@grida/canvas-wasm 0.0.82-canary.0 → 0.0.82-canary.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +74 -74
- package/dist/index.mjs +74 -74
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { C: ___cxa_begin_catch, I: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, J: invoke_fi, ea: invoke_fif, ya: invoke_fiii, gb: invoke_fiiiif, pa: invoke_fiiiii, p: invoke_i, Ya: invoke_if, zb: invoke_iffiiiiiiii, h: invoke_ii, E: invoke_iif, ta: invoke_iiffi, g: invoke_iii, la: invoke_iiif, f: invoke_iiii, ma: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, Va: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, sa: invoke_viiiif, R: invoke_viiiiff, ra: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, qa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, fb: invoke_viiiijjiiiiff, ua: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
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+
var wasmImports = { C: ___cxa_begin_catch, J: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ba: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, ca: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, K: invoke_fi, ea: invoke_fif, ya: invoke_fiii, db: invoke_fiiiif, ma: invoke_fiiiii, p: invoke_i, Ya: invoke_if, eb: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, va: invoke_iiffi, h: invoke_iii, na: invoke_iiif, f: invoke_iiii, oa: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, sa: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, zb: invoke_jiijj, n: invoke_v, la: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, I: invoke_viffffffffffffffffffff, Wa: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ra: invoke_viiiif, R: invoke_viiiiff, qa: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, ta: invoke_viiiiiff, gb: invoke_viiiiiffiiifffi, fb: invoke_viiiiiffiiifii, pa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, L: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, Va: invoke_viiiijjiiiiff, ua: invoke_viiij, Xa: invoke_viiijj, da: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ka: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
|
|
4994
4994
|
var wasmExports = await createWasm();
|
|
4995
4995
|
var ___wasm_call_ctors = wasmExports["Gg"];
|
|
4996
4996
|
var _init = Module["_init"] = wasmExports["Ig"];
|
|
@@ -5377,24 +5377,25 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5377
5377
|
_setThrew(1, 0);
|
|
5378
5378
|
}
|
|
5379
5379
|
}
|
|
5380
|
-
function
|
|
5380
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5381
5381
|
var sp = stackSave();
|
|
5382
5382
|
try {
|
|
5383
|
-
|
|
5383
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5384
5384
|
} catch (e) {
|
|
5385
5385
|
stackRestore(sp);
|
|
5386
5386
|
if (e !== e + 0) throw e;
|
|
5387
5387
|
_setThrew(1, 0);
|
|
5388
5388
|
}
|
|
5389
5389
|
}
|
|
5390
|
-
function
|
|
5390
|
+
function invoke_jiijj(index, a1, a2, a3, a4) {
|
|
5391
5391
|
var sp = stackSave();
|
|
5392
5392
|
try {
|
|
5393
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5393
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5394
5394
|
} catch (e) {
|
|
5395
5395
|
stackRestore(sp);
|
|
5396
5396
|
if (e !== e + 0) throw e;
|
|
5397
5397
|
_setThrew(1, 0);
|
|
5398
|
+
return 0n;
|
|
5398
5399
|
}
|
|
5399
5400
|
}
|
|
5400
5401
|
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
@@ -5437,67 +5438,67 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5437
5438
|
_setThrew(1, 0);
|
|
5438
5439
|
}
|
|
5439
5440
|
}
|
|
5440
|
-
function
|
|
5441
|
+
function invoke_iif(index, a1, a2) {
|
|
5441
5442
|
var sp = stackSave();
|
|
5442
5443
|
try {
|
