@grida/canvas-wasm 0.0.81-canary.2 → 0.0.82-canary.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["Ig"]();
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+ wasmExports["Gg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Hg"];
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+ wasmMemory = wasmExports["Fg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Jg"];
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+ wasmTable = wasmExports["Hg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,62 +4995,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, Q: ___cxa_find_matching_catch_4, va: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, za: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ya: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Gg: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Qb: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Sa: _exit, ea: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, X: _fd_write, Qa: _glGetIntegerv, ha: _glGetString, Ra: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, ta: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, ua: invoke_fiii, Xa: invoke_fiiiif, xa: invoke_fiiiii, p: invoke_i, Ua: invoke_if, Ya: invoke_iffiiiiiiii, h: invoke_ii, D: invoke_iif, ka: invoke_iiffi, g: invoke_iii, ma: invoke_iiif, f: invoke_iiii, na: invoke_iiiif, k: invoke_iiiii, fb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, r: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, Ba: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, db: invoke_iiji, hb: invoke_j, Va: invoke_ji, m: invoke_jii, W: invoke_jiiii, oa: invoke_jiijj, o: invoke_v, wa: invoke_vfffffiii, b: invoke_vi, Ca: invoke_vid, L: invoke_vif, K: invoke_viff, E: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, O: invoke_viffffffffffffffffffff, uc: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, cb: invoke_viiffiii, ca: invoke_viifif, u: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, fa: invoke_viiiif, N: invoke_viiiiff, ra: invoke_viiiiffi, P: invoke_viiiifi, i: invoke_viiiii, Ld: invoke_viiiiif, Aa: invoke_viiiiiff, ab: invoke_viiiiiffiiifffi, $a: invoke_viiiiiffiiifii, qa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ga: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, $b: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiiiiff, pa: invoke_viiij, Wa: invoke_viiijj, aa: invoke_viij, s: invoke_viiji, v: invoke_viijiii, sa: invoke_viijiiiif, _a: invoke_vijff, la: invoke_viji, eb: invoke_vijii, bb: invoke_vijiiii, Z: invoke_vijjjj, $: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, J: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ba: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, ca: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, K: invoke_fi, ea: invoke_fif, ya: invoke_fiii, db: invoke_fiiiif, ma: invoke_fiiiii, p: invoke_i, Ya: invoke_if, eb: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, va: invoke_iiffi, h: invoke_iii, na: invoke_iiif, f: invoke_iiii, oa: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, sa: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, zb: invoke_jiijj, n: invoke_v, la: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, I: invoke_viffffffffffffffffffff, Wa: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ra: invoke_viiiif, R: invoke_viiiiff, qa: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, ta: invoke_viiiiiff, gb: invoke_viiiiiffiiifffi, fb: invoke_viiiiiffiiifii, pa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, L: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, Va: invoke_viiiijjiiiiff, ua: invoke_viiij, Xa: invoke_viiijj, da: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ka: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["Ig"];
5001
- var _init = Module["_init"] = wasmExports["Kg"];
5002
- var _tick = Module["_tick"] = wasmExports["Lg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["Mg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["Ng"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["Og"];
5006
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Pg"];
5007
- var _pointer_move = Module["_pointer_move"] = wasmExports["Qg"];
5008
- var _command = Module["_command"] = wasmExports["Rg"];
5009
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Sg"];
5010
- var _add_image = Module["_add_image"] = wasmExports["Tg"];
5011
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Ug"];
5012
- var _get_image_size = Module["_get_image_size"] = wasmExports["Vg"];
5013
- var _add_font = Module["_add_font"] = wasmExports["Wg"];
5014
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Xg"];
5015
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Yg"];
5016
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Zg"];
5017
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["_g"];
5018
