@grida/canvas-wasm 0.0.81-canary.2 → 0.0.82-canary.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["Ig"]();
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+ wasmExports["Gg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Hg"];
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+ wasmMemory = wasmExports["Fg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Jg"];
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+ wasmTable = wasmExports["Hg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,62 +4990,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, Q: ___cxa_find_matching_catch_4, va: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, za: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ya: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Gg: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Qb: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Sa: _exit, ea: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, X: _fd_write, Qa: _glGetIntegerv, ha: _glGetString, Ra: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, ta: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, ua: invoke_fiii, Xa: invoke_fiiiif, xa: invoke_fiiiii, p: invoke_i, Ua: invoke_if, Ya: invoke_iffiiiiiiii, h: invoke_ii, D: invoke_iif, ka: invoke_iiffi, g: invoke_iii, ma: invoke_iiif, f: invoke_iiii, na: invoke_iiiif, k: invoke_iiiii, fb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, r: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, Ba: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, db: invoke_iiji, hb: invoke_j, Va: invoke_ji, m: invoke_jii, W: invoke_jiiii, oa: invoke_jiijj, o: invoke_v, wa: invoke_vfffffiii, b: invoke_vi, Ca: invoke_vid, L: invoke_vif, K: invoke_viff, E: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, O: invoke_viffffffffffffffffffff, uc: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, cb: invoke_viiffiii, ca: invoke_viifif, u: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, fa: invoke_viiiif, N: invoke_viiiiff, ra: invoke_viiiiffi, P: invoke_viiiifi, i: invoke_viiiii, Ld: invoke_viiiiif, Aa: invoke_viiiiiff, ab: invoke_viiiiiffiiifffi, $a: invoke_viiiiiffiiifii, qa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ga: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, $b: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiiiiff, pa: invoke_viiij, Wa: invoke_viiijj, aa: invoke_viij, s: invoke_viiji, v: invoke_viijiii, sa: invoke_viijiiiif, _a: invoke_vijff, la: invoke_viji, eb: invoke_vijii, bb: invoke_vijiiii, Z: invoke_vijjjj, $: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, J: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ba: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, ca: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, K: invoke_fi, ea: invoke_fif, ya: invoke_fiii, db: invoke_fiiiif, ma: invoke_fiiiii, p: invoke_i, Ya: invoke_if, eb: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, va: invoke_iiffi, h: invoke_iii, na: invoke_iiif, f: invoke_iiii, oa: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, sa: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, zb: invoke_jiijj, n: invoke_v, la: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, I: invoke_viffffffffffffffffffff, Wa: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ra: invoke_viiiif, R: invoke_viiiiff, qa: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, ta: invoke_viiiiiff, gb: invoke_viiiiiffiiifffi, fb: invoke_viiiiiffiiifii, pa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, L: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, Va: invoke_viiiijjiiiiff, ua: invoke_viiij, Xa: invoke_viiijj, da: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ka: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["Ig"];
4996
- var _init = Module["_init"] = wasmExports["Kg"];
4997
- var _tick = Module["_tick"] = wasmExports["Lg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["Mg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["Ng"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["Og"];
5001
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Pg"];
5002
- var _pointer_move = Module["_pointer_move"] = wasmExports["Qg"];
5003
- var _command = Module["_command"] = wasmExports["Rg"];
5004
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Sg"];
5005
- var _add_image = Module["_add_image"] = wasmExports["Tg"];
5006
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Ug"];
5007
- var _get_image_size = Module["_get_image_size"] = wasmExports["Vg"];
5008
- var _add_font = Module["_add_font"] = wasmExports["Wg"];
5009
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Xg"];
5010
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Yg"];
5011
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Zg"];
5012
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["_g"];
5013