|
5443
|
-
getWasmTableEntry(index)(a1, a2
|
|
5444
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5444
5445
|
} catch (e) {
|
|
5445
5446
|
stackRestore(sp);
|
|
5446
5447
|
if (e !== e + 0) throw e;
|
|
5447
5448
|
_setThrew(1, 0);
|
|
5448
5449
|
}
|
|
5449
5450
|
}
|
|
5450
|
-
function
|
|
5451
|
+
function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5451
5452
|
var sp = stackSave();
|
|
5452
5453
|
try {
|
|
5453
|
-
|
|
5454
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5454
5455
|
} catch (e) {
|
|
5455
5456
|
stackRestore(sp);
|
|
5456
5457
|
if (e !== e + 0) throw e;
|
|
5457
5458
|
_setThrew(1, 0);
|
|
5458
5459
|
}
|
|
5459
5460
|
}
|
|
5460
|
-
function
|
|
5461
|
+
function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5461
5462
|
var sp = stackSave();
|
|
5462
5463
|
try {
|
|
5463
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5464
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5464
5465
|
} catch (e) {
|
|
5465
5466
|
stackRestore(sp);
|
|
5466
5467
|
if (e !== e + 0) throw e;
|
|
5467
5468
|
_setThrew(1, 0);
|
|
5468
5469
|
}
|
|
5469
5470
|
}
|
|
5470
|
-
function
|
|
5471
|
+
function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5471
5472
|
var sp = stackSave();
|
|
5472
5473
|
try {
|
|
5473
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5474
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5474
5475
|
} catch (e) {
|
|
5475
5476
|
stackRestore(sp);
|
|
5476
5477
|
if (e !== e + 0) throw e;
|
|
5477
5478
|
_setThrew(1, 0);
|
|
5478
5479
|
}
|
|
5479
5480
|
}
|
|
5480
|
-
function
|
|
5481
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5481
5482
|
var sp = stackSave();
|
|
5482
5483
|
try {
|
|
5483
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5484
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5484
5485
|
} catch (e) {
|
|
5485
5486
|
stackRestore(sp);
|
|
5486
5487
|
if (e !== e + 0) throw e;
|
|
5487
5488
|
_setThrew(1, 0);
|
|
5488
5489
|
}
|
|
5489
5490
|
}
|
|
5490
|
-
function
|
|
5491
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5491
5492
|
var sp = stackSave();
|
|
5492
5493
|
try {
|
|
5493
|
-
return getWasmTableEntry(index)();
|
|
5494
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5494
5495
|
} catch (e) {
|
|
5495
5496
|
stackRestore(sp);
|
|
5496
5497
|
if (e !== e + 0) throw e;
|
|
5497
5498
|
_setThrew(1, 0);
|
|
5498
5499
|
}
|
|
5499
5500
|
}
|
|
5500
|
-
function
|
|
5501
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5501
5502
|
var sp = stackSave();
|
|
5502
5503
|
try {
|
|
5503
5504
|
getWasmTableEntry(index)(a1, a2, a3);
|
|
@@ -5507,77 +5508,78 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5507
5508
|
_setThrew(1, 0);
|
|
5508
5509
|
}
|
|
5509
5510
|
}
|
|
5510
|
-
function
|
|
5511
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5511
5512
|
var sp = stackSave();
|
|
5512
5513
|
try {
|
|
5513
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5514
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5514
5515
|
} catch (e) {
|
|
5515
5516
|
stackRestore(sp);
|
|
5516
5517
|
if (e !== e + 0) throw e;
|
|
5517
5518
|
_setThrew(1, 0);
|
|
5518
5519
|
}
|
|
5519
5520
|
}
|
|
5520
|
-
function
|
|
5521
|
+
function invoke_i(index) {
|
|
5521
5522
|
var sp = stackSave();
|
|
5522
5523
|
try {
|
|
5523
|
-
return getWasmTableEntry(index)(
|
|
5524
|
+
return getWasmTableEntry(index)();
|
|
5524
5525
|
} catch (e) {
|
|
5525
5526
|
stackRestore(sp);
|
|
5526
5527
|
if (e !== e + 0) throw e;
|
|
5527
5528
|
_setThrew(1, 0);
|
|
5528
5529
|
}
|
|
5529
5530
|
}
|
|
5530
|
-
function
|
|
5531
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5531
