@grida/canvas-wasm 0.0.81-canary.1 → 0.0.82-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["Hg"]();
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+ wasmExports["Gg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Gg"];
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+ wasmMemory = wasmExports["Fg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Ig"];
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+ wasmTable = wasmExports["Hg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,62 +4995,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, ua: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, wa: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, va: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Eb: __tzset_js, Cb: _clock_time_get, Bb: _emscripten_date_now, qb: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Xb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Wb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Jb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Kb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Hb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ib: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Vb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, ac: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, bc: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Nb: _emscripten_glGetInternalformativ, Rb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Yb: _emscripten_glGetSamplerParameterfv, Zb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, cc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Ec: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, xc: _emscripten_glGetUniformuiv, Dc: _emscripten_glGetVertexAttribIiv, Cc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, $b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Ub: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Tb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Qb: _emscripten_glProgramBinary, Pb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Sb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, _b: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ob: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Lb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Mb: _emscripten_glVertexAttribDivisorNV, Bc: _emscripten_glVertexAttribI4i, zc: _emscripten_glVertexAttribI4iv, Ac: _emscripten_glVertexAttribI4ui, yc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Xa: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Fb: _environ_get, Gb: _environ_sizes_get, Ra: _exit, da: _fd_close, lb: _fd_pread, yb: _fd_read, pb: _fd_seek, U: _fd_write, Pa: _glGetIntegerv, ha: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, sa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, W: invoke_ffifiii, I: invoke_fi, ea: invoke_fif, ta: invoke_fiii, Ta: invoke_fiiiif, za: invoke_fiiiii, p: invoke_i, Za: invoke_if, Ua: invoke_iffiiiiiiii, g: invoke_ii, D: invoke_iif, ka: invoke_iiffi, h: invoke_iii, ma: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, ra: invoke_iiiiiiiiiiifiii, S: invoke_iiiiiiiiiiii, ib: invoke_j, $a: invoke_ji, m: invoke_jii, T: invoke_jiiii, Wa: invoke_jiijj, n: invoke_v, ya: invoke_vfffffiii, b: invoke_vi, Aa: invoke_vid, M: invoke_vif, K: invoke_viff, E: invoke_vifff, O: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, ab: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, cb: invoke_viiffiii, fa: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, V: invoke_viiiffiffii, X: invoke_viiifi, Z: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ca: invoke_viiiif, Q: invoke_viiiiff, qa: invoke_viiiiffi, N: invoke_viiiifi, i: invoke_viiiii, eb: invoke_viiiiif, na: invoke_viiiiiff, rb: invoke_viiiiiffiiifffi, hb: invoke_viiiiiffiiifii, pa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ga: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, Ya: invoke_viiiiiiiiiii, R: invoke_viiiiiiiiiiiiiii, Va: invoke_viiiijjiiiiff, oa: invoke_viiij, bb: invoke_viiijj, aa: invoke_viij, r: invoke_viiji, v: invoke_viijiii, xa: invoke_viijiiiif, la: invoke_viijj, _a: invoke_vijff, ba: invoke_viji, db: invoke_vijii, Ab: invoke_vijiiii, Y: invoke_vijjjj, $: _llvm_eh_typeid_for, sb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, I: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Z: ___cxa_find_matching_catch_4, za: ___cxa_rethrow, H: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, Ba: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, Aa: ___syscall_openat, vb: ___syscall_stat64, Cb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Db: __tzset_js, Bb: _clock_time_get, Ab: _emscripten_date_now, ca: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Wb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Vb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Ib: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Jb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Gb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Hb: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Ub: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ec: _emscripten_glGetActiveUniformBlockName, fc: _emscripten_glGetActiveUniformBlockiv, hc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, $b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, ac: _emscripten_glGetInteger64i_v, cc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Mb: _emscripten_glGetInternalformativ, Qb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Xb: _emscripten_glGetSamplerParameterfv, Yb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, bc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, gc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, _b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Tb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Sb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Pb: _emscripten_glProgramBinary, Ob: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Rb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Zb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Nb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, dc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Kb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Lb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Eb: _environ_get, Fb: _environ_sizes_get, Ta: _exit, da: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, V: _fd_write, Ra: _glGetIntegerv, ia: _glGetString, Sa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, xa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, X: invoke_ffifiii, J: invoke_fi, ea: invoke_fif, ya: invoke_fiii, gb: invoke_fiiiif, pa: invoke_fiiiii, p: invoke_i, Ya: invoke_if, zb: invoke_iffiiiiiiii, h: invoke_ii, E: invoke_iif, ta: invoke_iiffi, g: invoke_iii, la: invoke_iiif, f: invoke_iiii, ma: invoke_iiiif, l: invoke_iiiii, hb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, t: invoke_iiiiiiii, ja: invoke_iiiiiiiiii, ka: invoke_iiiiiiiiiiifiii, T: invoke_iiiiiiiiiiii, jb: invoke_j, bb: invoke_ji, m: invoke_jii, U: invoke_jiiii, Va: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, ha: invoke_vid, O: invoke_vif, N: invoke_viff, G: invoke_vifff, P: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, db: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, $a: invoke_viiffiii, fa: invoke_viifif, s: invoke_viififif, w: invoke_viifiiifi, e: invoke_viii, D: invoke_viiif, wa: invoke_viiiffi, W: invoke_viiiffiffii, M: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, sa: invoke_viiiif, R: invoke_viiiiff, ra: invoke_viiiiffi, F: invoke_viiiifi, i: invoke_viiiii, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, qa: invoke_viiiiifi, k: invoke_viiiiii, u: invoke_viiiiiii, aa: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, K: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, S: invoke_viiiiiiiiiiiiiii, fb: invoke_viiiijjiiiiff, ua: invoke_viiij, eb: invoke_viiijj, ba: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, cb: invoke_vijff, $: invoke_viji, ab: invoke_vijii, Nc: invoke_vijiiii, Y: invoke_vijjjj, ga: _llvm_eh_typeid_for, rb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["Hg"];
5001
- var _init = Module["_init"] = wasmExports["Jg"];
5002
- var _tick = Module["_tick"] = wasmExports["Kg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["Lg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["Mg"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["Ng"];
5006
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Og"];
5007
- var _pointer_move = Module["_pointer_move"] = wasmExports["Pg"];
5008
- var _command = Module["_command"] = wasmExports["Qg"];
5009
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Rg"];
5010
- var _add_image = Module["_add_image"] = wasmExports["Sg"];
5011
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Tg"];
5012
- var _get_image_size = Module["_get_image_size"] = wasmExports["Ug"];
5013
- var _add_font = Module["_add_font"] = wasmExports["Vg"];
5014
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Wg"];
5015
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Xg"];
5016
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Yg"];
5017
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Zg"];
5018
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["_g"];
5019
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["$g"];
5020
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["ah"];
5021
