@grida/canvas-wasm 0.0.82-canary.0 → 0.0.83-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/dist/index.js CHANGED
@@ -4995,7 +4995,7 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { C: ___cxa_begin_catch, I: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, J: invoke_fi, ea: invoke_fif, ya: invoke_fiii, gb: invoke_fiiiif, pa: invoke_fiiiii, p: invoke_i, Ya: invoke_if, zb: invoke_iffiiiiiiii, h: invoke_ii, E: invoke_iif, ta: invoke_iiffi, g: invoke_iii, la: invoke_iiif, f: invoke_iiii, ma: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, Va: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, sa: invoke_viiiif, R: invoke_viiiiff, ra: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, qa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, fb: invoke_viiiijjiiiiff, ua: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, J: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Wa: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, L: invoke_fi, ea: invoke_fif, ya: invoke_fiii, fb: invoke_fiiiif, na: invoke_fiiiii, p: invoke_i, Va: invoke_if, gb: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, va: invoke_iiffi, h: invoke_iii, qa: invoke_iiif, f: invoke_iiii, ra: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, _a: invoke_ji, m: invoke_jii, U: invoke_jiiii, Gb: invoke_jiijj, n: invoke_v, ma: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, I: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, Ya: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ua: invoke_viiiif, R: invoke_viiiiff, ta: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, pa: invoke_viiiiiff, bb: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, sa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, Xa: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, ab: invoke_viiiijjiiiiff, oa: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, la: invoke_viijiiiif, $a: invoke_vijff, $: invoke_viji, Za: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
5000
  var ___wasm_call_ctors = wasmExports["Gg"];
5001
5001
  var _init = Module["_init"] = wasmExports["Ig"];
@@ -5382,24 +5382,15 @@ var require_grida_canvas_wasm = __commonJS({
5382
5382
  _setThrew(1, 0);
5383
5383
  }
5384
5384
  }
5385
- function invoke_iif(index, a1, a2) {
5386
- var sp = stackSave();
5387
- try {
5388
- return getWasmTableEntry(index)(a1, a2);
5389
- } catch (e) {
5390
- stackRestore(sp);
5391
- if (e !== e + 0) throw e;
5392
- _setThrew(1, 0);
5393
- }
5394
- }
5395
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5385
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5396
5386
  var sp = stackSave();
5397
5387
  try {
5398
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5388
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5399
5389
  } catch (e) {
5400
5390
  stackRestore(sp);
5401
5391
  if (e !== e + 0) throw e;
5402
5392
  _setThrew(1, 0);
5393
+ return 0n;
5403
5394
  }
5404
5395
  }
5405
5396
  function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
@@ -5442,77 +5433,77 @@ var require_grida_canvas_wasm = __commonJS({
5442
5433
  _setThrew(1, 0);
5443
5434
  }
5444
5435
  }
5445
- function invoke_viif(index, a1, a2, a3) {
5436
+ function invoke_iif(index, a1, a2) {
5446
5437
  var sp = stackSave();
5447
5438
  try {
5448
- getWasmTableEntry(index)(a1, a2, a3);
5439
+ return getWasmTableEntry(index)(a1, a2);
5449
5440
  } catch (e) {
5450
5441
  stackRestore(sp);
5451
5442
  if (e !== e + 0) throw e;
5452
5443
  _setThrew(1, 0);
5453
5444
  }
5454
5445
  }
5455
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5446
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5456
5447
  var sp = stackSave();
5457
5448
  try {
5458
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5449
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5459
5450
  } catch (e) {
5460
5451
  stackRestore(sp);
5461
5452
  if (e !== e + 0) throw e;
5462
5453
  _setThrew(1, 0);
5463
5454
  }
5464
5455
  }
5465
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5456
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5466
5457
  var sp = stackSave();
5467
5458
  try {
5468
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5459
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5469
5460
  } catch (e) {
5470
5461
  stackRestore(sp);
5471
5462
  if (e !== e + 0) throw e;
5472
5463
  _setThrew(1, 0);
5473
5464
  }
5474
5465
  }
5475
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5466
+ function invoke_viif(index, a1, a2, a3) {
