@grida/canvas-wasm 0.0.82-canary.0 → 0.0.83-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { C: ___cxa_begin_catch, I: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, J: invoke_fi, ea: invoke_fif, ya: invoke_fiii, gb: invoke_fiiiif, pa: invoke_fiiiii, p: invoke_i, Ya: invoke_if, zb: invoke_iffiiiiiiii, h: invoke_ii, E: invoke_iif, ta: invoke_iiffi, g: invoke_iii, la: invoke_iiif, f: invoke_iiii, ma: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, Va: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, sa: invoke_viiiif, R: invoke_viiiiff, ra: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, qa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, fb: invoke_viiiijjiiiiff, ua: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, J: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Wa: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, L: invoke_fi, ea: invoke_fif, ya: invoke_fiii, fb: invoke_fiiiif, na: invoke_fiiiii, p: invoke_i, Va: invoke_if, gb: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, va: invoke_iiffi, h: invoke_iii, qa: invoke_iiif, f: invoke_iiii, ra: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, _a: invoke_ji, m: invoke_jii, U: invoke_jiiii, Gb: invoke_jiijj, n: invoke_v, ma: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, I: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, Ya: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ua: invoke_viiiif, R: invoke_viiiiff, ta: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, pa: invoke_viiiiiff, bb: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, sa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, Xa: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, ab: invoke_viiiijjiiiiff, oa: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, la: invoke_viijiiiif, $a: invoke_vijff, $: invoke_viji, Za: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
4995
  var ___wasm_call_ctors = wasmExports["Gg"];
4996
4996
  var _init = Module["_init"] = wasmExports["Ig"];
@@ -5377,24 +5377,15 @@ var require_grida_canvas_wasm = __commonJS({
5377
5377
  _setThrew(1, 0);
5378
5378
  }
5379
5379
  }
5380
- function invoke_iif(index, a1, a2) {
5381
- var sp = stackSave();
5382
- try {
5383
- return getWasmTableEntry(index)(a1, a2);
5384
- } catch (e) {
5385
- stackRestore(sp);
5386
- if (e !== e + 0) throw e;
5387
- _setThrew(1, 0);
5388
- }
5389
- }
5390
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5380
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5391
5381
  var sp = stackSave();
5392
5382
  try {
5393
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5383
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5394
5384
  } catch (e) {
5395
5385
  stackRestore(sp);
5396
5386
  if (e !== e + 0) throw e;
5397
5387
  _setThrew(1, 0);
5388
+ return 0n;
5398
5389
  }
5399
5390
  }
5400
5391
  function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
@@ -5437,77 +5428,77 @@ var require_grida_canvas_wasm = __commonJS({
5437
5428
  _setThrew(1, 0);
5438
5429
  }
5439
5430
  }
5440
- function invoke_viif(index, a1, a2, a3) {
5431
+ function invoke_iif(index, a1, a2) {
5441
5432
  var sp = stackSave();
5442
5433
  try {
5443
- getWasmTableEntry(index)(a1, a2, a3);
5434
+ return getWasmTableEntry(index)(a1, a2);
5444
5435
  } catch (e) {
5445
5436
  stackRestore(sp);
5446
5437
  if (e !== e + 0) throw e;
5447
5438
  _setThrew(1, 0);
5448
5439
  }
5449
5440
  }
5450
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5441
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5451
5442
  var sp = stackSave();
5452
5443
  try {
5453
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5444
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5454
5445
  } catch (e) {
5455
5446
  stackRestore(sp);
5456
5447
  if (e !== e + 0) throw e;
5457
5448
  _setThrew(1, 0);
5458
5449
  }
5459
5450
  }
5460
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5451
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5461
5452
  var sp = stackSave();
5462
5453
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5454
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5464
5455
  } catch (e) {
5465
5456
  stackRestore(sp);
5466
5457
  if (e !== e + 0) throw e;
5467
5458
  _setThrew(1, 0);
5468
5459
  }
5469
5460
  }
5470
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5461
+ function invoke_viif(index, a1, a2, a3) {
5471
5462
  var sp = stackSave();
5472
5463
  try {
5473
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5464
