@grida/canvas-wasm 0.0.81-canary.1 → 0.0.82-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["Hg"]();
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+ wasmExports["Gg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Gg"];
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+ wasmMemory = wasmExports["Fg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Ig"];
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+ wasmTable = wasmExports["Hg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,62 +4990,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, ua: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, wa: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, va: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Eb: __tzset_js, Cb: _clock_time_get, Bb: _emscripten_date_now, qb: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Xb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Wb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Jb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Kb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Hb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ib: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Vb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, ac: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, bc: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Nb: _emscripten_glGetInternalformativ, Rb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Yb: _emscripten_glGetSamplerParameterfv, Zb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, cc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Ec: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, xc: _emscripten_glGetUniformuiv, Dc: _emscripten_glGetVertexAttribIiv, Cc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, $b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Ub: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Tb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Qb: _emscripten_glProgramBinary, Pb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Sb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, _b: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ob: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Lb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Mb: _emscripten_glVertexAttribDivisorNV, Bc: _emscripten_glVertexAttribI4i, zc: _emscripten_glVertexAttribI4iv, Ac: _emscripten_glVertexAttribI4ui, yc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Xa: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Fb: _environ_get, Gb: _environ_sizes_get, Ra: _exit, da: _fd_close, lb: _fd_pread, yb: _fd_read, pb: _fd_seek, U: _fd_write, Pa: _glGetIntegerv, ha: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, sa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, W: invoke_ffifiii, I: invoke_fi, ea: invoke_fif, ta: invoke_fiii, Ta: invoke_fiiiif, za: invoke_fiiiii, p: invoke_i, Za: invoke_if, Ua: invoke_iffiiiiiiii, g: invoke_ii, D: invoke_iif, ka: invoke_iiffi, h: invoke_iii, ma: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, ra: invoke_iiiiiiiiiiifiii, S: invoke_iiiiiiiiiiii, ib: invoke_j, $a: invoke_ji, m: invoke_jii, T: invoke_jiiii, Wa: invoke_jiijj, n: invoke_v, ya: invoke_vfffffiii, b: invoke_vi, Aa: invoke_vid, M: invoke_vif, K: invoke_viff, E: invoke_vifff, O: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, ab: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, cb: invoke_viiffiii, fa: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, V: invoke_viiiffiffii, X: invoke_viiifi, Z: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ca: invoke_viiiif, Q: invoke_viiiiff, qa: invoke_viiiiffi, N: invoke_viiiifi, i: invoke_viiiii, eb: invoke_viiiiif, na: invoke_viiiiiff, rb: invoke_viiiiiffiiifffi, hb: invoke_viiiiiffiiifii, pa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ga: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, Ya: invoke_viiiiiiiiiii, R: invoke_viiiiiiiiiiiiiii, Va: invoke_viiiijjiiiiff, oa: invoke_viiij, bb: invoke_viiijj, aa: invoke_viij, r: invoke_viiji, v: invoke_viijiii, xa: invoke_viijiiiif, la: invoke_viijj, _a: invoke_vijff, ba: invoke_viji, db: invoke_vijii, Ab: invoke_vijiiii, Y: invoke_vijjjj, $: _llvm_eh_typeid_for, sb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, I: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, J: invoke_fi, ea: invoke_fif, ya: invoke_fiii, gb: invoke_fiiiif, pa: invoke_fiiiii, p: invoke_i, Ya: invoke_if, zb: invoke_iffiiiiiiii, h: invoke_ii, E: invoke_iif, ta: invoke_iiffi, g: invoke_iii, la: invoke_iiif, f: invoke_iiii, ma: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, Va: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, sa: invoke_viiiif, R: invoke_viiiiff, ra: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, qa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, fb: invoke_viiiijjiiiiff, ua: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["Hg"];
