@grida/canvas-wasm 0.0.81-canary.2 → 0.0.82-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["Ig"]();
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+ wasmExports["Gg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Hg"];
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+ wasmMemory = wasmExports["Fg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Jg"];
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+ wasmTable = wasmExports["Hg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,62 +4995,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, Q: ___cxa_find_matching_catch_4, va: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, za: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ya: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Gg: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Qb: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Sa: _exit, ea: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, X: _fd_write, Qa: _glGetIntegerv, ha: _glGetString, Ra: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, ta: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, ua: invoke_fiii, Xa: invoke_fiiiif, xa: invoke_fiiiii, p: invoke_i, Ua: invoke_if, Ya: invoke_iffiiiiiiii, h: invoke_ii, D: invoke_iif, ka: invoke_iiffi, g: invoke_iii, ma: invoke_iiif, f: invoke_iiii, na: invoke_iiiif, k: invoke_iiiii, fb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, r: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, Ba: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, db: invoke_iiji, hb: invoke_j, Va: invoke_ji, m: invoke_jii, W: invoke_jiiii, oa: invoke_jiijj, o: invoke_v, wa: invoke_vfffffiii, b: invoke_vi, Ca: invoke_vid, L: invoke_vif, K: invoke_viff, E: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, O: invoke_viffffffffffffffffffff, uc: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, cb: invoke_viiffiii, ca: invoke_viifif, u: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, fa: invoke_viiiif, N: invoke_viiiiff, ra: invoke_viiiiffi, P: invoke_viiiifi, i: invoke_viiiii, Ld: invoke_viiiiif, Aa: invoke_viiiiiff, ab: invoke_viiiiiffiiifffi, $a: invoke_viiiiiffiiifii, qa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ga: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, $b: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiiiiff, pa: invoke_viiij, Wa: invoke_viiijj, aa: invoke_viij, s: invoke_viiji, v: invoke_viijiii, sa: invoke_viijiiiif, _a: invoke_vijff, la: invoke_viji, eb: invoke_vijii, bb: invoke_vijiiii, Z: invoke_vijjjj, $: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, I: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, J: invoke_fi, ea: invoke_fif, ya: invoke_fiii, gb: invoke_fiiiif, pa: invoke_fiiiii, p: invoke_i, Ya: invoke_if, zb: invoke_iffiiiiiiii, h: invoke_ii, E: invoke_iif, ta: invoke_iiffi, g: invoke_iii, la: invoke_iiif, f: invoke_iiii, ma: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, Va: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, sa: invoke_viiiif, R: invoke_viiiiff, ra: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, qa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, fb: invoke_viiiijjiiiiff, ua: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["Ig"];
5001
- var _init = Module["_init"] = wasmExports["Kg"];
5002
- var _tick = Module["_tick"] = wasmExports["Lg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["Mg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["Ng"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["Og"];
5006
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Pg"];
5007
- var _pointer_move = Module["_pointer_move"] = wasmExports["Qg"];
5008
- var _command = Module["_command"] = wasmExports["Rg"];
5009
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Sg"];
5010
- var _add_image = Module["_add_image"] = wasmExports["Tg"];
5011
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Ug"];
5012
- var _get_image_size = Module["_get_image_size"] = wasmExports["Vg"];
5013
- var _add_font = Module["_add_font"] = wasmExports["Wg"];
5014
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Xg"];
5015
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Yg"];
5016
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Zg"];
5017
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["_g"];
5018
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["$g"];
5019
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["ah"];
5020
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["bh"];
5021
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ch"];
5022
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["dh"];
5023
- var _export_node_as = Module["_export_node_as"] = wasmExports["eh"];
5024
