@grida/canvas-wasm 0.0.82-canary.1 → 0.0.83-canary.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +79 -79
- package/dist/index.mjs +79 -79
- package/package.json +1 -1
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package/dist/index.js
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@@ -4995,7 +4995,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { C: ___cxa_begin_catch, J: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ba: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, ca: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, K: invoke_fi, ea: invoke_fif, ya: invoke_fiii, db: invoke_fiiiif, ma: invoke_fiiiii, p: invoke_i, Ya: invoke_if, eb: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, va: invoke_iiffi, h: invoke_iii, na: invoke_iiif, f: invoke_iiii, oa: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, sa: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, zb: invoke_jiijj, n: invoke_v, la: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, I: invoke_viffffffffffffffffffff, Wa: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ra: invoke_viiiif, R: invoke_viiiiff, qa: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, ta: invoke_viiiiiff, gb: invoke_viiiiiffiiifffi, fb: invoke_viiiiiffiiifii, pa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, L: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, Va: invoke_viiiijjiiiiff, ua: invoke_viiij, Xa: invoke_viiijj, da: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ka: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
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var wasmImports = { C: ___cxa_begin_catch, J: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Wa: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, L: invoke_fi, ea: invoke_fif, ya: invoke_fiii, fb: invoke_fiiiif, na: invoke_fiiiii, p: invoke_i, Va: invoke_if, gb: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, va: invoke_iiffi, h: invoke_iii, qa: invoke_iiif, f: invoke_iiii, ra: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, _a: invoke_ji, m: invoke_jii, U: invoke_jiiii, Gb: invoke_jiijj, n: invoke_v, ma: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, I: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, Ya: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ua: invoke_viiiif, R: invoke_viiiiff, ta: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, pa: invoke_viiiiiff, bb: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, sa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, Xa: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, ab: invoke_viiiijjiiiiff, oa: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, la: invoke_viijiiiif, $a: invoke_vijff, $: invoke_viji, Za: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
|
|
4999
4999
|
var wasmExports = await createWasm();
|
|
5000
5000
|
var ___wasm_call_ctors = wasmExports["Gg"];
|
|
5001
5001
|
var _init = Module["_init"] = wasmExports["Ig"];
|
|
@@ -5382,16 +5382,6 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5382
5382
|
_setThrew(1, 0);
|
|
5383
5383
|
}
|
|
5384
5384
|
}
|
|
5385
|
-
function invoke_viij(index, a1, a2, a3) {
|
|
5386
|
-
var sp = stackSave();
|
|
5387
|
-
try {
|
|
5388
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5389
|
-
} catch (e) {
|
|
5390
|
-
stackRestore(sp);
|
|
5391
|
-
if (e !== e + 0) throw e;
|
|
5392
|
-
_setThrew(1, 0);
|
|
5393
|
-
}
|
|
5394
|
-
}
|
|
5395
5385
|
function invoke_jiijj(index, a1, a2, a3, a4) {
|
|
5396
5386
|
var sp = stackSave();
|
|
5397
5387
|
try {
|
|
@@ -5453,331 +5443,341 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5453
