@grida/canvas-wasm 0.0.82-canary.1 → 0.0.83-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
4990
4990
  Module["stringToUTF8"] = stringToUTF8;
4991
4991
  Module["lengthBytesUTF8"] = lengthBytesUTF8;
4992
4992
  Module["GL"] = GL;
4993
- var wasmImports = { C: ___cxa_begin_catch, J: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ba: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, ca: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, K: invoke_fi, ea: invoke_fif, ya: invoke_fiii, db: invoke_fiiiif, ma: invoke_fiiiii, p: invoke_i, Ya: invoke_if, eb: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, va: invoke_iiffi, h: invoke_iii, na: invoke_iiif, f: invoke_iiii, oa: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, sa: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, zb: invoke_jiijj, n: invoke_v, la: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, I: invoke_viffffffffffffffffffff, Wa: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ra: invoke_viiiif, R: invoke_viiiiff, qa: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, ta: invoke_viiiiiff, gb: invoke_viiiiiffiiifffi, fb: invoke_viiiiiffiiifii, pa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, L: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, Va: invoke_viiiijjiiiiff, ua: invoke_viiij, Xa: invoke_viiijj, da: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ka: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
4993
+ var wasmImports = { C: ___cxa_begin_catch, J: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Wa: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, L: invoke_fi, ea: invoke_fif, ya: invoke_fiii, fb: invoke_fiiiif, na: invoke_fiiiii, p: invoke_i, Va: invoke_if, gb: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, va: invoke_iiffi, h: invoke_iii, qa: invoke_iiif, f: invoke_iiii, ra: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, _a: invoke_ji, m: invoke_jii, U: invoke_jiiii, Gb: invoke_jiijj, n: invoke_v, ma: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, I: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, Ya: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ua: invoke_viiiif, R: invoke_viiiiff, ta: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, pa: invoke_viiiiiff, bb: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, sa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, Xa: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, ab: invoke_viiiijjiiiiff, oa: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, la: invoke_viijiiiif, $a: invoke_vijff, $: invoke_viji, Za: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
4995
  var ___wasm_call_ctors = wasmExports["Gg"];
4996
4996
  var _init = Module["_init"] = wasmExports["Ig"];
@@ -5377,16 +5377,6 @@ var require_grida_canvas_wasm = __commonJS({
5377
5377
  _setThrew(1, 0);
5378
5378
  }
5379
5379
  }
5380
- function invoke_viij(index, a1, a2, a3) {
5381
- var sp = stackSave();
5382
- try {
5383
- getWasmTableEntry(index)(a1, a2, a3);
5384
- } catch (e) {
5385
- stackRestore(sp);
5386
- if (e !== e + 0) throw e;
5387
- _setThrew(1, 0);
5388
- }
5389
- }
5390
5380
  function invoke_jiijj(index, a1, a2, a3, a4) {
5391
5381
  var sp = stackSave();
5392
5382
  try {
@@ -5448,331 +5438,341 @@ var require_grida_canvas_wasm = __commonJS({
5448
5438
  _setThrew(1, 0);
5449
5439
  }
5450
5440
  }
5451
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5441
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5452
5442
  var sp = stackSave();
5453
5443
  try {
5454
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5444
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5455
5445
  } catch (e) {
5456
5446
  stackRestore(sp);
5457
5447
  if (e !== e + 0) throw e;
5458
5448
  _setThrew(1, 0);
5459
5449
  }
5460
5450
  }
5461
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5451
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5462
5452
  var sp = stackSave();
5463
5453
  try {
5464
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5454
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5465
5455
  } catch (e) {
5466
5456
  stackRestore(sp);
5467
5457
  if (e !== e + 0) throw e;
5468
5458
  _setThrew(1, 0);
5469
5459
  }
5470
5460
  }
5471
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5461
+ function invoke_viif(index, a1, a2, a3) {
5472
5462
  var sp = stackSave();
5473
5463
  try {
5474
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5464
+ getWasmTableEntry(index)(a1, a2, a3);
