@grida/canvas-wasm 0.0.82-canary.1 → 0.0.83-canary.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +79 -79
- package/dist/index.mjs +79 -79
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { C: ___cxa_begin_catch, J: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ba: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, ca: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, K: invoke_fi, ea: invoke_fif, ya: invoke_fiii, db: invoke_fiiiif, ma: invoke_fiiiii, p: invoke_i, Ya: invoke_if, eb: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, va: invoke_iiffi, h: invoke_iii, na: invoke_iiif, f: invoke_iiii, oa: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, sa: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, zb: invoke_jiijj, n: invoke_v, la: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, I: invoke_viffffffffffffffffffff, Wa: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ra: invoke_viiiif, R: invoke_viiiiff, qa: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, ta: invoke_viiiiiff, gb: invoke_viiiiiffiiifffi, fb: invoke_viiiiiffiiifii, pa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, L: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, Va: invoke_viiiijjiiiiff, ua: invoke_viiij, Xa: invoke_viiijj, da: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ka: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
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+
var wasmImports = { C: ___cxa_begin_catch, J: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Wa: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, L: invoke_fi, ea: invoke_fif, ya: invoke_fiii, fb: invoke_fiiiif, na: invoke_fiiiii, p: invoke_i, Va: invoke_if, gb: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, va: invoke_iiffi, h: invoke_iii, qa: invoke_iiif, f: invoke_iiii, ra: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, _a: invoke_ji, m: invoke_jii, U: invoke_jiiii, Gb: invoke_jiijj, n: invoke_v, ma: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, I: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, Ya: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ua: invoke_viiiif, R: invoke_viiiiff, ta: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, pa: invoke_viiiiiff, bb: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, sa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, Xa: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, ab: invoke_viiiijjiiiiff, oa: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, la: invoke_viijiiiif, $a: invoke_vijff, $: invoke_viji, Za: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
|
|
4994
4994
|
var wasmExports = await createWasm();
|
|
4995
4995
|
var ___wasm_call_ctors = wasmExports["Gg"];
|
|
4996
4996
|
var _init = Module["_init"] = wasmExports["Ig"];
|
|
@@ -5377,16 +5377,6 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5377
5377
|
_setThrew(1, 0);
|
|
5378
5378
|
}
|
|
5379
5379
|
}
|
|
5380
|
-
function invoke_viij(index, a1, a2, a3) {
|
|
5381
|
-
var sp = stackSave();
|
|
5382
|
-
try {
|
|
5383
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5384
|
-
} catch (e) {
|
|
5385
|
-
stackRestore(sp);
|
|
5386
|
-
if (e !== e + 0) throw e;
|
|
5387
|
-
_setThrew(1, 0);
|
|
5388
|
-
}
|
|
5389
|
-
}
|
|
5390
5380
|
function invoke_jiijj(index, a1, a2, a3, a4) {
|
|
5391
5381
|
var sp = stackSave();
|
|
5392
5382
|
try {
|
|
@@ -5448,331 +5438,341 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5448
5438
|
_setThrew(1, 0);
|
|
5449
5439
|
}
|
|
5450
5440
|
}
|
|
5451
|
-
function
|
|
5441
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5452
