@grida/canvas-wasm 0.0.82-canary.0 → 0.0.83-canary.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +83 -83
- package/dist/index.mjs +83 -83
- package/package.json +1 -1
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package/dist/index.js
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@@ -4995,7 +4995,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { C: ___cxa_begin_catch, I: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, J: invoke_fi, ea: invoke_fif, ya: invoke_fiii, gb: invoke_fiiiif, pa: invoke_fiiiii, p: invoke_i, Ya: invoke_if, zb: invoke_iffiiiiiiii, h: invoke_ii, E: invoke_iif, ta: invoke_iiffi, g: invoke_iii, la: invoke_iiif, f: invoke_iiii, ma: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, Va: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, sa: invoke_viiiif, R: invoke_viiiiff, ra: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, qa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, fb: invoke_viiiijjiiiiff, ua: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
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var wasmImports = { C: ___cxa_begin_catch, J: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Wa: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, L: invoke_fi, ea: invoke_fif, ya: invoke_fiii, fb: invoke_fiiiif, na: invoke_fiiiii, p: invoke_i, Va: invoke_if, gb: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, va: invoke_iiffi, h: invoke_iii, qa: invoke_iiif, f: invoke_iiii, ra: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, _a: invoke_ji, m: invoke_jii, U: invoke_jiiii, Gb: invoke_jiijj, n: invoke_v, ma: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, I: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, Ya: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ua: invoke_viiiif, R: invoke_viiiiff, ta: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, pa: invoke_viiiiiff, bb: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, sa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, Xa: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, ab: invoke_viiiijjiiiiff, oa: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, la: invoke_viijiiiif, $a: invoke_vijff, $: invoke_viji, Za: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
|
|
4999
4999
|
var wasmExports = await createWasm();
|
|
5000
5000
|
var ___wasm_call_ctors = wasmExports["Gg"];
|
|
5001
5001
|
var _init = Module["_init"] = wasmExports["Ig"];
|
|
@@ -5382,24 +5382,15 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5382
5382
|
_setThrew(1, 0);
|
|
5383
5383
|
}
|
|
5384
5384
|
}
|
|
5385
|
-
function
|
|
5386
|
-
var sp = stackSave();
|
|
5387
|
-
try {
|
|
5388
|
-
return getWasmTableEntry(index)(a1, a2);
|
|
5389
|
-
} catch (e) {
|
|
5390
|
-
stackRestore(sp);
|
|
5391
|
-
if (e !== e + 0) throw e;
|
|
5392
|
-
_setThrew(1, 0);
|
|
5393
|
-
}
|
|
5394
|
-
}
|
|
5395
|
-
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5385
|
+
function invoke_jiijj(index, a1, a2, a3, a4) {
|
|
5396
5386
|
var sp = stackSave();
|
|
5397
5387
|
try {
|
|
5398
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5388
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5399
5389
|
} catch (e) {
|
|
5400
5390
|
stackRestore(sp);
|
|
5401
5391
|
if (e !== e + 0) throw e;
|
|
5402
5392
|
_setThrew(1, 0);
|
|
5393
|
+
return 0n;
|
|
5403
5394
|
}
|
|
5404
5395
|
}
|
|
5405
5396
|
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
@@ -5442,77 +5433,77 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5442
5433
|
_setThrew(1, 0);
|
|
5443
5434
|
}
|
|
5444
5435
|
}
|
|
5445
|
-
function
|
|
5436
|
+
function invoke_iif(index, a1, a2) {
|
|
5446
5437
|
var sp = stackSave();
|
|
5447
5438
|
try {
|
|
5448
|
-
