@grida/canvas-wasm 0.0.82-canary.0 → 0.0.82-canary.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { C: ___cxa_begin_catch, I: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, J: invoke_fi, ea: invoke_fif, ya: invoke_fiii, gb: invoke_fiiiif, pa: invoke_fiiiii, p: invoke_i, Ya: invoke_if, zb: invoke_iffiiiiiiii, h: invoke_ii, E: invoke_iif, ta: invoke_iiffi, g: invoke_iii, la: invoke_iiif, f: invoke_iiii, ma: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, Va: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, sa: invoke_viiiif, R: invoke_viiiiff, ra: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, qa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, fb: invoke_viiiijjiiiiff, ua: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, J: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ba: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, ca: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, K: invoke_fi, ea: invoke_fif, ya: invoke_fiii, db: invoke_fiiiif, ma: invoke_fiiiii, p: invoke_i, Ya: invoke_if, eb: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, va: invoke_iiffi, h: invoke_iii, na: invoke_iiif, f: invoke_iiii, oa: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, sa: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, zb: invoke_jiijj, n: invoke_v, la: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, I: invoke_viffffffffffffffffffff, Wa: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ra: invoke_viiiif, R: invoke_viiiiff, qa: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, ta: invoke_viiiiiff, gb: invoke_viiiiiffiiifffi, fb: invoke_viiiiiffiiifii, pa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, L: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, Va: invoke_viiiijjiiiiff, ua: invoke_viiij, Xa: invoke_viiijj, da: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ka: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
4995
  var ___wasm_call_ctors = wasmExports["Gg"];
4996
4996
  var _init = Module["_init"] = wasmExports["Ig"];
@@ -5377,24 +5377,25 @@ var require_grida_canvas_wasm = __commonJS({
5377
5377
  _setThrew(1, 0);
5378
5378
  }
5379
5379
  }
5380
- function invoke_iif(index, a1, a2) {
5380
+ function invoke_viij(index, a1, a2, a3) {
5381
5381
  var sp = stackSave();
5382
5382
  try {
5383
- return getWasmTableEntry(index)(a1, a2);
5383
+ getWasmTableEntry(index)(a1, a2, a3);
5384
5384
  } catch (e) {
5385
5385
  stackRestore(sp);
5386
5386
  if (e !== e + 0) throw e;
5387
5387
  _setThrew(1, 0);
5388
5388
  }
5389
5389
  }
5390
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5390
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5391
5391
  var sp = stackSave();
5392
5392
  try {
5393
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5393
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5394
5394
  } catch (e) {
5395
5395
  stackRestore(sp);
5396
5396
  if (e !== e + 0) throw e;
5397
5397
  _setThrew(1, 0);
5398
+ return 0n;
5398
5399
  }
5399
5400
  }
5400
5401
  function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
@@ -5437,67 +5438,67 @@ var require_grida_canvas_wasm = __commonJS({
5437
5438
  _setThrew(1, 0);
5438
5439
  }
5439
5440
  }
5440
- function invoke_viif(index, a1, a2, a3) {
5441
+ function invoke_iif(index, a1, a2) {
5441
5442
  var sp = stackSave();
5442
5443
  try {
5443
- getWasmTableEntry(index)(a1, a2, a3);
5444
+ return getWasmTableEntry(index)(a1, a2);
5444
5445
  } catch (e) {
5445
5446
  stackRestore(sp);
5446
5447
  if (e !== e + 0) throw e;
5447
5448
  _setThrew(1, 0);
5448
5449
  }
5449
5450
  }
5450
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5451
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5451
5452
  var sp = stackSave();
5452
5453
  try {
5453
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5454
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5454
5455
  } catch (e) {
5455
5456
  stackRestore(sp);
5456
5457
  if (e !== e + 0) throw e;
5457
5458
  _setThrew(1, 0);
5458
5459
  }
5459
5460
  }
5460
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5461
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5461
5462
  var sp = stackSave();
5462
5463
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5464
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5464
5465
  } catch (e) {
5465
5466
  stackRestore(sp);
5466
5467
  if (e !== e + 0) throw e;
5467
5468
  _setThrew(1, 0);
5468
5469
  }
5469
5470
  }
5470