5442
|
var sp = stackSave();
|
|
5453
5443
|
try {
|
|
5454
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5444
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5455
5445
|
} catch (e) {
|
|
5456
5446
|
stackRestore(sp);
|
|
5457
5447
|
if (e !== e + 0) throw e;
|
|
5458
5448
|
_setThrew(1, 0);
|
|
5459
5449
|
}
|
|
5460
5450
|
}
|
|
5461
|
-
function
|
|
5451
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5462
5452
|
var sp = stackSave();
|
|
5463
5453
|
try {
|
|
5464
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5454
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5465
5455
|
} catch (e) {
|
|
5466
5456
|
stackRestore(sp);
|
|
5467
5457
|
if (e !== e + 0) throw e;
|
|
5468
5458
|
_setThrew(1, 0);
|
|
5469
5459
|
}
|
|
5470
5460
|
}
|
|
5471
|
-
function
|
|
5461
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5472
5462
|
var sp = stackSave();
|
|
5473
5463
|
try {
|
|
5474
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5464
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5475
5465
|
} catch (e) {
|
|
5476
5466
|
stackRestore(sp);
|
|
5477
5467
|
if (e !== e + 0) throw e;
|
|
5478
5468
|
_setThrew(1, 0);
|
|
5479
5469
|
}
|
|
5480
5470
|
}
|
|
5481
|
-
function
|
|
5471
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5482
5472
|
var sp = stackSave();
|
|
5483
5473
|
try {
|
|
5484
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5474
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5485
5475
|
} catch (e) {
|
|
5486
5476
|
stackRestore(sp);
|
|
5487
5477
|
if (e !== e + 0) throw e;
|
|
5488
5478
|
_setThrew(1, 0);
|
|
5489
5479
|
}
|
|
5490
5480
|
}
|
|
5491
|
-
function
|
|
5481
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5492
5482
|
var sp = stackSave();
|
|
5493
5483
|
try {
|
|
5494
|
-
|
|
5484
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5495
5485
|
} catch (e) {
|
|
5496
5486
|
stackRestore(sp);
|
|
5497
5487
|
if (e !== e + 0) throw e;
|
|
5498
5488
|
_setThrew(1, 0);
|
|
5499
5489
|
}
|
|
5500
5490
|
}
|
|
5501
|
-
function
|
|
5491
|
+
function invoke_viiijj(index, a1, a2, a3, a4, a5) {
|
|
5502
5492
|
var sp = stackSave();
|
|
5503
5493
|
try {
|
|
5504
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5494
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5505
5495
|
} catch (e) {
|
|
5506
5496
|
stackRestore(sp);
|
|
5507
5497
|
if (e !== e + 0) throw e;
|
|
5508
5498
|
_setThrew(1, 0);
|
|
5509
5499
|
}
|
|
5510
5500
|
}
|
|
5511
|
-
function
|
|
5501
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5512
5502
|
var sp = stackSave();
|
|
5513
5503
|
try {
|
|
5514
|
-
|
|
5504
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5515
5505
|
} catch (e) {
|
|
5516
5506
|
stackRestore(sp);
|
|
5517
5507
|
if (e !== e + 0) throw e;
|
|
5518
5508
|
_setThrew(1, 0);
|
|
5519
5509
|
}
|
|
5520
5510
|
}
|
|
5521
|
-
function
|
|
5511
|
+
function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5522
5512
|
var sp = stackSave();
|
|
5523
5513
|
try {
|
|
5524
|
-
|
|
5514
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5525
5515
|
} catch (e) {
|
|
5526
5516
|
stackRestore(sp);
|
|
5527
5517
|
if (e !== e + 0) throw e;
|
|
5528
5518
|
_setThrew(1, 0);
|
|
5529
5519
|
}
|
|
5530
5520
|
}
|
|
5531
|
-
function
|
|
5521
|
+
function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5532
5522
|
var sp = stackSave();
|
|
5533
5523
|
try {
|
|
5534
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5524
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5535
5525
|
} catch (e) {
|
|
5536
5526
|
stackRestore(sp);
|
|
5537
5527
|
if (e !== e + 0) throw e;
