@grida/canvas-wasm 0.0.81-canary.2 → 0.0.82-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["Ig"]();
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+ wasmExports["Gg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Hg"];
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+ wasmMemory = wasmExports["Fg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Jg"];
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+ wasmTable = wasmExports["Hg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,62 +4990,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, Q: ___cxa_find_matching_catch_4, va: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, za: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ya: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Gg: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Qb: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Sa: _exit, ea: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, X: _fd_write, Qa: _glGetIntegerv, ha: _glGetString, Ra: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, ta: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, ua: invoke_fiii, Xa: invoke_fiiiif, xa: invoke_fiiiii, p: invoke_i, Ua: invoke_if, Ya: invoke_iffiiiiiiii, h: invoke_ii, D: invoke_iif, ka: invoke_iiffi, g: invoke_iii, ma: invoke_iiif, f: invoke_iiii, na: invoke_iiiif, k: invoke_iiiii, fb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, r: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, Ba: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, db: invoke_iiji, hb: invoke_j, Va: invoke_ji, m: invoke_jii, W: invoke_jiiii, oa: invoke_jiijj, o: invoke_v, wa: invoke_vfffffiii, b: invoke_vi, Ca: invoke_vid, L: invoke_vif, K: invoke_viff, E: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, O: invoke_viffffffffffffffffffff, uc: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, cb: invoke_viiffiii, ca: invoke_viifif, u: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, fa: invoke_viiiif, N: invoke_viiiiff, ra: invoke_viiiiffi, P: invoke_viiiifi, i: invoke_viiiii, Ld: invoke_viiiiif, Aa: invoke_viiiiiff, ab: invoke_viiiiiffiiifffi, $a: invoke_viiiiiffiiifii, qa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ga: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, $b: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiiiiff, pa: invoke_viiij, Wa: invoke_viiijj, aa: invoke_viij, s: invoke_viiji, v: invoke_viijiii, sa: invoke_viijiiiif, _a: invoke_vijff, la: invoke_viji, eb: invoke_vijii, bb: invoke_vijiiii, Z: invoke_vijjjj, $: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, I: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, J: invoke_fi, ea: invoke_fif, ya: invoke_fiii, gb: invoke_fiiiif, pa: invoke_fiiiii, p: invoke_i, Ya: invoke_if, zb: invoke_iffiiiiiiii, h: invoke_ii, E: invoke_iif, ta: invoke_iiffi, g: invoke_iii, la: invoke_iiif, f: invoke_iiii, ma: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, Va: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, sa: invoke_viiiif, R: invoke_viiiiff, ra: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, qa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, fb: invoke_viiiijjiiiiff, ua: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["Ig"];
4996
- var _init = Module["_init"] = wasmExports["Kg"];
4997
- var _tick = Module["_tick"] = wasmExports["Lg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["Mg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["Ng"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["Og"];
5001
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Pg"];
5002
- var _pointer_move = Module["_pointer_move"] = wasmExports["Qg"];
5003
- var _command = Module["_command"] = wasmExports["Rg"];
5004
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Sg"];
5005
- var _add_image = Module["_add_image"] = wasmExports["Tg"];
5006
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Ug"];
5007
- var _get_image_size = Module["_get_image_size"] = wasmExports["Vg"];
5008
- var _add_font = Module["_add_font"] = wasmExports["Wg"];
5009
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Xg"];
5010
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Yg"];
5011
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Zg"];
5012
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["_g"];
5013
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["$g"];
5014
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ah"];
5015
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["bh"];
5016
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ch"];
5017
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["dh"];
5018
- var _export_node_as = Module["_export_node_as"] = wasmExports["eh"];