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5471
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5471
5472
  var sp = stackSave();
5472
5473
  try {
5473
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5474
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5474
5475
  } catch (e) {
5475
5476
  stackRestore(sp);
5476
5477
  if (e !== e + 0) throw e;
5477
5478
  _setThrew(1, 0);
5478
5479
  }
5479
5480
  }
5480
- function invoke_viiij(index, a1, a2, a3, a4) {
5481
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5481
5482
  var sp = stackSave();
5482
5483
  try {
5483
- getWasmTableEntry(index)(a1, a2, a3, a4);
5484
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5484
5485
  } catch (e) {
5485
5486
  stackRestore(sp);
5486
5487
  if (e !== e + 0) throw e;
5487
5488
  _setThrew(1, 0);
5488
5489
  }
5489
5490
  }
5490
- function invoke_i(index) {
5491
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5491
5492
  var sp = stackSave();
5492
5493
  try {
5493
- return getWasmTableEntry(index)();
5494
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5494
5495
  } catch (e) {
5495
5496
  stackRestore(sp);
5496
5497
  if (e !== e + 0) throw e;
5497
5498
  _setThrew(1, 0);
5498
5499
  }
5499
5500
  }
5500
- function invoke_viij(index, a1, a2, a3) {
5501
+ function invoke_viif(index, a1, a2, a3) {
5501
5502
  var sp = stackSave();
5502
5503
  try {
5503
5504
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5507,77 +5508,78 @@ var require_grida_canvas_wasm = __commonJS({
5507
5508
  _setThrew(1, 0);
5508
5509
  }
5509
5510
  }
5510
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5511
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5511
5512
  var sp = stackSave();
5512
5513
  try {
5513
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5514
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5514
5515
  } catch (e) {
5515
5516
  stackRestore(sp);
5516
5517
  if (e !== e + 0) throw e;
5517
5518
  _setThrew(1, 0);
5518
5519
  }
5519
5520
  }
5520
- function invoke_iiffi(index, a1, a2, a3, a4) {
5521
+ function invoke_i(index) {
5521
5522
  var sp = stackSave();
5522
5523
  try {
5523
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5524
+ return getWasmTableEntry(index)();
5524
5525
  } catch (e) {
5525
5526
  stackRestore(sp);
5526
5527
  if (e !== e + 0) throw e;
5527
5528
  _setThrew(1, 0);
5528
5529
  }
5529
5530
  }
5530
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5531
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5531
5532
  var sp = stackSave();
5532
5533
  try {
5533
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5534
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5534
5535
  } catch (e) {
5535
5536
  stackRestore(sp);
5536
5537
  if (e !== e + 0) throw e;
5537
5538
  _setThrew(1, 0);
5538
5539
  }
5539
5540
  }
5540
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5541
+ function invoke_viji(index, a1, a2, a3) {
5541
5542
  var sp = stackSave();
5542
5543
  try {
5543
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5544
+ getWasmTableEntry(index)(a1, a2, a3);
5544
5545
  } catch (e) {
5545
5546
  stackRestore(sp);
5546
5547
  if (e !== e + 0) throw e;
5547
5548
  _setThrew(1, 0);
5548
5549
  }
5549
5550
  }
5550
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5551
+ function invoke_vijff(index, a1, a2, a3, a4) {
5551
5552
  var sp = stackSave();
5552
5553
  try {
5553
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5554
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5554
5555
  } catch (e) {
5555
5556
  stackRestore(sp);
5556
5557
  if (e !== e + 0) throw e;
5557
5558
  _setThrew(1, 0);
5558
5559
  }
5559
5560
  }
5560
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5561
+ function invoke_ji(index, a1) {
5561
5562
  var sp = stackSave();
5562
5563
  try {
5563
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5564
+ return getWasmTableEntry(index)(a1);
5564
5565
  } catch (e) {
5565
5566
  stackRestore(sp);
5566
5567
  if (e !== e + 0) throw e;
5567
5568
  _setThrew(1, 0);
5569
+ return 0n;
5568
5570
  }
5569
5571
  }
5570
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5572
+ function invoke_vijii(index, a1, a2, a3, a4) {
5571
5573
  var sp = stackSave();
5572
5574
  try {
5573
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5575
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5574
5576
  } catch (e) {
5575
5577
  stackRestore(sp);
5576
5578
  if (e !== e + 0) throw e;
5577
5579
  _setThrew(1, 0);
5578