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["fh"];
5025
- var _set_debug = Module["_set_debug"] = wasmExports["gh"];
5026
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["hh"];
5027
- var _set_verbose = Module["_set_verbose"] = wasmExports["ih"];
5028
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["jh"];
5029
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["kh"];
5030
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["lh"];
5031
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["mh"];
5032
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["nh"];
5033
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["oh"];
5034
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["ph"];
5035
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["qh"];
5036
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["rh"];
5037
- var _main = Module["_main"] = wasmExports["sh"];
5038
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["th"];
5039
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["uh"];
5040
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["vh"];
5041
- var _allocate = Module["_allocate"] = wasmExports["wh"];
5042
- var _deallocate = Module["_deallocate"] = wasmExports["xh"];
5043
- var _malloc = wasmExports["yh"];
5044
- var _emscripten_builtin_memalign = wasmExports["zh"];
5045
- var _setThrew = wasmExports["Ah"];
5046
- var __emscripten_tempret_set = wasmExports["Bh"];
5047
- var __emscripten_stack_restore = wasmExports["Ch"];
5048
- var __emscripten_stack_alloc = wasmExports["Dh"];
5049
- var _emscripten_stack_get_current = wasmExports["Eh"];
5050
- var ___cxa_decrement_exception_refcount = wasmExports["Fh"];
5051
- var ___cxa_increment_exception_refcount = wasmExports["Gh"];
5052
- var ___cxa_can_catch = wasmExports["Hh"];
5053
- var ___cxa_get_exception_ptr = wasmExports["Ih"];
5000
+ var ___wasm_call_ctors = wasmExports["Gg"];
5001
+ var _init = Module["_init"] = wasmExports["Ig"];
5002
+ var _tick = Module["_tick"] = wasmExports["Jg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["Lg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5006
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5008
+ var _command = Module["_command"] = wasmExports["Pg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Rg"];
5011
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5012
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5013
+ var _add_font = Module["_add_font"] = wasmExports["Ug"];
5014
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5015
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5016
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5017
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5018
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5019
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5020
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5021
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5022
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5023
+ var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5024
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5025
+ var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5026
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5027
+ var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5028
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5029
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5030
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5031
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5032
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5033
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5034
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5035
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5036
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5037
+ var _main = Module["_main"] = wasmExports["qh"];
5038
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5039
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5040
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5041
+ var _allocate = Module["_allocate"] = wasmExports["uh"];
5042
+ var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5043
+ var _malloc = wasmExports["wh"];
5044
+ var _emscripten_builtin_memalign = wasmExports["xh"];
5045
+ var _setThrew = wasmExports["yh"];
5046
+ var __emscripten_tempret_set = wasmExports["zh"];
5047
+ var __emscripten_stack_restore = wasmExports["Ah"];
5048
+ var __emscripten_stack_alloc = wasmExports["Bh"];
5049
+ var _emscripten_stack_get_current = wasmExports["Ch"];
5050
+ var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5051
+ var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5052
+ var ___cxa_can_catch = wasmExports["Fh"];
5053