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["bh"];
5022
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ch"];
5023
- var _export_node_as = Module["_export_node_as"] = wasmExports["dh"];
5024
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["eh"];
5025
- var _set_debug = Module["_set_debug"] = wasmExports["fh"];
5026
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["gh"];
5027
- var _set_verbose = Module["_set_verbose"] = wasmExports["hh"];
5028
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["ih"];
5029
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["jh"];
5030
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["kh"];
5031
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["lh"];
5032
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["mh"];
5033
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["nh"];
5034
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["oh"];
5035
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ph"];
5036
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["qh"];
5037
- var _main = Module["_main"] = wasmExports["rh"];
5038
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["sh"];
5039
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["th"];
5040
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["uh"];
5041
- var _allocate = Module["_allocate"] = wasmExports["vh"];
5042
- var _deallocate = Module["_deallocate"] = wasmExports["wh"];
5043
- var _malloc = wasmExports["xh"];
5044
- var _emscripten_builtin_memalign = wasmExports["yh"];
5045
- var _setThrew = wasmExports["zh"];
5046
- var __emscripten_tempret_set = wasmExports["Ah"];
5047
- var __emscripten_stack_restore = wasmExports["Bh"];
5048
- var __emscripten_stack_alloc = wasmExports["Ch"];
5049
- var _emscripten_stack_get_current = wasmExports["Dh"];
5050
- var ___cxa_decrement_exception_refcount = wasmExports["Eh"];
5051
- var ___cxa_increment_exception_refcount = wasmExports["Fh"];
5052
- var ___cxa_can_catch = wasmExports["Gh"];
5053
- var ___cxa_get_exception_ptr = wasmExports["Hh"];
5000
+ var ___wasm_call_ctors = wasmExports["Gg"];
5001
+ var _init = Module["_init"] = wasmExports["Ig"];
5002
+ var _tick = Module["_tick"] = wasmExports["Jg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["Lg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5006
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5008
+ var _command = Module["_command"] = wasmExports["Pg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Rg"];
5011
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5012
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5013
+ var _add_font = Module["_add_font"] = wasmExports["Ug"];
5014
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5015
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5016
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5017
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5018
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5019
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5020
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5021
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5022
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5023
+ var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5024
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5025
+ var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5026
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5027
+ var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5028
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5029
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5030
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5031
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5032
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5033
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5034
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5035
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5036
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5037
+ var _main = Module["_main"] = wasmExports["qh"];
5038
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5039
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5040
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5041
+ var _allocate = Module["_allocate"] = wasmExports["uh"];
5042
+ var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5043
+ var _malloc = wasmExports["wh"];
5044
+ var _emscripten_builtin_memalign = wasmExports["xh"];
5045
+ var _setThrew = wasmExports["yh"];
5046
+ var __emscripten_tempret_set = wasmExports["zh"];
5047
+ var __emscripten_stack_restore = wasmExports["Ah"];
5048
+ var __emscripten_stack_alloc = wasmExports["Bh"];
5049
+ var _emscripten_stack_get_current = wasmExports["Ch"];
