@grida/canvas-wasm 0.0.82-canary.0 → 0.0.83-canary.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +83 -83
- package/dist/index.mjs +83 -83
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { C: ___cxa_begin_catch, I: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, J: invoke_fi, ea: invoke_fif, ya: invoke_fiii, gb: invoke_fiiiif, pa: invoke_fiiiii, p: invoke_i, Ya: invoke_if, zb: invoke_iffiiiiiiii, h: invoke_ii, E: invoke_iif, ta: invoke_iiffi, g: invoke_iii, la: invoke_iiif, f: invoke_iiii, ma: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, Va: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, sa: invoke_viiiif, R: invoke_viiiiff, ra: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, qa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, fb: invoke_viiiijjiiiiff, ua: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
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+
var wasmImports = { C: ___cxa_begin_catch, J: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Wa: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, L: invoke_fi, ea: invoke_fif, ya: invoke_fiii, fb: invoke_fiiiif, na: invoke_fiiiii, p: invoke_i, Va: invoke_if, gb: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, va: invoke_iiffi, h: invoke_iii, qa: invoke_iiif, f: invoke_iiii, ra: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, _a: invoke_ji, m: invoke_jii, U: invoke_jiiii, Gb: invoke_jiijj, n: invoke_v, ma: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, I: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, Ya: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ua: invoke_viiiif, R: invoke_viiiiff, ta: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, pa: invoke_viiiiiff, bb: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, sa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, Xa: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, ab: invoke_viiiijjiiiiff, oa: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, la: invoke_viijiiiif, $a: invoke_vijff, $: invoke_viji, Za: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
|
|
4994
4994
|
var wasmExports = await createWasm();
|
|
4995
4995
|
var ___wasm_call_ctors = wasmExports["Gg"];
|
|
4996
4996
|
var _init = Module["_init"] = wasmExports["Ig"];
|
|
@@ -5377,24 +5377,15 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5377
5377
|
_setThrew(1, 0);
|
|
5378
5378
|
}
|
|
5379
5379
|
}
|
|
5380
|
-
function
|
|
5381
|
-
var sp = stackSave();
|
|
5382
|
-
try {
|
|
5383
|
-
return getWasmTableEntry(index)(a1, a2);
|
|
5384
|
-
} catch (e) {
|
|
5385
|
-
stackRestore(sp);
|
|
5386
|
-
if (e !== e + 0) throw e;
|
|
5387
|
-
_setThrew(1, 0);
|
|
5388
|
-
}
|
|
5389
|
-
}
|
|
5390
|
-
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5380
|
+
function invoke_jiijj(index, a1, a2, a3, a4) {
|
|
5391
5381
|
var sp = stackSave();
|
|
5392
5382
|
try {
|
|
5393
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5383
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5394
5384
|
} catch (e) {
|
|
5395
5385
|
stackRestore(sp);
|
|
5396
5386
|
if (e !== e + 0) throw e;
|
|
5397
5387
|
_setThrew(1, 0);
|
|
5388
|
+
return 0n;
|
|
5398
5389
|
}
|
|
5399
5390
|
}
|
|
5400
5391
|
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
@@ -5437,77 +5428,77 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5437
5428
|
_setThrew(1, 0);
|
|
5438
5429
|
}
|
|
5439
5430
|
}
|
|
5440
|
-
function
|
|
5431
|
+
function invoke_iif(index, a1, a2) {
|
|
5441
5432
|
var sp = stackSave();
|
|
5442
5433
|
try {
|
|
5443
|
-
getWasmTableEntry(index)(a1, a2
|
|
5434
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5444
5435
|
} catch (e) {
|
|
5445
5436
|