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["$g"];
5019
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ah"];
5020
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["bh"];
5021
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ch"];
5022
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["dh"];
5023
- var _export_node_as = Module["_export_node_as"] = wasmExports["eh"];
5024
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["fh"];
5025
- var _set_debug = Module["_set_debug"] = wasmExports["gh"];
5026
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["hh"];
5027
- var _set_verbose = Module["_set_verbose"] = wasmExports["ih"];
5028
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["jh"];
5029
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["kh"];
5030
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["lh"];
5031
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["mh"];
5032
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["nh"];
5033
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["oh"];
5034
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["ph"];
5035
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["qh"];
5036
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["rh"];
5037
- var _main = Module["_main"] = wasmExports["sh"];
5038
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["th"];
5039
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["uh"];
5040
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["vh"];
5041
- var _allocate = Module["_allocate"] = wasmExports["wh"];
5042
- var _deallocate = Module["_deallocate"] = wasmExports["xh"];
5043
- var _malloc = wasmExports["yh"];
5044
- var _emscripten_builtin_memalign = wasmExports["zh"];
5045
- var _setThrew = wasmExports["Ah"];
5046
- var __emscripten_tempret_set = wasmExports["Bh"];
5047
- var __emscripten_stack_restore = wasmExports["Ch"];
5048
- var __emscripten_stack_alloc = wasmExports["Dh"];
5049
- var _emscripten_stack_get_current = wasmExports["Eh"];
5050
- var ___cxa_decrement_exception_refcount = wasmExports["Fh"];
5051
- var ___cxa_increment_exception_refcount = wasmExports["Gh"];
5052
- var ___cxa_can_catch = wasmExports["Hh"];
5053
- var ___cxa_get_exception_ptr = wasmExports["Ih"];
5000
+ var ___wasm_call_ctors = wasmExports["Gg"];
5001
+ var _init = Module["_init"] = wasmExports["Ig"];
5002
+ var _tick = Module["_tick"] = wasmExports["Jg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["Lg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5006
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5008
+ var _command = Module["_command"] = wasmExports["Pg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Rg"];
5011
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5012
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5013
+ var _add_font = Module["_add_font"] = wasmExports["Ug"];
5014
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5015
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5016
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5017
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5018
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5019
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5020
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5021
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5022
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5023
+ var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5024
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5025
+ var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5026
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5027
+ var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5028
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5029
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5030
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5031
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5032
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5033
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5034
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5035
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5036
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5037
+ var _main = Module["_main"] = wasmExports["qh"];
5038
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5039
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5040
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5041
+ var _allocate = Module["_allocate"] = wasmExports["uh"];
5042
+ var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5043
+ var _malloc = wasmExports["wh"];
5044
+ var _emscripten_builtin_memalign = wasmExports["xh"];
5045
+ var _setThrew = wasmExports["yh"];
5046
+ var __emscripten_tempret_set = wasmExports["zh"];
5047
+ var __emscripten_stack_restore = wasmExports["Ah"];
5048
+ var __emscripten_stack_alloc = wasmExports["Bh"];