5019
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["fh"];
5020
- var _set_debug = Module["_set_debug"] = wasmExports["gh"];
5021
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["hh"];
5022
- var _set_verbose = Module["_set_verbose"] = wasmExports["ih"];
5023
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["jh"];
5024
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["kh"];
5025
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["lh"];
5026
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["mh"];
5027
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["nh"];
5028
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["oh"];
5029
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["ph"];
5030
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["qh"];
5031
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["rh"];
5032
- var _main = Module["_main"] = wasmExports["sh"];
5033
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["th"];
5034
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["uh"];
5035
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["vh"];
5036
- var _allocate = Module["_allocate"] = wasmExports["wh"];
5037
- var _deallocate = Module["_deallocate"] = wasmExports["xh"];
5038
- var _malloc = wasmExports["yh"];
5039
- var _emscripten_builtin_memalign = wasmExports["zh"];
5040
- var _setThrew = wasmExports["Ah"];
5041
- var __emscripten_tempret_set = wasmExports["Bh"];
5042
- var __emscripten_stack_restore = wasmExports["Ch"];
5043
- var __emscripten_stack_alloc = wasmExports["Dh"];
5044
- var _emscripten_stack_get_current = wasmExports["Eh"];
5045
- var ___cxa_decrement_exception_refcount = wasmExports["Fh"];
5046
- var ___cxa_increment_exception_refcount = wasmExports["Gh"];
5047
- var ___cxa_can_catch = wasmExports["Hh"];
5048
- var ___cxa_get_exception_ptr = wasmExports["Ih"];
4995
+ var ___wasm_call_ctors = wasmExports["Gg"];
4996
+ var _init = Module["_init"] = wasmExports["Ig"];
4997
+ var _tick = Module["_tick"] = wasmExports["Jg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["Lg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5001
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5002
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5003
+ var _command = Module["_command"] = wasmExports["Pg"];
5004
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5005
+ var _add_image = Module["_add_image"] = wasmExports["Rg"];
5006
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5007
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5008
+ var _add_font = Module["_add_font"] = wasmExports["Ug"];
5009
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5010
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5011
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5012
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5013
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5014
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5015
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5016
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5017
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5018
+ var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5019
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5020
+ var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5021
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5022
+ var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5023
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5024
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5025
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5026
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5027
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5028
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5029
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5030
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5031
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5032
+ var _main = Module["_main"] = wasmExports["qh"];
5033
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5034
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5035
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5036
+ var _allocate = Module["_allocate"] = wasmExports["uh"];
5037
+ var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5038
+ var _malloc = wasmExports["wh"];
5039
+ var _emscripten_builtin_memalign = wasmExports["xh"];
5040
+ var _setThrew = wasmExports["yh"];
5041
+ var __emscripten_tempret_set = wasmExports["zh"];
5042
+ var __emscripten_stack_restore = wasmExports["Ah"];
5043
+ var __emscripten_stack_alloc = wasmExports["Bh"];
5044
+ var _emscripten_stack_get_current = wasmExports["Ch"];
5045