|
|
5538
5528
|
_setThrew(1, 0);
|
|
5539
5529
|
}
|
|
5540
5530
|
}
|
|
5541
|
-
function
|
|
5531
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5542
5532
|
var sp = stackSave();
|
|
5543
5533
|
try {
|
|
5544
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5534
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5545
5535
|
} catch (e) {
|
|
5546
5536
|
stackRestore(sp);
|
|
5547
5537
|
if (e !== e + 0) throw e;
|
|
5548
5538
|
_setThrew(1, 0);
|
|
5549
5539
|
}
|
|
5550
5540
|
}
|
|
5551
|
-
function
|
|
5541
|
+
function invoke_iiiif(index, a1, a2, a3, a4) {
|
|
5552
5542
|
var sp = stackSave();
|
|
5553
5543
|
try {
|
|
5554
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5544
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5555
5545
|
} catch (e) {
|
|
5556
5546
|
stackRestore(sp);
|
|
5557
5547
|
if (e !== e + 0) throw e;
|
|
5558
5548
|
_setThrew(1, 0);
|
|
5559
5549
|
}
|
|
5560
5550
|
}
|
|
5561
|
-
function
|
|
5551
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5562
5552
|
var sp = stackSave();
|
|
5563
5553
|
try {
|
|
5564
|
-
return getWasmTableEntry(index)(a1);
|
|
5554
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5565
5555
|
} catch (e) {
|
|
5566
5556
|
stackRestore(sp);
|
|
5567
5557
|
if (e !== e + 0) throw e;
|
|
5568
5558
|
_setThrew(1, 0);
|
|
5569
|
-
return 0n;
|
|
5570
5559
|
}
|
|
5571
5560
|
}
|
|
5572
|
-
function
|
|
5561
|
+
function invoke_i(index) {
|
|
5573
5562
|
var sp = stackSave();
|
|
5574
5563
|
try {
|
|
5575
|
-
getWasmTableEntry(index)(
|
|
5564
|
+
return getWasmTableEntry(index)();
|
|
5576
5565
|
} catch (e) {
|
|
5577
5566
|
stackRestore(sp);
|
|
5578
5567
|
if (e !== e + 0) throw e;
|
|
5579
5568
|
_setThrew(1, 0);
|
|
5580
5569
|
}
|
|
5581
5570
|
}
|
|
5582
|
-
function
|
|
5571
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5583
5572
|
var sp = stackSave();
|
|
5584
5573
|
try {
|
|
5585
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5574
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5586
5575
|
} catch (e) {
|
|
5587
5576
|
stackRestore(sp);
|
|
5588
5577
|
if (e !== e + 0) throw e;
|
|
5589
5578
|
_setThrew(1, 0);
|
|
5590
5579
|
}
|
|
5591
5580
|
}
|
|
5592
|
-
function
|
|
5581
|
+
function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5593
5582
|
var sp = stackSave();
|
|
5594
5583
|
try {
|
|
5595
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5584
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5596
5585
|
} catch (e) {
|
|
5597
5586
|
stackRestore(sp);
|
|
5598
5587
|
if (e !== e + 0) throw e;
|
|
5599
5588
|
_setThrew(1, 0);
|
|
5600
5589
|
}
|
|
5601
5590
|
}
|
|
5602
|
-
function
|
|
5591
|
+
function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5603
5592
|
var sp = stackSave();
|
|
5604
5593
|
try {
|
|
5605
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5594
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5606
5595
|
} catch (e) {
|
|
5607
5596
|
stackRestore(sp);
|
|
5608
5597
|
if (e !== e + 0) throw e;
|
|
5609
5598
|
_setThrew(1, 0);
|
|
5610
5599
|
}
|
|
5611
5600
|
}
|
|
5612
|
-
function
|
|
5601
|
+
function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5613
5602
|
var sp = stackSave();
|
|
5614
5603
|
try {
|
|
5615
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5604
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5616
5605
|
} catch (e) {
|
|
5617
5606
|
stackRestore(sp);
|
|
5618
5607
|
if (e !== e + 0) throw e;
|
|
5619
5608
|
_setThrew(1, 0);
|
|
5620
5609
|
}
|
|
5621
5610
|
}
|
|
5622
|
-
function
|
|
5611
|
+
function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5623