5580
  }
5579
5581
  }
5580
- function invoke_viffi(index, a1, a2, a3, a4) {
5582
+ function invoke_viiij(index, a1, a2, a3, a4) {
5581
5583
  var sp = stackSave();
5582
5584
  try {
5583
5585
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5587,196 +5589,194 @@ var require_grida_canvas_wasm = __commonJS({
5587
5589
  _setThrew(1, 0);
5588
5590
  }
5589
5591
  }
5590
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5592
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5591
5593
  var sp = stackSave();
5592
5594
  try {
5593
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5595
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5594
5596
  } catch (e) {
5595
5597
  stackRestore(sp);
5596
5598
  if (e !== e + 0) throw e;
5597
5599
  _setThrew(1, 0);
5598
5600
  }
5599
5601
  }
5600
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5602
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5601
5603
  var sp = stackSave();
5602
5604
  try {
5603
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5605
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5604
5606
  } catch (e) {
5605
5607
  stackRestore(sp);
5606
5608
  if (e !== e + 0) throw e;
5607
5609
  _setThrew(1, 0);
5608
5610
  }
5609
5611
  }
5610
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5612
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5611
5613
  var sp = stackSave();
5612
5614
  try {
5613
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5615
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5614
5616
  } catch (e) {
5615
5617
  stackRestore(sp);
5616
5618
  if (e !== e + 0) throw e;
5617
5619
  _setThrew(1, 0);
5618
5620
  }
5619
5621
  }
5620
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5622
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5621
5623
  var sp = stackSave();
5622
5624
  try {
5623
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5625
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5624
5626
  } catch (e) {
5625
5627
  stackRestore(sp);
5626
5628
  if (e !== e + 0) throw e;
5627
5629
  _setThrew(1, 0);
5628
5630
  }
5629
5631
  }
5630
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5632
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5631
5633
  var sp = stackSave();
5632
5634
  try {
5633
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5635
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5634
5636
  } catch (e) {
5635
5637
  stackRestore(sp);
5636
5638
  if (e !== e + 0) throw e;
5637
5639
  _setThrew(1, 0);
5638
5640
  }
5639
5641
  }
5640
- function invoke_vif(index, a1, a2) {
5642
+ function invoke_if(index, a1) {
5641
5643
  var sp = stackSave();
5642
5644
  try {
5643
- getWasmTableEntry(index)(a1, a2);
5645
+ return getWasmTableEntry(index)(a1);
5644
5646
  } catch (e) {
5645
5647
  stackRestore(sp);
5646
5648
  if (e !== e + 0) throw e;
5647
5649
  _setThrew(1, 0);
5648
5650
  }
5649
5651
  }
5650
- function invoke_iiiif(index, a1, a2, a3, a4) {
5652
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5651
5653
  var sp = stackSave();
5652
5654
  try {
5653
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5655
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5654
5656
  } catch (e) {
5655
5657
  stackRestore(sp);
5656
5658
  if (e !== e + 0) throw e;
5657
5659
  _setThrew(1, 0);
5658
5660
  }
5659
5661
  }
5660
- function invoke_iiif(index, a1, a2, a3) {
5662
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5661
5663
  var sp = stackSave();
5662
5664
  try {
5663
- return getWasmTableEntry(index)(a1, a2, a3);
5665
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5664
5666
  } catch (e) {
5665
5667
  stackRestore(sp);
5666
5668
  if (e !== e + 0) throw e;
5667
5669
  _setThrew(1, 0);
5668
5670
  }
5669
5671
  }
5670
- function invoke_viji(index, a1, a2, a3) {
5672
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5671
5673
  var sp = stackSave();
5672
5674
  try {
5673
- getWasmTableEntry(index)(a1, a2, a3);
5675
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5674
5676
  } catch (e) {
5675
5677
  stackRestore(sp);
5676
5678
  if (e !== e + 0) throw e;
5677
5679
  _setThrew(1, 0);
5678
5680
  }
5679
5681
  }
5680
- function invoke_vijff(index, a1, a2, a3, a4) {
5682
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5681
5683
  var sp = stackSave();
5682
5684
  try {
5683
- getWasmTableEntry(index)(a1, a2, a3, a4);
5685
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5684
5686
  } catch (e) {
5685
5687