+ var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5046
+ var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5047
+ var ___cxa_can_catch = wasmExports["Fh"];
5048
+ var ___cxa_get_exception_ptr = wasmExports["Gh"];
5049
5049
  function invoke_vii(index, a1, a2) {
5050
5050
  var sp = stackSave();
5051
5051
  try {
@@ -5217,17 +5217,17 @@ var require_grida_canvas_wasm = __commonJS({
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5220
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5223
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
5227
5227
  _setThrew(1, 0);
5228
5228
  }
5229
5229
  }
5230
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5230
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5231
5231
  var sp = stackSave();
5232
5232
  try {
5233
5233
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5237,57 +5237,57 @@ var require_grida_canvas_wasm = __commonJS({
5237
5237
  _setThrew(1, 0);
5238
5238
  }
5239
5239
  }
5240
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5240
+ function invoke_viiji(index, a1, a2, a3, a4) {
5241
5241
  var sp = stackSave();
5242
5242
  try {
5243
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5243
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5244
5244
  } catch (e) {
5245
5245
  stackRestore(sp);
5246
5246
  if (e !== e + 0) throw e;
5247
5247
  _setThrew(1, 0);
5248
5248
  }
5249
5249
  }
5250
- function invoke_viif(index, a1, a2, a3) {
5250
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5251
5251
  var sp = stackSave();
5252
5252
  try {
5253
- getWasmTableEntry(index)(a1, a2, a3);
5253
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5254
5254
  } catch (e) {
5255
5255
  stackRestore(sp);
5256
5256
  if (e !== e + 0) throw e;
5257
5257
  _setThrew(1, 0);
5258
5258
  }
5259
5259
  }
5260
- function invoke_fi(index, a1) {
5260
+ function invoke_ffif(index, a1, a2, a3) {
5261
5261
  var sp = stackSave();
5262
5262
  try {
5263
- return getWasmTableEntry(index)(a1);
5263
+ return getWasmTableEntry(index)(a1, a2, a3);
5264
5264
  } catch (e) {
5265
5265
  stackRestore(sp);
5266
5266
  if (e !== e + 0) throw e;
5267
5267
  _setThrew(1, 0);
5268
5268
  }
5269
5269
  }
5270
- function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5270
+ function invoke_vifff(index, a1, a2, a3, a4) {
5271
5271
  var sp = stackSave();
5272
5272
  try {
5273
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5273
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5274
5274
  } catch (e) {
5275
5275
  stackRestore(sp);
5276
5276
  if (e !== e + 0) throw e;
5277
5277
  _setThrew(1, 0);
5278
5278
  }
5279
5279
  }
5280
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5280
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5281
5281
  var sp = stackSave();
5282
5282
  try {
5283
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5283
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5284
5284
  } catch (e) {
5285
5285
  stackRestore(sp);
5286
5286
  if (e !== e + 0) throw e;
5287
5287
  _setThrew(1, 0);
5288
5288
  }
5289
5289
  }
5290
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5290
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5291
5291
  var sp = stackSave();
5292
5292
  try {
5293
5293
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5297,37 +5297,17 @@ var require_grida_canvas_wasm = __commonJS({
5297
5297
  _setThrew(1, 0);
5298
5298
  }
5299
5299
  }
5300
- function invoke_i(index) {
5301
- var sp = stackSave();
5302
- try {
5303
- return getWasmTableEntry(index)();
5304
- } catch (e) {
5305
- stackRestore(sp);
5306
- if (e !== e + 0) throw e;
5307
- _setThrew(1, 0);
5308
- }
5309
- }
5310
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5311
- var sp = stackSave();
5312
- try {
5313
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5314
- } catch (e) {
5315
- stackRestore(sp);
5316
- if (e !== e + 0) throw e;
5317
- _setThrew(1, 0);
5318
- }
5319
- }
5320
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5300
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5321
5301
  var sp = stackSave();
5322
5302
  try {
5323
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5303
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5324
5304
  } catch (e) {
5325
5305
  stackRestore(sp);
5326
5306
  if (e !== e + 0) throw e;
5327
5307
  _setThrew(1, 0);
5328
5308
  }
5329
5309
  }
5330
- function invoke_vifff(index, a1, a2, a3, a4) {
5310
+ function invoke_viiff(index, a1, a2, a3, a4) {
5331
5311
  var sp = stackSave();
5332
5312
  try {
5333
5313
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5337,97 +5317,97 @@ var require_grida_canvas_wasm = __commonJS({
5337
5317
  _setThrew(1, 0);
5338
5318
  }
5339
5319
  }