4996
- var _init = Module["_init"] = wasmExports["Jg"];
4997
- var _tick = Module["_tick"] = wasmExports["Kg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["Lg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["Mg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["Ng"];
5001
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Og"];
5002
- var _pointer_move = Module["_pointer_move"] = wasmExports["Pg"];
5003
- var _command = Module["_command"] = wasmExports["Qg"];
5004
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Rg"];
5005
- var _add_image = Module["_add_image"] = wasmExports["Sg"];
5006
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Tg"];
5007
- var _get_image_size = Module["_get_image_size"] = wasmExports["Ug"];
5008
- var _add_font = Module["_add_font"] = wasmExports["Vg"];
5009
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Wg"];
5010
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Xg"];
5011
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Yg"];
5012
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Zg"];
5013
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["_g"];
5014
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["$g"];
5015
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["ah"];
5016
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["bh"];
5017
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ch"];
5018
- var _export_node_as = Module["_export_node_as"] = wasmExports["dh"];
5019
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["eh"];
5020
- var _set_debug = Module["_set_debug"] = wasmExports["fh"];
5021
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["gh"];
5022
- var _set_verbose = Module["_set_verbose"] = wasmExports["hh"];
5023
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["ih"];
5024
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["jh"];
5025
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["kh"];
5026
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["lh"];
5027
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["mh"];
5028
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["nh"];
5029
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["oh"];
5030
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ph"];
5031
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["qh"];
5032
- var _main = Module["_main"] = wasmExports["rh"];
5033
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["sh"];
5034
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["th"];
5035
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["uh"];
5036
- var _allocate = Module["_allocate"] = wasmExports["vh"];
5037
- var _deallocate = Module["_deallocate"] = wasmExports["wh"];
5038
- var _malloc = wasmExports["xh"];
5039
- var _emscripten_builtin_memalign = wasmExports["yh"];
5040
- var _setThrew = wasmExports["zh"];
5041
- var __emscripten_tempret_set = wasmExports["Ah"];
5042
- var __emscripten_stack_restore = wasmExports["Bh"];
5043
- var __emscripten_stack_alloc = wasmExports["Ch"];
5044
- var _emscripten_stack_get_current = wasmExports["Dh"];
5045
- var ___cxa_decrement_exception_refcount = wasmExports["Eh"];
5046
- var ___cxa_increment_exception_refcount = wasmExports["Fh"];
5047
- var ___cxa_can_catch = wasmExports["Gh"];
5048
- var ___cxa_get_exception_ptr = wasmExports["Hh"];
4995
+ var ___wasm_call_ctors = wasmExports["Gg"];
4996
+ var _init = Module["_init"] = wasmExports["Ig"];
4997
+ var _tick = Module["_tick"] = wasmExports["Jg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["Lg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5001
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5002
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5003
+ var _command = Module["_command"] = wasmExports["Pg"];
5004
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5005
+ var _add_image = Module["_add_image"] = wasmExports["Rg"];
5006
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5007
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5008
+ var _add_font = Module["_add_font"] = wasmExports["Ug"];
5009
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5010
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5011
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5012
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5013
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5014
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5015
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5016
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5017
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5018
+ var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5019
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5020
+ var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5021
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5022
+ var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5023
