVertexAttrib4f, uf: _emscripten_glVertexAttrib4fv, Ve: _emscripten_glVertexAttribDivisor, Rd: _emscripten_glVertexAttribDivisorANGLE, Mb: _emscripten_glVertexAttribDivisorARB, cd: _emscripten_glVertexAttribDivisorEXT, Nb: _emscripten_glVertexAttribDivisorNV, Dc: _emscripten_glVertexAttribI4i, Bc: _emscripten_glVertexAttribI4iv, Cc: _emscripten_glVertexAttribI4ui, Ac: _emscripten_glVertexAttribI4uiv, We: _emscripten_glVertexAttribIPointer, vf: _emscripten_glVertexAttribPointer, wf: _emscripten_glViewport, Ae: _emscripten_glWaitSync, fb: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, Gb: _environ_get, Hb: _environ_sizes_get, Pa: _exit, da: _fd_close, qb: _fd_pread, Ja: _fd_read, ub: _fd_seek, ca: _fd_write, Xg: _glGetIntegerv, ua: _glGetString, Oa: _glGetStringi, _d: invoke_dd, Zd: invoke_ddd, $d: invoke_dddd, ja: invoke_did, Va: invoke_didddiddd, Ga: invoke_diii, v: invoke_fdiiiii, Yd: invoke_fff, E: invoke_ffif, t: invoke_ffifif, ga: invoke_ffifiii, R: invoke_fi, sa: invoke_fif, Ta: invoke_fii, Ha: invoke_fiii, U: invoke_fiiif, z: invoke_fiiiidi, $a: invoke_fiiiif, Fa: invoke_fiiiii, p: invoke_i, bb: invoke_if, ab: invoke_iffiiiiiiii, i: invoke_ii, K: invoke_iif, xa: invoke_iiffi, h: invoke_iii, Ba: invoke_iiif, f: invoke_iiii, Ca: invoke_iiiif, k: invoke_iiiii, ib: invoke_iiiiid, H: invoke_iiiiii, Qa: invoke_iiiiiiffiii, C: invoke_iiiiiii, q: invoke_iiiiiiii, wa: invoke_iiiiiiiii, va: invoke_iiiiiiiiii, ya: invoke_iiiiiiiiiiifiii, $: invoke_iiiiiiiiiiii, Ua: invoke_iij, kb: invoke_j, Ya: invoke_ji, m: invoke_jii, aa: invoke_jiiii, cb: invoke_jiijj, n: invoke_v, Ea: invoke_vfffffiii, b: invoke_vi, T: invoke_vid, X: invoke_vif, x: invoke_viff, N: invoke_vifff, r: invoke_viffff, G: invoke_vifffff, Xa: invoke_viffffff, Q: invoke_viffffffffffffffffffff, P: invoke_vifffiiff, oa: invoke_viffi, ia: invoke_vifiiiiiii, c: invoke_vii, Sa: invoke_viidii, F: invoke_viif, s: invoke_viiff, ka: invoke_viifff, Wa: invoke_viiffffff, gb: invoke_viiffiii, ta: invoke_viifif, y: invoke_viififif, D: invoke_viifiiifi, e: invoke_viii, Ra: invoke_viiidididii, J: invoke_viiif, Z: invoke_viiiffi, fa: invoke_viiiffiffii, W: invoke_viiifi, ba: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, na: invoke_viiiif, ea: invoke_viiiiff, Aa: invoke_viiiiffi, M: invoke_viiiifi, g: invoke_viiiii, Na: invoke_viiiiiff, eb: invoke_viiiiiffiiifffi, db: invoke_viiiiiffiiifii, za: invoke_viiiiifi, l: invoke_viiiiii, u: invoke_viiiiiii, A: invoke_viiiiiiii, O: invoke_viiiiiiiii, V: invoke_viiiiiiiiii, ma: invoke_viiiiiiiiiii, _: invoke_viiiiiiiiiiiiiii, _a: invoke_viiiijjiiiiff, Ma: invoke_viiij, Za: invoke_viiijj, pa: invoke_viij, w: invoke_viiji, B: invoke_viijiii, Da: invoke_viijiiiif, Zb: invoke_vijff, ra: invoke_viji, hb: invoke_vijii, Id: invoke_vijiiii, ha: invoke_vijjjj, la: _llvm_eh_typeid_for, vb: _random_get };
5063
5063
  var wasmExports = await createWasm();
5064
- var ___wasm_call_ctors = wasmExports["ah"];
5065
- var _init = Module["_init"] = wasmExports["ch"];
5066
- var _tick = Module["_tick"] = wasmExports["dh"];
5067
- var _resize_surface = Module["_resize_surface"] = wasmExports["eh"];
5068
- var _redraw = Module["_redraw"] = wasmExports["fh"];
5069
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["gh"];
5070
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["hh"];
5071
- var _pointer_move = Module["_pointer_move"] = wasmExports["ih"];
5072
- var _command = Module["_command"] = wasmExports["jh"];
5073
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["kh"];
5074
- var _add_image = Module["_add_image"] = wasmExports["lh"];
5075
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["mh"];
5076
- var _get_image_size = Module["_get_image_size"] = wasmExports["nh"];
5077
- var _add_font = Module["_add_font"] = wasmExports["oh"];
5078
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["ph"];
5079
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["qh"];
5080
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["rh"];
5081
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["sh"];
5082
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["th"];
5083
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["uh"];
5084
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["vh"];
5085
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["wh"];
5086
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["xh"];
5087
- var _export_node_as = Module["_export_node_as"] = wasmExports["yh"];
5088
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["zh"];
5089
- var _set_debug = Module["_set_debug"] = wasmExports["Ah"];
5090
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Bh"];
5091
- var _set_verbose = Module["_set_verbose"] = wasmExports["Ch"];
5092
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Dh"];
5093
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Eh"];
5094
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Fh"];
5095
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Gh"];
5096
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Hh"];
5097
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Ih"];
5098