+ var ___cxa_get_exception_ptr = wasmExports["Gh"];
5054
5054
  function invoke_vii(index, a1, a2) {
5055
5055
  var sp = stackSave();
5056
5056
  try {
@@ -5222,17 +5222,17 @@ var require_grida_canvas_wasm = __commonJS({
5222
5222
  _setThrew(1, 0);
5223
5223
  }
5224
5224
  }
5225
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5225
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5226
5226
  var sp = stackSave();
5227
5227
  try {
5228
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5228
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5229
5229
  } catch (e) {
5230
5230
  stackRestore(sp);
5231
5231
  if (e !== e + 0) throw e;
5232
5232
  _setThrew(1, 0);
5233
5233
  }
5234
5234
  }
5235
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5235
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5236
5236
  var sp = stackSave();
5237
5237
  try {
5238
5238
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5242,57 +5242,57 @@ var require_grida_canvas_wasm = __commonJS({
5242
5242
  _setThrew(1, 0);
5243
5243
  }
5244
5244
  }
5245
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5245
+ function invoke_viiji(index, a1, a2, a3, a4) {
5246
5246
  var sp = stackSave();
5247
5247
  try {
5248
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5248
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5249
5249
  } catch (e) {
5250
5250
  stackRestore(sp);
5251
5251
  if (e !== e + 0) throw e;
5252
5252
  _setThrew(1, 0);
5253
5253
  }
5254
5254
  }
5255
- function invoke_viif(index, a1, a2, a3) {
5255
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5256
5256
  var sp = stackSave();
5257
5257
  try {
5258
- getWasmTableEntry(index)(a1, a2, a3);
5258
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5259
5259
  } catch (e) {
5260
5260
  stackRestore(sp);
5261
5261
  if (e !== e + 0) throw e;
5262
5262
  _setThrew(1, 0);
5263
5263
  }
5264
5264
  }
5265
- function invoke_fi(index, a1) {
5265
+ function invoke_ffif(index, a1, a2, a3) {
5266
5266
  var sp = stackSave();
5267
5267
  try {
5268
- return getWasmTableEntry(index)(a1);
5268
+ return getWasmTableEntry(index)(a1, a2, a3);
5269
5269
  } catch (e) {
5270
5270
  stackRestore(sp);
5271
5271
  if (e !== e + 0) throw e;
5272
5272
  _setThrew(1, 0);
5273
5273
  }
5274
5274
  }
5275
- function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5275
+ function invoke_vifff(index, a1, a2, a3, a4) {
5276
5276
  var sp = stackSave();
5277
5277
  try {
5278
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5278
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5279
5279
  } catch (e) {
5280
5280
  stackRestore(sp);
5281
5281
  if (e !== e + 0) throw e;
5282
5282
  _setThrew(1, 0);
5283
5283
  }
5284
5284
  }
5285
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5285
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5286
5286
  var sp = stackSave();
5287
5287
  try {
5288
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5288
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5289
5289
  } catch (e) {
5290
5290
  stackRestore(sp);
5291
5291
  if (e !== e + 0) throw e;
5292
5292
  _setThrew(1, 0);
5293
5293
  }
5294
5294
  }
5295
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5295
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5296
5296
  var sp = stackSave();
5297
5297
  try {
5298
5298
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5302,37 +5302,17 @@ var require_grida_canvas_wasm = __commonJS({
5302
5302
  _setThrew(1, 0);
5303
5303
  }
5304
5304
  }
5305
- function invoke_i(index) {
5306
- var sp = stackSave();
5307
- try {
5308
- return getWasmTableEntry(index)();
5309
- } catch (e) {
5310
- stackRestore(sp);
5311
- if (e !== e + 0) throw e;
5312
- _setThrew(1, 0);
5313
- }
5314
- }
5315
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5316
- var sp = stackSave();
5317
- try {
5318
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5319
- } catch (e) {
5320
- stackRestore(sp);
5321
- if (e !== e + 0) throw e;
5322
- _setThrew(1, 0);
5323
- }
5324
- }
5325
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5305
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5326
5306
  var sp = stackSave();
5327
5307
  try {
5328
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5308
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5329
5309
  } catch (e) {
5330
5310
  stackRestore(sp);
5331
5311
  if (e !== e + 0) throw e;
5332
5312
  _setThrew(1, 0);
5333
5313
  }
5334
5314
  }
5335
- function invoke_vifff(index, a1, a2, a3, a4) {
5315
+ function invoke_viiff(index, a1, a2, a3, a4) {
5336
5316
  var sp = stackSave();
5337
5317
  try {
5338
5318
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5342,97 +5322,97 @@ var require_grida_canvas_wasm = __commonJS({