stackRestore(sp);
|
|
5446
5437
|
if (e !== e + 0) throw e;
|
|
5447
5438
|
_setThrew(1, 0);
|
|
5448
5439
|
}
|
|
5449
5440
|
}
|
|
5450
|
-
function
|
|
5441
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5451
5442
|
var sp = stackSave();
|
|
5452
5443
|
try {
|
|
5453
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5444
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5454
5445
|
} catch (e) {
|
|
5455
5446
|
stackRestore(sp);
|
|
5456
5447
|
if (e !== e + 0) throw e;
|
|
5457
5448
|
_setThrew(1, 0);
|
|
5458
5449
|
}
|
|
5459
5450
|
}
|
|
5460
|
-
function
|
|
5451
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5461
5452
|
var sp = stackSave();
|
|
5462
5453
|
try {
|
|
5463
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5454
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5464
5455
|
} catch (e) {
|
|
5465
5456
|
stackRestore(sp);
|
|
5466
5457
|
if (e !== e + 0) throw e;
|
|
5467
5458
|
_setThrew(1, 0);
|
|
5468
5459
|
}
|
|
5469
5460
|
}
|
|
5470
|
-
function
|
|
5461
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5471
5462
|
var sp = stackSave();
|
|
5472
5463
|
try {
|
|
5473
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5464
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5474
5465
|
} catch (e) {
|
|
5475
5466
|
stackRestore(sp);
|
|
5476
5467
|
if (e !== e + 0) throw e;
|
|
5477
5468
|
_setThrew(1, 0);
|
|
5478
5469
|
}
|
|
5479
5470
|
}
|
|
5480
|
-
function
|
|
5471
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5481
5472
|
var sp = stackSave();
|
|
5482
5473
|
try {
|
|
5483
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5474
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5484
5475
|
} catch (e) {
|
|
5485
5476
|
stackRestore(sp);
|
|
5486
5477
|
if (e !== e + 0) throw e;
|
|
5487
5478
|
_setThrew(1, 0);
|
|
5488
5479
|
}
|
|
5489
5480
|
}
|
|
5490
|
-
function
|
|
5481
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5491
5482
|
var sp = stackSave();
|
|
5492
5483
|
try {
|
|
5493
|
-
|
|
5484
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5494
5485
|
} catch (e) {
|
|
5495
5486
|
stackRestore(sp);
|
|
5496
5487
|
if (e !== e + 0) throw e;
|
|
5497
5488
|
_setThrew(1, 0);
|
|
5498
5489
|
}
|
|
5499
5490
|
}
|
|
5500
|
-
function
|
|
5491
|
+
function invoke_viiijj(index, a1, a2, a3, a4, a5) {
|
|
5501
5492
|
var sp = stackSave();
|
|
5502
5493
|
try {
|
|
5503
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5494
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5504
5495
|
} catch (e) {
|
|
5505
5496
|
stackRestore(sp);
|
|
5506
5497
|
if (e !== e + 0) throw e;
|
|
5507
5498
|
_setThrew(1, 0);
|
|
5508
5499
|
}
|
|
5509
5500
|
}
|
|
5510
|
-
function
|
|
5501
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5511
5502
|
var sp = stackSave();
|
|
5512
5503
|
try {
|
|
5513
5504
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5517,266 +5508,275 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5517
5508
|
_setThrew(1, 0);
|
|
5518
5509
|
}
|
|
5519
5510
|
}
|
|
5520
|
-
function
|
|
5511
|
+
function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5521
5512
|
var sp = stackSave();
|
|
5522
5513
|
try {
|
|
5523
|
-
|
|
5514
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5524
5515
|
} catch (e) {
|
|
5525
5516
|
stackRestore(sp);
|
|
5526
5517
|
if (e !== e + 0) throw e;
|
|
5527
5518
|
_setThrew(1, 0);
|
|
5528
5519
|
}
|
|
5529
5520
|
}
|
|
5530
|
-
function
|
|
5521
|
+
function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5531
5522
|
var sp = stackSave();
|
|
5532
5523
|
try {
|
|
5533
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5524
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5534
5525
|
} catch (e) {