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Jh"];
5099
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Kh"];
5100
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Lh"];
5101
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Mh"];
5102
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Nh"];
5103
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Oh"];
5104
- var _allocate = Module["_allocate"] = wasmExports["Ph"];
5105
- var _deallocate = Module["_deallocate"] = wasmExports["Qh"];
5106
- var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Rh"];
5107
- var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Sh"];
5108
- var _main = Module["_main"] = wasmExports["Th"];
5109
- var _malloc = wasmExports["Uh"];
5110
- var _emscripten_builtin_memalign = wasmExports["Vh"];
5111
- var _setThrew = wasmExports["Wh"];
5112
- var __emscripten_tempret_set = wasmExports["Xh"];
5113
- var __emscripten_stack_restore = wasmExports["Yh"];
5114
- var __emscripten_stack_alloc = wasmExports["Zh"];
5115
- var _emscripten_stack_get_current = wasmExports["_h"];
5116
- var ___cxa_decrement_exception_refcount = wasmExports["$h"];
5117
- var ___cxa_increment_exception_refcount = wasmExports["ai"];
5118
- var ___cxa_can_catch = wasmExports["bi"];
5119
- var ___cxa_get_exception_ptr = wasmExports["ci"];
5064
+ var ___wasm_call_ctors = wasmExports["Zg"];
5065
+ var _init = Module["_init"] = wasmExports["$g"];
5066
+ var _tick = Module["_tick"] = wasmExports["ah"];
5067
+ var _resize_surface = Module["_resize_surface"] = wasmExports["bh"];
5068
+ var _redraw = Module["_redraw"] = wasmExports["ch"];
5069
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["dh"];
5070
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["eh"];
5071
+ var _pointer_move = Module["_pointer_move"] = wasmExports["fh"];
5072
+ var _command = Module["_command"] = wasmExports["gh"];
5073
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["hh"];
5074
+ var _add_image = Module["_add_image"] = wasmExports["ih"];
5075
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["jh"];
5076
+ var _get_image_size = Module["_get_image_size"] = wasmExports["kh"];
5077
+ var _add_font = Module["_add_font"] = wasmExports["lh"];
5078
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["mh"];
5079
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["nh"];
5080
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["oh"];
5081
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["ph"];
5082
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["qh"];
5083
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["rh"];
5084
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["sh"];
5085
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["th"];
5086
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["uh"];
5087
+ var _export_node_as = Module["_export_node_as"] = wasmExports["vh"];
5088
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["wh"];
5089
+ var _set_debug = Module["_set_debug"] = wasmExports["xh"];
5090
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["yh"];
5091
+ var _set_verbose = Module["_set_verbose"] = wasmExports["zh"];
5092
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Ah"];
5093
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Bh"];
5094
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ch"];
5095
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Dh"];
5096
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Eh"];
5097
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Fh"];
5098
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Gh"];
5099
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Hh"];
5100
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Ih"];
5101
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Jh"];
5102
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Kh"];
5103
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Lh"];
5104
+ var _grida_svg_optimize = Module["_grida_svg_optimize"] = wasmExports["Mh"];
5105
+ var _grida_svg_pack = Module["_grida_svg_pack"] = wasmExports["Nh"];
5106
+ var _allocate = Module["_allocate"] = wasmExports["Oh"];
5107
+ var _deallocate = Module["_deallocate"] = wasmExports["Ph"];
5108
+ var _grida_markdown_to_html = Module["_grida_markdown_to_html"] = wasmExports["Qh"];
5109
+ var _main = Module["_main"] = wasmExports["Rh"];
5110
+ var _malloc = wasmExports["Sh"];
5111
+ var _emscripten_builtin_memalign = wasmExports["Th"];
5112
+ var _setThrew = wasmExports["Uh"];
5113
+ var __emscripten_tempret_set = wasmExports["Vh"];
5114
+ var __emscripten_stack_restore = wasmExports["Wh"];
5115
+ var __emscripten_stack_alloc = wasmExports["Xh"];
5116
+ var _emscripten_stack_get_current = wasmExports["Yh"];
5117
+ var ___cxa_decrement_exception_refcount = wasmExports["Zh"];
5118
+ var ___cxa_increment_exception_refcount = wasmExports["_h"];
5119
+ var ___cxa_can_catch = wasmExports["$h"];
5120
+ var ___cxa_get_exception_ptr = wasmExports["ai"];
5120
5121
  function invoke_vii(index, a1, a2) {
5121
5122
  var sp = stackSave();
5122
5123
  try {