5476
5467
  var sp = stackSave();
5477
5468
  try {
5478
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5469
+ getWasmTableEntry(index)(a1, a2, a3);
5479
5470
  } catch (e) {
5480
5471
  stackRestore(sp);
5481
5472
  if (e !== e + 0) throw e;
5482
5473
  _setThrew(1, 0);
5483
5474
  }
5484
5475
  }
5485
- function invoke_viiij(index, a1, a2, a3, a4) {
5476
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5486
5477
  var sp = stackSave();
5487
5478
  try {
5488
- getWasmTableEntry(index)(a1, a2, a3, a4);
5479
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5489
5480
  } catch (e) {
5490
5481
  stackRestore(sp);
5491
5482
  if (e !== e + 0) throw e;
5492
5483
  _setThrew(1, 0);
5493
5484
  }
5494
5485
  }
5495
- function invoke_i(index) {
5486
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5496
5487
  var sp = stackSave();
5497
5488
  try {
5498
- return getWasmTableEntry(index)();
5489
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5499
5490
  } catch (e) {
5500
5491
  stackRestore(sp);
5501
5492
  if (e !== e + 0) throw e;
5502
5493
  _setThrew(1, 0);
5503
5494
  }
5504
5495
  }
5505
- function invoke_viij(index, a1, a2, a3) {
5496
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5506
5497
  var sp = stackSave();
5507
5498
  try {
5508
- getWasmTableEntry(index)(a1, a2, a3);
5499
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5509
5500
  } catch (e) {
5510
5501
  stackRestore(sp);
5511
5502
  if (e !== e + 0) throw e;
5512
5503
  _setThrew(1, 0);
5513
5504
  }
5514
5505
  }
5515
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5506
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5516
5507
  var sp = stackSave();
5517
5508
  try {
5518
5509
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5522,266 +5513,275 @@ var require_grida_canvas_wasm = __commonJS({
5522
5513
  _setThrew(1, 0);
5523
5514
  }
5524
5515
  }
5525
- function invoke_iiffi(index, a1, a2, a3, a4) {
5516
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5526
5517
  var sp = stackSave();
5527
5518
  try {
5528
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5519
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5529
5520
  } catch (e) {
5530
5521
  stackRestore(sp);
5531
5522
  if (e !== e + 0) throw e;
5532
5523
  _setThrew(1, 0);
5533
5524
  }
5534
5525
  }
5535
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5526
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5536
5527
  var sp = stackSave();
5537
5528
  try {
5538
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5529
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5539
5530
  } catch (e) {
5540
5531
  stackRestore(sp);
5541
5532
  if (e !== e + 0) throw e;
5542
5533
  _setThrew(1, 0);
5543
5534
  }
5544
5535
  }
5545
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5536
+ function invoke_viffi(index, a1, a2, a3, a4) {
5546
5537
  var sp = stackSave();
5547
5538
  try {
5548
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5539
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5549
5540
  } catch (e) {
5550
5541
  stackRestore(sp);
5551
5542
  if (e !== e + 0) throw e;
5552
5543
  _setThrew(1, 0);
5553
5544
  }
5554
5545
  }
5555
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5546
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5556
5547
  var sp = stackSave();
5557
5548
  try {
5558
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5549
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5559
5550
  } catch (e) {
5560
5551
  stackRestore(sp);
5561
5552
  if (e !== e + 0) throw e;
5562
5553
  _setThrew(1, 0);
5563
5554
  }
5564
5555
  }
5565
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5556
+ function invoke_iiif(index, a1, a2, a3) {
5566
5557
  var sp = stackSave();
5567
5558
  try {
5568
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5559
+ return getWasmTableEntry(index)(a1, a2, a3);
5569
5560
  } catch (e) {
5570
5561
  stackRestore(sp);
5571
5562
  if (e !== e + 0) throw e;
5572
5563
  _setThrew(1, 0);
5573
5564
  }
5574
5565
  }
5575
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5566
+ function invoke_i(index) {
5576
5567
  var sp = stackSave();
5577
5568
  try {
5578
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5569
+ return getWasmTableEntry(index)();
5579
5570
  } catch (e) {
5580
5571
  stackRestore(sp);
5581
5572
  if (e !== e + 0) throw e;
5582
5573
  _setThrew(1, 0);
5583
5574
  }
5584
5575
  }
5585
- function invoke_viffi(index, a1, a2, a3, a4) {
5576