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5024
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5025
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5026
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5027
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5028
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5029
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5030
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5031
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5032
+ var _main = Module["_main"] = wasmExports["qh"];
5033
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5034
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5035
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5036
+ var _allocate = Module["_allocate"] = wasmExports["uh"];
5037
+ var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5038
+ var _malloc = wasmExports["wh"];
5039
+ var _emscripten_builtin_memalign = wasmExports["xh"];
5040
+ var _setThrew = wasmExports["yh"];
5041
+ var __emscripten_tempret_set = wasmExports["zh"];
5042
+ var __emscripten_stack_restore = wasmExports["Ah"];
5043
+ var __emscripten_stack_alloc = wasmExports["Bh"];
5044
+ var _emscripten_stack_get_current = wasmExports["Ch"];
5045
+ var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5046
+ var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5047
+ var ___cxa_can_catch = wasmExports["Fh"];
5048
+ var ___cxa_get_exception_ptr = wasmExports["Gh"];
5049
5049
  function invoke_vii(index, a1, a2) {
5050
5050
  var sp = stackSave();
5051
5051
  try {
@@ -5217,30 +5217,30 @@ var require_grida_canvas_wasm = __commonJS({
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5220
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5223
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
5227
5227
  _setThrew(1, 0);
5228
5228
  }
5229
5229
  }
5230
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5230
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5231
5231
  var sp = stackSave();
5232
5232
  try {
5233
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5233
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5234
5234
  } catch (e) {
5235
5235
  stackRestore(sp);
5236
5236
  if (e !== e + 0) throw e;
5237
5237
  _setThrew(1, 0);
5238
5238
  }
5239
5239
  }
5240
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5240
+ function invoke_viiji(index, a1, a2, a3, a4) {
5241
5241
  var sp = stackSave();
5242
5242
  try {
5243
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5243
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5244
5244
  } catch (e) {
5245
5245
  stackRestore(sp);
5246
5246
  if (e !== e + 0) throw e;
@@ -5257,37 +5257,37 @@ var require_grida_canvas_wasm = __commonJS({
5257
5257
  _setThrew(1, 0);
5258
5258
  }
5259
5259
  }
5260
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5260
+ function invoke_ffif(index, a1, a2, a3) {
5261
5261
  var sp = stackSave();
5262
5262
  try {
5263
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5263
+ return getWasmTableEntry(index)(a1, a2, a3);
5264
5264
  } catch (e) {
5265
5265
  stackRestore(sp);
5266
5266
  if (e !== e + 0) throw e;
5267
5267
  _setThrew(1, 0);
5268
5268
  }
5269
5269
  }
5270
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5270
+ function invoke_vifff(index, a1, a2, a3, a4) {
5271
5271
  var sp = stackSave();
5272
5272
  try {
5273
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5273
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5274
5274
  } catch (e) {
5275
5275
  stackRestore(sp);
5276
5276
  if (e !== e + 0) throw e;
5277
5277
  _setThrew(1, 0);
5278
5278
  }
5279
5279
  }
5280
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5280
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5281
5281
  var sp = stackSave();
5282
5282
  try {
5283
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5283
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5284
5284
  } catch (e) {
5285
5285
  stackRestore(sp);
5286
5286
  if (e !== e + 0) throw e;
5287
5287
  _setThrew(1, 0);
5288
5288
  }
5289
5289
  }
5290
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5290
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5291
5291
  var sp = stackSave();
5292
5292
  try {
5293
5293
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5297,16 +5297,6 @@ var require_grida_canvas_wasm = __commonJS({
5297
5297
  _setThrew(1, 0);
5298
5298
  }
5299
5299
  }
5300
- function invoke_viiji(index, a1, a2, a3, a4) {
5301
- var sp = stackSave();
5302
- try {
5303
- getWasmTableEntry(index)(a1, a2, a3, a4);
5304
- } catch (e) {
5305
- stackRestore(sp);
5306
- if (e !== e + 0) throw e;
5307
- _setThrew(1, 0);
5308
- }
5309
- }
5310
5300
  function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5311
5301
  var sp = stackSave();
5312
5302
  try {
@@ -5317,30 +5307,30 @@ var require_grida_canvas_wasm = __commonJS({
5317
5307
  _setThrew(1, 0);