5612
|
var sp = stackSave();
|
|
5624
5613
|
try {
|
|
5625
|
-
|
|
5614
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5626
5615
|
} catch (e) {
|
|
5627
5616
|
stackRestore(sp);
|
|
5628
5617
|
if (e !== e + 0) throw e;
|
|
5629
5618
|
_setThrew(1, 0);
|
|
5630
5619
|
}
|
|
5631
5620
|
}
|
|
5632
|
-
function
|
|
5621
|
+
function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5633
5622
|
var sp = stackSave();
|
|
5634
5623
|
try {
|
|
5635
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5624
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5636
5625
|
} catch (e) {
|
|
5637
5626
|
stackRestore(sp);
|
|
5638
5627
|
if (e !== e + 0) throw e;
|
|
5639
5628
|
_setThrew(1, 0);
|
|
5640
5629
|
}
|
|
5641
5630
|
}
|
|
5642
|
-
function
|
|
5631
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5643
5632
|
var sp = stackSave();
|
|
5644
5633
|
try {
|
|
5645
|
-
|
|
5634
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5646
5635
|
} catch (e) {
|
|
5647
5636
|
stackRestore(sp);
|
|
5648
5637
|
if (e !== e + 0) throw e;
|
|
5649
5638
|
_setThrew(1, 0);
|
|
5650
5639
|
}
|
|
5651
5640
|
}
|
|
5652
|
-
function
|
|
5641
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5653
5642
|
var sp = stackSave();
|
|
5654
5643
|
try {
|
|
5655
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5644
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5656
5645
|
} catch (e) {
|
|
5657
5646
|
stackRestore(sp);
|
|
5658
5647
|
if (e !== e + 0) throw e;
|
|
5659
5648
|
_setThrew(1, 0);
|
|
5660
5649
|
}
|
|
5661
5650
|
}
|
|
5662
|
-
function
|
|
5651
|
+
function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
|
|
5663
5652
|
var sp = stackSave();
|
|
5664
5653
|
try {
|
|
5665
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5654
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
|
|
5666
5655
|
} catch (e) {
|
|
5667
5656
|
stackRestore(sp);
|
|
5668
5657
|
if (e !== e + 0) throw e;
|
|
5669
5658
|
_setThrew(1, 0);
|
|
5670
5659
|
}
|
|
5671
5660
|
}
|
|
5672
|
-
function
|
|
5661
|
+
function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
|
|
5673
5662
|
var sp = stackSave();
|
|
5674
5663
|
try {
|
|
5675
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5664
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5676
5665
|
} catch (e) {
|
|
5677
5666
|
stackRestore(sp);
|
|
5678
5667
|
if (e !== e + 0) throw e;
|
|
5679
5668
|
_setThrew(1, 0);
|
|
5680
5669
|
}
|
|
5681
5670
|
}
|
|
5682
|
-
function
|
|
5671
|
+
function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5683
5672
|
var sp = stackSave();
|
|
5684
5673
|
try {
|
|
5685
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5674
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5686
5675
|
} catch (e) {
|
|
5687
5676
|
stackRestore(sp);
|
|
5688
5677
|
if (e !== e + 0) throw e;
|
|
5689
5678
|
_setThrew(1, 0);
|
|
5690
5679
|
}
|
|
5691
5680
|
}
|
|
5692
|
-
function
|
|
5681
|
+
function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5693
5682
|
var sp = stackSave();
|
|
5694
5683
|
try {
|
|
5695
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5684
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5696
5685
|
} catch (e) {
|
|
5697
5686
|
stackRestore(sp);
|
|
5698
5687
|
if (e !== e + 0) throw e;
|
|
5699
5688
|
_setThrew(1, 0);
|
|
5700
5689
|
}
|
|
5701
5690
|
}
|
|
5702
|
-
function
|
|
5691
|
+
function invoke_vif(index, a1, a2) {
|
|
5703
5692
|
var sp = stackSave();
|
|
5704
5693
|
try {
|
|
5705
|
-
|
|
5694
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5706
5695
|
} catch (e) {
|
|
5707
5696
|
stackRestore(sp);