getWasmTableEntry(index)(a1, a2
|
|
5439
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5449
5440
|
} catch (e) {
|
|
5450
5441
|
stackRestore(sp);
|
|
5451
5442
|
if (e !== e + 0) throw e;
|
|
5452
5443
|
_setThrew(1, 0);
|
|
5453
5444
|
}
|
|
5454
5445
|
}
|
|
5455
|
-
function
|
|
5446
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5456
5447
|
var sp = stackSave();
|
|
5457
5448
|
try {
|
|
5458
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5449
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5459
5450
|
} catch (e) {
|
|
5460
5451
|
stackRestore(sp);
|
|
5461
5452
|
if (e !== e + 0) throw e;
|
|
5462
5453
|
_setThrew(1, 0);
|
|
5463
5454
|
}
|
|
5464
5455
|
}
|
|
5465
|
-
function
|
|
5456
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5466
5457
|
var sp = stackSave();
|
|
5467
5458
|
try {
|
|
5468
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5459
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5469
5460
|
} catch (e) {
|
|
5470
5461
|
stackRestore(sp);
|
|
5471
5462
|
if (e !== e + 0) throw e;
|
|
5472
5463
|
_setThrew(1, 0);
|
|
5473
5464
|
}
|
|
5474
5465
|
}
|
|
5475
|
-
function
|
|
5466
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5476
5467
|
var sp = stackSave();
|
|
5477
5468
|
try {
|
|
5478
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5469
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5479
5470
|
} catch (e) {
|
|
5480
5471
|
stackRestore(sp);
|
|
5481
5472
|
if (e !== e + 0) throw e;
|
|
5482
5473
|
_setThrew(1, 0);
|
|
5483
5474
|
}
|
|
5484
5475
|
}
|
|
5485
|
-
function
|
|
5476
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5486
5477
|
var sp = stackSave();
|
|
5487
5478
|
try {
|
|
5488
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5479
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5489
5480
|
} catch (e) {
|
|
5490
5481
|
stackRestore(sp);
|
|
5491
5482
|
if (e !== e + 0) throw e;
|
|
5492
5483
|
_setThrew(1, 0);
|
|
5493
5484
|
}
|
|
5494
5485
|
}
|
|
5495
|
-
function
|
|
5486
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5496
5487
|
var sp = stackSave();
|
|
5497
5488
|
try {
|
|
5498
|
-
|
|
5489
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5499
5490
|
} catch (e) {
|
|
5500
5491
|
stackRestore(sp);
|
|
5501
5492
|
if (e !== e + 0) throw e;
|
|
5502
5493
|
_setThrew(1, 0);
|
|
5503
5494
|
}
|
|
5504
5495
|
}
|
|
5505
|
-
function
|
|
5496
|
+
function invoke_viiijj(index, a1, a2, a3, a4, a5) {
|
|
5506
5497
|
var sp = stackSave();
|
|
5507
5498
|
try {
|
|
5508
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5499
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5509
5500
|
} catch (e) {
|
|
5510
5501
|
stackRestore(sp);
|
|
5511
5502
|
if (e !== e + 0) throw e;
|
|
5512
5503
|
_setThrew(1, 0);
|
|
5513
5504
|
}
|
|
5514
5505
|
}
|
|
5515
|
-
function
|
|
5506
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5516
5507
|
var sp = stackSave();
|
|
5517
5508
|
try {
|
|
5518
5509
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5522,266 +5513,275 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5522
5513
|
_setThrew(1, 0);
|
|
5523
5514
|
}
|
|
5524
5515
|
}
|
|
5525
|
-
function
|
|
5516
|
+
function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5526
5517
|
var sp = stackSave();
|
|
5527
5518
|
try {
|
|
5528
|
-
|
|
5519
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5529
5520
|
} catch (e) {
|
|
5530
5521
|
stackRestore(sp);
|
|
5531
5522
|
if (e !== e + 0) throw e;
|
|
5532
5523
|
_setThrew(1, 0);
|
|
5533
5524
|
}
|
|
5534
5525
|
}
|
|
5535
|
-
function
|
|
5526
|
+
function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5536
5527
|
var sp = stackSave();
|
|
5537
5528
|
try {
|
|
5538