5318
5308
  }
5319
5309
  }
5320
- function invoke_ffif(index, a1, a2, a3) {
5310
+ function invoke_viiff(index, a1, a2, a3, a4) {
5321
5311
  var sp = stackSave();
5322
5312
  try {
5323
- return getWasmTableEntry(index)(a1, a2, a3);
5313
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5324
5314
  } catch (e) {
5325
5315
  stackRestore(sp);
5326
5316
  if (e !== e + 0) throw e;
5327
5317
  _setThrew(1, 0);
5328
5318
  }
5329
5319
  }
5330
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5320
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5331
5321
  var sp = stackSave();
5332
5322
  try {
5333
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5323
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5334
5324
  } catch (e) {
5335
5325
  stackRestore(sp);
5336
5326
  if (e !== e + 0) throw e;
5337
5327
  _setThrew(1, 0);
5338
5328
  }
5339
5329
  }
5340
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5330
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5341
5331
  var sp = stackSave();
5342
5332
  try {
5343
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5333
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5344
5334
  } catch (e) {
5345
5335
  stackRestore(sp);
5346
5336
  if (e !== e + 0) throw e;
@@ -5357,167 +5347,167 @@ var require_grida_canvas_wasm = __commonJS({
5357
5347
  _setThrew(1, 0);
5358
5348
  }
5359
5349
  }
5360
- function invoke_viiff(index, a1, a2, a3, a4) {
5350
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5361
5351
  var sp = stackSave();
5362
5352
  try {
5363
- getWasmTableEntry(index)(a1, a2, a3, a4);
5353
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5364
5354
  } catch (e) {
5365
5355
  stackRestore(sp);
5366
5356
  if (e !== e + 0) throw e;
5367
5357
  _setThrew(1, 0);
5368
5358
  }
5369
5359
  }
5370
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5360
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5371
5361
  var sp = stackSave();
5372
5362
  try {
5373
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5363
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5374
5364
  } catch (e) {
5375
5365
  stackRestore(sp);
5376
5366
  if (e !== e + 0) throw e;
5377
5367
  _setThrew(1, 0);
5378
5368
  }
5379
5369
  }
5380
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5370
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5381
5371
  var sp = stackSave();
5382
5372
  try {
5383
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5373
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5384
5374
  } catch (e) {
5385
5375
  stackRestore(sp);
5386
5376
  if (e !== e + 0) throw e;
5387
5377
  _setThrew(1, 0);
5388
5378
  }
5389
5379
  }
5390
- function invoke_vifff(index, a1, a2, a3, a4) {
5380
+ function invoke_iif(index, a1, a2) {
5391
5381
  var sp = stackSave();
5392
5382
  try {
5393
- getWasmTableEntry(index)(a1, a2, a3, a4);
5383
+ return getWasmTableEntry(index)(a1, a2);
5394
5384
  } catch (e) {
5395
5385
  stackRestore(sp);
5396
5386
  if (e !== e + 0) throw e;
5397
5387
  _setThrew(1, 0);
5398
5388
  }
5399
5389
  }
5400
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5390
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5401
5391
  var sp = stackSave();
5402
5392
  try {
5403
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5393
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5404
5394
  } catch (e) {
5405
5395
  stackRestore(sp);
5406
5396
  if (e !== e + 0) throw e;
5407
5397
  _setThrew(1, 0);
5408
5398
  }
5409
5399
  }
5410
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5400
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5411
5401
  var sp = stackSave();
5412
5402
  try {
5413
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5403
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5414
5404
  } catch (e) {
5415
5405
  stackRestore(sp);
5416
5406
  if (e !== e + 0) throw e;
5417
5407
  _setThrew(1, 0);
5418
5408
  }
5419
5409
  }
5420
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5410
+ function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5421
5411
  var sp = stackSave();
5422
5412
  try {
5423
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5413
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5424
5414
  } catch (e) {
5425
5415
  stackRestore(sp);
5426
5416
  if (e !== e + 0) throw e;
5427
5417
  _setThrew(1, 0);
5428
5418
  }
5429
5419
  }
5430
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5420
+ function invoke_fi(index, a1) {
5431
5421
  var sp = stackSave();
5432
5422
  try {
5433
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5423
+ return getWasmTableEntry(index)(a1);
5434
5424
  } catch (e) {
5435
5425
  stackRestore(sp);
5436
5426
  if (e !== e + 0) throw e;
5437
5427
  _setThrew(1, 0);
5438
5428
  }
5439
5429
  }
5440
- function invoke_iif(index, a1, a2) {
5430
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5441
5431
  var sp = stackSave();
