@grida/canvas-wasm 0.0.82-canary.0 → 0.0.82-canary.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +74 -74
- package/dist/index.mjs +74 -74
- package/package.json +1 -1
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package/dist/index.js
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@@ -4995,7 +4995,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { C: ___cxa_begin_catch, I: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, J: invoke_fi, ea: invoke_fif, ya: invoke_fiii, gb: invoke_fiiiif, pa: invoke_fiiiii, p: invoke_i, Ya: invoke_if, zb: invoke_iffiiiiiiii, h: invoke_ii, E: invoke_iif, ta: invoke_iiffi, g: invoke_iii, la: invoke_iiif, f: invoke_iiii, ma: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, Va: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, sa: invoke_viiiif, R: invoke_viiiiff, ra: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, qa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, fb: invoke_viiiijjiiiiff, ua: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
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var wasmImports = { C: ___cxa_begin_catch, J: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ba: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, ca: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, K: invoke_fi, ea: invoke_fif, ya: invoke_fiii, db: invoke_fiiiif, ma: invoke_fiiiii, p: invoke_i, Ya: invoke_if, eb: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, va: invoke_iiffi, h: invoke_iii, na: invoke_iiif, f: invoke_iiii, oa: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, sa: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, zb: invoke_jiijj, n: invoke_v, la: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, I: invoke_viffffffffffffffffffff, Wa: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ra: invoke_viiiif, R: invoke_viiiiff, qa: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, ta: invoke_viiiiiff, gb: invoke_viiiiiffiiifffi, fb: invoke_viiiiiffiiifii, pa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, L: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, Va: invoke_viiiijjiiiiff, ua: invoke_viiij, Xa: invoke_viiijj, da: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ka: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
|
|
4999
4999
|
var wasmExports = await createWasm();
|
|
5000
5000
|
var ___wasm_call_ctors = wasmExports["Gg"];
|
|
5001
5001
|
var _init = Module["_init"] = wasmExports["Ig"];
|
|
@@ -5382,24 +5382,25 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5382
5382
|
_setThrew(1, 0);
|
|
5383
5383
|
}
|
|
5384
5384
|
}
|
|
5385
|
-
function
|
|
5385
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5386
5386
|
var sp = stackSave();
|
|
5387
5387
|
try {
|
|
5388
|
-
|
|
5388
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5389
5389
|
} catch (e) {
|
|
5390
5390
|
stackRestore(sp);
|
|
5391
5391
|
if (e !== e + 0) throw e;
|
|
5392
5392
|
_setThrew(1, 0);
|
|
5393
5393
|
}
|
|
5394
5394
|
}
|
|
5395
|
-
function
|
|
5395
|
+
function invoke_jiijj(index, a1, a2, a3, a4) {
|
|
5396
5396
|
var sp = stackSave();
|
|
5397
5397
|
try {
|
|
5398
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5398
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5399
5399
|
} catch (e) {
|
|
5400
5400
|
stackRestore(sp);
|
|
5401
5401
|
if (e !== e + 0) throw e;
|
|
5402
5402
|
_setThrew(1, 0);
|
|
5403
|
+
return 0n;
|
|
5403
5404
|
}
|
|
5404
5405
|
}
|
|
5405
5406
|
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
@@ -5442,67 +5443,67 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5442
5443
|
_setThrew(1, 0);
|
|
5443
5444
|
}
|
|
5444
5445
|