5049
+ var _emscripten_stack_get_current = wasmExports["Ch"];
5050
+ var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5051
+ var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5052
+ var ___cxa_can_catch = wasmExports["Fh"];
5053
+ var ___cxa_get_exception_ptr = wasmExports["Gh"];
5054
5054
  function invoke_vii(index, a1, a2) {
5055
5055
  var sp = stackSave();
5056
5056
  try {
@@ -5222,17 +5222,17 @@ var require_grida_canvas_wasm = __commonJS({
5222
5222
  _setThrew(1, 0);
5223
5223
  }
5224
5224
  }
5225
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5225
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5226
5226
  var sp = stackSave();
5227
5227
  try {
5228
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5228
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5229
5229
  } catch (e) {
5230
5230
  stackRestore(sp);
5231
5231
  if (e !== e + 0) throw e;
5232
5232
  _setThrew(1, 0);
5233
5233
  }
5234
5234
  }
5235
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5235
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5236
5236
  var sp = stackSave();
5237
5237
  try {
5238
5238
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5242,57 +5242,57 @@ var require_grida_canvas_wasm = __commonJS({
5242
5242
  _setThrew(1, 0);
5243
5243
  }
5244
5244
  }
5245
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5245
+ function invoke_viiji(index, a1, a2, a3, a4) {
5246
5246
  var sp = stackSave();
5247
5247
  try {
5248
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5248
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5249
5249
  } catch (e) {
5250
5250
  stackRestore(sp);
5251
5251
  if (e !== e + 0) throw e;
5252
5252
  _setThrew(1, 0);
5253
5253
  }
5254
5254
  }
5255
- function invoke_viif(index, a1, a2, a3) {
5255
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5256
5256
  var sp = stackSave();
5257
5257
  try {
5258
- getWasmTableEntry(index)(a1, a2, a3);
5258
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5259
5259
  } catch (e) {
5260
5260
  stackRestore(sp);
5261
5261
  if (e !== e + 0) throw e;
5262
5262
  _setThrew(1, 0);
5263
5263
  }
5264
5264
  }
5265
- function invoke_fi(index, a1) {
5265
+ function invoke_ffif(index, a1, a2, a3) {
5266
5266
  var sp = stackSave();
5267
5267
  try {
5268
- return getWasmTableEntry(index)(a1);
5268
+ return getWasmTableEntry(index)(a1, a2, a3);
5269
5269
  } catch (e) {
5270
5270
  stackRestore(sp);
5271
5271
  if (e !== e + 0) throw e;
5272
5272
  _setThrew(1, 0);
5273
5273
  }
5274
5274
  }
5275
- function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5275
+ function invoke_vifff(index, a1, a2, a3, a4) {
5276
5276
  var sp = stackSave();
5277
5277
  try {
5278
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5278
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5279
5279
  } catch (e) {
5280
5280
  stackRestore(sp);
5281
5281
  if (e !== e + 0) throw e;
5282
5282
  _setThrew(1, 0);
5283
5283
  }
5284
5284
  }
5285
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5285
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5286
5286
  var sp = stackSave();
5287
5287
  try {
5288
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5288
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5289
5289
  } catch (e) {
5290
5290
  stackRestore(sp);
5291
5291
  if (e !== e + 0) throw e;
5292
5292
  _setThrew(1, 0);
5293
5293
  }
5294
5294
  }
5295
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5295
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5296
5296
  var sp = stackSave();
5297
5297
  try {
5298
5298
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5302,127 +5302,118 @@ var require_grida_canvas_wasm = __commonJS({
5302
5302
  _setThrew(1, 0);
5303
5303
  }
5304
5304
  }
5305
- function invoke_i(index) {
5306
- var sp = stackSave();
5307
- try {
5308
- return getWasmTableEntry(index)();
5309
- } catch (e) {
5310
- stackRestore(sp);
5311
- if (e !== e + 0) throw e;
5312
- _setThrew(1, 0);
5313
- }
5314
- }
5315
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5305
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5316
5306
  var sp = stackSave();
5317
5307
  try {
5318
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5308
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5319
5309
  } catch (e) {
5320
5310
  stackRestore(sp);
5321
5311
  if (e !== e + 0) throw e;
5322
5312
  _setThrew(1, 0);
5323
5313
  }
5324
5314
  }
5325
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5315
+ function invoke_viiff(index, a1, a2, a3, a4) {
5326
5316
  var sp = stackSave();
5327
5317
  try {
5328
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5318
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5329
5319
  } catch (e) {
5330
5320
  stackRestore(sp);
5331
5321
  if (e !== e + 0) throw e;
5332
5322
  _setThrew(1, 0);
5333