  stackRestore(sp);
5686
5688
  if (e !== e + 0) throw e;
5687
5689
  _setThrew(1, 0);
5688
5690
  }
5689
5691
  }
5690
- function invoke_ji(index, a1) {
5692
+ function invoke_viffi(index, a1, a2, a3, a4) {
5691
5693
  var sp = stackSave();
5692
5694
  try {
5693
- return getWasmTableEntry(index)(a1);
5695
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5694
5696
  } catch (e) {
5695
5697
  stackRestore(sp);
5696
5698
  if (e !== e + 0) throw e;
5697
5699
  _setThrew(1, 0);
5698
- return 0n;
5699
5700
  }
5700
5701
  }
5701
- function invoke_vijii(index, a1, a2, a3, a4) {
5702
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5702
5703
  var sp = stackSave();
5703
5704
  try {
5704
- getWasmTableEntry(index)(a1, a2, a3, a4);
5705
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5705
5706
  } catch (e) {
5706
5707
  stackRestore(sp);
5707
5708
  if (e !== e + 0) throw e;
5708
5709
  _setThrew(1, 0);
5709
5710
  }
5710
5711
  }
5711
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5712
+ function invoke_iiif(index, a1, a2, a3) {
5712
5713
  var sp = stackSave();
5713
5714
  try {
5714
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5715
+ return getWasmTableEntry(index)(a1, a2, a3);
5715
5716
  } catch (e) {
5716
5717
  stackRestore(sp);
5717
5718
  if (e !== e + 0) throw e;
5718
5719
  _setThrew(1, 0);
5719
5720
  }
5720
5721
  }
5721
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5722
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5722
5723
  var sp = stackSave();
5723
5724
  try {
5724
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5725
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5725
5726
  } catch (e) {
5726
5727
  stackRestore(sp);
5727
5728
  if (e !== e + 0) throw e;
5728
5729
  _setThrew(1, 0);
5729
5730
  }
5730
5731
  }
5731
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5732
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5732
5733
  var sp = stackSave();
5733
5734
  try {
5734
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5735
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5735
5736
  } catch (e) {
5736
5737
  stackRestore(sp);
5737
5738
  if (e !== e + 0) throw e;
5738
5739
  _setThrew(1, 0);
5739
5740
  }
5740
5741
  }
5741
- function invoke_if(index, a1) {
5742
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5742
5743
  var sp = stackSave();
5743
5744
  try {
5744
- return getWasmTableEntry(index)(a1);
5745
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5745
5746
  } catch (e) {
5746
5747
  stackRestore(sp);
5747
5748
  if (e !== e + 0) throw e;
5748
5749
  _setThrew(1, 0);
5749
5750
  }
5750
5751
  }
5751
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5752
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5752
5753
  var sp = stackSave();
5753
5754
  try {
5754
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5755
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5755
5756
  } catch (e) {
5756
5757
  stackRestore(sp);
5757
5758
  if (e !== e + 0) throw e;
5758
5759
  _setThrew(1, 0);
5759
5760
  }
5760
5761
  }
5761
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5762
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5762
5763
  var sp = stackSave();
5763
5764
  try {
5764
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5765
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5765
5766
  } catch (e) {
5766
5767
  stackRestore(sp);
5767
5768
  if (e !== e + 0) throw e;
5768
5769
  _setThrew(1, 0);
5769
5770
  }
5770
5771
  }
5771
- function invoke_jiijj(index, a1, a2, a3, a4) {
5772
+ function invoke_vif(index, a1, a2) {
5772
5773
  var sp = stackSave();
5773
5774
  try {
5774
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5775
+ getWasmTableEntry(index)(a1, a2);
5775
5776
  } catch (e) {
5776
5777
  stackRestore(sp);
5777
5778
  if (e !== e + 0) throw e;
5778
5779
  _setThrew(1, 0);
5779
- return 0n;
5780
5780
  }
5781
5781
  }
5782
5782
  function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
@@ -6018,7 +6018,7 @@ var require_grida_canvas_wasm = __commonJS({
6018
6018
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6019
6019
 
6020
6020
  // package.json
6021
- var version = "0.0.82-canary.0";
6021
+ var version = "0.0.82-canary.1";
6022
6022
 
6023
6023
  // lib/modules/fonts.ts
6024
6024
  var FontsAPI = class {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.82-canary.0",
4
+ "version": "0.0.82-canary.1",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",