|
|
5535
5526
|
stackRestore(sp);
|
|
5536
5527
|
if (e !== e + 0) throw e;
|
|
5537
5528
|
_setThrew(1, 0);
|
|
5538
5529
|
}
|
|
5539
5530
|
}
|
|
5540
|
-
function
|
|
5531
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5541
5532
|
var sp = stackSave();
|
|
5542
5533
|
try {
|
|
5543
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5534
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5544
5535
|
} catch (e) {
|
|
5545
5536
|
stackRestore(sp);
|
|
5546
5537
|
if (e !== e + 0) throw e;
|
|
5547
5538
|
_setThrew(1, 0);
|
|
5548
5539
|
}
|
|
5549
5540
|
}
|
|
5550
|
-
function
|
|
5541
|
+
function invoke_iiiif(index, a1, a2, a3, a4) {
|
|
5551
5542
|
var sp = stackSave();
|
|
5552
5543
|
try {
|
|
5553
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5544
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5554
5545
|
} catch (e) {
|
|
5555
5546
|
stackRestore(sp);
|
|
5556
5547
|
if (e !== e + 0) throw e;
|
|
5557
5548
|
_setThrew(1, 0);
|
|
5558
5549
|
}
|
|
5559
5550
|
}
|
|
5560
|
-
function
|
|
5551
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5561
5552
|
var sp = stackSave();
|
|
5562
5553
|
try {
|
|
5563
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5554
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5564
5555
|
} catch (e) {
|
|
5565
5556
|
stackRestore(sp);
|
|
5566
5557
|
if (e !== e + 0) throw e;
|
|
5567
5558
|
_setThrew(1, 0);
|
|
5568
5559
|
}
|
|
5569
5560
|
}
|
|
5570
|
-
function
|
|
5561
|
+
function invoke_i(index) {
|
|
5571
5562
|
var sp = stackSave();
|
|
5572
5563
|
try {
|
|
5573
|
-
getWasmTableEntry(index)(
|
|
5564
|
+
return getWasmTableEntry(index)();
|
|
5574
5565
|
} catch (e) {
|
|
5575
5566
|
stackRestore(sp);
|
|
5576
5567
|
if (e !== e + 0) throw e;
|
|
5577
5568
|
_setThrew(1, 0);
|
|
5578
5569
|
}
|
|
5579
5570
|
}
|
|
5580
|
-
function
|
|
5571
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5581
5572
|
var sp = stackSave();
|
|
5582
5573
|
try {
|
|
5583
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5574
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5584
5575
|
} catch (e) {
|
|
5585
5576
|
stackRestore(sp);
|
|
5586
5577
|
if (e !== e + 0) throw e;
|
|
5587
5578
|
_setThrew(1, 0);
|
|
5588
5579
|
}
|
|
5589
5580
|
}
|
|
5590
|
-
function
|
|
5581
|
+
function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5591
5582
|
var sp = stackSave();
|
|
5592
5583
|
try {
|
|
5593
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5584
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5594
5585
|
} catch (e) {
|
|
5595
5586
|
stackRestore(sp);
|
|
5596
5587
|
if (e !== e + 0) throw e;
|
|
5597
5588
|
_setThrew(1, 0);
|
|
5598
5589
|
}
|
|
5599
5590
|
}
|
|
5600
|
-
function
|
|
5591
|
+
function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5601
5592
|
var sp = stackSave();
|
|
5602
5593
|
try {
|
|
5603
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13
|
|
5594
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5604
5595
|
} catch (e) {
|
|
5605
5596
|
stackRestore(sp);
|
|
5606
5597
|
if (e !== e + 0) throw e;
|
|
5607
5598
|
_setThrew(1, 0);
|
|
5608
5599
|
}
|
|
5609
5600
|
}
|
|
5610
|
-
function
|
|
5601
|
+
function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5611
5602
|
var sp = stackSave();
|
|
5612
5603
|
try {
|
|
5613
|
-
|
|
5604
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5614
5605
|
} catch (e) {
|
|
5615
5606
|
stackRestore(sp);
|
|
5616
5607
|
if (e !== e + 0) throw e;
|
|
5617
5608
|
_setThrew(1, 0);
|
|
5618
5609
|
}
|
|
5619
5610
|
}
|
|
5620
|
-
function
|
|
5611
|
+
function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5621
5612
|
var sp = stackSave();
|
|
5622
5613
|
try {
|
|