5342
5322
  _setThrew(1, 0);
5343
5323
  }
5344
5324
  }
5345
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5325
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5346
5326
  var sp = stackSave();
5347
5327
  try {
5348
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5328
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5349
5329
  } catch (e) {
5350
5330
  stackRestore(sp);
5351
5331
  if (e !== e + 0) throw e;
5352
5332
  _setThrew(1, 0);
5353
5333
  }
5354
5334
  }
5355
- function invoke_viiff(index, a1, a2, a3, a4) {
5335
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5356
5336
  var sp = stackSave();
5357
5337
  try {
5358
- getWasmTableEntry(index)(a1, a2, a3, a4);
5338
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5359
5339
  } catch (e) {
5360
5340
  stackRestore(sp);
5361
5341
  if (e !== e + 0) throw e;
5362
5342
  _setThrew(1, 0);
5363
5343
  }
5364
5344
  }
5365
- function invoke_viffi(index, a1, a2, a3, a4) {
5345
+ function invoke_fif(index, a1, a2) {
5366
5346
  var sp = stackSave();
5367
5347
  try {
5368
- getWasmTableEntry(index)(a1, a2, a3, a4);
5348
+ return getWasmTableEntry(index)(a1, a2);
5369
5349
  } catch (e) {
5370
5350
  stackRestore(sp);
5371
5351
  if (e !== e + 0) throw e;
5372
5352
  _setThrew(1, 0);
5373
5353
  }
5374
5354
  }
5375
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5355
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5376
5356
  var sp = stackSave();
5377
5357
  try {
5378
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5358
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5379
5359
  } catch (e) {
5380
5360
  stackRestore(sp);
5381
5361
  if (e !== e + 0) throw e;
5382
5362
  _setThrew(1, 0);
5383
5363
  }
5384
5364
  }
5385
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5365
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5386
5366
  var sp = stackSave();
5387
5367
  try {
5388
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5389
5369
  } catch (e) {
5390
5370
  stackRestore(sp);
5391
5371
  if (e !== e + 0) throw e;
5392
5372
  _setThrew(1, 0);
5393
5373
  }
5394
5374
  }
5395
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5375
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5396
5376
  var sp = stackSave();
5397
5377
  try {
5398
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5378
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5399
5379
  } catch (e) {
5400
5380
  stackRestore(sp);
5401
5381
  if (e !== e + 0) throw e;
5402
5382
  _setThrew(1, 0);
5403
5383
  }
5404
5384
  }
5405
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5385
+ function invoke_iif(index, a1, a2) {
5406
5386
  var sp = stackSave();
5407
5387
  try {
5408
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5388
+ return getWasmTableEntry(index)(a1, a2);
5409
5389
  } catch (e) {
5410
5390
  stackRestore(sp);
5411
5391
  if (e !== e + 0) throw e;
5412
5392
  _setThrew(1, 0);
5413
5393
  }
5414
5394
  }
5415
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5395
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5416
5396
  var sp = stackSave();
5417
5397
  try {
5418
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5398
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5419
5399
  } catch (e) {
5420
5400
  stackRestore(sp);
5421
5401
  if (e !== e + 0) throw e;
5422
5402
  _setThrew(1, 0);
5423
5403
  }
5424
5404
  }
5425
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5405
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5426
5406
  var sp = stackSave();
5427
5407
  try {
5428
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5408
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5429
5409
  } catch (e) {
5430
5410
  stackRestore(sp);
5431
5411
  if (e !== e + 0) throw e;
5432
5412
  _setThrew(1, 0);
5433
5413
  }
5434
5414
  }
5435
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5415
+ function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5436
5416
  var sp = stackSave();
5437
5417
  try {
5438
5418
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
@@ -5442,147 +5422,147 @@ var require_grida_canvas_wasm = __commonJS({
5442
5422
  _setThrew(1, 0);
5443
5423
  }
5444
5424
  }
5445
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5425
+ function invoke_fi(index, a1) {
5446
5426
  var sp = stackSave();
5447
5427
  try {
5448
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5428
+ return getWasmTableEntry(index)(a1);
5449
5429
  } catch (e) {
5450
5430
  stackRestore(sp);
5451
5431
  if (e !== e + 0) throw e;
5452
5432
  _setThrew(1, 0);
5453
5433
  }
5454
5434
  }
5455
- function invoke_viiji(index, a1, a2, a3, a4) {
5435
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5456