5442
5432
  try {
5443
- return getWasmTableEntry(index)(a1, a2);
5433
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5444
5434
  } catch (e) {
5445
5435
  stackRestore(sp);
5446
5436
  if (e !== e + 0) throw e;
5447
5437
  _setThrew(1, 0);
5448
5438
  }
5449
5439
  }
5450
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5440
+ function invoke_viif(index, a1, a2, a3) {
5451
5441
  var sp = stackSave();
5452
5442
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5443
+ getWasmTableEntry(index)(a1, a2, a3);
5454
5444
  } catch (e) {
5455
5445
  stackRestore(sp);
5456
5446
  if (e !== e + 0) throw e;
5457
5447
  _setThrew(1, 0);
5458
5448
  }
5459
5449
  }
5460
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5450
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5461
5451
  var sp = stackSave();
5462
5452
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5453
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5464
5454
  } catch (e) {
5465
5455
  stackRestore(sp);
5466
5456
  if (e !== e + 0) throw e;
5467
5457
  _setThrew(1, 0);
5468
5458
  }
5469
5459
  }
5470
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5460
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5471
5461
  var sp = stackSave();
5472
5462
  try {
5473
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5463
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5474
5464
  } catch (e) {
5475
5465
  stackRestore(sp);
5476
5466
  if (e !== e + 0) throw e;
5477
5467
  _setThrew(1, 0);
5478
5468
  }
5479
5469
  }
5480
- function invoke_viif(index, a1, a2, a3) {
5470
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5481
5471
  var sp = stackSave();
5482
5472
  try {
5483
- getWasmTableEntry(index)(a1, a2, a3);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5484
5474
  } catch (e) {
5485
5475
  stackRestore(sp);
5486
5476
  if (e !== e + 0) throw e;
5487
5477
  _setThrew(1, 0);
5488
5478
  }
5489
5479
  }
5490
- function invoke_fi(index, a1) {
5480
+ function invoke_viiij(index, a1, a2, a3, a4) {
5491
5481
  var sp = stackSave();
5492
5482
  try {
5493
- return getWasmTableEntry(index)(a1);
5483
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5494
5484
  } catch (e) {
5495
5485
  stackRestore(sp);
5496
5486
  if (e !== e + 0) throw e;
5497
5487
  _setThrew(1, 0);
5498
5488
  }
5499
5489
  }
5500
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5490
+ function invoke_i(index) {
5501
5491
  var sp = stackSave();
5502
5492
  try {
5503
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5493
+ return getWasmTableEntry(index)();
5504
5494
  } catch (e) {
5505
5495
  stackRestore(sp);
5506
5496
  if (e !== e + 0) throw e;
5507
5497
  _setThrew(1, 0);
5508
5498
  }
5509
5499
  }
5510
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5500
+ function invoke_viij(index, a1, a2, a3) {
5511
5501
  var sp = stackSave();
5512
5502
  try {
5513
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5503
+ getWasmTableEntry(index)(a1, a2, a3);
5514
5504
  } catch (e) {
5515
5505
  stackRestore(sp);
5516
5506
  if (e !== e + 0) throw e;
5517
5507
  _setThrew(1, 0);
5518
5508
  }
5519
5509
  }
5520
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5510
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5521
5511
  var sp = stackSave();
5522
5512
  try {
5523
5513
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5527,168 +5517,167 @@ var require_grida_canvas_wasm = __commonJS({
5527
5517
  _setThrew(1, 0);
5528
5518
  }
5529
5519
  }
5530
- function invoke_i(index) {
5520
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5531
5521
  var sp = stackSave();
5532
5522
  try {
5533
- return getWasmTableEntry(index)();
5523
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5534
5524
  } catch (e) {
5535
5525
  stackRestore(sp);
5536
5526
  if (e !== e + 0) throw e;
5537
5527
  _setThrew(1, 0);
5538
5528
  }
5539
5529
  }
5540
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5530
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5541
5531
  var sp = stackSave();
5542
5532
  try {
5543
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5533
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5544
5534
  } catch (e) {
5545
5535
  stackRestore(sp);
5546
5536
  if (e !== e + 0) throw e;
5547
5537
  _setThrew(1, 0);
5548
5538
  }
5549
5539
  }
5550
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5540
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5551
5541
  var sp = stackSave();
5552
5542
  try {
5553
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5543
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5554
5544
  } catch (e) {
5555
5545
  stackRestore(sp);
5556
5546
  if (e !== e + 0) throw e;
5557
5547
  _setThrew(1, 0);
5558
5548
  }
5559
5549
  }
5560
- function invoke_vijii(index, a1, a2, a3, a4) {
5550
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5561
5551
  var sp = stackSave();
5562
5552
  try {
5563