5623
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5614
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5624
5615
|
} catch (e) {
|
|
5625
5616
|
stackRestore(sp);
|
|
5626
5617
|
if (e !== e + 0) throw e;
|
|
5627
5618
|
_setThrew(1, 0);
|
|
5628
5619
|
}
|
|
5629
5620
|
}
|
|
5630
|
-
function
|
|
5621
|
+
function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5631
5622
|
var sp = stackSave();
|
|
5632
5623
|
try {
|
|
5633
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5624
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5634
5625
|
} catch (e) {
|
|
5635
5626
|
stackRestore(sp);
|
|
5636
5627
|
if (e !== e + 0) throw e;
|
|
5637
5628
|
_setThrew(1, 0);
|
|
5638
5629
|
}
|
|
5639
5630
|
}
|
|
5640
|
-
function
|
|
5631
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5641
5632
|
var sp = stackSave();
|
|
5642
5633
|
try {
|
|
5643
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5634
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5644
5635
|
} catch (e) {
|
|
5645
5636
|
stackRestore(sp);
|
|
5646
5637
|
if (e !== e + 0) throw e;
|
|
5647
5638
|
_setThrew(1, 0);
|
|
5648
5639
|
}
|
|
5649
5640
|
}
|
|
5650
|
-
function
|
|
5641
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5651
5642
|
var sp = stackSave();
|
|
5652
5643
|
try {
|
|
5653
|
-
|
|
5644
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5654
5645
|
} catch (e) {
|
|
5655
5646
|
stackRestore(sp);
|
|
5656
5647
|
if (e !== e + 0) throw e;
|
|
5657
5648
|
_setThrew(1, 0);
|
|
5658
5649
|
}
|
|
5659
5650
|
}
|
|
5660
|
-
function
|
|
5651
|
+
function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
|
|
5661
5652
|
var sp = stackSave();
|
|
5662
5653
|
try {
|
|
5663
|
-
|
|
5654
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
|
|
5664
5655
|
} catch (e) {
|
|
5665
5656
|
stackRestore(sp);
|
|
5666
5657
|
if (e !== e + 0) throw e;
|
|
5667
5658
|
_setThrew(1, 0);
|
|
5668
5659
|
}
|
|
5669
5660
|
}
|
|
5670
|
-
function
|
|
5661
|
+
function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
|
|
5671
5662
|
var sp = stackSave();
|
|
5672
5663
|
try {
|
|
5673
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5664
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5674
5665
|
} catch (e) {
|
|
5675
5666
|
stackRestore(sp);
|
|
5676
5667
|
if (e !== e + 0) throw e;
|
|
5677
5668
|
_setThrew(1, 0);
|
|
5678
5669
|
}
|
|
5679
5670
|
}
|
|
5680
|
-
function
|
|
5671
|
+
function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5681
5672
|
var sp = stackSave();
|
|
5682
5673
|
try {
|
|
5683
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5674
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5684
5675
|
} catch (e) {
|
|
5685
5676
|
stackRestore(sp);
|
|
5686
5677
|
if (e !== e + 0) throw e;
|
|
5687
5678
|
_setThrew(1, 0);
|
|
5688
5679
|
}
|
|
5689
5680
|
}
|
|
5690
|
-
function
|
|
5681
|
+
function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5691
5682
|
var sp = stackSave();
|
|
5692
5683
|
try {
|
|
5693
|
-
|
|
5684
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5694
5685
|
} catch (e) {
|
|
5695
5686
|
stackRestore(sp);
|
|
5696
5687
|
if (e !== e + 0) throw e;
|
|
5697
5688
|
_setThrew(1, 0);
|
|
5698
|
-
return 0n;
|
|
5699
5689
|
}
|
|
5700
5690
|
}
|
|
5701
|
-
function
|
|
5691
|
+
function invoke_vif(index, a1, a2) {
|
|
5702
5692
|
var sp = stackSave();
|
|
5703
5693
|
try {
|
|
5704
|
-
getWasmTableEntry(index)(a1, a2
|
|
5694
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5705
5695
|
} catch (e) {
|
|
5706
5696
|
stackRestore(sp);
|
|
5707
5697
|
if (e !== e + 0) throw e;
|
|
5708
5698
|
_setThrew(1, 0);
|
|
5709
5699
|
}
|
|
5710
5700
|
}
|
|
5711
|
-
function
|
|
5701