5050
+ var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5051
+ var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5052
+ var ___cxa_can_catch = wasmExports["Fh"];
5053
+ var ___cxa_get_exception_ptr = wasmExports["Gh"];
5054
5054
  function invoke_vii(index, a1, a2) {
5055
5055
  var sp = stackSave();
5056
5056
  try {
@@ -5222,30 +5222,30 @@ var require_grida_canvas_wasm = __commonJS({
5222
5222
  _setThrew(1, 0);
5223
5223
  }
5224
5224
  }
5225
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5225
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5226
5226
  var sp = stackSave();
5227
5227
  try {
5228
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5228
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5229
5229
  } catch (e) {
5230
5230
  stackRestore(sp);
5231
5231
  if (e !== e + 0) throw e;
5232
5232
  _setThrew(1, 0);
5233
5233
  }
5234
5234
  }
5235
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5235
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5236
5236
  var sp = stackSave();
5237
5237
  try {
5238
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5238
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5239
5239
  } catch (e) {
5240
5240
  stackRestore(sp);
5241
5241
  if (e !== e + 0) throw e;
5242
5242
  _setThrew(1, 0);
5243
5243
  }
5244
5244
  }
5245
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5245
+ function invoke_viiji(index, a1, a2, a3, a4) {
5246
5246
  var sp = stackSave();
5247
5247
  try {
5248
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5248
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5249
5249
  } catch (e) {
5250
5250
  stackRestore(sp);
5251
5251
  if (e !== e + 0) throw e;
@@ -5262,37 +5262,37 @@ var require_grida_canvas_wasm = __commonJS({
5262
5262
  _setThrew(1, 0);
5263
5263
  }
5264
5264
  }
5265
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5265
+ function invoke_ffif(index, a1, a2, a3) {
5266
5266
  var sp = stackSave();
5267
5267
  try {
5268
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5268
+ return getWasmTableEntry(index)(a1, a2, a3);
5269
5269
  } catch (e) {
5270
5270
  stackRestore(sp);
5271
5271
  if (e !== e + 0) throw e;
5272
5272
  _setThrew(1, 0);
5273
5273
  }
5274
5274
  }
5275
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5275
+ function invoke_vifff(index, a1, a2, a3, a4) {
5276
5276
  var sp = stackSave();
5277
5277
  try {
5278
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5278
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5279
5279
  } catch (e) {
5280
5280
  stackRestore(sp);
5281
5281
  if (e !== e + 0) throw e;
5282
5282
  _setThrew(1, 0);
5283
5283
  }
5284
5284
  }
5285
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5285
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5286
5286
  var sp = stackSave();
5287
5287
  try {
5288
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5288
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5289
5289
  } catch (e) {
5290
5290
  stackRestore(sp);
5291
5291
  if (e !== e + 0) throw e;
5292
5292
  _setThrew(1, 0);
5293
5293
  }
5294
5294
  }
5295
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5295
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5296
5296
  var sp = stackSave();
5297
5297
  try {
5298
5298
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5302,16 +5302,6 @@ var require_grida_canvas_wasm = __commonJS({
5302
5302
  _setThrew(1, 0);
5303
5303
  }
5304
5304
  }
5305
- function invoke_viiji(index, a1, a2, a3, a4) {
5306
- var sp = stackSave();
5307
- try {
5308
- getWasmTableEntry(index)(a1, a2, a3, a4);
5309
- } catch (e) {
5310
- stackRestore(sp);
5311
- if (e !== e + 0) throw e;
5312
- _setThrew(1, 0);
5313
- }
5314
- }
5315
5305
  function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5316
5306
  var sp = stackSave();
5317
5307
  try {
@@ -5322,30 +5312,30 @@ var require_grida_canvas_wasm = __commonJS({
5322
5312
  _setThrew(1, 0);
5323
5313
  }
5324
5314
  }
5325
- function invoke_ffif(index, a1, a2, a3) {
5315
+ function invoke_viiff(index, a1, a2, a3, a4) {
5326
5316
  var sp = stackSave();
5327
5317
  try {
5328
- return getWasmTableEntry(index)(a1, a2, a3);
5318
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5329
5319
  } catch (e) {
5330
5320
  stackRestore(sp);
5331
5321
  if (e !== e + 0) throw e;
5332
5322
  _setThrew(1, 0);
5333
5323
  }
5334
5324
  }
5335
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5325
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5336
5326
  var sp = stackSave();
5337
5327
  try {
5338
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5328
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5339
5329
  } catch (e) {
5340
5330