@@ -5278,37 +5279,37 @@ var require_grida_canvas_wasm = __commonJS({
5278
5279
  _setThrew(1, 0);
5279
5280
  }
5280
5281
  }
5281
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5282
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5282
5283
  var sp = stackSave();
5283
5284
  try {
5284
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5285
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5285
5286
  } catch (e) {
5286
5287
  stackRestore(sp);
5287
5288
  if (e !== e + 0) throw e;
5288
5289
  _setThrew(1, 0);
5289
5290
  }
5290
5291
  }
5291
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5292
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5292
5293
  var sp = stackSave();
5293
5294
  try {
5294
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5295
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5295
5296
  } catch (e) {
5296
5297
  stackRestore(sp);
5297
5298
  if (e !== e + 0) throw e;
5298
5299
  _setThrew(1, 0);
5299
5300
  }
5300
5301
  }
5301
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5302
+ function invoke_viiji(index, a1, a2, a3, a4) {
5302
5303
  var sp = stackSave();
5303
5304
  try {
5304
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5305
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5305
5306
  } catch (e) {
5306
5307
  stackRestore(sp);
5307
5308
  if (e !== e + 0) throw e;
5308
5309
  _setThrew(1, 0);
5309
5310
  }
5310
5311
  }
5311
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5312
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5312
5313
  var sp = stackSave();
5313
5314
  try {
5314
5315
  return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5318,87 +5319,77 @@ var require_grida_canvas_wasm = __commonJS({
5318
5319
  _setThrew(1, 0);
5319
5320
  }
5320
5321
  }
5321
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5322
- var sp = stackSave();
5323
- try {
5324
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5325
- } catch (e) {
5326
- stackRestore(sp);
5327
- if (e !== e + 0) throw e;
5328
- _setThrew(1, 0);
5329
- }
5330
- }
5331
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5322
+ function invoke_ffif(index, a1, a2, a3) {
5332
5323
  var sp = stackSave();
5333
5324
  try {
5334
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5325
+ return getWasmTableEntry(index)(a1, a2, a3);
5335
5326
  } catch (e) {
5336
5327
  stackRestore(sp);
5337
5328
  if (e !== e + 0) throw e;
5338
5329
  _setThrew(1, 0);
5339
5330
  }
5340
5331
  }
5341
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5332
+ function invoke_vifff(index, a1, a2, a3, a4) {
5342
5333
  var sp = stackSave();
5343
5334
  try {
5344
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5335
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5345
5336
  } catch (e) {
5346
5337
  stackRestore(sp);
5347
5338
  if (e !== e + 0) throw e;
5348
5339
  _setThrew(1, 0);
5349
5340
  }
5350
5341
  }
5351
- function invoke_viij(index, a1, a2, a3) {
5342
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5352
5343
  var sp = stackSave();
5353
5344
  try {
5354
- getWasmTableEntry(index)(a1, a2, a3);
5345
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5355
5346
  } catch (e) {
5356
5347
  stackRestore(sp);
5357
5348
  if (e !== e + 0) throw e;
5358
5349
  _setThrew(1, 0);
5359
5350
  }
5360
5351
  }
5361
- function invoke_viiji(index, a1, a2, a3, a4) {
5352
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5362
5353
  var sp = stackSave();
5363
5354
  try {
5364
- getWasmTableEntry(index)(a1, a2, a3, a4);
5355
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5365
5356
  } catch (e) {
5366
5357
  stackRestore(sp);
5367
5358
  if (e !== e + 0) throw e;
5368
5359
  _setThrew(1, 0);
5369
5360
  }
5370
5361
  }
5371
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5362
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5372
5363
  var sp = stackSave();
5373
5364
  try {
5374
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5365
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5375
5366
  } catch (e) {
5376
5367
  stackRestore(sp);
5377
5368
  if (e !== e + 0) throw e;
5378
5369
  _setThrew(1, 0);
5379
5370
  }
5380
5371
  }
5381
- function invoke_vif(index, a1, a2) {
5372
+ function invoke_viiff(index, a1, a2, a3, a4) {
5382
5373
  var sp = stackSave();
5383
5374
  try {
5384
- getWasmTableEntry(index)(a1, a2);
5375
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5385
5376
  } catch (e) {
5386
5377
  stackRestore(sp);
5387
5378
  if (e !== e + 0) throw e;
5388
5379
  _setThrew(1, 0);
5389
5380
  }
5390
5381
  }
5391
- function invoke_i(index) {
5382
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5392
5383
  var sp = stackSave();
5393
5384
  try {
5394
- return getWasmTableEntry(index)();
5385
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5395
5386
  } catch (e) {
5396
5387
  stackRestore(sp);
5397
5388
  if (e !== e + 0) throw e;
5398
5389
  _setThrew(1, 0);
5399
5390
  }
5400
5391
  }
5401
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5392
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5402
5393
  var sp = stackSave();
5403
5394
  try {
5404