5532
|
var sp = stackSave();
|
|
5532
5533
|
try {
|
|
5533
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5534
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5534
5535
|
} catch (e) {
|
|
5535
5536
|
stackRestore(sp);
|
|
5536
5537
|
if (e !== e + 0) throw e;
|
|
5537
5538
|
_setThrew(1, 0);
|
|
5538
5539
|
}
|
|
5539
5540
|
}
|
|
5540
|
-
function
|
|
5541
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5541
5542
|
var sp = stackSave();
|
|
5542
5543
|
try {
|
|
5543
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5544
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5544
5545
|
} catch (e) {
|
|
5545
5546
|
stackRestore(sp);
|
|
5546
5547
|
if (e !== e + 0) throw e;
|
|
5547
5548
|
_setThrew(1, 0);
|
|
5548
5549
|
}
|
|
5549
5550
|
}
|
|
5550
|
-
function
|
|
5551
|
+
function invoke_vijff(index, a1, a2, a3, a4) {
|
|
5551
5552
|
var sp = stackSave();
|
|
5552
5553
|
try {
|
|
5553
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5554
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5554
5555
|
} catch (e) {
|
|
5555
5556
|
stackRestore(sp);
|
|
5556
5557
|
if (e !== e + 0) throw e;
|
|
5557
5558
|
_setThrew(1, 0);
|
|
5558
5559
|
}
|
|
5559
5560
|
}
|
|
5560
|
-
function
|
|
5561
|
+
function invoke_ji(index, a1) {
|
|
5561
5562
|
var sp = stackSave();
|
|
5562
5563
|
try {
|
|
5563
|
-
getWasmTableEntry(index)(a1
|
|
5564
|
+
return getWasmTableEntry(index)(a1);
|
|
5564
5565
|
} catch (e) {
|
|
5565
5566
|
stackRestore(sp);
|
|
5566
5567
|
if (e !== e + 0) throw e;
|
|
5567
5568
|
_setThrew(1, 0);
|
|
5569
|
+
return 0n;
|
|
5568
5570
|
}
|
|
5569
5571
|
}
|
|
5570
|
-
function
|
|
5572
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5571
5573
|
var sp = stackSave();
|
|
5572
5574
|
try {
|
|
5573
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5575
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5574
5576
|
} catch (e) {
|
|
5575
5577
|
stackRestore(sp);
|
|
5576
5578
|
if (e !== e + 0) throw e;
|
|
5577
5579
|
_setThrew(1, 0);
|
|
5578
5580
|
}
|
|
5579
5581
|
}
|
|
5580
|
-
function
|
|
5582
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5581
5583
|
var sp = stackSave();
|
|
5582
5584
|
try {
|
|
5583
5585
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5587,196 +5589,194 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5587
5589
|
_setThrew(1, 0);
|
|
5588
5590
|
}
|
|
5589
5591
|
}
|
|
5590
|
-
function
|
|
5592
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5591
5593
|
var sp = stackSave();
|
|
5592
5594
|
try {
|
|
5593
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5595
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5594
5596
|
} catch (e) {
|
|
5595
5597
|
stackRestore(sp);
|
|
5596
5598
|
if (e !== e + 0) throw e;
|
|
5597
5599
|
_setThrew(1, 0);
|
|
5598
5600
|
}
|
|
5599
5601
|
}
|
|
5600
|
-
function
|
|
5602
|
+
function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5601
5603
|
var sp = stackSave();
|
|
5602
5604
|
try {
|
|
5603
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5605
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5604
5606
|
} catch (e) {
|
|
5605
5607
|
stackRestore(sp);
|
|
5606
5608
|
if (e !== e + 0) throw e;
|
|
5607
5609
|
_setThrew(1, 0);
|
|
5608
5610
|
}
|
|
5609
5611
|
}
|
|
5610
|
-
function
|
|
5612
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5611
5613
|
var sp = stackSave();
|
|
5612
5614
|
try {
|
|
5613
|
-
|
|
5615
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5614
5616
|
} catch (e) {
|
|
5615
5617
|
stackRestore(sp);
|
|
5616
5618
|
if (e !== e + 0) throw e;
|
|
5617
5619
|