  stackRestore(sp);
5341
5331
  if (e !== e + 0) throw e;
5342
5332
  _setThrew(1, 0);
5343
5333
  }
5344
5334
  }
5345
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5335
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5346
5336
  var sp = stackSave();
5347
5337
  try {
5348
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5338
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5349
5339
  } catch (e) {
5350
5340
  stackRestore(sp);
5351
5341
  if (e !== e + 0) throw e;
@@ -5362,167 +5352,167 @@ var require_grida_canvas_wasm = __commonJS({
5362
5352
  _setThrew(1, 0);
5363
5353
  }
5364
5354
  }
5365
- function invoke_viiff(index, a1, a2, a3, a4) {
5355
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5366
5356
  var sp = stackSave();
5367
5357
  try {
5368
- getWasmTableEntry(index)(a1, a2, a3, a4);
5358
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5369
5359
  } catch (e) {
5370
5360
  stackRestore(sp);
5371
5361
  if (e !== e + 0) throw e;
5372
5362
  _setThrew(1, 0);
5373
5363
  }
5374
5364
  }
5375
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5365
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5376
5366
  var sp = stackSave();
5377
5367
  try {
5378
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5379
5369
  } catch (e) {
5380
5370
  stackRestore(sp);
5381
5371
  if (e !== e + 0) throw e;
5382
5372
  _setThrew(1, 0);
5383
5373
  }
5384
5374
  }
5385
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5375
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5386
5376
  var sp = stackSave();
5387
5377
  try {
5388
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5378
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5389
5379
  } catch (e) {
5390
5380
  stackRestore(sp);
5391
5381
  if (e !== e + 0) throw e;
5392
5382
  _setThrew(1, 0);
5393
5383
  }
5394
5384
  }
5395
- function invoke_vifff(index, a1, a2, a3, a4) {
5385
+ function invoke_iif(index, a1, a2) {
5396
5386
  var sp = stackSave();
5397
5387
  try {
5398
- getWasmTableEntry(index)(a1, a2, a3, a4);
5388
+ return getWasmTableEntry(index)(a1, a2);
5399
5389
  } catch (e) {
5400
5390
  stackRestore(sp);
5401
5391
  if (e !== e + 0) throw e;
5402
5392
  _setThrew(1, 0);
5403
5393
  }
5404
5394
  }
5405
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5395
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5406
5396
  var sp = stackSave();
5407
5397
  try {
5408
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5398
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5409
5399
  } catch (e) {
5410
5400
  stackRestore(sp);
5411
5401
  if (e !== e + 0) throw e;
5412
5402
  _setThrew(1, 0);
5413
5403
  }
5414
5404
  }
5415
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5405
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5416
5406
  var sp = stackSave();
5417
5407
  try {
5418
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5408
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5419
5409
  } catch (e) {
5420
5410
  stackRestore(sp);
5421
5411
  if (e !== e + 0) throw e;
5422
5412
  _setThrew(1, 0);
5423
5413
  }
5424
5414
  }
5425
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5415
+ function invoke_viifiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5426
5416
  var sp = stackSave();
5427
5417
  try {
5428
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5418
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5429
5419
  } catch (e) {
5430
5420
  stackRestore(sp);
5431
5421
  if (e !== e + 0) throw e;
5432
5422
  _setThrew(1, 0);
5433
5423
  }
5434
5424
  }
5435
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5425
+ function invoke_fi(index, a1) {
5436
5426
  var sp = stackSave();
5437
5427
  try {
5438
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5428
+ return getWasmTableEntry(index)(a1);
5439
5429
  } catch (e) {
5440
5430
  stackRestore(sp);
5441
5431
  if (e !== e + 0) throw e;
5442
5432
  _setThrew(1, 0);
5443
5433
  }
5444
5434
  }
5445
- function invoke_iif(index, a1, a2) {
5435
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5446
5436
  var sp = stackSave();
5447
5437
  try {
5448
- return getWasmTableEntry(index)(a1, a2);
5438
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5449
5439
  } catch (e) {
5450
5440
  stackRestore(sp);
5451
5441
  if (e !== e + 0) throw e;
5452
5442
  _setThrew(1, 0);
5453
5443
  }
5454
5444
  }
5455
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5445
+ function invoke_viif(index, a1, a2, a3) {
5456
5446
  var sp = stackSave();
5457
5447
  try {
5458
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5448
+ getWasmTableEntry(index)(a1, a2, a3);
5459
5449
  } catch (e) {
5460
5450
  stackRestore(sp);
5461
5451
  if (e !== e + 0) throw e;