|
|
5708
5697
|
if (e !== e + 0) throw e;
|
|
5709
5698
|
_setThrew(1, 0);
|
|
5710
5699
|
}
|
|
5711
5700
|
}
|
|
5712
|
-
function
|
|
5701
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5713
5702
|
var sp = stackSave();
|
|
5714
5703
|
try {
|
|
5715
|
-
|
|
5704
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5716
5705
|
} catch (e) {
|
|
5717
5706
|
stackRestore(sp);
|
|
5718
5707
|
if (e !== e + 0) throw e;
|
|
5719
5708
|
_setThrew(1, 0);
|
|
5720
5709
|
}
|
|
5721
5710
|
}
|
|
5722
|
-
function
|
|
5711
|
+
function invoke_vijff(index, a1, a2, a3, a4) {
|
|
5723
5712
|
var sp = stackSave();
|
|
5724
5713
|
try {
|
|
5725
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5714
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5726
5715
|
} catch (e) {
|
|
5727
5716
|
stackRestore(sp);
|
|
5728
5717
|
if (e !== e + 0) throw e;
|
|
5729
5718
|
_setThrew(1, 0);
|
|
5730
5719
|
}
|
|
5731
5720
|
}
|
|
5732
|
-
function
|
|
5721
|
+
function invoke_ji(index, a1) {
|
|
5733
5722
|
var sp = stackSave();
|
|
5734
5723
|
try {
|
|
5735
|
-
getWasmTableEntry(index)(a1
|
|
5724
|
+
return getWasmTableEntry(index)(a1);
|
|
5736
5725
|
} catch (e) {
|
|
5737
5726
|
stackRestore(sp);
|
|
5738
5727
|
if (e !== e + 0) throw e;
|
|
5739
5728
|
_setThrew(1, 0);
|
|
5729
|
+
return 0n;
|
|
5740
5730
|
}
|
|
5741
5731
|
}
|
|
5742
|
-
function
|
|
5732
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5743
5733
|
var sp = stackSave();
|
|
5744
5734
|
try {
|
|
5745
|
-
|
|
5735
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5746
5736
|
} catch (e) {
|
|
5747
5737
|
stackRestore(sp);
|
|
5748
5738
|
if (e !== e + 0) throw e;
|
|
5749
5739
|
_setThrew(1, 0);
|
|
5750
5740
|
}
|
|
5751
5741
|
}
|
|
5752
|
-
function
|
|
5742
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5753
5743
|
var sp = stackSave();
|
|
5754
5744
|
try {
|
|
5755
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5745
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5756
5746
|
} catch (e) {
|
|
5757
5747
|
stackRestore(sp);
|
|
5758
5748
|
if (e !== e + 0) throw e;
|
|
5759
5749
|
_setThrew(1, 0);
|
|
5760
5750
|
}
|
|
5761
5751
|
}
|
|
5762
|
-
function
|
|
5752
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5763
5753
|
var sp = stackSave();
|
|
5764
5754
|
try {
|
|
5765
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5755
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5766
5756
|
} catch (e) {
|
|
5767
5757
|
stackRestore(sp);
|
|
5768
5758
|
if (e !== e + 0) throw e;
|
|
5769
5759
|
_setThrew(1, 0);
|
|
5770
5760
|
}
|
|
5771
5761
|
}
|
|
5772
|
-
function
|
|
5762
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5773
5763
|
var sp = stackSave();
|
|
5774
5764
|
try {
|
|
5775
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5765
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5766
|
+
} catch (e) {
|
|
5767
|
+
stackRestore(sp);
|
|
5768
|
+
if (e !== e + 0) throw e;
|
|
5769
|
+
_setThrew(1, 0);
|
|
5770
|
+
}
|
|
5771
|
+
}
|
|
5772
|
+
function invoke_if(index, a1) {
|
|
5773
|
+
var sp = stackSave();
|
|
5774
|
+
try {
|
|
5775
|
+
return getWasmTableEntry(index)(a1);
|
|
5776
5776
|
} catch (e) {
|
|
5777
5777
|
stackRestore(sp);
|
|
5778
5778
|
if (e !== e + 0) throw e;
|
|
@@ -6018,7 +6018,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
6018
6018
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
6019
6019
|
|
|
6020
6020
|
// package.json
|
|
6021
|
-
var version = "0.0.
|
|
6021
|
+
var version = "0.0.83-canary.0";
|
|
6022
6022
|
|
|
6023
6023
|
// lib/modules/fonts.ts
|
|
6024
6024
|
var FontsAPI = class {
|