5443
|
_setThrew(1, 0);
|
|
5454
5444
|
}
|
|
5455
5445
|
}
|
|
5456
|
-
function
|
|
5446
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5457
5447
|
var sp = stackSave();
|
|
5458
5448
|
try {
|
|
5459
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5449
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5460
5450
|
} catch (e) {
|
|
5461
5451
|
stackRestore(sp);
|
|
5462
5452
|
if (e !== e + 0) throw e;
|
|
5463
5453
|
_setThrew(1, 0);
|
|
5464
5454
|
}
|
|
5465
5455
|
}
|
|
5466
|
-
function
|
|
5456
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5467
5457
|
var sp = stackSave();
|
|
5468
5458
|
try {
|
|
5469
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5459
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5470
5460
|
} catch (e) {
|
|
5471
5461
|
stackRestore(sp);
|
|
5472
5462
|
if (e !== e + 0) throw e;
|
|
5473
5463
|
_setThrew(1, 0);
|
|
5474
5464
|
}
|
|
5475
5465
|
}
|
|
5476
|
-
function
|
|
5466
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5477
5467
|
var sp = stackSave();
|
|
5478
5468
|
try {
|
|
5479
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5469
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5480
5470
|
} catch (e) {
|
|
5481
5471
|
stackRestore(sp);
|
|
5482
5472
|
if (e !== e + 0) throw e;
|
|
5483
5473
|
_setThrew(1, 0);
|
|
5484
5474
|
}
|
|
5485
5475
|
}
|
|
5486
|
-
function
|
|
5476
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5487
5477
|
var sp = stackSave();
|
|
5488
5478
|
try {
|
|
5489
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5479
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5490
5480
|
} catch (e) {
|
|
5491
5481
|
stackRestore(sp);
|
|
5492
5482
|
if (e !== e + 0) throw e;
|
|
5493
5483
|
_setThrew(1, 0);
|
|
5494
5484
|
}
|
|
5495
5485
|
}
|
|
5496
|
-
function
|
|
5486
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5497
5487
|
var sp = stackSave();
|
|
5498
5488
|
try {
|
|
5499
|
-
|
|
5489
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5500
5490
|
} catch (e) {
|
|
5501
5491
|
stackRestore(sp);
|
|
5502
5492
|
if (e !== e + 0) throw e;
|
|
5503
5493
|
_setThrew(1, 0);
|
|
5504
5494
|
}
|
|
5505
5495
|
}
|
|
5506
|
-
function
|
|
5496
|
+
function invoke_viiijj(index, a1, a2, a3, a4, a5) {
|
|
5507
5497
|
var sp = stackSave();
|
|
5508
5498
|
try {
|
|
5509
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5499
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5510
5500
|
} catch (e) {
|
|
5511
5501
|
stackRestore(sp);
|
|
5512
5502
|
if (e !== e + 0) throw e;
|
|
5513
5503
|
_setThrew(1, 0);
|
|
5514
5504
|
}
|
|
5515
5505
|
}
|
|
5516
|
-
function
|
|
5506
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5517
5507
|
var sp = stackSave();
|
|
5518
5508
|
try {
|
|
5519
|
-
|
|
5509
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5520
5510
|
} catch (e) {
|
|
5521
5511
|
stackRestore(sp);
|
|
5522
5512
|
if (e !== e + 0) throw e;
|
|
5523
5513
|
_setThrew(1, 0);
|
|
5524
5514
|
}
|
|
5525
5515
|
}
|
|
5526
|
-
function
|
|
5516
|
+
function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5527
5517
|
var sp = stackSave();
|
|
5528
5518
|
try {
|
|
5529
|
-
|
|
5519
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5530
5520
|
} catch (e) {
|
|
5531
5521
|
stackRestore(sp);
|
|
5532
5522
|
if (e !== e + 0) throw e;
|
|
5533
5523
|
_setThrew(1, 0);
|
|
5534
5524
|
}
|
|
5535
5525
|
}
|
|
5536
|
-
function
|
|
5526
|
+
function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5537
5527
|
var sp = stackSave();
|
|
5538
5528
|
try {
|
|
5539
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5529
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5540