}
|
|
5445
|
-
function
|
|
5446
|
+
function invoke_iif(index, a1, a2) {
|
|
5446
5447
|
var sp = stackSave();
|
|
5447
5448
|
try {
|
|
5448
|
-
getWasmTableEntry(index)(a1, a2
|
|
5449
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5449
5450
|
} catch (e) {
|
|
5450
5451
|
stackRestore(sp);
|
|
5451
5452
|
if (e !== e + 0) throw e;
|
|
5452
5453
|
_setThrew(1, 0);
|
|
5453
5454
|
}
|
|
5454
5455
|
}
|
|
5455
|
-
function
|
|
5456
|
+
function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5456
5457
|
var sp = stackSave();
|
|
5457
5458
|
try {
|
|
5458
|
-
|
|
5459
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5459
5460
|
} catch (e) {
|
|
5460
5461
|
stackRestore(sp);
|
|
5461
5462
|
if (e !== e + 0) throw e;
|
|
5462
5463
|
_setThrew(1, 0);
|
|
5463
5464
|
}
|
|
5464
5465
|
}
|
|
5465
|
-
function
|
|
5466
|
+
function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5466
5467
|
var sp = stackSave();
|
|
5467
5468
|
try {
|
|
5468
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5469
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5469
5470
|
} catch (e) {
|
|
5470
5471
|
stackRestore(sp);
|
|
5471
5472
|
if (e !== e + 0) throw e;
|
|
5472
5473
|
_setThrew(1, 0);
|
|
5473
5474
|
}
|
|
5474
5475
|
}
|
|
5475
|
-
function
|
|
5476
|
+
function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5476
5477
|
var sp = stackSave();
|
|
5477
5478
|
try {
|
|
5478
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5479
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5479
5480
|
} catch (e) {
|
|
5480
5481
|
stackRestore(sp);
|
|
5481
5482
|
if (e !== e + 0) throw e;
|
|
5482
5483
|
_setThrew(1, 0);
|
|
5483
5484
|
}
|
|
5484
5485
|
}
|
|
5485
|
-
function
|
|
5486
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5486
5487
|
var sp = stackSave();
|
|
5487
5488
|
try {
|
|
5488
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5489
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5489
5490
|
} catch (e) {
|
|
5490
5491
|
stackRestore(sp);
|
|
5491
5492
|
if (e !== e + 0) throw e;
|
|
5492
5493
|
_setThrew(1, 0);
|
|
5493
5494
|
}
|
|
5494
5495
|
}
|
|
5495
|
-
function
|
|
5496
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5496
5497
|
var sp = stackSave();
|
|
5497
5498
|
try {
|
|
5498
|
-
return getWasmTableEntry(index)();
|
|
5499
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5499
5500
|
} catch (e) {
|
|
5500
5501
|
stackRestore(sp);
|
|
5501
5502
|
if (e !== e + 0) throw e;
|
|
5502
5503
|
_setThrew(1, 0);
|
|
5503
5504
|
}
|
|
5504
5505
|
}
|
|
5505
|
-
function
|
|
5506
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5506
5507
|
var sp = stackSave();
|
|
5507
5508
|
try {
|
|
5508
5509
|
getWasmTableEntry(index)(a1, a2, a3);
|
|
@@ -5512,77 +5513,78 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5512
5513
|
_setThrew(1, 0);
|
|
5513
5514
|
}
|
|
5514
5515
|
}
|
|
5515
|
-
function
|
|
5516
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5516
5517
|
var sp = stackSave();
|
|
5517
5518
|
try {
|
|
5518
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5519
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5519
5520
|
} catch (e) {
|
|
5520
5521
|
stackRestore(sp);
|
|
5521
5522
|
if (e !== e + 0) throw e;
|
|
5522
5523
|
_setThrew(1, 0);
|
|
5523
5524
|
}
|
|
5524
5525
|
}
|
|
5525
|
-
function
|
|
5526
|
+
function invoke_i(index) {
|
|
5526
5527
|
var sp = stackSave();
|
|
5527
5528
|
try {
|
|
5528
|
-
return getWasmTableEntry(index)(
|
|
5529
|
+
return getWasmTableEntry(index)();
|
|
5529
5530
|
} catch (e) {
|
|
5530
5531
|
stackRestore(sp);
|
|
5531
5532
|
if (e !== e + 0) throw e;
|
|
5532
5533
|
_setThrew(1, 0);