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["$g"];
5014
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ah"];
5015
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["bh"];
5016
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ch"];
5017
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["dh"];
5018
- var _export_node_as = Module["_export_node_as"] = wasmExports["eh"];
5019
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["fh"];
5020
- var _set_debug = Module["_set_debug"] = wasmExports["gh"];
5021
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["hh"];
5022
- var _set_verbose = Module["_set_verbose"] = wasmExports["ih"];
5023
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["jh"];
5024
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["kh"];
5025
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["lh"];
5026
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["mh"];
5027
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["nh"];
5028
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["oh"];
5029
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["ph"];
5030
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["qh"];
5031
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["rh"];
5032
- var _main = Module["_main"] = wasmExports["sh"];
5033
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["th"];
5034
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["uh"];
5035
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["vh"];
5036
- var _allocate = Module["_allocate"] = wasmExports["wh"];
5037
- var _deallocate = Module["_deallocate"] = wasmExports["xh"];
5038
- var _malloc = wasmExports["yh"];
5039
- var _emscripten_builtin_memalign = wasmExports["zh"];
5040
- var _setThrew = wasmExports["Ah"];
5041
- var __emscripten_tempret_set = wasmExports["Bh"];
5042
- var __emscripten_stack_restore = wasmExports["Ch"];
5043
- var __emscripten_stack_alloc = wasmExports["Dh"];
5044
- var _emscripten_stack_get_current = wasmExports["Eh"];
5045
- var ___cxa_decrement_exception_refcount = wasmExports["Fh"];
5046
- var ___cxa_increment_exception_refcount = wasmExports["Gh"];
5047
- var ___cxa_can_catch = wasmExports["Hh"];
5048
- var ___cxa_get_exception_ptr = wasmExports["Ih"];
4995
+ var ___wasm_call_ctors = wasmExports["Gg"];
4996
+ var _init = Module["_init"] = wasmExports["Ig"];
4997
+ var _tick = Module["_tick"] = wasmExports["Jg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["Lg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5001
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5002
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5003
+ var _command = Module["_command"] = wasmExports["Pg"];
5004
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5005
+ var _add_image = Module["_add_image"] = wasmExports["Rg"];
5006
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5007
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5008
+ var _add_font = Module["_add_font"] = wasmExports["Ug"];
5009
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5010
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5011
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5012
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5013
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5014
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5015
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5016
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5017
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5018
+ var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5019
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5020
+ var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5021
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5022
+ var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5023
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5024
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5025
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5026
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5027
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5028
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5029
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5030
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5031
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5032
+ var _main = Module["_main"] = wasmExports["qh"];
5033
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5034
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5035
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5036
+ var _allocate = Module["_allocate"] = wasmExports["uh"];
5037
+ var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5038
+ var _malloc = wasmExports["wh"];
5039
+ var _emscripten_builtin_memalign = wasmExports["xh"];
5040
+ var _setThrew = wasmExports["yh"];