5530
|
} catch (e) {
|
|
5541
5531
|
stackRestore(sp);
|
|
5542
5532
|
if (e !== e + 0) throw e;
|
|
5543
5533
|
_setThrew(1, 0);
|
|
5544
5534
|
}
|
|
5545
5535
|
}
|
|
5546
|
-
function
|
|
5536
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5547
5537
|
var sp = stackSave();
|
|
5548
5538
|
try {
|
|
5549
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5539
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5550
5540
|
} catch (e) {
|
|
5551
5541
|
stackRestore(sp);
|
|
5552
5542
|
if (e !== e + 0) throw e;
|
|
5553
5543
|
_setThrew(1, 0);
|
|
5554
5544
|
}
|
|
5555
5545
|
}
|
|
5556
|
-
function
|
|
5546
|
+
function invoke_iiiif(index, a1, a2, a3, a4) {
|
|
5557
5547
|
var sp = stackSave();
|
|
5558
5548
|
try {
|
|
5559
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5549
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5560
5550
|
} catch (e) {
|
|
5561
5551
|
stackRestore(sp);
|
|
5562
5552
|
if (e !== e + 0) throw e;
|
|
5563
5553
|
_setThrew(1, 0);
|
|
5564
5554
|
}
|
|
5565
5555
|
}
|
|
5566
|
-
function
|
|
5556
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5567
5557
|
var sp = stackSave();
|
|
5568
5558
|
try {
|
|
5569
|
-
return getWasmTableEntry(index)(a1);
|
|
5559
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5570
5560
|
} catch (e) {
|
|
5571
5561
|
stackRestore(sp);
|
|
5572
5562
|
if (e !== e + 0) throw e;
|
|
5573
5563
|
_setThrew(1, 0);
|
|
5574
|
-
return 0n;
|
|
5575
5564
|
}
|
|
5576
5565
|
}
|
|
5577
|
-
function
|
|
5566
|
+
function invoke_i(index) {
|
|
5578
5567
|
var sp = stackSave();
|
|
5579
5568
|
try {
|
|
5580
|
-
getWasmTableEntry(index)(
|
|
5569
|
+
return getWasmTableEntry(index)();
|
|
5581
5570
|
} catch (e) {
|
|
5582
5571
|
stackRestore(sp);
|
|
5583
5572
|
if (e !== e + 0) throw e;
|
|
5584
5573
|
_setThrew(1, 0);
|
|
5585
5574
|
}
|
|
5586
5575
|
}
|
|
5587
|
-
function
|
|
5576
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5588
5577
|
var sp = stackSave();
|
|
5589
5578
|
try {
|
|
5590
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5579
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5591
5580
|
} catch (e) {
|
|
5592
5581
|
stackRestore(sp);
|
|
5593
5582
|
if (e !== e + 0) throw e;
|
|
5594
5583
|
_setThrew(1, 0);
|
|
5595
5584
|
}
|
|
5596
5585
|
}
|
|
5597
|
-
function
|
|
5586
|
+
function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5598
5587
|
var sp = stackSave();
|
|
5599
5588
|
try {
|
|
5600
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5589
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5601
5590
|
} catch (e) {
|
|
5602
5591
|
stackRestore(sp);
|
|
5603
5592
|
if (e !== e + 0) throw e;
|
|
5604
5593
|
_setThrew(1, 0);
|
|
5605
5594
|
}
|
|
5606
5595
|
}
|
|
5607
|
-
function
|
|
5596
|
+
function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5608
5597
|
var sp = stackSave();
|
|
5609
5598
|
try {
|
|
5610
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5599
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5611
5600
|
} catch (e) {
|
|
5612
5601
|
stackRestore(sp);
|
|
5613
5602
|
if (e !== e + 0) throw e;
|
|
5614
5603
|
_setThrew(1, 0);
|
|
5615
5604
|
}
|
|
5616
5605
|
}
|
|
5617
|
-
function
|
|
5606
|
+
function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5618
5607
|
var sp = stackSave();
|
|
5619
5608
|
try {
|
|
5620
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5609
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5621
5610
|
} catch (e) {
|
|
5622
5611
|
stackRestore(sp);
|
|
5623
5612
|
if (e !== e + 0) throw e;
|
|
5624
5613
|
_setThrew(1, 0);
|
|
5625
5614
|
}
|
|
5626
5615
|
}
|
|
5627
|
-
function