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5712
5702
|
var sp = stackSave();
|
|
5713
5703
|
try {
|
|
5714
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5704
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5715
5705
|
} catch (e) {
|
|
5716
5706
|
stackRestore(sp);
|
|
5717
5707
|
if (e !== e + 0) throw e;
|
|
5718
5708
|
_setThrew(1, 0);
|
|
5719
5709
|
}
|
|
5720
5710
|
}
|
|
5721
|
-
function
|
|
5711
|
+
function invoke_vijff(index, a1, a2, a3, a4) {
|
|
5722
5712
|
var sp = stackSave();
|
|
5723
5713
|
try {
|
|
5724
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5714
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5725
5715
|
} catch (e) {
|
|
5726
5716
|
stackRestore(sp);
|
|
5727
5717
|
if (e !== e + 0) throw e;
|
|
5728
5718
|
_setThrew(1, 0);
|
|
5729
5719
|
}
|
|
5730
5720
|
}
|
|
5731
|
-
function
|
|
5721
|
+
function invoke_ji(index, a1) {
|
|
5732
5722
|
var sp = stackSave();
|
|
5733
5723
|
try {
|
|
5734
|
-
return getWasmTableEntry(index)(a1
|
|
5724
|
+
return getWasmTableEntry(index)(a1);
|
|
5735
5725
|
} catch (e) {
|
|
5736
5726
|
stackRestore(sp);
|
|
5737
5727
|
if (e !== e + 0) throw e;
|
|
5738
5728
|
_setThrew(1, 0);
|
|
5729
|
+
return 0n;
|
|
5739
5730
|
}
|
|
5740
5731
|
}
|
|
5741
|
-
function
|
|
5732
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5742
5733
|
var sp = stackSave();
|
|
5743
5734
|
try {
|
|
5744
|
-
|
|
5735
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5745
5736
|
} catch (e) {
|
|
5746
5737
|
stackRestore(sp);
|
|
5747
5738
|
if (e !== e + 0) throw e;
|
|
5748
5739
|
_setThrew(1, 0);
|
|
5749
5740
|
}
|
|
5750
5741
|
}
|
|
5751
|
-
function
|
|
5742
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5752
5743
|
var sp = stackSave();
|
|
5753
5744
|
try {
|
|
5754
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5745
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5755
5746
|
} catch (e) {
|
|
5756
5747
|
stackRestore(sp);
|
|
5757
5748
|
if (e !== e + 0) throw e;
|
|
5758
5749
|
_setThrew(1, 0);
|
|
5759
5750
|
}
|
|
5760
5751
|
}
|
|
5761
|
-
function
|
|
5752
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5762
5753
|
var sp = stackSave();
|
|
5763
5754
|
try {
|
|
5764
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11
|
|
5755
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5765
5756
|
} catch (e) {
|
|
5766
5757
|
stackRestore(sp);
|
|
5767
5758
|
if (e !== e + 0) throw e;
|
|
5768
5759
|
_setThrew(1, 0);
|
|
5769
5760
|
}
|
|
5770
5761
|
}
|
|
5771
|
-
function
|
|
5762
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5772
5763
|
var sp = stackSave();
|
|
5773
5764
|
try {
|
|
5774
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5765
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5766
|
+
} catch (e) {
|
|
5767
|
+
stackRestore(sp);
|
|
5768
|
+
if (e !== e + 0) throw e;
|
|
5769
|
+
_setThrew(1, 0);
|
|
5770
|
+
}
|
|
5771
|
+
}
|
|
5772
|
+
function invoke_if(index, a1) {
|
|
5773
|
+
var sp = stackSave();
|
|
5774
|
+
try {
|
|
5775
|
+
return getWasmTableEntry(index)(a1);
|
|
5775
5776
|
} catch (e) {
|
|
5776
5777
|
stackRestore(sp);
|
|
5777
5778
|
if (e !== e + 0) throw e;
|
|
5778
5779
|
_setThrew(1, 0);
|
|
5779
|
-
return 0n;
|
|
5780
5780
|
}
|
|
5781
5781
|
}
|
|
5782
5782
|
function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
@@ -6018,7 +6018,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
6018
6018
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
6019
6019
|
|
|
6020
6020
|
// package.json
|
|
6021
|
-
var version = "0.0.
|
|
6021
|
+
var version = "0.0.83-canary.0";
|
|
6022
6022
|
|
|
6023
6023
|
// lib/modules/fonts.ts
|
|
6024
6024
|
var FontsAPI = class {
|