5395
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5408,237 +5399,237 @@ var require_grida_canvas_wasm = __commonJS({
5408
5399
  _setThrew(1, 0);
5409
5400
  }
5410
5401
  }
5411
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5402
+ function invoke_fif(index, a1, a2) {
5412
5403
  var sp = stackSave();
5413
5404
  try {
5414
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5405
+ return getWasmTableEntry(index)(a1, a2);
5415
5406
  } catch (e) {
5416
5407
  stackRestore(sp);
5417
5408
  if (e !== e + 0) throw e;
5418
5409
  _setThrew(1, 0);
5419
5410
  }
5420
5411
  }
5421
- function invoke_if(index, a1) {
5412
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5422
5413
  var sp = stackSave();
5423
5414
  try {
5424
- return getWasmTableEntry(index)(a1);
5415
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5425
5416
  } catch (e) {
5426
5417
  stackRestore(sp);
5427
5418
  if (e !== e + 0) throw e;
5428
5419
  _setThrew(1, 0);
5429
5420
  }
5430
5421
  }
5431
- function invoke_iiiif(index, a1, a2, a3, a4) {
5422
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5432
5423
  var sp = stackSave();
5433
5424
  try {
5434
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5425
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5435
5426
  } catch (e) {
5436
5427
  stackRestore(sp);
5437
5428
  if (e !== e + 0) throw e;
5438
5429
  _setThrew(1, 0);
5439
5430
  }
5440
5431
  }
5441
- function invoke_iiif(index, a1, a2, a3) {
5432
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5442
5433
  var sp = stackSave();
5443
5434
  try {
5444
- return getWasmTableEntry(index)(a1, a2, a3);
5435
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5445
5436
  } catch (e) {
5446
5437
  stackRestore(sp);
5447
5438
  if (e !== e + 0) throw e;
5448
5439
  _setThrew(1, 0);
5449
5440
  }
5450
5441
  }
5451
- function invoke_iif(index, a1, a2) {
5442
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5452
5443
  var sp = stackSave();
5453
5444
  try {
5454
- return getWasmTableEntry(index)(a1, a2);
5445
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5455
5446
  } catch (e) {
5456
5447
  stackRestore(sp);
5457
5448
  if (e !== e + 0) throw e;
5458
5449
  _setThrew(1, 0);
5459
5450
  }
5460
5451
  }
5461
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5452
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5462
5453
  var sp = stackSave();
5463
5454
  try {
5464
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5455
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5465
5456
  } catch (e) {
5466
5457
  stackRestore(sp);
5467
5458
  if (e !== e + 0) throw e;
5468
5459
  _setThrew(1, 0);
5469
5460
  }
5470
5461
  }
5471
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5462
+ function invoke_viji(index, a1, a2, a3) {
5472
5463
  var sp = stackSave();
5473
5464
  try {
5474
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5465
+ getWasmTableEntry(index)(a1, a2, a3);
5475
5466
  } catch (e) {
5476
5467
  stackRestore(sp);
5477
5468
  if (e !== e + 0) throw e;
5478
5469
  _setThrew(1, 0);
5479
5470
  }
5480
5471
  }
5481
- function invoke_ffif(index, a1, a2, a3) {
5472
+ function invoke_vijff(index, a1, a2, a3, a4) {
5482
5473
  var sp = stackSave();
5483
5474
  try {
5484
- return getWasmTableEntry(index)(a1, a2, a3);
5475
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5485
5476
  } catch (e) {
5486
5477
  stackRestore(sp);
5487
5478
  if (e !== e + 0) throw e;
5488
5479
  _setThrew(1, 0);
5489
5480
  }
5490
5481
  }
5491
- function invoke_vifff(index, a1, a2, a3, a4) {
5482
+ function invoke_i(index) {
5492
5483
  var sp = stackSave();
5493
5484
  try {
5494
- getWasmTableEntry(index)(a1, a2, a3, a4);
5485
+ return getWasmTableEntry(index)();
5495
5486
  } catch (e) {
5496
5487
  stackRestore(sp);
5497
5488
  if (e !== e + 0) throw e;
5498
5489
  _setThrew(1, 0);
5499
5490
  }
5500
5491
  }
5501
- function invoke_viiffi(index, a1, a2, a3, a4, a5) {
5492
+ function invoke_viiij(index, a1, a2, a3, a4) {
5502
5493
  var sp = stackSave();
5503
5494
  try {
5504
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5495
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5505
5496
  } catch (e) {
5506
5497
  stackRestore(sp);
5507
5498
  if (e !== e + 0) throw e;
5508
5499
  _setThrew(1, 0);
5509
5500
  }
5510
5501
  }
5511
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5502
+ function invoke_iif(index, a1, a2) {
5512
5503
  var sp = stackSave();
5513
5504
  try {
5514
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5505
+ return getWasmTableEntry(index)(a1, a2);
5515
5506
  } catch (e) {
5516
5507
  stackRestore(sp);
5517
5508
  if (e !== e + 0) throw e;
5518
5509
  _setThrew(1, 0);
5519
5510
  }
5520
5511
  }
5521
- function invoke_viiff(index, a1, a2, a3, a4) {
5512
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5522
5513
  var sp = stackSave();
5523
5514
  try {
5524
- getWasmTableEntry(index)(a1, a2, a3, a4);
5515
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5525
5516
  } catch (e) {
5526
5517
  stackRestore(sp);
5527
5518
  if (e !== e + 0) throw e;
5528
5519