5340
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5320
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5341
5321
  var sp = stackSave();
5342
5322
  try {
5343
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5323
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5344
5324
  } catch (e) {
5345
5325
  stackRestore(sp);
5346
5326
  if (e !== e + 0) throw e;
5347
5327
  _setThrew(1, 0);
5348
5328
  }
5349
5329
  }
5350
- function invoke_viiff(index, a1, a2, a3, a4) {
5330
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5351
5331
  var sp = stackSave();
5352
5332
  try {
5353
- getWasmTableEntry(index)(a1, a2, a3, a4);
5333
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5354
5334
  } catch (e) {
5355
5335
  stackRestore(sp);
5356
5336
  if (e !== e + 0) throw e;
5357
5337
  _setThrew(1, 0);
5358
5338
  }
5359
5339
  }
5360
- function invoke_viffi(index, a1, a2, a3, a4) {
5340
+ function invoke_fif(index, a1, a2) {
5361
5341
  var sp = stackSave();
5362
5342
  try {
5363
- getWasmTableEntry(index)(a1, a2, a3, a4);
5343
+ return getWasmTableEntry(index)(a1, a2);
5364
5344
  } catch (e) {
5365
5345
  stackRestore(sp);
5366
5346
  if (e !== e + 0) throw e;
5367
5347
  _setThrew(1, 0);
5368
5348
  }
5369
5349
  }
5370
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5350
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5371
5351
  var sp = stackSave();
5372
5352
  try {
5373
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5353
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5374
5354
  } catch (e) {
5375
5355
  stackRestore(sp);
5376
5356
  if (e !== e + 0) throw e;
5377
5357
  _setThrew(1, 0);
5378
5358
  }
5379
5359
  }
5380
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5360
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5381
5361
  var sp = stackSave();
5382
5362
  try {
5383
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5363
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5384
5364
  } catch (e) {
5385
5365
  stackRestore(sp);
5386
5366
  if (e !== e + 0) throw e;
5387
5367
  _setThrew(1, 0);
5388
5368
  }
5389
5369
  }
5390
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5370
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5391
5371
  var sp = stackSave();
5392
5372
  try {
5393
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5373
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5394
5374
  } catch (e) {
5395
5375
  stackRestore(sp);
5396
5376
  if (e !== e + 0) throw e;
5397
5377
  _setThrew(1, 0);
5398
5378
  }
5399
5379
  }
5400
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5380
+ function invoke_iif(index, a1, a2) {
5401
5381
  var sp = stackSave();
5402
5382
  try {
5403
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5383
+ return getWasmTableEntry(index)(a1, a2);
5404
5384
  } catch (e) {
5405
5385
  stackRestore(sp);
5406
5386
  if (e !== e + 0) throw e;
5407
5387
  _setThrew(1, 0);
5408
5388
  }
5409
5389
  }
5410
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5390
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5411
5391
  var sp = stackSave();
5412
5392
  try {
5413
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5393
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5414
5394
  } catch (e) {
5415
5395
  stackRestore(sp);
5416
5396
  if (e !== e + 0) throw e;
5417
5397
  _setThrew(1, 0);
5418
5398
  }
5419
5399
  }
5420
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5400
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5421
5401
  var sp = stackSave();
5422
5402
  try {
5423
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5403
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5424
5404
  } catch (e) {
5425
5405
  stackRestore(sp);
5426
5406
  if (e !== e + 0) throw e;
5427
5407
  _setThrew(1, 0);
5428
5408
  }
5429
5409
  }
5430
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5410
+ function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5431
5411
  var sp = stackSave();
5432
5412
  try {
5433
5413
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
@@ -5437,147 +5417,147 @@ var require_grida_canvas_wasm = __commonJS({
5437
5417
  _setThrew(1, 0);
5438
5418
  }
5439
5419
  }
5440
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5420
+ function invoke_fi(index, a1) {
5441
5421
  var sp = stackSave();
5442
5422
  try {
5443
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5423
+ return getWasmTableEntry(index)(a1);
5444
5424
  } catch (e) {
5445
5425
  stackRestore(sp);
5446
5426
  if (e !== e + 0) throw e;
5447
5427
  _setThrew(1, 0);
5448
5428
  }
5449
5429
  }
5450
- function invoke_viiji(index, a1, a2, a3, a4) {
5430
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5451