+ function invoke_viij(index, a1, a2, a3) {
5586
5577
  var sp = stackSave();
5587
5578
  try {
5588
- getWasmTableEntry(index)(a1, a2, a3, a4);
5579
+ getWasmTableEntry(index)(a1, a2, a3);
5589
5580
  } catch (e) {
5590
5581
  stackRestore(sp);
5591
5582
  if (e !== e + 0) throw e;
5592
5583
  _setThrew(1, 0);
5593
5584
  }
5594
5585
  }
5595
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5586
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5596
5587
  var sp = stackSave();
5597
5588
  try {
5598
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5589
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5599
5590
  } catch (e) {
5600
5591
  stackRestore(sp);
5601
5592
  if (e !== e + 0) throw e;
5602
5593
  _setThrew(1, 0);
5603
5594
  }
5604
5595
  }
5605
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5596
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5606
5597
  var sp = stackSave();
5607
5598
  try {
5608
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5599
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5609
5600
  } catch (e) {
5610
5601
  stackRestore(sp);
5611
5602
  if (e !== e + 0) throw e;
5612
5603
  _setThrew(1, 0);
5613
5604
  }
5614
5605
  }
5615
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5606
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5616
5607
  var sp = stackSave();
5617
5608
  try {
5618
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5609
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5619
5610
  } catch (e) {
5620
5611
  stackRestore(sp);
5621
5612
  if (e !== e + 0) throw e;
5622
5613
  _setThrew(1, 0);
5623
5614
  }
5624
5615
  }
5625
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5616
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5626
5617
  var sp = stackSave();
5627
5618
  try {
5628
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5619
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5629
5620
  } catch (e) {
5630
5621
  stackRestore(sp);
5631
5622
  if (e !== e + 0) throw e;
5632
5623
  _setThrew(1, 0);
5633
5624
  }
5634
5625
  }
5635
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5626
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5636
5627
  var sp = stackSave();
5637
5628
  try {
5638
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5629
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5639
5630
  } catch (e) {
5640
5631
  stackRestore(sp);
5641
5632
  if (e !== e + 0) throw e;
5642
5633
  _setThrew(1, 0);
5643
5634
  }
5644
5635
  }
5645
- function invoke_vif(index, a1, a2) {
5636
+ function invoke_viiij(index, a1, a2, a3, a4) {
5646
5637
  var sp = stackSave();
5647
5638
  try {
5648
- getWasmTableEntry(index)(a1, a2);
5639
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5649
5640
  } catch (e) {
5650
5641
  stackRestore(sp);
5651
5642
  if (e !== e + 0) throw e;
5652
5643
  _setThrew(1, 0);
5653
5644
  }
5654
5645
  }
5655
- function invoke_iiiif(index, a1, a2, a3, a4) {
5646
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5656
5647
  var sp = stackSave();
5657
5648
  try {
5658
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5649
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5659
5650
  } catch (e) {
5660
5651
  stackRestore(sp);
5661
5652
  if (e !== e + 0) throw e;
5662
5653
  _setThrew(1, 0);
5663
5654
  }
5664
5655
  }
5665
- function invoke_iiif(index, a1, a2, a3) {
5656
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5666
5657
  var sp = stackSave();
5667
5658
  try {
5668
- return getWasmTableEntry(index)(a1, a2, a3);
5659
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5669
5660
  } catch (e) {
5670
5661
  stackRestore(sp);
5671
5662
  if (e !== e + 0) throw e;
5672
5663
  _setThrew(1, 0);
5673
5664
  }
5674
5665
  }
5675
- function invoke_viji(index, a1, a2, a3) {
5666
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5676
5667
  var sp = stackSave();
5677
5668
  try {
5678
- getWasmTableEntry(index)(a1, a2, a3);
5669
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5679
5670
  } catch (e) {
5680
5671
  stackRestore(sp);
5681
5672
  if (e !== e + 0) throw e;
5682
5673
  _setThrew(1, 0);
5683
5674
  }
5684
5675
  }
5685
- function invoke_vijff(index, a1, a2, a3, a4) {
5676
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5686
5677
  var sp = stackSave();
5687
5678
  try {
5688
- getWasmTableEntry(index)(a1, a2, a3, a4);
5679
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5689
5680
  } catch (e) {
5690
5681
  stackRestore(sp);
5691
5682
  if (e !== e + 0) throw e;