  _setThrew(1, 0);
5529
5520
  }
5530
5521
  }
5531
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5522
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5532
5523
  var sp = stackSave();
5533
5524
  try {
5534
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5525
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5535
5526
  } catch (e) {
5536
5527
  stackRestore(sp);
5537
5528
  if (e !== e + 0) throw e;
5538
5529
  _setThrew(1, 0);
5539
5530
  }
5540
5531
  }
5541
- function invoke_viffii(index, a1, a2, a3, a4, a5) {
5532
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5542
5533
  var sp = stackSave();
5543
5534
  try {
5544
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5535
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5545
5536
  } catch (e) {
5546
5537
  stackRestore(sp);
5547
5538
  if (e !== e + 0) throw e;
5548
5539
  _setThrew(1, 0);
5549
5540
  }
5550
5541
  }
5551
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5542
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5552
5543
  var sp = stackSave();
5553
5544
  try {
5554
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5545
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5555
5546
  } catch (e) {
5556
5547
  stackRestore(sp);
5557
5548
  if (e !== e + 0) throw e;
5558
5549
  _setThrew(1, 0);
5559
5550
  }
5560
5551
  }
5561
- function invoke_fif(index, a1, a2) {
5552
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5562
5553
  var sp = stackSave();
5563
5554
  try {
5564
- return getWasmTableEntry(index)(a1, a2);
5555
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5565
5556
  } catch (e) {
5566
5557
  stackRestore(sp);
5567
5558
  if (e !== e + 0) throw e;
5568
5559
  _setThrew(1, 0);
5569
5560
  }
5570
5561
  }
5571
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5562
+ function invoke_viij(index, a1, a2, a3) {
5572
5563
  var sp = stackSave();
5573
5564
  try {
5574
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5565
+ getWasmTableEntry(index)(a1, a2, a3);
5575
5566
  } catch (e) {
5576
5567
  stackRestore(sp);
5577
5568
  if (e !== e + 0) throw e;
5578
5569
  _setThrew(1, 0);
5579
5570
  }
5580
5571
  }
5581
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5572
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5582
5573
  var sp = stackSave();
5583
5574
  try {
5584
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5575
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5585
5576
  } catch (e) {
5586
5577
  stackRestore(sp);
5587
5578
  if (e !== e + 0) throw e;
5588
5579
  _setThrew(1, 0);
5589
5580
  }
5590
5581
  }
5591
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5582
+ function invoke_vif(index, a1, a2) {
5592
5583
  var sp = stackSave();
5593
5584
  try {
5594
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5585
+ getWasmTableEntry(index)(a1, a2);
5595
5586
  } catch (e) {
5596
5587
  stackRestore(sp);
5597
5588
  if (e !== e + 0) throw e;
5598
5589
  _setThrew(1, 0);
5599
5590
  }
5600
5591
  }
5601
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5592
+ function invoke_viffi(index, a1, a2, a3, a4) {
5602
5593
  var sp = stackSave();
5603
5594
  try {
5604
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5595
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5605
5596
  } catch (e) {
5606
5597
  stackRestore(sp);
5607
5598
  if (e !== e + 0) throw e;
5608
5599
  _setThrew(1, 0);
5609
5600
  }
5610
5601
  }
5611
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5602
+ function invoke_viif(index, a1, a2, a3) {
5612
5603
  var sp = stackSave();
5613
5604
  try {
5614
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5605
+ getWasmTableEntry(index)(a1, a2, a3);
5615
5606
  } catch (e) {
5616
5607
  stackRestore(sp);
5617
5608
  if (e !== e + 0) throw e;
5618
5609
  _setThrew(1, 0);
5619
5610
  }
5620
5611
  }
5621
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5612
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5622
5613
  var sp = stackSave();
5623
5614
  try {
5624
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5615
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5625
5616
  } catch (e) {
5626
5617
  stackRestore(sp);
5627
5618
  if (e !== e + 0) throw e;
5628
5619
  _setThrew(1, 0);
5629
5620
  }
5630
5621
  }
5631
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5622
+ function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5632
5623
  var sp = stackSave();
5633
5624
  try {
5634
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5625
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5635
5626
  } catch (e) {
5636
5627
  stackRestore(sp);
5637
5628
  if (e !== e + 0) throw e;
5638
5629
  _setThrew(1, 0);
5639
5630
  }
5640
5631
  }
5641
- function invoke_jiijj(index, a1, a2, a3, a4) {
5632
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5642
5633
  var sp = stackSave();
5643
5634
  try {
5644
5635
  return getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5646,33 +5637,32 @@ var require_grida_canvas_wasm = __commonJS({
5646
5637
  stackRestore(sp);
5647
5638
  if (e !== e + 0) throw e;
5648
5639