+ getWasmTableEntry(index)(a1, a2, a3);
5474
5465
  } catch (e) {
5475
5466
  stackRestore(sp);
5476
5467
  if (e !== e + 0) throw e;
5477
5468
  _setThrew(1, 0);
5478
5469
  }
5479
5470
  }
5480
- function invoke_viiij(index, a1, a2, a3, a4) {
5471
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5481
5472
  var sp = stackSave();
5482
5473
  try {
5483
- getWasmTableEntry(index)(a1, a2, a3, a4);
5474
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5484
5475
  } catch (e) {
5485
5476
  stackRestore(sp);
5486
5477
  if (e !== e + 0) throw e;
5487
5478
  _setThrew(1, 0);
5488
5479
  }
5489
5480
  }
5490
- function invoke_i(index) {
5481
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5491
5482
  var sp = stackSave();
5492
5483
  try {
5493
- return getWasmTableEntry(index)();
5484
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5494
5485
  } catch (e) {
5495
5486
  stackRestore(sp);
5496
5487
  if (e !== e + 0) throw e;
5497
5488
  _setThrew(1, 0);
5498
5489
  }
5499
5490
  }
5500
- function invoke_viij(index, a1, a2, a3) {
5491
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5501
5492
  var sp = stackSave();
5502
5493
  try {
5503
- getWasmTableEntry(index)(a1, a2, a3);
5494
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5504
5495
  } catch (e) {
5505
5496
  stackRestore(sp);
5506
5497
  if (e !== e + 0) throw e;
5507
5498
  _setThrew(1, 0);
5508
5499
  }
5509
5500
  }
5510
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5501
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5511
5502
  var sp = stackSave();
5512
5503
  try {
5513
5504
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5517,266 +5508,275 @@ var require_grida_canvas_wasm = __commonJS({
5517
5508
  _setThrew(1, 0);
5518
5509
  }
5519
5510
  }
5520
- function invoke_iiffi(index, a1, a2, a3, a4) {
5511
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5521
5512
  var sp = stackSave();
5522
5513
  try {
5523
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5514
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5524
5515
  } catch (e) {
5525
5516
  stackRestore(sp);
5526
5517
  if (e !== e + 0) throw e;
5527
5518
  _setThrew(1, 0);
5528
5519
  }
5529
5520
  }
5530
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5521
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5531
5522
  var sp = stackSave();
5532
5523
  try {
5533
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5524
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5534
5525
  } catch (e) {
5535
5526
  stackRestore(sp);
5536
5527
  if (e !== e + 0) throw e;
5537
5528
  _setThrew(1, 0);
5538
5529
  }
5539
5530
  }
5540
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5531
+ function invoke_viffi(index, a1, a2, a3, a4) {
5541
5532
  var sp = stackSave();
5542
5533
  try {
5543
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5534
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5544
5535
  } catch (e) {
5545
5536
  stackRestore(sp);
5546
5537
  if (e !== e + 0) throw e;
5547
5538
  _setThrew(1, 0);
5548
5539
  }
5549
5540
  }
5550
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5541
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5551
5542
  var sp = stackSave();
5552
5543
  try {
5553
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5544
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5554
5545
  } catch (e) {
5555
5546
  stackRestore(sp);
5556
5547
  if (e !== e + 0) throw e;
5557
5548
  _setThrew(1, 0);
5558
5549
  }
5559
5550
  }
5560
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5551
+ function invoke_iiif(index, a1, a2, a3) {
5561
5552
  var sp = stackSave();
5562
5553
  try {
5563
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5554
+ return getWasmTableEntry(index)(a1, a2, a3);
5564
5555
  } catch (e) {
5565
5556
  stackRestore(sp);
5566
5557
  if (e !== e + 0) throw e;
5567
5558
  _setThrew(1, 0);
5568
5559
  }
5569
5560
  }
5570
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5561
+ function invoke_i(index) {
5571
5562
  var sp = stackSave();
5572
5563
  try {
5573
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5564
+ return getWasmTableEntry(index)();
5574
5565
  } catch (e) {
5575
5566
  stackRestore(sp);
5576
5567
  if (e !== e + 0) throw e;
5577
5568
  _setThrew(1, 0);
5578
5569
  }
5579
5570
  }
5580
- function invoke_viffi(index, a1, a2, a3, a4) {
5571
+ function invoke_viij(index, a1, a2, a3) {
5581
5572
  var sp = stackSave();
5582
5573
  try {
5583
- getWasmTableEntry(index)(a1, a2, a3, a4);
5574