5323
  }
5334
5324
  }
5335
- function invoke_vifff(index, a1, a2, a3, a4) {
5325
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5336
5326
  var sp = stackSave();
5337
5327
  try {
5338
- getWasmTableEntry(index)(a1, a2, a3, a4);
5328
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5339
5329
  } catch (e) {
5340
5330
  stackRestore(sp);
5341
5331
  if (e !== e + 0) throw e;
5342
5332
  _setThrew(1, 0);
5343
5333
  }
5344
5334
  }
5345
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5335
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5346
5336
  var sp = stackSave();
5347
5337
  try {
5348
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5338
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5349
5339
  } catch (e) {
5350
5340
  stackRestore(sp);
5351
5341
  if (e !== e + 0) throw e;
5352
5342
  _setThrew(1, 0);
5353
5343
  }
5354
5344
  }
5355
- function invoke_viiff(index, a1, a2, a3, a4) {
5345
+ function invoke_fif(index, a1, a2) {
5356
5346
  var sp = stackSave();
5357
5347
  try {
5358
- getWasmTableEntry(index)(a1, a2, a3, a4);
5348
+ return getWasmTableEntry(index)(a1, a2);
5359
5349
  } catch (e) {
5360
5350
  stackRestore(sp);
5361
5351
  if (e !== e + 0) throw e;
5362
5352
  _setThrew(1, 0);
5363
5353
  }
5364
5354
  }
5365
- function invoke_viffi(index, a1, a2, a3, a4) {
5355
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5366
5356
  var sp = stackSave();
5367
5357
  try {
5368
- getWasmTableEntry(index)(a1, a2, a3, a4);
5358
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5369
5359
  } catch (e) {
5370
5360
  stackRestore(sp);
5371
5361
  if (e !== e + 0) throw e;
5372
5362
  _setThrew(1, 0);
5373
5363
  }
5374
5364
  }
5375
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5365
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5376
5366
  var sp = stackSave();
5377
5367
  try {
5378
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5379
5369
  } catch (e) {
5380
5370
  stackRestore(sp);
5381
5371
  if (e !== e + 0) throw e;
5382
5372
  _setThrew(1, 0);
5383
5373
  }
5384
5374
  }
5385
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5375
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5386
5376
  var sp = stackSave();
5387
5377
  try {
5388
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5378
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5389
5379
  } catch (e) {
5390
5380
  stackRestore(sp);
5391
5381
  if (e !== e + 0) throw e;
5392
5382
  _setThrew(1, 0);
5393
5383
  }
5394
5384
  }
5395
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5385
+ function invoke_viij(index, a1, a2, a3) {
5396
5386
  var sp = stackSave();
5397
5387
  try {
5398
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5388
+ getWasmTableEntry(index)(a1, a2, a3);
5399
5389
  } catch (e) {
5400
5390
  stackRestore(sp);
5401
5391
  if (e !== e + 0) throw e;
5402
5392
  _setThrew(1, 0);
5403
5393
  }
5404
5394
  }
5405
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5395
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5406
5396
  var sp = stackSave();
5407
5397
  try {
5408
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5398
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5409
5399
  } catch (e) {
5410
5400
  stackRestore(sp);
5411
5401
  if (e !== e + 0) throw e;
5412
5402
  _setThrew(1, 0);
5403
+ return 0n;
5413
5404
  }
5414
5405
  }
5415
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5406
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5416
5407
  var sp = stackSave();
5417
5408
  try {
5418
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5409
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5419
5410
  } catch (e) {
5420
5411
  stackRestore(sp);
5421
5412
  if (e !== e + 0) throw e;
5422
5413
  _setThrew(1, 0);
5423
5414
  }
5424
5415
  }
5425
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5416
+ function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5426
5417
  var sp = stackSave();
5427
5418
  try {
5428
5419
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
@@ -5432,17 +5423,17 @@ var require_grida_canvas_wasm = __commonJS({
5432
5423
  _setThrew(1, 0);
5433
5424
  }
5434
5425
  }
5435
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5426
+ function invoke_fi(index, a1) {
5436
5427
  var sp = stackSave();
5437
5428
  try {
5438
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5429
+ return getWasmTableEntry(index)(a1);
5439
5430
  } catch (e) {
5440
5431
  stackRestore(sp);
5441
5432
  if (e !== e + 0) throw e;
5442
5433
  _setThrew(1, 0);
5443
5434
  }
5444
5435
  }
5445
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5436
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5446
5437
  var sp = stackSave();
5447
5438
  try {
5448
5439
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5452,117 +5443,117 @@ var require_grida_canvas_wasm = __commonJS({