_setThrew(1, 0);
|
|
5618
5620
|
}
|
|
5619
5621
|
}
|
|
5620
|
-
function
|
|
5622
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5621
5623
|
var sp = stackSave();
|
|
5622
5624
|
try {
|
|
5623
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5625
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5624
5626
|
} catch (e) {
|
|
5625
5627
|
stackRestore(sp);
|
|
5626
5628
|
if (e !== e + 0) throw e;
|
|
5627
5629
|
_setThrew(1, 0);
|
|
5628
5630
|
}
|
|
5629
5631
|
}
|
|
5630
|
-
function
|
|
5632
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5631
5633
|
var sp = stackSave();
|
|
5632
5634
|
try {
|
|
5633
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5635
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5634
5636
|
} catch (e) {
|
|
5635
5637
|
stackRestore(sp);
|
|
5636
5638
|
if (e !== e + 0) throw e;
|
|
5637
5639
|
_setThrew(1, 0);
|
|
5638
5640
|
}
|
|
5639
5641
|
}
|
|
5640
|
-
function
|
|
5642
|
+
function invoke_if(index, a1) {
|
|
5641
5643
|
var sp = stackSave();
|
|
5642
5644
|
try {
|
|
5643
|
-
getWasmTableEntry(index)(a1
|
|
5645
|
+
return getWasmTableEntry(index)(a1);
|
|
5644
5646
|
} catch (e) {
|
|
5645
5647
|
stackRestore(sp);
|
|
5646
5648
|
if (e !== e + 0) throw e;
|
|
5647
5649
|
_setThrew(1, 0);
|
|
5648
5650
|
}
|
|
5649
5651
|
}
|
|
5650
|
-
function
|
|
5652
|
+
function invoke_viiijj(index, a1, a2, a3, a4, a5) {
|
|
5651
5653
|
var sp = stackSave();
|
|
5652
5654
|
try {
|
|
5653
|
-
|
|
5655
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5654
5656
|
} catch (e) {
|
|
5655
5657
|
stackRestore(sp);
|
|
5656
5658
|
if (e !== e + 0) throw e;
|
|
5657
5659
|
_setThrew(1, 0);
|
|
5658
5660
|
}
|
|
5659
5661
|
}
|
|
5660
|
-
function
|
|
5662
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5661
5663
|
var sp = stackSave();
|
|
5662
5664
|
try {
|
|
5663
|
-
|
|
5665
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5664
5666
|
} catch (e) {
|
|
5665
5667
|
stackRestore(sp);
|
|
5666
5668
|
if (e !== e + 0) throw e;
|
|
5667
5669
|
_setThrew(1, 0);
|
|
5668
5670
|
}
|
|
5669
5671
|
}
|
|
5670
|
-
function
|
|
5672
|
+
function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5671
5673
|
var sp = stackSave();
|
|
5672
5674
|
try {
|
|
5673
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5675
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5674
5676
|
} catch (e) {
|
|
5675
5677
|
stackRestore(sp);
|
|
5676
5678
|
if (e !== e + 0) throw e;
|
|
5677
5679
|
_setThrew(1, 0);
|
|
5678
5680
|
}
|
|
5679
5681
|
}
|
|
5680
|
-
function
|
|
5682
|
+
function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5681
5683
|
var sp = stackSave();
|
|
5682
5684
|
try {
|
|
5683
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5685
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5684
5686
|
} catch (e) {
|
|
5685
5687
|
stackRestore(sp);
|
|
5686
5688
|
if (e !== e + 0) throw e;
|
|
5687
5689
|
_setThrew(1, 0);
|
|
5688
5690
|
}
|
|
5689
5691
|
}
|
|
5690
|
-
function
|
|
5692
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5691
5693
|
var sp = stackSave();
|
|
5692
5694
|
try {
|
|
5693
|
-
|
|
5695
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5694
5696
|
} catch (e) {
|
|
5695
5697
|
stackRestore(sp);
|
|
5696
5698
|
if (e !== e + 0) throw e;
|
|
5697
5699
|
_setThrew(1, 0);
|
|
5698
|
-
return 0n;
|
|
5699
5700
|
}
|
|
5700
5701
|
}
|
|
5701
|
-
function
|
|
5702
|
+
function invoke_iiiif(index, a1, a2, a3, a4) {
|
|
5702
5703
|
var sp = stackSave();
|
|
5703
5704
|
try {
|
|
5704
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5705
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5705