+ getWasmTableEntry(index)(a1, a2, a3);
5584
5575
  } catch (e) {
5585
5576
  stackRestore(sp);
5586
5577
  if (e !== e + 0) throw e;
5587
5578
  _setThrew(1, 0);
5588
5579
  }
5589
5580
  }
5590
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5581
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5591
5582
  var sp = stackSave();
5592
5583
  try {
5593
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5584
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5594
5585
  } catch (e) {
5595
5586
  stackRestore(sp);
5596
5587
  if (e !== e + 0) throw e;
5597
5588
  _setThrew(1, 0);
5598
5589
  }
5599
5590
  }
5600
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5591
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5601
5592
  var sp = stackSave();
5602
5593
  try {
5603
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5594
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5604
5595
  } catch (e) {
5605
5596
  stackRestore(sp);
5606
5597
  if (e !== e + 0) throw e;
5607
5598
  _setThrew(1, 0);
5608
5599
  }
5609
5600
  }
5610
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5601
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5611
5602
  var sp = stackSave();
5612
5603
  try {
5613
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5604
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5614
5605
  } catch (e) {
5615
5606
  stackRestore(sp);
5616
5607
  if (e !== e + 0) throw e;
5617
5608
  _setThrew(1, 0);
5618
5609
  }
5619
5610
  }
5620
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5611
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5621
5612
  var sp = stackSave();
5622
5613
  try {
5623
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5614
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5624
5615
  } catch (e) {
5625
5616
  stackRestore(sp);
5626
5617
  if (e !== e + 0) throw e;
5627
5618
  _setThrew(1, 0);
5628
5619
  }
5629
5620
  }
5630
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5621
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5631
5622
  var sp = stackSave();
5632
5623
  try {
5633
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5624
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5634
5625
  } catch (e) {
5635
5626
  stackRestore(sp);
5636
5627
  if (e !== e + 0) throw e;
5637
5628
  _setThrew(1, 0);
5638
5629
  }
5639
5630
  }
5640
- function invoke_vif(index, a1, a2) {
5631
+ function invoke_viiij(index, a1, a2, a3, a4) {
5641
5632
  var sp = stackSave();
5642
5633
  try {
5643
- getWasmTableEntry(index)(a1, a2);
5634
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5644
5635
  } catch (e) {
5645
5636
  stackRestore(sp);
5646
5637
  if (e !== e + 0) throw e;
5647
5638
  _setThrew(1, 0);
5648
5639
  }
5649
5640
  }
5650
- function invoke_iiiif(index, a1, a2, a3, a4) {
5641
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5651
5642
  var sp = stackSave();
5652
5643
  try {
5653
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5644
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5654
5645
  } catch (e) {
5655
5646
  stackRestore(sp);
5656
5647
  if (e !== e + 0) throw e;
5657
5648
  _setThrew(1, 0);
5658
5649
  }
5659
5650
  }
5660
- function invoke_iiif(index, a1, a2, a3) {
5651
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5661
5652
  var sp = stackSave();
5662
5653
  try {
5663
- return getWasmTableEntry(index)(a1, a2, a3);
5654
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5664
5655
  } catch (e) {
5665
5656
  stackRestore(sp);
5666
5657
  if (e !== e + 0) throw e;
5667
5658
  _setThrew(1, 0);
5668
5659
  }
5669
5660
  }
5670
- function invoke_viji(index, a1, a2, a3) {
5661
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5671
5662
  var sp = stackSave();
5672
5663
  try {
5673
- getWasmTableEntry(index)(a1, a2, a3);
5664
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5674
5665
  } catch (e) {
5675
5666
  stackRestore(sp);
5676
5667
  if (e !== e + 0) throw e;
5677
5668
  _setThrew(1, 0);
5678
5669
  }
5679
5670
  }
5680
- function invoke_vijff(index, a1, a2, a3, a4) {
5671
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5681
5672
  var sp = stackSave();
5682
5673
  try {
5683
- getWasmTableEntry(index)(a1, a2, a3, a4);
5674
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5684
5675
  } catch (e) {
5685
5676
  stackRestore(sp);
5686
5677
  if (e !== e + 0) throw e;
5687
5678
  _setThrew(1, 0);
5688
5679
  }
5689
5680
  }
5690
- function invoke_ji(index, a1) {
5681
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5691