5452
5443
  _setThrew(1, 0);
5453
5444
  }
5454
5445
  }
5455
- function invoke_viiji(index, a1, a2, a3, a4) {
5446
+ function invoke_iif(index, a1, a2) {
5456
5447
  var sp = stackSave();
5457
5448
  try {
5458
- getWasmTableEntry(index)(a1, a2, a3, a4);
5449
+ return getWasmTableEntry(index)(a1, a2);
5459
5450
  } catch (e) {
5460
5451
  stackRestore(sp);
5461
5452
  if (e !== e + 0) throw e;
5462
5453
  _setThrew(1, 0);
5463
5454
  }
5464
5455
  }
5465
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5456
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5466
5457
  var sp = stackSave();
5467
5458
  try {
5468
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5459
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5469
5460
  } catch (e) {
5470
5461
  stackRestore(sp);
5471
5462
  if (e !== e + 0) throw e;
5472
5463
  _setThrew(1, 0);
5473
5464
  }
5474
5465
  }
5475
- function invoke_ffif(index, a1, a2, a3) {
5466
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5476
5467
  var sp = stackSave();
5477
5468
  try {
5478
- return getWasmTableEntry(index)(a1, a2, a3);
5469
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5479
5470
  } catch (e) {
5480
5471
  stackRestore(sp);
5481
5472
  if (e !== e + 0) throw e;
5482
5473
  _setThrew(1, 0);
5483
5474
  }
5484
5475
  }
5485
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5476
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5486
5477
  var sp = stackSave();
5487
5478
  try {
5488
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5479
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5489
5480
  } catch (e) {
5490
5481
  stackRestore(sp);
5491
5482
  if (e !== e + 0) throw e;
5492
5483
  _setThrew(1, 0);
5493
5484
  }
5494
5485
  }
5495
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5486
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5496
5487
  var sp = stackSave();
5497
5488
  try {
5498
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5489
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5499
5490
  } catch (e) {
5500
5491
  stackRestore(sp);
5501
5492
  if (e !== e + 0) throw e;
5502
5493
  _setThrew(1, 0);
5503
5494
  }
5504
5495
  }
5505
- function invoke_fif(index, a1, a2) {
5496
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5506
5497
  var sp = stackSave();
5507
5498
  try {
5508
- return getWasmTableEntry(index)(a1, a2);
5499
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5509
5500
  } catch (e) {
5510
5501
  stackRestore(sp);
5511
5502
  if (e !== e + 0) throw e;
5512
5503
  _setThrew(1, 0);
5513
5504
  }
5514
5505
  }
5515
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5506
+ function invoke_viif(index, a1, a2, a3) {
5516
5507
  var sp = stackSave();
5517
5508
  try {
5518
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5509
+ getWasmTableEntry(index)(a1, a2, a3);
5519
5510
  } catch (e) {
5520
5511
  stackRestore(sp);
5521
5512
  if (e !== e + 0) throw e;
5522
5513
  _setThrew(1, 0);
5523
5514
  }
5524
5515
  }
5525
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5516
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5526
5517
  var sp = stackSave();
5527
5518
  try {
5528
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5519
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5529
5520
  } catch (e) {
5530
5521
  stackRestore(sp);
5531
5522
  if (e !== e + 0) throw e;
5532
5523
  _setThrew(1, 0);
5533
5524
  }
5534
5525
  }
5535
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5526
+ function invoke_i(index) {
5536
5527
  var sp = stackSave();
5537
5528
  try {
5538
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5529
+ return getWasmTableEntry(index)();
5539
5530
  } catch (e) {
5540
5531
  stackRestore(sp);
5541
5532
  if (e !== e + 0) throw e;
5542
5533
  _setThrew(1, 0);
5543
5534
  }
5544
5535
  }
5545
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5536
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5546
5537
  var sp = stackSave();
5547
5538
  try {
5548
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5539
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5549
5540
  } catch (e) {
5550
5541
  stackRestore(sp);
5551
5542
  if (e !== e + 0) throw e;
5552
5543
  _setThrew(1, 0);
5553
5544
  }
5554
5545
  }
5555
- function invoke_vijii(index, a1, a2, a3, a4) {
5546
+ function invoke_viji(index, a1, a2, a3) {
5556
5547
  var sp = stackSave();
5557
5548
  try {
5558
- getWasmTableEntry(index)(a1, a2, a3, a4);
5549
+ getWasmTableEntry(index)(a1, a2, a3);
5559
5550
  } catch (e) {
5560
5551
  stackRestore(sp);
5561
5552
  if (e !== e + 0) throw e;
5562
5553
  _setThrew(1, 0);
5563
5554
  }
5564
5555
  }
5565
- function invoke_viiij(index, a1, a2, a3, a4) {
5556
+ function invoke_vijff(index, a1, a2, a3, a4) {
5566
5557
  var sp = stackSave();
5567
5558
  try {
5568
5559