5462
5452
  _setThrew(1, 0);
5463
5453
  }
5464
5454
  }
5465
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5455
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5466
5456
  var sp = stackSave();
5467
5457
  try {
5468
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5458
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5469
5459
  } catch (e) {
5470
5460
  stackRestore(sp);
5471
5461
  if (e !== e + 0) throw e;
5472
5462
  _setThrew(1, 0);
5473
5463
  }
5474
5464
  }
5475
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5465
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5476
5466
  var sp = stackSave();
5477
5467
  try {
5478
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5468
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5479
5469
  } catch (e) {
5480
5470
  stackRestore(sp);
5481
5471
  if (e !== e + 0) throw e;
5482
5472
  _setThrew(1, 0);
5483
5473
  }
5484
5474
  }
5485
- function invoke_viif(index, a1, a2, a3) {
5475
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5486
5476
  var sp = stackSave();
5487
5477
  try {
5488
- getWasmTableEntry(index)(a1, a2, a3);
5478
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5489
5479
  } catch (e) {
5490
5480
  stackRestore(sp);
5491
5481
  if (e !== e + 0) throw e;
5492
5482
  _setThrew(1, 0);
5493
5483
  }
5494
5484
  }
5495
- function invoke_fi(index, a1) {
5485
+ function invoke_viiij(index, a1, a2, a3, a4) {
5496
5486
  var sp = stackSave();
5497
5487
  try {
5498
- return getWasmTableEntry(index)(a1);
5488
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5499
5489
  } catch (e) {
5500
5490
  stackRestore(sp);
5501
5491
  if (e !== e + 0) throw e;
5502
5492
  _setThrew(1, 0);
5503
5493
  }
5504
5494
  }
5505
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5495
+ function invoke_i(index) {
5506
5496
  var sp = stackSave();
5507
5497
  try {
5508
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5498
+ return getWasmTableEntry(index)();
5509
5499
  } catch (e) {
5510
5500
  stackRestore(sp);
5511
5501
  if (e !== e + 0) throw e;
5512
5502
  _setThrew(1, 0);
5513
5503
  }
5514
5504
  }
5515
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5505
+ function invoke_viij(index, a1, a2, a3) {
5516
5506
  var sp = stackSave();
5517
5507
  try {
5518
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5508
+ getWasmTableEntry(index)(a1, a2, a3);
5519
5509
  } catch (e) {
5520
5510
  stackRestore(sp);
5521
5511
  if (e !== e + 0) throw e;
5522
5512
  _setThrew(1, 0);
5523
5513
  }
5524
5514
  }
5525
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5515
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5526
5516
  var sp = stackSave();
5527
5517
  try {
5528
5518
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5532,168 +5522,167 @@ var require_grida_canvas_wasm = __commonJS({
5532
5522
  _setThrew(1, 0);
5533
5523
  }
5534
5524
  }
5535
- function invoke_i(index) {
5525
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5536
5526
  var sp = stackSave();
5537
5527
  try {
5538
- return getWasmTableEntry(index)();
5528
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5539
5529
  } catch (e) {
5540
5530
  stackRestore(sp);
5541
5531
  if (e !== e + 0) throw e;
5542
5532
  _setThrew(1, 0);
5543
5533
  }
5544
5534
  }
5545
- function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5535
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5546
5536
  var sp = stackSave();
5547
5537
  try {
5548
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5538
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5549
5539
  } catch (e) {
5550
5540
  stackRestore(sp);
5551
5541
  if (e !== e + 0) throw e;
5552
5542
  _setThrew(1, 0);
5553
5543
  }
5554
5544
  }
5555
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5545
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5556
5546
  var sp = stackSave();
5557
5547
  try {
5558
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5548
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5559
5549
  } catch (e) {
5560
5550
  stackRestore(sp);
5561
5551
  if (e !== e + 0) throw e;
5562
5552
  _setThrew(1, 0);
5563
5553
  }
5564
5554
  }
5565
- function invoke_vijii(index, a1, a2, a3, a4) {
5555
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5566
5556
  var sp = stackSave();
5567
5557
  try {
5568
- getWasmTableEntry(index)(a1, a2, a3, a4);
5558
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5569
5559
  } catch (e) {
5570
5560
  stackRestore(sp);
5571
5561
  if (e !== e + 0) throw e;
5572
5562
  _setThrew(1, 0);
5573
5563
  }
5574
5564
  }
5575
- function invoke_viiij(index, a1, a2, a3, a4) {
5565
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5576
5566