5041
+ var __emscripten_tempret_set = wasmExports["zh"];
5042
+ var __emscripten_stack_restore = wasmExports["Ah"];
5043
+ var __emscripten_stack_alloc = wasmExports["Bh"];
5044
+ var _emscripten_stack_get_current = wasmExports["Ch"];
5045
+ var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5046
+ var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5047
+ var ___cxa_can_catch = wasmExports["Fh"];
5048
+ var ___cxa_get_exception_ptr = wasmExports["Gh"];
5049
5049
  function invoke_vii(index, a1, a2) {
5050
5050
  var sp = stackSave();
5051
5051
  try {
@@ -5217,17 +5217,17 @@ var require_grida_canvas_wasm = __commonJS({
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5220
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5223
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
5227
5227
  _setThrew(1, 0);
5228
5228
  }
5229
5229
  }
5230
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5230
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5231
5231
  var sp = stackSave();
5232
5232
  try {
5233
5233
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5237,57 +5237,57 @@ var require_grida_canvas_wasm = __commonJS({
5237
5237
  _setThrew(1, 0);
5238
5238
  }
5239
5239
  }
5240
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5240
+ function invoke_viiji(index, a1, a2, a3, a4) {
5241
5241
  var sp = stackSave();
5242
5242
  try {
5243
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5243
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5244
5244
  } catch (e) {
5245
5245
  stackRestore(sp);
5246
5246
  if (e !== e + 0) throw e;
5247
5247
  _setThrew(1, 0);
5248
5248
  }
5249
5249
  }
5250
- function invoke_viif(index, a1, a2, a3) {
5250
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5251
5251
  var sp = stackSave();
5252
5252
  try {
5253
- getWasmTableEntry(index)(a1, a2, a3);
5253
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5254
5254
  } catch (e) {
5255
5255
  stackRestore(sp);
5256
5256
  if (e !== e + 0) throw e;
5257
5257
  _setThrew(1, 0);
5258
5258
  }
5259
5259
  }
5260
- function invoke_fi(index, a1) {
5260
+ function invoke_ffif(index, a1, a2, a3) {
5261
5261
  var sp = stackSave();
5262
5262
  try {
5263
- return getWasmTableEntry(index)(a1);
5263
+ return getWasmTableEntry(index)(a1, a2, a3);
5264
5264
  } catch (e) {
5265
5265
  stackRestore(sp);
5266
5266
  if (e !== e + 0) throw e;
5267
5267
  _setThrew(1, 0);
5268
5268
  }
5269
5269
  }
5270
- function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5270
+ function invoke_vifff(index, a1, a2, a3, a4) {
5271
5271
  var sp = stackSave();
5272
5272
  try {
5273
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5273
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5274
5274
  } catch (e) {
5275
5275
  stackRestore(sp);
5276
5276
  if (e !== e + 0) throw e;
5277
5277
  _setThrew(1, 0);
5278
5278
  }
5279
5279
  }
5280
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5280
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5281
5281
  var sp = stackSave();
5282
5282
  try {
5283
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5283
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5284
5284
  } catch (e) {
5285
5285
  stackRestore(sp);
5286
5286
  if (e !== e + 0) throw e;
5287
5287
  _setThrew(1, 0);
5288
5288
  }
5289
5289
  }
5290
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5290
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5291
5291
  var sp = stackSave();
5292
5292
  try {
5293
5293
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5297,127 +5297,118 @@ var require_grida_canvas_wasm = __commonJS({
5297
5297
  _setThrew(1, 0);
5298
5298
  }
5299
5299
  }
5300
- function invoke_i(index) {
5301
- var sp = stackSave();
5302
- try {
5303
- return getWasmTableEntry(index)();
5304
- } catch (e) {
5305
- stackRestore(sp);
5306
- if (e !== e + 0) throw e;
5307
- _setThrew(1, 0);
5308
- }
5309
- }
5310
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5300
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5311
5301
  var sp = stackSave();
5312
5302
  try {
5313
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5303
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5314
5304
  } catch (e) {
5315
5305
  stackRestore(sp);
5316
5306
  if (e !== e + 0) throw e;
5317
5307
  _setThrew(1, 0);
5318
5308
  }
5319
5309
  }
5320
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5310
+ function invoke_viiff(index, a1, a2, a3, a4) {
5321
5311
  var sp = stackSave();
5322
5312
  try {
5323
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5313
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5324
5314
  } catch (e) {
5325
5315
  stackRestore(sp);
5326
5316
  if (e !== e + 0) throw e;
5327
5317
  _setThrew(1, 0);
5328
5318
  }
5329
5319
  }
5330
- function invoke_vifff(index, a1, a2, a3, a4) {
5320