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5572,78 +5563,78 @@ var require_grida_canvas_wasm = __commonJS({
5572
5563
  _setThrew(1, 0);
5573
5564
  }
5574
5565
  }
5575
- function invoke_iiji(index, a1, a2, a3) {
5566
+ function invoke_ji(index, a1) {
5576
5567
  var sp = stackSave();
5577
5568
  try {
5578
- return getWasmTableEntry(index)(a1, a2, a3);
5569
+ return getWasmTableEntry(index)(a1);
5579
5570
  } catch (e) {
5580
5571
  stackRestore(sp);
5581
5572
  if (e !== e + 0) throw e;
5582
5573
  _setThrew(1, 0);
5574
+ return 0n;
5583
5575
  }
5584
5576
  }
5585
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5577
+ function invoke_vijii(index, a1, a2, a3, a4) {
5586
5578
  var sp = stackSave();
5587
5579
  try {
5588
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5580
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5589
5581
  } catch (e) {
5590
5582
  stackRestore(sp);
5591
5583
  if (e !== e + 0) throw e;
5592
5584
  _setThrew(1, 0);
5593
5585
  }
5594
5586
  }
5595
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5587
+ function invoke_viiij(index, a1, a2, a3, a4) {
5596
5588
  var sp = stackSave();
5597
5589
  try {
5598
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5590
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5599
5591
  } catch (e) {
5600
5592
  stackRestore(sp);
5601
5593
  if (e !== e + 0) throw e;
5602
5594
  _setThrew(1, 0);
5603
5595
  }
5604
5596
  }
5605
- function invoke_iif(index, a1, a2) {
5597
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5606
5598
  var sp = stackSave();
5607
5599
  try {
5608
- return getWasmTableEntry(index)(a1, a2);
5600
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5609
5601
  } catch (e) {
5610
5602
  stackRestore(sp);
5611
5603
  if (e !== e + 0) throw e;
5612
5604
  _setThrew(1, 0);
5613
5605
  }
5614
5606
  }
5615
- function invoke_jiijj(index, a1, a2, a3, a4) {
5607
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5616
5608
  var sp = stackSave();
5617
5609
  try {
5618
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5610
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5619
5611
  } catch (e) {
5620
5612
  stackRestore(sp);
5621
5613
  if (e !== e + 0) throw e;
5622
5614
  _setThrew(1, 0);
5623
- return 0n;
5624
5615
  }
5625
5616
  }
5626
- function invoke_iiiif(index, a1, a2, a3, a4) {
5617
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5627
5618
  var sp = stackSave();
5628
5619
  try {
5629
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5620
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5630
5621
  } catch (e) {
5631
5622
  stackRestore(sp);
5632
5623
  if (e !== e + 0) throw e;
5633
5624
  _setThrew(1, 0);
5634
5625
  }
5635
5626
  }
5636
- function invoke_iiif(index, a1, a2, a3) {
5627
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5637
5628
  var sp = stackSave();
5638
5629
  try {
5639
- return getWasmTableEntry(index)(a1, a2, a3);
5630
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5640
5631
  } catch (e) {
5641
5632
  stackRestore(sp);
5642
5633
  if (e !== e + 0) throw e;
5643
5634
  _setThrew(1, 0);
5644
5635
  }
5645
5636
  }
5646
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5637
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5647
5638
  var sp = stackSave();
5648
5639
  try {
5649
5640
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5653,57 +5644,57 @@ var require_grida_canvas_wasm = __commonJS({
5653
5644
  _setThrew(1, 0);
5654
5645
  }
5655
5646
  }
5656
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5647
+ function invoke_if(index, a1) {
5657
5648
  var sp = stackSave();
5658
5649
  try {
5659
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5650
+ return getWasmTableEntry(index)(a1);
5660
5651
  } catch (e) {
5661
5652
  stackRestore(sp);
5662
5653
  if (e !== e + 0) throw e;
5663
5654
  _setThrew(1, 0);
5664
5655
  }
5665
5656
  }
5666
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5657
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5667
5658
  var sp = stackSave();
5668
5659
  try {
5669
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5660
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5670
5661
  } catch (e) {
5671
5662
  stackRestore(sp);
5672
5663
  if (e !== e + 0) throw e;
5673
5664
  _setThrew(1, 0);
5674
5665
  }
5675
5666
  }
5676
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5667
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5677
5668
  var sp = stackSave();
5678
5669
  try {
5679
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5670
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5680
5671
  } catch (e) {
5681
5672
  stackRestore(sp);
5682
5673
  if (e !== e + 0) throw e;
5683
5674
  _setThrew(1, 0);
5684
5675
  }
5685
5676
  }
5686
- function invoke_viij(index, a1, a2, a3) {
5677
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5687
5678
  var sp = stackSave();