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5529
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5539
5530
|
} catch (e) {
|
|
5540
5531
|
stackRestore(sp);
|
|
5541
5532
|
if (e !== e + 0) throw e;
|
|
5542
5533
|
_setThrew(1, 0);
|
|
5543
5534
|
}
|
|
5544
5535
|
}
|
|
5545
|
-
function
|
|
5536
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5546
5537
|
var sp = stackSave();
|
|
5547
5538
|
try {
|
|
5548
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5539
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5549
5540
|
} catch (e) {
|
|
5550
5541
|
stackRestore(sp);
|
|
5551
5542
|
if (e !== e + 0) throw e;
|
|
5552
5543
|
_setThrew(1, 0);
|
|
5553
5544
|
}
|
|
5554
5545
|
}
|
|
5555
|
-
function
|
|
5546
|
+
function invoke_iiiif(index, a1, a2, a3, a4) {
|
|
5556
5547
|
var sp = stackSave();
|
|
5557
5548
|
try {
|
|
5558
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5549
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5559
5550
|
} catch (e) {
|
|
5560
5551
|
stackRestore(sp);
|
|
5561
5552
|
if (e !== e + 0) throw e;
|
|
5562
5553
|
_setThrew(1, 0);
|
|
5563
5554
|
}
|
|
5564
5555
|
}
|
|
5565
|
-
function
|
|
5556
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5566
5557
|
var sp = stackSave();
|
|
5567
5558
|
try {
|
|
5568
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5559
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5569
5560
|
} catch (e) {
|
|
5570
5561
|
stackRestore(sp);
|
|
5571
5562
|
if (e !== e + 0) throw e;
|
|
5572
5563
|
_setThrew(1, 0);
|
|
5573
5564
|
}
|
|
5574
5565
|
}
|
|
5575
|
-
function
|
|
5566
|
+
function invoke_i(index) {
|
|
5576
5567
|
var sp = stackSave();
|
|
5577
5568
|
try {
|
|
5578
|
-
getWasmTableEntry(index)(
|
|
5569
|
+
return getWasmTableEntry(index)();
|
|
5579
5570
|
} catch (e) {
|
|
5580
5571
|
stackRestore(sp);
|
|
5581
5572
|
if (e !== e + 0) throw e;
|
|
5582
5573
|
_setThrew(1, 0);
|
|
5583
5574
|
}
|
|
5584
5575
|
}
|
|
5585
|
-
function
|
|
5576
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5586
5577
|
var sp = stackSave();
|
|
5587
5578
|
try {
|
|
5588
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5579
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5589
5580
|
} catch (e) {
|
|
5590
5581
|
stackRestore(sp);
|
|
5591
5582
|
if (e !== e + 0) throw e;
|
|
5592
5583
|
_setThrew(1, 0);
|
|
5593
5584
|
}
|
|
5594
5585
|
}
|
|
5595
|
-
function
|
|
5586
|
+
function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5596
5587
|
var sp = stackSave();
|
|
5597
5588
|
try {
|
|
5598
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5589
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5599
5590
|
} catch (e) {
|
|
5600
5591
|
stackRestore(sp);
|
|
5601
5592
|
if (e !== e + 0) throw e;
|
|
5602
5593
|
_setThrew(1, 0);
|
|
5603
5594
|
}
|
|
5604
5595
|
}
|
|
5605
|
-
function
|
|
5596
|
+
function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5606
5597
|
var sp = stackSave();
|
|
5607
5598
|
try {
|
|
5608
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13
|
|
5599
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5609
5600
|
} catch (e) {
|
|
5610
5601
|
stackRestore(sp);
|
|
5611
5602
|
if (e !== e + 0) throw e;
|
|
5612
5603
|
_setThrew(1, 0);
|
|
5613
5604
|
}
|
|
5614
5605
|
}
|
|
5615
|
-
function
|
|
5606
|
+
function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5616
5607
|
var sp = stackSave();
|
|
5617
5608
|
try {
|
|
5618
|
-
|
|
5609
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5619
5610
|
} catch (e) {
|
|
5620
5611
|
stackRestore(sp);
|
|
5621
5612
|
if (e !== e + 0) throw e;
|
|
5622
5613
|
_setThrew(1, 0);
|
|
5623
5614
|
}
|
|
5624
5615
|
}
|
|
5625
|
-
function
|
|
5616
|
+
function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5626