|
|
5616
|
+
function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5628
5617
|
var sp = stackSave();
|
|
5629
5618
|
try {
|
|
5630
|
-
|
|
5619
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5631
5620
|
} catch (e) {
|
|
5632
5621
|
stackRestore(sp);
|
|
5633
5622
|
if (e !== e + 0) throw e;
|
|
5634
5623
|
_setThrew(1, 0);
|
|
5635
5624
|
}
|
|
5636
5625
|
}
|
|
5637
|
-
function
|
|
5626
|
+
function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5638
5627
|
var sp = stackSave();
|
|
5639
5628
|
try {
|
|
5640
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5629
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5641
5630
|
} catch (e) {
|
|
5642
5631
|
stackRestore(sp);
|
|
5643
5632
|
if (e !== e + 0) throw e;
|
|
5644
5633
|
_setThrew(1, 0);
|
|
5645
5634
|
}
|
|
5646
5635
|
}
|
|
5647
|
-
function
|
|
5636
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5648
5637
|
var sp = stackSave();
|
|
5649
5638
|
try {
|
|
5650
|
-
|
|
5639
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5651
5640
|
} catch (e) {
|
|
5652
5641
|
stackRestore(sp);
|
|
5653
5642
|
if (e !== e + 0) throw e;
|
|
5654
5643
|
_setThrew(1, 0);
|
|
5655
5644
|
}
|
|
5656
5645
|
}
|
|
5657
|
-
function
|
|
5646
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5658
5647
|
var sp = stackSave();
|
|
5659
5648
|
try {
|
|
5660
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5649
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5661
5650
|
} catch (e) {
|
|
5662
5651
|
stackRestore(sp);
|
|
5663
5652
|
if (e !== e + 0) throw e;
|
|
5664
5653
|
_setThrew(1, 0);
|
|
5665
5654
|
}
|
|
5666
5655
|
}
|
|
5667
|
-
function
|
|
5656
|
+
function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
|
|
5668
5657
|
var sp = stackSave();
|
|
5669
5658
|
try {
|
|
5670
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5659
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
|
|
5671
5660
|
} catch (e) {
|
|
5672
5661
|
stackRestore(sp);
|
|
5673
5662
|
if (e !== e + 0) throw e;
|
|
5674
5663
|
_setThrew(1, 0);
|
|
5675
5664
|
}
|
|
5676
5665
|
}
|
|
5677
|
-
function
|
|
5666
|
+
function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
|
|
5678
5667
|
var sp = stackSave();
|
|
5679
5668
|
try {
|
|
5680
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5669
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5681
5670
|
} catch (e) {
|
|
5682
5671
|
stackRestore(sp);
|
|
5683
5672
|
if (e !== e + 0) throw e;
|
|
5684
5673
|
_setThrew(1, 0);
|
|
5685
5674
|
}
|
|
5686
5675
|
}
|
|
5687
|
-
function
|
|
5676
|
+
function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5688
5677
|
var sp = stackSave();
|
|
5689
5678
|
try {
|
|
5690
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5679
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5691
5680
|
} catch (e) {
|
|
5692
5681
|
stackRestore(sp);
|
|
5693
5682
|
if (e !== e + 0) throw e;
|
|
5694
5683
|
_setThrew(1, 0);
|
|
5695
5684
|
}
|
|
5696
5685
|
}
|
|
5697
|
-
function
|
|
5686
|
+
function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5698
5687
|
var sp = stackSave();
|
|
5699
5688
|
try {
|
|
5700
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5689
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5701
5690
|
} catch (e) {
|
|
5702
5691
|
stackRestore(sp);
|
|
5703
5692
|
if (e !== e + 0) throw e;
|
|
5704
5693
|
_setThrew(1, 0);
|
|
5705
5694
|
}
|
|
5706
5695
|
}
|
|
5707
|
-
function
|
|
5696
|
+
function invoke_vif(index, a1, a2) {
|
|
5708
5697
|
var sp = stackSave();
|
|
5709
5698
|
try {
|
|
5710
|
-
|
|
5699
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5711
5700
|
} catch (e) {