5431
  var sp = stackSave();
5452
5432
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4);
5433
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5454
5434
  } catch (e) {
5455
5435
  stackRestore(sp);
5456
5436
  if (e !== e + 0) throw e;
5457
5437
  _setThrew(1, 0);
5458
5438
  }
5459
5439
  }
5460
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5440
+ function invoke_viif(index, a1, a2, a3) {
5461
5441
  var sp = stackSave();
5462
5442
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5443
+ getWasmTableEntry(index)(a1, a2, a3);
5464
5444
  } catch (e) {
5465
5445
  stackRestore(sp);
5466
5446
  if (e !== e + 0) throw e;
5467
5447
  _setThrew(1, 0);
5468
5448
  }
5469
5449
  }
5470
- function invoke_ffif(index, a1, a2, a3) {
5450
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5471
5451
  var sp = stackSave();
5472
5452
  try {
5473
- return getWasmTableEntry(index)(a1, a2, a3);
5453
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5474
5454
  } catch (e) {
5475
5455
  stackRestore(sp);
5476
5456
  if (e !== e + 0) throw e;
5477
5457
  _setThrew(1, 0);
5478
5458
  }
5479
5459
  }
5480
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5460
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5481
5461
  var sp = stackSave();
5482
5462
  try {
5483
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5463
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5484
5464
  } catch (e) {
5485
5465
  stackRestore(sp);
5486
5466
  if (e !== e + 0) throw e;
5487
5467
  _setThrew(1, 0);
5488
5468
  }
5489
5469
  }
5490
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5470
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5491
5471
  var sp = stackSave();
5492
5472
  try {
5493
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5494
5474
  } catch (e) {
5495
5475
  stackRestore(sp);
5496
5476
  if (e !== e + 0) throw e;
5497
5477
  _setThrew(1, 0);
5498
5478
  }
5499
5479
  }
5500
- function invoke_fif(index, a1, a2) {
5480
+ function invoke_viiij(index, a1, a2, a3, a4) {
5501
5481
  var sp = stackSave();
5502
5482
  try {
5503
- return getWasmTableEntry(index)(a1, a2);
5483
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5504
5484
  } catch (e) {
5505
5485
  stackRestore(sp);
5506
5486
  if (e !== e + 0) throw e;
5507
5487
  _setThrew(1, 0);
5508
5488
  }
5509
5489
  }
5510
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5490
+ function invoke_i(index) {
5511
5491
  var sp = stackSave();
5512
5492
  try {
5513
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5493
+ return getWasmTableEntry(index)();
5514
5494
  } catch (e) {
5515
5495
  stackRestore(sp);
5516
5496
  if (e !== e + 0) throw e;
5517
5497
  _setThrew(1, 0);
5518
5498
  }
5519
5499
  }
5520
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5500
+ function invoke_viij(index, a1, a2, a3) {
5521
5501
  var sp = stackSave();
5522
5502
  try {
5523
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5503
+ getWasmTableEntry(index)(a1, a2, a3);
5524
5504
  } catch (e) {
5525
5505
  stackRestore(sp);
5526
5506
  if (e !== e + 0) throw e;
5527
5507
  _setThrew(1, 0);
5528
5508
  }
5529
5509
  }
5530
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5510
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5531
5511
  var sp = stackSave();
5532
5512
  try {
5533
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5513
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5534
5514
  } catch (e) {
5535
5515
  stackRestore(sp);
5536
5516
  if (e !== e + 0) throw e;
5537
5517
  _setThrew(1, 0);
5538
5518
  }
5539
5519
  }
5540
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5520
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5541
5521
  var sp = stackSave();
5542
5522
  try {
5543
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5523
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5544
5524
  } catch (e) {
5545
5525
  stackRestore(sp);
5546
5526
  if (e !== e + 0) throw e;
5547
5527
  _setThrew(1, 0);
5548
5528
  }
5549
5529
  }
5550
- function invoke_vijii(index, a1, a2, a3, a4) {
5530
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5551
5531
  var sp = stackSave();
5552
5532
  try {
5553
- getWasmTableEntry(index)(a1, a2, a3, a4);
5533
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5554
5534
  } catch (e) {
5555
5535
  stackRestore(sp);
5556
5536
  if (e !== e + 0) throw e;
5557
5537
  _setThrew(1, 0);
5558
5538
  }
5559
5539
  }
5560
- function invoke_viiij(index, a1, a2, a3, a4) {
5540
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5561
5541
  var sp = stackSave();
5562
5542
  try {
5563
- getWasmTableEntry(index)(a1, a2, a3, a4);
5543
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5564