  _setThrew(1, 0);
5649
- return 0n;
5650
5640
  }
5651
5641
  }
5652
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5642
+ function invoke_iiif(index, a1, a2, a3) {
5653
5643
  var sp = stackSave();
5654
5644
  try {
5655
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5645
+ return getWasmTableEntry(index)(a1, a2, a3);
5656
5646
  } catch (e) {
5657
5647
  stackRestore(sp);
5658
5648
  if (e !== e + 0) throw e;
5659
5649
  _setThrew(1, 0);
5660
5650
  }
5661
5651
  }
5662
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5652
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5663
5653
  var sp = stackSave();
5664
5654
  try {
5665
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5655
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5666
5656
  } catch (e) {
5667
5657
  stackRestore(sp);
5668
5658
  if (e !== e + 0) throw e;
5669
5659
  _setThrew(1, 0);
5670
5660
  }
5671
5661
  }
5672
- function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5662
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5673
5663
  var sp = stackSave();
5674
5664
  try {
5675
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5665
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5676
5666
  } catch (e) {
5677
5667
  stackRestore(sp);
5678
5668
  if (e !== e + 0) throw e;
@@ -5689,17 +5679,7 @@ var require_grida_canvas_wasm = __commonJS({
5689
5679
  _setThrew(1, 0);
5690
5680
  }
5691
5681
  }
5692
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5693
- var sp = stackSave();
5694
- try {
5695
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5696
- } catch (e) {
5697
- stackRestore(sp);
5698
- if (e !== e + 0) throw e;
5699
- _setThrew(1, 0);
5700
- }
5701
- }
5702
- function invoke_viiij(index, a1, a2, a3, a4) {
5682
+ function invoke_vijii(index, a1, a2, a3, a4) {
5703
5683
  var sp = stackSave();
5704
5684
  try {
5705
5685
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5709,57 +5689,47 @@ var require_grida_canvas_wasm = __commonJS({
5709
5689
  _setThrew(1, 0);
5710
5690
  }
5711
5691
  }
5712
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5713
- var sp = stackSave();
5714
- try {
5715
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5716
- } catch (e) {
5717
- stackRestore(sp);
5718
- if (e !== e + 0) throw e;
5719
- _setThrew(1, 0);
5720
- }
5721
- }
5722
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5692
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5723
5693
  var sp = stackSave();
5724
5694
  try {
5725
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5695
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5726
5696
  } catch (e) {
5727
5697
  stackRestore(sp);
5728
5698
  if (e !== e + 0) throw e;
5729
5699
  _setThrew(1, 0);
5730
5700
  }
5731
5701
  }
5732
- function invoke_viif(index, a1, a2, a3) {
5702
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5733
5703
  var sp = stackSave();
5734
5704
  try {
5735
- getWasmTableEntry(index)(a1, a2, a3);
5705
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5736
5706
  } catch (e) {
5737
5707
  stackRestore(sp);
5738
5708
  if (e !== e + 0) throw e;
5739
5709
  _setThrew(1, 0);
5740
5710
  }
5741
5711
  }
5742
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5712
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5743
5713
  var sp = stackSave();
5744
5714
  try {
5745
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5715
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5746
5716
  } catch (e) {
5747
5717
  stackRestore(sp);
5748
5718
  if (e !== e + 0) throw e;
5749
5719
  _setThrew(1, 0);
5750
5720
  }
5751
5721
  }
5752
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5722
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5753
5723
  var sp = stackSave();
5754
5724
  try {
5755
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5725
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5756
5726
  } catch (e) {
5757
5727
  stackRestore(sp);
5758
5728
  if (e !== e + 0) throw e;
5759
5729
  _setThrew(1, 0);
5760
5730
  }
5761
5731
  }
5762
- function invoke_iiffi(index, a1, a2, a3, a4) {
5732
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5763
5733
  var sp = stackSave();
5764
5734
  try {
5765
5735
  return getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5767,49 +5737,50 @@ var require_grida_canvas_wasm = __commonJS({
5767
5737
  stackRestore(sp);
5768
5738
  if (e !== e + 0) throw e;
5769
5739
  _setThrew(1, 0);
5740
+ return 0n;
5770
5741
  }
5771
5742
  }
5772
- function invoke_viffi(index, a1, a2, a3, a4) {
5743
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5773
5744
  var sp = stackSave();
5774
5745
  try {
5775
- getWasmTableEntry(index)(a1, a2, a3, a4);
5746
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5776
5747
  } catch (e) {
5777
5748
  stackRestore(sp);
5778
5749
  if (e !== e + 0) throw e;
5779
5750
  _setThrew(1, 0);
5780
5751
  }
5781
5752
  }
5782
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5753
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5783
5754
  var sp = stackSave();
5784
5755
  try {
5785