|
|
5712
5701
|
stackRestore(sp);
|
|
5713
5702
|
if (e !== e + 0) throw e;
|
|
5714
5703
|
_setThrew(1, 0);
|
|
5715
5704
|
}
|
|
5716
5705
|
}
|
|
5717
|
-
function
|
|
5706
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5718
5707
|
var sp = stackSave();
|
|
5719
5708
|
try {
|
|
5720
|
-
|
|
5709
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5721
5710
|
} catch (e) {
|
|
5722
5711
|
stackRestore(sp);
|
|
5723
5712
|
if (e !== e + 0) throw e;
|
|
5724
5713
|
_setThrew(1, 0);
|
|
5725
5714
|
}
|
|
5726
5715
|
}
|
|
5727
|
-
function
|
|
5716
|
+
function invoke_vijff(index, a1, a2, a3, a4) {
|
|
5728
5717
|
var sp = stackSave();
|
|
5729
5718
|
try {
|
|
5730
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5719
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5731
5720
|
} catch (e) {
|
|
5732
5721
|
stackRestore(sp);
|
|
5733
5722
|
if (e !== e + 0) throw e;
|
|
5734
5723
|
_setThrew(1, 0);
|
|
5735
5724
|
}
|
|
5736
5725
|
}
|
|
5737
|
-
function
|
|
5726
|
+
function invoke_ji(index, a1) {
|
|
5738
5727
|
var sp = stackSave();
|
|
5739
5728
|
try {
|
|
5740
|
-
getWasmTableEntry(index)(a1
|
|
5729
|
+
return getWasmTableEntry(index)(a1);
|
|
5741
5730
|
} catch (e) {
|
|
5742
5731
|
stackRestore(sp);
|
|
5743
5732
|
if (e !== e + 0) throw e;
|
|
5744
5733
|
_setThrew(1, 0);
|
|
5734
|
+
return 0n;
|
|
5745
5735
|
}
|
|
5746
5736
|
}
|
|
5747
|
-
function
|
|
5737
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5748
5738
|
var sp = stackSave();
|
|
5749
5739
|
try {
|
|
5750
|
-
|
|
5740
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5751
5741
|
} catch (e) {
|
|
5752
5742
|
stackRestore(sp);
|
|
5753
5743
|
if (e !== e + 0) throw e;
|
|
5754
5744
|
_setThrew(1, 0);
|
|
5755
5745
|
}
|
|
5756
5746
|
}
|
|
5757
|
-
function
|
|
5747
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5758
5748
|
var sp = stackSave();
|
|
5759
5749
|
try {
|
|
5760
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5750
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5761
5751
|
} catch (e) {
|
|
5762
5752
|
stackRestore(sp);
|
|
5763
5753
|
if (e !== e + 0) throw e;
|
|
5764
5754
|
_setThrew(1, 0);
|
|
5765
5755
|
}
|
|
5766
5756
|
}
|
|
5767
|
-
function
|
|
5757
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5768
5758
|
var sp = stackSave();
|
|
5769
5759
|
try {
|
|
5770
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5760
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5771
5761
|
} catch (e) {
|
|
5772
5762
|
stackRestore(sp);
|
|
5773
5763
|
if (e !== e + 0) throw e;
|
|
5774
5764
|
_setThrew(1, 0);
|
|
5775
5765
|
}
|
|
5776
5766
|
}
|
|
5777
|
-
function
|
|
5767
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5778
5768
|
var sp = stackSave();
|
|
5779
5769
|
try {
|
|
5780
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5770
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5771
|
+
} catch (e) {
|
|
5772
|
+
stackRestore(sp);
|
|
5773
|
+
if (e !== e + 0) throw e;
|
|
5774
|
+
_setThrew(1, 0);
|
|
5775
|
+
}
|
|
5776
|
+
}
|
|
5777
|
+
function invoke_if(index, a1) {
|
|
5778
|
+
var sp = stackSave();
|
|
5779
|
+
try {
|
|
5780
|
+
return getWasmTableEntry(index)(a1);
|
|
5781
5781
|
} catch (e) {
|
|
5782
5782
|
stackRestore(sp);
|
|
5783
5783
|
if (e !== e + 0) throw e;
|
|
@@ -6029,7 +6029,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
6029
6029
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
6030
6030
|
|
|
6031
6031
|
// package.json
|
|
6032
|
-
var version = "0.0.
|
|
6032
|
+
var version = "0.0.83-canary.0";
|
|
6033
6033
|
|
|
6034
6034
|
// lib/modules/fonts.ts
|
|
6035
6035
|
var FontsAPI = class {
|