5544
  } catch (e) {
5565
5545
  stackRestore(sp);
5566
5546
  if (e !== e + 0) throw e;
5567
5547
  _setThrew(1, 0);
5568
5548
  }
5569
5549
  }
5570
- function invoke_iiji(index, a1, a2, a3) {
5550
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5571
5551
  var sp = stackSave();
5572
5552
  try {
5573
- return getWasmTableEntry(index)(a1, a2, a3);
5553
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5574
5554
  } catch (e) {
5575
5555
  stackRestore(sp);
5576
5556
  if (e !== e + 0) throw e;
5577
5557
  _setThrew(1, 0);
5578
5558
  }
5579
5559
  }
5580
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5560
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5581
5561
  var sp = stackSave();
5582
5562
  try {
5583
5563
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
@@ -5587,101 +5567,100 @@ var require_grida_canvas_wasm = __commonJS({
5587
5567
  _setThrew(1, 0);
5588
5568
  }
5589
5569
  }
5590
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5570
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5591
5571
  var sp = stackSave();
5592
5572
  try {
5593
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5573
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5594
5574
  } catch (e) {
5595
5575
  stackRestore(sp);
5596
5576
  if (e !== e + 0) throw e;
5597
5577
  _setThrew(1, 0);
5598
5578
  }
5599
5579
  }
5600
- function invoke_iif(index, a1, a2) {
5580
+ function invoke_viffi(index, a1, a2, a3, a4) {
5601
5581
  var sp = stackSave();
5602
5582
  try {
5603
- return getWasmTableEntry(index)(a1, a2);
5583
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5604
5584
  } catch (e) {
5605
5585
  stackRestore(sp);
5606
5586
  if (e !== e + 0) throw e;
5607
5587
  _setThrew(1, 0);
5608
5588
  }
5609
5589
  }
5610
- function invoke_jiijj(index, a1, a2, a3, a4) {
5590
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5611
5591
  var sp = stackSave();
5612
5592
  try {
5613
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5593
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5614
5594
  } catch (e) {
5615
5595
  stackRestore(sp);
5616
5596
  if (e !== e + 0) throw e;
5617
5597
  _setThrew(1, 0);
5618
- return 0n;
5619
5598
  }
5620
5599
  }
5621
- function invoke_iiiif(index, a1, a2, a3, a4) {
5600
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5622
5601
  var sp = stackSave();
5623
5602
  try {
5624
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5603
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5625
5604
  } catch (e) {
5626
5605
  stackRestore(sp);
5627
5606
  if (e !== e + 0) throw e;
5628
5607
  _setThrew(1, 0);
5629
5608
  }
5630
5609
  }
5631
- function invoke_iiif(index, a1, a2, a3) {
5610
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5632
5611
  var sp = stackSave();
5633
5612
  try {
5634
- return getWasmTableEntry(index)(a1, a2, a3);
5613
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5635
5614
  } catch (e) {
5636
5615
  stackRestore(sp);
5637
5616
  if (e !== e + 0) throw e;
5638
5617
  _setThrew(1, 0);
5639
5618
  }
5640
5619
  }
5641
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5620
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5642
5621
  var sp = stackSave();
5643
5622
  try {
5644
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5623
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5645
5624
  } catch (e) {
5646
5625
  stackRestore(sp);
5647
5626
  if (e !== e + 0) throw e;
5648
5627
  _setThrew(1, 0);
5649
5628
  }
5650
5629
  }
5651
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5630
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5652
5631
  var sp = stackSave();
5653
5632
  try {
5654
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5633
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5655
5634
  } catch (e) {
5656
5635
  stackRestore(sp);
5657
5636
  if (e !== e + 0) throw e;
5658
5637
  _setThrew(1, 0);
5659
5638
  }
5660
5639
  }
5661
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5640
+ function invoke_vif(index, a1, a2) {
5662
5641
  var sp = stackSave();
5663
5642
  try {
5664
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5643
+ getWasmTableEntry(index)(a1, a2);
5665
5644
  } catch (e) {
5666
5645
  stackRestore(sp);
5667
5646
  if (e !== e + 0) throw e;
5668
5647
  _setThrew(1, 0);
5669
5648
  }
5670
5649
  }
5671
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5650
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5672
5651
  var sp = stackSave();
5673
5652
  try {
5674
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5653
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5675
5654
  } catch (e) {
5676
5655
  stackRestore(sp);
5677
5656
  if (e !== e + 0) throw e;
5678