5475
5465
  } catch (e) {
5476
5466
  stackRestore(sp);
5477
5467
  if (e !== e + 0) throw e;
5478
5468
  _setThrew(1, 0);
5479
5469
  }
5480
5470
  }
5481
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5471
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5482
5472
  var sp = stackSave();
5483
5473
  try {
5484
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5474
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5485
5475
  } catch (e) {
5486
5476
  stackRestore(sp);
5487
5477
  if (e !== e + 0) throw e;
5488
5478
  _setThrew(1, 0);
5489
5479
  }
5490
5480
  }
5491
- function invoke_iiffi(index, a1, a2, a3, a4) {
5481
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5492
5482
  var sp = stackSave();
5493
5483
  try {
5494
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5484
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5495
5485
  } catch (e) {
5496
5486
  stackRestore(sp);
5497
5487
  if (e !== e + 0) throw e;
5498
5488
  _setThrew(1, 0);
5499
5489
  }
5500
5490
  }
5501
- function invoke_viif(index, a1, a2, a3) {
5491
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5502
5492
  var sp = stackSave();
5503
5493
  try {
5504
- getWasmTableEntry(index)(a1, a2, a3);
5494
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5505
5495
  } catch (e) {
5506
5496
  stackRestore(sp);
5507
5497
  if (e !== e + 0) throw e;
5508
5498
  _setThrew(1, 0);
5509
5499
  }
5510
5500
  }
5511
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5501
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5512
5502
  var sp = stackSave();
5513
5503
  try {
5514
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5504
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5515
5505
  } catch (e) {
5516
5506
  stackRestore(sp);
5517
5507
  if (e !== e + 0) throw e;
5518
5508
  _setThrew(1, 0);
5519
5509
  }
5520
5510
  }
5521
- function invoke_i(index) {
5511
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5522
5512
  var sp = stackSave();
5523
5513
  try {
5524
- return getWasmTableEntry(index)();
5514
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5525
5515
  } catch (e) {
5526
5516
  stackRestore(sp);
5527
5517
  if (e !== e + 0) throw e;
5528
5518
  _setThrew(1, 0);
5529
5519
  }
5530
5520
  }
5531
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5521
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5532
5522
  var sp = stackSave();
5533
5523
  try {
5534
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5524
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5535
5525
  } catch (e) {
5536
5526
  stackRestore(sp);
5537
5527
  if (e !== e + 0) throw e;
5538
5528
  _setThrew(1, 0);
5539
5529
  }
5540
5530
  }
5541
- function invoke_viji(index, a1, a2, a3) {
5531
+ function invoke_viffi(index, a1, a2, a3, a4) {
5542
5532
  var sp = stackSave();
5543
5533
  try {
5544
- getWasmTableEntry(index)(a1, a2, a3);
5534
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5545
5535
  } catch (e) {
5546
5536
  stackRestore(sp);
5547
5537
  if (e !== e + 0) throw e;
5548
5538
  _setThrew(1, 0);
5549
5539
  }
5550
5540
  }
5551
- function invoke_vijff(index, a1, a2, a3, a4) {
5541
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5552
5542
  var sp = stackSave();
5553
5543
  try {
5554
- getWasmTableEntry(index)(a1, a2, a3, a4);
5544
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5555
5545
  } catch (e) {
5556
5546
  stackRestore(sp);
5557
5547
  if (e !== e + 0) throw e;
5558
5548
  _setThrew(1, 0);
5559
5549
  }
5560
5550
  }
5561
- function invoke_ji(index, a1) {
5551
+ function invoke_iiif(index, a1, a2, a3) {
5562
5552
  var sp = stackSave();
5563
5553
  try {
5564
- return getWasmTableEntry(index)(a1);
5554
+ return getWasmTableEntry(index)(a1, a2, a3);
5565
5555
  } catch (e) {
5566
5556
  stackRestore(sp);
5567
5557
  if (e !== e + 0) throw e;
5568
5558
  _setThrew(1, 0);
5569
- return 0n;
5570
5559
  }
5571
5560
  }
5572
- function invoke_vijii(index, a1, a2, a3, a4) {
5561
+ function invoke_i(index) {
5573
5562
  var sp = stackSave();
5574
5563
  try {
5575
- getWasmTableEntry(index)(a1, a2, a3, a4);
5564
+ return getWasmTableEntry(index)();
5576
5565
  } catch (e) {
5577
5566
  stackRestore(sp);
5578
5567
  if (e !== e + 0) throw e;
5579
5568
  _setThrew(1, 0);
5580
5569
  }
5581
5570
  }
5582
- function invoke_viiij(index, a1, a2, a3, a4) {
5571
+ function invoke_viij(index, a1, a2, a3) {
5583
5572
  var sp = stackSave();
5584
5573
  try {
5585