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5331
5321
  var sp = stackSave();
5332
5322
  try {
5333
- getWasmTableEntry(index)(a1, a2, a3, a4);
5323
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5334
5324
  } catch (e) {
5335
5325
  stackRestore(sp);
5336
5326
  if (e !== e + 0) throw e;
5337
5327
  _setThrew(1, 0);
5338
5328
  }
5339
5329
  }
5340
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5330
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5341
5331
  var sp = stackSave();
5342
5332
  try {
5343
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5333
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5344
5334
  } catch (e) {
5345
5335
  stackRestore(sp);
5346
5336
  if (e !== e + 0) throw e;
5347
5337
  _setThrew(1, 0);
5348
5338
  }
5349
5339
  }
5350
- function invoke_viiff(index, a1, a2, a3, a4) {
5340
+ function invoke_fif(index, a1, a2) {
5351
5341
  var sp = stackSave();
5352
5342
  try {
5353
- getWasmTableEntry(index)(a1, a2, a3, a4);
5343
+ return getWasmTableEntry(index)(a1, a2);
5354
5344
  } catch (e) {
5355
5345
  stackRestore(sp);
5356
5346
  if (e !== e + 0) throw e;
5357
5347
  _setThrew(1, 0);
5358
5348
  }
5359
5349
  }
5360
- function invoke_viffi(index, a1, a2, a3, a4) {
5350
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5361
5351
  var sp = stackSave();
5362
5352
  try {
5363
- getWasmTableEntry(index)(a1, a2, a3, a4);
5353
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5364
5354
  } catch (e) {
5365
5355
  stackRestore(sp);
5366
5356
  if (e !== e + 0) throw e;
5367
5357
  _setThrew(1, 0);
5368
5358
  }
5369
5359
  }
5370
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5360
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5371
5361
  var sp = stackSave();
5372
5362
  try {
5373
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5363
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5374
5364
  } catch (e) {
5375
5365
  stackRestore(sp);
5376
5366
  if (e !== e + 0) throw e;
5377
5367
  _setThrew(1, 0);
5378
5368
  }
5379
5369
  }
5380
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5370
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5381
5371
  var sp = stackSave();
5382
5372
  try {
5383
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5373
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5384
5374
  } catch (e) {
5385
5375
  stackRestore(sp);
5386
5376
  if (e !== e + 0) throw e;
5387
5377
  _setThrew(1, 0);
5388
5378
  }
5389
5379
  }
5390
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5380
+ function invoke_viij(index, a1, a2, a3) {
5391
5381
  var sp = stackSave();
5392
5382
  try {
5393
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5383
+ getWasmTableEntry(index)(a1, a2, a3);
5394
5384
  } catch (e) {
5395
5385
  stackRestore(sp);
5396
5386
  if (e !== e + 0) throw e;
5397
5387
  _setThrew(1, 0);
5398
5388
  }
5399
5389
  }
5400
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5390
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5401
5391
  var sp = stackSave();
5402
5392
  try {
5403
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5393
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5404
5394
  } catch (e) {
5405
5395
  stackRestore(sp);
5406
5396
  if (e !== e + 0) throw e;
5407
5397
  _setThrew(1, 0);
5398
+ return 0n;
5408
5399
  }
5409
5400
  }
5410
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5401
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5411
5402
  var sp = stackSave();
5412
5403
  try {
5413
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5404
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5414
5405
  } catch (e) {
5415
5406
  stackRestore(sp);
5416
5407
  if (e !== e + 0) throw e;
5417
5408
  _setThrew(1, 0);
5418
5409
  }
5419
5410
  }
5420
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5411
+ function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5421
5412
  var sp = stackSave();
5422
5413
  try {
5423
5414
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
@@ -5427,17 +5418,17 @@ var require_grida_canvas_wasm = __commonJS({
5427
5418
  _setThrew(1, 0);
5428
5419
  }
5429
5420
  }
5430
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5421
+ function invoke_fi(index, a1) {
5431
5422
  var sp = stackSave();
5432
5423
  try {
5433
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5424
+ return getWasmTableEntry(index)(a1);
5434
5425
  } catch (e) {
5435
5426
  stackRestore(sp);
5436
5427
  if (e !== e + 0) throw e;
5437
5428
  _setThrew(1, 0);
5438
5429
  }
5439
5430
  }
5440
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5431
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5441
5432
  var sp = stackSave();
5442
5433
  try {
5443
5434
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5447,117 +5438,117 @@ var require_grida_canvas_wasm = __commonJS({
5447
5438
  _setThrew(1, 0);