5682
  var sp = stackSave();
5692
5683
  try {
5693
- return getWasmTableEntry(index)(a1);
5684
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5694
5685
  } catch (e) {
5695
5686
  stackRestore(sp);
5696
5687
  if (e !== e + 0) throw e;
5697
5688
  _setThrew(1, 0);
5698
- return 0n;
5699
5689
  }
5700
5690
  }
5701
- function invoke_vijii(index, a1, a2, a3, a4) {
5691
+ function invoke_vif(index, a1, a2) {
5702
5692
  var sp = stackSave();
5703
5693
  try {
5704
- getWasmTableEntry(index)(a1, a2, a3, a4);
5694
+ getWasmTableEntry(index)(a1, a2);
5705
5695
  } catch (e) {
5706
5696
  stackRestore(sp);
5707
5697
  if (e !== e + 0) throw e;
5708
5698
  _setThrew(1, 0);
5709
5699
  }
5710
5700
  }
5711
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5701
+ function invoke_viji(index, a1, a2, a3) {
5712
5702
  var sp = stackSave();
5713
5703
  try {
5714
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5704
+ getWasmTableEntry(index)(a1, a2, a3);
5715
5705
  } catch (e) {
5716
5706
  stackRestore(sp);
5717
5707
  if (e !== e + 0) throw e;
5718
5708
  _setThrew(1, 0);
5719
5709
  }
5720
5710
  }
5721
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5711
+ function invoke_vijff(index, a1, a2, a3, a4) {
5722
5712
  var sp = stackSave();
5723
5713
  try {
5724
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5714
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5725
5715
  } catch (e) {
5726
5716
  stackRestore(sp);
5727
5717
  if (e !== e + 0) throw e;
5728
5718
  _setThrew(1, 0);
5729
5719
  }
5730
5720
  }
5731
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5721
+ function invoke_ji(index, a1) {
5732
5722
  var sp = stackSave();
5733
5723
  try {
5734
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5724
+ return getWasmTableEntry(index)(a1);
5735
5725
  } catch (e) {
5736
5726
  stackRestore(sp);
5737
5727
  if (e !== e + 0) throw e;
5738
5728
  _setThrew(1, 0);
5729
+ return 0n;
5739
5730
  }
5740
5731
  }
5741
- function invoke_if(index, a1) {
5732
+ function invoke_vijii(index, a1, a2, a3, a4) {
5742
5733
  var sp = stackSave();
5743
5734
  try {
5744
- return getWasmTableEntry(index)(a1);
5735
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5745
5736
  } catch (e) {
5746
5737
  stackRestore(sp);
5747
5738
  if (e !== e + 0) throw e;
5748
5739
  _setThrew(1, 0);
5749
5740
  }
5750
5741
  }
5751
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5742
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5752
5743
  var sp = stackSave();
5753
5744
  try {
5754
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5745
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5755
5746
  } catch (e) {
5756
5747
  stackRestore(sp);
5757
5748
  if (e !== e + 0) throw e;
5758
5749
  _setThrew(1, 0);
5759
5750
  }
5760
5751
  }
5761
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5752
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5762
5753
  var sp = stackSave();
5763
5754
  try {
5764
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5755
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5765
5756
  } catch (e) {
5766
5757
  stackRestore(sp);
5767
5758
  if (e !== e + 0) throw e;
5768
5759
  _setThrew(1, 0);
5769
5760
  }
5770
5761
  }
5771
- function invoke_jiijj(index, a1, a2, a3, a4) {
5762
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5772
5763
  var sp = stackSave();
5773
5764
  try {
5774
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5765
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5766
+ } catch (e) {
5767
+ stackRestore(sp);
5768
+ if (e !== e + 0) throw e;
5769
+ _setThrew(1, 0);
5770
+ }
5771
+ }
5772
+ function invoke_if(index, a1) {
5773
+ var sp = stackSave();
5774
+ try {
5775
+ return getWasmTableEntry(index)(a1);
5775
5776
  } catch (e) {
5776
5777
  stackRestore(sp);
5777
5778
  if (e !== e + 0) throw e;
5778
5779
  _setThrew(1, 0);
5779
- return 0n;
5780
5780
  }
5781
5781
  }
5782
5782
  function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
@@ -6018,7 +6018,7 @@ var require_grida_canvas_wasm = __commonJS({
6018
6018
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6019
6019
 
6020
6020
  // package.json
6021
- var version = "0.0.82-canary.0";
6021
+ var version = "0.0.83-canary.0";
6022
6022
 
6023
6023
  // lib/modules/fonts.ts
6024
6024
  var FontsAPI = class {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.82-canary.0",
4
+ "version": "0.0.83-canary.0",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",