5617
|
var sp = stackSave();
|
|
5627
5618
|
try {
|
|
5628
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5619
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5629
5620
|
} catch (e) {
|
|
5630
5621
|
stackRestore(sp);
|
|
5631
5622
|
if (e !== e + 0) throw e;
|
|
5632
5623
|
_setThrew(1, 0);
|
|
5633
5624
|
}
|
|
5634
5625
|
}
|
|
5635
|
-
function
|
|
5626
|
+
function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5636
5627
|
var sp = stackSave();
|
|
5637
5628
|
try {
|
|
5638
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5629
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5639
5630
|
} catch (e) {
|
|
5640
5631
|
stackRestore(sp);
|
|
5641
5632
|
if (e !== e + 0) throw e;
|
|
5642
5633
|
_setThrew(1, 0);
|
|
5643
5634
|
}
|
|
5644
5635
|
}
|
|
5645
|
-
function
|
|
5636
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5646
5637
|
var sp = stackSave();
|
|
5647
5638
|
try {
|
|
5648
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5639
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5649
5640
|
} catch (e) {
|
|
5650
5641
|
stackRestore(sp);
|
|
5651
5642
|
if (e !== e + 0) throw e;
|
|
5652
5643
|
_setThrew(1, 0);
|
|
5653
5644
|
}
|
|
5654
5645
|
}
|
|
5655
|
-
function
|
|
5646
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5656
5647
|
var sp = stackSave();
|
|
5657
5648
|
try {
|
|
5658
|
-
|
|
5649
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5659
5650
|
} catch (e) {
|
|
5660
5651
|
stackRestore(sp);
|
|
5661
5652
|
if (e !== e + 0) throw e;
|
|
5662
5653
|
_setThrew(1, 0);
|
|
5663
5654
|
}
|
|
5664
5655
|
}
|
|
5665
|
-
function
|
|
5656
|
+
function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
|
|
5666
5657
|
var sp = stackSave();
|
|
5667
5658
|
try {
|
|
5668
|
-
|
|
5659
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
|
|
5669
5660
|
} catch (e) {
|
|
5670
5661
|
stackRestore(sp);
|
|
5671
5662
|
if (e !== e + 0) throw e;
|
|
5672
5663
|
_setThrew(1, 0);
|
|
5673
5664
|
}
|
|
5674
5665
|
}
|
|
5675
|
-
function
|
|
5666
|
+
function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
|
|
5676
5667
|
var sp = stackSave();
|
|
5677
5668
|
try {
|
|
5678
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5669
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5679
5670
|
} catch (e) {
|
|
5680
5671
|
stackRestore(sp);
|
|
5681
5672
|
if (e !== e + 0) throw e;
|
|
5682
5673
|
_setThrew(1, 0);
|
|
5683
5674
|
}
|
|
5684
5675
|
}
|
|
5685
|
-
function
|
|
5676
|
+
function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5686
5677
|
var sp = stackSave();
|
|
5687
5678
|
try {
|
|
5688
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5679
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5689
5680
|
} catch (e) {
|
|
5690
5681
|
stackRestore(sp);
|
|
5691
5682
|
if (e !== e + 0) throw e;
|
|
5692
5683
|
_setThrew(1, 0);
|
|
5693
5684
|
}
|
|
5694
5685
|
}
|
|
5695
|
-
function
|
|
5686
|
+
function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5696
5687
|
var sp = stackSave();
|
|
5697
5688
|
try {
|
|
5698
|
-
|
|
5689
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5699
5690
|
} catch (e) {
|
|
5700
5691
|
stackRestore(sp);
|
|
5701
5692
|
if (e !== e + 0) throw e;
|
|
5702
5693
|
_setThrew(1, 0);
|
|
5703
|
-
return 0n;
|
|
5704
5694
|
}
|
|
5705
5695
|
}
|
|
5706
|
-
function
|
|
5696
|
+
function invoke_vif(index, a1, a2) {
|
|
5707
5697
|
var sp = stackSave();
|
|
5708
5698
|
try {
|
|
5709
|
-
getWasmTableEntry(index)(a1, a2
|
|
5699
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5710
5700
|
} catch (e) {
|
|
5711
5701
|
stackRestore(sp);
|
|
5712
5702
|
if (e !== e + 0) throw e;
|
|
5713
5703
|
_setThrew(1, 0);
|
|
5714
5704
|
}
|
|
5715
5705