5448
5439
  }
5449
5440
  }
5450
- function invoke_viiji(index, a1, a2, a3, a4) {
5441
+ function invoke_iif(index, a1, a2) {
5451
5442
  var sp = stackSave();
5452
5443
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4);
5444
+ return getWasmTableEntry(index)(a1, a2);
5454
5445
  } catch (e) {
5455
5446
  stackRestore(sp);
5456
5447
  if (e !== e + 0) throw e;
5457
5448
  _setThrew(1, 0);
5458
5449
  }
5459
5450
  }
5460
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5451
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5461
5452
  var sp = stackSave();
5462
5453
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5454
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5464
5455
  } catch (e) {
5465
5456
  stackRestore(sp);
5466
5457
  if (e !== e + 0) throw e;
5467
5458
  _setThrew(1, 0);
5468
5459
  }
5469
5460
  }
5470
- function invoke_ffif(index, a1, a2, a3) {
5461
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5471
5462
  var sp = stackSave();
5472
5463
  try {
5473
- return getWasmTableEntry(index)(a1, a2, a3);
5464
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5474
5465
  } catch (e) {
5475
5466
  stackRestore(sp);
5476
5467
  if (e !== e + 0) throw e;
5477
5468
  _setThrew(1, 0);
5478
5469
  }
5479
5470
  }
5480
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5471
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5481
5472
  var sp = stackSave();
5482
5473
  try {
5483
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5474
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5484
5475
  } catch (e) {
5485
5476
  stackRestore(sp);
5486
5477
  if (e !== e + 0) throw e;
5487
5478
  _setThrew(1, 0);
5488
5479
  }
5489
5480
  }
5490
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5481
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5491
5482
  var sp = stackSave();
5492
5483
  try {
5493
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5484
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5494
5485
  } catch (e) {
5495
5486
  stackRestore(sp);
5496
5487
  if (e !== e + 0) throw e;
5497
5488
  _setThrew(1, 0);
5498
5489
  }
5499
5490
  }
5500
- function invoke_fif(index, a1, a2) {
5491
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5501
5492
  var sp = stackSave();
5502
5493
  try {
5503
- return getWasmTableEntry(index)(a1, a2);
5494
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5504
5495
  } catch (e) {
5505
5496
  stackRestore(sp);
5506
5497
  if (e !== e + 0) throw e;
5507
5498
  _setThrew(1, 0);
5508
5499
  }
5509
5500
  }
5510
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5501
+ function invoke_viif(index, a1, a2, a3) {
5511
5502
  var sp = stackSave();
5512
5503
  try {
5513
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5504
+ getWasmTableEntry(index)(a1, a2, a3);
5514
5505
  } catch (e) {
5515
5506
  stackRestore(sp);
5516
5507
  if (e !== e + 0) throw e;
5517
5508
  _setThrew(1, 0);
5518
5509
  }
5519
5510
  }
5520
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5511
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5521
5512
  var sp = stackSave();
5522
5513
  try {
5523
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5514
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5524
5515
  } catch (e) {
5525
5516
  stackRestore(sp);
5526
5517
  if (e !== e + 0) throw e;
5527
5518
  _setThrew(1, 0);
5528
5519
  }
5529
5520
  }
5530
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5521
+ function invoke_i(index) {
5531
5522
  var sp = stackSave();
5532
5523
  try {
5533
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5524
+ return getWasmTableEntry(index)();
5534
5525
  } catch (e) {
5535
5526
  stackRestore(sp);
5536
5527
  if (e !== e + 0) throw e;
5537
5528
  _setThrew(1, 0);
5538
5529
  }
5539
5530
  }
5540
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5531
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5541
5532
  var sp = stackSave();
5542
5533
  try {
5543
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5534
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5544
5535
  } catch (e) {
5545
5536
  stackRestore(sp);
5546
5537
  if (e !== e + 0) throw e;
5547
5538
  _setThrew(1, 0);
5548
5539
  }
5549
5540
  }
5550
- function invoke_vijii(index, a1, a2, a3, a4) {
5541
+ function invoke_viji(index, a1, a2, a3) {
5551
5542
  var sp = stackSave();
5552
5543
  try {
5553
- getWasmTableEntry(index)(a1, a2, a3, a4);
5544
+ getWasmTableEntry(index)(a1, a2, a3);
5554
5545
  } catch (e) {
5555
5546
  stackRestore(sp);
5556
5547
  if (e !== e + 0) throw e;
5557
5548
  _setThrew(1, 0);
5558
5549
  }
5559
5550
  }
5560
- function invoke_viiij(index, a1, a2, a3, a4) {
5551
+ function invoke_vijff(index, a1, a2, a3, a4) {
5561
5552
  var sp = stackSave();
5562
5553
  try {
5563
5554