  var sp = stackSave();
5577
5567
  try {
5578
- getWasmTableEntry(index)(a1, a2, a3, a4);
5568
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5579
5569
  } catch (e) {
5580
5570
  stackRestore(sp);
5581
5571
  if (e !== e + 0) throw e;
5582
5572
  _setThrew(1, 0);
5583
5573
  }
5584
5574
  }
5585
- function invoke_viji(index, a1, a2, a3) {
5575
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5586
5576
  var sp = stackSave();
5587
5577
  try {
5588
- getWasmTableEntry(index)(a1, a2, a3);
5578
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5589
5579
  } catch (e) {
5590
5580
  stackRestore(sp);
5591
5581
  if (e !== e + 0) throw e;
5592
5582
  _setThrew(1, 0);
5593
5583
  }
5594
5584
  }
5595
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5585
+ function invoke_viffi(index, a1, a2, a3, a4) {
5596
5586
  var sp = stackSave();
5597
5587
  try {
5598
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5588
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5599
5589
  } catch (e) {
5600
5590
  stackRestore(sp);
5601
5591
  if (e !== e + 0) throw e;
5602
5592
  _setThrew(1, 0);
5603
5593
  }
5604
5594
  }
5605
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5595
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5606
5596
  var sp = stackSave();
5607
5597
  try {
5608
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5598
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5609
5599
  } catch (e) {
5610
5600
  stackRestore(sp);
5611
5601
  if (e !== e + 0) throw e;
5612
5602
  _setThrew(1, 0);
5613
5603
  }
5614
5604
  }
5615
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5605
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5616
5606
  var sp = stackSave();
5617
5607
  try {
5618
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5608
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5619
5609
  } catch (e) {
5620
5610
  stackRestore(sp);
5621
5611
  if (e !== e + 0) throw e;
5622
5612
  _setThrew(1, 0);
5623
5613
  }
5624
5614
  }
5625
- function invoke_iiif(index, a1, a2, a3) {
5615
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5626
5616
  var sp = stackSave();
5627
5617
  try {
5628
- return getWasmTableEntry(index)(a1, a2, a3);
5618
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5629
5619
  } catch (e) {
5630
5620
  stackRestore(sp);
5631
5621
  if (e !== e + 0) throw e;
5632
5622
  _setThrew(1, 0);
5633
5623
  }
5634
5624
  }
5635
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5625
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5636
5626
  var sp = stackSave();
5637
5627
  try {
5638
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5628
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5639
5629
  } catch (e) {
5640
5630
  stackRestore(sp);
5641
5631
  if (e !== e + 0) throw e;
5642
5632
  _setThrew(1, 0);
5643
5633
  }
5644
5634
  }
5645
- function invoke_viij(index, a1, a2, a3) {
5635
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5646
5636
  var sp = stackSave();
5647
5637
  try {
5648
- getWasmTableEntry(index)(a1, a2, a3);
5638
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5649
5639
  } catch (e) {
5650
5640
  stackRestore(sp);
5651
5641
  if (e !== e + 0) throw e;
5652
5642
  _setThrew(1, 0);
5653
5643
  }
5654
5644
  }
5655
- function invoke_viffi(index, a1, a2, a3, a4) {
5645
+ function invoke_vif(index, a1, a2) {
5656
5646
  var sp = stackSave();
5657
5647
  try {
5658
- getWasmTableEntry(index)(a1, a2, a3, a4);
5648
+ getWasmTableEntry(index)(a1, a2);
5659
5649
  } catch (e) {
5660
5650
  stackRestore(sp);
5661
5651
  if (e !== e + 0) throw e;
5662
5652
  _setThrew(1, 0);
5663
5653
  }
5664
5654
  }
5665
- function invoke_vif(index, a1, a2) {
5655
+ function invoke_iiiif(index, a1, a2, a3, a4) {
5666
5656
  var sp = stackSave();
5667
5657
  try {
5668
- getWasmTableEntry(index)(a1, a2);
5658
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5669
5659
  } catch (e) {
5670
5660
  stackRestore(sp);
5671
5661
  if (e !== e + 0) throw e;
5672
5662
  _setThrew(1, 0);
5673
5663
  }
5674
5664
  }
5675
- function invoke_ji(index, a1) {
5665
+ function invoke_iiif(index, a1, a2, a3) {
5676
5666
  var sp = stackSave();
5677
5667
  try {
5678
- return getWasmTableEntry(index)(a1);
5668
+ return getWasmTableEntry(index)(a1, a2, a3);
5679
5669
  } catch (e) {
5680
5670
  stackRestore(sp);
5681
5671
  if (e !== e + 0) throw e;
5682
5672
  _setThrew(1, 0);
5683
- return 0n;
5684
5673
  }
5685
5674
  }
5686
- function invoke_vijff(index, a1, a2, a3, a4) {
5675
+ function invoke_viji(index, a1, a2, a3) {
5687
5676
  var sp = stackSave();
5688
5677
  try {
5689
- getWasmTableEntry(index)(a1, a2, a3, a4);
5678
+ getWasmTableEntry(index)(a1, a2, a3);
5690
5679
  } catch (e) {