5436
  var sp = stackSave();
5457
5437
  try {
5458
- getWasmTableEntry(index)(a1, a2, a3, a4);
5438
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5459
5439
  } catch (e) {
5460
5440
  stackRestore(sp);
5461
5441
  if (e !== e + 0) throw e;
5462
5442
  _setThrew(1, 0);
5463
5443
  }
5464
5444
  }
5465
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5445
+ function invoke_viif(index, a1, a2, a3) {
5466
5446
  var sp = stackSave();
5467
5447
  try {
5468
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5448
+ getWasmTableEntry(index)(a1, a2, a3);
5469
5449
  } catch (e) {
5470
5450
  stackRestore(sp);
5471
5451
  if (e !== e + 0) throw e;
5472
5452
  _setThrew(1, 0);
5473
5453
  }
5474
5454
  }
5475
- function invoke_ffif(index, a1, a2, a3) {
5455
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5476
5456
  var sp = stackSave();
5477
5457
  try {
5478
- return getWasmTableEntry(index)(a1, a2, a3);
5458
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5479
5459
  } catch (e) {
5480
5460
  stackRestore(sp);
5481
5461
  if (e !== e + 0) throw e;
5482
5462
  _setThrew(1, 0);
5483
5463
  }
5484
5464
  }
5485
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5465
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5486
5466
  var sp = stackSave();
5487
5467
  try {
5488
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5468
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5489
5469
  } catch (e) {
5490
5470
  stackRestore(sp);
5491
5471
  if (e !== e + 0) throw e;
5492
5472
  _setThrew(1, 0);
5493
5473
  }
5494
5474
  }
5495
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5475
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5496
5476
  var sp = stackSave();
5497
5477
  try {
5498
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5478
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5499
5479
  } catch (e) {
5500
5480
  stackRestore(sp);
5501
5481
  if (e !== e + 0) throw e;
5502
5482
  _setThrew(1, 0);
5503
5483
  }
5504
5484
  }
5505
- function invoke_fif(index, a1, a2) {
5485
+ function invoke_viiij(index, a1, a2, a3, a4) {
5506
5486
  var sp = stackSave();
5507
5487
  try {
5508
- return getWasmTableEntry(index)(a1, a2);
5488
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5509
5489
  } catch (e) {
5510
5490
  stackRestore(sp);
5511
5491
  if (e !== e + 0) throw e;
5512
5492
  _setThrew(1, 0);
5513
5493
  }
5514
5494
  }
5515
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5495
+ function invoke_i(index) {
5516
5496
  var sp = stackSave();
5517
5497
  try {
5518
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5498
+ return getWasmTableEntry(index)();
5519
5499
  } catch (e) {
5520
5500
  stackRestore(sp);
5521
5501
  if (e !== e + 0) throw e;
5522
5502
  _setThrew(1, 0);
5523
5503
  }
5524
5504
  }
5525
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5505
+ function invoke_viij(index, a1, a2, a3) {
5526
5506
  var sp = stackSave();
5527
5507
  try {
5528
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5508
+ getWasmTableEntry(index)(a1, a2, a3);
5529
5509
  } catch (e) {
5530
5510
  stackRestore(sp);
5531
5511
  if (e !== e + 0) throw e;
5532
5512
  _setThrew(1, 0);
5533
5513
  }
5534
5514
  }
5535
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5515
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5536
5516
  var sp = stackSave();
5537
5517
  try {
5538
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5518
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5539
5519
  } catch (e) {
5540
5520
  stackRestore(sp);
5541
5521
  if (e !== e + 0) throw e;
5542
5522
  _setThrew(1, 0);
5543
5523
  }
5544
5524
  }
5545
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5525
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5546
5526
  var sp = stackSave();
5547
5527
  try {
5548
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5528
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5549
5529
  } catch (e) {
5550
5530
  stackRestore(sp);
5551
5531
  if (e !== e + 0) throw e;
5552
5532
  _setThrew(1, 0);
5553
5533
  }
5554
5534
  }
5555
- function invoke_vijii(index, a1, a2, a3, a4) {
5535
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5556
5536
  var sp = stackSave();
5557
5537
  try {
5558
- getWasmTableEntry(index)(a1, a2, a3, a4);
5538
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5559
5539
  } catch (e) {
5560
5540
  stackRestore(sp);
5561
5541
  if (e !== e + 0) throw e;
5562
5542
  _setThrew(1, 0);
5563
5543
  }
5564
5544
  }
5565
- function invoke_viiij(index, a1, a2, a3, a4) {
5545
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5566
5546
  var sp = stackSave();
5567
5547
  try {
5568
- getWasmTableEntry(index)(a1, a2, a3, a4);
5548