- getWasmTableEntry(index)(a1, a2, a3, a4);
5553
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5564
5554
  } catch (e) {
5565
5555
  stackRestore(sp);
5566
5556
  if (e !== e + 0) throw e;
5567
5557
  _setThrew(1, 0);
5568
5558
  }
5569
5559
  }
5570
- function invoke_viiij(index, a1, a2, a3, a4) {
5560
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5571
5561
  var sp = stackSave();
5572
5562
  try {
5573
- getWasmTableEntry(index)(a1, a2, a3, a4);
5563
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5574
5564
  } catch (e) {
5575
5565
  stackRestore(sp);
5576
5566
  if (e !== e + 0) throw e;
5577
5567
  _setThrew(1, 0);
5578
5568
  }
5579
5569
  }
5580
- function invoke_viji(index, a1, a2, a3) {
5570
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5581
5571
  var sp = stackSave();
5582
5572
  try {
5583
- getWasmTableEntry(index)(a1, a2, a3);
5573
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5584
5574
  } catch (e) {
5585
5575
  stackRestore(sp);
5586
5576
  if (e !== e + 0) throw e;
5587
5577
  _setThrew(1, 0);
5588
5578
  }
5589
5579
  }
5590
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5580
+ function invoke_viffi(index, a1, a2, a3, a4) {
5591
5581
  var sp = stackSave();
5592
5582
  try {
5593
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5583
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5594
5584
  } catch (e) {
5595
5585
  stackRestore(sp);
5596
5586
  if (e !== e + 0) throw e;
5597
5587
  _setThrew(1, 0);
5598
5588
  }
5599
5589
  }
5600
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5590
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5601
5591
  var sp = stackSave();
5602
5592
  try {
5603
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5593
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5604
5594
  } catch (e) {
5605
5595
  stackRestore(sp);
5606
5596
  if (e !== e + 0) throw e;
5607
5597
  _setThrew(1, 0);
5608
5598
  }
5609
5599
  }
5610
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5600
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5611
5601
  var sp = stackSave();
5612
5602
  try {
5613
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5603
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5614
5604
  } catch (e) {
5615
5605
  stackRestore(sp);
5616
5606
  if (e !== e + 0) throw e;
5617
5607
  _setThrew(1, 0);
5618
5608
  }
5619
5609
  }
5620
- function invoke_iiif(index, a1, a2, a3) {
5610
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5621
5611
  var sp = stackSave();
5622
5612
  try {
5623
- return getWasmTableEntry(index)(a1, a2, a3);
5613
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5624
5614
  } catch (e) {
5625
5615
  stackRestore(sp);
5626
5616
  if (e !== e + 0) throw e;
5627
5617
  _setThrew(1, 0);
5628
5618
  }
5629
5619
  }
5630
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5620
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5631
5621
  var sp = stackSave();
5632
5622
  try {
5633
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5623
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5634
5624
  } catch (e) {
5635
5625
  stackRestore(sp);
5636
5626
  if (e !== e + 0) throw e;
5637
5627
  _setThrew(1, 0);
5638
5628
  }
5639
5629
  }
5640
- function invoke_viij(index, a1, a2, a3) {
5630
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5641
5631
  var sp = stackSave();
5642
5632
  try {
5643
- getWasmTableEntry(index)(a1, a2, a3);
5633
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5644
5634
  } catch (e) {
5645
5635
  stackRestore(sp);
5646
5636
  if (e !== e + 0) throw e;
5647
5637
  _setThrew(1, 0);
5648
5638
  }
5649
5639
  }
5650
- function invoke_viffi(index, a1, a2, a3, a4) {
5640
+ function invoke_vif(index, a1, a2) {
5651
5641
  var sp = stackSave();
5652
5642
  try {
5653
- getWasmTableEntry(index)(a1, a2, a3, a4);
5643
+ getWasmTableEntry(index)(a1, a2);
5654
5644
  } catch (e) {
5655
5645
  stackRestore(sp);
5656
5646
  if (e !== e + 0) throw e;
5657
5647
  _setThrew(1, 0);
5658
5648
  }
5659
5649
  }
5660
- function invoke_vif(index, a1, a2) {
5650
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5661
5651
  var sp = stackSave();
5662
5652
  try {
5663
- getWasmTableEntry(index)(a1, a2);
5653
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5664
5654
  } catch (e) {
5665
5655
  stackRestore(sp);
5666
5656
  if (e !== e + 0) throw e;
5667
5657
  _setThrew(1, 0);
5668
5658
  }
5669
5659
  }
5670
- function invoke_ji(index, a1) {
5660
+ function invoke_iiif(index, a1, a2, a3) {
5671
5661
  var sp = stackSave();
5672
5662
  try {
5673
- return getWasmTableEntry(index)(a1);
5663
+ return getWasmTableEntry(index)(a1, a2, a3);
5674
5664
  } catch (e) {
5675
5665
  stackRestore(sp);
5676
5666
  if (e !== e + 0) throw e;
5677
5667
  _setThrew(1, 0);
5678
- return 0n;
5679
5668
  }
5680
5669
  }
5681
- function invoke_vijff(index, a1, a2, a3, a4) {
5670