5657
  _setThrew(1, 0);
5679
5658
  }
5680
5659
  }
5681
- function invoke_viij(index, a1, a2, a3) {
5660
+ function invoke_iiif(index, a1, a2, a3) {
5682
5661
  var sp = stackSave();
5683
5662
  try {
5684
- getWasmTableEntry(index)(a1, a2, a3);
5663
+ return getWasmTableEntry(index)(a1, a2, a3);
5685
5664
  } catch (e) {
5686
5665
  stackRestore(sp);
5687
5666
  if (e !== e + 0) throw e;
@@ -5708,95 +5687,96 @@ var require_grida_canvas_wasm = __commonJS({
5708
5687
  _setThrew(1, 0);
5709
5688
  }
5710
5689
  }
5711
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5690
+ function invoke_ji(index, a1) {
5712
5691
  var sp = stackSave();
5713
5692
  try {
5714
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5693
+ return getWasmTableEntry(index)(a1);
5715
5694
  } catch (e) {
5716
5695
  stackRestore(sp);
5717
5696
  if (e !== e + 0) throw e;
5718
5697
  _setThrew(1, 0);
5698
+ return 0n;
5719
5699
  }
5720
5700
  }
5721
- function invoke_iiffi(index, a1, a2, a3, a4) {
5701
+ function invoke_vijii(index, a1, a2, a3, a4) {
5722
5702
  var sp = stackSave();
5723
5703
  try {
5724
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5704
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5725
5705
  } catch (e) {
5726
5706
  stackRestore(sp);
5727
5707
  if (e !== e + 0) throw e;
5728
5708
  _setThrew(1, 0);
5729
5709
  }
5730
5710
  }
5731
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5711
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5732
5712
  var sp = stackSave();
5733
5713
  try {
5734
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5714
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5735
5715
  } catch (e) {
5736
5716
  stackRestore(sp);
5737
5717
  if (e !== e + 0) throw e;
5738
5718
  _setThrew(1, 0);
5739
5719
  }
5740
5720
  }
5741
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5721
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5742
5722
  var sp = stackSave();
5743
5723
  try {
5744
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5724
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5745
5725
  } catch (e) {
5746
5726
  stackRestore(sp);
5747
5727
  if (e !== e + 0) throw e;
5748
5728
  _setThrew(1, 0);
5749
5729
  }
5750
5730
  }
5751
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5731
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5752
5732
  var sp = stackSave();
5753
5733
  try {
5754
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5734
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5755
5735
  } catch (e) {
5756
5736
  stackRestore(sp);
5757
5737
  if (e !== e + 0) throw e;
5758
5738
  _setThrew(1, 0);
5759
5739
  }
5760
5740
  }
5761
- function invoke_vif(index, a1, a2) {
5741
+ function invoke_if(index, a1) {
5762
5742
  var sp = stackSave();
5763
5743
  try {
5764
- getWasmTableEntry(index)(a1, a2);
5744
+ return getWasmTableEntry(index)(a1);
5765
5745
  } catch (e) {
5766
5746
  stackRestore(sp);
5767
5747
  if (e !== e + 0) throw e;
5768
5748
  _setThrew(1, 0);
5769
5749
  }
5770
5750
  }
5771
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5751
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5772
5752
  var sp = stackSave();
5773
5753
  try {
5774
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5754
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5775
5755
  } catch (e) {
5776
5756
  stackRestore(sp);
5777
5757
  if (e !== e + 0) throw e;
5778
5758
  _setThrew(1, 0);
5779
5759
  }
5780
5760
  }
5781
- function invoke_ji(index, a1) {
5761
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5782
5762
  var sp = stackSave();
5783
5763
  try {
5784
- return getWasmTableEntry(index)(a1);
5764
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5785
5765
  } catch (e) {
5786
5766
  stackRestore(sp);
5787
5767
  if (e !== e + 0) throw e;
5788
5768
  _setThrew(1, 0);
5789
- return 0n;
5790
5769
  }
5791
5770
  }
5792
- function invoke_if(index, a1) {
5771
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5793
5772
  var sp = stackSave();
5794
5773
  try {
5795
- return getWasmTableEntry(index)(a1);
5774
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5796
5775
  } catch (e) {
5797
5776
  stackRestore(sp);
5798
5777
  if (e !== e + 0) throw e;
5799
5778
  _setThrew(1, 0);
5779
+ return 0n;
5800
5780
  }
5801
5781
  }
5802
5782
  function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
@@ -6038,7 +6018,7 @@ var require_grida_canvas_wasm = __commonJS({
6038
6018
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6039
6019
 
6040
6020
  // package.json
6041
- var version = "0.0.81-canary.2";
6021
+ var version = "0.0.82-canary.0";
6042
6022
 
6043
6023
  // lib/modules/fonts.ts
6044
6024
  var FontsAPI = class {