|
}
|
|
5716
|
-
function
|
|
5706
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5717
5707
|
var sp = stackSave();
|
|
5718
5708
|
try {
|
|
5719
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5709
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5720
5710
|
} catch (e) {
|
|
5721
5711
|
stackRestore(sp);
|
|
5722
5712
|
if (e !== e + 0) throw e;
|
|
5723
5713
|
_setThrew(1, 0);
|
|
5724
5714
|
}
|
|
5725
5715
|
}
|
|
5726
|
-
function
|
|
5716
|
+
function invoke_vijff(index, a1, a2, a3, a4) {
|
|
5727
5717
|
var sp = stackSave();
|
|
5728
5718
|
try {
|
|
5729
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5719
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5730
5720
|
} catch (e) {
|
|
5731
5721
|
stackRestore(sp);
|
|
5732
5722
|
if (e !== e + 0) throw e;
|
|
5733
5723
|
_setThrew(1, 0);
|
|
5734
5724
|
}
|
|
5735
5725
|
}
|
|
5736
|
-
function
|
|
5726
|
+
function invoke_ji(index, a1) {
|
|
5737
5727
|
var sp = stackSave();
|
|
5738
5728
|
try {
|
|
5739
|
-
return getWasmTableEntry(index)(a1
|
|
5729
|
+
return getWasmTableEntry(index)(a1);
|
|
5740
5730
|
} catch (e) {
|
|
5741
5731
|
stackRestore(sp);
|
|
5742
5732
|
if (e !== e + 0) throw e;
|
|
5743
5733
|
_setThrew(1, 0);
|
|
5734
|
+
return 0n;
|
|
5744
5735
|
}
|
|
5745
5736
|
}
|
|
5746
|
-
function
|
|
5737
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5747
5738
|
var sp = stackSave();
|
|
5748
5739
|
try {
|
|
5749
|
-
|
|
5740
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5750
5741
|
} catch (e) {
|
|
5751
5742
|
stackRestore(sp);
|
|
5752
5743
|
if (e !== e + 0) throw e;
|
|
5753
5744
|
_setThrew(1, 0);
|
|
5754
5745
|
}
|
|
5755
5746
|
}
|
|
5756
|
-
function
|
|
5747
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5757
5748
|
var sp = stackSave();
|
|
5758
5749
|
try {
|
|
5759
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5750
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5760
5751
|
} catch (e) {
|
|
5761
5752
|
stackRestore(sp);
|
|
5762
5753
|
if (e !== e + 0) throw e;
|
|
5763
5754
|
_setThrew(1, 0);
|
|
5764
5755
|
}
|
|
5765
5756
|
}
|
|
5766
|
-
function
|
|
5757
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5767
5758
|
var sp = stackSave();
|
|
5768
5759
|
try {
|
|
5769
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11
|
|
5760
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5770
5761
|
} catch (e) {
|
|
5771
5762
|
stackRestore(sp);
|
|
5772
5763
|
if (e !== e + 0) throw e;
|
|
5773
5764
|
_setThrew(1, 0);
|
|
5774
5765
|
}
|
|
5775
5766
|
}
|
|
5776
|
-
function
|
|
5767
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5777
5768
|
var sp = stackSave();
|
|
5778
5769
|
try {
|
|
5779
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5770
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5771
|
+
} catch (e) {
|
|
5772
|
+
stackRestore(sp);
|
|
5773
|
+
if (e !== e + 0) throw e;
|
|
5774
|
+
_setThrew(1, 0);
|
|
5775
|
+
}
|
|
5776
|
+
}
|
|
5777
|
+
function invoke_if(index, a1) {
|
|
5778
|
+
var sp = stackSave();
|
|
5779
|
+
try {
|
|
5780
|
+
return getWasmTableEntry(index)(a1);
|
|
5780
5781
|
} catch (e) {
|
|
5781
5782
|
stackRestore(sp);
|
|
5782
5783
|
if (e !== e + 0) throw e;
|
|
5783
5784
|
_setThrew(1, 0);
|
|
5784
|
-
return 0n;
|
|
5785
5785
|
}
|
|
5786
5786
|
}
|
|
5787
5787
|
function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
@@ -6029,7 +6029,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
6029
6029
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
6030
6030
|
|
|
6031
6031
|
// package.json
|
|
6032
|
-
var version = "0.0.
|
|
6032
|
+
var version = "0.0.83-canary.0";
|
|
6033
6033
|
|
|
6034
6034
|
// lib/modules/fonts.ts
|
|
6035
6035
|
var FontsAPI = class {
|