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5567,78 +5558,78 @@ var require_grida_canvas_wasm = __commonJS({
5567
5558
  _setThrew(1, 0);
5568
5559
  }
5569
5560
  }
5570
- function invoke_iiji(index, a1, a2, a3) {
5561
+ function invoke_ji(index, a1) {
5571
5562
  var sp = stackSave();
5572
5563
  try {
5573
- return getWasmTableEntry(index)(a1, a2, a3);
5564
+ return getWasmTableEntry(index)(a1);
5574
5565
  } catch (e) {
5575
5566
  stackRestore(sp);
5576
5567
  if (e !== e + 0) throw e;
5577
5568
  _setThrew(1, 0);
5569
+ return 0n;
5578
5570
  }
5579
5571
  }
5580
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5572
+ function invoke_vijii(index, a1, a2, a3, a4) {
5581
5573
  var sp = stackSave();
5582
5574
  try {
5583
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5575
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5584
5576
  } catch (e) {
5585
5577
  stackRestore(sp);
5586
5578
  if (e !== e + 0) throw e;
5587
5579
  _setThrew(1, 0);
5588
5580
  }
5589
5581
  }
5590
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5582
+ function invoke_viiij(index, a1, a2, a3, a4) {
5591
5583
  var sp = stackSave();
5592
5584
  try {
5593
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5585
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5594
5586
  } catch (e) {
5595
5587
  stackRestore(sp);
5596
5588
  if (e !== e + 0) throw e;
5597
5589
  _setThrew(1, 0);
5598
5590
  }
5599
5591
  }
5600
- function invoke_iif(index, a1, a2) {
5592
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5601
5593
  var sp = stackSave();
5602
5594
  try {
5603
- return getWasmTableEntry(index)(a1, a2);
5595
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5604
5596
  } catch (e) {
5605
5597
  stackRestore(sp);
5606
5598
  if (e !== e + 0) throw e;
5607
5599
  _setThrew(1, 0);
5608
5600
  }
5609
5601
  }
5610
- function invoke_jiijj(index, a1, a2, a3, a4) {
5602
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5611
5603
  var sp = stackSave();
5612
5604
  try {
5613
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5605
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5614
5606
  } catch (e) {
5615
5607
  stackRestore(sp);
5616
5608
  if (e !== e + 0) throw e;
5617
5609
  _setThrew(1, 0);
5618
- return 0n;
5619
5610
  }
5620
5611
  }
5621
- function invoke_iiiif(index, a1, a2, a3, a4) {
5612
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5622
5613
  var sp = stackSave();
5623
5614
  try {
5624
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5615
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5625
5616
  } catch (e) {
5626
5617
  stackRestore(sp);
5627
5618
  if (e !== e + 0) throw e;
5628
5619
  _setThrew(1, 0);
5629
5620
  }
5630
5621
  }
5631
- function invoke_iiif(index, a1, a2, a3) {
5622
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5632
5623
  var sp = stackSave();
5633
5624
  try {
5634
- return getWasmTableEntry(index)(a1, a2, a3);
5625
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5635
5626
  } catch (e) {
5636
5627
  stackRestore(sp);
5637
5628
  if (e !== e + 0) throw e;
5638
5629
  _setThrew(1, 0);
5639
5630
  }
5640
5631
  }
5641
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5632
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5642
5633
  var sp = stackSave();
5643
5634
  try {
5644
5635
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5648,57 +5639,57 @@ var require_grida_canvas_wasm = __commonJS({
5648
5639
  _setThrew(1, 0);
5649
5640
  }
5650
5641
  }
5651
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5642
+ function invoke_if(index, a1) {
5652
5643
  var sp = stackSave();
5653
5644
  try {
5654
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5645
+ return getWasmTableEntry(index)(a1);
5655
5646
  } catch (e) {
5656
5647
  stackRestore(sp);
5657
5648
  if (e !== e + 0) throw e;
5658
5649
  _setThrew(1, 0);
5659
5650
  }
5660
5651
  }
5661
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5652
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5662
5653
  var sp = stackSave();
5663
5654
  try {
5664
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5655
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5665
5656
  } catch (e) {
5666
5657
  stackRestore(sp);
5667
5658
  if (e !== e + 0) throw e;
5668
5659
  _setThrew(1, 0);
5669
5660
  }
5670
5661
  }
5671
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5662
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5672
5663
  var sp = stackSave();
5673
5664
  try {
5674
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5665
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5675
5666
  } catch (e) {
5676
5667
  stackRestore(sp);
5677
5668
  if (e !== e + 0) throw e;
5678
5669
  _setThrew(1, 0);
5679
5670
  }
5680
5671
  }
5681
- function invoke_viij(index, a1, a2, a3) {
5672
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5682
5673
  var sp = stackSave();