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5569
5549
  } catch (e) {
5570
5550
  stackRestore(sp);
5571
5551
  if (e !== e + 0) throw e;
5572
5552
  _setThrew(1, 0);
5573
5553
  }
5574
5554
  }
5575
- function invoke_iiji(index, a1, a2, a3) {
5555
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5576
5556
  var sp = stackSave();
5577
5557
  try {
5578
- return getWasmTableEntry(index)(a1, a2, a3);
5558
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5579
5559
  } catch (e) {
5580
5560
  stackRestore(sp);
5581
5561
  if (e !== e + 0) throw e;
5582
5562
  _setThrew(1, 0);
5583
5563
  }
5584
5564
  }
5585
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5565
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5586
5566
  var sp = stackSave();
5587
5567
  try {
5588
5568
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
@@ -5592,101 +5572,100 @@ var require_grida_canvas_wasm = __commonJS({
5592
5572
  _setThrew(1, 0);
5593
5573
  }
5594
5574
  }
5595
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5575
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5596
5576
  var sp = stackSave();
5597
5577
  try {
5598
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5578
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5599
5579
  } catch (e) {
5600
5580
  stackRestore(sp);
5601
5581
  if (e !== e + 0) throw e;
5602
5582
  _setThrew(1, 0);
5603
5583
  }
5604
5584
  }
5605
- function invoke_iif(index, a1, a2) {
5585
+ function invoke_viffi(index, a1, a2, a3, a4) {
5606
5586
  var sp = stackSave();
5607
5587
  try {
5608
- return getWasmTableEntry(index)(a1, a2);
5588
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5609
5589
  } catch (e) {
5610
5590
  stackRestore(sp);
5611
5591
  if (e !== e + 0) throw e;
5612
5592
  _setThrew(1, 0);
5613
5593
  }
5614
5594
  }
5615
- function invoke_jiijj(index, a1, a2, a3, a4) {
5595
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5616
5596
  var sp = stackSave();
5617
5597
  try {
5618
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5598
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5619
5599
  } catch (e) {
5620
5600
  stackRestore(sp);
5621
5601
  if (e !== e + 0) throw e;
5622
5602
  _setThrew(1, 0);
5623
- return 0n;
5624
5603
  }
5625
5604
  }
5626
- function invoke_iiiif(index, a1, a2, a3, a4) {
5605
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5627
5606
  var sp = stackSave();
5628
5607
  try {
5629
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5608
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5630
5609
  } catch (e) {
5631
5610
  stackRestore(sp);
5632
5611
  if (e !== e + 0) throw e;
5633
5612
  _setThrew(1, 0);
5634
5613
  }
5635
5614
  }
5636
- function invoke_iiif(index, a1, a2, a3) {
5615
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5637
5616
  var sp = stackSave();
5638
5617
  try {
5639
- return getWasmTableEntry(index)(a1, a2, a3);
5618
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5640
5619
  } catch (e) {
5641
5620
  stackRestore(sp);
5642
5621
  if (e !== e + 0) throw e;
5643
5622
  _setThrew(1, 0);
5644
5623
  }
5645
5624
  }
5646
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5625
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5647
5626
  var sp = stackSave();
5648
5627
  try {
5649
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5628
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5650
5629
  } catch (e) {
5651
5630
  stackRestore(sp);
5652
5631
  if (e !== e + 0) throw e;
5653
5632
  _setThrew(1, 0);
5654
5633
  }
5655
5634
  }
5656
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5635
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5657
5636
  var sp = stackSave();
5658
5637
  try {
5659
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5638
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5660
5639
  } catch (e) {
5661
5640
  stackRestore(sp);
5662
5641
  if (e !== e + 0) throw e;
5663
5642
  _setThrew(1, 0);
5664
5643
  }
5665
5644
  }
5666
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5645
+ function invoke_vif(index, a1, a2) {
5667
5646
  var sp = stackSave();
5668
5647
  try {
5669
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5648
+ getWasmTableEntry(index)(a1, a2);
5670
5649
  } catch (e) {
5671
5650
  stackRestore(sp);
5672
5651
  if (e !== e + 0) throw e;
5673
5652
  _setThrew(1, 0);
5674
5653
  }
5675
5654
  }
5676
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5655
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5677
5656
  var sp = stackSave();
5678
5657
  try {
5679
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5658
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5680
5659
  } catch (e) {
5681
5660
  stackRestore(sp);
5682
5661