|
|
5533
5534
|
}
|
|
5534
5535
|
}
|
|
5535
|
-
function
|
|
5536
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5536
5537
|
var sp = stackSave();
|
|
5537
5538
|
try {
|
|
5538
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5539
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5539
5540
|
} catch (e) {
|
|
5540
5541
|
stackRestore(sp);
|
|
5541
5542
|
if (e !== e + 0) throw e;
|
|
5542
5543
|
_setThrew(1, 0);
|
|
5543
5544
|
}
|
|
5544
5545
|
}
|
|
5545
|
-
function
|
|
5546
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5546
5547
|
var sp = stackSave();
|
|
5547
5548
|
try {
|
|
5548
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5549
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5549
5550
|
} catch (e) {
|
|
5550
5551
|
stackRestore(sp);
|
|
5551
5552
|
if (e !== e + 0) throw e;
|
|
5552
5553
|
_setThrew(1, 0);
|
|
5553
5554
|
}
|
|
5554
5555
|
}
|
|
5555
|
-
function
|
|
5556
|
+
function invoke_vijff(index, a1, a2, a3, a4) {
|
|
5556
5557
|
var sp = stackSave();
|
|
5557
5558
|
try {
|
|
5558
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5559
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5559
5560
|
} catch (e) {
|
|
5560
5561
|
stackRestore(sp);
|
|
5561
5562
|
if (e !== e + 0) throw e;
|
|
5562
5563
|
_setThrew(1, 0);
|
|
5563
5564
|
}
|
|
5564
5565
|
}
|
|
5565
|
-
function
|
|
5566
|
+
function invoke_ji(index, a1) {
|
|
5566
5567
|
var sp = stackSave();
|
|
5567
5568
|
try {
|
|
5568
|
-
getWasmTableEntry(index)(a1
|
|
5569
|
+
return getWasmTableEntry(index)(a1);
|
|
5569
5570
|
} catch (e) {
|
|
5570
5571
|
stackRestore(sp);
|
|
5571
5572
|
if (e !== e + 0) throw e;
|
|
5572
5573
|
_setThrew(1, 0);
|
|
5574
|
+
return 0n;
|
|
5573
5575
|
}
|
|
5574
5576
|
}
|
|
5575
|
-
function
|
|
5577
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5576
5578
|
var sp = stackSave();
|
|
5577
5579
|
try {
|
|
5578
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5580
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5579
5581
|
} catch (e) {
|
|
5580
5582
|
stackRestore(sp);
|
|
5581
5583
|
if (e !== e + 0) throw e;
|
|
5582
5584
|
_setThrew(1, 0);
|
|
5583
5585
|
}
|
|
5584
5586
|
}
|
|
5585
|
-
function
|
|
5587
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5586
5588
|
var sp = stackSave();
|
|
5587
5589
|
try {
|
|
5588
5590
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5592,196 +5594,194 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5592
5594
|
_setThrew(1, 0);
|
|
5593
5595
|
}
|
|
5594
5596
|
}
|
|
5595
|
-
function
|
|
5597
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5596
5598
|
var sp = stackSave();
|
|
5597
5599
|
try {
|
|
5598
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5600
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5599
5601
|
} catch (e) {
|
|
5600
5602
|
stackRestore(sp);
|
|
5601
5603
|
if (e !== e + 0) throw e;
|
|
5602
5604
|
_setThrew(1, 0);
|
|
5603
5605
|
}
|
|
5604
5606
|
}
|
|
5605
|
-
function
|
|
5607
|
+
function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5606
5608
|
var sp = stackSave();
|
|
5607
5609
|
try {
|
|
5608
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5610
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5609
5611
|
} catch (e) {
|
|
5610
5612
|
stackRestore(sp);
|
|
5611
5613
|
if (e !== e + 0) throw e;
|
|
5612
5614
|
_setThrew(1, 0);
|
|
5613
5615
|
}
|
|
5614
5616
|
}
|
|
5615
|
-
function
|
|
5617
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5616
5618
|
var sp = stackSave();
|
|
5617
5619
|
try {
|
|
5618
|
-
|
|
5620
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5619
5621
|
} catch (e) {
|
|
5620
5622
|
stackRestore(sp);