5683
5674
  try {
5684
- getWasmTableEntry(index)(a1, a2, a3);
5675
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5685
5676
  } catch (e) {
5686
5677
  stackRestore(sp);
5687
5678
  if (e !== e + 0) throw e;
5688
5679
  _setThrew(1, 0);
5689
5680
  }
5690
5681
  }
5691
- function invoke_viji(index, a1, a2, a3) {
5682
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5692
5683
  var sp = stackSave();
5693
5684
  try {
5694
- getWasmTableEntry(index)(a1, a2, a3);
5685
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5695
5686
  } catch (e) {
5696
5687
  stackRestore(sp);
5697
5688
  if (e !== e + 0) throw e;
5698
5689
  _setThrew(1, 0);
5699
5690
  }
5700
5691
  }
5701
- function invoke_vijff(index, a1, a2, a3, a4) {
5692
+ function invoke_viffi(index, a1, a2, a3, a4) {
5702
5693
  var sp = stackSave();
5703
5694
  try {
5704
5695
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5708,17 +5699,7 @@ var require_grida_canvas_wasm = __commonJS({
5708
5699
  _setThrew(1, 0);
5709
5700
  }
5710
5701
  }
5711
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5712
- var sp = stackSave();
5713
- try {
5714
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5715
- } catch (e) {
5716
- stackRestore(sp);
5717
- if (e !== e + 0) throw e;
5718
- _setThrew(1, 0);
5719
- }
5720
- }
5721
- function invoke_iiffi(index, a1, a2, a3, a4) {
5702
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5722
5703
  var sp = stackSave();
5723
5704
  try {
5724
5705
  return getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5728,71 +5709,70 @@ var require_grida_canvas_wasm = __commonJS({
5728
5709
  _setThrew(1, 0);
5729
5710
  }
5730
5711
  }
5731
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5712
+ function invoke_iiif(index, a1, a2, a3) {
5732
5713
  var sp = stackSave();
5733
5714
  try {
5734
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5715
+ return getWasmTableEntry(index)(a1, a2, a3);
5735
5716
  } catch (e) {
5736
5717
  stackRestore(sp);
5737
5718
  if (e !== e + 0) throw e;
5738
5719
  _setThrew(1, 0);
5739
5720
  }
5740
5721
  }
5741
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5722
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5742
5723
  var sp = stackSave();
5743
5724
  try {
5744
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5725
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5745
5726
  } catch (e) {
5746
5727
  stackRestore(sp);
5747
5728
  if (e !== e + 0) throw e;
5748
5729
  _setThrew(1, 0);
5749
5730
  }
5750
5731
  }
5751
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5732
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5752
5733
  var sp = stackSave();
5753
5734
  try {
5754
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5735
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5755
5736
  } catch (e) {
5756
5737
  stackRestore(sp);
5757
5738
  if (e !== e + 0) throw e;
5758
5739
  _setThrew(1, 0);
5759
5740
  }
5760
5741
  }
5761
- function invoke_vif(index, a1, a2) {
5742
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5762
5743
  var sp = stackSave();
5763
5744
  try {
5764
- getWasmTableEntry(index)(a1, a2);
5745
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5765
5746
  } catch (e) {
5766
5747
  stackRestore(sp);
5767
5748
  if (e !== e + 0) throw e;
5768
5749
  _setThrew(1, 0);
5769
5750
  }
5770
5751
  }
5771
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5752
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5772
5753
  var sp = stackSave();
5773
5754
  try {
5774
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5755
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5775
5756
  } catch (e) {
5776
5757
  stackRestore(sp);
5777
5758
  if (e !== e + 0) throw e;
5778
5759
  _setThrew(1, 0);
5779
5760
  }
5780
5761
  }
5781
- function invoke_ji(index, a1) {
5762
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5782
5763
  var sp = stackSave();
5783
5764
  try {
5784
- return getWasmTableEntry(index)(a1);
5765
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5785
5766
  } catch (e) {
5786
5767
  stackRestore(sp);
5787
5768
  if (e !== e + 0) throw e;
5788
5769
  _setThrew(1, 0);
5789
- return 0n;
5790
5770
  }
5791
5771
  }
5792
- function invoke_if(index, a1) {
5772
+ function invoke_vif(index, a1, a2) {
5793
5773
  var sp = stackSave();
5794
5774
  try {
5795
- return getWasmTableEntry(index)(a1);
5775
+ getWasmTableEntry(index)(a1, a2);
5796
5776
  } catch (e) {
5797
5777
  stackRestore(sp);
5798
5778
  if (e !== e + 0) throw e;
@@ -6038,7 +6018,7 @@ var require_grida_canvas_wasm = __commonJS({
6038
6018
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6039
6019
 
6040
6020
  // package.json
6041
- var version = "0.0.81-canary.2";
6021
+ var version = "0.0.82-canary.1";
6042
6022
 
6043
6023
  // lib/modules/fonts.ts
6044
6024
  var FontsAPI = class {