+ function invoke_viji(index, a1, a2, a3) {
5682
5671
  var sp = stackSave();
5683
5672
  try {
5684
- getWasmTableEntry(index)(a1, a2, a3, a4);
5673
+ getWasmTableEntry(index)(a1, a2, a3);
5685
5674
  } catch (e) {
5686
5675
  stackRestore(sp);
5687
5676
  if (e !== e + 0) throw e;
5688
5677
  _setThrew(1, 0);
5689
5678
  }
5690
5679
  }
5691
- function invoke_viijj(index, a1, a2, a3, a4) {
5680
+ function invoke_vijff(index, a1, a2, a3, a4) {
5692
5681
  var sp = stackSave();
5693
5682
  try {
5694
5683
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5698,7 +5687,7 @@ var require_grida_canvas_wasm = __commonJS({
5698
5687
  _setThrew(1, 0);
5699
5688
  }
5700
5689
  }
5701
- function invoke_if(index, a1) {
5690
+ function invoke_ji(index, a1) {
5702
5691
  var sp = stackSave();
5703
5692
  try {
5704
5693
  return getWasmTableEntry(index)(a1);
@@ -5706,87 +5695,88 @@ var require_grida_canvas_wasm = __commonJS({
5706
5695
  stackRestore(sp);
5707
5696
  if (e !== e + 0) throw e;
5708
5697
  _setThrew(1, 0);
5698
+ return 0n;
5709
5699
  }
5710
5700
  }
5711
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5701
+ function invoke_vijii(index, a1, a2, a3, a4) {
5712
5702
  var sp = stackSave();
5713
5703
  try {
5714
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5704
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5715
5705
  } catch (e) {
5716
5706
  stackRestore(sp);
5717
5707
  if (e !== e + 0) throw e;
5718
5708
  _setThrew(1, 0);
5719
5709
  }
5720
5710
  }
5721
- function invoke_jiijj(index, a1, a2, a3, a4) {
5711
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5722
5712
  var sp = stackSave();
5723
5713
  try {
5724
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5714
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5725
5715
  } catch (e) {
5726
5716
  stackRestore(sp);
5727
5717
  if (e !== e + 0) throw e;
5728
5718
  _setThrew(1, 0);
5729
- return 0n;
5730
5719
  }
5731
5720
  }
5732
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5721
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5733
5722
  var sp = stackSave();
5734
5723
  try {
5735
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5724
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5736
5725
  } catch (e) {
5737
5726
  stackRestore(sp);
5738
5727
  if (e !== e + 0) throw e;
5739
5728
  _setThrew(1, 0);
5740
5729
  }
5741
5730
  }
5742
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5731
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5743
5732
  var sp = stackSave();
5744
5733
  try {
5745
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5734
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5746
5735
  } catch (e) {
5747
5736
  stackRestore(sp);
5748
5737
  if (e !== e + 0) throw e;
5749
5738
  _setThrew(1, 0);
5750
5739
  }
5751
5740
  }
5752
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5741
+ function invoke_if(index, a1) {
5753
5742
  var sp = stackSave();
5754
5743
  try {
5755
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5744
+ return getWasmTableEntry(index)(a1);
5756
5745
  } catch (e) {
5757
5746
  stackRestore(sp);
5758
5747
  if (e !== e + 0) throw e;
5759
5748
  _setThrew(1, 0);
5760
5749
  }
5761
5750
  }
5762
- function invoke_iiffi(index, a1, a2, a3, a4) {
5751
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5763
5752
  var sp = stackSave();
5764
5753
  try {
5765
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5754
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5766
5755
  } catch (e) {
5767
5756
  stackRestore(sp);
5768
5757
  if (e !== e + 0) throw e;
5769
5758
  _setThrew(1, 0);
5770
5759
  }
5771
5760
  }
5772
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5761
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5773
5762
  var sp = stackSave();
5774
5763
  try {
5775
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5764
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5776
5765
  } catch (e) {
5777
5766
  stackRestore(sp);
5778
5767
  if (e !== e + 0) throw e;
5779
5768
  _setThrew(1, 0);
5780
5769
  }
5781
5770
  }
5782
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5771
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5783
5772
  var sp = stackSave();
5784
5773
  try {
5785
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5774
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5786
5775
  } catch (e) {
5787
5776
  stackRestore(sp);
5788
5777
  if (e !== e + 0) throw e;
5789
5778
  _setThrew(1, 0);
5779
+ return 0n;
5790
5780
  }
5791
5781
  }
5792
5782
  function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
@@ -6028,7 +6018,7 @@ var require_grida_canvas_wasm = __commonJS({
6028
6018
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6029
6019
 
6030
6020
  // package.json
6031
- var version = "0.0.81-canary.1";
6021
+ var version = "0.0.82-canary.0";
6032
6022
 
6033
6023
  // lib/modules/fonts.ts
6034
6024
  var FontsAPI = class {