5692
5683
  _setThrew(1, 0);
5693
5684
  }
5694
5685
  }
5695
- function invoke_ji(index, a1) {
5686
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5696
5687
  var sp = stackSave();
5697
5688
  try {
5698
- return getWasmTableEntry(index)(a1);
5689
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5699
5690
  } catch (e) {
5700
5691
  stackRestore(sp);
5701
5692
  if (e !== e + 0) throw e;
5702
5693
  _setThrew(1, 0);
5703
- return 0n;
5704
5694
  }
5705
5695
  }
5706
- function invoke_vijii(index, a1, a2, a3, a4) {
5696
+ function invoke_vif(index, a1, a2) {
5707
5697
  var sp = stackSave();
5708
5698
  try {
5709
- getWasmTableEntry(index)(a1, a2, a3, a4);
5699
+ getWasmTableEntry(index)(a1, a2);
5710
5700
  } catch (e) {
5711
5701
  stackRestore(sp);
5712
5702
  if (e !== e + 0) throw e;
5713
5703
  _setThrew(1, 0);
5714
5704
  }
5715
5705
  }
5716
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5706
+ function invoke_viji(index, a1, a2, a3) {
5717
5707
  var sp = stackSave();
5718
5708
  try {
5719
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5709
+ getWasmTableEntry(index)(a1, a2, a3);
5720
5710
  } catch (e) {
5721
5711
  stackRestore(sp);
5722
5712
  if (e !== e + 0) throw e;
5723
5713
  _setThrew(1, 0);
5724
5714
  }
5725
5715
  }
5726
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5716
+ function invoke_vijff(index, a1, a2, a3, a4) {
5727
5717
  var sp = stackSave();
5728
5718
  try {
5729
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5719
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5730
5720
  } catch (e) {
5731
5721
  stackRestore(sp);
5732
5722
  if (e !== e + 0) throw e;
5733
5723
  _setThrew(1, 0);
5734
5724
  }
5735
5725
  }
5736
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5726
+ function invoke_ji(index, a1) {
5737
5727
  var sp = stackSave();
5738
5728
  try {
5739
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5729
+ return getWasmTableEntry(index)(a1);
5740
5730
  } catch (e) {
5741
5731
  stackRestore(sp);
5742
5732
  if (e !== e + 0) throw e;
5743
5733
  _setThrew(1, 0);
5734
+ return 0n;
5744
5735
  }
5745
5736
  }
5746
- function invoke_if(index, a1) {
5737
+ function invoke_vijii(index, a1, a2, a3, a4) {
5747
5738
  var sp = stackSave();
5748
5739
  try {
5749
- return getWasmTableEntry(index)(a1);
5740
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5750
5741
  } catch (e) {
5751
5742
  stackRestore(sp);
5752
5743
  if (e !== e + 0) throw e;
5753
5744
  _setThrew(1, 0);
5754
5745
  }
5755
5746
  }
5756
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5747
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5757
5748
  var sp = stackSave();
5758
5749
  try {
5759
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5750
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5760
5751
  } catch (e) {
5761
5752
  stackRestore(sp);
5762
5753
  if (e !== e + 0) throw e;
5763
5754
  _setThrew(1, 0);
5764
5755
  }
5765
5756
  }
5766
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5757
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5767
5758
  var sp = stackSave();
5768
5759
  try {
5769
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5760
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5770
5761
  } catch (e) {
5771
5762
  stackRestore(sp);
5772
5763
  if (e !== e + 0) throw e;
5773
5764
  _setThrew(1, 0);
5774
5765
  }
5775
5766
  }
5776
- function invoke_jiijj(index, a1, a2, a3, a4) {
5767
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5777
5768
  var sp = stackSave();
5778
5769
  try {
5779
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5770
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5771
+ } catch (e) {
5772
+ stackRestore(sp);
5773
+ if (e !== e + 0) throw e;
5774
+ _setThrew(1, 0);
5775
+ }
5776
+ }
5777
+ function invoke_if(index, a1) {
5778
+ var sp = stackSave();
5779
+ try {
5780
+ return getWasmTableEntry(index)(a1);
5780
5781
  } catch (e) {
5781
5782
  stackRestore(sp);
5782
5783
  if (e !== e + 0) throw e;
5783
5784
  _setThrew(1, 0);
5784
- return 0n;
5785
5785
  }
5786
5786
  }
5787
5787
  function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
@@ -6029,7 +6029,7 @@ module.exports = __toCommonJS(index_exports);
6029
6029
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6030
6030
 
6031
6031
  // package.json
6032
- var version = "0.0.82-canary.0";
6032
+ var version = "0.0.83-canary.0";
6033
6033
 
6034
6034
  // lib/modules/fonts.ts
6035
6035
  var FontsAPI = class {