  if (e !== e + 0) throw e;
5683
5662
  _setThrew(1, 0);
5684
5663
  }
5685
5664
  }
5686
- function invoke_viij(index, a1, a2, a3) {
5665
+ function invoke_iiif(index, a1, a2, a3) {
5687
5666
  var sp = stackSave();
5688
5667
  try {
5689
- getWasmTableEntry(index)(a1, a2, a3);
5668
+ return getWasmTableEntry(index)(a1, a2, a3);
5690
5669
  } catch (e) {
5691
5670
  stackRestore(sp);
5692
5671
  if (e !== e + 0) throw e;
@@ -5713,95 +5692,96 @@ var require_grida_canvas_wasm = __commonJS({
5713
5692
  _setThrew(1, 0);
5714
5693
  }
5715
5694
  }
5716
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5695
+ function invoke_ji(index, a1) {
5717
5696
  var sp = stackSave();
5718
5697
  try {
5719
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5698
+ return getWasmTableEntry(index)(a1);
5720
5699
  } catch (e) {
5721
5700
  stackRestore(sp);
5722
5701
  if (e !== e + 0) throw e;
5723
5702
  _setThrew(1, 0);
5703
+ return 0n;
5724
5704
  }
5725
5705
  }
5726
- function invoke_iiffi(index, a1, a2, a3, a4) {
5706
+ function invoke_vijii(index, a1, a2, a3, a4) {
5727
5707
  var sp = stackSave();
5728
5708
  try {
5729
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5709
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5730
5710
  } catch (e) {
5731
5711
  stackRestore(sp);
5732
5712
  if (e !== e + 0) throw e;
5733
5713
  _setThrew(1, 0);
5734
5714
  }
5735
5715
  }
5736
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5716
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5737
5717
  var sp = stackSave();
5738
5718
  try {
5739
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5719
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5740
5720
  } catch (e) {
5741
5721
  stackRestore(sp);
5742
5722
  if (e !== e + 0) throw e;
5743
5723
  _setThrew(1, 0);
5744
5724
  }
5745
5725
  }
5746
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5726
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5747
5727
  var sp = stackSave();
5748
5728
  try {
5749
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5729
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5750
5730
  } catch (e) {
5751
5731
  stackRestore(sp);
5752
5732
  if (e !== e + 0) throw e;
5753
5733
  _setThrew(1, 0);
5754
5734
  }
5755
5735
  }
5756
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5736
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5757
5737
  var sp = stackSave();
5758
5738
  try {
5759
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5739
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5760
5740
  } catch (e) {
5761
5741
  stackRestore(sp);
5762
5742
  if (e !== e + 0) throw e;
5763
5743
  _setThrew(1, 0);
5764
5744
  }
5765
5745
  }
5766
- function invoke_vif(index, a1, a2) {
5746
+ function invoke_if(index, a1) {
5767
5747
  var sp = stackSave();
5768
5748
  try {
5769
- getWasmTableEntry(index)(a1, a2);
5749
+ return getWasmTableEntry(index)(a1);
5770
5750
  } catch (e) {
5771
5751
  stackRestore(sp);
5772
5752
  if (e !== e + 0) throw e;
5773
5753
  _setThrew(1, 0);
5774
5754
  }
5775
5755
  }
5776
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5756
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5777
5757
  var sp = stackSave();
5778
5758
  try {
5779
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5759
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5780
5760
  } catch (e) {
5781
5761
  stackRestore(sp);
5782
5762
  if (e !== e + 0) throw e;
5783
5763
  _setThrew(1, 0);
5784
5764
  }
5785
5765
  }
5786
- function invoke_ji(index, a1) {
5766
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5787
5767
  var sp = stackSave();
5788
5768
  try {
5789
- return getWasmTableEntry(index)(a1);
5769
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5790
5770
  } catch (e) {
5791
5771
  stackRestore(sp);
5792
5772
  if (e !== e + 0) throw e;
5793
5773
  _setThrew(1, 0);
5794
- return 0n;
5795
5774
  }
5796
5775
  }
5797
- function invoke_if(index, a1) {
5776
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5798
5777
  var sp = stackSave();
5799
5778
  try {
5800
- return getWasmTableEntry(index)(a1);
5779
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5801
5780
  } catch (e) {
5802
5781
  stackRestore(sp);
5803
5782
  if (e !== e + 0) throw e;
5804
5783
  _setThrew(1, 0);
5784
+ return 0n;
5805
5785
  }
5806
5786
  }
5807
5787
  function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
@@ -6049,7 +6029,7 @@ module.exports = __toCommonJS(index_exports);
6049
6029
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6050
6030
 
6051
6031
  // package.json
6052
- var version = "0.0.81-canary.2";
6032
+ var version = "0.0.82-canary.0";
6053
6033
 
6054
6034
  // lib/modules/fonts.ts
6055
6035
  var FontsAPI = class {