5706
|
} catch (e) {
|
|
5706
5707
|
stackRestore(sp);
|
|
5707
5708
|
if (e !== e + 0) throw e;
|
|
5708
5709
|
_setThrew(1, 0);
|
|
5709
5710
|
}
|
|
5710
5711
|
}
|
|
5711
|
-
function
|
|
5712
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5712
5713
|
var sp = stackSave();
|
|
5713
5714
|
try {
|
|
5714
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5715
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5715
5716
|
} catch (e) {
|
|
5716
5717
|
stackRestore(sp);
|
|
5717
5718
|
if (e !== e + 0) throw e;
|
|
5718
5719
|
_setThrew(1, 0);
|
|
5719
5720
|
}
|
|
5720
5721
|
}
|
|
5721
|
-
function
|
|
5722
|
+
function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5722
5723
|
var sp = stackSave();
|
|
5723
5724
|
try {
|
|
5724
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5725
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5725
5726
|
} catch (e) {
|
|
5726
5727
|
stackRestore(sp);
|
|
5727
5728
|
if (e !== e + 0) throw e;
|
|
5728
5729
|
_setThrew(1, 0);
|
|
5729
5730
|
}
|
|
5730
5731
|
}
|
|
5731
|
-
function
|
|
5732
|
+
function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
|
|
5732
5733
|
var sp = stackSave();
|
|
5733
5734
|
try {
|
|
5734
|
-
|
|
5735
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
|
|
5735
5736
|
} catch (e) {
|
|
5736
5737
|
stackRestore(sp);
|
|
5737
5738
|
if (e !== e + 0) throw e;
|
|
5738
5739
|
_setThrew(1, 0);
|
|
5739
5740
|
}
|
|
5740
5741
|
}
|
|
5741
|
-
function
|
|
5742
|
+
function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
|
|
5742
5743
|
var sp = stackSave();
|
|
5743
5744
|
try {
|
|
5744
|
-
return getWasmTableEntry(index)(a1);
|
|
5745
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5745
5746
|
} catch (e) {
|
|
5746
5747
|
stackRestore(sp);
|
|
5747
5748
|
if (e !== e + 0) throw e;
|
|
5748
5749
|
_setThrew(1, 0);
|
|
5749
5750
|
}
|
|
5750
5751
|
}
|
|
5751
|
-
function
|
|
5752
|
+
function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5752
5753
|
var sp = stackSave();
|
|
5753
5754
|
try {
|
|
5754
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8
|
|
5755
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5755
5756
|
} catch (e) {
|
|
5756
5757
|
stackRestore(sp);
|
|
5757
5758
|
if (e !== e + 0) throw e;
|
|
5758
5759
|
_setThrew(1, 0);
|
|
5759
5760
|
}
|
|
5760
5761
|
}
|
|
5761
|
-
function
|
|
5762
|
+
function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5762
5763
|
var sp = stackSave();
|
|
5763
5764
|
try {
|
|
5764
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8
|
|
5765
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5765
5766
|
} catch (e) {
|
|
5766
5767
|
stackRestore(sp);
|
|
5767
5768
|
if (e !== e + 0) throw e;
|
|
5768
5769
|
_setThrew(1, 0);
|
|
5769
5770
|
}
|
|
5770
5771
|
}
|
|
5771
|
-
function
|
|
5772
|
+
function invoke_vif(index, a1, a2) {
|
|
5772
5773
|
var sp = stackSave();
|
|
5773
5774
|
try {
|
|
5774
|
-
|
|
5775
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5775
5776
|
} catch (e) {
|
|
5776
5777
|
stackRestore(sp);
|
|
5777
5778
|
if (e !== e + 0) throw e;
|
|
5778
5779
|
_setThrew(1, 0);
|
|
5779
|
-
return 0n;
|
|
5780
5780
|
}
|
|
5781
5781
|
}
|
|
5782
5782
|
function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
@@ -6018,7 +6018,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
6018
6018
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
6019
6019
|
|
|
6020
6020
|
// package.json
|
|
6021
|
-
var version = "0.0.82-canary.
|
|
6021
|
+
var version = "0.0.82-canary.1";
|
|
6022
6022
|
|
|
6023
6023
|
// lib/modules/fonts.ts
|
|
6024
6024
|
var FontsAPI = class {
|