- getWasmTableEntry(index)(a1, a2, a3, a4);
5574
+ getWasmTableEntry(index)(a1, a2, a3);
5586
5575
  } catch (e) {
5587
5576
  stackRestore(sp);
5588
5577
  if (e !== e + 0) throw e;
5589
5578
  _setThrew(1, 0);
5590
5579
  }
5591
5580
  }
5592
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5581
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5593
5582
  var sp = stackSave();
5594
5583
  try {
5595
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5584
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5596
5585
  } catch (e) {
5597
5586
  stackRestore(sp);
5598
5587
  if (e !== e + 0) throw e;
5599
5588
  _setThrew(1, 0);
5600
5589
  }
5601
5590
  }
5602
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5591
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5603
5592
  var sp = stackSave();
5604
5593
  try {
5605
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5594
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5606
5595
  } catch (e) {
5607
5596
  stackRestore(sp);
5608
5597
  if (e !== e + 0) throw e;
5609
5598
  _setThrew(1, 0);
5610
5599
  }
5611
5600
  }
5612
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5601
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5613
5602
  var sp = stackSave();
5614
5603
  try {
5615
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5604
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5616
5605
  } catch (e) {
5617
5606
  stackRestore(sp);
5618
5607
  if (e !== e + 0) throw e;
5619
5608
  _setThrew(1, 0);
5620
5609
  }
5621
5610
  }
5622
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5611
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5623
5612
  var sp = stackSave();
5624
5613
  try {
5625
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5614
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5626
5615
  } catch (e) {
5627
5616
  stackRestore(sp);
5628
5617
  if (e !== e + 0) throw e;
5629
5618
  _setThrew(1, 0);
5630
5619
  }
5631
5620
  }
5632
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5621
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5633
5622
  var sp = stackSave();
5634
5623
  try {
5635
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5624
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5636
5625
  } catch (e) {
5637
5626
  stackRestore(sp);
5638
5627
  if (e !== e + 0) throw e;
5639
5628
  _setThrew(1, 0);
5640
5629
  }
5641
5630
  }
5642
- function invoke_if(index, a1) {
5631
+ function invoke_viiij(index, a1, a2, a3, a4) {
5643
5632
  var sp = stackSave();
5644
5633
  try {
5645
- return getWasmTableEntry(index)(a1);
5634
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5646
5635
  } catch (e) {
5647
5636
  stackRestore(sp);
5648
5637
  if (e !== e + 0) throw e;
5649
5638
  _setThrew(1, 0);
5650
5639
  }
5651
5640
  }
5652
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5641
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5653
5642
  var sp = stackSave();
5654
5643
  try {
5655
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5644
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5656
5645
  } catch (e) {
5657
5646
  stackRestore(sp);
5658
5647
  if (e !== e + 0) throw e;
5659
5648
  _setThrew(1, 0);
5660
5649
  }
5661
5650
  }
5662
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5651
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5663
5652
  var sp = stackSave();
5664
5653
  try {
5665
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5654
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5666
5655
  } catch (e) {
5667
5656
  stackRestore(sp);
5668
5657
  if (e !== e + 0) throw e;
5669
5658
  _setThrew(1, 0);
5670
5659
  }
5671
5660
  }
5672
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5661
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5673
5662
  var sp = stackSave();
5674
5663
  try {
5675
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5664
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5676
5665
  } catch (e) {
5677
5666
  stackRestore(sp);
5678
5667
  if (e !== e + 0) throw e;
5679
5668
  _setThrew(1, 0);
5680
5669
  }
5681
5670
  }
5682
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5671
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5683
5672
  var sp = stackSave();
5684
5673
  try {
5685
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5674
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5686
5675
  } catch (e) {
5687
5676
  stackRestore(sp);
5688
5677
  if (e !== e + 0) throw e;
5689
5678