|
|
5621
5623
|
if (e !== e + 0) throw e;
|
|
5622
5624
|
_setThrew(1, 0);
|
|
5623
5625
|
}
|
|
5624
5626
|
}
|
|
5625
|
-
function
|
|
5627
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5626
5628
|
var sp = stackSave();
|
|
5627
5629
|
try {
|
|
5628
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5630
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5629
5631
|
} catch (e) {
|
|
5630
5632
|
stackRestore(sp);
|
|
5631
5633
|
if (e !== e + 0) throw e;
|
|
5632
5634
|
_setThrew(1, 0);
|
|
5633
5635
|
}
|
|
5634
5636
|
}
|
|
5635
|
-
function
|
|
5637
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5636
5638
|
var sp = stackSave();
|
|
5637
5639
|
try {
|
|
5638
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5640
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5639
5641
|
} catch (e) {
|
|
5640
5642
|
stackRestore(sp);
|
|
5641
5643
|
if (e !== e + 0) throw e;
|
|
5642
5644
|
_setThrew(1, 0);
|
|
5643
5645
|
}
|
|
5644
5646
|
}
|
|
5645
|
-
function
|
|
5647
|
+
function invoke_if(index, a1) {
|
|
5646
5648
|
var sp = stackSave();
|
|
5647
5649
|
try {
|
|
5648
|
-
getWasmTableEntry(index)(a1
|
|
5650
|
+
return getWasmTableEntry(index)(a1);
|
|
5649
5651
|
} catch (e) {
|
|
5650
5652
|
stackRestore(sp);
|
|
5651
5653
|
if (e !== e + 0) throw e;
|
|
5652
5654
|
_setThrew(1, 0);
|
|
5653
5655
|
}
|
|
5654
5656
|
}
|
|
5655
|
-
function
|
|
5657
|
+
function invoke_viiijj(index, a1, a2, a3, a4, a5) {
|
|
5656
5658
|
var sp = stackSave();
|
|
5657
5659
|
try {
|
|
5658
|
-
|
|
5660
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5659
5661
|
} catch (e) {
|
|
5660
5662
|
stackRestore(sp);
|
|
5661
5663
|
if (e !== e + 0) throw e;
|
|
5662
5664
|
_setThrew(1, 0);
|
|
5663
5665
|
}
|
|
5664
5666
|
}
|
|
5665
|
-
function
|
|
5667
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5666
5668
|
var sp = stackSave();
|
|
5667
5669
|
try {
|
|
5668
|
-
|
|
5670
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5669
5671
|
} catch (e) {
|
|
5670
5672
|
stackRestore(sp);
|
|
5671
5673
|
if (e !== e + 0) throw e;
|
|
5672
5674
|
_setThrew(1, 0);
|
|
5673
5675
|
}
|
|
5674
5676
|
}
|
|
5675
|
-
function
|
|
5677
|
+
function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5676
5678
|
var sp = stackSave();
|
|
5677
5679
|
try {
|
|
5678
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5680
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5679
5681
|
} catch (e) {
|
|
5680
5682
|
stackRestore(sp);
|
|
5681
5683
|
if (e !== e + 0) throw e;
|
|
5682
5684
|
_setThrew(1, 0);
|
|
5683
5685
|
}
|
|
5684
5686
|
}
|
|
5685
|
-
function
|
|
5687
|
+
function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5686
5688
|
var sp = stackSave();
|
|
5687
5689
|
try {
|
|
5688
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5690
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5689
5691
|
} catch (e) {
|
|
5690
5692
|
stackRestore(sp);
|
|
5691
5693
|
if (e !== e + 0) throw e;
|
|
5692
5694
|
_setThrew(1, 0);
|
|
5693
5695
|
}
|
|
5694
5696
|
}
|
|
5695
|
-
function
|
|
5697
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5696
5698
|
var sp = stackSave();
|
|
5697
5699
|
try {
|
|
5698
|
-
|
|
5700
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5699
5701
|
} catch (e) {
|
|
5700
5702
|
stackRestore(sp);
|
|
5701
5703
|
if (e !== e + 0) throw e;
|
|
5702
5704
|
_setThrew(1, 0);
|
|
5703
|
-
return 0n;
|
|
5704
5705
|
}
|
|
5705
5706
|
}
|
|
5706
|
-
function
|
|
5707
|
+
function invoke_iiiif(index, a1, a2, a3, a4) {
|
|
5707
5708
|
var sp = stackSave();
|
|
5708
5709
|
try {
|
|
5709
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5710