5691
5680
  stackRestore(sp);
5692
5681
  if (e !== e + 0) throw e;
5693
5682
  _setThrew(1, 0);
5694
5683
  }
5695
5684
  }
5696
- function invoke_viijj(index, a1, a2, a3, a4) {
5685
+ function invoke_vijff(index, a1, a2, a3, a4) {
5697
5686
  var sp = stackSave();
5698
5687
  try {
5699
5688
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5703,7 +5692,7 @@ var require_grida_canvas_wasm = __commonJS({
5703
5692
  _setThrew(1, 0);
5704
5693
  }
5705
5694
  }
5706
- function invoke_if(index, a1) {
5695
+ function invoke_ji(index, a1) {
5707
5696
  var sp = stackSave();
5708
5697
  try {
5709
5698
  return getWasmTableEntry(index)(a1);
@@ -5711,87 +5700,88 @@ var require_grida_canvas_wasm = __commonJS({
5711
5700
  stackRestore(sp);
5712
5701
  if (e !== e + 0) throw e;
5713
5702
  _setThrew(1, 0);
5703
+ return 0n;
5714
5704
  }
5715
5705
  }
5716
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5706
+ function invoke_vijii(index, a1, a2, a3, a4) {
5717
5707
  var sp = stackSave();
5718
5708
  try {
5719
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5709
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5720
5710
  } catch (e) {
5721
5711
  stackRestore(sp);
5722
5712
  if (e !== e + 0) throw e;
5723
5713
  _setThrew(1, 0);
5724
5714
  }
5725
5715
  }
5726
- function invoke_jiijj(index, a1, a2, a3, a4) {
5716
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5727
5717
  var sp = stackSave();
5728
5718
  try {
5729
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5719
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5730
5720
  } catch (e) {
5731
5721
  stackRestore(sp);
5732
5722
  if (e !== e + 0) throw e;
5733
5723
  _setThrew(1, 0);
5734
- return 0n;
5735
5724
  }
5736
5725
  }
5737
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5726
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5738
5727
  var sp = stackSave();
5739
5728
  try {
5740
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5729
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5741
5730
  } catch (e) {
5742
5731
  stackRestore(sp);
5743
5732
  if (e !== e + 0) throw e;
5744
5733
  _setThrew(1, 0);
5745
5734
  }
5746
5735
  }
5747
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5736
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5748
5737
  var sp = stackSave();
5749
5738
  try {
5750
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5739
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5751
5740
  } catch (e) {
5752
5741
  stackRestore(sp);
5753
5742
  if (e !== e + 0) throw e;
5754
5743
  _setThrew(1, 0);
5755
5744
  }
5756
5745
  }
5757
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5746
+ function invoke_if(index, a1) {
5758
5747
  var sp = stackSave();
5759
5748
  try {
5760
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5749
+ return getWasmTableEntry(index)(a1);
5761
5750
  } catch (e) {
5762
5751
  stackRestore(sp);
5763
5752
  if (e !== e + 0) throw e;
5764
5753
  _setThrew(1, 0);
5765
5754
  }
5766
5755
  }
5767
- function invoke_iiffi(index, a1, a2, a3, a4) {
5756
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5768
5757
  var sp = stackSave();
5769
5758
  try {
5770
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5759
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5771
5760
  } catch (e) {
5772
5761
  stackRestore(sp);
5773
5762
  if (e !== e + 0) throw e;
5774
5763
  _setThrew(1, 0);
5775
5764
  }
5776
5765
  }
5777
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5766
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5778
5767
  var sp = stackSave();
5779
5768
  try {
5780
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5769
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5781
5770
  } catch (e) {
5782
5771
  stackRestore(sp);
5783
5772
  if (e !== e + 0) throw e;
5784
5773
  _setThrew(1, 0);
5785
5774
  }
5786
5775
  }
5787
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5776
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5788
5777
  var sp = stackSave();
5789
5778
  try {
5790
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5779
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5791
5780
  } catch (e) {
5792
5781
  stackRestore(sp);
5793
5782
  if (e !== e + 0) throw e;
5794
5783
  _setThrew(1, 0);
5784
+ return 0n;
5795
5785
  }
5796
5786
  }
5797
5787
  function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
@@ -6039,7 +6029,7 @@ module.exports = __toCommonJS(index_exports);
6039
6029
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6040
6030
 
6041
6031
  // package.json
6042
- var version = "0.0.81-canary.1";
6032
+ var version = "0.0.82-canary.0";
6043
6033
 
6044
6034
  // lib/modules/fonts.ts
6045
6035
  var FontsAPI = class {