  _setThrew(1, 0);
5690
5679
  }
5691
5680
  }
5692
- function invoke_viffi(index, a1, a2, a3, a4) {
5681
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5693
5682
  var sp = stackSave();
5694
5683
  try {
5695
- getWasmTableEntry(index)(a1, a2, a3, a4);
5684
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5696
5685
  } catch (e) {
5697
5686
  stackRestore(sp);
5698
5687
  if (e !== e + 0) throw e;
5699
5688
  _setThrew(1, 0);
5700
5689
  }
5701
5690
  }
5702
- function invoke_iiiif(index, a1, a2, a3, a4) {
5691
+ function invoke_vif(index, a1, a2) {
5703
5692
  var sp = stackSave();
5704
5693
  try {
5705
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5694
+ getWasmTableEntry(index)(a1, a2);
5706
5695
  } catch (e) {
5707
5696
  stackRestore(sp);
5708
5697
  if (e !== e + 0) throw e;
5709
5698
  _setThrew(1, 0);
5710
5699
  }
5711
5700
  }
5712
- function invoke_iiif(index, a1, a2, a3) {
5701
+ function invoke_viji(index, a1, a2, a3) {
5713
5702
  var sp = stackSave();
5714
5703
  try {
5715
- return getWasmTableEntry(index)(a1, a2, a3);
5704
+ getWasmTableEntry(index)(a1, a2, a3);
5716
5705
  } catch (e) {
5717
5706
  stackRestore(sp);
5718
5707
  if (e !== e + 0) throw e;
5719
5708
  _setThrew(1, 0);
5720
5709
  }
5721
5710
  }
5722
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5711
+ function invoke_vijff(index, a1, a2, a3, a4) {
5723
5712
  var sp = stackSave();
5724
5713
  try {
5725
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5714
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5726
5715
  } catch (e) {
5727
5716
  stackRestore(sp);
5728
5717
  if (e !== e + 0) throw e;
5729
5718
  _setThrew(1, 0);
5730
5719
  }
5731
5720
  }
5732
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5721
+ function invoke_ji(index, a1) {
5733
5722
  var sp = stackSave();
5734
5723
  try {
5735
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5724
+ return getWasmTableEntry(index)(a1);
5736
5725
  } catch (e) {
5737
5726
  stackRestore(sp);
5738
5727
  if (e !== e + 0) throw e;
5739
5728
  _setThrew(1, 0);
5729
+ return 0n;
5740
5730
  }
5741
5731
  }
5742
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5732
+ function invoke_vijii(index, a1, a2, a3, a4) {
5743
5733
  var sp = stackSave();
5744
5734
  try {
5745
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5735
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5746
5736
  } catch (e) {
5747
5737
  stackRestore(sp);
5748
5738
  if (e !== e + 0) throw e;
5749
5739
  _setThrew(1, 0);
5750
5740
  }
5751
5741
  }
5752
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5742
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5753
5743
  var sp = stackSave();
5754
5744
  try {
5755
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5745
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5756
5746
  } catch (e) {
5757
5747
  stackRestore(sp);
5758
5748
  if (e !== e + 0) throw e;
5759
5749
  _setThrew(1, 0);
5760
5750
  }
5761
5751
  }
5762
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5752
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5763
5753
  var sp = stackSave();
5764
5754
  try {
5765
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5755
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5766
5756
  } catch (e) {
5767
5757
  stackRestore(sp);
5768
5758
  if (e !== e + 0) throw e;
5769
5759
  _setThrew(1, 0);
5770
5760
  }
5771
5761
  }
5772
- function invoke_vif(index, a1, a2) {
5762
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5773
5763
  var sp = stackSave();
5774
5764
  try {
5775
- getWasmTableEntry(index)(a1, a2);
5765
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5766
+ } catch (e) {
5767
+ stackRestore(sp);
5768
+ if (e !== e + 0) throw e;
5769
+ _setThrew(1, 0);
5770
+ }
5771
+ }
5772
+ function invoke_if(index, a1) {
5773
+ var sp = stackSave();
5774
+ try {
5775
+ return getWasmTableEntry(index)(a1);
5776
5776
  } catch (e) {
5777
5777
  stackRestore(sp);
5778
5778
  if (e !== e + 0) throw e;
@@ -6018,7 +6018,7 @@ var require_grida_canvas_wasm = __commonJS({
6018
6018
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6019
6019
 
6020
6020
  // package.json
6021
- var version = "0.0.82-canary.1";
6021
+ var version = "0.0.83-canary.0";
6022
6022
 
6023
6023
  // lib/modules/fonts.ts
6024
6024
  var FontsAPI = class {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.82-canary.1",
4
+ "version": "0.0.83-canary.0",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",