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5710
5711
|
} catch (e) {
|
|
5711
5712
|
stackRestore(sp);
|
|
5712
5713
|
if (e !== e + 0) throw e;
|
|
5713
5714
|
_setThrew(1, 0);
|
|
5714
5715
|
}
|
|
5715
5716
|
}
|
|
5716
|
-
function
|
|
5717
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5717
5718
|
var sp = stackSave();
|
|
5718
5719
|
try {
|
|
5719
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5720
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5720
5721
|
} catch (e) {
|
|
5721
5722
|
stackRestore(sp);
|
|
5722
5723
|
if (e !== e + 0) throw e;
|
|
5723
5724
|
_setThrew(1, 0);
|
|
5724
5725
|
}
|
|
5725
5726
|
}
|
|
5726
|
-
function
|
|
5727
|
+
function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5727
5728
|
var sp = stackSave();
|
|
5728
5729
|
try {
|
|
5729
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5730
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5730
5731
|
} catch (e) {
|
|
5731
5732
|
stackRestore(sp);
|
|
5732
5733
|
if (e !== e + 0) throw e;
|
|
5733
5734
|
_setThrew(1, 0);
|
|
5734
5735
|
}
|
|
5735
5736
|
}
|
|
5736
|
-
function
|
|
5737
|
+
function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
|
|
5737
5738
|
var sp = stackSave();
|
|
5738
5739
|
try {
|
|
5739
|
-
|
|
5740
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
|
|
5740
5741
|
} catch (e) {
|
|
5741
5742
|
stackRestore(sp);
|
|
5742
5743
|
if (e !== e + 0) throw e;
|
|
5743
5744
|
_setThrew(1, 0);
|
|
5744
5745
|
}
|
|
5745
5746
|
}
|
|
5746
|
-
function
|
|
5747
|
+
function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
|
|
5747
5748
|
var sp = stackSave();
|
|
5748
5749
|
try {
|
|
5749
|
-
return getWasmTableEntry(index)(a1);
|
|
5750
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5750
5751
|
} catch (e) {
|
|
5751
5752
|
stackRestore(sp);
|
|
5752
5753
|
if (e !== e + 0) throw e;
|
|
5753
5754
|
_setThrew(1, 0);
|
|
5754
5755
|
}
|
|
5755
5756
|
}
|
|
5756
|
-
function
|
|
5757
|
+
function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5757
5758
|
var sp = stackSave();
|
|
5758
5759
|
try {
|
|
5759
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8
|
|
5760
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5760
5761
|
} catch (e) {
|
|
5761
5762
|
stackRestore(sp);
|
|
5762
5763
|
if (e !== e + 0) throw e;
|
|
5763
5764
|
_setThrew(1, 0);
|
|
5764
5765
|
}
|
|
5765
5766
|
}
|
|
5766
|
-
function
|
|
5767
|
+
function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5767
5768
|
var sp = stackSave();
|
|
5768
5769
|
try {
|
|
5769
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8
|
|
5770
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5770
5771
|
} catch (e) {
|
|
5771
5772
|
stackRestore(sp);
|
|
5772
5773
|
if (e !== e + 0) throw e;
|
|
5773
5774
|
_setThrew(1, 0);
|
|
5774
5775
|
}
|
|
5775
5776
|
}
|
|
5776
|
-
function
|
|
5777
|
+
function invoke_vif(index, a1, a2) {
|
|
5777
5778
|
var sp = stackSave();
|
|
5778
5779
|
try {
|
|
5779
|
-
|
|
5780
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5780
5781
|
} catch (e) {
|
|
5781
5782
|
stackRestore(sp);
|
|
5782
5783
|
if (e !== e + 0) throw e;
|
|
5783
5784
|
_setThrew(1, 0);
|
|
5784
|
-
return 0n;
|
|
5785
5785
|
}
|
|
5786
5786
|
}
|
|
5787
5787
|
function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
@@ -6029,7 +6029,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
6029
6029
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
6030
6030
|
|
|
6031
6031
|
// package.json
|
|
6032
|
-
var version = "0.0.82-canary.
|
|
6032
|
+
var version = "0.0.82-canary.1";
|
|
6033
6033
|
|
|
6034
6034
|
// lib/modules/fonts.ts
|
|
6035
6035
|
var FontsAPI = class {
|