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5756
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5786
5757
  } catch (e) {
5787
5758
  stackRestore(sp);
5788
5759
  if (e !== e + 0) throw e;
5789
5760
  _setThrew(1, 0);
5790
5761
  }
5791
5762
  }
5792
- function invoke_viji(index, a1, a2, a3) {
5763
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5793
5764
  var sp = stackSave();
5794
5765
  try {
5795
- getWasmTableEntry(index)(a1, a2, a3);
5766
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5796
5767
  } catch (e) {
5797
5768
  stackRestore(sp);
5798
5769
  if (e !== e + 0) throw e;
5799
5770
  _setThrew(1, 0);
5800
5771
  }
5801
5772
  }
5802
- function invoke_vijff(index, a1, a2, a3, a4) {
5773
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5803
5774
  var sp = stackSave();
5804
5775
  try {
5805
- getWasmTableEntry(index)(a1, a2, a3, a4);
5776
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5806
5777
  } catch (e) {
5807
5778
  stackRestore(sp);
5808
5779
  if (e !== e + 0) throw e;
5809
5780
  _setThrew(1, 0);
5810
5781
  }
5811
5782
  }
5812
- function invoke_ji(index, a1) {
5783
+ function invoke_if(index, a1) {
5813
5784
  var sp = stackSave();
5814
5785
  try {
5815
5786
  return getWasmTableEntry(index)(a1);
@@ -5817,67 +5788,67 @@ var require_grida_canvas_wasm = __commonJS({
5817
5788
  stackRestore(sp);
5818
5789
  if (e !== e + 0) throw e;
5819
5790
  _setThrew(1, 0);
5820
- return 0n;
5821
5791
  }
5822
5792
  }
5823
- function invoke_vijii(index, a1, a2, a3, a4) {
5793
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5824
5794
  var sp = stackSave();
5825
5795
  try {
5826
- getWasmTableEntry(index)(a1, a2, a3, a4);
5796
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5827
5797
  } catch (e) {
5828
5798
  stackRestore(sp);
5829
5799
  if (e !== e + 0) throw e;
5830
5800
  _setThrew(1, 0);
5831
5801
  }
5832
5802
  }
5833
- function invoke_iiji(index, a1, a2, a3) {
5803
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5834
5804
  var sp = stackSave();
5835
5805
  try {
5836
- return getWasmTableEntry(index)(a1, a2, a3);
5806
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5837
5807
  } catch (e) {
5838
5808
  stackRestore(sp);
5839
5809
  if (e !== e + 0) throw e;
5840
5810
  _setThrew(1, 0);
5841
5811
  }
5842
5812
  }
5843
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5813
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5844
5814
  var sp = stackSave();
5845
5815
  try {
5846
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5816
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5847
5817
  } catch (e) {
5848
5818
  stackRestore(sp);
5849
5819
  if (e !== e + 0) throw e;
5850
5820
  _setThrew(1, 0);
5851
5821
  }
5852
5822
  }
5853
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5823
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5854
5824
  var sp = stackSave();
5855
5825
  try {
5856
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5826
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5857
5827
  } catch (e) {
5858
5828
  stackRestore(sp);
5859
5829
  if (e !== e + 0) throw e;
5860
5830
  _setThrew(1, 0);
5861
5831
  }
5862
5832
  }
5863
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5833
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5864
5834
  var sp = stackSave();
5865
5835
  try {
5866
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5836
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5867
5837
  } catch (e) {
5868
5838
  stackRestore(sp);
5869
5839
  if (e !== e + 0) throw e;
5870
5840
  _setThrew(1, 0);
5871
5841
  }
5872
5842
  }
5873
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5843
+ function invoke_ji(index, a1) {
5874
5844
  var sp = stackSave();
5875
5845
  try {
5876
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5846
+ return getWasmTableEntry(index)(a1);
5877
5847
  } catch (e) {
5878
5848
  stackRestore(sp);
5879
5849
  if (e !== e + 0) throw e;
5880
5850
  _setThrew(1, 0);
5851
+ return 0n;
5881
5852
  }
5882
5853
  }
5883
5854
  function invoke_viffffff(index, a1, a2, a3, a4, a5, a6, a7) {
@@ -6285,7 +6256,7 @@ module.exports = __toCommonJS(index_exports);
6285
6256
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6286
6257
 
6287
6258
  // package.json
6288
- var version = "0.0.84-canary.0";
6259
+ var version = "0.0.85-canary.0";
6289
6260
 
6290
6261
  // lib/modules/fonts.ts
6291
6262
  var FontsAPI = class {
@@ -6442,6 +6413,73 @@ var FontsAPI = class {
6442
6413
  }
6443
6414
  };
6444
6415
 
6416
+ // lib/modules/markdown.ts
6417
+ var MarkdownAPI = class {
6418
+ module;
6419
+ constructor(module2) {
6420
+ this.module = module2;
6421
+ }
6422
+ /**
6423
+ * Allocates memory for a string and returns pointer and length.
6424
+ * @param txt - String to allocate
6425
+ * @returns [pointer, length] tuple
6426
+ */
6427
+ _alloc_string(txt) {
6428
+ const len = this.module.lengthBytesUTF8(txt) + 1;
6429
+ const ptr = this.module._allocate(len);
6430
+ this.module.stringToUTF8(txt, ptr, len);
6431
+ return [ptr, len];
6432
+ }
6433
+ /**
6434
+ * Frees memory allocated for a string.