5688
5679
  try {
5689
- getWasmTableEntry(index)(a1, a2, a3);
5680
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5690
5681
  } catch (e) {
5691
5682
  stackRestore(sp);
5692
5683
  if (e !== e + 0) throw e;
5693
5684
  _setThrew(1, 0);
5694
5685
  }
5695
5686
  }
5696
- function invoke_viji(index, a1, a2, a3) {
5687
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5697
5688
  var sp = stackSave();
5698
5689
  try {
5699
- getWasmTableEntry(index)(a1, a2, a3);
5690
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5700
5691
  } catch (e) {
5701
5692
  stackRestore(sp);
5702
5693
  if (e !== e + 0) throw e;
5703
5694
  _setThrew(1, 0);
5704
5695
  }
5705
5696
  }
5706
- function invoke_vijff(index, a1, a2, a3, a4) {
5697
+ function invoke_viffi(index, a1, a2, a3, a4) {
5707
5698
  var sp = stackSave();
5708
5699
  try {
5709
5700
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5713,17 +5704,7 @@ var require_grida_canvas_wasm = __commonJS({
5713
5704
  _setThrew(1, 0);
5714
5705
  }
5715
5706
  }
5716
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5717
- var sp = stackSave();
5718
- try {
5719
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5720
- } catch (e) {
5721
- stackRestore(sp);
5722
- if (e !== e + 0) throw e;
5723
- _setThrew(1, 0);
5724
- }
5725
- }
5726
- function invoke_iiffi(index, a1, a2, a3, a4) {
5707
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5727
5708
  var sp = stackSave();
5728
5709
  try {
5729
5710
  return getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5733,71 +5714,70 @@ var require_grida_canvas_wasm = __commonJS({
5733
5714
  _setThrew(1, 0);
5734
5715
  }
5735
5716
  }
5736
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5717
+ function invoke_iiif(index, a1, a2, a3) {
5737
5718
  var sp = stackSave();
5738
5719
  try {
5739
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5720
+ return getWasmTableEntry(index)(a1, a2, a3);
5740
5721
  } catch (e) {
5741
5722
  stackRestore(sp);
5742
5723
  if (e !== e + 0) throw e;
5743
5724
  _setThrew(1, 0);
5744
5725
  }
5745
5726
  }
5746
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5727
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5747
5728
  var sp = stackSave();
5748
5729
  try {
5749
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5730
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5750
5731
  } catch (e) {
5751
5732
  stackRestore(sp);
5752
5733
  if (e !== e + 0) throw e;
5753
5734
  _setThrew(1, 0);
5754
5735
  }
5755
5736
  }
5756
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5737
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5757
5738
  var sp = stackSave();
5758
5739
  try {
5759
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5740
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5760
5741
  } catch (e) {
5761
5742
  stackRestore(sp);
5762
5743
  if (e !== e + 0) throw e;
5763
5744
  _setThrew(1, 0);
5764
5745
  }
5765
5746
  }
5766
- function invoke_vif(index, a1, a2) {
5747
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5767
5748
  var sp = stackSave();
5768
5749
  try {
5769
- getWasmTableEntry(index)(a1, a2);
5750
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5770
5751
  } catch (e) {
5771
5752
  stackRestore(sp);
5772
5753
  if (e !== e + 0) throw e;
5773
5754
  _setThrew(1, 0);
5774
5755
  }
5775
5756
  }
5776
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5757
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5777
5758
  var sp = stackSave();
5778
5759
  try {
5779
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5760
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5780
5761
  } catch (e) {
5781
5762
  stackRestore(sp);
5782
5763
  if (e !== e + 0) throw e;
5783
5764
  _setThrew(1, 0);
5784
5765
  }
5785
5766
  }
5786
- function invoke_ji(index, a1) {
5767
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5787
5768
  var sp = stackSave();
5788
5769
  try {
5789
- return getWasmTableEntry(index)(a1);
5770
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5790
5771
  } catch (e) {
5791
5772
  stackRestore(sp);
5792
5773
  if (e !== e + 0) throw e;
5793
5774
  _setThrew(1, 0);
5794
- return 0n;
5795
5775
  }
5796
5776
  }
5797
- function invoke_if(index, a1) {
5777
+ function invoke_vif(index, a1, a2) {
5798
5778
  var sp = stackSave();
5799
5779
  try {
5800
- return getWasmTableEntry(index)(a1);
5780
+ getWasmTableEntry(index)(a1, a2);
5801
5781
  } catch (e) {
5802
5782
  stackRestore(sp);
5803
5783
  if (e !== e + 0) throw e;
@@ -6049,7 +6029,7 @@ module.exports = __toCommonJS(index_exports);
6049
6029
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6050
6030
 
6051
6031
  // package.json
6052
- var version = "0.0.81-canary.2";
6032
+ var version = "0.0.82-canary.1";
6053
6033
 
6054
6034
  // lib/modules/fonts.ts
6055
6035
  var FontsAPI = class {