6435
+ * @param ptr - Pointer to free
6436
+ * @param len - Length of allocated memory
6437
+ */
6438
+ _free_string(ptr, len) {
6439
+ this.module._deallocate(ptr, len);
6440
+ }
6441
+ /**
6442
+ * Converts a WASM-allocated string to JavaScript string and frees the WASM memory.
6443
+ * @param ptr - Pointer to WASM string
6444
+ * @returns JavaScript string
6445
+ */
6446
+ _string_from_wasm(ptr) {
6447
+ const str = this.module.UTF8ToString(ptr);
6448
+ const len = this.module.lengthBytesUTF8(str) + 1;
6449
+ this._free_string(ptr, len);
6450
+ return str;
6451
+ }
6452
+ /**
6453
+ * Converts markdown text to HTML with JavaScript-friendly interface.
6454
+ * Parses markdown content and converts it to HTML using the pulldown-cmark library.
6455
+ *
6456
+ * @param markdown - Input markdown string
6457
+ * @returns MarkdownToHtmlResponse containing the converted HTML or error information
6458
+ */
6459
+ toHtml(markdown) {
6460
+ let markdownPtr = null;
6461
+ let markdownLen = null;
6462
+ try {
6463
+ [markdownPtr, markdownLen] = this._alloc_string(markdown);
6464
+ const resultPtr = this.module._grida_markdown_to_html(markdownPtr);
6465
+ const resultJson = this._string_from_wasm(resultPtr);
6466
+ const result = JSON.parse(resultJson);
6467
+ return result;
6468
+ } catch (error) {
6469
+ return {
6470
+ success: false,
6471
+ error: {
6472
+ message: error instanceof Error ? error.message : String(error)
6473
+ }
6474
+ };
6475
+ } finally {
6476
+ if (markdownPtr !== null && markdownLen !== null) {
6477
+ this._free_string(markdownPtr, markdownLen);
6478
+ }
6479
+ }
6480
+ }
6481
+ };
6482
+
6445
6483
  // lib/modules/svg.ts
6446
6484
  var SVGAPI = class {
6447
6485
  module;
@@ -6486,12 +6524,13 @@ var SVGAPI = class {
6486
6524
  * @returns Promise resolving to SvgOptimizeResponse
6487
6525
  */
6488
6526
  optimize(svg) {
6527
+ let svgPtr = null;
6528
+ let svgLen = null;
6489
6529
  try {
6490
- const [svgPtr, svgLen] = this._alloc_string(svg);
6530
+ [svgPtr, svgLen] = this._alloc_string(svg);
6491
6531
  const resultPtr = this.module._grida_svg_optimize(svgPtr);
6492
6532
  const resultJson = this._string_from_wasm(resultPtr);
6493
6533
  const result = JSON.parse(resultJson);
6494
- this._free_string(svgPtr, svgLen);
6495
6534
  return result;
6496
6535
  } catch (error) {
6497
6536
  return {
@@ -6500,14 +6539,25 @@ var SVGAPI = class {
6500
6539
  message: error instanceof Error ? error.message : String(error)
6501
6540
  }
6502
6541
  };
6542
+ } finally {
6543
+ if (svgPtr !== null && svgLen !== null) {
6544
+ this._free_string(svgPtr, svgLen);
6545
+ }
6503
6546
  }
6504
6547
  }
6505
6548
  pack(svg) {
6506
- const [svgPtr, svgLen] = this._alloc_string(svg);
6507
- const resultPtr = this.module._grida_svg_pack(svgPtr);
6508
- const resultJson = this._string_from_wasm(resultPtr);
6509
- this._free_string(svgPtr, svgLen);
6510
- return JSON.parse(resultJson);
6549
+ let svgPtr = null;
6550
+ let svgLen = null;
6551
+ try {
6552
+ [svgPtr, svgLen] = this._alloc_string(svg);
6553
+ const resultPtr = this.module._grida_svg_pack(svgPtr);
6554
+ const resultJson = this._string_from_wasm(resultPtr);
6555
+ return JSON.parse(resultJson);
6556
+ } finally {
6557
+ if (svgPtr !== null && svgLen !== null) {
6558
+ this._free_string(svgPtr, svgLen);
6559
+ }
6560
+ }
6511
6561
  }
6512
6562
  };
6513
6563
 
@@ -6536,11 +6586,13 @@ var Scene = class {
6536
6586
  appptr;
6537
6587
  module;
6538
6588
  fontskit;
6589
+ markdownkit;
6539
6590
  svgkit;
6540
6591
  constructor(module2, ptr) {
6541
6592
  this.module = module2;
6542
6593
  this.appptr = ptr;
6543
6594
  this.fontskit = new FontsAPI(module2);
6595
+ this.markdownkit = new MarkdownAPI(module2);
6544
6596
  this.svgkit = new SVGAPI(module2);
6545
6597
  }
6546
6598
  /**